mirror of
https://github.com/EQEmu/Server.git
synced 2026-01-05 04:13:52 +00:00
Fix initialization issues with loading 'disable_timer' from the database for doors
This commit is contained in:
parent
080f6c5c3e
commit
b5b6145786
122
zone/doors.cpp
122
zone/doors.cpp
@ -70,6 +70,8 @@ m_Destination(door->dest_x, door->dest_y, door->dest_z, door->dest_heading)
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is_ldon_door = door->is_ldon_door;
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client_version_mask = door->client_version_mask;
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disable_timer = (door->disable_timer == 1 ? true : false);
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}
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Doors::Doors(const char *dmodel, const glm::vec4& position, uint8 dopentype, uint16 dsize) :
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@ -102,6 +104,8 @@ m_Destination(glm::vec4())
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is_ldon_door = 0;
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client_version_mask = 4294967295u;
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disable_timer = 0;
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}
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@ -445,34 +449,34 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
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void Doors::NPCOpen(NPC* sender, bool alt_mode)
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{
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if(sender) {
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if(GetTriggerType() == 255 || GetTriggerDoorID() > 0 || GetLockpick() != 0 || GetKeyItem() != 0 || opentype == 59 || opentype == 58 || !sender->IsNPC()) { // this object isnt triggered or door is locked - NPCs should not open locked doors!
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if (sender) {
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if (GetTriggerType() == 255 || GetTriggerDoorID() > 0 || GetLockpick() != 0 || GetKeyItem() != 0 || opentype == 59 || opentype == 58 || !sender->IsNPC()) { // this object isnt triggered or door is locked - NPCs should not open locked doors!
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return;
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}
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auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
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MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
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MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
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md->doorid = door_id;
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md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
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entity_list.QueueCloseClients(sender,outapp,false,200);
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entity_list.QueueCloseClients(sender, outapp, false, 200);
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safe_delete(outapp);
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if(!alt_mode) { // original function
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if(!isopen) {
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if (!alt_mode) { // original function
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if (!is_open) {
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if (!disable_timer)
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close_timer.Start();
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isopen=true;
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is_open = true;
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}
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else {
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close_timer.Disable();
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if (!disable_timer)
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isopen=false;
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is_open = false;
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}
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}
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else { // alternative function
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if (!disable_timer)
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close_timer.Start();
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isopen=true;
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is_open = true;
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}
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}
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}
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@ -480,53 +484,53 @@ void Doors::NPCOpen(NPC* sender, bool alt_mode)
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void Doors::ForceOpen(Mob *sender, bool alt_mode)
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{
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auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
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MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
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MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
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md->doorid = door_id;
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md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
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entity_list.QueueClients(sender,outapp,false);
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entity_list.QueueClients(sender, outapp, false);
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safe_delete(outapp);
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if(!alt_mode) { // original function
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if(!isopen) {
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if (!alt_mode) { // original function
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if (!is_open) {
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if (!disable_timer)
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close_timer.Start();
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isopen=true;
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is_open = true;
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}
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else {
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close_timer.Disable();
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if (!disable_timer)
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isopen=false;
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is_open = false;
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}
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}
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else { // alternative function
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if (!disable_timer)
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close_timer.Start();
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isopen=true;
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is_open = true;
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}
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}
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void Doors::ForceClose(Mob *sender, bool alt_mode)
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{
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auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
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MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
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MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
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md->doorid = door_id;
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md->action = invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR; // change from original (open to close)
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entity_list.QueueClients(sender,outapp,false);
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entity_list.QueueClients(sender, outapp, false);
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safe_delete(outapp);
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if(!alt_mode) { // original function
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if(!isopen) {
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if (!alt_mode) { // original function
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if (!is_open) {
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if (!disable_timer)
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close_timer.Start();
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isopen=true;
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is_open = true;
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}
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else {
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close_timer.Disable();
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isopen=false;
