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Small fix for an NPC on a faction but with no entries in npc_faction_entries.
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parent
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commit
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13
zone/npc.cpp
13
zone/npc.cpp
@ -2632,7 +2632,16 @@ FACTION_VALUE NPC::CheckNPCFactionAlly(int32 other_faction) {
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return FACTION_INDIFFERENT;
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}
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}
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return FACTION_INDIFFERENT;
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// I believe that the assumption is, barring no entry in npc_faction_entries
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// that two npcs on like faction con ally to each other. This catches cases
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// where an npc is on a faction but has no hits (hence no entry in
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// npc_faction_entries).
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if (GetPrimaryFaction() == other_faction)
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return FACTION_ALLY;
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else
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return FACTION_INDIFFERENT;
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}
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bool NPC::IsFactionListAlly(uint32 other_faction) {
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@ -2820,4 +2829,4 @@ void NPC::ModifyStatsOnCharm(bool bRemoved)
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// the rest of the stats aren't cached, so lets just do these two instead of full CalcBonuses()
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SetAttackTimer();
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CalcAC();
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}
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}
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