mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
This commit is contained in:
parent
67b228a91c
commit
7977949ae9
@ -19,6 +19,47 @@ typedef enum {
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class EQApplicationPacket;
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class OpcodeManager;
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struct EQStreamManagerInterfaceOptions
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{
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EQStreamManagerInterfaceOptions() {
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opcode_size = 2;
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}
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EQStreamManagerInterfaceOptions(int port, bool encoded, bool compressed) {
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opcode_size = 2;
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track_opcode_stats = false;
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//World seems to support both compression and xor zone supports one or the others.
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//Enforce one or the other in the convienence construct
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//Login I had trouble getting to recognize compression at all
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//but that might be because it was still a bit buggy when i was testing that.
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if (compressed) {
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daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
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}
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else if (encoded) {
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daybreak_options.encode_passes[0] = EQ::Net::EncodeXOR;
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}
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daybreak_options.port = port;
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}
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int opcode_size;
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bool track_opcode_stats;
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EQ::Net::DaybreakConnectionManagerOptions daybreak_options;
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};
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class EQStreamManagerInterface
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{
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public:
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EQStreamManagerInterface(const EQStreamManagerInterfaceOptions &options) { m_options = options; }
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virtual ~EQStreamManagerInterface() { };
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const EQStreamManagerInterfaceOptions& GetOptions() const { return m_options; }
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EQStreamManagerInterfaceOptions& MutateOptions() { return m_options; }
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protected:
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EQStreamManagerInterfaceOptions m_options;
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};
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class EQStreamInterface {
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public:
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virtual ~EQStreamInterface() {}
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@ -60,8 +101,9 @@ public:
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virtual EQStreamState GetState() = 0;
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virtual void SetOpcodeManager(OpcodeManager **opm) = 0;
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virtual const EQEmu::versions::ClientVersion ClientVersion() const { return EQEmu::versions::ClientVersion::Unknown; }
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virtual std::shared_ptr<EQ::Net::DaybreakConnection> GetRawConnection() const = 0;
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virtual Stats GetStats() const = 0;
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virtual void ResetStats() = 0;
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virtual EQStreamManagerInterface* GetManager() const = 0;
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};
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#endif /*EQSTREAMINTF_H_*/
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@ -90,15 +90,21 @@ void EQStreamProxy::RemoveData() {
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m_stream->RemoveData();
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}
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std::shared_ptr<EQ::Net::DaybreakConnection> EQStreamProxy::GetRawConnection() const {
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return m_stream->GetRawConnection();
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}
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EQStreamInterface::Stats EQStreamProxy::GetStats() const
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{
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return m_stream->GetStats();
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}
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void EQStreamProxy::ResetStats()
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{
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m_stream->ResetStats();
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}
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EQStreamManagerInterface *EQStreamProxy::GetManager() const
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{
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return m_stream->GetManager();
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}
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bool EQStreamProxy::CheckState(EQStreamState state) {
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if(m_stream)
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return(m_stream->CheckState(state));
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@ -31,8 +31,9 @@ public:
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virtual const EQEmu::versions::ClientVersion ClientVersion() const;
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virtual EQStreamState GetState();
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virtual void SetOpcodeManager(OpcodeManager **opm);
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virtual std::shared_ptr<EQ::Net::DaybreakConnection> GetRawConnection() const;
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virtual Stats GetStats() const;
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virtual void ResetStats();
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virtual EQStreamManagerInterface* GetManager() const;
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protected:
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std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
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@ -244,7 +244,7 @@ namespace EQ
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encode_passes[0] = DaybreakEncodeType::EncodeNone;
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encode_passes[1] = DaybreakEncodeType::EncodeNone;
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port = 0;
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hold_size = 448;
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hold_size = 512;
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hold_length_ms = 50;
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simulated_in_packet_loss = 0;
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simulated_out_packet_loss = 0;
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@ -2,10 +2,8 @@
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#include "../eqemu_logsys.h"
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#include "../eqemu_logsys_fmt.h"
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EQ::Net::EQStreamManager::EQStreamManager(EQStreamManagerOptions &options) : m_daybreak(options.daybreak_options)
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EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
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{
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m_options = options;
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m_daybreak.OnNewConnection(std::bind(&EQStreamManager::DaybreakNewConnection, this, std::placeholders::_1));
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m_daybreak.OnConnectionStateChange(std::bind(&EQStreamManager::DaybreakConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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m_daybreak.OnPacketRecv(std::bind(&EQStreamManager::DaybreakPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
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@ -49,7 +47,7 @@ void EQ::Net::EQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnec
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}
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}
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EQ::Net::EQStream::EQStream(EQStreamManager *owner, std::shared_ptr<DaybreakConnection> connection)
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EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<DaybreakConnection> connection)
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{
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m_owner = owner;
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m_connection = connection;
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@ -67,14 +65,14 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
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opcode = p->GetOpcodeBypass();
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}
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else {
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if (m_owner->m_options.track_opcode_stats) {
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if (m_owner->GetOptions().track_opcode_stats) {
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m_packet_sent_count[p->GetOpcode()]++; //Wont bother with bypass tracking of these since those are rare for testing anyway
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}
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opcode = (*m_opcode_manager)->EmuToEQ(p->GetOpcode());
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}
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EQ::Net::DynamicPacket out;
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switch (m_owner->m_options.opcode_size) {
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switch (m_owner->GetOptions().opcode_size) {
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case 1:
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out.PutUInt8(0, opcode);
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out.PutData(1, p->pBuffer, p->size);
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@ -109,7 +107,7 @@ EQApplicationPacket *EQ::Net::EQStream::PopPacket() {
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auto &p = m_packet_queue.front();
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uint16 opcode = 0;
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switch (m_owner->m_options.opcode_size) {
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switch (m_owner->GetOptions().opcode_size) {
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case 1:
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opcode = p->GetUInt8(0);
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break;
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@ -119,11 +117,11 @@ EQApplicationPacket *EQ::Net::EQStream::PopPacket() {
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}
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EmuOpcode emu_op = (*m_opcode_manager)->EQToEmu(opcode);
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if (m_owner->m_options.track_opcode_stats) {
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if (m_owner->GetOptions().track_opcode_stats) {
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m_packet_recv_count[emu_op]++;
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}
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EQApplicationPacket *ret = new EQApplicationPacket(emu_op, (unsigned char*)p->Data() + m_owner->m_options.opcode_size, p->Length() - m_owner->m_options.opcode_size);
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EQApplicationPacket *ret = new EQApplicationPacket(emu_op, (unsigned char*)p->Data() + m_owner->GetOptions().opcode_size, p->Length() - m_owner->GetOptions().opcode_size);
