Update another Z Offset location for pathing

This commit is contained in:
Akkadius 2017-09-17 10:16:13 -05:00
parent 2a4d6523b1
commit e3972cc9e6

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@ -1536,8 +1536,7 @@ void NPC::AI_DoMovement() {
Log(Logs::Detail, Logs::AI, "Roam Box: d=%.3f (%.3f->%.3f,%.3f->%.3f): Go To (%.3f,%.3f)",
roambox_distance, roambox_min_x, roambox_max_x, roambox_min_y, roambox_max_y, roambox_movingto_x, roambox_movingto_y);
float new_z = this->FindGroundZ(m_Position.x, m_Position.y, 5);
new_z += (this->GetSize() / 1.55);
float new_z = this->FindGroundZ(m_Position.x, m_Position.y, 5) + this->GetZOffset();
if (!CalculateNewPosition2(roambox_movingto_x, roambox_movingto_y, new_z, walksp, true))
{