Adventure Merchants don't change heading either

This commit is contained in:
Michael Cook (mackal) 2017-06-24 15:07:58 -04:00
parent 627859ba73
commit f164833b00

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@ -2075,7 +2075,6 @@ void Client::Handle_OP_AdventureMerchantRequest(const EQApplicationPacket *app)
return;
merchantid = tmp->CastToNPC()->MerchantType;
tmp->CastToNPC()->FaceTarget(this->CastToMob());
const EQEmu::ItemData *item = nullptr;
std::list<MerchantList> merlist = zone->merchanttable[merchantid];