mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 12:41:30 +00:00
Headless client work
This commit is contained in:
parent
84367e1f77
commit
c86d4be1ae
@ -36,6 +36,7 @@ SET(common_sources
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ipc_mutex.cpp
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item.cpp
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item_base.cpp
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json_config.cpp
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light_source.cpp
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md5.cpp
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memory_buffer.cpp
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@ -73,6 +74,7 @@ SET(common_sources
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xml_parser.cpp
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platform.cpp
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event/event_loop.cpp
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json/jsoncpp.cpp
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net/crc32.cpp
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net/daybreak_connection.cpp
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net/eqstream.cpp
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@ -165,6 +167,7 @@ SET(common_headers
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item.h
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item_base.h
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item_fieldlist.h
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json_config.h
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languages.h
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light_source.h
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linked_list.h
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@ -218,6 +221,8 @@ SET(common_headers
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event/background_task.h
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event/event_loop.h
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event/timer.h
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json/json.h
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json/json-forwards.h
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net/crc32.h
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net/daybreak_connection.h
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net/daybreak_structs.h
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@ -294,6 +299,12 @@ SOURCE_GROUP(Event FILES
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event/timer.h
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)
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SOURCE_GROUP(Json FILES
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json/json.h
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json/jsoncpp.cpp
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json/json-forwards.h
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)
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SOURCE_GROUP(Net FILES
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net/crc32.cpp
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net/crc32.h
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255
common/json/json-forwards.h
Normal file
255
common/json/json-forwards.h
Normal file
@ -0,0 +1,255 @@
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/// Json-cpp amalgated forward header (http://jsoncpp.sourceforge.net/).
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/// It is intended to be used with #include "json/json-forwards.h"
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/// This header provides forward declaration for all JsonCpp types.
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// //////////////////////////////////////////////////////////////////////
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// Beginning of content of file: LICENSE
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// //////////////////////////////////////////////////////////////////////
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/*
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The JsonCpp library's source code, including accompanying documentation,
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tests and demonstration applications, are licensed under the following
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conditions...
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The author (Baptiste Lepilleur) explicitly disclaims copyright in all
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jurisdictions which recognize such a disclaimer. In such jurisdictions,
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this software is released into the Public Domain.
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur, and is
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released under the terms of the MIT License (see below).
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In jurisdictions which recognize Public Domain property, the user of this
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software may choose to accept it either as 1) Public Domain, 2) under the
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conditions of the MIT License (see below), or 3) under the terms of dual
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Public Domain/MIT License conditions described here, as they choose.
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The MIT License is about as close to Public Domain as a license can get, and is
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described in clear, concise terms at:
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http://en.wikipedia.org/wiki/MIT_License
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The full text of the MIT License follows:
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========================================================================
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Copyright (c) 2007-2010 Baptiste Lepilleur
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation
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files (the "Software"), to deal in the Software without
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||||
restriction, including without limitation the rights to use, copy,
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||||
modify, merge, publish, distribute, sublicense, and/or sell copies
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||||
of the Software, and to permit persons to whom the Software is
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||||
furnished to do so, subject to the following conditions:
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||||
|
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The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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========================================================================
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(END LICENSE TEXT)
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The MIT license is compatible with both the GPL and commercial
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software, affording one all of the rights of Public Domain with the
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||||
minor nuisance of being required to keep the above copyright notice
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||||
and license text in the source code. Note also that by accepting the
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Public Domain "license" you can re-license your copy using whatever
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license you like.
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*/
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// //////////////////////////////////////////////////////////////////////
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// End of content of file: LICENSE
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// //////////////////////////////////////////////////////////////////////
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#ifndef JSON_FORWARD_AMALGATED_H_INCLUDED
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# define JSON_FORWARD_AMALGATED_H_INCLUDED
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/// If defined, indicates that the source file is amalgated
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/// to prevent private header inclusion.
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#define JSON_IS_AMALGAMATION
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// //////////////////////////////////////////////////////////////////////
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// Beginning of content of file: include/json/config.h
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// //////////////////////////////////////////////////////////////////////
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// Copyright 2007-2010 Baptiste Lepilleur
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// Distributed under MIT license, or public domain if desired and
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// recognized in your jurisdiction.
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// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
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#ifndef JSON_CONFIG_H_INCLUDED
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#define JSON_CONFIG_H_INCLUDED
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/// If defined, indicates that json library is embedded in CppTL library.
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//# define JSON_IN_CPPTL 1
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/// If defined, indicates that json may leverage CppTL library
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//# define JSON_USE_CPPTL 1
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/// If defined, indicates that cpptl vector based map should be used instead of
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/// std::map
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/// as Value container.
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//# define JSON_USE_CPPTL_SMALLMAP 1
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// If non-zero, the library uses exceptions to report bad input instead of C
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// assertion macros. The default is to use exceptions.