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ret->SetProtocolOpcode(opcode);
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m_packet_queue.pop_front();
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return ret;
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@ -138,11 +136,11 @@ void EQ::Net::EQStream::Close() {
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std::string EQ::Net::EQStream::GetRemoteAddr() const
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{
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return GetRawConnection()->RemoteEndpoint();
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return m_connection->RemoteEndpoint();
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}
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uint32 EQ::Net::EQStream::GetRemoteIP() const {
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return inet_addr(GetRawConnection()->RemoteEndpoint().c_str());
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return inet_addr(m_connection->RemoteEndpoint().c_str());
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}
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bool EQ::Net::EQStream::CheckState(EQStreamState state) {
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@ -153,8 +151,8 @@ EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature
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if (!m_packet_queue.empty()) {
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auto p = m_packet_queue.front().get();
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uint16 opcode = 0;
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size_t length = p->Length() - m_owner->m_options.opcode_size;
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switch (m_owner->m_options.opcode_size) {
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size_t length = p->Length() - m_owner->GetOptions().opcode_size;
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switch (m_owner->GetOptions().opcode_size) {
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case 1:
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opcode = p->GetUInt8(0);
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break;
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@ -167,8 +165,8 @@ EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature
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if (m_packet_queue.size() > 1) {
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p = m_packet_queue[1].get();
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opcode = 0;
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length = p->Length() - m_owner->m_options.opcode_size;
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switch (m_owner->m_options.opcode_size) {
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length = p->Length() - m_owner->GetOptions().opcode_size;
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switch (m_owner->GetOptions().opcode_size) {
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case 1:
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opcode = p->GetUInt8(0);
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break;
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@ -185,23 +183,23 @@ EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature
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if (opcode == sig->first_eq_opcode) {
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if (length == sig->first_length) {
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LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
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GetRawConnection()->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length);
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m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length);
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return MatchSuccessful;
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}
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else if (length == 0) {
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LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
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GetRawConnection()->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode);
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m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode);
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return MatchSuccessful;
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}
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else {
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LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
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GetRawConnection()->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length, sig->first_length);
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m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length, sig->first_length);
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return MatchFailed;
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}
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}
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else {
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LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
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GetRawConnection()->RemoteEndpoint(), m_connection->RemotePort(), opcode, sig->first_eq_opcode);
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m_connection->RemoteEndpoint(), m_connection->RemotePort(), opcode, sig->first_eq_opcode);
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return MatchFailed;
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}
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}
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@ -243,3 +241,13 @@ EQ::Net::EQStream::Stats EQ::Net::EQStream::GetStats() const
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return ret;
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}
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void EQ::Net::EQStream::ResetStats()
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{
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m_connection->ResetStats();
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}
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EQStreamManagerInterface *EQ::Net::EQStream::GetManager() const
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{
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return m_owner;
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}
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@ -12,46 +12,16 @@ namespace EQ
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{
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namespace Net
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{
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struct EQStreamManagerOptions
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{
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EQStreamManagerOptions() {
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opcode_size = 2;
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}
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EQStreamManagerOptions(int port, bool encoded, bool compressed) {
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opcode_size = 2;
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track_opcode_stats = false;
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//World seems to support both compression and xor zone supports one or the others.
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//Enforce one or the other in the convienence construct
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//Login I had trouble getting to recognize compression at all
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//but that might be because it was still a bit buggy when i was testing that.
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if (compressed) {
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daybreak_options.encode_passes[0] = EncodeCompression;
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}
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else if (encoded) {
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daybreak_options.encode_passes[0] = EncodeXOR;
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}
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daybreak_options.port = port;
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}
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int opcode_size;
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bool track_opcode_stats;
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DaybreakConnectionManagerOptions daybreak_options;
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};
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class EQStream;
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class EQStreamManager
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class EQStreamManager : public EQStreamManagerInterface
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{
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public:
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EQStreamManager(EQStreamManagerOptions &options);
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EQStreamManager(const EQStreamManagerInterfaceOptions &options);
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~EQStreamManager();
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void OnNewConnection(std::function<void(std::shared_ptr<EQStream>)> func) { m_on_new_connection = func; }
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void OnConnectionStateChange(std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
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private:
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EQStreamManagerOptions m_options;
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DaybreakConnectionManager m_daybreak;
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std::function<void(std::shared_ptr<EQStream>)> m_on_new_connection;
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std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
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@ -66,7 +36,7 @@ namespace EQ
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class EQStream : public EQStreamInterface
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{
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public:
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EQStream(EQStreamManager *parent, std::shared_ptr<DaybreakConnection> connection);
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EQStream(EQStreamManagerInterface *parent, std::shared_ptr<DaybreakConnection> connection);
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~EQStream();
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virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
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@ -87,13 +57,11 @@ namespace EQ
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m_opcode_manager = opm;
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}
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virtual std::shared_ptr<EQ::Net::DaybreakConnection> GetRawConnection() const {
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return m_connection;
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}
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virtual Stats GetStats() const;
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virtual void ResetStats();
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virtual EQStreamManagerInterface* GetManager() const;
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private:
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EQStreamManager *m_owner;
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EQStreamManagerInterface *m_owner;
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std::shared_ptr<DaybreakConnection> m_connection;
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OpcodeManager **m_opcode_manager;
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std::deque<std::unique_ptr<EQ::Net::Packet>> m_packet_queue;
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@ -286,35 +286,11 @@ RULE_INT(Map, FindBestZHeightAdjust, 1) // Adds this to the current Z before se
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RULE_CATEGORY_END()
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RULE_CATEGORY(Pathing)
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// Some of these rules may benefit by being made into columns in the zone table,
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// for instance, in dungeons, the min LOS distances could be substantially lowered.
