mirror of
https://github.com/EQEmu/Server.git
synced 2026-01-26 12:43:52 +00:00
commit
082641b1ad
3
.gitignore
vendored
3
.gitignore
vendored
@ -37,3 +37,6 @@ x64/
|
||||
x86/
|
||||
log/
|
||||
logs/
|
||||
vcpkg/
|
||||
|
||||
.idea/*
|
||||
45
.travis.yml
45
.travis.yml
@ -1,32 +1,27 @@
|
||||
language: cpp
|
||||
compiler: gcc
|
||||
sudo: false
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- gcc-4.8
|
||||
- g++-4.8
|
||||
- libmysqlclient-dev
|
||||
- libperl-dev
|
||||
- libboost-dev
|
||||
- liblua5.1-0-dev
|
||||
- zlib1g-dev
|
||||
- uuid-dev
|
||||
- libssl-dev
|
||||
dist: trusty
|
||||
|
||||
before_install:
|
||||
- sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
|
||||
- sudo apt-get update -qq
|
||||
- mkdir $HOME/usr
|
||||
- export PATH="$HOME/usr/bin:$PATH"
|
||||
- wget https://cmake.org/files/v3.11/cmake-3.11.2-Linux-x86_64.sh
|
||||
- chmod +x cmake-3.11.2-Linux-x86_64.sh
|
||||
- ./cmake-3.11.2-Linux-x86_64.sh --prefix=$HOME/usr --exclude-subdir --skip-license
|
||||
|
||||
install:
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-4.8" CC="gcc-4.8"; fi
|
||||
- sudo apt-get install -qq g++-7
|
||||
- sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-7 90
|
||||
- sudo apt-get install libmysqlclient-dev
|
||||
- sudo apt-get install libperl-dev
|
||||
- sudo apt-get install libboost-dev
|
||||
- sudo apt-get install liblua5.1-0-dev
|
||||
- sudo apt-get install zlib1g-dev
|
||||
- sudo apt-get install uuid-dev
|
||||
- sudo apt-get install libssl-dev
|
||||
script:
|
||||
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
|
||||
- make -j2
|
||||
- ./bin/tests
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- stable
|
||||
notifications:
|
||||
email: false
|
||||
irc:
|
||||
channels: "irc.eqemulator.net#eqemucoders"
|
||||
os: linux
|
||||
@ -27,8 +27,6 @@
|
||||
#EQEMU_USE_MAP_MMFS
|
||||
#EQEMU_MAP_DIR
|
||||
|
||||
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
|
||||
#Can change this if you really want but you should upgrade!
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
#FindMySQL is located here so lets make it so CMake can find it
|
||||
@ -42,6 +40,8 @@ IF(NOT CMAKE_BUILD_TYPE)
|
||||
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
|
||||
ENDIF(NOT CMAKE_BUILD_TYPE)
|
||||
|
||||
SET(CMAKE_PREFIX_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dependencies" "${CMAKE_PREFIX_PATH}")
|
||||
|
||||
#Add our various windows definitions
|
||||
IF(MSVC OR MINGW)
|
||||
ADD_DEFINITIONS(-D_WINDOWS)
|
||||
@ -53,7 +53,6 @@ IF(MSVC OR MINGW)
|
||||
ENDIF(MSVC OR MINGW)
|
||||
|
||||
IF(MSVC)
|
||||
#Set our default locations for zlib/mysql based on x86/x64
|
||||
IF(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
|
||||
@ -100,23 +99,6 @@ IF(MSVC)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
|
||||
|
||||
#Disable safe SEH or not?
|
||||
OPTION(EQEMU_DISABLE_SAFESEH "Disable Safe SEH (Needed for Strawberry Perl)" OFF)
|
||||
IF(EQEMU_DISABLE_SAFESEH)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
ENDIF(EQEMU_DISABLE_SAFESEH)
|
||||
|
||||
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." ON)
|
||||
IF(EQEMU_BUILD_MSVC_MP)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
@ -309,7 +291,7 @@ IF(EQEMU_BUILD_PERL)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
|
||||
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt)
|
||||
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt recast_navigation)
|
||||
|
||||
FIND_PACKAGE(Sodium REQUIRED)
|
||||
IF(SODIUM_FOUND)
|
||||
@ -342,7 +324,7 @@ IF(EQEMU_BUILD_LUA)
|
||||
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/luabind")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
@ -357,6 +339,8 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/cereal")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/include" )
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/src")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/format")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/detour/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/recast/include")
|
||||
|
||||
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
|
||||
ADD_SUBDIRECTORY(common)
|
||||
|
||||
759
LICENSE
759
LICENSE
@ -1,165 +1,674 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
0. Additional Definitions.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
0. Definitions.
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
4. Combined Works.
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
1. Source Code.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
d) Do one of the following:
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
5. Combined Libraries.
|
||||
2. Basic Permissions.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
# EQEmulator Core Server
|
||||
|Travis CI (Linux)|Appveyor (Windows) |
|
||||
|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server/branch/master) |
|
||||
|Travis CI (Linux)|Appveyor w/ Bots (Windows) |Appveyor w/o Bots (Windows) |
|
||||
|:---:|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server-87crp/branch/master) |[](https://ci.appveyor.com/project/KimLS/server-w0pq2/branch/master) |
|
||||
|
||||
***
|
||||
|
||||
|
||||
21
appveyor-bots.yml
Normal file
21
appveyor-bots.yml
Normal file
@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
|
||||
|
||||
appveyor PushArtifact build_x64-bots.zip
|
||||
21
appveyor-no-bots.yml
Normal file
21
appveyor-no-bots.yml
Normal file
@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=OFF -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
|
||||
|
||||
appveyor PushArtifact build_x64-no-bots.zip
|
||||
@ -1,10 +1,61 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 07/10/2018 ==
|
||||
Akkadius: Adjusted DataBuckets to use other acceptable time formats
|
||||
Example: quest::set_data('key', 'value', '1d');
|
||||
- Acceptable inputs:
|
||||
- 15s = 15 seconds
|
||||
- s15 = 15 seconds
|
||||
- 60m = 60 minutes
|
||||
- 7d = 7 days
|
||||
- 1y = 1 year
|
||||
- 600 = 600 seconds
|
||||
|
||||
== 07/09/2018 ==
|
||||
mackal: Rework of Task System, Shared Tasks still unsupported
|
||||
- The tables now have better named columns, which hopefully won't need to be explained
|
||||
- Text1 is now target_name, Text2 is now item_list, Text3 is now description_override
|
||||
- Tasks can now reward faction hits, this is just normal NPC Faction ID entries because I was lazy
|
||||
- The "Task" type tasks are now supported, a player can only be doing one of these at a time
|
||||
- Activity IDs for use spell on and use skill on have been identified but not implemented
|
||||
- Identified "duration code" for unlimited duration tasks (None = 0, Short = 1, Medium = 2, Long = 3)
|
||||
- Activities can now have multiple zones separated by ';'
|
||||
- tasks.startzone removed since it actually just uses first activity
|
||||
- skill_list and spell_list are both IDs that can be separated by ';' (still unimplemented though)
|
||||
|
||||
== 07/07/2018 ==
|
||||
Akkadius: Implemented a much better replacement for qglobals called 'DataBuckets'
|
||||
- A much more detailed example can be found at: https://github.com/EQEmu/Server/wiki/Data-Buckets
|
||||
|
||||
== 07/05/2018 ==
|
||||
Uleat: Reintegration of inventory-based EQDictionary references
|
||||
- Standardized 'CONSTANT_DECLARATION' and 'enumerationValue' tokens for most of the affected references
|
||||
- Added 'BEGIN' and 'END' constants to many inventory-based ranges to help eliminate '< SIZE'-type comparisons
|
||||
- Eliminated multiple, duplicated reference points of the same value context (bye, bye namespace legacy!)
|
||||
- Most server values are now linked to the implementation client directly through a 'using ##' directive
|
||||
|
||||
== 05/28/2018 ==
|
||||
Akkadius: Fixed an issue where size 0 NPC's hop in and out of the ground at idle
|
||||
Akkadius: NPC's now open doors within proximity given the door doesn't have locked requirements
|
||||
Akkadius: #reloadallrules will now display zones that have had their rules reloaded to GM's
|
||||
Akkadius: Zones should now respect "shutdowndelay" in the zones table at all times
|
||||
Akkadius: Fixed an issue where boats would snap to the bed of the body of water
|
||||
Akkadius: Added rule Aggro:NPCAggroMaxDistanceEnabled - defaults to true
|
||||
Akkadius: Changed map directory load structure
|
||||
- maps/base/*.map
|
||||
- maps/nav/*.nav
|
||||
- maps/water/*.wtr
|
||||
- maps/path/*.path
|
||||
|
||||
KLS: Implemented navigation mesh
|
||||
- All up to date maps and navs can be found https://github.com/Akkadius/EQEmuMaps
|
||||
- To update maps either check out the maps found in the above repository or use the maintenance command:
|
||||
perl eqemu_server.pl maps
|
||||
|
||||
== 03/28/2018 ==
|
||||
Kayen: SE_CastOnFadeEffect, SE_CastOnFadeEffectNPC, SE_CastOnFadeEffectAlway triggered spell will now hit
|
||||
the correct targets.
|
||||
|
||||
|
||||
== 03/07/2018 ==
|
||||
Uleat: Added command '#ucs' to force a reconnect to UCS server.
|
||||
- Works in place of client auto-reconnect packet in zones where feature is unsupported
|
||||
|
||||
@ -3,6 +3,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
SET(common_sources
|
||||
base_packet.cpp
|
||||
classes.cpp
|
||||
compression.cpp
|
||||
condition.cpp
|
||||
crash.cpp
|
||||
crc16.cpp
|
||||
@ -13,7 +14,6 @@ SET(common_sources
|
||||
dbcore.cpp
|
||||
deity.cpp
|
||||
emu_constants.cpp
|
||||
emu_legacy.cpp
|
||||
emu_limits.cpp
|
||||
emu_opcodes.cpp
|
||||
emu_versions.cpp
|
||||
@ -60,6 +60,7 @@ SET(common_sources
|
||||
rdtsc.cpp
|
||||
rulesys.cpp
|
||||
say_link.cpp
|
||||
serialize_buffer.cpp
|
||||
serverinfo.cpp
|
||||
shareddb.cpp
|
||||
skills.cpp
|
||||
@ -113,6 +114,7 @@ SET(common_headers
|
||||
base_data.h
|
||||
bodytypes.h
|
||||
classes.h
|
||||
compression.h
|
||||
condition.h
|
||||
crash.h
|
||||
crc16.h
|
||||
@ -122,7 +124,6 @@ SET(common_headers
|
||||
dbcore.h
|
||||
deity.h
|
||||
emu_constants.h
|
||||
emu_legacy.h
|
||||
emu_limits.h
|
||||
emu_opcodes.h
|
||||
emu_oplist.h
|
||||
@ -190,6 +191,7 @@ SET(common_headers
|
||||
ruletypes.h
|
||||
say_link.h
|
||||
seperator.h
|
||||
serialize_buffer.h
|
||||
serverinfo.h
|
||||
servertalk.h
|
||||
shareddb.h
|
||||
|
||||
@ -39,6 +39,18 @@ BasePacket::BasePacket(const unsigned char *buf, uint32 len)
|
||||
}
|
||||
}
|
||||
|
||||
BasePacket::BasePacket(SerializeBuffer &buf)
|
||||
{
|
||||
pBuffer = buf.m_buffer;
|
||||
buf.m_buffer = nullptr;
|
||||
size = buf.m_pos;
|
||||
buf.m_pos = 0;
|
||||
buf.m_capacity = 0;
|
||||
_wpos = 0;
|
||||
_rpos = 0;
|
||||
timestamp.tv_sec = 0;
|
||||
}
|
||||
|
||||
BasePacket::~BasePacket()
|
||||
{
|
||||
if (pBuffer)
|
||||
|
||||
@ -19,6 +19,7 @@
|
||||
#define BASEPACKET_H_
|
||||
|
||||
#include "types.h"
|
||||
#include "serialize_buffer.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
@ -63,6 +64,8 @@ public:
|
||||
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
|
||||
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
|
||||
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
||||
// this is used in task system a lot, it is NOT null-termed
|
||||
void WriteLengthString(uint32 len, const char *str) { *(uint32 *)(pBuffer + _wpos) = len; _wpos += sizeof(uint32); memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
||||
void WriteData(const void *ptr, size_t n) { memcpy(pBuffer + _wpos, ptr, n); _wpos += n; }
|
||||
|
||||
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
|
||||
@ -83,6 +86,7 @@ protected:
|
||||
virtual ~BasePacket();
|
||||
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
|
||||
BasePacket(const unsigned char *buf, const uint32 len);
|
||||
BasePacket(SerializeBuffer &buf);
|
||||
};
|
||||
|
||||
extern void DumpPacketHex(const BasePacket* app);
|
||||
|
||||
82
common/compression.cpp
Normal file
82
common/compression.cpp
Normal file
@ -0,0 +1,82 @@
|
||||
#include "global_define.h"
|
||||
#include "types.h"
|
||||
#include <string.h>
|
||||
#include <zlib.h>
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
uint32 EstimateDeflateBuffer(uint32 len) {
|
||||
z_stream zstream;
|
||||
memset(&zstream, 0, sizeof(zstream));
|
||||
|
||||
zstream.zalloc = Z_NULL;
|
||||
zstream.zfree = Z_NULL;
|
||||
zstream.opaque = Z_NULL;
|
||||
if (deflateInit(&zstream, Z_FINISH) != Z_OK)
|
||||
return 0;
|
||||
|
||||
return deflateBound(&zstream, len);
|
||||
}
|
||||
|
||||
uint32 DeflateData(const char *buffer, uint32 len, char *out_buffer, uint32 out_len_max) {
|
||||
z_stream zstream;
|
||||
memset(&zstream, 0, sizeof(zstream));
|
||||
int zerror;
|
||||
|
||||
zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
|
||||
zstream.avail_in = len;
|
||||
zstream.zalloc = Z_NULL;
|
||||
zstream.zfree = Z_NULL;
|
||||
zstream.opaque = Z_NULL;
|
||||
deflateInit(&zstream, Z_FINISH);
|
||||
|
||||
zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);
|
||||
zstream.avail_out = out_len_max;
|
||||
zerror = deflate(&zstream, Z_FINISH);
|
||||
|
||||
if (zerror == Z_STREAM_END)
|
||||
{
|
||||
deflateEnd(&zstream);
|
||||
return (uint32)zstream.total_out;
|
||||
}
|
||||
else
|
||||
{
|
||||
zerror = deflateEnd(&zstream);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 InflateData(const char* buffer, uint32 len, char* out_buffer, uint32 out_len_max) {
|
||||
z_stream zstream;
|
||||
int zerror = 0;
|
||||
int i;
|
||||
|
||||
zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
|
||||
zstream.avail_in = len;
|
||||
zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);;
|
||||
zstream.avail_out = out_len_max;
|
||||
zstream.zalloc = Z_NULL;
|
||||
zstream.zfree = Z_NULL;
|
||||
zstream.opaque = Z_NULL;
|
||||
|
||||
i = inflateInit2(&zstream, 15);
|
||||
if (i != Z_OK) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
zerror = inflate(&zstream, Z_FINISH);
|
||||
if (zerror == Z_STREAM_END) {
|
||||
inflateEnd(&zstream);
|
||||
return zstream.total_out;
|
||||
}
|
||||
else {
|
||||
if (zerror == -4 && zstream.msg == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
zerror = inflateEnd(&zstream);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
8
common/compression.h
Normal file
8
common/compression.h
Normal file
@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
uint32 EstimateDeflateBuffer(uint32 len);
|
||||
uint32 DeflateData(const char *buffer, uint32 len, char *out_buffer, uint32 out_len_max);
|
||||
uint32 InflateData(const char* buffer, uint32 len, char* out_buffer, uint32 out_len_max);
|
||||
}
|
||||
@ -708,7 +708,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
|
||||
/* Insert starting inventory... */
|
||||
std::string invquery;
|
||||
for (int16 i = EQEmu::legacy::EQUIPMENT_BEGIN; i <= EQEmu::legacy::BANK_BAGS_END;) {
|
||||
for (int16 i = EQEmu::invslot::EQUIPMENT_BEGIN; i <= EQEmu::invbag::BANK_BAGS_END;) {
|
||||
const EQEmu::ItemInstance* newinv = inv->GetItem(i);
|
||||
if (newinv) {
|
||||
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
|
||||
@ -717,16 +717,16 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
auto results = QueryDatabase(invquery);
|
||||
}
|
||||
|
||||
if (i == EQEmu::inventory::slotCursor) {
|
||||
i = EQEmu::legacy::GENERAL_BAGS_BEGIN;
|
||||
if (i == EQEmu::invslot::slotCursor) {
|
||||
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::legacy::CURSOR_BAG_END) {
|
||||
i = EQEmu::legacy::BANK_BEGIN;
|
||||
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
|
||||
i = EQEmu::invslot::BANK_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::legacy::BANK_END) {
|
||||
i = EQEmu::legacy::BANK_BAGS_BEGIN;
|
||||
else if (i == EQEmu::invslot::BANK_END) {
|
||||
i = EQEmu::invbag::BANK_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
@ -1752,6 +1752,15 @@ void Database::ClearRaidDetails(uint32 rid) {
|
||||
std::cout << "Unable to clear raid details: " << results.ErrorMessage() << std::endl;
|
||||
}
|
||||
|
||||
void Database::PurgeAllDeletedDataBuckets() {
|
||||
std::string query = StringFormat(
|
||||
"DELETE FROM `data_buckets` WHERE (`expires` < %lld AND `expires` > 0)",
|
||||
(long long) std::time(nullptr)
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
// returns 0 on error or no raid for that character, or
|
||||
// the raid id that the character is a member of.
|
||||
uint32 Database::GetRaidID(const char* name)
|
||||
|
||||
@ -221,6 +221,8 @@ public:
|
||||
void GetRaidLeadershipInfo(uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, RaidLeadershipAA_Struct* RLAA = nullptr);
|
||||
void SetRaidGroupLeaderInfo(uint32 gid, uint32 rid);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
|
||||
/* Database Conversions 'database_conversions.cpp' */
|
||||
|
||||
bool CheckDatabaseConversions();
|
||||
|
||||
@ -41,6 +41,9 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
// all const/macro reference values should really be converted to a magic number for this
|
||||
// process to ensure that the struct sizes and offsets match up to the corresponding blob
|
||||
|
||||
/* Conversion Structs */
|
||||
|
||||
namespace Convert {
|
||||
@ -330,7 +333,7 @@ namespace Convert {
|
||||
/*7212*/ uint32 tribute_points;
|
||||
/*7216*/ uint32 unknown7252;
|
||||
/*7220*/ uint32 tribute_active; //1=active
|
||||
/*7224*/ Convert::Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
|
||||
/*7224*/ Convert::Tribute_Struct tributes[5];
|
||||
/*7264*/ Convert::Disciplines_Struct disciplines;
|
||||
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
|
||||
/*7744*/ char unknown7780[160];
|
||||
@ -1405,7 +1408,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Tribute Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < EQEmu::legacy::TRIBUTE_SIZE; i++){
|
||||
for (i = 0; i < 5; i++){
|
||||
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 4294967295){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_tribute` (id, tier, tribute) VALUES (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
|
||||
|
||||
@ -20,6 +20,41 @@
|
||||
#include "emu_constants.h"
|
||||
|
||||
|
||||
int16 EQEmu::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
static const int16 local_array[] = {
|
||||
POSSESSIONS_SIZE,
|
||||
BANK_SIZE,
|
||||
SHARED_BANK_SIZE,
|
||||
TRADE_SIZE,
|
||||
WORLD_SIZE,
|
||||
LIMBO_SIZE,
|
||||
TRIBUTE_SIZE,
|
||||
TROPHY_TRIBUTE_SIZE,
|
||||
GUILD_TRIBUTE_SIZE,
|
||||
MERCHANT_SIZE,
|
||||
DELETED_SIZE,
|
||||
CORPSE_SIZE,
|
||||
BAZAAR_SIZE,
|
||||
INSPECT_SIZE,
|
||||
REAL_ESTATE_SIZE,
|
||||
VIEW_MOD_PC_SIZE,
|
||||
VIEW_MOD_BANK_SIZE,
|
||||
VIEW_MOD_SHARED_BANK_SIZE,
|
||||
VIEW_MOD_LIMBO_SIZE,
|
||||
ALT_STORAGE_SIZE,
|
||||
ARCHIVED_SIZE,
|
||||
MAIL_SIZE,
|
||||
GUILD_TROPHY_TRIBUTE_SIZE,
|
||||
KRONO_SIZE,
|
||||
OTHER_SIZE,
|
||||
};
|
||||
|
||||
if (inv_type < TYPE_BEGIN || inv_type > TYPE_END)
|
||||
return INULL;
|
||||
|
||||
return local_array[inv_type];
|
||||
}
|
||||
|
||||
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
|
||||
switch (category_id) {
|
||||
case catVideo:
|
||||
|
||||
@ -21,104 +21,173 @@
|
||||
#define COMMON_EMU_CONSTANTS_H
|
||||
|
||||
#include "eq_limits.h"
|
||||
#include "emu_legacy.h"
|
||||
#include "emu_versions.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
||||
// local definitions are the result of using hybrid-client or server-only values and methods
|
||||
namespace EQEmu
|
||||
{
|
||||
using RoF2::IINVALID;
|
||||
using RoF2::INULL;
|
||||
|
||||
namespace inventory {
|
||||
//using namespace RoF2::invtype;
|
||||
//using namespace RoF2::invslot;
|
||||
//using namespace RoF2::invbag;
|
||||
//using namespace RoF2::invaug;
|
||||
|
||||
enum : int16 { typeInvalid = -1, slotInvalid = -1, containerInvalid = -1, socketInvalid = -1 }; // temporary
|
||||
enum : int16 { typeBegin = 0, slotBegin = 0, containerBegin = 0, socketBegin = 0 }; // temporary
|
||||
|
||||
enum PossessionsSlots : int16 { // temporary
|
||||
slotCharm = 0,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck, // 5
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2, // 10
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1, // 15
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist, // 20
|
||||
slotPowerSource = 9999,
|
||||
slotAmmo = 21,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4, // 25
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor, // 30
|
||||
slotCount
|
||||
};
|
||||
|
||||
enum InventoryTypes : int16 { // temporary
|
||||
typePossessions = 0,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo, // 5
|
||||
typeTribute,
|
||||
typeTrophyTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeDeleted, // 10
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeRealEstate,
|
||||
typeViewMODPC, // 15
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived, // 20
|
||||
typeMail,
|
||||
typeGuildTrophyTribute,
|
||||
typeKrono,
|
||||
typeOther,
|
||||
typeCount
|
||||
};
|
||||
|
||||
static int16 SlotCount(int16 type_index) { return 0; } // temporary
|
||||
|
||||
const int16 ContainerCount = 10; // temporary
|
||||
const int16 SocketCount = 6; // temporary
|
||||
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace constants {
|
||||
const EQEmu::versions::ClientVersion CharacterCreationClient = EQEmu::versions::ClientVersion::RoF2;
|
||||
const size_t CharacterCreationMax = RoF2::constants::CharacterCreationLimit;
|
||||
namespace invtype {
|
||||
using namespace RoF2::invtype::enum_;
|
||||
|
||||
const size_t SayLinkOpenerSize = 1;
|
||||
const size_t SayLinkBodySize = RoF2::constants::SayLinkBodySize;
|
||||
const size_t SayLinkTextSize = 256; // this may be varied until it breaks something (tested:374) - the others are constant
|
||||
const size_t SayLinkCloserSize = 1;
|
||||
const size_t SayLinkMaximumSize = (SayLinkOpenerSize + SayLinkBodySize + SayLinkTextSize + SayLinkCloserSize);
|
||||
using RoF2::invtype::POSSESSIONS_SIZE;
|
||||
using RoF2::invtype::BANK_SIZE;
|
||||
using RoF2::invtype::SHARED_BANK_SIZE;
|
||||
using RoF2::invtype::TRADE_SIZE;
|
||||
using RoF2::invtype::WORLD_SIZE;
|
||||
using RoF2::invtype::LIMBO_SIZE;
|
||||
using RoF2::invtype::TRIBUTE_SIZE;
|
||||
using RoF2::invtype::TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::GUILD_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::MERCHANT_SIZE;
|
||||
using RoF2::invtype::DELETED_SIZE;
|
||||
using RoF2::invtype::CORPSE_SIZE;
|
||||
using RoF2::invtype::BAZAAR_SIZE;
|
||||
using RoF2::invtype::INSPECT_SIZE;
|
||||
using RoF2::invtype::REAL_ESTATE_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_PC_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_BANK_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
using RoF2::invtype::ALT_STORAGE_SIZE;
|
||||
using RoF2::invtype::ARCHIVED_SIZE;
|
||||
using RoF2::invtype::MAIL_SIZE;
|
||||
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::KRONO_SIZE;
|
||||
using RoF2::invtype::OTHER_SIZE;
|
||||
|
||||
using Titanium::invtype::TRADE_NPC_SIZE;
|
||||
|
||||
using RoF2::invtype::TYPE_INVALID;
|
||||
using RoF2::invtype::TYPE_BEGIN;
|
||||
using RoF2::invtype::TYPE_END;
|
||||
using RoF2::invtype::TYPE_COUNT;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
using RoF2::invtype::GetInvTypeName;
|
||||
|
||||
} // namespace invtype
|
||||
|
||||
namespace invslot {
|
||||
using namespace Titanium::invslot::enum_;
|
||||
|
||||
const int16 SLOT_POWER_SOURCE = 9999;
|
||||
|
||||
using RoF2::invslot::SLOT_INVALID;
|
||||
using RoF2::invslot::SLOT_BEGIN;
|
||||
|
||||
using Titanium::invslot::POSSESSIONS_BEGIN;
|
||||
using Titanium::invslot::POSSESSIONS_END;
|
||||
using SoF::invslot::POSSESSIONS_COUNT;
|
||||
|
||||
using Titanium::invslot::EQUIPMENT_BEGIN;
|
||||
using Titanium::invslot::EQUIPMENT_END;
|
||||
using Titanium::invslot::EQUIPMENT_COUNT;
|
||||
|
||||
using Titanium::invslot::GENERAL_BEGIN;
|
||||
using Titanium::invslot::GENERAL_END;
|
||||
using Titanium::invslot::GENERAL_COUNT;
|
||||
|
||||
using Titanium::invslot::BONUS_BEGIN;
|
||||
using Titanium::invslot::BONUS_STAT_END;
|
||||
using Titanium::invslot::BONUS_SKILL_END;
|
||||
|
||||
using Titanium::invslot::BANK_BEGIN;
|
||||
using SoF::invslot::BANK_END;
|
||||
|
||||
using Titanium::invslot::SHARED_BANK_BEGIN;
|
||||
using Titanium::invslot::SHARED_BANK_END;
|
||||
|
||||
using Titanium::invslot::TRADE_BEGIN;
|
||||
using Titanium::invslot::TRADE_END;
|
||||
|
||||
using Titanium::invslot::TRADE_NPC_END;
|
||||
|
||||
using Titanium::invslot::WORLD_BEGIN;
|
||||
using Titanium::invslot::WORLD_END;
|
||||
|
||||
using Titanium::invslot::TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::TRIBUTE_END;
|
||||
|
||||
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::GUILD_TRIBUTE_END;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
|
||||
using RoF2::invslot::POSSESSIONS_BITMASK;
|
||||
using RoF2::invslot::CORPSE_BITMASK;
|
||||
|
||||
using RoF2::invslot::GetInvPossessionsSlotName;
|
||||
using RoF2::invslot::GetInvSlotName;
|
||||
|
||||
} // namespace invslot
|
||||
|
||||
namespace invbag {
|
||||
using Titanium::invbag::SLOT_INVALID;
|
||||
using Titanium::invbag::SLOT_BEGIN;
|
||||
using Titanium::invbag::SLOT_END;
|
||||
using Titanium::invbag::SLOT_COUNT;
|
||||
|
||||
using Titanium::invbag::GENERAL_BAGS_BEGIN;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 331;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::BANK_BAGS_BEGIN;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::TRADE_BAGS_BEGIN;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::GetInvBagIndexName;
|
||||
|
||||
} // namespace invbag
|
||||
|
||||
namespace invaug {
|
||||
using RoF2::invaug::SOCKET_INVALID;
|
||||
using RoF2::invaug::SOCKET_BEGIN;
|
||||
using RoF2::invaug::SOCKET_END;
|
||||
using RoF2::invaug::SOCKET_COUNT;
|
||||
|
||||
using RoF2::invaug::GetInvAugIndexName;
|
||||
|
||||
} // namespace invaug
|
||||
|
||||
namespace constants {
|
||||
const EQEmu::versions::ClientVersion CHARACTER_CREATION_CLIENT = EQEmu::versions::ClientVersion::Titanium;
|
||||
|
||||
using RoF2::constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
const size_t SAY_LINK_OPENER_SIZE = 1;
|
||||
using RoF2::constants::SAY_LINK_BODY_SIZE;
|
||||
const size_t SAY_LINK_TEXT_SIZE = 256; // this may be varied until it breaks something (tested:374) - the others are constant
|
||||
const size_t SAY_LINK_CLOSER_SIZE = 1;
|
||||
const size_t SAY_LINK_MAXIMUM_SIZE = (SAY_LINK_OPENER_SIZE + SAY_LINK_BODY_SIZE + SAY_LINK_TEXT_SIZE + SAY_LINK_CLOSER_SIZE);
|
||||
|
||||
const int LongBuffs = RoF2::constants::LongBuffs;
|
||||
const int ShortBuffs = RoF2::constants::ShortBuffs;
|
||||
@ -130,6 +199,21 @@ namespace EQEmu
|
||||
|
||||
} /*constants*/
|
||||
|
||||
namespace profile {
|
||||
using RoF2::profile::BANDOLIERS_SIZE;
|
||||
using RoF2::profile::BANDOLIER_ITEM_COUNT;
|
||||
|
||||
using RoF2::profile::POTION_BELT_SIZE;
|
||||
|
||||
using RoF2::profile::SKILL_ARRAY_SIZE;
|
||||
|
||||
} // namespace profile
|
||||
|
||||
namespace behavior {
|
||||
using RoF2::behavior::CoinHasWeight;
|
||||
|
||||
} // namespace behavior
|
||||
|
||||
namespace bug {
|
||||
enum CategoryID : uint32 {
|
||||
catOther = 0,
|
||||
|
||||
@ -1,20 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_legacy.h"
|
||||
@ -1,182 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef COMMON_EMU_LEGACY_H
|
||||
#define COMMON_EMU_LEGACY_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
// this is for perl and other legacy systems
|
||||
namespace legacy {
|
||||
enum InventorySlot {
|
||||
SLOT_CHARM = 0,
|
||||
SLOT_EAR01 = 1,
|
||||
SLOT_HEAD = 2,
|
||||
SLOT_FACE = 3,
|
||||
SLOT_EAR02 = 4,
|
||||
SLOT_NECK = 5,
|
||||
SLOT_SHOULDER = 6,
|
||||
SLOT_ARMS = 7,
|
||||
SLOT_BACK = 8,
|
||||
SLOT_BRACER01 = 9,
|
||||
SLOT_BRACER02 = 10,
|
||||
SLOT_RANGE = 11,
|
||||
SLOT_HANDS = 12,
|
||||
SLOT_PRIMARY = 13,
|
||||
SLOT_SECONDARY = 14,
|
||||
SLOT_RING01 = 15,
|
||||
SLOT_RING02 = 16,
|
||||
SLOT_CHEST = 17,
|
||||
SLOT_LEGS = 18,
|
||||
SLOT_FEET = 19,
|
||||
SLOT_WAIST = 20,
|
||||
SLOT_POWER_SOURCE = 9999,
|
||||
SLOT_AMMO = 21,
|
||||
SLOT_GENERAL_1 = 22,
|
||||
SLOT_GENERAL_2 = 23,
|
||||
SLOT_GENERAL_3 = 24,
|
||||
SLOT_GENERAL_4 = 25,
|
||||
SLOT_GENERAL_5 = 26,
|
||||
SLOT_GENERAL_6 = 27,
|
||||
SLOT_GENERAL_7 = 28,
|
||||
SLOT_GENERAL_8 = 29,
|
||||
SLOT_CURSOR = 30,
|
||||
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
|
||||
SLOT_TRADESKILL = 1000,
|
||||
SLOT_AUGMENT = 1001,
|
||||
SLOT_INVALID = (int16)0xFFFF,
|
||||
SLOT_POSSESSIONS_BEGIN = 0,
|
||||
SLOT_POSSESSIONS_END = 30,
|
||||
SLOT_EQUIPMENT_BEGIN = 0,
|
||||
SLOT_EQUIPMENT_END = 21,
|
||||
SLOT_PERSONAL_BEGIN = 22,
|
||||
SLOT_PERSONAL_END = 29,
|
||||
SLOT_PERSONAL_BAGS_BEGIN = 251,
|
||||
SLOT_PERSONAL_BAGS_END = 330,
|
||||
SLOT_CURSOR_BAG_BEGIN = 331,
|
||||
SLOT_CURSOR_BAG_END = 340,
|
||||
SLOT_TRIBUTE_BEGIN = 400,
|
||||
SLOT_TRIBUTE_END = 404,
|
||||
SLOT_GUILD_TRIBUTE_BEGIN = 450,
|
||||
SLOT_GUILD_TRIBUTE_END = 451,
|
||||
SLOT_BANK_BEGIN = 2000,
|
||||
SLOT_BANK_END = 2023,
|
||||
SLOT_BANK_BAGS_BEGIN = 2031,
|
||||
SLOT_BANK_BAGS_END = 2270,
|
||||
SLOT_SHARED_BANK_BEGIN = 2500,
|
||||
SLOT_SHARED_BANK_END = 2501,
|
||||
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
|
||||
SLOT_SHARED_BANK_BAGS_END = 2550,
|
||||
SLOT_TRADE_BEGIN = 3000,
|
||||
SLOT_TRADE_END = 3007,
|
||||
SLOT_TRADE_BAGS_BEGIN = 3031,
|
||||
SLOT_TRADE_BAGS_END = 3110,
|
||||
SLOT_WORLD_BEGIN = 4000,
|
||||
SLOT_WORLD_END = 4009
|
||||
};
|
||||
|
||||
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
|
||||
static const uint16 TYPE_POSSESSIONS_SIZE = 31;
|
||||
static const uint16 TYPE_BANK_SIZE = 24;
|
||||
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 TYPE_TRADE_SIZE = 8;
|
||||
static const uint16 TYPE_WORLD_SIZE = 10;
|
||||
static const uint16 TYPE_LIMBO_SIZE = 36;
|
||||
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
|
||||
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_MERCHANT_SIZE = 0;
|
||||
static const uint16 TYPE_DELETED_SIZE = 0;
|
||||
static const uint16 TYPE_CORPSE_SIZE = 31; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
|
||||
static const uint16 TYPE_BAZAAR_SIZE = 80;
|
||||
static const uint16 TYPE_INSPECT_SIZE = 22;
|
||||
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_PC_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = 0;
|
||||
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 TYPE_ARCHIVED_SIZE = 0;
|
||||
static const uint16 TYPE_MAIL_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_KRONO_SIZE = 0;
|
||||
static const uint16 TYPE_OTHER_SIZE = 0;
|
||||
|
||||
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
|
||||
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
|
||||
static const int16 EQUIPMENT_BEGIN = 0;
|
||||
static const int16 EQUIPMENT_END = 21;
|
||||
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
|
||||
|
||||
static const int16 GENERAL_BEGIN = 22;
|
||||
static const int16 GENERAL_END = 29;
|
||||
static const uint16 GENERAL_SIZE = 8;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR_BAG_BEGIN = 331;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2031;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_NPC_END = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
|
||||
|
||||
static const int16 CORPSE_BEGIN = 22;
|
||||
|
||||
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
static const size_t BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t POTION_BELT_ITEM_COUNT = 5;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif /* COMMON_EMU_LEGACY_H */
|
||||
@ -28,74 +28,95 @@
|
||||
namespace EntityLimits
|
||||
{
|
||||
namespace NPC {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*NPC*/
|
||||
|
||||
namespace NPCMerchant {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*NPCMerchant*/
|
||||
|
||||
namespace Merc {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Merc*/
|
||||
|
||||
namespace Bot {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 8;
|
||||
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
} // namespace invtype
|
||||
|
||||
namespace invslot {
|
||||
const uint64 POSSESSIONS_BITMASK = 0x00000000007FFFFF; // based on 34-slot count (RoF+)
|
||||
|
||||
} // namespace invslot
|
||||
|
||||
} /*Bot*/
|
||||
|
||||
namespace ClientPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace NPCPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace MercPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace BotPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
|
||||
@ -523,4 +523,18 @@ static const uint8 SkillDamageTypes[EQEmu::skills::HIGHEST_SKILL + 1] = // chang
|
||||
|
||||
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
namespace legacy {
|
||||
enum InventorySlot {
|
||||
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
|
||||
SLOT_TRADESKILL = 1000,
|
||||
SLOT_AUGMENT = 1001,
|
||||
//SLOT_INVALID = (int16)0xFFFF,
|
||||
};
|
||||
|
||||
} // namespace legacy
|
||||
|
||||
}
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
1458
common/eq_limits.cpp
1458
common/eq_limits.cpp
File diff suppressed because it is too large
Load Diff
@ -20,7 +20,6 @@
|
||||
#ifndef COMMON_EQ_LIMITS_H
|
||||
#define COMMON_EQ_LIMITS_H
|
||||
|
||||
#include "emu_legacy.h"
|
||||
#include "types.h"
|
||||
#include "eq_constants.h"
|
||||
#include "emu_versions.h"
|
||||
@ -37,7 +36,7 @@ namespace EQEmu
|
||||
namespace constants {
|
||||
class LookupEntry {
|
||||
public:
|
||||
size_t CharacterCreationLimit;
|
||||
int16 CharacterCreationLimit;
|
||||
int LongBuffs;
|
||||
int ShortBuffs;
|
||||
int DiscBuffs;
|
||||
@ -54,11 +53,17 @@ namespace EQEmu
|
||||
namespace inventory {
|
||||
class LookupEntry {
|
||||
public:
|
||||
size_t InventoryTypeSize[25]; // should reflect EQEmu::inventory::typeCount referenced in emu_constants.h
|
||||
// note: 'PossessionsBitmask' needs to be attuned to the client version with the highest number
|
||||
// of possessions slots and 'InventoryTypeSize[typePossessions]' should reflect the same count
|
||||
// with translators adjusting for valid slot indices. Server-side validations will be performed
|
||||
// against 'PossessionsBitmask' (note: the same applies to Corpse type size and bitmask)
|
||||
|
||||
int16 InventoryTypeSize[25]; // should reflect EQEmu::invtype::TYPE_COUNT referenced in emu_constants.h
|
||||
|
||||
uint64 PossessionsBitmask;
|
||||
size_t ItemBagSize;
|
||||
size_t ItemAugSize;
|
||||
uint64 CorpseBitmask;
|
||||
int16 BagSlotCount;
|
||||
int16 AugSocketCount;
|
||||
|
||||
bool AllowEmptyBagInBag;
|
||||
bool AllowClickCastFromBag;
|
||||
@ -84,17 +89,15 @@ namespace EQEmu
|
||||
|
||||
namespace ClientUnknown
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
} /*ClientUnknown*/
|
||||
|
||||
namespace Client62
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
} /*Client62*/
|
||||
|
||||
|
||||
@ -51,6 +51,7 @@ protected:
|
||||
EmuOpcode emu_opcode;
|
||||
|
||||
EQPacket(EmuOpcode opcode, const unsigned char *buf, const uint32 len);
|
||||
EQPacket(EmuOpcode opcode, SerializeBuffer &buf) : BasePacket(buf), emu_opcode(opcode) { };
|
||||
// EQPacket(const EQPacket &p) { }
|
||||
EQPacket() { emu_opcode=OP_Unknown; pBuffer=nullptr; size=0; }
|
||||
|
||||
@ -104,6 +105,8 @@ public:
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op, buf, len), opcode_bypass(0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, SerializeBuffer &buf) : EQPacket(op, buf), opcode_bypass(0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
bool combine(const EQApplicationPacket *rhs);
|
||||
uint32 serialize (uint16 opcode, unsigned char *dest) const;
|
||||
uint32 Size() const { return size+app_opcode_size; }
|
||||
|
||||
@ -731,7 +731,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[EQEmu::legacy::BANDOLIER_ITEM_COUNT];
|
||||
BandolierItem_Struct Items[EQEmu::profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@ -745,7 +745,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[EQEmu::legacy::POTION_BELT_ITEM_COUNT];
|
||||
PotionBeltItem_Struct Items[EQEmu::profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct MovePotionToBelt_Struct
|
||||
@ -1049,7 +1049,7 @@ struct PlayerProfile_Struct
|
||||
/*7212*/ uint32 tribute_points;
|
||||
/*7216*/ uint32 unknown7252;
|
||||
/*7220*/ uint32 tribute_active; //1=active
|
||||
/*7224*/ Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
|
||||
/*7224*/ Tribute_Struct tributes[EQEmu::invtype::TRIBUTE_SIZE];
|
||||
/*7264*/ Disciplines_Struct disciplines;
|
||||
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
|
||||
/*7744*/ char unknown7780[160];
|
||||
@ -1076,7 +1076,7 @@ struct PlayerProfile_Struct
|
||||
/*12800*/ uint32 expAA;
|
||||
/*12804*/ uint32 aapoints; //avaliable, unspent
|
||||
/*12808*/ uint8 unknown12844[36];
|
||||
/*12844*/ Bandolier_Struct bandoliers[EQEmu::legacy::BANDOLIERS_SIZE];
|
||||
/*12844*/ Bandolier_Struct bandoliers[EQEmu::profile::BANDOLIERS_SIZE];
|
||||
/*14124*/ uint8 unknown14160[4506];
|
||||
/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
|
||||
/*19240*/ uint32 timeentitledonaccount;
|
||||
@ -1783,6 +1783,15 @@ struct CombatAbility_Struct {
|
||||
uint32 m_skill;
|
||||
};
|
||||
|
||||
// Disarm Struct incoming from Client [Size: 16]
|
||||
struct Disarm_Struct
|
||||
{
|
||||
uint32 source;
|
||||
uint32 target;
|
||||
uint32 skill;
|
||||
uint32 unknown;
|
||||
};
|
||||
|
||||
//Instill Doubt
|
||||
struct Instill_Doubt_Struct {
|
||||
uint8 i_id;
|
||||
@ -3449,8 +3458,8 @@ struct SelectTributeReply_Struct {
|
||||
|
||||
struct TributeInfo_Struct {
|
||||
uint32 active; //0 == inactive, 1 == active
|
||||
uint32 tributes[EQEmu::legacy::TRIBUTE_SIZE]; //-1 == NONE
|
||||
uint32 tiers[EQEmu::legacy::TRIBUTE_SIZE]; //all 00's
|
||||
uint32 tributes[EQEmu::invtype::TRIBUTE_SIZE]; //-1 == NONE
|
||||
uint32 tiers[EQEmu::invtype::TRIBUTE_SIZE]; //all 00's
|
||||
uint32 tribute_master_id;
|
||||
};
|
||||
|
||||
@ -3782,7 +3791,7 @@ struct AcceptNewTask_Struct {
|
||||
//was all 0's from client, server replied with same op, all 0's
|
||||
struct CancelTask_Struct {
|
||||
uint32 SequenceNumber;
|
||||
uint32 unknown4; // Only seen 0x00000002
|
||||
uint32 type; // Only seen 0x00000002
|
||||
};
|
||||
|
||||
#if 0
|
||||
@ -3836,28 +3845,28 @@ struct AvailableTaskTrailer_Struct {
|
||||
struct TaskDescriptionHeader_Struct {
|
||||
uint32 SequenceNumber; // The order the tasks appear in the journal. 0 for first task, 1 for second, etc.
|
||||
uint32 TaskID;
|
||||
uint32 unknown2;
|
||||
uint32 unknown3;
|
||||
uint8 unknown4;
|
||||
uint8 open_window;
|
||||
uint32 task_type;
|
||||
uint32 reward_type; // if this != 4 says Ebon Crystals else Radiant Crystals
|
||||
};
|
||||
|
||||
struct TaskDescriptionData1_Struct {
|
||||
uint32 Duration;
|
||||
uint32 unknown2;
|
||||
uint32 dur_code; // if Duration == 0
|
||||
uint32 StartTime;
|
||||
};
|
||||
|
||||
struct TaskDescriptionData2_Struct {
|
||||
uint32 RewardCount; // ??
|
||||
uint32 unknown1;
|
||||
uint32 unknown2;
|
||||
uint16 unknown3;
|
||||
//uint8 unknown4;
|
||||
uint8 has_rewards;
|
||||
uint32 coin_reward;
|
||||
uint32 xp_reward;
|
||||
uint32 faction_reward;
|
||||
};
|
||||
|
||||
struct TaskDescriptionTrailer_Struct {
|
||||
//uint16 unknown1; // 0x0012
|
||||
uint32 Points;
|
||||
uint8 has_reward_selection; // uses newer reward selection window, not in all clients
|
||||
};
|
||||
|
||||
struct TaskActivityHeader_Struct {
|
||||
@ -3897,11 +3906,11 @@ struct TaskActivityShort_Struct {
|
||||
|
||||
struct TaskActivityComplete_Struct {
|
||||
uint32 TaskIndex;
|
||||
uint32 unknown2; // 0x00000002
|
||||
uint32 unknown3;
|
||||
uint32 TaskType; // task, shared task, quest
|
||||
uint32 TaskID; // must match
|
||||
uint32 ActivityID;
|
||||
uint32 unknown4; // 0x00000001
|
||||
uint32 unknown5; // 0x00000001
|
||||
uint32 task_completed; // Broadcasts "Task '%1' Completed" it not 0 and "Task '%1' Failed." if 0
|
||||
uint32 stage_complete; // Broadcasts "Task Stage Completed"
|
||||
};
|
||||
|
||||
#if 0
|
||||
@ -5302,7 +5311,7 @@ struct MercenaryMerchantResponse_Struct {
|
||||
struct ServerLootItem_Struct {
|
||||
uint32 item_id; // uint32 item_id;
|
||||
int16 equip_slot; // int16 equip_slot;
|
||||
uint16 charges; // uint8 charges;
|
||||
uint16 charges; // uint8 charges;
|
||||
uint16 lootslot; // uint16 lootslot;
|
||||
uint32 aug_1; // uint32 aug_1;
|
||||
uint32 aug_2; // uint32 aug_2;
|
||||
@ -5330,7 +5339,7 @@ struct ClientMarqueeMessage_Struct {
|
||||
uint32 fade_out_time; //The fade out time, in ms
|
||||
uint32 duration; //in ms
|
||||
char msg[1]; //message plus null terminator
|
||||
|
||||
|
||||
};
|
||||
|
||||
typedef std::list<ServerLootItem_Struct*> ItemList;
|
||||
|
||||
@ -1,32 +1,35 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include "../any.h"
|
||||
#include "event_loop.h"
|
||||
|
||||
namespace EQ {
|
||||
class BackgroundTask
|
||||
{
|
||||
public:
|
||||
typedef std::function<void(void)> BackgroundTaskFunction;
|
||||
typedef std::function<void(EQEmu::Any&)> BackgroundTaskFunction;
|
||||
struct BackgroundTaskBaton
|
||||
{
|
||||
BackgroundTaskFunction fn;
|
||||
BackgroundTaskFunction on_finish;
|
||||
EQEmu::Any data;
|
||||
};
|
||||
|
||||
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish) {
|
||||
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish, EQEmu::Any data) {
|
||||
uv_work_t *m_work = new uv_work_t;
|
||||
memset(m_work, 0, sizeof(uv_work_t));
|
||||
BackgroundTaskBaton *baton = new BackgroundTaskBaton();
|
||||
baton->fn = fn;
|
||||
baton->on_finish = on_finish;
|
||||
baton->data = data;
|
||||
|
||||
m_work->data = baton;
|
||||
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
|
||||
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
|
||||
baton->fn();
|
||||
baton->fn(baton->data);
|
||||
}, [](uv_work_t* req, int status) {
|
||||
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
|
||||
baton->on_finish();
|
||||
baton->on_finish(baton->data);
|
||||
delete baton;
|
||||
delete req;
|
||||
});
|
||||
|
||||
@ -154,6 +154,7 @@ enum { //timer settings, all in milliseconds
|
||||
AIscanarea_delay = 6000,
|
||||
AIfeignremember_delay = 500,
|
||||
AItarget_check_duration = 500,
|
||||
AI_scan_door_open_interval = 1000,
|
||||
// AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
|
||||
AIassistcheck_delay = 3000, //now often a fighting NPC will yell for help
|
||||
AI_check_signal_timer_delay = 500, // How often EVENT_SIGNAL checks are processed
|
||||
|
||||
@ -119,6 +119,21 @@ EQEmu::InventoryProfile::~InventoryProfile()
|
||||
m_trade.clear();
|
||||
}
|
||||
|
||||
bool EQEmu::InventoryProfile::SetInventoryVersion(versions::MobVersion inventory_version) {
|
||||
if (!m_mob_version_set) {
|
||||
m_mob_version = versions::ValidateMobVersion(inventory_version);
|
||||
m_lookup = inventory::Lookup(m_mob_version);
|
||||
m_mob_version_set = true;
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
m_lookup = inventory::Lookup(versions::MobVersion::Unknown);
|
||||
Log(Logs::General, Logs::Error, "InventoryVersion set request after initial set (old: %u, new: %u)",
|
||||
static_cast<uint32>(m_mob_version), static_cast<uint32>(inventory_version));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmu::InventoryProfile::CleanDirty() {
|
||||
auto iter = dirty_inst.begin();
|
||||
while (iter != dirty_inst.end()) {
|
||||
@ -140,63 +155,63 @@ EQEmu::ItemInstance* EQEmu::InventoryProfile::GetItem(int16 slot_id) const
|
||||
ItemInstance* result = nullptr;
|
||||
|
||||
// Cursor
|
||||
if (slot_id == inventory::slotCursor) {
|
||||
if (slot_id == invslot::slotCursor) {
|
||||
// Cursor slot
|
||||
result = m_cursor.peek_front();
|
||||
}
|
||||
|
||||
// Non bag slots
|
||||
else if (slot_id >= legacy::TRADE_BEGIN && slot_id <= legacy::TRADE_END) {
|
||||
else if (slot_id >= invslot::TRADE_BEGIN && slot_id <= invslot::TRADE_END) {
|
||||
result = _GetItem(m_trade, slot_id);
|
||||
}
|
||||
else if (slot_id >= legacy::SHARED_BANK_BEGIN && slot_id <= legacy::SHARED_BANK_END) {
|
||||
else if (slot_id >= invslot::SHARED_BANK_BEGIN && slot_id <= invslot::SHARED_BANK_END) {
|
||||
// Shared Bank slots
|
||||
result = _GetItem(m_shbank, slot_id);
|
||||
}
|
||||
else if (slot_id >= legacy::BANK_BEGIN && slot_id <= legacy::BANK_END) {
|
||||
else if (slot_id >= invslot::BANK_BEGIN && slot_id <= invslot::BANK_END) {
|
||||
// Bank slots
|
||||
result = _GetItem(m_bank, slot_id);
|
||||
}
|
||||
else if ((slot_id >= legacy::GENERAL_BEGIN && slot_id <= legacy::GENERAL_END)) {
|
||||
else if ((slot_id >= invslot::GENERAL_BEGIN && slot_id <= invslot::GENERAL_END)) {
|
||||
// Personal inventory slots
|
||||
result = _GetItem(m_inv, slot_id);
|
||||
}
|
||||
else if ((slot_id >= legacy::EQUIPMENT_BEGIN && slot_id <= legacy::EQUIPMENT_END) ||
|
||||
(slot_id >= legacy::TRIBUTE_BEGIN && slot_id <= legacy::TRIBUTE_END) || (slot_id == inventory::slotPowerSource)) {
|
||||
else if ((slot_id >= invslot::EQUIPMENT_BEGIN && slot_id <= invslot::EQUIPMENT_END) ||
|
||||
(slot_id >= invslot::TRIBUTE_BEGIN && slot_id <= invslot::TRIBUTE_END) || (slot_id == invslot::SLOT_POWER_SOURCE)) {
|
||||
// Equippable slots (on body)
|
||||
result = _GetItem(m_worn, slot_id);
|
||||
}
|
||||
|
||||
// Inner bag slots
|
||||
else if (slot_id >= legacy::TRADE_BAGS_BEGIN && slot_id <= legacy::TRADE_BAGS_END) {
|
||||
else if (slot_id >= invbag::TRADE_BAGS_BEGIN && slot_id <= invbag::TRADE_BAGS_END) {
|
||||
// Trade bag slots
|
||||
ItemInstance* inst = _GetItem(m_trade, InventoryProfile::CalcSlotId(slot_id));
|
||||
if (inst && inst->IsClassBag()) {
|
||||
result = inst->GetItem(InventoryProfile::CalcBagIdx(slot_id));
|
||||
}
|
||||
}
|
||||
else if (slot_id >= legacy::SHARED_BANK_BAGS_BEGIN && slot_id <= legacy::SHARED_BANK_BAGS_END) {
|
||||
else if (slot_id >= invbag::SHARED_BANK_BAGS_BEGIN && slot_id <= invbag::SHARED_BANK_BAGS_END) {
|
||||
// Shared Bank bag slots
|
||||
ItemInstance* inst = _GetItem(m_shbank, InventoryProfile::CalcSlotId(slot_id));
|
||||
if (inst && inst->IsClassBag()) {
|
||||
result = inst->GetItem(InventoryProfile::CalcBagIdx(slot_id));
|
||||
}
|
||||
}
|
||||
else if (slot_id >= legacy::BANK_BAGS_BEGIN && slot_id <= legacy::BANK_BAGS_END) {
|
||||
else if (slot_id >= invbag::BANK_BAGS_BEGIN && slot_id <= invbag::BANK_BAGS_END) {
|
||||
// Bank bag slots
|
||||
ItemInstance* inst = _GetItem(m_bank, InventoryProfile::CalcSlotId(slot_id));
|
||||
if (inst && inst->IsClassBag()) {
|
||||
result = inst->GetItem(InventoryProfile::CalcBagIdx(slot_id));
|
||||
}
|
||||
}
|
||||
else if (slot_id >= legacy::CURSOR_BAG_BEGIN && slot_id <= legacy::CURSOR_BAG_END) {
|
||||
else if (slot_id >= invbag::CURSOR_BAG_BEGIN && slot_id <= invbag::CURSOR_BAG_END) {
|
||||
// Cursor bag slots
|
||||
ItemInstance* inst = m_cursor.peek_front();
|
||||
if (inst && inst->IsClassBag()) {
|
||||
result = inst->GetItem(InventoryProfile::CalcBagIdx(slot_id));
|
||||
}
|
||||
}
|
||||
else if (slot_id >= legacy::GENERAL_BAGS_BEGIN && slot_id <= legacy::GENERAL_BAGS_END) {
|
||||
else if (slot_id >= invbag::GENERAL_BAGS_BEGIN && slot_id <= invbag::GENERAL_BAGS_END) {
|
||||
// Personal inventory bag slots
|
||||
ItemInstance* inst = _GetItem(m_inv, InventoryProfile::CalcSlotId(slot_id));
|
||||
if (inst && inst->IsClassBag()) {
|
||||
@ -232,7 +247,7 @@ int16 EQEmu::InventoryProfile::PutItem(int16 slot_id, const ItemInstance& inst)
|
||||
int16 EQEmu::InventoryProfile::PushCursor(const ItemInstance& inst)
|
||||
{
|
||||
m_cursor.push(inst.Clone());
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
|
||||
EQEmu::ItemInstance* EQEmu::InventoryProfile::GetCursorItem()
|
||||
@ -254,7 +269,7 @@ bool EQEmu::InventoryProfile::SwapItem(int16 slot_a, int16 slot_b, SwapItemFailS
|
||||
fail_state = swapNotAllowed;
|
||||
return false;
|
||||
}
|
||||
if ((slot_b >= legacy::EQUIPMENT_BEGIN && slot_b <= legacy::EQUIPMENT_END) || slot_b == inventory::slotPowerSource) {
|
||||
if ((slot_b >= invslot::EQUIPMENT_BEGIN && slot_b <= invslot::EQUIPMENT_END) || slot_b == invslot::SLOT_POWER_SOURCE) {
|
||||
auto item_a = inst_a->GetItem();
|
||||
if (!item_a) {
|
||||
fail_state = swapNullData;
|
||||
@ -280,7 +295,7 @@ bool EQEmu::InventoryProfile::SwapItem(int16 slot_a, int16 slot_b, SwapItemFailS
|
||||
fail_state = swapNotAllowed;
|
||||
return false;
|
||||
}
|
||||
if ((slot_a >= legacy::EQUIPMENT_BEGIN && slot_a <= legacy::EQUIPMENT_END) || slot_a == inventory::slotPowerSource) {
|
||||
if ((slot_a >= invslot::EQUIPMENT_BEGIN && slot_a <= invslot::EQUIPMENT_END) || slot_a == invslot::SLOT_POWER_SOURCE) {
|
||||
auto item_b = inst_b->GetItem();
|
||||
if (!item_b) {
|
||||
fail_state = swapNullData;
|
||||
@ -361,30 +376,30 @@ EQEmu::ItemInstance* EQEmu::InventoryProfile::PopItem(int16 slot_id)
|
||||
{
|
||||
ItemInstance* p = nullptr;
|
||||
|
||||
if (slot_id == inventory::slotCursor) {
|
||||
if (slot_id == invslot::slotCursor) {
|
||||
p = m_cursor.pop();
|
||||
}
|
||||
else if ((slot_id >= legacy::EQUIPMENT_BEGIN && slot_id <= legacy::EQUIPMENT_END) || (slot_id == inventory::slotPowerSource)) {
|
||||
else if ((slot_id >= invslot::EQUIPMENT_BEGIN && slot_id <= invslot::EQUIPMENT_END) || (slot_id == invslot::SLOT_POWER_SOURCE)) {
|
||||
p = m_worn[slot_id];
|
||||
m_worn.erase(slot_id);
|
||||
}
|
||||
else if ((slot_id >= legacy::GENERAL_BEGIN && slot_id <= legacy::GENERAL_END)) {
|
||||
else if ((slot_id >= invslot::GENERAL_BEGIN && slot_id <= invslot::GENERAL_END)) {
|
||||
p = m_inv[slot_id];
|
||||
m_inv.erase(slot_id);
|
||||
}
|
||||
else if (slot_id >= legacy::TRIBUTE_BEGIN && slot_id <= legacy::TRIBUTE_END) {
|
||||
else if (slot_id >= invslot::TRIBUTE_BEGIN && slot_id <= invslot::TRIBUTE_END) {
|
||||
p = m_worn[slot_id];
|
||||
m_worn.erase(slot_id);
|
||||
}
|
||||
else if (slot_id >= legacy::BANK_BEGIN && slot_id <= legacy::BANK_END) {
|
||||
else if (slot_id >= invslot::BANK_BEGIN && slot_id <= invslot::BANK_END) {
|
||||
p = m_bank[slot_id];
|
||||
m_bank.erase(slot_id);
|
||||
}
|
||||
else if (slot_id >= legacy::SHARED_BANK_BEGIN && slot_id <= legacy::SHARED_BANK_END) {
|
||||
else if (slot_id >= invslot::SHARED_BANK_BEGIN && slot_id <= invslot::SHARED_BANK_END) {
|
||||
p = m_shbank[slot_id];
|
||||
m_shbank.erase(slot_id);
|
||||
}
|
||||
else if (slot_id >= legacy::TRADE_BEGIN && slot_id <= legacy::TRADE_END) {
|
||||
else if (slot_id >= invslot::TRADE_BEGIN && slot_id <= invslot::TRADE_END) {
|
||||
p = m_trade[slot_id];
|
||||
m_trade.erase(slot_id);
|
||||
}
|
||||
@ -404,7 +419,7 @@ bool EQEmu::InventoryProfile::HasSpaceForItem(const ItemData *ItemToTry, int16 Q
|
||||
|
||||
if (ItemToTry->Stackable) {
|
||||
|
||||
for (int16 i = legacy::GENERAL_BEGIN; i <= legacy::GENERAL_END; i++) {
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
||||
|
||||
ItemInstance* InvItem = GetItem(i);
|
||||
|
||||
@ -420,9 +435,9 @@ bool EQEmu::InventoryProfile::HasSpaceForItem(const ItemData *ItemToTry, int16 Q
|
||||
}
|
||||
if (InvItem && InvItem->IsClassBag()) {
|
||||
|
||||
int16 BaseSlotID = InventoryProfile::CalcSlotId(i, inventory::containerBegin);
|
||||
int16 BaseSlotID = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
||||
uint8 BagSize = InvItem->GetItem()->BagSlots;
|
||||
for (uint8 BagSlot = inventory::containerBegin; BagSlot < BagSize; BagSlot++) {
|
||||
for (uint8 BagSlot = invbag::SLOT_BEGIN; BagSlot < BagSize; BagSlot++) {
|
||||
|
||||
InvItem = GetItem(BaseSlotID + BagSlot);
|
||||
|
||||
@ -441,7 +456,7 @@ bool EQEmu::InventoryProfile::HasSpaceForItem(const ItemData *ItemToTry, int16 Q
|
||||
}
|
||||
}
|
||||
|
||||
for (int16 i = legacy::GENERAL_BEGIN; i <= legacy::GENERAL_END; i++) {
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
||||
|
||||
ItemInstance* InvItem = GetItem(i);
|
||||
|
||||
@ -464,11 +479,11 @@ bool EQEmu::InventoryProfile::HasSpaceForItem(const ItemData *ItemToTry, int16 Q
|
||||
}
|
||||
else if (InvItem->IsClassBag() && CanItemFitInContainer(ItemToTry, InvItem->GetItem())) {
|
||||
|
||||
int16 BaseSlotID = InventoryProfile::CalcSlotId(i, inventory::containerBegin);
|
||||
int16 BaseSlotID = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
||||
|
||||
uint8 BagSize = InvItem->GetItem()->BagSlots;
|
||||
|
||||
for (uint8 BagSlot = inventory::containerBegin; BagSlot<BagSize; BagSlot++) {
|
||||
for (uint8 BagSlot = invbag::SLOT_BEGIN; BagSlot<BagSize; BagSlot++) {
|
||||
|
||||
InvItem = GetItem(BaseSlotID + BagSlot);
|
||||
|
||||
@ -647,14 +662,14 @@ int16 EQEmu::InventoryProfile::HasItemByLoreGroup(uint32 loregroup, uint8 where)
|
||||
int16 EQEmu::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size, bool is_arrow)
|
||||
{
|
||||
// Check basic inventory
|
||||
for (int16 i = legacy::GENERAL_BEGIN; i <= legacy::GENERAL_END; i++) {
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
||||
if (!GetItem(i))
|
||||
// Found available slot in personal inventory
|
||||
return i;
|
||||
}
|
||||
|
||||
if (!for_bag) {
|
||||
for (int16 i = legacy::GENERAL_BEGIN; i <= legacy::GENERAL_END; i++) {
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
||||
const ItemInstance* inst = GetItem(i);
|
||||
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size)
|
||||
{
|
||||
@ -663,11 +678,11 @@ int16 EQEmu::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8
|
||||
continue;
|
||||
}
|
||||
|
||||
int16 base_slot_id = InventoryProfile::CalcSlotId(i, inventory::containerBegin);
|
||||
int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
||||
|
||||
uint8 slots = inst->GetItem()->BagSlots;
|
||||
uint8 j;
|
||||
for (j = inventory::containerBegin; j<slots; j++) {
|
||||
for (j = invbag::SLOT_BEGIN; j<slots; j++) {
|
||||
if (!GetItem(base_slot_id + j)) {
|
||||
// Found available slot within bag
|
||||
return (base_slot_id + j);
|
||||
@ -680,7 +695,7 @@ int16 EQEmu::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8
|
||||
if (try_cursor) {
|
||||
// Always room on cursor (it's a queue)
|
||||
// (we may wish to cap this in the future)
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
|
||||
// No available slots
|
||||
@ -694,9 +709,9 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
//
|
||||
// I'll probably implement a bitmask in the new inventory system to avoid having to adjust stack bias
|
||||
|
||||
if ((general_start < legacy::GENERAL_BEGIN) || (general_start > legacy::GENERAL_END))
|
||||
if ((general_start < invslot::GENERAL_BEGIN) || (general_start > invslot::GENERAL_END))
|
||||
return INVALID_INDEX;
|
||||
if (bag_start >= inventory::ContainerCount)
|
||||
if (bag_start > invbag::SLOT_END)
|
||||
return INVALID_INDEX;
|
||||
|
||||
if (!inst || !inst->GetID())
|
||||
@ -704,17 +719,17 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
|
||||
// step 1: find room for bags (caller should really ask for slots for bags first to avoid sending them to cursor..and bag item loss)
|
||||
if (inst->IsClassBag()) {
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
if (!m_inv[free_slot])
|
||||
return free_slot;
|
||||
}
|
||||
|
||||
return inventory::slotCursor; // return cursor since bags do not stack and will not fit inside other bags..yet...)
