Merge fix

This commit is contained in:
KimLS 2017-03-26 17:25:01 -07:00
commit de777fc90f
324 changed files with 13633 additions and 17652 deletions

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@ -13,7 +13,7 @@
* Hundreds of Quests/events created and maintained by Project EQ
## Server Installs
||Windows|Linux|
| |Windows|Linux|
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows

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@ -1,5 +1,11 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 03/25/2017 ==
Akkadius: Reduced CPU footprint in non-combat zones doing constant checks for combat related activities
Akkadius: Reduced CPU footprint in cases where a client is checking for aggro excessively every 750 millseconds. This has
been adjusted to 6 seconds per new rule RULE_INT(Aggro, ClientAggroCheckInterval)
- When zones have many players, with many NPC's, this adds up quickly
== 03/12/2017 ==
Akkadius:
- Implemented range rules for packets and other functions

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@ -2054,6 +2054,8 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings)
{
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
std::string query =
"SELECT "
"log_category_id, "
@ -2071,6 +2073,9 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings)
for (auto row = results.begin(); row != results.end(); ++row) {
log_category = atoi(row[0]);
if (log_category <= Logs::None || log_category >= Logs::MaxCategoryID)
continue;
log_settings[log_category].log_to_console = atoi(row[2]);
log_settings[log_category].log_to_file = atoi(row[3]);
log_settings[log_category].log_to_gmsay = atoi(row[4]);

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@ -157,7 +157,7 @@ enum { //timer settings, all in milliseconds
AIscanarea_delay = 6000,
AIfeignremember_delay = 500,
AItarget_check_duration = 500,
AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
// AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
AIassistcheck_delay = 3000, //now often a fighting NPC will yell for help
AI_check_signal_timer_delay = 500, // How often EVENT_SIGNAL checks are processed
ClientProximity_interval = 150,

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@ -1,6 +1,39 @@
The MIT License
================================================================================
OpenGL Mathematics (GLM)
--------------------------------------------------------------------------------
GLM can be distributed and/or modified under the terms of either
a) The Happy Bunny License, or b) the MIT License.
Copyright (c) 2005 - 2013 G-Truc Creation
================================================================================
The Happy Bunny License (Modified MIT License)
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2016 G-Truc Creation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Restrictions: By making use of the Software for military purposes, you choose
to make a Bunny unhappy.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
================================================================================
The MIT License
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2016 G-Truc Creation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -1,9 +1,9 @@
set(NAME glm_dummy)
file(GLOB ROOT_SOURCE *.cpp)
file(GLOB ROOT_INLINE *.inl)
file(GLOB ROOT_HEADER *.hpp)
file(GLOB ROOT_TEXT ../*.txt)
file(GLOB ROOT_MD ../*.md)
file(GLOB ROOT_NAT ../util/glm.natvis)
file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
@ -17,7 +17,11 @@ file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp)
file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl)
file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp)
source_group("Text Files" FILES ${ROOT_TEXT})
file(GLOB_RECURSE SIMD_SOURCE ./simd/*.cpp)
file(GLOB_RECURSE SIMD_INLINE ./simd/*.inl)
file(GLOB_RECURSE SIMD_HEADER ./simd/*.h)
source_group("Text Files" FILES ${ROOT_TEXT} ${ROOT_MD})
source_group("Core Files" FILES ${CORE_SOURCE})
source_group("Core Files" FILES ${CORE_INLINE})
source_group("Core Files" FILES ${CORE_HEADER})
@ -27,16 +31,37 @@ source_group("GTC Files" FILES ${GTC_HEADER})
source_group("GTX Files" FILES ${GTX_SOURCE})
source_group("GTX Files" FILES ${GTX_INLINE})
source_group("GTX Files" FILES ${GTX_HEADER})
source_group("SIMD Files" FILES ${SIMD_SOURCE})
source_group("SIMD Files" FILES ${SIMD_INLINE})
source_group("SIMD Files" FILES ${SIMD_HEADER})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
if(GLM_TEST_ENABLE)
add_executable(${NAME} ${ROOT_TEXT}
if(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
if(GLM_STATIC_LIBRARY_ENABLE)
add_library(glm_static STATIC ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
endif(GLM_STATIC_LIBRARY_ENABLE)
if(GLM_DYNAMIC_LIBRARY_ENABLE)
add_library(glm_shared SHARED ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
endif(GLM_DYNAMIC_LIBRARY_ENABLE)
else(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
add_executable(glm_dummy ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER})
endif(GLM_TEST_ENABLE)
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
#add_library(glm STATIC glm.cpp)
#add_library(glm_shared SHARED glm.cpp)
endif(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/common.hpp
/// @date 2013-12-24 / 2013-12-24
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_features.hpp
/// @date 2013-02-20 / 2013-02-20
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -284,7 +255,7 @@
# define GLM_CXX11_STATIC_ASSERT
# endif
#elif(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
# if(__has_feature(cxx_exceptions))
# define GLM_CXX98_EXCEPTIONS
# endif
@ -425,4 +396,4 @@
# define GLM_CXX11_VARIADIC_TEMPLATES
# endif
#endif//(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
#endif//(GLM_COMPILER & GLM_COMPILER_CLANG)

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_fixes.hpp
/// @date 2011-02-21 / 2011-11-22
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include <cmath>

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_noise.hpp
/// @date 2013-12-24 / 2013-12-24
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

File diff suppressed because it is too large Load Diff

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_swizzle_func.hpp
/// @date 2011-10-16 / 2011-10-16
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_vectorize.hpp
/// @date 2011-10-14 / 2011-10-14
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

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@ -1,40 +1,13 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/core/dummy.cpp
/// @date 2011-01-19 / 2011-06-15
/// @author Christophe Riccio
///
/// GLM is a header only library. There is nothing to compile.
/// dummy.cpp exist only a wordaround for CMake file.
///////////////////////////////////////////////////////////////////////////////////
/*
#define GLM_MESSAGES
#include "../glm.hpp"
#include <glm/glm.hpp>
#include <glm/ext.hpp>
#include <limits>
struct material
@ -148,6 +121,8 @@ struct intersection
glm::vec4 position;
glm::vec3 normal;
};
*/
/*
// Sample 4
@ -190,7 +165,7 @@ glm::vec3 lighting
}
*/
/*
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y)
{
@ -210,13 +185,23 @@ typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
{
return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b));
}
*/
int main()
{
glm::vec4 v(1);
float a = normalizeDotA(v, v);
float b = normalizeDotB(v, v);
float c = normalizeDotC(v, v);
/*
glm::vec1 o(1);
glm::vec2 a(1);
glm::vec3 b(1);
glm::vec4 c(1);
glm::quat q;
glm::dualquat p;
glm::mat4 m(1);
float a0 = normalizeDotA(a, a);
float b0 = normalizeDotB(b, b);
float c0 = normalizeDotC(c, c);
*/
return 0;
}

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@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_common.hpp
/// @date 2008-03-08 / 2010-01-26
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
///
@ -35,7 +7,6 @@
/// @ingroup core
///
/// These all operate component-wise. The description is per component.
///////////////////////////////////////////////////////////////////////////////////
#pragma once

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_common.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_vector_relational.hpp"
#include "type_vec2.hpp"
@ -37,142 +8,24 @@
#include "_vectorize.hpp"
#include <limits>
namespace glm{
namespace detail
namespace glm
{
template <typename genFIType, bool /*signed*/>
struct compute_abs
{};
template <typename genFIType>
struct compute_abs<genFIType, true>
// min
template <typename genType>
GLM_FUNC_QUALIFIER genType min(genType x, genType y)
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed,
"'abs' only accept floating-point and integer scalar or vector inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
return x < y ? x : y;
}
return x >= genFIType(0) ? x : -x;
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
}
};
template <typename genFIType>
struct compute_abs<genFIType, false>
// max
template <typename genType>
GLM_FUNC_QUALIFIER genType max(genType x, genType y)
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x;
}
};
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
template <typename T, typename U, precision P, template <class, precision> class vecType>
struct compute_mix_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_mix_vector<T, bool, P, vecType>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
Result[i] = a[i] ? y[i] : x[i];
return Result;
}
};
template <typename T, typename U, precision P, template <class, precision> class vecType>
struct compute_mix_scalar
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_mix_scalar<T, bool, P, vecType>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, typename U>
struct compute_mix
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
}
};
template <typename T>
struct compute_mix<T, bool>
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true, bool isSigned = true>
struct compute_sign
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_sign<T, P, vecType, false, false>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return vecType<T, P>(glm::greaterThan(x , vecType<T, P>(0)));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_sign<T, P, vecType, false, true>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
return (x >> Shift) | y;
}
};
template <typename T, precision P, template <class, precision> class vecType, typename genType, bool isFloat = true>
struct compute_mod
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, genType const & b)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
return a - b * floor(a / b);
}
};
}//namespace detail
return x > y ? x : y;
}
// abs
template <>
@ -182,67 +35,6 @@ namespace detail
return (x ^ y) - y;
}
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
{
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(abs, x);
}
// sign
// fast and works for any type
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559>::call(tvec1<genFIType>(x)).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
}
// floor
using ::std::floor;
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(floor, x);
}
// trunc
# if GLM_HAS_CXX11_STL
using ::std::trunc;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType trunc(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
return x < static_cast<genType>(0) ? -floor(-x) : floor(x);
}
# endif
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(trunc, x);
}
// round
# if GLM_HAS_CXX11_STL
using ::std::round;
@ -256,10 +48,318 @@ namespace detail
}
# endif
// trunc
# if GLM_HAS_CXX11_STL
using ::std::trunc;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType trunc(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x);
}
# endif
}//namespace glm
namespace glm{
namespace detail
{
template <typename genFIType, bool /*signed*/>
struct compute_abs
{};
template <typename genFIType>
struct compute_abs<genFIType, true>
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed || GLM_UNRESTRICTED_GENTYPE,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x >= genFIType(0) ? x : -x;
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
}
};
#if GLM_COMPILER & GLM_COMPILER_CUDA
template <>
struct compute_abs<float, true>
{
GLM_FUNC_QUALIFIER static float call(float x)
{
return fabsf(x);
}
};
#endif
template <typename genFIType>
struct compute_abs<genFIType, false>
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
(!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer) || GLM_UNRESTRICTED_GENTYPE,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x;
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_abs_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(abs, x);
}
};
template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_vector<T, bool, P, vecType, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
{
vecType<T, P> Result(uninitialize);
for(length_t i = 0; i < x.length(); ++i)
Result[i] = a[i] ? y[i] : x[i];
return Result;
}
};
template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_scalar
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_scalar<T, bool, P, vecType, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, typename U>
struct compute_mix
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
}
};
template <typename T>
struct compute_mix<T, bool>
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool isFloat, bool Aligned>
struct compute_sign
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
}
};
# if GLM_ARCH == GLM_ARCH_X86
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_sign<T, P, vecType, false, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
return (x >> Shift) | y;
}
};
# endif
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_floor
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::floor, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_ceil
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::ceil, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_fract
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return x - floor(x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_trunc
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(trunc, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_round
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(round, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mod
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
return a - b * floor(a / b);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_min_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y)
{
return detail::functor2<T, P, vecType>::call(min, x, y);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_max_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y)
{
return detail::functor2<T, P, vecType>::call(max, x, y);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_clamp_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
{
return min(max(x, minVal), maxVal);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_step_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge, vecType<T, P> const & x)
{
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_smoothstep_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'step' only accept floating-point inputs");
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
}
};
}//namespace detail
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
{
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
{
return detail::compute_abs_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
// sign
// fast and works for any type
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559, highp>::call(tvec1<genFIType>(x)).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
}
// floor
using ::std::floor;
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs.");
return detail::compute_floor<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs");
return detail::compute_trunc<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(round, x);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs");
return detail::compute_round<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
/*
@ -308,6 +408,7 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs");
return detail::functor1<T, T, P, vecType>::call(roundEven, x);
}
@ -316,41 +417,47 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(ceil, x);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs");
return detail::compute_ceil<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
// fract
template <typename genType>
GLM_FUNC_QUALIFIER genType fract(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
return fract(tvec1<genType>(x)).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
{
return x - floor(x);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs");
return detail::compute_fract<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
// mod
template <typename genType>
GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
{
return mod(tvec1<genType>(x), y).x;
# if GLM_COMPILER & GLM_COMPILER_CUDA
// Another Cuda compiler bug https://github.com/g-truc/glm/issues/530
tvec1<genType, defaultp> Result(mod(tvec1<genType, defaultp>(x), y));
return Result.x;
# else
return mod(tvec1<genType, defaultp>(x), y).x;
# endif
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y)
{
return detail::compute_mod<T, P, vecType, T, std::numeric_limits<T>::is_iec559>::call(x, y);
return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(y));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y)
{
return detail::compute_mod<T, P, vecType, vecType<T, P>, std::numeric_limits<T>::is_iec559>::call(x, y);
return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, y);
}
// modf
@ -358,7 +465,6 @@ namespace detail
GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
return std::modf(x, &i);
}
@ -405,70 +511,53 @@ namespace detail
//CHAR_BIT - 1)));
// min
template <typename genType>
GLM_FUNC_QUALIFIER genType min(genType x, genType y)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
return x < y ? x : y;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b)
{
return detail::functor2_vec_sca<T, P, vecType>::call(min, a, b);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point inputs for the interpolator a");
return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
{
return detail::functor2<T, P, vecType>::call(min, a, b);
return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b);
}
// max
template <typename genType>
GLM_FUNC_QUALIFIER genType max(genType x, genType y)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
return x > y ? x : y;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b)
{
return detail::functor2_vec_sca<T, P, vecType>::call(max, a, b);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point inputs for the interpolator a");
return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
{
return detail::functor2<T, P, vecType>::call(max, a, b);
return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b);
}
// clamp
template <typename genType>
GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
return min(max(x, minVal), maxVal);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
return min(max(x, minVal), maxVal);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(minVal), vecType<T, P>(maxVal));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
return min(max(x, minVal), maxVal);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, minVal, maxVal);
}
template <typename genTypeT, typename genTypeU>
@ -480,13 +569,13 @@ namespace detail
template <typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a)
{
return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
return detail::compute_mix_scalar<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a);
}
template <typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
{
return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
return detail::compute_mix_vector<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a);
}
// step
@ -499,22 +588,20 @@ namespace detail
template <template <typename, precision> class vecType, typename T, precision P>
GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, vecType<T, P>(edge)));
return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge), x);
}
template <template <typename, precision> class vecType, typename T, precision P>
GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x)
{
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge, x);
}
// smoothstep
template <typename genType>
GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
return tmp * tmp * (genType(3) - genType(2) * tmp);
@ -523,19 +610,13 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge0), vecType<T, P>(edge1), x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge0, edge1, x);
}
# if GLM_HAS_CXX11_STL
@ -548,14 +629,16 @@ namespace detail
# if GLM_HAS_CXX11_STL
return std::isnan(x);
# elif GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL)
# elif GLM_COMPILER & GLM_COMPILER_VC
return _isnan(x) != 0;
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
# if GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L
# elif GLM_COMPILER & GLM_COMPILER_INTEL
# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS
return _isnan(x) != 0;
# else
return std::isnan(x);
return ::isnan(x) != 0;
# endif
# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L
return _isnan(x) != 0;
# elif GLM_COMPILER & GLM_COMPILER_CUDA
return isnan(x) != 0;
# else
@ -583,8 +666,12 @@ namespace detail
# if GLM_HAS_CXX11_STL
return std::isinf(x);
# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# else
return ::isinf(x);
# endif
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
return _isinf(x) != 0;
# else
@ -660,23 +747,23 @@ namespace detail
template <typename genType>
GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
return std::frexp(x, exp);
return std::frexp(x, &exp);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
return tvec1<T, P>(std::frexp(x.x, exp.x));
return tvec1<T, P>(std::frexp(x.x, &exp.x));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
return tvec2<T, P>(
frexp(x.x, exp.x),
@ -686,7 +773,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
return tvec3<T, P>(
frexp(x.x, exp.x),
@ -697,7 +784,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
return tvec4<T, P>(
frexp(x.x, exp.x),
@ -706,10 +793,10 @@ namespace detail
frexp(x.w, exp.w));
}
template <typename genType, precision P>
template <typename genType>
GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
return std::ldexp(x, exp);
}
@ -717,7 +804,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
return tvec1<T, P>(
ldexp(x.x, exp.x));
@ -726,7 +813,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
return tvec2<T, P>(
ldexp(x.x, exp.x),
@ -736,7 +823,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
return tvec3<T, P>(
ldexp(x.x, exp.x),
@ -747,7 +834,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
return tvec4<T, P>(
ldexp(x.x, exp.x),
@ -756,3 +843,7 @@ namespace detail
ldexp(x.w, exp.w));
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_common_simd.inl"
#endif

View File

@ -0,0 +1,231 @@
/// @ref core
/// @file glm/detail/func_common_simd.inl
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
#include "../simd/common.h"
#include <immintrin.h>
namespace glm{
namespace detail
{
template <precision P>
struct compute_abs_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_abs(v.data);
return result;
}
};
template <precision P>
struct compute_abs_vector<int, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & v)
{
tvec4<int, P> result(uninitialize);
result.data = glm_ivec4_abs(v.data);
return result;
}
};
template <precision P>
struct compute_floor<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_floor(v.data);
return result;
}
};
template <precision P>
struct compute_ceil<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_ceil(v.data);
return result;
}
};
template <precision P>
struct compute_fract<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_fract(v.data);
return result;
}
};
template <precision P>
struct compute_round<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_round(v.data);
return result;
}
};
template <precision P>
struct compute_mod<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_mod(x.data, y.data);
return result;
}
};
template <precision P>
struct compute_min_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_min_ps(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_min_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_min_epi32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_min_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_min_epu32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_max_ps(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_max_epi32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_max_epu32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & minVal, tvec4<float, P> const & maxVal)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & x, tvec4<int32, P> const & minVal, tvec4<int32, P> const & maxVal)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & x, tvec4<uint32, P> const & minVal, tvec4<uint32, P> const & maxVal)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_mix_vector<float, bool, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y, tvec4<bool, P> const & a)
{
__m128i const Load = _mm_set_epi32(-(int)a.w, -(int)a.z, -(int)a.y, -(int)a.x);
__m128 const Mask = _mm_castsi128_ps(Load);
tvec4<float, P> Result(uninitialize);
# if 0 && GLM_ARCH & GLM_ARCH_AVX
Result.data = _mm_blendv_ps(x.data, y.data, Mask);
# else
Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data));
# endif
return Result;
}
};
/* FIXME
template <precision P>
struct compute_step_vector<float, P, tvec4>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge, tvec4<float, P> const& x)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_step(edge.data, x.data);
return result;
}
};
*/
template <precision P>
struct compute_smoothstep_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge0, tvec4<float, P> const& edge1, tvec4<float, P> const& x)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

View File

@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_exponential.hpp
/// @date 2008-08-08 / 2011-06-14
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
///
@ -35,7 +7,6 @@
/// @ingroup core
///
/// These all operate component-wise. The description is per component.
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_exponential.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_vector_relational.hpp"
#include "_vectorize.hpp"
@ -49,7 +20,7 @@ namespace detail
}
# endif
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
template <typename T, precision P, template <class, precision> class vecType, bool isFloat, bool Aligned>
struct compute_log2
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
@ -58,7 +29,16 @@ namespace detail
}
};
template <template <class, precision> class vecType, typename T, precision P>
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_sqrt
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::sqrt, x);
}
};
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_inversesqrt
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
@ -67,8 +47,8 @@ namespace detail
}
};
template <template <class, precision> class vecType>
struct compute_inversesqrt<vecType, float, lowp>
template <template <class, precision> class vecType, bool Aligned>
struct compute_inversesqrt<vecType, float, lowp, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
{
@ -133,7 +113,7 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x)
{
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
}
// sqrt
@ -142,7 +122,7 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
return detail::functor1<T, T, P, vecType>::call(sqrt, x);
return detail::compute_sqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
}
// inversesqrt
@ -156,6 +136,11 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
return detail::compute_inversesqrt<vecType, T, P>::call(x);
return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_exponential_simd.inl"
#endif

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@ -0,0 +1,35 @@
/// @ref core
/// @file glm/detail/func_exponential_simd.inl
#include "../simd/exponential.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template <precision P>
struct compute_sqrt<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_sqrt_ps(v.data);
return result;
}
};
template <>
struct compute_sqrt<tvec4, float, aligned_lowp, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & v)
{
tvec4<float, aligned_lowp> result(uninitialize);
result.data = glm_vec4_sqrt_lowp(v.data);
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_geometric.hpp
/// @date 2008-08-03 / 2011-06-14
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
///
@ -35,7 +7,6 @@
/// @ingroup core
///
/// These operate on vectors as vectors, not component-wise.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -104,11 +75,11 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType>
GLM_FUNC_DECL genType faceforward(
genType const & N,
genType const & I,
genType const & Nref);
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> faceforward(
vecType<T, P> const & N,
vecType<T, P> const & I,
vecType<T, P> const & Nref);
/// For the incident vector I and surface orientation N,
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_geometric.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_exponential.hpp"
#include "func_common.hpp"
@ -39,11 +10,29 @@
namespace glm{
namespace detail
{
template <template <class, precision> class vecType, typename T, precision P>
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_length
{
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
{
return sqrt(dot(v, v));
}
};
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_distance
{
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1)
{
return length(p1 - p0);
}
};
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_dot{};
template <typename T, precision P>
struct compute_dot<tvec1, T, P>
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec1, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
{
@ -51,8 +40,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_dot<tvec2, T, P>
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec2, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
{
@ -61,8 +50,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_dot<tvec3, T, P>
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec3, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
{
@ -71,8 +60,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_dot<tvec4, T, P>
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec4, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
{
@ -80,13 +69,69 @@ namespace detail
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
}
};
template <typename T, precision P, bool Aligned>
struct compute_cross
{
GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
return tvec3<T, P>(
x.y * y.z - y.y * x.z,
x.z * y.x - y.z * x.x,
x.x * y.y - y.x * x.y);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_normalize
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
return v * inversesqrt(dot(v, v));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_faceforward
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
return dot(Nref, I) < static_cast<T>(0) ? N : -N;
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_reflect
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N)
{
return I - N * dot(N, I) * static_cast<T>(2);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_refract
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
{
T const dotValue(dot(N, I));
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
}
};
}//namespace detail
// length
template <typename genType>
GLM_FUNC_QUALIFIER genType length(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
return abs(x);
}
@ -94,16 +139,16 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
return sqrt(dot(v, v));
return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v);
}
// distance
template <typename genType>
GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
return length(p1 - p0);
}
@ -111,41 +156,36 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
{
return length(p1 - p0);
return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1);
}
// dot
template <typename T>
GLM_FUNC_QUALIFIER T dot(T x, T y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
return x * y;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
return detail::compute_dot<vecType, T, P>::call(x, y);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
}
// cross
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' only accept floating-point inputs");
return tvec3<T, P>(
x.y * y.z - y.y * x.z,
x.z * y.x - y.z * x.x,
x.x * y.y - y.x * x.y);
return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y);
}
// normalize
template <typename genType>
GLM_FUNC_QUALIFIER genType normalize(genType const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
return x < genType(0) ? genType(-1) : genType(1);
}
@ -153,9 +193,9 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
return x * inversesqrt(dot(x, x));
return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
// faceforward
@ -165,19 +205,30 @@ namespace detail
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
{
return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
}
// reflect
template <typename genType>
GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
{
return I - N * dot(N, I) * static_cast<genType>(2);
return I - N * dot(N, I) * genType(2);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N)
{
return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N);
}
// refract
template <typename genType>
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType const & eta)
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
genType const dotValue(dot(N, I));
genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
@ -186,10 +237,11 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' only accept floating-point inputs");
T const dotValue(dot(N, I));
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_geometric_simd.inl"
#endif

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@ -0,0 +1,99 @@
/// @ref core
/// @file glm/detail/func_geometric_simd.inl
#include "../simd/geometric.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template <precision P>
struct compute_length<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & v)
{
return _mm_cvtss_f32(glm_vec4_length(v.data));
}
};
template <precision P>
struct compute_distance<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & p0, tvec4<float, P> const & p1)
{
return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data));
}
};
template <precision P>
struct compute_dot<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const& x, tvec4<float, P> const& y)
{
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
}
};
template <precision P>
struct compute_cross<float, P, true>
{
GLM_FUNC_QUALIFIER static tvec3<float, P> call(tvec3<float, P> const & a, tvec3<float, P> const & b)
{
__m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x);
__m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x);
__m128 const xpd0 = glm_vec4_cross(set0, set1);
tvec4<float, P> result(uninitialize);
result.data = xpd0;
return tvec3<float, P>(result);
}
};
template <precision P>
struct compute_normalize<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_normalize(v.data);
return result;
}
};
template <precision P>
struct compute_faceforward<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& N, tvec4<float, P> const& I, tvec4<float, P> const& Nref)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
return result;
}
};
template <precision P>
struct compute_reflect<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_reflect(I.data, N.data);
return result;
}
};
template <precision P>
struct compute_refract<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N, float eta)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_integer.hpp
/// @date 2010-03-17 / 2011-06-18
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
///
@ -37,7 +9,6 @@
/// These all operate component-wise. The description is per component.
/// The notation [a, b] means the set of bits from bit-number a through bit-number
/// b, inclusive. The lowest-order bit is bit 0.
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,48 +1,26 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_integer.inl
/// @date 2010-03-17 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "type_vec2.hpp"
#include "type_vec3.hpp"
#include "type_vec4.hpp"
#include "type_int.hpp"
#include "_vectorize.hpp"
#if(GLM_ARCH != GLM_ARCH_PURE)
#if(GLM_COMPILER & GLM_COMPILER_VC)
#if(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
# include <intrin.h>
# pragma intrinsic(_BitScanReverse)
#endif//(GLM_COMPILER & GLM_COMPILER_VC)
#endif//(GLM_ARCH != GLM_ARCH_PURE)
#endif//(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
#include <limits>
#if !GLM_HAS_EXTENDED_INTEGER_TYPE
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic ignored "-Wlong-long"
# endif
# if (GLM_COMPILER & GLM_COMPILER_CLANG)
# pragma clang diagnostic ignored "-Wc++11-long-long"
# endif
#endif
namespace glm{
namespace detail
{
@ -52,40 +30,36 @@ namespace detail
return Bits >= sizeof(T) * 8 ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
}
template <bool EXEC = false>
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC>
struct compute_bitfieldReverseStep
{
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
{
return v;
}
};
template <>
struct compute_bitfieldReverseStep<true>
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned>
struct compute_bitfieldReverseStep<T, P, vecType, Aligned, true>
{
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
{
return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
}
};
template <bool EXEC = false>
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC>
struct compute_bitfieldBitCountStep
{
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
{
return v;
}
};
template <>
struct compute_bitfieldBitCountStep<true>
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned>
struct compute_bitfieldBitCountStep<T, P, vecType, Aligned, true>
{
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
{
return (v & Mask) + ((v >> Shift) & Mask);
@ -173,7 +147,7 @@ namespace detail
return IsNotNull ? int(Result) : -1;
}
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
struct compute_findMSB_vec<T, P, vecType, 32>
{
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
@ -208,7 +182,7 @@ namespace detail
{
uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
Carry = Value64 > Max32 ? 1 : 0;
Carry = Value64 > Max32 ? 1u : 0u;
return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
}
@ -248,10 +222,8 @@ namespace detail
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
uint32* PointerMSB = (reinterpret_cast<uint32*>(&Value64) + 1);
msb = *PointerMSB;
uint32* PointerLSB = (reinterpret_cast<uint32*>(&Value64) + 0);
lsb = *PointerLSB;
msb = static_cast<uint>(Value64 >> static_cast<uint64>(32));
lsb = static_cast<uint>(Value64);
}
template <precision P, template <typename, precision> class vecType>
@ -270,10 +242,8 @@ namespace detail
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
int32* PointerMSB = (reinterpret_cast<int32*>(&Value64) + 1);
msb = *PointerMSB;
int32* PointerLSB = (reinterpret_cast<int32*>(&Value64));
lsb = *PointerLSB;
msb = static_cast<int>(Value64 >> static_cast<int64>(32));
lsb = static_cast<int>(Value64);
}
template <precision P, template <typename, precision> class vecType>
@ -328,12 +298,12 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v)
{
vecType<T, P> x(v);
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1));
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2));
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8));
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16));
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32));
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1));
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2));
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8));
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16));
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32));
return x;
}
@ -348,12 +318,12 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v)
{
vecType<typename detail::make_unsigned<T>::type, P> x(*reinterpret_cast<vecType<typename detail::make_unsigned<T>::type, P> const *>(&v));
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
return vecType<int, P>(x);
}
@ -391,3 +361,8 @@ namespace detail
return detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(x);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_integer_simd.inl"
#endif