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RULE_BOOL(Pathing, Aggro, true) // Enable pathing for aggroed mobs.
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RULE_BOOL(Pathing, AggroReturnToGrid, true) // Enable pathing for aggroed roaming mobs returning to their previous waypoint.
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RULE_BOOL(Pathing, Guard, true) // Enable pathing for mobs moving to their guard point.
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RULE_BOOL(Pathing, Find, true) // Enable pathing for FindPerson requests from the client.
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RULE_BOOL(Pathing, Fear, true) // Enable pathing for fear
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RULE_REAL(Pathing, ZDiffThresholdNew, 80) // If a mob las LOS to it's target, it will run to it if the Z difference is < this.
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RULE_INT(Pathing, LOSCheckFrequency, 1000) // A mob will check for LOS to it's target this often (milliseconds).
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RULE_INT(Pathing, RouteUpdateFrequencyShort, 1000) // How often a new route will be calculated if the target has moved.
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RULE_INT(Pathing, RouteUpdateFrequencyLong, 5000) // How often a new route will be calculated if the target has moved.
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// When a path has a path node route and it's target changes position, if it has RouteUpdateFrequencyNodeCount or less nodes to go on it's
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// current path, it will recalculate it's path based on the RouteUpdateFrequencyShort timer, otherwise it will use the
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// RouteUpdateFrequencyLong timer.
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RULE_INT(Pathing, RouteUpdateFrequencyNodeCount, 5)
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RULE_REAL(Pathing, MinDistanceForLOSCheckShort, 40000) // (NoRoot). While following a path, only check for LOS to target within this distance.
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RULE_REAL(Pathing, MinDistanceForLOSCheckLong, 1000000) // (NoRoot). Min distance when initially attempting to acquire the target.
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RULE_INT(Pathing, MinNodesLeftForLOSCheck, 4) // Only check for LOS when we are down to this many path nodes left to run.
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// This next rule was put in for situations where the mob and it's target may be on different sides of a 'hazard', e.g. a pit
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// If the mob has LOS to it's target, even though there is a hazard in it's way, it may break off from the node path and run at
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// the target, only to later detect the hazard and re-acquire a node path. Depending upon the placement of the path nodes, this
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// can lead to the mob looping. The rule is intended to allow the mob to at least get closer to it's target each time before
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// checking LOS and trying to head straight for it.
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RULE_INT(Pathing, MinNodesTraversedForLOSCheck, 3) // Only check for LOS after we have traversed this many path nodes.
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RULE_INT(Pathing, CullNodesFromStart, 1) // Checks LOS from Start point to second node for this many nodes and removes first node if there is LOS
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RULE_INT(Pathing, CullNodesFromEnd, 1) // Checks LOS from End point to second to last node for this many nodes and removes last node if there is LOS
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RULE_REAL(Pathing, CandidateNodeRangeXY, 400) // When searching for path start/end nodes, only nodes within this range will be considered.
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RULE_REAL(Pathing, CandidateNodeRangeZ, 10) // When searching for path start/end nodes, only nodes within this range will be considered.
