mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-14 20:12:26 +00:00
Merge fix
This commit is contained in:
commit
ef32940be2
3
.gitignore
vendored
3
.gitignore
vendored
@ -39,4 +39,5 @@ log/
|
||||
logs/
|
||||
vcpkg/
|
||||
|
||||
.idea/*
|
||||
.idea/*
|
||||
*cbp
|
||||
@ -2063,51 +2063,90 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings)
|
||||
{
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay "
|
||||
"FROM "
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay "
|
||||
"FROM "
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
int log_category = 0;
|
||||
LogSys.file_logs_enabled = false;
|
||||
int log_category_id = 0;
|
||||
|
||||
int categories_in_database[1000] = {};
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
log_category = atoi(row[0]);
|
||||
if (log_category <= Logs::None || log_category >= Logs::MaxCategoryID)
|
||||
log_category_id = atoi(row[0]);
|
||||
if (log_category_id <= Logs::None || log_category_id >= Logs::MaxCategoryID) {
|
||||
continue;
|
||||
}
|
||||
|
||||
log_settings[log_category].log_to_console = atoi(row[2]);
|
||||
log_settings[log_category].log_to_file = atoi(row[3]);
|
||||
log_settings[log_category].log_to_gmsay = atoi(row[4]);
|
||||
log_settings[log_category_id].log_to_console = static_cast<uint8>(atoi(row[2]));
|
||||
log_settings[log_category_id].log_to_file = static_cast<uint8>(atoi(row[3]));
|
||||
log_settings[log_category_id].log_to_gmsay = static_cast<uint8>(atoi(row[4]));
|
||||
|
||||
/* Determine if any output method is enabled for the category
|
||||
and set it to 1 so it can used to check if category is enabled */
|
||||
const bool log_to_console = log_settings[log_category].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category].log_to_gmsay > 0;
|
||||
/**
|
||||
* Determine if any output method is enabled for the category
|
||||
* and set it to 1 so it can used to check if category is enabled
|
||||
*/
|
||||
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
|
||||
if (is_category_enabled)
|
||||
log_settings[log_category].is_category_enabled = 1;
|
||||
if (is_category_enabled) {
|
||||
log_settings[log_category_id].is_category_enabled = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
This determines whether or not the process needs to actually file log anything.
|
||||
If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
|
||||
*/
|
||||
if (log_settings[log_category].log_to_file > 0){
|
||||
/**
|
||||
* This determines whether or not the process needs to actually file log anything.
|
||||
* If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
|
||||
*/
|
||||
if (log_settings[log_category_id].log_to_file > 0) {
|
||||
LogSys.file_logs_enabled = true;
|
||||
}
|
||||
|
||||
categories_in_database[log_category_id] = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Auto inject categories that don't exist in the database...
|
||||
*/
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
if (!categories_in_database[log_index]) {
|
||||
|
||||
Log(Logs::General,
|
||||
Logs::Status,
|
||||
"New Log Category '%s' doesn't exist... Automatically adding to `logsys_categories` table...",
|
||||
Logs::LogCategoryName[log_index]
|
||||
);
|
||||
|
||||
std::string inject_query = StringFormat(
|
||||
"INSERT INTO logsys_categories "
|
||||
"(log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay) "
|
||||
"VALUES "
|
||||
"(%i, '%s', %i, %i, %i)",
|
||||
log_index,
|
||||
EscapeString(Logs::LogCategoryName[log_index]).c_str(),
|
||||
log_settings[log_category_id].log_to_console,
|
||||
log_settings[log_category_id].log_to_file,
|
||||
log_settings[log_category_id].log_to_gmsay
|
||||
);
|
||||
|
||||
QueryDatabase(inject_query);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,22 +1,23 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2018 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "eqemu_logsys.h"
|
||||
#include "platform.h"
|
||||
#include "string_util.h"
|
||||
@ -33,106 +34,153 @@
|
||||
std::ofstream process_log;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
#include <iostream>
|
||||
#include <dos.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
#include <iostream>
|
||||
#include <dos.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#endif
|
||||
|
||||
/* Linux ANSI console color defines */
|
||||
/**
|
||||
* Linux ANSI console color defines
|
||||
*/
|
||||
#define LC_RESET "\033[0m"
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
|
||||
namespace Console {
|
||||
enum Color {
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
LightMagenta = 13,
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
};
|
||||
}
|
||||
|
||||
enum GameChatColor {
|
||||
yellow = 15,
|
||||
red = 13,
|
||||
light_green = 14,
|
||||
light_cyan = 258,
|
||||
light_purple = 5
|
||||
};
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Constructor
|
||||
*/
|
||||
EQEmuLogSys::EQEmuLogSys()
|
||||
{
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string&) {};
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
|
||||
bool file_logs_enabled = false;
|
||||
int log_platform = 0;
|
||||
int log_platform = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Deconstructor
|
||||
*/
|
||||
EQEmuLogSys::~EQEmuLogSys()
|
||||
{
|
||||
}
|
||||
|
||||
void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
{
|
||||
/* Get Executable platform currently running this code (Zone/World/etc) */
|
||||
/**
|
||||
