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Update corpse decay cap to 24 hours I guess
Some people were wanting higher, w/e
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@ -1874,7 +1874,7 @@ bool ZoneDatabase::GetDecayTimes(npcDecayTimes_Struct *npcCorpseDecayTimes)
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npcCorpseDecayTimes[index].minlvl = atoi(sep.arg[1]);
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npcCorpseDecayTimes[index].maxlvl = atoi(sep.arg[2]);
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npcCorpseDecayTimes[index].seconds = std::min(7200, atoi(row[1]));
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npcCorpseDecayTimes[index].seconds = std::min(24 * 60 * 60, atoi(row[1]));
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}
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return true;
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