|
||||
return invslot::slotCursor; // return cursor since bags do not stack and will not fit inside other bags..yet...)
|
||||
}
|
||||
|
||||
// step 2: find partial room for stackables
|
||||
if (inst->IsStackable()) {
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
const ItemInstance* main_inst = m_inv[free_slot];
|
||||
|
||||
if (!main_inst)
|
||||
@ -724,15 +739,15 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
return free_slot;
|
||||
}
|
||||
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
const ItemInstance* main_inst = m_inv[free_slot];
|
||||
|
||||
if (!main_inst)
|
||||
continue;
|
||||
|
||||
if (main_inst->IsClassBag()) { // if item-specific containers already have bad items, we won't fix it here...
|
||||
uint8 _bag_start = (free_slot > general_start) ? inventory::containerBegin : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot < inventory::ContainerCount); ++free_bag_slot) {
|
||||
uint8 _bag_start = (free_slot > general_start) ? invbag::SLOT_BEGIN : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot <= invbag::SLOT_END); ++free_bag_slot) {
|
||||
const ItemInstance* sub_inst = main_inst->GetItem(free_bag_slot);
|
||||
|
||||
if (!sub_inst)
|
||||
@ -747,14 +762,14 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
|
||||
// step 3a: find room for container-specific items (ItemClassArrow)
|
||||
if (inst->GetItem()->ItemType == item::ItemTypeArrow) {
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
const ItemInstance* main_inst = m_inv[free_slot];
|
||||
|
||||
if (!main_inst || (main_inst->GetItem()->BagType != item::BagTypeQuiver) || !main_inst->IsClassBag())
|
||||
continue;
|
||||
|
||||
uint8 _bag_start = (free_slot > general_start) ? inventory::containerBegin : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot < inventory::ContainerCount); ++free_bag_slot) {
|
||||
uint8 _bag_start = (free_slot > general_start) ? invbag::SLOT_BEGIN : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot <= invbag::SLOT_END); ++free_bag_slot) {
|
||||
if (!main_inst->GetItem(free_bag_slot))
|
||||
return InventoryProfile::CalcSlotId(free_slot, free_bag_slot);
|
||||
}
|
||||
@ -763,14 +778,14 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
|
||||
// step 3b: find room for container-specific items (ItemClassSmallThrowing)
|
||||
if (inst->GetItem()->ItemType == item::ItemTypeSmallThrowing) {
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
const ItemInstance* main_inst = m_inv[free_slot];
|
||||
|
||||
if (!main_inst || (main_inst->GetItem()->BagType != item::BagTypeBandolier) || !main_inst->IsClassBag())
|
||||
continue;
|
||||
|
||||
uint8 _bag_start = (free_slot > general_start) ? inventory::containerBegin : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot < inventory::ContainerCount); ++free_bag_slot) {
|
||||
uint8 _bag_start = (free_slot > general_start) ? invbag::SLOT_BEGIN : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot <= invbag::SLOT_END); ++free_bag_slot) {
|
||||
if (!main_inst->GetItem(free_bag_slot))
|
||||
return InventoryProfile::CalcSlotId(free_slot, free_bag_slot);
|
||||
}
|
||||
@ -778,22 +793,22 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
}
|
||||
|
||||
// step 4: just find an empty slot
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
const ItemInstance* main_inst = m_inv[free_slot];
|
||||
|
||||
if (!main_inst)
|
||||
return free_slot;
|
||||
}
|
||||
|
||||
for (int16 free_slot = general_start; free_slot <= legacy::GENERAL_END; ++free_slot) {
|
||||
for (int16 free_slot = general_start; free_slot <= invslot::GENERAL_END; ++free_slot) {
|
||||
const ItemInstance* main_inst = m_inv[free_slot];
|
||||
|
||||
if (main_inst && main_inst->IsClassBag()) {
|
||||
if ((main_inst->GetItem()->BagSize < inst->GetItem()->Size) || (main_inst->GetItem()->BagType == item::BagTypeBandolier) || (main_inst->GetItem()->BagType == item::BagTypeQuiver))
|
||||
continue;
|
||||
|
||||
uint8 _bag_start = (free_slot > general_start) ? inventory::containerBegin : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot < inventory::ContainerCount); ++free_bag_slot) {
|
||||
uint8 _bag_start = (free_slot > general_start) ? invbag::SLOT_BEGIN : bag_start;
|
||||
for (uint8 free_bag_slot = _bag_start; (free_bag_slot < main_inst->GetItem()->BagSlots) && (free_bag_slot <= invbag::SLOT_END); ++free_bag_slot) {
|
||||
if (!main_inst->GetItem(free_bag_slot))
|
||||
return InventoryProfile::CalcSlotId(free_slot, free_bag_slot);
|
||||
}
|
||||
@ -801,7 +816,7 @@ int16 EQEmu::InventoryProfile::FindFreeSlotForTradeItem(const ItemInstance* inst
|
||||
}
|
||||
|
||||
//return INVALID_INDEX; // everything else pushes to the cursor
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
|
||||
// Opposite of below: Get parent bag slot_id from a slot inside of bag
|
||||
@ -813,20 +828,20 @@ int16 EQEmu::InventoryProfile::CalcSlotId(int16 slot_id) {
|
||||
// parent_slot_id = EmuConstants::BANK_BEGIN + (slot_id - EmuConstants::BANK_BEGIN) / EmuConstants::ITEM_CONTAINER_SIZE;
|
||||
//else if (slot_id >= 3100 && slot_id <= 3179) should be {3031..3110}..where did this range come from!!? (verified db save range)
|
||||
|
||||
if (slot_id >= legacy::GENERAL_BAGS_BEGIN && slot_id <= legacy::GENERAL_BAGS_END) {
|
||||
parent_slot_id = legacy::GENERAL_BEGIN + (slot_id - legacy::GENERAL_BAGS_BEGIN) / inventory::ContainerCount;
|
||||
if (slot_id >= invbag::GENERAL_BAGS_BEGIN && slot_id <= invbag::GENERAL_BAGS_END) {
|
||||
parent_slot_id = invslot::GENERAL_BEGIN + (slot_id - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::CURSOR_BAG_BEGIN && slot_id <= legacy::CURSOR_BAG_END) {
|
||||
parent_slot_id = inventory::slotCursor;
|
||||
else if (slot_id >= invbag::CURSOR_BAG_BEGIN && slot_id <= invbag::CURSOR_BAG_END) {
|
||||
parent_slot_id = invslot::slotCursor;
|
||||
}
|
||||
else if (slot_id >= legacy::BANK_BAGS_BEGIN && slot_id <= legacy::BANK_BAGS_END) {
|
||||
parent_slot_id = legacy::BANK_BEGIN + (slot_id - legacy::BANK_BAGS_BEGIN) / inventory::ContainerCount;
|
||||
else if (slot_id >= invbag::BANK_BAGS_BEGIN && slot_id <= invbag::BANK_BAGS_END) {
|
||||
parent_slot_id = invslot::BANK_BEGIN + (slot_id - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::SHARED_BANK_BAGS_BEGIN && slot_id <= legacy::SHARED_BANK_BAGS_END) {
|
||||
parent_slot_id = legacy::SHARED_BANK_BEGIN + (slot_id - legacy::SHARED_BANK_BAGS_BEGIN) / inventory::ContainerCount;
|
||||
else if (slot_id >= invbag::SHARED_BANK_BAGS_BEGIN && slot_id <= invbag::SHARED_BANK_BAGS_END) {
|
||||
parent_slot_id = invslot::SHARED_BANK_BEGIN + (slot_id - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::TRADE_BAGS_BEGIN && slot_id <= legacy::TRADE_BAGS_END) {
|
||||
parent_slot_id = legacy::TRADE_BEGIN + (slot_id - legacy::TRADE_BAGS_BEGIN) / inventory::ContainerCount;
|
||||
else if (slot_id >= invbag::TRADE_BAGS_BEGIN && slot_id <= invbag::TRADE_BAGS_END) {
|
||||
parent_slot_id = invslot::TRADE_BEGIN + (slot_id - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT;
|
||||
}
|
||||
|
||||
return parent_slot_id;
|
||||
@ -839,20 +854,20 @@ int16 EQEmu::InventoryProfile::CalcSlotId(int16 bagslot_id, uint8 bagidx) {
|
||||
|
||||
int16 slot_id = INVALID_INDEX;
|
||||
|
||||
if (bagslot_id == inventory::slotCursor || bagslot_id == 8000) {
|
||||
slot_id = legacy::CURSOR_BAG_BEGIN + bagidx;
|
||||
if (bagslot_id == invslot::slotCursor || bagslot_id == 8000) {
|
||||
slot_id = invbag::CURSOR_BAG_BEGIN + bagidx;
|
||||
}
|
||||
else if (bagslot_id >= legacy::GENERAL_BEGIN && bagslot_id <= legacy::GENERAL_END) {
|
||||
slot_id = legacy::GENERAL_BAGS_BEGIN + (bagslot_id - legacy::GENERAL_BEGIN) * inventory::ContainerCount + bagidx;
|
||||
else if (bagslot_id >= invslot::GENERAL_BEGIN && bagslot_id <= invslot::GENERAL_END) {
|
||||
slot_id = invbag::GENERAL_BAGS_BEGIN + (bagslot_id - invslot::GENERAL_BEGIN) * invbag::SLOT_COUNT + bagidx;
|
||||
}
|
||||
else if (bagslot_id >= legacy::BANK_BEGIN && bagslot_id <= legacy::BANK_END) {
|
||||
slot_id = legacy::BANK_BAGS_BEGIN + (bagslot_id - legacy::BANK_BEGIN) * inventory::ContainerCount + bagidx;
|
||||
else if (bagslot_id >= invslot::BANK_BEGIN && bagslot_id <= invslot::BANK_END) {
|
||||
slot_id = invbag::BANK_BAGS_BEGIN + (bagslot_id - invslot::BANK_BEGIN) * invbag::SLOT_COUNT + bagidx;
|
||||
}
|
||||
else if (bagslot_id >= legacy::SHARED_BANK_BEGIN && bagslot_id <= legacy::SHARED_BANK_END) {
|
||||
slot_id = legacy::SHARED_BANK_BAGS_BEGIN + (bagslot_id - legacy::SHARED_BANK_BEGIN) * inventory::ContainerCount + bagidx;
|
||||
else if (bagslot_id >= invslot::SHARED_BANK_BEGIN && bagslot_id <= invslot::SHARED_BANK_END) {
|
||||
slot_id = invbag::SHARED_BANK_BAGS_BEGIN + (bagslot_id - invslot::SHARED_BANK_BEGIN) * invbag::SLOT_COUNT + bagidx;
|
||||
}
|
||||
else if (bagslot_id >= legacy::TRADE_BEGIN && bagslot_id <= legacy::TRADE_END) {
|
||||
slot_id = legacy::TRADE_BAGS_BEGIN + (bagslot_id - legacy::TRADE_BEGIN) * inventory::ContainerCount + bagidx;
|
||||
else if (bagslot_id >= invslot::TRADE_BEGIN && bagslot_id <= invslot::TRADE_END) {
|
||||
slot_id = invbag::TRADE_BAGS_BEGIN + (bagslot_id - invslot::TRADE_BEGIN) * invbag::SLOT_COUNT + bagidx;
|
||||
}
|
||||
|
||||
return slot_id;
|
||||
@ -865,23 +880,23 @@ uint8 EQEmu::InventoryProfile::CalcBagIdx(int16 slot_id) {
|
||||
//else if (slot_id >= EmuConstants::BANK_BEGIN && slot_id <= EmuConstants::BANK_END)
|
||||
// index = (slot_id - EmuConstants::BANK_BEGIN) % EmuConstants::ITEM_CONTAINER_SIZE;
|
||||
|
||||
if (slot_id >= legacy::GENERAL_BAGS_BEGIN && slot_id <= legacy::GENERAL_BAGS_END) {
|
||||
index = (slot_id - legacy::GENERAL_BAGS_BEGIN) % inventory::ContainerCount;
|
||||
if (slot_id >= invbag::GENERAL_BAGS_BEGIN && slot_id <= invbag::GENERAL_BAGS_END) {
|
||||
index = (slot_id - invbag::GENERAL_BAGS_BEGIN) % invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::CURSOR_BAG_BEGIN && slot_id <= legacy::CURSOR_BAG_END) {
|
||||
index = (slot_id - legacy::CURSOR_BAG_BEGIN); // % inventory::ContainerCount; - not needed since range is 10 slots
|
||||
else if (slot_id >= invbag::CURSOR_BAG_BEGIN && slot_id <= invbag::CURSOR_BAG_END) {
|
||||
index = (slot_id - invbag::CURSOR_BAG_BEGIN); // % invbag::SLOT_COUNT; - not needed since range is 10 slots
|
||||
}
|
||||
else if (slot_id >= legacy::BANK_BAGS_BEGIN && slot_id <= legacy::BANK_BAGS_END) {
|
||||
index = (slot_id - legacy::BANK_BAGS_BEGIN) % inventory::ContainerCount;
|
||||
else if (slot_id >= invbag::BANK_BAGS_BEGIN && slot_id <= invbag::BANK_BAGS_END) {
|
||||
index = (slot_id - invbag::BANK_BAGS_BEGIN) % invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::SHARED_BANK_BAGS_BEGIN && slot_id <= legacy::SHARED_BANK_BAGS_END) {
|
||||
index = (slot_id - legacy::SHARED_BANK_BAGS_BEGIN) % inventory::ContainerCount;
|
||||
else if (slot_id >= invbag::SHARED_BANK_BAGS_BEGIN && slot_id <= invbag::SHARED_BANK_BAGS_END) {
|
||||
index = (slot_id - invbag::SHARED_BANK_BAGS_BEGIN) % invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::TRADE_BAGS_BEGIN && slot_id <= legacy::TRADE_BAGS_END) {
|
||||
index = (slot_id - legacy::TRADE_BAGS_BEGIN) % inventory::ContainerCount;
|
||||
else if (slot_id >= invbag::TRADE_BAGS_BEGIN && slot_id <= invbag::TRADE_BAGS_END) {
|
||||
index = (slot_id - invbag::TRADE_BAGS_BEGIN) % invbag::SLOT_COUNT;
|
||||
}
|
||||
else if (slot_id >= legacy::WORLD_BEGIN && slot_id <= legacy::WORLD_END) {
|
||||
index = (slot_id - legacy::WORLD_BEGIN); // % inventory::ContainerCount; - not needed since range is 10 slots
|
||||
else if (slot_id >= invslot::WORLD_BEGIN && slot_id <= invslot::WORLD_END) {
|
||||
index = (slot_id - invslot::WORLD_BEGIN); // % invbag::SLOT_COUNT; - not needed since range is 10 slots
|
||||
}
|
||||
|
||||
return index;
|
||||
@ -892,23 +907,23 @@ int16 EQEmu::InventoryProfile::CalcSlotFromMaterial(uint8 material)
|
||||
switch (material)
|
||||
{
|
||||
case textures::armorHead:
|
||||
return inventory::slotHead;
|
||||
return invslot::slotHead;
|
||||
case textures::armorChest:
|
||||
return inventory::slotChest;
|
||||
return invslot::slotChest;
|
||||
case textures::armorArms:
|
||||
return inventory::slotArms;
|
||||
return invslot::slotArms;
|
||||
case textures::armorWrist:
|
||||
return inventory::slotWrist1; // there's 2 bracers, only one bracer material
|
||||
return invslot::slotWrist1; // there's 2 bracers, only one bracer material
|
||||
case textures::armorHands:
|
||||
return inventory::slotHands;
|
||||
return invslot::slotHands;
|
||||
case textures::armorLegs:
|
||||
return inventory::slotLegs;
|
||||
return invslot::slotLegs;
|
||||
case textures::armorFeet:
|
||||
return inventory::slotFeet;
|
||||
return invslot::slotFeet;
|
||||
case textures::weaponPrimary:
|
||||
return inventory::slotPrimary;
|
||||
return invslot::slotPrimary;
|
||||
case textures::weaponSecondary:
|
||||
return inventory::slotSecondary;
|
||||
return invslot::slotSecondary;
|
||||
default:
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
@ -918,24 +933,24 @@ uint8 EQEmu::InventoryProfile::CalcMaterialFromSlot(int16 equipslot)
|
||||
{
|
||||
switch (equipslot)
|
||||
{
|
||||
case inventory::slotHead:
|
||||
case invslot::slotHead:
|
||||
return textures::armorHead;
|
||||
case inventory::slotChest:
|
||||
case invslot::slotChest:
|
||||
return textures::armorChest;
|
||||
case inventory::slotArms:
|
||||
case invslot::slotArms:
|
||||
return textures::armorArms;
|
||||
case inventory::slotWrist1:
|
||||
case invslot::slotWrist1:
|
||||
//case SLOT_BRACER02: // non-live behavior
|
||||
return textures::armorWrist;
|
||||
case inventory::slotHands:
|
||||
case invslot::slotHands:
|
||||
return textures::armorHands;
|
||||
case inventory::slotLegs:
|
||||
case invslot::slotLegs:
|
||||
return textures::armorLegs;
|
||||
case inventory::slotFeet:
|
||||
case invslot::slotFeet:
|
||||
return textures::armorFeet;
|
||||
case inventory::slotPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return textures::weaponPrimary;
|
||||
case inventory::slotSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return textures::weaponSecondary;
|
||||
default:
|
||||
return textures::materialInvalid;
|
||||
@ -962,11 +977,11 @@ bool EQEmu::InventoryProfile::CanItemFitInContainer(const ItemData *ItemToTry, c
|
||||
bool EQEmu::InventoryProfile::SupportsClickCasting(int16 slot_id)
|
||||
{
|
||||
// there are a few non-potion items that identify as ItemTypePotion..so, we still need to ubiquitously include the equipment range
|
||||
if ((uint16)slot_id <= legacy::GENERAL_END || slot_id == inventory::slotPowerSource)
|
||||
if ((uint16)slot_id <= invslot::GENERAL_END || slot_id == invslot::SLOT_POWER_SOURCE)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (slot_id >= legacy::GENERAL_BAGS_BEGIN && slot_id <= legacy::GENERAL_BAGS_END)
|
||||
else if (slot_id >= invbag::GENERAL_BAGS_BEGIN && slot_id <= invbag::GENERAL_BAGS_END)
|
||||
{
|
||||
if (inventory::Lookup(m_mob_version)->AllowClickCastFromBag)
|
||||
return true;
|
||||
@ -977,7 +992,7 @@ bool EQEmu::InventoryProfile::SupportsClickCasting(int16 slot_id)
|
||||
|
||||
bool EQEmu::InventoryProfile::SupportsPotionBeltCasting(int16 slot_id)
|
||||
{
|
||||
if ((uint16)slot_id <= legacy::GENERAL_END || slot_id == inventory::slotPowerSource || (slot_id >= legacy::GENERAL_BAGS_BEGIN && slot_id <= legacy::GENERAL_BAGS_END))
|
||||
if ((uint16)slot_id <= invslot::GENERAL_END || slot_id == invslot::SLOT_POWER_SOURCE || (slot_id >= invbag::GENERAL_BAGS_BEGIN && slot_id <= invbag::GENERAL_BAGS_END))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
@ -986,11 +1001,11 @@ bool EQEmu::InventoryProfile::SupportsPotionBeltCasting(int16 slot_id)
|
||||
// Test whether a given slot can support a container item
|
||||
bool EQEmu::InventoryProfile::SupportsContainers(int16 slot_id)
|
||||
{
|
||||
if ((slot_id == inventory::slotCursor) ||
|
||||
(slot_id >= legacy::GENERAL_BEGIN && slot_id <= legacy::GENERAL_END) ||
|
||||
(slot_id >= legacy::BANK_BEGIN && slot_id <= legacy::BANK_END) ||
|
||||
(slot_id >= legacy::SHARED_BANK_BEGIN && slot_id <= legacy::SHARED_BANK_END) ||
|
||||
(slot_id >= legacy::TRADE_BEGIN && slot_id <= legacy::TRADE_END)
|
||||
if ((slot_id == invslot::slotCursor) ||
|
||||
(slot_id >= invslot::GENERAL_BEGIN && slot_id <= invslot::GENERAL_END) ||
|
||||
(slot_id >= invslot::BANK_BEGIN && slot_id <= invslot::BANK_END) ||
|
||||
(slot_id >= invslot::SHARED_BANK_BEGIN && slot_id <= invslot::SHARED_BANK_END) ||
|
||||
(slot_id >= invslot::TRADE_BEGIN && slot_id <= invslot::TRADE_END)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
@ -1028,7 +1043,7 @@ int EQEmu::InventoryProfile::GetSlotByItemInst(ItemInstance *inst) {
|
||||
}
|
||||
|
||||
if (m_cursor.peek_front() == inst) {
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
|
||||
return INVALID_INDEX;
|
||||
@ -1039,8 +1054,8 @@ uint8 EQEmu::InventoryProfile::FindBrightestLightType()
|
||||
uint8 brightest_light_type = 0;
|
||||
|
||||
for (auto iter = m_worn.begin(); iter != m_worn.end(); ++iter) {
|
||||
if ((iter->first < legacy::EQUIPMENT_BEGIN || iter->first > legacy::EQUIPMENT_END) && iter->first != inventory::slotPowerSource) { continue; }
|
||||
if (iter->first == inventory::slotAmmo) { continue; }
|
||||
if ((iter->first < invslot::EQUIPMENT_BEGIN || iter->first > invslot::EQUIPMENT_END) && iter->first != invslot::SLOT_POWER_SOURCE) { continue; }
|
||||
if (iter->first == invslot::slotAmmo) { continue; }
|
||||
|
||||
auto inst = iter->second;
|
||||
if (inst == nullptr) { continue; }
|
||||
@ -1053,7 +1068,7 @@ uint8 EQEmu::InventoryProfile::FindBrightestLightType()
|
||||
|
||||
uint8 general_light_type = 0;
|
||||
for (auto iter = m_inv.begin(); iter != m_inv.end(); ++iter) {
|
||||
if (iter->first < legacy::GENERAL_BEGIN || iter->first > legacy::GENERAL_END) { continue; }
|
||||
if (iter->first < invslot::GENERAL_BEGIN || iter->first > invslot::GENERAL_END) { continue; }
|
||||
|
||||
auto inst = iter->second;
|
||||
if (inst == nullptr) { continue; }
|
||||
@ -1184,33 +1199,33 @@ int16 EQEmu::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
||||
int16 result = INVALID_INDEX;
|
||||
int16 parentSlot = INVALID_INDEX;
|
||||
|
||||
if (slot_id == inventory::slotCursor) {
|
||||
if (slot_id == invslot::slotCursor) {
|
||||
// Replace current item on cursor, if exists
|
||||
m_cursor.pop(); // no memory delete, clients of this function know what they are doing
|
||||
m_cursor.push_front(inst);
|
||||
result = slot_id;
|
||||
}
|
||||
else if ((slot_id >= legacy::EQUIPMENT_BEGIN && slot_id <= legacy::EQUIPMENT_END) || (slot_id == inventory::slotPowerSource)) {
|
||||
else if ((slot_id >= invslot::EQUIPMENT_BEGIN && slot_id <= invslot::EQUIPMENT_END) || (slot_id == invslot::SLOT_POWER_SOURCE)) {
|
||||
m_worn[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if ((slot_id >= legacy::GENERAL_BEGIN && slot_id <= legacy::GENERAL_END)) {
|
||||
else if ((slot_id >= invslot::GENERAL_BEGIN && slot_id <= invslot::GENERAL_END)) {
|
||||
m_inv[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if (slot_id >= legacy::TRIBUTE_BEGIN && slot_id <= legacy::TRIBUTE_END) {
|
||||
else if (slot_id >= invslot::TRIBUTE_BEGIN && slot_id <= invslot::TRIBUTE_END) {
|
||||
m_worn[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if (slot_id >= legacy::BANK_BEGIN && slot_id <= legacy::BANK_END) {
|
||||
else if (slot_id >= invslot::BANK_BEGIN && slot_id <= invslot::BANK_END) {
|
||||
m_bank[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if (slot_id >= legacy::SHARED_BANK_BEGIN && slot_id <= legacy::SHARED_BANK_END) {
|
||||
else if (slot_id >= invslot::SHARED_BANK_BEGIN && slot_id <= invslot::SHARED_BANK_END) {
|
||||
m_shbank[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if (slot_id >= legacy::TRADE_BEGIN && slot_id <= legacy::TRADE_END) {
|
||||
else if (slot_id >= invslot::TRADE_BEGIN && slot_id <= invslot::TRADE_END) {
|
||||
m_trade[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
@ -1248,7 +1263,7 @@ int16 EQEmu::InventoryProfile::_HasItem(std::map<int16, ItemInstance*>& bucket,
|
||||
return iter->first;
|
||||
}
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
}
|
||||
@ -1265,7 +1280,7 @@ int16 EQEmu::InventoryProfile::_HasItem(std::map<int16, ItemInstance*>& bucket,
|
||||
return InventoryProfile::CalcSlotId(iter->first, bag_iter->first);
|
||||
}
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (bag_inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
}
|
||||
@ -1293,10 +1308,10 @@ int16 EQEmu::InventoryProfile::_HasItem(ItemInstQueue& iqueue, uint32 item_id, u
|
||||
if (inst->GetID() == item_id) {
|
||||
quantity_found += (inst->GetCharges() <= 0) ? 1 : inst->GetCharges();
|
||||
if (quantity_found >= quantity)
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
}
|
||||
@ -1310,10 +1325,10 @@ int16 EQEmu::InventoryProfile::_HasItem(ItemInstQueue& iqueue, uint32 item_id, u
|
||||
if (bag_inst->GetID() == item_id) {
|
||||
quantity_found += (bag_inst->GetCharges() <= 0) ? 1 : bag_inst->GetCharges();
|
||||
if (quantity_found >= quantity)
|
||||
return InventoryProfile::CalcSlotId(inventory::slotCursor, bag_iter->first);
|
||||
return InventoryProfile::CalcSlotId(invslot::slotCursor, bag_iter->first);
|
||||
}
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (bag_inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
}
|
||||
@ -1370,7 +1385,7 @@ int16 EQEmu::InventoryProfile::_HasItemByUse(ItemInstQueue& iqueue, uint8 use, u
|
||||
if (inst->IsClassCommon() && inst->GetItem()->ItemType == use) {
|
||||
quantity_found += (inst->GetCharges() <= 0) ? 1 : inst->GetCharges();
|
||||
if (quantity_found >= quantity)
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
|
||||
if (!inst->IsClassBag()) { continue; }
|
||||
@ -1382,7 +1397,7 @@ int16 EQEmu::InventoryProfile::_HasItemByUse(ItemInstQueue& iqueue, uint8 use, u
|
||||
if (bag_inst->IsClassCommon() && bag_inst->GetItem()->ItemType == use) {
|
||||
quantity_found += (bag_inst->GetCharges() <= 0) ? 1 : bag_inst->GetCharges();
|
||||
if (quantity_found >= quantity)
|
||||
return InventoryProfile::CalcSlotId(inventory::slotCursor, bag_iter->first);
|
||||
return InventoryProfile::CalcSlotId(invslot::slotCursor, bag_iter->first);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1402,7 +1417,7 @@ int16 EQEmu::InventoryProfile::_HasItemByLoreGroup(std::map<int16, ItemInstance*
|
||||
if (inst->GetItem()->LoreGroup == loregroup)
|
||||
return iter->first;
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
auto aug_inst = inst->GetAugment(index);
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
@ -1419,7 +1434,7 @@ int16 EQEmu::InventoryProfile::_HasItemByLoreGroup(std::map<int16, ItemInstance*
|
||||
if (bag_inst->IsClassCommon() && bag_inst->GetItem()->LoreGroup == loregroup)
|
||||
return InventoryProfile::CalcSlotId(iter->first, bag_iter->first);
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
auto aug_inst = bag_inst->GetAugment(index);
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
@ -1440,9 +1455,9 @@ int16 EQEmu::InventoryProfile::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32
|
||||
if (inst == nullptr) { continue; }
|
||||
|
||||
if (inst->GetItem()->LoreGroup == loregroup)
|
||||
return inventory::slotCursor;
|
||||
return invslot::slotCursor;
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
auto aug_inst = inst->GetAugment(index);
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
@ -1457,9 +1472,9 @@ int16 EQEmu::InventoryProfile::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32
|
||||
if (bag_inst == nullptr) { continue; }
|
||||
|
||||
if (bag_inst->IsClassCommon() && bag_inst->GetItem()->LoreGroup == loregroup)
|
||||
return InventoryProfile::CalcSlotId(inventory::slotCursor, bag_iter->first);
|
||||
return InventoryProfile::CalcSlotId(invslot::slotCursor, bag_iter->first);
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
auto aug_inst = bag_inst->GetAugment(index);
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
|
||||
@ -92,22 +92,13 @@ namespace EQEmu
|
||||
}
|
||||
~InventoryProfile();
|
||||
|
||||
bool SetInventoryVersion(versions::MobVersion inventory_version) {
|
||||
if (!m_mob_version_set) {
|
||||
m_mob_version = versions::ValidateMobVersion(inventory_version);
|
||||
m_lookup = inventory::Lookup(m_mob_version);
|
||||
m_mob_version_set = true;
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
m_lookup = inventory::Lookup(versions::MobVersion::Unknown);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
bool SetInventoryVersion(versions::MobVersion inventory_version);
|
||||
bool SetInventoryVersion(versions::ClientVersion client_version) { return SetInventoryVersion(versions::ConvertClientVersionToMobVersion(client_version)); }
|
||||
|
||||
versions::MobVersion InventoryVersion() { return m_mob_version; }
|
||||
|
||||
const inventory::LookupEntry* GetLookup() const { return m_lookup; }
|
||||
|
||||
static void CleanDirty();
|
||||
static void MarkDirty(ItemInstance *inst);
|
||||
|
||||
@ -163,7 +154,7 @@ namespace EQEmu
|
||||
|
||||
// Locate an available inventory slot
|
||||
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
|
||||
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = legacy::GENERAL_BEGIN, uint8 bag_start = inventory::containerBegin);
|
||||
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
|
||||
|
||||
// Calculate slot_id for an item within a bag
|
||||
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
|
||||
|
||||
@ -25,23 +25,23 @@
|
||||
int8 EQEmu::inventory::ConvertEquipmentIndexToTextureIndex(int16 slot_index)
|
||||
{
|
||||
switch (slot_index) {
|
||||
case slotHead:
|
||||
case invslot::slotHead:
|
||||
return textures::armorHead;
|
||||
case slotChest:
|
||||
case invslot::slotChest:
|
||||
return textures::armorChest;
|
||||
case slotArms:
|
||||
case invslot::slotArms:
|
||||
return textures::armorArms;
|
||||
case slotWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return textures::armorWrist;
|
||||
case slotHands:
|
||||
case invslot::slotHands:
|
||||
return textures::armorHands;
|
||||
case slotLegs:
|
||||
case invslot::slotLegs:
|
||||
return textures::armorLegs;
|
||||
case slotFeet:
|
||||
case invslot::slotFeet:
|
||||
return textures::armorFeet;
|
||||
case slotPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return textures::weaponPrimary;
|
||||
case slotSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return textures::weaponSecondary;
|
||||
default:
|
||||
return textures::textureInvalid;
|
||||
@ -50,7 +50,7 @@ int8 EQEmu::inventory::ConvertEquipmentIndexToTextureIndex(int16 slot_index)
|
||||
|
||||
int8 EQEmu::inventory::ConvertEquipmentSlotToTextureIndex(const InventorySlot& inventory_slot)
|
||||
{
|
||||
if ((!inventory_slot.Typeless() && !inventory_slot.IsTypeIndex(typePossessions)) || !inventory_slot.IsContainerIndex(containerInvalid) || !inventory_slot.IsSocketIndex(socketInvalid))
|
||||
if ((!inventory_slot.Typeless() && !inventory_slot.IsTypeIndex(invtype::typePossessions)) || !inventory_slot.IsContainerIndex(invbag::SLOT_INVALID) || !inventory_slot.IsSocketIndex(invaug::SOCKET_INVALID))
|
||||
return textures::textureInvalid;
|
||||
|
||||
return ConvertEquipmentIndexToTextureIndex(inventory_slot.SlotIndex());
|
||||
@ -60,25 +60,25 @@ int16 EQEmu::inventory::ConvertTextureIndexToEquipmentIndex(int8 texture_index)
|
||||
{
|
||||
switch (texture_index) {
|
||||
case textures::armorHead:
|
||||
return slotHead;
|
||||
return invslot::slotHead;
|
||||
case textures::armorChest:
|
||||
return slotChest;
|
||||
return invslot::slotChest;
|
||||
case textures::armorArms:
|
||||
return slotArms;
|
||||
return invslot::slotArms;
|
||||
case textures::armorWrist:
|
||||
return slotWrist1;
|
||||
return invslot::slotWrist1;
|
||||
case textures::armorHands:
|
||||
return slotHands;
|
||||
return invslot::slotHands;
|
||||
case textures::armorLegs:
|
||||
return slotLegs;
|
||||
return invslot::slotLegs;
|
||||
case textures::armorFeet:
|
||||
return slotFeet;
|
||||
return invslot::slotFeet;
|
||||
case textures::weaponPrimary:
|
||||
return slotPrimary;
|
||||
return invslot::slotPrimary;
|
||||
case textures::weaponSecondary:
|
||||
return slotSecondary;
|
||||
return invslot::slotSecondary;
|
||||
default:
|
||||
return slotInvalid;
|
||||
return invslot::SLOT_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,14 +87,14 @@ bool EQEmu::InventorySlot::IsValidSlot() const
|
||||
if (_typeless)
|
||||
return false;
|
||||
|
||||
int16 slot_count = inventory::SlotCount(_type_index);
|
||||
if (!slot_count || _slot_index < inventory::slotBegin || _slot_index >= slot_count)
|
||||
int16 slot_count = invtype::GetInvTypeSize(_type_index);
|
||||
if (!slot_count || _slot_index < invslot::SLOT_BEGIN || _slot_index >= slot_count)
|
||||
return false;
|
||||
|
||||
if (_container_index < inventory::containerInvalid || _container_index >= inventory::ContainerCount)
|
||||
if (_container_index < invbag::SLOT_INVALID || _container_index >= invbag::SLOT_COUNT)
|
||||
return false;
|
||||
|
||||
if (_socket_index < inventory::socketInvalid || _socket_index >= inventory::SocketCount)
|
||||
if (_socket_index < invaug::SOCKET_INVALID || _socket_index >= invaug::SOCKET_COUNT)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -103,16 +103,16 @@ bool EQEmu::InventorySlot::IsValidSlot() const
|
||||
bool EQEmu::InventorySlot::IsDeleteSlot() const
|
||||
{
|
||||
if (_typeless)
|
||||
return (_slot_index == inventory::slotInvalid && _container_index == inventory::containerInvalid && _socket_index == inventory::socketInvalid);
|
||||
return (_slot_index == invslot::SLOT_INVALID && _container_index == invbag::SLOT_INVALID && _socket_index == invaug::SOCKET_INVALID);
|
||||
else
|
||||
return (_type_index == inventory::typeInvalid && _slot_index == inventory::slotInvalid && _container_index == inventory::containerInvalid && _socket_index == inventory::socketInvalid);
|
||||
return (_type_index == invtype::TYPE_INVALID && _slot_index == invslot::SLOT_INVALID && _container_index == invbag::SLOT_INVALID && _socket_index == invaug::SOCKET_INVALID);
|
||||
}
|
||||
|
||||
bool EQEmu::InventorySlot::IsEquipmentIndex(int16 slot_index)
|
||||
{
|
||||
/*if (slot_index < inventory::EquipmentBegin || slot_index > inventory::EquipmentEnd)
|
||||
return false;*/
|
||||
if ((slot_index < legacy::EQUIPMENT_BEGIN || slot_index > legacy::EQUIPMENT_END) && slot_index != legacy::SLOT_POWER_SOURCE)
|
||||
if ((slot_index < invslot::EQUIPMENT_BEGIN || slot_index > invslot::EQUIPMENT_END) && slot_index != invslot::SLOT_POWER_SOURCE)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -122,7 +122,7 @@ bool EQEmu::InventorySlot::IsGeneralIndex(int16 slot_index)
|
||||
{
|
||||
/*if (slot_index < inventory::GeneralBegin || slot_index > inventory::GeneralEnd)
|
||||
return false;*/
|
||||
if (slot_index < legacy::GENERAL_BEGIN || slot_index > legacy::GENERAL_END)
|
||||
if (slot_index < invslot::GENERAL_BEGIN || slot_index > invslot::GENERAL_END)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -132,7 +132,7 @@ bool EQEmu::InventorySlot::IsCursorIndex(int16 slot_index)
|
||||
{
|
||||
/*if (slot_index != inventory::slotCursor)
|
||||
return false;*/
|
||||
if (slot_index != legacy::SLOT_CURSOR)
|
||||
if (slot_index != invslot::slotCursor)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -142,7 +142,7 @@ bool EQEmu::InventorySlot::IsWeaponIndex(int16 slot_index)
|
||||
{
|
||||
/*if ((slot_index != inventory::slotRange) && (slot_index != inventory::slotPrimary) && (slot_index != inventory::slotSecondary))
|
||||
return false;*/
|
||||
if ((slot_index != legacy::SLOT_RANGE) && (slot_index != legacy::SLOT_PRIMARY) && (slot_index != legacy::SLOT_SECONDARY))
|
||||
if ((slot_index != invslot::slotRange) && (slot_index != invslot::slotPrimary) && (slot_index != invslot::slotSecondary))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -151,15 +151,15 @@ bool EQEmu::InventorySlot::IsWeaponIndex(int16 slot_index)
|
||||
bool EQEmu::InventorySlot::IsTextureIndex(int16 slot_index)
|
||||
{
|
||||
switch (slot_index) {
|
||||
case inventory::slotHead:
|
||||
case inventory::slotChest:
|
||||
case inventory::slotArms:
|
||||
case inventory::slotWrist1:
|
||||
case inventory::slotHands:
|
||||
case inventory::slotLegs:
|
||||
case inventory::slotFeet:
|
||||
case inventory::slotPrimary:
|
||||
case inventory::slotSecondary:
|
||||
case invslot::slotHead:
|
||||
case invslot::slotChest:
|
||||
case invslot::slotArms:
|
||||
case invslot::slotWrist1:
|
||||
case invslot::slotHands:
|
||||
case invslot::slotLegs:
|
||||
case invslot::slotFeet:
|
||||
case invslot::slotPrimary:
|
||||
case invslot::slotSecondary:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@ -169,13 +169,13 @@ bool EQEmu::InventorySlot::IsTextureIndex(int16 slot_index)
|
||||
bool EQEmu::InventorySlot::IsTintableIndex(int16 slot_index)
|
||||
{
|
||||
switch (slot_index) {
|
||||
case inventory::slotHead:
|
||||
case inventory::slotChest:
|
||||
case inventory::slotArms:
|
||||
case inventory::slotWrist1:
|
||||
case inventory::slotHands:
|
||||
case inventory::slotLegs:
|
||||
case inventory::slotFeet:
|
||||
case invslot::slotHead:
|
||||
case invslot::slotChest:
|
||||
case invslot::slotArms:
|
||||
case invslot::slotWrist1:
|
||||
case invslot::slotHands:
|
||||
case invslot::slotLegs:
|
||||
case invslot::slotFeet:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@ -184,10 +184,10 @@ bool EQEmu::InventorySlot::IsTintableIndex(int16 slot_index)
|
||||
|
||||
bool EQEmu::InventorySlot::IsEquipmentSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index != inventory::typePossessions))
|
||||
if (!_typeless && (_type_index != invtype::typePossessions))
|
||||
return false;
|
||||
|
||||
if ((_container_index != inventory::containerInvalid) || (_socket_index != inventory::socketInvalid))
|
||||
if ((_container_index != invbag::SLOT_INVALID) || (_socket_index != invaug::SOCKET_INVALID))
|
||||
return false;
|
||||
|
||||
return IsEquipmentIndex(_slot_index);
|
||||
@ -195,10 +195,10 @@ bool EQEmu::InventorySlot::IsEquipmentSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsGeneralSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index != inventory::typePossessions))
|
||||
if (!_typeless && (_type_index != invtype::typePossessions))
|
||||
return false;
|
||||
|
||||
if ((_container_index != inventory::containerInvalid) || (_socket_index != inventory::socketInvalid))
|
||||
if ((_container_index != invbag::SLOT_INVALID) || (_socket_index != invaug::SOCKET_INVALID))
|
||||
return false;
|
||||
|
||||
return IsGeneralIndex(_socket_index);
|
||||
@ -206,10 +206,10 @@ bool EQEmu::InventorySlot::IsGeneralSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsCursorSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index != inventory::typePossessions))
|
||||
if (!_typeless && (_type_index != invtype::typePossessions))
|
||||
return false;
|
||||
|
||||
if ((_container_index != inventory::containerInvalid) || (_socket_index != inventory::socketInvalid))
|
||||
if ((_container_index != invbag::SLOT_INVALID) || (_socket_index != invaug::SOCKET_INVALID))
|
||||
return false;
|
||||
|
||||
return IsCursorIndex(_slot_index);
|
||||
@ -217,10 +217,10 @@ bool EQEmu::InventorySlot::IsCursorSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsWeaponSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index != inventory::typePossessions))
|
||||
if (!_typeless && (_type_index != invtype::typePossessions))
|
||||
return false;
|
||||
|
||||
if ((_container_index != inventory::containerInvalid) || (_socket_index != inventory::socketInvalid))
|
||||
if ((_container_index != invbag::SLOT_INVALID) || (_socket_index != invaug::SOCKET_INVALID))
|
||||
return false;
|
||||
|
||||
return IsWeaponIndex(_slot_index);
|
||||
@ -228,10 +228,10 @@ bool EQEmu::InventorySlot::IsWeaponSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsTextureSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index != inventory::typePossessions))
|
||||
if (!_typeless && (_type_index != invtype::typePossessions))
|
||||
return false;
|
||||
|
||||
if ((_container_index != inventory::containerInvalid) || (_socket_index != inventory::socketInvalid))
|
||||
if ((_container_index != invbag::SLOT_INVALID) || (_socket_index != invaug::SOCKET_INVALID))
|
||||
return false;
|
||||
|
||||
return IsTextureIndex(_slot_index);
|
||||
@ -239,10 +239,10 @@ bool EQEmu::InventorySlot::IsTextureSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsTintableSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index != inventory::typePossessions))
|
||||
if (!_typeless && (_type_index != invtype::typePossessions))
|
||||
return false;
|
||||
|
||||
if ((_container_index != inventory::containerInvalid) || (_socket_index != inventory::socketInvalid))
|
||||
if ((_container_index != invbag::SLOT_INVALID) || (_socket_index != invaug::SOCKET_INVALID))
|
||||
return false;
|
||||
|
||||
return IsTintableIndex(_slot_index);
|
||||
@ -250,13 +250,13 @@ bool EQEmu::InventorySlot::IsTintableSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsSlot() const
|
||||
{
|
||||
if (!_typeless && (_type_index == inventory::typeInvalid))
|
||||
if (!_typeless && (_type_index == invtype::TYPE_INVALID))
|
||||
return false;
|
||||
if (_slot_index == inventory::slotInvalid)
|
||||
if (_slot_index == invslot::SLOT_INVALID)
|
||||
return false;
|
||||
if (_container_index != inventory::containerInvalid)
|
||||
if (_container_index != invbag::SLOT_INVALID)
|
||||
return false;
|
||||
if (_socket_index != inventory::socketInvalid)
|
||||
if (_socket_index != invaug::SOCKET_INVALID)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -264,13 +264,13 @@ bool EQEmu::InventorySlot::IsSlot() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsSlotSocket() const
|
||||
{
|
||||
if (!_typeless && (_type_index == inventory::typeInvalid))
|
||||
if (!_typeless && (_type_index == invtype::TYPE_INVALID))
|
||||
return false;
|
||||
if (_slot_index == inventory::slotInvalid)
|
||||
if (_slot_index == invslot::SLOT_INVALID)
|
||||
return false;
|
||||
if (_container_index != inventory::containerInvalid)
|
||||
if (_container_index != invbag::SLOT_INVALID)
|
||||
return false;
|
||||
if (_socket_index == inventory::socketInvalid)
|
||||
if (_socket_index == invaug::SOCKET_INVALID)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -278,13 +278,13 @@ bool EQEmu::InventorySlot::IsSlotSocket() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsContainer() const
|
||||
{
|
||||
if (!_typeless && (_type_index == inventory::typeInvalid))
|
||||
if (!_typeless && (_type_index == invtype::TYPE_INVALID))
|
||||
return false;
|
||||
if (_slot_index == inventory::slotInvalid)
|
||||
if (_slot_index == invslot::SLOT_INVALID)
|
||||
return false;
|
||||
if (_container_index == inventory::containerInvalid)
|
||||
if (_container_index == invbag::SLOT_INVALID)
|
||||
return false;
|
||||
if (_socket_index != inventory::socketInvalid)
|
||||
if (_socket_index != invaug::SOCKET_INVALID)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -292,13 +292,13 @@ bool EQEmu::InventorySlot::IsContainer() const
|
||||
|
||||
bool EQEmu::InventorySlot::IsContainerSocket() const
|
||||
{
|
||||
if (!_typeless && (_type_index == inventory::typeInvalid))
|
||||
if (!_typeless && (_type_index == invtype::TYPE_INVALID))
|
||||
return false;
|
||||
if (_slot_index == inventory::slotInvalid)
|
||||
if (_slot_index == invslot::SLOT_INVALID)
|
||||
return false;
|
||||
if (_container_index == inventory::containerInvalid)
|
||||
if (_container_index == invbag::SLOT_INVALID)
|
||||
return false;
|
||||
if (_socket_index == inventory::socketInvalid)
|
||||
if (_socket_index == invaug::SOCKET_INVALID)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -332,10 +332,10 @@ const std::string EQEmu::InventorySlot::ToName() const
|
||||
|
||||
void EQEmu::InventorySlot::SetInvalidSlot()
|
||||
{
|
||||
_type_index = inventory::typeInvalid;
|
||||
_slot_index = inventory::slotInvalid;
|
||||
_container_index = inventory::containerInvalid;
|
||||
_socket_index = inventory::socketInvalid;
|
||||
_type_index = invtype::TYPE_INVALID;
|
||||
_slot_index = invslot::SLOT_INVALID;
|
||||
_container_index = invbag::SLOT_INVALID;
|
||||
_socket_index = invaug::SOCKET_INVALID;
|
||||
}
|
||||
|
||||
//bool EQEmu::InventorySlot::IsBonusIndex(int16 slot_index)
|
||||
|
||||
@ -35,10 +35,10 @@ namespace EQEmu
|
||||
|
||||
class InventorySlot {
|
||||
public:
|
||||
InventorySlot() : _type_index(inventory::typeInvalid), _slot_index(inventory::slotInvalid), _container_index(inventory::containerInvalid), _socket_index(inventory::socketInvalid), _typeless(false) { }
|
||||
InventorySlot(int16 type_index) : _type_index(type_index), _slot_index(inventory::slotInvalid), _container_index(inventory::containerInvalid), _socket_index(inventory::socketInvalid), _typeless(false) { }
|
||||
InventorySlot(int16 type_index, int16 parent_index) : _type_index(type_index), _slot_index(parent_index), _container_index(inventory::containerInvalid), _socket_index(inventory::socketInvalid), _typeless(false) { }
|
||||
InventorySlot(int16 type_index, int16 parent_index, int16 bag_index) : _type_index(type_index), _slot_index(parent_index), _container_index(bag_index), _socket_index(inventory::socketInvalid), _typeless(false) { }
|
||||
InventorySlot() : _type_index(invtype::TYPE_INVALID), _slot_index(invslot::SLOT_INVALID), _container_index(invbag::SLOT_INVALID), _socket_index(invaug::SOCKET_INVALID), _typeless(false) { }
|
||||
InventorySlot(int16 type_index) : _type_index(type_index), _slot_index(invslot::SLOT_INVALID), _container_index(invbag::SLOT_INVALID), _socket_index(invaug::SOCKET_INVALID), _typeless(false) { }
|
||||
InventorySlot(int16 type_index, int16 parent_index) : _type_index(type_index), _slot_index(parent_index), _container_index(invbag::SLOT_INVALID), _socket_index(invaug::SOCKET_INVALID), _typeless(false) { }
|
||||
InventorySlot(int16 type_index, int16 parent_index, int16 bag_index) : _type_index(type_index), _slot_index(parent_index), _container_index(bag_index), _socket_index(invaug::SOCKET_INVALID), _typeless(false) { }
|
||||
InventorySlot(int16 type_index, int16 parent_index, int16 bag_index, int16 aug_index) : _type_index(type_index), _slot_index(parent_index), _container_index(bag_index), _socket_index(aug_index), _typeless(false) { }
|
||||
InventorySlot(const InventorySlot& r) : _type_index(r._type_index), _slot_index(r._slot_index), _container_index(r._container_index), _socket_index(r._socket_index), _typeless(r._typeless) { }
|
||||
InventorySlot(int16 type_index, const InventorySlot& r) : _type_index(type_index), _slot_index(r._slot_index), _container_index(r._container_index), _socket_index(r._socket_index), _typeless(false) { }
|
||||
@ -90,15 +90,15 @@ namespace EQEmu
|
||||
|
||||
void SetInvalidSlot();
|
||||
|
||||
void SetTypeInvalid() { _type_index = inventory::typeInvalid; }
|
||||
void SetSlotInvalid() { _slot_index = inventory::slotInvalid; }
|
||||
void SetContainerInvalid() { _container_index = inventory::containerInvalid; }
|
||||
void SetSocketInvalid() { _socket_index = inventory::socketInvalid; }
|
||||
void SetTypeInvalid() { _type_index = invtype::TYPE_INVALID; }
|
||||
void SetSlotInvalid() { _slot_index = invslot::SLOT_INVALID; }
|
||||
void SetContainerInvalid() { _container_index = invbag::SLOT_INVALID; }
|
||||
void SetSocketInvalid() { _socket_index = invaug::SOCKET_INVALID; }
|
||||
|
||||
void SetTypeBegin() { _type_index = inventory::typeBegin; }
|
||||
void SetSlotBegin() { _slot_index = inventory::slotBegin; }
|
||||
void SetContainerBegin() { _container_index = inventory::containerBegin; }
|
||||
void SetSocketBegin() { _socket_index = inventory::socketBegin; }
|
||||
void SetTypeBegin() { _type_index = invtype::TYPE_BEGIN; }
|
||||
void SetSlotBegin() { _slot_index = invslot::SLOT_BEGIN; }
|
||||
void SetContainerBegin() { _container_index = invbag::SLOT_BEGIN; }
|
||||
void SetSocketBegin() { _socket_index = invaug::SOCKET_BEGIN; }
|
||||
|
||||
void IncrementType() { ++_type_index; }
|
||||
void IncrementSlot() { ++_slot_index; }
|
||||
|
||||
@ -464,9 +464,9 @@ namespace EQEmu
|
||||
int32 FactionAmt4; // Faction Amt 4
|
||||
char CharmFile[32]; // ?
