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Fix missile heading
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@@ -1443,7 +1443,7 @@ void Mob::SendItemAnimation(Mob *to, const EQEmu::ItemData *item, EQEmu::skills:
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//these angle and tilt used together seem to make the arrow/knife throw as straight as I can make it
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as->launch_angle = CalculateHeadingToTarget(to->GetX(), to->GetY()) * 2;
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as->launch_angle = CalculateHeadingToTarget(to->GetX(), to->GetY());
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as->tilt = 125;
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as->arc = 50;
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