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#ifndef JSON_USE_EXCEPTION
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#define JSON_USE_EXCEPTION 1
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#endif
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/// If defined, indicates that the source file is amalgated
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/// to prevent private header inclusion.
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/// Remarks: it is automatically defined in the generated amalgated header.
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// #define JSON_IS_AMALGAMATION
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#ifdef JSON_IN_CPPTL
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#include <cpptl/config.h>
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#ifndef JSON_USE_CPPTL
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#define JSON_USE_CPPTL 1
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#endif
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#endif
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#ifdef JSON_IN_CPPTL
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#define JSON_API CPPTL_API
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#elif defined(JSON_DLL_BUILD)
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#if defined(_MSC_VER)
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#define JSON_API __declspec(dllexport)
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#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
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#endif // if defined(_MSC_VER)
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#elif defined(JSON_DLL)
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#if defined(_MSC_VER)
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#define JSON_API __declspec(dllimport)
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#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
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#endif // if defined(_MSC_VER)
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#endif // ifdef JSON_IN_CPPTL
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#if !defined(JSON_API)
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#define JSON_API
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#endif
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// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
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// integer
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// Storages, and 64 bits integer support is disabled.
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// #define JSON_NO_INT64 1
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#if defined(_MSC_VER) && _MSC_VER <= 1200 // MSVC 6
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// Microsoft Visual Studio 6 only support conversion from __int64 to double
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// (no conversion from unsigned __int64).
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#define JSON_USE_INT64_DOUBLE_CONVERSION 1
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// Disable warning 4786 for VS6 caused by STL (identifier was truncated to '255'
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// characters in the debug information)
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// All projects I've ever seen with VS6 were using this globally (not bothering
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// with pragma push/pop).
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#pragma warning(disable : 4786)
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#endif // if defined(_MSC_VER) && _MSC_VER < 1200 // MSVC 6
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#if defined(_MSC_VER) && _MSC_VER >= 1500 // MSVC 2008
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/// Indicates that the following function is deprecated.
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#define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
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#elif defined(__clang__) && defined(__has_feature)
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#if __has_feature(attribute_deprecated_with_message)
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#define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
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#endif
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
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#define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
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#elif defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
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#define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
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#endif
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#if !defined(JSONCPP_DEPRECATED)
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#define JSONCPP_DEPRECATED(message)
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#endif // if !defined(JSONCPP_DEPRECATED)
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namespace Json {
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typedef int Int;
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typedef unsigned int UInt;
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#if defined(JSON_NO_INT64)
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typedef int LargestInt;
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typedef unsigned int LargestUInt;
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#undef JSON_HAS_INT64
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#else // if defined(JSON_NO_INT64)
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// For Microsoft Visual use specific types as long long is not supported
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#if defined(_MSC_VER) // Microsoft Visual Studio
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typedef __int64 Int64;
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typedef unsigned __int64 UInt64;
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#else // if defined(_MSC_VER) // Other platforms, use long long
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typedef long long int Int64;
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typedef unsigned long long int UInt64;
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#endif // if defined(_MSC_VER)
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typedef Int64 LargestInt;
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typedef UInt64 LargestUInt;
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#define JSON_HAS_INT64
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#endif // if defined(JSON_NO_INT64)
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} // end namespace Json
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#endif // JSON_CONFIG_H_INCLUDED
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// //////////////////////////////////////////////////////////////////////
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// End of content of file: include/json/config.h
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// //////////////////////////////////////////////////////////////////////
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// //////////////////////////////////////////////////////////////////////
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// Beginning of content of file: include/json/forwards.h
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// //////////////////////////////////////////////////////////////////////
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// Copyright 2007-2010 Baptiste Lepilleur
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// Distributed under MIT license, or public domain if desired and
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// recognized in your jurisdiction.
