Fix missile heading

This commit is contained in:
Michael Cook (mackal) 2018-03-03 13:10:32 -05:00
parent ee4a79616f
commit 5aab187e17

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@ -1443,7 +1443,7 @@ void Mob::SendItemAnimation(Mob *to, const EQEmu::ItemData *item, EQEmu::skills:
//these angle and tilt used together seem to make the arrow/knife throw as straight as I can make it
as->launch_angle = CalculateHeadingToTarget(to->GetX(), to->GetY()) * 2;
as->launch_angle = CalculateHeadingToTarget(to->GetX(), to->GetY());
as->tilt = 125;
as->arc = 50;