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Implemented command #spawneditmass <search> <option> <value> with options [respawn_time] currently implemented
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@ -8,6 +8,7 @@ Akkadius: Implemented LUA NPC:SetSimpleRoamBox(box_size, [move_distance], [move_
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Akkadius: Implemented Perl $npc->SetSimpleRoamBox(box_size, [move_distance], [move_delay]);
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Akkadius: Spawngroup data now hot reloads on #repop
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Akkadius: Command #npceditmass now lists column options when one isn't properly specified
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Akkadius: Implemented command #spawneditmass <search> <option> <value> with options [respawn_time] currently implemented
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== 8/11/2019 ==
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Akkadius: Added bulk edit command #npceditmass <column-to-search> <column-search-value> <change-column> <change-value>
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133
zone/command.cpp
133
zone/command.cpp
@ -383,6 +383,7 @@ int command_init(void)
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command_add("shutdown", "- Shut this zone process down", 150, command_shutdown) ||
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command_add("size", "[size] - Change size of you or your target", 50, command_size) ||
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command_add("spawn", "[name] [race] [level] [material] [hp] [gender] [class] [priweapon] [secweapon] [merchantid] - Spawn an NPC", 10, command_spawn) ||
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command_add("spawneditmass", "Mass editing spawn command", 150, command_spawneditmass) ||
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command_add("spawnfix", "- Find targeted NPC in database based on its X/Y/heading and update the database to make it spawn at your current location/heading.", 170, command_spawnfix) ||
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command_add("spawnstatus", "- Show respawn timer status", 100, command_spawnstatus) ||
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command_add("spellinfo", "[spellid] - Get detailed info about a spell", 10, command_spellinfo) ||
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@ -2829,6 +2830,136 @@ void command_level(Client *c, const Seperator *sep)
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}
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}
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void command_spawneditmass(Client *c, const Seperator *sep)
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{
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std::string query = fmt::format(
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SQL(
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SELECT
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npc_types.id,
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npc_types.name,
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spawn2.respawntime,
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spawn2.id
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FROM
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npc_types
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JOIN spawnentry ON spawnentry.npcID = npc_types.id
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JOIN spawn2 ON spawn2.spawngroupID = spawnentry.spawngroupID
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WHERE
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spawn2.zone = '{0}' and spawn2.version = {1}
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GROUP BY npc_types.id
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),
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zone->GetShortName(),
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zone->GetInstanceVersion()
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);
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std::string status = "(Searching)";
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if (strcasecmp(sep->arg[4], "apply") == 0) {
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status = "(Applying)";
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}
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std::string search_value;
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std::string edit_option;
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std::string edit_value;
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std::string apply_set;
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if (sep->arg[1]) {
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search_value = sep->arg[1];
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}
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if (sep->arg[2]) {
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edit_option = sep->arg[2];
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}
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if (sep->arg[3]) {
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edit_value = sep->arg[3];
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}
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if (sep->arg[4]) {
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apply_set = sep->arg[4];
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}
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if (!edit_option.empty() && edit_value.empty()) {
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c->Message(Chat::Yellow, "Please specify an edit option value | #npceditmass <search> <option> <value>");
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return;
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}
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std::vector<std::string> npc_ids;
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std::vector<std::string> spawn2_ids;
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int found_count = 0;
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auto results = database.QueryDatabase(query);
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for (auto row = results.begin(); row != results.end(); ++row) {
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std::string npc_id = row[0];
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std::string npc_name = row[1];
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std::string respawn_time = row[2];
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std::string spawn2_id = row[3];
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if (npc_name.find(search_value) == std::string::npos) {
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continue;
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}
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c->Message(
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Chat::Yellow,
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fmt::format(
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"NPC ({0}) [{1}] respawn_time [{2}] {3}",
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npc_id,
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npc_name,
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respawn_time,
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status
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).c_str()
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);
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npc_ids.push_back(npc_id);
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spawn2_ids.push_back(spawn2_id);
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found_count++;
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}
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c->Message(Chat::Yellow, "Found [%i] NPC Spawn2 entries that match this criteria in this zone", found_count);
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if (edit_option.empty()) {
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c->Message(Chat::Yellow, "Please specify an edit option | #npceditmass <search> <option>");
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c->Message(Chat::Yellow, "Options [respawn_time]");
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return;
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}
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std::string saylink = fmt::format(
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"#spawneditmass {} {} {} apply",
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search_value,
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edit_option,
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edit_value
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);
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if (found_count > 0) {
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c->Message(
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Chat::Yellow, "To apply these changes, click <%s> or type [%s]",
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EQEmu::SayLinkEngine::GenerateQuestSaylink(saylink, false, "Apply").c_str(),
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saylink.c_str()
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);
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}
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if (edit_option == "respawn_time" && apply_set == "apply") {
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std::string spawn2_ids_string = implode(",", spawn2_ids);
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if (spawn2_ids_string.empty()) {
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c->Message(Chat::Red, "Error: Ran into an unknown error compiling Spawn2 IDs");
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return;
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}
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database.QueryDatabase(
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fmt::format(
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SQL(
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UPDATE spawn2 SET respawntime = {} WHERE id IN({})
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),
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std::stoi(edit_value),
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spawn2_ids_string
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)
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);
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c->Message(Chat::Yellow, "Updated [%i] spawns", found_count);
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}
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}
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void command_spawn(Client *c, const Seperator *sep)
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{
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if (sep->arg[1][0] != 0){
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@ -7506,7 +7637,7 @@ void command_npceditmass(Client *c, const Seperator *sep)
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}
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c->Message(
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15,
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Chat::Yellow,
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fmt::format(
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"NPC ({0}) [{1}] ({2}) [{3}] Current ({4}) [{5}] New [{6}] {7}",
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npc_id,
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@ -288,6 +288,7 @@ void command_showzonegloballoot(Client *c, const Seperator *sep);
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void command_shutdown(Client *c, const Seperator *sep);
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void command_size(Client *c, const Seperator *sep);
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void command_spawn(Client *c, const Seperator *sep);
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void command_spawneditmass(Client *c, const Seperator *sep);
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void command_spawnfix(Client *c, const Seperator *sep);
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void command_spawnstatus(Client *c, const Seperator *sep);
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void command_spellinfo(Client *c, const Seperator *sep);
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