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// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
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#ifndef JSON_FORWARDS_H_INCLUDED
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#define JSON_FORWARDS_H_INCLUDED
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#if !defined(JSON_IS_AMALGAMATION)
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#include "config.h"
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#endif // if !defined(JSON_IS_AMALGAMATION)
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namespace Json {
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// writer.h
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class FastWriter;
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class StyledWriter;
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// reader.h
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class Reader;
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// features.h
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class Features;
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// value.h
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typedef unsigned int ArrayIndex;
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class StaticString;
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class Path;
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class PathArgument;
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class Value;
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class ValueIteratorBase;
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class ValueIterator;
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class ValueConstIterator;
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} // namespace Json
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#endif // JSON_FORWARDS_H_INCLUDED
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// //////////////////////////////////////////////////////////////////////
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// End of content of file: include/json/forwards.h
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// //////////////////////////////////////////////////////////////////////
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#endif //ifndef JSON_FORWARD_AMALGATED_H_INCLUDED
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1981
common/json/json.h
Normal file
1981
common/json/json.h
Normal file
File diff suppressed because it is too large
Load Diff
4945
common/json/jsoncpp.cpp
Normal file
4945
common/json/jsoncpp.cpp
Normal file
File diff suppressed because it is too large
Load Diff
89
common/json_config.cpp
Normal file
89
common/json_config.cpp
Normal file
@ -0,0 +1,89 @@
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#include "json_config.h"
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#include <fstream>
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EQ::JsonConfigFile::JsonConfigFile()
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||||
{
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||||
}
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||||
|
||||
EQ::JsonConfigFile::JsonConfigFile(const Json::Value &value)
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||||
{
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||||
m_root = value;
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}
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||||
|
||||
EQ::JsonConfigFile::~JsonConfigFile()
|
||||
{
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||||
}
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||||
|
||||
EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
|
||||
{
|
||||
JsonConfigFile ret;
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||||
ret.m_root = Json::Value();
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||||
|
||||
std::ifstream ifs;
|
||||
ifs.open(filename, std::ifstream::in);
|
||||
|
||||
if (!ifs.good()) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
try {
|
||||
ifs >> ret.m_root;
|
||||
}
|
||||
catch (std::exception) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string EQ::JsonConfigFile::GetVariableString(const std::string &title, const std::string ¶meter, const std::string &default_value) {
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asString();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
|
||||
int EQ::JsonConfigFile::GetVariableInt(const std::string &title, const std::string ¶meter, const int default_value) {
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asInt();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
|
||||
bool EQ::JsonConfigFile::GetVariableBool(const std::string &title, const std::string ¶meter, const bool default_value) {
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asBool();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
|
||||
double EQ::JsonConfigFile::GetVariableDouble(const std::string &title, const std::string ¶meter, const double default_value) {
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asDouble();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