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RULE_REAL(Pathing, NavmeshStepSize, 30.0f)
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RULE_REAL(Pathing, NavmeshStepSize, 100.0f)
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RULE_REAL(Pathing, ShortMovementUpdateRange, 130.0f)
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RULE_CATEGORY_END()
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RULE_CATEGORY(Watermap)
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@ -710,6 +686,7 @@ RULE_REAL(Network, ResendDelayFactor, 1.5)
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RULE_INT(Network, ResendDelayMinMS, 100)
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RULE_INT(Network, ResendDelayMaxMS, 5000)
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RULE_REAL(Network, ClientDataRate, 0.0) // KB / sec, 0.0 disabled
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RULE_BOOL(Network, TrackOpcodeStats, false)
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RULE_CATEGORY_END()
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RULE_CATEGORY(QueryServ)
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@ -27,7 +27,7 @@ extern bool run_server;
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ClientManager::ClientManager()
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{
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int titanium_port = atoi(server.config->GetVariable("Titanium", "port").c_str());
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EQ::Net::EQStreamManagerOptions titanium_opts(titanium_port, false, false);
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EQStreamManagerInterfaceOptions titanium_opts(titanium_port, false, false);
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titanium_stream = new EQ::Net::EQStreamManager(titanium_opts);
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titanium_ops = new RegularOpcodeManager;
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if (!titanium_ops->LoadOpcodes(server.config->GetVariable("Titanium", "opcodes").c_str()))
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@ -38,14 +38,14 @@ ClientManager::ClientManager()
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}
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titanium_stream->OnNewConnection([this](std::shared_ptr<EQ::Net::EQStream> stream) {
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LogF(Logs::General, Logs::Login_Server, "New Titanium client connection from {0}:{1}", stream->GetRawConnection()->RemoteEndpoint(), stream->GetRemotePort());
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LogF(Logs::General, Logs::Login_Server, "New Titanium client connection from {0}:{1}", stream->GetRemoteIP(), stream->GetRemotePort());
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stream->SetOpcodeManager(&titanium_ops);
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Client *c = new Client(stream, cv_titanium);
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clients.push_back(c);
|
||||
});
|
||||
|
||||
int sod_port = atoi(server.config->GetVariable("SoD", "port").c_str());
|
||||
EQ::Net::EQStreamManagerOptions sod_opts(sod_port, false, false);
|
||||
EQStreamManagerInterfaceOptions sod_opts(sod_port, false, false);
|
||||
sod_stream = new EQ::Net::EQStreamManager(sod_opts);
|
||||
sod_ops = new RegularOpcodeManager;
|
||||
if (!sod_ops->LoadOpcodes(server.config->GetVariable("SoD", "opcodes").c_str()))
|
||||
@ -56,7 +56,7 @@ ClientManager::ClientManager()
|
||||
}
|
||||
|
||||
sod_stream->OnNewConnection([this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogF(Logs::General, Logs::Login_Server, "New SoD client connection from {0}:{1}", stream->GetRawConnection()->RemoteEndpoint(), stream->GetRemotePort());
|
||||
LogF(Logs::General, Logs::Login_Server, "New SoD client connection from {0}:{1}", stream->GetRemoteIP(), stream->GetRemotePort());
|
||||
stream->SetOpcodeManager(&sod_ops);
|
||||
Client *c = new Client(stream, cv_sod);
|
||||
clients.push_back(c);
|
||||
|
||||
@ -467,7 +467,7 @@ static void ProcessCommandIgnore(Client *c, std::string Ignoree) {
|
||||
|
||||
}
|
||||
Clientlist::Clientlist(int ChatPort) {
|
||||
EQ::Net::EQStreamManagerOptions chat_opts(ChatPort, false, false);
|
||||
EQStreamManagerInterfaceOptions chat_opts(ChatPort, false, false);
|
||||
chat_opts.opcode_size = 1;
|
||||
chat_opts.daybreak_options.stale_connection_ms = 300000;
|
||||
chat_opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
|
||||
@ -483,7 +483,7 @@ Clientlist::Clientlist(int ChatPort) {
|
||||
exit(1);
|
||||
|
||||
chatsf->OnNewConnection([this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogF(Logs::General, Logs::Login_Server, "New Client UDP connection from {0}:{1}", stream->GetRawConnection()->RemoteEndpoint(), stream->GetRemotePort());
|
||||
LogF(Logs::General, Logs::Login_Server, "New Client UDP connection from {0}:{1}", stream->GetRemoteIP(), stream->GetRemotePort());
|
||||
stream->SetOpcodeManager(&ChatOpMgr);
|
||||
|
||||
auto c = new Client(stream);
|
||||
|
||||
@ -498,7 +498,7 @@ int main(int argc, char** argv) {
|
||||
web_interface.RemoveConnection(connection);
|
||||
});
|