|
||||
uint32 AugType;
|
||||
uint8 AugSlotType[inventory::SocketCount]; // RoF: Augment Slot 1-6 Type
|
||||
uint8 AugSlotVisible[inventory::SocketCount]; // RoF: Augment Slot 1-6 Visible
|
||||
uint8 AugSlotUnk2[inventory::SocketCount]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
|
||||
uint8 AugSlotType[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Type
|
||||
uint8 AugSlotVisible[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Visible
|
||||
uint8 AugSlotUnk2[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
|
||||
uint32 LDoNTheme;
|
||||
uint32 LDoNPrice;
|
||||
uint32 LDoNSold;
|
||||
|
||||
@ -273,8 +273,8 @@ bool EQEmu::ItemInstance::IsEquipable(int16 slot_id) const
|
||||
|
||||
// another "shouldn't do" fix..will be fixed in future updates (requires code and database work)
|
||||
int16 use_slot = INVALID_INDEX;
|
||||
if (slot_id == inventory::slotPowerSource) { use_slot = inventory::slotGeneral1; }
|
||||
if ((uint16)slot_id <= legacy::EQUIPMENT_END) { use_slot = slot_id; }
|
||||
if (slot_id == invslot::SLOT_POWER_SOURCE) { use_slot = invslot::slotGeneral1; }
|
||||
if ((uint16)slot_id <= invslot::EQUIPMENT_END) { use_slot = slot_id; }
|
||||
|
||||
if (use_slot != INVALID_INDEX) {
|
||||
if (m_item->Slots & (1 << use_slot))
|
||||
@ -289,7 +289,7 @@ bool EQEmu::ItemInstance::IsAugmentable() const
|
||||
if (!m_item)
|
||||
return false;
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (m_item->AugSlotType[index] != 0)
|
||||
return true;
|
||||
}
|
||||
@ -303,8 +303,8 @@ bool EQEmu::ItemInstance::AvailableWearSlot(uint32 aug_wear_slots) const {
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return false;
|
||||
|
||||
int index = legacy::EQUIPMENT_BEGIN;
|
||||
for (; index <= inventory::slotGeneral1; ++index) { // MainGeneral1 should be legacy::EQUIPMENT_END
|
||||
int index = invslot::EQUIPMENT_BEGIN;
|
||||
for (; index <= invslot::slotGeneral1; ++index) { // MainGeneral1 should be legacy::EQUIPMENT_END
|
||||
if (m_item->Slots & (1 << index)) {
|
||||
if (aug_wear_slots & (1 << index))
|
||||
break;
|
||||
@ -319,14 +319,14 @@ int8 EQEmu::ItemInstance::AvailableAugmentSlot(int32 augtype) const
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return INVALID_INDEX;
|
||||
|
||||
int index = inventory::socketBegin;
|
||||
for (; index < inventory::SocketCount; ++index) {
|
||||
int index = invaug::SOCKET_BEGIN;
|
||||
for (; index <= invaug::SOCKET_END; ++index) {
|
||||
if (GetItem(index)) { continue; }
|
||||
if (augtype == -1 || (m_item->AugSlotType[index] && ((1 << (m_item->AugSlotType[index] - 1)) & augtype)))
|
||||
break;
|
||||
}
|
||||
|
||||
return (index < inventory::SocketCount) ? index : INVALID_INDEX;
|
||||
return (index <= invaug::SOCKET_END) ? index : INVALID_INDEX;
|
||||
}
|
||||
|
||||
bool EQEmu::ItemInstance::IsAugmentSlotAvailable(int32 augtype, uint8 slot) const
|
||||
@ -469,7 +469,7 @@ uint8 EQEmu::ItemInstance::FirstOpenSlot() const
|
||||
return INVALID_INDEX;
|
||||
|
||||
uint8 slots = m_item->BagSlots, i;
|
||||
for (i = inventory::containerBegin; i < slots; i++) {
|
||||
for (i = invbag::SLOT_BEGIN; i < slots; i++) {
|
||||
if (!GetItem(i))
|
||||
break;
|
||||
}
|
||||
@ -486,7 +486,7 @@ uint8 EQEmu::ItemInstance::GetTotalItemCount() const
|
||||
|
||||
if (m_item && !m_item->IsClassBag()) { return item_count; }
|
||||
|
||||
for (int index = inventory::containerBegin; index < m_item->BagSlots; ++index) { if (GetItem(index)) { ++item_count; } }
|
||||
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) { if (GetItem(index)) { ++item_count; } }
|
||||
|
||||
return item_count;
|
||||
}
|
||||
@ -496,7 +496,7 @@ bool EQEmu::ItemInstance::IsNoneEmptyContainer()
|
||||
if (!m_item || !m_item->IsClassBag())
|
||||
return false;
|
||||
|
||||
for (int index = inventory::containerBegin; index < m_item->BagSlots; ++index) {
|
||||
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) {
|
||||
if (GetItem(index))
|
||||
return true;
|
||||
}
|
||||
@ -518,7 +518,7 @@ EQEmu::ItemInstance* EQEmu::ItemInstance::GetOrnamentationAug(int32 ornamentatio
|
||||
if (!m_item || !m_item->IsClassCommon()) { return nullptr; }
|
||||
if (ornamentationAugtype == 0) { return nullptr; }
|
||||
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; i++)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++)
|
||||
{
|
||||
if (GetAugment(i) && m_item->AugSlotType[i] == ornamentationAugtype)
|
||||
{
|
||||
@ -686,7 +686,7 @@ bool EQEmu::ItemInstance::IsAugmented()
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return false;
|
||||
|
||||
for (int index = inventory::socketBegin; index < inventory::SocketCount; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (GetAugmentItemID(index))
|
||||
return true;
|
||||
}
|
||||
@ -814,8 +814,8 @@ bool EQEmu::ItemInstance::IsSlotAllowed(int16 slot_id) const {
|
||||
if (!m_item) { return false; }
|
||||
else if (InventoryProfile::SupportsContainers(slot_id)) { return true; }
|
||||
else if (m_item->Slots & (1 << slot_id)) { return true; }
|
||||
else if (slot_id == inventory::slotPowerSource && (m_item->Slots & (1 << 22))) { return true; } // got lazy... <watch>
|
||||
else if (slot_id != inventory::slotPowerSource && slot_id > legacy::EQUIPMENT_END) { return true; }
|
||||
else if (slot_id == invslot::SLOT_POWER_SOURCE && (m_item->Slots & (1 << 22))) { return true; } // got lazy... <watch>
|
||||
else if (slot_id != invslot::SLOT_POWER_SOURCE && slot_id > invslot::EQUIPMENT_END) { return true; }
|
||||
else { return false; }
|
||||
}
|
||||
|
||||
@ -993,7 +993,7 @@ int EQEmu::ItemInstance::GetItemArmorClass(bool augments) const
|
||||
if (item) {
|
||||
ac = item->AC;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
ac += GetAugment(i)->GetItemArmorClass();
|
||||
}
|
||||
@ -1035,7 +1035,7 @@ int EQEmu::ItemInstance::GetItemElementalDamage(int &magic, int &fire, int &cold
|
||||
}
|
||||
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
GetAugment(i)->GetItemElementalDamage(magic, fire, cold, poison, disease, chromatic, prismatic, physical, corruption);
|
||||
}
|
||||
@ -1052,7 +1052,7 @@ int EQEmu::ItemInstance::GetItemElementalFlag(bool augments) const
|
||||
return flag;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i))
|
||||
flag = GetAugment(i)->GetItemElementalFlag();
|
||||
if (flag)
|
||||
@ -1073,7 +1073,7 @@ int EQEmu::ItemInstance::GetItemElementalDamage(bool augments) const
|
||||
return damage;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i))
|
||||
damage = GetAugment(i)->GetItemElementalDamage();
|
||||
if (damage)
|
||||
@ -1092,7 +1092,7 @@ int EQEmu::ItemInstance::GetItemRecommendedLevel(bool augments) const
|
||||
level = item->RecLevel;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
int temp = 0;
|
||||
if (GetAugment(i)) {
|
||||
temp = GetAugment(i)->GetItemRecommendedLevel();
|
||||
@ -1114,7 +1114,7 @@ int EQEmu::ItemInstance::GetItemRequiredLevel(bool augments) const
|
||||
level = item->ReqLevel;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
int temp = 0;
|
||||
if (GetAugment(i)) {
|
||||
temp = GetAugment(i)->GetItemRequiredLevel();
|
||||
@ -1136,7 +1136,7 @@ int EQEmu::ItemInstance::GetItemWeaponDamage(bool augments) const
|
||||
damage = item->Damage;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
damage += GetAugment(i)->GetItemWeaponDamage();
|
||||
}
|
||||
@ -1152,7 +1152,7 @@ int EQEmu::ItemInstance::GetItemBackstabDamage(bool augments) const
|
||||
damage = item->BackstabDmg;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
damage += GetAugment(i)->GetItemBackstabDamage();
|
||||
}
|
||||
@ -1170,7 +1170,7 @@ int EQEmu::ItemInstance::GetItemBaneDamageBody(bool augments) const
|
||||
return body;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i)) {
|
||||
body = GetAugment(i)->GetItemBaneDamageBody();
|
||||
if (body)
|
||||
@ -1191,7 +1191,7 @@ int EQEmu::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
return race;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i)) {
|
||||
race = GetAugment(i)->GetItemBaneDamageRace();
|
||||
if (race)
|
||||
@ -1211,7 +1211,7 @@ int EQEmu::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments)
|
||||
damage += item->BaneDmgAmt;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
damage += GetAugment(i)->GetItemBaneDamageBody(against);
|
||||
}
|
||||
@ -1228,7 +1228,7 @@ int EQEmu::ItemInstance::GetItemBaneDamageRace(uint16 against, bool augments) co
|
||||
damage += item->BaneDmgRaceAmt;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
damage += GetAugment(i)->GetItemBaneDamageRace(against);
|
||||
}
|
||||
@ -1244,7 +1244,7 @@ int EQEmu::ItemInstance::GetItemMagical(bool augments) const
|
||||
return 1;
|
||||
|
||||
if (augments) {
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i) && GetAugment(i)->GetItemMagical())
|
||||
return 1;
|
||||
}
|
||||
@ -1259,7 +1259,7 @@ int EQEmu::ItemInstance::GetItemHP(bool augments) const
|
||||
if (item) {
|
||||
hp = item->HP;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
hp += GetAugment(i)->GetItemHP();
|
||||
}
|
||||
@ -1273,7 +1273,7 @@ int EQEmu::ItemInstance::GetItemMana(bool augments) const
|
||||
if (item) {
|
||||
mana = item->Mana;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
mana += GetAugment(i)->GetItemMana();
|
||||
}
|
||||
@ -1287,7 +1287,7 @@ int EQEmu::ItemInstance::GetItemEndur(bool augments) const
|
||||
if (item) {
|
||||
endur = item->Endur;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
endur += GetAugment(i)->GetItemEndur();
|
||||
}
|
||||
@ -1301,7 +1301,7 @@ int EQEmu::ItemInstance::GetItemAttack(bool augments) const
|
||||
if (item) {
|
||||
atk = item->Attack;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
atk += GetAugment(i)->GetItemAttack();
|
||||
}
|
||||
@ -1315,7 +1315,7 @@ int EQEmu::ItemInstance::GetItemStr(bool augments) const
|
||||
if (item) {
|
||||
str = item->AStr;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
str += GetAugment(i)->GetItemStr();
|
||||
}
|
||||
@ -1329,7 +1329,7 @@ int EQEmu::ItemInstance::GetItemSta(bool augments) const
|
||||
if (item) {
|
||||
sta = item->ASta;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
sta += GetAugment(i)->GetItemSta();
|
||||
}
|
||||
@ -1343,7 +1343,7 @@ int EQEmu::ItemInstance::GetItemDex(bool augments) const
|
||||
if (item) {
|
||||
total = item->ADex;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemDex();
|
||||
}
|
||||
@ -1357,7 +1357,7 @@ int EQEmu::ItemInstance::GetItemAgi(bool augments) const
|
||||
if (item) {
|
||||
total = item->AAgi;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemAgi();
|
||||
}
|
||||
@ -1371,7 +1371,7 @@ int EQEmu::ItemInstance::GetItemInt(bool augments) const
|
||||
if (item) {
|
||||
total = item->AInt;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemInt();
|
||||
}
|
||||
@ -1385,7 +1385,7 @@ int EQEmu::ItemInstance::GetItemWis(bool augments) const
|
||||
if (item) {
|
||||
total = item->AWis;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemWis();
|
||||
}
|
||||
@ -1399,7 +1399,7 @@ int EQEmu::ItemInstance::GetItemCha(bool augments) const
|
||||
if (item) {
|
||||
total = item->ACha;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemCha();
|
||||
}
|
||||
@ -1413,7 +1413,7 @@ int EQEmu::ItemInstance::GetItemMR(bool augments) const
|
||||
if (item) {
|
||||
total = item->MR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemMR();
|
||||
}
|
||||
@ -1427,7 +1427,7 @@ int EQEmu::ItemInstance::GetItemFR(bool augments) const
|
||||
if (item) {
|
||||
total = item->FR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemFR();
|
||||
}
|
||||
@ -1441,7 +1441,7 @@ int EQEmu::ItemInstance::GetItemCR(bool augments) const
|
||||
if (item) {
|
||||
total = item->CR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemCR();
|
||||
}
|
||||
@ -1455,7 +1455,7 @@ int EQEmu::ItemInstance::GetItemPR(bool augments) const
|
||||
if (item) {
|
||||
total = item->PR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemPR();
|
||||
}
|
||||
@ -1469,7 +1469,7 @@ int EQEmu::ItemInstance::GetItemDR(bool augments) const
|
||||
if (item) {
|
||||
total = item->DR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemDR();
|
||||
}
|
||||
@ -1483,7 +1483,7 @@ int EQEmu::ItemInstance::GetItemCorrup(bool augments) const
|
||||
if (item) {
|
||||
total = item->SVCorruption;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemCorrup();
|
||||
}
|
||||
@ -1497,7 +1497,7 @@ int EQEmu::ItemInstance::GetItemHeroicStr(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicStr;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicStr();
|
||||
}
|
||||
@ -1511,7 +1511,7 @@ int EQEmu::ItemInstance::GetItemHeroicSta(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicSta;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicSta();
|
||||
}
|
||||
@ -1525,7 +1525,7 @@ int EQEmu::ItemInstance::GetItemHeroicDex(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicDex;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicDex();
|
||||
}
|
||||
@ -1539,7 +1539,7 @@ int EQEmu::ItemInstance::GetItemHeroicAgi(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicAgi;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicAgi();
|
||||
}
|
||||
@ -1553,7 +1553,7 @@ int EQEmu::ItemInstance::GetItemHeroicInt(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicInt;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicInt();
|
||||
}
|
||||
@ -1567,7 +1567,7 @@ int EQEmu::ItemInstance::GetItemHeroicWis(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicWis;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicWis();
|
||||
}
|
||||
@ -1581,7 +1581,7 @@ int EQEmu::ItemInstance::GetItemHeroicCha(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicCha;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicCha();
|
||||
}
|
||||
@ -1595,7 +1595,7 @@ int EQEmu::ItemInstance::GetItemHeroicMR(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicMR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicMR();
|
||||
}
|
||||
@ -1609,7 +1609,7 @@ int EQEmu::ItemInstance::GetItemHeroicFR(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicFR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicFR();
|
||||
}
|
||||
@ -1623,7 +1623,7 @@ int EQEmu::ItemInstance::GetItemHeroicCR(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicCR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicCR();
|
||||
}
|
||||
@ -1637,7 +1637,7 @@ int EQEmu::ItemInstance::GetItemHeroicPR(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicPR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicPR();
|
||||
}
|
||||
@ -1651,7 +1651,7 @@ int EQEmu::ItemInstance::GetItemHeroicDR(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicDR;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicDR();
|
||||
}
|
||||
@ -1665,7 +1665,7 @@ int EQEmu::ItemInstance::GetItemHeroicCorrup(bool augments) const
|
||||
if (item) {
|
||||
total = item->HeroicSVCorrup;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i))
|
||||
total += GetAugment(i)->GetItemHeroicCorrup();
|
||||
}
|
||||
@ -1679,7 +1679,7 @@ int EQEmu::ItemInstance::GetItemHaste(bool augments) const
|
||||
if (item) {
|
||||
total = item->Haste;
|
||||
if (augments)
|
||||
for (int i = inventory::socketBegin; i < inventory::SocketCount; ++i)
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i)
|
||||
if (GetAugment(i)) {
|
||||
int temp = GetAugment(i)->GetItemHaste();
|
||||
if (temp > total)
|
||||
|
||||
@ -275,7 +275,7 @@ float EQHtoFloat(int d)
|
||||
}
|
||||
|
||||
// returns a swapped-bit value for use in client translator and inventory functions
|
||||
uint32 SwapBits21and22(uint32 mask)
|
||||
uint32 SwapBits21And22(uint32 mask)
|
||||
{
|
||||
static const uint32 BIT21 = 1 << 21;
|
||||
static const uint32 BIT22 = 1 << 22;
|
||||
|
||||
@ -69,7 +69,7 @@ int FloatToEQSpeedRun(float d);
|
||||
// brings heading back into EQ angles range
|
||||
float FixHeading(float in);
|
||||
|
||||
uint32 SwapBits21and22(uint32 mask);
|
||||
uint32 SwapBits21And22(uint32 mask);
|
||||
uint32 Catch22(uint32 mask);
|
||||
|
||||
// macro to catch fp errors (provided by noudness)
|
||||
|
||||
@ -1,9 +1,9 @@
|
||||
#include "console_server.h"
|
||||
#include "../common/util/uuid.h"
|
||||
#include "../common/net/packet.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/servertalk.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../util/uuid.h"
|
||||
#include "../net/packet.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../rulesys.h"
|
||||
|
||||
EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent, std::shared_ptr<TCPConnection> connection)
|
||||
{
|
||||
|
||||
@ -747,7 +747,7 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
response.zero = 0;
|
||||
response.opcode = OP_SessionStatResponse;
|
||||
response.timestamp = request.timestamp;
|
||||
response.our_timestamp = EQ::Net::HostToNetwork(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
|
||||
response.our_timestamp = EQ::Net::HostToNetwork(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now().time_since_epoch()).count());
|
||||
response.client_sent = request.packets_sent;
|
||||
response.client_recv = request.packets_recv;
|
||||
response.server_sent = EQ::Net::HostToNetwork(m_stats.sent_packets);
|
||||
|
||||
@ -68,8 +68,8 @@ namespace EQ
|
||||
SequencePast
|
||||
};
|
||||
|
||||
typedef std::chrono::high_resolution_clock::time_point Timestamp;
|
||||
typedef std::chrono::high_resolution_clock Clock;
|
||||
typedef std::chrono::steady_clock::time_point Timestamp;
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
|
||||
struct DaybreakConnectionStats
|
||||
{
|
||||
@ -282,4 +282,4 @@ namespace EQ
|
||||
friend class DaybreakConnection;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1863,120 +1863,6 @@ namespace RoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
/*
|
||||
ENCODE(OP_OpenNewTasksWindow)
|
||||
{
|
||||
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
||||
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
||||
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
||||
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
||||
|
||||
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
||||
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
||||
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
||||
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
||||
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
|
||||
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
||||
|
||||
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
||||
//
|
||||
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
unsigned char *__eq_buffer = in->pBuffer;
|
||||
|
||||
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
||||
|
||||
char *__eq_ptr, *__emu_Ptr;
|
||||
|
||||
// Copy Header
|
||||
//
|
||||
//
|
||||
|
||||
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
||||
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
||||
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
||||
|
||||
__emu_Ptr = (char *) __emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
||||
__eq_ptr = (char *) __eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
||||
|
||||
for(uint32 i=0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
||||
|
||||
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
||||
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
||||
// in RoF packets. Changing it to 0x3f000000 makes the title red.
|
||||
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
||||
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
||||
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Title
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Description
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__eq_ptr[0] = 0;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
||||
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
||||
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
||||
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
||||
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
||||
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
||||
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
}
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
*/
|
||||
|
||||
ENCODE(OP_PetBuffWindow)
|
||||
{
|
||||
// The format of the RoF packet is identical to the OP_BuffCreate packet.
|
||||
@ -2338,12 +2224,12 @@ namespace RoF
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
|
||||
outapp->WriteUInt32(profile::BandoliersSize);
|
||||
outapp->WriteUInt32(profile::BANDOLIERS_SIZE);
|
||||
|
||||
// Copy bandoliers where server and client indexes converge
|
||||
for (uint32 r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < profile::BandoliersSize; ++r) {
|
||||
for (uint32 r = 0; r < EQEmu::profile::BANDOLIERS_SIZE && r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
outapp->WriteString(emu->bandoliers[r].Name);
|
||||
for (uint32 j = 0; j < profile::BandolierItemCount; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 j = 0; j < profile::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
outapp->WriteString(emu->bandoliers[r].Items[j].Name);
|
||||
outapp->WriteUInt32(emu->bandoliers[r].Items[j].ID);
|
||||
if (emu->bandoliers[r].Items[j].Icon) {
|
||||
@ -2356,19 +2242,19 @@ namespace RoF
|
||||
}
|
||||
}
|
||||
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
||||
for (uint32 r = EQEmu::legacy::BANDOLIERS_SIZE; r < profile::BandoliersSize; ++r) {
|
||||
for (uint32 r = EQEmu::profile::BANDOLIERS_SIZE; r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
outapp->WriteString("");
|
||||
for (uint32 j = 0; j < profile::BandolierItemCount; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 j = 0; j < profile::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
outapp->WriteString("");
|
||||
outapp->WriteUInt32(0);
|
||||
outapp->WriteSInt32(-1);
|
||||
}
|
||||
}
|
||||
|
||||
outapp->WriteUInt32(profile::PotionBeltSize);
|
||||
outapp->WriteUInt32(profile::POTION_BELT_SIZE);
|
||||
|
||||
// Copy potion belt where server and client indexes converge
|
||||
for (uint32 r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < profile::PotionBeltSize; ++r) {
|
||||
for (uint32 r = 0; r < EQEmu::profile::POTION_BELT_SIZE && r < profile::POTION_BELT_SIZE; ++r) {
|
||||
outapp->WriteString(emu->potionbelt.Items[r].Name);
|
||||
outapp->WriteUInt32(emu->potionbelt.Items[r].ID);
|
||||
if (emu->potionbelt.Items[r].Icon) {
|
||||
@ -2380,7 +2266,7 @@ namespace RoF
|
||||
}
|
||||
}
|
||||
// Nullify potion belt where server and client indexes diverge, with a client bias
|
||||
for (uint32 r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < profile::PotionBeltSize; ++r) {
|
||||
for (uint32 r = EQEmu::profile::POTION_BELT_SIZE; r < profile::POTION_BELT_SIZE; ++r) {
|
||||
outapp->WriteString("");
|
||||
outapp->WriteUInt32(0);
|
||||
outapp->WriteSInt32(-1);
|
||||
@ -2501,9 +2387,9 @@ namespace RoF
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
|
||||
outapp->WriteUInt32(EQEmu::legacy::TRIBUTE_SIZE);
|
||||
outapp->WriteUInt32(EQEmu::invtype::TRIBUTE_SIZE);
|
||||
|
||||
for (uint32 r = 0; r < EQEmu::legacy::TRIBUTE_SIZE; r++)
|
||||
for (uint32 r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++)
|
||||
{
|
||||
outapp->WriteUInt32(emu->tributes[r].tribute);
|
||||
outapp->WriteUInt32(emu->tributes[r].tier);
|
||||
@ -2994,7 +2880,7 @@ namespace RoF
|
||||
|
||||
size_t names_length = 0;
|
||||
size_t character_count = 0;
|
||||
for (; character_count < emu->CharCount && character_count < constants::SayLinkBodySize; ++character_count) {
|
||||
for (; character_count < emu->CharCount && character_count < constants::CHARACTER_CREATION_LIMIT; ++character_count) {
|
||||
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
||||
names_length += strlen(emu_cse->Name);
|
||||
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
||||
@ -3368,13 +3254,16 @@ namespace RoF
|
||||
InBuffer += description_size;
|
||||
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
||||
|
||||
std::string old_message = InBuffer; // start 'Reward' as string
|
||||
uint32 reward_size = strlen(InBuffer) + 1;
|
||||
InBuffer += reward_size;
|
||||
|
||||
std::string old_message = InBuffer; // start item link string
|
||||
std::string new_message;
|
||||
ServerToRoFSayLink(new_message, old_message);
|
||||
|
||||
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
||||
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
||||
title_size + description_size + new_message.length() + 1;
|
||||
title_size + description_size + reward_size + new_message.length() + 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
@ -4811,7 +4700,7 @@ namespace RoF
|
||||
|
||||
IN(item_id);
|
||||
int r;
|
||||
for (r = EQEmu::inventory::socketBegin; r < EQEmu::inventory::SocketCount; r++) {
|
||||
for (r = EQEmu::invaug::SOCKET_BEGIN; r <= EQEmu::invaug::SOCKET_END; r++) {
|
||||
IN(augments[r]);
|
||||
}
|
||||
IN(link_hash);
|
||||
@ -5205,7 +5094,7 @@ namespace RoF
|
||||
|
||||
structs::InventorySlot_Struct slot_id = ServerToRoFSlot(slot_id_in);
|
||||
|
||||
hdr.slot_type = (inst->GetMerchantSlot() ? invtype::InvTypeMerchant : slot_id.Type);
|
||||
hdr.slot_type = (inst->GetMerchantSlot() ? invtype::typeMerchant : slot_id.Type);
|
||||
hdr.main_slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id.Slot);
|
||||
hdr.sub_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.SubIndex);
|
||||
hdr.aug_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.AugIndex);
|
||||
@ -5299,7 +5188,7 @@ namespace RoF
|
||||
ibs.nodrop = item->NoDrop;
|
||||
ibs.attune = item->Attuneable;
|
||||
ibs.size = item->Size;
|
||||
ibs.slots = SwapBits21and22(item->Slots);
|
||||
ibs.slots = SwapBits21And22(item->Slots);
|
||||
ibs.price = item->Price;
|
||||
ibs.icon = item->Icon;
|
||||
ibs.unknown1 = 1;
|
||||
@ -5393,7 +5282,7 @@ namespace RoF
|
||||
isbs.augdistiller = 65535;
|
||||
isbs.augrestrict = item->AugRestrict;
|
||||
|
||||
for (int index = 0; index < invaug::ItemAugSize; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
isbs.augslots[index].type = item->AugSlotType[index];
|
||||
isbs.augslots[index].visible = item->AugSlotVisible[index];
|
||||
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
|
||||
@ -5603,18 +5492,18 @@ namespace RoF
|
||||
|
||||
ob.write((const char*)&subitem_count, sizeof(uint32));
|
||||
|
||||
for (uint32 index = EQEmu::inventory::containerBegin; index < EQEmu::inventory::ContainerCount; ++index) {
|
||||
for (uint32 index = EQEmu::invbag::SLOT_BEGIN; index <= EQEmu::invbag::SLOT_END; ++index) {
|
||||
EQEmu::ItemInstance* sub = inst->GetItem(index);
|
||||
if (!sub)
|
||||
continue;
|
||||
|
||||
int SubSlotNumber = INVALID_INDEX;
|
||||
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::inventory::ContainerCount) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
|
||||
if (slot_id_in >= EQEmu::invslot::GENERAL_BEGIN && slot_id_in <= EQEmu::invslot::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::invbag::SLOT_COUNT) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::invslot::BANK_BEGIN && slot_id_in <= EQEmu::invslot::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::invslot::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::invslot::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::SHARED_BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::SHARED_BANK_BAGS_BEGIN + index);
|
||||
else
|
||||
SubSlotNumber = slot_id_in;
|
||||
|
||||
@ -5640,17 +5529,17 @@ namespace RoF
|
||||
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::inventory::slotPowerSource) { // Main Inventory and Cursor
|
||||
RoFSlot.Type = invtype::InvTypePossessions;
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE) { // Main Inventory and Cursor
|
||||
RoFSlot.Type = invtype::typePossessions;
|
||||
RoFSlot.Slot = serverSlot;
|
||||
|
||||
if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
RoFSlot.Slot = invslot::PossessionsPowerSource;
|
||||
if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
RoFSlot.Slot = invslot::slotPowerSource;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (serverSlot >= EQEmu::invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
RoFSlot.Slot += 3;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotAmmo) // (> 20)
|
||||
else if (serverSlot >= EQEmu::invslot::slotAmmo) // (> 20)
|
||||
RoFSlot.Slot += 1;
|
||||
}
|
||||
|
||||
@ -5659,51 +5548,51 @@ namespace RoF
|
||||
RoFSlot.MainSlot = ServerSlot - 31;
|
||||
}*/
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) { // (> 250 && < 341)
|
||||
RoFSlot.Type = invtype::InvTypePossessions;
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END) { // (> 250 && < 341)
|
||||
RoFSlot.Type = invtype::typePossessions;
|
||||
TempSlot = serverSlot - 1;
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 2;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::inventory::ContainerCount);
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 2;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::invbag::SLOT_COUNT);
|
||||
|
||||
if (RoFSlot.Slot >= invslot::PossessionsGeneral9) // (> 30)
|
||||
RoFSlot.Slot = invslot::PossessionsCursor;
|
||||
if (RoFSlot.Slot >= invslot::slotGeneral9) // (> 30)
|
||||
RoFSlot.Slot = invslot::slotCursor;
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::TRIBUTE_BEGIN && serverSlot <= EQEmu::legacy::TRIBUTE_END) { // Tribute
|
||||
RoFSlot.Type = invtype::InvTypeTribute;
|
||||
RoFSlot.Slot = serverSlot - EQEmu::legacy::TRIBUTE_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::TRIBUTE_BEGIN && serverSlot <= EQEmu::invslot::TRIBUTE_END) { // Tribute
|
||||
RoFSlot.Type = invtype::typeTribute;
|
||||
RoFSlot.Slot = serverSlot - EQEmu::invslot::TRIBUTE_BEGIN;
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::BANK_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END) {
|
||||
RoFSlot.Type = invtype::InvTypeBank;
|
||||
TempSlot = serverSlot - EQEmu::legacy::BANK_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::BANK_BEGIN && serverSlot <= EQEmu::invbag::BANK_BAGS_END) {
|
||||
RoFSlot.Type = invtype::typeBank;
|
||||
TempSlot = serverSlot - EQEmu::invslot::BANK_BEGIN;
|
||||
RoFSlot.Slot = TempSlot;
|
||||
|
||||
if (TempSlot > 30) { // (> 30)
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 3;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::inventory::ContainerCount);
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 3;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END) {
|
||||
RoFSlot.Type = invtype::InvTypeSharedBank;
|
||||
TempSlot = serverSlot - EQEmu::legacy::SHARED_BANK_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::SHARED_BANK_BEGIN && serverSlot <= EQEmu::invbag::SHARED_BANK_BAGS_END) {
|
||||
RoFSlot.Type = invtype::typeSharedBank;
|
||||
TempSlot = serverSlot - EQEmu::invslot::SHARED_BANK_BEGIN;
|
||||
RoFSlot.Slot = TempSlot;
|
||||
|
||||
if (TempSlot > 30) { // (> 30)
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 3;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::inventory::ContainerCount);
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 3;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::TRADE_BEGIN && serverSlot <= EQEmu::legacy::TRADE_BAGS_END) {
|
||||
RoFSlot.Type = invtype::InvTypeTrade;
|
||||
TempSlot = serverSlot - EQEmu::legacy::TRADE_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::TRADE_BEGIN && serverSlot <= EQEmu::invbag::TRADE_BAGS_END) {
|
||||
RoFSlot.Type = invtype::typeTrade;
|
||||
TempSlot = serverSlot - EQEmu::invslot::TRADE_BEGIN;
|
||||
RoFSlot.Slot = TempSlot;
|
||||
|
||||
if (TempSlot > 30) {
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 3;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::inventory::ContainerCount);
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 3;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -5720,9 +5609,9 @@ namespace RoF
|
||||
*/
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::WORLD_BEGIN && serverSlot <= EQEmu::legacy::WORLD_END) {
|
||||
RoFSlot.Type = invtype::InvTypeWorld;
|
||||
TempSlot = serverSlot - EQEmu::legacy::WORLD_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::WORLD_BEGIN && serverSlot <= EQEmu::invslot::WORLD_END) {
|
||||
RoFSlot.Type = invtype::typeWorld;
|
||||
TempSlot = serverSlot - EQEmu::invslot::WORLD_BEGIN;
|
||||
RoFSlot.Slot = TempSlot;
|
||||
}
|
||||
|
||||
@ -5741,16 +5630,16 @@ namespace RoF
|
||||
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::inventory::slotPowerSource) { // (< 52)
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE) { // (< 52)
|
||||
RoFSlot.Slot = serverSlot;
|
||||
|
||||
if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
RoFSlot.Slot = invslot::PossessionsPowerSource;
|
||||
if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
RoFSlot.Slot = invslot::slotPowerSource;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (serverSlot >= EQEmu::invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
RoFSlot.Slot += 3;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotAmmo) // Ammo and Personl Inventory
|
||||
else if (serverSlot >= EQEmu::invslot::slotAmmo) // Ammo and Personl Inventory
|
||||
RoFSlot.Slot += 1;
|
||||
|
||||
/*else if (ServerSlot >= MainCursor) { // Cursor
|
||||
@ -5761,10 +5650,10 @@ namespace RoF
|
||||
}*/
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) {
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END) {
|
||||
TempSlot = serverSlot - 1;
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 2;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::inventory::ContainerCount);
|
||||
RoFSlot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 2;
|
||||
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[ERROR] Convert Server Slot %i to RoF Slots: Main %i, Sub %i, Aug %i, Unk1 %i", serverSlot, RoFSlot.Slot, RoFSlot.SubIndex, RoFSlot.AugIndex, RoFSlot.Unknown01);
|
||||
@ -5782,11 +5671,11 @@ namespace RoF
|
||||
uint32 ServerSlot = INVALID_INDEX;
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (rofSlot.Type == invtype::InvTypePossessions && rofSlot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 51)
|
||||
if (rofSlot.Slot == invslot::PossessionsPowerSource)
|
||||
TempSlot = EQEmu::inventory::slotPowerSource;
|
||||
if (rofSlot.Type == invtype::typePossessions && rofSlot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 51)
|
||||
if (rofSlot.Slot == invslot::slotPowerSource)
|
||||
TempSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
|
||||
else if (rofSlot.Slot >= invslot::PossessionsCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (rofSlot.Slot >= invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
TempSlot = rofSlot.Slot - 3;
|
||||
|
||||
/*else if (RoFSlot.MainSlot == slots::MainGeneral9 || RoFSlot.MainSlot == slots::MainGeneral10) { // 9th and 10th RoF inventory/corpse slots
|
||||
@ -5800,23 +5689,23 @@ namespace RoF
|
||||
// For now, it's probably best to leave as-is and let this work itself out in the inventory rework.
|
||||
}*/
|
||||
|
||||
else if (rofSlot.Slot >= invslot::PossessionsAmmo) // Ammo and Main Inventory
|
||||
else if (rofSlot.Slot >= invslot::slotAmmo) // Ammo and Main Inventory
|
||||
TempSlot = rofSlot.Slot - 1;
|
||||
|
||||
else // Worn Slots
|
||||
TempSlot = rofSlot.Slot;
|
||||
|
||||
if (rofSlot.SubIndex >= EQEmu::inventory::containerBegin) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::inventory::ContainerCount) + rofSlot.SubIndex + 1;
|
||||
if (rofSlot.SubIndex >= EQEmu::invbag::SLOT_BEGIN) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::invbag::SLOT_COUNT) + rofSlot.SubIndex + 1;
|
||||
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rofSlot.Type == invtype::InvTypeBank) {
|
||||
TempSlot = EQEmu::legacy::BANK_BEGIN;
|
||||
else if (rofSlot.Type == invtype::typeBank) {
|
||||
TempSlot = EQEmu::invslot::BANK_BEGIN;
|
||||
|
||||
if (rofSlot.SubIndex >= EQEmu::inventory::containerBegin)
|
||||
TempSlot += ((rofSlot.Slot + 3) * EQEmu::inventory::ContainerCount) + rofSlot.SubIndex + 1;
|
||||
if (rofSlot.SubIndex >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += ((rofSlot.Slot + 3) * EQEmu::invbag::SLOT_COUNT) + rofSlot.SubIndex + 1;
|
||||
|
||||
else
|
||||
TempSlot += rofSlot.Slot;
|
||||
@ -5824,11 +5713,11 @@ namespace RoF
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rofSlot.Type == invtype::InvTypeSharedBank) {
|
||||
TempSlot = EQEmu::legacy::SHARED_BANK_BEGIN;
|
||||
else if (rofSlot.Type == invtype::typeSharedBank) {
|
||||
TempSlot = EQEmu::invslot::SHARED_BANK_BEGIN;
|
||||
|
||||
if (rofSlot.SubIndex >= EQEmu::inventory::containerBegin)
|
||||
TempSlot += ((rofSlot.Slot + 3) * EQEmu::inventory::ContainerCount) + rofSlot.SubIndex + 1;
|
||||
if (rofSlot.SubIndex >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += ((rofSlot.Slot + 3) * EQEmu::invbag::SLOT_COUNT) + rofSlot.SubIndex + 1;
|
||||
|
||||
else
|
||||
TempSlot += rofSlot.Slot;
|
||||
@ -5836,11 +5725,11 @@ namespace RoF
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rofSlot.Type == invtype::InvTypeTrade) {
|
||||
TempSlot = EQEmu::legacy::TRADE_BEGIN;
|
||||
else if (rofSlot.Type == invtype::typeTrade) {
|
||||
TempSlot = EQEmu::invslot::TRADE_BEGIN;
|
||||
|
||||
if (rofSlot.SubIndex >= EQEmu::inventory::containerBegin)
|
||||
TempSlot += ((rofSlot.Slot + 3) * EQEmu::inventory::ContainerCount) + rofSlot.SubIndex + 1;
|
||||
if (rofSlot.SubIndex >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += ((rofSlot.Slot + 3) * EQEmu::invbag::SLOT_COUNT) + rofSlot.SubIndex + 1;
|
||||
// OLD CODE:
|
||||
//TempSlot += 100 + (RoFSlot.MainSlot * EQEmu::inventory::ContainerCount) + RoFSlot.SubSlot;
|
||||
|
||||
@ -5850,10 +5739,10 @@ namespace RoF
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rofSlot.Type == invtype::InvTypeWorld) {
|
||||
TempSlot = EQEmu::legacy::WORLD_BEGIN;
|
||||
else if (rofSlot.Type == invtype::typeWorld) {
|
||||
TempSlot = EQEmu::invslot::WORLD_BEGIN;
|
||||
|
||||
if (rofSlot.Slot >= EQEmu::inventory::containerBegin)
|
||||
if (rofSlot.Slot >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += rofSlot.Slot;
|
||||
|
||||
ServerSlot = TempSlot;
|
||||
@ -5868,7 +5757,7 @@ namespace RoF
|
||||
ServerSlot = TempSlot;
|
||||
}*/
|
||||
|
||||
else if (rofSlot.Type == invtype::InvTypeGuildTribute) {
|
||||
else if (rofSlot.Type == invtype::typeGuildTribute) {
|
||||
ServerSlot = INVALID_INDEX;
|
||||
}
|
||||
|
||||
@ -5883,10 +5772,10 @@ namespace RoF
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (rofSlot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 33)
|
||||
if (rofSlot.Slot == invslot::PossessionsPowerSource)
|
||||
TempSlot = EQEmu::inventory::slotPowerSource;
|
||||
if (rofSlot.Slot == invslot::slotPowerSource)
|
||||
TempSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
|
||||
else if (rofSlot.Slot >= invslot::PossessionsCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (rofSlot.Slot >= invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
TempSlot = rofSlot.Slot - 3;
|
||||
|
||||
/*else if (RoFSlot.MainSlot == slots::MainGeneral9 || RoFSlot.MainSlot == slots::MainGeneral10) { // 9th and 10th RoF inventory slots
|
||||
@ -5895,14 +5784,14 @@ namespace RoF
|
||||
// Same as above
|
||||
}*/
|
||||
|
||||
else if (rofSlot.Slot >= invslot::PossessionsAmmo) // Main Inventory and Ammo Slots
|
||||
else if (rofSlot.Slot >= invslot::slotAmmo) // Main Inventory and Ammo Slots
|
||||
TempSlot = rofSlot.Slot - 1;
|
||||
|
||||
else
|
||||
TempSlot = rofSlot.Slot;
|
||||
|
||||
if (rofSlot.SubIndex >= EQEmu::inventory::containerBegin) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::inventory::ContainerCount) + rofSlot.SubIndex + 1;
|
||||
if (rofSlot.SubIndex >= EQEmu::invbag::SLOT_BEGIN) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::invbag::SLOT_COUNT) + rofSlot.SubIndex + 1;
|
||||
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
@ -5919,7 +5808,7 @@ namespace RoF
|
||||
|
||||
static inline void ServerToRoFSayLink(std::string& rofSayLink, const std::string& serverSayLink)
|
||||
{
|
||||
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
rofSayLink = serverSayLink;
|
||||
return;
|
||||
}
|
||||
@ -5928,7 +5817,7 @@ namespace RoF
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
rofSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
@ -5958,7 +5847,7 @@ namespace RoF
|
||||
|
||||
static inline void RoFToServerSayLink(std::string& serverSayLink, const std::string& rofSayLink)
|
||||
{
|
||||
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (rofSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (rofSayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = rofSayLink;
|
||||
return;
|
||||
}
|
||||
@ -5967,7 +5856,7 @@ namespace RoF
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
|
||||
@ -1940,120 +1940,6 @@ namespace RoF2
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
/*
|
||||
ENCODE(OP_OpenNewTasksWindow)
|
||||
{
|
||||
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
||||
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
||||
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
||||
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
||||
|
||||
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
||||
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
||||
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
||||
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
||||
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
|
||||
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
||||
|
||||
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
||||
//
|
||||
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
unsigned char *__eq_buffer = in->pBuffer;
|
||||
|
||||
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
||||
|
||||
char *__eq_ptr, *__emu_Ptr;
|
||||
|
||||
// Copy Header
|
||||
//
|
||||
//
|
||||
|
||||
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
||||
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
||||
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
||||
|
||||
__emu_Ptr = (char *) __emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
||||
__eq_ptr = (char *) __eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
||||
|
||||
for(uint32 i=0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
||||
|
||||
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
||||
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
||||
// in RoF2 packets. Changing it to 0x3f000000 makes the title red.
|
||||
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
||||
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
||||
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Title
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Description
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__eq_ptr[0] = 0;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
||||
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
||||
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
||||
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
||||
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
||||
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
||||
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
}
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
*/
|
||||
|
||||
ENCODE(OP_PetBuffWindow)
|
||||
{
|
||||
// The format of the RoF2 packet is identical to the OP_BuffCreate packet.
|
||||
@ -2415,12 +2301,12 @@ namespace RoF2
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
|
||||
outapp->WriteUInt32(profile::BandoliersSize);
|
||||
outapp->WriteUInt32(profile::BANDOLIERS_SIZE);
|
||||
|
||||
// Copy bandoliers where server and client indexes converge
|
||||
for (uint32 r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < profile::BandoliersSize; ++r) {
|
||||
for (uint32 r = 0; r < EQEmu::profile::BANDOLIERS_SIZE && r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
outapp->WriteString(emu->bandoliers[r].Name);
|
||||
for (uint32 j = 0; j < profile::BandolierItemCount; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 j = 0; j < profile::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
outapp->WriteString(emu->bandoliers[r].Items[j].Name);
|
||||
outapp->WriteUInt32(emu->bandoliers[r].Items[j].ID);
|
||||
if (emu->bandoliers[r].Items[j].Icon) {
|
||||
@ -2433,19 +2319,19 @@ namespace RoF2
|
||||
}
|
||||
}
|
||||
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
||||
for (uint32 r = EQEmu::legacy::BANDOLIERS_SIZE; r < profile::BandoliersSize; ++r) {
|
||||
for (uint32 r = EQEmu::profile::BANDOLIERS_SIZE; r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
outapp->WriteString("");
|
||||
for (uint32 j = 0; j < profile::BandolierItemCount; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 j = 0; j < profile::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
|
||||
outapp->WriteString("");
|
||||
outapp->WriteUInt32(0);
|
||||
outapp->WriteSInt32(-1);
|
||||
}
|
||||
}
|
||||
|
||||
outapp->WriteUInt32(profile::PotionBeltSize);
|
||||
outapp->WriteUInt32(profile::POTION_BELT_SIZE);
|
||||
|
||||
// Copy potion belt where server and client indexes converge
|
||||
for (uint32 r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < profile::PotionBeltSize; ++r) {
|
||||
for (uint32 r = 0; r < EQEmu::profile::POTION_BELT_SIZE && r < profile::POTION_BELT_SIZE; ++r) {
|
||||
outapp->WriteString(emu->potionbelt.Items[r].Name);
|
||||
outapp->WriteUInt32(emu->potionbelt.Items[r].ID);
|
||||
if (emu->potionbelt.Items[r].Icon) {
|
||||
@ -2457,7 +2343,7 @@ namespace RoF2
|
||||
}
|
||||
}
|
||||
// Nullify potion belt where server and client indexes diverge, with a client bias
|
||||
for (uint32 r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < profile::PotionBeltSize; ++r) {
|
||||
for (uint32 r = EQEmu::profile::POTION_BELT_SIZE; r < profile::POTION_BELT_SIZE; ++r) {
|
||||
outapp->WriteString("");
|
||||
outapp->WriteUInt32(0);
|
||||
outapp->WriteSInt32(-1);
|
||||
@ -2574,9 +2460,9 @@ namespace RoF2
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
|
||||
outapp->WriteUInt32(EQEmu::legacy::TRIBUTE_SIZE);
|
||||
outapp->WriteUInt32(EQEmu::invtype::TRIBUTE_SIZE);
|
||||
|
||||
for (uint32 r = 0; r < EQEmu::legacy::TRIBUTE_SIZE; r++)
|
||||
for (uint32 r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++)
|
||||
{
|
||||
outapp->WriteUInt32(emu->tributes[r].tribute);
|
||||
outapp->WriteUInt32(emu->tributes[r].tier);
|
||||
@ -3081,7 +2967,7 @@ namespace RoF2
|
||||
|
||||
size_t names_length = 0;
|
||||
size_t character_count = 0;
|
||||
for (; character_count < emu->CharCount && character_count < constants::CharacterCreationLimit; ++character_count) {
|
||||
for (; character_count < emu->CharCount && character_count < constants::CHARACTER_CREATION_LIMIT; ++character_count) {
|
||||
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
||||
names_length += strlen(emu_cse->Name);
|
||||
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
||||
@ -3437,13 +3323,16 @@ namespace RoF2
|
||||
InBuffer += description_size;
|
||||
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
||||
|
||||
std::string old_message = InBuffer; // start 'Reward' as string
|
||||
uint32 reward_size = strlen(InBuffer) + 1;
|
||||
InBuffer += reward_size;
|
||||
|
||||
std::string old_message = InBuffer; // start item link string
|
||||
std::string new_message;
|
||||
ServerToRoF2SayLink(new_message, old_message);
|
||||
|
||||
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
||||
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
||||
title_size + description_size + new_message.length() + 1;
|
||||
title_size + description_size + reward_size + new_message.length() + 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
@ -5051,7 +4940,7 @@ namespace RoF2
|
||||
|
||||
IN(item_id);
|
||||
int r;
|
||||
for (r = EQEmu::inventory::socketBegin; r < EQEmu::inventory::SocketCount; r++) {
|
||||
for (r = EQEmu::invaug::SOCKET_BEGIN; r <= EQEmu::invaug::SOCKET_END; r++) {
|
||||
IN(augments[r]);
|
||||
}
|
||||
IN(link_hash);
|
||||
@ -5500,7 +5389,7 @@ namespace RoF2
|
||||
|
||||
structs::InventorySlot_Struct slot_id = ServerToRoF2Slot(slot_id_in, packet_type);
|
||||
|
||||
hdr.slot_type = (inst->GetMerchantSlot() ? invtype::InvTypeMerchant : slot_id.Type);
|
||||
hdr.slot_type = (inst->GetMerchantSlot() ? invtype::typeMerchant : slot_id.Type);
|
||||
hdr.main_slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id.Slot);
|
||||
hdr.sub_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.SubIndex);
|
||||
hdr.aug_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.AugIndex);
|
||||
@ -5594,7 +5483,7 @@ namespace RoF2
|
||||
ibs.nodrop = item->NoDrop;
|
||||
ibs.attune = item->Attuneable;
|
||||
ibs.size = item->Size;
|
||||
ibs.slots = SwapBits21and22(item->Slots);
|
||||
ibs.slots = SwapBits21And22(item->Slots);
|
||||
ibs.price = item->Price;
|
||||
ibs.icon = item->Icon;
|
||||
ibs.unknown1 = 1;
|
||||
@ -5688,7 +5577,7 @@ namespace RoF2
|
||||
isbs.augrestrict2 = -1;
|
||||
isbs.augrestrict = item->AugRestrict;
|
||||
|
||||
for (int index = 0; index < invaug::ItemAugSize; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
isbs.augslots[index].type = item->AugSlotType[index];
|
||||
isbs.augslots[index].visible = item->AugSlotVisible[index];
|
||||
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
|
||||
@ -5908,18 +5797,18 @@ namespace RoF2
|
||||
|
||||
ob.write((const char*)&subitem_count, sizeof(uint32));
|
||||
|
||||
for (uint32 index = EQEmu::inventory::containerBegin; index < EQEmu::inventory::ContainerCount; ++index) {
|
||||
for (uint32 index = EQEmu::invbag::SLOT_BEGIN; index <= EQEmu::invbag::SLOT_END; ++index) {
|
||||
EQEmu::ItemInstance* sub = inst->GetItem(index);
|
||||
if (!sub)
|
||||
continue;
|
||||
|
||||
int SubSlotNumber = INVALID_INDEX;
|
||||
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::inventory::ContainerCount) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
|
||||
if (slot_id_in >= EQEmu::invslot::GENERAL_BEGIN && slot_id_in <= EQEmu::invslot::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::invbag::SLOT_COUNT) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::invslot::BANK_BEGIN && slot_id_in <= EQEmu::invslot::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::invslot::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::invslot::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::SHARED_BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::SHARED_BANK_BAGS_BEGIN + index);
|
||||
else
|
||||
SubSlotNumber = slot_id_in;
|
||||
|
||||
@ -5945,25 +5834,25 @@ namespace RoF2
|
||||
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::inventory::slotPowerSource) { // Main Inventory and Cursor
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE) { // Main Inventory and Cursor
|
||||
if (PacketType == ItemPacketLoot)
|
||||
{
|
||||
RoF2Slot.Type = invtype::InvTypeCorpse;
|
||||
RoF2Slot.Slot = serverSlot - EQEmu::legacy::CORPSE_BEGIN;
|
||||
RoF2Slot.Type = invtype::typeCorpse;
|
||||
RoF2Slot.Slot = serverSlot - EQEmu::invslot::CORPSE_BEGIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
RoF2Slot.Type = invtype::InvTypePossessions;
|
||||
RoF2Slot.Type = invtype::typePossessions;
|
||||
RoF2Slot.Slot = serverSlot;
|
||||
}
|
||||
|
||||
if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
RoF2Slot.Slot = invslot::PossessionsPowerSource;
|
||||
if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
RoF2Slot.Slot = invslot::slotPowerSource;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotCursor && PacketType != ItemPacketLoot) // Cursor and Extended Corpse Inventory
|
||||
else if (serverSlot >= EQEmu::invslot::slotCursor && PacketType != ItemPacketLoot) // Cursor and Extended Corpse Inventory
|
||||
RoF2Slot.Slot += 3;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotAmmo) // (> 20)
|
||||
else if (serverSlot >= EQEmu::invslot::slotAmmo) // (> 20)
|
||||
RoF2Slot.Slot += 1;
|
||||
}
|
||||
|
||||
@ -5972,51 +5861,51 @@ namespace RoF2
|
||||
RoF2Slot.MainSlot = ServerSlot - 31;
|
||||
}*/
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) { // (> 250 && < 341)
|
||||
RoF2Slot.Type = invtype::InvTypePossessions;
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END) { // (> 250 && < 341)
|
||||
RoF2Slot.Type = invtype::typePossessions;
|
||||
TempSlot = serverSlot - 1;
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 2;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::inventory::ContainerCount);
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 2;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::invbag::SLOT_COUNT);
|
||||
|
||||
if (RoF2Slot.Slot >= invslot::PossessionsGeneral9) // (> 30)
|
||||
RoF2Slot.Slot = invslot::PossessionsCursor;
|
||||
if (RoF2Slot.Slot >= invslot::slotGeneral9) // (> 30)
|
||||
RoF2Slot.Slot = invslot::slotCursor;
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::TRIBUTE_BEGIN && serverSlot <= EQEmu::legacy::TRIBUTE_END) { // Tribute
|
||||
RoF2Slot.Type = invtype::InvTypeTribute;
|
||||
RoF2Slot.Slot = serverSlot - EQEmu::legacy::TRIBUTE_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::TRIBUTE_BEGIN && serverSlot <= EQEmu::invslot::TRIBUTE_END) { // Tribute
|
||||
RoF2Slot.Type = invtype::typeTribute;
|
||||
RoF2Slot.Slot = serverSlot - EQEmu::invslot::TRIBUTE_BEGIN;
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::BANK_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END) {
|
||||
RoF2Slot.Type = invtype::InvTypeBank;
|
||||
TempSlot = serverSlot - EQEmu::legacy::BANK_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::BANK_BEGIN && serverSlot <= EQEmu::invbag::BANK_BAGS_END) {
|
||||
RoF2Slot.Type = invtype::typeBank;
|
||||
TempSlot = serverSlot - EQEmu::invslot::BANK_BEGIN;
|
||||
RoF2Slot.Slot = TempSlot;
|
||||
|
||||
if (TempSlot > 30) { // (> 30)
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 3;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::inventory::ContainerCount);
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 3;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END) {
|
||||
RoF2Slot.Type = invtype::InvTypeSharedBank;
|
||||
TempSlot = serverSlot - EQEmu::legacy::SHARED_BANK_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::SHARED_BANK_BEGIN && serverSlot <= EQEmu::invbag::SHARED_BANK_BAGS_END) {
|
||||
RoF2Slot.Type = invtype::typeSharedBank;
|
||||
TempSlot = serverSlot - EQEmu::invslot::SHARED_BANK_BEGIN;
|
||||
RoF2Slot.Slot = TempSlot;
|
||||
|
||||
if (TempSlot > 30) { // (> 30)
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 3;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::inventory::ContainerCount);
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 3;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::TRADE_BEGIN && serverSlot <= EQEmu::legacy::TRADE_BAGS_END) {
|
||||
RoF2Slot.Type = invtype::InvTypeTrade;
|
||||
TempSlot = serverSlot - EQEmu::legacy::TRADE_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::TRADE_BEGIN && serverSlot <= EQEmu::invbag::TRADE_BAGS_END) {
|
||||
RoF2Slot.Type = invtype::typeTrade;
|
||||
TempSlot = serverSlot - EQEmu::invslot::TRADE_BEGIN;
|
||||
RoF2Slot.Slot = TempSlot;
|
||||
|
||||
if (TempSlot > 30) {
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 3;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::inventory::ContainerCount);
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 3;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -6033,9 +5922,9 @@ namespace RoF2
|
||||
*/
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::WORLD_BEGIN && serverSlot <= EQEmu::legacy::WORLD_END) {
|
||||
RoF2Slot.Type = invtype::InvTypeWorld;
|
||||
TempSlot = serverSlot - EQEmu::legacy::WORLD_BEGIN;
|
||||
else if (serverSlot >= EQEmu::invslot::WORLD_BEGIN && serverSlot <= EQEmu::invslot::WORLD_END) {
|
||||
RoF2Slot.Type = invtype::typeWorld;
|
||||
TempSlot = serverSlot - EQEmu::invslot::WORLD_BEGIN;
|
||||
RoF2Slot.Slot = TempSlot;
|
||||
}
|
||||
|
||||
@ -6054,16 +5943,16 @@ namespace RoF2
|
||||
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::inventory::slotPowerSource) { // (< 52)
|
||||
if (serverSlot < 56 || serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE) { // (< 52)
|
||||
RoF2Slot.Slot = serverSlot;
|
||||
|
||||
if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
RoF2Slot.Slot = invslot::PossessionsPowerSource;
|
||||
if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
RoF2Slot.Slot = invslot::slotPowerSource;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (serverSlot >= EQEmu::invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
RoF2Slot.Slot += 3;
|
||||
|
||||
else if (serverSlot >= EQEmu::inventory::slotAmmo) // Ammo and Personl Inventory
|
||||
else if (serverSlot >= EQEmu::invslot::slotAmmo) // Ammo and Personl Inventory
|
||||
RoF2Slot.Slot += 1;
|
||||
|
||||
/*else if (ServerSlot >= MainCursor) { // Cursor
|
||||
@ -6074,10 +5963,10 @@ namespace RoF2
|
||||
}*/
|
||||
}
|
||||
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) {
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END) {
|
||||
TempSlot = serverSlot - 1;
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::inventory::ContainerCount) - 2;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::inventory::ContainerCount);
|
||||
RoF2Slot.Slot = int(TempSlot / EQEmu::invbag::SLOT_COUNT) - 2;
|
||||
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::invbag::SLOT_COUNT);
|
||||
}
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[ERROR] Convert Server Slot %i to RoF2 Slots: Main %i, Sub %i, Aug %i, Unk1 %i", serverSlot, RoF2Slot.Slot, RoF2Slot.SubIndex, RoF2Slot.AugIndex, RoF2Slot.Unknown01);
|
||||
@ -6087,7 +5976,7 @@ namespace RoF2
|
||||
|
||||
static inline uint32 ServerToRoF2CorpseSlot(uint32 serverCorpseSlot)
|
||||
{
|
||||
return (serverCorpseSlot - EQEmu::legacy::CORPSE_BEGIN + 1);
|
||||
return (serverCorpseSlot - EQEmu::invslot::CORPSE_BEGIN + 1);
|
||||
}
|
||||
|
||||
static inline uint32 RoF2ToServerSlot(structs::InventorySlot_Struct rof2Slot, ItemPacketType PacketType)
|
||||
@ -6095,11 +5984,11 @@ namespace RoF2
|
||||
uint32 ServerSlot = INVALID_INDEX;
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (rof2Slot.Type == invtype::InvTypePossessions && rof2Slot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 51)
|
||||
if (rof2Slot.Slot == invslot::PossessionsPowerSource)
|
||||
TempSlot = EQEmu::inventory::slotPowerSource;
|
||||
if (rof2Slot.Type == invtype::typePossessions && rof2Slot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 51)
|
||||
if (rof2Slot.Slot == invslot::slotPowerSource)
|
||||
TempSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
|
||||
else if (rof2Slot.Slot >= invslot::PossessionsCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (rof2Slot.Slot >= invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
TempSlot = rof2Slot.Slot - 3;
|
||||
|
||||
/*else if (RoF2Slot.MainSlot == slots::MainGeneral9 || RoF2Slot.MainSlot == slots::MainGeneral10) { // 9th and 10th RoF2 inventory/corpse slots
|
||||
@ -6113,23 +6002,23 @@ namespace RoF2
|
||||
// For now, it's probably best to leave as-is and let this work itself out in the inventory rework.