26
common/json_config.h
Normal file
26
common/json_config.h
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include "json/json.h"
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
class JsonConfigFile
|
||||
{
|
||||
public:
|
||||
JsonConfigFile(const Json::Value &value);
|
||||
~JsonConfigFile();
|
||||
|
||||
static JsonConfigFile Load(const std::string &filename);
|
||||
|
||||
std::string GetVariableString(const std::string &title, const std::string ¶meter, const std::string &default_value);
|
||||
int GetVariableInt(const std::string &title, const std::string ¶meter, const int default_value);
|
||||
bool GetVariableBool(const std::string &title, const std::string ¶meter, const bool default_value);
|
||||
double GetVariableDouble(const std::string &title, const std::string ¶meter, const double default_value);
|
||||
|
||||
Json::Value& RawHandle() { return m_root; }
|
||||
private:
|
||||
JsonConfigFile();
|
||||
Json::Value m_root;
|
||||
};
|
||||
|
||||
}
|
||||
@ -106,6 +106,7 @@ void EQ::Net::DaybreakConnectionManager::Process()
|
||||
|
||||
if (status == StatusDisconnecting) {
|
||||
iter = m_connections.erase(iter);
|
||||
connection->FlushBuffer();
|
||||
connection->ChangeStatus(StatusDisconnected);
|
||||
continue;
|
||||
}
|
||||
@ -114,14 +115,14 @@ void EQ::Net::DaybreakConnectionManager::Process()
|
||||
auto time_since_last_recv = std::chrono::duration_cast<std::chrono::milliseconds>(now - connection->m_last_recv);
|
||||
if ((size_t)time_since_last_recv.count() > m_options.connect_stale_ms) {
|
||||
iter = m_connections.erase(iter);
|
||||
connection->ChangeStatus(StatusDisconnected);
|
||||
connection->ChangeStatus(StatusDisconnecting);
|
||||
continue;
|
||||
}
|
||||
} else if (status == StatusConnected) {
|
||||
auto time_since_last_recv = std::chrono::duration_cast<std::chrono::milliseconds>(now - connection->m_last_recv);
|
||||
if ((size_t)time_since_last_recv.count() > m_options.stale_connection_ms) {
|
||||
iter = m_connections.erase(iter);
|
||||
connection->ChangeStatus(StatusDisconnected);
|
||||
connection->ChangeStatus(StatusDisconnecting);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -319,7 +320,7 @@ void EQ::Net::DaybreakConnection::Close()
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
}
|
||||
else {
|
||||
ChangeStatus(StatusDisconnected);
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
}
|
||||
}
|
||||
|
||||
@ -700,7 +701,7 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
InternalSend(out);
|
||||
}
|
||||
|
||||
ChangeStatus(StatusDisconnected);
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@ -1,12 +1,14 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
SET(hc_sources
|
||||
eq.cpp
|
||||
main.cpp
|
||||
login.cpp
|
||||
world.cpp
|
||||
)
|
||||
|
||||
SET(hc_headers
|
||||
eq.h
|
||||
login.h
|
||||
world.h
|
||||
)
|
||||
|
||||
340
hc/eq.cpp
Normal file
340
hc/eq.cpp
Normal file
@ -0,0 +1,340 @@
|
||||
#include "eq.h"
|
||||
#include "../common/net/dns.h"
|
||||
|
||||
const char* eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char* buffer_out, bool enc) {
|
||||
DES_key_schedule k;
|
||||
DES_cblock v;
|
||||
|
||||
memset(&k, 0, sizeof(DES_key_schedule));
|
||||
memset(&v, 0, sizeof(DES_cblock));
|
||||
|
||||
if (!enc && buffer_in_sz && buffer_in_sz % 8 != 0) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
DES_ncbc_encrypt((const unsigned char*)buffer_in, (unsigned char*)buffer_out, (long)buffer_in_sz, &k, &v, enc);
|
||||
return buffer_out;
|
||||
}
|
||||
|
||||
EverQuest::EverQuest(const std::string &host, int port, const std::string &user, const std::string &pass, const std::string &server, const std::string &character)
|
||||
{
|
||||
m_host = host;
|
||||
m_port = port;
|
||||
m_user = user;
|
||||
m_pass = pass;
|
||||
m_server = server;
|
||||
m_character = character;
|
||||
m_dbid = 0;
|
||||
|
||||
EQ::Net::DNSLookup(m_host, port, false, [&](const std::string &addr) {
|
||||
if (addr.empty()) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Could not resolve address: {0}", m_host);
|
||||
return;
|
||||
}
|
||||
else {
|
||||
m_host = addr;
|
||||
m_login_connection_manager.reset(new EQ::Net::DaybreakConnectionManager());
|
||||
|
||||
m_login_connection_manager->OnNewConnection(std::bind(&EverQuest::LoginOnNewConnection, this, std::placeholders::_1));
|
||||
m_login_connection_manager->OnConnectionStateChange(std::bind(&EverQuest::LoginOnStatusChangeReconnectEnabled, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_login_connection_manager->OnPacketRecv(std::bind(&EverQuest::LoginOnPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
|
||||
|
||||
m_login_connection_manager->Connect(m_host, m_port);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
EverQuest::~EverQuest()
|
||||
{
|
||||
}
|
||||
|
||||
void EverQuest::LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection)
|
||||
{
|
||||
m_login_connection = connection;
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Connecting...");
|
||||
}
|
||||
|
||||
