New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.

- Whenever a rule isn't present in the database, it will be automatically created
- utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
This commit is contained in:
Akkadius 2017-06-24 21:11:46 -05:00
parent 8f4ec1b960
commit 1c8dea909e
4 changed files with 6 additions and 1 deletions

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@ -30,7 +30,7 @@
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9111
#define CURRENT_BINARY_DATABASE_VERSION 9112
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9017
#else

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@ -365,6 +365,7 @@
9109|2017_04_08_doors_disable_timer.sql|SHOW COLUMNS FROM `doors` LIKE 'disable_timer'|empty|
9110|2017_04_10_graveyard.sql|show index from graveyard WHERE key_name = 'zone_id_nonunique'|empty|
9111|2017_06_24_saylink_index.sql|SHOW INDEX FROM `saylink` WHERE `key_name` = 'phrase_index'|empty|
9112|2017_06_24_rule_values_expand.sql|SHOW COLUMNS FROM rule_values WHERE Field = 'rule_value' and Type = 'varchar(30)'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not

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@ -0,0 +1,2 @@
ALTER TABLE `rule_values`
MODIFY COLUMN `rule_value` varchar(30) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `rule_name`;

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@ -332,6 +332,8 @@ int main(int argc, char** argv) {
database.ClearMerchantTemp();
}
RuleManager::Instance()->SaveRules(&database);
Log(Logs::General, Logs::World_Server, "Loading EQ time of day..");
TimeOfDay_Struct eqTime;
time_t realtime;