* Get Executable platform currently running this code (Zone/World/etc)
|
||||
*/
|
||||
log_platform = GetExecutablePlatformInt();
|
||||
|
||||
/* Zero out Array */
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
log_settings[log_category_id].log_to_console = 0;
|
||||
log_settings[log_category_id].log_to_file = 0;
|
||||
log_settings[log_category_id].log_to_gmsay = 0;
|
||||
log_settings[log_category_id].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
file_logs_enabled = false;
|
||||
|
||||
/**
|
||||
* Zero out Array
|
||||
*/
|
||||
memset(log_settings, 0, sizeof(LogSettings) * Logs::LogCategory::MaxCategoryID);
|
||||
|
||||
/* Set Defaults */
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
/**
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
|
||||
|
||||
/* Set Category enabled status on defaults */
|
||||
/**
|
||||
* Set Category enabled status on defaults
|
||||
*/
|
||||
log_settings[Logs::World_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::Zone_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::QS_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::UCS_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::Crash].is_category_enabled = 1;
|
||||
log_settings[Logs::MySQLError].is_category_enabled = 1;
|
||||
log_settings[Logs::Zone_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::QS_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::UCS_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::Crash].is_category_enabled = 1;
|
||||
log_settings[Logs::MySQLError].is_category_enabled = 1;
|
||||
log_settings[Logs::Login_Server].is_category_enabled = 1;
|
||||
|
||||
/* Declare process file names for log writing
|
||||
If there is no process_file_name declared, no log file will be written, simply
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld)
|
||||
/**
|
||||
* Declare process file names for log writing=
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld) {
|
||||
platform_file_name = "world";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ) {
|
||||
platform_file_name = "query_server";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
platform_file_name = "zone";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS) {
|
||||
platform_file_name = "ucs";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin) {
|
||||
platform_file_name = "login";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch) {
|
||||
platform_file_name = "launcher";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC) {
|
||||
platform_file_name = "hc";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @param in_message
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
|
||||
{
|
||||
std::string ret;
|
||||
@ -144,17 +192,33 @@ std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
/* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash */
|
||||
if (log_category == Logs::LogCategory::Netcode)
|
||||
/**
|
||||
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
|
||||
*/
|
||||
if (log_category == Logs::LogCategory::Netcode) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Check to see if the process that actually ran this is zone */
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
|
||||
/**
|
||||
* Check to see if the process that actually ran this is zone
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
on_log_gmsay_hook(log_category, message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
if (log_category == Logs::Crash) {
|
||||
@ -162,7 +226,10 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
std::ofstream crash_log;
|
||||
EQEmuLogSys::MakeDirectory("logs/crashes");
|
||||
crash_log.open(StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
crash_log.open(
|
||||
StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
crash_log << time_stamp << " " << message << "\n";
|
||||
crash_log.close();
|
||||
}
|
||||
@ -170,11 +237,17 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
|
||||
char time_stamp[80];
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
|
||||
if (process_log)
|
||||
if (process_log) {
|
||||
process_log << time_stamp << " " << message << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
@ -197,7 +270,12 @@ uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category) {
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
@ -220,52 +298,68 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category) {
|
||||
}
|
||||
}
|
||||
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return 15; /* Yellow */
|
||||
return GameChatColor::yellow;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Error:
|
||||
return 13; /* Red */
|
||||
return GameChatColor::red;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
return 14; /* Light Green */
|
||||
return GameChatColor::light_green;
|
||||
case Logs::Quests:
|
||||
return 258; /* Light Cyan */
|
||||
return GameChatColor::light_cyan;
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return 5; /* Light Purple */
|
||||
return GameChatColor::light_purple;
|
||||
case Logs::Crash:
|
||||
return 13; /* Red */
|
||||
return GameChatColor::red;
|
||||
default:
|
||||
return 15; /* Yellow */
|
||||
return GameChatColor::yellow;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
|
||||
#ifdef _WINDOWS
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
#ifdef _WINDOWS
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Core logging function
|
||||
*
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
* @param ...