View File

@ -0,0 +1,68 @@
/// @ref core
/// @file glm/detail/func_integer_simd.inl
#include "../simd/integer.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template <glm::precision P>
struct compute_bitfieldReverseStep<uint32, P, tvec4, true, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift)
{
__m128i const set0 = v.data;
__m128i const set1 = _mm_set1_epi32(Mask);
__m128i const and1 = _mm_and_si128(set0, set1);
__m128i const sft1 = _mm_slli_epi32(and1, Shift);
__m128i const set2 = _mm_andnot_si128(set0, _mm_set1_epi32(-1));
__m128i const and2 = _mm_and_si128(set0, set2);
__m128i const sft2 = _mm_srai_epi32(and2, Shift);
__m128i const or0 = _mm_or_si128(sft1, sft2);
return or0;
}
};
template <glm::precision P>
struct compute_bitfieldBitCountStep<uint32, P, tvec4, true, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift)
{
__m128i const set0 = v.data;
__m128i const set1 = _mm_set1_epi32(Mask);
__m128i const and0 = _mm_and_si128(set0, set1);
__m128i const sft0 = _mm_slli_epi32(set0, Shift);
__m128i const and1 = _mm_and_si128(sft0, set1);
__m128i const add0 = _mm_add_epi32(and0, and1);
return add0;
}
};
}//namespace detail
# if GLM_ARCH & GLM_ARCH_AVX_BIT
template <>
GLM_FUNC_QUALIFIER int bitCount(uint32 x)
{
return _mm_popcnt_u32(x);
}
# if(GLM_MODEL == GLM_MODEL_64)
template <>
GLM_FUNC_QUALIFIER int bitCount(uint64 x)
{
return static_cast<int>(_mm_popcnt_u64(x));
}
# endif//GLM_MODEL
# endif//GLM_ARCH
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

View File

@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_matrix.hpp
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
///
@ -39,7 +11,6 @@
/// are single precision, and a double-precision floating version, where all
/// arguments and return values are double precision. Only the single-precision
/// floating point version is shown.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -72,19 +43,19 @@ namespace detail
template <typename T, precision P>
struct outerProduct_trait<T, P, tvec2, tvec3>
{
typedef tmat2x3<T, P> type;
typedef tmat3x2<T, P> type;
};
template <typename T, precision P>
struct outerProduct_trait<T, P, tvec2, tvec4>
{
typedef tmat2x4<T, P> type;
typedef tmat4x2<T, P> type;
};
template <typename T, precision P>
struct outerProduct_trait<T, P, tvec3, tvec2>
{
typedef tmat3x2<T, P> type;
typedef tmat2x3<T, P> type;
};
template <typename T, precision P>
@ -96,19 +67,19 @@ namespace detail
template <typename T, precision P>
struct outerProduct_trait<T, P, tvec3, tvec4>
{
typedef tmat3x4<T, P> type;
typedef tmat4x3<T, P> type;
};
template <typename T, precision P>
struct outerProduct_trait<T, P, tvec4, tvec2>
{
typedef tmat4x2<T, P> type;
typedef tmat2x4<T, P> type;
};
template <typename T, precision P>
struct outerProduct_trait<T, P, tvec4, tvec3>
{
typedef tmat4x3<T, P> type;
typedef tmat3x4<T, P> type;
};
template <typename T, precision P>
@ -149,7 +120,7 @@ namespace detail
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
# if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012))
# if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11))
template <typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
# endif

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_matrix.inl
/// @date 2008-03-08 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "../geometric.hpp"
#include <limits>
@ -36,11 +7,23 @@
namespace glm{
namespace detail
{
template <template <class, precision> class matType, typename T, precision P>
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
struct compute_matrixCompMult
{
GLM_FUNC_QUALIFIER static matType<T, P> call(matType<T, P> const& x, matType<T, P> const& y)
{
matType<T, P> result(uninitialize);
for(length_t i = 0; i < result.length(); ++i)
result[i] = x[i] * y[i];
return result;
}
};
template <template <class, precision> class matType, typename T, precision P, bool Aligned>
struct compute_transpose{};
template <typename T, precision P>
struct compute_transpose<tmat2x2, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat2x2, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const & m)
{
@ -53,8 +36,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat2x3, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat2x3, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat3x2<T, P> call(tmat2x3<T, P> const & m)
{
@ -69,8 +52,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat2x4, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat2x4, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat4x2<T, P> call(tmat2x4<T, P> const & m)
{
@ -87,8 +70,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat3x2, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat3x2, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat2x3<T, P> call(tmat3x2<T, P> const & m)
{
@ -103,8 +86,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat3x3, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat3x3, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const & m)
{
@ -124,8 +107,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat3x4, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat3x4, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat4x3<T, P> call(tmat3x4<T, P> const & m)
{
@ -146,8 +129,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat4x2, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat4x2, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat2x4<T, P> call(tmat4x2<T, P> const & m)
{
@ -164,8 +147,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat4x3, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat4x3, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat3x4<T, P> call(tmat4x3<T, P> const & m)
{
@ -186,8 +169,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_transpose<tmat4x4, T, P>
template <typename T, precision P, bool Aligned>
struct compute_transpose<tmat4x4, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const & m)
{
@ -215,11 +198,11 @@ namespace detail
}
};
template <template <class, precision> class matType, typename T, precision P>
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
struct compute_determinant{};
template <typename T, precision P>
struct compute_determinant<tmat2x2, T, P>
template <typename T, precision P, bool Aligned>
struct compute_determinant<tmat2x2, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tmat2x2<T, P> const & m)
{
@ -227,8 +210,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_determinant<tmat3x3, T, P>
template <typename T, precision P, bool Aligned>
struct compute_determinant<tmat3x3, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tmat3x3<T, P> const & m)
{
@ -239,8 +222,8 @@ namespace detail
}
};
template <typename T, precision P>
struct compute_determinant<tmat4x4, T, P>
template <typename T, precision P, bool Aligned>
struct compute_determinant<tmat4x4, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static T call(tmat4x4<T, P> const & m)
{
@ -262,26 +245,130 @@ namespace detail
m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
}
};
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
struct compute_inverse{};
template <typename T, precision P, bool Aligned>
struct compute_inverse<tmat2x2, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const& m)
{
T OneOverDeterminant = static_cast<T>(1) / (
+ m[0][0] * m[1][1]
- m[1][0] * m[0][1]);
tmat2x2<T, P> Inverse(
+ m[1][1] * OneOverDeterminant,
- m[0][1] * OneOverDeterminant,
- m[1][0] * OneOverDeterminant,
+ m[0][0] * OneOverDeterminant);
return Inverse;
}
};
template <typename T, precision P, bool Aligned>
struct compute_inverse<tmat3x3, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const& m)
{
T OneOverDeterminant = static_cast<T>(1) / (
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
tmat3x3<T, P> Inverse(uninitialize);
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
return Inverse;
}
};
template <typename T, precision P, bool Aligned>
struct compute_inverse<tmat4x4, T, P, Aligned>
{
GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const& m)
{
T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03);
tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07);
tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11);
tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15);
tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19);
tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23);
tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
tvec4<T, P> SignA(+1, -1, +1, -1);
tvec4<T, P> SignB(-1, +1, -1, +1);
tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
tvec4<T, P> Dot0(m[0] * Row0);
T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
T OneOverDeterminant = static_cast<T>(1) / Dot1;
return Inverse * OneOverDeterminant;
}
};
}//namespace detail
template <typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'matrixCompMult' only accept floating-point inputs");
matType<T, P> result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(result); ++i)
result[i] = x[i] * y[i];
return result;
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs");
return detail::compute_matrixCompMult<matType, T, P, detail::is_aligned<P>::value>::call(x, y);
}
template<typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type m(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(m); ++i)
for(length_t i = 0; i < m.length(); ++i)
m[i] = c * r[i];
return m;
}
@ -289,22 +376,26 @@ namespace detail
template <typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'transpose' only accept floating-point inputs");
return detail::compute_transpose<matType, T, P>::call(m);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs");
return detail::compute_transpose<matType, T, P, detail::is_aligned<P>::value>::call(m);
}
template <typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'determinant' only accept floating-point inputs");
return detail::compute_determinant<matType, T, P>::call(m);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs");
return detail::compute_determinant<matType, T, P, detail::is_aligned<P>::value>::call(m);
}
template <typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inverse' only accept floating-point inputs");
return detail::compute_inverse(m);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
return detail::compute_inverse<matType, T, P, detail::is_aligned<P>::value>::call(m);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_matrix_simd.inl"
#endif

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@ -0,0 +1,88 @@
/// @ref core
/// @file glm/detail/func_matrix_simd.inl
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
#include "type_mat4x4.hpp"
#include "func_geometric.hpp"
#include "../simd/matrix.h"
namespace glm{
namespace detail
{
template <precision P>
struct compute_matrixCompMult<tmat4x4, float, P, true>
{
GLM_STATIC_ASSERT(detail::is_aligned<P>::value, "Specialization requires aligned");
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & x, tmat4x4<float, P> const & y)
{
tmat4x4<float, P> result(uninitialize);
glm_mat4_matrixCompMult(
*(glm_vec4 const (*)[4])&x[0].data,
*(glm_vec4 const (*)[4])&y[0].data,
*(glm_vec4(*)[4])&result[0].data);
return result;
}
};
template <precision P>
struct compute_transpose<tmat4x4, float, P, true>
{
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & m)
{
tmat4x4<float, P> result(uninitialize);
glm_mat4_transpose(
*(glm_vec4 const (*)[4])&m[0].data,
*(glm_vec4(*)[4])&result[0].data);
return result;
}
};
template <precision P>
struct compute_determinant<tmat4x4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tmat4x4<float, P> const& m)
{
return _mm_cvtss_f32(glm_mat4_determinant(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data)));
}
};
template <precision P>
struct compute_inverse<tmat4x4, float, P, true>
{
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const& m)
{
tmat4x4<float, P> Result(uninitialize);
glm_mat4_inverse(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data), *reinterpret_cast<__m128(*)[4]>(&Result[0].data));
return Result;
}
};
}//namespace detail
template<>
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_lowp> outerProduct<float, aligned_lowp, tvec4, tvec4>(tvec4<float, aligned_lowp> const & c, tvec4<float, aligned_lowp> const & r)
{
tmat4x4<float, aligned_lowp> m(uninitialize);
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
return m;
}
template<>
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_mediump> outerProduct<float, aligned_mediump, tvec4, tvec4>(tvec4<float, aligned_mediump> const & c, tvec4<float, aligned_mediump> const & r)
{
tmat4x4<float, aligned_mediump> m(uninitialize);
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
return m;
}
template<>
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_highp> outerProduct<float, aligned_highp, tvec4, tvec4>(tvec4<float, aligned_highp> const & c, tvec4<float, aligned_highp> const & r)
{
tmat4x4<float, aligned_highp> m(uninitialize);
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
return m;
}
}//namespace glm
#endif

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@ -1,93 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_noise.hpp
/// @date 2008-08-01 / 2011-06-18
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
///
/// @defgroup core_func_noise Noise functions
/// @ingroup core
///
/// Noise functions are stochastic functions that can be used to increase visual
/// complexity. Values returned by the following noise functions give the
/// appearance of randomness, but are not truly random.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "type_vec1.hpp"
#include "type_vec2.hpp"
#include "type_vec3.hpp"
#include "setup.hpp"
namespace glm
{
/// @addtogroup core_func_noise
/// @{
/// Returns a 1D noise value based on the input value x.
///
/// @tparam genType Floating-point scalar or vector types.
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType>
GLM_FUNC_DECL typename genType::value_type noise1(genType const & x);
/// Returns a 2D noise value based on the input value x.
///
/// @tparam genType Floating-point scalar or vector types.
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType>
GLM_FUNC_DECL tvec2<typename genType::value_type, defaultp> noise2(genType const & x);
/// Returns a 3D noise value based on the input value x.
///
/// @tparam genType Floating-point scalar or vector types.
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType>
GLM_FUNC_DECL tvec3<typename genType::value_type, defaultp> noise3(genType const & x);
/// Returns a 4D noise value based on the input value x.
///
/// @tparam genType Floating-point scalar or vector types.
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType>
GLM_FUNC_DECL tvec4<typename genType::value_type, defaultp> noise4(genType const & x);
/// @}
}//namespace glm
#include "func_noise.inl"

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@ -1,388 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_noise.inl
/// @date 2008-08-01 / 2011-09-27
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "../detail/_noise.hpp"
#include "./func_common.hpp"
namespace glm{
namespace detail
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> grad4(T const & j, tvec4<T, P> const & ip)
{
tvec3<T, P> pXYZ = floor(fract(tvec3<T, P>(j) * tvec3<T, P>(ip)) * T(7)) * ip[2] - T(1);
T pW = static_cast<T>(1.5) - dot(abs(pXYZ), tvec3<T, P>(1));
tvec4<T, P> s = tvec4<T, P>(lessThan(tvec4<T, P>(pXYZ, pW), tvec4<T, P>(0.0)));
pXYZ = pXYZ + (tvec3<T, P>(s) * T(2) - T(1)) * s.w;
return tvec4<T, P>(pXYZ, pW);
}
}//namespace detail
template <typename T>
GLM_FUNC_QUALIFIER T noise1(T const & x)
{
return noise1(tvec2<T, defaultp>(x, T(0)));
}
template <typename T>
GLM_FUNC_QUALIFIER tvec2<T, defaultp> noise2(T const & x)
{
return tvec2<T, defaultp>(
noise1(x + T(0.0)),
noise1(x + T(1.0)));
}
template <typename T>
GLM_FUNC_QUALIFIER tvec3<T, defaultp> noise3(T const & x)
{
return tvec3<T, defaultp>(
noise1(x - T(1.0)),
noise1(x + T(0.0)),
noise1(x + T(1.0)));
}
template <typename T>
GLM_FUNC_QUALIFIER tvec4<T, defaultp> noise4(T const & x)
{
return tvec4<T, defaultp>(
noise1(x - T(1.0)),
noise1(x + T(0.0)),
noise1(x + T(1.0)),
noise1(x + T(2.0)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T noise1(tvec2<T, P> const & v)
{
tvec4<T, P> const C = tvec4<T, P>(
T( 0.211324865405187), // (3.0 - sqrt(3.0)) / 6.0
T( 0.366025403784439), // 0.5 * (sqrt(3.0) - 1.0)
T(-0.577350269189626), // -1.0 + 2.0 * C.x
T( 0.024390243902439)); // 1.0 / 41.0
// First corner
tvec2<T, P> i = floor(v + dot(v, tvec2<T, P>(C[1])));
tvec2<T, P> x0 = v - i + dot(i, tvec2<T, P>(C[0]));
// Other corners
//i1.x = step( x0.y, x0.x ); // x0.x > x0.y ? 1.0 : 0.0
//i1.y = 1.0 - i1.x;
tvec2<T, P> i1 = (x0.x > x0.y) ? tvec2<T, P>(1, 0) : tvec2<T, P>(0, 1);
// x0 = x0 - 0.0 + 0.0 * C.xx ;
// x1 = x0 - i1 + 1.0 * C.xx ;
// x2 = x0 - 1.0 + 2.0 * C.xx ;
tvec4<T, P> x12 = tvec4<T, P>(x0.x, x0.y, x0.x, x0.y) + tvec4<T, P>(C.x, C.x, C.z, C.z);
x12 = tvec4<T, P>(tvec2<T, P>(x12) - i1, x12.z, x12.w);
// Permutations
i = mod(i, T(289)); // Avoid truncation effects in permutation
tvec3<T, P> p = detail::permute(
detail::permute(i.y + tvec3<T, P>(T(0), i1.y, T(1))) + i.x + tvec3<T, P>(T(0), i1.x, T(1)));
tvec3<T, P> m = max(T(0.5) - tvec3<T, P>(
dot(x0, x0),
dot(tvec2<T, P>(x12.x, x12.y), tvec2<T, P>(x12.x, x12.y)),
dot(tvec2<T, P>(x12.z, x12.w), tvec2<T, P>(x12.z, x12.w))), T(0));
m = m * m;
m = m * m;
// Gradients: 41 points uniformly over a line, mapped onto a diamond.
// The ring size 17*17 = 289 is close to a multiple of 41 (41*7 = 287)
tvec3<T, P> x = static_cast<T>(2) * fract(p * C.w) - T(1);
tvec3<T, P> h = abs(x) - T(0.5);
tvec3<T, P> ox = floor(x + T(0.5));
tvec3<T, P> a0 = x - ox;
// Normalise gradients implicitly by scaling m
// Inlined for speed: m *= taylorInvSqrt( a0*a0 + h*h );
m *= static_cast<T>(1.79284291400159) - T(0.85373472095314) * (a0 * a0 + h * h);
// Compute final noise value at P
tvec3<T, P> g;
g.x = a0.x * x0.x + h.x * x0.y;
//g.yz = a0.yz * x12.xz + h.yz * x12.yw;
g.y = a0.y * x12.x + h.y * x12.y;
g.z = a0.z * x12.z + h.z * x12.w;
return T(130) * dot(m, g);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T noise1(tvec3<T, P> const & v)
{
tvec2<T, P> const C(1.0 / 6.0, 1.0 / 3.0);
tvec4<T, P> const D(0.0, 0.5, 1.0, 2.0);
// First corner
tvec3<T, P> i(floor(v + dot(v, tvec3<T, P>(C.y))));
tvec3<T, P> x0(v - i + dot(i, tvec3<T, P>(C.x)));
// Other corners
tvec3<T, P> g(step(tvec3<T, P>(x0.y, x0.z, x0.x), x0));
tvec3<T, P> l(T(1) - g);
tvec3<T, P> i1(min(g, tvec3<T, P>(l.z, l.x, l.y)));
tvec3<T, P> i2(max(g, tvec3<T, P>(l.z, l.x, l.y)));
// x0 = x0 - 0.0 + 0.0 * C.xxx;
// x1 = x0 - i1 + 1.0 * C.xxx;
// x2 = x0 - i2 + 2.0 * C.xxx;
// x3 = x0 - 1.0 + 3.0 * C.xxx;
tvec3<T, P> x1(x0 - i1 + C.x);
tvec3<T, P> x2(x0 - i2 + C.y); // 2.0*C.x = 1/3 = C.y
tvec3<T, P> x3(x0 - D.y); // -1.0+3.0*C.x = -0.5 = -D.y
// Permutations
i = mod289(i);
tvec4<T, P> p(detail::permute(detail::permute(detail::permute(
i.z + tvec4<T, P>(T(0), i1.z, i2.z, T(1))) +
i.y + tvec4<T, P>(T(0), i1.y, i2.y, T(1))) +
i.x + tvec4<T, P>(T(0), i1.x, i2.x, T(1))));
// Gradients: 7x7 points over a square, mapped onto an octahedron.
// The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294)
T n_ = static_cast<T>(0.142857142857); // 1.0/7.0
tvec3<T, P> ns(n_ * tvec3<T, P>(D.w, D.y, D.z) - tvec3<T, P>(D.x, D.z, D.x));
tvec4<T, P> j(p - T(49) * floor(p * ns.z * ns.z)); // mod(p,7*7)
tvec4<T, P> x_(floor(j * ns.z));
tvec4<T, P> y_(floor(j - T(7) * x_)); // mod(j,N)
tvec4<T, P> x(x_ * ns.x + ns.y);
tvec4<T, P> y(y_ * ns.x + ns.y);
tvec4<T, P> h(T(1) - abs(x) - abs(y));
tvec4<T, P> b0(x.x, x.y, y.x, y.y);
tvec4<T, P> b1(x.z, x.w, y.z, y.w);
// vec4 s0 = vec4(lessThan(b0,0.0))*2.0 - 1.0;
// vec4 s1 = vec4(lessThan(b1,0.0))*2.0 - 1.0;
tvec4<T, P> s0(floor(b0) * T(2) + T(1));
tvec4<T, P> s1(floor(b1) * T(2) + T(1));
tvec4<T, P> sh(-step(h, tvec4<T, P>(0.0)));
tvec4<T, P> a0 = tvec4<T, P>(b0.x, b0.z, b0.y, b0.w) + tvec4<T, P>(s0.x, s0.z, s0.y, s0.w) * tvec4<T, P>(sh.x, sh.x, sh.y, sh.y);
tvec4<T, P> a1 = tvec4<T, P>(b1.x, b1.z, b1.y, b1.w) + tvec4<T, P>(s1.x, s1.z, s1.y, s1.w) * tvec4<T, P>(sh.z, sh.z, sh.w, sh.w);
tvec3<T, P> p0(a0.x, a0.y, h.x);
tvec3<T, P> p1(a0.z, a0.w, h.y);
tvec3<T, P> p2(a1.x, a1.y, h.z);
tvec3<T, P> p3(a1.z, a1.w, h.w);
// Normalise gradients
tvec4<T, P> norm = taylorInvSqrt(tvec4<T, P>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3)));
p0 *= norm.x;
p1 *= norm.y;
p2 *= norm.z;
p3 *= norm.w;
// Mix final noise value
tvec4<T, P> m = max(T(0.6) - tvec4<T, P>(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), T(0));
m = m * m;
return T(42) * dot(m * m, tvec4<T, P>(dot(p0, x0), dot(p1, x1), dot(p2, x2), dot(p3, x3)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T noise1(tvec4<T, P> const & v)
{
tvec4<T, P> const C(
0.138196601125011, // (5 - sqrt(5))/20 G4
0.276393202250021, // 2 * G4
0.414589803375032, // 3 * G4
-0.447213595499958); // -1 + 4 * G4
// (sqrt(5) - 1)/4 = F4, used once below
T const F4 = static_cast<T>(0.309016994374947451);
// First corner
tvec4<T, P> i = floor(v + dot(v, tvec4<T, P>(F4)));
tvec4<T, P> x0 = v - i + dot(i, tvec4<T, P>(C.x));
// Other corners
// Rank sorting originally contributed by Bill Licea-Kane, AMD (formerly ATI)
tvec4<T, P> i0;
tvec3<T, P> isX = step(tvec3<T, P>(x0.y, x0.z, x0.w), tvec3<T, P>(x0.x));
tvec3<T, P> isYZ = step(tvec3<T, P>(x0.z, x0.w, x0.w), tvec3<T, P>(x0.y, x0.y, x0.z));
// i0.x = dot(isX, vec3(1.0));
//i0.x = isX.x + isX.y + isX.z;
//i0.yzw = static_cast<T>(1) - isX;
i0 = tvec4<T, P>(isX.x + isX.y + isX.z, T(1) - isX);
// i0.y += dot(isYZ.xy, vec2(1.0));
i0.y += isYZ.x + isYZ.y;
//i0.zw += 1.0 - tvec2<T, P>(isYZ.x, isYZ.y);
i0.z += static_cast<T>(1) - isYZ.x;
i0.w += static_cast<T>(1) - isYZ.y;
i0.z += isYZ.z;
i0.w += static_cast<T>(1) - isYZ.z;
// i0 now contains the unique values 0,1,2,3 in each channel
tvec4<T, P> i3 = clamp(i0, T(0), T(1));
tvec4<T, P> i2 = clamp(i0 - T(1), T(0), T(1));
tvec4<T, P> i1 = clamp(i0 - T(2), T(0), T(1));
// x0 = x0 - 0.0 + 0.0 * C.xxxx
// x1 = x0 - i1 + 0.0 * C.xxxx
// x2 = x0 - i2 + 0.0 * C.xxxx
// x3 = x0 - i3 + 0.0 * C.xxxx
// x4 = x0 - 1.0 + 4.0 * C.xxxx
tvec4<T, P> x1 = x0 - i1 + C.x;
tvec4<T, P> x2 = x0 - i2 + C.y;
tvec4<T, P> x3 = x0 - i3 + C.z;
tvec4<T, P> x4 = x0 + C.w;
// Permutations
i = mod(i, T(289));
T j0 = detail::permute(detail::permute(detail::permute(detail::permute(i.w) + i.z) + i.y) + i.x);
tvec4<T, P> j1 = detail::permute(detail::permute(detail::permute(detail::permute(
i.w + tvec4<T, P>(i1.w, i2.w, i3.w, T(1))) +
i.z + tvec4<T, P>(i1.z, i2.z, i3.z, T(1))) +
i.y + tvec4<T, P>(i1.y, i2.y, i3.y, T(1))) +
i.x + tvec4<T, P>(i1.x, i2.x, i3.x, T(1)));
// Gradients: 7x7x6 points over a cube, mapped onto a 4-cross polytope
// 7*7*6 = 294, which is close to the ring size 17*17 = 289.
tvec4<T, P> ip = tvec4<T, P>(T(1) / T(294), T(1) / T(49), T(1) / T(7), T(0));
tvec4<T, P> p0 = detail::grad4(j0, ip);
tvec4<T, P> p1 = detail::grad4(j1.x, ip);
tvec4<T, P> p2 = detail::grad4(j1.y, ip);
tvec4<T, P> p3 = detail::grad4(j1.z, ip);
tvec4<T, P> p4 = detail::grad4(j1.w, ip);
// Normalise gradients
tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3)));
p0 *= norm.x;
p1 *= norm.y;
p2 *= norm.z;
p3 *= norm.w;
p4 *= taylorInvSqrt(dot(p4, p4));
// Mix contributions from the five corners
tvec3<T, P> m0 = max(T(0.6) - tvec3<T, P>(dot(x0, x0), dot(x1, x1), dot(x2, x2)), T(0));
tvec2<T, P> m1 = max(T(0.6) - tvec2<T, P>(dot(x3, x3), dot(x4, x4) ), T(0));
m0 = m0 * m0;
m1 = m1 * m1;
return T(49) * (
dot(m0 * m0, tvec3<T, P>(dot(p0, x0), dot(p1, x1), dot(p2, x2))) +
dot(m1 * m1, tvec2<T, P>(dot(p3, x3), dot(p4, x4))));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> noise2(tvec2<T, P> const & x)
{
return tvec2<T, P>(
noise1(x + tvec2<T, P>(0.0)),
noise1(tvec2<T, P>(0.0) - x));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> noise2(tvec3<T, P> const & x)
{
return tvec2<T, P>(
noise1(x + tvec3<T, P>(0.0)),
noise1(tvec3<T, P>(0.0) - x));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> noise2(tvec4<T, P> const & x)
{
return tvec2<T, P>(
noise1(x + tvec4<T, P>(0)),
noise1(tvec4<T, P>(0) - x));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> noise3(tvec2<T, P> const & x)
{
return tvec3<T, P>(
noise1(x - tvec2<T, P>(1.0)),
noise1(x + tvec2<T, P>(0.0)),
noise1(x + tvec2<T, P>(1.0)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> noise3(tvec3<T, P> const & x)
{
return tvec3<T, P>(
noise1(x - tvec3<T, P>(1.0)),
noise1(x + tvec3<T, P>(0.0)),
noise1(x + tvec3<T, P>(1.0)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> noise3(tvec4<T, P> const & x)
{
return tvec3<T, P>(
noise1(x - tvec4<T, P>(1)),
noise1(x + tvec4<T, P>(0)),
noise1(x + tvec4<T, P>(1)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> noise4(tvec2<T, P> const & x)
{
return tvec4<T, P>(
noise1(x - tvec2<T, P>(1)),
noise1(x + tvec2<T, P>(0)),
noise1(x + tvec2<T, P>(1)),
noise1(x + tvec2<T, P>(2)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> noise4(tvec3<T, P> const & x)
{
return tvec4<T, P>(
noise1(x - tvec3<T, P>(1)),
noise1(x + tvec3<T, P>(0)),
noise1(x + tvec3<T, P>(1)),
noise1(x + tvec3<T, P>(2)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> noise4(tvec4<T, P> const & x)
{
return tvec4<T, P>(
noise1(x - tvec4<T, P>(1)),
noise1(x + tvec4<T, P>(0)),
noise1(x + tvec4<T, P>(1)),
noise1(x + tvec4<T, P>(2)));
}
}//namespace glm

