Merge and compile fixes (non-bot, will do bots later)

This commit is contained in:
KimLS 2018-04-16 14:15:08 -07:00
commit a53f65d86b
184 changed files with 11873 additions and 4474 deletions

339
GPL.txt
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@ -1,339 +0,0 @@
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Library.

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@ -1,12 +0,0 @@
The server code and utilities are released under GPLv3.
We also include some small libraries for convienence that may be under different licensing:
SocketLib - GPL
LibXML - ZLib License
StackWalker - New BSD License
ZLib - ZLib License
MySQL - GPL
Perl - GPL / ActiveState (under the assumption that this is a free project).
CPPUnit - GLP
StringUtilities - Apache

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@ -17,10 +17,7 @@
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
* [Easy Install](http://wiki.eqemulator.org/p?Akkas_PEQ_Server_Installer&frm=Main#from-scratch-installation-instructions-windows)
* [Advanced Setup](http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide)
* [Install](https://github.com/EQEmu/Server/wiki/Windows-Server)
### > Debian/Ubuntu/CentOS/Fedora
* You can use curl or wget to kick off the installer (whichever your OS has)
@ -53,7 +50,23 @@ forum, although pull requests will be much quicker and easier on all parties.
- **User Discord Channel**: `#general`
- **Developer Discord Channel**: `#eqemucoders`
Resources
---
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](http://wiki.eqemulator.org/i?M=Wiki)
- [EQEmulator Wiki](https://github.com/EQEmu/Server/wiki)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
* [Maps](https://github.com/Akkadius/EQEmuMaps)
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
## Other License Info
* The server code and utilities are released under **GPLv3**
* We also include some small libraries for convienence that may be under different licensing
* SocketLib - GPL LibXML
* zlib - zlib license
* MariaDB/MySQL - GPL
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT

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@ -1,5 +1,77 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 03/28/2018 ==
Kayen: SE_CastOnFadeEffect, SE_CastOnFadeEffectNPC, SE_CastOnFadeEffectAlway triggered spell will now hit
the correct targets.
== 03/07/2018 ==
Uleat: Added command '#ucs' to force a reconnect to UCS server.
- Works in place of client auto-reconnect packet in zones where feature is unsupported
- Currently, you will need to manually re-join channels
== 03/04/2018 ==
Uleat: Updated UCS versioning
- SoF and higher clients have a new opcode identified (update your *.conf files)
- Rework of previous ucs connectivity code
- Unrelated: Zone::weatherSend() now takes an optional parameter for singular updates (as in client entering zone)
-- prior to this, every client already in-zone received a weather update packet whenever a new client zoned in
== 02/18/2018 ==
Uleat: Bug reporting fix and overhaul.
- Fixed bug reporting for SoD+ clients
- Added ability to disable bug reporting (set rule 'Bugs:ReportingSystemActive' to 'false')
- Implemented a more detailed reporting system (set rule 'Bugs:UseOldReportingMethod' to 'false')
-- New system is not currently compatible with script-based monitoring
- Soft-removal of defunct 'Petition Bug' system
== 02/14/2018 ==
mackal: Fix Heading -- Quests broken
Please report any other issues with heading, most things were tested and worked
You can use eqemu_server.pl to run a conversion to fix your headings in quests.
Some may need manual review.
== 02/10/2018 ==
mackal: Add Global Loot system
This will allow us to implement global loot similarly to how it works on live
This system reuses our current loottable tables which the global_loot table references.
The limits for the rules to govern if a table should be rolled are min level, max level, rare,
raid, race, class, bodytype, and zone
race, class, bodytype, and zone are a pipe | separated list of IDs.
== 01/31/2018 ==
Uleat: Re-work of Bot::AI_Process(). Overall behavior is much improved.
- Removed a 'ton' of unneeded packet updates
- Added a 'leash' to the distance a bot can travel
- Added a 'main assist' feature to target control (set using group roles)
- Added combat 'jitter' movement to complement the existing rogue movement
- Attack can now be aborted if target contains no leash owner nor bot hate and leash owner turns off auto-attack
- Please report any issues with the bot AI code
Added a work-around for heal rotations crashing the server - under certain conditions.
== 01/28/2018 ==
Mackal: Spell AI tweaks
AI spells are treated as "innate" spells (devs use this term, and I think this is what they mean by it)
These spells are spammed by the NPC, lots of encounters on live work like this and this will greatly reduce
the need to do quest scripting on these types of encounters.
You can safely run update npc_spells_entries set priority = priority + 1 where priority >= 0; if you want to disable this new behavior
== 10/08/2017 ==
Mackal: Rework regens
Regen will now match whats reported by modern clients, besides where they lie due to known bugs
HP and END regens are now based on the BaseData.txt values allowing easy customization
Those cases:
- The client always applies hunger penalties, it appears they don't exist anymore on live you can turn them on with a rule
- The way the client gets buff mana/end regen benefits incorrectly applies the bard mod making these values lie sometimes
== 9/17/2017 ==
Akkadius: Add model/race offset to FixZ calc (KLS)

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@ -24,8 +24,8 @@ struct BaseDataStruct
double base_hp;
double base_mana;
double base_end;
double unk1;
double unk2;
double hp_regen;
double end_regen;
double hp_factor;
double mana_factor;
double endurance_factor;

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@ -472,16 +472,6 @@ bool Database::CheckDatabaseConversions() {
CheckDatabaseConvertPPDeblob();
CheckDatabaseConvertCorpseDeblob();
/* Fetch EQEmu Server script */
if (!std::ifstream("eqemu_server.pl")){
std::cout << "Pulling down automatic database upgrade script..." << std::endl;
#ifdef _WIN32
system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl'); if ($response->is_success){ open(FILE, '> eqemu_server.pl'); print FILE $response->decoded_content; close(FILE); }\"");
#else
system("wget --no-check-certificate -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
#endif
}
/* Run EQEmu Server script (Checks for database updates) */
system("perl eqemu_server.pl ran_from_world");

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@ -18,3 +18,68 @@
*/
#include "emu_constants.h"
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
switch (category_id) {
case catVideo:
return "Video";
case catAudio:
return "Audio";
case catPathing:
return "Pathing";
case catQuest:
return "Quest";
case catTradeskills:
return "Tradeskills";
case catSpellStacking:
return "Spell stacking";
case catDoorsPortals:
return "Doors/Portals";
case catItems:
return "Items";
case catNPC:
return "NPC";
case catDialogs:
return "Dialogs";
case catLoNTCG:
return "LoN - TCG";
case catMercenaries:
return "Mercenaries";
case catOther:
default:
return "Other";
}
}
EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category_name) {
if (!category_name)
return catOther;
if (!strcmp(category_name, "Video"))
return catVideo;
if (!strcmp(category_name, "Audio"))
return catAudio;
if (!strcmp(category_name, "Pathing"))
return catPathing;
if (!strcmp(category_name, "Quest"))
return catQuest;
if (!strcmp(category_name, "Tradeskills"))
return catTradeskills;
if (!strcmp(category_name, "Spell stacking"))
return catSpellStacking;
if (!strcmp(category_name, "Doors/Portals"))
return catDoorsPortals;
if (!strcmp(category_name, "Items"))
return catItems;
if (!strcmp(category_name, "NPC"))
return catNPC;
if (!strcmp(category_name, "Dialogs"))
return catDialogs;
if (!strcmp(category_name, "LoN - TCG"))
return catLoNTCG;
if (!strcmp(category_name, "Mercenaries"))
return catMercenaries;
return catOther;
}

View File

@ -24,7 +24,7 @@
#include "emu_legacy.h"
#include "emu_versions.h"
#include <string>
#include <string.h>
namespace EQEmu
@ -114,7 +114,11 @@ namespace EQEmu
const EQEmu::versions::ClientVersion CharacterCreationClient = EQEmu::versions::ClientVersion::RoF2;
const size_t CharacterCreationMax = RoF2::constants::CharacterCreationLimit;
const size_t SayLinkOpenerSize = 1;
const size_t SayLinkBodySize = RoF2::constants::SayLinkBodySize;
const size_t SayLinkTextSize = 256; // this may be varied until it breaks something (tested:374) - the others are constant
const size_t SayLinkCloserSize = 1;
const size_t SayLinkMaximumSize = (SayLinkOpenerSize + SayLinkBodySize + SayLinkTextSize + SayLinkCloserSize);
const int LongBuffs = RoF2::constants::LongBuffs;
const int ShortBuffs = RoF2::constants::ShortBuffs;
@ -126,6 +130,37 @@ namespace EQEmu
} /*constants*/
namespace bug {
enum CategoryID : uint32 {
catOther = 0,
catVideo,
catAudio,
catPathing,
catQuest,
catTradeskills,
catSpellStacking,
catDoorsPortals,
catItems,
catNPC,
catDialogs,
catLoNTCG,
catMercenaries
};
enum OptionalInfoFlag : uint32 {
infoNoOptionalInfo = 0x0,
infoCanDuplicate = 0x1,
infoCrashBug = 0x2,
infoTargetInfo = 0x4,
infoCharacterFlags = 0x8,
infoUnknownValue = 0xFFFFFFF0
};
const char* CategoryIDToCategoryName(CategoryID category_id);
CategoryID CategoryNameToCategoryID(const char* category_name);
} // namespace bug
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,

View File

@ -78,6 +78,8 @@ namespace EQEmu
SLOT_CURSOR_BAG_END = 340,
SLOT_TRIBUTE_BEGIN = 400,
SLOT_TRIBUTE_END = 404,
SLOT_GUILD_TRIBUTE_BEGIN = 450,
SLOT_GUILD_TRIBUTE_END = 451,
SLOT_BANK_BEGIN = 2000,
SLOT_BANK_END = 2023,
SLOT_BANK_BAGS_BEGIN = 2031,
@ -173,8 +175,6 @@ namespace EQEmu
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t POTION_BELT_ITEM_COUNT = 5;
static const size_t TEXT_LINK_BODY_LENGTH = 56;
}
}

View File

@ -9,6 +9,7 @@ N(OP_AcceptNewTask),
N(OP_AckPacket),
N(OP_Action),
N(OP_Action2),
N(OP_AddNimbusEffect),
N(OP_AdventureData),
N(OP_AdventureDetails),
N(OP_AdventureFinish),
@ -339,6 +340,7 @@ N(OP_MOTD),
N(OP_MoveCoin),
N(OP_MoveDoor),
N(OP_MoveItem),
N(OP_MoveMultipleItems),
N(OP_MoveLogDisregard),
N(OP_MoveLogRequest),
N(OP_MultiLineMsg),
@ -391,6 +393,7 @@ N(OP_PVPLeaderBoardReply),
N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_QueryUCSServerStatus),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),

View File

@ -28,7 +28,7 @@
namespace EQEmu
{
namespace versions {
enum class ClientVersion {
enum class ClientVersion : uint32 {
Unknown = 0,
Client62, // Build: 'Aug 4 2005 15:40:59'
Titanium, // Build: 'Oct 31 2005 10:33:37'
@ -72,7 +72,7 @@ namespace EQEmu
uint32 ConvertClientVersionToExpansion(ClientVersion client_version);
enum class MobVersion {
enum class MobVersion : uint32 {
Unknown = 0,
Client62,
Titanium,
@ -121,6 +121,20 @@ namespace EQEmu
ClientVersion ConvertOfflinePCMobVersionToClientVersion(MobVersion mob_version);
MobVersion ConvertClientVersionToOfflinePCMobVersion(ClientVersion client_version);
enum UCSVersion : char {
ucsUnknown = '\0',
ucsClient62Chat = 'A',
ucsClient62Mail = 'a',
ucsTitaniumChat = 'B',
ucsTitaniumMail = 'b',
ucsSoFCombined = 'C',
ucsSoDCombined = 'D',
ucsUFCombined = 'E',
ucsRoFCombined = 'F',
ucsRoF2Combined = 'G'
};
} /*versions*/
} /*EQEmu*/

View File

@ -280,7 +280,7 @@ union
// horse: 0=brown, 1=white, 2=black, 3=tan
};
/*0340*/ uint32 spawnId; // Spawn Id
/*0344*/ uint8 unknown0344[3];
/*0344*/ float bounding_radius; // used in melee, overrides calc
/*0347*/ uint8 IsMercenary;
/*0348*/ EQEmu::TintProfile equipment_tint;
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
@ -551,6 +551,7 @@ struct BlockedBuffs_Struct
/*86*/ uint16 Flags;
};
// same for adding
struct RemoveNimbusEffect_Struct
{
/*00*/ uint32 spawnid; // Spawn ID
@ -854,6 +855,7 @@ static const uint32 MAX_PP_REF_SPELLBOOK = 480; // Set for Player Profile size r
static const uint32 MAX_PP_REF_MEMSPELL = 9; // Set for Player Profile size retain
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 240;
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@ -993,7 +995,8 @@ struct PlayerProfile_Struct
/*4768*/ int32 platinum_shared; // Platinum shared between characters
/*4772*/ uint8 unknown4808[24];
/*4796*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*5196*/ uint8 unknown5132[184];
/*5196*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*5296*/ uint8 unknown5132[84];
/*5380*/ uint32 pvp2; //
/*5384*/ uint32 unknown5420; //
/*5388*/ uint32 pvptype; //
@ -1250,21 +1253,22 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod;
/* 08 */ uint32 bard_focus_id;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ uint32 sequence;
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 unknown29;
/* 29 */ uint8 spell_level;
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 31 */
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
// newer clients have some data for setting LaunchSpellData when effect_flag & 4
// /* 31 */ uint8 spell_gem;
// /* 32 */ uint32 inventory_slot;
// /* 36 */ uint32 item_cast_type;
};
// this is what prints the You have been struck. and the regular
@ -1274,12 +1278,12 @@ struct CombatDamage_Struct
{
/* 00 */ uint16 target;
/* 02 */ uint16 source;
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells, skill
/* 05 */ uint16 spellid;
/* 07 */ uint32 damage;
/* 11 */ float force;
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
};
@ -3320,23 +3324,32 @@ struct GuildMakeLeader{
char target[64];
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ char unknown308[160];
/*0468*/ char target_name[64];
/*0532*/ uint32 type;
/*0536*/ char unknown536[2052];
/*2584*/ char bug[2048];
/*4632*/ char unknown4632[6];
/*4638*/ char system_info[4094];
struct BugReport_Struct {
/*0000*/ uint32 category_id;
/*0004*/ char category_name[64];
/*0068*/ char reporter_name[64];
/*0132*/ char unused_0132[32];
/*0164*/ char ui_path[128];
/*0292*/ float pos_x;
/*0296*/ float pos_y;
/*0300*/ float pos_z;
/*0304*/ uint32 heading;
/*0308*/ uint32 unused_0308;
/*0312*/ uint32 time_played;
/*0316*/ char padding_0316[8];
/*0324*/ uint32 target_id;
/*0328*/ char padding_0328[140];
/*0468*/ uint32 unknown_0468; // seems to always be '0'
/*0472*/ char target_name[64];
/*0536*/ uint32 optional_info_mask;
// this looks like a butchered 8k buffer with 2 trailing dword fields
/*0540*/ char unused_0540[2052];
/*2592*/ char bug_report[2050];
/*4642*/ char system_info[4098];
/*8740*/
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -3363,20 +3376,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -4764,6 +4778,7 @@ struct BuffIconEntry_Struct
uint32 spell_id;
int32 tics_remaining;
uint32 num_hits;
char caster[64];
};
struct BuffIcon_Struct
@ -4773,6 +4788,7 @@ struct BuffIcon_Struct
uint16 count;
uint8 type; // 0 = self buff window, 1 = self target window, 4 = group, 5 = PC, 7 = NPC
int32 tic_timer;
int32 name_lengths; // so ahh we kind of do these packets hacky, this is the total length of all the names to make creating the real packets in the translators easier
BuffIconEntry_Struct entries[0];
};
@ -5351,6 +5367,23 @@ struct AuraDestory_Struct {
};
// I think we can assume it's just action for 2, client doesn't seem to do anything with the rest of the data in that case
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char Augment6[5];
/*036*/ char IsEvolving[1];
/*037*/ char EvolveGroup[4];
/*041*/ char EvolveLevel[2];
/*043*/ char OrnamentIcon[5];
/*048*/ char Hash[8];
/*056*/
};
// Restore structure packing to default
#pragma pack()

