mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-16 01:01:30 +00:00
Fix rampage behavior Fixes #716
This commit is contained in:
parent
2d459a962e
commit
ca0b9bc374
@ -219,6 +219,9 @@ enum { //some random constants
|
||||
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
|
||||
#define USE_NPC_RANGE2 200*200 //arbitrary right now
|
||||
|
||||
// Squared range for rampage 75.0 * 75.0 for now
|
||||
#define NPC_RAMPAGE_RANGE2 5625.0f
|
||||
|
||||
//the formula for experience for killing a mob.
|
||||
//level is the only valid variable to use
|
||||
#define EXP_FORMULA level*level*75*35/10
|
||||
|
||||
@ -2074,15 +2074,34 @@ bool Mob::Rampage(ExtraAttackOptions *opts)
|
||||
if (m_target) {
|
||||
if (m_target == GetTarget())
|
||||
continue;
|
||||
if (CombatRange(m_target)) {
|
||||
if (DistanceSquaredNoZ(GetPosition(), m_target->GetPosition()) <= NPC_RAMPAGE_RANGE2) {
|
||||
ProcessAttackRounds(m_target, opts);
|
||||
index_hit++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (RuleB(Combat, RampageHitsTarget) && index_hit < rampage_targets)
|
||||
ProcessAttackRounds(GetTarget(), opts);
|
||||
if (RuleB(Combat, RampageHitsTarget)) {
|
||||
if (index_hit < rampage_targets)
|
||||
ProcessAttackRounds(GetTarget(), opts);
|
||||
} else { // let's do correct behavior here, if they set above rule we can assume they want non-live like behavior
|
||||
if (index_hit < rampage_targets) {
|
||||
// so we go over in reverse order and skip range check
|
||||
// lets do it this way to still support non-live-like >1 rampage targets
|
||||
// likely live is just a fall through of the last valid mob
|
||||
for (auto i = RampageArray.crbegin(); i != RampageArray.crend(); ++i) {
|
||||
if (index_hit >= rampage_targets)
|
||||
break;
|
||||
auto m_target = entity_list.GetMob(*i);
|
||||
if (m_target) {
|
||||
if (m_target == GetTarget())
|
||||
continue;
|
||||
ProcessAttackRounds(m_target, opts);
|
||||
index_hit++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_specialattacks = eSpecialAttacks::None;
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user