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@ -1,42 +1,13 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_packing.hpp
/// @date 2010-03-17 / 2011-06-15
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
/// @see gtc_packing
///
///
/// @defgroup core_func_packing Floating-Point Pack and Unpack Functions
/// @ingroup core
///
///
/// These functions do not operate component-wise, rather as described in each case.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -111,7 +82,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint const & p);
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -124,7 +95,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint const & p);
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -137,7 +108,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint const & p);
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -150,7 +121,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint const & p);
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p);
/// Returns a double-precision value obtained by packing the components of v into a 64-bit value.
/// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified.
@ -169,7 +140,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL uvec2 unpackDouble2x32(double const & v);
GLM_FUNC_DECL uvec2 unpackDouble2x32(double v);
/// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector
/// to the 16-bit floating-point representation found in the OpenGL Specification,
@ -189,7 +160,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec2 unpackHalf2x16(uint const & v);
GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
/// @}
}//namespace glm

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_packing.inl
/// @date 2010-03-17 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_common.hpp"
#include "type_half.hpp"
@ -38,87 +9,182 @@ namespace glm
{
GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v)
{
u16vec2 Topack(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
// return reinterpret_cast<uint&>(Topack);
uint* ptr(reinterpret_cast<uint*>(&Topack));
return *ptr;
union
{
u16 in[2];
uint out;
} u;
u16vec2 result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
u.in[0] = result[0];
u.in[1] = result[1];
return u.out;
}
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint const & p)
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
{
vec2 Unpack(reinterpret_cast<u16vec2 const &>(p));
return Unpack * float(1.5259021896696421759365224689097e-5); // 1.0 / 65535.0
union
{
uint in;
u16 out[2];
} u;
u.in = p;
return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f;
}
GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const & v)
{
i16vec2 Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
// return reinterpret_cast<uint32&>(Topack);
uint* ptr(reinterpret_cast<uint*>(&Topack));
return *ptr;
union
{
i16 in[2];
uint out;
} u;
i16vec2 result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
u.in[0] = result[0];
u.in[1] = result[1];
return u.out;
}
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint const & p)
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
{
vec2 Unpack(reinterpret_cast<i16vec2 const &>(p));
return clamp(
Unpack * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
-1.0f, 1.0f);
union
{
uint in;
i16 out[2];
} u;
u.in = p;
return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f);
}
GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const & v)
{
u8vec4 Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
return reinterpret_cast<uint&>(Topack);
union
{
u8 in[4];
uint out;
} u;
u8vec4 result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
u.in[0] = result[0];
u.in[1] = result[1];
u.in[2] = result[2];
u.in[3] = result[3];
return u.out;
}
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint const & p)
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
{
vec4 Unpack(reinterpret_cast<u8vec4 const&>(p));
return Unpack * float(0.0039215686274509803921568627451); // 1 / 255
union
{
uint in;
u8 out[4];
} u;
u.in = p;
return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f;
}
GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const & v)
{
i8vec4 Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f));
return reinterpret_cast<uint&>(Topack);
union
{
i8 in[4];
uint out;
} u;
i8vec4 result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
u.in[0] = result[0];
u.in[1] = result[1];
u.in[2] = result[2];
u.in[3] = result[3];
return u.out;
}
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint const & p)
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
{
vec4 Unpack(reinterpret_cast<i8vec4 const &>(p));
return clamp(
Unpack * 0.0078740157480315f, // 1.0f / 127.0f
-1.0f, 1.0f);
union
{
uint in;
i8 out[4];
} u;
u.in = p;
return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f);
}
GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const & v)
{
return reinterpret_cast<double const &>(v);
union
{
uint in[2];
double out;
} u;
u.in[0] = v[0];
u.in[1] = v[1];
return u.out;
}
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double const & v)
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
{
return reinterpret_cast<uvec2 const &>(v);
union
{
double in;
uint out[2];
} u;
u.in = v;
return uvec2(u.out[0], u.out[1]);
}
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
{
i16vec2 Unpack(
detail::toFloat16(v.x),
detail::toFloat16(v.y));
union
{
i16 in[2];
uint out;
} u;
uint * Result = reinterpret_cast<uint*>(&Unpack);
return *Result;
u.in[0] = detail::toFloat16(v.x);
u.in[1] = detail::toFloat16(v.y);
return u.out;
}
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint const & v)
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
{
i16vec2 Unpack(reinterpret_cast<i16vec2 const &>(v));
union
{
uint in;
i16 out[2];
} u;
u.in = v;
return vec2(
detail::toFloat32(Unpack.x),
detail::toFloat32(Unpack.y));
detail::toFloat32(u.out[0]),
detail::toFloat32(u.out[1]));
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_packing_simd.inl"
#endif

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@ -0,0 +1,9 @@
/// @ref core
/// @file glm/detail/func_packing_simd.inl
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm

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@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_trigonometric.hpp
/// @date 2008-08-01 / 2011-06-15
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
///
@ -39,7 +11,6 @@
/// the divisor of a ratio is 0, then results will be undefined.
///
/// These all operate component-wise. The description is per component.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -58,7 +29,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> radians(vecType<T, P> const & degrees);
GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees);
/// Converts radians to degrees and returns the result.
///
@ -67,7 +38,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> degrees(vecType<T, P> const & radians);
GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians);
/// The standard trigonometric sine function.
/// The values returned by this function will range from [-1, 1].

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_trigonometric.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "_vectorize.hpp"
#include <cmath>
@ -38,7 +9,7 @@ namespace glm
{
// radians
template <typename genType>
GLM_FUNC_QUALIFIER genType radians(genType degrees)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'radians' only accept floating-point input");
@ -46,14 +17,14 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> radians(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & v)
{
return detail::functor1<T, T, P, vecType>::call(radians, v);
}
// degrees
template <typename genType>
GLM_FUNC_QUALIFIER genType degrees(genType radians)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType degrees(genType radians)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'degrees' only accept floating-point input");
@ -61,7 +32,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> degrees(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & v)
{
return detail::functor1<T, T, P, vecType>::call(degrees, v);
}
@ -113,7 +84,7 @@ namespace glm
// atan
template <typename genType>
GLM_FUNC_QUALIFIER genType atan(genType const & y, genType const & x)
GLM_FUNC_QUALIFIER genType atan(genType y, genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atan' only accept floating-point input");
@ -123,7 +94,7 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & a, vecType<T, P> const & b)
{
return detail::functor2<T, P, vecType>::call(atan2, a, b);
return detail::functor2<T, P, vecType>::call(::std::atan2, a, b);
}
using std::atan;
@ -165,12 +136,12 @@ namespace glm
# if GLM_HAS_CXX11_STL
using std::asinh;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType asinh(genType const & x)
template <typename genType>
GLM_FUNC_QUALIFIER genType asinh(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input");
return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(abs(x) + sqrt(static_cast<genType>(1) + x * x));
return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(std::abs(x) + sqrt(static_cast<genType>(1) + x * x));
}
# endif
@ -185,7 +156,7 @@ namespace glm
using std::acosh;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType acosh(genType const & x)
GLM_FUNC_QUALIFIER genType acosh(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acosh' only accept floating-point input");
@ -206,11 +177,11 @@ namespace glm
using std::atanh;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType atanh(genType const & x)
GLM_FUNC_QUALIFIER genType atanh(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atanh' only accept floating-point input");
if(abs(x) >= static_cast<genType>(1))
if(std::abs(x) >= static_cast<genType>(1))
return 0;
return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x));
}
@ -222,3 +193,8 @@ namespace glm
return detail::functor1<T, T, P, vecType>::call(atanh, v);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_trigonometric_simd.inl"
#endif

View File

@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_vector_relational.hpp
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
///
@ -40,7 +12,6 @@
///
/// In all cases, the sizes of all the input and return vectors for any particular
/// call must match.
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_vector_relational.inl
/// @date 2008-08-03 / 2011-09-09
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include <limits>
@ -37,10 +8,10 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y)
{
assert(detail::component_count(x) == detail::component_count(y));
assert(x.length() == y.length());
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] < y[i];
return Result;
@ -49,10 +20,10 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
{
assert(detail::component_count(x) == detail::component_count(y));
assert(x.length() == y.length());
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] <= y[i];
return Result;
}
@ -60,10 +31,10 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y)
{
assert(detail::component_count(x) == detail::component_count(y));
assert(x.length() == y.length());
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] > y[i];
return Result;
}
@ -71,10 +42,10 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
{
assert(detail::component_count(x) == detail::component_count(y));
assert(x.length() == y.length());
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] >= y[i];
return Result;
}
@ -82,10 +53,10 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y)
{
assert(detail::component_count(x) == detail::component_count(y));
assert(x.length() == y.length());
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] == y[i];
return Result;
}
@ -93,10 +64,10 @@ namespace glm
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y)
{
assert(detail::component_count(x) == detail::component_count(y));
assert(x.length() == y.length());
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
for(length_t i = 0; i < x.length(); ++i)
Result[i] = x[i] != y[i];
return Result;
}
@ -105,7 +76,7 @@ namespace glm
GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v)
{
bool Result = false;
for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
for(length_t i = 0; i < v.length(); ++i)
Result = Result || v[i];
return Result;
}
@ -114,7 +85,7 @@ namespace glm
GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v)
{
bool Result = true;
for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
for(length_t i = 0; i < v.length(); ++i)
Result = Result && v[i];
return Result;
}
@ -123,9 +94,12 @@ namespace glm
GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v)
{
vecType<bool, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
for(length_t i = 0; i < v.length(); ++i)
Result[i] = !v[i];
return Result;
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_vector_relational_simd.inl"
#endif

View File

@ -0,0 +1,9 @@
/// @ref core
/// @file glm/detail/func_vector_relational_simd.inl
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm

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@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/glm.cpp
/// @date 2013-04-22 / 2013-04-22
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>

View File

@ -1,87 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_common.hpp
/// @date 2009-05-11 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
namespace glm{
namespace detail
{
__m128 sse_abs_ps(__m128 x);
__m128 sse_sgn_ps(__m128 x);
//floor
__m128 sse_flr_ps(__m128 v);
//trunc
__m128 sse_trc_ps(__m128 v);
//round
__m128 sse_nd_ps(__m128 v);
//roundEven
__m128 sse_rde_ps(__m128 v);
__m128 sse_rnd_ps(__m128 x);
__m128 sse_ceil_ps(__m128 v);
__m128 sse_frc_ps(__m128 x);
__m128 sse_mod_ps(__m128 x, __m128 y);
__m128 sse_modf_ps(__m128 x, __m128i & i);
//GLM_FUNC_QUALIFIER __m128 sse_min_ps(__m128 x, __m128 y)
//GLM_FUNC_QUALIFIER __m128 sse_max_ps(__m128 x, __m128 y)
__m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal);
__m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a);
__m128 sse_stp_ps(__m128 edge, __m128 x);
__m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x);
__m128 sse_nan_ps(__m128 x);
__m128 sse_inf_ps(__m128 x);
}//namespace detail
}//namespace glm
#include "intrinsic_common.inl"
#endif//GLM_ARCH

View File

@ -1,313 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_common.inl
/// @date 2009-05-08 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail{
#if(GLM_COMPILER & GLM_COMPILER_VC)
#pragma warning(push)
#pragma warning(disable : 4510 4512 4610)
#endif
union ieee754_QNAN
{
const float f;
struct i
{
const unsigned int mantissa:23, exp:8, sign:1;
};
ieee754_QNAN() : f(0.0)/*, mantissa(0x7FFFFF), exp(0xFF), sign(0x0)*/ {}
};
#if(GLM_COMPILER & GLM_COMPILER_VC)
#pragma warning(pop)
#endif
static const __m128 GLM_VAR_USED zero = _mm_setzero_ps();
static const __m128 GLM_VAR_USED one = _mm_set_ps1(1.0f);
static const __m128 GLM_VAR_USED minus_one = _mm_set_ps1(-1.0f);
static const __m128 GLM_VAR_USED two = _mm_set_ps1(2.0f);
static const __m128 GLM_VAR_USED three = _mm_set_ps1(3.0f);
static const __m128 GLM_VAR_USED pi = _mm_set_ps1(3.1415926535897932384626433832795f);
static const __m128 GLM_VAR_USED hundred_eighty = _mm_set_ps1(180.f);
static const __m128 GLM_VAR_USED pi_over_hundred_eighty = _mm_set_ps1(0.017453292519943295769236907684886f);
static const __m128 GLM_VAR_USED hundred_eighty_over_pi = _mm_set_ps1(57.295779513082320876798154814105f);
static const ieee754_QNAN absMask;
static const __m128 GLM_VAR_USED abs4Mask = _mm_set_ps1(absMask.f);
static const __m128 GLM_VAR_USED _epi32_sign_mask = _mm_castsi128_ps(_mm_set1_epi32(static_cast<int>(0x80000000)));
//static const __m128 GLM_VAR_USED _epi32_inv_sign_mask = _mm_castsi128_ps(_mm_set1_epi32(0x7FFFFFFF));
//static const __m128 GLM_VAR_USED _epi32_mant_mask = _mm_castsi128_ps(_mm_set1_epi32(0x7F800000));
//static const __m128 GLM_VAR_USED _epi32_inv_mant_mask = _mm_castsi128_ps(_mm_set1_epi32(0x807FFFFF));
//static const __m128 GLM_VAR_USED _epi32_min_norm_pos = _mm_castsi128_ps(_mm_set1_epi32(0x00800000));
static const __m128 GLM_VAR_USED _epi32_0 = _mm_set_ps1(0);
static const __m128 GLM_VAR_USED _epi32_1 = _mm_set_ps1(1);
static const __m128 GLM_VAR_USED _epi32_2 = _mm_set_ps1(2);
static const __m128 GLM_VAR_USED _epi32_3 = _mm_set_ps1(3);
static const __m128 GLM_VAR_USED _epi32_4 = _mm_set_ps1(4);
static const __m128 GLM_VAR_USED _epi32_5 = _mm_set_ps1(5);
static const __m128 GLM_VAR_USED _epi32_6 = _mm_set_ps1(6);
static const __m128 GLM_VAR_USED _epi32_7 = _mm_set_ps1(7);
static const __m128 GLM_VAR_USED _epi32_8 = _mm_set_ps1(8);
static const __m128 GLM_VAR_USED _epi32_9 = _mm_set_ps1(9);
static const __m128 GLM_VAR_USED _epi32_127 = _mm_set_ps1(127);
//static const __m128 GLM_VAR_USED _epi32_ninf = _mm_castsi128_ps(_mm_set1_epi32(0xFF800000));
//static const __m128 GLM_VAR_USED _epi32_pinf = _mm_castsi128_ps(_mm_set1_epi32(0x7F800000));
static const __m128 GLM_VAR_USED _ps_1_3 = _mm_set_ps1(0.33333333333333333333333333333333f);
static const __m128 GLM_VAR_USED _ps_0p5 = _mm_set_ps1(0.5f);
static const __m128 GLM_VAR_USED _ps_1 = _mm_set_ps1(1.0f);
static const __m128 GLM_VAR_USED _ps_m1 = _mm_set_ps1(-1.0f);
static const __m128 GLM_VAR_USED _ps_2 = _mm_set_ps1(2.0f);
static const __m128 GLM_VAR_USED _ps_3 = _mm_set_ps1(3.0f);
static const __m128 GLM_VAR_USED _ps_127 = _mm_set_ps1(127.0f);
static const __m128 GLM_VAR_USED _ps_255 = _mm_set_ps1(255.0f);
static const __m128 GLM_VAR_USED _ps_2pow23 = _mm_set_ps1(8388608.0f);
static const __m128 GLM_VAR_USED _ps_1_0_0_0 = _mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f);
static const __m128 GLM_VAR_USED _ps_0_1_0_0 = _mm_set_ps(0.0f, 1.0f, 0.0f, 0.0f);
static const __m128 GLM_VAR_USED _ps_0_0_1_0 = _mm_set_ps(0.0f, 0.0f, 1.0f, 0.0f);
static const __m128 GLM_VAR_USED _ps_0_0_0_1 = _mm_set_ps(0.0f, 0.0f, 0.0f, 1.0f);
static const __m128 GLM_VAR_USED _ps_pi = _mm_set_ps1(3.1415926535897932384626433832795f);
static const __m128 GLM_VAR_USED _ps_pi2 = _mm_set_ps1(6.283185307179586476925286766560f);
static const __m128 GLM_VAR_USED _ps_2_pi = _mm_set_ps1(0.63661977236758134307553505349006f);
static const __m128 GLM_VAR_USED _ps_pi_2 = _mm_set_ps1(1.5707963267948966192313216916398f);
static const __m128 GLM_VAR_USED _ps_4_pi = _mm_set_ps1(1.2732395447351626861510701069801f);
static const __m128 GLM_VAR_USED _ps_pi_4 = _mm_set_ps1(0.78539816339744830961566084581988f);
static const __m128 GLM_VAR_USED _ps_sincos_p0 = _mm_set_ps1(0.15707963267948963959e1f);
static const __m128 GLM_VAR_USED _ps_sincos_p1 = _mm_set_ps1(-0.64596409750621907082e0f);
static const __m128 GLM_VAR_USED _ps_sincos_p2 = _mm_set_ps1(0.7969262624561800806e-1f);
static const __m128 GLM_VAR_USED _ps_sincos_p3 = _mm_set_ps1(-0.468175413106023168e-2f);
static const __m128 GLM_VAR_USED _ps_tan_p0 = _mm_set_ps1(-1.79565251976484877988e7f);
static const __m128 GLM_VAR_USED _ps_tan_p1 = _mm_set_ps1(1.15351664838587416140e6f);
static const __m128 GLM_VAR_USED _ps_tan_p2 = _mm_set_ps1(-1.30936939181383777646e4f);
static const __m128 GLM_VAR_USED _ps_tan_q0 = _mm_set_ps1(-5.38695755929454629881e7f);
static const __m128 GLM_VAR_USED _ps_tan_q1 = _mm_set_ps1(2.50083801823357915839e7f);
static const __m128 GLM_VAR_USED _ps_tan_q2 = _mm_set_ps1(-1.32089234440210967447e6f);
static const __m128 GLM_VAR_USED _ps_tan_q3 = _mm_set_ps1(1.36812963470692954678e4f);
static const __m128 GLM_VAR_USED _ps_tan_poleval = _mm_set_ps1(3.68935e19f);
static const __m128 GLM_VAR_USED _ps_atan_t0 = _mm_set_ps1(-0.91646118527267623468e-1f);
static const __m128 GLM_VAR_USED _ps_atan_t1 = _mm_set_ps1(-0.13956945682312098640e1f);
static const __m128 GLM_VAR_USED _ps_atan_t2 = _mm_set_ps1(-0.94393926122725531747e2f);
static const __m128 GLM_VAR_USED _ps_atan_t3 = _mm_set_ps1(0.12888383034157279340e2f);
static const __m128 GLM_VAR_USED _ps_atan_s0 = _mm_set_ps1(0.12797564625607904396e1f);
static const __m128 GLM_VAR_USED _ps_atan_s1 = _mm_set_ps1(0.21972168858277355914e1f);
static const __m128 GLM_VAR_USED _ps_atan_s2 = _mm_set_ps1(0.68193064729268275701e1f);
static const __m128 GLM_VAR_USED _ps_atan_s3 = _mm_set_ps1(0.28205206687035841409e2f);
static const __m128 GLM_VAR_USED _ps_exp_hi = _mm_set_ps1(88.3762626647949f);
static const __m128 GLM_VAR_USED _ps_exp_lo = _mm_set_ps1(-88.3762626647949f);
static const __m128 GLM_VAR_USED _ps_exp_rln2 = _mm_set_ps1(1.4426950408889634073599f);
static const __m128 GLM_VAR_USED _ps_exp_p0 = _mm_set_ps1(1.26177193074810590878e-4f);
static const __m128 GLM_VAR_USED _ps_exp_p1 = _mm_set_ps1(3.02994407707441961300e-2f);
static const __m128 GLM_VAR_USED _ps_exp_q0 = _mm_set_ps1(3.00198505138664455042e-6f);
static const __m128 GLM_VAR_USED _ps_exp_q1 = _mm_set_ps1(2.52448340349684104192e-3f);
static const __m128 GLM_VAR_USED _ps_exp_q2 = _mm_set_ps1(2.27265548208155028766e-1f);
static const __m128 GLM_VAR_USED _ps_exp_q3 = _mm_set_ps1(2.00000000000000000009e0f);
static const __m128 GLM_VAR_USED _ps_exp_c1 = _mm_set_ps1(6.93145751953125e-1f);
static const __m128 GLM_VAR_USED _ps_exp_c2 = _mm_set_ps1(1.42860682030941723212e-6f);
static const __m128 GLM_VAR_USED _ps_exp2_hi = _mm_set_ps1(127.4999961853f);
static const __m128 GLM_VAR_USED _ps_exp2_lo = _mm_set_ps1(-127.4999961853f);
static const __m128 GLM_VAR_USED _ps_exp2_p0 = _mm_set_ps1(2.30933477057345225087e-2f);
static const __m128 GLM_VAR_USED _ps_exp2_p1 = _mm_set_ps1(2.02020656693165307700e1f);
static const __m128 GLM_VAR_USED _ps_exp2_p2 = _mm_set_ps1(1.51390680115615096133e3f);
static const __m128 GLM_VAR_USED _ps_exp2_q0 = _mm_set_ps1(2.33184211722314911771e2f);
static const __m128 GLM_VAR_USED _ps_exp2_q1 = _mm_set_ps1(4.36821166879210612817e3f);
static const __m128 GLM_VAR_USED _ps_log_p0 = _mm_set_ps1(-7.89580278884799154124e-1f);
static const __m128 GLM_VAR_USED _ps_log_p1 = _mm_set_ps1(1.63866645699558079767e1f);
static const __m128 GLM_VAR_USED _ps_log_p2 = _mm_set_ps1(-6.41409952958715622951e1f);
static const __m128 GLM_VAR_USED _ps_log_q0 = _mm_set_ps1(-3.56722798256324312549e1f);
static const __m128 GLM_VAR_USED _ps_log_q1 = _mm_set_ps1(3.12093766372244180303e2f);
static const __m128 GLM_VAR_USED _ps_log_q2 = _mm_set_ps1(-7.69691943550460008604e2f);
static const __m128 GLM_VAR_USED _ps_log_c0 = _mm_set_ps1(0.693147180559945f);
static const __m128 GLM_VAR_USED _ps_log2_c0 = _mm_set_ps1(1.44269504088896340735992f);
GLM_FUNC_QUALIFIER __m128 sse_abs_ps(__m128 x)
{
return _mm_and_ps(glm::detail::abs4Mask, x);
}
GLM_FUNC_QUALIFIER __m128 sse_sgn_ps(__m128 x)
{
__m128 Neg = _mm_set1_ps(-1.0f);
__m128 Pos = _mm_set1_ps(1.0f);
__m128 Cmp0 = _mm_cmplt_ps(x, zero);
__m128 Cmp1 = _mm_cmpgt_ps(x, zero);
__m128 And0 = _mm_and_ps(Cmp0, Neg);
__m128 And1 = _mm_and_ps(Cmp1, Pos);
return _mm_or_ps(And0, And1);
}
//floor
GLM_FUNC_QUALIFIER __m128 sse_flr_ps(__m128 x)
{
__m128 rnd0 = sse_rnd_ps(x);
__m128 cmp0 = _mm_cmplt_ps(x, rnd0);
__m128 and0 = _mm_and_ps(cmp0, glm::detail::_ps_1);
__m128 sub0 = _mm_sub_ps(rnd0, and0);
return sub0;
}
//trunc
/*
GLM_FUNC_QUALIFIER __m128 _mm_trc_ps(__m128 v)
{
return __m128();
}
*/
//round
GLM_FUNC_QUALIFIER __m128 sse_rnd_ps(__m128 x)
{
__m128 and0 = _mm_and_ps(glm::detail::_epi32_sign_mask, x);
__m128 or0 = _mm_or_ps(and0, glm::detail::_ps_2pow23);
__m128 add0 = _mm_add_ps(x, or0);
__m128 sub0 = _mm_sub_ps(add0, or0);
return sub0;
}
//roundEven
GLM_FUNC_QUALIFIER __m128 sse_rde_ps(__m128 x)
{
__m128 and0 = _mm_and_ps(glm::detail::_epi32_sign_mask, x);
__m128 or0 = _mm_or_ps(and0, glm::detail::_ps_2pow23);
__m128 add0 = _mm_add_ps(x, or0);
__m128 sub0 = _mm_sub_ps(add0, or0);
return sub0;
}
GLM_FUNC_QUALIFIER __m128 sse_ceil_ps(__m128 x)
{
__m128 rnd0 = sse_rnd_ps(x);
__m128 cmp0 = _mm_cmpgt_ps(x, rnd0);
__m128 and0 = _mm_and_ps(cmp0, glm::detail::_ps_1);
__m128 add0 = _mm_add_ps(rnd0, and0);
return add0;
}
GLM_FUNC_QUALIFIER __m128 sse_frc_ps(__m128 x)
{
__m128 flr0 = sse_flr_ps(x);
__m128 sub0 = _mm_sub_ps(x, flr0);
return sub0;
}
GLM_FUNC_QUALIFIER __m128 sse_mod_ps(__m128 x, __m128 y)
{
__m128 div0 = _mm_div_ps(x, y);
__m128 flr0 = sse_flr_ps(div0);
__m128 mul0 = _mm_mul_ps(y, flr0);
__m128 sub0 = _mm_sub_ps(x, mul0);
return sub0;
}
/// TODO
/*
GLM_FUNC_QUALIFIER __m128 sse_modf_ps(__m128 x, __m128i & i)
{
__m128 empty;
return empty;
}
*/
//GLM_FUNC_QUALIFIER __m128 _mm_min_ps(__m128 x, __m128 y)
//GLM_FUNC_QUALIFIER __m128 _mm_max_ps(__m128 x, __m128 y)
GLM_FUNC_QUALIFIER __m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal)
{
__m128 min0 = _mm_min_ps(v, maxVal);
__m128 max0 = _mm_max_ps(min0, minVal);
return max0;
}
GLM_FUNC_QUALIFIER __m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a)
{
__m128 sub0 = _mm_sub_ps(glm::detail::one, a);
__m128 mul0 = _mm_mul_ps(v1, sub0);
__m128 mul1 = _mm_mul_ps(v2, a);
__m128 add0 = _mm_add_ps(mul0, mul1);
return add0;
}
GLM_FUNC_QUALIFIER __m128 sse_stp_ps(__m128 edge, __m128 x)
{
__m128 cmp = _mm_cmple_ps(x, edge);
if(_mm_movemask_ps(cmp) == 0)
return glm::detail::one;
else
return glm::detail::zero;
}
GLM_FUNC_QUALIFIER __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x)
{
__m128 sub0 = _mm_sub_ps(x, edge0);
__m128 sub1 = _mm_sub_ps(edge1, edge0);
__m128 div0 = _mm_sub_ps(sub0, sub1);
__m128 clp0 = sse_clp_ps(div0, glm::detail::zero, glm::detail::one);
__m128 mul0 = _mm_mul_ps(glm::detail::two, clp0);
__m128 sub2 = _mm_sub_ps(glm::detail::three, mul0);
__m128 mul1 = _mm_mul_ps(clp0, clp0);
__m128 mul2 = _mm_mul_ps(mul1, sub2);
return mul2;
}
/// \todo
//GLM_FUNC_QUALIFIER __m128 sse_nan_ps(__m128 x)
//{
// __m128 empty;
// return empty;
//}
/// \todo
//GLM_FUNC_QUALIFIER __m128 sse_inf_ps(__m128 x)
//{
// __m128 empty;
// return empty;
//}
// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
GLM_FUNC_QUALIFIER __m128 sse_sqrt_wip_ss(__m128 const & x)
{
__m128 recip = _mm_rsqrt_ss(x); // "estimate" opcode
const static __m128 three = {3, 3, 3, 3}; // aligned consts for fast load
const static __m128 half = {0.5,0.5,0.5,0.5};
__m128 halfrecip = _mm_mul_ss(half, recip);
__m128 threeminus_xrr = _mm_sub_ss(three, _mm_mul_ss(x, _mm_mul_ss (recip, recip)));
return _mm_mul_ss( halfrecip, threeminus_xrr);
}
}//namespace detail
}//namespace glms