View File

@ -23,351 +23,112 @@
#include <iostream>
#include <sstream>
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::do_world(TiXmlElement *ele)
{
const char *text;
TiXmlElement * sub_ele;;
text = ParseTextBlock(ele, "shortname");
if (text) {
ShortName = text;
}
text = ParseTextBlock(ele, "longname");
if (text) {
LongName = text;
}
text = ParseTextBlock(ele, "address", true);
if (text) {
WorldAddress = text;
}
text = ParseTextBlock(ele, "localaddress", true);
if (text) {
LocalAddress = text;
}
text = ParseTextBlock(ele, "maxclients", true);
if (text) {
MaxClients = atoi(text);
}
// Get the <key> element
text = ParseTextBlock(ele, "key", true);
if (text) {
SharedKey = text;
}
// Get the <loginserver> element
sub_ele = ele->FirstChildElement("loginserver");
if (sub_ele) {
text = ParseTextBlock(sub_ele, "host", true);
if (text) {
LoginHost = text;
}
text = ParseTextBlock(sub_ele, "port", true);
if (text) {
LoginPort = atoi(text);
}
text = ParseTextBlock(sub_ele, "legacy", true);
if (text) {
LoginLegacy = atoi(text) > 0 ? true : false;
}
text = ParseTextBlock(sub_ele, "account", true);
if (text) {
LoginAccount = text;
}
text = ParseTextBlock(sub_ele, "password", true);
if (text) {
LoginPassword = text;
}
void EQEmuConfig::parse_config() {
ShortName = _root["server"]["world"].get("shortname", "").asString();
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") LoginLegacy = true;
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
} else {
char str[32];
char str[32];
loginlist.Clear();
do {
sprintf(str, "loginserver%i", ++LoginCount);
sub_ele = ele->FirstChildElement(str);
if (sub_ele) {
auto loginconfig = new LoginConfig;
text = ParseTextBlock(sub_ele, "host", true);
if (text) {
loginconfig->LoginHost = text;
}
text = ParseTextBlock(sub_ele, "port", true);
if (text) {
loginconfig->LoginPort = atoi(text);
}
text = ParseTextBlock(sub_ele, "legacy", true);
if (text) {
loginconfig->LoginLegacy = atoi(text) > 0 ? true : false;
}
text = ParseTextBlock(sub_ele, "account", true);
if (text) {
loginconfig->LoginAccount = text;
}
text = ParseTextBlock(sub_ele, "password", true);
if (text) {
loginconfig->LoginPassword = text;
}
loginlist.Insert(loginconfig);
if (!_root["server"]["world"][str].isObject()) {
break;
}
} while (sub_ele);
}
// Check for locked
sub_ele = ele->FirstChildElement("locked");
if (sub_ele != nullptr) {
Locked = true;
}
// Get the <tcp> element
sub_ele = ele->FirstChildElement("tcp");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text) {
WorldIP = text;
}
text = sub_ele->Attribute("port");
if (text) {
WorldTCPPort = atoi(text);
}
}
sub_ele = ele->FirstChildElement("telnet");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text) {
TelnetIP = text;
}
text = sub_ele->Attribute("port");
if (text) {
TelnetTCPPort = atoi(text);
}
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text, "true")) {
TelnetEnabled = true;
}
}
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
// Get the <http> element
sub_ele = ele->FirstChildElement("http");
if (sub_ele != nullptr) {
// text = sub_ele->Attribute("ip");
// if (text)
// WorldIP=text;
text = sub_ele->Attribute("mimefile");
if (text) {
WorldHTTPMimeFile = text;
}
text = sub_ele->Attribute("port");
if (text) {
WorldHTTPPort = atoi(text);
}
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text, "true")) {
WorldHTTPEnabled = true;
}
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") loginconfig->LoginLegacy = true;
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") Locked = true;
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") TelnetEnabled = true;
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") WorldHTTPEnabled = true;
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
#endif
}
void EQEmuConfig::do_chatserver(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
ChatHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
ChatPort = atoi(text);
}
}
void EQEmuConfig::do_mailserver(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
MailHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
MailPort = atoi(text);
}
}
void EQEmuConfig::do_database(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
DatabaseHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
DatabasePort = atoi(text);
}
text = ParseTextBlock(ele, "username", true);
if (text) {
DatabaseUsername = text;
}
text = ParseTextBlock(ele, "password", true);
if (text) {
DatabasePassword = text;
}
text = ParseTextBlock(ele, "db", true);
if (text) {
DatabaseDB = text;
}
}
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
QSDatabaseHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
QSDatabasePort = atoi(text);
}
text = ParseTextBlock(ele, "username", true);
if (text) {
QSDatabaseUsername = text;
}
text = ParseTextBlock(ele, "password", true);
if (text) {
QSDatabasePassword = text;
}
text = ParseTextBlock(ele, "db", true);
if (text) {
QSDatabaseDB = text;
}
}
void EQEmuConfig::do_zones(TiXmlElement *ele)
{
const char *text;
TiXmlElement *sub_ele;
// TiXmlNode *node,*sub_node;
text = ParseTextBlock(ele, "defaultstatus", true);
if (text) {
DefaultStatus = atoi(text);
}
// Get the <ports> element
sub_ele = ele->FirstChildElement("ports");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("low");
if (text) {
ZonePortLow = atoi(text);
};
text = sub_ele->Attribute("high");
if (text) {
ZonePortHigh = atoi(text);
}
}
}
void EQEmuConfig::do_files(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "spells", true);
if (text) {
SpellsFile = text;
}
text = ParseTextBlock(ele, "opcodes", true);
if (text) {
OpCodesFile = text;
}
text = ParseTextBlock(ele, "plugin.pl", true);
if (text) {
PluginPlFile = text;
}
}
void EQEmuConfig::do_directories(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "maps", true);
if (text) {
MapDir = text;
if ( MapDir.back() != '/' )
MapDir += '/';
}
text = ParseTextBlock(ele, "quests", true);
if (text) {
QuestDir = text;
if ( QuestDir.back() != '/' )
QuestDir += '/';
}
text = ParseTextBlock(ele, "plugins", true);
if (text) {
PluginDir = text;
if ( PluginDir.back() != '/' )
PluginDir += '/';
}
text = ParseTextBlock(ele, "lua_modules", true);
if (text) {
LuaModuleDir = text;
if ( LuaModuleDir.back() != '/' )
LuaModuleDir += '/';
}
text = ParseTextBlock(ele, "patches", true);
if (text) {
PatchDir = text;
if ( PatchDir.back() != '/' )
PatchDir += '/';
}
text = ParseTextBlock(ele, "shared_memory", true);
if (text) {
SharedMemDir = text;
if ( SharedMemDir.back() != '/' )
SharedMemDir += '/';
}
//Not Fully Implemented yet LogDir
text = ParseTextBlock(ele, "logs", true);
if (text) {
LogDir = text;
if ( LogDir.back() != '/' )
LogDir += '/';
}
}
void EQEmuConfig::do_launcher(TiXmlElement *ele)
{
const char *text;
TiXmlElement *sub_ele;
text = ParseTextBlock(ele, "logprefix", true);
if (text) {
LogPrefix = text;
}
text = ParseTextBlock(ele, "logsuffix", true);
if (text) {
LogSuffix = text;
}
// Get the <exe> element
text = ParseTextBlock(ele, "exe", true);
if (text) {
ZoneExe = text;
}
// Get the <timers> element
sub_ele = ele->FirstChildElement("timers");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("restart");
if (text) {
RestartWait = atoi(text);
}
text = sub_ele->Attribute("reterminate");
if (text) {
TerminateWait = atoi(text);
}
text = sub_ele->Attribute("initial");
if (text) {
InitialBootWait = atoi(text);
}
text = sub_ele->Attribute("interval");
if (text) {
ZoneBootInterval = atoi(text);
}
}
}
std::string EQEmuConfig::GetByName(const std::string &var_name) const
{
if (var_name == "ShortName") {
@ -564,4 +325,3 @@ void EQEmuConfig::Dump() const
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}

View File

@ -18,8 +18,9 @@
#ifndef __EQEmuConfig_H
#define __EQEmuConfig_H
#include "xml_parser.h"
#include "json/json.h"
#include "linked_list.h"
#include <fstream>
struct LoginConfig {
std::string LoginHost;
@ -29,7 +30,7 @@ struct LoginConfig {
bool LoginLegacy;
};
class EQEmuConfig : public XMLParser
class EQEmuConfig
{
public:
virtual std::string GetByName(const std::string &var_name) const;
@ -115,88 +116,14 @@ class EQEmuConfig : public XMLParser
protected:
static EQEmuConfig *_config;
Json::Value _root;
static std::string ConfigFile;
#define ELEMENT(name) \
void do_##name(TiXmlElement *ele);
#include "eqemu_config_elements.h"
void parse_config();
EQEmuConfig()
{
// import the needed handler prototypes
#define ELEMENT(name) \
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
#include "eqemu_config_elements.h"
// Set sane defaults
// Login server
LoginHost = "login.eqemulator.net";
LoginPort = 5998;
LoginLegacy = false;
// World
Locked = false;
WorldTCPPort = 9000;
TelnetTCPPort = 9001;
TelnetEnabled = false;
WorldHTTPEnabled = false;
WorldHTTPPort = 9080;
WorldHTTPMimeFile = "mime.types";
SharedKey = ""; //blank disables authentication
// Mail
ChatHost = "eqchat.eqemulator.net";
ChatPort = 7778;
// Mail
MailHost = "eqmail.eqemulator.net";
MailPort = 7779;
// Mysql
DatabaseHost = "localhost";
DatabasePort = 3306;
DatabaseUsername = "eq";
DatabasePassword = "eq";
DatabaseDB = "eq";
// QueryServ Database
QSDatabaseHost = "localhost";
QSDatabasePort = 3306;
QSDatabaseUsername = "eq";
QSDatabasePassword = "eq";
QSDatabaseDB = "eq";
// Files
SpellsFile = "spells_us.txt";
OpCodesFile = "opcodes.conf";
PluginPlFile = "plugin.pl";
// Dirs
MapDir = "Maps/";
QuestDir = "quests/";
PluginDir = "plugins/";
LuaModuleDir = "lua_modules/";
PatchDir = "./";
SharedMemDir = "shared/";
LogDir = "logs/";
{
// Launcher
LogPrefix = "logs/zone-";
LogSuffix = ".log";
RestartWait = 10000; //milliseconds
TerminateWait = 10000; //milliseconds
InitialBootWait = 20000; //milliseconds
ZoneBootInterval = 2000; //milliseconds
#ifdef WIN32
ZoneExe = "zone.exe";
#else
ZoneExe = "./zone";
#endif
// Zones
ZonePortLow = 7000;
ZonePortHigh = 7999;
DefaultStatus = 0;
// For where zones need to connect to.
WorldIP = "127.0.0.1";
TelnetIP = "127.0.0.1";
// Dynamics to start
//DynamicCount=5;
MaxClients = -1;
LoginCount = 0;
}
virtual ~EQEmuConfig() {}
@ -205,9 +132,7 @@ class EQEmuConfig : public XMLParser
// Produce a const singleton
static const EQEmuConfig *get()
{
if (_config == nullptr) {
LoadConfig();
}
LoadConfig();
return (_config);
}
@ -221,10 +146,28 @@ class EQEmuConfig : public XMLParser
static bool LoadConfig()
{
if (_config != nullptr) {
delete _config;
return true;
}
_config = new EQEmuConfig;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(), "server");
return parseFile();
}
// Load config file and parse data
static bool parseFile() {
if (_config == nullptr) {
return LoadConfig();
}
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
try {
fconfig >> _config->_root;
_config->parse_config();
}
catch (std::exception) {
return false;
}
return true;
}
void Dump() const;

View File

@ -89,6 +89,7 @@ enum LogCategory {
HP_Update,
FixZ,
Food,
Traps,
MaxCategoryID /* Don't Remove this*/
};
@ -142,7 +143,8 @@ static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
"Headless Client",
"HP Update",
"FixZ",
"Food"
"Food",
"Traps"
};
}

View File

@ -219,6 +219,9 @@ enum { //some random constants
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
#define USE_NPC_RANGE2 200*200 //arbitrary right now
// Squared range for rampage 75.0 * 75.0 for now
#define NPC_RAMPAGE_RANGE2 5625.0f
//the formula for experience for killing a mob.
//level is the only valid variable to use
#define EXP_FORMULA level*level*75*35/10
@ -276,6 +279,11 @@ enum {
#define SAYLINK_ITEM_ID 0xFFFFF
// consumption timers for food/drink here instead of rules because the client
// uses these. Times in ms.
#define CONSUMPTION_TIMER 46000
#define CONSUMPTION_MNK_TIMER 92000
/*
Developer configuration

View File

@ -111,7 +111,8 @@
#define GLM_COMPILER_GCC70 0x02000A00
#define GLM_COMPILER_GCC71 0x02000B00
#define GLM_COMPILER_GCC72 0x02000C00
#define GLM_COMPILER_GCC80 0x02000D00
#define GLM_COMPILER_GCC73 0x02000D00
#define GLM_COMPILER_GCC80 0x02000E00
// CUDA
#define GLM_COMPILER_CUDA 0x10000000
@ -283,6 +284,8 @@
# define GLM_COMPILER (GLM_COMPILER_GCC71)
# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 2)
# define GLM_COMPILER (GLM_COMPILER_GCC72)
# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 3)
# define GLM_COMPILER (GLM_COMPILER_GCC73)
# elif (__GNUC__ >= 8)
# define GLM_COMPILER (GLM_COMPILER_GCC80)
# else

View File

@ -194,32 +194,70 @@ uint32 rnd_hash( time_t t, clock_t c )
float EQ13toFloat(int d)
{
return ( float(d)/float(1<<2));
}
float NewEQ13toFloat(int d)
{
return ( float(d)/float(1<<6));
return static_cast<float>(d) / 64.0f;
}
float EQ19toFloat(int d)
{
return ( float(d)/float(1<<3));
return static_cast<float>(d) / 8.0f;
}
int FloatToEQ13(float d)
{
return int(d*float(1<<2));
}
int NewFloatToEQ13(float d)
{
return int(d*float(1<<6));
return static_cast<int>(d * 64.0f);
}
int FloatToEQ19(float d)
{
return int(d*float(1<<3));
return static_cast<int>(d * 8.0f);
}
float EQ12toFloat(int d)
{
return static_cast<float>(d) / 4.0f;
}
int FloatToEQ12(float d)
{
return static_cast<int>((d + 2048.0f) * 4.0f) % 2048;
}
float EQ10toFloat(int d)
{
return static_cast<float>(d) / 20.0f;
}
int FloatToEQ10(float d)
{
return static_cast<int>(d * 20.0f);
}
float EQSpeedRunToFloat(int d)
{
return static_cast<float>(d) / 40.0f;
}
int FloatToEQSpeedRun(float d)
{
return static_cast<int>(d * 40.0f);
}
float FixHeading(float in)
{
int i = 0;
if (in >= 512.0f) {
do {
in -= 512.0f;
} while (in >= 512.0f && i++ <= 5);
}
i = 0;
if (in < 0.0f) {
do {
in += 512.0f;
} while (in < 0.0f && i++ <= 5);
}
return in;
}
/*

View File

@ -50,13 +50,25 @@ uint32 ResolveIP(const char* hostname, char* errbuf = 0);
bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf = 0);
void CoutTimestamp(bool ms = true);
float EQ13toFloat(int d);
float NewEQ13toFloat(int d);
float EQ19toFloat(int d);
float EQHtoFloat(int d);
int FloatToEQ13(float d);
int NewFloatToEQ13(float d);
int FloatToEQ19(float d);
int FloatToEQH(float d);
float EQ12toFloat(int d);
int FloatToEQ12(float d);
float EQ10toFloat(int d);
int FloatToEQ10(float d);
// this is also a 10 bit float
float EQSpeedRunToFloat(int d);
int FloatToEQSpeedRun(float d);
// brings heading back into EQ angles range
float FixHeading(float in);
uint32 SwapBits21and22(uint32 mask);
uint32 Catch22(uint32 mask);

View File

@ -165,7 +165,7 @@ void EQ::Net::DaybreakConnectionManager::ProcessResend()
{
auto iter = m_connections.begin();
while (iter != m_connections.end()) {
auto connection = iter->second;
auto &connection = iter->second;
auto status = connection->m_status;
switch (status)
@ -1397,4 +1397,4 @@ EQ::Net::SequenceOrder EQ::Net::DaybreakConnection::CompareSequence(uint16_t exp
}
return SequencePast;
}
}

