Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings'

This commit is contained in:
Uleat 2019-01-11 05:01:44 -05:00
parent dd0216589f
commit 7857bc45fb
10 changed files with 63 additions and 27 deletions

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@ -1,6 +1,14 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 1/11/2019 ==
Uleat: Modified rules system to ignore all runtime modifications of 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' fields.
- These fields are no longer allowed to be changed during server runtime through the command system
- Major syncronization issues between server and clients result when these fields are altered in-game
- It is not recommended to update these fields via sql queries while the server is in operation
- Failure to observe these warnings will result in abhorant behavior and loss of items
- Modify these fields during server operation at your own risk!
== 1/4/2019 ==
Akkadius: [Scaling] Global base scaling data has been updated in new database binary revision

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@ -61,7 +61,7 @@ RuleManager::RuleManager()
: m_activeRuleset(0),
m_activeName("default")
{
ResetRules();
ResetRules(false);
}
RuleManager::CategoryType RuleManager::FindCategory(const char *catname) {
@ -126,7 +126,7 @@ bool RuleManager::GetRule(const char *rule_name, std::string &return_value) {
return true;
}
bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Database *database, bool db_save) {
bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Database *database, bool db_save, bool reload) {
if(rule_name == nullptr || rule_value == nullptr)
return(false);
@ -135,6 +135,13 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
if(!_FindRule(rule_name, type, index))
return(false);
if (reload) {
if (strcasecmp(rule_name, "World:ExpansionSettings") == 0)
return(false);
if (strcasecmp(rule_name, "World:UseClientBasedExpansionSettings") == 0)
return(false);
}
switch(type) {
case IntRule:
m_RuleIntValues[index] = atoi(rule_value);
@ -160,7 +167,16 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
return(true);
}
void RuleManager::ResetRules() {
void RuleManager::ResetRules(bool reload) {
std::string expansion1;
std::string expansion2;
// these rules must not change during server runtime
if (reload) {
GetRule("World:ExpansionSettings", expansion1);
GetRule("World:UseClientBasedExpansionSettings", expansion2);
}
Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
#define RULE_INT(cat, rule, default_value) \
m_RuleIntValues[ Int__##rule ] = default_value;
@ -169,6 +185,12 @@ void RuleManager::ResetRules() {
#define RULE_BOOL(cat, rule, default_value) \
m_RuleBoolValues[ Bool__##rule ] = default_value;
#include "ruletypes.h"
// restore these rules to their pre-reset values
if (reload) {
SetRule("World:ExpansionSettings", expansion1.c_str(), nullptr, false, false);
SetRule("World:UseClientBasedExpansionSettings", expansion2.c_str(), nullptr, false, false);
}
}
bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into) {
@ -235,7 +257,7 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
}
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
int ruleset_id = this->GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
@ -269,7 +291,7 @@ bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false))
if (!SetRule(row[0], row[1], nullptr, false, reload))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
}
@ -279,7 +301,7 @@ bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false))
if (!SetRule(row[0], row[1], nullptr, false, reload))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
return true;
@ -288,6 +310,11 @@ bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
char value_string[100];
if (type == IntRule && strcasecmp(_GetRuleName(type, index), "World:ExpansionSettings") == 0)
return;
if (type == BoolRule && strcasecmp(_GetRuleName(type, index), "World:UseClientBasedExpansionSettings") == 0)
return;
switch (type) {
case IntRule:
sprintf(value_string, "%d", m_RuleIntValues[index]);

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@ -102,7 +102,7 @@ public:
bool ListRules(const char *catname, std::vector<const char *> &into);
bool ListCategories(std::vector<const char *> &into);
bool GetRule(const char *rule_name, std::string &ret_val);
bool SetRule(const char *rule_name, const char *rule_value, Database *db = nullptr, bool db_save = false);
bool SetRule(const char *rule_name, const char *rule_value, Database *db = nullptr, bool db_save = false, bool reload = false);
int GetActiveRulesetID() const { return(m_activeRuleset); }
const char *GetActiveRuleset() const { return(m_activeName.c_str()); }
@ -110,8 +110,8 @@ public:
static std::string GetRulesetName(Database *db, int id);
static bool ListRulesets(Database *db, std::map<int, std::string> &into);
void ResetRules();
bool LoadRules(Database *db, const char *ruleset = nullptr);
void ResetRules(bool reload = false);
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
void SaveRules(Database *db, const char *ruleset = nullptr);
private:

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@ -102,13 +102,14 @@ int main() {
char tmp[64];
// ucs has no 'reload rules' handler
if (database.GetVariable("RuleSet", tmp, sizeof(tmp)-1)) {
Log(Logs::General, Logs::UCS_Server, "Loading rule set '%s'", tmp);
if(!RuleManager::Instance()->LoadRules(&database, tmp)) {
if(!RuleManager::Instance()->LoadRules(&database, tmp, false)) {
Log(Logs::General, Logs::UCS_Server, "Failed to load ruleset '%s', falling back to defaults.", tmp);
}
} else {
if(!RuleManager::Instance()->LoadRules(&database, "default")) {
if(!RuleManager::Instance()->LoadRules(&database, "default", false)) {
Log(Logs::General, Logs::UCS_Server, "No rule set configured, using default rules");
} else {
Log(Logs::General, Logs::UCS_Server, "Loaded default rule set 'default'", tmp);