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@ -1,77 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_exponential.hpp
/// @date 2009-05-11 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
namespace glm{
namespace detail
{
/*
GLM_FUNC_QUALIFIER __m128 sse_rsqrt_nr_ss(__m128 const x)
{
__m128 recip = _mm_rsqrt_ss( x ); // "estimate" opcode
const static __m128 three = { 3, 3, 3, 3 }; // aligned consts for fast load
const static __m128 half = { 0.5,0.5,0.5,0.5 };
__m128 halfrecip = _mm_mul_ss( half, recip );
__m128 threeminus_xrr = _mm_sub_ss( three, _mm_mul_ss( x, _mm_mul_ss ( recip, recip ) ) );
return _mm_mul_ss( halfrecip, threeminus_xrr );
}
GLM_FUNC_QUALIFIER __m128 sse_normalize_fast_ps( float * RESTRICT vOut, float * RESTRICT vIn )
{
__m128 x = _mm_load_ss(&vIn[0]);
__m128 y = _mm_load_ss(&vIn[1]);
__m128 z = _mm_load_ss(&vIn[2]);
const __m128 l = // compute x*x + y*y + z*z
_mm_add_ss(
_mm_add_ss( _mm_mul_ss(x,x),
_mm_mul_ss(y,y)
),
_mm_mul_ss( z, z )
);
const __m128 rsqt = _mm_rsqrt_nr_ss( l );
_mm_store_ss( &vOut[0] , _mm_mul_ss( rsqt, x ) );
_mm_store_ss( &vOut[1] , _mm_mul_ss( rsqt, y ) );
_mm_store_ss( &vOut[2] , _mm_mul_ss( rsqt, z ) );
return _mm_mul_ss( l , rsqt );
}
*/
}//namespace detail
}//namespace glm
#endif//GLM_ARCH

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@ -1,27 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_exponential.inl
/// @date 2011-06-15 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

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@ -1,74 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_geometric.hpp
/// @date 2009-05-08 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
#include "intrinsic_common.hpp"
namespace glm{
namespace detail
{
//length
__m128 sse_len_ps(__m128 x);
//distance
__m128 sse_dst_ps(__m128 p0, __m128 p1);
//dot
__m128 sse_dot_ps(__m128 v1, __m128 v2);
// SSE1
__m128 sse_dot_ss(__m128 v1, __m128 v2);
//cross
__m128 sse_xpd_ps(__m128 v1, __m128 v2);
//normalize
__m128 sse_nrm_ps(__m128 v);
//faceforward
__m128 sse_ffd_ps(__m128 N, __m128 I, __m128 Nref);
//reflect
__m128 sse_rfe_ps(__m128 I, __m128 N);
//refract
__m128 sse_rfa_ps(__m128 I, __m128 N, __m128 eta);
}//namespace detail
}//namespace glm
#include "intrinsic_geometric.inl"
#endif//GLM_ARCH

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@ -1,147 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_geometric.inl
/// @date 2009-05-08 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail{
//length
GLM_FUNC_QUALIFIER __m128 sse_len_ps(__m128 x)
{
__m128 dot0 = sse_dot_ps(x, x);
__m128 sqt0 = _mm_sqrt_ps(dot0);
return sqt0;
}
//distance
GLM_FUNC_QUALIFIER __m128 sse_dst_ps(__m128 p0, __m128 p1)
{
__m128 sub0 = _mm_sub_ps(p0, p1);
__m128 len0 = sse_len_ps(sub0);
return len0;
}
//dot
GLM_FUNC_QUALIFIER __m128 sse_dot_ps(__m128 v1, __m128 v2)
{
# if(GLM_ARCH & GLM_ARCH_AVX)
return _mm_dp_ps(v1, v2, 0xff);
# else
__m128 mul0 = _mm_mul_ps(v1, v2);
__m128 swp0 = _mm_shuffle_ps(mul0, mul0, _MM_SHUFFLE(2, 3, 0, 1));
__m128 add0 = _mm_add_ps(mul0, swp0);
__m128 swp1 = _mm_shuffle_ps(add0, add0, _MM_SHUFFLE(0, 1, 2, 3));
__m128 add1 = _mm_add_ps(add0, swp1);
return add1;
# endif
}
// SSE1
GLM_FUNC_QUALIFIER __m128 sse_dot_ss(__m128 v1, __m128 v2)
{
__m128 mul0 = _mm_mul_ps(v1, v2);
__m128 mov0 = _mm_movehl_ps(mul0, mul0);
__m128 add0 = _mm_add_ps(mov0, mul0);
__m128 swp1 = _mm_shuffle_ps(add0, add0, 1);
__m128 add1 = _mm_add_ss(add0, swp1);
return add1;
}
//cross
GLM_FUNC_QUALIFIER __m128 sse_xpd_ps(__m128 v1, __m128 v2)
{
__m128 swp0 = _mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3, 0, 2, 1));
__m128 swp1 = _mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3, 1, 0, 2));
__m128 swp2 = _mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3, 0, 2, 1));
__m128 swp3 = _mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3, 1, 0, 2));
__m128 mul0 = _mm_mul_ps(swp0, swp3);
__m128 mul1 = _mm_mul_ps(swp1, swp2);
__m128 sub0 = _mm_sub_ps(mul0, mul1);
return sub0;
}
//normalize
GLM_FUNC_QUALIFIER __m128 sse_nrm_ps(__m128 v)
{
__m128 dot0 = sse_dot_ps(v, v);
__m128 isr0 = _mm_rsqrt_ps(dot0);
__m128 mul0 = _mm_mul_ps(v, isr0);
return mul0;
}
//faceforward
GLM_FUNC_QUALIFIER __m128 sse_ffd_ps(__m128 N, __m128 I, __m128 Nref)
{
//__m128 dot0 = _mm_dot_ps(v, v);
//__m128 neg0 = _mm_neg_ps(N);
//__m128 sgn0 = _mm_sgn_ps(dot0);
//__m128 mix0 = _mm_mix_ps(N, neg0, sgn0);
//return mix0;
__m128 dot0 = sse_dot_ps(Nref, I);
__m128 sgn0 = sse_sgn_ps(dot0);
__m128 mul0 = _mm_mul_ps(sgn0, glm::detail::minus_one);
__m128 mul1 = _mm_mul_ps(N, mul0);
return mul1;
}
//reflect
GLM_FUNC_QUALIFIER __m128 sse_rfe_ps(__m128 I, __m128 N)
{
__m128 dot0 = sse_dot_ps(N, I);
__m128 mul0 = _mm_mul_ps(N, dot0);
__m128 mul1 = _mm_mul_ps(mul0, glm::detail::two);
__m128 sub0 = _mm_sub_ps(I, mul1);
return sub0;
}
//refract
GLM_FUNC_QUALIFIER __m128 sse_rfa_ps(__m128 I, __m128 N, __m128 eta)
{
__m128 dot0 = sse_dot_ps(N, I);
__m128 mul0 = _mm_mul_ps(eta, eta);
__m128 mul1 = _mm_mul_ps(dot0, dot0);
__m128 sub0 = _mm_sub_ps(glm::detail::one, mul0);
__m128 sub1 = _mm_sub_ps(glm::detail::one, mul1);
__m128 mul2 = _mm_mul_ps(sub0, sub1);
if(_mm_movemask_ps(_mm_cmplt_ss(mul2, glm::detail::zero)) == 0)
return glm::detail::zero;
__m128 sqt0 = _mm_sqrt_ps(mul2);
__m128 mul3 = _mm_mul_ps(eta, dot0);
__m128 add0 = _mm_add_ps(mul3, sqt0);
__m128 mul4 = _mm_mul_ps(add0, N);
__m128 mul5 = _mm_mul_ps(eta, I);
__m128 sub2 = _mm_sub_ps(mul5, mul4);
return sub2;
}
}//namespace detail
}//namespace glm

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///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_integer.hpp
/// @date 2009-05-11 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "glm/glm.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
namespace glm{
namespace detail
{
__m128i _mm_bit_interleave_si128(__m128i x);
__m128i _mm_bit_interleave_si128(__m128i x, __m128i y);
}//namespace detail
}//namespace glm
#include "intrinsic_integer.inl"
#endif//GLM_ARCH

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///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_integer.inl
/// @date 2009-05-08 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
inline __m128i _mm_bit_interleave_si128(__m128i x)
{
__m128i const Mask4 = _mm_set1_epi32(0x0000FFFF);
__m128i const Mask3 = _mm_set1_epi32(0x00FF00FF);
__m128i const Mask2 = _mm_set1_epi32(0x0F0F0F0F);
__m128i const Mask1 = _mm_set1_epi32(0x33333333);
__m128i const Mask0 = _mm_set1_epi32(0x55555555);
__m128i Reg1;
__m128i Reg2;
// REG1 = x;
// REG2 = y;
//Reg1 = _mm_unpacklo_epi64(x, y);
Reg1 = x;
//REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
//REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
Reg2 = _mm_slli_si128(Reg1, 2);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask4);
//REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
//REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
Reg2 = _mm_slli_si128(Reg1, 1);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask3);
//REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
//REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
Reg2 = _mm_slli_epi32(Reg1, 4);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask2);
//REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333);
//REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333);
Reg2 = _mm_slli_epi32(Reg1, 2);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask1);
//REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555);
//REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555);
Reg2 = _mm_slli_epi32(Reg1, 1);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask0);
//return REG1 | (REG2 << 1);
Reg2 = _mm_slli_epi32(Reg1, 1);
Reg2 = _mm_srli_si128(Reg2, 8);
Reg1 = _mm_or_si128(Reg1, Reg2);
return Reg1;
}
inline __m128i _mm_bit_interleave_si128(__m128i x, __m128i y)
{
__m128i const Mask4 = _mm_set1_epi32(0x0000FFFF);
__m128i const Mask3 = _mm_set1_epi32(0x00FF00FF);
__m128i const Mask2 = _mm_set1_epi32(0x0F0F0F0F);
__m128i const Mask1 = _mm_set1_epi32(0x33333333);
__m128i const Mask0 = _mm_set1_epi32(0x55555555);
__m128i Reg1;
__m128i Reg2;
// REG1 = x;
// REG2 = y;
Reg1 = _mm_unpacklo_epi64(x, y);
//REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
//REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
Reg2 = _mm_slli_si128(Reg1, 2);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask4);
//REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
//REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
Reg2 = _mm_slli_si128(Reg1, 1);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask3);
//REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
//REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
Reg2 = _mm_slli_epi32(Reg1, 4);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask2);
//REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333);
//REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333);
Reg2 = _mm_slli_epi32(Reg1, 2);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask1);
//REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555);
//REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555);
Reg2 = _mm_slli_epi32(Reg1, 1);
Reg1 = _mm_or_si128(Reg2, Reg1);
Reg1 = _mm_and_si128(Reg1, Mask0);
//return REG1 | (REG2 << 1);
Reg2 = _mm_slli_epi32(Reg1, 1);
Reg2 = _mm_srli_si128(Reg2, 8);
Reg1 = _mm_or_si128(Reg1, Reg2);
return Reg1;
}
}//namespace detail
}//namespace glms

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///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_common.hpp
/// @date 2009-06-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
#include "intrinsic_geometric.hpp"
namespace glm{
namespace detail
{
void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
__m128 sse_mul_ps(__m128 m[4], __m128 v);
__m128 sse_mul_ps(__m128 v, __m128 m[4]);
void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]);
void sse_transpose_ps(__m128 const in[4], __m128 out[4]);
void sse_inverse_ps(__m128 const in[4], __m128 out[4]);
void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]);
__m128 sse_det_ps(__m128 const m[4]);
__m128 sse_slow_det_ps(__m128 const m[4]);
}//namespace detail
}//namespace glm
#include "intrinsic_matrix.inl"
#endif//GLM_ARCH

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@ -1,46 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_trigonometric.hpp
/// @date 2009-06-09 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm
#include "intrinsic_trigonometric.inl"
#endif//GLM_ARCH

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@ -1,27 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_trigonometric.inl
/// @date 2011-06-15 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

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@ -1,46 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_vector_relational.hpp
/// @date 2009-06-09 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2))
# error "SSE2 instructions not supported or enabled"
#else
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm
#include "intrinsic_vector_relational.inl"
#endif//GLM_ARCH

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@ -1,366 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/intrinsic_vector_relational.inl
/// @date 2009-06-09 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
//
//// lessThan
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type lessThan
//(
// tvec2<T, P> const & x,
// tvec2<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec2<bool>::bool_type(x.x < y.x, x.y < y.y);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type lessThan
//(
// tvec3<T, P> const & x,
// tvec3<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec3<bool>::bool_type(x.x < y.x, x.y < y.y, x.z < y.z);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type lessThan
//(
// tvec4<T, P> const & x,
// tvec4<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec4<bool>::bool_type(x.x < y.x, x.y < y.y, x.z < y.z, x.w < y.w);
//}
//
//// lessThanEqual
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type lessThanEqual
//(
// tvec2<T, P> const & x,
// tvec2<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec2<bool>::bool_type(x.x <= y.x, x.y <= y.y);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type lessThanEqual
//(
// tvec3<T, P> const & x,
// tvec3<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec3<bool>::bool_type(x.x <= y.x, x.y <= y.y, x.z <= y.z);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type lessThanEqual
//(
// tvec4<T, P> const & x,
// tvec4<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec4<bool>::bool_type(x.x <= y.x, x.y <= y.y, x.z <= y.z, x.w <= y.w);
//}
//
//// greaterThan
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type greaterThan
//(
// tvec2<T, P> const & x,
// tvec2<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec2<bool>::bool_type(x.x > y.x, x.y > y.y);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type greaterThan
//(
// tvec3<T, P> const & x,
// tvec3<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec3<bool>::bool_type(x.x > y.x, x.y > y.y, x.z > y.z);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type greaterThan
//(
// tvec4<T, P> const & x,
// tvec4<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec4<bool>::bool_type(x.x > y.x, x.y > y.y, x.z > y.z, x.w > y.w);
//}
//
//// greaterThanEqual
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type greaterThanEqual
//(
// tvec2<T, P> const & x,
// tvec2<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec2<bool>::bool_type(x.x >= y.x, x.y >= y.y);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type greaterThanEqual
//(
// tvec3<T, P> const & x,
// tvec3<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec3<bool>::bool_type(x.x >= y.x, x.y >= y.y, x.z >= y.z);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type greaterThanEqual
//(
// tvec4<T, P> const & x,
// tvec4<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint);
//
// return typename tvec4<bool>::bool_type(x.x >= y.x, x.y >= y.y, x.z >= y.z, x.w >= y.w);
//}
//
//// equal
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type equal
//(
// tvec2<T, P> const & x,
// tvec2<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint ||
// detail::type<valType>::is_bool);
//
// return typename tvec2<T, P>::bool_type(x.x == y.x, x.y == y.y);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type equal
//(
// tvec3<T, P> const & x,
// tvec3<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint ||
// detail::type<valType>::is_bool);
//
// return typename tvec3<T, P>::bool_type(x.x == y.x, x.y == y.y, x.z == y.z);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type equal
//(
// tvec4<T, P> const & x,
// tvec4<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint ||
// detail::type<valType>::is_bool);
//
// return typename tvec4<T, P>::bool_type(x.x == y.x, x.y == y.y, x.z == y.z, x.w == y.w);
//}
//
//// notEqual
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type notEqual
//(
// tvec2<T, P> const & x,
// tvec2<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint ||
// detail::type<valType>::is_bool);
//
// return typename tvec2<T, P>::bool_type(x.x != y.x, x.y != y.y);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type notEqual
//(
// tvec3<T, P> const & x,
// tvec3<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint ||
// detail::type<valType>::is_bool);
//
// return typename tvec3<T, P>::bool_type(x.x != y.x, x.y != y.y, x.z != y.z);
//}
//
//template <typename valType>
//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type notEqual
//(
// tvec4<T, P> const & x,
// tvec4<T, P> const & y
//)
//{
// GLM_STATIC_ASSERT(
// detail::type<valType>::is_float ||
// detail::type<valType>::is_int ||
// detail::type<valType>::is_uint ||
// detail::type<valType>::is_bool);
//
// return typename tvec4<T, P>::bool_type(x.x != y.x, x.y != y.y, x.z != y.z, x.w != y.w);
//}
//
//// any
//GLM_FUNC_QUALIFIER bool any(tvec2<bool> const & x)
//{
// return x.x || x.y;
//}
//
//GLM_FUNC_QUALIFIER bool any(tvec3<bool> const & x)
//{
// return x.x || x.y || x.z;
//}
//
//GLM_FUNC_QUALIFIER bool any(tvec4<bool> const & x)
//{
// return x.x || x.y || x.z || x.w;
//}
//
//// all
//GLM_FUNC_QUALIFIER bool all(const tvec2<bool>& x)
//{
// return x.x && x.y;
//}
//
//GLM_FUNC_QUALIFIER bool all(const tvec3<bool>& x)
//{
// return x.x && x.y && x.z;
//}
//
//GLM_FUNC_QUALIFIER bool all(const tvec4<bool>& x)
//{
// return x.x && x.y && x.z && x.w;
//}
//
//// not
//GLM_FUNC_QUALIFIER tvec2<bool>::bool_type not_
//(
// tvec2<bool> const & v
//)
//{
// return tvec2<bool>::bool_type(!v.x, !v.y);
//}
//
//GLM_FUNC_QUALIFIER tvec3<bool>::bool_type not_
//(
// tvec3<bool> const & v
//)
//{
// return tvec3<bool>::bool_type(!v.x, !v.y, !v.z);
//}
//
//GLM_FUNC_QUALIFIER tvec4<bool>::bool_type not_
//(
// tvec4<bool> const & v
//)
//{
// return tvec4<bool>::bool_type(!v.x, !v.y, !v.z, !v.w);
//}

View File

@ -1,44 +1,63 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/precision.hpp
/// @date 2013-04-01 / 2013-04-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "setup.hpp"
namespace glm
{
enum precision
{
highp,
mediump,
lowp,
defaultp = highp
packed_highp,
packed_mediump,
packed_lowp,
# if GLM_HAS_ALIGNED_TYPE
aligned_highp,
aligned_mediump,
aligned_lowp,
aligned = aligned_highp,
# endif
highp = packed_highp,
mediump = packed_mediump,
lowp = packed_lowp,
packed = packed_highp,
# if GLM_HAS_ALIGNED_TYPE && defined(GLM_FORCE_ALIGNED)
defaultp = aligned_highp
# else
defaultp = highp
# endif
};
namespace detail
{
template <glm::precision P>
struct is_aligned
{
static const bool value = false;
};
# if GLM_HAS_ALIGNED_TYPE
template<>
struct is_aligned<glm::aligned_lowp>
{
static const bool value = true;
};
template<>
struct is_aligned<glm::aligned_mediump>
{
static const bool value = true;
};
template<>
struct is_aligned<glm::aligned_highp>
{
static const bool value = true;
};
# endif
}//namespace detail
}//namespace glm

File diff suppressed because it is too large Load Diff

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_float.hpp
/// @date 2008-08-22 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_gentype.hpp
/// @date 2008-10-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_gentype.inl
/// @date 2008-10-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail{

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_half.hpp
/// @date 2008-08-17 / 2011-09-20
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,38 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
///
/// This half implementation is based on OpenEXR which is Copyright (c) 2002,
/// Industrial Light & Magic, a division of Lucas Digital Ltd. LLC
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_half.inl
/// @date 2008-08-17 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
@ -52,12 +19,12 @@ namespace detail
i(0)
{}
GLM_FUNC_QUALIFIER uif32(float f) :
f(f)
GLM_FUNC_QUALIFIER uif32(float f_) :
f(f_)
{}
GLM_FUNC_QUALIFIER uif32(uint32 i) :
i(i)
GLM_FUNC_QUALIFIER uif32(uint32 i_) :
i(i_)
{}
float f;

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_int.hpp
/// @date 2008-08-22 / 2013-03-30
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -58,12 +29,21 @@ namespace detail
# if(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) // C99 detected, 64 bit types available
typedef int64_t sint64;
typedef uint64_t uint64;
# elif GLM_COMPILER & GLM_COMPILER_VC
typedef signed __int64 sint64;
typedef unsigned __int64 uint64;
# elif GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic ignored "-Wlong-long"
__extension__ typedef signed long long sint64;
__extension__ typedef unsigned long long uint64;
# elif (GLM_COMPILER & GLM_COMPILER_CLANG)
# pragma clang diagnostic ignored "-Wc++11-long-long"
typedef signed long long sint64;
typedef unsigned long long uint64;
# else//unknown compiler
typedef signed long long sint64;
typedef unsigned long long uint64;
@ -120,13 +100,7 @@ namespace detail
{
typedef long type;
};
template <>
struct make_signed<long long>
{
typedef long long type;
};
template <>
struct make_signed<unsigned char>
{
@ -151,12 +125,6 @@ namespace detail
typedef long type;
};
template <>
struct make_signed<unsigned long long>
{
typedef long long type;
};
template <typename genType>
struct make_unsigned
{};
@ -185,12 +153,6 @@ namespace detail
typedef unsigned long type;
};
template <>
struct make_unsigned<long long>
{
typedef unsigned long long type;
};
template <>
struct make_unsigned<unsigned char>
{
@ -215,6 +177,24 @@ namespace detail
typedef unsigned long type;
};
template <>
struct make_signed<long long>
{
typedef long long type;
};
template <>
struct make_signed<unsigned long long>
{
typedef long long type;
};
template <>
struct make_unsigned<long long>
{
typedef unsigned long long type;
};
template <>
struct make_unsigned<unsigned long long>
{
@ -287,7 +267,7 @@ namespace detail
#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT))
typedef lowp_int int_t;
#else
# error "GLM error: multiple default precision requested for signed interger types"
# error "GLM error: multiple default precision requested for signed integer types"
#endif
#if(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
@ -299,7 +279,7 @@ namespace detail
#elif(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && defined(GLM_PRECISION_LOWP_UINT))
typedef lowp_uint uint_t;
#else
# error "GLM error: multiple default precision requested for unsigned interger types"
# error "GLM error: multiple default precision requested for unsigned integer types"
#endif
/// Unsigned integer type.

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat.hpp
/// @date 2010-01-26 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -54,6 +25,9 @@ namespace detail
template <typename T, precision P> struct tmat4x3;
template <typename T, precision P> struct tmat4x4;
template <typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
/// @addtogroup core_precision
/// @{