View File

@ -57,11 +57,11 @@ namespace RoF
static inline uint32 RoFToServerTypelessSlot(structs::TypelessInventorySlot_Struct rofSlot);
static inline uint32 RoFToServerCorpseSlot(uint32 rofCorpseSlot);
// server to client text link converter
static inline void ServerToRoFTextLink(std::string& rofTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToRoFSayLink(std::string& rofSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void RoFToServerTextLink(std::string& serverTextLink, const std::string& rofTextLink);
// client to server say link converter
static inline void RoFToServerSayLink(std::string& serverSayLink, const std::string& rofSayLink);
static inline CastingSlot ServerToRoFCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot RoFToServerCastingSlot(CastingSlot slot);
@ -163,22 +163,23 @@ namespace RoF
OUT(level);
eq->unknown06 = 0;
eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
eq->bard_focus_id = emu->bard_focus_id;
eq->knockback_angle = emu->sequence;
eq->unknown22 = 0;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
eq->damage = 0;
eq->unknown31 = 0;
OUT(spell);
eq->level2 = eq->level;
eq->effect_flag = emu->buff_unknown;
eq->unknown39 = 14;
eq->unknown43 = 0;
eq->unknown44 = 17;
eq->unknown45 = 0;
eq->unknown46 = -1;
eq->unknown50 = 0;
eq->unknown54 = 0;
OUT(spell_level);
OUT(effect_flag);
eq->spell_gem = 0;
eq->slot.Type = INVALID_INDEX;
eq->slot.Unknown02 = 0;
eq->slot.Slot = INVALID_INDEX;
eq->slot.SubIndex = INVALID_INDEX;
eq->slot.AugIndex = INVALID_INDEX;
eq->slot.Unknown01 = 0;
eq->item_cast_type = 0;
FINISH_ENCODE();
}
@ -460,7 +461,7 @@ namespace RoF
{
SETUP_VAR_ENCODE(BuffIcon_Struct);
uint32 sz = 12 + (17 * emu->count);
uint32 sz = 12 + (17 * emu->count) + emu->name_lengths; // 17 includes nullterm
__packet->size = sz;
__packet->pBuffer = new unsigned char[sz];
memset(__packet->pBuffer, 0, sz);
@ -476,7 +477,7 @@ namespace RoF
__packet->WriteUInt32(emu->entries[i].spell_id);
__packet->WriteUInt32(emu->entries[i].tics_remaining);
__packet->WriteUInt32(emu->entries[i].num_hits); // Unknown
__packet->WriteString("");
__packet->WriteString(emu->entries[i].caster);
}
__packet->WriteUInt8(emu->type); // Unknown
@ -520,7 +521,7 @@ namespace RoF
std::string old_message = emu->message;
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
@ -659,8 +660,8 @@ namespace RoF
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@ -847,7 +848,7 @@ namespace RoF
std::string old_message = emu->message;
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@ -899,7 +900,7 @@ namespace RoF
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToRoFTextLink(new_message_array[i], old_message_array[i]);
ServerToRoFSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@ -2184,11 +2185,11 @@ namespace RoF
outapp->WriteUInt32(emu->skills[r]);
}
outapp->WriteUInt32(25); // Unknown count
outapp->WriteUInt32(structs::MAX_PP_INNATE_SKILL); // Innate Skills count
for (uint32 r = 0; r < 25; r++)
for (uint32 r = 0; r < structs::MAX_PP_INNATE_SKILL; r++)
{
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(emu->InnateSkills[r]); // Innate Skills (regen, slam, etc)
}
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
@ -3295,7 +3296,7 @@ namespace RoF
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@ -3369,7 +3370,7 @@ namespace RoF
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@ -3847,9 +3848,12 @@ namespace RoF
OUT(y);
OUT(x);
OUT(z)
OUT(zone_reason);
OUT(zone_reason);
OUT(success);
if (eq->success < 0)
eq->success -= 1;
FINISH_ENCODE();
}
@ -4352,7 +4356,7 @@ namespace RoF
std::string old_message = InBuffer;
std::string new_message;
RoFToServerTextLink(new_message, old_message);
RoFToServerSayLink(new_message, old_message);
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@ -4463,7 +4467,7 @@ namespace RoF
IN(type);
IN(spellid);
IN(damage);
IN(meleepush_xy);
IN(hit_heading);
FINISH_DIRECT_DECODE();
}
@ -4486,7 +4490,7 @@ namespace RoF
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
RoFToServerTextLink(new_message, old_message);
RoFToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@ -5913,19 +5917,19 @@ namespace RoF
return (rofCorpseSlot - 1);
}
static inline void ServerToRoFTextLink(std::string& rofTextLink, const std::string& serverTextLink)
static inline void ServerToRoFSayLink(std::string& rofSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
rofTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
rofSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
rofTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
rofSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -5935,36 +5939,36 @@ namespace RoF
// RoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (55)
// Diff: ^
rofTextLink.push_back('\x12');
rofTextLink.append(segments[segment_iter].substr(0, 41));
rofSayLink.push_back('\x12');
rofSayLink.append(segments[segment_iter].substr(0, 41));
if (segments[segment_iter][41] == '0')
rofTextLink.push_back(segments[segment_iter][42]);
rofSayLink.push_back(segments[segment_iter][42]);
else
rofTextLink.push_back('F');
rofSayLink.push_back('F');
rofTextLink.append(segments[segment_iter].substr(43));
rofTextLink.push_back('\x12');
rofSayLink.append(segments[segment_iter].substr(43));
rofSayLink.push_back('\x12');
}
else {
rofTextLink.append(segments[segment_iter]);
rofSayLink.append(segments[segment_iter]);
}
}
}
static inline void RoFToServerTextLink(std::string& serverTextLink, const std::string& rofTextLink)
static inline void RoFToServerSayLink(std::string& serverSayLink, const std::string& rofSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (rofTextLink.find('\x12') == std::string::npos)) {
serverTextLink = rofTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (rofSayLink.find('\x12') == std::string::npos)) {
serverSayLink = rofSayLink;
return;
}
auto segments = SplitString(rofTextLink, '\x12');
auto segments = SplitString(rofSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -5974,14 +5978,14 @@ namespace RoF
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 41));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(41));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 41));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(41));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -57,11 +57,11 @@ namespace RoF2
static inline uint32 RoF2ToServerTypelessSlot(structs::TypelessInventorySlot_Struct rof2Slot);
static inline uint32 RoF2ToServerCorpseSlot(uint32 rof2CorpseSlot);
// server to client text link converter
static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToRoF2SayLink(std::string& rof2SayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink);
// client to server say link converter
static inline void RoF2ToServerSayLink(std::string& serverSayLink, const std::string& rof2SayLink);
static inline CastingSlot ServerToRoF2CastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot RoF2ToServerCastingSlot(CastingSlot slot);
@ -232,22 +232,23 @@ namespace RoF2
OUT(level);
eq->unknown06 = 0;
eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
eq->bard_focus_id = emu->bard_focus_id;
eq->knockback_angle = emu->sequence;
eq->unknown22 = 0;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
eq->damage = 0;
eq->unknown31 = 0;
OUT(spell);
eq->level2 = eq->level;
eq->effect_flag = emu->buff_unknown;
eq->unknown39 = 14;
eq->unknown43 = 0;
eq->unknown44 = 17;
eq->unknown45 = 0;
eq->unknown46 = -1;
eq->unknown50 = 0;
eq->unknown54 = 0;
OUT(spell_level);
OUT(effect_flag);
eq->spell_gem = 0;
eq->slot.Type = INVALID_INDEX;
eq->slot.Unknown02 = 0;
eq->slot.Slot = INVALID_INDEX;
eq->slot.SubIndex = INVALID_INDEX;
eq->slot.AugIndex = INVALID_INDEX;
eq->slot.Unknown01 = 0;
eq->item_cast_type = 0;
FINISH_ENCODE();
}
@ -528,7 +529,7 @@ namespace RoF2
{
SETUP_VAR_ENCODE(BuffIcon_Struct);
uint32 sz = 12 + (17 * emu->count);
uint32 sz = 12 + (17 * emu->count) + emu->name_lengths; // 17 includes nullterm
__packet->size = sz;
__packet->pBuffer = new unsigned char[sz];
memset(__packet->pBuffer, 0, sz);
@ -544,7 +545,7 @@ namespace RoF2
__packet->WriteUInt32(emu->entries[i].spell_id);
__packet->WriteUInt32(emu->entries[i].tics_remaining);
__packet->WriteUInt32(emu->entries[i].num_hits); // Unknown
__packet->WriteString("");
__packet->WriteString(emu->entries[i].caster);
}
__packet->WriteUInt8(emu->type); // Unknown
@ -588,7 +589,7 @@ namespace RoF2
std::string old_message = emu->message;
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
@ -727,8 +728,8 @@ namespace RoF2
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@ -915,7 +916,7 @@ namespace RoF2
std::string old_message = emu->message;
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@ -967,7 +968,7 @@ namespace RoF2
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToRoF2TextLink(new_message_array[i], old_message_array[i]);
ServerToRoF2SayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@ -2261,11 +2262,11 @@ namespace RoF2
outapp->WriteUInt32(emu->skills[r]);
}
outapp->WriteUInt32(25); // Unknown count
outapp->WriteUInt32(structs::MAX_PP_INNATE_SKILL); // Innate Skills count
for (uint32 r = 0; r < 25; r++)
for (uint32 r = 0; r < structs::MAX_PP_INNATE_SKILL; r++)
{
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(emu->InnateSkills[r]); // Innate Skills (regen, slam, etc)
}
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
@ -3364,7 +3365,7 @@ namespace RoF2
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@ -3438,7 +3439,7 @@ namespace RoF2
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@ -3991,9 +3992,12 @@ namespace RoF2
OUT(y);
OUT(x);
OUT(z)
OUT(zone_reason);
OUT(zone_reason);
OUT(success);
if (eq->success < 0)
eq->success -= 1;
FINISH_ENCODE();
}
@ -4592,7 +4596,7 @@ namespace RoF2
std::string old_message = InBuffer;
std::string new_message;
RoF2ToServerTextLink(new_message, old_message);
RoF2ToServerSayLink(new_message, old_message);
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@ -4703,7 +4707,7 @@ namespace RoF2
IN(type);
IN(spellid);
IN(damage);
IN(meleepush_xy);
IN(hit_heading);
FINISH_DIRECT_DECODE();
}
@ -4726,7 +4730,7 @@ namespace RoF2
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
RoF2ToServerTextLink(new_message, old_message);
RoF2ToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@ -6230,19 +6234,19 @@ namespace RoF2
return (rof2CorpseSlot + EQEmu::legacy::CORPSE_BEGIN - 1);
}
static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink)
static inline void ServerToRoF2SayLink(std::string& rof2SayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
rof2TextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
rof2SayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
rof2TextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
rof2SayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -6252,29 +6256,29 @@ namespace RoF2
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff:
rof2TextLink.push_back('\x12');
rof2TextLink.append(segments[segment_iter]);
rof2TextLink.push_back('\x12');
rof2SayLink.push_back('\x12');
rof2SayLink.append(segments[segment_iter]);
rof2SayLink.push_back('\x12');
}
else {
rof2TextLink.append(segments[segment_iter]);
rof2SayLink.append(segments[segment_iter]);
}
}
}
static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink)
static inline void RoF2ToServerSayLink(std::string& serverSayLink, const std::string& rof2SayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (rof2TextLink.find('\x12') == std::string::npos)) {
serverTextLink = rof2TextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (rof2SayLink.find('\x12') == std::string::npos)) {
serverSayLink = rof2SayLink;
return;
}
auto segments = SplitString(rof2TextLink, '\x12');
auto segments = SplitString(rof2SayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -6284,12 +6288,12 @@ namespace RoF2
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff:
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter]);
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter]);
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -164,7 +164,7 @@ namespace RoF2
ItemPacket11 = 111,
ItemPacket12 = 112,
ItemPacketRecovery = 113,
ItemPacket14 = 115
ItemPacket14 = 115 // Parcel? adds to merchant window too
};
} /*item*/

View File

@ -131,6 +131,7 @@ static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 300; // was 200
static const uint32 MAX_GROUP_MEMBERS = 6;
@ -399,7 +400,7 @@ struct Spawn_Struct_Position
struct Spawn_Struct_Position
{
signed padding0000:12;
signed angle:12; // pitch of camera?
signed y:19;
signed padding0001:1;
@ -415,7 +416,7 @@ struct Spawn_Struct_Position
signed z:19;
signed padding0020:3;
signed animation:10; // animation
signed animation:10; // SpeedRun
signed deltaY:13;
signed padding0023:9;
};
@ -429,7 +430,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@ -1155,8 +1156,8 @@ union
/*01012*/ AA_Array aa_array[MAX_PP_AA_ARRAY]; // [300] 3600 bytes - AAs 12 bytes each
/*04612*/ uint32 skill_count; // Seen 100
/*04616*/ uint32 skills[MAX_PP_SKILL]; // [100] 400 bytes - List of skills
/*05016*/ uint32 unknown15_count; // Seen 25
/*05020*/ uint32 unknown_rof15[25]; // Most are 255 or 0
/*05016*/ uint32 InnateSkills_count; // Seen 25
/*05020*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL]; // Most are 255 or 0
/*05120*/ uint32 discipline_count; // Seen 200
/*05124*/ Disciplines_Struct disciplines; // [200] 800 bytes Known disciplines
/*05924*/ uint32 timestamp_count; // Seen 20
@ -1461,17 +1462,17 @@ struct Action_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/
};
@ -1483,25 +1484,21 @@ struct ActionAlt_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/ uint32 unknown39; // New field to Underfoot - Seen 14
/*43*/ uint8 unknown43; // New field to Underfoot - Seen 0
/*44*/ uint8 unknown44; // New field to Underfoot - Seen 17
/*45*/ uint8 unknown45; // New field to Underfoot - Seen 0
/*46*/ int32 unknown46; // New field to Underfoot - Seen -1
/*50*/ uint32 unknown50; // New field to Underfoot - Seen 0
/*54*/ uint16 unknown54; // New field to Underfoot - Seen 0
/*39*/ uint8 spell_gem;
/*40*/ InventorySlot_Struct slot;
/*52*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*56*/
};
@ -1516,9 +1513,9 @@ struct CombatDamage_Struct
/* 05 */ uint32 spellid;
/* 09 */ int32 damage;
/* 13 */ float force; // cd cc cc 3d
/* 17 */ float meleepush_xy; // see above notes in Action_Struct
/* 21 */ float meleepush_z;
/* 25 */ uint8 unknown25; // was [9]
/* 17 */ float hit_heading; // see above notes in Action_Struct
/* 21 */ float hit_pitch;
/* 25 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 26 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 30 */
};
@ -1826,6 +1823,20 @@ struct MoveItem_Struct
/*0028*/
};
struct MultiMoveItemSub_Struct
{
/*0000*/ InventorySlot_Struct from_slot;
/*0012*/ InventorySlot_Struct to_slot;
/*0024*/ uint32 number_in_stack;
/*0028*/ uint8 unknown[8];
};
struct MultiMoveItem_Struct
{
/*0000*/ uint32 count;
/*0004*/ MultiMoveItemSub_Struct moves[0];
};
//
// from_slot/to_slot
// -1 - destroy
@ -3590,21 +3601,6 @@ struct GuildSetRank_Struct
/*80*/
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -3631,20 +3627,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -5088,6 +5085,23 @@ struct CrystalCountUpdate_Struct
/*012*/ uint32 CareerEbonCrystals;
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char Augment6[5];
/*036*/ char IsEvolving[1];
/*037*/ char EvolveGroup[4];
/*041*/ char EvolveLevel[2];
/*043*/ char OrnamentIcon[5];
/*048*/ char Hash[8];
/*056*/
};
}; /*structs*/
}; /*RoF2*/

View File

@ -131,6 +131,7 @@ static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 200; // was 100
static const uint32 MAX_GROUP_MEMBERS = 6;
@ -407,7 +408,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@ -1096,8 +1097,8 @@ union
/*01012*/ AA_Array aa_array[MAX_PP_AA_ARRAY]; // [300] 3600 bytes - AAs 12 bytes each
/*04612*/ uint32 skill_count; // Seen 100
/*04616*/ uint32 skills[MAX_PP_SKILL]; // [100] 400 bytes - List of skills
/*05016*/ uint32 unknown15_count; // Seen 25
/*05020*/ uint32 unknown_rof15[25]; // Most are 255 or 0
/*05016*/ uint32 InnateSkills_count; // Seen 25
/*05020*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL]; // Most are 255 or 0
/*05120*/ uint32 discipline_count; // Seen 200
/*05124*/ Disciplines_Struct disciplines; // [200] 800 bytes Known disciplines
/*05924*/ uint32 timestamp_count; // Seen 20
@ -1449,17 +1450,17 @@ struct Action_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/
};
@ -1471,25 +1472,21 @@ struct ActionAlt_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/ uint32 unknown39; // New field to Underfoot - Seen 14
/*43*/ uint8 unknown43; // New field to Underfoot - Seen 0
/*44*/ uint8 unknown44; // New field to Underfoot - Seen 17
/*45*/ uint8 unknown45; // New field to Underfoot - Seen 0
/*46*/ int32 unknown46; // New field to Underfoot - Seen -1
/*50*/ uint32 unknown50; // New field to Underfoot - Seen 0
/*54*/ uint16 unknown54; // New field to Underfoot - Seen 0
/*39*/ uint8 spell_gem;
/*40*/ InventorySlot_Struct slot;
/*52*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*56*/
};
@ -1504,9 +1501,9 @@ struct CombatDamage_Struct
/* 05 */ uint32 spellid;
/* 09 */ int32 damage;
/* 13 */ float force; // cd cc cc 3d
/* 17 */ float meleepush_xy; // see above notes in Action_Struct
/* 21 */ float meleepush_z;
/* 25 */ uint8 unknown25; // was [9]
/* 17 */ float hit_heading; // see above notes in Action_Struct
/* 21 */ float hit_pitch;
/* 25 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 26 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 30 */
};
@ -3544,21 +3541,6 @@ struct GuildSetRank_Struct
/*80*/
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -3585,20 +3567,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -5019,6 +5002,23 @@ struct MercenaryMerchantRequest_Struct {
struct MercenaryMerchantResponse_Struct {
/*0000*/ uint32 ResponseType;
/*0004*/
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char Augment6[5];
/*036*/ char IsEvolving[1];
/*037*/ char EvolveGroup[4];
/*041*/ char EvolveLevel[1];
/*042*/ char OrnamentIcon[5];
/*047*/ char Hash[8];
/*055*/
};
}; /*structs*/

View File

@ -53,11 +53,11 @@ namespace SoD
static inline uint32 SoDToServerSlot(uint32 sodSlot);
static inline uint32 SoDToServerCorpseSlot(uint32 sodCorpseSlot);
// server to client text link converter
static inline void ServerToSoDTextLink(std::string& sodTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToSoDSayLink(std::string& sodSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void SoDToServerTextLink(std::string& serverTextLink, const std::string& sodTextLink);
// client to server say link converter
static inline void SoDToServerSayLink(std::string& serverSayLink, const std::string& sodSayLink);
static inline CastingSlot ServerToSoDCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot SoDToServerCastingSlot(CastingSlot slot);
@ -161,15 +161,14 @@ namespace SoD
OUT(source);
OUT(level);
OUT(instrument_mod);
eq->sequence = emu->sequence;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
//OUT(damage);
OUT(spell);
eq->level2 = emu->level;
OUT(buff_unknown); // if this is 4, a buff icon is made
//eq->unknown0036 = -1;
//eq->unknown0040 = -1;
//eq->unknown0044 = -1;
OUT(spell_level);
OUT(effect_flag); // if this is 4, a buff icon is made
FINISH_ENCODE();
}
@ -346,7 +345,7 @@ namespace SoD
std::string old_message = emu->message;
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@ -458,8 +457,8 @@ namespace SoD
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@ -625,7 +624,7 @@ namespace SoD
std::string old_message = emu->message;
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@ -677,7 +676,7 @@ namespace SoD
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToSoDTextLink(new_message_array[i], old_message_array[i]);
ServerToSoDSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@ -1605,6 +1604,7 @@ namespace SoD
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@ -2155,7 +2155,7 @@ namespace SoD
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@ -2251,7 +2251,7 @@ namespace SoD
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@ -2932,25 +2932,6 @@ namespace SoD
FINISH_DIRECT_DECODE();
}
DECODE(OP_Bug)
{
DECODE_LENGTH_EXACT(structs::BugStruct);
SETUP_DIRECT_DECODE(BugStruct, structs::BugStruct);
strn0cpy(emu->chartype, eq->chartype, sizeof(emu->chartype));
strn0cpy(emu->name, eq->name, sizeof(emu->name));
strn0cpy(emu->ui, eq->ui, sizeof(emu->ui));
IN(x);
IN(y);
IN(z);
IN(heading);
strn0cpy(emu->target_name, eq->target_name, sizeof(emu->target_name));
strn0cpy(emu->bug, eq->bug, sizeof(emu->bug));
strn0cpy(emu->system_info, eq->system_info, sizeof(emu->system_info));
FINISH_DIRECT_DECODE();
}
DECODE(OP_CastSpell)
{
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
@ -2971,7 +2952,7 @@ namespace SoD
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
std::string new_message;
SoDToServerTextLink(new_message, old_message);
SoDToServerSayLink(new_message, old_message);
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
@ -3085,7 +3066,7 @@ namespace SoD
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
SoDToServerTextLink(new_message, old_message);
SoDToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@ -3935,19 +3916,19 @@ namespace SoD
return (sodCorpseSlot - 1);
}
static inline void ServerToSoDTextLink(std::string& sodTextLink, const std::string& serverTextLink)
static inline void ServerToSoDSayLink(std::string& sodSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
sodTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
sodSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
sodTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
sodSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -3957,37 +3938,37 @@ namespace SoD
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
sodTextLink.push_back('\x12');
sodTextLink.append(segments[segment_iter].substr(0, 31));
sodTextLink.append(segments[segment_iter].substr(36, 5));
sodSayLink.push_back('\x12');
sodSayLink.append(segments[segment_iter].substr(0, 31));
sodSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
sodTextLink.push_back(segments[segment_iter][42]);
sodSayLink.push_back(segments[segment_iter][42]);
else
sodTextLink.push_back('F');
sodSayLink.push_back('F');
sodTextLink.append(segments[segment_iter].substr(43));
sodTextLink.push_back('\x12');
sodSayLink.append(segments[segment_iter].substr(43));
sodSayLink.push_back('\x12');
}
else {
sodTextLink.append(segments[segment_iter]);
sodSayLink.append(segments[segment_iter]);
}
}
}
static inline void SoDToServerTextLink(std::string& serverTextLink, const std::string& sodTextLink)
static inline void SoDToServerSayLink(std::string& serverSayLink, const std::string& sodSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (sodTextLink.find('\x12') == std::string::npos)) {
serverTextLink = sodTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (sodSayLink.find('\x12') == std::string::npos)) {
serverSayLink = sodSayLink;
return;
}
auto segments = SplitString(sodTextLink, '\x12');
auto segments = SplitString(sodSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -3997,16 +3978,16 @@ namespace SoD
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(36));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -104,7 +104,6 @@ D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)