|
||||
*/
|
||||
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
|
||||
{
|
||||
|
||||
bool log_to_console = true;
|
||||
if (log_settings[log_category].log_to_console < debug_level) {
|
||||
log_to_console = false;
|
||||
@ -282,8 +376,9 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
}
|
||||
|
||||
const bool nothing_to_log = !log_to_console && !log_to_file && !log_to_gmsay;
|
||||
if (nothing_to_log)
|
||||
if (nothing_to_log) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, message);
|
||||
@ -292,20 +387,32 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
|
||||
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, output_message);
|
||||
|
||||
if (log_to_console) EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
if (log_to_gmsay) EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
if (log_to_file) EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
if (log_to_console) {
|
||||
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (log_to_gmsay) {
|
||||
EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (log_to_file) {
|
||||
EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuLogSys::SetCurrentTimeStamp(char* time_stamp)
|
||||
/**
|
||||
* @param time_stamp
|
||||
*/
|
||||
void EQEmuLogSys::SetCurrentTimeStamp(char *time_stamp)
|
||||
{
|
||||
time_t raw_time;
|
||||
struct tm * time_info;
|
||||
time_t raw_time;
|
||||
struct tm *time_info;
|
||||
time(&raw_time);
|
||||
time_info = localtime(&raw_time);
|
||||
strftime(time_stamp, 80, "[%m-%d-%Y :: %H:%M:%S]", time_info);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
@ -315,8 +422,9 @@ void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
|
||||
_mkdir(directory_name.c_str());
|
||||
#else
|
||||
struct stat st;
|
||||
if (stat(directory_name.c_str(), &st) == 0) // exists
|
||||
if (stat(directory_name.c_str(), &st) == 0) { // exists
|
||||
return;
|
||||
}
|
||||
mkdir(directory_name.c_str(), 0755);
|
||||
#endif
|
||||
}
|
||||
@ -328,29 +436,75 @@ void EQEmuLogSys::CloseFileLogs()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_name
|
||||
*/
|
||||
void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
{
|
||||
EQEmuLogSys::CloseFileLogs();
|
||||
|
||||
/* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one... */
|
||||
if (file_logs_enabled == false)
|
||||
/**
|
||||
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
|
||||
*/
|
||||
if (!file_logs_enabled) {
|
||||
return;
|
||||
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (!log_name.empty())
|
||||
platform_file_name = log_name;
|
||||
|
||||
if (platform_file_name.empty())
|
||||
return;
|
||||
|
||||
EQEmuLogSys::Out(Logs::General, Logs::Status, "Starting File Log 'logs/%s_%i.log'", platform_file_name.c_str(), getpid());
|
||||
EQEmuLogSys::MakeDirectory("logs/zone");
|
||||
process_log.open(StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
} else {
|
||||
if (platform_file_name.empty())
|
||||
return;
|
||||
|
||||
EQEmuLogSys::Out(Logs::General, Logs::Status, "Starting File Log 'logs/%s_%i.log'", platform_file_name.c_str(), getpid());
|
||||
process_log.open(StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Zone
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (!log_name.empty()) {
|
||||
platform_file_name = log_name;
|
||||
}
|
||||
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
|
||||
/**
|
||||
* Make directory if not exists
|
||||
*/
|
||||
EQEmuLogSys::MakeDirectory("logs/zone");
|
||||
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
else {
|
||||
|
||||
/**
|
||||
* All other processes
|
||||
*/
|
||||
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1,20 +1,21 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2018 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_LOGSYS_H
|
||||
@ -34,130 +35,134 @@ namespace Logs {
|
||||
Detail /* 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
|
||||
};
|
||||
|
||||
/*
|
||||
If you add to this, make sure you update LogCategoryName
|
||||
NOTE: Only add to the bottom of the enum because that is the type ID assignment
|
||||
*/
|
||||
/**
|
||||
* If you add to this, make sure you update LogCategoryName
|
||||
*
|
||||
* NOTE: Only add to the bottom of the enum because that is the type ID assignment
|
||||
*/
|
||||
enum LogCategory {
|
||||
None = 0,
|
||||
AA,
|
||||
AI,
|
||||
Aggro,
|
||||
Attack,
|
||||
Client_Server_Packet,
|
||||
Combat,
|
||||
Commands,
|
||||
Crash,
|
||||
Debug,
|
||||
Doors,
|
||||
Error,
|
||||
Guilds,
|
||||
Inventory,
|
||||
Launcher,
|
||||
Netcode,
|
||||
Normal,
|
||||
Object,
|
||||
Pathing,
|
||||
QS_Server,
|
||||
Quests,
|
||||
Rules,
|
||||
Skills,
|
||||
Spawns,
|
||||
Spells,
|
||||
Status,
|
||||
TCP_Connection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
Tribute,
|
||||
UCS_Server,
|
||||
WebInterface_Server,
|
||||
World_Server,
|
||||
Zone_Server,
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