|
||||
}*/
|
||||
|
||||
else if (rof2Slot.Slot >= invslot::PossessionsAmmo) // Ammo and Main Inventory
|
||||
else if (rof2Slot.Slot >= invslot::slotAmmo) // Ammo and Main Inventory
|
||||
TempSlot = rof2Slot.Slot - 1;
|
||||
|
||||
else // Worn Slots
|
||||
TempSlot = rof2Slot.Slot;
|
||||
|
||||
if (rof2Slot.SubIndex >= EQEmu::inventory::containerBegin) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::inventory::ContainerCount) + rof2Slot.SubIndex + 1;
|
||||
if (rof2Slot.SubIndex >= EQEmu::invbag::SLOT_BEGIN) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::invbag::SLOT_COUNT) + rof2Slot.SubIndex + 1;
|
||||
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rof2Slot.Type == invtype::InvTypeBank) {
|
||||
TempSlot = EQEmu::legacy::BANK_BEGIN;
|
||||
else if (rof2Slot.Type == invtype::typeBank) {
|
||||
TempSlot = EQEmu::invslot::BANK_BEGIN;
|
||||
|
||||
if (rof2Slot.SubIndex >= EQEmu::inventory::containerBegin)
|
||||
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::inventory::ContainerCount) + rof2Slot.SubIndex + 1;
|
||||
if (rof2Slot.SubIndex >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::invbag::SLOT_COUNT) + rof2Slot.SubIndex + 1;
|
||||
|
||||
else
|
||||
TempSlot += rof2Slot.Slot;
|
||||
@ -6137,11 +6026,11 @@ namespace RoF2
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rof2Slot.Type == invtype::InvTypeSharedBank) {
|
||||
TempSlot = EQEmu::legacy::SHARED_BANK_BEGIN;
|
||||
else if (rof2Slot.Type == invtype::typeSharedBank) {
|
||||
TempSlot = EQEmu::invslot::SHARED_BANK_BEGIN;
|
||||
|
||||
if (rof2Slot.SubIndex >= EQEmu::inventory::containerBegin)
|
||||
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::inventory::ContainerCount) + rof2Slot.SubIndex + 1;
|
||||
if (rof2Slot.SubIndex >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::invbag::SLOT_COUNT) + rof2Slot.SubIndex + 1;
|
||||
|
||||
else
|
||||
TempSlot += rof2Slot.Slot;
|
||||
@ -6149,11 +6038,11 @@ namespace RoF2
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rof2Slot.Type == invtype::InvTypeTrade) {
|
||||
TempSlot = EQEmu::legacy::TRADE_BEGIN;
|
||||
else if (rof2Slot.Type == invtype::typeTrade) {
|
||||
TempSlot = EQEmu::invslot::TRADE_BEGIN;
|
||||
|
||||
if (rof2Slot.SubIndex >= EQEmu::inventory::containerBegin)
|
||||
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::inventory::ContainerCount) + rof2Slot.SubIndex + 1;
|
||||
if (rof2Slot.SubIndex >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::invbag::SLOT_COUNT) + rof2Slot.SubIndex + 1;
|
||||
// OLD CODE:
|
||||
//TempSlot += 100 + (RoF2Slot.MainSlot * EmuConstants::ITEM_CONTAINER_SIZE) + RoF2Slot.SubSlot;
|
||||
|
||||
@ -6163,10 +6052,10 @@ namespace RoF2
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
|
||||
else if (rof2Slot.Type == invtype::InvTypeWorld) {
|
||||
TempSlot = EQEmu::legacy::WORLD_BEGIN;
|
||||
else if (rof2Slot.Type == invtype::typeWorld) {
|
||||
TempSlot = EQEmu::invslot::WORLD_BEGIN;
|
||||
|
||||
if (rof2Slot.Slot >= EQEmu::inventory::containerBegin)
|
||||
if (rof2Slot.Slot >= EQEmu::invbag::SLOT_BEGIN)
|
||||
TempSlot += rof2Slot.Slot;
|
||||
|
||||
ServerSlot = TempSlot;
|
||||
@ -6181,12 +6070,12 @@ namespace RoF2
|
||||
ServerSlot = TempSlot;
|
||||
}*/
|
||||
|
||||
else if (rof2Slot.Type == invtype::InvTypeGuildTribute) {
|
||||
else if (rof2Slot.Type == invtype::typeGuildTribute) {
|
||||
ServerSlot = INVALID_INDEX;
|
||||
}
|
||||
|
||||
else if (rof2Slot.Type == invtype::InvTypeCorpse) {
|
||||
ServerSlot = rof2Slot.Slot + EQEmu::legacy::CORPSE_BEGIN;
|
||||
else if (rof2Slot.Type == invtype::typeCorpse) {
|
||||
ServerSlot = rof2Slot.Slot + EQEmu::invslot::CORPSE_BEGIN;
|
||||
}
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[ERROR] Convert RoF2 Slots: Type %i, Unk2 %i, Main %i, Sub %i, Aug %i, Unk1 %i to Server Slot %i", rof2Slot.Type, rof2Slot.Unknown02, rof2Slot.Slot, rof2Slot.SubIndex, rof2Slot.AugIndex, rof2Slot.Unknown01, ServerSlot);
|
||||
@ -6200,10 +6089,10 @@ namespace RoF2
|
||||
uint32 TempSlot = 0;
|
||||
|
||||
if (rof2Slot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 33)
|
||||
if (rof2Slot.Slot == invslot::PossessionsPowerSource)
|
||||
TempSlot = EQEmu::inventory::slotPowerSource;
|
||||
if (rof2Slot.Slot == invslot::slotPowerSource)
|
||||
TempSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
|
||||
else if (rof2Slot.Slot >= invslot::PossessionsCursor) // Cursor and Extended Corpse Inventory
|
||||
else if (rof2Slot.Slot >= invslot::slotCursor) // Cursor and Extended Corpse Inventory
|
||||
TempSlot = rof2Slot.Slot - 3;
|
||||
|
||||
/*else if (RoF2Slot.MainSlot == slots::MainGeneral9 || RoF2Slot.MainSlot == slots::MainGeneral10) { // 9th and 10th RoF2 inventory slots
|
||||
@ -6212,14 +6101,14 @@ namespace RoF2
|
||||
// Same as above
|
||||
}*/
|
||||
|
||||
else if (rof2Slot.Slot >= invslot::PossessionsAmmo) // Main Inventory and Ammo Slots
|
||||
else if (rof2Slot.Slot >= invslot::slotAmmo) // Main Inventory and Ammo Slots
|
||||
TempSlot = rof2Slot.Slot - 1;
|
||||
|
||||
else
|
||||
TempSlot = rof2Slot.Slot;
|
||||
|
||||
if (rof2Slot.SubIndex >= EQEmu::inventory::containerBegin) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::inventory::ContainerCount) + rof2Slot.SubIndex + 1;
|
||||
if (rof2Slot.SubIndex >= EQEmu::invbag::SLOT_BEGIN) // Bag Slots
|
||||
TempSlot = ((TempSlot + 3) * EQEmu::invbag::SLOT_COUNT) + rof2Slot.SubIndex + 1;
|
||||
|
||||
ServerSlot = TempSlot;
|
||||
}
|
||||
@ -6231,12 +6120,12 @@ namespace RoF2
|
||||
|
||||
static inline uint32 RoF2ToServerCorpseSlot(uint32 rof2CorpseSlot)
|
||||
{
|
||||
return (rof2CorpseSlot + EQEmu::legacy::CORPSE_BEGIN - 1);
|
||||
return (rof2CorpseSlot + EQEmu::invslot::CORPSE_BEGIN - 1);
|
||||
}
|
||||
|
||||
static inline void ServerToRoF2SayLink(std::string& rof2SayLink, const std::string& serverSayLink)
|
||||
{
|
||||
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
rof2SayLink = serverSayLink;
|
||||
return;
|
||||
}
|
||||
@ -6245,7 +6134,7 @@ namespace RoF2
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
rof2SayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
@ -6268,7 +6157,7 @@ namespace RoF2
|
||||
|
||||
static inline void RoF2ToServerSayLink(std::string& serverSayLink, const std::string& rof2SayLink)
|
||||
{
|
||||
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (rof2SayLink.find('\x12') == std::string::npos)) {
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (rof2SayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = rof2SayLink;
|
||||
return;
|
||||
}
|
||||
@ -6277,7 +6166,7 @@ namespace RoF2
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
|
||||
@ -22,231 +22,231 @@
|
||||
#include "../string_util.h"
|
||||
|
||||
|
||||
size_t RoF2::invtype::GetInvTypeSize(int inv_type)
|
||||
int16 RoF2::invtype::GetInvTypeSize(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
return invtype::InvTypePossessionsSize;
|
||||
case invtype::InvTypeBank:
|
||||
return invtype::InvTypeBankSize;
|
||||
case invtype::InvTypeSharedBank:
|
||||
return invtype::InvTypeSharedBankSize;
|
||||
case invtype::InvTypeTrade:
|
||||
return invtype::InvTypeTradeSize;
|
||||
case invtype::InvTypeWorld:
|
||||
return invtype::InvTypeWorldSize;
|
||||
case invtype::InvTypeLimbo:
|
||||
return invtype::InvTypeLimboSize;
|
||||
case invtype::InvTypeTribute:
|
||||
return invtype::InvTypeTributeSize;
|
||||
case invtype::InvTypeTrophyTribute:
|
||||
return invtype::InvTypeTrophyTributeSize;
|
||||
case invtype::InvTypeGuildTribute:
|
||||
return invtype::InvTypeGuildTributeSize;
|
||||
case invtype::InvTypeMerchant:
|
||||
return invtype::InvTypeMerchantSize;
|
||||
case invtype::InvTypeDeleted:
|
||||
return invtype::InvTypeDeletedSize;
|
||||
case invtype::InvTypeCorpse:
|
||||
return invtype::InvTypeCorpseSize;
|
||||
case invtype::InvTypeBazaar:
|
||||
return invtype::InvTypeBazaarSize;
|
||||
case invtype::InvTypeInspect:
|
||||
return invtype::InvTypeInspectSize;
|
||||
case invtype::InvTypeRealEstate:
|
||||
return invtype::InvTypeRealEstateSize;
|
||||
case invtype::InvTypeViewMODPC:
|
||||
return invtype::InvTypeViewMODPCSize;
|
||||
case invtype::InvTypeViewMODBank:
|
||||
return invtype::InvTypeViewMODBankSize;
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
return invtype::InvTypeViewMODSharedBankSize;
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
return invtype::InvTypeViewMODLimboSize;
|
||||
case invtype::InvTypeAltStorage:
|
||||
return invtype::InvTypeAltStorageSize;
|
||||
case invtype::InvTypeArchived:
|
||||
return invtype::InvTypeArchivedSize;
|
||||
case invtype::InvTypeMail:
|
||||
return invtype::InvTypeMailSize;
|
||||
case invtype::InvTypeGuildTrophyTribute:
|
||||
return invtype::InvTypeGuildTrophyTributeSize;
|
||||
case invtype::InvTypeKrono:
|
||||
return invtype::InvTypeKronoSize;
|
||||
case invtype::InvTypeOther:
|
||||
return invtype::InvTypeOtherSize;
|
||||
case invtype::typePossessions:
|
||||
return invtype::POSSESSIONS_SIZE;
|
||||
case invtype::typeBank:
|
||||
return invtype::BANK_SIZE;
|
||||
case invtype::typeSharedBank:
|
||||
return invtype::SHARED_BANK_SIZE;
|
||||
case invtype::typeTrade:
|
||||
return invtype::TRADE_SIZE;
|
||||
case invtype::typeWorld:
|
||||
return invtype::WORLD_SIZE;
|
||||
case invtype::typeLimbo:
|
||||
return invtype::LIMBO_SIZE;
|
||||
case invtype::typeTribute:
|
||||
return invtype::TRIBUTE_SIZE;
|
||||
case invtype::typeTrophyTribute:
|
||||
return invtype::TROPHY_TRIBUTE_SIZE;
|
||||
case invtype::typeGuildTribute:
|
||||
return invtype::GUILD_TRIBUTE_SIZE;
|
||||
case invtype::typeMerchant:
|
||||
return invtype::MERCHANT_SIZE;
|
||||
case invtype::typeDeleted:
|
||||
return invtype::DELETED_SIZE;
|
||||
case invtype::typeCorpse:
|
||||
return invtype::CORPSE_SIZE;
|
||||
case invtype::typeBazaar:
|
||||
return invtype::BAZAAR_SIZE;
|
||||
case invtype::typeInspect:
|
||||
return invtype::INSPECT_SIZE;
|
||||
case invtype::typeRealEstate:
|
||||
return invtype::REAL_ESTATE_SIZE;
|
||||
case invtype::typeViewMODPC:
|
||||
return invtype::VIEW_MOD_PC_SIZE;
|
||||
case invtype::typeViewMODBank:
|
||||
return invtype::VIEW_MOD_BANK_SIZE;
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case invtype::typeViewMODLimbo:
|
||||
return invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
case invtype::typeAltStorage:
|
||||
return invtype::ALT_STORAGE_SIZE;
|
||||
case invtype::typeArchived:
|
||||
return invtype::ARCHIVED_SIZE;
|
||||
case invtype::typeMail:
|
||||
return invtype::MAIL_SIZE;
|
||||
case invtype::typeGuildTrophyTribute:
|
||||
return invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
case invtype::typeKrono:
|
||||
return invtype::KRONO_SIZE;
|
||||
case invtype::typeOther:
|
||||
return invtype::OTHER_SIZE;
|
||||
default:
|
||||
return 0;
|
||||
return INULL;
|
||||
}
|
||||
}
|
||||
|
||||
const char* RoF2::invtype::GetInvTypeName(int inv_type)
|
||||
const char* RoF2::invtype::GetInvTypeName(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypeInvalid:
|
||||
case invtype::TYPE_INVALID:
|
||||
return "Invalid Type";
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::typePossessions:
|
||||
return "Possessions";
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::typeBank:
|
||||
return "Bank";
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::typeSharedBank:
|
||||
return "Shared Bank";
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::typeTrade:
|
||||
return "Trade";
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::typeWorld:
|
||||
return "World";
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::typeLimbo:
|
||||
return "Limbo";
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::typeTribute:
|
||||
return "Tribute";
|
||||
case invtype::InvTypeTrophyTribute:
|
||||
case invtype::typeTrophyTribute:
|
||||
return "Trophy Tribute";
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return "Guild Tribute";
|
||||
case invtype::InvTypeMerchant:
|
||||
case invtype::typeMerchant:
|
||||
return "Merchant";
|
||||
case invtype::InvTypeDeleted:
|
||||
case invtype::typeDeleted:
|
||||
return "Deleted";
|
||||
case invtype::InvTypeCorpse:
|
||||
case invtype::typeCorpse:
|
||||
return "Corpse";
|
||||
case invtype::InvTypeBazaar:
|
||||
case invtype::typeBazaar:
|
||||
return "Bazaar";
|
||||
case invtype::InvTypeInspect:
|
||||
case invtype::typeInspect:
|
||||
return "Inspect";
|
||||
case invtype::InvTypeRealEstate:
|
||||
case invtype::typeRealEstate:
|
||||
return "Real Estate";
|
||||
case invtype::InvTypeViewMODPC:
|
||||
case invtype::typeViewMODPC:
|
||||
return "View MOD PC";
|
||||
case invtype::InvTypeViewMODBank:
|
||||
case invtype::typeViewMODBank:
|
||||
return "View MOD Bank";
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return "View MOD Shared Bank";
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
case invtype::typeViewMODLimbo:
|
||||
return "View MOD Limbo";
|
||||
case invtype::InvTypeAltStorage:
|
||||
case invtype::typeAltStorage:
|
||||
return "Alt Storage";
|
||||
case invtype::InvTypeArchived:
|
||||
case invtype::typeArchived:
|
||||
return "Archived";
|
||||
case invtype::InvTypeMail:
|
||||
case invtype::typeMail:
|
||||
return "Mail";
|
||||
case invtype::InvTypeGuildTrophyTribute:
|
||||
case invtype::typeGuildTrophyTribute:
|
||||
return "Guild Trophy Tribute";
|
||||
case invtype::InvTypeKrono:
|
||||
case invtype::typeKrono:
|
||||
return "Krono";
|
||||
case invtype::InvTypeOther:
|
||||
case invtype::typeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
bool RoF2::invtype::IsInvTypePersistent(int inv_type)
|
||||
bool RoF2::invtype::IsInvTypePersistent(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::InvTypeTrophyTribute:
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typePossessions:
|
||||
case invtype::typeBank:
|
||||
case invtype::typeSharedBank:
|
||||
case invtype::typeTrade:
|
||||
case invtype::typeWorld:
|
||||
case invtype::typeLimbo:
|
||||
case invtype::typeTribute:
|
||||
case invtype::typeTrophyTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* RoF2::invslot::GetInvPossessionsSlotName(int inv_slot)
|
||||
const char* RoF2::invslot::GetInvPossessionsSlotName(int16 inv_slot)
|
||||
{
|
||||
switch (inv_slot) {
|
||||
case invslot::InvSlotInvalid:
|
||||
case invslot::SLOT_INVALID:
|
||||
return "Invalid Slot";
|
||||
case invslot::PossessionsCharm:
|
||||
case invslot::slotCharm:
|
||||
return "Charm";
|
||||
case invslot::PossessionsEar1:
|
||||
case invslot::slotEar1:
|
||||
return "Ear 1";
|
||||
case invslot::PossessionsHead:
|
||||
case invslot::slotHead:
|
||||
return "Head";
|
||||
case invslot::PossessionsFace:
|
||||
case invslot::slotFace:
|
||||
return "Face";
|
||||
case invslot::PossessionsEar2:
|
||||
case invslot::slotEar2:
|
||||
return "Ear 2";
|
||||
case invslot::PossessionsNeck:
|
||||
case invslot::slotNeck:
|
||||
return "Neck";
|
||||
case invslot::PossessionsShoulders:
|
||||
case invslot::slotShoulders:
|
||||
return "Shoulders";
|
||||
case invslot::PossessionsArms:
|
||||
case invslot::slotArms:
|
||||
return "Arms";
|
||||
case invslot::PossessionsBack:
|
||||
case invslot::slotBack:
|
||||
return "Back";
|
||||
case invslot::PossessionsWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return "Wrist 1";
|
||||
case invslot::PossessionsWrist2:
|
||||
case invslot::slotWrist2:
|
||||
return "Wrist 2";
|
||||
case invslot::PossessionsRange:
|
||||
case invslot::slotRange:
|
||||
return "Range";
|
||||
case invslot::PossessionsHands:
|
||||
case invslot::slotHands:
|
||||
return "Hands";
|
||||
case invslot::PossessionsPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return "Primary";
|
||||
case invslot::PossessionsSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return "Secondary";
|
||||
case invslot::PossessionsFinger1:
|
||||
case invslot::slotFinger1:
|
||||
return "Finger 1";
|
||||
case invslot::PossessionsFinger2:
|
||||
case invslot::slotFinger2:
|
||||
return "Finger 2";
|
||||
case invslot::PossessionsChest:
|
||||
case invslot::slotChest:
|
||||
return "Chest";
|
||||
case invslot::PossessionsLegs:
|
||||
case invslot::slotLegs:
|
||||
return "Legs";
|
||||
case invslot::PossessionsFeet:
|
||||
case invslot::slotFeet:
|
||||
return "Feet";
|
||||
case invslot::PossessionsWaist:
|
||||
case invslot::slotWaist:
|
||||
return "Waist";
|
||||
case invslot::PossessionsPowerSource:
|
||||
case invslot::slotPowerSource:
|
||||
return "Power Source";
|
||||
case invslot::PossessionsAmmo:
|
||||
case invslot::slotAmmo:
|
||||
return "Ammo";
|
||||
case invslot::PossessionsGeneral1:
|
||||
case invslot::slotGeneral1:
|
||||
return "General 1";
|
||||
case invslot::PossessionsGeneral2:
|
||||
case invslot::slotGeneral2:
|
||||
return "General 2";
|
||||
case invslot::PossessionsGeneral3:
|
||||
case invslot::slotGeneral3:
|
||||
return "General 3";
|
||||
case invslot::PossessionsGeneral4:
|
||||
case invslot::slotGeneral4:
|
||||
return "General 4";
|
||||
case invslot::PossessionsGeneral5:
|
||||
case invslot::slotGeneral5:
|
||||
return "General 5";
|
||||
case invslot::PossessionsGeneral6:
|
||||
case invslot::slotGeneral6:
|
||||
return "General 6";
|
||||
case invslot::PossessionsGeneral7:
|
||||
case invslot::slotGeneral7:
|
||||
return "General 7";
|
||||
case invslot::PossessionsGeneral8:
|
||||
case invslot::slotGeneral8:
|
||||
return "General 8";
|
||||
case invslot::PossessionsGeneral9:
|
||||
case invslot::slotGeneral9:
|
||||
return "General 9";
|
||||
case invslot::PossessionsGeneral10:
|
||||
case invslot::slotGeneral10:
|
||||
return "General 10";
|
||||
case invslot::PossessionsCursor:
|
||||
case invslot::slotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* RoF2::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
const char* RoF2::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
|
||||
{
|
||||
if (inv_type == invtype::InvTypePossessions)
|
||||
if (inv_type == invtype::typePossessions)
|
||||
return invslot::GetInvPossessionsSlotName(inv_slot);
|
||||
|
||||
size_t type_size = invtype::GetInvTypeSize(inv_type);
|
||||
int16 type_size = invtype::GetInvTypeSize(inv_type);
|
||||
|
||||
if (!type_size || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!type_size || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
if ((size_t)(inv_slot + 1) >= type_size)
|
||||
if ((inv_slot + 1) >= type_size)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -255,12 +255,12 @@ const char* RoF2::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* RoF2::invbag::GetInvBagIndexName(int bag_index)
|
||||
const char* RoF2::invbag::GetInvBagIndexName(int16 bag_index)
|
||||
{
|
||||
if (bag_index == invbag::InvBagInvalid)
|
||||
if (bag_index == invbag::SLOT_INVALID)
|
||||
return "Invalid Bag";
|
||||
|
||||
if ((size_t)bag_index >= invbag::ItemBagSize)
|
||||
if (bag_index >= invbag::SLOT_COUNT)
|
||||
return "Unknown Bag";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -269,12 +269,12 @@ const char* RoF2::invbag::GetInvBagIndexName(int bag_index)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* RoF2::invaug::GetInvAugIndexName(int aug_index)
|
||||
const char* RoF2::invaug::GetInvAugIndexName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == invaug::InvAugInvalid)
|
||||
if (aug_index == invaug::SOCKET_INVALID)
|
||||
return "Invalid Augment";
|
||||
|
||||
if ((size_t)aug_index >= invaug::ItemAugSize)
|
||||
if (aug_index >= invaug::SOCKET_COUNT)
|
||||
return "Unknown Augment";
|
||||
|
||||
static std::string ret_str;
|
||||
|
||||
@ -27,116 +27,191 @@
|
||||
|
||||
namespace RoF2
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
|
||||
// pre-declarations
|
||||
namespace inventory {
|
||||
inline EQEmu::versions::ClientVersion GetInventoryRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
const bool ConcatenateInvTypeLimbo = false;
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
inline EQEmu::versions::ClientVersion GetInvTypeRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
enum : int { InvTypeInvalid = -1, InvTypeBegin };
|
||||
namespace enum_ {
|
||||
enum InventoryTypes : int16 {
|
||||
typePossessions = INULL,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo,
|
||||
typeTribute,
|
||||
typeTrophyTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeDeleted,
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeRealEstate,
|
||||
typeViewMODPC,
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived,
|
||||
typeMail,
|
||||
typeGuildTrophyTribute,
|
||||
typeKrono,
|
||||
typeOther
|
||||
};
|
||||
|
||||
enum InventoryType : int {
|
||||
InvTypePossessions = InvTypeBegin,
|
||||
InvTypeBank,
|
||||
InvTypeSharedBank,
|
||||
InvTypeTrade,
|
||||
InvTypeWorld,
|
||||
InvTypeLimbo,
|
||||
InvTypeTribute,
|
||||
InvTypeTrophyTribute,
|
||||
InvTypeGuildTribute,
|
||||
InvTypeMerchant,
|
||||
InvTypeDeleted,
|
||||
InvTypeCorpse,
|
||||
InvTypeBazaar,
|
||||
InvTypeInspect,
|
||||
InvTypeRealEstate,
|
||||
InvTypeViewMODPC,
|
||||
InvTypeViewMODBank,
|
||||
InvTypeViewMODSharedBank,
|
||||
InvTypeViewMODLimbo,
|
||||
InvTypeAltStorage,
|
||||
InvTypeArchived,
|
||||
InvTypeMail,
|
||||
InvTypeGuildTrophyTribute,
|
||||
InvTypeKrono,
|
||||
InvTypeOther,
|
||||
InvTypeCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 200;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
|
||||
bool IsInvTypePersistent(int16 inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
inline EQEmu::versions::ClientVersion GetInvSlotRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
enum : int { InvSlotInvalid = -1, InvSlotBegin };
|
||||
namespace enum_ {
|
||||
enum InventorySlots : int16 {
|
||||
slotCharm = INULL,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck,
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2,
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1,
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist,
|
||||
slotPowerSource,
|
||||
slotAmmo,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4,
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotGeneral9,
|
||||
slotGeneral10,
|
||||
slotCursor
|
||||
};
|
||||
|
||||
enum PossessionsSlot : int {
|
||||
PossessionsCharm = InvSlotBegin,
|
||||
PossessionsEar1,
|
||||
PossessionsHead,
|
||||
PossessionsFace,
|
||||
PossessionsEar2,
|
||||
PossessionsNeck,
|
||||
PossessionsShoulders,
|
||||
PossessionsArms,
|
||||
PossessionsBack,
|
||||
PossessionsWrist1,
|
||||
PossessionsWrist2,
|
||||
PossessionsRange,
|
||||
PossessionsHands,
|
||||
PossessionsPrimary,
|
||||
PossessionsSecondary,
|
||||
PossessionsFinger1,
|
||||
PossessionsFinger2,
|
||||
PossessionsChest,
|
||||
PossessionsLegs,
|
||||
PossessionsFeet,
|
||||
PossessionsWaist,
|
||||
PossessionsPowerSource,
|
||||
PossessionsAmmo,
|
||||
PossessionsGeneral1,
|
||||
PossessionsGeneral2,
|
||||
PossessionsGeneral3,
|
||||
PossessionsGeneral4,
|
||||
PossessionsGeneral5,
|
||||
PossessionsGeneral6,
|
||||
PossessionsGeneral7,
|
||||
PossessionsGeneral8,
|
||||
PossessionsGeneral9,
|
||||
PossessionsGeneral10,
|
||||
PossessionsCursor,
|
||||
PossessionsCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int EquipmentBegin = PossessionsCharm;
|
||||
const int EquipmentEnd = PossessionsAmmo;
|
||||
const int EquipmentCount = (EquipmentEnd - EquipmentBegin + 1);
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int GeneralBegin = PossessionsGeneral1;
|
||||
const int GeneralEnd = PossessionsGeneral10;
|
||||
const int GeneralCount = (GeneralEnd - GeneralBegin + 1);
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 POSSESSIONS_BITMASK = 0x00000003FFFFFFFF; // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = 0x01FFFFFFFF800000; // based on 34-slot count (RoF+)
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
inline EQEmu::versions::ClientVersion GetInvBagRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
enum : int { InvBagInvalid = -1, InvBagBegin };
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9; //254;
|
||||
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
inline EQEmu::versions::ClientVersion GetInvAugRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
enum : int { InvAugInvalid = -1, InvAugBegin };
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
@ -172,110 +247,21 @@ namespace RoF2
|
||||
namespace profile {
|
||||
inline EQEmu::versions::ClientVersion GetProfileRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const int16 POTION_BELT_SIZE = 5;
|
||||
|
||||
const int16 SKILL_ARRAY_SIZE = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
inline EQEmu::versions::ClientVersion GetConstantsRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
} /*constants*/
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
} /*skills*/
|
||||
|
||||
|
||||
// declarations
|
||||
namespace inventory {
|
||||
const bool ConcatenateInvTypeLimbo = false;
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
const size_t InvTypePossessionsSize = invslot::PossessionsCount;
|
||||
const size_t InvTypeBankSize = 24;
|
||||
const size_t InvTypeSharedBankSize = 2;
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
const size_t InvTypeWorldSize = 10;
|
||||
const size_t InvTypeLimboSize = 36;
|
||||
const size_t InvTypeTributeSize = 5;
|
||||
const size_t InvTypeTrophyTributeSize = 0;//unknown
|
||||
const size_t InvTypeGuildTributeSize = 2;//unverified
|
||||
const size_t InvTypeMerchantSize = 200;
|
||||
const size_t InvTypeDeletedSize = 0;//unknown - "Recovery Tab"
|
||||
const size_t InvTypeCorpseSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeBazaarSize = 200;
|
||||
const size_t InvTypeInspectSize = invslot::EquipmentCount;
|
||||
const size_t InvTypeRealEstateSize = 0;//unknown
|
||||
const size_t InvTypeViewMODPCSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeViewMODBankSize = InvTypeBankSize;
|
||||
const size_t InvTypeViewMODSharedBankSize = InvTypeSharedBankSize;
|
||||
const size_t InvTypeViewMODLimboSize = InvTypeLimboSize;
|
||||
const size_t InvTypeAltStorageSize = 0;//unknown - "Shroud Bank"
|
||||
const size_t InvTypeArchivedSize = 0;//unknown
|
||||
const size_t InvTypeMailSize = 0;//unknown
|
||||
const size_t InvTypeGuildTrophyTributeSize = 0;//unknown
|
||||
const size_t InvTypeKronoSize = 0;//unknown
|
||||
const size_t InvTypeOtherSize = 0;//unknown
|
||||
|
||||
extern size_t GetInvTypeSize(int inv_type);
|
||||
extern const char* GetInvTypeName(int inv_type);
|
||||
|
||||
extern bool IsInvTypePersistent(int inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
extern const char* GetInvPossessionsSlotName(int inv_slot);
|
||||
extern const char* GetInvSlotName(int inv_type, int inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
const size_t ItemBagSize = 255; // server Size will be 255..unsure what actual client is (test)
|
||||
|
||||
extern const char* GetInvBagIndexName(int bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
const size_t ItemAugSize = 6;
|
||||
|
||||
extern const char* GetInvAugIndexName(int aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
|
||||
} /*item*/
|
||||
|
||||
namespace profile {
|
||||
const size_t TributeSize = invtype::InvTypeTributeSize;
|
||||
const size_t GuildTributeSize = invtype::InvTypeGuildTributeSize;
|
||||
|
||||
const size_t BandoliersSize = 20; // number of bandolier instances
|
||||
const size_t BandolierItemCount = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const size_t PotionBeltSize = 5;
|
||||
|
||||
const size_t SkillArraySize = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
const size_t CharacterCreationLimit = 12;
|
||||
|
||||
const size_t SayLinkBodySize = 56;
|
||||
const size_t SAY_LINK_BODY_SIZE = 56;
|
||||
|
||||
const int LongBuffs = 42;
|
||||
const int ShortBuffs = 20;
|
||||
@ -288,11 +274,15 @@ namespace RoF2
|
||||
} /*constants*/
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
const bool CoinHasWeight = false;
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::RoF2; }
|
||||
|
||||
const size_t LastUsableSkill = EQEmu::skills::Skill2HPiercing;
|
||||
|
||||
} /*skills*/
|
||||
|
||||
@ -98,7 +98,6 @@ E(OP_MoveItem)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_NewZone)
|
||||
E(OP_OnLevelMessage)
|
||||
//E(OP_OpenNewTasksWindow)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_RaidJoin)
|
||||
|
||||
@ -957,13 +957,13 @@ struct BandolierItem_Struct_Old
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[1]; // Variable Length
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
struct Bandolier_Struct_Old
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
struct PotionBeltItem_Struct
|
||||
@ -983,12 +983,12 @@ struct PotionBeltItem_Struct_Old
|
||||
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct PotionBelt_Struct_Old
|
||||
{
|
||||
PotionBeltItem_Struct_Old Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct_Old Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct GroupLeadershipAA_Struct {
|
||||
@ -1198,7 +1198,7 @@ union
|
||||
/*12949*/ uint32 aapoints; // Unspent AA points - Seen 1
|
||||
/*12953*/ uint16 unknown_rof20; //
|
||||
/*12955*/ uint32 bandolier_count; // Seen 20
|
||||
/*12959*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // [20] 740 bytes (Variable Name Sizes) - bandolier contents
|
||||
/*12959*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // [20] 740 bytes (Variable Name Sizes) - bandolier contents
|
||||
/*13699*/ uint32 potionbelt_count; // Seen 5
|
||||
/*13703*/ PotionBelt_Struct potionbelt; // [5] 45 bytes potion belt - (Variable Name Sizes)
|
||||
/*13748*/ int32 unknown_rof21; // Seen -1
|
||||
|
||||
@ -22,227 +22,227 @@
|
||||
#include "../string_util.h"
|
||||
|
||||
|
||||
size_t RoF::invtype::GetInvTypeSize(int inv_type)
|
||||
int16 RoF::invtype::GetInvTypeSize(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
return invtype::InvTypePossessionsSize;
|
||||
case invtype::InvTypeBank:
|
||||
return invtype::InvTypeBankSize;
|
||||
case invtype::InvTypeSharedBank:
|
||||
return invtype::InvTypeSharedBankSize;
|
||||
case invtype::InvTypeTrade:
|
||||
return invtype::InvTypeTradeSize;
|
||||
case invtype::InvTypeWorld:
|
||||
return invtype::InvTypeWorldSize;
|
||||
case invtype::InvTypeLimbo:
|
||||
return invtype::InvTypeLimboSize;
|
||||
case invtype::InvTypeTribute:
|
||||
return invtype::InvTypeTributeSize;
|
||||
case invtype::InvTypeTrophyTribute:
|
||||
return invtype::InvTypeTrophyTributeSize;
|
||||
case invtype::InvTypeGuildTribute:
|
||||
return invtype::InvTypeGuildTributeSize;
|
||||
case invtype::InvTypeMerchant:
|
||||
return invtype::InvTypeMerchantSize;
|
||||
case invtype::InvTypeDeleted:
|
||||
return invtype::InvTypeDeletedSize;
|
||||
case invtype::InvTypeCorpse:
|
||||
return invtype::InvTypeCorpseSize;
|
||||
case invtype::InvTypeBazaar:
|
||||
return invtype::InvTypeBazaarSize;
|
||||
case invtype::InvTypeInspect:
|
||||
return invtype::InvTypeInspectSize;
|
||||
case invtype::InvTypeRealEstate:
|
||||
return invtype::InvTypeRealEstateSize;
|
||||
case invtype::InvTypeViewMODPC:
|
||||
return invtype::InvTypeViewMODPCSize;
|
||||
case invtype::InvTypeViewMODBank:
|
||||
return invtype::InvTypeViewMODBankSize;
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
return invtype::InvTypeViewMODSharedBankSize;
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
return invtype::InvTypeViewMODLimboSize;
|
||||
case invtype::InvTypeAltStorage:
|
||||
return invtype::InvTypeAltStorageSize;
|
||||
case invtype::InvTypeArchived:
|
||||
return invtype::InvTypeArchivedSize;
|
||||
case invtype::InvTypeMail:
|
||||
return invtype::InvTypeMailSize;
|
||||
case invtype::InvTypeGuildTrophyTribute:
|
||||
return invtype::InvTypeGuildTrophyTributeSize;
|
||||
case invtype::InvTypeOther:
|
||||
return invtype::InvTypeOtherSize;
|
||||
case invtype::typePossessions:
|
||||
return invtype::POSSESSIONS_SIZE;
|
||||
case invtype::typeBank:
|
||||
return invtype::BANK_SIZE;
|
||||
case invtype::typeSharedBank:
|
||||
return invtype::SHARED_BANK_SIZE;
|
||||
case invtype::typeTrade:
|
||||
return invtype::TRADE_SIZE;
|
||||
case invtype::typeWorld:
|
||||
return invtype::WORLD_SIZE;
|
||||
case invtype::typeLimbo:
|
||||
return invtype::LIMBO_SIZE;
|
||||
case invtype::typeTribute:
|
||||
return invtype::TRIBUTE_SIZE;
|
||||
case invtype::typeTrophyTribute:
|
||||
return invtype::TROPHY_TRIBUTE_SIZE;
|
||||
case invtype::typeGuildTribute:
|
||||
return invtype::GUILD_TRIBUTE_SIZE;
|
||||
case invtype::typeMerchant:
|
||||
return invtype::MERCHANT_SIZE;
|
||||
case invtype::typeDeleted:
|
||||
return invtype::DELETED_SIZE;
|
||||
case invtype::typeCorpse:
|
||||
return invtype::CORPSE_SIZE;
|
||||
case invtype::typeBazaar:
|
||||
return invtype::BAZAAR_SIZE;
|
||||
case invtype::typeInspect:
|
||||
return invtype::INSPECT_SIZE;
|
||||
case invtype::typeRealEstate:
|
||||
return invtype::REAL_ESTATE_SIZE;
|
||||
case invtype::typeViewMODPC:
|
||||
return invtype::VIEW_MOD_PC_SIZE;
|
||||
case invtype::typeViewMODBank:
|
||||
return invtype::VIEW_MOD_BANK_SIZE;
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case invtype::typeViewMODLimbo:
|
||||
return invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
case invtype::typeAltStorage:
|
||||
return invtype::ALT_STORAGE_SIZE;
|
||||
case invtype::typeArchived:
|
||||
return invtype::ARCHIVED_SIZE;
|
||||
case invtype::typeMail:
|
||||
return invtype::MAIL_SIZE;
|
||||
case invtype::typeGuildTrophyTribute:
|
||||
return invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
case invtype::typeOther:
|
||||
return invtype::OTHER_SIZE;
|
||||
default:
|
||||
return 0;
|
||||
return INULL;
|
||||
}
|
||||
}
|
||||
|
||||
const char* RoF::invtype::GetInvTypeName(int inv_type)
|
||||
const char* RoF::invtype::GetInvTypeName(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypeInvalid:
|
||||
case invtype::TYPE_INVALID:
|
||||
return "Invalid Type";
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::typePossessions:
|
||||
return "Possessions";
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::typeBank:
|
||||
return "Bank";
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::typeSharedBank:
|
||||
return "Shared Bank";
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::typeTrade:
|
||||
return "Trade";
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::typeWorld:
|
||||
return "World";
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::typeLimbo:
|
||||
return "Limbo";
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::typeTribute:
|
||||
return "Tribute";
|
||||
case invtype::InvTypeTrophyTribute:
|
||||
case invtype::typeTrophyTribute:
|
||||
return "Trophy Tribute";
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return "Guild Tribute";
|
||||
case invtype::InvTypeMerchant:
|
||||
case invtype::typeMerchant:
|
||||
return "Merchant";
|
||||
case invtype::InvTypeDeleted:
|
||||
case invtype::typeDeleted:
|
||||
return "Deleted";
|
||||
case invtype::InvTypeCorpse:
|
||||
case invtype::typeCorpse:
|
||||
return "Corpse";
|
||||
case invtype::InvTypeBazaar:
|
||||
case invtype::typeBazaar:
|
||||
return "Bazaar";
|
||||
case invtype::InvTypeInspect:
|
||||
case invtype::typeInspect:
|
||||
return "Inspect";
|
||||
case invtype::InvTypeRealEstate:
|
||||
case invtype::typeRealEstate:
|
||||
return "Real Estate";
|
||||
case invtype::InvTypeViewMODPC:
|
||||
case invtype::typeViewMODPC:
|
||||
return "View MOD PC";
|
||||
case invtype::InvTypeViewMODBank:
|
||||
case invtype::typeViewMODBank:
|
||||
return "View MOD Bank";
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return "View MOD Shared Bank";
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
case invtype::typeViewMODLimbo:
|
||||
return "View MOD Limbo";
|
||||
case invtype::InvTypeAltStorage:
|
||||
case invtype::typeAltStorage:
|
||||
return "Alt Storage";
|
||||
case invtype::InvTypeArchived:
|
||||
case invtype::typeArchived:
|
||||
return "Archived";
|
||||
case invtype::InvTypeMail:
|
||||
case invtype::typeMail:
|
||||
return "Mail";
|
||||
case invtype::InvTypeGuildTrophyTribute:
|
||||
case invtype::typeGuildTrophyTribute:
|
||||
return "Guild Trophy Tribute";
|
||||
case invtype::InvTypeOther:
|
||||
case invtype::typeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
bool RoF::invtype::IsInvTypePersistent(int inv_type)
|
||||
bool RoF::invtype::IsInvTypePersistent(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::InvTypeTrophyTribute:
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typePossessions:
|
||||
case invtype::typeBank:
|
||||
case invtype::typeSharedBank:
|
||||
case invtype::typeTrade:
|
||||
case invtype::typeWorld:
|
||||
case invtype::typeLimbo:
|
||||
case invtype::typeTribute:
|
||||
case invtype::typeTrophyTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* RoF::invslot::GetInvPossessionsSlotName(int inv_slot)
|
||||
const char* RoF::invslot::GetInvPossessionsSlotName(int16 inv_slot)
|
||||
{
|
||||
switch (inv_slot) {
|
||||
case invslot::InvSlotInvalid:
|
||||
case invslot::SLOT_INVALID:
|
||||
return "Invalid Slot";
|
||||
case invslot::PossessionsCharm:
|
||||
case invslot::slotCharm:
|
||||
return "Charm";
|
||||
case invslot::PossessionsEar1:
|
||||
case invslot::slotEar1:
|
||||
return "Ear 1";
|
||||
case invslot::PossessionsHead:
|
||||
case invslot::slotHead:
|
||||
return "Head";
|
||||
case invslot::PossessionsFace:
|
||||
case invslot::slotFace:
|
||||
return "Face";
|
||||
case invslot::PossessionsEar2:
|
||||
case invslot::slotEar2:
|
||||
return "Ear 2";
|
||||
case invslot::PossessionsNeck:
|
||||
case invslot::slotNeck:
|
||||
return "Neck";
|
||||
case invslot::PossessionsShoulders:
|
||||
case invslot::slotShoulders:
|
||||
return "Shoulders";
|
||||
case invslot::PossessionsArms:
|
||||
case invslot::slotArms:
|
||||
return "Arms";
|
||||
case invslot::PossessionsBack:
|
||||
case invslot::slotBack:
|
||||
return "Back";
|
||||
case invslot::PossessionsWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return "Wrist 1";
|
||||
case invslot::PossessionsWrist2:
|
||||
case invslot::slotWrist2:
|
||||
return "Wrist 2";
|
||||
case invslot::PossessionsRange:
|
||||
case invslot::slotRange:
|
||||
return "Range";
|
||||
case invslot::PossessionsHands:
|
||||
case invslot::slotHands:
|
||||
return "Hands";
|
||||
case invslot::PossessionsPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return "Primary";
|
||||
case invslot::PossessionsSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return "Secondary";
|
||||
case invslot::PossessionsFinger1:
|
||||
case invslot::slotFinger1:
|
||||
return "Finger 1";
|
||||
case invslot::PossessionsFinger2:
|
||||
case invslot::slotFinger2:
|
||||
return "Finger 2";
|
||||
case invslot::PossessionsChest:
|
||||
case invslot::slotChest:
|
||||
return "Chest";
|
||||
case invslot::PossessionsLegs:
|
||||
case invslot::slotLegs:
|
||||
return "Legs";
|
||||
case invslot::PossessionsFeet:
|
||||
case invslot::slotFeet:
|
||||
return "Feet";
|
||||
case invslot::PossessionsWaist:
|
||||
case invslot::slotWaist:
|
||||
return "Waist";
|
||||
case invslot::PossessionsPowerSource:
|
||||
case invslot::slotPowerSource:
|
||||
return "Power Source";
|
||||
case invslot::PossessionsAmmo:
|
||||
case invslot::slotAmmo:
|
||||
return "Ammo";
|
||||
case invslot::PossessionsGeneral1:
|
||||
case invslot::slotGeneral1:
|
||||
return "General 1";
|
||||
case invslot::PossessionsGeneral2:
|
||||
case invslot::slotGeneral2:
|
||||
return "General 2";
|
||||
case invslot::PossessionsGeneral3:
|
||||
case invslot::slotGeneral3:
|
||||
return "General 3";
|
||||
case invslot::PossessionsGeneral4:
|
||||
case invslot::slotGeneral4:
|
||||
return "General 4";
|
||||
case invslot::PossessionsGeneral5:
|
||||
case invslot::slotGeneral5:
|
||||
return "General 5";
|
||||
case invslot::PossessionsGeneral6:
|
||||
case invslot::slotGeneral6:
|
||||
return "General 6";
|
||||
case invslot::PossessionsGeneral7:
|
||||
case invslot::slotGeneral7:
|
||||
return "General 7";
|
||||
case invslot::PossessionsGeneral8:
|
||||
case invslot::slotGeneral8:
|
||||
return "General 8";
|
||||
case invslot::PossessionsGeneral9:
|
||||
case invslot::slotGeneral9:
|
||||
return "General 9";
|
||||
case invslot::PossessionsGeneral10:
|
||||
case invslot::slotGeneral10:
|
||||
return "General 10";
|
||||
case invslot::PossessionsCursor:
|
||||
case invslot::slotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* RoF::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
const char* RoF::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
|
||||
{
|
||||
if (inv_type == invtype::InvTypePossessions)
|
||||
if (inv_type == invtype::typePossessions)
|
||||
return invslot::GetInvPossessionsSlotName(inv_slot);
|
||||
|
||||
size_t type_size = invtype::GetInvTypeSize(inv_type);
|
||||
int16 type_size = invtype::GetInvTypeSize(inv_type);
|
||||
|
||||
if (!type_size || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!type_size || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
if ((size_t)(inv_slot + 1) >= type_size)
|
||||
if ((inv_slot + 1) >= type_size)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -251,12 +251,12 @@ const char* RoF::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* RoF::invbag::GetInvBagIndexName(int bag_index)
|
||||
const char* RoF::invbag::GetInvBagIndexName(int16 bag_index)
|
||||
{
|
||||
if (bag_index == invbag::InvBagInvalid)
|
||||
if (bag_index == invbag::SLOT_INVALID)
|
||||
return "Invalid Bag";
|
||||
|
||||
if ((size_t)bag_index >= invbag::ItemBagSize)
|
||||
if (bag_index >= invbag::SLOT_COUNT)
|
||||
return "Unknown Bag";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -265,12 +265,12 @@ const char* RoF::invbag::GetInvBagIndexName(int bag_index)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* RoF::invaug::GetInvAugIndexName(int aug_index)
|
||||
const char* RoF::invaug::GetInvAugIndexName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == invaug::InvAugInvalid)
|
||||
if (aug_index == invaug::SOCKET_INVALID)
|
||||
return "Invalid Augment";
|
||||
|
||||
if ((size_t)aug_index >= invaug::ItemAugSize)
|
||||
if (aug_index >= invaug::SOCKET_COUNT)
|
||||
return "Unknown Augment";
|
||||
|
||||
static std::string ret_str;
|
||||
|
||||
@ -27,115 +27,189 @@
|
||||
|
||||
namespace RoF
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
|
||||
// pre-declarations
|
||||
namespace inventory {
|
||||
inline EQEmu::versions::ClientVersion GetInventoryRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
const bool ConcatenateInvTypeLimbo = false;
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
inline EQEmu::versions::ClientVersion GetInvTypeRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
enum : int { InvTypeInvalid = -1, InvTypeBegin };
|
||||
namespace enum_ {
|
||||
enum InventoryTypes : int16 {
|
||||
typePossessions = INULL,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo,
|
||||
typeTribute,
|
||||
typeTrophyTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeDeleted,
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeRealEstate,
|
||||
typeViewMODPC,
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived,
|
||||
typeMail,
|
||||
typeGuildTrophyTribute,
|
||||
typeOther
|
||||
};
|
||||
|
||||
enum InventoryType : int {
|
||||
InvTypePossessions = InvTypeBegin,
|
||||
InvTypeBank,
|
||||
InvTypeSharedBank,
|
||||
InvTypeTrade,
|
||||
InvTypeWorld,
|
||||
InvTypeLimbo,
|
||||
InvTypeTribute,
|
||||
InvTypeTrophyTribute,
|
||||
InvTypeGuildTribute,
|
||||
InvTypeMerchant,
|
||||
InvTypeDeleted,
|
||||
InvTypeCorpse,
|
||||
InvTypeBazaar,
|
||||
InvTypeInspect,
|
||||
InvTypeRealEstate,
|
||||
InvTypeViewMODPC,
|
||||
InvTypeViewMODBank,
|
||||
InvTypeViewMODSharedBank,
|
||||
InvTypeViewMODLimbo,
|
||||
InvTypeAltStorage,
|
||||
InvTypeArchived,
|
||||
InvTypeMail,
|
||||
InvTypeGuildTrophyTribute,
|
||||
InvTypeOther,
|
||||
InvTypeCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 200;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
|
||||
bool IsInvTypePersistent(int16 inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
inline EQEmu::versions::ClientVersion GetInvSlotRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
enum : int { InvSlotInvalid = -1, InvSlotBegin };
|
||||
namespace enum_ {
|
||||
enum InventorySlots : int16 {
|
||||
slotCharm = INULL,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck,
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2,
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1,
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist,
|
||||
slotPowerSource,
|
||||
slotAmmo,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4,
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotGeneral9,
|
||||
slotGeneral10,
|
||||
slotCursor
|
||||
};
|
||||
|
||||
enum PossessionsSlot : int {
|
||||
PossessionsCharm = InvSlotBegin,
|
||||
PossessionsEar1,
|
||||
PossessionsHead,
|
||||
PossessionsFace,
|
||||
PossessionsEar2,
|
||||
PossessionsNeck,
|
||||
PossessionsShoulders,
|
||||
PossessionsArms,
|
||||
PossessionsBack,
|
||||
PossessionsWrist1,
|
||||
PossessionsWrist2,
|
||||
PossessionsRange,
|
||||
PossessionsHands,
|
||||
PossessionsPrimary,
|
||||
PossessionsSecondary,
|
||||
PossessionsFinger1,
|
||||
PossessionsFinger2,
|
||||
PossessionsChest,
|
||||
PossessionsLegs,
|
||||
PossessionsFeet,
|
||||
PossessionsWaist,
|
||||
PossessionsPowerSource,
|
||||
PossessionsAmmo,
|
||||
PossessionsGeneral1,
|
||||
PossessionsGeneral2,
|
||||
PossessionsGeneral3,
|
||||
PossessionsGeneral4,
|
||||
PossessionsGeneral5,
|
||||
PossessionsGeneral6,
|
||||
PossessionsGeneral7,
|
||||
PossessionsGeneral8,
|
||||
PossessionsGeneral9,
|
||||
PossessionsGeneral10,
|
||||
PossessionsCursor,
|
||||
PossessionsCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int EquipmentBegin = PossessionsCharm;
|
||||
const int EquipmentEnd = PossessionsAmmo;
|
||||
const int EquipmentCount = (EquipmentEnd - EquipmentBegin + 1);
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int GeneralBegin = PossessionsGeneral1;
|
||||
const int GeneralEnd = PossessionsGeneral10;
|
||||
const int GeneralCount = (GeneralEnd - GeneralBegin + 1);
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN + 1);
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN + 1);
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 POSSESSIONS_BITMASK = 0x00000003FFFFFFFF; // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = 0x01FFFFFFFF800000; // based on 34-slot count (RoF+)
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
inline EQEmu::versions::ClientVersion GetInvBagRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
enum : int { InvBagInvalid = -1, InvBagBegin };
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9; //254;
|
||||
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
inline EQEmu::versions::ClientVersion GetInvAugRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
enum : int { InvAugInvalid = -1, InvAugBegin };
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
@ -164,109 +238,21 @@ namespace RoF
|
||||
namespace profile {
|
||||
inline EQEmu::versions::ClientVersion GetProfileRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const int16 POTION_BELT_SIZE = 5;
|
||||
|
||||
const int16 SKILL_ARRAY_SIZE = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
inline EQEmu::versions::ClientVersion GetConstantsRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
} /*constants*/
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
} /*skills*/
|
||||
|
||||
|
||||
// declarations
|
||||
namespace inventory {
|
||||
const bool ConcatenateInvTypeLimbo = false;
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
const size_t InvTypePossessionsSize = invslot::PossessionsCount;
|
||||
const size_t InvTypeBankSize = 24;
|
||||
const size_t InvTypeSharedBankSize = 2;
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
const size_t InvTypeWorldSize = 10;
|
||||
const size_t InvTypeLimboSize = 36;
|
||||
const size_t InvTypeTributeSize = 5;
|
||||
const size_t InvTypeTrophyTributeSize = 0;//unknown
|
||||
const size_t InvTypeGuildTributeSize = 2;//unverified
|
||||
const size_t InvTypeMerchantSize = 200;
|
||||
const size_t InvTypeDeletedSize = 0;//unknown - "Recovery Tab"
|
||||
const size_t InvTypeCorpseSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeBazaarSize = 200;
|
||||
const size_t InvTypeInspectSize = invslot::EquipmentCount;
|
||||
const size_t InvTypeRealEstateSize = 0;//unknown
|
||||
const size_t InvTypeViewMODPCSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeViewMODBankSize = InvTypeBankSize;
|
||||
const size_t InvTypeViewMODSharedBankSize = InvTypeSharedBankSize;
|
||||
const size_t InvTypeViewMODLimboSize = InvTypeLimboSize;
|
||||
const size_t InvTypeAltStorageSize = 0;//unknown - "Shroud Bank"
|
||||
const size_t InvTypeArchivedSize = 0;//unknown
|
||||
const size_t InvTypeMailSize = 0;//unknown
|
||||
const size_t InvTypeGuildTrophyTributeSize = 0;//unknown
|
||||
const size_t InvTypeOtherSize = 0;//unknown
|
||||
|
||||
extern size_t GetInvTypeSize(int inv_type);
|
||||
extern const char* GetInvTypeName(int inv_type);
|
||||
|
||||
extern bool IsInvTypePersistent(int inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
extern const char* GetInvPossessionsSlotName(int inv_slot);
|
||||
extern const char* GetInvSlotName(int inv_type, int inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
const size_t ItemBagSize = 255; // server Size will be 255..unsure what actual client is (test)
|
||||
|
||||
extern const char* GetInvBagIndexName(int bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
const size_t ItemAugSize = 6;
|
||||
|
||||
extern const char* GetInvAugIndexName(int aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
|
||||
} /*item*/
|
||||
|
||||
namespace profile {
|
||||
const size_t TributeSize = invtype::InvTypeTributeSize;
|
||||
const size_t GuildTributeSize = invtype::InvTypeGuildTributeSize;
|
||||
|
||||
const size_t BandoliersSize = 20; // number of bandolier instances
|
||||
const size_t BandolierItemCount = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const size_t PotionBeltSize = 5;
|
||||
|
||||
const size_t SkillArraySize = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
const size_t CharacterCreationLimit = 12;
|
||||
|
||||
const size_t SayLinkBodySize = 55;
|
||||
const size_t SAY_LINK_BODY_SIZE = 55;
|
||||
|
||||
const int LongBuffs = 42;
|
||||
const int ShortBuffs = 20;
|
||||
@ -279,11 +265,15 @@ namespace RoF
|
||||
} /*constants*/
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
const bool CoinHasWeight = false;
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::RoF; }
|
||||
|
||||
const size_t LastUsableSkill = EQEmu::skills::SkillTripleAttack;
|
||||
|
||||
} /*skills*/
|
||||
|
||||
@ -83,7 +83,6 @@ E(OP_MoveItem)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_NewZone)
|
||||
E(OP_OnLevelMessage)
|
||||
//E(OP_OpenNewTasksWindow)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_RaidJoin)
|
||||
|
||||
@ -898,13 +898,13 @@ struct BandolierItem_Struct_Old
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[1]; // Variable Length
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
struct Bandolier_Struct_Old
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
struct PotionBeltItem_Struct
|
||||
@ -924,12 +924,12 @@ struct PotionBeltItem_Struct_Old
|
||||
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct PotionBelt_Struct_Old
|
||||
{
|
||||
PotionBeltItem_Struct_Old Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct_Old Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct GroupLeadershipAA_Struct {
|
||||
@ -1139,7 +1139,7 @@ union
|
||||
/*12949*/ uint32 aapoints; // Unspent AA points - Seen 1
|
||||
/*12953*/ uint16 unknown_rof20; //
|
||||
/*12955*/ uint32 bandolier_count; // Seen 20
|
||||
/*12959*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // [20] 740 bytes (Variable Name Sizes) - bandolier contents
|
||||
/*12959*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // [20] 740 bytes (Variable Name Sizes) - bandolier contents
|
||||
/*13699*/ uint32 potionbelt_count; // Seen 5
|
||||
/*13703*/ PotionBelt_Struct potionbelt; // [5] 45 bytes potion belt - (Variable Name Sizes)
|
||||
/*13748*/ int32 unknown_rof21; // Seen -1
|
||||
|
||||
@ -1383,114 +1383,6 @@ namespace SoD
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_OpenNewTasksWindow)
|
||||
{
|
||||
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
||||
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
||||
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
||||
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
||||
|
||||
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
||||
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
||||
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
||||
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
||||
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
|
||||
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
||||
|
||||
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
||||
//
|
||||
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
unsigned char *__eq_buffer = in->pBuffer;
|
||||
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
||||
char *__eq_ptr, *__emu_Ptr;
|
||||
|
||||
// Copy Header
|
||||
//
|
||||
//
|
||||
|
||||
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
||||
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
||||
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
||||
|
||||
__emu_Ptr = (char *)__emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
||||
__eq_ptr = (char *)__eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
||||
|
||||
for (uint32 i = 0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
||||
|
||||
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
||||
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
||||
// in Live packets. Changing it to 0x3f000000 makes the title red.