View File

@ -292,7 +292,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@ -818,6 +818,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@ -923,7 +924,8 @@ struct PlayerProfile_Struct
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*06896*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)
@ -1213,20 +1215,18 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod; // seems to be fixed to 0x0A
/* 08 */ uint32 unknown08;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ float sequence; // was uint32
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 level2; // level of caster again? Or maybe the castee
/* 29 */ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
/* 31 */
};
@ -1235,26 +1235,23 @@ struct Action_Struct
// has to do with buff blocking??
struct ActionAlt_Struct // ActionAlt_Struct - Size: 56 bytes
{
/*0000*/ uint16 target; // Target ID
/*0002*/ uint16 source; // SourceID
/*0004*/ uint16 level; // level of caster
/*0006*/ uint16 instrument_mod; // seems to be fixed to 0x0A
/*0008*/ uint32 unknown08;
/*0012*/ uint16 unknown16;
/*0014*/ uint32 sequence;
/*0018*/ uint32 unknown18;
/*0022*/ uint8 type; // Casts, Falls, Bashes, etc...
/*0023*/ uint32 damage; // Amount of Damage
/*0027*/ uint16 spell; // SpellID
/*0029*/ uint8 unknown29;
/*0030*/ uint8 buff_unknown; // if this is 4, a buff icon is made
/*0031*/ uint32 unknown0031; // seen 00 00 00 00
/*0035*/ uint8 unknown0035; // seen 00
/*0036*/ uint32 unknown0036; // seen ff ff ff ff
/*0040*/ uint32 unknown0040; // seen ff ff ff ff
/*0044*/ uint32 unknown0044; // seen ff ff ff ff
/*0048*/ uint32 unknown0048; // seen 00 00 00 00
/*0052*/ uint32 unknown0052; // seen 00 00 00 00
/*0000*/ uint16 target; // id of target
/*0002*/ uint16 source; // id of caster
/*0004*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*0006*/ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/*0010*/ float force;
/*0014*/ float hit_heading;
/*0018*/ float hit_pitch;
/*0022*/ uint8 type; // 231 (0xE7) for spells, skill
/*0023*/ uint16 unknown23; // OSX says min_damage
/*0025*/ uint16 unknown25; // OSX says tohit
/*0027*/ uint16 spell; // spell id being cast
/*0029*/ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/*0030*/ uint8 effect_flag; // if this is 4, a buff icon is made
/*0031*/ uint8 spell_slot;
/*0032*/ uint32 slot[5];
/*0052*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*0056*/
};
@ -1269,9 +1266,9 @@ struct CombatDamage_Struct
/* 05 */ uint16 spellid;
/* 07 */ int32 damage;
/* 11 */ float force; // cd cc cc 3d
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 23 */ uint8 unknown23; // was [9]
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 24 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 28 */
};
@ -3006,24 +3003,6 @@ struct GuildMakeLeader{
char target[64];
};
struct BugStruct{
/*0000*/ uint32 type1; //seems to be just a different way of seeing type; seems to be ordered completely differently
/*0004*/ char chartype[64];
/*0068*/ char name[96];
/*0164*/ char ui[128];
/*0292*/ float x;
/*0296*/ float y;
/*0300*/ float z;
/*0304*/ float heading;
/*0308*/ uint32 unknown304;
/*0312*/ char unknown308[160];
/*0472*/ char target_name[64];
/*0536*/ uint32 type;
/*0540*/ char unknown536[2052];
/*2588*/ char bug[2048];
/*4636*/ char unknown4632[6];
/*4642*/ char system_info[4094];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -3050,20 +3029,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -4400,6 +4380,22 @@ struct MercenaryAssign_Struct {
/*0004*/ uint32 MercUnk01; //
/*0008*/ uint32 MercUnk02; //
/*0012*/
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char OrnamentIcon[5];
/*042*/ char Hash[8];
/*050*/
};
}; /*structs*/

View File

@ -53,11 +53,11 @@ namespace SoF
static inline uint32 SoFToServerSlot(uint32 sofSlot);
static inline uint32 SoFToServerCorpseSlot(uint32 sofCorpseSlot);
// server to client text link converter
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToSoFSayLink(std::string& sofSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink);
// client to server say link converter
static inline void SoFToServerSayLink(std::string& serverSayLink, const std::string& sofSayLink);
static inline CastingSlot ServerToSoFCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot SoFToServerCastingSlot(CastingSlot slot, uint32 itemlocation);
@ -161,15 +161,14 @@ namespace SoF
OUT(source);
OUT(level);
OUT(instrument_mod);
eq->sequence = emu->sequence;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
//OUT(damage);
OUT(spell);
eq->level2 = emu->level;
OUT(buff_unknown); // if this is 4, a buff icon is made
//eq->unknown0036 = -1;
//eq->unknown0040 = -1;
//eq->unknown0044 = -1;
OUT(spell_level);
OUT(effect_flag); // if this is 4, a buff icon is made
FINISH_ENCODE();
}
@ -328,7 +327,7 @@ namespace SoF
std::string old_message = emu->message;
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@ -440,8 +439,8 @@ namespace SoF
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
FINISH_ENCODE();
}
@ -613,7 +612,7 @@ namespace SoF
std::string old_message = emu->message;
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@ -665,7 +664,7 @@ namespace SoF
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToSoFTextLink(new_message_array[i], old_message_array[i]);
ServerToSoFSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@ -1276,6 +1275,7 @@ namespace SoF
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@ -1813,7 +1813,7 @@ namespace SoF
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@ -1881,7 +1881,7 @@ namespace SoF
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@ -2384,6 +2384,17 @@ namespace SoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_Bug)
{
DECODE_LENGTH_EXACT(structs::BugReport_Struct);
SETUP_DIRECT_DECODE(BugReport_Struct, structs::BugReport_Struct);
emu->category_id = EQEmu::bug::CategoryNameToCategoryID(eq->category_name);
memcpy(emu->category_name, eq, sizeof(structs::BugReport_Struct));
FINISH_DIRECT_DECODE();
}
DECODE(OP_CastSpell)
{
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
@ -2403,7 +2414,7 @@ namespace SoF
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
std::string new_message;
SoFToServerTextLink(new_message, old_message);
SoFToServerSayLink(new_message, old_message);
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
@ -2517,7 +2528,7 @@ namespace SoF
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
SoFToServerTextLink(new_message, old_message);
SoFToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@ -3304,19 +3315,19 @@ namespace SoF
return (sofCorpseSlot - 1);
}
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink)
static inline void ServerToSoFSayLink(std::string& sofSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
sofTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
sofSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
sofTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
sofSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -3326,37 +3337,37 @@ namespace SoF
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
sofTextLink.push_back('\x12');
sofTextLink.append(segments[segment_iter].substr(0, 31));
sofTextLink.append(segments[segment_iter].substr(36, 5));
sofSayLink.push_back('\x12');
sofSayLink.append(segments[segment_iter].substr(0, 31));
sofSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
sofTextLink.push_back(segments[segment_iter][42]);
sofSayLink.push_back(segments[segment_iter][42]);
else
sofTextLink.push_back('F');
sofSayLink.push_back('F');
sofTextLink.append(segments[segment_iter].substr(43));
sofTextLink.push_back('\x12');
sofSayLink.append(segments[segment_iter].substr(43));
sofSayLink.push_back('\x12');
}
else {
sofTextLink.append(segments[segment_iter]);
sofSayLink.append(segments[segment_iter]);
}
}
}
static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink)
static inline void SoFToServerSayLink(std::string& serverSayLink, const std::string& sofSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (sofTextLink.find('\x12') == std::string::npos)) {
serverTextLink = sofTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (sofSayLink.find('\x12') == std::string::npos)) {
serverSayLink = sofSayLink;
return;
}
auto segments = SplitString(sofTextLink, '\x12');
auto segments = SplitString(sofSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -3366,16 +3377,16 @@ namespace SoF
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(36));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -95,6 +95,7 @@ D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)

View File

@ -52,6 +52,25 @@ struct EnterWorld_Struct {
struct WorldObjectsSent_Struct {
};
// yep, even SoF had a version of the new inventory system, used by OP_MoveMultipleItems
struct InventorySlot_Struct
{
/*000*/ int32 Type; // Worn and Normal inventory = 0, Bank = 1, Shared Bank = 2, Trade = 3, World = 4, Limbo = 5
/*004*/ int32 Slot;
/*008*/ int32 SubIndex;
/*012*/ int32 AugIndex;
/*016*/ int32 Unknown01;
};
// unsure if they have a version of this, completeness though
struct TypelessInventorySlot_Struct
{
/*000*/ int32 Slot;
/*004*/ int32 SubIndex;
/*008*/ int32 AugIndex;
/*012*/ int32 Unknown01;
};
/* Name Approval Struct */
/* Len: */
/* Opcode: 0x8B20*/
@ -307,7 +326,8 @@ union
/*0725*/ uint8 targetable; // 1 = Targetable 0 = Not Targetable (is_npc?)
/*0726*/ uint8 unknown0726[4];
/*0730*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
/*0731*/ uint8 unknown0731[11];
/*0731*/ float bounding_radius; // used in melee, overrides calc
/*0735*/ uint8 unknown0731[7];
/*0742*/ uint8 targetable_with_hotkey;
/*0743*/ signed padding00:12; // ***Placeholder
signed x:19; // x coord
@ -799,6 +819,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@ -903,7 +924,8 @@ struct PlayerProfile_Struct //23576 Octets
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*06896*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)
@ -1193,20 +1215,18 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod; // seems to be fixed to 0x0A
/* 08 */ uint32 unknown08;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ float sequence; // was uint32
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 level2; // level of caster again? Or maybe the castee
/* 29 */ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
/* 31 */
};
@ -1215,26 +1235,23 @@ struct Action_Struct
// has to do with buff blocking??
struct ActionAlt_Struct // ActionAlt_Struct - Size: 56 bytes
{
/*0000*/ uint16 target; // Target ID
/*0002*/ uint16 source; // SourceID
/*0004*/ uint16 level; // level of caster
/*0006*/ uint16 instrument_mod; // seems to be fixed to 0x0A
/*0008*/ uint32 unknown08;
/*0012*/ uint16 unknown16;
/*0014*/ uint32 sequence;
/*0018*/ uint32 unknown18;
/*0022*/ uint8 type; // Casts, Falls, Bashes, etc...
/*0023*/ uint32 damage; // Amount of Damage
/*0027*/ uint16 spell; // SpellID
/*0029*/ uint8 unknown29;
/*0030*/ uint8 buff_unknown; // if this is 4, a buff icon is made
/*0031*/ uint32 unknown0031; // seen 00 00 00 00
/*0035*/ uint8 unknown0035; // seen 00
/*0036*/ uint32 unknown0036; // seen ff ff ff ff
/*0040*/ uint32 unknown0040; // seen ff ff ff ff
/*0044*/ uint32 unknown0044; // seen ff ff ff ff
/*0048*/ uint32 unknown0048; // seen 00 00 00 00
/*0052*/ uint32 unknown0052; // seen 00 00 00 00
/*0000*/ uint16 target; // id of target
/*0002*/ uint16 source; // id of caster
/*0004*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*0006*/ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/*0010*/ float force;
/*0014*/ float hit_heading;
/*0018*/ float hit_pitch;
/*0022*/ uint8 type; // 231 (0xE7) for spells, skill
/*0023*/ uint16 unknown23; // OSX says min_damage
/*0025*/ uint16 unknown25; // OSX says tohit
/*0027*/ uint16 spell; // spell id being cast
/*0029*/ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/*0030*/ uint8 effect_flag; // if this is 4, a buff icon is made
/*0031*/ uint8 spell_slot;
/*0032*/ uint32 slot[5];
/*0052*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*0056*/
};
@ -1249,9 +1266,10 @@ struct CombatDamage_Struct
/* 05 */ uint16 spellid;
/* 07 */ int32 damage;
/* 11 */ float force; // cd cc cc 3d
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 23 */ uint8 unknown23[5]; // was [9] this appears unrelated to the stuff the other clients do here?
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 24 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage, Report function doesn't seem to check this :P
/* 28 */
};
@ -1555,6 +1573,19 @@ struct MoveItem_Struct
/*0012*/
};
struct MultiMoveItemSub_Struct
{
/*0000*/ InventorySlot_Struct from_slot;
/*0020*/ uint32 number_in_stack; // so the amount we are moving from the source
/*0024*/ InventorySlot_Struct to_slot;
};
struct MultiMoveItem_Struct
{
/*0000*/ uint32 count;
/*0004*/ MultiMoveItemSub_Struct moves[0];
};
//
// from_slot/to_slot
// -1 - destroy
@ -2872,23 +2903,31 @@ struct GuildMakeLeader{
char target[64];
};
struct BugReport_Struct {
/*0000*/ char category_name[64];
/*0064*/ char character_name[64];
/*0128*/ char unused_0128[32];
/*0160*/ char ui_path[128];
/*0288*/ float pos_x;
/*0292*/ float pos_y;
/*0296*/ float pos_z;
/*0300*/ uint32 heading;
/*0304*/ uint32 unused_0304;
/*0308*/ uint32 time_played;
/*0312*/ char padding_0312[8];
/*0320*/ uint32 target_id;
/*0324*/ char padding_0324[140];
/*0464*/ uint32 unknown_0464; // seems to always be '0'
/*0468*/ char target_name[64];
/*0532*/ uint32 optional_info_mask;
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
// this looks like a butchered 8k buffer with 2 trailing dword fields
/*0536*/ char unused_0536[2052];
/*2588*/ char bug_report[2050];
/*4638*/ char system_info[4098];
/*8736*/
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -2915,20 +2954,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -4112,6 +4152,22 @@ struct AltCurrencySellItem_Struct {
/*004*/ uint32 slot_id;
/*006*/ uint32 charges;
/*010*/ uint32 cost;
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char OrnamentIcon[5];
/*042*/ char Hash[8];
/*050*/
};
}; /*structs*/

View File

@ -52,11 +52,11 @@ namespace Titanium
static inline uint32 TitaniumToServerSlot(int16 titaniumSlot);
static inline uint32 TitaniumToServerCorpseSlot(int16 titaniumCorpseSlot);
// server to client text link converter
static inline void ServerToTitaniumTextLink(std::string& titaniumTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void TitaniumToServerTextLink(std::string& serverTextLink, const std::string& titaniumTextLink);
// client to server say link converter
static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink);
static inline CastingSlot ServerToTitaniumCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot TitaniumToServerCastingSlot(CastingSlot slot, uint32 itemlocation);
@ -164,11 +164,14 @@ namespace Titanium
OUT(source);
OUT(level);
OUT(instrument_mod);
OUT(sequence);
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
//OUT(damage);
OUT(spell);
OUT(buff_unknown); // if this is 4, a buff icon is made
OUT(spell_level);
OUT(effect_flag); // if this is 4, a buff icon is made
FINISH_ENCODE();
}
@ -290,7 +293,7 @@ namespace Titanium
std::string old_message = emu->message;
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@ -358,8 +361,8 @@ namespace Titanium
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
FINISH_ENCODE();
}
@ -532,7 +535,7 @@ namespace Titanium
std::string old_message = emu->message;
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@ -574,7 +577,7 @@ namespace Titanium
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToTitaniumTextLink(new_message_array[i], old_message_array[i]);
ServerToTitaniumSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@ -1020,6 +1023,7 @@ namespace Titanium
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@ -1401,7 +1405,7 @@ namespace Titanium
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@ -1457,7 +1461,7 @@ namespace Titanium
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct) +
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct) +
@ -1788,6 +1792,17 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_Bug)
{
DECODE_LENGTH_EXACT(structs::BugReport_Struct);
SETUP_DIRECT_DECODE(BugReport_Struct, structs::BugReport_Struct);
emu->category_id = EQEmu::bug::CategoryNameToCategoryID(eq->category_name);
memcpy(emu->category_name, eq, sizeof(structs::BugReport_Struct));
FINISH_DIRECT_DECODE();
}
DECODE(OP_CastSpell)
{
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
@ -1807,7 +1822,7 @@ namespace Titanium
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
std::string new_message;
TitaniumToServerTextLink(new_message, old_message);
TitaniumToServerSayLink(new_message, old_message);
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
@ -1879,7 +1894,7 @@ namespace Titanium
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
TitaniumToServerTextLink(new_message, old_message);
TitaniumToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@ -2473,19 +2488,19 @@ namespace Titanium
return titaniumCorpseSlot;
}
static inline void ServerToTitaniumTextLink(std::string& titaniumTextLink, const std::string& serverTextLink)
static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
titaniumTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
titaniumSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
titaniumTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
titaniumSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -2495,37 +2510,37 @@ namespace Titanium
// 6.2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXXXXX (45)
// Diff: ^^^^^ ^ ^^^^^
titaniumTextLink.push_back('\x12');
titaniumTextLink.append(segments[segment_iter].substr(0, 31));
titaniumTextLink.append(segments[segment_iter].substr(36, 5));
titaniumSayLink.push_back('\x12');
titaniumSayLink.append(segments[segment_iter].substr(0, 31));
titaniumSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
titaniumTextLink.push_back(segments[segment_iter][42]);
titaniumSayLink.push_back(segments[segment_iter][42]);
else
titaniumTextLink.push_back('F');
titaniumSayLink.push_back('F');
titaniumTextLink.append(segments[segment_iter].substr(48));
titaniumTextLink.push_back('\x12');
titaniumSayLink.append(segments[segment_iter].substr(48));
titaniumSayLink.push_back('\x12');
}
else {
titaniumTextLink.append(segments[segment_iter]);
titaniumSayLink.append(segments[segment_iter]);
}
}
}
static inline void TitaniumToServerTextLink(std::string& serverTextLink, const std::string& titaniumTextLink)
static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (titaniumTextLink.find('\x12') == std::string::npos)) {
serverTextLink = titaniumTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (titaniumSayLink.find('\x12') == std::string::npos)) {
serverSayLink = titaniumSayLink;
return;
}
auto segments = SplitString(titaniumTextLink, '\x12');
auto segments = SplitString(titaniumSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -2535,18 +2550,18 @@ namespace Titanium
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^ ^^^^^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.push_back(segments[segment_iter][36]);
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(37));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.push_back(segments[segment_iter][36]);
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(37));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -78,6 +78,7 @@ D(OP_AdventureMerchantSell)
D(OP_ApplyPoison)
D(OP_AugmentItem)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)

