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Fix some XTarget FD issues
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0f1ca0856c
commit
4e9c3e19d2
@ -1274,6 +1274,11 @@ void Mob::ClearFeignMemory() {
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AI_feign_remember_timer->Disable();
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}
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bool Mob::IsOnFeignMemory(Client *attacker) const
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{
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return feign_memory_list.find(attacker->CharacterID()) != feign_memory_list.end();
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}
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bool Mob::PassCharismaCheck(Mob* caster, uint16 spell_id) {
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/*
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@ -1419,10 +1419,10 @@ void EntityList::RemoveFromTargets(Mob *mob, bool RemoveFromXTargets)
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continue;
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if (RemoveFromXTargets) {
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if (m->IsClient() && mob->CheckAggro(m))
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if (m->IsClient() && (mob->CheckAggro(m) || mob->IsOnFeignMemory(m->CastToClient())))
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m->CastToClient()->RemoveXTarget(mob, false);
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// FadingMemories calls this function passing the client.
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else if (mob->IsClient() && m->CheckAggro(mob))
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else if (mob->IsClient() && (m->CheckAggro(mob) || m->IsOnFeignMemory(mob->CastToClient())))
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mob->CastToClient()->RemoveXTarget(m, false);
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}
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@ -1461,7 +1461,7 @@ void EntityList::RefreshAutoXTargets(Client *c)
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if (!m || m->GetHP() <= 0)
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continue;
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if (m->CheckAggro(c) && !c->IsXTarget(m)) {
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if ((m->CheckAggro(c) || m->IsOnFeignMemory(c)) && !c->IsXTarget(m)) {
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c->AddAutoXTarget(m, false); // we only call this before a bulk, so lets not send right away
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break;
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}
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@ -2617,12 +2617,13 @@ void EntityList::RemoveFromHateLists(Mob *mob, bool settoone)
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auto it = npc_list.begin();
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while (it != npc_list.end()) {
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if (it->second->CheckAggro(mob)) {
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if (!settoone)
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if (!settoone) {
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it->second->RemoveFromHateList(mob);
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else
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if (mob->IsClient())
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mob->CastToClient()->RemoveXTarget(it->second, false); // gotta do book keeping
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} else {
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it->second->SetHateAmountOnEnt(mob, 1);
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if (mob->IsClient())
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mob->CastToClient()->RemoveXTarget(it->second, false); // gotta do book keeping
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}
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}
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++it;
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}
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@ -3079,7 +3080,10 @@ void EntityList::ClearAggro(Mob* targ)
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c->RemoveXTarget(it->second, false);
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it->second->RemoveFromHateList(targ);
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}
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it->second->RemoveFromFeignMemory(targ->CastToClient()); //just in case we feigned
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if (c && it->second->IsOnFeignMemory(c)) {
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it->second->RemoveFromFeignMemory(c); //just in case we feigned
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c->RemoveXTarget(it->second, false);
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}
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++it;
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}
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}
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@ -3088,7 +3092,8 @@ void EntityList::ClearFeignAggro(Mob *targ)
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{
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auto it = npc_list.begin();
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while (it != npc_list.end()) {
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if (it->second->CheckAggro(targ)) {
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// add Feign Memory check because sometimes weird stuff happens
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if (it->second->CheckAggro(targ) || (targ->IsClient() && it->second->IsOnFeignMemory(targ->CastToClient()))) {
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if (it->second->GetSpecialAbility(IMMUNE_FEIGN_DEATH)) {
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++it;
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continue;
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@ -588,6 +588,7 @@ public:
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void AddFeignMemory(Client* attacker);
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void RemoveFromFeignMemory(Client* attacker);
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void ClearFeignMemory();
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bool IsOnFeignMemory(Client *attacker) const;
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void PrintHateListToClient(Client *who) { hate_list.PrintHateListToClient(who); }
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std::list<struct_HateList*>& GetHateList() { return hate_list.GetHateList(); }
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bool CheckLosFN(Mob* other);
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