|
||||
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
||||
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
||||
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Title
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Description
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__eq_ptr[0] = 0;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
||||
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
||||
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
||||
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
||||
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
||||
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
||||
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
}
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_PetBuffWindow)
|
||||
{
|
||||
EQApplicationPacket *in = *p;
|
||||
@ -1632,18 +1524,18 @@ namespace SoD
|
||||
// OUT(unknown06160[4]);
|
||||
|
||||
// Copy bandoliers where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < profile::BandoliersSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::BANDOLIERS_SIZE && r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
OUT_str(bandoliers[r].Name);
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
OUT(bandoliers[r].Items[k].ID);
|
||||
OUT(bandoliers[r].Items[k].Icon);
|
||||
OUT_str(bandoliers[r].Items[k].Name);
|
||||
}
|
||||
}
|
||||
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < profile::BandoliersSize; ++r) {
|
||||
for (r = EQEmu::profile::BANDOLIERS_SIZE; r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
eq->bandoliers[r].Name[0] = '\0';
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
eq->bandoliers[r].Items[k].ID = 0;
|
||||
eq->bandoliers[r].Items[k].Icon = 0;
|
||||
eq->bandoliers[r].Items[k].Name[0] = '\0';
|
||||
@ -1653,13 +1545,13 @@ namespace SoD
|
||||
// OUT(unknown07444[5120]);
|
||||
|
||||
// Copy potion belt where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < profile::PotionBeltSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::POTION_BELT_SIZE && r < profile::POTION_BELT_SIZE; ++r) {
|
||||
OUT(potionbelt.Items[r].ID);
|
||||
OUT(potionbelt.Items[r].Icon);
|
||||
OUT_str(potionbelt.Items[r].Name);
|
||||
}
|
||||
// Nullify potion belt where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < profile::PotionBeltSize; ++r) {
|
||||
for (r = EQEmu::profile::POTION_BELT_SIZE; r < profile::POTION_BELT_SIZE; ++r) {
|
||||
eq->potionbelt.Items[r].ID = 0;
|
||||
eq->potionbelt.Items[r].Icon = 0;
|
||||
eq->potionbelt.Items[r].Name[0] = '\0';
|
||||
@ -1947,8 +1839,8 @@ namespace SoD
|
||||
eq->CharCount = emu->CharCount;
|
||||
eq->TotalChars = emu->TotalChars;
|
||||
|
||||
if (eq->TotalChars > constants::CharacterCreationLimit)
|
||||
eq->TotalChars = constants::CharacterCreationLimit;
|
||||
if (eq->TotalChars > constants::CHARACTER_CREATION_LIMIT)
|
||||
eq->TotalChars = constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
FINISH_ENCODE();
|
||||
return;
|
||||
@ -1960,7 +1852,7 @@ namespace SoD
|
||||
|
||||
size_t names_length = 0;
|
||||
size_t character_count = 0;
|
||||
for (; character_count < emu->CharCount && character_count < constants::CharacterCreationLimit; ++character_count) {
|
||||
for (; character_count < emu->CharCount && character_count < constants::CHARACTER_CREATION_LIMIT; ++character_count) {
|
||||
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
||||
names_length += strlen(emu_cse->Name);
|
||||
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
||||
@ -1976,8 +1868,8 @@ namespace SoD
|
||||
eq->CharCount = character_count;
|
||||
eq->TotalChars = emu->TotalChars;
|
||||
|
||||
if (eq->TotalChars > constants::CharacterCreationLimit)
|
||||
eq->TotalChars = constants::CharacterCreationLimit;
|
||||
if (eq->TotalChars > constants::CHARACTER_CREATION_LIMIT)
|
||||
eq->TotalChars = constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
emu_ptr = __emu_buffer;
|
||||
emu_ptr += sizeof(CharacterSelect_Struct);
|
||||
@ -2249,13 +2141,16 @@ namespace SoD
|
||||
InBuffer += description_size;
|
||||
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
||||
|
||||
std::string old_message = InBuffer; // start 'Reward' as string
|
||||
uint32 reward_size = strlen(InBuffer) + 1;
|
||||
InBuffer += reward_size;
|
||||
|
||||
std::string old_message = InBuffer; // start item link string
|
||||
std::string new_message;
|
||||
ServerToSoDSayLink(new_message, old_message);
|
||||
|
||||
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
||||
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
||||
title_size + description_size + new_message.length() + 1;
|
||||
title_size + description_size + reward_size + new_message.length() + 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
@ -3578,7 +3473,7 @@ namespace SoD
|
||||
ibs.nodrop = item->NoDrop;
|
||||
ibs.attune = item->Attuneable;
|
||||
ibs.size = item->Size;
|
||||
ibs.slots = SwapBits21and22(item->Slots);
|
||||
ibs.slots = SwapBits21And22(item->Slots);
|
||||
ibs.price = item->Price;
|
||||
ibs.icon = item->Icon;
|
||||
ibs.unknown1 = 1;
|
||||
@ -3668,7 +3563,7 @@ namespace SoD
|
||||
isbs.augtype = item->AugType;
|
||||
isbs.augrestrict = item->AugRestrict;
|
||||
|
||||
for (int index = 0; index < invaug::ItemAugSize; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
isbs.augslots[index].type = item->AugSlotType[index];
|
||||
isbs.augslots[index].visible = item->AugSlotVisible[index];
|
||||
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
|
||||
@ -3841,18 +3736,18 @@ namespace SoD
|
||||
|
||||
ob.write((const char*)&subitem_count, sizeof(uint32));
|
||||
|
||||
for (uint32 index = EQEmu::inventory::containerBegin; index < EQEmu::inventory::ContainerCount; ++index) {
|
||||
for (uint32 index = EQEmu::invbag::SLOT_BEGIN; index <= EQEmu::invbag::SLOT_END; ++index) {
|
||||
EQEmu::ItemInstance* sub = inst->GetItem(index);
|
||||
if (!sub)
|
||||
continue;
|
||||
|
||||
int SubSlotNumber = INVALID_INDEX;
|
||||
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::inventory::ContainerCount) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
|
||||
if (slot_id_in >= EQEmu::invslot::GENERAL_BEGIN && slot_id_in <= EQEmu::invslot::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::invbag::SLOT_COUNT) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::invslot::BANK_BEGIN && slot_id_in <= EQEmu::invslot::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::invslot::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::invslot::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::SHARED_BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::SHARED_BANK_BAGS_BEGIN + index);
|
||||
else
|
||||
SubSlotNumber = slot_id_in;
|
||||
|
||||
@ -3870,16 +3765,16 @@ namespace SoD
|
||||
{
|
||||
uint32 SoDSlot = 0;
|
||||
|
||||
if (serverSlot >= EQEmu::inventory::slotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
if (serverSlot >= EQEmu::invslot::slotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
SoDSlot = serverSlot + 1;
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END)
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END)
|
||||
SoDSlot = serverSlot + 11;
|
||||
else if (serverSlot >= EQEmu::legacy::BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END)
|
||||
else if (serverSlot >= EQEmu::invbag::BANK_BAGS_BEGIN && serverSlot <= EQEmu::invbag::BANK_BAGS_END)
|
||||
SoDSlot = serverSlot + 1;
|
||||
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END)
|
||||
else if (serverSlot >= EQEmu::invbag::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::invbag::SHARED_BANK_BAGS_END)
|
||||
SoDSlot = serverSlot + 1;
|
||||
else if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
SoDSlot = invslot::PossessionsPowerSource;
|
||||
else if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
SoDSlot = invslot::slotPowerSource;
|
||||
else
|
||||
SoDSlot = serverSlot;
|
||||
return SoDSlot;
|
||||
@ -3895,16 +3790,16 @@ namespace SoD
|
||||
{
|
||||
uint32 ServerSlot = 0;
|
||||
|
||||
if (sodSlot >= invslot::PossessionsAmmo && sodSlot <= invslot::CorpseEnd) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
if (sodSlot >= invslot::slotAmmo && sodSlot <= invslot::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
ServerSlot = sodSlot - 1;
|
||||
else if (sodSlot >= invbag::GeneralBagsBegin && sodSlot <= invbag::CursorBagEnd)
|
||||
else if (sodSlot >= invbag::GENERAL_BAGS_BEGIN && sodSlot <= invbag::CURSOR_BAG_END)
|
||||
ServerSlot = sodSlot - 11;
|
||||
else if (sodSlot >= invbag::BankBagsBegin && sodSlot <= invbag::BankBagsEnd)
|
||||
else if (sodSlot >= invbag::BANK_BAGS_BEGIN && sodSlot <= invbag::BANK_BAGS_END)
|
||||
ServerSlot = sodSlot - 1;
|
||||
else if (sodSlot >= invbag::SharedBankBagsBegin && sodSlot <= invbag::SharedBankBagsEnd)
|
||||
else if (sodSlot >= invbag::SHARED_BANK_BAGS_BEGIN && sodSlot <= invbag::SHARED_BANK_BAGS_END)
|
||||
ServerSlot = sodSlot - 1;
|
||||
else if (sodSlot == invslot::PossessionsPowerSource)
|
||||
ServerSlot = EQEmu::inventory::slotPowerSource;
|
||||
else if (sodSlot == invslot::slotPowerSource)
|
||||
ServerSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
else
|
||||
ServerSlot = sodSlot;
|
||||
return ServerSlot;
|
||||
@ -3918,7 +3813,7 @@ namespace SoD
|
||||
|
||||
static inline void ServerToSoDSayLink(std::string& sodSayLink, const std::string& serverSayLink)
|
||||
{
|
||||
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
sodSayLink = serverSayLink;
|
||||
return;
|
||||
}
|
||||
@ -3927,7 +3822,7 @@ namespace SoD
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
sodSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
@ -3958,7 +3853,7 @@ namespace SoD
|
||||
|
||||
static inline void SoDToServerSayLink(std::string& serverSayLink, const std::string& sodSayLink)
|
||||
{
|
||||
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (sodSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (sodSayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = sodSayLink;
|
||||
return;
|
||||
}
|
||||
@ -3967,7 +3862,7 @@ namespace SoD
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
|
||||
@ -22,198 +22,198 @@
|
||||
#include "../string_util.h"
|
||||
|
||||
|
||||
size_t SoD::invtype::GetInvTypeSize(int inv_type)
|
||||
int16 SoD::invtype::GetInvTypeSize(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
return invtype::InvTypePossessionsSize;
|
||||
case invtype::InvTypeBank:
|
||||
return invtype::InvTypeBankSize;
|
||||
case invtype::InvTypeSharedBank:
|
||||
return invtype::InvTypeSharedBankSize;
|
||||
case invtype::InvTypeTrade:
|
||||
return invtype::InvTypeTradeSize;
|
||||
case invtype::InvTypeWorld:
|
||||
return invtype::InvTypeWorldSize;
|
||||
case invtype::InvTypeLimbo:
|
||||
return invtype::InvTypeLimboSize;
|
||||
case invtype::InvTypeTribute:
|
||||
return invtype::InvTypeTributeSize;
|
||||
case invtype::InvTypeGuildTribute:
|
||||
return invtype::InvTypeGuildTributeSize;
|
||||
case invtype::InvTypeMerchant:
|
||||
return invtype::InvTypeMerchantSize;
|
||||
case invtype::InvTypeCorpse:
|
||||
return invtype::InvTypeCorpseSize;
|
||||
case invtype::InvTypeBazaar:
|
||||
return invtype::InvTypeBazaarSize;
|
||||
case invtype::InvTypeInspect:
|
||||
return invtype::InvTypeInspectSize;
|
||||
case invtype::InvTypeViewMODPC:
|
||||
return invtype::InvTypeViewMODPCSize;
|
||||
case invtype::InvTypeViewMODBank:
|
||||
return invtype::InvTypeViewMODBankSize;
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
return invtype::InvTypeViewMODSharedBankSize;
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
return invtype::InvTypeViewMODLimboSize;
|
||||
case invtype::InvTypeAltStorage:
|
||||
return invtype::InvTypeAltStorageSize;
|
||||
case invtype::InvTypeArchived:
|
||||
return invtype::InvTypeArchivedSize;
|
||||
case invtype::InvTypeOther:
|
||||
return invtype::InvTypeOtherSize;
|
||||
case invtype::typePossessions:
|
||||
return invtype::POSSESSIONS_SIZE;
|
||||
case invtype::typeBank:
|
||||
return invtype::BANK_SIZE;
|
||||
case invtype::typeSharedBank:
|
||||
return invtype::SHARED_BANK_SIZE;
|
||||
case invtype::typeTrade:
|
||||
return invtype::TRADE_SIZE;
|
||||
case invtype::typeWorld:
|
||||
return invtype::WORLD_SIZE;
|
||||
case invtype::typeLimbo:
|
||||
return invtype::LIMBO_SIZE;
|
||||
case invtype::typeTribute:
|
||||
return invtype::TRIBUTE_SIZE;
|
||||
case invtype::typeGuildTribute:
|
||||
return invtype::GUILD_TRIBUTE_SIZE;
|
||||
case invtype::typeMerchant:
|
||||
return invtype::MERCHANT_SIZE;
|
||||
case invtype::typeCorpse:
|
||||
return invtype::CORPSE_SIZE;
|
||||
case invtype::typeBazaar:
|
||||
return invtype::BAZAAR_SIZE;
|
||||
case invtype::typeInspect:
|
||||
return invtype::INSPECT_SIZE;
|
||||
case invtype::typeViewMODPC:
|
||||
return invtype::VIEW_MOD_PC_SIZE;
|
||||
case invtype::typeViewMODBank:
|
||||
return invtype::VIEW_MOD_BANK_SIZE;
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case invtype::typeViewMODLimbo:
|
||||
return invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
case invtype::typeAltStorage:
|
||||
return invtype::ALT_STORAGE_SIZE;
|
||||
case invtype::typeArchived:
|
||||
return invtype::ARCHIVED_SIZE;
|
||||
case invtype::typeOther:
|
||||
return invtype::OTHER_SIZE;
|
||||
default:
|
||||
return 0;
|
||||
return INULL;
|
||||
}
|
||||
}
|
||||
|
||||
const char* SoD::invtype::GetInvTypeName(int inv_type)
|
||||
const char* SoD::invtype::GetInvTypeName(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypeInvalid:
|
||||
case invtype::TYPE_INVALID:
|
||||
return "Invalid Type";
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::typePossessions:
|
||||
return "Possessions";
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::typeBank:
|
||||
return "Bank";
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::typeSharedBank:
|
||||
return "Shared Bank";
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::typeTrade:
|
||||
return "Trade";
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::typeWorld:
|
||||
return "World";
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::typeLimbo:
|
||||
return "Limbo";
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::typeTribute:
|
||||
return "Tribute";
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return "Guild Tribute";
|
||||
case invtype::InvTypeMerchant:
|
||||
case invtype::typeMerchant:
|
||||
return "Merchant";
|
||||
case invtype::InvTypeCorpse:
|
||||
case invtype::typeCorpse:
|
||||
return "Corpse";
|
||||
case invtype::InvTypeBazaar:
|
||||
case invtype::typeBazaar:
|
||||
return "Bazaar";
|
||||
case invtype::InvTypeInspect:
|
||||
case invtype::typeInspect:
|
||||
return "Inspect";
|
||||
case invtype::InvTypeViewMODPC:
|
||||
case invtype::typeViewMODPC:
|
||||
return "View MOD PC";
|
||||
case invtype::InvTypeViewMODBank:
|
||||
case invtype::typeViewMODBank:
|
||||
return "View MOD Bank";
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return "View MOD Shared Bank";
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
case invtype::typeViewMODLimbo:
|
||||
return "View MOD Limbo";
|
||||
case invtype::InvTypeAltStorage:
|
||||
case invtype::typeAltStorage:
|
||||
return "Alt Storage";
|
||||
case invtype::InvTypeArchived:
|
||||
case invtype::typeArchived:
|
||||
return "Archived";
|
||||
case invtype::InvTypeOther:
|
||||
case invtype::typeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
bool SoD::invtype::IsInvTypePersistent(int inv_type)
|
||||
bool SoD::invtype::IsInvTypePersistent(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typePossessions:
|
||||
case invtype::typeBank:
|
||||
case invtype::typeSharedBank:
|
||||
case invtype::typeTrade:
|
||||
case invtype::typeWorld:
|
||||
case invtype::typeLimbo:
|
||||
case invtype::typeTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* SoD::invslot::GetInvPossessionsSlotName(int inv_slot)
|
||||
const char* SoD::invslot::GetInvPossessionsSlotName(int16 inv_slot)
|
||||
{
|
||||
switch (inv_slot) {
|
||||
case invslot::InvSlotInvalid:
|
||||
case invslot::SLOT_INVALID:
|
||||
return "Invalid Slot";
|
||||
case invslot::PossessionsCharm:
|
||||
case invslot::slotCharm:
|
||||
return "Charm";
|
||||
case invslot::PossessionsEar1:
|
||||
case invslot::slotEar1:
|
||||
return "Ear 1";
|
||||
case invslot::PossessionsHead:
|
||||
case invslot::slotHead:
|
||||
return "Head";
|
||||
case invslot::PossessionsFace:
|
||||
case invslot::slotFace:
|
||||
return "Face";
|
||||
case invslot::PossessionsEar2:
|
||||
case invslot::slotEar2:
|
||||
return "Ear 2";
|
||||
case invslot::PossessionsNeck:
|
||||
case invslot::slotNeck:
|
||||
return "Neck";
|
||||
case invslot::PossessionsShoulders:
|
||||
case invslot::slotShoulders:
|
||||
return "Shoulders";
|
||||
case invslot::PossessionsArms:
|
||||
case invslot::slotArms:
|
||||
return "Arms";
|
||||
case invslot::PossessionsBack:
|
||||
case invslot::slotBack:
|
||||
return "Back";
|
||||
case invslot::PossessionsWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return "Wrist 1";
|
||||
case invslot::PossessionsWrist2:
|
||||
case invslot::slotWrist2:
|
||||
return "Wrist 2";
|
||||
case invslot::PossessionsRange:
|
||||
case invslot::slotRange:
|
||||
return "Range";
|
||||
case invslot::PossessionsHands:
|
||||
case invslot::slotHands:
|
||||
return "Hands";
|
||||
case invslot::PossessionsPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return "Primary";
|
||||
case invslot::PossessionsSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return "Secondary";
|
||||
case invslot::PossessionsFinger1:
|
||||
case invslot::slotFinger1:
|
||||
return "Finger 1";
|
||||
case invslot::PossessionsFinger2:
|
||||
case invslot::slotFinger2:
|
||||
return "Finger 2";
|
||||
case invslot::PossessionsChest:
|
||||
case invslot::slotChest:
|
||||
return "Chest";
|
||||
case invslot::PossessionsLegs:
|
||||
case invslot::slotLegs:
|
||||
return "Legs";
|
||||
case invslot::PossessionsFeet:
|
||||
case invslot::slotFeet:
|
||||
return "Feet";
|
||||
case invslot::PossessionsWaist:
|
||||
case invslot::slotWaist:
|
||||
return "Waist";
|
||||
case invslot::PossessionsPowerSource:
|
||||
case invslot::slotPowerSource:
|
||||
return "Power Source";
|
||||
case invslot::PossessionsAmmo:
|
||||
case invslot::slotAmmo:
|
||||
return "Ammo";
|
||||
case invslot::PossessionsGeneral1:
|
||||
case invslot::slotGeneral1:
|
||||
return "General 1";
|
||||
case invslot::PossessionsGeneral2:
|
||||
case invslot::slotGeneral2:
|
||||
return "General 2";
|
||||
case invslot::PossessionsGeneral3:
|
||||
case invslot::slotGeneral3:
|
||||
return "General 3";
|
||||
case invslot::PossessionsGeneral4:
|
||||
case invslot::slotGeneral4:
|
||||
return "General 4";
|
||||
case invslot::PossessionsGeneral5:
|
||||
case invslot::slotGeneral5:
|
||||
return "General 5";
|
||||
case invslot::PossessionsGeneral6:
|
||||
case invslot::slotGeneral6:
|
||||
return "General 6";
|
||||
case invslot::PossessionsGeneral7:
|
||||
case invslot::slotGeneral7:
|
||||
return "General 7";
|
||||
case invslot::PossessionsGeneral8:
|
||||
case invslot::slotGeneral8:
|
||||
return "General 8";
|
||||
case invslot::PossessionsCursor:
|
||||
case invslot::slotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* SoD::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
const char* SoD::invslot::GetInvCorpseSlotName(int16 inv_slot)
|
||||
{
|
||||
if (!invtype::GetInvTypeSize(invtype::InvTypeCorpse) || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!invtype::GetInvTypeSize(invtype::typeCorpse) || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
// needs work
|
||||
if ((size_t)(inv_slot + 1) < invslot::CorpseBegin || (size_t)(inv_slot + 1) >= invslot::CorpseEnd)
|
||||
if ((inv_slot + 1) < invslot::CORPSE_BEGIN || (inv_slot + 1) >= invslot::CORPSE_END)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -222,19 +222,19 @@ const char* SoD::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* SoD::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
const char* SoD::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
|
||||
{
|
||||
if (inv_type == invtype::InvTypePossessions)
|
||||
if (inv_type == invtype::typePossessions)
|
||||
return invslot::GetInvPossessionsSlotName(inv_slot);
|
||||
else if (inv_type == invtype::InvTypeCorpse)
|
||||
else if (inv_type == invtype::typeCorpse)
|
||||
return invslot::GetInvCorpseSlotName(inv_slot);
|
||||
|
||||
size_t type_size = invtype::GetInvTypeSize(inv_type);
|
||||
int16 type_size = invtype::GetInvTypeSize(inv_type);
|
||||
|
||||
if (!type_size || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!type_size || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
if ((size_t)(inv_slot + 1) >= type_size)
|
||||
if ((inv_slot + 1) >= type_size)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -243,12 +243,12 @@ const char* SoD::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* SoD::invbag::GetInvBagIndexName(int bag_index)
|
||||
const char* SoD::invbag::GetInvBagIndexName(int16 bag_index)
|
||||
{
|
||||
if (bag_index == invbag::InvBagInvalid)
|
||||
if (bag_index == invbag::SLOT_INVALID)
|
||||
return "Invalid Bag";
|
||||
|
||||
if ((size_t)bag_index >= invbag::ItemBagSize)
|
||||
if (bag_index >= invbag::SLOT_COUNT)
|
||||
return "Unknown Bag";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -257,12 +257,12 @@ const char* SoD::invbag::GetInvBagIndexName(int bag_index)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* SoD::invaug::GetInvAugIndexName(int aug_index)
|
||||
const char* SoD::invaug::GetInvAugIndexName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == invaug::InvAugInvalid)
|
||||
if (aug_index == invaug::SOCKET_INVALID)
|
||||
return "Invalid Augment";
|
||||
|
||||
if ((size_t)aug_index >= invaug::ItemAugSize)
|
||||
if (aug_index >= invaug::SOCKET_COUNT)
|
||||
return "Unknown Augment";
|
||||
|
||||
static std::string ret_str;
|
||||
|
||||
@ -27,108 +27,218 @@
|
||||
|
||||
namespace SoD
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
|
||||
// pre-declarations
|
||||
namespace inventory {
|
||||
inline EQEmu::versions::ClientVersion GetInventoryRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = false;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
inline EQEmu::versions::ClientVersion GetInvTypeRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
enum : int { InvTypeInvalid = -1, InvTypeBegin };
|
||||
namespace enum_ {
|
||||
enum InventoryTypes : int16 {
|
||||
typePossessions = INULL,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo,
|
||||
typeTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeViewMODPC,
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived,
|
||||
typeOther
|
||||
};
|
||||
|
||||
enum InventoryType : int {
|
||||
InvTypePossessions = InvTypeBegin,
|
||||
InvTypeBank,
|
||||
InvTypeSharedBank,
|
||||
InvTypeTrade,
|
||||
InvTypeWorld,
|
||||
InvTypeLimbo,
|
||||
InvTypeTribute,
|
||||
InvTypeGuildTribute,
|
||||
InvTypeMerchant,
|
||||
InvTypeCorpse,
|
||||
InvTypeBazaar,
|
||||
InvTypeInspect,
|
||||
InvTypeViewMODPC,
|
||||
InvTypeViewMODBank,
|
||||
InvTypeViewMODSharedBank,
|
||||
InvTypeViewMODLimbo,
|
||||
InvTypeAltStorage,
|
||||
InvTypeArchived,
|
||||
InvTypeOther,
|
||||
InvTypeCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 32;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;
|
||||
const int16 MERCHANT_SIZE = 80;
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 80;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
|
||||
bool IsInvTypePersistent(int16 inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
inline EQEmu::versions::ClientVersion GetInvSlotRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
enum : int { InvSlotInvalid = -1, InvSlotBegin };
|
||||
namespace enum_ {
|
||||
enum InventorySlots : int16 {
|
||||
slotCharm = INULL,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck,
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2,
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1,
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist,
|
||||
slotPowerSource,
|
||||
slotAmmo,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4,
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor
|
||||
};
|
||||
|
||||
enum PossessionsSlot : int {
|
||||
PossessionsCharm = InvSlotBegin,
|
||||
PossessionsEar1,
|
||||
PossessionsHead,
|
||||
PossessionsFace,
|
||||
PossessionsEar2,
|
||||
PossessionsNeck,
|
||||
PossessionsShoulders,
|
||||
PossessionsArms,
|
||||
PossessionsBack,
|
||||
PossessionsWrist1,
|
||||
PossessionsWrist2,
|
||||
PossessionsRange,
|
||||
PossessionsHands,
|
||||
PossessionsPrimary,
|
||||
PossessionsSecondary,
|
||||
PossessionsFinger1,
|
||||
PossessionsFinger2,
|
||||
PossessionsChest,
|
||||
PossessionsLegs,
|
||||
PossessionsFeet,
|
||||
PossessionsWaist,
|
||||
PossessionsPowerSource,
|
||||
PossessionsAmmo,
|
||||
PossessionsGeneral1,
|
||||
PossessionsGeneral2,
|
||||
PossessionsGeneral3,
|
||||
PossessionsGeneral4,
|
||||
PossessionsGeneral5,
|
||||
PossessionsGeneral6,
|
||||
PossessionsGeneral7,
|
||||
PossessionsGeneral8,
|
||||
PossessionsCursor,
|
||||
PossessionsCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int EquipmentBegin = PossessionsCharm;
|
||||
const int EquipmentEnd = PossessionsAmmo;
|
||||
const int EquipmentCount = (EquipmentEnd - EquipmentBegin + 1);
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int GeneralBegin = PossessionsGeneral1;
|
||||
const int GeneralEnd = PossessionsGeneral8;
|
||||
const int GeneralCount = (GeneralEnd - GeneralBegin + 1);
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN + 1);
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral8;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN + 1);
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 POSSESSIONS_BITMASK = 0x000000027FFFFFFF; // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = 0x01FFFFFE7F800000; // based on 34-slot count (RoF+)
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
const char* GetInvCorpseSlotName(int16 inv_slot);
|
||||
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
inline EQEmu::versions::ClientVersion GetInvBagRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
enum : int { InvBagInvalid = -1, InvBagBegin };
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9;
|
||||
const int16 SLOT_COUNT = 10;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 262;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 342;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2032;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2532;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
inline EQEmu::versions::ClientVersion GetInvAugRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
enum : int { InvAugInvalid = -1, InvAugBegin };
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 4;
|
||||
const int16 SOCKET_COUNT = 5;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
@ -153,147 +263,21 @@ namespace SoD
|
||||
namespace profile {
|
||||
inline EQEmu::versions::ClientVersion GetProfileRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const int16 POTION_BELT_SIZE = 5;
|
||||
|
||||
const int16 SKILL_ARRAY_SIZE = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
inline EQEmu::versions::ClientVersion GetConstantsRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
} /*constants*/
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
} /*skills*/
|
||||
|
||||
|
||||
// declarations
|
||||
namespace inventory {
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = false;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
const size_t InvTypePossessionsSize = invslot::PossessionsCount;
|
||||
const size_t InvTypeBankSize = 24;
|
||||
const size_t InvTypeSharedBankSize = 2;
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
const size_t InvTypeWorldSize = 10;
|
||||
const size_t InvTypeLimboSize = 36;
|
||||
const size_t InvTypeTributeSize = 5;
|
||||
const size_t InvTypeGuildTributeSize = 2;
|
||||
const size_t InvTypeMerchantSize = 80;
|
||||
const size_t InvTypeCorpseSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeBazaarSize = 80;
|
||||
const size_t InvTypeInspectSize = invslot::EquipmentCount;
|
||||
const size_t InvTypeViewMODPCSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeViewMODBankSize = InvTypeBankSize;
|
||||
const size_t InvTypeViewMODSharedBankSize = InvTypeSharedBankSize;
|
||||
const size_t InvTypeViewMODLimboSize = InvTypeLimboSize;
|
||||
const size_t InvTypeAltStorageSize = 0;//unknown - "Shroud Bank"
|
||||
const size_t InvTypeArchivedSize = 0;//unknown
|
||||
const size_t InvTypeOtherSize = 0;//unknown
|
||||
|
||||
extern size_t GetInvTypeSize(int inv_type);
|
||||
extern const char* GetInvTypeName(int inv_type);
|
||||
|
||||
extern bool IsInvTypePersistent(int inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
const int BankBegin = 2000;
|
||||
const int BankEnd = (BankBegin + invtype::InvTypeBankSize) - 1;
|
||||
|
||||
const int SharedBankBegin = 2500;
|
||||
const int SharedBankEnd = (SharedBankBegin + invtype::InvTypeSharedBankSize) - 1;
|
||||
|
||||
const int TradeBegin = 3000;
|
||||
const int TradeEnd = (TradeBegin + invtype::InvTypeTradeSize) - 1;
|
||||
const int TradeNPCEnd = 3003;
|
||||
|
||||
const int WorldBegin = 4000;
|
||||
const int WorldEnd = (WorldBegin + invtype::InvTypeWorldSize) - 1;
|
||||
|
||||
const int TributeBegin = 400;
|
||||
const int TributeEnd = (TributeBegin + invtype::InvTypeTributeSize) - 1;
|
||||
|
||||
const int GuildTributeBegin = 450;
|
||||
const int GuildTributeEnd = (GuildTributeBegin + invtype::InvTypeGuildTributeSize) - 1;
|
||||
|
||||
const int CorpseBegin = invslot::PossessionsGeneral1;
|
||||
const int CorpseEnd = invslot::PossessionsGeneral1 + invslot::PossessionsCursor;
|
||||
|
||||
extern const char* GetInvPossessionsSlotName(int inv_slot);
|
||||
extern const char* GetInvCorpseSlotName(int inv_slot);
|
||||
extern const char* GetInvSlotName(int inv_type, int inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
const size_t ItemBagSize = 10;
|
||||
|
||||
const int GeneralBagsBegin = 262;
|
||||
const int GeneralBagsSize = invslot::GeneralCount * ItemBagSize;
|
||||
const int GeneralBagsEnd = (GeneralBagsBegin + GeneralBagsSize) - 1;
|
||||
|
||||
const int CursorBagBegin = 342;
|
||||
const int CursorBagSize = ItemBagSize;
|
||||
const int CursorBagEnd = (CursorBagBegin + CursorBagSize) - 1;
|
||||
|
||||
const int BankBagsBegin = 2032;
|
||||
const int BankBagsSize = (invtype::InvTypeBankSize * ItemBagSize);
|
||||
const int BankBagsEnd = (BankBagsBegin + BankBagsSize) - 1;
|
||||
|
||||
const int SharedBankBagsBegin = 2532;
|
||||
const int SharedBankBagsSize = invtype::InvTypeSharedBankSize * ItemBagSize;
|
||||
const int SharedBankBagsEnd = (SharedBankBagsBegin + SharedBankBagsSize) - 1;
|
||||
|
||||
const int TradeBagsBegin = 3031;
|
||||
const int TradeBagsSize = invtype::InvTypeTradeSize * ItemBagSize;
|
||||
const int TradeBagsEnd = (TradeBagsBegin + TradeBagsSize) - 1;
|
||||
|
||||
extern const char* GetInvBagIndexName(int bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
const size_t ItemAugSize = 5;
|
||||
|
||||
extern const char* GetInvAugIndexName(int aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
|
||||
} /*item*/
|
||||
|
||||
namespace profile {
|
||||
const size_t TributeSize = invtype::InvTypeTributeSize;
|
||||
const size_t GuildTributeSize = invtype::InvTypeGuildTributeSize;
|
||||
|
||||
const size_t BandoliersSize = 20; // number of bandolier instances
|
||||
const size_t BandolierItemCount = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const size_t PotionBeltSize = 5;
|
||||
|
||||
const size_t SkillArraySize = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
const size_t CharacterCreationLimit = 12;
|
||||
|
||||
const size_t SayLinkBodySize = 50;
|
||||
const size_t SAY_LINK_BODY_SIZE = 50;
|
||||
|
||||
const int LongBuffs = 25;
|
||||
const int ShortBuffs = 15;
|
||||
@ -306,11 +290,15 @@ namespace SoD
|
||||
} /*constants*/
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
const bool CoinHasWeight = false;
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::SoD; }
|
||||
|
||||
const size_t LastUsableSkill = EQEmu::skills::SkillTripleAttack;
|
||||
|
||||
} /*skills*/
|
||||
|
||||
@ -67,7 +67,6 @@ E(OP_MoveItem)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_NewZone)
|
||||
E(OP_OnLevelMessage)
|
||||
E(OP_OpenNewTasksWindow)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_RaidJoin)
|
||||
|
||||
@ -716,7 +716,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@ -730,7 +730,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
static const uint32 MAX_GROUP_LEADERSHIP_AA_ARRAY = 16;
|
||||
@ -937,7 +937,7 @@ struct PlayerProfile_Struct
|
||||
/*08288*/ uint32 aapoints_spent; // Number of spent AA points
|
||||
/*08292*/ uint32 aapoints; // Unspent AA points
|
||||
/*08296*/ uint8 unknown06160[4];
|
||||
/*08300*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // [6400] bandolier contents
|
||||
/*08300*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // [6400] bandolier contents
|
||||
/*14700*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot
|
||||
/*15060*/ uint8 unknown12852[8];
|
||||
/*15068*/ uint32 available_slots;
|
||||
|
||||
@ -1060,118 +1060,6 @@ namespace SoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_OpenNewTasksWindow)
|
||||
{
|
||||
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
||||
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
||||
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
||||
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
||||
|
||||
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
||||
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
||||
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
||||
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
||||
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
|
||||
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
||||
|
||||
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
||||
//
|
||||
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
unsigned char *__eq_buffer = in->pBuffer;
|
||||
|
||||
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
||||
|
||||
char *__eq_ptr, *__emu_Ptr;
|
||||
|
||||
// Copy Header
|
||||
//
|
||||
//
|
||||
|
||||
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
||||
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
||||
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
||||
|
||||
__emu_Ptr = (char *)__emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
||||
__eq_ptr = (char *)__eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
||||
|
||||
for (uint32 i = 0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
||||
|
||||
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
||||
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
||||
// in Live packets. Changing it to 0x3f000000 makes the title red.
|
||||
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
||||
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
||||
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Title
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Description
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__eq_ptr[0] = 0;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
||||
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
||||
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
||||
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
||||
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
||||
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
||||
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
}
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_PetBuffWindow)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(PetBuff_Struct);
|
||||
@ -1303,18 +1191,18 @@ namespace SoF
|
||||
// OUT(unknown06160[4]);
|
||||
|
||||
// Copy bandoliers where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < profile::BandoliersSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::BANDOLIERS_SIZE && r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
OUT_str(bandoliers[r].Name);
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
OUT(bandoliers[r].Items[k].ID);
|
||||
OUT(bandoliers[r].Items[k].Icon);
|
||||
OUT_str(bandoliers[r].Items[k].Name);
|
||||
}
|
||||
}
|
||||
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < profile::BandoliersSize; ++r) {
|
||||
for (r = EQEmu::profile::BANDOLIERS_SIZE; r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
eq->bandoliers[r].Name[0] = '\0';
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
eq->bandoliers[r].Items[k].ID = 0;
|
||||
eq->bandoliers[r].Items[k].Icon = 0;
|
||||
eq->bandoliers[r].Items[k].Name[0] = '\0';
|
||||
@ -1324,13 +1212,13 @@ namespace SoF
|
||||
// OUT(unknown07444[5120]);
|
||||
|
||||
// Copy potion belt where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < profile::PotionBeltSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::POTION_BELT_SIZE && r < profile::POTION_BELT_SIZE; ++r) {
|
||||
OUT(potionbelt.Items[r].ID);
|
||||
OUT(potionbelt.Items[r].Icon);
|
||||
OUT_str(potionbelt.Items[r].Name);
|
||||
}
|
||||
// Nullify potion belt where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < profile::PotionBeltSize; ++r) {
|
||||
for (r = EQEmu::profile::POTION_BELT_SIZE; r < profile::POTION_BELT_SIZE; ++r) {
|
||||
eq->potionbelt.Items[r].ID = 0;
|
||||
eq->potionbelt.Items[r].Icon = 0;
|
||||
eq->potionbelt.Items[r].Name[0] = '\0';
|
||||
@ -1618,8 +1506,8 @@ namespace SoF
|
||||
eq->CharCount = emu->CharCount;
|
||||
eq->TotalChars = emu->TotalChars;
|
||||
|
||||
if (eq->TotalChars > constants::CharacterCreationLimit)
|
||||
eq->TotalChars = constants::CharacterCreationLimit;
|
||||
if (eq->TotalChars > constants::CHARACTER_CREATION_LIMIT)
|
||||
eq->TotalChars = constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
FINISH_ENCODE();
|
||||
return;
|
||||
@ -1631,7 +1519,7 @@ namespace SoF
|
||||
|
||||
size_t names_length = 0;
|
||||
size_t character_count = 0;
|
||||
for (; character_count < emu->CharCount && character_count < constants::CharacterCreationLimit; ++character_count) {
|
||||
for (; character_count < emu->CharCount && character_count < constants::CHARACTER_CREATION_LIMIT; ++character_count) {
|
||||
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
||||
names_length += strlen(emu_cse->Name);
|
||||
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
||||
@ -1647,8 +1535,8 @@ namespace SoF
|
||||
eq->CharCount = character_count;
|
||||
eq->TotalChars = emu->TotalChars;
|
||||
|
||||
if (eq->TotalChars > constants::CharacterCreationLimit)
|
||||
eq->TotalChars = constants::CharacterCreationLimit;
|
||||
if (eq->TotalChars > constants::CHARACTER_CREATION_LIMIT)
|
||||
eq->TotalChars = constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
emu_ptr = __emu_buffer;
|
||||
emu_ptr += sizeof(CharacterSelect_Struct);
|
||||
@ -1879,13 +1767,16 @@ namespace SoF
|
||||
InBuffer += description_size;
|
||||
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
||||
|
||||
std::string old_message = InBuffer; // start 'Reward' as string
|
||||
uint32 reward_size = strlen(InBuffer) + 1;
|
||||
InBuffer += reward_size;
|
||||
|
||||
std::string old_message = InBuffer; // start item link string
|
||||
std::string new_message;
|
||||
ServerToSoFSayLink(new_message, old_message);
|
||||
|
||||
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
||||
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
||||
title_size + description_size + new_message.length() + 1;
|
||||
title_size + description_size + reward_size + new_message.length() + 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
@ -2976,7 +2867,7 @@ namespace SoF
|
||||
ibs.nodrop = item->NoDrop;
|
||||
ibs.attune = item->Attuneable;
|
||||
ibs.size = item->Size;
|
||||
ibs.slots = SwapBits21and22(item->Slots);
|
||||
ibs.slots = SwapBits21And22(item->Slots);
|
||||
ibs.price = item->Price;
|
||||
ibs.icon = item->Icon;
|
||||
ibs.unknown1 = 1;
|
||||
@ -3066,7 +2957,7 @@ namespace SoF
|
||||
isbs.augtype = item->AugType;
|
||||
isbs.augrestrict = item->AugRestrict;
|
||||
|
||||
for (int index = 0; index < invaug::ItemAugSize; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
isbs.augslots[index].type = item->AugSlotType[index];
|
||||
isbs.augslots[index].visible = item->AugSlotVisible[index];
|
||||
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
|
||||
@ -3238,18 +3129,18 @@ namespace SoF
|
||||
|
||||
ob.write((const char*)&subitem_count, sizeof(uint32));
|
||||
|
||||
for (uint32 index = EQEmu::inventory::containerBegin; index < EQEmu::inventory::ContainerCount; ++index) {
|
||||
for (uint32 index = EQEmu::invbag::SLOT_BEGIN; index <= EQEmu::invbag::SLOT_END; ++index) {
|
||||
EQEmu::ItemInstance* sub = inst->GetItem(index);
|
||||
if (!sub)
|
||||
continue;
|
||||
|
||||
int SubSlotNumber = INVALID_INDEX;
|
||||
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::inventory::ContainerCount) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
|
||||
if (slot_id_in >= EQEmu::invslot::GENERAL_BEGIN && slot_id_in <= EQEmu::invslot::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::invbag::SLOT_COUNT) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::invslot::BANK_BEGIN && slot_id_in <= EQEmu::invslot::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::invslot::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::invslot::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::SHARED_BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::SHARED_BANK_BAGS_BEGIN + index);
|
||||
else
|
||||
SubSlotNumber = slot_id_in;
|
||||
|
||||
@ -3267,16 +3158,16 @@ namespace SoF
|
||||
{
|
||||
uint32 SoFSlot = 0;
|
||||
|
||||
if (serverSlot >= EQEmu::inventory::slotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
if (serverSlot >= EQEmu::invslot::slotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
SoFSlot = serverSlot + 1;
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END)
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END)
|
||||
SoFSlot = serverSlot + 11;
|
||||
else if (serverSlot >= EQEmu::legacy::BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END)
|
||||
else if (serverSlot >= EQEmu::invbag::BANK_BAGS_BEGIN && serverSlot <= EQEmu::invbag::BANK_BAGS_END)
|
||||
SoFSlot = serverSlot + 1;
|
||||
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END)
|
||||
else if (serverSlot >= EQEmu::invbag::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::invbag::SHARED_BANK_BAGS_END)
|
||||
SoFSlot = serverSlot + 1;
|
||||
else if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
SoFSlot = invslot::PossessionsPowerSource;
|
||||
else if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
SoFSlot = invslot::slotPowerSource;
|
||||
else
|
||||
SoFSlot = serverSlot;
|
||||
|
||||
@ -3293,16 +3184,16 @@ namespace SoF
|
||||
{
|
||||
uint32 ServerSlot = 0;
|
||||
|
||||
if (sofSlot >= invslot::PossessionsAmmo && sofSlot <= invslot::CorpseEnd) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
if (sofSlot >= invslot::slotAmmo && sofSlot <= invslot::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
ServerSlot = sofSlot - 1;
|
||||
else if (sofSlot >= invbag::GeneralBagsBegin && sofSlot <= invbag::CursorBagEnd)
|
||||
else if (sofSlot >= invbag::GENERAL_BAGS_BEGIN && sofSlot <= invbag::CURSOR_BAG_END)
|
||||
ServerSlot = sofSlot - 11;
|
||||
else if (sofSlot >= invbag::BankBagsBegin && sofSlot <= invbag::BankBagsEnd)
|
||||
else if (sofSlot >= invbag::BANK_BAGS_BEGIN && sofSlot <= invbag::BANK_BAGS_END)
|
||||
ServerSlot = sofSlot - 1;
|
||||
else if (sofSlot >= invbag::SharedBankBagsBegin && sofSlot <= invbag::SharedBankBagsEnd)
|
||||
else if (sofSlot >= invbag::SHARED_BANK_BAGS_BEGIN && sofSlot <= invbag::SHARED_BANK_BAGS_END)
|
||||
ServerSlot = sofSlot - 1;
|
||||
else if (sofSlot == invslot::PossessionsPowerSource)
|
||||
ServerSlot = EQEmu::inventory::slotPowerSource;
|
||||
else if (sofSlot == invslot::slotPowerSource)
|
||||
ServerSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
else
|
||||
ServerSlot = sofSlot;
|
||||
|
||||
@ -3317,7 +3208,7 @@ namespace SoF
|
||||
|
||||
static inline void ServerToSoFSayLink(std::string& sofSayLink, const std::string& serverSayLink)
|
||||
{
|
||||
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
sofSayLink = serverSayLink;
|
||||
return;
|
||||
}
|
||||
@ -3326,7 +3217,7 @@ namespace SoF
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
sofSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
@ -3357,7 +3248,7 @@ namespace SoF
|
||||
|
||||
static inline void SoFToServerSayLink(std::string& serverSayLink, const std::string& sofSayLink)
|
||||
{
|
||||
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (sofSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (sofSayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = sofSayLink;
|
||||
return;
|
||||
}
|
||||
@ -3366,7 +3257,7 @@ namespace SoF
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
|
||||
@ -22,198 +22,198 @@
|
||||
#include "../string_util.h"
|
||||
|
||||
|
||||
size_t SoF::invtype::GetInvTypeSize(int inv_type)
|
||||
int16 SoF::invtype::GetInvTypeSize(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
return invtype::InvTypePossessionsSize;
|
||||
case invtype::InvTypeBank:
|
||||
return invtype::InvTypeBankSize;
|
||||
case invtype::InvTypeSharedBank:
|
||||
return invtype::InvTypeSharedBankSize;
|
||||
case invtype::InvTypeTrade:
|
||||
return invtype::InvTypeTradeSize;
|
||||
case invtype::InvTypeWorld:
|
||||
return invtype::InvTypeWorldSize;
|
||||
case invtype::InvTypeLimbo:
|
||||
return invtype::InvTypeLimboSize;
|
||||
case invtype::InvTypeTribute:
|
||||
return invtype::InvTypeTributeSize;
|
||||
case invtype::InvTypeGuildTribute:
|
||||
return invtype::InvTypeGuildTributeSize;
|
||||
case invtype::InvTypeMerchant:
|
||||
return invtype::InvTypeMerchantSize;
|
||||
case invtype::InvTypeCorpse:
|
||||
return invtype::InvTypeCorpseSize;
|
||||
case invtype::InvTypeBazaar:
|
||||
return invtype::InvTypeBazaarSize;
|
||||
case invtype::InvTypeInspect:
|
||||
return invtype::InvTypeInspectSize;
|
||||
case invtype::InvTypeViewMODPC:
|
||||
return invtype::InvTypeViewMODPCSize;
|
||||
case invtype::InvTypeViewMODBank:
|
||||
return invtype::InvTypeViewMODBankSize;
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
return invtype::InvTypeViewMODSharedBankSize;
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
return invtype::InvTypeViewMODLimboSize;
|
||||
case invtype::InvTypeAltStorage:
|
||||
return invtype::InvTypeAltStorageSize;
|
||||
case invtype::InvTypeArchived:
|
||||
return invtype::InvTypeArchivedSize;
|
||||
case invtype::InvTypeOther:
|
||||
return invtype::InvTypeOtherSize;
|
||||
case invtype::typePossessions:
|
||||
return invtype::POSSESSIONS_SIZE;
|
||||
case invtype::typeBank:
|
||||
return invtype::BANK_SIZE;
|
||||
case invtype::typeSharedBank:
|
||||
return invtype::SHARED_BANK_SIZE;
|
||||
case invtype::typeTrade:
|
||||
return invtype::TRADE_SIZE;
|
||||
case invtype::typeWorld:
|
||||
return invtype::WORLD_SIZE;
|
||||
case invtype::typeLimbo:
|
||||
return invtype::LIMBO_SIZE;
|
||||
case invtype::typeTribute:
|
||||
return invtype::TRIBUTE_SIZE;
|
||||
case invtype::typeGuildTribute:
|
||||
return invtype::GUILD_TRIBUTE_SIZE;
|
||||
case invtype::typeMerchant:
|
||||
return invtype::MERCHANT_SIZE;
|
||||
case invtype::typeCorpse:
|
||||
return invtype::CORPSE_SIZE;
|
||||
case invtype::typeBazaar:
|
||||
return invtype::BAZAAR_SIZE;
|
||||
case invtype::typeInspect:
|
||||
return invtype::INSPECT_SIZE;
|
||||
case invtype::typeViewMODPC:
|
||||
return invtype::VIEW_MOD_PC_SIZE;
|
||||
case invtype::typeViewMODBank:
|
||||
return invtype::VIEW_MOD_BANK_SIZE;
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case invtype::typeViewMODLimbo:
|
||||
return invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
case invtype::typeAltStorage:
|
||||
return invtype::ALT_STORAGE_SIZE;
|
||||
case invtype::typeArchived:
|
||||
return invtype::ARCHIVED_SIZE;
|
||||
case invtype::typeOther:
|
||||
return invtype::OTHER_SIZE;
|
||||
default:
|
||||
return 0;
|
||||
return INULL;
|
||||
}
|
||||
}
|
||||
|
||||
const char* SoF::invtype::GetInvTypeName(int inv_type)
|
||||
const char* SoF::invtype::GetInvTypeName(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypeInvalid:
|
||||
case invtype::TYPE_INVALID:
|
||||
return "Invalid Type";
