Whoops, lets make use of the calced focus effect

This commit is contained in:
Michael Cook (mackal) 2017-05-24 22:12:23 -04:00
parent 7781dc6ffe
commit b793f3d9ca

View File

@ -361,7 +361,7 @@ int32 Client::GetActSpellCost(uint16 spell_id, int32 cost)
if (spec)
PercentManaReduction = 1 + spec / 20; // there seems to be some non-obvious rounding here, let's truncate for now.
int16 focus_redux = GetFocusEffect(focusManaCost, spell_id);
PercentManaReduction += GetFocusEffect(focusManaCost, spell_id);
cost -= (cost * (PercentManaReduction / 100));