||||
|
||||
EQ::Net::EQStreamManagerOptions opts(9000, false, false);
|
||||
EQStreamManagerInterfaceOptions opts(9000, false, false);
|
||||
opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
|
||||
opts.daybreak_options.resend_delay_factor = RuleR(Network, ResendDelayFactor);
|
||||
opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
|
||||
@ -522,7 +522,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
eqsm.OnNewConnection([&stream_identifier](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
stream_identifier.AddStream(stream);
|
||||
LogF(Logs::Detail, Logs::World_Server, "New connection from IP {0}:{1}", stream->GetRawConnection()->RemoteEndpoint(), ntohs(stream->GetRemotePort()));
|
||||
LogF(Logs::Detail, Logs::World_Server, "New connection from IP {0}:{1}", stream->GetRemoteIP(), ntohs(stream->GetRemotePort()));
|
||||
});
|
||||
|
||||
while (RunLoops) {
|
||||
|
||||
139
zone/command.cpp
139
zone/command.cpp
@ -9486,14 +9486,21 @@ void command_netstats(Client *c, const Seperator *sep)
|
||||
if (c->GetTarget() && c->GetTarget()->IsClient()) {
|
||||
client = c->GetTarget()->CastToClient();
|
||||
}
|
||||
|
||||
|
||||
if (strcasecmp(sep->arg[1], "reset") == 0) {
|
||||
auto connection = c->Connection();
|
||||
c->Message(0, "Resetting client stats (packet loss will not read correctly after reset).");
|
||||
connection->ResetStats();
|
||||
return;
|
||||
}
|
||||
|
||||
auto connection = c->Connection();
|
||||
auto &opts = connection->GetRawConnection()->GetManager()->GetOptions();
|
||||
auto &opts = connection->GetManager()->GetOptions();
|
||||
auto eqs_stats = connection->GetStats();
|
||||
auto &stats = eqs_stats.DaybreakStats;
|
||||
auto now = EQ::Net::Clock::now();
|
||||
auto sec_since_stats_reset = std::chrono::duration_cast<std::chrono::duration<double>>(now - stats.created).count();
|
||||
|
||||
|
||||
c->Message(0, "Netstats:");
|
||||
c->Message(0, "--------------------------------------------------------------------");
|
||||
c->Message(0, "Sent Bytes: %u (%.2f/sec)", stats.sent_bytes, stats.sent_bytes / sec_since_stats_reset);
|
||||
@ -9516,29 +9523,31 @@ void command_netstats(Client *c, const Seperator *sep)
|
||||
c->Message(0, "Resent Fragments: %u (%.2f/sec)", stats.resent_fragments, stats.resent_fragments / sec_since_stats_reset);
|
||||
c->Message(0, "Resent Non-Fragments: %u (%.2f/sec)", stats.resent_full, stats.resent_full / sec_since_stats_reset);
|
||||
c->Message(0, "Dropped Datarate Packets: %u (%.2f/sec)", stats.dropped_datarate_packets, stats.dropped_datarate_packets / sec_since_stats_reset);
|
||||
|
||||
if (opts.outgoing_data_rate > 0.0) {
|
||||
c->Message(0, "Outgoing Link Saturation %.2f%% (%.2fkb/sec)", 100.0 * (1.0 - ((opts.outgoing_data_rate - stats.datarate_remaining) / opts.outgoing_data_rate)), opts.outgoing_data_rate);
|
||||
|
||||
if (opts.daybreak_options.outgoing_data_rate > 0.0) {
|
||||
c->Message(0, "Outgoing Link Saturation %.2f%% (%.2fkb/sec)", 100.0 * (1.0 - ((opts.daybreak_options.outgoing_data_rate - stats.datarate_remaining) / opts.daybreak_options.outgoing_data_rate)), opts.daybreak_options.outgoing_data_rate);
|
||||
}
|
||||
|
||||
if (opts.track_opcode_stats) {
|
||||
c->Message(0, "--------------------------------------------------------------------");
|
||||
c->Message(0, "Sent Packet Types");
|
||||
for (auto i = 0; i < _maxEmuOpcode; ++i) {
|
||||
auto cnt = eqs_stats.SentCount[i];
|
||||
if (cnt > 0) {
|
||||
c->Message(0, "%s: %u (%.2f / sec)", OpcodeNames[i], cnt, cnt / sec_since_stats_reset);
|
||||
}
|
||||
}
|
||||
|
||||
c->Message(0, "--------------------------------------------------------------------");
|
||||
c->Message(0, "Sent Packet Types");
|
||||
for (auto i = 0; i < _maxEmuOpcode; ++i) {
|
||||
auto cnt = eqs_stats.SentCount[i];
|
||||
if (cnt > 0) {
|
||||
c->Message(0, "%s: %u", OpcodeNames[i], cnt);
|
||||
c->Message(0, "--------------------------------------------------------------------");
|
||||
c->Message(0, "Recv Packet Types");
|
||||
for (auto i = 0; i < _maxEmuOpcode; ++i) {
|
||||
auto cnt = eqs_stats.RecvCount[i];
|
||||
if (cnt > 0) {
|
||||
c->Message(0, "%s: %u (%.2f / sec)", OpcodeNames[i], cnt, cnt / sec_since_stats_reset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
c->Message(0, "--------------------------------------------------------------------");
|
||||
c->Message(0, "Recv Packet Types");
|
||||
for (auto i = 0; i < _maxEmuOpcode; ++i) {
|
||||
auto cnt = eqs_stats.RecvCount[i];
|
||||
if (cnt > 0) {
|
||||
c->Message(0, "%s: %u", OpcodeNames[i], cnt);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
c->Message(0, "--------------------------------------------------------------------");
|
||||
}
|
||||
}
|
||||
@ -12208,33 +12217,32 @@ void command_network(Client *c, const Seperator *sep)
|
||||
if (!strcasecmp(sep->arg[1], "getopt"))
|
||||
{
|
||||
auto eqsi = c->Connection();
|
||||
auto dbc = eqsi->GetRawConnection();
|
||||
auto manager = dbc->GetManager();
|
||||
auto manager = eqsi->GetManager();
|
||||
auto &opts = manager->GetOptions();
|
||||
|
||||
|
||||
if (!strcasecmp(sep->arg[2], "all"))
|
||||
{
|
||||
c->Message(0, "max_packet_size: %llu", opts.max_packet_size);
|
||||
