Change websocket listener verbiage

This commit is contained in:
Akkadius 2019-06-23 21:33:24 -05:00
parent 09b633e374
commit 89691d6c32

View File

@ -451,7 +451,7 @@ int main(int argc, char** argv) {
bool worldwasconnected = worldserver.Connected();
bool eqsf_open = false;
bool telnet_server_opened = false;
bool websocker_server_opened = false;
Timer quest_timers(100);
UpdateWindowTitle();
@ -475,19 +475,17 @@ int main(int argc, char** argv) {
/**
* Telnet server
*/
if (!telnet_server_opened && Config->ZonePort != 0) {
if (Config->TelnetEnabled) {
Log(
Logs::General,
Logs::Zone_Server,
"Telnet Console (TCP) listener started (%s:%u).",
Config->TelnetIP.c_str(),
Config->ZonePort
);
ws_server.reset(new EQ::Net::WebsocketServer(Config->TelnetIP, Config->ZonePort));
RegisterApiService(ws_server);
telnet_server_opened = true;
}
if (!websocker_server_opened && Config->ZonePort != 0) {
Log(
Logs::General,
Logs::Zone_Server,
"Websocket Server listener started (%s:%u).",
Config->TelnetIP.c_str(),
Config->ZonePort
);
ws_server.reset(new EQ::Net::WebsocketServer(Config->TelnetIP, Config->ZonePort));
RegisterApiService(ws_server);
websocker_server_opened = true;
}
/**