Server_Client_Packet,
|
||||
Client_Server_Packet_Unhandled,
|
||||
Server_Client_Packet_With_Dump,
|
||||
Client_Server_Packet_With_Dump,
|
||||
Login_Server,
|
||||
Client_Login,
|
||||
Headless_Client,
|
||||
HP_Update,
|
||||
FixZ,
|
||||
Food,
|
||||
Traps,
|
||||
NPCRoamBox,
|
||||
NPCScaling,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
enum LogCategory {
|
||||
None = 0,
|
||||
AA,
|
||||
AI,
|
||||
Aggro,
|
||||
Attack,
|
||||
Client_Server_Packet,
|
||||
Combat,
|
||||
Commands,
|
||||
Crash,
|
||||
Debug,
|
||||
Doors,
|
||||
Error,
|
||||
Guilds,
|
||||
Inventory,
|
||||
Launcher,
|
||||
Netcode,
|
||||
Normal,
|
||||
Object,
|
||||
Pathing,
|
||||
QS_Server,
|
||||
Quests,
|
||||
Rules,
|
||||
Skills,
|
||||
Spawns,
|
||||
Spells,
|
||||
Status,
|
||||
TCP_Connection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
Tribute,
|
||||
UCS_Server,
|
||||
WebInterface_Server,
|
||||
World_Server,
|
||||
Zone_Server,
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
Server_Client_Packet,
|
||||
Client_Server_Packet_Unhandled,
|
||||
Server_Client_Packet_With_Dump,
|
||||
Client_Server_Packet_With_Dump,
|
||||
Login_Server,
|
||||
Client_Login,
|
||||
Headless_Client,
|
||||
HP_Update,
|
||||
FixZ,
|
||||
Food,
|
||||
Traps,
|
||||
NPCRoamBox,
|
||||
MaxCategoryID /* Don't Remove this*/
|
||||
};
|
||||
|
||||
/* If you add to this, make sure you update LogCategory */
|
||||
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
|
||||
"",
|
||||
"AA",
|
||||
"AI",
|
||||
"Aggro",
|
||||
"Attack",
|
||||
"Packet :: Client -> Server",
|
||||
"Combat",
|
||||
"Commands",
|
||||
"Crash",
|
||||
"Debug",
|
||||
"Doors",
|
||||
"Error",
|
||||
"Guilds",
|
||||
"Inventory",
|
||||
"Launcher",
|
||||
"Netcode",
|
||||
"Normal",
|
||||
"Object",
|
||||
"Pathing",
|
||||
"QS Server",
|
||||
"Quests",
|
||||
"Rules",
|
||||
"Skills",
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status",
|
||||
"TCP Connection",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
"Tribute",
|
||||
"UCS Server",
|
||||
"WebInterface Server",
|
||||
"World Server",
|
||||
"Zone Server",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Packet :: Server -> Client",
|
||||
"Packet :: Client -> Server Unhandled",
|
||||
"Packet :: Server -> Client (Dump)",
|
||||
"Packet :: Client -> Server (Dump)",
|
||||
"Login Server",
|
||||
"Client Login",
|
||||
"Headless Client",
|
||||
"HP Update",
|
||||
"FixZ",
|
||||
"Food",
|
||||
"Traps",
|
||||
"NPC Roam Box"
|
||||
};
|
||||
/**
|
||||
* If you add to this, make sure you update LogCategory
|
||||
*/
|
||||
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
|
||||
"",
|
||||
"AA",
|
||||
"AI",
|
||||
"Aggro",
|
||||
"Attack",
|
||||
"Packet :: Client -> Server",
|
||||
"Combat",
|
||||
"Commands",
|
||||
"Crash",
|
||||
"Debug",
|
||||
"Doors",
|
||||
"Error",
|
||||
"Guilds",
|
||||
"Inventory",
|
||||
"Launcher",
|
||||
"Netcode",
|
||||
"Normal",
|
||||
"Object",
|
||||
"Pathing",
|
||||
"QS Server",
|
||||
"Quests",
|
||||
"Rules",
|
||||
"Skills",
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status",
|
||||
"TCP Connection",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
"Tribute",
|
||||
"UCS Server",
|
||||
"WebInterface Server",
|
||||
"World Server",
|
||||
"Zone Server",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Packet :: Server -> Client",
|
||||
"Packet :: Client -> Server Unhandled",
|
||||
"Packet :: Server -> Client (Dump)",
|
||||
"Packet :: Client -> Server (Dump)",
|
||||
"Login Server",
|
||||
"Client Login",
|
||||
"Headless Client",
|
||||
"HP Update",
|
||||
"FixZ",
|
||||
"Food",
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling"
|
||||
};
|
||||
}
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogF(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.OutF(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.OutF(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
class EQEmuLogSys {
|
||||
@ -165,21 +170,30 @@ public:
|
||||
EQEmuLogSys();
|
||||
~EQEmuLogSys();
|
||||
|
||||
void CloseFileLogs(); /* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else. This should be handled on deconstructor but to be safe we use it anyways. */
|
||||
void LoadLogSettingsDefaults(); /* Initializes log_settings and sets some defaults if DB is not present */
|
||||
void MakeDirectory(const std::string &directory_name); /* Platform independent way of performing a MakeDirectory based on name */
|
||||
/*
|
||||
The one and only Logging function that uses a debug level as a parameter, as well as a log_category
|
||||
log_category - defined in Logs::LogCategory::[]
|
||||
log_category name resolution works by passing the enum int ID to Logs::LogCategoryName[category_id]
|
||||
/**
|
||||
* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else.
|
||||
* This should be handled on deconstructor but to be safe we use it anyways.
