Export needed fns

This commit is contained in:
KimLS 2017-06-12 14:14:39 -07:00
parent b29f70ad3f
commit f79f54920d
2 changed files with 25 additions and 1 deletions

View File

@ -1726,6 +1726,18 @@ int Lua_Mob::GetSkillDmgTaken(int skill) {
return self->GetSkillDmgTaken(static_cast<EQEmu::skills::SkillType>(skill));
}
int Lua_Mob::GetFcDamageAmtIncoming(Lua_Mob caster, uint32 spell_id, bool use_skill, uint16 skill)
{
Lua_Safe_Call_Int();
return self->GetFcDamageAmtIncoming(caster, spell_id, use_skill, skill);
}
int Lua_Mob::GetSkillDmgAmt(uint16 skill)
{
Lua_Safe_Call_Int();
return self->GetSkillDmgAmt(skill);
}
void Lua_Mob::SetAllowBeneficial(bool value) {
Lua_Safe_Call_Void();
self->SetAllowBeneficial(value);
@ -2063,6 +2075,12 @@ int Lua_Mob::GetOrigBodyType()
return (int)self->GetOrigBodyType();
}
void Lua_Mob::CheckNumHitsRemaining(int type, int32 buff_slot, uint16 spell_id)
{
Lua_Safe_Call_Void();
self->CheckNumHitsRemaining((NumHit)type, buff_slot, spell_id);
}
luabind::scope lua_register_mob() {
return luabind::class_<Lua_Mob, Lua_Entity>("Mob")
.def(luabind::constructor<>())
@ -2359,6 +2377,8 @@ luabind::scope lua_register_mob() {
.def("ModSkillDmgTaken", (void(Lua_Mob::*)(int,int))&Lua_Mob::ModSkillDmgTaken)
.def("GetModSkillDmgTaken", (int(Lua_Mob::*)(int))&Lua_Mob::GetModSkillDmgTaken)
.def("GetSkillDmgTaken", (int(Lua_Mob::*)(int))&Lua_Mob::GetSkillDmgTaken)
.def("GetFcDamageAmtIncoming", (int(Lua_Mob::*)(int))&Lua_Mob::GetFcDamageAmtIncoming)
.def("GetSkillDmgAmt", (int(Lua_Mob::*)(int))&Lua_Mob::GetSkillDmgAmt)
.def("SetAllowBeneficial", (void(Lua_Mob::*)(bool))&Lua_Mob::SetAllowBeneficial)
.def("GetAllowBeneficial", (bool(Lua_Mob::*)(void))&Lua_Mob::GetAllowBeneficial)
.def("IsBeneficialAllowed", (bool(Lua_Mob::*)(Lua_Mob))&Lua_Mob::IsBeneficialAllowed)
@ -2422,7 +2442,8 @@ luabind::scope lua_register_mob() {
.def("IsBerserk", &Lua_Mob::IsBerserk)
.def("TryFinishingBlow", &Lua_Mob::TryFinishingBlow)
.def("GetBodyType", &Lua_Mob::GetBodyType)
.def("GetOrigBodyType", &Lua_Mob::GetOrigBodyType);
.def("GetOrigBodyType", &Lua_Mob::GetOrigBodyType)
.def("CheckNumHitsRemaining", &Lua_Mob::CheckNumHitsRemaining);
}
luabind::scope lua_register_special_abilities() {

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@ -331,6 +331,8 @@ public:
void ModSkillDmgTaken(int skill, int value);
int GetModSkillDmgTaken(int skill);
int GetSkillDmgTaken(int skill);
int GetFcDamageAmtIncoming(Lua_Mob caster, uint32 spell_id, bool use_skill, uint16 skill);
int GetSkillDmgAmt(uint16 skill);
void SetAllowBeneficial(bool value);
bool GetAllowBeneficial();
bool IsBeneficialAllowed(Lua_Mob target);
@ -395,6 +397,7 @@ public:
bool TryFinishingBlow(Lua_Mob defender, int &damage);
int GetBodyType();
int GetOrigBodyType();
void CheckNumHitsRemaining(int type, int32 buff_slot, uint16 spell_id);
};
#endif