Merge pull request #853 from dencelle/master

fixed opcode for deleteing a item out of a player's inventory slot
This commit is contained in:
Uleat
2019-06-09 19:11:06 -04:00
committed by GitHub
+2 -2
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@@ -972,8 +972,8 @@ void Client::DeleteItemInInventory(int16 slot_id, int8 quantity, bool client_upd
safe_delete(outapp);
}
else {
outapp = new EQApplicationPacket(OP_MoveItem, sizeof(MoveItem_Struct));
MoveItem_Struct* delitem = (MoveItem_Struct*)outapp->pBuffer;
outapp = new EQApplicationPacket(OP_DeleteItem, sizeof(DeleteItem_Struct));
DeleteItem_Struct* delitem = (DeleteItem_Struct*)outapp->pBuffer;
delitem->from_slot = slot_id;
delitem->to_slot = 0xFFFFFFFF;
delitem->number_in_stack = 0xFFFFFFFF;