void EverQuest::LoginOnStatusChangeReconnectEnabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to)
|
||||
{
|
||||
if (to == EQ::Net::StatusConnected) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Login connected.");
|
||||
LoginSendSessionReady();
|
||||
}
|
||||
|
||||
if (to == EQ::Net::StatusDisconnected) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Login connection lost before we got to world, reconnecting.");
|
||||
m_key.clear();
|
||||
m_dbid = 0;
|
||||
m_login_connection.reset();
|
||||
m_login_connection_manager->Connect(m_host, m_port);
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::LoginOnStatusChangeReconnectDisabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to)
|
||||
{
|
||||
if (to == EQ::Net::StatusDisconnected) {
|
||||
m_login_connection.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet & p)
|
||||
{
|
||||
auto opcode = p.GetUInt16(0);
|
||||
switch (opcode) {
|
||||
case 0x0017: //OP_ChatMessage
|
||||
LoginSendLogin();
|
||||
break;
|
||||
case 0x0018:
|
||||
LoginProcessLoginResponse(p);
|
||||
break;
|
||||
case 0x0019:
|
||||
LoginProcessServerPacketList(p);
|
||||
break;
|
||||
case 0x0022:
|
||||
LoginProcessServerPlayResponse(p);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::LoginSendSessionReady()
|
||||
{
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.PutUInt16(0, 1); //OP_SessionReady
|
||||
p.PutUInt32(2, 2);
|
||||
|
||||
m_login_connection->QueuePacket(p);
|
||||
}
|
||||
|
||||
void EverQuest::LoginSendLogin()
|
||||
{
|
||||
size_t buffer_len = m_user.length() + m_pass.length() + 2;
|
||||
std::unique_ptr<char[]> buffer(new char[buffer_len]);
|
||||
|
||||
strcpy(&buffer[0], m_user.c_str());
|
||||
strcpy(&buffer[m_user.length() + 1], m_pass.c_str());
|
||||
|
||||
size_t encrypted_len = buffer_len;
|
||||
|
||||
if (encrypted_len % 8 > 0) {
|
||||
encrypted_len = ((encrypted_len / 8) + 1) * 8;
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.Resize(12 + encrypted_len);
|
||||
p.PutUInt16(0, 2); //OP_Login
|
||||
p.PutUInt32(2, 3);
|
||||
|
||||
eqcrypt_block(&buffer[0], buffer_len, (char*)p.Data() + 12, true);
|
||||
|
||||
m_login_connection->QueuePacket(p);
|
||||
}
|
||||
|
||||
void EverQuest::LoginSendServerRequest()
|
||||
{
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.PutUInt16(0, 4); //OP_ServerListRequest
|
||||
p.PutUInt32(2, 4);
|
||||
|
||||
m_login_connection->QueuePacket(p);
|
||||
}
|
||||
|
||||
void EverQuest::LoginSendPlayRequest(uint32_t id)
|
||||
{
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.PutUInt16(0, 0x000d);
|
||||
p.PutUInt16(2, 5);
|
||||
p.PutUInt32(4, 0);
|
||||
p.PutUInt32(8, 0);
|
||||
p.PutUInt32(12, id);
|
||||
|
||||
m_login_connection->QueuePacket(p);
|
||||
}
|
||||
|
||||
void EverQuest::LoginProcessLoginResponse(const EQ::Net::Packet & p)
|
||||
{
|
||||
auto encrypt_size = p.Length() - 12;
|
||||
if (encrypt_size % 8 > 0) {
|
||||
encrypt_size = (encrypt_size / 8) * 8;
|
||||
}
|
||||
|
||||
std::unique_ptr<char[]> decrypted(new char[encrypt_size]);
|
||||
|
||||
eqcrypt_block((char*)p.Data() + 12, encrypt_size, &decrypted[0], false);
|
||||
|
||||
EQ::Net::StaticPacket sp(&decrypted[0], encrypt_size);
|
||||
auto response_error = sp.GetUInt16(1);
|
||||
|
||||
if (response_error > 101) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Error logging in response code: {0}", response_error);
|
||||
LoginDisableReconnect();
|
||||
}
|
||||
else {
|
||||
m_key = sp.GetCString(12);
|
||||
m_dbid = sp.GetUInt32(8);
|
||||
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Logged in successfully with dbid {0} and key {1}", m_dbid, m_key);
|
||||
LoginSendServerRequest();
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::LoginProcessServerPacketList(const EQ::Net::Packet & p)
|
||||
{
|
||||
m_world_servers.clear();
|
||||
auto number_of_servers = p.GetUInt32(18);
|
||||
size_t idx = 22;
|
||||
|
||||
for (auto i = 0U; i < number_of_servers; ++i) {
|
||||
WorldServer ws;
|
||||
ws.address = p.GetCString(idx);
|
||||
idx += (ws.address.length() + 1);
|
||||
|
||||
ws.type = p.GetInt32(idx);
|
||||
idx += 4;
|
||||
|
||||
auto id = p.GetUInt32(idx);
|
||||
idx += 4;
|
||||
|
||||
ws.long_name = p.GetCString(idx);
|
||||
idx += (ws.long_name.length() + 1);
|
||||
|
||||
ws.lang = p.GetCString(idx);
|
||||
idx += (ws.lang.length() + 1);
|
||||
|
||||
ws.region = p.GetCString(idx);
|
||||
idx += (ws.region.length() + 1);
|
||||
|
||||
ws.status = p.GetInt32(idx);
|
||||
idx += 4;
|
||||
|
||||
ws.players = p.GetInt32(idx);
|
||||
idx += 4;
|
||||
|
||||
m_world_servers[id] = ws;
|
||||
}
|
||||
|
||||
for (auto server : m_world_servers) {
|
||||
if (server.second.long_name.compare(m_server) == 0) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Found world server {0}, attempting to login.", m_server);
|
||||
LoginSendPlayRequest(server.first);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Got response from login server but could not find world server {0} disconnecting.", m_server);
|
||||
LoginDisableReconnect();
|
||||
}
|
||||
|
||||
void EverQuest::LoginProcessServerPlayResponse(const EQ::Net::Packet &p)
|
||||
{
|
||||
