See changelog

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Akkadius 2019-07-03 00:59:49 -05:00
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 7/3/2019 ==
- Optimizations to packet updates introduced back into the source post network code overhaul
- Optimizations made to position update packets by sending updates far less frequently when not in line with zone:max_movement_update_range
- Optimizations made to position updates in respect to the much higher resolution of navmesh path-finding that we were using. We have cut down
on the resolution of path finding / updating so that we reduce the CPU overhead of path-finding and subsequent client update packets that
get generated this action
- Optimization made by adjusting ZLIB compression rate that was accidentally set to a compression level of 4 a long time ago
- Added #netstats admin command to troubleshoot connection issues in detail
- Websocket server is now available in zone and is bound to the same UDP port that the zoneserver listens on
- Currently implemented websocket API calls at the zone level
get_packet_statistics
get_opcode_list
get_npc_list_detail
get_door_list_detail
get_corpse_list_detail
get_object_list_detail
get_mob_list_detail
get_client_list_detail
get_zone_attributes
get_logsys_categories
set_logging_level
- Example of a Typescript client: https://gist.github.com/Akkadius/52d12d0379f36cf81c51b3b7da13db37
- Library Changes
- We now use git submodules for libraries / dependencies versus manually downloading to the dependencies folder and/or storing
said dependencies within our codebase itself
- To update dependencies (Required for compiling)
- git submodule init
- git submodule update
- Libraries now in submodules
- [glm] https://github.com/g-truc/glm.git
- [flm] https://github.com/fmtlib/fmt.git
- [libuv] https://github.com/libuv/libuv.git
- [cereal] https://github.com/USCiLab/cereal.git
- [websocketpp] https://github.com/zaphoyd/websocketpp.git
- [recastnavigation] https://github.com/EQEmu/recastnavigation.git
== 6/24/2019 ==
Uleat: Reworked BotDatabase into a functional add-on for ZoneDatabase
- Eliminated the database connection associated with class BotDatabase

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*/
#define CURRENT_BINARY_DATABASE_VERSION 9139
#define CURRENT_BINARY_DATABASE_VERSION 9140
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9024

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9137|2018_12_12_client_faction_tables.sql|SHOW TABLES LIKE 'faction_base_data'|empty|
9138|2018_12_12_convert_to_client_functions.sql|SELECT `id` FROM `faction_list` WHERE `id` > 4999|empty|
9139|2019_03_25_optional_npc_model.sql|SHOW COLUMNS FROM `npc_types` LIKE 'model'|empty|
9140|2019_07_03_update_range.sql|SHOW COLUMNS FROM `npc_types` LIKE 'max_movement_update_range'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not