Fix show_name for bots

This commit is contained in:
Michael Cook (mackal) 2017-07-24 12:32:58 -04:00
parent 3b1c663e58
commit a0cfba5b3e

View File

@ -2929,6 +2929,7 @@ void Bot::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) {
ns->spawn.light = m_Light.Type[EQEmu::lightsource::LightActive];
ns->spawn.helm = helmtexture; //(GetShowHelm() ? helmtexture : 0); //0xFF;
ns->spawn.equip_chest2 = texture; //0xFF;
ns->spawn.show_name = true;
const EQEmu::ItemData* item = nullptr;
const EQEmu::ItemInstance* inst = nullptr;
uint32 spawnedbotid = 0;