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Merge master compile fixes
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@ -648,7 +648,7 @@ void EntityList::AddNPC(NPC *npc, bool SendSpawnPacket, bool dontqueue)
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parse->EventNPC(EVENT_SPAWN, npc, nullptr, "", 0);
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npc->FixZ(1);
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npc->FixZ();
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uint16 emoteid = npc->GetEmoteID();
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if (emoteid != 0)
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@ -757,7 +757,7 @@ void Mob::SendToFixZ(float new_x, float new_y, float new_z) {
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}
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}
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void Mob::FixZ(int32 z_find_offset /*= 5*/)
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void Mob::FixZ()
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{
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BenchTimer timer;
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