View File

@ -1,32 +1,3 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat.inl
/// @date 2011-06-15 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat2x2.hpp
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -49,25 +20,19 @@ namespace glm
typedef tmat2x2<T, P> transpose_type;
typedef T value_type;
template <typename U, precision Q>
friend tvec2<U, Q> operator/(tmat2x2<U, Q> const & m, tvec2<U, Q> const & v);
template <typename U, precision Q>
friend tvec2<U, Q> operator/(tvec2<U, Q> const & v, tmat2x2<U, Q> const & m);
private:
/// @cond DETAIL
col_type value[2];
/// @endcond
public:
//////////////////////////////////////
// Constructors
GLM_FUNC_DECL tmat2x2();
// -- Constructors --
GLM_FUNC_DECL tmat2x2() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat2x2(tmat2x2<T, Q> const & m);
GLM_FUNC_DECL explicit tmat2x2(ctor);
GLM_FUNC_DECL explicit tmat2x2(T const & x);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x2(ctor);
GLM_FUNC_DECL explicit tmat2x2(T scalar);
GLM_FUNC_DECL tmat2x2(
T const & x1, T const & y1,
T const & x2, T const & y2);
@ -75,8 +40,8 @@ namespace glm
col_type const & v1,
col_type const & v2);
//////////////////////////////////////
// Conversions
// -- Conversions --
template <typename U, typename V, typename M, typename N>
GLM_FUNC_DECL tmat2x2(
U const & x1, V const & y1,
@ -87,67 +52,52 @@ namespace glm
tvec2<U, P> const & v1,
tvec2<V, P> const & v2);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat2x2(tmat2x2<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat2x2(tmat2x2<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x2<U, Q> const & m);
GLM_FUNC_DECL explicit tmat2x2(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat3x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x2(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 2;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v) GLM_DEFAULT;
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator+=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator+=(tmat2x2<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator-=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator-=(tmat2x2<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator*=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator*=(tmat2x2<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator/=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator/=(tmat2x2<U, P> const & m);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat2x2<T, P> & operator++ ();
GLM_FUNC_DECL tmat2x2<T, P> & operator-- ();
@ -155,30 +105,39 @@ namespace glm
GLM_FUNC_DECL tmat2x2<T, P> operator--(int);
};
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T const & s);
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator+(T const & s, tmat2x2<T, P> const & m);
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator-(T const & s, tmat2x2<T, P> const & m);
GLM_FUNC_DECL tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator*(T const & s, tmat2x2<T, P> const & m);
GLM_FUNC_DECL tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator*(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
@ -187,19 +146,19 @@ namespace glm
GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator*(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator/(T const & s, tmat2x2<T, P> const & m);
GLM_FUNC_DECL tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
@ -210,9 +169,13 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> const operator-(tmat2x2<T, P> const & m);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
} //namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,66 +1,31 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat2x2.inl
/// @date 2005-01-16 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
#include "func_matrix.hpp"
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> compute_inverse(tmat2x2<T, P> const & m)
{
T OneOverDeterminant = static_cast<T>(1) / (
+ m[0][0] * m[1][1]
- m[1][0] * m[0][1]);
// -- Constructors --
tmat2x2<T, P> Inverse(
+ m[1][1] * OneOverDeterminant,
- m[0][1] * OneOverDeterminant,
- m[1][0] * OneOverDeterminant,
+ m[0][0] * OneOverDeterminant);
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0);
this->value[1] = col_type(0, 1);
# endif
}
# endif
return Inverse;
}
}//namespace detail
//////////////////////////////////////////////////////////////
// Constructors
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0);
this->value[1] = col_type(0, 1);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -71,14 +36,14 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x2<T, P>::tmat2x2(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(T const & s)
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(T scalar)
{
this->value[0] = col_type(s, 0);
this->value[1] = col_type(0, s);
this->value[0] = col_type(scalar, 0);
this->value[1] = col_type(0, scalar);
}
template <typename T, precision P>
@ -99,8 +64,8 @@ namespace detail
this->value[1] = v1;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <typename X1, typename Y1, typename X2, typename Y2>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
@ -121,8 +86,7 @@ namespace detail
this->value[1] = col_type(v2);
}
//////////////////////////////////////////////////////////////
// mat2x2 matrix conversions
// -- mat2x2 matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
@ -188,53 +152,33 @@ namespace detail
this->value[1] = col_type(m[1]);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x2<T, P>::size_type tmat2x2<T, P>::size() const
{
return 2;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x2<T, P>::length_type tmat2x2<T, P>::length() const
{
return 2;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -247,10 +191,10 @@ namespace detail
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(U s)
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(U scalar)
{
this->value[0] += s;
this->value[1] += s;
this->value[0] += scalar;
this->value[1] += scalar;
return *this;
}
@ -265,10 +209,10 @@ namespace detail
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(U s)
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(U scalar)
{
this->value[0] -= s;
this->value[1] -= s;
this->value[0] -= scalar;
this->value[1] -= scalar;
return *this;
}
@ -283,10 +227,10 @@ namespace detail
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(U s)
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(U scalar)
{
this->value[0] *= s;
this->value[1] *= s;
this->value[0] *= scalar;
this->value[1] *= scalar;
return *this;
}
@ -299,10 +243,10 @@ namespace detail
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(U s)
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(U scalar)
{
this->value[0] /= s;
this->value[1] /= s;
this->value[0] /= scalar;
this->value[1] /= scalar;
return *this;
}
@ -310,9 +254,11 @@ namespace detail
template <typename U>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(tmat2x2<U, P> const & m)
{
return (*this = *this * detail::compute_inverse<T, P>(m));
return *this *= inverse(m);
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator++()
{
@ -345,23 +291,38 @@ namespace detail
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
m[0] + s,
m[1] + s);
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(T const & s, tmat2x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
m[0] + s,
m[1] + s);
-m[0],
-m[1]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar)
{
return tmat2x2<T, P>(
m[0] + scalar,
m[1] + scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
m[0] + scalar,
m[1] + scalar);
}
template <typename T, precision P>
@ -373,19 +334,19 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar)
{
return tmat2x2<T, P>(
m[0] - s,
m[1] - s);
m[0] - scalar,
m[1] - scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(T const & s, tmat2x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
s - m[0],
s - m[1]);
scalar - m[0],
scalar - m[1]);
}
template <typename T, precision P>
@ -397,19 +358,19 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar)
{
return tmat2x2<T, P>(
m[0] * s,
m[1] * s);
m[0] * scalar,
m[1] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(T const & s, tmat2x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
m[0] * s,
m[1] * s);
m[0] * scalar,
m[1] * scalar);
}
template <typename T, precision P>
@ -473,31 +434,31 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar)
{
return tmat2x2<T, P>(
m[0] / s,
m[1] / s);
m[0] / scalar,
m[1] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(T const & s, tmat2x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
s / m[0],
s / m[1]);
scalar / m[0],
scalar / m[1]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v)
{
return detail::compute_inverse<T, P>(m) * v;
return inverse(m) * v;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m)
{
return v * detail::compute_inverse<T, P>(m);
return v * inverse(m);
}
template <typename T, precision P>
@ -507,17 +468,7 @@ namespace detail
return m1_copy /= m2;
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> const operator-(tmat2x2<T, P> const & m)
{
return tmat2x2<T, P>(
-m[0],
-m[1]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat2x3.hpp
/// @date 2006-10-01 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -51,95 +22,79 @@ namespace glm
typedef T value_type;
private:
/// @cond DETAIL
col_type value[2];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat2x3();
// -- Constructors --
GLM_FUNC_DECL tmat2x3() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat2x3(tmat2x3<T, Q> const & m);
GLM_FUNC_DECL explicit tmat2x3(ctor);
GLM_FUNC_DECL explicit tmat2x3(T const & s);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x3(ctor);
GLM_FUNC_DECL explicit tmat2x3(T scalar);
GLM_FUNC_DECL tmat2x3(
T const & x0, T const & y0, T const & z0,
T const & x1, T const & y1, T const & z1);
T x0, T y0, T z0,
T x1, T y1, T z1);
GLM_FUNC_DECL tmat2x3(
col_type const & v0,
col_type const & v1);
//////////////////////////////////////
// Conversions
// -- Conversions --
template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
GLM_FUNC_DECL tmat2x3(
X1 const & x1, Y1 const & y1, Z1 const & z1,
X2 const & x2, Y2 const & y2, Z2 const & z2);
X1 x1, Y1 y1, Z1 z1,
X2 x2, Y2 y2, Z2 z2);
template <typename U, typename V>
GLM_FUNC_DECL tmat2x3(
tvec3<U, P> const & v1,
tvec3<V, P> const & v2);
//////////////////////////////////////
// Matrix conversion
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat2x3(tmat2x3<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat2x3(tmat2x3<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x3<U, Q> const & m);
GLM_FUNC_DECL explicit tmat2x3(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat3x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x3(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 2;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator= (tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator+= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator+= (tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator-= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator-= (tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator*= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator/= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat2x3<T, P> & operator++ ();
GLM_FUNC_DECL tmat2x3<T, P> & operator-- ();
@ -147,77 +102,62 @@ namespace glm
GLM_FUNC_DECL tmat2x3<T, P> operator--(int);
};
// Binary operators
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator+ (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator+ (
tmat2x3<T, P> const & m1,
tmat2x3<T, P> const & m2);
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator- (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator- (
tmat2x3<T, P> const & m1,
tmat2x3<T, P> const & m2);
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
T const & s,
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator* (
tmat2x3<T, P> const & m,
typename tmat2x3<T, P>::row_type const & v);
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator* (
typename tmat2x3<T, P>::col_type const & v,
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
tmat2x3<T, P> const & m1,
tmat2x2<T, P> const & m2);
GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator*(tmat2x3<T, P> const & m, typename tmat2x3<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
tmat2x3<T, P> const & m1,
tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator* (
tmat2x3<T, P> const & m1,
tmat4x2<T, P> const & m2);
GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator*(typename tmat2x3<T, P>::col_type const & v, tmat2x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator/ (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator/ (
T const & s,
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> const operator- (
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,48 +1,29 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat2x3.inl
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////////////////////////////
// Constructors
// -- Constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0);
this->value[1] = col_type(0, 1, 0);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0);
this->value[1] = col_type(0, 1, 0);
# endif
}
# endif
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -53,21 +34,21 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x3<T, P>::tmat2x3(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(T const & s)
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(T scalar)
{
this->value[0] = col_type(s, 0, 0);
this->value[1] = col_type(0, s, 0);
this->value[0] = col_type(scalar, 0, 0);
this->value[1] = col_type(0, scalar, 0);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
(
T const & x0, T const & y0, T const & z0,
T const & x1, T const & y1, T const & z1
T x0, T y0, T z0,
T x1, T y1, T z1
)
{
this->value[0] = col_type(x0, y0, z0);
@ -81,16 +62,16 @@ namespace glm
this->value[1] = v1;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <
typename X1, typename Y1, typename Z1,
typename X2, typename Y2, typename Z2>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
(
X1 const & x1, Y1 const & y1, Z1 const & z1,
X2 const & x2, Y2 const & y2, Z2 const & z2
X1 x1, Y1 y1, Z1 z1,
X2 x2, Y2 y2, Z2 z2
)
{
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
@ -105,8 +86,7 @@ namespace glm
this->value[1] = col_type(v2);
}
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
@ -124,7 +104,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
this->value[1] = col_type(m[1]);
@ -172,53 +152,33 @@ namespace glm
this->value[1] = m[1];
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x3<T, P>::size_type tmat2x3<T, P>::size() const
{
return 2;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x3<T, P>::length_type tmat2x3<T, P>::length() const
{
return 2;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -283,6 +243,8 @@ namespace glm
return *this;
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator++()
{
@ -315,15 +277,30 @@ namespace glm
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T const & s)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m)
{
return tmat2x3<T, P>(
m[0] + s,
m[1] + s);
-m[0],
-m[1]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar)
{
return tmat2x3<T, P>(
m[0] + scalar,
m[1] + scalar);
}
template <typename T, precision P>
@ -335,11 +312,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar)
{
return tmat2x3<T, P>(
m[0] - s,
m[1] - s);
m[0] - scalar,
m[1] - scalar);
}
template <typename T, precision P>
@ -351,19 +328,19 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar)
{
return tmat2x3<T, P>(
m[0] * s,
m[1] * s);
m[0] * scalar,
m[1] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(T const & s, tmat2x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m)
{
return tmat2x3<T, P>(
m[0] * s,
m[1] * s);
m[0] * scalar,
m[1] * scalar);
}
template <typename T, precision P>
@ -432,7 +409,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2)
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2)
{
return tmat4x3<T, P>(
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
@ -450,32 +427,22 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar)
{
return tmat2x3<T, P>(
m[0] / s,
m[1] / s);
m[0] / scalar,
m[1] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(T const & s, tmat2x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m)
{
return tmat2x3<T, P>(
s / m[0],
s / m[1]);
scalar / m[0],
scalar / m[1]);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P> const operator-(tmat2x3<T, P> const & m)
{
return tmat2x3<T, P>(
-m[0],
-m[1]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat2x4.hpp
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -51,96 +22,81 @@ namespace glm
typedef T value_type;
private:
/// @cond DETAIL
col_type value[2];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat2x4();
// -- Constructors --
GLM_FUNC_DECL tmat2x4() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat2x4(tmat2x4<T, Q> const & m);
GLM_FUNC_DECL explicit tmat2x4(ctor);
GLM_FUNC_DECL explicit tmat2x4(T const & s);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x4(ctor);
GLM_FUNC_DECL explicit tmat2x4(T scalar);
GLM_FUNC_DECL tmat2x4(
T const & x0, T const & y0, T const & z0, T const & w0,
T const & x1, T const & y1, T const & z1, T const & w1);
T x0, T y0, T z0, T w0,
T x1, T y1, T z1, T w1);
GLM_FUNC_DECL tmat2x4(
col_type const & v0,
col_type const & v0,
col_type const & v1);
//////////////////////////////////////
// Conversions
// -- Conversions --
template <
typename X1, typename Y1, typename Z1, typename W1,
typename X2, typename Y2, typename Z2, typename W2>
GLM_FUNC_DECL tmat2x4(
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2);
X1 x1, Y1 y1, Z1 z1, W1 w1,
X2 x2, Y2 y2, Z2 z2, W2 w2);
template <typename U, typename V>
GLM_FUNC_DECL tmat2x4(
tvec4<U, P> const & v1,
tvec4<V, P> const & v2);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat2x4(tmat2x4<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat2x4(tmat2x4<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x4<U, Q> const & m);
GLM_FUNC_DECL explicit tmat2x4(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat3x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat2x4(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 2;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator= (tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator+= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator+= (tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator-= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator-= (tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator*= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator/= (U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat2x4<T, P> & operator++ ();
GLM_FUNC_DECL tmat2x4<T, P> & operator-- ();
@ -148,77 +104,62 @@ namespace glm
GLM_FUNC_DECL tmat2x4<T, P> operator--(int);
};
// Binary operators
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator+ (
tmat2x4<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator+ (
tmat2x4<T, P> const & m1,
tmat2x4<T, P> const & m2);
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator- (
tmat2x4<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator- (
tmat2x4<T, P> const & m1,
tmat2x4<T, P> const & m2);
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator* (
tmat2x4<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator* (
T const & s,
tmat2x4<T, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator* (
tmat2x4<T, P> const & m,
typename tmat2x4<T, P>::row_type const & v);
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator* (
typename tmat2x4<T, P>::col_type const & v,
tmat2x4<T, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator* (
tmat2x4<T, P> const & m1,
tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator* (
tmat2x4<T, P> const & m1,
tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator* (
tmat2x4<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator/ (
tmat2x4<T, P> const & m,
T s);
GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator/ (
T s,
tmat2x4<T, P> const & m);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> const operator- (
tmat2x4<T, P> const & m);
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,48 +1,29 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat2x4.inl
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////////////////////////////
// Constructors
// -- Constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0, 0);
this->value[1] = col_type(0, 1, 0, 0);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0, 0);
this->value[1] = col_type(0, 1, 0, 0);
# endif
}
# endif
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -53,22 +34,22 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x4<T, P>::tmat2x4(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(T const & s)
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(T scalar)
{
value_type const Zero(0);
this->value[0] = col_type(s, Zero, Zero, Zero);
this->value[1] = col_type(Zero, s, Zero, Zero);
this->value[0] = col_type(scalar, Zero, Zero, Zero);
this->value[1] = col_type(Zero, scalar, Zero, Zero);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
(
T const & x0, T const & y0, T const & z0, T const & w0,
T const & x1, T const & y1, T const & z1, T const & w1
T x0, T y0, T z0, T w0,
T x1, T y1, T z1, T w1
)
{
this->value[0] = col_type(x0, y0, z0, w0);
@ -82,16 +63,16 @@ namespace glm
this->value[1] = v1;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <
typename X1, typename Y1, typename Z1, typename W1,
typename X2, typename Y2, typename Z2, typename W2>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
(
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2
X1 x1, Y1 y1, Z1 z1, W1 w1,
X2 x2, Y2 y2, Z2 z2, W2 w2
)
{
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
@ -106,8 +87,7 @@ namespace glm
this->value[1] = col_type(v2);
}
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
@ -173,53 +153,33 @@ namespace glm
this->value[1] = col_type(m[1], 0);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x4<T, P>::size_type tmat2x4<T, P>::size() const
{
return 2;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x4<T, P>::length_type tmat2x4<T, P>::length() const
{
return 2;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -284,6 +244,8 @@ namespace glm
return *this;
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator++()
{
@ -316,15 +278,30 @@ namespace glm
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m)
{
return tmat2x4<T, P>(
m[0] + s,
m[1] + s);
-m[0],
-m[1]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar)
{
return tmat2x4<T, P>(
m[0] + scalar,
m[1] + scalar);
}
template <typename T, precision P>
@ -336,11 +313,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar)
{
return tmat2x4<T, P>(
m[0] - s,
m[1] - s);
m[0] - scalar,
m[1] - scalar);
}
template <typename T, precision P>
@ -352,19 +329,19 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar)
{
return tmat2x4<T, P>(
m[0] * s,
m[1] * s);
m[0] * scalar,
m[1] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(T const & s, tmat2x4<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m)
{
return tmat2x4<T, P>(
m[0] * s,
m[1] * s);
m[0] * scalar,
m[1] * scalar);
}
template <typename T, precision P>
@ -459,32 +436,22 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T s)
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar)
{
return tmat2x4<T, P>(
m[0] / s,
m[1] / s);
m[0] / scalar,
m[1] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(T s, tmat2x4<T, P> const & m)
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m)
{
return tmat2x4<T, P>(
s / m[0],
s / m[1]);
scalar / m[0],
scalar / m[1]);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P> const operator-(tmat2x4<T, P> const & m)
{
return tmat2x4<T, P>(
-m[0],
-m[1]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x2.hpp
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -51,102 +22,86 @@ namespace glm
typedef T value_type;
private:
/// @cond DETAIL
col_type value[3];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat3x2();
// -- Constructors --
GLM_FUNC_DECL tmat3x2() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m);
GLM_FUNC_DECL explicit tmat3x2(ctor);
GLM_FUNC_DECL explicit tmat3x2(T const & s);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x2(ctor);
GLM_FUNC_DECL explicit tmat3x2(T scalar);
GLM_FUNC_DECL tmat3x2(
T const & x0, T const & y0,
T const & x1, T const & y1,
T const & x2, T const & y2);
T x0, T y0,
T x1, T y1,
T x2, T y2);
GLM_FUNC_DECL tmat3x2(
col_type const & v0,
col_type const & v1,
col_type const & v2);
//////////////////////////////////////
// Conversions
// -- Conversions --
template<
typename X1, typename Y1,
typename X2, typename Y2,
typename X3, typename Y3>
GLM_FUNC_DECL tmat3x2(
X1 const & x1, Y1 const & y1,
X2 const & x2, Y2 const & y2,
X3 const & x3, Y3 const & y3);
X1 x1, Y1 y1,
X2 x2, Y2 y2,
X3 x3, Y3 y3);
template <typename V1, typename V2, typename V3>
GLM_FUNC_DECL tmat3x2(
tvec2<V1, P> const & v1,
tvec2<V2, P> const & v2,
tvec2<V3, P> const & v3);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat3x2(tmat3x2<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat3x2(tmat3x2<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x2<U, Q> const & m);
GLM_FUNC_DECL explicit tmat3x2(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat3x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x2(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 3;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator= (tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator+= (U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator+= (tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator-= (U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator-= (tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator*= (U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator/= (U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat3x2<T, P> & operator++ ();
GLM_FUNC_DECL tmat3x2<T, P> & operator-- ();
@ -154,76 +109,63 @@ namespace glm
GLM_FUNC_DECL tmat3x2<T, P> operator--(int);
};
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator+ (
tmat3x2<T, P> const & m,
T const & s);
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator+ (
tmat3x2<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator- (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator- (
tmat3x2<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator* (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator* (
T const & s,
tmat3x2<T, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator* (
tmat3x2<T, P> const & m,
typename tmat3x2<T, P>::row_type const & v);
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator* (
typename tmat3x2<T, P>::col_type const & v,
tmat3x2<T, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator* (
tmat3x2<T, P> const & m1,
tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator* (
tmat3x2<T, P> const & m1,
tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator* (
tmat3x2<T, P> const & m1,
tmat4x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator/ (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator/ (
T const & s,
tmat3x2<T, P> const & m);
GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> const operator-(
tmat3x2<T, P> const & m);
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,49 +1,31 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x2.inl
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////////////////////////////
// Constructors
// -- Constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0);
this->value[1] = col_type(0, 1);
this->value[2] = col_type(0, 0);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0);
this->value[1] = col_type(0, 1);
this->value[2] = col_type(0, 0);
# endif
}
# endif
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -55,23 +37,23 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x2<T, P>::tmat3x2(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(T const & s)
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(T scalar)
{
this->value[0] = col_type(s, 0);
this->value[1] = col_type(0, s);
this->value[0] = col_type(scalar, 0);
this->value[1] = col_type(0, scalar);
this->value[2] = col_type(0, 0);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
(
T const & x0, T const & y0,
T const & x1, T const & y1,
T const & x2, T const & y2
T x0, T y0,
T x1, T y1,
T x2, T y2
)
{
this->value[0] = col_type(x0, y0);
@ -92,8 +74,8 @@ namespace glm
this->value[2] = v2;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <
typename X1, typename Y1,
@ -101,9 +83,9 @@ namespace glm
typename X3, typename Y3>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
(
X1 const & x1, Y1 const & y1,
X2 const & x2, Y2 const & y2,
X3 const & x3, Y3 const & y3
X1 x1, Y1 y1,
X2 x2, Y2 y2,
X3 x3, Y3 y3
)
{
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
@ -125,8 +107,7 @@ namespace glm
this->value[2] = col_type(v3);
}
//////////////////////////////////////////////////////////////
// mat3x2 matrix conversions
// -- Matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
@ -169,7 +150,7 @@ namespace glm
this->value[2] = col_type(T(0));
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -177,7 +158,7 @@ namespace glm
this->value[2] = col_type(T(0));
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -185,7 +166,7 @@ namespace glm
this->value[2] = col_type(m[2]);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x2<T, P> const & m)
{
this->value[0] = m[0];
@ -193,7 +174,7 @@ namespace glm
this->value[2] = m[2];
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -201,53 +182,34 @@ namespace glm
this->value[2] = col_type(m[2]);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x2<T, P>::size_type tmat3x2<T, P>::size() const
{
return 3;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x2<T, P>::length_type tmat3x2<T, P>::length() const
{
return 3;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -319,6 +281,8 @@ namespace glm
return *this;
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator++()
{
@ -353,16 +317,32 @@ namespace glm
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m)
{
return tmat3x2<T, P>(
m[0] + s,
m[1] + s,
m[2] + s);
-m[0],
-m[1],
-m[2]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar)
{
return tmat3x2<T, P>(
m[0] + scalar,
m[1] + scalar,
m[2] + scalar);
}
template <typename T, precision P>
@ -375,12 +355,12 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar)
{
return tmat3x2<T, P>(
m[0] - s,
m[1] - s,
m[2] - s);
m[0] - scalar,
m[1] - scalar,
m[2] - scalar);
}
template <typename T, precision P>
@ -393,21 +373,21 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar)
{
return tmat3x2<T, P>(
m[0] * s,
m[1] * s,
m[2] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(T const & s, tmat3x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m)
{
return tmat3x2<T, P>(
m[0] * s,
m[1] * s,
m[2] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar);
}
template <typename T, precision P>
@ -479,35 +459,24 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar)
{
return tmat3x2<T, P>(
m[0] / s,
m[1] / s,
m[2] / s);
m[0] / scalar,
m[1] / scalar,
m[2] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(T const & s, tmat3x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m)
{
return tmat3x2<T, P>(
s / m[0],
s / m[1],
s / m[2]);
scalar / m[0],
scalar / m[1],
scalar / m[2]);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P> const operator-(tmat3x2<T, P> const & m)
{
return tmat3x2<T, P>(
-m[0],
-m[1],
-m[2]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x3.hpp
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -49,214 +20,169 @@ namespace glm
typedef tmat3x3<T, P> transpose_type;
typedef T value_type;
template <typename U, precision Q>
friend tvec3<U, Q> operator/(tmat3x3<U, Q> const & m, tvec3<U, Q> const & v);
template <typename U, precision Q>
friend tvec3<U, Q> operator/(tvec3<U, Q> const & v, tmat3x3<U, Q> const & m);
private:
/// @cond DETAIL
col_type value[3];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat3x3();
// -- Constructors --
GLM_FUNC_DECL tmat3x3() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat3x3(tmat3x3<T, Q> const & m);
GLM_FUNC_DECL explicit tmat3x3(ctor);
GLM_FUNC_DECL explicit tmat3x3(T const & s);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x3(ctor);
GLM_FUNC_DECL explicit tmat3x3(T scalar);
GLM_FUNC_DECL tmat3x3(
T const & x0, T const & y0, T const & z0,
T const & x1, T const & y1, T const & z1,
T const & x2, T const & y2, T const & z2);
T x0, T y0, T z0,
T x1, T y1, T z1,
T x2, T y2, T z2);
GLM_FUNC_DECL tmat3x3(
col_type const & v0,
col_type const & v1,
col_type const & v2);
//////////////////////////////////////
// Conversions
// -- Conversions --
template<
typename X1, typename Y1, typename Z1,
typename X2, typename Y2, typename Z2,
typename X3, typename Y3, typename Z3>
GLM_FUNC_DECL tmat3x3(
X1 const & x1, Y1 const & y1, Z1 const & z1,
X2 const & x2, Y2 const & y2, Z2 const & z2,
X3 const & x3, Y3 const & y3, Z3 const & z3);
X1 x1, Y1 y1, Z1 z1,
X2 x2, Y2 y2, Z2 z2,
X3 x3, Y3 y3, Z3 z3);
template <typename V1, typename V2, typename V3>
GLM_FUNC_DECL tmat3x3(
tvec3<V1, P> const & v1,
tvec3<V2, P> const & v2,
tvec3<V3, P> const & v3);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat3x3(tmat3x3<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat3x3(tmat3x3<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x3<U, Q> const & m);
GLM_FUNC_DECL explicit tmat3x3(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat3x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x3(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 3;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator+= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator+= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator-= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator-= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator*= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator*= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator/= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator/= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(tmat3x3<U, P> const & m);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat3x3<T, P> & operator++ ();
GLM_FUNC_DECL tmat3x3<T, P> & operator-- ();
GLM_FUNC_DECL tmat3x3<T, P> & operator++();
GLM_FUNC_DECL tmat3x3<T, P> & operator--();
GLM_FUNC_DECL tmat3x3<T, P> operator++(int);
GLM_FUNC_DECL tmat3x3<T, P> operator--(int);
};
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator+ (
tmat3x3<T, P> const & m,
T const & s);
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator+ (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator+ (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator- (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator- (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator- (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator* (
tmat3x3<T, P> const & m,
typename tmat3x3<T, P>::row_type const & v);
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator* (
typename tmat3x3<T, P>::col_type const & v,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
tmat3x3<T, P> const & m1,
tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator* (
tmat3x3<T, P> const & m1,
tmat4x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/ (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/ (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/ (
tmat3x3<T, P> const & m,
typename tmat3x3<T, P>::row_type const & v);
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/ (
typename tmat3x3<T, P>::col_type const & v,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/ (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> const operator-(
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,77 +1,33 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x3.inl
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
#include "func_matrix.hpp"
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> compute_inverse(tmat3x3<T, P> const & m)
{
T OneOverDeterminant = static_cast<T>(1) / (
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
// -- Constructors --
tmat3x3<T, P> Inverse(uninitialize);
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0);
this->value[1] = col_type(0, 1, 0);
this->value[2] = col_type(0, 0, 1);
# endif
}
# endif
return Inverse;
}
}//namespace detail
//////////////////////////////////////////////////////////////
// Constructors
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0);
this->value[1] = col_type(0, 1, 0);
this->value[2] = col_type(0, 0, 1);
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(ctor)
{}
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -83,19 +39,23 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(T const & s)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x3<T, P>::tmat3x3(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(T scalar)
{
this->value[0] = col_type(s, 0, 0);
this->value[1] = col_type(0, s, 0);
this->value[2] = col_type(0, 0, s);
this->value[0] = col_type(scalar, 0, 0);
