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Change NPC scaling classification order check
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@ -416,14 +416,14 @@ int8 NpcScaleManager::GetNPCScalingType(NPC *&npc)
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{
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std::string npc_name = npc->GetName();
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if (npc->IsRareSpawn() || npc_name.find('#') != std::string::npos || isupper(npc_name[0])) {
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return 1;
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}
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if (npc->IsRaidTarget()) {
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return 2;
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}
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if (npc->IsRareSpawn() || npc_name.find('#') != std::string::npos || isupper(npc_name[0])) {
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return 1;
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}
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return 0;
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}
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