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Fix for insufficient spell mana logging
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@ -455,7 +455,7 @@ bool Mob::DoCastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
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{
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mana_cost = 0;
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} else {
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Log(Logs::Detail, Logs::Spells, "Spell Error not enough mana spell=%d mymana=%d cost=%d\n", GetName(), spell_id, my_curmana, mana_cost);
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Log(Logs::Detail, Logs::Spells, "Spell Error not enough mana spell=%d mymana=%d cost=%d\n", spell_id, my_curmana, mana_cost);
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if(IsClient()) {
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//clients produce messages... npcs should not for this case
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Message_StringID(13, INSUFFICIENT_MANA);
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