c->Message(0, "max_connection_count: %llu", opts.max_connection_count);
|
||||
c->Message(0, "keepalive_delay_ms: %llu", opts.keepalive_delay_ms);
|
||||
c->Message(0, "resend_delay_factor: %.2f", opts.resend_delay_factor);
|
||||
c->Message(0, "resend_delay_ms: %llu", opts.resend_delay_ms);
|
||||
c->Message(0, "resend_delay_min: %llu", opts.resend_delay_min);
|
||||
c->Message(0, "resend_delay_max: %llu", opts.resend_delay_max);
|
||||
c->Message(0, "connect_delay_ms: %llu", opts.connect_delay_ms);
|
||||
c->Message(0, "connect_stale_ms: %llu", opts.connect_stale_ms);
|
||||
c->Message(0, "stale_connection_ms: %llu", opts.stale_connection_ms);
|
||||
c->Message(0, "crc_length: %llu", opts.crc_length);
|
||||
c->Message(0, "hold_size: %llu", opts.hold_size);
|
||||
c->Message(0, "hold_length_ms: %llu", opts.hold_length_ms);
|
||||
c->Message(0, "simulated_in_packet_loss: %llu", opts.simulated_in_packet_loss);
|
||||
c->Message(0, "simulated_out_packet_loss: %llu", opts.simulated_out_packet_loss);
|
||||
c->Message(0, "tic_rate_hertz: %.2f", opts.tic_rate_hertz);
|
||||
c->Message(0, "resend_timeout: %llu", opts.resend_timeout);
|
||||
c->Message(0, "connection_close_time: %llu", opts.connection_close_time);
|
||||
c->Message(0, "encode_passes[0]: %llu", opts.encode_passes[0]);
|
||||
c->Message(0, "encode_passes[1]: %llu", opts.encode_passes[1]);
|
||||
c->Message(0, "port: %llu", opts.port);
|
||||
c->Message(0, "max_packet_size: %llu", opts.daybreak_options.max_packet_size);
|
||||
c->Message(0, "max_connection_count: %llu", opts.daybreak_options.max_connection_count);
|
||||
c->Message(0, "keepalive_delay_ms: %llu", opts.daybreak_options.keepalive_delay_ms);
|
||||
c->Message(0, "resend_delay_factor: %.2f", opts.daybreak_options.resend_delay_factor);
|
||||
c->Message(0, "resend_delay_ms: %llu", opts.daybreak_options.resend_delay_ms);
|
||||
c->Message(0, "resend_delay_min: %llu", opts.daybreak_options.resend_delay_min);
|
||||
c->Message(0, "resend_delay_max: %llu", opts.daybreak_options.resend_delay_max);
|
||||
c->Message(0, "connect_delay_ms: %llu", opts.daybreak_options.connect_delay_ms);
|
||||
c->Message(0, "connect_stale_ms: %llu", opts.daybreak_options.connect_stale_ms);
|
||||
c->Message(0, "stale_connection_ms: %llu", opts.daybreak_options.stale_connection_ms);
|
||||
c->Message(0, "crc_length: %llu", opts.daybreak_options.crc_length);
|
||||
c->Message(0, "hold_size: %llu", opts.daybreak_options.hold_size);
|
||||
c->Message(0, "hold_length_ms: %llu", opts.daybreak_options.hold_length_ms);
|
||||
c->Message(0, "simulated_in_packet_loss: %llu", opts.daybreak_options.simulated_in_packet_loss);
|
||||
c->Message(0, "simulated_out_packet_loss: %llu", opts.daybreak_options.simulated_out_packet_loss);
|
||||
c->Message(0, "tic_rate_hertz: %.2f", opts.daybreak_options.tic_rate_hertz);
|
||||
c->Message(0, "resend_timeout: %llu", opts.daybreak_options.resend_timeout);
|
||||
c->Message(0, "connection_close_time: %llu", opts.daybreak_options.connection_close_time);
|
||||
c->Message(0, "encode_passes[0]: %llu", opts.daybreak_options.encode_passes[0]);
|
||||
c->Message(0, "encode_passes[1]: %llu", opts.daybreak_options.encode_passes[1]);
|
||||
c->Message(0, "port: %llu", opts.daybreak_options.port);
|
||||
}
|
||||
else {
|
||||
c->Message(0, "Unknown get option: %s", sep->arg[2]);
|
||||
@ -12267,76 +12275,75 @@ void command_network(Client *c, const Seperator *sep)
|
||||
else if (!strcasecmp(sep->arg[1], "setopt"))
|
||||
{
|
||||
auto eqsi = c->Connection();
|
||||
auto dbc = eqsi->GetRawConnection();
|
||||
auto manager = dbc->GetManager();
|
||||
auto &opts = manager->GetOptions();
|
||||
|
||||
auto manager = eqsi->GetManager();
|
||||
auto &opts = manager->MutateOptions();
|
||||
|
||||
if (!strcasecmp(sep->arg[3], ""))
|
||||
{
|
||||
c->Message(0, "Missing value for set");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
std::string value = sep->arg[3];
|
||||
if (!strcasecmp(sep->arg[2], "max_connection_count"))
|
||||
{
|
||||
opts.max_connection_count = std::stoull(value);
|
||||
opts.daybreak_options.max_connection_count = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "keepalive_delay_ms"))
|
||||
{
|
||||
opts.keepalive_delay_ms = std::stoull(value);
|
||||
opts.daybreak_options.keepalive_delay_ms = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "resend_delay_factor"))
|
||||
{
|
||||
opts.resend_delay_factor = std::stod(value);
|
||||
opts.daybreak_options.resend_delay_factor = std::stod(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "resend_delay_ms"))
|
||||
{
|
||||
opts.resend_delay_ms = std::stoull(value);
|
||||
opts.daybreak_options.resend_delay_ms = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "resend_delay_min"))
|
||||
{
|
||||
opts.resend_delay_min = std::stoull(value);
|
||||
opts.daybreak_options.resend_delay_min = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "resend_delay_max"))
|
||||
{
|
||||
opts.resend_delay_max = std::stoull(value);
|
||||
opts.daybreak_options.resend_delay_max = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "connect_delay_ms"))
|
||||
{
|
||||
opts.connect_delay_ms = std::stoull(value);
|
||||