|
||||
*/
|
||||
void CloseFileLogs();
|
||||
void LoadLogSettingsDefaults();
|
||||
void MakeDirectory(const std::string &directory_name);
|
||||
|
||||
Example: EQEmuLogSys::Out(Logs::General, Logs::Guilds, "This guild has no leader present");
|
||||
- This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
/**
|
||||
* The one and only Logging function that uses a debug level as a parameter, as well as a log_category
|
||||
* log_category - defined in Logs::LogCategory::[]
|
||||
* log_category name resolution works by passing the enum int ID to Logs::LogCategoryName[category_id]
|
||||
*
|
||||
* Example: EQEmuLogSys::Out(Logs::General, Logs::Guilds, "This guild has no leader present");
|
||||
* - This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
* be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
*/
|
||||
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
|
||||
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
|
||||
void StartFileLogs(const std::string &log_name = ""); /* Used to declare the processes file log and to keep it open for later use */
|
||||
|
||||
/**
|
||||
* Used in file logs to prepend a timestamp entry for logs
|
||||
*/
|
||||
void SetCurrentTimeStamp(char* time_stamp);
|
||||
void StartFileLogs(const std::string &log_name = "");
|
||||
|
||||
template <typename... Args>
|
||||
void OutF(Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
|
||||
@ -188,16 +202,16 @@ public:
|
||||
Out(debug_level, log_category, log_str);
|
||||
}
|
||||
|
||||
/*
|
||||
LogSettings Struct
|
||||
|
||||
This struct is the master reference for all settings for each category, and for each output
|
||||
|
||||
log_to_file[category_id] = [1-3] - Sets debug level for category to output to file
|
||||
log_to_console[category_id] = [1-3] - Sets debug level for category to output to console
|
||||
log_to_gmsay[category_id] = [1-3] - Sets debug level for category to output to gmsay
|
||||
/**
|
||||
* LogSettings Struct
|
||||
*
|
||||
* This struct is the master reference for all settings for each category, and for each output
|
||||
*
|
||||
* log_to_file[category_id] = [1-3] - Sets debug level for category to output to file
|
||||
* log_to_console[category_id] = [1-3] - Sets debug level for category to output to console
|
||||
* log_to_gmsay[category_id] = [1-3] - Sets debug level for category to output to gmsay
|
||||
*
|
||||
*/
|
||||
|
||||
struct LogSettings {
|
||||
uint8 log_to_file;
|
||||
uint8 log_to_console;
|
||||
@ -205,32 +219,62 @@ public:
|
||||
uint8 is_category_enabled; /* When any log output in a category > 0, set this to 1 as (Enabled) */
|
||||
};
|
||||
|
||||
/* Internally used memory reference for all log settings per category.
|
||||
These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults.
|
||||
Database loaded via Database::LoadLogSettings(log_settings)
|
||||
/**
|
||||
* Internally used memory reference for all log settings per category
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
* Database loaded via Database::LoadLogSettings(log_settings)
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID];
|
||||
|
||||
bool file_logs_enabled; /* Set when log settings are loaded to determine if keeping a file open is necessary */
|
||||
bool file_logs_enabled;
|
||||
|
||||
int log_platform; /* Sets Executable platform (Zone/World/UCS) etc. */
|
||||
/**
|
||||
* Sets Executable platform (Zone/World/UCS) etc.
|
||||
*/
|
||||
int log_platform;
|
||||
|
||||
std::string platform_file_name; /* File name used in writing logs */
|
||||
/**
|
||||
* File name used in writing logs
|
||||
*/
|
||||
std::string platform_file_name;
|
||||
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category); /* GMSay Client Message colors mapped by category */
|
||||
/**
|
||||
* GMSay Client Message colors mapped by category
|
||||
*
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category);
|
||||
|
||||
void OnLogHookCallBackZone(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
|
||||
|
||||
private:
|
||||
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook; /* Callback pointer to zone process for hooking logs to zone using GMSay */
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message); /* Formats log messages like '[Category] This is a log message' */
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category); /* Linux console color messages mapped by category */
|
||||
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category); /* Windows console color messages mapped by category */
|
||||
/**
|
||||
* Callback pointer to zone process for hooking logs to zone using GMSay
|
||||
*/
|
||||
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook;
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessConsoleMessage called via Log */
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessGMSay called via Log */
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessLogWrite called via Log */
|
||||
/**
|
||||
* Formats log messages like '[Category] This is a log message'
|
||||
*/
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message);
|
||||
|
||||
/**
|
||||
* Linux console color messages mapped by category
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
/**
|
||||
* Windows console color messages mapped by category
|
||||
*/
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
};
|
||||
|
||||
extern EQEmuLogSys LogSys;
|
||||
|
||||
@ -381,8 +381,8 @@
|
||||
9125|2018_07_20_task_emote.sql|SHOW COLUMNS FROM `tasks` LIKE 'completion_emote'|empty|
|
||||
9126|2018_09_07_FastRegen.sql|SHOW COLUMNS FROM `zone` LIKE 'fast_regen_hp'|empty|
|
||||
9127|2018_09_07_NPCMaxAggroDist.sql|SHOW COLUMNS FROM `zone` LIKE 'npc_max_aggro_dist'|empty|
|
||||
9128|2018_08_13_inventory_version_update.sql|SHOW TABLES LIKE 'inventory_versions'|empty|
|
||||
9129|2018_08_13_inventory_update.sql|SELECT * FROM `inventory_versions` WHERE `version` = 2 and `step` = 0|not_empty|
|
||||
9128|2018_08_13_inventory_version_update.sql|SHOW TABLES LIKE 'inventory_version'|not_empty|
|
||||
9129|2018_08_13_inventory_update.sql|SHOW TABLES LIKE 'inventory_versions'|empty|
|
||||
|
||||
# Upgrade conditions:
|
||||
# This won't be needed after this system is implemented, but it is used database that are not
|