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::typePossessions:
|
||||
return "Possessions";
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::typeBank:
|
||||
return "Bank";
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::typeSharedBank:
|
||||
return "Shared Bank";
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::typeTrade:
|
||||
return "Trade";
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::typeWorld:
|
||||
return "World";
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::typeLimbo:
|
||||
return "Limbo";
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::typeTribute:
|
||||
return "Tribute";
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return "Guild Tribute";
|
||||
case invtype::InvTypeMerchant:
|
||||
case invtype::typeMerchant:
|
||||
return "Merchant";
|
||||
case invtype::InvTypeCorpse:
|
||||
case invtype::typeCorpse:
|
||||
return "Corpse";
|
||||
case invtype::InvTypeBazaar:
|
||||
case invtype::typeBazaar:
|
||||
return "Bazaar";
|
||||
case invtype::InvTypeInspect:
|
||||
case invtype::typeInspect:
|
||||
return "Inspect";
|
||||
case invtype::InvTypeViewMODPC:
|
||||
case invtype::typeViewMODPC:
|
||||
return "View MOD PC";
|
||||
case invtype::InvTypeViewMODBank:
|
||||
case invtype::typeViewMODBank:
|
||||
return "View MOD Bank";
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return "View MOD Shared Bank";
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
case invtype::typeViewMODLimbo:
|
||||
return "View MOD Limbo";
|
||||
case invtype::InvTypeAltStorage:
|
||||
case invtype::typeAltStorage:
|
||||
return "Alt Storage";
|
||||
case invtype::InvTypeArchived:
|
||||
case invtype::typeArchived:
|
||||
return "Archived";
|
||||
case invtype::InvTypeOther:
|
||||
case invtype::typeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
bool SoF::invtype::IsInvTypePersistent(int inv_type)
|
||||
bool SoF::invtype::IsInvTypePersistent(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typePossessions:
|
||||
case invtype::typeBank:
|
||||
case invtype::typeSharedBank:
|
||||
case invtype::typeTrade:
|
||||
case invtype::typeWorld:
|
||||
case invtype::typeLimbo:
|
||||
case invtype::typeTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* SoF::invslot::GetInvPossessionsSlotName(int inv_slot)
|
||||
const char* SoF::invslot::GetInvPossessionsSlotName(int16 inv_slot)
|
||||
{
|
||||
switch (inv_slot) {
|
||||
case invslot::InvSlotInvalid:
|
||||
case invslot::SLOT_INVALID:
|
||||
return "Invalid Slot";
|
||||
case invslot::PossessionsCharm:
|
||||
case invslot::slotCharm:
|
||||
return "Charm";
|
||||
case invslot::PossessionsEar1:
|
||||
case invslot::slotEar1:
|
||||
return "Ear 1";
|
||||
case invslot::PossessionsHead:
|
||||
case invslot::slotHead:
|
||||
return "Head";
|
||||
case invslot::PossessionsFace:
|
||||
case invslot::slotFace:
|
||||
return "Face";
|
||||
case invslot::PossessionsEar2:
|
||||
case invslot::slotEar2:
|
||||
return "Ear 2";
|
||||
case invslot::PossessionsNeck:
|
||||
case invslot::slotNeck:
|
||||
return "Neck";
|
||||
case invslot::PossessionsShoulders:
|
||||
case invslot::slotShoulders:
|
||||
return "Shoulders";
|
||||
case invslot::PossessionsArms:
|
||||
case invslot::slotArms:
|
||||
return "Arms";
|
||||
case invslot::PossessionsBack:
|
||||
case invslot::slotBack:
|
||||
return "Back";
|
||||
case invslot::PossessionsWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return "Wrist 1";
|
||||
case invslot::PossessionsWrist2:
|
||||
case invslot::slotWrist2:
|
||||
return "Wrist 2";
|
||||
case invslot::PossessionsRange:
|
||||
case invslot::slotRange:
|
||||
return "Range";
|
||||
case invslot::PossessionsHands:
|
||||
case invslot::slotHands:
|
||||
return "Hands";
|
||||
case invslot::PossessionsPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return "Primary";
|
||||
case invslot::PossessionsSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return "Secondary";
|
||||
case invslot::PossessionsFinger1:
|
||||
case invslot::slotFinger1:
|
||||
return "Finger 1";
|
||||
case invslot::PossessionsFinger2:
|
||||
case invslot::slotFinger2:
|
||||
return "Finger 2";
|
||||
case invslot::PossessionsChest:
|
||||
case invslot::slotChest:
|
||||
return "Chest";
|
||||
case invslot::PossessionsLegs:
|
||||
case invslot::slotLegs:
|
||||
return "Legs";
|
||||
case invslot::PossessionsFeet:
|
||||
case invslot::slotFeet:
|
||||
return "Feet";
|
||||
case invslot::PossessionsWaist:
|
||||
case invslot::slotWaist:
|
||||
return "Waist";
|
||||
case invslot::PossessionsPowerSource:
|
||||
case invslot::slotPowerSource:
|
||||
return "Power Source";
|
||||
case invslot::PossessionsAmmo:
|
||||
case invslot::slotAmmo:
|
||||
return "Ammo";
|
||||
case invslot::PossessionsGeneral1:
|
||||
case invslot::slotGeneral1:
|
||||
return "General 1";
|
||||
case invslot::PossessionsGeneral2:
|
||||
case invslot::slotGeneral2:
|
||||
return "General 2";
|
||||
case invslot::PossessionsGeneral3:
|
||||
case invslot::slotGeneral3:
|
||||
return "General 3";
|
||||
case invslot::PossessionsGeneral4:
|
||||
case invslot::slotGeneral4:
|
||||
return "General 4";
|
||||
case invslot::PossessionsGeneral5:
|
||||
case invslot::slotGeneral5:
|
||||
return "General 5";
|
||||
case invslot::PossessionsGeneral6:
|
||||
case invslot::slotGeneral6:
|
||||
return "General 6";
|
||||
case invslot::PossessionsGeneral7:
|
||||
case invslot::slotGeneral7:
|
||||
return "General 7";
|
||||
case invslot::PossessionsGeneral8:
|
||||
case invslot::slotGeneral8:
|
||||
return "General 8";
|
||||
case invslot::PossessionsCursor:
|
||||
case invslot::slotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* SoF::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
const char* SoF::invslot::GetInvCorpseSlotName(int16 inv_slot)
|
||||
{
|
||||
if (!invtype::GetInvTypeSize(invtype::InvTypeCorpse) || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!invtype::GetInvTypeSize(invtype::typeCorpse) || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
// needs work
|
||||
if ((size_t)(inv_slot + 1) < invslot::CorpseBegin || (size_t)(inv_slot + 1) >= invslot::CorpseEnd)
|
||||
if ((inv_slot + 1) < invslot::CORPSE_BEGIN || (inv_slot + 1) >= invslot::CORPSE_END)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -222,19 +222,19 @@ const char* SoF::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* SoF::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
const char* SoF::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
|
||||
{
|
||||
if (inv_type == invtype::InvTypePossessions)
|
||||
if (inv_type == invtype::typePossessions)
|
||||
return invslot::GetInvPossessionsSlotName(inv_slot);
|
||||
else if (inv_type == invtype::InvTypeCorpse)
|
||||
else if (inv_type == invtype::typeCorpse)
|
||||
return invslot::GetInvCorpseSlotName(inv_slot);
|
||||
|
||||
size_t type_size = invtype::GetInvTypeSize(inv_type);
|
||||
int16 type_size = invtype::GetInvTypeSize(inv_type);
|
||||
|
||||
if (!type_size || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!type_size || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
if ((size_t)(inv_slot + 1) >= type_size)
|
||||
if ((inv_slot + 1) >= type_size)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -243,12 +243,12 @@ const char* SoF::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* SoF::invbag::GetInvBagIndexName(int bag_index)
|
||||
const char* SoF::invbag::GetInvBagIndexName(int16 bag_index)
|
||||
{
|
||||
if (bag_index == invbag::InvBagInvalid)
|
||||
if (bag_index == invbag::SLOT_INVALID)
|
||||
return "Invalid Bag";
|
||||
|
||||
if ((size_t)bag_index >= invbag::ItemBagSize)
|
||||
if (bag_index >= invbag::SLOT_COUNT)
|
||||
return "Unknown Bag";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -257,12 +257,12 @@ const char* SoF::invbag::GetInvBagIndexName(int bag_index)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* SoF::invaug::GetInvAugIndexName(int aug_index)
|
||||
const char* SoF::invaug::GetInvAugIndexName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == invaug::InvAugInvalid)
|
||||
if (aug_index == invaug::SOCKET_INVALID)
|
||||
return "Invalid Augment";
|
||||
|
||||
if ((size_t)aug_index >= invaug::ItemAugSize)
|
||||
if (aug_index >= invaug::SOCKET_COUNT)
|
||||
return "Unknown Augment";
|
||||
|
||||
static std::string ret_str;
|
||||
|
||||
@ -27,108 +27,218 @@
|
||||
|
||||
namespace SoF
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
|
||||
// pre-declarations
|
||||
namespace inventory {
|
||||
inline EQEmu::versions::ClientVersion GetInventoryRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = false;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
inline EQEmu::versions::ClientVersion GetInvTypeRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
enum : int { InvTypeInvalid = -1, InvTypeBegin };
|
||||
namespace enum_ {
|
||||
enum InventoryTypes : int16 {
|
||||
typePossessions = INULL,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo,
|
||||
typeTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeViewMODPC,
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived,
|
||||
typeOther
|
||||
};
|
||||
|
||||
enum InventoryType : int {
|
||||
InvTypePossessions = InvTypeBegin,
|
||||
InvTypeBank,
|
||||
InvTypeSharedBank,
|
||||
InvTypeTrade,
|
||||
InvTypeWorld,
|
||||
InvTypeLimbo,
|
||||
InvTypeTribute,
|
||||
InvTypeGuildTribute,
|
||||
InvTypeMerchant,
|
||||
InvTypeCorpse,
|
||||
InvTypeBazaar,
|
||||
InvTypeInspect,
|
||||
InvTypeViewMODPC,
|
||||
InvTypeViewMODBank,
|
||||
InvTypeViewMODSharedBank,
|
||||
InvTypeViewMODLimbo,
|
||||
InvTypeAltStorage,
|
||||
InvTypeArchived,
|
||||
InvTypeOther,
|
||||
InvTypeCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 32;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;
|
||||
const int16 MERCHANT_SIZE = 80;
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 80;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
|
||||
bool IsInvTypePersistent(int16 inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
inline EQEmu::versions::ClientVersion GetInvSlotRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
enum : int { InvSlotInvalid = -1, InvSlotBegin };
|
||||
namespace enum_ {
|
||||
enum InventorySlots : int16 {
|
||||
slotCharm = INULL,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck,
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2,
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1,
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist,
|
||||
slotPowerSource,
|
||||
slotAmmo,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4,
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor
|
||||
};
|
||||
|
||||
enum PossessionsSlot : int {
|
||||
PossessionsCharm = InvSlotBegin,
|
||||
PossessionsEar1,
|
||||
PossessionsHead,
|
||||
PossessionsFace,
|
||||
PossessionsEar2,
|
||||
PossessionsNeck,
|
||||
PossessionsShoulders,
|
||||
PossessionsArms,
|
||||
PossessionsBack,
|
||||
PossessionsWrist1,
|
||||
PossessionsWrist2,
|
||||
PossessionsRange,
|
||||
PossessionsHands,
|
||||
PossessionsPrimary,
|
||||
PossessionsSecondary,
|
||||
PossessionsFinger1,
|
||||
PossessionsFinger2,
|
||||
PossessionsChest,
|
||||
PossessionsLegs,
|
||||
PossessionsFeet,
|
||||
PossessionsWaist,
|
||||
PossessionsPowerSource,
|
||||
PossessionsAmmo,
|
||||
PossessionsGeneral1,
|
||||
PossessionsGeneral2,
|
||||
PossessionsGeneral3,
|
||||
PossessionsGeneral4,
|
||||
PossessionsGeneral5,
|
||||
PossessionsGeneral6,
|
||||
PossessionsGeneral7,
|
||||
PossessionsGeneral8,
|
||||
PossessionsCursor,
|
||||
PossessionsCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int EquipmentBegin = PossessionsCharm;
|
||||
const int EquipmentEnd = PossessionsAmmo;
|
||||
const int EquipmentCount = (EquipmentEnd - EquipmentBegin + 1);
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int GeneralBegin = PossessionsGeneral1;
|
||||
const int GeneralEnd = PossessionsGeneral8;
|
||||
const int GeneralCount = (GeneralEnd - GeneralBegin + 1);
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN + 1);
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral8;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN + 1);
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 POSSESSIONS_BITMASK = 0x000000027FFFFFFF; // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = 0x01FFFFFE7F800000; // based on 34-slot count (RoF+)
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
const char* GetInvCorpseSlotName(int16 inv_slot);
|
||||
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
inline EQEmu::versions::ClientVersion GetInvBagRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
enum : int { InvBagInvalid = -1, InvBagBegin };
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9;
|
||||
const int16 SLOT_COUNT = 10;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 262;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 342;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2032;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2532;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
inline EQEmu::versions::ClientVersion GetInvAugRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
enum : int { InvAugInvalid = -1, InvAugBegin };
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 4;
|
||||
const int16 SOCKET_COUNT = 5;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
@ -153,147 +263,21 @@ namespace SoF
|
||||
namespace profile {
|
||||
inline EQEmu::versions::ClientVersion GetProfileRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const int16 POTION_BELT_SIZE = 5;
|
||||
|
||||
const int16 SKILL_ARRAY_SIZE = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
inline EQEmu::versions::ClientVersion GetConstantsRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
} /*constants*/
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
} /*skills*/
|
||||
|
||||
|
||||
// declarations
|
||||
namespace inventory {
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = false;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
const size_t InvTypePossessionsSize = invslot::PossessionsCount;
|
||||
const size_t InvTypeBankSize = 24;
|
||||
const size_t InvTypeSharedBankSize = 2;
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
const size_t InvTypeWorldSize = 10;
|
||||
const size_t InvTypeLimboSize = 36;
|
||||
const size_t InvTypeTributeSize = 5;
|
||||
const size_t InvTypeGuildTributeSize = 2;
|
||||
const size_t InvTypeMerchantSize = 80;
|
||||
const size_t InvTypeCorpseSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeBazaarSize = 80;
|
||||
const size_t InvTypeInspectSize = invslot::EquipmentCount;
|
||||
const size_t InvTypeViewMODPCSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeViewMODBankSize = InvTypeBankSize;
|
||||
const size_t InvTypeViewMODSharedBankSize = InvTypeSharedBankSize;
|
||||
const size_t InvTypeViewMODLimboSize = InvTypeLimboSize;
|
||||
const size_t InvTypeAltStorageSize = 0;//unknown - "Shroud Bank"
|
||||
const size_t InvTypeArchivedSize = 0;//unknown
|
||||
const size_t InvTypeOtherSize = 0;//unknown
|
||||
|
||||
extern size_t GetInvTypeSize(int inv_type);
|
||||
extern const char* GetInvTypeName(int inv_type);
|
||||
|
||||
extern bool IsInvTypePersistent(int inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
const int BankBegin = 2000;
|
||||
const int BankEnd = (BankBegin + invtype::InvTypeBankSize) - 1;
|
||||
|
||||
const int SharedBankBegin = 2500;
|
||||
const int SharedBankEnd = (SharedBankBegin + invtype::InvTypeSharedBankSize) - 1;
|
||||
|
||||
const int TradeBegin = 3000;
|
||||
const int TradeEnd = (TradeBegin + invtype::InvTypeTradeSize) - 1;
|
||||
const int TradeNPCEnd = 3003;
|
||||
|
||||
const int WorldBegin = 4000;
|
||||
const int WorldEnd = (WorldBegin + invtype::InvTypeWorldSize) - 1;
|
||||
|
||||
const int TributeBegin = 400;
|
||||
const int TributeEnd = (TributeBegin + invtype::InvTypeTributeSize) - 1;
|
||||
|
||||
const int GuildTributeBegin = 450;
|
||||
const int GuildTributeEnd = (GuildTributeBegin + invtype::InvTypeGuildTributeSize) - 1;
|
||||
|
||||
const int CorpseBegin = PossessionsGeneral1;
|
||||
const int CorpseEnd = PossessionsGeneral1 + PossessionsCursor;
|
||||
|
||||
extern const char* GetInvPossessionsSlotName(int inv_slot);
|
||||
extern const char* GetInvCorpseSlotName(int inv_slot);
|
||||
extern const char* GetInvSlotName(int inv_type, int inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
const size_t ItemBagSize = 10;
|
||||
|
||||
const int GeneralBagsBegin = 262;
|
||||
const int GeneralBagsSize = invslot::GeneralCount * ItemBagSize;
|
||||
const int GeneralBagsEnd = (GeneralBagsBegin + GeneralBagsSize) - 1;
|
||||
|
||||
const int CursorBagBegin = 342;
|
||||
const int CursorBagSize = ItemBagSize;
|
||||
const int CursorBagEnd = (CursorBagBegin + CursorBagSize) - 1;
|
||||
|
||||
const int BankBagsBegin = 2032;
|
||||
const int BankBagsSize = (invtype::InvTypeBankSize * ItemBagSize);
|
||||
const int BankBagsEnd = (BankBagsBegin + BankBagsSize) - 1;
|
||||
|
||||
const int SharedBankBagsBegin = 2532;
|
||||
const int SharedBankBagsSize = invtype::InvTypeSharedBankSize * ItemBagSize;
|
||||
const int SharedBankBagsEnd = (SharedBankBagsBegin + SharedBankBagsSize) - 1;
|
||||
|
||||
const int TradeBagsBegin = 3031;
|
||||
const int TradeBagsSize = invtype::InvTypeTradeSize * ItemBagSize;
|
||||
const int TradeBagsEnd = (TradeBagsBegin + TradeBagsSize) - 1;
|
||||
|
||||
extern const char* GetInvBagIndexName(int bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
const size_t ItemAugSize = 5;
|
||||
|
||||
extern const char* GetInvAugIndexName(int aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
|
||||
} /*item*/
|
||||
|
||||
namespace profile {
|
||||
const size_t TributeSize = invtype::InvTypeTributeSize;
|
||||
const size_t GuildTributeSize = invtype::InvTypeGuildTributeSize;
|
||||
|
||||
const size_t BandoliersSize = 20; // number of bandolier instances
|
||||
const size_t BandolierItemCount = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const size_t PotionBeltSize = 5;
|
||||
|
||||
const size_t SkillArraySize = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
const size_t CharacterCreationLimit = 12;
|
||||
|
||||
const size_t SayLinkBodySize = 50;
|
||||
const size_t SAY_LINK_BODY_SIZE = 50;
|
||||
|
||||
const int LongBuffs = 25;
|
||||
const int ShortBuffs = 15;
|
||||
@ -306,11 +290,15 @@ namespace SoF
|
||||
} /*constants*/
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
const bool CoinHasWeight = true;
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::SoF; }
|
||||
|
||||
const size_t LastUsableSkill = EQEmu::skills::SkillTripleAttack;
|
||||
|
||||
} /*skills*/
|
||||
|
||||
@ -62,7 +62,6 @@ E(OP_MoveItem)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_NewZone)
|
||||
E(OP_OnLevelMessage)
|
||||
E(OP_OpenNewTasksWindow)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_RaidJoin)
|
||||
|
||||
@ -717,7 +717,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@ -731,7 +731,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
static const uint32 MAX_GROUP_LEADERSHIP_AA_ARRAY = 16;
|
||||
@ -937,7 +937,7 @@ struct PlayerProfile_Struct //23576 Octets
|
||||
/*08288*/ uint32 aapoints_spent; // Number of spent AA points
|
||||
/*08292*/ uint32 aapoints; // Unspent AA points
|
||||
/*08296*/ uint8 unknown06160[4];
|
||||
/*08300*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // [6400] bandolier contents
|
||||
/*08300*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // [6400] bandolier contents
|
||||
/*14700*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot
|
||||
/*15060*/ uint8 unknown12852[8];
|
||||
/*15068*/ uint32 available_slots;
|
||||
|
||||
@ -1051,18 +1051,18 @@ namespace Titanium
|
||||
// OUT(unknown06160[4]);
|
||||
|
||||
// Copy bandoliers where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < profile::BandoliersSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::BANDOLIERS_SIZE && r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
OUT_str(bandoliers[r].Name);
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
OUT(bandoliers[r].Items[k].ID);
|
||||
OUT(bandoliers[r].Items[k].Icon);
|
||||
OUT_str(bandoliers[r].Items[k].Name);
|
||||
}
|
||||
}
|
||||
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < profile::BandoliersSize; ++r) {
|
||||
for (r = EQEmu::profile::BANDOLIERS_SIZE; r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
eq->bandoliers[r].Name[0] = '\0';
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
eq->bandoliers[r].Items[k].ID = 0;
|
||||
eq->bandoliers[r].Items[k].Icon = 0;
|
||||
eq->bandoliers[r].Items[k].Name[0] = '\0';
|
||||
@ -1072,13 +1072,13 @@ namespace Titanium
|
||||
// OUT(unknown07444[5120]);
|
||||
|
||||
// Copy potion belt where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < profile::PotionBeltSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::POTION_BELT_SIZE && r < profile::POTION_BELT_SIZE; ++r) {
|
||||
OUT(potionbelt.Items[r].ID);
|
||||
OUT(potionbelt.Items[r].Icon);
|
||||
OUT_str(potionbelt.Items[r].Name);
|
||||
}
|
||||
// Nullify potion belt where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < profile::PotionBeltSize; ++r) {
|
||||
for (r = EQEmu::profile::POTION_BELT_SIZE; r < profile::POTION_BELT_SIZE; ++r) {
|
||||
eq->potionbelt.Items[r].ID = 0;
|
||||
eq->potionbelt.Items[r].Icon = 0;
|
||||
eq->potionbelt.Items[r].Name[0] = '\0';
|
||||
@ -1459,13 +1459,16 @@ namespace Titanium
|
||||
InBuffer += description_size;
|
||||
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
||||
|
||||
std::string old_message = InBuffer; // start 'Reward' as string
|
||||
uint32 reward_size = strlen(InBuffer) + 1;
|
||||
InBuffer += reward_size;
|
||||
|
||||
std::string old_message = InBuffer; // start item link string
|
||||
std::string new_message;
|
||||
ServerToTitaniumSayLink(new_message, old_message);
|
||||
|
||||
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct) +
|
||||
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct) +
|
||||
title_size + description_size + new_message.length() + 1;
|
||||
title_size + description_size + reward_size + new_message.length() + 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
@ -1479,6 +1482,7 @@ namespace Titanium
|
||||
InBuffer += strlen(InBuffer) + 1;
|
||||
|
||||
memcpy(OutBuffer, InBuffer, sizeof(TaskDescriptionTrailer_Struct));
|
||||
// we have an extra DWORD in the trailer struct, client should ignore it so w/e
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
@ -2442,7 +2446,7 @@ namespace Titanium
|
||||
ob << StringFormat("%.*s\"", depth, protection); // Quotes (and protection, if needed) around static data
|
||||
|
||||
// Sub data
|
||||
for (int index = EQEmu::inventory::containerBegin; index < invbag::ItemBagSize; ++index) {
|
||||
for (int index = EQEmu::invbag::SLOT_BEGIN; index <= invbag::SLOT_END; ++index) {
|
||||
ob << '|';
|
||||
|
||||
EQEmu::ItemInstance* sub = inst->GetItem(index);
|
||||
@ -2490,7 +2494,7 @@ namespace Titanium
|
||||
|
||||
static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink)
|
||||
{
|
||||
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
titaniumSayLink = serverSayLink;
|
||||
return;
|
||||
}
|
||||
@ -2499,7 +2503,7 @@ namespace Titanium
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
titaniumSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
@ -2530,7 +2534,7 @@ namespace Titanium
|
||||
|
||||
static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink)
|
||||
{
|
||||
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (titaniumSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (titaniumSayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = titaniumSayLink;
|
||||
return;
|
||||
}
|
||||
@ -2539,7 +2543,7 @@ namespace Titanium
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
|
||||
@ -22,196 +22,196 @@
|
||||
#include "../string_util.h"
|
||||
|
||||
|
||||
size_t Titanium::invtype::GetInvTypeSize(int inv_type)
|
||||
int16 Titanium::invtype::GetInvTypeSize(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
return invtype::InvTypePossessionsSize;
|
||||
case invtype::InvTypeBank:
|
||||
return invtype::InvTypeBankSize;
|
||||
case invtype::InvTypeSharedBank:
|
||||
return invtype::InvTypeSharedBankSize;
|
||||
case invtype::InvTypeTrade:
|
||||
return invtype::InvTypeTradeSize;
|
||||
case invtype::InvTypeWorld:
|
||||
return invtype::InvTypeWorldSize;
|
||||
case invtype::InvTypeLimbo:
|
||||
return invtype::InvTypeLimboSize;
|
||||
case invtype::InvTypeTribute:
|
||||
return invtype::InvTypeTributeSize;
|
||||
case invtype::InvTypeGuildTribute:
|
||||
return invtype::InvTypeGuildTributeSize;
|
||||
case invtype::InvTypeMerchant:
|
||||
return invtype::InvTypeMerchantSize;
|
||||
case invtype::InvTypeCorpse:
|
||||
return invtype::InvTypeCorpseSize;
|
||||
case invtype::InvTypeBazaar:
|
||||
return invtype::InvTypeBazaarSize;
|
||||
case invtype::InvTypeInspect:
|
||||
return invtype::InvTypeInspectSize;
|
||||
case invtype::InvTypeViewMODPC:
|
||||
return invtype::InvTypeViewMODPCSize;
|
||||
case invtype::InvTypeViewMODBank:
|
||||
return invtype::InvTypeViewMODBankSize;
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
return invtype::InvTypeViewMODSharedBankSize;
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
return invtype::InvTypeViewMODLimboSize;
|
||||
case invtype::InvTypeAltStorage:
|
||||
return invtype::InvTypeAltStorageSize;
|
||||
case invtype::InvTypeArchived:
|
||||
return invtype::InvTypeArchivedSize;
|
||||
case invtype::InvTypeOther:
|
||||
return invtype::InvTypeOtherSize;
|
||||
case invtype::typePossessions:
|
||||
return invtype::POSSESSIONS_SIZE;
|
||||
case invtype::typeBank:
|
||||
return invtype::BANK_SIZE;
|
||||
case invtype::typeSharedBank:
|
||||
return invtype::SHARED_BANK_SIZE;
|
||||
case invtype::typeTrade:
|
||||
return invtype::TRADE_SIZE;
|
||||
case invtype::typeWorld:
|
||||
return invtype::WORLD_SIZE;
|
||||
case invtype::typeLimbo:
|
||||
return invtype::LIMBO_SIZE;
|
||||
case invtype::typeTribute:
|
||||
return invtype::TRIBUTE_SIZE;
|
||||
case invtype::typeGuildTribute:
|
||||
return invtype::GUILD_TRIBUTE_SIZE;
|
||||
case invtype::typeMerchant:
|
||||
return invtype::MERCHANT_SIZE;
|
||||
case invtype::typeCorpse:
|
||||
return invtype::CORPSE_SIZE;
|
||||
case invtype::typeBazaar:
|
||||
return invtype::BAZAAR_SIZE;
|
||||
case invtype::typeInspect:
|
||||
return invtype::INSPECT_SIZE;
|
||||
case invtype::typeViewMODPC:
|
||||
return invtype::VIEW_MOD_PC_SIZE;
|
||||
case invtype::typeViewMODBank:
|
||||
return invtype::VIEW_MOD_BANK_SIZE;
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case invtype::typeViewMODLimbo:
|
||||
return invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
case invtype::typeAltStorage:
|
||||
return invtype::ALT_STORAGE_SIZE;
|
||||
case invtype::typeArchived:
|
||||
return invtype::ARCHIVED_SIZE;
|
||||
case invtype::typeOther:
|
||||
return invtype::OTHER_SIZE;
|
||||
default:
|
||||
return 0;
|
||||
return INULL;
|
||||
}
|
||||
}
|
||||
|
||||
const char* Titanium::invtype::GetInvTypeName(int inv_type)
|
||||
const char* Titanium::invtype::GetInvTypeName(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypeInvalid:
|
||||
case invtype::TYPE_INVALID:
|
||||
return "Invalid Type";
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::typePossessions:
|
||||
return "Possessions";
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::typeBank:
|
||||
return "Bank";
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::typeSharedBank:
|
||||
return "Shared Bank";
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::typeTrade:
|
||||
return "Trade";
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::typeWorld:
|
||||
return "World";
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::typeLimbo:
|
||||
return "Limbo";
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::typeTribute:
|
||||
return "Tribute";
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return "Guild Tribute";
|
||||
case invtype::InvTypeMerchant:
|
||||
case invtype::typeMerchant:
|
||||
return "Merchant";
|
||||
case invtype::InvTypeCorpse:
|
||||
case invtype::typeCorpse:
|
||||
return "Corpse";
|
||||
case invtype::InvTypeBazaar:
|
||||
case invtype::typeBazaar:
|
||||
return "Bazaar";
|
||||
case invtype::InvTypeInspect:
|
||||
case invtype::typeInspect:
|
||||
return "Inspect";
|
||||
case invtype::InvTypeViewMODPC:
|
||||
case invtype::typeViewMODPC:
|
||||
return "View MOD PC";
|
||||
case invtype::InvTypeViewMODBank:
|
||||
case invtype::typeViewMODBank:
|
||||
return "View MOD Bank";
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return "View MOD Shared Bank";
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
case invtype::typeViewMODLimbo:
|
||||
return "View MOD Limbo";
|
||||
case invtype::InvTypeAltStorage:
|
||||
case invtype::typeAltStorage:
|
||||
return "Alt Storage";
|
||||
case invtype::InvTypeArchived:
|
||||
case invtype::typeArchived:
|
||||
return "Archived";
|
||||
case invtype::InvTypeOther:
|
||||
case invtype::typeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
bool Titanium::invtype::IsInvTypePersistent(int inv_type)
|
||||
bool Titanium::invtype::IsInvTypePersistent(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typePossessions:
|
||||
case invtype::typeBank:
|
||||
case invtype::typeSharedBank:
|
||||
case invtype::typeTrade:
|
||||
case invtype::typeWorld:
|
||||
case invtype::typeLimbo:
|
||||
case invtype::typeTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* Titanium::invslot::GetInvPossessionsSlotName(int inv_slot)
|
||||
const char* Titanium::invslot::GetInvPossessionsSlotName(int16 inv_slot)
|
||||
{
|
||||
switch (inv_slot) {
|
||||
case invslot::InvSlotInvalid:
|
||||
case invslot::SLOT_INVALID:
|
||||
return "Invalid Slot";
|
||||
case invslot::PossessionsCharm:
|
||||
case invslot::slotCharm:
|
||||
return "Charm";
|
||||
case invslot::PossessionsEar1:
|
||||
case invslot::slotEar1:
|
||||
return "Ear 1";
|
||||
case invslot::PossessionsHead:
|
||||
case invslot::slotHead:
|
||||
return "Head";
|
||||
case invslot::PossessionsFace:
|
||||
case invslot::slotFace:
|
||||
return "Face";
|
||||
case invslot::PossessionsEar2:
|
||||
case invslot::slotEar2:
|
||||
return "Ear 2";
|
||||
case invslot::PossessionsNeck:
|
||||
case invslot::slotNeck:
|
||||
return "Neck";
|
||||
case invslot::PossessionsShoulders:
|
||||
case invslot::slotShoulders:
|
||||
return "Shoulders";
|
||||
case invslot::PossessionsArms:
|
||||
case invslot::slotArms:
|
||||
return "Arms";
|
||||
case invslot::PossessionsBack:
|
||||
case invslot::slotBack:
|
||||
return "Back";
|
||||
case invslot::PossessionsWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return "Wrist 1";
|
||||
case invslot::PossessionsWrist2:
|
||||
case invslot::slotWrist2:
|
||||
return "Wrist 2";
|
||||
case invslot::PossessionsRange:
|
||||
case invslot::slotRange:
|
||||
return "Range";
|
||||
case invslot::PossessionsHands:
|
||||
case invslot::slotHands:
|
||||
return "Hands";
|
||||
case invslot::PossessionsPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return "Primary";
|
||||
case invslot::PossessionsSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return "Secondary";
|
||||
case invslot::PossessionsFinger1:
|
||||
case invslot::slotFinger1:
|
||||
return "Finger 1";
|
||||
case invslot::PossessionsFinger2:
|
||||
case invslot::slotFinger2:
|
||||
return "Finger 2";
|
||||
case invslot::PossessionsChest:
|
||||
case invslot::slotChest:
|
||||
return "Chest";
|
||||
case invslot::PossessionsLegs:
|
||||
case invslot::slotLegs:
|
||||
return "Legs";
|
||||
case invslot::PossessionsFeet:
|
||||
case invslot::slotFeet:
|
||||
return "Feet";
|
||||
case invslot::PossessionsWaist:
|
||||
case invslot::slotWaist:
|
||||
return "Waist";
|
||||
case invslot::PossessionsAmmo:
|
||||
case invslot::slotAmmo:
|
||||
return "Ammo";
|
||||
case invslot::PossessionsGeneral1:
|
||||
case invslot::slotGeneral1:
|
||||
return "General 1";
|
||||
case invslot::PossessionsGeneral2:
|
||||
case invslot::slotGeneral2:
|
||||
return "General 2";
|
||||
case invslot::PossessionsGeneral3:
|
||||
case invslot::slotGeneral3:
|
||||
return "General 3";
|
||||
case invslot::PossessionsGeneral4:
|
||||
case invslot::slotGeneral4:
|
||||
return "General 4";
|
||||
case invslot::PossessionsGeneral5:
|
||||
case invslot::slotGeneral5:
|
||||
return "General 5";
|
||||
case invslot::PossessionsGeneral6:
|
||||
case invslot::slotGeneral6:
|
||||
return "General 6";
|
||||
case invslot::PossessionsGeneral7:
|
||||
case invslot::slotGeneral7:
|
||||
return "General 7";
|
||||
case invslot::PossessionsGeneral8:
|
||||
case invslot::slotGeneral8:
|
||||
return "General 8";
|
||||
case invslot::PossessionsCursor:
|
||||
case invslot::slotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* Titanium::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
const char* Titanium::invslot::GetInvCorpseSlotName(int16 inv_slot)
|
||||
{
|
||||
if (!invtype::GetInvTypeSize(invtype::InvTypeCorpse) || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!invtype::GetInvTypeSize(invtype::typeCorpse) || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
// needs work
|
||||
if ((size_t)(inv_slot + 1) < invslot::CorpseBegin || (size_t)(inv_slot + 1) >= invslot::CorpseEnd)
|
||||
if ((inv_slot + 1) < invslot::CORPSE_BEGIN || (inv_slot + 1) >= invslot::CORPSE_END)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -220,19 +220,19 @@ const char* Titanium::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* Titanium::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
const char* Titanium::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
|
||||
{
|
||||
if (inv_type == invtype::InvTypePossessions)
|
||||
if (inv_type == invtype::typePossessions)
|
||||
return invslot::GetInvPossessionsSlotName(inv_slot);
|
||||
else if (inv_type == invtype::InvTypeCorpse)
|
||||
else if (inv_type == invtype::typeCorpse)
|
||||
return invslot::GetInvCorpseSlotName(inv_slot);
|
||||
|
||||
size_t type_size = invtype::GetInvTypeSize(inv_type);
|
||||
int16 type_size = invtype::GetInvTypeSize(inv_type);
|
||||
|
||||
if (!type_size || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!type_size || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
if ((size_t)(inv_slot + 1) >= type_size)
|
||||
if ((inv_slot + 1) >= type_size)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -241,12 +241,12 @@ const char* Titanium::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* Titanium::invbag::GetInvBagIndexName(int bag_index)
|
||||
const char* Titanium::invbag::GetInvBagIndexName(int16 bag_index)
|
||||
{
|
||||
if (bag_index == invbag::InvBagInvalid)
|
||||
if (bag_index == invbag::SLOT_INVALID)
|
||||
return "Invalid Bag";
|
||||
|
||||
if ((size_t)bag_index >= invbag::ItemBagSize)
|
||||
if (bag_index >= invbag::SLOT_COUNT)
|
||||
return "Unknown Bag";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -255,12 +255,12 @@ const char* Titanium::invbag::GetInvBagIndexName(int bag_index)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* Titanium::invaug::GetInvAugIndexName(int aug_index)
|
||||
const char* Titanium::invaug::GetInvAugIndexName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == invaug::InvAugInvalid)
|
||||
if (aug_index == invaug::SOCKET_INVALID)
|
||||
return "Invalid Augment";
|
||||
|
||||
if ((size_t)aug_index >= invaug::ItemAugSize)
|
||||
if (aug_index >= invaug::SOCKET_COUNT)
|
||||
return "Unknown Augment";
|
||||
|
||||
static std::string ret_str;
|
||||
|
||||
@ -27,107 +27,217 @@
|
||||
|
||||
namespace Titanium
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
|
||||
// pre-declarations
|
||||
namespace inventory {
|
||||
inline EQEmu::versions::ClientVersion GetInventoryRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = false;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
inline EQEmu::versions::ClientVersion GetInvTypeRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
enum : int { InvTypeInvalid = -1, InvTypeBegin };
|
||||
namespace enum_ {
|
||||
enum InventoryTypes : int16 {
|
||||
typePossessions = INULL,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo,
|
||||
typeTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeViewMODPC,
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived,
|
||||
typeOther
|
||||
};
|
||||
|
||||
enum InventoryType : int {
|
||||
InvTypePossessions = InvTypeBegin,
|
||||
InvTypeBank,
|
||||
InvTypeSharedBank,
|
||||
InvTypeTrade,
|
||||
InvTypeWorld,
|
||||
InvTypeLimbo,
|
||||
InvTypeTribute,
|
||||
InvTypeGuildTribute,
|
||||
InvTypeMerchant,
|
||||
InvTypeCorpse,
|
||||
InvTypeBazaar,
|
||||
InvTypeInspect,
|
||||
InvTypeViewMODPC,
|
||||
InvTypeViewMODBank,
|
||||
InvTypeViewMODSharedBank,
|
||||
InvTypeViewMODLimbo,
|
||||
InvTypeAltStorage,
|
||||
InvTypeArchived,
|
||||
InvTypeOther,
|
||||
InvTypeCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 31;
|
||||
const int16 BANK_SIZE = 16;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;
|
||||
const int16 MERCHANT_SIZE = 80;
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 80;
|
||||
const int16 INSPECT_SIZE = 22;
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
|
||||
bool IsInvTypePersistent(int16 inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
inline EQEmu::versions::ClientVersion GetInvSlotRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
enum : int { InvSlotInvalid = -1, InvSlotBegin };
|
||||
namespace enum_ {
|
||||
enum InventorySlots : int16 {
|
||||
slotCharm = INULL,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck,
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2,
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1,
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist,
|
||||
slotAmmo,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4,
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor
|
||||
};
|
||||
|
||||
enum PossessionsSlot : int {
|
||||
PossessionsCharm = InvSlotBegin,
|
||||
PossessionsEar1,
|
||||
PossessionsHead,
|
||||
PossessionsFace,
|
||||
PossessionsEar2,
|
||||
PossessionsNeck,
|
||||
PossessionsShoulders,
|
||||
PossessionsArms,
|
||||
PossessionsBack,
|
||||
PossessionsWrist1,
|
||||
PossessionsWrist2,
|
||||
PossessionsRange,
|
||||
PossessionsHands,
|
||||
PossessionsPrimary,
|
||||
PossessionsSecondary,
|
||||
PossessionsFinger1,
|
||||
PossessionsFinger2,
|
||||
PossessionsChest,
|
||||
PossessionsLegs,
|
||||
PossessionsFeet,
|
||||
PossessionsWaist,
|
||||
PossessionsAmmo,
|
||||
PossessionsGeneral1,
|
||||
PossessionsGeneral2,
|
||||
PossessionsGeneral3,
|
||||
PossessionsGeneral4,
|
||||
PossessionsGeneral5,
|
||||
PossessionsGeneral6,
|
||||
PossessionsGeneral7,
|
||||
PossessionsGeneral8,
|
||||
PossessionsCursor,
|
||||
PossessionsCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int EquipmentBegin = PossessionsCharm;
|
||||
const int EquipmentEnd = PossessionsAmmo;
|
||||
const int EquipmentCount = (EquipmentEnd - EquipmentBegin + 1);
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int GeneralBegin = PossessionsGeneral1;
|
||||
const int GeneralEnd = PossessionsGeneral8;
|
||||
const int GeneralCount = (GeneralEnd - GeneralBegin + 1);
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN + 1);
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral8;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN + 1);
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotWaist;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 POSSESSIONS_BITMASK = 0x000000027FDFFFFF; // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = 0x017FFFFE7F800000; // based on 34-slot count (RoF+)
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
const char* GetInvCorpseSlotName(int16 inv_slot);
|
||||
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
inline EQEmu::versions::ClientVersion GetInvBagRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
enum : int { InvBagInvalid = -1, InvBagBegin };
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9;
|
||||
const int16 SLOT_COUNT = 10;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 331;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2031;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
inline EQEmu::versions::ClientVersion GetInvAugRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
enum : int { InvAugInvalid = -1, InvAugBegin };
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 4;
|
||||
const int16 SOCKET_COUNT = 5;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
@ -152,147 +262,21 @@ namespace Titanium
|
||||
namespace profile {
|
||||
inline EQEmu::versions::ClientVersion GetProfileRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
const int16 BANDOLIERS_SIZE = 4; // number of bandolier instances
|
||||
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const int16 POTION_BELT_SIZE = 4;
|
||||
|
||||
const int16 SKILL_ARRAY_SIZE = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
inline EQEmu::versions::ClientVersion GetConstantsRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
} /*constants*/
|
||||
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
} /*skills*/
|
||||
|
||||
|
||||
// declarations
|
||||
namespace inventory {
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = false;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
const size_t InvTypePossessionsSize = invslot::PossessionsCount;
|
||||
const size_t InvTypeBankSize = 16;
|
||||
const size_t InvTypeSharedBankSize = 2;
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
const size_t InvTypeWorldSize = 10;
|
||||
const size_t InvTypeLimboSize = 36;
|
||||
const size_t InvTypeTributeSize = 5;
|
||||
const size_t InvTypeGuildTributeSize = 2;
|
||||
const size_t InvTypeMerchantSize = 80;
|
||||
const size_t InvTypeCorpseSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeBazaarSize = 80;
|
||||
const size_t InvTypeInspectSize = invslot::EquipmentCount;
|
||||
const size_t InvTypeViewMODPCSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeViewMODBankSize = InvTypeBankSize;
|
||||
const size_t InvTypeViewMODSharedBankSize = InvTypeSharedBankSize;
|
||||
const size_t InvTypeViewMODLimboSize = InvTypeLimboSize;
|
||||
const size_t InvTypeAltStorageSize = 0;//unknown - "Shroud Bank"
|
||||
const size_t InvTypeArchivedSize = 0;//unknown
|
||||
const size_t InvTypeOtherSize = 0;//unknown
|
||||
|
||||
extern size_t GetInvTypeSize(int inv_type);
|
||||
extern const char* GetInvTypeName(int inv_type);
|
||||
|
||||
extern bool IsInvTypePersistent(int inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
const int BankBegin = 2000;
|
||||
const int BankEnd = (BankBegin + invtype::InvTypeBankSize) - 1;
|
||||
|
||||
const int SharedBankBegin = 2500;
|
||||
const int SharedBankEnd = (SharedBankBegin + invtype::InvTypeSharedBankSize) - 1;
|
||||
|
||||
const int TradeBegin = 3000;
|
||||
const int TradeEnd = (TradeBegin + invtype::InvTypeTradeSize) - 1;
|
||||
const int TradeNPCEnd = 3003;
|
||||
|
||||
const int WorldBegin = 4000;
|
||||
const int WorldEnd = (WorldBegin + invtype::InvTypeWorldSize) - 1;
|
||||
|
||||
const int TributeBegin = 400;
|
||||
const int TributeEnd = (TributeBegin + invtype::InvTypeTributeSize) - 1;
|
||||
|
||||
const int GuildTributeBegin = 450;
|
||||
const int GuildTributeEnd = (GuildTributeBegin + invtype::InvTypeGuildTributeSize) - 1;
|
||||
|
||||
const int CorpseBegin = PossessionsGeneral1;
|
||||
const int CorpseEnd = PossessionsGeneral1 + PossessionsCursor;
|
||||
|
||||
extern const char* GetInvPossessionsSlotName(int inv_slot);
|
||||
extern const char* GetInvCorpseSlotName(int inv_slot);
|
||||
extern const char* GetInvSlotName(int inv_type, int inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
const size_t ItemBagSize = 10;
|
||||
|
||||
const int GeneralBagsBegin = 251;
|
||||
const int GeneralBagsSize = invslot::GeneralCount * ItemBagSize;
|
||||
const int GeneralBagsEnd = (GeneralBagsBegin + GeneralBagsSize) - 1;
|
||||
|
||||
const int CursorBagBegin = 331;
|
||||
const int CursorBagSize = ItemBagSize;
|
||||
const int CursorBagEnd = (CursorBagBegin + CursorBagSize) - 1;
|
||||
|
||||
const int BankBagsBegin = 2031;
|
||||
const int BankBagsSize = (invtype::InvTypeBankSize * ItemBagSize);
|
||||
const int BankBagsEnd = (BankBagsBegin + BankBagsSize) - 1;
|
||||
|
||||
const int SharedBankBagsBegin = 2531;
|
||||
const int SharedBankBagsSize = invtype::InvTypeSharedBankSize * ItemBagSize;
|
||||
const int SharedBankBagsEnd = (SharedBankBagsBegin + SharedBankBagsSize) - 1;
|
||||
|
||||
const int TradeBagsBegin = 3031;
|
||||
const int TradeBagsSize = invtype::InvTypeTradeSize * ItemBagSize;
|
||||
const int TradeBagsEnd = (TradeBagsBegin + TradeBagsSize) - 1;
|
||||
|
||||
extern const char* GetInvBagIndexName(int bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
const size_t ItemAugSize = 5;
|
||||
|
||||
extern const char* GetInvAugIndexName(int aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
|
||||
} /*item*/
|
||||
|
||||
namespace profile {
|
||||
const size_t TributeSize = invtype::InvTypeTributeSize;
|
||||
const size_t GuildTributeSize = invtype::InvTypeGuildTributeSize;
|
||||
|
||||
const size_t BandoliersSize = 4; // number of bandolier instances
|
||||
const size_t BandolierItemCount = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const size_t PotionBeltSize = 4;
|
||||
|
||||
const size_t SkillArraySize = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
const size_t CharacterCreationLimit = 8; // Hard-coded in client - DO NOT ALTER
|
||||
|
||||
const size_t SayLinkBodySize = 45;
|
||||
const size_t SAY_LINK_BODY_SIZE = 45;
|
||||
|
||||
const int LongBuffs = 25;
|
||||
const int ShortBuffs = 12;
|
||||
@ -305,11 +289,15 @@ namespace Titanium
|
||||
} /*constants*/
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
const bool CoinHasWeight = true;
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::Titanium; }
|
||||
|
||||
const size_t LastUsableSkill = EQEmu::skills::SkillFrenzy;
|
||||
|
||||
} /*skills*/
|
||||
|
||||
@ -655,7 +655,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@ -669,7 +669,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
static const uint32 MAX_GROUP_LEADERSHIP_AA_ARRAY = 16;
|
||||
@ -875,7 +875,7 @@ struct PlayerProfile_Struct
|
||||
/*06152*/ uint32 aapoints_spent; // Number of spent AA points
|
||||
/*06156*/ uint32 aapoints; // Unspent AA points
|
||||
/*06160*/ uint8 unknown06160[4];
|
||||
/*06164*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // bandolier contents
|
||||
/*06164*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // bandolier contents
|
||||
/*07444*/ uint8 unknown07444[5120];
|
||||
/*12564*/ PotionBelt_Struct potionbelt; // potion belt
|
||||
/*12852*/ uint8 unknown12852[8];
|
||||
|
||||
@ -1609,117 +1609,6 @@ namespace UF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_OpenNewTasksWindow)
|
||||
{
|
||||
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
||||
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
||||
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
||||
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
||||
|
||||
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
||||
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
||||
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
||||
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
||||
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
|
||||
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
||||
|
||||
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
||||
//
|
||||
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
unsigned char *__eq_buffer = in->pBuffer;
|
||||
|
||||
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
||||
|
||||
char *__eq_ptr, *__emu_Ptr;
|
||||
|
||||
// Copy Header
|
||||
//
|
||||
//
|
||||
|
||||
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
||||
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
||||
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
||||
|
||||
__emu_Ptr = (char *)__emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
||||
__eq_ptr = (char *)__eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
||||
|
||||
for (uint32 i = 0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
||||
|
||||
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
||||
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
||||
// in Underfoot packets. Changing it to 0x3f000000 makes the title red.
