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No longer buffer ack packets to resolve an issue where the client was hanging slightly on connection termination
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@ -1055,7 +1055,7 @@ void EQ::Net::DaybreakConnection::SendAck(int stream_id, uint16_t seq)
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DynamicPacket p;
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p.PutSerialize(0, ack);
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InternalBufferedSend(p);
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InternalSend(p);
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}
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void EQ::Net::DaybreakConnection::SendOutOfOrderAck(int stream_id, uint16_t seq)
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@ -1068,7 +1068,7 @@ void EQ::Net::DaybreakConnection::SendOutOfOrderAck(int stream_id, uint16_t seq)
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DynamicPacket p;
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p.PutSerialize(0, ack);
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InternalBufferedSend(p);
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InternalSend(p);
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}
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void EQ::Net::DaybreakConnection::SendStatSync()
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