View File

@ -48,6 +48,23 @@ struct EnterWorld_Struct {
/*068*/ uint32 return_home; // 01 on "Return Home", 00 if not
};
// yep, even tit had a version of the new inventory system, used by OP_MoveMultipleItems
struct InventorySlot_Struct
{
/*000*/ int32 Type; // Worn and Normal inventory = 0, Bank = 1, Shared Bank = 2, Trade = 3, World = 4, Limbo = 5
/*004*/ int32 Slot;
/*008*/ int32 SubIndex; // no aug index in Tit
/*012*/ int32 Unknown01;
};
// unsure if they have a version of this, completeness though
struct TypelessInventorySlot_Struct
{
/*000*/ int32 Slot;
/*004*/ int32 SubIndex; // no aug index in Tit
/*008*/ int32 Unknown01;
};
/* Name Approval Struct */
/* Len: */
/* Opcode: 0x8B20*/
@ -310,7 +327,7 @@ union
// horse: 0=brown, 1=white, 2=black, 3=tan
};
/*0340*/ uint32 spawnId; // Spawn Id
/*0344*/ uint8 unknown0344[4];
/*0344*/ float bounding_radius; // used in melee, overrides calc
/*0348*/ TintProfile equipment_tint;
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
/*0385*/
@ -740,6 +757,7 @@ static const uint32 MAX_PP_LANGUAGE = 28;
static const uint32 MAX_PP_SPELLBOOK = 400;
static const uint32 MAX_PP_MEMSPELL = 9;
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 240;
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@ -844,7 +862,8 @@ struct PlayerProfile_Struct
/*04452*/ uint32 silver_cursor; // Silver Pieces on cursor
/*04456*/ uint32 copper_cursor; // Copper Pieces on cursor
/*04460*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*04860*/ uint8 unknown04760[136];
/*04860*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*04960*/ uint8 unknown04760[36];
/*04996*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*05000*/ uint32 thirst_level; // Drink (ticks till next drink)
/*05004*/ uint32 hunger_level; // Food (ticks till next eat)
@ -1100,20 +1119,18 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod;
/* 08 */ uint32 unknown08;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ uint32 sequence;
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 unknown29;
/* 29 */ uint8 spell_level;
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
/* 31 */
};
@ -1124,12 +1141,12 @@ struct CombatDamage_Struct
{
/* 00 */ uint16 target;
/* 02 */ uint16 source;
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells, skill
/* 05 */ uint16 spellid;
/* 07 */ uint32 damage;
/* 11 */ float force;
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */
};
@ -1327,6 +1344,19 @@ struct MoveItem_Struct
/*0012*/
};
struct MultiMoveItemSub_Struct
{
/*0000*/ InventorySlot_Struct from_slot;
/*0016*/ uint32 number_in_stack; // so the amount we are moving from the source
/*0020*/ InventorySlot_Struct to_slot;
};
struct MultiMoveItem_Struct
{
/*0000*/ uint32 count;
/*0004*/ MultiMoveItemSub_Struct moves[0];
};
//
// from_slot/to_slot
// -1 - destroy
@ -2539,21 +2569,32 @@ struct GuildMakeLeader{
char name[64];
char target[64];
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
struct BugReport_Struct {
/*0000*/ char category_name[64];
/*0064*/ char character_name[64];
/*0128*/ char unused_0128[32];
/*0160*/ char ui_path[128];
/*0288*/ float pos_x;
/*0292*/ float pos_y;
/*0296*/ float pos_z;
/*0300*/ uint32 heading;
/*0304*/ uint32 unused_0304;
/*0308*/ uint32 time_played;
/*0312*/ char padding_0312[8];
/*0320*/ uint32 target_id;
/*0324*/ char padding_0324[140];
/*0464*/ uint32 unknown_0464; // seems to always be '0'
/*0468*/ char target_name[64];
/*0532*/ uint32 optional_info_mask;
// this looks like a butchered 8k buffer with 2 trailing dword fields
/*0536*/ char unused_0536[2052];
/*2588*/ char bug_report[2050];
/*4638*/ char system_info[4098];
/*8736*/
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -2580,20 +2621,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -3521,6 +3563,21 @@ struct LFGuild_GuildToggle_Struct
// char ScrollName; // '0'
//};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char Hash[8];
/*045*/
};
}; /*structs*/
}; /*Titanium*/

View File

@ -53,11 +53,11 @@ namespace UF
static inline uint32 UFToServerSlot(uint32 ufSlot);
static inline uint32 UFToServerCorpseSlot(uint32 ufCorpseSlot);
// server to client text link converter
static inline void ServerToUFTextLink(std::string& ufTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToUFSayLink(std::string& ufSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void UFToServerTextLink(std::string& serverTextLink, const std::string& ufTextLink);
// client to server say link converter
static inline void UFToServerSayLink(std::string& serverSayLink, const std::string& ufSayLink);
static inline CastingSlot ServerToUFCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot UFToServerCastingSlot(CastingSlot slot);
@ -161,29 +161,20 @@ namespace UF
OUT(source);
OUT(level);
eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
eq->knockback_angle = emu->sequence;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
OUT(spell);
eq->level2 = eq->level;
eq->effect_flag = emu->buff_unknown;
eq->unknown37 = 0x01;
eq->unknown44 = 0xFFFFFFFF;
eq->unknown48 = 0xFFFFFFFF;
eq->unknown52 = 0xFFFFFFFF;
/*OUT(target);
OUT(source);
OUT(level);
OUT(instrument_mod);
eq->sequence = emu->sequence;
OUT(type);
//OUT(damage);
OUT(spell);
eq->level2 = emu->level;
OUT(buff_unknown); // if this is 4, a buff icon is made
//eq->unknown0036 = -1;
//eq->unknown0040 = -1;
//eq->unknown0044 = -1;*/
OUT(spell_level);
OUT(effect_flag);
eq->spell_gem = 0;
eq->slot[0] = -1; // type
eq->slot[1] = -1; // slot
eq->slot[2] = -1; // sub index
eq->slot[3] = -1; // aug index
eq->slot[4] = -1; // unknown
eq->item_cast_type = 0;
FINISH_ENCODE();
}
@ -391,7 +382,7 @@ namespace UF
{
SETUP_VAR_ENCODE(BuffIcon_Struct);
uint32 sz = 12 + (17 * emu->count);
uint32 sz = 12 + (17 * emu->count) + emu->name_lengths; // 17 includes nullterm
__packet->size = sz;
__packet->pBuffer = new unsigned char[sz];
memset(__packet->pBuffer, 0, sz);
@ -407,7 +398,7 @@ namespace UF
__packet->WriteUInt32(emu->entries[i].spell_id);
__packet->WriteUInt32(emu->entries[i].tics_remaining);
__packet->WriteUInt32(emu->entries[i].num_hits);
__packet->WriteString("");
__packet->WriteString(emu->entries[i].caster);
}
__packet->WriteUInt8(emu->type);
@ -463,7 +454,7 @@ namespace UF
std::string old_message = emu->message;
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
@ -586,8 +577,8 @@ namespace UF
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@ -762,7 +753,7 @@ namespace UF
std::string old_message = emu->message;
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@ -814,7 +805,7 @@ namespace UF
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToUFTextLink(new_message_array[i], old_message_array[i]);
ServerToUFSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@ -1850,6 +1841,7 @@ namespace UF
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@ -2468,7 +2460,7 @@ namespace UF
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@ -2538,7 +2530,7 @@ namespace UF
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@ -3286,7 +3278,7 @@ namespace UF
std::string old_message = InBuffer;
std::string new_message;
UFToServerTextLink(new_message, old_message);
UFToServerSayLink(new_message, old_message);
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@ -3397,7 +3389,7 @@ namespace UF
IN(type);
IN(spellid);
IN(damage);
IN(meleepush_xy);
IN(hit_heading);
FINISH_DIRECT_DECODE();
}
@ -3420,7 +3412,7 @@ namespace UF
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
UFToServerTextLink(new_message, old_message);
UFToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@ -4289,19 +4281,19 @@ namespace UF
return (ufCorpseSlot - 1);
}
static inline void ServerToUFTextLink(std::string& ufTextLink, const std::string& serverTextLink)
static inline void ServerToUFSayLink(std::string& ufSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
ufTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
ufSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
ufTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
ufSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -4311,37 +4303,37 @@ namespace UF
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
ufTextLink.push_back('\x12');
ufTextLink.append(segments[segment_iter].substr(0, 31));
ufTextLink.append(segments[segment_iter].substr(36, 5));
ufSayLink.push_back('\x12');
ufSayLink.append(segments[segment_iter].substr(0, 31));
ufSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
ufTextLink.push_back(segments[segment_iter][42]);
ufSayLink.push_back(segments[segment_iter][42]);
else
ufTextLink.push_back('F');
ufSayLink.push_back('F');
ufTextLink.append(segments[segment_iter].substr(43));
ufTextLink.push_back('\x12');
ufSayLink.append(segments[segment_iter].substr(43));
ufSayLink.push_back('\x12');
}
else {
ufTextLink.append(segments[segment_iter]);
ufSayLink.append(segments[segment_iter]);
}
}
}
static inline void UFToServerTextLink(std::string& serverTextLink, const std::string& ufTextLink)
static inline void UFToServerSayLink(std::string& serverSayLink, const std::string& ufSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (ufTextLink.find('\x12') == std::string::npos)) {
serverTextLink = ufTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (ufSayLink.find('\x12') == std::string::npos)) {
serverSayLink = ufSayLink;
return;
}
auto segments = SplitString(ufTextLink, '\x12');
auto segments = SplitString(ufSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@ -4351,16 +4343,16 @@ namespace UF
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(36));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -292,7 +292,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@ -848,6 +848,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 720; // Confirmed 60 pages on Underfoot now
static const uint32 MAX_PP_MEMSPELL = 12; //was 9 now 10 on Underfoot
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@ -954,7 +955,8 @@ struct PlayerProfile_Struct
/*07336*/ uint32 silver_cursor; // Silver Pieces on cursor
/*07340*/ uint32 copper_cursor; // Copper Pieces on cursor
/*07344*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*07744*/ uint8 unknown07644[136];
/*07744*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*07844*/ uint8 unknown07644[36];
/*07880*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07884*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07888*/ uint32 hunger_level; // Food (ticks till next eat)
@ -1250,19 +1252,19 @@ struct Action_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*10*/ uint16 instrument_focus;
/*12*/ uint16 unknown12; // seems to always be set to something and it doesn't change between casts except in special cases like changing instrument mods
/*14*/ uint32 unknown14; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint16 spell; // spell id being cast
/*35*/ uint8 level2; // level of caster again? Or maybe the castee
/*35*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*36*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*37*/
};
@ -1274,27 +1276,22 @@ struct ActionAlt_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 unknown14; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint16 spell; // spell id being cast
/*35*/ uint8 level2; // level of caster again? Or maybe the castee
/*35*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*36*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*37*/ uint32 unknown37; // New field to Underfoot - Seen 14
/*41*/ uint8 unknown41; // New field to Underfoot - Seen 0
/*42*/ uint8 unknown42; // New field to Underfoot - Seen 0
/*43*/ uint8 unknown43; // New field to Underfoot - Seen 0
/*44*/ uint32 unknown44; // New field to Underfoot - Seen 23
/*48*/ uint32 unknown48; // New field to Underfoot - Seen -1
/*52*/ uint32 unknown52; // New field to Underfoot - Seen -1
/*56*/ uint32 unknown56; // New field to Underfoot - Seen 0
/*60*/ uint32 unknown60; // New field to Underfoot - Seen 0
/*37*/ uint8 spell_gem;
/*38*/ uint8 padding38[2];
/*40*/ uint32 slot[5];
/*60*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*64*/
};
@ -1309,9 +1306,9 @@ struct CombatDamage_Struct
/* 05 */ uint16 spellid;
/* 07 */ int32 damage;
/* 11 */ float force; // cd cc cc 3d
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 23 */ uint8 unknown23; // was [9]
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 24 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 28 */
};
@ -3058,23 +3055,6 @@ struct GuildMakeLeader{
char target[64];
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@ -3101,20 +3081,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@ -4503,6 +4484,22 @@ struct MercenaryAssign_Struct {
/*0004*/ uint32 MercUnk01; //
/*0008*/ uint32 MercUnk02; //
/*0012*/
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char OrnamentIcon[5];
/*042*/ char Hash[8];
/*050*/
};
}; /*structs*/