|
||||
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
||||
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
||||
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Title
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Description
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__eq_ptr[0] = 0;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
||||
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
||||
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
||||
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
|
||||
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
||||
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
||||
|
||||
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
||||
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
||||
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
||||
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
||||
|
||||
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
||||
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
||||
|
||||
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
||||
|
||||
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
||||
__eq_ptr += strlen(__eq_ptr) + 1;
|
||||
}
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_PetBuffWindow)
|
||||
{
|
||||
EQApplicationPacket *in = *p;
|
||||
@ -1881,18 +1770,18 @@ namespace UF
|
||||
// OUT(unknown06160[4]);
|
||||
|
||||
// Copy bandoliers where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < profile::BandoliersSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::BANDOLIERS_SIZE && r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
OUT_str(bandoliers[r].Name);
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
OUT(bandoliers[r].Items[k].ID);
|
||||
OUT(bandoliers[r].Items[k].Icon);
|
||||
OUT_str(bandoliers[r].Items[k].Name);
|
||||
}
|
||||
}
|
||||
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < profile::BandoliersSize; ++r) {
|
||||
for (r = EQEmu::profile::BANDOLIERS_SIZE; r < profile::BANDOLIERS_SIZE; ++r) {
|
||||
eq->bandoliers[r].Name[0] = '\0';
|
||||
for (uint32 k = 0; k < profile::BandolierItemCount; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
for (uint32 k = 0; k < profile::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
||||
eq->bandoliers[r].Items[k].ID = 0;
|
||||
eq->bandoliers[r].Items[k].Icon = 0;
|
||||
eq->bandoliers[r].Items[k].Name[0] = '\0';
|
||||
@ -1902,13 +1791,13 @@ namespace UF
|
||||
// OUT(unknown07444[5120]);
|
||||
|
||||
// Copy potion belt where server and client indexes converge
|
||||
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < profile::PotionBeltSize; ++r) {
|
||||
for (r = 0; r < EQEmu::profile::POTION_BELT_SIZE && r < profile::POTION_BELT_SIZE; ++r) {
|
||||
OUT(potionbelt.Items[r].ID);
|
||||
OUT(potionbelt.Items[r].Icon);
|
||||
OUT_str(potionbelt.Items[r].Name);
|
||||
}
|
||||
// Nullify potion belt where server and client indexes diverge, with a client bias
|
||||
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < profile::PotionBeltSize; ++r) {
|
||||
for (r = EQEmu::profile::POTION_BELT_SIZE; r < profile::POTION_BELT_SIZE; ++r) {
|
||||
eq->potionbelt.Items[r].ID = 0;
|
||||
eq->potionbelt.Items[r].Icon = 0;
|
||||
eq->potionbelt.Items[r].Name[0] = '\0';
|
||||
@ -2217,8 +2106,8 @@ namespace UF
|
||||
eq->CharCount = emu->CharCount;
|
||||
eq->TotalChars = emu->TotalChars;
|
||||
|
||||
if (eq->TotalChars > constants::CharacterCreationLimit)
|
||||
eq->TotalChars = constants::CharacterCreationLimit;
|
||||
if (eq->TotalChars > constants::CHARACTER_CREATION_LIMIT)
|
||||
eq->TotalChars = constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
// Special Underfoot adjustment - field should really be 'AdditionalChars' or 'BonusChars'
|
||||
uint32 adjusted_total = eq->TotalChars - 8; // Yes, it rolls under for '< 8' - probably an int32 field
|
||||
@ -2234,7 +2123,7 @@ namespace UF
|
||||
|
||||
size_t names_length = 0;
|
||||
size_t character_count = 0;
|
||||
for (; character_count < emu->CharCount && character_count < constants::CharacterCreationLimit; ++character_count) {
|
||||
for (; character_count < emu->CharCount && character_count < constants::CHARACTER_CREATION_LIMIT; ++character_count) {
|
||||
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
||||
names_length += strlen(emu_cse->Name);
|
||||
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
||||
@ -2250,8 +2139,8 @@ namespace UF
|
||||
eq->CharCount = character_count;
|
||||
eq->TotalChars = emu->TotalChars;
|
||||
|
||||
if (eq->TotalChars > constants::CharacterCreationLimit)
|
||||
eq->TotalChars = constants::CharacterCreationLimit;
|
||||
if (eq->TotalChars > constants::CHARACTER_CREATION_LIMIT)
|
||||
eq->TotalChars = constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
// Special Underfoot adjustment - field should really be 'AdditionalChars' or 'BonusChars' in this client
|
||||
uint32 adjusted_total = eq->TotalChars - 8; // Yes, it rolls under for '< 8' - probably an int32 field
|
||||
@ -2528,13 +2417,16 @@ namespace UF
|
||||
InBuffer += description_size;
|
||||
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
||||
|
||||
std::string old_message = InBuffer; // start 'Reward' as string
|
||||
uint32 reward_size = strlen(InBuffer) + 1;
|
||||
InBuffer += reward_size;
|
||||
|
||||
std::string old_message = InBuffer; // start item link string
|
||||
std::string new_message;
|
||||
ServerToUFSayLink(new_message, old_message);
|
||||
|
||||
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
||||
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
||||
title_size + description_size + new_message.length() + 1;
|
||||
title_size + description_size + reward_size + new_message.length() + 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
@ -3918,7 +3810,7 @@ namespace UF
|
||||
ibs.nodrop = item->NoDrop;
|
||||
ibs.attune = item->Attuneable;
|
||||
ibs.size = item->Size;
|
||||
ibs.slots = SwapBits21and22(item->Slots);
|
||||
ibs.slots = SwapBits21And22(item->Slots);
|
||||
ibs.price = item->Price;
|
||||
ibs.icon = item->Icon;
|
||||
ibs.unknown1 = 1;
|
||||
@ -4008,7 +3900,7 @@ namespace UF
|
||||
isbs.augtype = item->AugType;
|
||||
isbs.augrestrict = item->AugRestrict;
|
||||
|
||||
for (int index = 0; index < invaug::ItemAugSize; ++index) {
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
isbs.augslots[index].type = item->AugSlotType[index];
|
||||
isbs.augslots[index].visible = item->AugSlotVisible[index];
|
||||
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
|
||||
@ -4204,18 +4096,18 @@ namespace UF
|
||||
|
||||
ob.write((const char*)&subitem_count, sizeof(uint32));
|
||||
|
||||
for (uint32 index = EQEmu::inventory::containerBegin; index < EQEmu::inventory::ContainerCount; ++index) {
|
||||
for (uint32 index = EQEmu::invbag::SLOT_BEGIN; index <= EQEmu::invbag::SLOT_END; ++index) {
|
||||
EQEmu::ItemInstance* sub = inst->GetItem(index);
|
||||
if (!sub)
|
||||
continue;
|
||||
|
||||
int SubSlotNumber = INVALID_INDEX;
|
||||
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::inventory::ContainerCount) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::inventory::ContainerCount) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
|
||||
if (slot_id_in >= EQEmu::invslot::GENERAL_BEGIN && slot_id_in <= EQEmu::invslot::GENERAL_END)
|
||||
SubSlotNumber = (((slot_id_in + 3) * EQEmu::invbag::SLOT_COUNT) + index + 1);
|
||||
else if (slot_id_in >= EQEmu::invslot::BANK_BEGIN && slot_id_in <= EQEmu::invslot::BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::BANK_BAGS_BEGIN + index);
|
||||
else if (slot_id_in >= EQEmu::invslot::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::invslot::SHARED_BANK_END)
|
||||
SubSlotNumber = (((slot_id_in - EQEmu::invslot::SHARED_BANK_BEGIN) * EQEmu::invbag::SLOT_COUNT) + EQEmu::invbag::SHARED_BANK_BAGS_BEGIN + index);
|
||||
else
|
||||
SubSlotNumber = slot_id_in;
|
||||
|
||||
@ -4233,16 +4125,16 @@ namespace UF
|
||||
{
|
||||
uint32 UnderfootSlot = 0;
|
||||
|
||||
if (serverSlot >= EQEmu::inventory::slotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
if (serverSlot >= EQEmu::invslot::slotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
UnderfootSlot = serverSlot + 1;
|
||||
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END)
|
||||
else if (serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::invbag::CURSOR_BAG_END)
|
||||
UnderfootSlot = serverSlot + 11;
|
||||
else if (serverSlot >= EQEmu::legacy::BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END)
|
||||
else if (serverSlot >= EQEmu::invbag::BANK_BAGS_BEGIN && serverSlot <= EQEmu::invbag::BANK_BAGS_END)
|
||||
UnderfootSlot = serverSlot + 1;
|
||||
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END)
|
||||
else if (serverSlot >= EQEmu::invbag::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::invbag::SHARED_BANK_BAGS_END)
|
||||
UnderfootSlot = serverSlot + 1;
|
||||
else if (serverSlot == EQEmu::inventory::slotPowerSource)
|
||||
UnderfootSlot = invslot::PossessionsPowerSource;
|
||||
else if (serverSlot == EQEmu::invslot::SLOT_POWER_SOURCE)
|
||||
UnderfootSlot = invslot::slotPowerSource;
|
||||
else
|
||||
UnderfootSlot = serverSlot;
|
||||
|
||||
@ -4259,16 +4151,16 @@ namespace UF
|
||||
{
|
||||
uint32 ServerSlot = 0;
|
||||
|
||||
if (ufSlot >= invslot::PossessionsAmmo && ufSlot <= invslot::CorpseEnd) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
if (ufSlot >= invslot::slotAmmo && ufSlot <= invslot::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
||||
ServerSlot = ufSlot - 1;
|
||||
else if (ufSlot >= invbag::GeneralBagsBegin && ufSlot <= invbag::CursorBagEnd)
|
||||
else if (ufSlot >= invbag::GENERAL_BAGS_BEGIN && ufSlot <= invbag::CURSOR_BAG_END)
|
||||
ServerSlot = ufSlot - 11;
|
||||
else if (ufSlot >= invbag::BankBagsBegin && ufSlot <= invbag::BankBagsEnd)
|
||||
else if (ufSlot >= invbag::BANK_BAGS_BEGIN && ufSlot <= invbag::BANK_BAGS_END)
|
||||
ServerSlot = ufSlot - 1;
|
||||
else if (ufSlot >= invbag::SharedBankBagsBegin && ufSlot <= invbag::SharedBankBagsEnd)
|
||||
else if (ufSlot >= invbag::SHARED_BANK_BAGS_BEGIN && ufSlot <= invbag::SHARED_BANK_BAGS_END)
|
||||
ServerSlot = ufSlot - 1;
|
||||
else if (ufSlot == invslot::PossessionsPowerSource)
|
||||
ServerSlot = EQEmu::inventory::slotPowerSource;
|
||||
else if (ufSlot == invslot::slotPowerSource)
|
||||
ServerSlot = EQEmu::invslot::SLOT_POWER_SOURCE;
|
||||
else
|
||||
ServerSlot = ufSlot;
|
||||
|
||||
@ -4283,7 +4175,7 @@ namespace UF
|
||||
|
||||
static inline void ServerToUFSayLink(std::string& ufSayLink, const std::string& serverSayLink)
|
||||
{
|
||||
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
ufSayLink = serverSayLink;
|
||||
return;
|
||||
}
|
||||
@ -4292,7 +4184,7 @@ namespace UF
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
ufSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
@ -4323,7 +4215,7 @@ namespace UF
|
||||
|
||||
static inline void UFToServerSayLink(std::string& serverSayLink, const std::string& ufSayLink)
|
||||
{
|
||||
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (ufSayLink.find('\x12') == std::string::npos)) {
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (ufSayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = ufSayLink;
|
||||
return;
|
||||
}
|
||||
@ -4332,7 +4224,7 @@ namespace UF
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
|
||||
@ -22,198 +22,198 @@
|
||||
#include "../string_util.h"
|
||||
|
||||
|
||||
size_t UF::invtype::GetInvTypeSize(int inv_type)
|
||||
int16 UF::invtype::GetInvTypeSize(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
return invtype::InvTypePossessionsSize;
|
||||
case invtype::InvTypeBank:
|
||||
return invtype::InvTypeBankSize;
|
||||
case invtype::InvTypeSharedBank:
|
||||
return invtype::InvTypeSharedBankSize;
|
||||
case invtype::InvTypeTrade:
|
||||
return invtype::InvTypeTradeSize;
|
||||
case invtype::InvTypeWorld:
|
||||
return invtype::InvTypeWorldSize;
|
||||
case invtype::InvTypeLimbo:
|
||||
return invtype::InvTypeLimboSize;
|
||||
case invtype::InvTypeTribute:
|
||||
return invtype::InvTypeTributeSize;
|
||||
case invtype::InvTypeGuildTribute:
|
||||
return invtype::InvTypeGuildTributeSize;
|
||||
case invtype::InvTypeMerchant:
|
||||
return invtype::InvTypeMerchantSize;
|
||||
case invtype::InvTypeCorpse:
|
||||
return invtype::InvTypeCorpseSize;
|
||||
case invtype::InvTypeBazaar:
|
||||
return invtype::InvTypeBazaarSize;
|
||||
case invtype::InvTypeInspect:
|
||||
return invtype::InvTypeInspectSize;
|
||||
case invtype::InvTypeViewMODPC:
|
||||
return invtype::InvTypeViewMODPCSize;
|
||||
case invtype::InvTypeViewMODBank:
|
||||
return invtype::InvTypeViewMODBankSize;
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
return invtype::InvTypeViewMODSharedBankSize;
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
return invtype::InvTypeViewMODLimboSize;
|
||||
case invtype::InvTypeAltStorage:
|
||||
return invtype::InvTypeAltStorageSize;
|
||||
case invtype::InvTypeArchived:
|
||||
return invtype::InvTypeArchivedSize;
|
||||
case invtype::InvTypeOther:
|
||||
return invtype::InvTypeOtherSize;
|
||||
case invtype::typePossessions:
|
||||
return invtype::POSSESSIONS_SIZE;
|
||||
case invtype::typeBank:
|
||||
return invtype::BANK_SIZE;
|
||||
case invtype::typeSharedBank:
|
||||
return invtype::SHARED_BANK_SIZE;
|
||||
case invtype::typeTrade:
|
||||
return invtype::TRADE_SIZE;
|
||||
case invtype::typeWorld:
|
||||
return invtype::WORLD_SIZE;
|
||||
case invtype::typeLimbo:
|
||||
return invtype::LIMBO_SIZE;
|
||||
case invtype::typeTribute:
|
||||
return invtype::TRIBUTE_SIZE;
|
||||
case invtype::typeGuildTribute:
|
||||
return invtype::GUILD_TRIBUTE_SIZE;
|
||||
case invtype::typeMerchant:
|
||||
return invtype::MERCHANT_SIZE;
|
||||
case invtype::typeCorpse:
|
||||
return invtype::CORPSE_SIZE;
|
||||
case invtype::typeBazaar:
|
||||
return invtype::BAZAAR_SIZE;
|
||||
case invtype::typeInspect:
|
||||
return invtype::INSPECT_SIZE;
|
||||
case invtype::typeViewMODPC:
|
||||
return invtype::VIEW_MOD_PC_SIZE;
|
||||
case invtype::typeViewMODBank:
|
||||
return invtype::VIEW_MOD_BANK_SIZE;
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case invtype::typeViewMODLimbo:
|
||||
return invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
case invtype::typeAltStorage:
|
||||
return invtype::ALT_STORAGE_SIZE;
|
||||
case invtype::typeArchived:
|
||||
return invtype::ARCHIVED_SIZE;
|
||||
case invtype::typeOther:
|
||||
return invtype::OTHER_SIZE;
|
||||
default:
|
||||
return 0;
|
||||
return INULL;
|
||||
}
|
||||
}
|
||||
|
||||
const char* UF::invtype::GetInvTypeName(int inv_type)
|
||||
const char* UF::invtype::GetInvTypeName(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypeInvalid:
|
||||
case invtype::TYPE_INVALID:
|
||||
return "Invalid Type";
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::typePossessions:
|
||||
return "Possessions";
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::typeBank:
|
||||
return "Bank";
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::typeSharedBank:
|
||||
return "Shared Bank";
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::typeTrade:
|
||||
return "Trade";
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::typeWorld:
|
||||
return "World";
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::typeLimbo:
|
||||
return "Limbo";
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::typeTribute:
|
||||
return "Tribute";
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return "Guild Tribute";
|
||||
case invtype::InvTypeMerchant:
|
||||
case invtype::typeMerchant:
|
||||
return "Merchant";
|
||||
case invtype::InvTypeCorpse:
|
||||
case invtype::typeCorpse:
|
||||
return "Corpse";
|
||||
case invtype::InvTypeBazaar:
|
||||
case invtype::typeBazaar:
|
||||
return "Bazaar";
|
||||
case invtype::InvTypeInspect:
|
||||
case invtype::typeInspect:
|
||||
return "Inspect";
|
||||
case invtype::InvTypeViewMODPC:
|
||||
case invtype::typeViewMODPC:
|
||||
return "View MOD PC";
|
||||
case invtype::InvTypeViewMODBank:
|
||||
case invtype::typeViewMODBank:
|
||||
return "View MOD Bank";
|
||||
case invtype::InvTypeViewMODSharedBank:
|
||||
case invtype::typeViewMODSharedBank:
|
||||
return "View MOD Shared Bank";
|
||||
case invtype::InvTypeViewMODLimbo:
|
||||
case invtype::typeViewMODLimbo:
|
||||
return "View MOD Limbo";
|
||||
case invtype::InvTypeAltStorage:
|
||||
case invtype::typeAltStorage:
|
||||
return "Alt Storage";
|
||||
case invtype::InvTypeArchived:
|
||||
case invtype::typeArchived:
|
||||
return "Archived";
|
||||
case invtype::InvTypeOther:
|
||||
case invtype::typeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
bool UF::invtype::IsInvTypePersistent(int inv_type)
|
||||
bool UF::invtype::IsInvTypePersistent(int16 inv_type)
|
||||
{
|
||||
switch (inv_type) {
|
||||
case invtype::InvTypePossessions:
|
||||
case invtype::InvTypeBank:
|
||||
case invtype::InvTypeSharedBank:
|
||||
case invtype::InvTypeTrade:
|
||||
case invtype::InvTypeWorld:
|
||||
case invtype::InvTypeLimbo:
|
||||
case invtype::InvTypeTribute:
|
||||
case invtype::InvTypeGuildTribute:
|
||||
case invtype::typePossessions:
|
||||
case invtype::typeBank:
|
||||
case invtype::typeSharedBank:
|
||||
case invtype::typeTrade:
|
||||
case invtype::typeWorld:
|
||||
case invtype::typeLimbo:
|
||||
case invtype::typeTribute:
|
||||
case invtype::typeGuildTribute:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const char* UF::invslot::GetInvPossessionsSlotName(int inv_slot)
|
||||
const char* UF::invslot::GetInvPossessionsSlotName(int16 inv_slot)
|
||||
{
|
||||
switch (inv_slot) {
|
||||
case invslot::InvSlotInvalid:
|
||||
case invslot::SLOT_INVALID:
|
||||
return "Invalid Slot";
|
||||
case invslot::PossessionsCharm:
|
||||
case invslot::slotCharm:
|
||||
return "Charm";
|
||||
case invslot::PossessionsEar1:
|
||||
case invslot::slotEar1:
|
||||
return "Ear 1";
|
||||
case invslot::PossessionsHead:
|
||||
case invslot::slotHead:
|
||||
return "Head";
|
||||
case invslot::PossessionsFace:
|
||||
case invslot::slotFace:
|
||||
return "Face";
|
||||
case invslot::PossessionsEar2:
|
||||
case invslot::slotEar2:
|
||||
return "Ear 2";
|
||||
case invslot::PossessionsNeck:
|
||||
case invslot::slotNeck:
|
||||
return "Neck";
|
||||
case invslot::PossessionsShoulders:
|
||||
case invslot::slotShoulders:
|
||||
return "Shoulders";
|
||||
case invslot::PossessionsArms:
|
||||
case invslot::slotArms:
|
||||
return "Arms";
|
||||
case invslot::PossessionsBack:
|
||||
case invslot::slotBack:
|
||||
return "Back";
|
||||
case invslot::PossessionsWrist1:
|
||||
case invslot::slotWrist1:
|
||||
return "Wrist 1";
|
||||
case invslot::PossessionsWrist2:
|
||||
case invslot::slotWrist2:
|
||||
return "Wrist 2";
|
||||
case invslot::PossessionsRange:
|
||||
case invslot::slotRange:
|
||||
return "Range";
|
||||
case invslot::PossessionsHands:
|
||||
case invslot::slotHands:
|
||||
return "Hands";
|
||||
case invslot::PossessionsPrimary:
|
||||
case invslot::slotPrimary:
|
||||
return "Primary";
|
||||
case invslot::PossessionsSecondary:
|
||||
case invslot::slotSecondary:
|
||||
return "Secondary";
|
||||
case invslot::PossessionsFinger1:
|
||||
case invslot::slotFinger1:
|
||||
return "Finger 1";
|
||||
case invslot::PossessionsFinger2:
|
||||
case invslot::slotFinger2:
|
||||
return "Finger 2";
|
||||
case invslot::PossessionsChest:
|
||||
case invslot::slotChest:
|
||||
return "Chest";
|
||||
case invslot::PossessionsLegs:
|
||||
case invslot::slotLegs:
|
||||
return "Legs";
|
||||
case invslot::PossessionsFeet:
|
||||
case invslot::slotFeet:
|
||||
return "Feet";
|
||||
case invslot::PossessionsWaist:
|
||||
case invslot::slotWaist:
|
||||
return "Waist";
|
||||
case invslot::PossessionsPowerSource:
|
||||
case invslot::slotPowerSource:
|
||||
return "Power Source";
|
||||
case invslot::PossessionsAmmo:
|
||||
case invslot::slotAmmo:
|
||||
return "Ammo";
|
||||
case invslot::PossessionsGeneral1:
|
||||
case invslot::slotGeneral1:
|
||||
return "General 1";
|
||||
case invslot::PossessionsGeneral2:
|
||||
case invslot::slotGeneral2:
|
||||
return "General 2";
|
||||
case invslot::PossessionsGeneral3:
|
||||
case invslot::slotGeneral3:
|
||||
return "General 3";
|
||||
case invslot::PossessionsGeneral4:
|
||||
case invslot::slotGeneral4:
|
||||
return "General 4";
|
||||
case invslot::PossessionsGeneral5:
|
||||
case invslot::slotGeneral5:
|
||||
return "General 5";
|
||||
case invslot::PossessionsGeneral6:
|
||||
case invslot::slotGeneral6:
|
||||
return "General 6";
|
||||
case invslot::PossessionsGeneral7:
|
||||
case invslot::slotGeneral7:
|
||||
return "General 7";
|
||||
case invslot::PossessionsGeneral8:
|
||||
case invslot::slotGeneral8:
|
||||
return "General 8";
|
||||
case invslot::PossessionsCursor:
|
||||
case invslot::slotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* UF::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
const char* UF::invslot::GetInvCorpseSlotName(int16 inv_slot)
|
||||
{
|
||||
if (!invtype::GetInvTypeSize(invtype::InvTypeCorpse) || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!invtype::GetInvTypeSize(invtype::typeCorpse) || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
// needs work
|
||||
if ((size_t)(inv_slot + 1) < invslot::CorpseBegin || (size_t)(inv_slot + 1) >= invslot::CorpseEnd)
|
||||
if ((inv_slot + 1) < invslot::CORPSE_BEGIN || (inv_slot + 1) >= invslot::CORPSE_END)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -222,19 +222,19 @@ const char* UF::invslot::GetInvCorpseSlotName(int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* UF::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
const char* UF::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
|
||||
{
|
||||
if (inv_type == invtype::InvTypePossessions)
|
||||
if (inv_type == invtype::typePossessions)
|
||||
return invslot::GetInvPossessionsSlotName(inv_slot);
|
||||
else if (inv_type == invtype::InvTypeCorpse)
|
||||
else if (inv_type == invtype::typeCorpse)
|
||||
return invslot::GetInvCorpseSlotName(inv_slot);
|
||||
|
||||
size_t type_size = invtype::GetInvTypeSize(inv_type);
|
||||
int16 type_size = invtype::GetInvTypeSize(inv_type);
|
||||
|
||||
if (!type_size || inv_slot == invslot::InvSlotInvalid)
|
||||
if (!type_size || inv_slot == invslot::SLOT_INVALID)
|
||||
return "Invalid Slot";
|
||||
|
||||
if ((size_t)(inv_slot + 1) >= type_size)
|
||||
if ((inv_slot + 1) >= type_size)
|
||||
return "Unknown Slot";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -243,12 +243,12 @@ const char* UF::invslot::GetInvSlotName(int inv_type, int inv_slot)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* UF::invbag::GetInvBagIndexName(int bag_index)
|
||||
const char* UF::invbag::GetInvBagIndexName(int16 bag_index)
|
||||
{
|
||||
if (bag_index == invbag::InvBagInvalid)
|
||||
if (bag_index == invbag::SLOT_INVALID)
|
||||
return "Invalid Bag";
|
||||
|
||||
if ((size_t)bag_index >= invbag::ItemBagSize)
|
||||
if (bag_index >= invbag::SLOT_COUNT)
|
||||
return "Unknown Bag";
|
||||
|
||||
static std::string ret_str;
|
||||
@ -257,12 +257,12 @@ const char* UF::invbag::GetInvBagIndexName(int bag_index)
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* UF::invaug::GetInvAugIndexName(int aug_index)
|
||||
const char* UF::invaug::GetInvAugIndexName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == invaug::InvAugInvalid)
|
||||
if (aug_index == invaug::SOCKET_INVALID)
|
||||
return "Invalid Augment";
|
||||
|
||||
if ((size_t)aug_index >= invaug::ItemAugSize)
|
||||
if (aug_index >= invaug::SOCKET_COUNT)
|
||||
return "Unknown Augment";
|
||||
|
||||
static std::string ret_str;
|
||||
|
||||
@ -27,109 +27,219 @@
|
||||
|
||||
namespace UF
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
|
||||
// pre-declarations
|
||||
namespace inventory {
|
||||
inline EQEmu::versions::ClientVersion GetInventoryRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
inline EQEmu::versions::ClientVersion GetInvTypeRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
enum : int { InvTypeInvalid = -1, InvTypeBegin };
|
||||
namespace enum_ {
|
||||
enum InventoryTypes : int16 {
|
||||
typePossessions = INULL,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo,
|
||||
typeTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeViewMODPC,
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived,
|
||||
typeOther
|
||||
};
|
||||
|
||||
enum InventoryType : int {
|
||||
InvTypePossessions = InvTypeBegin,
|
||||
InvTypeBank,
|
||||
InvTypeSharedBank,
|
||||
InvTypeTrade,
|
||||
InvTypeWorld,
|
||||
InvTypeLimbo,
|
||||
InvTypeTribute,
|
||||
InvTypeGuildTribute,
|
||||
InvTypeMerchant,
|
||||
InvTypeCorpse,
|
||||
InvTypeBazaar,
|
||||
InvTypeInspect,
|
||||
InvTypeViewMODPC,
|
||||
InvTypeViewMODBank,
|
||||
InvTypeViewMODSharedBank,
|
||||
InvTypeViewMODLimbo,
|
||||
InvTypeAltStorage,
|
||||
InvTypeArchived,
|
||||
InvTypeOther,
|
||||
InvTypeCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 32;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;
|
||||
const int16 MERCHANT_SIZE = 80;
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 80;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
|
||||
bool IsInvTypePersistent(int16 inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
inline EQEmu::versions::ClientVersion GetInvSlotRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
enum : int { InvSlotInvalid = -1, InvSlotBegin };
|
||||
namespace enum_ {
|
||||
enum InventorySlots : int16 {
|
||||
slotCharm = INULL,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck,
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2,
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1,
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist,
|
||||
slotPowerSource,
|
||||
slotAmmo,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4,
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor
|
||||
};
|
||||
|
||||
enum PossessionsSlot : int {
|
||||
PossessionsCharm = InvSlotBegin,
|
||||
PossessionsEar1,
|
||||
PossessionsHead,
|
||||
PossessionsFace,
|
||||
PossessionsEar2,
|
||||
PossessionsNeck,
|
||||
PossessionsShoulders,
|
||||
PossessionsArms,
|
||||
PossessionsBack,
|
||||
PossessionsWrist1,
|
||||
PossessionsWrist2,
|
||||
PossessionsRange,
|
||||
PossessionsHands,
|
||||
PossessionsPrimary,
|
||||
PossessionsSecondary,
|
||||
PossessionsFinger1,
|
||||
PossessionsFinger2,
|
||||
PossessionsChest,
|
||||
PossessionsLegs,
|
||||
PossessionsFeet,
|
||||
PossessionsWaist,
|
||||
PossessionsPowerSource,
|
||||
PossessionsAmmo,
|
||||
PossessionsGeneral1,
|
||||
PossessionsGeneral2,
|
||||
PossessionsGeneral3,
|
||||
PossessionsGeneral4,
|
||||
PossessionsGeneral5,
|
||||
PossessionsGeneral6,
|
||||
PossessionsGeneral7,
|
||||
PossessionsGeneral8,
|
||||
PossessionsCursor,
|
||||
PossessionsCount
|
||||
};
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int EquipmentBegin = PossessionsCharm;
|
||||
const int EquipmentEnd = PossessionsAmmo;
|
||||
const int EquipmentCount = (EquipmentEnd - EquipmentBegin + 1);
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int GeneralBegin = PossessionsGeneral1;
|
||||
const int GeneralEnd = PossessionsGeneral8;
|
||||
const int GeneralCount = (GeneralEnd - GeneralBegin + 1);
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN + 1);
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral8;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN + 1);
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 POSSESSIONS_BITMASK = 0x000000027FFFFFFF; // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = 0x01FFFFFE7F800000; // based on 34-slot count (RoF+)
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
const char* GetInvCorpseSlotName(int16 inv_slot);
|
||||
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
inline EQEmu::versions::ClientVersion GetInvBagRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
enum : int { InvBagInvalid = -1, InvBagBegin };
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9;
|
||||
const int16 SLOT_COUNT = 10;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 262;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 342;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2032;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2532;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
inline EQEmu::versions::ClientVersion GetInvAugRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
enum : int { InvAugInvalid = -1, InvAugBegin };
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 4;
|
||||
const int16 SOCKET_COUNT = 5;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
@ -154,147 +264,21 @@ namespace UF
|
||||
namespace profile {
|
||||
inline EQEmu::versions::ClientVersion GetProfileRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const int16 POTION_BELT_SIZE = 5;
|
||||
|
||||
const int16 SKILL_ARRAY_SIZE = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
inline EQEmu::versions::ClientVersion GetConstantsRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
} /*constants*/
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
} /*skills*/
|
||||
|
||||
|
||||
// declarations
|
||||
namespace inventory {
|
||||
const bool ConcatenateInvTypeLimbo = true;
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = false;
|
||||
const bool AllowClickCastFromBag = false;
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
const size_t InvTypePossessionsSize = invslot::PossessionsCount;
|
||||
const size_t InvTypeBankSize = 24;
|
||||
const size_t InvTypeSharedBankSize = 2;
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
const size_t InvTypeWorldSize = 10;
|
||||
const size_t InvTypeLimboSize = 36;
|
||||
const size_t InvTypeTributeSize = 5;
|
||||
const size_t InvTypeGuildTributeSize = 2;
|
||||
const size_t InvTypeMerchantSize = 80;
|
||||
const size_t InvTypeCorpseSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeBazaarSize = 80;
|
||||
const size_t InvTypeInspectSize = invslot::EquipmentCount;
|
||||
const size_t InvTypeViewMODPCSize = InvTypePossessionsSize;
|
||||
const size_t InvTypeViewMODBankSize = InvTypeBankSize;
|
||||
const size_t InvTypeViewMODSharedBankSize = InvTypeSharedBankSize;
|
||||
const size_t InvTypeViewMODLimboSize = InvTypeLimboSize;
|
||||
const size_t InvTypeAltStorageSize = 0;//unknown - "Shroud Bank"
|
||||
const size_t InvTypeArchivedSize = 0;//unknown
|
||||
const size_t InvTypeOtherSize = 0;//unknown
|
||||
|
||||
extern size_t GetInvTypeSize(int inv_type);
|
||||
extern const char* GetInvTypeName(int inv_type);
|
||||
|
||||
extern bool IsInvTypePersistent(int inv_type);
|
||||
|
||||
} /*invtype*/
|
||||
|
||||
namespace invslot {
|
||||
const int BankBegin = 2000;
|
||||
const int BankEnd = (BankBegin + invtype::InvTypeBankSize) - 1;
|
||||
|
||||
const int SharedBankBegin = 2500;
|
||||
const int SharedBankEnd = (SharedBankBegin + invtype::InvTypeSharedBankSize) - 1;
|
||||
|
||||
const int TradeBegin = 3000;
|
||||
const int TradeEnd = (TradeBegin + invtype::InvTypeTradeSize) - 1;
|
||||
const int TradeNPCEnd = 3003;
|
||||
|
||||
const int WorldBegin = 4000;
|
||||
const int WorldEnd = (WorldBegin + invtype::InvTypeWorldSize) - 1;
|
||||
|
||||
const int TributeBegin = 400;
|
||||
const int TributeEnd = (TributeBegin + invtype::InvTypeTributeSize) - 1;
|
||||
|
||||
const int GuildTributeBegin = 450;
|
||||
const int GuildTributeEnd = (GuildTributeBegin + invtype::InvTypeGuildTributeSize) - 1;
|
||||
|
||||
const int CorpseBegin = invslot::PossessionsGeneral1;
|
||||
const int CorpseEnd = invslot::PossessionsGeneral1 + invslot::PossessionsCursor;
|
||||
|
||||
extern const char* GetInvPossessionsSlotName(int inv_slot);
|
||||
extern const char* GetInvCorpseSlotName(int inv_slot);
|
||||
extern const char* GetInvSlotName(int inv_type, int inv_slot);
|
||||
|
||||
} /*invslot*/
|
||||
|
||||
namespace invbag {
|
||||
const size_t ItemBagSize = 10;
|
||||
|
||||
const int GeneralBagsBegin = 262;
|
||||
const int GeneralBagsSize = invslot::GeneralCount * ItemBagSize;
|
||||
const int GeneralBagsEnd = (GeneralBagsBegin + GeneralBagsSize) - 1;
|
||||
|
||||
const int CursorBagBegin = 342;
|
||||
const int CursorBagSize = ItemBagSize;
|
||||
const int CursorBagEnd = (CursorBagBegin + CursorBagSize) - 1;
|
||||
|
||||
const int BankBagsBegin = 2032;
|
||||
const int BankBagsSize = (invtype::InvTypeBankSize * ItemBagSize);
|
||||
const int BankBagsEnd = (BankBagsBegin + BankBagsSize) - 1;
|
||||
|
||||
const int SharedBankBagsBegin = 2532;
|
||||
const int SharedBankBagsSize = invtype::InvTypeSharedBankSize * ItemBagSize;
|
||||
const int SharedBankBagsEnd = (SharedBankBagsBegin + SharedBankBagsSize) - 1;
|
||||
|
||||
const int TradeBagsBegin = 3031;
|
||||
const int TradeBagsSize = invtype::InvTypeTradeSize * ItemBagSize;
|
||||
const int TradeBagsEnd = (TradeBagsBegin + TradeBagsSize) - 1;
|
||||
|
||||
extern const char* GetInvBagIndexName(int bag_index);
|
||||
|
||||
} /*invbag*/
|
||||
|
||||
namespace invaug {
|
||||
const size_t ItemAugSize = 5;
|
||||
|
||||
extern const char* GetInvAugIndexName(int aug_index);
|
||||
|
||||
} /*invaug*/
|
||||
|
||||
namespace item {
|
||||
|
||||
} /*item*/
|
||||
|
||||
namespace profile {
|
||||
const size_t TributeSize = invtype::InvTypeTributeSize;
|
||||
const size_t GuildTributeSize = invtype::InvTypeGuildTributeSize;
|
||||
|
||||
const size_t BandoliersSize = 20; // number of bandolier instances
|
||||
const size_t BandolierItemCount = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
const size_t PotionBeltSize = 5;
|
||||
|
||||
const size_t SkillArraySize = 100;
|
||||
|
||||
} /*profile*/
|
||||
|
||||
namespace constants {
|
||||
const size_t CharacterCreationLimit = 12;
|
||||
|
||||
const size_t SayLinkBodySize = 50;
|
||||
const size_t SAY_LINK_BODY_SIZE = 50;
|
||||
|
||||
const int LongBuffs = 30;
|
||||
const int ShortBuffs = 20;
|
||||
@ -307,11 +291,15 @@ namespace UF
|
||||
} /*constants*/
|
||||
|
||||
namespace behavior {
|
||||
inline EQEmu::versions::ClientVersion GetBehaviorRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
const bool CoinHasWeight = false;
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace skills {
|
||||
inline EQEmu::versions::ClientVersion GetSkillsRef() { return EQEmu::versions::ClientVersion::UF; }
|
||||
|
||||
const size_t LastUsableSkill = EQEmu::skills::SkillTripleAttack;
|
||||
|
||||
} /*skills*/
|
||||
|
||||
@ -72,7 +72,6 @@ E(OP_MoveItem)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_NewZone)
|
||||
E(OP_OnLevelMessage)
|
||||
E(OP_OpenNewTasksWindow)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_RaidJoin)
|
||||
|
||||
@ -746,7 +746,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[profile::BandolierItemCount];
|
||||
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@ -760,7 +760,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[profile::PotionBeltSize];
|
||||
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
static const uint32 MAX_GROUP_LEADERSHIP_AA_ARRAY = 16;
|
||||
@ -969,7 +969,7 @@ struct PlayerProfile_Struct
|
||||
/*11236*/ uint32 aapoints_spent; // Number of spent AA points
|
||||
/*11240*/ uint32 aapoints; // Unspent AA points
|
||||
/*11244*/ uint8 unknown11244[4];
|
||||
/*11248*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // [6400] bandolier contents
|
||||
/*11248*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // [6400] bandolier contents
|
||||
/*17648*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot
|
||||
/*18008*/ uint8 unknown18008[8];
|
||||
/*18016*/ uint32 available_slots;
|
||||
|
||||
@ -28,9 +28,9 @@
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/useperl.h"
|
||||
#include "global_define.h"
|
||||
#include "eqdb.h"
|
||||
#include "useperl.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
|
||||
@ -28,9 +28,9 @@
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/useperl.h"
|
||||
#include "global_define.h"
|
||||
#include "eqdb_res.h"
|
||||
#include "useperl.h"
|
||||
|
||||
|
||||
XS(XS_EQDBRes_num_rows); /* prototype to pass -Wmissing-prototypes */
|
||||
|
||||
173
common/races.cpp
173
common/races.cpp
@ -1349,102 +1349,99 @@ const char* GetPlayerRaceName(uint32 player_race_value)
|
||||
return GetRaceIDName(GetRaceIDFromPlayerRaceValue(player_race_value));
|
||||
}
|
||||
|
||||
uint32 GetPlayerRaceValue(uint16 race_id)
|
||||
{
|
||||
uint32 GetPlayerRaceValue(uint16 race_id) {
|
||||
switch (race_id) {
|
||||
case HUMAN:
|
||||
case BARBARIAN:
|
||||
case ERUDITE:
|
||||
case WOOD_ELF:
|
||||
case HIGH_ELF:
|
||||
case DARK_ELF:
|
||||
case HALF_ELF:
|
||||
case DWARF:
|
||||
case TROLL:
|
||||
case OGRE:
|
||||
case HALFLING:
|
||||
case GNOME:
|
||||
return race_id;
|
||||
case IKSAR:
|
||||
return PLAYER_RACE_IKSAR;
|
||||
case VAHSHIR:
|
||||
return PLAYER_RACE_VAHSHIR;
|
||||
case FROGLOK:
|
||||
case FROGLOK2:
|
||||
return PLAYER_RACE_FROGLOK;
|
||||
case DRAKKIN:
|
||||
return PLAYER_RACE_DRAKKIN;
|
||||
default:
|
||||
return PLAYER_RACE_UNKNOWN; // watch
|
||||
case HUMAN:
|
||||
case BARBARIAN:
|
||||
case ERUDITE:
|
||||
case WOOD_ELF:
|
||||
case HIGH_ELF:
|
||||
case DARK_ELF:
|
||||
case HALF_ELF:
|
||||
case DWARF:
|
||||
case TROLL:
|
||||
case OGRE:
|
||||
case HALFLING:
|
||||
case GNOME:
|
||||
return race_id;
|
||||
case IKSAR:
|
||||
return PLAYER_RACE_IKSAR;
|
||||
case VAHSHIR:
|
||||
return PLAYER_RACE_VAHSHIR;
|
||||
case FROGLOK:
|
||||
case FROGLOK2:
|
||||
return PLAYER_RACE_FROGLOK;
|
||||
case DRAKKIN:
|
||||
return PLAYER_RACE_DRAKKIN;
|
||||
default:
|
||||
return PLAYER_RACE_UNKNOWN; // watch
|
||||
}
|
||||
}
|
||||
|
||||
uint32 GetPlayerRaceBit(uint16 race_id)
|
||||
{
|
||||
uint32 GetPlayerRaceBit(uint16 race_id) {
|
||||
switch (race_id) {
|
||||
case HUMAN:
|
||||
return PLAYER_RACE_HUMAN_BIT;
|
||||
case BARBARIAN:
|
||||
return PLAYER_RACE_BARBARIAN_BIT;
|
||||
case ERUDITE:
|
||||
return PLAYER_RACE_ERUDITE_BIT;
|
||||
case WOOD_ELF:
|
||||
return PLAYER_RACE_WOOD_ELF_BIT;
|
||||
case HIGH_ELF:
|
||||
return PLAYER_RACE_HIGH_ELF_BIT;
|
||||
case DARK_ELF:
|
||||
return PLAYER_RACE_DARK_ELF_BIT;
|
||||
case HALF_ELF:
|
||||
return PLAYER_RACE_HALF_ELF_BIT;
|
||||
case DWARF:
|
||||
return PLAYER_RACE_DWARF_BIT;
|
||||
case TROLL:
|
||||
return PLAYER_RACE_TROLL_BIT;
|
||||
case OGRE:
|
||||
return PLAYER_RACE_OGRE_BIT;
|
||||
case HALFLING:
|
||||
return PLAYER_RACE_HALFLING_BIT;
|
||||
case GNOME:
|
||||
return PLAYER_RACE_GNOME_BIT;
|
||||
case IKSAR:
|
||||
return PLAYER_RACE_IKSAR_BIT;
|
||||
case VAHSHIR:
|
||||
return PLAYER_RACE_VAHSHIR_BIT;
|
||||
case FROGLOK:
|
||||
return PLAYER_RACE_FROGLOK_BIT;
|
||||
case DRAKKIN:
|
||||
return PLAYER_RACE_DRAKKIN_BIT;
|
||||
default:
|
||||
return PLAYER_RACE_UNKNOWN_BIT;
|
||||
case HUMAN:
|
||||
return PLAYER_RACE_HUMAN_BIT;
|
||||
case BARBARIAN:
|
||||
return PLAYER_RACE_BARBARIAN_BIT;
|
||||
case ERUDITE:
|
||||
return PLAYER_RACE_ERUDITE_BIT;
|
||||
case WOOD_ELF:
|
||||
return PLAYER_RACE_WOOD_ELF_BIT;
|
||||
case HIGH_ELF:
|
||||
return PLAYER_RACE_HIGH_ELF_BIT;
|
||||
case DARK_ELF:
|
||||
return PLAYER_RACE_DARK_ELF_BIT;
|
||||
case HALF_ELF:
|
||||
return PLAYER_RACE_HALF_ELF_BIT;
|
||||
case DWARF:
|
||||
return PLAYER_RACE_DWARF_BIT;
|
||||
case TROLL:
|
||||
return PLAYER_RACE_TROLL_BIT;
|
||||
case OGRE:
|
||||
return PLAYER_RACE_OGRE_BIT;
|
||||
case HALFLING:
|
||||
return PLAYER_RACE_HALFLING_BIT;
|
||||
case GNOME:
|
||||
return PLAYER_RACE_GNOME_BIT;
|
||||
case IKSAR:
|
||||
return PLAYER_RACE_IKSAR_BIT;
|
||||
case VAHSHIR:
|
||||
return PLAYER_RACE_VAHSHIR_BIT;
|
||||
case FROGLOK:
|
||||
return PLAYER_RACE_FROGLOK_BIT;
|
||||
case DRAKKIN:
|
||||
return PLAYER_RACE_DRAKKIN_BIT;
|
||||
default:
|
||||
return PLAYER_RACE_UNKNOWN_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value)
|
||||
{
|
||||
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value) {
|
||||
switch (player_race_value) {
|
||||
case PLAYER_RACE_HUMAN:
|
||||
case PLAYER_RACE_BARBARIAN:
|
||||
case PLAYER_RACE_ERUDITE:
|
||||
case PLAYER_RACE_WOOD_ELF:
|
||||
case PLAYER_RACE_HIGH_ELF:
|
||||
case PLAYER_RACE_DARK_ELF:
|
||||
case PLAYER_RACE_HALF_ELF:
|
||||
case PLAYER_RACE_DWARF:
|
||||
case PLAYER_RACE_TROLL:
|
||||
case PLAYER_RACE_OGRE:
|
||||
case PLAYER_RACE_HALFLING:
|
||||
case PLAYER_RACE_GNOME:
|
||||
return player_race_value;
|
||||
case PLAYER_RACE_IKSAR:
|
||||
return IKSAR;
|
||||
case PLAYER_RACE_VAHSHIR:
|
||||
return VAHSHIR;
|
||||
case PLAYER_RACE_FROGLOK:
|
||||
return FROGLOK;
|
||||
case PLAYER_RACE_DRAKKIN:
|
||||
return DRAKKIN;
|
||||
default:
|
||||
return PLAYER_RACE_UNKNOWN; // watch
|
||||
case PLAYER_RACE_HUMAN:
|
||||
case PLAYER_RACE_BARBARIAN:
|
||||
case PLAYER_RACE_ERUDITE:
|
||||
case PLAYER_RACE_WOOD_ELF:
|
||||
case PLAYER_RACE_HIGH_ELF:
|
||||
case PLAYER_RACE_DARK_ELF:
|
||||
case PLAYER_RACE_HALF_ELF:
|
||||
case PLAYER_RACE_DWARF:
|
||||
case PLAYER_RACE_TROLL:
|
||||
case PLAYER_RACE_OGRE:
|
||||
case PLAYER_RACE_HALFLING:
|
||||
case PLAYER_RACE_GNOME:
|
||||
return player_race_value;
|
||||
case PLAYER_RACE_IKSAR:
|
||||
return IKSAR;
|
||||
case PLAYER_RACE_VAHSHIR:
|
||||
return VAHSHIR;
|
||||
case PLAYER_RACE_FROGLOK:
|
||||
return FROGLOK;
|
||||
case PLAYER_RACE_DRAKKIN:
|
||||
return DRAKKIN;
|
||||
default:
|
||||
return PLAYER_RACE_UNKNOWN; // watch
|
||||
}
|
||||
}
|
||||
|
||||
@ -1596,7 +1593,7 @@ float GetRaceGenderDefaultHeight(int race, int gender)
|
||||
|
||||
const auto size = sizeof(male_height) / sizeof(male_height[0]);
|
||||
|
||||
if (race > size)
|
||||
if (race >= size)
|
||||
return 6.0f;
|
||||
|
||||
if (gender == 1)
|
||||
|
||||
1135
common/races.h
1135
common/races.h
File diff suppressed because it is too large
Load Diff
@ -236,46 +236,51 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
|
||||
}
|
||||
|
||||
bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
|
||||
|
||||
int ruleset_id = GetRulesetID(database, ruleset_name);
|
||||
|
||||
int ruleset_id = this->GetRulesetID(database, ruleset_name);
|
||||
if (ruleset_id < 0) {
|
||||
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
|
||||
return(false);
|
||||
return (false);
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", ruleset_name, ruleset_id);
|
||||
|
||||
m_activeRuleset = ruleset_id;
|
||||
m_activeName = ruleset_name;
|
||||
m_activeName = ruleset_name;
|
||||
|
||||
/* Load default ruleset values first if we're loading something other than default */
|
||||
if (strcasecmp(ruleset_name, "default") != 0){
|
||||
if (strcasecmp(ruleset_name, "default") != 0) {
|
||||
std::string default_ruleset_name = "default";
|
||||
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
|
||||
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
|
||||
if (default_ruleset_id < 0) {
|
||||
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.", default_ruleset_name.c_str());
|
||||
return(false);
|
||||
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.",
|
||||
default_ruleset_name.c_str());
|
||||
return (false);
|
||||
}
|
||||
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", default_ruleset_name.c_str(), default_ruleset_id);
|
||||
|
||||
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d", default_ruleset_id);
|
||||
std::string query = StringFormat(
|
||||
"SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d",
|
||||
default_ruleset_id
|
||||
);
|
||||
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
if (!SetRule(row[0], row[1], nullptr, false))
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
|
||||
if (!SetRule(row[0], row[1], nullptr, false))
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
|
||||
}
|
||||
|
||||
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
|
||||
auto results = database->QueryDatabase(query);
|
||||
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
if (!SetRule(row[0], row[1], nullptr, false))
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
|
||||
if (!SetRule(row[0], row[1], nullptr, false))
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -283,7 +288,7 @@ bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
|
||||
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
|
||||
char value_string[100];
|
||||
|
||||
switch(type) {
|
||||
switch (type) {
|
||||
case IntRule:
|
||||
sprintf(value_string, "%d", m_RuleIntValues[index]);
|
||||
break;
|
||||
@ -291,22 +296,26 @@ void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
|
||||
sprintf(value_string, "%.13f", m_RuleRealValues[index]);
|
||||
break;
|
||||
case BoolRule:
|
||||
sprintf(value_string, "%s", m_RuleBoolValues[index]?"true":"false");
|
||||
sprintf(value_string, "%s", m_RuleBoolValues[index] ? "true" : "false");
|
||||
break;
|
||||
}
|
||||
|
||||
std::string query = StringFormat("REPLACE INTO rule_values "
|
||||
"(ruleset_id, rule_name, rule_value) "
|
||||
" VALUES(%d, '%s', '%s')",
|
||||
m_activeRuleset, _GetRuleName(type, index), value_string);
|
||||
auto results = database->QueryDatabase(query);
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO rule_values "
|
||||
"(ruleset_id, rule_name, rule_value) "
|
||||
" VALUES(%d, '%s', '%s')",
|
||||
m_activeRuleset,
|
||||
_GetRuleName(type, index),
|
||||
value_string
|
||||
);
|
||||
|
||||
database->QueryDatabase(query);
|
||||
}
|
||||
|
||||
|
||||
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
|
||||
|
||||
uint32 len = strlen(ruleset_name);
|
||||
uint32 len = static_cast<uint32>(strlen(ruleset_name));
|
||||
auto rst = new char[2 * len + 1];
|
||||
database->DoEscapeString(rst, ruleset_name, len);
|
||||
|
||||
|
||||
@ -156,7 +156,9 @@ RULE_BOOL(Character, UseOldBindWound, false) // Uses the original bind wound beh
|
||||
RULE_BOOL(Character, GrantHoTTOnCreate, false) // Grant Health of Target's Target leadership AA on character creation
|
||||
RULE_BOOL(Character, UseOldConSystem, false) // Grant Health of Target's Target leadership AA on character creation
|
||||
RULE_BOOL(Character, OPClientUpdateVisualDebug, false) // Shows a pulse and forward directional particle each time the client sends its position to server
|
||||
RULE_BOOL(Character, AllowCrossClassTrainers, false)
|
||||
RULE_BOOL(Character, PetsUseReagents, true) //Pets use reagent on spells
|
||||
RULE_BOOL(Character, DismountWater, true) // Dismount horses when entering water
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Mercs)
|
||||
@ -548,6 +550,7 @@ RULE_BOOL(Aggro, AllowTickPulling, false) // tick pulling is an exploit in an NP
|
||||
RULE_BOOL(Aggro, UseLevelAggro, true) // Level 18+ and Undead will aggro regardless of level difference. (this will disabled Rule:IntAggroThreshold if set to true)
|
||||
RULE_INT(Aggro, ClientAggroCheckInterval, 6) // Interval in which clients actually check for aggro - in seconds
|
||||
RULE_REAL(Aggro, PetAttackRange, 40000.0) // max squared range /pet attack works at default is 200
|
||||
RULE_BOOL(Aggro, NPCAggroMaxDistanceEnabled, true) /* If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level */
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(TaskSystem)
|
||||
|
||||
@ -29,7 +29,7 @@
|
||||
bool EQEmu::saylink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct, const std::string& say_link_body)
|
||||
{
|
||||
memset(&say_link_body_struct, 0, sizeof(say_link_body_struct));
|
||||
if (say_link_body.length() != EQEmu::constants::SayLinkBodySize)
|
||||
if (say_link_body.length() != EQEmu::constants::SAY_LINK_BODY_SIZE)
|
||||
return false;
|
||||
|
||||
say_link_body_struct.action_id = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
|
||||
@ -68,7 +68,7 @@ bool EQEmu::saylink::GenerateLinkBody(std::string& say_link_body, const SayLinkB
|
||||
(0xFFFFFFFF & say_link_body_struct.hash)
|
||||
);
|
||||
|
||||
if (say_link_body.length() != EQEmu::constants::SayLinkBodySize)
|
||||
if (say_link_body.length() != EQEmu::constants::SAY_LINK_BODY_SIZE)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -88,25 +88,25 @@ const std::string& EQEmu::SayLinkEngine::GenerateLink()
|
||||
generate_body();
|
||||
generate_text();
|
||||
|
||||
if ((m_LinkBody.length() == EQEmu::constants::SayLinkBodySize) && (m_LinkText.length() > 0)) {
|
||||
if ((m_LinkBody.length() == EQEmu::constants::SAY_LINK_BODY_SIZE) && (m_LinkText.length() > 0)) {
|
||||
m_Link.push_back(0x12);
|
||||
m_Link.append(m_LinkBody);
|
||||
m_Link.append(m_LinkText);
|
||||
m_Link.push_back(0x12);
|
||||
}
|
||||
|
||||
if ((m_Link.length() == 0) || (m_Link.length() > (EQEmu::constants::SayLinkMaximumSize))) {
|
||||
if ((m_Link.length() == 0) || (m_Link.length() > (EQEmu::constants::SAY_LINK_MAXIMUM_SIZE))) {
|
||||
m_Error = true;
|
||||
m_Link = "<LINKER ERROR>";
|
||||
Log(Logs::General, Logs::Error, "SayLinkEngine::GenerateLink() failed to generate a useable say link");
|
||||
Log(Logs::General, Logs::Error, ">> LinkType: %i, Lengths: {link: %u(%u), body: %u(%u), text: %u(%u)}",
|
||||
m_LinkType,
|
||||
m_Link.length(),
|
||||
EQEmu::constants::SayLinkMaximumSize,
|
||||
EQEmu::constants::SAY_LINK_MAXIMUM_SIZE,
|
||||
m_LinkBody.length(),
|
||||
EQEmu::constants::SayLinkBodySize,
|
||||
EQEmu::constants::SAY_LINK_BODY_SIZE,
|
||||
m_LinkText.length(),
|
||||
EQEmu::constants::SayLinkTextSize
|
||||
EQEmu::constants::SAY_LINK_TEXT_SIZE
|
||||
);
|
||||
Log(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
|
||||
Log(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
|
||||
|
||||
23
common/serialize_buffer.cpp
Normal file
23
common/serialize_buffer.cpp
Normal file
@ -0,0 +1,23 @@
|
||||
#include "serialize_buffer.h"
|
||||
|
||||
void SerializeBuffer::Grow(size_t new_size)
|
||||
{
|
||||
assert(new_size > m_capacity);
|
||||
auto new_buffer = new unsigned char[new_size * 2];
|
||||
memset(new_buffer, 0, new_size * 2);
|
||||
|
||||
if (m_buffer)
|
||||
memcpy(new_buffer, m_buffer, m_capacity);
|
||||
m_capacity = new_size * 2;
|
||||
delete[] m_buffer;
|
||||
m_buffer = new_buffer;
|
||||
}
|
||||
|
||||
void SerializeBuffer::Reset()
|
||||
{
|
||||
delete[] m_buffer;
|
||||
m_buffer = nullptr;
|
||||
m_capacity = 0;
|
||||
m_pos = 0;
|
||||
}
|
||||
|
||||
199
common/serialize_buffer.h
Normal file
199
common/serialize_buffer.h
Normal file
@ -0,0 +1,199 @@
|
||||
#ifndef SERIALIZE_BUFFER_H
|
||||
#define SERIALIZE_BUFFER_H
|
||||
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
class SerializeBuffer
|
||||
{
|
||||
public:
|
||||
SerializeBuffer() : m_buffer(nullptr), m_capacity(0), m_pos(0) {}
|
||||
|
||||
explicit SerializeBuffer(size_t size) : m_capacity(size), m_pos(0)
|
||||
{
|
||||
m_buffer = new unsigned char[size];
|
||||
memset(m_buffer, 0, size);
|
||||
}
|
||||
|
||||
SerializeBuffer(const SerializeBuffer &rhs)
|
||||
: m_buffer(new unsigned char[rhs.m_capacity]), m_capacity(rhs.m_capacity), m_pos(rhs.m_pos)
|
||||
{
|
||||
memcpy(m_buffer, rhs.m_buffer, rhs.m_capacity);
|
||||
}
|
||||
|
||||
SerializeBuffer &operator=(const SerializeBuffer &rhs)
|
||||
{
|
||||
if (this != &rhs) {
|
||||
delete[] m_buffer;
|
||||
m_buffer = new unsigned char[rhs.m_capacity];
|
||||
m_capacity = rhs.m_capacity;
|
||||
m_pos = rhs.m_pos;
|
||||
memcpy(m_buffer, rhs.m_buffer, m_capacity);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
SerializeBuffer(SerializeBuffer &&rhs) : m_buffer(rhs.m_buffer), m_capacity(rhs.m_capacity), m_pos(rhs.m_pos)
|
||||
{
|
||||
rhs.m_buffer = nullptr;
|
||||
rhs.m_capacity = 0;
|
||||
rhs.m_pos = 0;
|
||||
}
|
||||
|
||||
SerializeBuffer &operator=(SerializeBuffer &&rhs)
|
||||
{
|
||||
if (this != &rhs) {
|
||||
delete[] m_buffer;
|
||||
|
||||
m_buffer = rhs.m_buffer;
|
||||
m_capacity = rhs.m_capacity;
|
||||
m_pos = rhs.m_pos;
|
||||
|
||||
rhs.m_buffer = nullptr;
|
||||
rhs.m_capacity = 0;
|
||||
rhs.m_pos = 0;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
~SerializeBuffer() { delete[] m_buffer; }
|
||||
|
||||
void WriteUInt8(uint8_t v)
|
||||
{
|
||||
if (m_pos + sizeof(uint8_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(uint8_t));
|
||||
*(uint8_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(uint8_t);
|
||||
}
|
||||
|
||||
void WriteUInt16(uint16_t v)
|
||||
{
|
||||
if (m_pos + sizeof(uint16_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(uint16_t));
|
||||
*(uint16_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(uint16_t);
|
||||
}
|
||||
|
||||
void WriteUInt32(uint32_t v)
|
||||
{
|
||||
if (m_pos + sizeof(uint32_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(uint32_t));
|
||||
*(uint32_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(uint32_t);
|
||||
}
|
||||
|
||||
void WriteUInt64(uint64_t v)
|
||||
{
|
||||
if (m_pos + sizeof(uint64_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(uint64_t));
|
||||
*(uint64_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(uint64_t);
|
||||
}
|
||||
|
||||
void WriteInt8(int8_t v)
|
||||
{
|
||||
if (m_pos + sizeof(int8_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(int8_t));
|
||||
*(int8_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(int8_t);
|
||||
}
|
||||
|
||||
void WriteInt16(int16_t v)
|
||||
{
|
||||
if (m_pos + sizeof(int16_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(int16_t));
|
||||
*(int16_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(int16_t);
|
||||
}
|
||||
|
||||
void WriteInt32(int32_t v)
|
||||
{
|
||||
if (m_pos + sizeof(int32_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(int32_t));
|
||||
*(int32_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(int32_t);
|
||||
}
|
||||
|
||||
void WriteInt64(int64_t v)
|
||||
{
|
||||
if (m_pos + sizeof(int64_t) > m_capacity)
|
||||
Grow(m_capacity + sizeof(int64_t));
|
||||
*(int64_t *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(int64_t);
|
||||
}
|
||||
|
||||
void WriteFloat(float v)
|
||||
{
|
||||
if (m_pos + sizeof(float) > m_capacity)
|
||||
Grow(m_capacity + sizeof(float));
|
||||
*(float *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(float);
|
||||
}
|
||||
|
||||
void WriteDouble(double v)
|
||||
{
|
||||
if (m_pos + sizeof(double) > m_capacity)
|
||||
Grow(m_capacity + sizeof(double));
|
||||
*(double *)(m_buffer + m_pos) = v;
|
||||
m_pos += sizeof(double);
|
||||
}
|
||||
|
||||
void WriteString(const char *str)
|
||||
{
|
||||
assert(str != nullptr);
|
||||
auto len = strlen(str) + 1;
|
||||
if (m_pos + len > m_capacity)
|
||||
Grow(m_capacity + len);
|
||||
memcpy(m_buffer + m_pos, str, len);
|
||||
m_pos += len;
|
||||
}
|
||||
|
||||
void WriteString(const std::string &str)
|
||||
{
|
||||
auto len = str.length() + 1;
|
||||
if (m_pos + len > m_capacity)
|
||||
Grow(m_capacity + len);
|
||||
memcpy(m_buffer + m_pos, str.c_str(), len);
|
||||
m_pos += len;
|
||||
}
|
||||
|
||||
void WriteLengthString(uint32_t len, const char *str)
|
||||
{
|
||||
assert(str != nullptr);
|
||||
if (m_pos + len + sizeof(uint32_t) > m_capacity)
|
||||
Grow(m_capacity + len + sizeof(uint32_t));
|
||||
*(uint32_t *)(m_buffer + m_pos) = len;
|
||||
m_pos += sizeof(uint32_t);
|
||||
memcpy(m_buffer + m_pos, str, len);
|
||||
m_pos += len;
|
||||
}
|
||||
|
||||
void WriteLengthString(const std::string &str)
|
||||
{
|
||||
uint32_t len = str.length();
|
||||
if (m_pos + len + sizeof(uint32_t) > m_capacity)
|
||||
Grow(m_capacity + len + sizeof(uint32_t));
|
||||
*(uint32_t *)(m_buffer + m_pos) = len;
|
||||
m_pos += sizeof(uint32_t);
|
||||
memcpy(m_buffer + m_pos, str.c_str(), len);
|
||||
m_pos += len;
|
||||
}
|
||||
|
||||
size_t size() const { return m_pos; }
|
||||
size_t length() const { return size(); }
|
||||
size_t capacity() const { return m_capacity; }
|
||||
const unsigned char *buffer() const { return m_buffer; }
|
||||
|
||||
friend class BasePacket;
|
||||
|
||||
private:
|
||||
void Grow(size_t new_size);
|
||||
void Reset();
|
||||
unsigned char *m_buffer;
|
||||
size_t m_capacity;
|
||||
size_t m_pos;
|
||||
};
|
||||
|
||||
#endif /* !SERIALIZE_BUFFER_H */
|
||||
@ -151,8 +151,8 @@ bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQEmu::ItemInstance*>:
|
||||
std::string query = StringFormat("DELETE FROM inventory WHERE charid = %i "
|
||||
"AND ((slotid >= 8000 AND slotid <= 8999) "
|
||||
"OR slotid = %i OR (slotid >= %i AND slotid <= %i) )",
|
||||
char_id, EQEmu::inventory::slotCursor,
|
||||
EQEmu::legacy::CURSOR_BAG_BEGIN, EQEmu::legacy::CURSOR_BAG_END);
|
||||
char_id, EQEmu::invslot::slotCursor,
|
||||
EQEmu::invbag::CURSOR_BAG_BEGIN, EQEmu::invbag::CURSOR_BAG_END);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
std::cout << "Clearing cursor failed: " << results.ErrorMessage() << std::endl;
|
||||
@ -163,7 +163,7 @@ bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQEmu::ItemInstance*>:
|
||||
for(auto it = start; it != end; ++it, i++) {
|
||||
if (i > 8999) { break; } // shouldn't be anything in the queue that indexes this high
|
||||
EQEmu::ItemInstance *inst = *it;
|
||||
int16 use_slot = (i == 8000) ? EQEmu::inventory::slotCursor : i;
|
||||
int16 use_slot = (i == 8000) ? EQEmu::invslot::slotCursor : i;
|
||||
if (!SaveInventory(char_id, inst, use_slot)) {
|
||||
return false;
|
||||
}
|
||||
@ -208,10 +208,12 @@ bool SharedDatabase::VerifyInventory(uint32 account_id, int16 slot_id, const EQE
|
||||
bool SharedDatabase::SaveInventory(uint32 char_id, const EQEmu::ItemInstance* inst, int16 slot_id) {
|
||||
|
||||
//never save tribute slots:
|
||||
if (slot_id >= EQEmu::legacy::TRIBUTE_BEGIN && slot_id <= EQEmu::legacy::TRIBUTE_END)
|
||||
if (slot_id >= EQEmu::invslot::TRIBUTE_BEGIN && slot_id <= EQEmu::invslot::TRIBUTE_END)
|
||||
return true;
|
||||
if (slot_id >= EQEmu::invslot::GUILD_TRIBUTE_BEGIN && slot_id <= EQEmu::invslot::GUILD_TRIBUTE_END)
|
||||
return true;
|
||||
|
||||
if (slot_id >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id <= EQEmu::legacy::SHARED_BANK_BAGS_END) {
|
||||
if (slot_id >= EQEmu::invslot::SHARED_BANK_BEGIN && slot_id <= EQEmu::invbag::SHARED_BANK_BAGS_END) {
|
||||
// Shared bank inventory
|
||||
if (!inst) {
|
||||
return DeleteSharedBankSlot(char_id, slot_id);
|
||||
@ -238,9 +240,9 @@ bool SharedDatabase::SaveInventory(uint32 char_id, const EQEmu::ItemInstance* in
|
||||
bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQEmu::ItemInstance* inst, int16 slot_id) {
|
||||
// need to check 'inst' argument for valid pointer
|
||||
|
||||
uint32 augslot[EQEmu::inventory::SocketCount] = { 0, 0, 0, 0, 0, 0 };
|
||||
uint32 augslot[EQEmu::invaug::SOCKET_COUNT] = { 0, 0, 0, 0, 0, 0 };
|
||||
if (inst->IsClassCommon()) {
|
||||
for (int i = EQEmu::inventory::socketBegin; i < EQEmu::inventory::SocketCount; i++) {
|
||||
for (int i = EQEmu::invaug::SOCKET_BEGIN; i <= EQEmu::invaug::SOCKET_END; i++) {
|
||||
EQEmu::ItemInstance *auginst = inst->GetItem(i);
|
||||
augslot[i] = (auginst && auginst->GetItem()) ? auginst->GetItem()->ID : 0;
|
||||
}
|
||||
@ -270,7 +272,7 @@ bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQEmu::ItemInstan
|
||||
if (inst->IsClassBag() && EQEmu::InventoryProfile::SupportsContainers(slot_id))
|
||||
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
|
||||
// messages through attrition (and the modded code in SaveInventory)
|
||||
for (uint8 idx = EQEmu::inventory::containerBegin; idx < inst->GetItem()->BagSlots && idx < EQEmu::inventory::ContainerCount; idx++) {
|
||||
for (uint8 idx = EQEmu::invbag::SLOT_BEGIN; idx < inst->GetItem()->BagSlots && idx <= EQEmu::invbag::SLOT_END; idx++) {
|
||||
const EQEmu::ItemInstance* baginst = inst->GetItem(idx);
|
||||
SaveInventory(char_id, baginst, EQEmu::InventoryProfile::CalcSlotId(slot_id, idx));
|
||||
}
|
||||
@ -285,9 +287,9 @@ bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQEmu::ItemInstan
|
||||
bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const EQEmu::ItemInstance* inst, int16 slot_id) {
|
||||
// need to check 'inst' argument for valid pointer
|
||||
|
||||
uint32 augslot[EQEmu::inventory::SocketCount] = { 0, 0, 0, 0, 0, 0 };
|
||||
uint32 augslot[EQEmu::invaug::SOCKET_COUNT] = { 0, 0, 0, 0, 0, 0 };
|
||||
if (inst->IsClassCommon()) {
|
||||
for (int i = EQEmu::inventory::socketBegin; i < EQEmu::inventory::SocketCount; i++) {
|
||||
for (int i = EQEmu::invaug::SOCKET_BEGIN; i <= EQEmu::invaug::SOCKET_END; i++) {
|
||||
EQEmu::ItemInstance *auginst = inst->GetItem(i);
|
||||
augslot[i] = (auginst && auginst->GetItem()) ? auginst->GetItem()->ID : 0;
|
||||
}
|
||||
@ -316,7 +318,7 @@ bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const EQEmu::ItemInsta
|
||||
if (inst->IsClassBag() && EQEmu::InventoryProfile::SupportsContainers(slot_id)) {
|
||||
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
|
||||
// messages through attrition (and the modded code in SaveInventory)
|
||||
for (uint8 idx = EQEmu::inventory::containerBegin; idx < inst->GetItem()->BagSlots && idx < EQEmu::inventory::ContainerCount; idx++) {
|
||||
for (uint8 idx = EQEmu::invbag::SLOT_BEGIN; idx < inst->GetItem()->BagSlots && idx <= EQEmu::invbag::SLOT_END; idx++) {
|
||||
const EQEmu::ItemInstance* baginst = inst->GetItem(idx);
|
||||
SaveInventory(char_id, baginst, EQEmu::InventoryProfile::CalcSlotId(slot_id, idx));
|
||||
}
|
||||
@ -342,7 +344,7 @@ bool SharedDatabase::DeleteInventorySlot(uint32 char_id, int16 slot_id) {
|
||||
if (!EQEmu::InventoryProfile::SupportsContainers(slot_id))
|
||||
return true;
|
||||
|
||||
int16 base_slot_id = EQEmu::InventoryProfile::CalcSlotId(slot_id, EQEmu::inventory::containerBegin);
|
||||
int16 base_slot_id = EQEmu::InventoryProfile::CalcSlotId(slot_id, EQEmu::invbag::SLOT_BEGIN);
|
||||
query = StringFormat("DELETE FROM inventory WHERE charid = %i AND slotid >= %i AND slotid < %i",
|
||||
char_id, base_slot_id, (base_slot_id+10));
|
||||
results = QueryDatabase(query);
|
||||
@ -368,7 +370,7 @@ bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id) {
|
||||
if (!EQEmu::InventoryProfile::SupportsContainers(slot_id))
|
||||
return true;
|
||||
|
||||
int16 base_slot_id = EQEmu::InventoryProfile::CalcSlotId(slot_id, EQEmu::inventory::containerBegin);
|
||||
int16 base_slot_id = EQEmu::InventoryProfile::CalcSlotId(slot_id, EQEmu::invbag::SLOT_BEGIN);
|
||||
query = StringFormat("DELETE FROM sharedbank WHERE acctid = %i "
|
||||
"AND slotid >= %i AND slotid < %i",
|
||||
account_id, base_slot_id, (base_slot_id+10));
|
||||
@ -474,7 +476,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
|
||||
uint32 item_id = (uint32)atoi(row[1]);
|
||||
int8 charges = (int8)atoi(row[2]);
|
||||
|
||||
uint32 aug[EQEmu::inventory::SocketCount];
|
||||
uint32 aug[EQEmu::invaug::SOCKET_COUNT];
|
||||
aug[0] = (uint32)atoi(row[3]);
|
||||
aug[1] = (uint32)atoi(row[4]);
|
||||
aug[2] = (uint32)atoi(row[5]);
|
||||
@ -495,7 +497,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
|
||||
|
||||
EQEmu::ItemInstance *inst = CreateBaseItem(item, charges);
|
||||
if (inst && item->IsClassCommon()) {
|
||||
for (int i = EQEmu::inventory::socketBegin; i < EQEmu::inventory::SocketCount; i++) {
|
||||
for (int i = EQEmu::invaug::SOCKET_BEGIN; i <= EQEmu::invaug::SOCKET_END; i++) {
|
||||
if (aug[i])
|
||||
inst->PutAugment(this, i, aug[i]);
|
||||
}
|
||||
@ -570,7 +572,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
uint16 charges = atoi(row[2]);
|
||||
uint32 color = atoul(row[3]);
|
||||
|
||||
uint32 aug[EQEmu::inventory::SocketCount];
|
||||
uint32 aug[EQEmu::invaug::SOCKET_COUNT];
|
||||
|
||||
aug[0] = (uint32)atoul(row[4]);
|
||||
aug[1] = (uint32)atoul(row[5]);
|
||||
@ -632,8 +634,8 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
inst->SetOrnamentHeroModel(item->HerosForgeModel);
|
||||
|
||||
if (instnodrop ||
|
||||
(((slot_id >= EQEmu::legacy::EQUIPMENT_BEGIN && slot_id <= EQEmu::legacy::EQUIPMENT_END) ||
|
||||
slot_id == EQEmu::inventory::slotPowerSource) &&
|
||||
(((slot_id >= EQEmu::invslot::EQUIPMENT_BEGIN && slot_id <= EQEmu::invslot::EQUIPMENT_END) ||
|
||||
slot_id == EQEmu::invslot::SLOT_POWER_SOURCE) &&
|
||||
inst->GetItem()->Attuneable))
|
||||
inst->SetAttuned(true);
|
||||
|
||||
@ -655,7 +657,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
}
|
||||
|
||||
if (item->IsClassCommon()) {
|
||||
for (int i = EQEmu::inventory::socketBegin; i < EQEmu::inventory::SocketCount; i++) {
|
||||
for (int i = EQEmu::invaug::SOCKET_BEGIN; i <= EQEmu::invaug::SOCKET_END; i++) {
|
||||
if (aug[i])
|
||||
inst->PutAugment(this, i, aug[i]);
|
||||
}
|
||||
@ -712,7 +714,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor
|
||||
int8 charges = atoi(row[2]);
|
||||
uint32 color = atoul(row[3]);
|
||||
|
||||
uint32 aug[EQEmu::inventory::SocketCount];
|
||||
uint32 aug[EQEmu::invaug::SOCKET_COUNT];
|
||||
aug[0] = (uint32)atoi(row[4]);
|
||||
aug[1] = (uint32)atoi(row[5]);
|
||||
aug[2] = (uint32)atoi(row[6]);
|
||||
@ -773,7 +775,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor
|
||||
inst->SetCharges(charges);
|
||||
|
||||
if (item->IsClassCommon()) {
|
||||
for (int i = EQEmu::inventory::socketBegin; i < EQEmu::inventory::SocketCount; i++) {
|
||||
for (int i = EQEmu::invaug::SOCKET_BEGIN; i <= EQEmu::invaug::SOCKET_END; i++) {
|
||||
if (aug[i])
|
||||
inst->PutAugment(this, i, aug[i]);
|
||||
}
|
||||
|
||||
@ -244,8 +244,7 @@ bool IsBeneficialSpell(uint16 spell_id)
|
||||
} else {
|
||||
// If the resisttype is not magic and spell is Bind Sight or Cast Sight
|
||||
// It's not beneficial
|
||||
if (sai == SAI_Dispell_Sight && spells[spell_id].skill == 18 &&
|
||||
!IsEffectInSpell(spell_id, SE_VoiceGraft))
|
||||
if ((sai == SAI_Calm && IsEffectInSpell(spell_id, SE_Harmony)) || (sai == SAI_Calm_Song && IsEffectInSpell(spell_id, SE_BindSight)) || (sai == SAI_Dispell_Sight && spells[spell_id].skill == 18 && !IsEffectInSpell(spell_id, SE_VoiceGraft)))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -129,14 +129,13 @@ void Timer::SetTimer(uint32 set_timer_time) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32 Timer::GetRemainingTime() {
|
||||
uint32 Timer::GetRemainingTime() const {
|
||||
if (enabled) {
|
||||
if (current_time-start_time > timer_time)
|
||||
if (current_time - start_time > timer_time)
|
||||
return 0;
|
||||
else
|
||||
return (start_time + timer_time) - current_time;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return 0xFFFFFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
@ -40,7 +40,7 @@ public:
|
||||
void Disable();
|
||||
void Start(uint32 set_timer_time=0, bool ChangeResetTimer = true);
|
||||
void SetTimer(uint32 set_timer_time=0);
|
||||
uint32 GetRemainingTime();
|
||||
uint32 GetRemainingTime() const;
|
||||
inline const uint32& GetTimerTime() { return timer_time; }
|
||||
inline const uint32& GetSetAtTrigger() { return set_at_trigger; }
|
||||
void Trigger();
|
||||
|
||||
@ -30,7 +30,7 @@
|
||||
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9122
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9125
|
||||
#ifdef BOTS
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9019
|
||||
#else
|
||||
|
||||
@ -3,4 +3,5 @@ IF(EQEMU_BUILD_LUA)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
ADD_SUBDIRECTORY(libuv)
|
||||
ADD_SUBDIRECTORY(format)
|
||||
ADD_SUBDIRECTORY(format)
|
||||
ADD_SUBDIRECTORY(recast)
|
||||
3
libs/format/.github/pull_request_template
vendored
Normal file
3
libs/format/.github/pull_request_template
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
<!---
|
||||
Please make sure you've followed the guidelines outlined in the CONTRIBUTING.rst file.