opts.daybreak_options.connect_delay_ms = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "connect_stale_ms"))
|
||||
{
|
||||
opts.connect_stale_ms = std::stoull(value);
|
||||
opts.daybreak_options.connect_stale_ms = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "stale_connection_ms"))
|
||||
{
|
||||
opts.stale_connection_ms = std::stoull(value);
|
||||
opts.daybreak_options.stale_connection_ms = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "hold_size"))
|
||||
{
|
||||
opts.hold_size = std::stoull(value);
|
||||
opts.daybreak_options.hold_size = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "hold_length_ms"))
|
||||
{
|
||||
opts.hold_length_ms = std::stoull(value);
|
||||
opts.daybreak_options.hold_length_ms = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "simulated_in_packet_loss"))
|
||||
{
|
||||
opts.simulated_in_packet_loss = std::stoull(value);
|
||||
opts.daybreak_options.simulated_in_packet_loss = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "simulated_out_packet_loss"))
|
||||
{
|
||||
opts.simulated_out_packet_loss = std::stoull(value);
|
||||
opts.daybreak_options.simulated_out_packet_loss = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "resend_timeout"))
|
||||
{
|
||||
opts.resend_timeout = std::stoull(value);
|
||||
opts.daybreak_options.resend_timeout = std::stoull(value);
|
||||
}
|
||||
else if (!strcasecmp(sep->arg[2], "connection_close_time"))
|
||||
{
|
||||
opts.connection_close_time = std::stoull(value);
|
||||
opts.daybreak_options.connection_close_time = std::stoull(value);
|
||||
}
|
||||
else {
|
||||
c->Message(0, "Unknown set option: %s", sep->arg[2]);
|
||||
|
||||
@ -671,24 +671,27 @@ void MobMovementManager::SendCommandToClients(Mob *m, float dx, float dy, float
|
||||
}
|
||||
}
|
||||
else {
|
||||
float short_range = RuleR(Pathing, ShortMovementUpdateRange);
|
||||
float long_range = zone->GetMaxMovementUpdateRange();
|
||||
|
||||
for (auto &c : _impl->Clients) {
|
||||
float dist = c->CalculateDistance(m->GetX(), m->GetY(), m->GetZ());
|
||||
|
||||
bool match = false;
|
||||
if (range & ClientRangeClose) {
|
||||
if (dist < 250.0f) {
|
||||
if (dist < short_range) {
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!match && range & ClientRangeMedium) {
|
||||
if (dist >= 250.0f && dist < 1500.0f) {
|
||||
if (dist >= short_range && dist < long_range) {
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!match && range & ClientRangeLong) {
|
||||
if (dist >= 1500.0f) {
|
||||
if (dist >= long_range) {
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -500,18 +500,19 @@ int main(int argc, char** argv) {
|
||||
if (!eqsf_open && Config->ZonePort != 0) {
|
||||
Log(Logs::General, Logs::Zone_Server, "Starting EQ Network server on port %d", Config->ZonePort);
|
||||
|
||||
EQ::Net::EQStreamManagerOptions opts(Config->ZonePort, false, true);
|
||||
EQStreamManagerInterfaceOptions opts(Config->ZonePort, false, true);
|
||||
opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
|
||||
opts.daybreak_options.resend_delay_factor = RuleR(Network, ResendDelayFactor);
|
||||
opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
|
||||
opts.daybreak_options.resend_delay_max = RuleI(Network, ResendDelayMaxMS);
|
||||
opts.daybreak_options.outgoing_data_rate = RuleR(Network, ClientDataRate);
|
||||
opts.track_opcode_stats = RuleB(Network, TrackOpcodeStats);
|
||||
eqsm.reset(new EQ::Net::EQStreamManager(opts));
|
||||
eqsf_open = true;
|
||||
|
||||
eqsm->OnNewConnection([&stream_identifier](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
stream_identifier.AddStream(stream);
|
||||
LogF(Logs::Detail, Logs::World_Server, "New connection from IP {0}:{1}", stream->GetRawConnection()->RemoteEndpoint(), ntohs(stream->GetRemotePort()));
|
||||
LogF(Logs::Detail, Logs::World_Server, "New connection from IP {0}:{1}", stream->GetRemoteIP(), ntohs(stream->GetRemotePort()));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@ -41,7 +41,7 @@ glm::mat4 CreateScaleMatrix(float sx, float sy, float sz) {
|
||||
return scale;
|
||||
}
|
||||
|
||||
OrientedBoundingBox::OrientedBoundingBox(glm::vec3 pos, glm::vec3 rot, glm::vec3 scale, glm::vec3 extents) {
|
||||
OrientedBoundingBox::OrientedBoundingBox(const glm::vec3 &pos, const glm::vec3 &rot, const glm::vec3 &scale, const glm::vec3 &extents) {
|
||||
min_x = -extents.x;
|
||||
max_x = extents.x;
|
||||
|
||||
@ -81,7 +81,7 @@ OrientedBoundingBox::OrientedBoundingBox(glm::vec3 pos, glm::vec3 rot, glm::vec3
|
||||
inverted_transformation = glm::inverse(transformation);
|
||||
}
|
||||
|
||||
bool OrientedBoundingBox::ContainsPoint(glm::vec3 p) const {
|
||||
bool OrientedBoundingBox::ContainsPoint(const glm::vec3 &p) const {
|
||||
glm::vec4 pt(p.x, p.y, p.z, 1);
|
||||
glm::vec4 box_space_p = inverted_transformation * pt;
|
||||
|
||||
|
||||
@ -8,10 +8,10 @@ class OrientedBoundingBox
|
||||
{
|
||||
public:
|
||||
OrientedBoundingBox() { }
|
||||
OrientedBoundingBox(glm::vec3 pos, glm::vec3 rot, glm::vec3 scale, glm::vec3 extents);
|
||||
OrientedBoundingBox(const glm::vec3 &pos, const glm::vec3 &rot, const glm::vec3 &scale, const glm::vec3 &extents);
|
||||
~OrientedBoundingBox() { }
|
||||
|
||||
bool ContainsPoint(glm::vec3 p) const;
|
||||
bool ContainsPoint(const glm::vec3 &p) const;