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is_open = false;
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}
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}
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else { // alternative function
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if(isopen)
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if (is_open)
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close_timer.Trigger();
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}
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}
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@ -541,14 +545,14 @@ void Doors::ToggleState(Mob *sender)
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MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
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md->doorid = door_id;
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if(!isopen) {
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if(!is_open) {
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md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
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isopen=true;
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is_open=true;
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}
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else
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{
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md->action = invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR;
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isopen=false;
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is_open=false;
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}
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entity_list.QueueClients(sender,outapp,false);
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@ -561,7 +565,7 @@ void Doors::DumpDoor(){
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db_id, door_id, zone_name, door_name, to_string(m_Position).c_str());
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Log(Logs::General, Logs::None,
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"opentype:%i guild_id:%i lockpick:%i keyitem:%i nokeyring:%i trigger_door:%i trigger_type:%i door_param:%i open:%s",
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opentype, guild_id, lockpick, keyitem, nokeyring, trigger_door, trigger_type, door_param, (isopen) ? "open":"closed");
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opentype, guild_id, lockpick, keyitem, nokeyring, trigger_door, trigger_type, door_param, (is_open) ? "open":"closed");
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Log(Logs::General, Logs::None,
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"dest_zone:%s destination:%s ",
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dest_zone, to_string(m_Destination).c_str());
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@ -641,34 +645,32 @@ bool ZoneDatabase::LoadDoors(int32 iDoorCount, Door *into, const char *zone_name
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Log(Logs::General, Logs::Status, "Loading Doors from database...");
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// Door tmpDoor;
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std::string query = StringFormat("SELECT id, doorid, zone, name, pos_x, pos_y, pos_z, heading, "
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"opentype, guild, lockpick, keyitem, nokeyring, triggerdoor, triggertype, "
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"dest_zone, dest_instance, dest_x, dest_y, dest_z, dest_heading, "
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"door_param, invert_state, incline, size, is_ldon_door, client_version_mask, disable_timer "
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"FROM doors WHERE zone = '%s' AND (version = %u OR version = -1) "
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"ORDER BY doorid asc", zone_name, version);
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// Door tmpDoor;
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std::string query = StringFormat("SELECT id, doorid, zone, name, pos_x, pos_y, pos_z, heading, "
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"opentype, guild, lockpick, keyitem, nokeyring, triggerdoor, triggertype, "
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"dest_zone, dest_instance, dest_x, dest_y, dest_z, dest_heading, "
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"door_param, invert_state, incline, size, is_ldon_door, client_version_mask, disable_timer "
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"FROM doors WHERE zone = '%s' AND (version = %u OR version = -1) "
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"ORDER BY doorid asc", zone_name, version);
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auto results = QueryDatabase(query);
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if (!results.Success()){
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if (!results.Success()) {
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return false;
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}
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int32 rowIndex = 0;
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for(auto row = results.begin(); row != results.end(); ++row, ++rowIndex) {
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if(rowIndex >= iDoorCount) {
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std::cerr << "Error, Door Count of " << iDoorCount << " exceeded." << std::endl;
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break;
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}
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int32 rowIndex = 0;
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for (auto row = results.begin(); row != results.end(); ++row, ++rowIndex) {
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if (rowIndex >= iDoorCount) {
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std::cerr << "Error, Door Count of " << iDoorCount << " exceeded." << std::endl;
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break;
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}
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memset(&into[rowIndex], 0, sizeof(Door));
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memset(&into[rowIndex], 0, sizeof(Door));
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into[rowIndex].db_id = atoi(row[0]);
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into[rowIndex].door_id = atoi(row[1]);
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Log(Logs::Detail, Logs::Doors, "Door Load: db id: %u, door_id %u", into[rowIndex].db_id, into[rowIndex].door_id);
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strn0cpy(into[rowIndex].zone_name,row[2],32);
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strn0cpy(into[rowIndex].door_name,row[3],32);
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strn0cpy(into[rowIndex].zone_name, row[2], 32);
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strn0cpy(into[rowIndex].door_name, row[3], 32);
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into[rowIndex].pos_x = (float)atof(row[4]);
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into[rowIndex].pos_y = (float)atof(row[5]);
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@ -685,18 +687,24 @@ bool ZoneDatabase::LoadDoors(int32 iDoorCount, Door *into, const char *zone_name
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strn0cpy(into[rowIndex].dest_zone, row[15], 32);
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into[rowIndex].dest_instance_id = atoi(row[16]);
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into[rowIndex].dest_x = (float) atof(row[17]);
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into[rowIndex].dest_y = (float) atof(row[18]);
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into[rowIndex].dest_z = (float) atof(row[19]);
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into[rowIndex].dest_heading = (float) atof(row[20]);
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into[rowIndex].door_param=atoi(row[21]);
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into[rowIndex].invert_state=atoi(row[22]);
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into[rowIndex].incline=atoi(row[23]);
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into[rowIndex].size=atoi(row[24]);
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into[rowIndex].is_ldon_door=atoi(row[25]);
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into[rowIndex].dest_x = (float)atof(row[17]);
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into[rowIndex].dest_y = (float)atof(row[18]);
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into[rowIndex].dest_z = (float)atof(row[19]);
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into[rowIndex].dest_heading = (float)atof(row[20]);
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into[rowIndex].door_param = atoi(row[21]);
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into[rowIndex].invert_state = atoi(row[22]);
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into[rowIndex].incline = atoi(row[23]);
