Mercs shouldn't do global loot (I think)

This commit is contained in:
Michael Cook (mackal) 2019-06-10 00:30:04 -04:00
parent c3e10a7409
commit 4627bfe271

View File

@ -2877,6 +2877,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
tmpNPCType->scalerate = atoi(row[43]);
tmpNPCType->spellscale = atoi(row[44]);
tmpNPCType->healscale = atoi(row[45]);
tmpNPCType->skip_global_loot = true;
// If Merc with duplicate NPC id already in table,
// free item we attempted to add.