this->value[1] = col_type(0, scalar, 0);
this->value[2] = col_type(0, 0, scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
(
T const & x0, T const & y0, T const & z0,
T const & x1, T const & y1, T const & z1,
T const & x2, T const & y2, T const & z2
T x0, T y0, T z0,
T x1, T y1, T z1,
T x2, T y2, T z2
)
{
this->value[0] = col_type(x0, y0, z0);
@ -116,8 +76,8 @@ namespace detail
this->value[2] = v2;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <
typename X1, typename Y1, typename Z1,
@ -125,9 +85,9 @@ namespace detail
typename X3, typename Y3, typename Z3>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
(
X1 const & x1, Y1 const & y1, Z1 const & z1,
X2 const & x2, Y2 const & y2, Z2 const & z2,
X3 const & x3, Y3 const & y3, Z3 const & z3
X1 x1, Y1 y1, Z1 z1,
X2 x2, Y2 y2, Z2 z2,
X3 x3, Y3 y3, Z3 z3
)
{
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
@ -149,8 +109,7 @@ namespace detail
this->value[2] = col_type(v3);
}
//////////////////////////////////////////////////////////////
// Conversions
// -- Matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
@ -225,53 +184,34 @@ namespace detail
this->value[2] = m[2];
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x3<T, P>::size_type tmat3x3<T, P>::size() const
{
return 3;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x3<T, P>::length_type tmat3x3<T, P>::length() const
{
return 3;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -354,9 +294,11 @@ namespace detail
template <typename U>
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(tmat3x3<U, P> const & m)
{
return (*this = *this * detail::compute_inverse<T, P>(m));
return *this *= inverse(m);
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator++()
{
@ -391,25 +333,41 @@ namespace detail
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T const & s)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m)
{
return tmat3x3<T, P>(
m[0] + s,
m[1] + s,
m[2] + s);
-m[0],
-m[1],
-m[2]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar)
{
return tmat3x3<T, P>(
m[0] + scalar,
m[1] + scalar,
m[2] + scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(T const & s, tmat3x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m)
{
return tmat3x3<T, P>(
m[0] + s,
m[1] + s,
m[2] + s);
m[0] + scalar,
m[1] + scalar,
m[2] + scalar);
}
template <typename T, precision P>
@ -422,21 +380,21 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar)
{
return tmat3x3<T, P>(
m[0] - s,
m[1] - s,
m[2] - s);
m[0] - scalar,
m[1] - scalar,
m[2] - scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(T const & s, tmat3x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m)
{
return tmat3x3<T, P>(
s - m[0],
s - m[1],
s - m[2]);
scalar - m[0],
scalar - m[1],
scalar - m[2]);
}
template <typename T, precision P>
@ -449,21 +407,21 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar)
{
return tmat3x3<T, P>(
m[0] * s,
m[1] * s,
m[2] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(T const & s, tmat3x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m)
{
return tmat3x3<T, P>(
m[0] * s,
m[1] * s,
m[2] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar);
}
template <typename T, precision P>
@ -551,33 +509,33 @@ namespace detail
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar)
{
return tmat3x3<T, P>(
m[0] / s,
m[1] / s,
m[2] / s);
m[0] / scalar,
m[1] / scalar,
m[2] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(T const & s, tmat3x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m)
{
return tmat3x3<T, P>(
s / m[0],
s / m[1],
s / m[2]);
scalar / m[0],
scalar / m[1],
scalar / m[2]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
{
return detail::compute_inverse<T, P>(m) * v;
return inverse(m) * v;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
{
return v * detail::compute_inverse<T, P>(m);
return v * inverse(m);
}
template <typename T, precision P>
@ -587,18 +545,7 @@ namespace detail
return m1_copy /= m2;
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> const operator-(tmat3x3<T, P> const & m)
{
return tmat3x3<T, P>(
-m[0],
-m[1],
-m[2]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x4.hpp
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -51,101 +22,86 @@ namespace glm
typedef T value_type;
private:
/// @cond DETAIL
col_type value[3];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat3x4();
// -- Constructors --
GLM_FUNC_DECL tmat3x4() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m);
GLM_FUNC_DECL explicit tmat3x4(ctor);
GLM_FUNC_DECL explicit tmat3x4(T const & s);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x4(ctor);
GLM_FUNC_DECL explicit tmat3x4(T scalar);
GLM_FUNC_DECL tmat3x4(
T const & x0, T const & y0, T const & z0, T const & w0,
T const & x1, T const & y1, T const & z1, T const & w1,
T const & x2, T const & y2, T const & z2, T const & w2);
T x0, T y0, T z0, T w0,
T x1, T y1, T z1, T w1,
T x2, T y2, T z2, T w2);
GLM_FUNC_DECL tmat3x4(
col_type const & v0,
col_type const & v1,
col_type const & v2);
//////////////////////////////////////
// Conversions
// -- Conversions --
template<
typename X1, typename Y1, typename Z1, typename W1,
typename X2, typename Y2, typename Z2, typename W2,
typename X3, typename Y3, typename Z3, typename W3>
GLM_FUNC_DECL tmat3x4(
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3);
X1 x1, Y1 y1, Z1 z1, W1 w1,
X2 x2, Y2 y2, Z2 z2, W2 w2,
X3 x3, Y3 y3, Z3 z3, W3 w3);
template <typename V1, typename V2, typename V3>
GLM_FUNC_DECL tmat3x4(
tvec4<V1, P> const & v1,
tvec4<V2, P> const & v2,
tvec4<V3, P> const & v3);
//////////////////////////////////////
// Matrix conversion
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat3x4(tmat3x4<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat3x4(tmat3x4<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x4<U, Q> const & m);
GLM_FUNC_DECL explicit tmat3x4(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat3x4(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 3;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m) GLM_DEFAULT;
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator+=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator+=(tmat3x4<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator-=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator-=(tmat3x4<U, P> const & m);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator*=(U s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat3x4<T, P> & operator++();
GLM_FUNC_DECL tmat3x4<T, P> & operator--();
@ -153,49 +109,62 @@ namespace glm
GLM_FUNC_DECL tmat3x4<T, P> operator--(int);
};
// Binary operators
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator*(T const & s, tmat3x4<T, P> const & m);
GLM_FUNC_DECL tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x4<T, P>::col_type operator*(tmat3x4<T, P> const & m, typename tmat3x4<T, P>::row_type const & v);
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x4<T, P>::row_type operator*(typename tmat3x4<T, P>::col_type const & v, tmat3x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator/(T const & s, tmat3x4<T, P> const & m);
GLM_FUNC_DECL tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m);
// -- Boolean operators --
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> const operator-(tmat3x4<T, P> const & m);
GLM_FUNC_DECL bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,49 +1,31 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x4.inl
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////////////////////////////
// Constructors
// -- Constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0, 0);
this->value[1] = col_type(0, 1, 0, 0);
this->value[2] = col_type(0, 0, 1, 0);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0, 0);
this->value[1] = col_type(0, 1, 0, 0);
this->value[2] = col_type(0, 0, 1, 0);
# endif
}
# endif
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -55,24 +37,23 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x4<T, P>::tmat3x4(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(T const & s)
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(T scalar)
{
value_type const Zero(0);
this->value[0] = col_type(s, Zero, Zero, Zero);
this->value[1] = col_type(Zero, s, Zero, Zero);
this->value[2] = col_type(Zero, Zero, s, Zero);
this->value[0] = col_type(scalar, 0, 0, 0);
this->value[1] = col_type(0, scalar, 0, 0);
this->value[2] = col_type(0, 0, scalar, 0);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
(
T const & x0, T const & y0, T const & z0, T const & w0,
T const & x1, T const & y1, T const & z1, T const & w1,
T const & x2, T const & y2, T const & z2, T const & w2
T x0, T y0, T z0, T w0,
T x1, T y1, T z1, T w1,
T x2, T y2, T z2, T w2
)
{
this->value[0] = col_type(x0, y0, z0, w0);
@ -93,8 +74,8 @@ namespace glm
this->value[2] = v2;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <
typename X1, typename Y1, typename Z1, typename W1,
@ -102,9 +83,9 @@ namespace glm
typename X3, typename Y3, typename Z3, typename W3>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
(
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3
X1 x1, Y1 y1, Z1 z1, W1 w1,
X2 x2, Y2 y2, Z2 z2, W2 w2,
X3 x3, Y3 y3, Z3 z3, W3 w3
)
{
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
@ -126,7 +107,8 @@ namespace glm
this->value[2] = col_type(v3);
}
// Conversion
// -- Matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<U, Q> const & m)
@ -152,7 +134,7 @@ namespace glm
this->value[2] = col_type(m[2], 0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -160,7 +142,7 @@ namespace glm
this->value[2] = col_type(m[2]);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x3<T, P> const & m)
{
this->value[0] = col_type(m[0], 0);
@ -168,15 +150,15 @@ namespace glm
this->value[2] = col_type(0, 0, 1, 0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x2<T, P> const & m)
{
this->value[0] = col_type(m[0], 0, 0);
this->value[1] = col_type(m[1], 0, 0);
this->value[2] = col_type(m[2], 0, 1);
this->value[2] = col_type(m[2], 1, 0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -184,7 +166,7 @@ namespace glm
this->value[2] = col_type(0, 0, 1, 0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x2<T, P> const & m)
{
this->value[0] = col_type(m[0], 0, 0);
@ -192,7 +174,7 @@ namespace glm
this->value[2] = col_type(m[2], 1, 0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x3<T, P> const & m)
{
this->value[0] = col_type(m[0], 0);
@ -200,53 +182,34 @@ namespace glm
this->value[2] = col_type(m[2], 0);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x4<T, P>::size_type tmat3x4<T, P>::size() const
{
return 3;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x4<T, P>::length_type tmat3x4<T, P>::length() const
{
return 3;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -318,6 +281,8 @@ namespace glm
return *this;
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator++()
{
@ -352,16 +317,32 @@ namespace glm
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m)
{
return tmat3x4<T, P>(
m[0] + s,
m[1] + s,
m[2] + s);
-m[0],
-m[1],
-m[2]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar)
{
return tmat3x4<T, P>(
m[0] + scalar,
m[1] + scalar,
m[2] + scalar);
}
template <typename T, precision P>
@ -374,12 +355,12 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar)
{
return tmat3x4<T, P>(
m[0] - s,
m[1] - s,
m[2] - s);
m[0] - scalar,
m[1] - scalar,
m[2] - scalar);
}
template <typename T, precision P>
@ -392,21 +373,21 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar)
{
return tmat3x4<T, P>(
m[0] * s,
m[1] * s,
m[2] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(T const & s, tmat3x4<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m)
{
return tmat3x4<T, P>(
m[0] * s,
m[1] * s,
m[2] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar);
}
template <typename T, precision P>
@ -518,35 +499,24 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar)
{
return tmat3x4<T, P>(
m[0] / s,
m[1] / s,
m[2] / s);
m[0] / scalar,
m[1] / scalar,
m[2] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(T const & s, tmat3x4<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m)
{
return tmat3x4<T, P>(
s / m[0],
s / m[1],
s / m[2]);
scalar / m[0],
scalar / m[1],
scalar / m[2]);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P> const operator-(tmat3x4<T, P> const & m)
{
return tmat3x4<T, P>(
-m[0],
-m[1],
-m[2]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x2.hpp
/// @date 2006-10-01 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -51,31 +22,30 @@ namespace glm
typedef T value_type;
private:
/// @cond DETAIL
col_type value[4];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat4x2();
// -- Constructors --
GLM_FUNC_DECL tmat4x2() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat4x2(tmat4x2<T, Q> const & m);
GLM_FUNC_DECL explicit tmat4x2(ctor);
GLM_FUNC_DECL explicit tmat4x2(T const & x);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x2(ctor);
GLM_FUNC_DECL explicit tmat4x2(T scalar);
GLM_FUNC_DECL tmat4x2(
T const & x0, T const & y0,
T const & x1, T const & y1,
T const & x2, T const & y2,
T const & x3, T const & y3);
T x0, T y0,
T x1, T y1,
T x2, T y2,
T x3, T y3);
GLM_FUNC_DECL tmat4x2(
col_type const & v0,
col_type const & v0,
col_type const & v1,
col_type const & v2,
col_type const & v3);
//////////////////////////////////////
// Conversions
// -- Conversions --
template <
typename X1, typename Y1,
@ -83,10 +53,10 @@ namespace glm
typename X3, typename Y3,
typename X4, typename Y4>
GLM_FUNC_DECL tmat4x2(
X1 const & x1, Y1 const & y1,
X2 const & x2, Y2 const & y2,
X3 const & x3, Y3 const & y3,
X4 const & x4, Y4 const & y4);
X1 x1, Y1 y1,
X2 x2, Y2 y2,
X3 x3, Y3 y3,
X4 x4, Y4 y4);
template <typename V1, typename V2, typename V3, typename V4>
GLM_FUNC_DECL tmat4x2(
@ -95,63 +65,48 @@ namespace glm
tvec2<V3, P> const & v3,
tvec2<V4, P> const & v4);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat4x2(tmat4x2<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat4x2(tmat4x2<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x2<U, Q> const & m);
GLM_FUNC_DECL explicit tmat4x2(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat4x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x2(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x4<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 4;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator+=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator-=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator/=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat4x2<T, P> & operator++ ();
GLM_FUNC_DECL tmat4x2<T, P> & operator-- ();
@ -159,24 +114,33 @@ namespace glm
GLM_FUNC_DECL tmat4x2<T, P> operator--(int);
};
// Binary operators
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator*(T const & s, tmat4x2<T, P> const & m);
GLM_FUNC_DECL tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v);
@ -184,24 +148,28 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T const & s);
GLM_FUNC_DECL tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator/(T const & s, tmat4x2<T, P> const & m);
GLM_FUNC_DECL tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m);
// -- Boolean operators --
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> const operator-(tmat4x2<T, P> const & m);
GLM_FUNC_DECL bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,50 +1,40 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x2.inl
/// @date 2006-10-01 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////////////////////////////
// Constructors
# ifdef GLM_STATIC_CONST_MEMBERS
template<typename T, precision P>
const tmat4x2<T, P> tmat4x2<T, P>::ZERO(static_cast<T>(0));
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0);
this->value[1] = col_type(0, 1);
this->value[2] = col_type(0, 0);
this->value[3] = col_type(0, 0);
# endif
}
template<typename T, precision P>
const tmat4x2<T, P> tmat4x2<T, P>::IDENTITY(static_cast<T>(1));
# endif
// -- Constructors --
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0);
this->value[1] = col_type(0, 1);
this->value[2] = col_type(0, 0);
this->value[3] = col_type(0, 0);
# endif
}
# endif
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
this->value[3] = m.value[3];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -57,26 +47,25 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x2<T, P>::tmat4x2(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(T const & s)
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(T scalar)
{
value_type const Zero(0);
this->value[0] = col_type(s, Zero);
this->value[1] = col_type(Zero, s);
this->value[2] = col_type(Zero, Zero);
this->value[3] = col_type(Zero, Zero);
this->value[0] = col_type(scalar, 0);
this->value[1] = col_type(0, scalar);
this->value[2] = col_type(0, 0);
this->value[3] = col_type(0, 0);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
(
T const & x0, T const & y0,
T const & x1, T const & y1,
T const & x2, T const & y2,
T const & x3, T const & y3
T x0, T y0,
T x1, T y1,
T x2, T y2,
T x3, T y3
)
{
this->value[0] = col_type(x0, y0);
@ -100,8 +89,7 @@ namespace glm
this->value[3] = v3;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <
@ -111,10 +99,10 @@ namespace glm
typename X4, typename Y4>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
(
X1 const & x1, Y1 const & y1,
X2 const & x2, Y2 const & y2,
X3 const & x3, Y3 const & y3,
X4 const & x4, Y4 const & y4
X1 x1, Y1 y1,
X2 x2, Y2 y2,
X3 x3, Y3 y3,
X4 x4, Y4 y4
)
{
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
@ -139,8 +127,8 @@ namespace glm
this->value[3] = col_type(v4);
}
//////////////////////////////////////
// Conversion
// -- Conversion --
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<U, Q> const & m)
@ -160,7 +148,7 @@ namespace glm
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -169,7 +157,7 @@ namespace glm
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -178,7 +166,7 @@ namespace glm
this->value[3] = col_type(m[3]);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -187,7 +175,7 @@ namespace glm
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x2<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -196,7 +184,7 @@ namespace glm
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -205,7 +193,7 @@ namespace glm
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -214,7 +202,7 @@ namespace glm
this->value[3] = col_type(m[3]);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x4<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -223,53 +211,35 @@ namespace glm
this->value[3] = col_type(0);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x2<T, P>::size_type tmat4x2<T, P>::size() const
{
return 4;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x2<T, P>::length_type tmat4x2<T, P>::length() const
{
return 4;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -348,6 +318,8 @@ namespace glm
return *this;
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator++()
{
@ -384,17 +356,34 @@ namespace glm
return Result;
}
//////////////////////////////////////////////////////////////
// Binary operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m)
{
return tmat4x2<T, P>(
m[0] + s,
m[1] + s,
m[2] + s,
m[3] + s);
-m[0],
-m[1],
-m[2],
-m[3]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar)
{
return tmat4x2<T, P>(
m[0] + scalar,
m[1] + scalar,
m[2] + scalar,
m[3] + scalar);
}
template <typename T, precision P>
@ -408,13 +397,13 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar)
{
return tmat4x2<T, P>(
m[0] - s,
m[1] - s,
m[2] - s,
m[3] - s);
m[0] - scalar,
m[1] - scalar,
m[2] - scalar,
m[3] - scalar);
}
template <typename T, precision P>
@ -428,23 +417,23 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar)
{
return tmat4x2<T, P>(
m[0] * s,
m[1] * s,
m[2] * s,
m[3] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar,
m[3] * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(T const & s, tmat4x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m)
{
return tmat4x2<T, P>(
m[0] * s,
m[1] * s,
m[2] * s,
m[3] * s);
m[0] * scalar,
m[1] * scalar,
m[2] * scalar,
m[3] * scalar);
}
template <typename T, precision P>
@ -521,38 +510,26 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T const & s)
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar)
{
return tmat4x2<T, P>(
m[0] / s,
m[1] / s,
m[2] / s,
m[3] / s);
m[0] / scalar,
m[1] / scalar,
m[2] / scalar,
m[3] / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(T const & s, tmat4x2<T, P> const & m)
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m)
{
return tmat4x2<T, P>(
s / m[0],
s / m[1],
s / m[2],
s / m[3]);
scalar / m[0],
scalar / m[1],
scalar / m[2],
scalar / m[3]);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P> const operator-(tmat4x2<T, P> const & m)
{
return tmat4x2<T, P>(
-m[0],
-m[1],
-m[2],
-m[3]);
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x3.hpp
/// @date 2006-08-04 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -51,16 +22,17 @@ namespace glm
typedef T value_type;
private:
// Data
col_type value[4];
public:
// Constructors
GLM_FUNC_DECL tmat4x3();
// -- Constructors --
GLM_FUNC_DECL tmat4x3() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat4x3(tmat4x3<T, Q> const & m);
GLM_FUNC_DECL explicit tmat4x3(ctor);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x3(ctor);
GLM_FUNC_DECL explicit tmat4x3(T const & x);
GLM_FUNC_DECL tmat4x3(
T const & x0, T const & y0, T const & z0,
@ -73,8 +45,7 @@ namespace glm
col_type const & v2,
col_type const & v3);
//////////////////////////////////////
// Conversions
// -- Conversions --
template <
typename X1, typename Y1, typename Z1,
@ -86,7 +57,7 @@ namespace glm
X2 const & x2, Y2 const & y2, Z2 const & z2,
X3 const & x3, Y3 const & y3, Z3 const & z3,
X4 const & x4, Y4 const & y4, Z4 const & z4);
template <typename V1, typename V2, typename V3, typename V4>
GLM_FUNC_DECL tmat4x3(
tvec3<V1, P> const & v1,
@ -94,45 +65,31 @@ namespace glm
tvec3<V3, P> const & v3,
tvec3<V4, P> const & v4);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat4x3(tmat4x3<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat4x3(tmat4x3<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x3<U, Q> const & m);
GLM_FUNC_DECL explicit tmat4x3(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat4x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x3(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x4<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 4;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<U, P> const & m);
@ -149,8 +106,7 @@ namespace glm
template <typename U>
GLM_FUNC_DECL tmat4x3<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat4x3<T, P> & operator++();
GLM_FUNC_DECL tmat4x3<T, P> & operator--();
@ -158,7 +114,16 @@ namespace glm
GLM_FUNC_DECL tmat4x3<T, P> operator--(int);
};
// Binary operators
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s);
@ -188,7 +153,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2);
@ -198,9 +163,13 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m);
// Unary constant operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> const operator-(tmat4x3<T, P> const & m);
GLM_FUNC_DECL bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,50 +1,33 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x3.inl
/// @date 2006-04-17 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////////////////////////////
// Constructors
// -- Constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0);
this->value[1] = col_type(0, 1, 0);
this->value[2] = col_type(0, 0, 1);
this->value[3] = col_type(0, 0, 0);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0);
this->value[1] = col_type(0, 1, 0);
this->value[2] = col_type(0, 0, 1);
this->value[3] = col_type(0, 0, 0);
# endif
}
# endif
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
this->value[3] = m.value[3];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -56,11 +39,11 @@ namespace glm
this->value[3] = m.value[3];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(ctor)
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x3<T, P>::tmat4x3(ctor)
{}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(T const & s)
{
this->value[0] = col_type(s, 0, 0);
@ -69,7 +52,7 @@ namespace glm
this->value[3] = col_type(0, 0, 0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
(
T const & x0, T const & y0, T const & z0,
@ -84,11 +67,11 @@ namespace glm
this->value[3] = col_type(x3, y3, z3);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
(
col_type const & v0,
col_type const & v1,
col_type const & v0,
col_type const & v1,
col_type const & v2,
col_type const & v3
)
@ -99,10 +82,9 @@ namespace glm
this->value[3] = v3;
}
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
template <typename T, precision P>
template <typename T, precision P>
template <
typename X1, typename Y1, typename Z1,
typename X2, typename Y2, typename Z2,
@ -138,8 +120,7 @@ namespace glm
this->value[3] = col_type(v4);
}
//////////////////////////////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
template <typename T, precision P>
template <typename U, precision Q>
@ -151,16 +132,16 @@ namespace glm
this->value[3] = col_type(m[3]);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x2<T, P> const & m)
{
this->value[0] = col_type(m[0], 0);
this->value[1] = col_type(m[1], 0);
this->value[2] = col_type(m[2], 1);
this->value[2] = col_type(0, 0, 1);
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -178,7 +159,7 @@ namespace glm
this->value[3] = col_type(m[3]);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x3<T, P> const & m)
{
this->value[0] = col_type(m[0]);
@ -187,7 +168,7 @@ namespace glm
this->value[3] = col_type(0);
}
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x2<T, P> const & m)
{
this->value[0] = col_type(m[0], 0);
@ -223,53 +204,35 @@ namespace glm
this->value[3] = col_type(0);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x3<T, P>::size_type tmat4x3<T, P>::size() const
{
return 4;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x3<T, P>::length_type tmat4x3<T, P>::length() const
{
return 4;
}
// -- Unary updatable operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Unary updatable operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -348,6 +311,8 @@ namespace glm
return *this;
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator++()
{
@ -368,8 +333,41 @@ namespace glm
return *this;
}
//////////////////////////////////////////////////////////////
// Binary operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator++(int)
{
tmat4x3<T, P> Result(*this);
++*this;
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator--(int)
{
tmat4x3<T, P> Result(*this);
--*this;
return Result;
}
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m)
{
return tmat4x3<T, P>(
-m[0],
-m[1],
-m[2],
-m[3]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s)
@ -548,55 +546,7 @@ namespace glm
s / m[3]);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> const operator-(tmat4x3<T, P> const & m)
{
return tmat4x3<T, P>(
-m[0],
-m[1],
-m[2],
-m[3]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> const operator++(tmat4x3<T, P> const & m, int)
{
return tmat4x3<T, P>(
m[0] + T(1),
m[1] + T(1),
m[2] + T(1),
m[3] + T(1));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> const operator--(tmat4x3<T, P> const & m, int)
{
return tmat4x3<T, P>(
m[0] - T(1),
m[1] - T(1),
m[2] - T(1),
m[3] - T(1));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator++(int)
{
tmat4x3<T, P> Result(*this);
++*this;
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator--(int)
{
tmat4x3<T, P> Result(*this);
--*this;
return Result;
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x4.hpp
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -49,19 +20,14 @@ namespace glm
typedef tmat4x4<T, P> transpose_type;
typedef T value_type;
template <typename U, precision Q>
friend tvec4<U, Q> operator/(tmat4x4<U, Q> const & m, tvec4<U, Q> const & v);
template <typename U, precision Q>
friend tvec4<U, Q> operator/(tvec4<U, Q> const & v, tmat4x4<U, Q> const & m);
private:
/// @cond DETAIL
col_type value[4];
/// @endcond
public:
// Constructors
GLM_FUNC_DECL tmat4x4();
// -- Constructors --
GLM_FUNC_DECL tmat4x4() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m);
@ -78,8 +44,7 @@ namespace glm
col_type const & v2,
col_type const & v3);
//////////////////////////////////////
// Conversions
// -- Conversions --
template <
typename X1, typename Y1, typename Z1, typename W1,
@ -99,45 +64,31 @@ namespace glm
tvec4<V3, P> const & v3,
tvec4<V4, P> const & v4);
//////////////////////////////////////
// Matrix conversions
// -- Matrix conversions --
# ifdef GLM_FORCE_EXPLICIT_CTOR
template <typename U, precision Q>
GLM_FUNC_DECL explicit tmat4x4(tmat4x4<U, Q> const & m);
# else
template <typename U, precision Q>
GLM_FUNC_DECL tmat4x4(tmat4x4<U, Q> const & m);
# endif
template <typename U, precision Q>
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x4<U, Q> const & m);
GLM_FUNC_DECL explicit tmat4x4(tmat2x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat3x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat2x3<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat3x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat2x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat4x2<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat3x4<T, P> const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat4x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x3<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x2<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x4<T, P> const & x);
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x3<T, P> const & x);
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 4;}
GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m);
@ -158,8 +109,7 @@ namespace glm
template <typename U>
GLM_FUNC_DECL tmat4x4<T, P> & operator/=(tmat4x4<U, P> const & m);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tmat4x4<T, P> & operator++();
GLM_FUNC_DECL tmat4x4<T, P> & operator--();
@ -167,20 +117,29 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, P> operator--(int);
};
// Binary operators
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m);
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s);
template <typename T, precision P>
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m);
template <typename T, precision P>
@ -217,14 +176,18 @@ namespace glm
GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type & v, tmat4x4<T, P> const & m);
GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
// Unary constant operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> const operator-(tmat4x4<T, P> const & m);
GLM_FUNC_DECL bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,110 +1,35 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x4.inl
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
#include "func_matrix.hpp"
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> compute_inverse(tmat4x4<T, P> const & m)
{
T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
// -- Constructors --
T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0, 0);
this->value[1] = col_type(0, 1, 0, 0);
this->value[2] = col_type(0, 0, 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
# endif
}
# endif
T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03);
tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07);
tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11);
tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15);
tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19);
tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23);
tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
tvec4<T, P> SignA(+1, -1, +1, -1);
tvec4<T, P> SignB(-1, +1, -1, +1);
tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
tvec4<T, P> Dot0(m[0] * Row0);
T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
T OneOverDeterminant = static_cast<T>(1) / Dot1;
return Inverse * OneOverDeterminant;
}
}//namespace detail
//////////////////////////////////////////////////////////////
// Constructors
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4()
{
# ifndef GLM_FORCE_NO_CTOR_INIT
this->value[0] = col_type(1, 0, 0, 0);
this->value[1] = col_type(0, 1, 0, 0);
this->value[2] = col_type(0, 0, 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
# endif
}
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
@ -172,8 +97,8 @@ namespace detail
this->value[3] = col_type(m[3]);
}
//////////////////////////////////////
// Conversion constructors
// -- Conversions --
template <typename T, precision P>
template <
typename X1, typename Y1, typename Z1, typename W1,
@ -188,25 +113,25 @@ namespace detail
X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4
)
{
GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
@ -224,10 +149,10 @@ namespace detail
tvec4<V4, P> const & v4
)
{
GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
this->value[0] = col_type(v1);
this->value[1] = col_type(v2);
@ -235,14 +160,14 @@ namespace detail
this->value[3] = col_type(v4);
}
//////////////////////////////////////
// Matrix convertion constructors
// -- Matrix conversions --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x2<T, P> const & m)
{
this->value[0] = col_type(m[0], 0, 0);
this->value[1] = col_type(m[1], 0, 0);
this->value[2] = col_type(0);
this->value[2] = col_type(0, 0, 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
}
@ -260,7 +185,7 @@ namespace detail
{
this->value[0] = col_type(m[0], 0);
this->value[1] = col_type(m[1], 0);
this->value[2] = col_type(0);
this->value[2] = col_type(0, 0, 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
}
@ -269,7 +194,7 @@ namespace detail
{
this->value[0] = col_type(m[0], 0, 0);
this->value[1] = col_type(m[1], 0, 0);
this->value[2] = col_type(m[2], 0, 0);
this->value[2] = col_type(m[2], 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
}
@ -278,7 +203,7 @@ namespace detail
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = col_type(0);
this->value[2] = col_type(0, 0, 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
}
@ -287,7 +212,7 @@ namespace detail
{
this->value[0] = col_type(m[0], 0, 0);
this->value[1] = col_type(m[1], 0, 0);
this->value[2] = col_type(0);
this->value[2] = col_type(0, 0, 1, 0);
this->value[3] = col_type(0, 0, 0, 1);
}
@ -309,53 +234,37 @@ namespace detail
this->value[3] = col_type(m[3], 1);
}
//////////////////////////////////////
// Accesses
// -- Accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4<T, P>::size_type tmat4x4<T, P>::size() const
{
return 4;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i)
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::size_type i)
{
assert(i < this->size());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::size_type i) const
{
assert(i < this->size());
return this->value[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4<T, P>::length_type tmat4x4<T, P>::length() const
{
return 4;
}
// -- Unary arithmetic operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i)
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m)
{
assert(i < this->length());
return this->value[i];
//memcpy could be faster
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const
{
assert(i < this->length());
return this->value[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////////////////////////////
// Operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -447,9 +356,11 @@ namespace detail
template <typename U>
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(tmat4x4<U, P> const & m)
{
return (*this = *this * detail::compute_inverse<T, P>(m));
return *this *= inverse(m);
}
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator++()
{
@ -486,7 +397,26 @@ namespace detail
return Result;
}
// Binary operators
// -- Unary constant operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m)
{
return m;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m)
{
return tmat4x4<T, P>(
-m[0],
-m[1],
-m[2],
-m[3]);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s)
{
@ -705,13 +635,13 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v)
{
return detail::compute_inverse<T, P>(m) * v;
return inverse(m) * v;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m)
{
return v * detail::compute_inverse<T, P>(m);
return v * inverse(m);
}
template <typename T, precision P>
@ -721,39 +651,7 @@ namespace detail
return m1_copy /= m2;
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator-(tmat4x4<T, P> const & m)
{
return tmat4x4<T, P>(
-m[0],
-m[1],
-m[2],
-m[3]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator++(tmat4x4<T, P> const & m, int)
{
return tmat4x4<T, P>(
m[0] + static_cast<T>(1),
m[1] + static_cast<T>(1),
m[2] + static_cast<T>(1),
m[3] + static_cast<T>(1));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator--(tmat4x4<T, P> const & m, int)
{
return tmat4x4<T, P>(
m[0] - static_cast<T>(1),
m[1] - static_cast<T>(1),
m[2] - static_cast<T>(1),
m[3] - static_cast<T>(1));
}
//////////////////////////////////////
// Boolean operators
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
@ -767,3 +665,7 @@ namespace detail
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE
# include "type_mat4x4_simd.inl"
#endif