View File

@ -1488,6 +1488,122 @@ uint16 GetRaceIDFromPlayerRaceBit(uint32 player_race_bit)
}
}
float GetRaceGenderDefaultHeight(int race, int gender)
{
static float male_height[] = {
6.0f, 6.0f, 7.0f, 6.0f, 5.0f, 6.0f, 5.0f, 5.5f, 4.0f, 8.0f, 9.0f, 3.5f, 3.0f, 6.0f, 6.0f,
2.0f, 8.5f, 8.0f, 21.0f, 20.0f, 6.0f, 6.0f, 3.5f, 3.0f, 6.0f, 2.0f, 5.0f, 5.0f, 6.0f, 6.0f,
6.0f, 7.5f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 5.0f, 6.0f, 6.0f, 7.0f, 4.0f, 4.7f, 6.0f,
8.0f, 3.0f, 12.0f, 5.0f, 21.0f, 6.0f, 6.0f, 3.0f, 9.0f, 6.0f, 6.0f, 2.0f, 6.0f, 3.0f, 6.0f,
4.0f, 20.0f, 5.0f, 5.0f, 6.0f, 9.0f, 25.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.5f,
7.0f, 6.0f, 5.0f, 6.0f, 1.5f, 1.0f, 3.5f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 3.0f, 3.0f,
7.0f, 12.0f, 8.0f, 9.0f, 4.0f, 11.5f, 8.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f, 20.0f, 10.0f,
6.5f, 6.0f, 17.0f, 1.0f, 4.0f, 6.0f, 8.0f, 5.0f, 1.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f,
3.0f, 8.0f, 2.0f, 24.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 3.0f, 7.0f, 9.0f, 6.0f, 11.0f, 2.5f,
14.0f, 8.0f, 7.0f, 12.0f, 6.0f, 27.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.0f, 9.0f, 9.0f, 6.0f, 9.0f,
3.0f, 3.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 15.0f, 15.0f, 9.0f, 7.0f, 6.0f, 6.0f, 7.0f, 8.0f,
3.0f, 3.0f, 6.0f, 7.0f, 13.0f, 6.0f, 6.0f, 9.0f, 5.0f, 7.0f, 9.0f, 6.0f, 6.0f, 8.0f, 6.0f,
6.0f, 5.5f, 6.0f, 4.0f, 25.0f, 6.0f, 6.0f, 6.0f, 22.0f, 20.0f, 6.0f, 10.0f, 13.5f, 12.0f, 3.0f,
30.0f, 6.0f, 6.0f, 35.0f, 1.5f, 8.0f, 3.0f, 6.0f, 2.0f, 6.0f, 6.0f, 5.0f, 2.0f, 7.0f, 6.0f,
6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 6.0f, 6.0f, 8.0f, 8.0f, 7.0f, 8.0f, 6.0f, 7.0f, 6.0f, 7.0f,
6.0f, 10.0f, 3.0f, 6.0f, 8.0f, 9.0f, 15.0f, 5.0f, 10.0f, 7.0f, 6.0f, 7.0f, 6.0f, 7.0f, 7.0f,
12.0f, 6.0f, 4.0f, 6.0f, 5.0f, 3.0f, 30.0f, 30.0f, 15.0f, 20.0f, 6.0f, 10.0f, 6.0f, 14.0f, 14.0f,
16.0f, 15.0f, 30.0f, 15.0f, 7.5f, 5.0f, 4.0f, 6.0f, 15.0f, 6.5f, 3.0f, 12.0f, 10.0f, 10.5f, 10.0f,
7.5f, 6.0f, 6.0f, 12.5f, 9.0f, 20.0f, 2.0f, 10.0f, 25.0f, 8.0f, 6.0f, 6.0f, 10.0f, 18.0f, 45.0f,
13.0f, 15.0f, 8.0f, 30.0f, 25.0f, 25.0f, 10.0f, 13.0f, 5.0f, 3.5f, 15.0f, 35.0f, 11.0f, 15.0f, 50.0f,
13.0f, 6.0f, 7.0f, 6.0f, 60.0f, 6.0f, 22.0f, 22.0f, 21.0f, 22.0f, 15.0f, 25.0f, 23.0f, 8.0f, 15.0f,
10.0f, 6.0f, 7.0f, 6.0f, 12.0f, 9.5f, 6.0f, 12.0f, 12.0f, 12.0f, 15.0f, 4.0f, 5.0f, 105.0f, 20.0f,
5.0f, 10.0f, 10.0f, 10.0f, 20.0f, 13.5f, 8.0f, 10.0f, 3.0f, 5.0f, 9.0f, 6.0f, 6.0f, 6.0f, 10.0f,
8.0f, 8.0f, 8.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f, 9.0f, 9.0f, 6.0f, 8.5f, 6.0f, 7.0f,
8.0f, 7.0f, 11.0f, 6.0f, 7.0f, 9.0f, 8.0f, 6.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 10.0f,
6.0f, 3.0f, 4.0f, 3.0f, 3.0f, 4.0f, 10.0f, 10.0f, 2.0f, 8.0f, 6.0f, 6.0f, 14.0f, 7.0f, 5.0f,
9.0f, 7.0f, 7.0f, 10.0f, 10.0f, 12.0f, 9.0f, 7.0f, 12.0f, 13.0f, 16.0f, 6.0f, 9.0f, 6.0f, 6.0f,
10.0f, 25.0f, 15.0f, 6.0f, 25.0f, 6.0f, 6.0f, 8.0f, 11.0f, 6.0f, 9.0f, 2.0f, 6.0f, 5.0f, 4.0f,
8.5f, 6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 15.0f, 1.0f, 2.0f, 6.0f, 40.0f, 8.0f, 12.0f, 3.0f, 8.0f,
99.0f, 9.0f, 100.0f, 100.0f, 10.0f, 6.0f, 27.5f, 20.0f, 6.0f, 6.0f, 5.0f, 6.0f, 8.0f, 5.0f, 3.0f,
11.5f, 25.0f, 80.0f, 20.0f, 9.0f, 8.0f, 5.0f, 4.0f, 7.0f, 10.0f, 6.0f, 11.0f, 8.0f, 5.0f, 6.0f,
6.0f, 30.0f, 7.0f, 15.0f, 9.0f, 6.0f, 9.0f, 6.0f, 3.0f, 32.5f, 15.0f, 7.5f, 10.0f, 10.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 20.0f, 6.0f, 6.0f, 6.0f, 25.0f, 12.0f, 6.0f, 8.0f, 6.0f,
6.0f, 20.0f, 10.0f, 8.0f, 12.0f, 8.0f, 2.0f, 6.0f, 3.0f, 6.0f, 7.0f, 1.5f, 6.0f, 3.0f, 3.0f,
3.0f, 3.0f, 2.0f, 3.0f, 3.0f, 6.0f, 6.0f, 6.0f, 4.5f, 7.0f, 6.0f, 7.0f, 6.0f, 22.0f, 8.0f,
15.0f, 22.0f, 8.0f, 15.0f, 6.0f, 80.0f, 150.0f, 7.0f, 6.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 35.0f, 20.0f, 9.0f, 6.0f, 6.0f, 6.0f, 20.0f, 20.0f,
20.0f, 20.0f, 20.0f, 9.0f, 4.0f, 4.0f, 10.0f, 5.0f, 8.0f, 6.0f, 10.0f, 6.0f, 6.0f, 2.0f, 36.0f,
14.0f, 7.0f, 250.0f, 6.0f, 9.0f, 6.0f, 7.0f, 4.0f, 6.0f, 8.0f, 6.0f, 23.0f, 6.0f, 6.0f, 6.0f,
70.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 20.0f, 6.0f, 6.0f, 6.0f, 5.0f, 1.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
4.0f, 4.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 7.0f, 7.0f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
6.0f, 6.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 7.5f, 6.0f, 6.0f, 4.0f, 6.0f, 3.0f, 6.0f, 6.0f,
1.0f, 9.0f, 7.0f, 8.0f, 7.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
};
static float female_height[] = {
6.0f, 6.0f, 7.0f, 6.0f, 5.0f, 6.0f, 5.0f, 5.5f, 4.0f, 8.0f, 9.0f, 3.5f, 3.0f, 6.0f, 6.0f,
2.0f, 8.5f, 8.0f, 21.0f, 20.0f, 6.0f, 6.0f, 3.5f, 3.0f, 6.0f, 2.0f, 5.0f, 5.0f, 6.0f, 6.0f,
6.0f, 7.5f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 5.0f, 6.0f, 6.0f, 7.0f, 4.0f, 4.7f, 6.0f,
8.0f, 3.0f, 12.0f, 5.0f, 21.0f, 6.0f, 6.0f, 3.0f, 9.0f, 6.0f, 6.0f, 2.0f, 6.0f, 3.0f, 6.0f,
4.0f, 20.0f, 5.0f, 5.0f, 6.0f, 9.0f, 25.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.5f,
7.0f, 6.0f, 5.0f, 6.0f, 1.5f, 1.0f, 3.5f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 3.0f, 3.0f,
7.0f, 12.0f, 8.0f, 9.0f, 4.0f, 11.5f, 8.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f, 20.0f, 10.0f,
6.5f, 6.0f, 17.0f, 1.0f, 4.0f, 6.0f, 8.0f, 5.0f, 1.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f,
3.0f, 8.0f, 2.0f, 24.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 3.0f, 7.0f, 9.0f, 6.0f, 11.0f, 2.5f,
14.0f, 8.0f, 7.0f, 12.0f, 6.0f, 27.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.0f, 9.0f, 9.0f, 6.0f, 9.0f,
3.0f, 3.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 15.0f, 15.0f, 9.0f, 7.0f, 6.0f, 6.0f, 7.0f, 8.0f,
3.0f, 3.0f, 6.0f, 7.0f, 13.0f, 6.0f, 6.0f, 9.0f, 5.0f, 7.0f, 9.0f, 6.0f, 6.0f, 8.0f, 6.0f,
6.0f, 5.5f, 6.0f, 4.0f, 25.0f, 6.0f, 6.0f, 6.0f, 22.0f, 20.0f, 6.0f, 10.0f, 13.5f, 12.0f, 3.0f,
30.0f, 6.0f, 6.0f, 35.0f, 1.5f, 8.0f, 3.0f, 6.0f, 2.0f, 6.0f, 6.0f, 5.0f, 2.0f, 7.0f, 6.0f,
6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 6.0f, 6.0f, 8.0f, 8.0f, 7.0f, 8.0f, 6.0f, 7.0f, 6.0f, 7.0f,
6.0f, 10.0f, 3.0f, 6.0f, 8.0f, 9.0f, 15.0f, 5.0f, 10.0f, 7.0f, 6.0f, 7.0f, 6.0f, 7.0f, 7.0f,
12.0f, 6.0f, 4.0f, 6.0f, 5.0f, 3.0f, 30.0f, 30.0f, 15.0f, 20.0f, 6.0f, 10.0f, 6.0f, 14.0f, 14.0f,
16.0f, 15.0f, 30.0f, 15.0f, 7.5f, 5.0f, 4.0f, 6.0f, 15.0f, 6.5f, 3.0f, 12.0f, 10.0f, 10.5f, 10.0f,
7.5f, 6.0f, 6.0f, 12.5f, 9.0f, 20.0f, 2.0f, 10.0f, 25.0f, 8.0f, 6.0f, 6.0f, 10.0f, 18.0f, 45.0f,
13.0f, 15.0f, 8.0f, 30.0f, 25.0f, 25.0f, 10.0f, 13.0f, 5.0f, 3.5f, 15.0f, 35.0f, 11.0f, 15.0f, 50.0f,
13.0f, 6.0f, 7.0f, 6.0f, 60.0f, 6.0f, 22.0f, 22.0f, 21.0f, 22.0f, 15.0f, 25.0f, 23.0f, 8.0f, 15.0f,
10.0f, 6.0f, 7.0f, 6.0f, 12.0f, 9.5f, 6.0f, 12.0f, 12.0f, 12.0f, 15.0f, 4.0f, 5.0f, 105.0f, 20.0f,
5.0f, 10.0f, 10.0f, 10.0f, 20.0f, 13.5f, 8.0f, 10.0f, 3.0f, 5.0f, 9.0f, 6.0f, 6.0f, 6.0f, 10.0f,
8.0f, 8.0f, 8.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f, 9.0f, 9.0f, 6.0f, 8.5f, 6.0f, 7.0f,
8.0f, 7.0f, 11.0f, 6.0f, 7.0f, 9.0f, 8.0f, 6.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 10.0f,
6.0f, 3.0f, 4.0f, 3.0f, 3.0f, 4.0f, 10.0f, 10.0f, 2.0f, 8.0f, 6.0f, 6.0f, 14.0f, 7.0f, 5.0f,
9.0f, 7.0f, 7.0f, 10.0f, 10.0f, 12.0f, 9.0f, 7.0f, 12.0f, 13.0f, 16.0f, 6.0f, 9.0f, 6.0f, 6.0f,
10.0f, 25.0f, 15.0f, 6.0f, 25.0f, 6.0f, 6.0f, 8.0f, 11.0f, 6.0f, 9.0f, 2.0f, 6.0f, 5.0f, 4.0f,
8.5f, 6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 15.0f, 1.0f, 2.0f, 6.0f, 40.0f, 8.0f, 12.0f, 3.0f, 8.0f,
99.0f, 9.0f, 100.0f, 100.0f, 10.0f, 6.0f, 27.5f, 20.0f, 6.0f, 6.0f, 5.0f, 6.0f, 8.0f, 5.0f, 3.0f,
11.5f, 25.0f, 80.0f, 20.0f, 9.0f, 8.0f, 5.0f, 4.0f, 7.0f, 10.0f, 6.0f, 11.0f, 8.0f, 5.0f, 6.0f,
6.0f, 30.0f, 7.0f, 15.0f, 9.0f, 6.0f, 9.0f, 6.0f, 3.0f, 32.5f, 15.0f, 7.5f, 10.0f, 10.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 20.0f, 6.0f, 6.0f, 6.0f, 25.0f, 12.0f, 6.0f, 8.0f, 6.0f,
6.0f, 20.0f, 9.0f, 8.0f, 12.0f, 8.0f, 2.0f, 6.0f, 3.0f, 6.0f, 7.0f, 1.5f, 6.0f, 3.0f, 3.0f,
3.0f, 3.0f, 2.0f, 3.0f, 3.0f, 6.0f, 6.0f, 6.0f, 4.5f, 7.0f, 6.0f, 7.0f, 5.7f, 22.0f, 8.0f,
15.0f, 22.0f, 8.0f, 15.0f, 6.0f, 80.0f, 150.0f, 7.0f, 6.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 35.0f, 20.0f, 9.0f, 6.0f, 6.0f, 6.0f, 20.0f, 20.0f,
20.0f, 20.0f, 20.0f, 9.0f, 4.0f, 4.0f, 10.0f, 5.0f, 8.0f, 6.0f, 10.0f, 5.7f, 6.0f, 2.0f, 36.0f,
14.0f, 7.0f, 250.0f, 6.0f, 9.0f, 6.0f, 7.0f, 4.0f, 6.0f, 8.0f, 6.0f, 23.0f, 6.0f, 6.0f, 6.0f,
70.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 20.0f, 6.0f, 6.0f, 6.0f, 5.0f, 1.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
4.0f, 4.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 7.0f, 7.0f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
6.0f, 6.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 7.5f, 6.0f, 6.0f, 4.0f, 6.0f, 3.0f, 6.0f, 6.0f,
1.0f, 9.0f, 7.0f, 8.0f, 7.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
};
const auto size = sizeof(male_height) / sizeof(male_height[0]);
if (race > size)
return 6.0f;
if (gender == 1)
return female_height[race];
return male_height[race];
}
// PlayerAppearance prep
#define HUMAN_MALE ((HUMAN << 8) | MALE)

View File

@ -858,6 +858,8 @@ uint32 GetPlayerRaceBit(uint16 race_id);
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value);
uint16 GetRaceIDFromPlayerRaceBit(uint32 player_race_bit);
float GetRaceGenderDefaultHeight(int race, int gender);
// player race-/gender-based model feature validators
namespace PlayerAppearance