auto allowed = p.GetUInt8(12);
|
||||
|
||||
if (allowed) {
|
||||
auto server = p.GetUInt32(18);
|
||||
auto ws = m_world_servers.find(server);
|
||||
if (ws != m_world_servers.end()) {
|
||||
ConnectToWorld();
|
||||
LoginDisableReconnect();
|
||||
}
|
||||
}
|
||||
else {
|
||||
auto message = p.GetUInt16(13);
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Failed to login to server with message {0}");
|
||||
LoginDisableReconnect();
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::LoginDisableReconnect()
|
||||
{
|
||||
m_login_connection_manager->OnConnectionStateChange(std::bind(&EverQuest::LoginOnStatusChangeReconnectDisabled, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_login_connection->Close();
|
||||
}
|
||||
|
||||
void EverQuest::ConnectToWorld()
|
||||
{
|
||||
m_world_connection_manager.reset(new EQ::Net::DaybreakConnectionManager());
|
||||
m_world_connection_manager->OnNewConnection(std::bind(&EverQuest::WorldOnNewConnection, this, std::placeholders::_1));
|
||||
m_world_connection_manager->OnConnectionStateChange(std::bind(&EverQuest::WorldOnStatusChangeReconnectEnabled, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_world_connection_manager->OnPacketRecv(std::bind(&EverQuest::WorldOnPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_world_connection_manager->Connect(m_host, 9000);
|
||||
}
|
||||
|
||||
void EverQuest::WorldOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection)
|
||||
{
|
||||
m_world_connection = connection;
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Connecting to world...");
|
||||
}
|
||||
|
||||
void EverQuest::WorldOnStatusChangeReconnectEnabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to)
|
||||
{
|
||||
if (to == EQ::Net::StatusConnected) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "World connected.");
|
||||
WorldSendClientAuth();
|
||||
}
|
||||
|
||||
if (to == EQ::Net::StatusDisconnected) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "World connection lost, reconnecting.");
|
||||
m_world_connection.reset();
|
||||
m_world_connection_manager->Connect(m_host, 9000);
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::WorldOnStatusChangeReconnectDisabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to)
|
||||
{
|
||||
if (to == EQ::Net::StatusDisconnected) {
|
||||
m_world_connection.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::WorldOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet & p)
|
||||
{
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Packet in:\n{0}", p.ToString());
|
||||
auto opcode = p.GetUInt16(0);
|
||||
switch (opcode) {
|
||||
case 0x7499:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_ApproveWorld");
|
||||
break;
|
||||
case 0x7ceb:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_LogServer");
|
||||
break;
|
||||
case 0x578f:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_EnterWorld");
|
||||
break;
|
||||
case 0x6259:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_PostEnterWorld");
|
||||
break;
|
||||
case 0x590d:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_ExpansionInfo");
|
||||
break;
|
||||
case 0x507a:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_GuildsList");
|
||||
break;
|
||||
case 0x5475:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_SendMaxCharacters");
|
||||
break;
|
||||
case 0x7acc:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_SendMembership");
|
||||
break;
|
||||
case 0x057b:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_SendMembershipDetails");
|
||||
break;
|
||||
case 0x00d2:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "OP_SendCharInfo");
|
||||
break;
|
||||
default:
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Ignored packet: {0:#x}", opcode);
|
||||
}
|
||||
}
|
||||
|
||||
void EverQuest::WorldSendClientAuth()
|
||||
{
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.Resize(2 + 464);
|
||||
|
||||
p.PutUInt16(0, 0x7a09U);
|
||||
std::string dbid_str = std::to_string(m_dbid);
|
||||
|
||||
p.PutCString(2, dbid_str.c_str());
|
||||
p.PutCString(2 + dbid_str.length() + 1, m_key.c_str());
|
||||
|
||||
m_world_connection->QueuePacket(p);
|
||||
}
|
||||
71
hc/eq.h
Normal file
71
hc/eq.h
Normal file
@ -0,0 +1,71 @@
|
||||
#pragma once
|
||||
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/net/daybreak_connection.h"
|
||||
#include "../common/event/timer.h"
|
||||
#include <openssl/des.h>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
struct WorldServer
|
||||
{
|
||||
std::string long_name;
|
||||
std::string address;
|
||||
int type;
|
||||
std::string lang;
|
||||
std::string region;
|
||||
int status;
|
||||
int players;
|
||||
};
|
||||
|
||||
class EverQuest
|
||||
{
|
||||
public:
|
||||
EverQuest(const std::string &host, int port, const std::string &user, const std::string &pass, const std::string &server, const std::string &character);
|
||||
~EverQuest();
|
||||
|
||||
private:
|
||||
//Login
|
||||
void LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection);
|
||||
void LoginOnStatusChangeReconnectEnabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