View File

@ -0,0 +1,7 @@
/// @ref core
/// @file glm/detail/type_mat4x4_sse2.inl
namespace glm
{
}//namespace glm

View File

@ -1,42 +1,106 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec.hpp
/// @date 2010-01-26 / 2014-10-05
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "precision.hpp"
#include "type_int.hpp"
namespace glm
namespace glm{
namespace detail
{
template <typename T, std::size_t size, bool aligned>
struct storage
{
typedef struct type {
uint8 data[size];
} type;
};
#define GLM_ALIGNED_STORAGE_TYPE_STRUCT(x) \
template <typename T> \
struct storage<T, x, true> { \
GLM_ALIGNED_STRUCT(x) type { \
uint8 data[x]; \
}; \
};
GLM_ALIGNED_STORAGE_TYPE_STRUCT(1)
GLM_ALIGNED_STORAGE_TYPE_STRUCT(2)
GLM_ALIGNED_STORAGE_TYPE_STRUCT(4)
GLM_ALIGNED_STORAGE_TYPE_STRUCT(8)
GLM_ALIGNED_STORAGE_TYPE_STRUCT(16)
GLM_ALIGNED_STORAGE_TYPE_STRUCT(32)
GLM_ALIGNED_STORAGE_TYPE_STRUCT(64)
# if GLM_ARCH & GLM_ARCH_SSE2_BIT
template <>
struct storage<float, 16, true>
{
typedef glm_vec4 type;
};
template <>
struct storage<int, 16, true>
{
typedef glm_ivec4 type;
};
template <>
struct storage<unsigned int, 16, true>
{
typedef glm_uvec4 type;
};
/*
# else
typedef union __declspec(align(16)) glm_128
{
unsigned __int8 data[16];
} glm_128;
template <>
struct storage<float, 16, true>
{
typedef glm_128 type;
};
template <>
struct storage<int, 16, true>
{
typedef glm_128 type;
};
template <>
struct storage<unsigned int, 16, true>
{
typedef glm_128 type;
};
*/
# endif
# if (GLM_ARCH & GLM_ARCH_AVX_BIT)
template <>
struct storage<double, 32, true>
{
typedef glm_dvec4 type;
};
# endif
# if (GLM_ARCH & GLM_ARCH_AVX2_BIT)
template <>
struct storage<int64, 32, true>
{
typedef glm_i64vec4 type;
};
template <>
struct storage<uint64, 32, true>
{
typedef glm_u64vec4 type;
};
# endif
}//namespace detail
template <typename T, precision P> struct tvec1;
template <typename T, precision P> struct tvec2;
template <typename T, precision P> struct tvec3;
@ -168,7 +232,6 @@ namespace glm
/// @}
/// @addtogroup core_precision
/// @{
@ -374,8 +437,7 @@ namespace glm
/// @addtogroup core_types
/// @{
//////////////////////////
// Default float definition
// -- Default float definition --
#if(defined(GLM_PRECISION_LOWP_FLOAT))
typedef lowp_vec2 vec2;
@ -402,8 +464,7 @@ namespace glm
typedef highp_vec4 vec4;
#endif//GLM_PRECISION
//////////////////////////
// Default double definition
// -- Default double definition --
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
typedef lowp_dvec2 dvec2;
@ -418,21 +479,20 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_dvec2 dvec2;
//! 3 components vector of double-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_dvec3 dvec3;
//! 4 components vector of double-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_dvec4 dvec4;
#endif//GLM_PRECISION
//////////////////////////
// Signed integer definition
// -- Signed integer definition --
#if(defined(GLM_PRECISION_LOWP_INT))
typedef lowp_ivec2 ivec2;
typedef lowp_ivec3 ivec3;
@ -442,25 +502,24 @@ namespace glm
typedef mediump_ivec3 ivec3;
typedef mediump_ivec4 ivec4;
#else //defined(GLM_PRECISION_HIGHP_INT)
//! 2 components vector of signed integer numbers.
/// 2 components vector of signed integer numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_ivec2 ivec2;
//! 3 components vector of signed integer numbers.
/// 3 components vector of signed integer numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_ivec3 ivec3;
//! 4 components vector of signed integer numbers.
/// 4 components vector of signed integer numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_ivec4 ivec4;
#endif//GLM_PRECISION
//////////////////////////
// Unsigned integer definition
// -- Unsigned integer definition --
#if(defined(GLM_PRECISION_LOWP_UINT))
typedef lowp_uvec2 uvec2;
typedef lowp_uvec3 uvec3;
@ -474,20 +533,19 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_uvec2 uvec2;
/// 3 components vector of unsigned integer numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_uvec3 uvec3;
/// 4 components vector of unsigned integer numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_uvec4 uvec4;
#endif//GLM_PRECISION
//////////////////////////
// Boolean definition
// -- Boolean definition --
#if(defined(GLM_PRECISION_LOWP_BOOL))
typedef lowp_bvec2 bvec2;
@ -498,21 +556,21 @@ namespace glm
typedef mediump_bvec3 bvec3;
typedef mediump_bvec4 bvec4;
#else //defined(GLM_PRECISION_HIGHP_BOOL)
//! 2 components vector of boolean.
/// 2 components vector of boolean.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_bvec2 bvec2;
//! 3 components vector of boolean.
/// 3 components vector of boolean.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_bvec3 bvec3;
//! 4 components vector of boolean.
/// 4 components vector of boolean.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef highp_bvec4 bvec4;
#endif//GLM_PRECISION
/// @}
}//namespace glm

View File

@ -1,31 +1,2 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec.inl
/// @date 2011-06-15 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

View File

@ -1,41 +1,12 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec1.hpp
/// @date 2008-08-25 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../fwd.hpp"
#include "type_vec.hpp"
#ifdef GLM_SWIZZLE
# if GLM_HAS_ANONYMOUS_UNION
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
# if GLM_HAS_UNRESTRICTED_UNIONS
# include "_swizzle.hpp"
# else
# include "_swizzle_func.hpp"
@ -48,24 +19,35 @@ namespace glm
template <typename T, precision P = defaultp>
struct tvec1
{
//////////////////////////////////////
// Implementation detail
// -- Implementation detail --
typedef T value_type;
typedef tvec1<T, P> type;
typedef tvec1<bool, P> bool_type;
typedef T value_type;
//////////////////////////////////////
// Data
// -- Data --
# if GLM_HAS_ANONYMOUS_UNION
# if GLM_HAS_ONLY_XYZW
T x;
# elif GLM_HAS_ALIGNED_TYPE
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wpedantic"
# endif
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
# pragma clang diagnostic ignored "-Wnested-anon-types"
# endif
union
{
T x;
T r;
T s;
/*
# ifdef GLM_SWIZZLE
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x)
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r)
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s)
@ -77,178 +59,230 @@ namespace glm
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s)
# endif//GLM_SWIZZLE*/
};
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic pop
# endif
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic pop
# endif
# else
union {T x, r, s;};
/*
# ifdef GLM_SWIZZLE
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE*/
# endif
//////////////////////////////////////
// Accesses
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC
/// Return the count of components of the vector
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 1;}
GLM_FUNC_DECL T & operator[](size_type i);
GLM_FUNC_DECL T const & operator[](size_type i) const;
# else
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Implicit basic constructors --
//////////////////////////////////////
// Implicit basic constructors
GLM_FUNC_DECL tvec1();
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, P> const & v) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tvec1(tvec1<T, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, Q> const & v);
//////////////////////////////////////
// Explicit basic constructors
// -- Explicit basic constructors --
GLM_FUNC_DECL explicit tvec1(ctor);
GLM_FUNC_DECL explicit tvec1(T const & s);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(ctor);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(T scalar);
//////////////////////////////////////
// Conversion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
// -- Conversion vector constructors --
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec1(tvec2<U, Q> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec2<U, Q> const & v);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec1(tvec3<U, Q> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec3<U, Q> const & v);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec1(tvec4<U, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec4<U, Q> const & v);
# ifdef GLM_FORCE_EXPLICIT_CTOR
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec1(tvec1<U, Q> const & v);
# else
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL tvec1(tvec1<U, Q> const & v);
# endif
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec1<U, Q> const & v);
//////////////////////////////////////
// Swizzle constructors
# if(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE))
// -- Swizzle constructors --
/*
# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
template <int E0>
GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1<T, P>, E0, -1,-2,-3> const & that)
GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1, E0, -1,-2,-3> const & that)
{
*this = that();
}
# endif//(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE))
# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
*/
// -- Unary arithmetic operators --
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v) GLM_DEFAULT;
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator+=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator+=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator+=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator-=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator-=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator-=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator*=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator*=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator*=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator/=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator/=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator/=(tvec1<U, P> const & v);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tvec1<T, P> & operator++();
GLM_FUNC_DECL tvec1<T, P> & operator--();
GLM_FUNC_DECL tvec1<T, P> operator++(int);
GLM_FUNC_DECL tvec1<T, P> operator--(int);
//////////////////////////////////////
// Unary bit operators
// -- Unary bit operators --
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator%=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator%=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator%=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator&=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator&=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator&=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator|=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator|=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator|=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator^=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator^=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator^=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator<<=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator<<=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator<<=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator>>=(U const & s);
template <typename U>
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator>>=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator>>=(tvec1<U, P> const & v);
};
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator+(T const & s, tvec1<T, P> const & v);
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator-(T const & s, tvec1<T, P> const & v);
GLM_FUNC_DECL tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator- (tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator*(T const & s, tvec1<T, P> const & v);
GLM_FUNC_DECL tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator/(T const & s, tvec1<T, P> const & v);
GLM_FUNC_DECL tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v);
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator~(tvec1<T, P> const & v);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
@ -256,62 +290,11 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v, T const & s);
template <precision P>
GLM_FUNC_DECL tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator%(T const & s, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator&(T const & s, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator|(T const & s, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator^(T const & s, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator<<(T const & s, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator>>(T const & s, tvec1<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec1<T, P> operator~(tvec1<T, P> const & v);
template <precision P>
GLM_FUNC_DECL tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,139 +1,95 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec1.inl
/// @date 2008-08-25 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
//////////////////////////////////////
// Implicit basic constructors
// -- Implicit basic constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1()
# ifndef GLM_FORCE_NO_CTOR_INIT
: x(0)
# endif
{}
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1()
# ifndef GLM_FORCE_NO_CTOR_INIT
: x(0)
# endif
{}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, P> const & v)
: x(v.x)
{}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<T, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, Q> const & v)
: x(v.x)
{}
//////////////////////////////////////
// Explicit basic constructors
// -- Explicit basic constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(T const & s)
: x(s)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(T scalar)
: x(scalar)
{}
//////////////////////////////////////
// Conversion vector constructors
// -- Conversion vector constructors --
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<U, Q> const & v)
: x(static_cast<T>(v.x))
{}
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec2<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec2<U, Q> const & v)
: x(static_cast<T>(v.x))
{}
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec3<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec3<U, Q> const & v)
: x(static_cast<T>(v.x))
{}
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec4<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec4<U, Q> const & v)
: x(static_cast<T>(v.x))
{}
//////////////////////////////////////
// Component accesses
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec1<T, P>::size_type tvec1<T, P>::size() const
{
return 1;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i)
{
assert(i >= 0 && i < this->length());
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::size_type i)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) const
{
assert(i >= 0 && i < this->length());
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::size_type i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec1<T, P>::length_type tvec1<T, P>::length() const
{
return 1;
}
// -- Unary arithmetic operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<T, P> const & v)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
this->x = v.x;
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////
// Unary arithmetic operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -145,9 +101,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(U scalar)
{
this->x += static_cast<T>(s);
this->x += static_cast<T>(scalar);
return *this;
}
@ -161,9 +117,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(U scalar)
{
this->x -= static_cast<T>(s);
this->x -= static_cast<T>(scalar);
return *this;
}
@ -177,9 +133,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(U scalar)
{
this->x *= static_cast<T>(s);
this->x *= static_cast<T>(scalar);
return *this;
}
@ -193,9 +149,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(U scalar)
{
this->x /= static_cast<T>(s);
this->x /= static_cast<T>(scalar);
return *this;
}
@ -207,8 +163,7 @@ namespace glm
return *this;
}
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator++()
@ -240,29 +195,13 @@ namespace glm
return Result;
}
//////////////////////////////////////
// Boolean operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
{
return (v1.x == v2.x);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
{
return (v1.x != v2.x);
}
//////////////////////////////////////
// Unary bit operators
// -- Unary bit operators --
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(U scalar)
{
this->x %= static_cast<T>(s);
this->x %= static_cast<T>(scalar);
return *this;
}
@ -276,9 +215,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(U scalar)
{
this->x &= static_cast<T>(s);
this->x &= static_cast<T>(scalar);
return *this;
}
@ -292,9 +231,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(U scalar)
{
this->x |= static_cast<T>(s);
this->x |= static_cast<T>(scalar);
return *this;
}
@ -308,9 +247,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(U scalar)
{
this->x ^= static_cast<T>(s);
this->x ^= static_cast<T>(scalar);
return *this;
}
@ -324,9 +263,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(U scalar)
{
this->x <<= static_cast<T>(s);
this->x <<= static_cast<T>(scalar);
return *this;
}
@ -340,9 +279,9 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(U const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(U scalar)
{
this->x >>= static_cast<T>(s);
this->x >>= static_cast<T>(scalar);
return *this;
}
@ -354,21 +293,35 @@ namespace glm
return *this;
}
//////////////////////////////////////
// Binary arithmetic operators
// -- Unary constant operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v, T const & s)
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v)
{
return v;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v)
{
return tvec1<T, P>(
v.x + s);
-v.x);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x + scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s + v.x);
scalar + v.x);
}
template <typename T, precision P>
@ -380,17 +333,17 @@ namespace glm
//operator-
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x - s);
v.x - scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s - v.x);
scalar - v.x);
}
template <typename T, precision P>
@ -400,19 +353,18 @@ namespace glm
v1.x - v2.x);
}
//operator*
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x * s);
v.x * scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s * v.x);
scalar * v.x);
}
template <typename T, precision P>
@ -422,19 +374,18 @@ namespace glm
v1.x * v2.x);
}
//operator/
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x / s);
v.x / scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s / v.x);
scalar / v.x);
}
template <typename T, precision P>
@ -444,43 +395,20 @@ namespace glm
v1.x / v2.x);
}
// Unary constant operators
// -- Binary bit operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
-v.x);
v.x % scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator++(tvec1<T, P> const & v, int)
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
v.x + T(1));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator--(tvec1<T, P> const & v, int)
{
return tvec1<T, P>(
v.x - T(1));
}
//////////////////////////////////////
// Binary bit operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v, T const & s)
{
return tvec1<T, P>(
v.x % s);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(T const & s, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s % v.x);
scalar % v.x);
}
template <typename T, precision P>
@ -491,17 +419,17 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x & s);
v.x & scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s & v.x);
scalar & v.x);
}
template <typename T, precision P>
@ -512,17 +440,17 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x | s);
v.x | scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s | v.x);
scalar | v.x);
}
template <typename T, precision P>
@ -533,17 +461,17 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x ^ s);
v.x ^ scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s ^ v.x);
scalar ^ v.x);
}
template <typename T, precision P>
@ -554,17 +482,17 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x << s);
v.x << scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s << v.x);
scalar << v.x);
}
template <typename T, precision P>
@ -575,17 +503,17 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar)
{
return tvec1<T, P>(
v.x >> s);
v.x >> scalar);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(T const & s, tvec1<T, P> const & v)
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v)
{
return tvec1<T, P>(
s >> v.x);
scalar >> v.x);
}
template <typename T, precision P>
@ -601,4 +529,30 @@ namespace glm
return tvec1<T, P>(
~v.x);
}
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
{
return (v1.x == v2.x);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
{
return (v1.x != v2.x);
}
template <precision P>
GLM_FUNC_QUALIFIER tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2)
{
return tvec1<bool, P>(v1.x && v2.x);
}
template <precision P>
GLM_FUNC_QUALIFIER tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2)
{
return tvec1<bool, P>(v1.x || v2.x);
}
}//namespace glm

View File

@ -1,41 +1,11 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec2.hpp
/// @date 2008-08-18 / 2013-08-27
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
//#include "../fwd.hpp"
#include "type_vec.hpp"
#ifdef GLM_SWIZZLE
# if GLM_HAS_ANONYMOUS_UNION
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
# if GLM_HAS_UNRESTRICTED_UNIONS
# include "_swizzle.hpp"
# else
# include "_swizzle_func.hpp"
@ -48,204 +18,211 @@ namespace glm
template <typename T, precision P = defaultp>
struct tvec2
{
//////////////////////////////////////
// Implementation detail
// -- Implementation detail --
typedef T value_type;
typedef tvec2<T, P> type;
typedef tvec2<bool, P> bool_type;
typedef T value_type;
//////////////////////////////////////
// Data
// -- Data --
# if GLM_HAS_ANONYMOUS_UNION
# if GLM_HAS_ONLY_XYZW
T x, y;
# elif GLM_HAS_ALIGNED_TYPE
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wpedantic"
# endif
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
# pragma clang diagnostic ignored "-Wnested-anon-types"
# endif
union
{
struct{ T x, y; };
struct{ T r, g; };
struct{ T s, t; };
# ifdef GLM_SWIZZLE
_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, x, y)
_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, r, g)
_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, s, t)
_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, x, y)
_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, r, g)
_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, s, t)
_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, x, y)
_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, r, g)
_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, s, t)
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, x, y)
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, r, g)
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, s, t)
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, x, y)
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, r, g)
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, s, t)
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, x, y)
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, r, g)
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, s, t)
# endif//GLM_SWIZZLE
};
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic pop
# endif
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic pop
# endif
# else
union {T x, r, s;};
union {T y, g, t;};
# ifdef GLM_SWIZZLE
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P, tvec2, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE
# endif
//////////////////////////////////////
// Component accesses
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC
/// Return the count of components of the vector
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 2;}
GLM_FUNC_DECL T & operator[](size_type i);
GLM_FUNC_DECL T const & operator[](size_type i) const;
# else
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Implicit basic constructors --
//////////////////////////////////////
// Implicit basic constructors
GLM_FUNC_DECL tvec2();
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, P> const& v) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tvec2(tvec2<T, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, Q> const& v);
//////////////////////////////////////
// Explicit basic constructors
// -- Explicit basic constructors --
GLM_FUNC_DECL explicit tvec2(ctor);
GLM_FUNC_DECL explicit tvec2(T const & s);
GLM_FUNC_DECL tvec2(T const & s1, T const & s2);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(ctor);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(T scalar);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(T s1, T s2);
//////////////////////////////////////
// Conversion constructors
// -- Conversion constructors --
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
GLM_FUNC_DECL tvec2(A const & x, B const & y);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(A x, B y);
template <typename A, typename B>
GLM_FUNC_DECL tvec2(tvec1<A, P> const & v1, tvec1<B, P> const & v2);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec1<A, P> const & v1, tvec1<B, P> const & v2);
//////////////////////////////////////
// Conversion vector constructors
// -- Conversion vector constructors --
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec2(tvec3<U, Q> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec3<U, Q> const & v);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec2(tvec4<U, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec4<U, Q> const & v);
# ifdef GLM_FORCE_EXPLICIT_CTOR
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec2(tvec2<U, Q> const & v);
# else
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL tvec2(tvec2<U, Q> const & v);
# endif
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec2<U, Q> const & v);
//////////////////////////////////////
// Swizzle constructors
# if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
// -- Swizzle constructors --
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
template <int E0, int E1>
GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1,-1,-2> const & that)
GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, glm::tvec2, E0, E1,-1,-2> const& that)
{
*this = that();
}
# endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
//////////////////////////////////////
// Unary arithmetic operators
// -- Unary arithmetic operators --
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator+=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator+=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator+=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator+=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator-=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator-=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator-=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator-=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator*=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator*=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator*=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator*=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator/=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator/=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator/=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator/=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec2<U, P> const & v);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tvec2<T, P> & operator++();
GLM_FUNC_DECL tvec2<T, P> & operator--();
GLM_FUNC_DECL tvec2<T, P> operator++(int);
GLM_FUNC_DECL tvec2<T, P> operator--(int);
//////////////////////////////////////
// Unary bit operators
// -- Unary bit operators --
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator%= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator%=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator%= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator%= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator&= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator&=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator&= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator&= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator|= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator|=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator|= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator|= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator^= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator^=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator^= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator^= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator<<=(U s);
GLM_FUNC_DECL tvec2<T, P> & operator<<=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator>>=(U s);
GLM_FUNC_DECL tvec2<T, P> & operator>>=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec2<U, P> const & v);
};
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator+(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -254,13 +231,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator-(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -269,13 +246,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator*(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -284,13 +261,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator/(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -299,16 +276,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator%(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -317,13 +291,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator&(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -332,13 +306,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator|(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -347,13 +321,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator^(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -362,13 +336,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator<<(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -377,13 +351,13 @@ namespace glm
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator>>(T const & s, tvec2<T, P> const & v);
GLM_FUNC_DECL tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
@ -393,6 +367,20 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> operator~(tvec2<T, P> const & v);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
template <precision P>
GLM_FUNC_DECL tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2);
template <precision P>
GLM_FUNC_DECL tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

View File

@ -1,158 +1,127 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec2.inl
/// @date 2008-08-18 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
/// @file glm/core/type_tvec2.inl
namespace glm
{
//////////////////////////////////////
// Implicit basic constructors
# ifdef GLM_STATIC_CONST_MEMBERS
template <typename T, precision P>
const tvec2<T, P> tvec2<T, P>::ZERO(static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2()
# ifndef GLM_FORCE_NO_CTOR_INIT
: x(0), y(0)
# endif
{}
const tvec2<T, P> tvec2<T, P>::X(static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tvec2<T, P> tvec2<T, P>::Y(static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tvec2<T, P> tvec2<T, P>::XY(static_cast<T>(1), static_cast<T>(1));
# endif
// -- Implicit basic constructors --
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2()
# ifndef GLM_FORCE_NO_CTOR_INIT
: x(0), y(0)
# endif
{}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<T, P> const & v)
: x(v.x), y(v.y)
{}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<T, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<T, Q> const & v)
: x(v.x), y(v.y)
{}
//////////////////////////////////////
// Explicit basic constructors
// -- Explicit basic constructors --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(ctor)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(T const & s)
: x(s), y(s)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(T scalar)
: x(scalar), y(scalar)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(T const & a, T const & b)
: x(a), y(b)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(T s1, T s2)
: x(s1), y(s2)
{}
//////////////////////////////////////
// Conversion scalar constructors
// -- Conversion scalar constructors --
template <typename T, precision P>
template <typename A, typename B>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(A const & a, B const & b)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(A a, B b)
: x(static_cast<T>(a))
, y(static_cast<T>(b))
{}
template <typename T, precision P>
template <typename A, typename B>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec1<A, P> const & a, tvec1<B, P> const & b)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec1<A, P> const & a, tvec1<B, P> const & b)
: x(static_cast<T>(a.x))
, y(static_cast<T>(b.x))
{}
//////////////////////////////////////
// Conversion vector constructors
// -- Conversion vector constructors --
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<U, Q> const & v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.y))
{}
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec3<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec3<U, Q> const & v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.y))
{}
template <typename T, precision P>
template <typename U, precision Q>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec4<U, Q> const & v)
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec4<U, Q> const & v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.y))
{}
//////////////////////////////////////
// Component accesses
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec2<T, P>::size_type tvec2<T, P>::size() const
{
return 2;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i)
{
assert(i >= 0 && i < this->length());
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::size_type i)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i) const
{
assert(i >= 0 && i < this->length());
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::size_type i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec2<T, P>::length_type tvec2<T, P>::length() const
{
return 2;
}
// -- Unary arithmetic operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<T, P> const & v)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
this->x = v.x;
this->y = v.y;
return *this;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////
// Unary arithmetic operators
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <typename T, precision P>
template <typename U>
@ -165,10 +134,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(U scalar)
{
this->x += static_cast<T>(s);
this->y += static_cast<T>(s);
this->x += static_cast<T>(scalar);
this->y += static_cast<T>(scalar);
return *this;
}
@ -192,10 +161,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(U scalar)
{
this->x -= static_cast<T>(s);
this->y -= static_cast<T>(s);
this->x -= static_cast<T>(scalar);
this->y -= static_cast<T>(scalar);
return *this;
}
@ -219,10 +188,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(U scalar)
{
this->x *= static_cast<T>(s);
this->y *= static_cast<T>(s);
this->x *= static_cast<T>(scalar);
this->y *= static_cast<T>(scalar);
return *this;
}
@ -246,10 +215,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(U scalar)
{
this->x /= static_cast<T>(s);
this->y /= static_cast<T>(s);
this->x /= static_cast<T>(scalar);
this->y /= static_cast<T>(scalar);
return *this;
}
@ -271,8 +240,7 @@ namespace glm
return *this;
}
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator++()
@ -306,30 +274,14 @@ namespace glm
return Result;
}
//////////////////////////////////////
// Boolean operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
{
return (v1.x == v2.x) && (v1.y == v2.y);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
{
return (v1.x != v2.x) || (v1.y != v2.y);
}
//////////////////////////////////////
// Unary bit operators
// -- Unary bit operators --
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(U scalar)
{
this->x %= static_cast<T>(s);
this->y %= static_cast<T>(s);
this->x %= static_cast<T>(scalar);
this->y %= static_cast<T>(scalar);
return *this;
}
@ -353,10 +305,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(U scalar)
{
this->x &= static_cast<T>(s);
this->y &= static_cast<T>(s);
this->x &= static_cast<T>(scalar);
this->y &= static_cast<T>(scalar);
return *this;
}
@ -380,10 +332,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(U scalar)
{
this->x |= static_cast<T>(s);
this->y |= static_cast<T>(s);
this->x |= static_cast<T>(scalar);
this->y |= static_cast<T>(scalar);
return *this;
}
@ -407,10 +359,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(U scalar)
{
this->x ^= static_cast<T>(s);
this->y ^= static_cast<T>(s);
this->x ^= static_cast<T>(scalar);
this->y ^= static_cast<T>(scalar);
return *this;
}
@ -434,10 +386,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(U scalar)
{
this->x <<= static_cast<T>(s);
this->y <<= static_cast<T>(s);
this->x <<= static_cast<T>(scalar);
this->y <<= static_cast<T>(scalar);
return *this;
}
@ -461,10 +413,10 @@ namespace glm
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(U s)
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(U scalar)
{
this->x >>= static_cast<T>(s);
this->y >>= static_cast<T>(s);
this->x >>= static_cast<T>(scalar);
this->y >>= static_cast<T>(scalar);
return *this;
}
@ -486,15 +438,30 @@ namespace glm
return *this;
}
//////////////////////////////////////
// Binary arithmetic operators
// -- Unary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v)
{
return v;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v)
{
return tvec2<T, P>(
v.x + s,
v.y + s);
-v.x,
-v.y);
}
// -- Binary arithmetic operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x + scalar,
v.y + scalar);
}
template <typename T, precision P>
@ -506,11 +473,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s + v.x,
s + v.y);
scalar + v.x,
scalar + v.y);
}
template <typename T, precision P>
@ -529,13 +496,12 @@ namespace glm
v1.y + v2.y);
}
//operator-
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x - s,
v.y - s);
v.x - scalar,
v.y - scalar);
}
template <typename T, precision P>
@ -547,11 +513,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s - v.x,
s - v.y);
scalar - v.x,
scalar - v.y);
}
template <typename T, precision P>
@ -570,13 +536,12 @@ namespace glm
v1.y - v2.y);
}
//operator*
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, T const & v2)
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v1.x * v2,
v1.y * v2);
v.x * scalar,
v.y * scalar);
}
template <typename T, precision P>
@ -588,11 +553,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s * v.x,
s * v.y);
scalar * v.x,
scalar * v.y);
}
template <typename T, precision P>
@ -611,13 +576,12 @@ namespace glm
v1.y * v2.y);
}
//operator/
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x / s,
v.y / s);
v.x / scalar,
v.y / scalar);
}
template <typename T, precision P>
@ -629,11 +593,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s / v.x,
s / v.y);
scalar / v.x,
scalar / v.y);
}
template <typename T, precision P>
@ -652,24 +616,14 @@ namespace glm
v1.y / v2.y);
}
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v)
{
return tvec2<T, P>(
-v.x,
-v.y);
}
//////////////////////////////////////
// Binary bit operators
// -- Binary bit operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x % s,
v.y % s);
v.x % scalar,
v.y % scalar);
}
template <typename T, precision P>
@ -681,11 +635,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s % v.x,
s % v.y);
scalar % v.x,
scalar % v.y);
}
template <typename T, precision P>
@ -705,11 +659,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x & s,
v.y & s);
v.x & scalar,
v.y & scalar);
}
template <typename T, precision P>
@ -721,11 +675,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s & v.x,
s & v.y);
scalar & v.x,
scalar & v.y);
}
template <typename T, precision P>
@ -745,11 +699,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x | s,
v.y | s);
v.x | scalar,
v.y | scalar);
}
template <typename T, precision P>
@ -761,11 +715,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s | v.x,
s | v.y);
scalar | v.x,
scalar | v.y);
}
template <typename T, precision P>
@ -785,11 +739,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x ^ s,
v.y ^ s);
v.x ^ scalar,
v.y ^ scalar);
}
template <typename T, precision P>
@ -801,11 +755,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s ^ v.x,
s ^ v.y);
scalar ^ v.x,
scalar ^ v.y);
}
template <typename T, precision P>
@ -825,11 +779,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x << s,
v.y << s);
v.x << scalar,
v.y << scalar);
}
template <typename T, precision P>
@ -841,11 +795,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s << v.x,
s << v.y);
scalar << v.x,
scalar << v.y);
}
template <typename T, precision P>
@ -865,11 +819,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v, T const & s)
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar)
{
return tvec2<T, P>(
v.x >> s,
v.y >> s);
v.x >> scalar,
v.y >> scalar);
}
template <typename T, precision P>
@ -881,11 +835,11 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(T const & s, tvec2<T, P> const & v)
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v)
{
return tvec2<T, P>(
s >> v.x,
s >> v.y);
scalar >> v.x,
scalar >> v.y);
}
template <typename T, precision P>
@ -911,4 +865,30 @@ namespace glm
~v.x,
~v.y);
}
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
{
return (v1.x == v2.x) && (v1.y == v2.y);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
{
return (v1.x != v2.x) || (v1.y != v2.y);
}
template <precision P>
GLM_FUNC_QUALIFIER tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2)
{
return tvec2<bool, P>(v1.x && v2.x, v1.y && v2.y);
}
template <precision P>
GLM_FUNC_QUALIFIER tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2)
{
return tvec2<bool, P>(v1.x || v2.x, v1.y || v2.y);
}
}//namespace glm

