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Compression needs work but finished the eqstream abstraction layer otherwise.
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5cad3f62d0
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@ -144,7 +144,7 @@ void EQStreamIdentifier::Process() {
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} //end foreach stream
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}
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void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> &eqs) {
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void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
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m_streams.push_back(Record(eqs));
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eqs = nullptr;
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}
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@ -22,7 +22,7 @@ public:
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//main processing interface
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void Process();
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void AddStream(std::shared_ptr<EQStreamInterface> &eqs);
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void AddStream(std::shared_ptr<EQStreamInterface> eqs);
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EQStreamInterface *PopIdentified();
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protected:
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@ -900,7 +900,8 @@ void EQ::Net::DaybreakConnection::Decompress(Packet &p, size_t offset, size_t le
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new_length = (uint32_t)length - 1;
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}
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else {
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return;
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memcpy(new_buffer, buffer, length);
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new_length = length;
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}
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p.Resize(offset);
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@ -120,7 +120,7 @@ EQApplicationPacket *EQ::Net::EQStream::PopPacket() {
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}
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EmuOpcode emu_op = (*m_opcode_manager)->EQToEmu(opcode);
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EQApplicationPacket *ret = new EQApplicationPacket(emu_op, (unsigned char*)p->Data(), p->Length() - m_owner->m_options.opcode_size);
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EQApplicationPacket *ret = new EQApplicationPacket(emu_op, (unsigned char*)p->Data() + m_owner->m_options.opcode_size, p->Length() - m_owner->m_options.opcode_size);
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m_packet_queue.pop_front();
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return ret;
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}
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@ -75,8 +75,7 @@ namespace EQ
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virtual void ReleaseFromUse() { };
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virtual void RemoveData() { };
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virtual uint32 GetRemoteIP() const;
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//the code is dumb and assumes this is in network order...
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virtual uint16 GetRemotePort() const { return EQ::Net::HostToNetwork(m_connection->RemotePort()); }
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virtual uint16 GetRemotePort() const { return m_connection->RemotePort(); }
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virtual bool CheckState(EQStreamState state);
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virtual std::string Describe() const { return "Direct EQStream"; }
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virtual void SetActive(bool val) { }
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@ -68,16 +68,11 @@ INSTALL(TARGETS world RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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ADD_DEFINITIONS(-DWORLD)
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TARGET_LINK_LIBRARIES(world common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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TARGET_LINK_LIBRARIES(world common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt)
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IF(MSVC)
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SET_TARGET_PROPERTIES(world PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(world "Ws2_32.lib")
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ENDIF(MSVC)
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IF(MINGW)
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TARGET_LINK_LIBRARIES(world "WS2_32")
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ENDIF(MINGW)
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IF(WIN32)
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TARGET_LINK_LIBRARIES(world "ws2_32" "psapi" "iphlpapi" "userenv")
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ENDIF(WIN32)
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IF(UNIX)
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TARGET_LINK_LIBRARIES(world "${CMAKE_DL_LIBS}")
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@ -35,6 +35,9 @@
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#include "../common/eqtime.h"
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#include "../common/timeoutmgr.h"
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#include "../common/event/event_loop.h"
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#include "../common/net/eqstream.h"
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#include "../common/opcodemgr.h"
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#include "../common/guilds.h"
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#include "../common/eq_stream_ident.h"
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@ -88,7 +91,6 @@
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#include "queryserv.h"
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TimeoutManager timeout_manager;
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EQStreamFactory eqsf(WorldStream,9000);
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EmuTCPServer tcps;
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ClientList client_list;
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GroupLFPList LFPGroupList;
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@ -395,12 +397,12 @@ int main(int argc, char** argv) {
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Log.Out(Logs::General, Logs::World_Server," %s",errbuf);
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return 1;
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}
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if (eqsf.Open()) {
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Log.Out(Logs::General, Logs::World_Server,"Client (UDP) listener started.");
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} else {
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Log.Out(Logs::General, Logs::World_Server,"Failed to start client (UDP) listener (port 9000)");
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return 1;
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}
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EQ::Net::EQStreamManagerOptions opts(true, false);
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opts.daybreak_options.port = 9000;
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opts.opcode_size = 2;
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EQ::Net::EQStreamManager eqsm(opts);
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//register all the patches we have avaliable with the stream identifier.
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EQStreamIdentifier stream_identifier;
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@ -416,20 +418,13 @@ int main(int argc, char** argv) {
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EmuTCPConnection* tcpc;
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EQStreamInterface *eqsi;
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eqsm.OnNewConnection([&stream_identifier](std::shared_ptr<EQ::Net::EQStream> stream) {
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stream_identifier.AddStream(stream);
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Log.OutF(Logs::Detail, Logs::World_Server, "New connection from IP {0}:{1}", stream->RemoteEndpoint(), ntohs(stream->GetRemotePort()));
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});
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while(RunLoops) {
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Timer::SetCurrentTime();
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//check the factory for any new incoming streams.
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while ((eqs = eqsf.Pop())) {
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//pull the stream out of the factory and give it to the stream identifier
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//which will figure out what patch they are running, and set up the dynamic
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//structures and opcodes for that patch.
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struct in_addr in;
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in.s_addr = eqs->GetRemoteIP();
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Log.Out(Logs::Detail, Logs::World_Server, "New connection from IP %s:%d", inet_ntoa(in),ntohs(eqs->GetRemotePort()));
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stream_identifier.AddStream(eqs); //takes the stream
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}
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eqs = nullptr;
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//give the stream identifier a chance to do its work....
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@ -528,11 +523,9 @@ int main(int argc, char** argv) {
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}
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}
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if (numclients == 0) {
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Sleep(50);
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continue;
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}
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Sleep(20);
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EQ::EventLoop::Get().Process();
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Sleep(1);
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}
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Log.Out(Logs::General, Logs::World_Server, "World main loop completed.");
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Log.Out(Logs::General, Logs::World_Server, "Shutting down console connections (if any).");
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@ -541,8 +534,6 @@ int main(int argc, char** argv) {
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zoneserver_list.KillAll();
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Log.Out(Logs::General, Logs::World_Server, "Zone (TCP) listener stopped.");
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tcps.Close();
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Log.Out(Logs::General, Logs::World_Server, "Client (UDP) listener stopped.");
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eqsf.Close();
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Log.Out(Logs::General, Logs::World_Server, "Signaling HTTP service to stop...");
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http_server.Stop();
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Log.CloseFileLogs();
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