Fix syntax issue

This commit is contained in:
Michael Cook (mackal) 2017-06-28 13:30:20 -04:00
parent cbbd01b391
commit 09ccd23d0b

View File

@ -53,7 +53,7 @@ extern WorldServer worldserver;
extern EntityList entity_list;
extern Zone* zone;
EQEmu::skills::SkillType Mob::AttackAnimation(int Hand, const EQEmu::ItemInstance* weapon, EQEmu::skills:SkillType skillinuse)
EQEmu::skills::SkillType Mob::AttackAnimation(int Hand, const EQEmu::ItemInstance* weapon, EQEmu::skills::SkillType skillinuse)
{
// Determine animation
int type = 0;