View File

@ -44,6 +44,7 @@ RULE_INT(Character, DeathExpLossMaxLevel, 255) // Any level greater than this wi
RULE_INT(Character, DeathItemLossLevel, 10)
RULE_INT(Character, DeathExpLossMultiplier, 3) //Adjust how much exp is lost
RULE_BOOL(Character, UseDeathExpLossMult, false) //Adjust to use the above multiplier or to use code default.
RULE_BOOL(Character, UseOldRaceRezEffects, false) // older clients had ID 757 for races with high starting STR, but it doesn't seem used anymore
RULE_INT(Character, CorpseDecayTimeMS, 10800000)
RULE_INT(Character, CorpseResTimeMS, 10800000) // time before cant res corpse(3 hours)
RULE_BOOL(Character, LeaveCorpses, true)
@ -66,11 +67,12 @@ RULE_INT(Character, AutosaveIntervalS, 300) //0=disabled
RULE_INT(Character, HPRegenMultiplier, 100)
RULE_INT(Character, ManaRegenMultiplier, 100)
RULE_INT(Character, EnduranceRegenMultiplier, 100)
RULE_BOOL(Character, OldMinMana, false) // this is used for servers that want to follow older skill cap formulas so they can still have some regen w/o mediate
RULE_INT(Character, ConsumptionMultiplier, 100) //item's hunger restored = this value * item's food level, 100 = normal, 50 = people eat 2x as fast, 200 = people eat 2x as slow
RULE_BOOL(Character, HealOnLevel, false)
RULE_BOOL(Character, FeignKillsPet, false)
RULE_INT(Character, ItemManaRegenCap, 15)
RULE_INT(Character, ItemHealthRegenCap, 35)
RULE_INT(Character, ItemHealthRegenCap, 30)
RULE_INT(Character, ItemDamageShieldCap, 30)
RULE_INT(Character, ItemAccuracyCap, 150)
RULE_INT(Character, ItemAvoidanceCap, 100)
@ -91,10 +93,12 @@ RULE_INT(Character, HasteCap, 100) // Haste cap for non-v3(overhaste) haste.
RULE_INT(Character, SkillUpModifier, 100) //skill ups are at 100%
RULE_BOOL(Character, SharedBankPlat, false) //off by default to prevent duping for now
RULE_BOOL(Character, BindAnywhere, false)
RULE_INT(Character, RestRegenPercent, 0) // Set to >0 to enable rest state bonus HP and mana regen.
RULE_BOOL(Character, RestRegenEnabled, true) // Enable OOC Regen
RULE_INT(Character, RestRegenHP, 180) // seconds until full from 0. this is actually zone setable, but most or all zones are 180
RULE_INT(Character, RestRegenMana, 180) // seconds until full from 0. this is actually zone setable, but most or all zones are 180
RULE_INT(Character, RestRegenEnd, 180) // seconds until full from 0. this is actually zone setable, but most or all zones are 180
RULE_INT(Character, RestRegenTimeToActivate, 30) // Time in seconds for rest state regen to kick in.
RULE_INT(Character, RestRegenRaidTimeToActivate, 300) // Time in seconds for rest state regen to kick in with a raid target.
RULE_BOOL(Character, RestRegenEndurance, false) // Whether rest regen will work for endurance or not.
RULE_INT(Character, KillsPerGroupLeadershipAA, 250) // Number of dark blues or above per Group Leadership AA
RULE_INT(Character, KillsPerRaidLeadershipAA, 250) // Number of dark blues or above per Raid Leadership AA
RULE_INT(Character, MaxFearDurationForPlayerCharacter, 4) //4 tics, each tic calculates every 6 seconds.
@ -117,7 +121,8 @@ RULE_BOOL(Character, EnableDiscoveredItems, true) // If enabled, it enables EVEN
RULE_BOOL(Character, EnableXTargetting, true) // Enable Extended Targetting Window, for users with UF and later clients.
RULE_BOOL(Character, EnableAggroMeter, true) // Enable Aggro Meter, for users with RoF and later clients.
RULE_BOOL(Character, KeepLevelOverMax, false) // Don't delevel a character that has somehow gone over the level cap
RULE_INT(Character, FoodLossPerUpdate, 35) // How much food/water you lose per stamina update
RULE_INT(Character, FoodLossPerUpdate, 32) // How much food/water you lose per stamina update
RULE_BOOL(Character, EnableHungerPenalties, false) // being hungry/thirsty has negative effects -- it does appear normal live servers do not have penalties
RULE_INT(Character, BaseInstrumentSoftCap, 36) // Softcap for instrument mods, 36 commonly referred to as "3.6" as well.
RULE_BOOL(Character, UseSpellFileSongCap, true) // When they removed the AA that increased the cap they removed the above and just use the spell field
RULE_INT(Character, BaseRunSpeedCap, 158) // Base Run Speed Cap, on live it's 158% which will give you a runspeed of 1.580 hard capped to 225.
@ -152,6 +157,7 @@ RULE_BOOL(Character, GrantHoTTOnCreate, false) // Grant Health of Target's Targe
RULE_BOOL(Character, UseOldConSystem, false) // Grant Health of Target's Target leadership AA on character creation
RULE_BOOL(Character, OPClientUpdateVisualDebug, false) // Shows a pulse and forward directional particle each time the client sends its position to server
RULE_BOOL(Character, AllowCrossClassTrainers, false)
RULE_BOOL(Character, PetsUseReagents, true) //Pets use reagent on spells
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)
@ -187,12 +193,14 @@ RULE_INT(Skills, MaxTrainSpecializations, 50) // Max level a GM trainer will tra
RULE_INT(Skills, SwimmingStartValue, 100)
RULE_BOOL(Skills, TrainSenseHeading, false)
RULE_INT(Skills, SenseHeadingStartValue, 200)
RULE_BOOL(Skills, SelfLanguageLearning, true)
RULE_CATEGORY_END()
RULE_CATEGORY(Pets)
RULE_REAL(Pets, AttackCommandRange, 150)
RULE_BOOL(Pets, UnTargetableSwarmPet, false)
RULE_REAL(Pets, PetPowerLevelCap, 10) // Max number of levels your pet can go up with pet power
RULE_BOOL(Pets, CanTakeNoDrop, false) // Can everyone trade nodrop gear to pets
RULE_CATEGORY_END()
RULE_CATEGORY(GM)
@ -227,6 +235,7 @@ RULE_INT(World, TitaniumStartZoneID, -1) //Sets the Starting Zone for Titanium C
RULE_INT(World, ExpansionSettings, 16383) // Sets the expansion settings for the server, This is sent on login to world and affects client expansion settings. Defaults to all expansions enabled up to TSS.
RULE_BOOL(World, UseClientBasedExpansionSettings, true) // if true it will overrule World, ExpansionSettings and set someone's expansion based on the client they're using
RULE_INT(World, PVPSettings, 0) // Sets the PVP settings for the server, 1 = Rallos Zek RuleSet, 2 = Tallon/Vallon Zek Ruleset, 4 = Sullon Zek Ruleset, 6 = Discord Ruleset, anything above 6 is the Discord Ruleset without the no-drop restrictions removed. TODO: Edit IsAttackAllowed in Zone to accomodate for these rules.
RULE_INT(World, PVPMinLevel, 0) // minimum level to pvp
RULE_BOOL (World, IsGMPetitionWindowEnabled, false)
RULE_INT (World, FVNoDropFlag, 0) // Sets the Firiona Vie settings on the client. If set to 2, the flag will be set for GMs only, allowing trading of no-drop items.
RULE_BOOL (World, IPLimitDisconnectAll, false)
@ -269,17 +278,10 @@ RULE_INT(Zone, GlobalLootMultiplier, 1) // Sets Global Loot drop multiplier for
RULE_CATEGORY_END()
RULE_CATEGORY(Map)
//enable these to help prevent mob hopping when they are pathing
RULE_BOOL(Map, FixPathingZWhenLoading, true) //increases zone boot times a bit to reduce hopping.
RULE_BOOL(Map, FixPathingZAtWaypoints, false) //alternative to `WhenLoading`, accomplishes the same thing but does it at each waypoint instead of once at boot time.
RULE_BOOL(Map, FixPathingZWhenMoving, false) //very CPU intensive, but helps hopping with widely spaced waypoints.
RULE_BOOL(Map, FixPathingZOnSendTo, false) //try to repair Z coords in the SendTo routine as well.
RULE_BOOL(Map, FixZWhenMoving, true) // Automatically fix NPC Z coordinates when moving/pathing/engaged (Far less CPU intensive than its predecessor)
RULE_BOOL(Map, MobZVisualDebug, false) // Displays spell effects determining whether or not NPC is hitting Best Z calcs (blue for hit, red for miss)
RULE_REAL(Map, FixPathingZMaxDeltaMoving, 20) //at runtime while pathing: max change in Z to allow the BestZ code to apply.
RULE_REAL(Map, FixPathingZMaxDeltaWaypoint, 20) //at runtime at each waypoint: max change in Z to allow the BestZ code to apply.
RULE_REAL(Map, FixPathingZMaxDeltaSendTo, 20) //at runtime in SendTo: max change in Z to allow the BestZ code to apply.
RULE_REAL(Map, FixPathingZMaxDeltaLoading, 45) //while loading each waypoint: max change in Z to allow the BestZ code to apply.
RULE_INT(Map, FindBestZHeightAdjust, 1) // Adds this to the current Z before seeking the best Z position
RULE_CATEGORY_END()
@ -401,6 +403,7 @@ RULE_BOOL(Spells, IgnoreSpellDmgLvlRestriction, false) // ignore the 5 level spr
RULE_BOOL(Spells, AllowItemTGB, false) // TGB doesn't work with items on live, custom servers want it though
RULE_BOOL(Spells, NPCInnateProcOverride, true) // NPC innate procs override the target type to single target.
RULE_BOOL(Spells, OldRainTargets, false) // use old incorrectly implemented max targets for rains
RULE_BOOL(Spells, NPCSpellPush, false) // enable spell push on NPCs
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)
@ -503,6 +506,7 @@ RULE_INT(Combat, NPCAssistCapTimer, 6000) // Time in milliseconds a NPC will tak
RULE_BOOL(Combat, UseRevampHandToHand, false) // use h2h revamped dmg/delays I believe this was implemented during SoF
RULE_BOOL(Combat, ClassicMasterWu, false) // classic master wu uses a random special, modern doesn't
RULE_INT(Combat, LevelToStopDamageCaps, 0) // 1 will effectively disable them, 20 should give basically same results as old incorrect system
RULE_BOOL(Combat, ClassicNPCBackstab, false) // true disables npc facestab - npcs get normal attack if not behind
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
@ -669,6 +673,12 @@ RULE_CATEGORY_END()
RULE_CATEGORY(AA)
RULE_INT(AA, ExpPerPoint, 23976503) //Amount of exp per AA. Is the same as the amount of exp to go from level 51 to level 52.
RULE_BOOL(AA, Stacking, true) //Allow AA that belong to the same group to stack on SOF+ clients.
RULE_BOOL(AA, NormalizedAAEnabled, false) // TSS+ change to AA that normalizes AA XP to a fixed # of white con kills independent of level.
RULE_INT(AA, NormalizedAANumberOfWhiteConPerAA, 25) // The number of white con kills per AA point.
RULE_BOOL(AA, ModernAAScalingEnabled, false) // Are we linearly scaling AA XP based on total # of earned AA?
RULE_REAL(AA, ModernAAScalingStartPercent, 1000) // 1000% or 10x AA XP at the start of the scaling range
RULE_INT(AA, ModernAAScalingAAMinimum, 0) // The minimum number of earned AA before AA XP scaling begins.
RULE_INT(AA, ModernAAScalingAALimit, 4000) // The number of earned AA when AA XP scaling ends
RULE_CATEGORY_END()
RULE_CATEGORY(Console)
@ -714,6 +724,12 @@ RULE_BOOL(Client, UseLiveFactionMessage, false) // Allows players to see faction
RULE_BOOL(Client, UseLiveBlockedMessage, false) // Allows players to see faction adjustments like Live
RULE_CATEGORY_END()
RULE_CATEGORY(Bugs)
RULE_BOOL(Bugs, ReportingSystemActive, true) // Activates bug reporting
RULE_BOOL(Bugs, UseOldReportingMethod, true) // Forces the use of the old bug reporting system
RULE_BOOL(Bugs, DumpTargetEntity, false) // Dumps the target entity, if one is provided
RULE_CATEGORY_END()
#undef RULE_CATEGORY
#undef RULE_INT
#undef RULE_REAL

View File

@ -29,10 +29,10 @@
bool EQEmu::saylink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct, const std::string& say_link_body)
{
memset(&say_link_body_struct, 0, sizeof(say_link_body_struct));
if (say_link_body.length() != EQEmu::legacy::TEXT_LINK_BODY_LENGTH)
if (say_link_body.length() != EQEmu::constants::SayLinkBodySize)
return false;
say_link_body_struct.unknown_1 = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
say_link_body_struct.action_id = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
say_link_body_struct.item_id = (uint32)strtol(say_link_body.substr(1, 5).c_str(), nullptr, 16);
say_link_body_struct.augment_1 = (uint32)strtol(say_link_body.substr(6, 5).c_str(), nullptr, 16);
say_link_body_struct.augment_2 = (uint32)strtol(say_link_body.substr(11, 5).c_str(), nullptr, 16);
@ -44,7 +44,7 @@ bool EQEmu::saylink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct
say_link_body_struct.evolve_group = (uint32)strtol(say_link_body.substr(37, 4).c_str(), nullptr, 16);
say_link_body_struct.evolve_level = (uint8)strtol(say_link_body.substr(41, 2).c_str(), nullptr, 16);
say_link_body_struct.ornament_icon = (uint32)strtol(say_link_body.substr(43, 5).c_str(), nullptr, 16);
say_link_body_struct.hash = (int)strtol(say_link_body.substr(48, 8).c_str(), nullptr, 16);
say_link_body_struct.hash = (uint32)strtol(say_link_body.substr(48, 8).c_str(), nullptr, 16);
return true;
}
@ -53,7 +53,7 @@ bool EQEmu::saylink::GenerateLinkBody(std::string& say_link_body, const SayLinkB
{
say_link_body = StringFormat(
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
(0x0F & say_link_body_struct.unknown_1),
(0x0F & say_link_body_struct.action_id),
(0x000FFFFF & say_link_body_struct.item_id),
(0x000FFFFF & say_link_body_struct.augment_1),
(0x000FFFFF & say_link_body_struct.augment_2),
@ -68,7 +68,7 @@ bool EQEmu::saylink::GenerateLinkBody(std::string& say_link_body, const SayLinkB
(0xFFFFFFFF & say_link_body_struct.hash)
);
if (say_link_body.length() != EQEmu::legacy::TEXT_LINK_BODY_LENGTH)
if (say_link_body.length() != EQEmu::constants::SayLinkBodySize)
return false;
return true;
@ -79,7 +79,7 @@ EQEmu::SayLinkEngine::SayLinkEngine()
Reset();
}
std::string EQEmu::SayLinkEngine::GenerateLink()
const std::string& EQEmu::SayLinkEngine::GenerateLink()
{
m_Link.clear();
m_LinkBody.clear();
@ -88,18 +88,26 @@ std::string EQEmu::SayLinkEngine::GenerateLink()
generate_body();
generate_text();
if ((m_LinkBody.length() == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
if ((m_LinkBody.length() == EQEmu::constants::SayLinkBodySize) && (m_LinkText.length() > 0)) {
m_Link.push_back(0x12);
m_Link.append(m_LinkBody);
m_Link.append(m_LinkText);
m_Link.push_back(0x12);
}
if ((m_Link.length() == 0) || (m_Link.length() > 250)) {
if ((m_Link.length() == 0) || (m_Link.length() > (EQEmu::constants::SayLinkMaximumSize))) {
m_Error = true;
m_Link = "<LINKER ERROR>";
Log(Logs::General, Logs::Error, "TextLink::GenerateLink() failed to generate a useable text link (LinkType: %i, Lengths: {link: %u, body: %u, text: %u})",
m_LinkType, m_Link.length(), m_LinkBody.length(), m_LinkText.length());
Log(Logs::General, Logs::Error, "SayLinkEngine::GenerateLink() failed to generate a useable say link");
Log(Logs::General, Logs::Error, ">> LinkType: %i, Lengths: {link: %u(%u), body: %u(%u), text: %u(%u)}",
m_LinkType,
m_Link.length(),
EQEmu::constants::SayLinkMaximumSize,
m_LinkBody.length(),
EQEmu::constants::SayLinkBodySize,
m_LinkText.length(),
EQEmu::constants::SayLinkTextSize
);
Log(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
Log(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
}
@ -113,20 +121,10 @@ void EQEmu::SayLinkEngine::Reset()
m_ItemData = nullptr;
m_LootData = nullptr;
m_ItemInst = nullptr;
m_Proxy_unknown_1 = 0;
m_ProxyItemID = 0;
m_ProxyAugment1ID = 0;
m_ProxyAugment2ID = 0;
m_ProxyAugment3ID = 0;
m_ProxyAugment4ID = 0;
m_ProxyAugment5ID = 0;
m_ProxyAugment6ID = 0;
m_ProxyIsEvolving = 0;
m_ProxyEvolveGroup = 0;
m_ProxyEvolveLevel = 0;
m_ProxyOrnamentIcon = 0;
m_ProxyHash = 0;
m_ProxyText = nullptr;
memset(&m_LinkBodyStruct, 0, sizeof(SayLinkBody_Struct));
memset(&m_LinkProxyStruct, 0, sizeof(SayLinkProxy_Struct));
m_TaskUse = false;
m_Link.clear();
m_LinkBody.clear();
@ -194,32 +192,32 @@ void EQEmu::SayLinkEngine::generate_body()
break;
}
if (m_Proxy_unknown_1)
m_LinkBodyStruct.unknown_1 = m_Proxy_unknown_1;
if (m_ProxyItemID)
m_LinkBodyStruct.item_id = m_ProxyItemID;
if (m_ProxyAugment1ID)
m_LinkBodyStruct.augment_1 = m_ProxyAugment1ID;
if (m_ProxyAugment2ID)
m_LinkBodyStruct.augment_2 = m_ProxyAugment2ID;
if (m_ProxyAugment3ID)
m_LinkBodyStruct.augment_3 = m_ProxyAugment3ID;
if (m_ProxyAugment4ID)
m_LinkBodyStruct.augment_4 = m_ProxyAugment4ID;
if (m_ProxyAugment5ID)
m_LinkBodyStruct.augment_5 = m_ProxyAugment5ID;
if (m_ProxyAugment6ID)
m_LinkBodyStruct.augment_6 = m_ProxyAugment6ID;
if (m_ProxyIsEvolving)
m_LinkBodyStruct.is_evolving = m_ProxyIsEvolving;
if (m_ProxyEvolveGroup)
m_LinkBodyStruct.evolve_group = m_ProxyEvolveGroup;
if (m_ProxyEvolveLevel)
m_LinkBodyStruct.evolve_level = m_ProxyEvolveLevel;
if (m_ProxyOrnamentIcon)
m_LinkBodyStruct.ornament_icon = m_ProxyOrnamentIcon;
if (m_ProxyHash)
m_LinkBodyStruct.hash = m_ProxyHash;
if (m_LinkProxyStruct.action_id)
m_LinkBodyStruct.action_id = m_LinkProxyStruct.action_id;
if (m_LinkProxyStruct.item_id)
m_LinkBodyStruct.item_id = m_LinkProxyStruct.item_id;
if (m_LinkProxyStruct.augment_1)
m_LinkBodyStruct.augment_1 = m_LinkProxyStruct.augment_1;
if (m_LinkProxyStruct.augment_2)
m_LinkBodyStruct.augment_2 = m_LinkProxyStruct.augment_2;
if (m_LinkProxyStruct.augment_3)
m_LinkBodyStruct.augment_3 = m_LinkProxyStruct.augment_3;
if (m_LinkProxyStruct.augment_4)
m_LinkBodyStruct.augment_4 = m_LinkProxyStruct.augment_4;
if (m_LinkProxyStruct.augment_5)
m_LinkBodyStruct.augment_5 = m_LinkProxyStruct.augment_5;
if (m_LinkProxyStruct.augment_6)
m_LinkBodyStruct.augment_6 = m_LinkProxyStruct.augment_6;
if (m_LinkProxyStruct.is_evolving)
m_LinkBodyStruct.is_evolving = m_LinkProxyStruct.is_evolving;
if (m_LinkProxyStruct.evolve_group)
m_LinkBodyStruct.evolve_group = m_LinkProxyStruct.evolve_group;
if (m_LinkProxyStruct.evolve_level)
m_LinkBodyStruct.evolve_level = m_LinkProxyStruct.evolve_level;
if (m_LinkProxyStruct.ornament_icon)
m_LinkBodyStruct.ornament_icon = m_LinkProxyStruct.ornament_icon;
if (m_LinkProxyStruct.hash)
m_LinkBodyStruct.hash = m_LinkProxyStruct.hash;
if (m_TaskUse)
@ -227,7 +225,7 @@ void EQEmu::SayLinkEngine::generate_body()
m_LinkBody = StringFormat(
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
(0x0F & m_LinkBodyStruct.unknown_1),
(0x0F & m_LinkBodyStruct.action_id),
(0x000FFFFF & m_LinkBodyStruct.item_id),
(0x000FFFFF & m_LinkBodyStruct.augment_1),
(0x000FFFFF & m_LinkBodyStruct.augment_2),
@ -245,8 +243,8 @@ void EQEmu::SayLinkEngine::generate_body()
void EQEmu::SayLinkEngine::generate_text()
{
if (m_ProxyText != nullptr) {
m_LinkText = m_ProxyText;
if (m_LinkProxyStruct.text != nullptr) {
m_LinkText = m_LinkProxyStruct.text;
return;
}