|
||||
|
||||
glm::mat4& GetTransformation() { return transformation; }
|
||||
glm::mat4& GetInvertedTransformation() { return inverted_transformation; }
|
||||
|
||||
@ -12,7 +12,7 @@
|
||||
|
||||
extern Zone *zone;
|
||||
|
||||
const int MaxNavmeshNodes = 4096;
|
||||
const int MaxNavmeshNodes = 1024;
|
||||
|
||||
struct PathfinderNavmesh::Implementation
|
||||
{
|
||||
|
||||
@ -30,7 +30,8 @@ bool WaterMapV2::InLava(const glm::vec3& location) const {
|
||||
}
|
||||
|
||||
bool WaterMapV2::InLiquid(const glm::vec3& location) const {
|
||||
return InWater(location) || InLava(location) || InVWater(location);
|
||||
auto rt = ReturnRegionType(location);
|
||||
return rt == RegionTypeWater || rt == RegionTypeVWater || rt == RegionTypeLava;
|
||||
}
|
||||
|
||||
bool WaterMapV2::InPvP(const glm::vec3& location) const {
|
||||
|
||||
@ -1070,14 +1070,14 @@ bool Zone::LoadZoneCFG(const char* filename, uint16 instance_id)
|
||||
map_name = nullptr;
|
||||
|
||||
if(!database.GetZoneCFG(database.GetZoneID(filename), instance_id, &newzone_data, can_bind,
|
||||
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, zone_type, default_ruleset, &map_name))
|
||||
can_combat, can_levitate, can_castoutdoor, is_city, is_hotzone, allow_mercs, max_movement_update_range, zone_type, default_ruleset, &map_name))
|
||||
{
|
||||
// If loading a non-zero instance failed, try loading the default
|
||||
if (instance_id != 0)
|
||||
{
|
||||
safe_delete_array(map_name);
|
||||
if(!database.GetZoneCFG(database.GetZoneID(filename), 0, &newzone_data, can_bind, can_combat, can_levitate,
|
||||
can_castoutdoor, is_city, is_hotzone, allow_mercs, zone_type, default_ruleset, &map_name))
|
||||
can_castoutdoor, is_city, is_hotzone, allow_mercs, max_movement_update_range, zone_type, default_ruleset, &map_name))
|
||||
{
|
||||
Log(Logs::General, Logs::Error, "Error loading the Zone Config.");
|
||||
return false;
|
||||
|
||||
@ -313,6 +313,8 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
double GetMaxMovementUpdateRange() const { return max_movement_update_range; }
|
||||
|
||||
/**
|
||||
* Modding hooks
|
||||
*/
|
||||
@ -332,6 +334,7 @@ private:
|
||||
bool m_ucss_available;
|
||||
bool staticzone;
|
||||
bool zone_has_current_time;
|
||||
double max_movement_update_range;
|
||||
char *long_name;
|
||||
char *map_name;
|
||||
char *short_name;
|
||||
|
||||
@ -80,7 +80,21 @@ bool ZoneDatabase::SaveZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::GetZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct *zone_data, bool &can_bind, bool &can_combat, bool &can_levitate, bool &can_castoutdoor, bool &is_city, bool &is_hotzone, bool &allow_mercs, uint8 &zone_type, int &ruleset, char **map_filename) {
|
||||
bool ZoneDatabase::GetZoneCFG(
|
||||
uint32 zoneid,
|
||||
uint16 instance_id,
|
||||
NewZone_Struct *zone_data,
|
||||
bool &can_bind,
|
||||
bool &can_combat,
|
||||
bool &can_levitate,
|
||||
bool &can_castoutdoor,
|
||||
bool &is_city,
|
||||
bool &is_hotzone,
|
||||
bool &allow_mercs,
|
||||
double &max_movement_update_range,
|
||||
uint8 &zone_type,
|
||||
int &ruleset,
|
||||
char **map_filename) {
|
||||
|
||||
*map_filename = new char[100];
|
||||
zone_data->zone_id = zoneid;
|
||||
@ -147,7 +161,8 @@ bool ZoneDatabase::GetZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct
|
||||
"fast_regen_hp, " // 57
|
||||
"fast_regen_mana, " // 58
|
||||
"fast_regen_endurance, " // 59
|
||||
"npc_max_aggro_dist " // 60
|
||||
"npc_max_aggro_dist, " // 60
|
||||
"max_movement_update_range " // 61
|
||||
"FROM zone WHERE zoneidnumber = %i AND version = %i",
|
||||
zoneid, instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
@ -206,7 +221,7 @@ bool ZoneDatabase::GetZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct
|
||||
can_levitate = atoi(row[33]) == 0 ? false : true;
|
||||
can_castoutdoor = atoi(row[34]) == 0 ? false : true;
|
||||
is_hotzone = atoi(row[35]) == 0 ? false : true;
|
||||
|
||||
max_movement_update_range = atof(row[61]);
|
||||
|
||||
ruleset = atoi(row[36]);
|
||||
zone_data->SuspendBuffs = atoi(row[37]);
|
||||
|
||||
@ -382,7 +382,21 @@ public:
|
||||
bool LoadAlternateAdvancement(Client *c);
|
||||
|
||||
/* Zone related */
|
||||
bool GetZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct *data, bool &can_bind, bool &can_combat, bool &can_levitate, bool &can_castoutdoor, bool &is_city, bool &is_hotzone, bool &allow_mercs, uint8 &zone_type, int &ruleset, char **map_filename);
|
||||
bool GetZoneCFG(
|
||||
uint32 zoneid,
|
||||
uint16 instance_id,
|
||||
NewZone_Struct *data,
|
||||
bool &can_bind,
|
||||
bool &can_combat,
|
||||
bool &can_levitate,
|
||||
bool &can_castoutdoor,
|
||||
bool &is_city,
|
||||
bool &is_hotzone,
|
||||
bool &allow_mercs,
|
||||
double &max_movement_update_range,
|
||||
uint8 &zone_type,
|
||||
int &ruleset,
|
||||
char **map_filename);
|
||||
bool SaveZoneCFG(uint32 zoneid, uint16 instance_id, NewZone_Struct* zd);
|
||||
bool LoadStaticZonePoints(LinkedList<ZonePoint*>* zone_point_list,const char* zonename, uint32 version);
|
||||
bool UpdateZoneSafeCoords(const char* zonename, const glm::vec3& location);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user