Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10)

This commit is contained in:
KimLS 2019-01-03 20:04:09 -08:00
parent 3cb548f72e
commit 6c1e3ae3d6
6 changed files with 36 additions and 2 deletions

View File

@ -1016,6 +1016,7 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
return;
}
auto resends = 0;
auto now = Clock::now();
auto s = &m_streams[stream];
for (auto &entry : s->sent_packets) {
@ -1026,6 +1027,7 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
entry.second.last_sent = now;
entry.second.times_resent++;
entry.second.resend_delay = EQEmu::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
resends++;
}
}
else {
@ -1040,8 +1042,13 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
entry.second.last_sent = now;
entry.second.times_resent++;
entry.second.resend_delay = EQEmu::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
resends++;
}
}
if (resends >= m_owner->m_options.resends_per_connection_cycle) {
return;
}
}
}

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@ -208,7 +208,8 @@ namespace EQ
resend_delay_ms = 30;
resend_delay_factor = 1.25;
resend_delay_min = 150;
resend_delay_max = 3000;
resend_delay_max = 5000;
resends_per_connection_cycle = 10;
connect_delay_ms = 500;
stale_connection_ms = 90000;
connect_stale_ms = 5000;
@ -233,6 +234,7 @@ namespace EQ
size_t resend_delay_ms;
size_t resend_delay_min;
size_t resend_delay_max;
int resends_per_connection_cycle;
size_t connect_delay_ms;
size_t connect_stale_ms;
size_t stale_connection_ms;

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@ -704,6 +704,14 @@ RULE_CATEGORY(Console)
RULE_INT(Console, SessionTimeOut, 600000) // Amount of time in ms for the console session to time out
RULE_CATEGORY_END()
RULE_CATEGORY(Network)
RULE_INT(Network, ResendDelayBaseMS, 50)
RULE_REAL(Network, ResendDelayFactor, 1.5)
RULE_INT(Network, ResendDelayMinMS, 250)
RULE_INT(Network, ResendDelayMaxMS, 5000)
RULE_INT(Network, ResendsPerCycle, 10)
RULE_CATEGORY_END()
RULE_CATEGORY(QueryServ)
RULE_BOOL(QueryServ, PlayerLogChat, false) // Logs Player Chat
RULE_BOOL(QueryServ, PlayerLogTrades, false) // Logs Player Trades

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@ -469,6 +469,12 @@ Clientlist::Clientlist(int ChatPort) {
EQ::Net::EQStreamManagerOptions chat_opts(ChatPort, false, false);
chat_opts.opcode_size = 1;
chat_opts.daybreak_options.stale_connection_ms = 300000;
chat_opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
chat_opts.daybreak_options.resend_delay_factor = RuleR(Network, ResendDelayFactor);
chat_opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
chat_opts.daybreak_options.resend_delay_max = RuleI(Network, ResendDelayMaxMS);
chat_opts.daybreak_options.resends_per_connection_cycle = RuleI(Network, ResendsPerCycle);
chatsf = new EQ::Net::EQStreamManager(chat_opts);
ChatOpMgr = new RegularOpcodeManager;

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@ -495,6 +495,12 @@ int main(int argc, char** argv) {
});
EQ::Net::EQStreamManagerOptions opts(9000, false, false);
opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
opts.daybreak_options.resend_delay_factor = RuleR(Network, ResendDelayFactor);
opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
opts.daybreak_options.resend_delay_max = RuleI(Network, ResendDelayMaxMS);
opts.daybreak_options.resends_per_connection_cycle = RuleI(Network, ResendsPerCycle);
EQ::Net::EQStreamManager eqsm(opts);
//register all the patches we have avaliable with the stream identifier.
@ -622,4 +628,4 @@ void CheckForServerScript(bool force_download) {
system("wget -N --no-check-certificate --quiet -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
#endif
}
}
}

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@ -460,6 +460,11 @@ int main(int argc, char** argv) {
Log(Logs::General, Logs::Zone_Server, "Starting EQ Network server on port %d", Config->ZonePort);
EQ::Net::EQStreamManagerOptions opts(Config->ZonePort, false, true);
opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
opts.daybreak_options.resend_delay_factor = RuleR(Network, ResendDelayFactor);
opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
opts.daybreak_options.resend_delay_max = RuleI(Network, ResendDelayMaxMS);
opts.daybreak_options.resends_per_connection_cycle = RuleI(Network, ResendsPerCycle);
eqsm.reset(new EQ::Net::EQStreamManager(opts));
eqsf_open = true;