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into[rowIndex].size = atoi(row[24]);
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into[rowIndex].is_ldon_door = atoi(row[25]);
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into[rowIndex].client_version_mask = (uint32)strtoul(row[26], nullptr, 10);
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into[rowIndex].disable_timer = (atoi(row[27]) ? true : false);
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}
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into[rowIndex].disable_timer = atoi(row[27]);
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Log(Logs::Detail, Logs::Doors, "Door Load: db id: %u, door_id %u disable_timer: %i",
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into[rowIndex].db_id,
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into[rowIndex].door_id,
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into[rowIndex].disable_timer
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);
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}
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return true;
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}
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@ -32,8 +32,8 @@ public:
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const glm::vec4& GetPosition() const{ return m_Position; }
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int GetIncline() { return incline; }
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bool triggered;
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void SetOpenState(bool st) { isopen = st; }
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bool IsDoorOpen() { return isopen; }
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void SetOpenState(bool st) { is_open = st; }
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bool IsDoorOpen() { return is_open; }
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uint8 GetTriggerDoorID() { return trigger_door; }
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uint8 GetTriggerType() { return trigger_type; }
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@ -93,7 +93,7 @@ private:
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int invert_state;
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uint32 entity_id;
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bool disable_timer;
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bool isopen;
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bool is_open;
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Timer close_timer;
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//Timer trigger_timer;
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@ -877,12 +877,12 @@ bool EntityList::MakeDoorSpawnPacket(EQApplicationPacket *app, Client *client)
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auto it = door_list.begin();
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while (it != door_list.end()) {
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if ((it->second->GetClientVersionMask() & mask_test) &&
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strlen(it->second->GetDoorName()) > 3)
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strlen(it->second->GetDoorName()) > 3)
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count++;
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++it;
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}
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if(count == 0 || count > 500)
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if (count == 0 || count > 500)
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return false;
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uint32 length = count * sizeof(Door_Struct);
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@ -890,31 +890,43 @@ bool EntityList::MakeDoorSpawnPacket(EQApplicationPacket *app, Client *client)
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memset(packet_buffer, 0, length);
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uchar *ptr = packet_buffer;
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Doors *door;
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Door_Struct nd;
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Door_Struct new_door;
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it = door_list.begin();
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while (it != door_list.end()) {
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door = it->second;
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if (door && (door->GetClientVersionMask() & mask_test) &&
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strlen(door->GetDoorName()) > 3) {
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memset(&nd, 0, sizeof(nd));
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memcpy(nd.name, door->GetDoorName(), 32);
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strlen(door->GetDoorName()) > 3) {
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memset(&new_door, 0, sizeof(new_door));
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memcpy(new_door.name, door->GetDoorName(), 32);
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auto position = door->GetPosition();
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nd.xPos = position.x;
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nd.yPos = position.y;
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nd.zPos = position.z;
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nd.heading = position.w;
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nd.incline = door->GetIncline();
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nd.size = door->GetSize();
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nd.doorId = door->GetDoorID();
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nd.opentype = door->GetOpenType();
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nd.state_at_spawn = door->GetInvertState() ? !door->IsDoorOpen() : door->IsDoorOpen();
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nd.invert_state = door->GetInvertState();
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nd.door_param = door->GetDoorParam();
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memcpy(ptr, &nd, sizeof(nd));
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ptr+=sizeof(nd);
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*(ptr-1)=0x01;
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*(ptr-3)=0x01;
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new_door.xPos = position.x;
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new_door.yPos = position.y;
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new_door.zPos = position.z;
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new_door.heading = position.w;
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new_door.incline = door->GetIncline();
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new_door.size = door->GetSize();
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new_door.doorId = door->GetDoorID();
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new_door.opentype = door->GetOpenType();
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Log(Logs::General, Logs::Doors, "Door timer_disable: %s door_id: %u is_open: %s invert_state: %i",
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(door->GetDisableTimer() ? "true" : "false"),
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door->GetDoorID(),
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(door->IsDoorOpen() ? "true" : "false"),
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door->GetInvertState()
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);
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new_door.state_at_spawn = (door->GetInvertState() ? !door->IsDoorOpen() : door->IsDoorOpen());
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new_door.invert_state = door->GetInvertState();
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new_door.door_param = door->GetDoorParam();
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memcpy(ptr, &new_door, sizeof(new_door));
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ptr += sizeof(new_door);
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*(ptr - 1) = 0x01;
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*(ptr - 3) = 0x01;
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}
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++it;
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}
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@ -202,7 +202,7 @@ struct Door {
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uint8 nokeyring;
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uint8 trigger_door;
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uint8 trigger_type;
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bool disable_timer;
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uint8 disable_timer;
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uint32 door_param;
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int invert_state;
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uint16 size;
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