||||
|
||||
@ -1,3 +1,66 @@
|
||||
DROP TABLE IF EXISTS `inventory_versions`;
|
||||
DROP TABLE IF EXISTS `inventory_snapshots`;
|
||||
|
||||
|
||||
CREATE TABLE `inventory_versions` (
|
||||
`version` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`step` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`bot_step` INT(11) UNSIGNED NOT NULL DEFAULT '0'
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=MyISAM;
|
||||
|
||||
INSERT INTO `inventory_versions` VALUES (2, 0, 0);
|
||||
|
||||
|
||||
CREATE TABLE `inventory_snapshots` (
|
||||
`time_index` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`charid` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slotid` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`itemid` INT(11) UNSIGNED NULL DEFAULT '0',
|
||||
`charges` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
|
||||
`color` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot1` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot2` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot3` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot4` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot5` MEDIUMINT(7) UNSIGNED NULL DEFAULT '0',
|
||||
`augslot6` MEDIUMINT(7) NOT NULL DEFAULT '0',
|
||||
`instnodrop` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`custom_data` TEXT NULL,
|
||||
`ornamenticon` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornamentidfile` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornament_hero_model` INT(11) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`time_index`, `charid`, `slotid`)
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
|
||||
|
||||
CREATE TABLE `inventory_snapshots_v1_bak` (
|
||||
`time_index` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`charid` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slotid` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`itemid` INT(11) UNSIGNED NULL DEFAULT '0',
|
||||
`charges` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
|
||||
`color` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot1` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot2` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot3` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot4` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot5` MEDIUMINT(7) UNSIGNED NULL DEFAULT '0',
|
||||
`augslot6` MEDIUMINT(7) NOT NULL DEFAULT '0',
|
||||
`instnodrop` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`custom_data` TEXT NULL,
|
||||
`ornamenticon` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornamentidfile` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornament_hero_model` INT(11) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`time_index`, `charid`, `slotid`)
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
|
||||
|
||||
-- create inventory v1 backup
|
||||
SELECT @pre_timestamp := UNIX_TIMESTAMP(NOW());
|
||||
INSERT INTO `inventory_snapshots_v1_bak`
|
||||
|
||||
@ -1,61 +1 @@
|
||||
DROP TABLE IF EXISTS `inventory_version`;
|
||||
DROP TABLE IF EXISTS `inventory_snapshots`;
|
||||
|
||||
|
||||
CREATE TABLE `inventory_versions` (
|
||||
`version` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`step` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`bot_step` INT(11) UNSIGNED NOT NULL DEFAULT '0'
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=MyISAM;
|
||||
|
||||
INSERT INTO `inventory_versions` VALUES (2, 0, 0);
|
||||
|
||||
|
||||
CREATE TABLE `inventory_snapshots` (
|
||||
`time_index` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`charid` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slotid` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`itemid` INT(11) UNSIGNED NULL DEFAULT '0',
|
||||
`charges` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
|
||||
`color` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot1` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot2` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot3` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot4` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot5` MEDIUMINT(7) UNSIGNED NULL DEFAULT '0',
|
||||
`augslot6` MEDIUMINT(7) NOT NULL DEFAULT '0',
|
||||
`instnodrop` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`custom_data` TEXT NULL,
|
||||
`ornamenticon` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornamentidfile` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornament_hero_model` INT(11) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`time_index`, `charid`, `slotid`)
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
|
||||
|
||||
CREATE TABLE `inventory_snapshots_v1_bak` (
|
||||
`time_index` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`charid` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slotid` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`itemid` INT(11) UNSIGNED NULL DEFAULT '0',
|
||||
`charges` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
|
||||
`color` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot1` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot2` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot3` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot4` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augslot5` MEDIUMINT(7) UNSIGNED NULL DEFAULT '0',
|
||||
`augslot6` MEDIUMINT(7) NOT NULL DEFAULT '0',
|
||||
`instnodrop` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`custom_data` TEXT NULL,
|
||||
`ornamenticon` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornamentidfile` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`ornament_hero_model` INT(11) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`time_index`, `charid`, `slotid`)
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
|
||||
@ -1012,7 +1012,12 @@ void Client::Handle_Connect_OP_ReqNewZone(const EQApplicationPacket *app)
|
||||
memcpy(outapp->pBuffer, &zone->newzone_data, sizeof(NewZone_Struct));
|
||||
strcpy(nz->char_name, m_pp.name);
|
||||
|
||||
FastQueuePacket(&outapp);
|
||||
// This was using FastQueuePacket and the packet was never getting sent...
|
||||
// Not sure if this was timing.... but the NewZone was never logged until
|
||||
// I changed it.