View File

@ -1,420 +1,407 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec3.hpp
/// @date 2008-08-22 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
//#include "../fwd.hpp"
#include "type_vec.hpp"
#ifdef GLM_SWIZZLE
# if GLM_HAS_ANONYMOUS_UNION
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
# if GLM_HAS_UNRESTRICTED_UNIONS
# include "_swizzle.hpp"
# else
# include "_swizzle_func.hpp"
# endif
#endif //GLM_SWIZZLE
#endif //GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
#include <cstddef>
namespace glm
{
template <typename T, precision P = defaultp>
struct tvec3
{
//////////////////////////////////////
// Implementation detail
{
// -- Implementation detail --
typedef T value_type;
typedef tvec3<T, P> type;
typedef tvec3<bool, P> bool_type;
typedef T value_type;
//////////////////////////////////////
// Data
// -- Data --
# if GLM_HAS_ONLY_XYZW
T x, y, z;
# elif GLM_HAS_ALIGNED_TYPE
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wpedantic"
# endif
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
# pragma clang diagnostic ignored "-Wnested-anon-types"
# endif
# if GLM_HAS_ANONYMOUS_UNION
union
{
struct{ T x, y, z; };
struct{ T r, g, b; };
struct{ T s, t, p; };
# ifdef GLM_SWIZZLE
_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, x, y, z)
_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, r, g, b)
_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, s, t, p)
_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, x, y, z)
_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, r, g, b)
_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, s, t, p)
_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, x, y, z)
_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, r, g, b)
_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, s, t, p)
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, x, y, z)
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, r, g, b)
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, s, t, p)
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, x, y, z)
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, r, g, b)
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, s, t, p)
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, x, y, z)
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, r, g, b)
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, s, t, p)
# endif//GLM_SWIZZLE
};
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic pop
# endif
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic pop
# endif
# else
union { T x, r, s; };
union { T y, g, t; };
union { T z, b, p; };
# ifdef GLM_SWIZZLE
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, tvec3, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE
# endif//GLM_LANG
//////////////////////////////////////
// Component accesses
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC
/// Return the count of components of the vector
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 3;}
GLM_FUNC_DECL T & operator[](size_type i);
GLM_FUNC_DECL T const & operator[](size_type i) const;
# else
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Implicit basic constructors --
//////////////////////////////////////
// Implicit basic constructors
GLM_FUNC_DECL tvec3();
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, P> const & v) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tvec3(tvec3<T, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, Q> const & v);
//////////////////////////////////////
// Explicit basic constructors
// -- Explicit basic constructors --
GLM_FUNC_DECL explicit tvec3(ctor);
GLM_FUNC_DECL explicit tvec3(T const & s);
GLM_FUNC_DECL tvec3(T const & a, T const & b, T const & c);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(ctor);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(T scalar);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(T a, T b, T c);
//////////////////////////////////////
// Conversion scalar constructors
// -- Conversion scalar constructors --
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
GLM_FUNC_DECL tvec3(A const & a, B const & b, C const & c);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, B b, C c);
template <typename A, typename B, typename C>
GLM_FUNC_DECL tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c);
//////////////////////////////////////
// Conversion vector constructors
// -- Conversion vector constructors --
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & a, B const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, B b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec3(A const & a, tvec2<B, Q> const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, tvec2<B, Q> const & b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec3(tvec4<U, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec4<U, Q> const & v);
# ifdef GLM_FORCE_EXPLICIT_CTOR
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec3(tvec3<U, Q> const & v);
# else
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL tvec3(tvec3<U, Q> const & v);
# endif
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec3<U, Q> const & v);
//////////////////////////////////////
// Swizzle constructors
# if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
// -- Swizzle constructors --
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
template <int E0, int E1, int E2>
GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & that)
GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & that)
{
*this = that();
}
template <int E0, int E1>
GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & s)
GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & scalar)
{
*this = tvec3<T, P>(v(), s);
*this = tvec3<T, P>(v(), scalar);
}
template <int E0, int E1>
GLM_FUNC_DECL tvec3(T const & s, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v)
GLM_FUNC_DECL tvec3(T const & scalar, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v)
{
*this = tvec3<T, P>(s, v());
*this = tvec3<T, P>(scalar, v());
}
# endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
//////////////////////////////////////
// Unary arithmetic operators
// -- Unary arithmetic operators --
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator+=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator+=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator-=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator-=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator*=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator*=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator/=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator/=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec3<U, P> const & v);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tvec3<T, P> & operator++();
GLM_FUNC_DECL tvec3<T, P> & operator--();
GLM_FUNC_DECL tvec3<T, P> operator++(int);
GLM_FUNC_DECL tvec3<T, P> operator--(int);
//////////////////////////////////////
// Unary bit operators
// -- Unary bit operators --
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator%=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator%=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator&=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator&=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator|=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator|=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator^=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator^=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator<<=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator<<=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec3<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator>>=(U s);
GLM_FUNC_DECL tvec3<T, P> & operator>>=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v);
};
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T const & s);
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator-(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator-(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator*(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator*(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator/(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator/(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator%(T const & scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator%(T const & s, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator&(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator&(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator|(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator|(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator^(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator^(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator<<(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator<<(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T const & s);
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator>>(T const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator>>(T scalar, tvec3<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & s, tvec3<T, P> const & v);
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> operator~(tvec3<T, P> const & v);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
template <precision P>
GLM_FUNC_DECL tvec3<bool, P> operator&&(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
template <precision P>
GLM_FUNC_DECL tvec3<bool, P> operator||(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

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@ -1,42 +1,11 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec4.hpp
/// @date 2008-08-22 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
//#include "../fwd.hpp"
#include "setup.hpp"
#include "type_vec.hpp"
#ifdef GLM_SWIZZLE
# if GLM_HAS_ANONYMOUS_UNION
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
# if GLM_HAS_UNRESTRICTED_UNIONS
# include "_swizzle.hpp"
# else
# include "_swizzle_func.hpp"
@ -44,244 +13,189 @@
#endif //GLM_SWIZZLE
#include <cstddef>
namespace glm{
namespace detail
namespace glm
{
template <typename T>
struct simd
{
typedef T type[4];
};
# define GLM_NOT_BUGGY_VC32BITS !(GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER & GLM_COMPILER_VC && GLM_COMPILER < GLM_COMPILER_VC2013)
# if GLM_ARCH & GLM_ARCH_SSE2 && GLM_NOT_BUGGY_VC32BITS
template <>
struct simd<float>
{
typedef __m128 type;
};
template <>
struct simd<int>
{
typedef __m128i type;
};
template <>
struct simd<unsigned int>
{
typedef __m128i type;
};
# endif
# if GLM_ARCH & GLM_ARCH_AVX && GLM_NOT_BUGGY_VC32BITS
template <>
struct simd<double>
{
typedef __m256d type;
};
# endif
# if GLM_ARCH & GLM_ARCH_AVX2 && GLM_NOT_BUGGY_VC32BITS
template <>
struct simd<int64>
{
typedef __m256i type;
};
template <>
struct simd<uint64>
{
typedef __m256i type;
};
# endif
}//namespace detail
template <typename T, precision P = defaultp>
struct tvec4
{
//////////////////////////////////////
// Implementation detail
// -- Implementation detail --
typedef T value_type;
typedef tvec4<T, P> type;
typedef tvec4<bool, P> bool_type;
typedef T value_type;
//////////////////////////////////////
// Data
// -- Data --
# if GLM_HAS_ONLY_XYZW
T x, y, z, w;
# elif GLM_HAS_ALIGNED_TYPE
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wpedantic"
# endif
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
# pragma clang diagnostic ignored "-Wnested-anon-types"
# endif
# if GLM_HAS_ANONYMOUS_UNION
union
{
typename detail::simd<T>::type data;
struct { T x, y, z, w;};
struct { T r, g, b, a; };
struct { T s, t, p, q; };
struct { T x, y, z, w;};
# ifdef GLM_SWIZZLE
_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, x, y, z, w)
_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, r, g, b, a)
_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, s, t, p, q)
_GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, x, y, z, w)
_GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, r, g, b, a)
_GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, s, t, p, q)
_GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, x, y, z, w)
_GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, r, g, b, a)
_GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, s, t, p, q)
typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<P>::value>::type data;
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, x, y, z, w)
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, r, g, b, a)
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, s, t, p, q)
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, x, y, z, w)
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, r, g, b, a)
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, s, t, p, q)
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, x, y, z, w)
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, r, g, b, a)
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, s, t, p, q)
# endif//GLM_SWIZZLE
};
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic pop
# endif
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic pop
# endif
# else
union { T x, r, s; };
union { T y, g, t; };
union { T z, b, p; };
union { T w, a, q; };
# ifdef GLM_SWIZZLE
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P, tvec4, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE
# endif//GLM_LANG
# endif
//////////////////////////////////////
// Component accesses
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC
/// Return the count of components of the vector
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL static length_type length(){return 4;}
GLM_FUNC_DECL T & operator[](size_type i);
GLM_FUNC_DECL T const & operator[](size_type i) const;
# else
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
// -- Implicit basic constructors --
//////////////////////////////////////
// Implicit basic constructors
GLM_FUNC_DECL tvec4();
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, P> const& v) GLM_DEFAULT;
template <precision Q>
GLM_FUNC_DECL tvec4(tvec4<T, Q> const & v);
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, Q> const& v);
//////////////////////////////////////
// Explicit basic constructors
// -- Explicit basic constructors --
GLM_FUNC_DECL explicit tvec4(ctor);
GLM_FUNC_DECL explicit tvec4(T s);
GLM_FUNC_DECL tvec4(T a, T b, T c, T d);
GLM_FUNC_DECL ~tvec4(){}
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(ctor);
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(T scalar);
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(T a, T b, T c, T d);
//////////////////////////////////////
// Conversion scalar constructors
// -- Conversion scalar constructors --
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, typename D>
GLM_FUNC_DECL tvec4(A a, B b, C c, D d);
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(A a, B b, C c, D d);
template <typename A, typename B, typename C, typename D>
GLM_FUNC_DECL tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d);
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, P> const& a, tvec1<B, P> const& b, tvec1<C, P> const& c, tvec1<D, P> const& d);
//////////////////////////////////////
// Conversion vector constructors
// -- Conversion vector constructors --
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & a, B b, C c);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, B b, C c);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, precision Q>
GLM_FUNC_DECL explicit tvec4(A a, tvec2<B, Q> const & b, C c);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec2<B, Q> const & b, C c);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, precision Q>
GLM_FUNC_DECL explicit tvec4(A a, B b, tvec2<C, Q> const & c);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, B b, tvec2<C, Q> const & c);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec3<A, Q> const & a, B b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, B b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec4(A a, tvec3<B, Q> const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec3<B, Q> const & b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b);
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b);
# ifdef GLM_FORCE_EXPLICIT_CTOR
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL explicit tvec4(tvec4<U, Q> const & v);
# else
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL tvec4(tvec4<U, Q> const & v);
# endif
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b);
//////////////////////////////////////
// Swizzle constructors
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, precision Q>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec4(tvec4<U, Q> const& v);
# if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
// -- Swizzle constructors --
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
template <int E0, int E1, int E2, int E3>
GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, tvec4<T, P>, E0, E1, E2, E3> const & that)
GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, glm::tvec4, E0, E1, E2, E3> const & that)
{
*this = that();
}
template <int E0, int E1, int F0, int F1>
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, tvec2<T, P>, F0, F1, -1, -2> const & u)
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, glm::tvec2, F0, F1, -1, -2> const & u)
{
*this = tvec4<T, P>(v(), u());
}
template <int E0, int E1>
GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v)
GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v)
{
*this = tvec4<T, P>(x, y, v());
}
template <int E0, int E1>
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & w)
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & w)
{
*this = tvec4<T, P>(x, v(), w);
}
template <int E0, int E1>
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & z, T const & w)
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & z, T const & w)
{
*this = tvec4<T, P>(v(), z, w);
}
template <int E0, int E1, int E2>
GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & v, T const & w)
GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v, T const & w)
{
*this = tvec4<T, P>(v(), w);
}
template <int E0, int E1, int E2>
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & v)
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v)
{
*this = tvec4<T, P>(x, v());
}
# endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
//////////////////////////////////////
// Unary arithmetic operators
// -- Unary arithmetic operators --
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v) GLM_DEFAULT;
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<U, P> const & v);
@ -300,9 +214,9 @@ namespace detail
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator*=(U scalar);
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec1<U, P> const& v);
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec4<U, P> const & v);
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec4<U, P> const& v);
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator/=(U scalar);
template <typename U>
@ -310,16 +224,14 @@ namespace detail
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec4<U, P> const & v);
//////////////////////////////////////
// Increment and decrement operators
// -- Increment and decrement operators --
GLM_FUNC_DECL tvec4<T, P> & operator++();
GLM_FUNC_DECL tvec4<T, P> & operator--();
GLM_FUNC_DECL tvec4<T, P> operator++(int);
GLM_FUNC_DECL tvec4<T, P> operator--(int);
//////////////////////////////////////
// Unary bit operators
// -- Unary bit operators --
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator%=(U scalar);
@ -359,17 +271,27 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec4<U, P> const & v);
};
// -- Unary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v);
// -- Binary operators --
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator+(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -378,13 +300,13 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator-(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -393,13 +315,13 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator*(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -408,37 +330,28 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator/(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator%(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -447,13 +360,13 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator&(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator&(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -462,13 +375,13 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator|(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator|(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -477,13 +390,13 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator^(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator^(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -492,13 +405,13 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
@ -507,19 +420,33 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & s);
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec1<T, P> const & s, tvec4<T, P> const & v);
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> operator~(tvec4<T, P> const & v);
// -- Boolean operators --
template <typename T, precision P>
GLM_FUNC_DECL bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
template <typename T, precision P>
GLM_FUNC_DECL bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
template <precision P>
GLM_FUNC_DECL tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2);
template <precision P>
GLM_FUNC_DECL tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

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@ -1,41 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec4_avx.inl
/// @date 2014-12-01 / 2014-12-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm

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@ -1,41 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec4_avx2.inl
/// @date 2014-12-01 / 2014-12-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm

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@ -0,0 +1,481 @@
/// @ref core
/// @file glm/detail/type_tvec4_simd.inl
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
template <precision P, int E0, int E1, int E2, int E3>
struct _swizzle_base1<4, float, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<float, 4>
{
GLM_FUNC_QUALIFIER tvec4<float, P> operator ()() const
{
__m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer);
tvec4<float, P> Result(uninitialize);
# if GLM_ARCH & GLM_ARCH_AVX_BIT
Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0));
# else
Result.data = _mm_shuffle_ps(data, data, _MM_SHUFFLE(E3, E2, E1, E0));
# endif
return Result;
}
};
template <precision P, int E0, int E1, int E2, int E3>
struct _swizzle_base1<4, int32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<int32, 4>
{
GLM_FUNC_QUALIFIER tvec4<int32, P> operator ()() const
{
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
tvec4<int32, P> Result(uninitialize);
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
return Result;
}
};
template <precision P, int E0, int E1, int E2, int E3>
struct _swizzle_base1<4, uint32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<uint32, 4>
{
GLM_FUNC_QUALIFIER tvec4<uint32, P> operator ()() const
{
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
tvec4<uint32, P> Result(uninitialize);
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
return Result;
}
};
# endif// GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
template <precision P>
struct compute_vec4_add<float, P, true>
{
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
{
tvec4<float, P> Result(uninitialize);
Result.data = _mm_add_ps(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX_BIT
template <precision P>
struct compute_vec4_add<double, P, true>
{
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
{
tvec4<double, P> Result(uninitialize);
Result.data = _mm256_add_pd(a.data, b.data);
return Result;
}
};
# endif
template <precision P>
struct compute_vec4_sub<float, P, true>
{
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
{
tvec4<float, P> Result(uninitialize);
Result.data = _mm_sub_ps(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX_BIT
template <precision P>
struct compute_vec4_sub<double, P, true>
{
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
{
tvec4<double, P> Result(uninitialize);
Result.data = _mm256_sub_pd(a.data, b.data);
return Result;
}
};
# endif
template <precision P>
struct compute_vec4_mul<float, P, true>
{
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
{
tvec4<float, P> Result(uninitialize);
Result.data = _mm_mul_ps(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX_BIT
template <precision P>
struct compute_vec4_mul<double, P, true>
{
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
{
tvec4<double, P> Result(uninitialize);
Result.data = _mm256_mul_pd(a.data, b.data);
return Result;
}
};
# endif
template <precision P>
struct compute_vec4_div<float, P, true>
{
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
{
tvec4<float, P> Result(uninitialize);
Result.data = _mm_div_ps(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX_BIT
template <precision P>
struct compute_vec4_div<double, P, true>
{
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
{
tvec4<double, P> Result(uninitialize);
Result.data = _mm256_div_pd(a.data, b.data);
return Result;
}
};
# endif
template <>
struct compute_vec4_div<float, aligned_lowp, true>
{
static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & a, tvec4<float, aligned_lowp> const & b)
{
tvec4<float, aligned_lowp> Result(uninitialize);
Result.data = _mm_mul_ps(a.data, _mm_rcp_ps(b.data));
return Result;
}
};
template <typename T, precision P>
struct compute_vec4_and<T, P, true, 32, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm_and_si128(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <typename T, precision P>
struct compute_vec4_and<T, P, true, 64, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm256_and_si256(a.data, b.data);
return Result;
}
};
# endif
template <typename T, precision P>
struct compute_vec4_or<T, P, true, 32, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm_or_si128(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <typename T, precision P>
struct compute_vec4_or<T, P, true, 64, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm256_or_si256(a.data, b.data);
return Result;
}
};
# endif
template <typename T, precision P>
struct compute_vec4_xor<T, P, true, 32, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm_xor_si128(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <typename T, precision P>
struct compute_vec4_xor<T, P, true, 64, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm256_xor_si256(a.data, b.data);
return Result;
}
};
# endif
template <typename T, precision P>
struct compute_vec4_shift_left<T, P, true, 32, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm_sll_epi32(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <typename T, precision P>
struct compute_vec4_shift_left<T, P, true, 64, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm256_sll_epi64(a.data, b.data);
return Result;
}
};
# endif
template <typename T, precision P>
struct compute_vec4_shift_right<T, P, true, 32, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm_srl_epi32(a.data, b.data);
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <typename T, precision P>
struct compute_vec4_shift_right<T, P, true, 64, true>
{
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm256_srl_epi64(a.data, b.data);
return Result;
}
};
# endif
template <typename T, precision P>
struct compute_vec4_bitwise_not<T, P, true, 32, true>
{
static tvec4<T, P> call(tvec4<T, P> const & v)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm_xor_si128(v.data, _mm_set1_epi32(-1));
return Result;
}
};
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <typename T, precision P>
struct compute_vec4_bitwise_not<T, P, true, 64, true>
{
static tvec4<T, P> call(tvec4<T, P> const & v)
{
tvec4<T, P> Result(uninitialize);
Result.data = _mm256_xor_si256(v.data, _mm_set1_epi32(-1));
return Result;
}
};
# endif
template <precision P>
struct compute_vec4_equal<float, P, false, 32, true>
{
static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
return _mm_movemask_ps(_mm_cmpeq_ps(v1.data, v2.data)) != 0;
}
};
template <precision P>
struct compute_vec4_equal<int32, P, true, 32, true>
{
static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
}
};
template <precision P>
struct compute_vec4_nequal<float, P, false, 32, true>
{
static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) != 0;
}
};
template <precision P>
struct compute_vec4_nequal<int32, P, true, 32, true>
{
static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
}
};
}//namespace detail
# if !GLM_HAS_DEFAULTED_FUNCTIONS
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
# if GLM_ARCH & GLM_ARCH_AVX_BIT
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_lowp>::tvec4(double s) :
data(_mm256_set1_pd(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_mediump>::tvec4(double s) :
data(_mm256_set1_pd(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_highp>::tvec4(double s) :
data(_mm256_set1_pd(s))
{}
# endif
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 s) :
data(_mm_set1_epi32(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 s) :
data(_mm_set1_epi32(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 s) :
data(_mm_set1_epi32(s))
{}
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_lowp>::tvec4(int64 s) :
data(_mm256_set1_epi64x(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_mediump>::tvec4(int64 s) :
data(_mm256_set1_epi64x(s))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_highp>::tvec4(int64 s) :
data(_mm256_set1_epi64x(s))
{}
# endif
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
data(_mm_set_epi32(d, c, b, a))
{}
template <>
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) :
data(_mm_set_epi32(d, c, b, a))
{}
template <>
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
data(_mm_set_epi32(d, c, b, a))
{}
template <>
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
{}
template <>
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) :
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
{}
template <>
template <>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
{}
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -1,120 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec4_sse2.inl
/// @date 2014-12-01 / 2014-12-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
}//namespace detail
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(U scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
return *this;
}
template <>
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=<float>(float scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(U scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
return *this;
}
template <>
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=<float>(float scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(tvec1<U, lowp> const & v)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(tvec1<U, mediump> const & v)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
return *this;
}
}//namespace glm

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/exponential.hpp
/// @date 2013-12-24 / 2013-12-24
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once

View File

@ -1,32 +1,4 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @file glm/glm.hpp
/// @date 2009-05-01 / 2011-05-16
/// @author Christophe Riccio
/// @file glm/ext.hpp
///
/// @ref core (Dependence)
///
@ -52,18 +24,21 @@
/// Even if it's highly unrecommended, it's possible to include all the extensions
/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
/// included a specific file.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED))
#include "glm.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
# pragma message("GLM: All extensions included (not recommanded)")
#endif//GLM_MESSAGES
#include "./gtc/bitfield.hpp"
#include "./gtc/color_space.hpp"
#include "./gtc/constants.hpp"
#include "./gtc/epsilon.hpp"
#include "./gtc/functions.hpp"
#include "./gtc/integer.hpp"
#include "./gtc/matrix_access.hpp"
#include "./gtc/matrix_integer.hpp"
@ -75,10 +50,14 @@
#include "./gtc/random.hpp"
#include "./gtc/reciprocal.hpp"
#include "./gtc/round.hpp"
//#include "./gtc/type_aligned.hpp"
#include "./gtc/type_precision.hpp"
#include "./gtc/type_ptr.hpp"
#include "./gtc/ulp.hpp"
#include "./gtc/vec1.hpp"
#if GLM_HAS_ALIGNED_TYPE
# include "./gtc/type_aligned.hpp"
#endif
#include "./gtx/associated_min_max.hpp"
#include "./gtx/bit.hpp"
@ -90,7 +69,7 @@
#include "./gtx/dual_quaternion.hpp"
#include "./gtx/euler_angles.hpp"
#include "./gtx/extend.hpp"
#include "./gtx/extented_min_max.hpp"
#include "./gtx/extended_min_max.hpp"
#include "./gtx/fast_exponential.hpp"
#include "./gtx/fast_square_root.hpp"
#include "./gtx/fast_trigonometry.hpp"
@ -124,7 +103,6 @@
#endif
#include "./gtx/transform.hpp"
#include "./gtx/transform2.hpp"
#include "./gtx/type_aligned.hpp"
#include "./gtx/vector_angle.hpp"
#include "./gtx/vector_query.hpp"
#include "./gtx/wrap.hpp"
@ -136,8 +114,3 @@
#if GLM_HAS_RANGE_FOR
# include "./gtx/range.hpp"
#endif
#if GLM_ARCH & GLM_ARCH_SSE2
# include "./gtx/simd_vec4.hpp"
# include "./gtx/simd_mat4.hpp"
#endif

View File

@ -1,34 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/fwd.hpp
/// @date 2013-03-30 / 2013-03-31
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@ -124,9 +95,6 @@ namespace glm
// GLM_GTC_precision
namespace glm
{
/// @addtogroup gtc_type_precision
/// @{
/// Low precision 8 bit signed integer type.
/// @see gtc_type_precision
typedef detail::int8 lowp_int8;
@ -1547,15 +1515,15 @@ namespace glm
typedef tvec1<float, lowp> lowp_vec1;
/// Low single-precision floating-point vector of 2 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec2<float, lowp> lowp_vec2;
/// Low single-precision floating-point vector of 3 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec3<float, lowp> lowp_vec3;
/// Low single-precision floating-point vector of 4 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec4<float, lowp> lowp_vec4;
/// Low single-precision floating-point vector of 1 component.
@ -1580,15 +1548,15 @@ namespace glm
typedef tvec1<float, mediump> mediump_vec1;
/// Medium Single-precision floating-point vector of 2 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec2<float, mediump> mediump_vec2;
/// Medium Single-precision floating-point vector of 3 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec3<float, mediump> mediump_vec3;
/// Medium Single-precision floating-point vector of 4 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec4<float, mediump> mediump_vec4;
/// Medium single-precision floating-point vector of 1 component.
@ -1613,15 +1581,15 @@ namespace glm
typedef tvec1<float, highp> highp_vec1;
/// High Single-precision floating-point vector of 2 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec2<float, highp> highp_vec2;
/// High Single-precision floating-point vector of 3 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec3<float, highp> highp_vec3;
/// High Single-precision floating-point vector of 4 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec4<float, highp> highp_vec4;
/// High single-precision floating-point vector of 1 component.
@ -1629,15 +1597,15 @@ namespace glm
typedef tvec1<float, highp> highp_fvec1;
/// High Single-precision floating-point vector of 2 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec2<float, highp> highp_fvec2;
/// High Single-precision floating-point vector of 3 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec3<float, highp> highp_fvec3;
/// High Single-precision floating-point vector of 4 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec4<float, highp> highp_fvec4;
@ -1646,15 +1614,15 @@ namespace glm
typedef tvec1<f32, lowp> lowp_f32vec1;
/// Low single-precision floating-point vector of 2 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec2<f32, lowp> lowp_f32vec2;
/// Low single-precision floating-point vector of 3 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec3<f32, lowp> lowp_f32vec3;
/// Low single-precision floating-point vector of 4 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec4<f32, lowp> lowp_f32vec4;
/// Medium single-precision floating-point vector of 1 component.
@ -1662,15 +1630,15 @@ namespace glm
typedef tvec1<f32, mediump> mediump_f32vec1;
/// Medium single-precision floating-point vector of 2 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec2<f32, mediump> mediump_f32vec2;
/// Medium single-precision floating-point vector of 3 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec3<f32, mediump> mediump_f32vec3;
/// Medium single-precision floating-point vector of 4 components.
/// @see gtc_type_precision
/// @see core_precision
typedef tvec4<f32, mediump> mediump_f32vec4;
/// High single-precision floating-point vector of 1 component.
@ -2598,4 +2566,5 @@ namespace glm
/// @see gtc_type_precision
typedef highp_f64quat f64quat;
#endif
}//namespace glm

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