mirror of
https://github.com/EQEmu/Server.git
synced 2026-02-22 10:32:25 +00:00
Remove partial warp for now
This commit is contained in:
parent
6a79694fa1
commit
1a4aa1692a
@ -47,13 +47,7 @@ glm::vec3 Mob::UpdatePath(float ToX, float ToY, float ToZ, float Speed, bool &Wa
|
||||
PathingDestination = To;
|
||||
WaypointChanged = true;
|
||||
NodeReached = false;
|
||||
if (partial && Route.size() <= 2) {
|
||||
//We are stuck
|
||||
Route.clear();
|
||||
Teleport(To);
|
||||
return To;
|
||||
}
|
||||
else if (error || Route.empty()) {
|
||||
if (Route.empty()) {
|
||||
return To;
|
||||
}
|
||||
else {
|
||||
@ -74,11 +68,7 @@ glm::vec3 Mob::UpdatePath(float ToX, float ToY, float ToZ, float Speed, bool &Wa
|
||||
WaypointChanged = true;
|
||||
NodeReached = false;
|
||||
|
||||
if (partial && Route.size() <= 2) {
|
||||
Route.clear();
|
||||
Teleport(To);
|
||||
return To;
|
||||
} else if (error || Route.empty()) {
|
||||
if (Route.empty()) {
|
||||
return To;
|
||||
}
|
||||
else {
|
||||
@ -139,13 +129,7 @@ glm::vec3 Mob::UpdatePath(float ToX, float ToY, float ToZ, float Speed, bool &Wa
|
||||
PathingDestination = To;
|
||||
WaypointChanged = true;
|
||||
|
||||
if (partial && Route.size() <= 2) {
|
||||
//We are stuck
|
||||
Route.clear();
|
||||
Teleport(To);
|
||||
return To;
|
||||
}
|
||||
else if (error || Route.empty()) {
|
||||
if(Route.empty()) {
|
||||
return To;
|
||||
}
|
||||
else {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user