|
||||
void LoginOnStatusChangeReconnectDisabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
|
||||
void LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p);
|
||||
|
||||
void LoginSendSessionReady();
|
||||
void LoginSendLogin();
|
||||
void LoginSendServerRequest();
|
||||
void LoginSendPlayRequest(uint32_t id);
|
||||
void LoginProcessLoginResponse(const EQ::Net::Packet &p);
|
||||
void LoginProcessServerPacketList(const EQ::Net::Packet &p);
|
||||
void LoginProcessServerPlayResponse(const EQ::Net::Packet &p);
|
||||
|
||||
void LoginDisableReconnect();
|
||||
|
||||
std::unique_ptr<EQ::Net::DaybreakConnectionManager> m_login_connection_manager;
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> m_login_connection;
|
||||
std::map<uint32_t, WorldServer> m_world_servers;
|
||||
|
||||
//World
|
||||
void ConnectToWorld();
|
||||
|
||||
void WorldOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection);
|
||||
void WorldOnStatusChangeReconnectEnabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
|
||||
void WorldOnStatusChangeReconnectDisabled(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to);
|
||||
void WorldOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p);
|
||||
|
||||
void WorldSendClientAuth();
|
||||
|
||||
std::unique_ptr<EQ::Net::DaybreakConnectionManager> m_world_connection_manager;
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> m_world_connection;
|
||||
|
||||
//Variables
|
||||
std::string m_host;
|
||||
int m_port;
|
||||
std::string m_user;
|
||||
std::string m_pass;
|
||||
std::string m_server;
|
||||
std::string m_character;
|
||||
|
||||
std::string m_key;
|
||||
uint32_t m_dbid;
|
||||
};
|
||||
@ -1,4 +1,4 @@
|
||||
#include "login.h"
|
||||
/*#include "login.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include <openssl/des.h>
|
||||
|
||||
@ -252,3 +252,4 @@ void LoginConnection::ProcessServerPlayResponse(const EQ::Net::Packet &p)
|
||||
Kill();
|
||||
}
|
||||
}
|
||||
*/
|
||||
35
hc/main.cpp
35
hc/main.cpp
@ -2,10 +2,10 @@
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/crash.h"
|
||||
#include "../common/platform.h"
|
||||
#include "../common/json_config.h"
|
||||
#include <thread>
|
||||
|
||||
#include "login.h"
|
||||
#include "world.h"
|
||||
#include "eq.h"
|
||||
|
||||
EQEmuLogSys Log;
|
||||
|
||||
@ -16,12 +16,31 @@ int main() {
|
||||
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Starting EQEmu Headless Client.");
|
||||
|
||||
std::unique_ptr<LoginConnection> login_connection(new LoginConnection("testuser", "testpass", "127.0.0.1", 5999, "KLS Test"));
|
||||
std::unique_ptr<WorldConnection> world_connection;
|
||||
login_connection->OnCanLoginToWorld([&](const WorldServer &ws, const std::string &key, uint32_t dbid) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Connect to world server {1} - {0}:9000", ws.address, ws.long_name);
|
||||
world_connection.reset(new WorldConnection(key, dbid, ws.address));
|
||||
});
|
||||
auto config = EQ::JsonConfigFile::Load("hc.json");
|
||||
auto config_handle = config.RawHandle();
|
||||
|
||||
std::vector<std::unique_ptr<EverQuest>> eq_list;
|
||||
|
||||
try {
|
||||
for (int i = 0; i < config_handle.size(); ++i) {
|
||||
auto c = config_handle[i];
|
||||
|
||||
auto host = c["host"].asString();
|
||||
auto port = c["port"].asInt();
|
||||
auto user = c["user"].asString();
|
||||
auto pass = c["pass"].asString();
|
||||
auto server = c["server"].asString();
|
||||
auto character = c["character"].asString();
|
||||
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Connecting to {0}:{1} as Account '{2}' to Server '{3}' under Character '{4}'", host, port, user, server, character);
|
||||
|
||||
eq_list.push_back(std::unique_ptr<EverQuest>(new EverQuest(host, port, user, pass, server, character)));
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
Log.OutF(Logs::General, Logs::Headless_Client, "Error parsing config file: {0}", ex.what());
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
EQ::EventLoop::Get().Process();
|
||||
|
||||
@ -49,6 +49,12 @@ bool Client::Process()
|
||||
DumpPacket(app);
|
||||
}
|
||||
|
||||
if (status == cs_failed_to_login) {
|
||||
delete app;
|
||||
app = connection->PopPacket();
|
||||
continue;
|
||||
}
|
||||
|
||||
switch(app->GetOpcode())
|
||||
{
|
||||
case OP_SessionReady:
|
||||
@ -325,6 +331,8 @@ void Client::Handle_Login(const char* data, unsigned int size)
|
||||
|
||||
connection->QueuePacket(outapp);
|
||||
delete outapp;
|
||||
|
||||
status = cs_failed_to_login;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -35,6 +35,7 @@ enum LSClientStatus
|
||||
{
|
||||
cs_not_sent_session_ready,
|
||||
cs_waiting_for_login,
|
||||
cs_failed_to_login,
|
||||
cs_logged_in
|
||||
};
|
||||
|
||||
|
||||
@ -172,7 +172,6 @@ void Client::SendExpansionInfo() {
|
||||
ExpansionInfo_Struct *eis = (ExpansionInfo_Struct*)outapp->pBuffer;
|
||||
if(RuleB(World, UseClientBasedExpansionSettings)) {
|
||||
eis->Expansions = EQEmu::versions::ConvertClientVersionToExpansion(eqs->ClientVersion());
|
||||
//eis->Expansions = ExpansionFromClientVersion(this->GetCLE.