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@ -336,12 +336,12 @@ int main(int argc, char** argv) {
std::string tmp;
if (database.GetVariable("RuleSet", tmp)) {
Log(Logs::General, Logs::World_Server, "Loading rule set '%s'", tmp.c_str());
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str())) {
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str(), false)) {
Log(Logs::General, Logs::World_Server, "Failed to load ruleset '%s', falling back to defaults.", tmp.c_str());
}
}
else {
if (!RuleManager::Instance()->LoadRules(&database, "default")) {
if (!RuleManager::Instance()->LoadRules(&database, "default", false)) {
Log(Logs::General, Logs::World_Server, "No rule set configured, using default rules");
}
else {
@ -622,4 +622,4 @@ void CheckForServerScript(bool force_download) {
system("wget -N --no-check-certificate --quiet -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
#endif
}
}
}

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@ -814,12 +814,12 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
}
case ServerOP_ReloadRules: {
zoneserver_list.SendPacket(pack);
RuleManager::Instance()->LoadRules(&database, "default");
RuleManager::Instance()->LoadRules(&database, "default", true);
break;
}
case ServerOP_ReloadRulesWorld:
{
RuleManager::Instance()->LoadRules(&database, "default");
RuleManager::Instance()->LoadRules(&database, "default", true);
break;
}
case ServerOP_ReloadPerlExportSettings:

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@ -8345,7 +8345,7 @@ void command_rules(Client *c, const Seperator *sep) {
c->Message(0, "(%d) %s", cur->first, cur->second.c_str());
}
} else if(!strcasecmp(sep->arg[1], "reload")) {
RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset());
RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset(), true);
c->Message(0, "The active ruleset (%s (%d)) has been reloaded", RuleManager::Instance()->GetActiveRuleset(),
RuleManager::Instance()->GetActiveRulesetID());
} else if(!strcasecmp(sep->arg[1], "switch")) {
@ -8361,7 +8361,7 @@ void command_rules(Client *c, const Seperator *sep) {
}
//TODO: we likely want to reload this ruleset everywhere...
RuleManager::Instance()->LoadRules(&database, sep->arg[2]);
RuleManager::Instance()->LoadRules(&database, sep->arg[2], true);
c->Message(0, "The selected ruleset has been changed to (%s (%d)) and reloaded locally", sep->arg[2], rsid);
} else if(!strcasecmp(sep->arg[1], "load")) {
@ -8371,7 +8371,7 @@ void command_rules(Client *c, const Seperator *sep) {
c->Message(13, "Unknown rule set '%s'", sep->arg[2]);
return;
}
RuleManager::Instance()->LoadRules(&database, sep->arg[2]);
RuleManager::Instance()->LoadRules(&database, sep->arg[2], true);
c->Message(0, "Loaded ruleset '%s' (%d) locally", sep->arg[2], rsid);
} else if(!strcasecmp(sep->arg[1], "store")) {
if(sep->argnum == 1) {
@ -8395,9 +8395,9 @@ void command_rules(Client *c, const Seperator *sep) {
return;
}
} else if(!strcasecmp(sep->arg[1], "reset")) {
RuleManager::Instance()->ResetRules();
RuleManager::Instance()->ResetRules(true);
c->Message(0, "The running ruleset has been set to defaults");
} else if(!strcasecmp(sep->arg[1], "get")) {
if(sep->argnum != 2) {
c->Message(13, "Invalid argument count, see help.");
@ -8414,7 +8414,7 @@ void command_rules(Client *c, const Seperator *sep) {
c->Message(13, "Invalid argument count, see help.");
return;
}
if(!RuleManager::Instance()->SetRule(sep->arg[2], sep->arg[3])) {
if(!RuleManager::Instance()->SetRule(sep->arg[2], sep->arg[3], nullptr, false, true)) {
c->Message(13, "Failed to modify rule");
} else {
c->Message(0, "Rule modified locally.");
@ -8424,7 +8424,7 @@ void command_rules(Client *c, const Seperator *sep) {
c->Message(13, "Invalid argument count, see help.");
return;
}
if(!RuleManager::Instance()->SetRule(sep->arg[2], sep->arg[3], &database, true)) {
if(!RuleManager::Instance()->SetRule(sep->arg[2], sep->arg[3], &database, true, true)) {
c->Message(13, "Failed to modify rule");
} else {
c->Message(0, "Rule modified locally and in the database.");

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@ -362,12 +362,12 @@ int main(int argc, char** argv) {
std::string tmp;
if (database.GetVariable("RuleSet", tmp)) {
Log(Logs::General, Logs::Zone_Server, "Loading rule set '%s'", tmp.c_str());
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str())) {
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str(), false)) {
Log(Logs::General, Logs::Error, "Failed to load ruleset '%s', falling back to defaults.", tmp.c_str());
}
}
else {
if (!RuleManager::Instance()->LoadRules(&database, "default")) {
if (!RuleManager::Instance()->LoadRules(&database, "default", false)) {
Log(Logs::General, Logs::Zone_Server, "No rule set configured, using default rules");
}
else {

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@ -1772,7 +1772,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
zone->GetLongName(),
zone->GetInstanceID()
);
RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset());
RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset(), true);
break;
}
case ServerOP_ReloadLogs: {

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@ -904,7 +904,7 @@ bool Zone::Init(bool iStaticZone) {
std::string r_name = RuleManager::Instance()->GetRulesetName(&database, default_ruleset);
if(r_name.size() > 0)
{
RuleManager::Instance()->LoadRules(&database, r_name.c_str());
RuleManager::Instance()->LoadRules(&database, r_name.c_str(), false);
}
}