|
||||
outapp->priority = 6;
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
|
||||
return;
|
||||
}
|
||||
@ -1638,11 +1643,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
/* Task Packets */
|
||||
LoadClientTaskState();
|
||||
|
||||
if (ClientVersion() >= EQEmu::versions::ClientVersion::RoF) {
|
||||
outapp = new EQApplicationPacket(OP_ReqNewZone, 0);
|
||||
Handle_Connect_OP_ReqNewZone(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
|
||||
if (m_ClientVersionBit & EQEmu::versions::bit_UFAndLater) {
|
||||
outapp = new EQApplicationPacket(OP_XTargetResponse, 8);
|
||||
@ -1668,6 +1668,10 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
|
||||
if (ClientVersion() >= EQEmu::versions::ClientVersion::RoF) {
|
||||
Handle_Connect_OP_ReqNewZone(nullptr);
|
||||
}
|
||||
|
||||
SetAttackTimer();
|
||||
conn_state = ZoneInfoSent;
|
||||
zoneinpacket_timer.Start();
|
||||
|
||||
@ -76,6 +76,31 @@ std::string DataBucket::GetData(std::string bucket_key) {
|
||||
return std::string(row[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves data expires time via bucket_name as key
|
||||
* @param bucket_key
|
||||
* @return
|
||||
*/
|
||||
std::string DataBucket::GetDataExpires(std::string bucket_key) {
|
||||
std::string query = StringFormat(
|
||||
"SELECT `expires` from `data_buckets` WHERE `key` = '%s' AND (`expires` > %lld OR `expires` = 0) LIMIT 1",
|
||||
bucket_key.c_str(),
|
||||
(long long) std::time(nullptr)
|
||||
);
|
||||
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return std::string();
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return std::string(row[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for bucket existence by bucket_name key
|
||||
* @param bucket_key
|
||||
@ -107,7 +132,7 @@ uint64 DataBucket::DoesBucketExist(std::string bucket_key) {
|
||||
*/
|
||||
bool DataBucket::DeleteData(std::string bucket_key) {
|
||||
std::string query = StringFormat(
|
||||
"DELETE FROM `data_buckets` WHERE `key` = '%s' AND (`expires` > %lld OR `expires` = 0)",
|
||||
"DELETE FROM `data_buckets` WHERE `key` = '%s'",
|
||||
EscapeString(bucket_key).c_str()
|
||||
);
|
||||
|
||||
|
||||
@ -14,6 +14,7 @@ public:
|
||||
static void SetData(std::string bucket_key, std::string bucket_value, std::string expires_time = "");
|
||||
static bool DeleteData(std::string bucket_key);
|
||||
static std::string GetData(std::string bucket_key);
|
||||
static std::string GetDataExpires(std::string bucket_key);
|
||||
private:
|
||||
static uint64 DoesBucketExist(std::string bucket_key);
|
||||
static uint32 ParseStringTimeToInt(std::string time_string);
|
||||
|
||||
@ -3596,6 +3596,21 @@ XS(XS__get_data) {
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS__get_data_expires);
|
||||
XS(XS__get_data_expires) {
|
||||
dXSARGS;
|
||||
if (items != 1)
|
||||
Perl_croak(aTHX_ "Usage: quest::get_data_expires(string bucket_key)");
|
||||
|
||||
dXSTARG;
|
||||
std::string key = (std::string) SvPV_nolen(ST(0));
|
||||
|
||||
sv_setpv(TARG, DataBucket::GetDataExpires(key).c_str());
|
||||
XSprePUSH;
|
||||
PUSHTARG;
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS__set_data);
|
||||
XS(XS__set_data) {
|
||||
dXSARGS;
|
||||
|
||||
@ -822,6 +822,10 @@ std::string lua_get_data(std::string bucket_key) {
|
||||
return DataBucket::GetData(bucket_key);
|
||||
}
|
||||
|
||||
std::string lua_get_data_expires(std::string bucket_key) {
|
||||
return DataBucket::GetDataExpires(bucket_key);
|
||||
}
|
||||
|
||||
void lua_set_data(std::string bucket_key, std::string bucket_value) {
|
||||
DataBucket::SetData(bucket_key, bucket_value);
|
||||
}
|
||||
|
||||
@ -328,6 +328,36 @@ void Lua_NPC::AI_SetRoambox(float dist, float max_x, float min_x, float max_y, f
|
||||
self->AI_SetRoambox(dist, max_x, min_x, max_y, min_y, delay, mindelay);
|
||||
}
|
||||
|
||||
void Lua_NPC::SetFollowID(int id) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetFollowID(id);
|
||||
}
|
||||
|
||||
void Lua_NPC::SetFollowDistance(int dist) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetFollowDistance(dist);
|
||||
}
|
||||
|
||||
void Lua_NPC::SetFollowCanRun(bool v) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetFollowCanRun(v);
|
||||
}
|
||||
|
||||
int Lua_NPC::GetFollowID() {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetFollowID();