|
||||
--->
|
||||
19
libs/format/.gitignore
vendored
Normal file
19
libs/format/.gitignore
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
bin/
|
||||
/_CPack_Packages
|
||||
/doc/doxyxml
|
||||
/doc/html
|
||||
virtualenv
|
||||
/Testing
|
||||
/install_manifest.txt
|
||||
*~
|
||||
*.a
|
||||
*.so*
|
||||
*.zip
|
||||
cmake_install.cmake
|
||||
CPack*.cmake
|
||||
fmt-*.cmake
|
||||
CTestTestfile.cmake
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
Makefile
|
||||
run-msbuild.bat
|
||||
@ -1,4 +1,5 @@
|
||||
language: cpp
|
||||
dist: trusty
|
||||
sudo: required # the doc target uses sudo to install dependencies
|
||||
|
||||
os:
|
||||
@ -22,12 +23,5 @@ matrix:
|
||||
- os: osx
|
||||
env: BUILD=Doc
|
||||
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- kubuntu-backports # cmake 2.8.12
|
||||
packages:
|
||||
- cmake
|
||||
|
||||
script:
|
||||
- support/travis-build.py
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
message(STATUS "CMake version: ${CMAKE_VERSION}")
|
||||
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
cmake_minimum_required(VERSION 2.8.12)
|
||||
|
||||
# Determine if fmt is built as a subproject (using add_subdirectory)
|
||||
# or if it is the master project.
|
||||
@ -9,12 +9,22 @@ if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
|
||||
set(MASTER_PROJECT ON)
|
||||
endif ()
|
||||
|
||||
# Joins arguments and places the results in ${result_var}.
|
||||
function(join result_var)
|
||||
set(result )
|
||||
foreach (arg ${ARGN})
|
||||
set(result "${result}${arg}")
|
||||
endforeach ()
|
||||
set(${result_var} "${result}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# Set the default CMAKE_BUILD_TYPE to Release.
|
||||
# This should be done before the project command since the latter can set
|
||||
# CMAKE_BUILD_TYPE itself (it does so for nmake).
|
||||
if (NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING
|
||||
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
|
||||
join(doc "Choose the type of build, options are: None(CMAKE_CXX_FLAGS or "
|
||||
"CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING ${doc})
|
||||
endif ()
|
||||
|
||||
option(FMT_PEDANTIC "Enable extra warnings and expensive tests." OFF)
|
||||
@ -28,13 +38,17 @@ option(FMT_USE_CPP11 "Enable the addition of C++11 compiler flags." ON)
|
||||
project(FMT)
|
||||
|
||||
# Starting with cmake 3.0 VERSION is part of the project command.
|
||||
set(FMT_VERSION 3.0.0)
|
||||
if (NOT FMT_VERSION MATCHES "^([0-9]+).([0-9]+).([0-9]+)$")
|
||||
message(FATAL_ERROR "Invalid version format ${FMT_VERSION}.")
|
||||
file(READ fmt/format.h format_h)
|
||||
if (NOT format_h MATCHES "FMT_VERSION ([0-9]+)([0-9][0-9])([0-9][0-9])")
|
||||
message(FATAL_ERROR "Cannot get FMT_VERSION from format.h.")
|
||||
endif ()
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
|
||||
# Use math to skip leading zeros if any.
|
||||
math(EXPR CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
|
||||
math(EXPR CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
|
||||
math(EXPR CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
|
||||
join(FMT_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.
|
||||
${CPACK_PACKAGE_VERSION_PATCH})
|
||||
message(STATUS "Version: ${FMT_VERSION}")
|
||||
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
|
||||
|
||||
11
libs/format/CONTRIBUTING.rst
Normal file
11
libs/format/CONTRIBUTING.rst
Normal file
@ -0,0 +1,11 @@
|
||||
Contributing to fmt
|
||||
===================
|
||||
|
||||
All C++ code must adhere to `Google C++ Style Guide
|
||||
<https://google.github.io/styleguide/cppguide.html>`_ with the following
|
||||
exceptions:
|
||||
|
||||
* Exceptions are permitted
|
||||
* snake_case should be used instead of UpperCamelCase for function names
|
||||
|
||||
Thanks for contributing!
|
||||
@ -1,3 +1,113 @@
|
||||
4.0.0 - 2017-06-27
|
||||
------------------
|
||||
|
||||
* Removed old compatibility headers ``cppformat/*.h`` and CMake options (`#527 <https://github.com/pull/527>`_). Thanks `@maddinat0r (Alex Martin) <https://github.com/maddinat0r>`_.
|
||||
|
||||
* Added ``string.h`` containing ``fmt::to_string()`` as alternative to ``std::to_string()`` as well as other string writer functionality (`#326 <https://github.com/fmtlib/fmt/issues/326>`_ and `#441 <https://github.com/fmtlib/fmt/pull/441>`_):
|
||||
|
||||
.. code:: c++
|
||||
|
||||
#include "fmt/string.h"
|
||||
|
||||
std::string answer = fmt::to_string(42);
|
||||
|
||||
Thanks to `@glebov-andrey (Andrey Glebov) <https://github.com/glebov-andrey>`_.
|
||||
|
||||
* Moved ``fmt::printf()`` to new ``printf.h`` header and allowed ``%s`` as generic specifier (`#453 <https://github.com/fmtlib/fmt/pull/453>`_), made ``%.f`` more conformant to regular ``printf()`` (`#490 <https://github.com/fmtlib/fmt/pull/490>`_), added custom writer support (`#476 <https://github.com/fmtlib/fmt/issues/476>`_) and implemented missing custom argument formatting (`#339 <https://github.com/fmtlib/fmt/pull/339>`_ and `#340 <https://github.com/fmtlib/fmt/pull/340>`_):
|
||||
|
||||
.. code:: c++
|
||||
|
||||
#include "fmt/printf.h"
|
||||
|
||||
// %s format specifier can be used with any argument type.
|
||||
fmt::printf("%s", 42);
|
||||
|
||||
Thanks `@mojoBrendan <https://github.com/mojoBrendan>`_, `@manylegged (Arthur Danskin) <https://github.com/manylegged>`_ and `@spacemoose (Glen Stark) <https://github.com/spacemoose>`_. See also `#360 <https://github.com/fmtlib/fmt/issues/360>`_, `#335 <https://github.com/fmtlib/fmt/issues/335>`_ and `#331 <https://github.com/fmtlib/fmt/issues/331>`_.
|
||||
|
||||
* Added ``container.h`` containing a ``BasicContainerWriter`` to write to containers like ``std::vector`` (`#450 <https://github.com/fmtlib/fmt/pull/450>`_). Thanks `@polyvertex (Jean-Charles Lefebvre) <https://github.com/polyvertex>`_.
|
||||
|
||||
* Added ``fmt::join()`` function that takes a range and formats its elements separated by a given string (`#466 <https://github.com/fmtlib/fmt/pull/466>`_):
|
||||
|
||||
.. code:: c++
|
||||
|
||||
#include "fmt/format.h"
|
||||
|
||||
std::vector<double> v = {1.2, 3.4, 5.6};
|
||||
// Prints "(+01.20, +03.40, +05.60)".
|
||||
fmt::print("({:+06.2f})", fmt::join(v.begin(), v.end(), ", "));
|
||||
|
||||
Thanks `@olivier80 <https://github.com/olivier80>`_.
|
||||
|
||||
* Added support for custom formatting specifications to simplify customization of built-in formatting (`#444 <https://github.com/fmtlib/fmt/pull/444>`_). Thanks `@polyvertex (Jean-Charles Lefebvre) <https://github.com/polyvertex>`_. See also `#439 <https://github.com/fmtlib/fmt/issues/439>`_.
|
||||
|
||||
* Added ``fmt::format_system_error()`` for error code formatting (`#323 <https://github.com/fmtlib/fmt/issues/323>`_ and `#526 <https://github.com/fmtlib/fmt/pull/526>`_). Thanks `@maddinat0r (Alex Martin) <https://github.com/maddinat0r>`_.
|
||||
|
||||
* Added thread-safe ``fmt::localtime()`` and ``fmt::gmtime()`` as replacement for the standard version to ``time.h`` (`#396 <https://github.com/fmtlib/fmt/pull/396>`_). Thanks `@codicodi <https://github.com/codicodi>`_.
|
||||
|
||||
* Internal improvements to ``NamedArg`` and ``ArgLists`` (`#389 <https://github.com/fmtlib/fmt/pull/389>`_ and `#390 <https://github.com/fmtlib/fmt/pull/390>`_). Thanks `@chronoxor <https://github.com/chronoxor>`_.
|
||||
|
||||
* Fixed crash due to bug in ``FormatBuf`` (`#493 <https://github.com/fmtlib/fmt/pull/493>`_). Thanks `@effzeh <https://github.com/effzeh>`_. See also `#480 <https://github.com/fmtlib/fmt/issues/480>`_ and `#491 <https://github.com/fmtlib/fmt/issues/491>`_.
|
||||
|
||||
* Fixed handling of wide strings in ``fmt::StringWriter``.
|
||||
|
||||
* Improved compiler error messages (`#357 <https://github.com/fmtlib/fmt/issues/357>`_).
|
||||
|
||||
* Fixed various warnings and issues with various compilers (`#494 <https://github.com/fmtlib/fmt/pull/494>`_, `#499 <https://github.com/fmtlib/fmt/pull/499>`_, `#483 <https://github.com/fmtlib/fmt/pull/483>`_, `#519 <https://github.com/fmtlib/fmt/pull/519>`_, `#485 <https://github.com/fmtlib/fmt/pull/485>`_, `#482 <https://github.com/fmtlib/fmt/pull/482>`_, `#475 <https://github.com/fmtlib/fmt/pull/475>`_, `#473 <https://github.com/fmtlib/fmt/pull/473>`_ and `#414 <https://github.com/fmtlib/fmt/pull/414>`_). Thanks `@chronoxor <https://github.com/chronoxor>`_, `@zhaohuaxishi <https://github.com/zhaohuaxishi>`_, `@pkestene (Pierre Kestener) <https://github.com/pkestene>`_, `@dschmidt (Dominik Schmidt) <https://github.com/dschmidt>`_ and `@0x414c (Alexey Gorishny) <https://github.com/0x414c>`_ .
|
||||
|
||||
* Improved CMake: targets are now namespaced (`#511 <https://github.com/fmtlib/fmt/pull/511>`_ and `#513 <https://github.com/fmtlib/fmt/pull/513>`_), supported header-only ``printf.h`` (`#354 <https://github.com/fmtlib/fmt/pull/354>`_), fixed issue with minimal supported library subset (`#418 <https://github.com/fmtlib/fmt/issues/418>`_, `#419 <https://github.com/fmtlib/fmt/pull/419>`_ and `#420 <https://github.com/fmtlib/fmt/pull/420>`_). Thanks `@bjoernthiel (Bjoern Thiel) <https://github.com/bjoernthiel>`_,
|
||||
`@niosHD (Mario Werner) <https://github.com/niosHD>`_, `@LogicalKnight (Sean LK) <https://github.com/LogicalKnight>`_ and `@alabuzhev (Alex Alabuzhev) <https://github.com/alabuzhev>`_.
|
||||
|
||||
* Improved documentation. Thanks to `@pwm1234 (Phil) <https://github.com/pwm1234>`_ for `#393 <https://github.com/fmtlib/fmt/pull/393>`_.
|
||||
|
||||
3.0.2 - 2017-06-14
|
||||
------------------
|
||||
|
||||
* Added ``FMT_VERSION`` macro (`#411 <https://github.com/fmtlib/fmt/issues/411>`_).
|
||||
|
||||
* Used ``FMT_NULL`` instead of literal ``0`` (`#409 <https://github.com/fmtlib/fmt/pull/409>`_). Thanks `@alabuzhev (Alex Alabuzhev) <https://github.com/alabuzhev>`_.
|
||||
|
||||
* Added extern templates for ``format_float`` (`#413 <https://github.com/fmtlib/fmt/issues/413>`_).
|
||||
|
||||
* Fixed implicit conversion issue (`#507 <https://github.com/fmtlib/fmt/issues/507>`_).
|
||||
|
||||
* Fixed signbit detection (`#423 <https://github.com/fmtlib/fmt/issues/423>`_).
|
||||
|
||||
* Fixed naming collision (`#425 <https://github.com/fmtlib/fmt/issues/425>`_).
|
||||
|
||||
* Fixed missing intrinsic for C++/CLI (`#457 <https://github.com/fmtlib/fmt/pull/457>`_). Thanks `@calumr (Calum Robinson) <https://github.com/calumr>`_
|
||||
|
||||
* Fixed Android detection (`#458 <https://github.com/fmtlib/fmt/pull/458>`_). Thanks `@Gachapen (Magnus Bjerke Vik) <https://github.com/Gachapen>`_.
|
||||
|
||||
* Use lean ``windows.h`` if not in header-only mode (`#503 <https://github.com/fmtlib/fmt/pull/503>`_). Thanks `@Quentin01 (Quentin Buathier) <https://github.com/Quentin01>`_.
|
||||
|
||||
* Fixed issue with CMake exporting C++11 flag (`#445 <https://github.com/fmtlib/fmt/pull/455>`_). Thanks `@EricWF (Eric) <https://github.com/EricWF>`_.
|
||||
|
||||
* Fixed issue with nvcc and MSVC compiler bug and MinGW (`#505 <https://github.com/fmtlib/fmt/issues/505>`_).
|
||||
|
||||
* Fixed DLL issues (`#469 <https://github.com/fmtlib/fmt/pull/469>`_ and `#502 <https://github.com/fmtlib/fmt/pull/502>`_). Thanks `@richardeakin (Richard Eakin) <https://github.com/richardeakin>`_ and `@AndreasSchoenle (Andreas Schönle) <https://github.com/AndreasSchoenle>`_.
|
||||
|
||||
* Fixed test compilation under FreeBSD (`#433 <https://github.com/fmtlib/fmt/issues/433>`_).
|
||||
|
||||
* Fixed various warnings (`#403 <https://github.com/fmtlib/fmt/pull/403>`_, `#410 <https://github.com/fmtlib/fmt/pull/410>`_ and `#510 <https://github.com/fmtlib/fmt/pull/510>`_). Thanks `@Lecetem <https://github.com/Lectem>`_, `@chenhayat (Chen Hayat) <https://github.com/chenhayat>`_ and `@trozen <https://github.com/trozen>`_.
|
||||
|
||||
* Removed redundant include (`#479 <https://github.com/fmtlib/fmt/issues/479>`_).
|
||||
|
||||
* Fixed documentation issues.
|
||||
|
||||
3.0.1 - 2016-11-01
|
||||
------------------
|
||||
* Fixed handling of thousands seperator (`#353 <https://github.com/fmtlib/fmt/issues/353>`_)
|
||||
|
||||
* Fixed handling of ``unsigned char`` strings (`#373 <https://github.com/fmtlib/fmt/issues/373>`_)
|
||||
|
||||
* Corrected buffer growth when formatting time (`#367 <https://github.com/fmtlib/fmt/issues/367>`_)
|
||||
|
||||
* Removed warnings under MSVC and clang (`#318 <https://github.com/fmtlib/fmt/issues/318>`_, `#250 <https://github.com/fmtlib/fmt/issues/250>`_, also merged `#385 <https://github.com/fmtlib/fmt/pull/385>`_ and `#361 <https://github.com/fmtlib/fmt/pull/361>`_). Thanks `@jcelerier (Jean-Michaël Celerier) <https://github.com/jcelerier>`_ and `@nmoehrle (Nils Moehrle) <https://github.com/nmoehrle>`_.
|
||||
|
||||
* Fixed compilation issues under Android (`#327 <https://github.com/fmtlib/fmt/pull/327>`_, `#345 <https://github.com/fmtlib/fmt/issues/345>`_ and `#381 <https://github.com/fmtlib/fmt/pull/381>`_), FreeBSD (`#358 <https://github.com/fmtlib/fmt/pull/358>`_), Cygwin (`#388 <https://github.com/fmtlib/fmt/issues/388>`_), MinGW (`#355 <https://github.com/fmtlib/fmt/issues/355>`_) as well as other issues (`#350 <https://github.com/fmtlib/fmt/issues/350>`_, `#366 <https://github.com/fmtlib/fmt/issues/355>`_, `#348 <https://github.com/fmtlib/fmt/pull/348>`_, `#402 <https://github.com/fmtlib/fmt/pull/402>`_, `#405 <https://github.com/fmtlib/fmt/pull/405>`_). Thanks to `@dpantele (Dmitry) <https://github.com/dpantele>`_, `@hghwng (Hugh Wang) <https://github.com/hghwng>`_, `@arvedarved (Tilman Keskinöz) <https://github.com/arvedarved>`_, `@LogicalKnight (Sean) <https://github.com/LogicalKnight>`_ and `@JanHellwig (Jan Hellwig) <https://github.com/janhellwig>`_.
|
||||
|
||||
* Fixed some documentation issues and extended specification (`#320 <https://github.com/fmtlib/fmt/issues/320>`_, `#333 <https://github.com/fmtlib/fmt/pull/333>`_, `#347 <https://github.com/fmtlib/fmt/issues/347>`_, `#362 <https://github.com/fmtlib/fmt/pull/362>`_). Thanks to `@smellman (Taro Matsuzawa aka. btm) <https://github.com/smellman>`_.
|
||||
|
||||
3.0.0 - 2016-05-07
|
||||
------------------
|
||||
|
||||
|
||||
@ -20,9 +20,11 @@ alternative to IOStreams.
|
||||
Features
|
||||
--------
|
||||
|
||||
* Two APIs: faster concatenation-based write API and slower (but still
|
||||
very fast) replacement-based format API with positional arguments for
|
||||
localization.
|
||||
* Two APIs: faster concatenation-based `write API
|
||||
<http://fmtlib.net/latest/api.html#write-api>`_ and slower,
|
||||
but still very fast, replacement-based `format API
|
||||
<http://fmtlib.net/latest/api.html#format-api>`_ with positional arguments
|
||||
for localization.
|
||||
* Write API similar to the one used by IOStreams but stateless allowing
|
||||
faster implementation.
|
||||
* Format API with `format string syntax
|
||||
@ -35,10 +37,10 @@ Features
|
||||
* Support for user-defined types.
|
||||
* High speed: performance of the format API is close to that of
|
||||
glibc's `printf <http://en.cppreference.com/w/cpp/io/c/fprintf>`_
|
||||
and better than performance of IOStreams. See `Speed tests`_ and
|
||||
and better than the performance of IOStreams. See `Speed tests`_ and
|
||||
`Fast integer to string conversion in C++
|
||||
<http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html>`_.
|
||||
* Small code size both in terms of source code (format consists of a single
|
||||
* Small code size both in terms of source code (the core library consists of a single
|
||||
header file and a single source file) and compiled code.
|
||||
See `Compile time and code bloat`_.
|
||||
* Reliability: the library has an extensive set of `unit tests
|
||||
@ -89,6 +91,8 @@ An object of any user-defined type for which there is an overloaded
|
||||
|
||||
.. code:: c++
|
||||
|
||||
#include "fmt/ostream.h"
|
||||
|
||||
class Date {
|
||||
int year_, month_, day_;
|
||||
public:
|
||||
@ -132,6 +136,12 @@ Projects using this library
|
||||
* `AMPL/MP <https://github.com/ampl/mp>`_:
|
||||
An open-source library for mathematical programming
|
||||
|
||||
* `CUAUV <http://cuauv.org/>`_: Cornell University's autonomous underwater vehicle
|
||||
|
||||
* `Drake <http://drake.mit.edu/>`_: A planning, control, and analysis toolbox for nonlinear dynamical systems (MIT)
|
||||
|
||||
* `Envoy <https://lyft.github.io/envoy/>`_: C++ L7 proxy and communication bus (Lyft)
|
||||
|
||||
* `HarpyWar/pvpgn <https://github.com/pvpgn/pvpgn-server>`_:
|
||||
Player vs Player Gaming Network with tweaks
|
||||
|
||||
@ -139,6 +149,8 @@ Projects using this library
|
||||
|
||||
* `Keypirinha <http://keypirinha.com/>`_: A semantic launcher for Windows
|
||||
|
||||
* `Kodi <https://kodi.tv/>`_ (formerly xbmc): Home theater software
|
||||
|
||||
* `Lifeline <https://github.com/peter-clark/lifeline>`_: A 2D game
|
||||
|
||||
* `MongoDB Smasher <https://github.com/duckie/mongo_smasher>`_: A small tool to generate randomized datasets
|
||||
@ -158,6 +170,12 @@ Projects using this library
|
||||
* `Salesforce Analytics Cloud <http://www.salesforce.com/analytics-cloud/overview/>`_:
|
||||
Business intelligence software
|
||||
|
||||
* `Scylla <http://www.scylladb.com/>`_: A Cassandra-compatible NoSQL data store that can handle
|
||||
1 million transactions per second on a single server
|
||||
|
||||
* `Seastar <http://www.seastar-project.org/>`_: An advanced, open-source C++ framework for
|
||||
high-performance server applications on modern hardware
|
||||
|
||||
* `spdlog <https://github.com/gabime/spdlog>`_: Super fast C++ logging library
|
||||
|
||||
* `Stellar <https://www.stellar.org/>`_: Financial platform
|
||||
@ -390,6 +408,11 @@ It only applies if you distribute the documentation of fmt.
|
||||
Acknowledgments
|
||||
---------------
|
||||
|
||||
The fmt library is maintained by Victor Zverovich (`vitaut <https://github.com/vitaut>`_)
|
||||
and Jonathan Müller (`foonathan <https://github.com/foonathan>`_) with contributions from many
|
||||
other people. See `Contributors <https://github.com/fmtlib/fmt/graphs/contributors>`_ and `Releases <https://github.com/fmtlib/fmt/releases>`_ for some of the names. Let us know if your contribution
|
||||
is not listed or mentioned incorrectly and we'll make it right.
|
||||
|
||||
The benchmark section of this readme file and the performance tests are taken
|
||||
from the excellent `tinyformat <https://github.com/c42f/tinyformat>`_ library
|
||||
written by Chris Foster. Boost Format library is acknowledged transitively
|
||||
|
||||
@ -1,2 +0,0 @@
|
||||
#include "../fmt/format.h"
|
||||
#warning Including cppformat/format.h is deprecated. Include fmt/format.h instead.
|
||||
@ -1,2 +0,0 @@
|
||||
#include "../fmt/posix.h"
|
||||
#warning Including cppformat/posix.h is deprecated. Include fmt/posix.h instead.
|
||||
@ -5,6 +5,8 @@ if (NOT DOXYGEN)
|
||||
endif ()
|
||||
|
||||
add_custom_target(doc
|
||||
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build.py ${FMT_VERSION})
|
||||
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build.py ${FMT_VERSION}
|
||||
SOURCES build.py conf.py _templates/layout.html)
|
||||
|
||||
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html/ DESTINATION share/doc/fmt)
|
||||
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html/
|
||||
DESTINATION share/doc/fmt OPTIONAL)
|
||||
|
||||
28
libs/format/doc/_static/breathe.css
vendored
Normal file
28
libs/format/doc/_static/breathe.css
vendored
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
/* -- breathe specific styles ----------------------------------------------- */
|
||||
|
||||
/* So enum value descriptions are displayed inline to the item */
|
||||
.breatheenumvalues li tt + p {
|
||||
display: inline;
|
||||
}
|
||||
|
||||
/* So parameter descriptions are displayed inline to the item */
|
||||
.breatheparameterlist li tt + p {
|
||||
display: inline;
|
||||
}
|
||||
|
||||
.container .breathe-sectiondef {
|
||||
width: inherit;
|
||||
}
|
||||
|
||||
.github-btn {
|
||||
border: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.jumbotron {
|
||||
background-size: 100% 4px;
|
||||
background-repeat: repeat-y;
|
||||
color: white;
|
||||
text-align: center;
|
||||
}
|
||||
51
libs/format/doc/_templates/layout.html
vendored
51
libs/format/doc/_templates/layout.html
vendored
@ -8,8 +8,9 @@
|
||||
{# Google Analytics #}
|
||||
<script>
|
||||
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
|
||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();
|
||||
a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;
|
||||
a.src=g;m.parentNode.insertBefore(a,m)
|
||||
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', 'UA-20116650-4', 'fmtlib.net');
|
||||
ga('send', 'pageview');
|
||||
@ -17,9 +18,11 @@
|
||||
{% endblock %}
|
||||
|
||||
{%- macro searchform(classes, button) %}
|
||||
<form class="{{classes}}" role="search" action="{{ pathto('search') }}" method="get">
|
||||
<form class="{{classes}}" role="search" action="{{ pathto('search') }}"
|
||||
method="get">
|
||||
<div class="form-group">
|
||||
<input type="text" name="q" class="form-control" {{ 'placeholder="Search"' if not button }} >
|
||||
<input type="text" name="q" class="form-control"
|
||||
{{ 'placeholder="Search"' if not button }} >
|
||||
</div>
|
||||
<input type="hidden" name="check_keywords" value="yes" />
|
||||
<input type="hidden" name="area" value="default" />
|
||||
@ -36,7 +39,8 @@
|
||||
<div class="navbar-content">
|
||||
{# Brand and toggle get grouped for better mobile display #}
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".navbar-collapse">
|
||||
<button type="button" class="navbar-toggle collapsed"
|
||||
data-toggle="collapse" data-target=".navbar-collapse">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
@ -49,18 +53,19 @@
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="nav navbar-nav">
|
||||
<li class="dropdown">
|
||||
{# TODO: update versions automatically #}
|
||||
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
|
||||
aria-expanded="false">{{ version }} <span class="caret"></span></a>
|
||||
<a href="#" class="dropdown-toggle" data-toggle="dropdown"
|
||||
role="button" aria-expanded="false">{{ version }}
|
||||
<span class="caret"></span></a>
|
||||
<ul class="dropdown-menu" role="menu">
|
||||
<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
|
||||
<li><a href="http://fmtlib.net/1.1.0/">1.1.0</a></li>
|
||||
<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
|
||||
{% for v in versions.split(',') %}
|
||||
<li><a href="http://fmtlib.net/{{v}}">{{v}}</a></li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</li>
|
||||
{% for name in ['Contents', 'Usage', 'API', 'Syntax'] %}
|
||||
{% if pagename == name.lower() %}
|
||||
<li class="active"><a href="{{name.lower()}}.html">{{name}} <span class="sr-only">(current)</span></a></li>
|
||||
<li class="active"><a href="{{name.lower()}}.html">{{name}}
|
||||
<span class="sr-only">(current)</span></a></li>
|
||||
{%else%}
|
||||
<li><a href="{{name.lower()}}.html">{{name}}</a></li>
|
||||
{%endif%}
|
||||
@ -75,20 +80,25 @@
|
||||
</div> {# /.tb-container #}
|
||||
</nav>
|
||||
{% if pagename == "index" %}
|
||||
{% set download_url = 'https://github.com/fmtlib/fmt/releases/download' %}
|
||||
<div class="jumbotron">
|
||||
<div class="tb-container">
|
||||
<h1>{fmt}</h1>
|
||||
<p class="lead">Small, safe and fast formatting library</p>
|
||||
<div class="btn-group" role="group">
|
||||
{% set name = 'fmt' if version.split('.')[0]|int >= 3 else 'cppformat' %}
|
||||
<a class="btn btn-success"
|
||||
href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">
|
||||
<span class="glyphicon glyphicon-download"></span> Download
|
||||
href="{{download_url}}/{{version}}/{{name}}-{{version}}.zip">
|
||||
<span class="glyphicon glyphicon-download"></span> Download
|
||||
</a>
|
||||
<button type="button" class="btn btn-success dropdown-toggle" data-toggle="dropdown"><span class="caret"></span></button>
|
||||
<button type="button" class="btn btn-success dropdown-toggle"
|
||||
data-toggle="dropdown"><span class="caret"></span></button>
|
||||
<ul class="dropdown-menu">
|
||||
<li><a href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">Version 2.0.0</a></li>
|
||||
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.1.0/cppformat-1.1.0.zip">Version 1.1.0</a></li>
|
||||
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.0.0/cppformat-1.0.0.zip">Version 1.0.0</a></li>
|
||||
{% for v in versions.split(',') %}
|
||||
{% set name = 'fmt' if v.split('.')[0]|int >= 3 else 'cppformat' %}
|
||||
<li><a href="{{download_url}}/{{v}}/{{name}}-{{v}}.zip">Version {{v}}
|
||||
</a></li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
@ -105,14 +115,15 @@
|
||||
{% block content %}
|
||||
<div class="tb-container">
|
||||
<div class="row">
|
||||
{# TODO: integrate sidebar
|
||||
{# Sidebar is currently disabled.
|
||||
<div class="bs-sidebar">
|
||||
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
|
||||
<div class="sphinxsidebarwrapper">
|
||||
{%- block sidebarlogo %}
|
||||
{%- if logo %}
|
||||
<p class="logo"><a href="{{ pathto(master_doc) }}">
|
||||
<img class="logo" src="{{ pathto('_static/' + logo, 1) }}" alt="Logo"/>
|
||||
<img class="logo" src="{{ pathto('_static/' + logo, 1) }}"
|
||||
alt="Logo"/>
|
||||
</a></p>
|
||||
{%- endif %}
|
||||
{%- endblock %}
|
||||
|
||||
@ -11,8 +11,8 @@ namespace is usually omitted in examples.
|
||||
Format API
|
||||
==========
|
||||
|
||||
The following functions use :ref:`format string syntax <syntax>` similar
|
||||
to the one used by Python's `str.format
|
||||
The following functions defined in ``fmt/format.h`` use :ref:`format string
|
||||
syntax <syntax>` similar to the one used by Python's `str.format
|
||||
<http://docs.python.org/3/library/stdtypes.html#str.format>`_ function.
|
||||
They take *format_str* and *args* as arguments.
|
||||
|
||||
@ -22,6 +22,11 @@ arguments in the resulting string.
|
||||
|
||||
*args* is an argument list representing arbitrary arguments.
|
||||
|
||||
The `performance of the format API
|
||||
<https://github.com/fmtlib/fmt/blob/master/README.rst#speed-tests>`_ is close
|
||||
to that of glibc's ``printf`` and better than the performance of IOStreams.
|
||||
For even better speed use the `write API`_.
|
||||
|
||||
.. _format:
|
||||
|
||||
.. doxygenfunction:: format(CStringRef, ArgList)
|
||||
@ -40,8 +45,9 @@ arguments in the resulting string.
|
||||
Date and time formatting
|
||||
------------------------
|
||||
|
||||
The library supports `strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like
|
||||
date and time formatting::
|
||||
The library supports `strftime
|
||||
<http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like date and time
|
||||
formatting::
|
||||
|
||||
#include "fmt/time.h"
|
||||
|
||||
@ -52,6 +58,36 @@ date and time formatting::
|
||||
The format string syntax is described in the documentation of
|
||||
`strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_.
|
||||
|
||||
Formatting user-defined types
|
||||
-----------------------------
|
||||
|
||||
A custom ``format_arg`` function may be implemented and used to format any
|
||||
user-defined type. That is how date and time formatting described in the
|
||||
previous section is implemented in :file:`fmt/time.h`. The following example
|
||||
shows how to implement custom formatting for a user-defined structure.
|
||||
|
||||
::
|
||||
|
||||
struct MyStruct { double a, b; };
|
||||
|
||||
void format_arg(fmt::BasicFormatter<char> &f,
|
||||
const char *&format_str, const MyStruct &s) {
|
||||
f.writer().write("[MyStruct: a={:.1f}, b={:.2f}]", s.a, s.b);
|
||||
}
|
||||
|
||||
MyStruct m = { 1, 2 };
|
||||
std::string s = fmt::format("m={}", n);
|
||||
// s == "m=[MyStruct: a=1.0, b=2.00]"
|
||||
|
||||
Note in the example above the ``format_arg`` function ignores the contents of
|
||||
``format_str`` so the type will always be formatted as specified. See
|
||||
``format_arg`` in :file:`fmt/time.h` for an advanced example of how to use
|
||||
the ``format_str`` argument to customize the formatted output.
|
||||
|
||||
This section shows how to define a custom format function for a user-defined
|
||||
type. The next section describes how to get ``fmt`` to use a conventional stream
|
||||
output ``operator<<`` when one is defined for a user-defined type.
|
||||
|
||||
``std::ostream`` support
|
||||
------------------------
|
||||
|
||||
@ -63,7 +99,7 @@ formatting of user-defined types that have overloaded ``operator<<``::
|
||||
class Date {
|
||||
int year_, month_, day_;
|
||||
public:
|
||||
Date(int year, int month, int day) : year_(year), month_(month), day_(day) {}
|
||||
Date(int year, int month, int day): year_(year), month_(month), day_(day) {}
|
||||
|
||||
friend std::ostream &operator<<(std::ostream &os, const Date &d) {
|
||||
return os << d.year_ << '-' << d.month_ << '-' << d.day_;
|
||||
@ -75,8 +111,6 @@ formatting of user-defined types that have overloaded ``operator<<``::
|
||||
|
||||
.. doxygenfunction:: print(std::ostream&, CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
|
||||
|
||||
Argument formatters
|
||||
-------------------
|
||||
|
||||
@ -86,7 +120,7 @@ custom argument formatter class::
|
||||
// A custom argument formatter that formats negative integers as unsigned
|
||||
// with the ``x`` format specifier.
|
||||
class CustomArgFormatter :
|
||||
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
|
||||
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
|
||||
public:
|
||||
CustomArgFormatter(fmt::BasicFormatter<char, CustomArgFormatter> &f,
|
||||
fmt::FormatSpec &s, const char *fmt)
|
||||
@ -120,22 +154,43 @@ custom argument formatter class::
|
||||
.. doxygenclass:: fmt::ArgFormatter
|
||||
:members:
|
||||
|
||||
Printf formatting functions
|
||||
---------------------------
|
||||
Printf formatting
|
||||
-----------------
|
||||
|
||||
The header ``fmt/printf.h`` provides ``printf``-like formatting functionality.
|
||||
The following functions use `printf format string syntax
|
||||
<http://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html>`_ with
|
||||
a POSIX extension for positional arguments.
|
||||
the POSIX extension for positional arguments. Unlike their standard
|
||||
counterparts, the ``fmt`` functions are type-safe and throw an exception if an
|
||||
argument type doesn't match its format specification.
|
||||
|
||||
.. doxygenfunction:: printf(CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: fprintf(std::FILE *, CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: sprintf(CStringRef, ArgList)
|
||||
|
||||
.. doxygenclass:: fmt::PrintfFormatter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::BasicPrintfArgFormatter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::PrintfArgFormatter
|
||||
:members:
|
||||
|
||||
Write API
|
||||
=========
|
||||
|
||||
The write API provides classes for writing formatted data into character
|
||||
streams. It is usually faster than the `format API`_ but, as IOStreams,
|
||||
may result in larger compiled code size. The main writer class is
|
||||
`~fmt::BasicMemoryWriter` which stores its output in a memory buffer and
|
||||
provides direct access to it. It is possible to create custom writers that
|
||||
store output elsewhere by subclassing `~fmt::BasicWriter`.
|
||||
|
||||
.. doxygenclass:: fmt::BasicWriter
|
||||
:members:
|
||||
|
||||
@ -145,6 +200,12 @@ Write API
|
||||
.. doxygenclass:: fmt::BasicArrayWriter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::BasicStringWriter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::BasicContainerWriter
|
||||
:members:
|
||||
|
||||
.. doxygenfunction:: bin(int)
|
||||
|
||||
.. doxygenfunction:: oct(int)
|
||||
@ -169,6 +230,8 @@ Utilities
|
||||
.. doxygenclass:: fmt::ArgList
|
||||
:members:
|
||||
|
||||
.. doxygenfunction:: fmt::to_string(const T&)
|
||||
|
||||
.. doxygenclass:: fmt::BasicStringRef
|
||||
:members:
|
||||
|
||||
@ -185,6 +248,8 @@ System errors
|
||||
.. doxygenclass:: fmt::SystemError
|
||||
:members:
|
||||
|
||||
.. doxygenfunction:: fmt::format_system_error
|
||||
|
||||
.. doxygenclass:: fmt::WindowsError
|
||||
:members:
|
||||
|
||||
@ -202,7 +267,8 @@ A custom allocator class can be specified as a template argument to
|
||||
It is also possible to write a formatting function that uses a custom
|
||||
allocator::
|
||||
|
||||
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator> CustomString;
|
||||
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator>
|
||||
CustomString;
|
||||
|
||||
CustomString format(CustomAllocator alloc, fmt::CStringRef format_str,
|
||||
fmt::ArgList args) {
|
||||
|
||||
@ -90,7 +90,8 @@
|
||||
VERSION: '{{ release|e }}',
|
||||
COLLAPSE_INDEX: false,
|
||||
FILE_SUFFIX: '{{ '' if no_search_suffix else file_suffix }}',
|
||||
HAS_SOURCE: {{ has_source|lower }}
|
||||
HAS_SOURCE: {{ has_source|lower }},
|
||||
SOURCELINK_SUFFIX: '{{ sourcelink_suffix }}'
|
||||
};
|
||||
</script>
|
||||
{%- for scriptfile in script_files %}
|
||||
|
||||
@ -8,30 +8,35 @@ from distutils.version import LooseVersion
|
||||
|
||||
def pip_install(package, commit=None, **kwargs):
|
||||
"Install package using pip."
|
||||
min_version = kwargs.get('min_version')
|
||||
if min_version:
|
||||
from pkg_resources import get_distribution, DistributionNotFound
|
||||
try:
|
||||
installed_version = get_distribution(os.path.basename(package)).version
|
||||
if LooseVersion(installed_version) >= min_version:
|
||||
print('{} {} already installed'.format(package, min_version))
|
||||
return
|
||||
except DistributionNotFound:
|
||||
pass
|
||||
if commit:
|
||||
check_version = kwargs.get('check_version', '')
|
||||
#output = check_output(['pip', 'show', package.split('/')[1]])
|
||||
#if check_version in output:
|
||||
# print('{} already installed'.format(package))
|
||||
# return
|
||||
package = 'git+git://github.com/{0}.git@{1}'.format(package, commit)
|
||||
print('Installing {}'.format(package))
|
||||
check_call(['pip', 'install', '--upgrade', package])
|
||||
package = 'git+https://github.com/{0}.git@{1}'.format(package, commit)
|
||||
print('Installing {0}'.format(package))
|
||||
check_call(['pip', 'install', package])
|
||||
|
||||
def build_docs(version='dev'):
|
||||
def create_build_env(dirname='virtualenv'):
|
||||
# Create virtualenv.
|
||||
doc_dir = os.path.dirname(os.path.realpath(__file__))
|
||||
virtualenv_dir = 'virtualenv'
|
||||
check_call(['virtualenv', virtualenv_dir])
|
||||
if not os.path.exists(dirname):
|
||||
check_call(['virtualenv', dirname])
|
||||
import sysconfig
|
||||
scripts_dir = os.path.basename(sysconfig.get_path('scripts'))
|
||||
activate_this_file = os.path.join(virtualenv_dir, scripts_dir,
|
||||
'activate_this.py')
|
||||
activate_this_file = os.path.join(dirname, scripts_dir, 'activate_this.py')
|
||||
with open(activate_this_file) as f:
|
||||
exec(f.read(), dict(__file__=activate_this_file))
|
||||
# Import get_distribution after activating virtualenv to get info about
|
||||
# the correct packages.
|
||||
from pkg_resources import get_distribution, DistributionNotFound
|
||||
# Upgrade pip because installation of sphinx with pip 1.1 available on Travis
|
||||
# is broken (see #207) and it doesn't support the show command.
|
||||
from pkg_resources import get_distribution, DistributionNotFound
|
||||
pip_version = get_distribution('pip').version
|
||||
if LooseVersion(pip_version) < LooseVersion('1.5.4'):
|
||||
print("Updating pip")
|
||||
@ -46,27 +51,35 @@ def build_docs(version='dev'):
|
||||
except DistributionNotFound:
|
||||
pass
|
||||
# Install Sphinx and Breathe.
|
||||
pip_install('fmtlib/sphinx',
|
||||
'12dde8afdb0a7bb5576e2656692c3478c69d8cc3',
|
||||
check_version='1.4a0.dev-20151013')
|
||||
pip_install('sphinx-doc/sphinx', '12b83372ac9316e8cbe86e7fed889296a4cc29ee',
|
||||
min_version='1.4.1.dev20160531')
|
||||
pip_install('michaeljones/breathe',
|
||||
'1c9d7f80378a92cffa755084823a78bb38ee4acc')
|
||||
'6b1c5bb7a1866f15fc328b8716258354b10c1daa',
|
||||
min_version='4.2.0')
|
||||
|
||||
def build_docs(version='dev', **kwargs):
|
||||
doc_dir = kwargs.get('doc_dir', os.path.dirname(os.path.realpath(__file__)))
|
||||
work_dir = kwargs.get('work_dir', '.')
|
||||
include_dir = kwargs.get('include_dir',
|
||||
os.path.join(os.path.dirname(doc_dir), 'fmt'))
|
||||
# Build docs.
|
||||
cmd = ['doxygen', '-']
|
||||
p = Popen(cmd, stdin=PIPE)
|
||||
doxyxml_dir = os.path.join(work_dir, 'doxyxml')
|
||||
p.communicate(input=r'''
|
||||
PROJECT_NAME = fmt
|
||||
GENERATE_LATEX = NO
|
||||
GENERATE_MAN = NO
|
||||
GENERATE_RTF = NO
|
||||
CASE_SENSE_NAMES = NO
|
||||
INPUT = {0}/format.h {0}/ostream.h
|
||||
INPUT = {0}/container.h {0}/format.h {0}/ostream.h \
|
||||
{0}/printf.h {0}/string.h
|
||||
QUIET = YES
|
||||
JAVADOC_AUTOBRIEF = YES
|
||||
AUTOLINK_SUPPORT = NO
|
||||
GENERATE_HTML = NO
|
||||
GENERATE_XML = YES
|
||||
XML_OUTPUT = doxyxml
|
||||
XML_OUTPUT = {1}
|
||||
ALIASES = "rst=\verbatim embed:rst"
|
||||
ALIASES += "endrst=\endverbatim"
|
||||
MACRO_EXPANSION = YES
|
||||
@ -76,24 +89,29 @@ def build_docs(version='dev'):
|
||||
FMT_USE_USER_DEFINED_LITERALS=1 \
|
||||
FMT_API=
|
||||
EXCLUDE_SYMBOLS = fmt::internal::* StringValue write_str
|
||||
'''.format(os.path.join(os.path.dirname(doc_dir), 'fmt')).encode('UTF-8'))
|
||||
'''.format(include_dir, doxyxml_dir).encode('UTF-8'))
|
||||
if p.returncode != 0:
|
||||
raise CalledProcessError(p.returncode, cmd)
|
||||
html_dir = os.path.join(work_dir, 'html')
|
||||
versions = ['3.0.0', '2.0.0', '1.1.0']
|
||||
check_call(['sphinx-build',
|
||||
'-Dbreathe_projects.format=' + os.path.join(os.getcwd(), 'doxyxml'),
|
||||
'-Dversion=' + version, '-Drelease=' + version, '-Aversion=' + version,
|
||||
'-b', 'html', doc_dir, 'html'])
|
||||
'-Dbreathe_projects.format=' + os.path.abspath(doxyxml_dir),
|
||||
'-Dversion=' + version, '-Drelease=' + version,
|
||||
'-Aversion=' + version, '-Aversions=' + ','.join(versions),
|
||||
'-b', 'html', doc_dir, html_dir])
|
||||
try:
|
||||
check_call(['lessc', '--clean-css',
|
||||
'--include-path=' + os.path.join(doc_dir, 'bootstrap'),
|
||||
os.path.join(doc_dir, 'fmt.less'),
|
||||
'html/_static/fmt.css'])
|
||||
os.path.join(html_dir, '_static', 'fmt.css')])
|
||||
except OSError as e:
|
||||
if e.errno != errno.ENOENT:
|
||||
raise
|
||||
print('lessc not found; make sure that Less (http://lesscss.org/) is installed')
|
||||
print('lessc not found; make sure that Less (http://lesscss.org/) ' +
|
||||
'is installed')
|
||||
sys.exit(1)
|
||||
return 'html'
|
||||
return html_dir
|
||||
|
||||
if __name__ == '__main__':
|
||||
create_build_env()
|
||||
build_docs(sys.argv[1])
|
||||
|
||||
@ -228,8 +228,7 @@ latex_documents = [
|
||||
# One entry per manual page. List of tuples
|
||||
# (source start file, name, description, authors, manual section).
|
||||
man_pages = [
|
||||
('index', 'format', u'format Documentation',
|
||||
[u'Victor Zverovich'], 1)
|
||||
('index', 'fmt', u'fmt documentation', [u'Victor Zverovich'], 1)
|
||||
]
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
@ -242,8 +241,8 @@ man_pages = [
|
||||
# (source start file, target name, title, author,
|
||||
# dir menu entry, description, category)
|
||||
texinfo_documents = [
|
||||
('index', 'format', u'format Documentation',
|
||||
u'Victor Zverovich', 'format', 'One line description of project.',
|
||||
('index', 'fmt', u'fmt documentation',
|
||||
u'Victor Zverovich', 'fmt', 'One line description of project.',
|
||||
'Miscellaneous'),
|
||||
]
|
||||
|
||||
|
||||
@ -11,8 +11,8 @@ namespace is usually omitted in examples.
|
||||
Format API
|
||||
==========
|
||||
|
||||
The following functions use :ref:`format string syntax <syntax>` similar
|
||||
to the one used by Python's `str.format
|
||||
The following functions defined in ``fmt/format.h`` use :ref:`format string
|
||||
syntax <syntax>` similar to the one used by Python's `str.format
|
||||
<http://docs.python.org/3/library/stdtypes.html#str.format>`_ function.
|
||||
They take *format_str* and *args* as arguments.
|
||||
|
||||
@ -22,6 +22,11 @@ arguments in the resulting string.
|
||||
|
||||
*args* is an argument list representing arbitrary arguments.
|
||||
|
||||
The `performance of the format API
|
||||
<https://github.com/fmtlib/fmt/blob/master/README.rst#speed-tests>`_ is close
|
||||
to that of glibc's ``printf`` and better than the performance of IOStreams.
|
||||
For even better speed use the `write API`_.
|
||||
|
||||
.. _format:
|
||||
|
||||
.. doxygenfunction:: format(CStringRef, ArgList)
|
||||
@ -40,8 +45,9 @@ arguments in the resulting string.
|
||||
Date and time formatting
|
||||
------------------------
|
||||
|
||||
The library supports `strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like
|
||||
date and time formatting::
|
||||
The library supports `strftime
|
||||
<http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like date and time
|
||||
formatting::
|
||||
|
||||
#include "fmt/time.h"
|
||||
|
||||
@ -52,6 +58,36 @@ date and time formatting::
|
||||
The format string syntax is described in the documentation of
|
||||
`strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_.
|
||||
|
||||
Formatting user-defined types
|
||||
-----------------------------
|
||||
|
||||
A custom ``format_arg`` function may be implemented and used to format any
|
||||
user-defined type. That is how date and time formatting described in the
|
||||
previous section is implemented in :file:`fmt/time.h`. The following example
|
||||
shows how to implement custom formatting for a user-defined structure.
|
||||
|
||||
::
|
||||
|
||||
struct MyStruct { double a, b; };
|
||||
|
||||
void format_arg(fmt::BasicFormatter<char> &f,
|
||||
const char *&format_str, const MyStruct &s) {
|
||||
f.writer().write("[MyStruct: a={:.1f}, b={:.2f}]", s.a, s.b);
|
||||
}
|
||||
|
||||
MyStruct m = { 1, 2 };
|
||||
std::string s = fmt::format("m={}", n);
|
||||
// s == "m=[MyStruct: a=1.0, b=2.00]"
|
||||
|
||||
Note in the example above the ``format_arg`` function ignores the contents of
|
||||
``format_str`` so the type will always be formatted as specified. See
|
||||
``format_arg`` in :file:`fmt/time.h` for an advanced example of how to use
|
||||
the ``format_str`` argument to customize the formatted output.
|
||||
|
||||
This section shows how to define a custom format function for a user-defined
|
||||
type. The next section describes how to get ``fmt`` to use a conventional stream
|
||||
output ``operator<<`` when one is defined for a user-defined type.
|
||||
|
||||
``std::ostream`` support
|
||||
------------------------
|
||||
|
||||
@ -63,7 +99,7 @@ formatting of user-defined types that have overloaded ``operator<<``::
|
||||
class Date {
|
||||
int year_, month_, day_;
|
||||
public:
|
||||
Date(int year, int month, int day) : year_(year), month_(month), day_(day) {}
|
||||
Date(int year, int month, int day): year_(year), month_(month), day_(day) {}
|
||||
|
||||
friend std::ostream &operator<<(std::ostream &os, const Date &d) {
|
||||
return os << d.year_ << '-' << d.month_ << '-' << d.day_;
|
||||
@ -75,8 +111,6 @@ formatting of user-defined types that have overloaded ``operator<<``::
|
||||
|
||||
.. doxygenfunction:: print(std::ostream&, CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
|
||||
|
||||
Argument formatters
|
||||
-------------------
|
||||
|
||||
@ -86,7 +120,7 @@ custom argument formatter class::
|
||||
// A custom argument formatter that formats negative integers as unsigned
|
||||
// with the ``x`` format specifier.
|
||||
class CustomArgFormatter :
|
||||
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
|
||||
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
|
||||
public:
|
||||
CustomArgFormatter(fmt::BasicFormatter<char, CustomArgFormatter> &f,
|
||||
fmt::FormatSpec &s, const char *fmt)
|
||||
@ -120,22 +154,43 @@ custom argument formatter class::
|
||||
.. doxygenclass:: fmt::ArgFormatter
|
||||
:members:
|
||||
|
||||
Printf formatting functions
|
||||
---------------------------
|
||||
Printf formatting
|
||||
-----------------
|
||||
|
||||
The header ``fmt/printf.h`` provides ``printf``-like formatting functionality.
|
||||
The following functions use `printf format string syntax
|
||||
<http://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html>`_ with
|
||||
a POSIX extension for positional arguments.
|
||||
the POSIX extension for positional arguments. Unlike their standard
|
||||
counterparts, the ``fmt`` functions are type-safe and throw an exception if an
|
||||
argument type doesn't match its format specification.
|
||||
|
||||
.. doxygenfunction:: printf(CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: fprintf(std::FILE *, CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
|
||||
|
||||
.. doxygenfunction:: sprintf(CStringRef, ArgList)
|
||||
|
||||
.. doxygenclass:: fmt::PrintfFormatter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::BasicPrintfArgFormatter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::PrintfArgFormatter
|
||||
:members:
|
||||
|
||||
Write API
|
||||
=========
|
||||
|
||||
The write API provides classes for writing formatted data into character
|
||||
streams. It is usually faster than the `format API`_ but, as IOStreams,
|
||||
may result in larger compiled code size. The main writer class is
|
||||
`~fmt::BasicMemoryWriter` which stores its output in a memory buffer and
|
||||
provides direct access to it. It is possible to create custom writers that
|
||||
store output elsewhere by subclassing `~fmt::BasicWriter`.
|
||||
|
||||
.. doxygenclass:: fmt::BasicWriter
|
||||
:members:
|
||||
|
||||
@ -145,6 +200,12 @@ Write API
|
||||
.. doxygenclass:: fmt::BasicArrayWriter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::BasicStringWriter
|
||||
:members:
|
||||
|
||||
.. doxygenclass:: fmt::BasicContainerWriter
|
||||
:members:
|
||||
|
||||
.. doxygenfunction:: bin(int)
|
||||
|
||||
.. doxygenfunction:: oct(int)
|
||||
@ -169,6 +230,8 @@ Utilities
|
||||
.. doxygenclass:: fmt::ArgList
|
||||
:members:
|
||||
|
||||
.. doxygenfunction:: fmt::to_string(const T&)
|
||||
|
||||
.. doxygenclass:: fmt::BasicStringRef
|
||||
:members:
|
||||
|
||||
@ -185,6 +248,8 @@ System errors
|
||||
.. doxygenclass:: fmt::SystemError
|
||||
:members:
|
||||
|
||||
.. doxygenfunction:: fmt::format_system_error
|
||||
|
||||
.. doxygenclass:: fmt::WindowsError
|
||||
:members:
|
||||
|
||||
@ -202,7 +267,8 @@ A custom allocator class can be specified as a template argument to
|
||||
It is also possible to write a formatting function that uses a custom
|
||||
allocator::
|
||||
|
||||
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator> CustomString;
|
||||
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator>
|
||||
CustomString;
|
||||
|
||||
CustomString format(CustomAllocator alloc, fmt::CStringRef format_str,
|
||||
fmt::ArgList args) {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user