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Fix SQL syntax in Adventure::MoveCorpsesToGraveyard()
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@ -380,7 +380,7 @@ void Adventure::MoveCorpsesToGraveyard()
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std::list<uint32> dbid_list;
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std::list<uint32> charid_list;
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std::string query = StringFormat("SELECT id, charid FROM character_corpses WHERE instanceid=%d", GetInstanceID());
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std::string query = StringFormat("SELECT id, charid FROM character_corpses WHERE instance_id=%d", GetInstanceID());
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auto results = database.QueryDatabase(query);
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if(!results.Success())
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@ -395,8 +395,8 @@ void Adventure::MoveCorpsesToGraveyard()
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float z = GetTemplate()->graveyard_z;
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query = StringFormat("UPDATE character_corpses "
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"SET zoneid = %d, instanceid = 0, "
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"x = %f, y = %f, z = %f WHERE instanceid = %d",
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"SET zone_id = %d, instance_id = 0, "
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"x = %f, y = %f, z = %f WHERE instance_id = %d",
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GetTemplate()->graveyard_zone_id,
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x, y, z, GetInstanceID());
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database.QueryDatabase(query);
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