|
||||
}
|
||||
|
||||
int Lua_NPC::GetFollowDistance() {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetFollowDistance();
|
||||
}
|
||||
|
||||
bool Lua_NPC::GetFollowCanRun() {
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->GetFollowCanRun();
|
||||
}
|
||||
|
||||
int Lua_NPC::GetNPCSpellsID() {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetNPCSpellsID();
|
||||
@ -566,6 +596,13 @@ luabind::scope lua_register_npc() {
|
||||
.def("IsGuarding", (bool(Lua_NPC::*)(void))&Lua_NPC::IsGuarding)
|
||||
.def("AI_SetRoambox", (void(Lua_NPC::*)(float,float,float,float,float))&Lua_NPC::AI_SetRoambox)
|
||||
.def("AI_SetRoambox", (void(Lua_NPC::*)(float,float,float,float,float,uint32,uint32))&Lua_NPC::AI_SetRoambox)
|
||||
.def("SetFollowID", (void(Lua_NPC::*)(int))&Lua_NPC::SetFollowID)
|
||||
.def("SetFollowDistance", (void(Lua_NPC::*)(int))&Lua_NPC::SetFollowDistance)
|
||||
.def("SetFollowCanRun", (void(Lua_NPC::*)(bool))&Lua_NPC::SetFollowCanRun)
|
||||
.def("GetFollowID", (int(Lua_NPC::*)(void))&Lua_NPC::GetFollowID)
|
||||
.def("GetFollowDistance", (int(Lua_NPC::*)(void))&Lua_NPC::GetFollowDistance)
|
||||
.def("GetFollowCanRun", (bool(Lua_NPC::*)(void))&Lua_NPC::GetFollowCanRun)
|
||||
.def("GetNPCSpellsID", (int(Lua_NPC::*)(void))&Lua_NPC::GetNPCSpellsID)
|
||||
.def("GetNPCSpellsID", (int(Lua_NPC::*)(void))&Lua_NPC::GetNPCSpellsID)
|
||||
.def("GetSpawnPointID", (int(Lua_NPC::*)(void))&Lua_NPC::GetSpawnPointID)
|
||||
.def("GetSpawnPointX", (float(Lua_NPC::*)(void))&Lua_NPC::GetSpawnPointX)
|
||||
|
||||
@ -91,6 +91,12 @@ public:
|
||||
bool IsGuarding();
|
||||
void AI_SetRoambox(float dist, float max_x, float min_x, float max_y, float min_y);
|
||||
void AI_SetRoambox(float dist, float max_x, float min_x, float max_y, float min_y, uint32 delay, uint32 mindelay);
|
||||
void SetFollowID(int id);
|
||||
void SetFollowDistance(int dist);
|
||||
void SetFollowCanRun(bool v);
|
||||
int GetFollowID();
|
||||
int GetFollowDistance();
|
||||
bool GetFollowCanRun();
|
||||
int GetNPCSpellsID();
|
||||
int GetSpawnPointID();
|
||||
float GetSpawnPointX();
|
||||
|
||||
@ -379,8 +379,9 @@ Mob::Mob(const char* in_name,
|
||||
m_CurrentWayPoint = glm::vec4();
|
||||
cur_wp_pause = 0;
|
||||
patrol = 0;
|
||||
follow = 0;
|
||||
follow_id = 0;
|
||||
follow_dist = 100; // Default Distance for Follow
|
||||
follow_run = true; // We can run if distance great enough
|
||||
no_target_hotkey = false;
|
||||
flee_mode = false;
|
||||
currently_fleeing = false;
|
||||
|
||||
@ -679,10 +679,12 @@ public:
|
||||
virtual bool IsAttackAllowed(Mob *target, bool isSpellAttack = false);
|
||||
bool IsTargeted() const { return (targeted > 0); }
|
||||
inline void IsTargeted(int in_tar) { targeted += in_tar; if(targeted < 0) targeted = 0;}
|
||||
void SetFollowID(uint32 id) { follow = id; }
|
||||
void SetFollowID(uint32 id) { follow_id = id; }
|
||||
void SetFollowDistance(uint32 dist) { follow_dist = dist; }
|
||||
uint32 GetFollowID() const { return follow; }
|
||||
void SetFollowCanRun(bool v) { follow_run = v; }
|
||||
uint32 GetFollowID() const { return follow_id; }
|
||||
uint32 GetFollowDistance() const { return follow_dist; }
|
||||
bool GetFollowCanRun() const { return follow_run; }
|
||||
inline bool IsRareSpawn() const { return rare_spawn; }
|
||||
inline void SetRareSpawn(bool in) { rare_spawn = in; }
|
||||
|
||||
@ -1229,8 +1231,9 @@ protected:
|
||||
uint16 ownerid;
|
||||
PetType typeofpet;
|
||||
int16 petpower;
|
||||
uint32 follow;
|
||||
uint32 follow_id;
|
||||
uint32 follow_dist;
|
||||
bool follow_run;
|
||||
bool no_target_hotkey;
|
||||
bool rare_spawn;
|
||||
|
||||
|
||||
@ -1523,6 +1523,8 @@ void Mob::AI_Process() {
|
||||
Mob *follow = entity_list.GetMob(static_cast<uint16>(GetFollowID()));
|
||||
if (!follow) {
|
||||
SetFollowID(0);
|
||||
SetFollowDistance(100);
|
||||
SetFollowCanRun(true);
|
||||
}
|
||||
else {
|
||||
|
||||
@ -1534,8 +1536,8 @@ void Mob::AI_Process() {
|
||||
*/
|
||||
if (distance >= follow_distance) {
|
||||
bool running = false;
|
||||
|
||||
if (distance >= follow_distance + 150) {
|
||||
// maybe we want the NPC to only walk doing follow logic
|
||||
if (GetFollowCanRun() && distance >= follow_distance + 150) {
|
||||
running = true;
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user