|
||||
} else {
|
||||
eis->Expansions = (RuleI(World, ExpansionSettings));
|
||||
}
|
||||
@ -1340,56 +1339,41 @@ void Client::SendApproveWorld()
|
||||
outapp = new EQApplicationPacket(OP_ApproveWorld, sizeof(ApproveWorld_Struct));
|
||||
ApproveWorld_Struct* aw = (ApproveWorld_Struct*)outapp->pBuffer;
|
||||
uchar foo[] = {
|
||||
//0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x95,0x5E,0x30,0xA5,0xCA,0xD4,0xEA,0xF5,
|
||||
//0xCB,0x14,0xFC,0xF7,0x78,0xE2,0x73,0x15,0x90,0x17,0xCE,0x7A,0xEB,0xEC,0x3C,0x34,
|
||||
//0x5C,0x6D,0x10,0x05,0xFC,0xEA,0xED,0x19,0xC5,0x0D,0x7A,0x82,0x17,0xCC,0xCC,0x71,
|
||||
//0x56,0x38,0xDF,0x78,0x8D,0xE6,0x44,0xD3,0x6F,0xDB,0xE3,0xCF,0x21,0x30,0x75,0x2F,
|
||||
//0xCD,0xDC,0xE9,0xB4,0xA4,0x4E,0x58,0xDE,0xEE,0x54,0xDD,0x87,0xDA,0xE9,0xC6,0xC8,
|
||||
//0x02,0xDD,0xC4,0xFD,0x94,0x36,0x32,0xAD,0x1B,0x39,0x0F,0x00,0x00,0x00,0x00,0x00,
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0x87,0x13,0xbe,0xc8,0xa7,0x77,0xcb,
|
||||
0x27,0xed,0xe1,0xe6,0x5d,0x1c,0xaa,0xd3,0x3c,0x26,0x3b,0x6d,0x8c,0xdb,0x36,0x8d,
|
||||
0x91,0x72,0xf5,0xbb,0xe0,0x5c,0x50,0x6f,0x09,0x6d,0xc9,0x1e,0xe7,0x2e,0xf4,0x38,
|
||||
0x1b,0x5e,0xa8,0xc2,0xfe,0xb4,0x18,0x4a,0xf7,0x72,0x85,0x13,0xf5,0x63,0x6c,0x16,
|
||||
0x69,0xf4,0xe0,0x17,0xff,0x87,0x11,0xf3,0x2b,0xb7,0x73,0x04,0x37,0xca,0xd5,0x77,
|
||||
0xf8,0x03,0x20,0x0a,0x56,0x8b,0xfb,0x35,0xff,0x59,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
|
||||
//0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1f,0x42,0x69,0x2a,0x87,0xdd,0x04,0x3d,
|
||||
//0x7f,0xb1,0xb3,0xbb,0xde,0xd5,0x5f,0xfc,0x1f,0xb3,0x25,0x94,0x16,0xd5,0xf3,0x97,
|
||||
//0x43,0xdf,0xb9,0x69,0x68,0xdf,0x2b,0x64,0x98,0xf5,0x44,0xbe,0x38,0x65,0xef,0xff,
|
||||
//0x36,0x89,0x90,0xcf,0x26,0xbb,0x9f,0x76,0xd5,0xaf,0x6d,0xf2,0x08,0xbe,0xce,0xd8,
|
||||
//0x3e,0x4b,0x53,0x8a,0xf3,0x44,0x7c,0x19,0x49,0x5d,0x97,0x99,0xd8,0x8b,0xee,0x10,
|
||||
//0x1a,0x7d,0xb7,0x8b,0x49,0x9b,0x40,0x8c,0xea,0x49,0x09,0x00,0x00,0x00,0x00,0x00,
|
||||
//
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x53,0xC3,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00
|
||||
};
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0x87,0x13,0xbe,0xc8,0xa7,0x77,0xcb,
|
||||
0x27,0xed,0xe1,0xe6,0x5d,0x1c,0xaa,0xd3,0x3c,0x26,0x3b,0x6d,0x8c,0xdb,0x36,0x8d,
|
||||
0x91,0x72,0xf5,0xbb,0xe0,0x5c,0x50,0x6f,0x09,0x6d,0xc9,0x1e,0xe7,0x2e,0xf4,0x38,
|
||||
0x1b,0x5e,0xa8,0xc2,0xfe,0xb4,0x18,0x4a,0xf7,0x72,0x85,0x13,0xf5,0x63,0x6c,0x16,
|
||||
0x69,0xf4,0xe0,0x17,0xff,0x87,0x11,0xf3,0x2b,0xb7,0x73,0x04,0x37,0xca,0xd5,0x77,
|
||||
0xf8,0x03,0x20,0x0a,0x56,0x8b,0xfb,0x35,0xff,0x59,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x53,0xC3,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00
|
||||
};
|
||||
memcpy(aw->unknown544, foo, sizeof(foo));
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user