View File

@ -47,7 +47,7 @@ namespace EQEmu
} /*saylink*/
struct SayLinkBody_Struct {
uint8 unknown_1; /* %1X */
uint8 action_id; /* %1X */
uint32 item_id; /* %05X */
uint32 augment_1; /* %05X */
uint32 augment_2; /* %05X */
@ -56,13 +56,18 @@ namespace EQEmu
uint32 augment_5; /* %05X */
uint32 augment_6; /* %05X */
uint8 is_evolving; /* %1X */
uint32 evolve_group; /* %05X */
uint32 evolve_group; /* %04X */
uint8 evolve_level; /* %02X */
uint32 ornament_icon; /* %05X */
int hash; /* %08X */
uint32 hash; /* %08X */
};
struct SayLinkProxy_Struct : SayLinkBody_Struct {
const char* text;
};
class SayLinkEngine {
// TODO: consider methods for direct 'saylink' assignments
public:
SayLinkEngine();
@ -72,29 +77,29 @@ namespace EQEmu
void SetItemInst(const ItemInstance* item_inst) { m_ItemInst = item_inst; }
// mainly for saylinks..but, not limited to
void SetProxyUnknown1(uint8 proxy_unknown_1) { m_Proxy_unknown_1 = proxy_unknown_1; }
void SetProxyItemID(uint32 proxy_item_id) { m_ProxyItemID = proxy_item_id; }
void SetProxyAugment1ID(uint32 proxy_augment_id) { m_ProxyAugment1ID = proxy_augment_id; }
void SetProxyAugment2ID(uint32 proxy_augment_id) { m_ProxyAugment2ID = proxy_augment_id; }
void SetProxyAugment3ID(uint32 proxy_augment_id) { m_ProxyAugment3ID = proxy_augment_id; }
void SetProxyAugment4ID(uint32 proxy_augment_id) { m_ProxyAugment4ID = proxy_augment_id; }
void SetProxyAugment5ID(uint32 proxy_augment_id) { m_ProxyAugment5ID = proxy_augment_id; }
void SetProxyAugment6ID(uint32 proxy_augment_id) { m_ProxyAugment6ID = proxy_augment_id; }
void SetProxyIsEvolving(uint8 proxy_is_evolving) { m_ProxyIsEvolving = proxy_is_evolving; }
void SetProxyEvolveGroup(uint32 proxy_evolve_group) { m_ProxyEvolveGroup = proxy_evolve_group; }
void SetProxyEvolveLevel(uint8 proxy_evolve_level) { m_ProxyEvolveLevel = proxy_evolve_level; }
void SetProxyOrnamentIcon(uint32 proxy_ornament_icon) { m_ProxyOrnamentIcon = proxy_ornament_icon; }
void SetProxyHash(int proxy_hash) { m_ProxyHash = proxy_hash; }
void SetProxyActionID(uint8 proxy_action_id) { m_LinkProxyStruct.action_id = proxy_action_id; } // should always be '0'
void SetProxyItemID(uint32 proxy_item_id) { m_LinkProxyStruct.item_id = proxy_item_id; }
void SetProxyAugment1ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_1 = proxy_augment_id; }
void SetProxyAugment2ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_2 = proxy_augment_id; }
void SetProxyAugment3ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_3 = proxy_augment_id; }
void SetProxyAugment4ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_4 = proxy_augment_id; }
void SetProxyAugment5ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_5 = proxy_augment_id; }
void SetProxyAugment6ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_6 = proxy_augment_id; }
void SetProxyIsEvolving(uint8 proxy_is_evolving) { m_LinkProxyStruct.is_evolving = proxy_is_evolving; }
void SetProxyEvolveGroup(uint32 proxy_evolve_group) { m_LinkProxyStruct.evolve_group = proxy_evolve_group; }
void SetProxyEvolveLevel(uint8 proxy_evolve_level) { m_LinkProxyStruct.evolve_level = proxy_evolve_level; }
void SetProxyOrnamentIcon(uint32 proxy_ornament_icon) { m_LinkProxyStruct.ornament_icon = proxy_ornament_icon; }
void SetProxyHash(uint32 proxy_hash) { m_LinkProxyStruct.hash = proxy_hash; }
void SetProxyText(const char* proxy_text) { m_ProxyText = proxy_text; } // overrides standard text use
void SetProxyText(const char* proxy_text) { m_LinkProxyStruct.text = proxy_text; } // overrides standard text use
void SetTaskUse() { m_TaskUse = true; }
std::string GenerateLink();
const std::string& GenerateLink();
bool LinkError() { return m_Error; }
std::string Link() { return m_Link; } // contains full string format: '/12x' '<LinkBody>' '<LinkText>' '/12x'
std::string LinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
std::string LinkText() { return m_LinkText; } // contains string format: '<LinkText>'
const std::string& Link() { return m_Link; } // contains full string format: '\x12' '<LinkBody>' '<LinkText>' '\x12'
const std::string& LinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
const std::string& LinkText() { return m_LinkText; } // contains string format: '<LinkText>'
void Reset();
@ -106,23 +111,9 @@ namespace EQEmu
const ItemData* m_ItemData;
const ServerLootItem_Struct* m_LootData;
const ItemInstance* m_ItemInst;
uint8 m_Proxy_unknown_1;
uint32 m_ProxyItemID;
uint32 m_ProxyAugment1ID;
uint32 m_ProxyAugment2ID;
uint32 m_ProxyAugment3ID;
uint32 m_ProxyAugment4ID;
uint32 m_ProxyAugment5ID;
uint32 m_ProxyAugment6ID;
uint8 m_ProxyIsEvolving;
uint32 m_ProxyEvolveGroup;
uint8 m_ProxyEvolveLevel;
uint32 m_ProxyOrnamentIcon;
int m_ProxyHash;
const char* m_ProxyText;
bool m_TaskUse;
SayLinkBody_Struct m_LinkBodyStruct;
SayLinkProxy_Struct m_LinkProxyStruct;
bool m_TaskUse;
std::string m_Link;
std::string m_LinkBody;
std::string m_LinkText;

View File

@ -190,6 +190,8 @@
#define ServerOP_ReloadLogs 0x4010
#define ServerOP_ReloadPerlExportSettings 0x4011
#define ServerOP_CZSetEntityVariableByClientName 0x4012
#define ServerOP_UCSServerStatusRequest 0x4013
#define ServerOP_UCSServerStatusReply 0x4014
/* Query Server OP Codes */
#define ServerOP_QSPlayerLogTrades 0x5010
#define ServerOP_QSPlayerLogHandins 0x5011
@ -1278,6 +1280,17 @@ struct ServerRequestTellQueue_Struct {
char name[64];
};
struct UCSServerStatus_Struct {
uint8 available; // non-zero=true, 0=false
union {
struct {
uint16 port;
uint16 unused;
};
uint32 timestamp;
};
};
#pragma pack()
#endif

View File

@ -110,6 +110,41 @@ uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
return EntitledTime;
}
void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
{
char MailKeyString[17];
if (RuleB(Chat, EnableMailKeyIPVerification) == true)
sprintf(MailKeyString, "%08X%08X", IPAddress, MailKey);
else
sprintf(MailKeyString, "%08X", MailKey);
std::string query = StringFormat("UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
MailKeyString, CharID);
auto results = QueryDatabase(query);
if (!results.Success())
Log(Logs::General, Logs::Error, "SharedDatabase::SetMailKey(%i, %s) : %s", CharID, MailKeyString, results.ErrorMessage().c_str());
}
std::string SharedDatabase::GetMailKey(int CharID, bool key_only)
{
std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", CharID);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::Detail, Logs::MySQLError, "Error retrieving mailkey from database: %s", results.ErrorMessage().c_str());
return std::string();
}
auto row = results.begin();
std::string mail_key = row[0];
if (mail_key.length() > 8 && key_only)
return mail_key.substr(8);
else
return mail_key;
}
bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQEmu::ItemInstance*>::const_iterator &start, std::list<EQEmu::ItemInstance*>::const_iterator &end)
{
// Delete cursor items
@ -1817,8 +1852,8 @@ void SharedDatabase::LoadBaseData(void *data, int max_level) {
bd->base_hp = atof(row[2]);
bd->base_mana = atof(row[3]);
bd->base_end = atof(row[4]);
bd->unk1 = atof(row[5]);
bd->unk2 = atof(row[6]);
bd->hp_regen = atof(row[5]);
bd->end_regen = atof(row[6]);
bd->hp_factor = atof(row[7]);
bd->mana_factor = atof(row[8]);
bd->endurance_factor = atof(row[9]);

View File

@ -72,6 +72,8 @@ class SharedDatabase : public Database
void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
bool GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings);
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
void SetMailKey(int CharID, int IPAddress, int MailKey);
std::string GetMailKey(int CharID, bool key_only = false);
/*
Character InventoryProfile

View File

@ -73,6 +73,8 @@ enum SpellTypes : uint32
SpellTypes_Detrimental = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow),
SpellTypes_Beneficial = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong | SpellType_PreCombatBuff | SpellType_PreCombatBuffSong),
SpellTypes_Innate = (SpellType_Nuke | SpellType_Lifetap | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Slow | SpellType_Debuff | SpellType_Charm | SpellType_Root),
SpellType_Any = 0xFFFFFFFF
};
@ -131,6 +133,11 @@ enum SpellAffectIndex {
SAI_NPC_Special_80 = 80,
SAI_Trap_Lock = 88
};
enum class GlobalGroup {
Lich = 46,
};
enum RESISTTYPE
{
RESIST_NONE = 0,
@ -965,7 +972,6 @@ bool IsCastWhileInvis(uint16 spell_id);
bool IsEffectIgnoredInStacking(int spa);
int CalcPetHp(int levelb, int classb, int STA = 75);
const char *GetRandPetName();
int GetSpellEffectDescNum(uint16 spell_id);
DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType = 0);
bool DetrimentalSpellAllowsRest(uint16 spell_id);

View File

@ -30,9 +30,9 @@
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9114
#define CURRENT_BINARY_DATABASE_VERSION 9122
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9017
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9018
#else
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
#endif

View File

@ -1886,6 +1886,8 @@ FMT_DEFINE_INT_FORMATTERS(unsigned long)
FMT_DEFINE_INT_FORMATTERS(LongLong)
FMT_DEFINE_INT_FORMATTERS(ULongLong)
#define CHAR_WIDTH 1
/**
\rst
Returns a string formatter that pads the formatted argument with the fill

View File

@ -46,7 +46,7 @@ public:
_chat_config=new queryservconfig;
_config=_chat_config;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
return _config->parseFile();
}
};

View File

@ -28,6 +28,10 @@
extern Database database;
extern uint32 ChatMessagesSent;
void ServerToClient45SayLink(std::string& clientSayLink, const std::string& serverSayLink);
void ServerToClient50SayLink(std::string& clientSayLink, const std::string& serverSayLink);
void ServerToClient55SayLink(std::string& clientSayLink, const std::string& serverSayLink);
ChatChannel::ChatChannel(std::string inName, std::string inOwner, std::string inPassword, bool inPermanent, int inMinimumStatus) :
DeleteTimer(0) {
@ -384,6 +388,8 @@ void ChatChannel::SendMessageToChannel(std::string Message, Client* Sender) {
if(!Sender) return;
std::string cv_messages[EQEmu::versions::ClientVersionCount];
ChatMessagesSent++;
LinkedListIterator<Client*> iterator(ClientsInChannel);
@ -398,7 +404,28 @@ void ChatChannel::SendMessageToChannel(std::string Message, Client* Sender) {
{
Log(Logs::Detail, Logs::UCS_Server, "Sending message to %s from %s",
ChannelClient->GetName().c_str(), Sender->GetName().c_str());
ChannelClient->SendChannelMessage(Name, Message, Sender);
if (cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())].length() == 0) {
switch (ChannelClient->GetClientVersion()) {
case EQEmu::versions::ClientVersion::Titanium:
ServerToClient45SayLink(cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Message);
break;
case EQEmu::versions::ClientVersion::SoF:
case EQEmu::versions::ClientVersion::SoD:
case EQEmu::versions::ClientVersion::UF:
ServerToClient50SayLink(cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Message);
break;
case EQEmu::versions::ClientVersion::RoF:
ServerToClient55SayLink(cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Message);
break;
case EQEmu::versions::ClientVersion::RoF2:
default:
cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())] = Message;
break;
}
}
ChannelClient->SendChannelMessage(Name, cv_messages[static_cast<uint32>(ChannelClient->GetClientVersion())], Sender);
}
iterator.Advance();
@ -655,3 +682,118 @@ std::string CapitaliseName(std::string inString) {
return NormalisedName;
}
void ServerToClient45SayLink(std::string& clientSayLink, const std::string& serverSayLink) {
if (serverSayLink.find('\x12') == std::string::npos) {
clientSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 56) {
clientSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 36 37 41 43 48 (Source)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// 6.2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXXXXX (45)
// Diff: ^^^^^ ^ ^^^^^
clientSayLink.push_back('\x12');
clientSayLink.append(segments[segment_iter].substr(0, 31));
clientSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
clientSayLink.push_back(segments[segment_iter][42]);
else
clientSayLink.push_back('F');
clientSayLink.append(segments[segment_iter].substr(48));
clientSayLink.push_back('\x12');
}
else {
clientSayLink.append(segments[segment_iter]);
}
}
}
void ServerToClient50SayLink(std::string& clientSayLink, const std::string& serverSayLink) {
if (serverSayLink.find('\x12') == std::string::npos) {
clientSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 56) {
clientSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 36 37 41 43 48 (Source)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
clientSayLink.push_back('\x12');
clientSayLink.append(segments[segment_iter].substr(0, 31));
clientSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
clientSayLink.push_back(segments[segment_iter][42]);
else
clientSayLink.push_back('F');
clientSayLink.append(segments[segment_iter].substr(43));
clientSayLink.push_back('\x12');
}
else {
clientSayLink.append(segments[segment_iter]);
}
}
}
void ServerToClient55SayLink(std::string& clientSayLink, const std::string& serverSayLink) {
if (serverSayLink.find('\x12') == std::string::npos) {
clientSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 56) {
clientSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 36 37 41 43 48 (Source)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// RoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (55)
// Diff: ^
clientSayLink.push_back('\x12');
clientSayLink.append(segments[segment_iter].substr(0, 41));
if (segments[segment_iter][41] == '0')
clientSayLink.push_back(segments[segment_iter][42]);
else
clientSayLink.push_back('F');
clientSayLink.append(segments[segment_iter].substr(43));
clientSayLink.push_back('\x12');
}
else {
clientSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -513,6 +513,7 @@ Client::Client(std::shared_ptr<EQStreamInterface> eqs) {
GlobalChatLimiterTimer = new Timer(RuleI(Chat, IntervalDurationMS));
TypeOfConnection = ConnectionTypeUnknown;
ClientVersion_ = EQEmu::versions::ClientVersion::Unknown;
UnderfootOrLater = false;
}
@ -681,6 +682,7 @@ void Clientlist::Process()
it = ClientChatConnections.erase(it);
continue;
}
++it;
}
}
@ -2134,34 +2136,62 @@ void Client::SetConnectionType(char c) {
switch (c)
{
case 'S':
{
TypeOfConnection = ConnectionTypeCombined;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (SoF/SoD)");
break;
}
case 'U':
{
TypeOfConnection = ConnectionTypeCombined;
UnderfootOrLater = true;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (Underfoot+)");
break;
}
case 'M':
{
TypeOfConnection = ConnectionTypeMail;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Mail (6.2 or Titanium client)");
break;
}
case 'C':
case EQEmu::versions::ucsTitaniumChat:
{
TypeOfConnection = ConnectionTypeChat;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Chat (6.2 or Titanium client)");
ClientVersion_ = EQEmu::versions::ClientVersion::Titanium;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Chat (Titanium)");
break;
}
case EQEmu::versions::ucsTitaniumMail:
{
TypeOfConnection = ConnectionTypeMail;
ClientVersion_ = EQEmu::versions::ClientVersion::Titanium;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Mail (Titanium)");
break;
}
case EQEmu::versions::ucsSoFCombined:
{
TypeOfConnection = ConnectionTypeCombined;
ClientVersion_ = EQEmu::versions::ClientVersion::SoF;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (SoF)");
break;
}
case EQEmu::versions::ucsSoDCombined:
{
TypeOfConnection = ConnectionTypeCombined;
ClientVersion_ = EQEmu::versions::ClientVersion::SoD;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (SoD)");
break;
}
case EQEmu::versions::ucsUFCombined:
{
TypeOfConnection = ConnectionTypeCombined;
ClientVersion_ = EQEmu::versions::ClientVersion::UF;
UnderfootOrLater = true;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (Underfoot)");
break;
}
case EQEmu::versions::ucsRoFCombined:
{
TypeOfConnection = ConnectionTypeCombined;
ClientVersion_ = EQEmu::versions::ClientVersion::RoF;
UnderfootOrLater = true;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (RoF)");
break;
}
case EQEmu::versions::ucsRoF2Combined:
{
TypeOfConnection = ConnectionTypeCombined;
ClientVersion_ = EQEmu::versions::ClientVersion::RoF2;
UnderfootOrLater = true;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is Combined (RoF2)");
break;
}
default:
{
TypeOfConnection = ConnectionTypeUnknown;
ClientVersion_ = EQEmu::versions::ClientVersion::Unknown;
Log(Logs::Detail, Logs::UCS_Server, "Connection type is unknown.");
}
}

View File

@ -139,8 +139,11 @@ public:
std::string MailBoxName();
int GetMailBoxNumber() { return CurrentMailBox; }
int GetMailBoxNumber(std::string CharacterName);
void SetConnectionType(char c);
ConnectionType GetConnectionType() { return TypeOfConnection; }
EQEmu::versions::ClientVersion GetClientVersion() { return ClientVersion_; }
inline bool IsMailConnection() { return (TypeOfConnection == ConnectionTypeMail) || (TypeOfConnection == ConnectionTypeCombined); }
void SendNotification(int MailBoxNumber, std::string From, std::string Subject, int MessageID);
void ChangeMailBox(int NewMailBox);
@ -167,7 +170,9 @@ private:
Timer *GlobalChatLimiterTimer; //60 seconds
int AttemptedMessages;
bool ForceDisconnect;
ConnectionType TypeOfConnection;
EQEmu::versions::ClientVersion ClientVersion_;
bool UnderfootOrLater;
};
@ -183,7 +188,6 @@ public:
void ProcessOPMailCommand(Client *c, std::string CommandString);
private:
EQ::Net::EQStreamManager *chatsf;
std::list<Client*> ClientChatConnections;

View File

@ -46,7 +46,7 @@ public:
_chat_config=new ucsconfig;
_config=_chat_config;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
return _config->parseFile();
}
};

View File

@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/misc_functions.h"
#include "../common/packet_functions.h"
#include "../common/md5.h"
#include "../common/string_util.h"
#include "worldserver.h"
#include "clientlist.h"
#include "ucsconfig.h"
@ -41,6 +42,10 @@ extern Database database;
void ProcessMailTo(Client *c, std::string from, std::string subject, std::string message);
void Client45ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink);
void Client50ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink);
void Client55ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink);
WorldServer::WorldServer()
{
m_connection.reset(new EQ::Net::ServertalkClient(Config->WorldIP, Config->WorldTCPPort, false, "UCS", Config->SharedKey));
@ -94,7 +99,26 @@ void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
if (Message[0] == ';')
{
c->SendChannelMessageByNumber(Message.substr(1, std::string::npos));
std::string new_message;
switch (c->GetClientVersion()) {
case EQEmu::versions::ClientVersion::Titanium:
Client45ToServerSayLink(new_message, Message.substr(1, std::string::npos));
break;
case EQEmu::versions::ClientVersion::SoF:
case EQEmu::versions::ClientVersion::SoD:
case EQEmu::versions::ClientVersion::UF:
Client50ToServerSayLink(new_message, Message.substr(1, std::string::npos));
break;
case EQEmu::versions::ClientVersion::RoF:
Client55ToServerSayLink(new_message, Message.substr(1, std::string::npos));
break;
case EQEmu::versions::ClientVersion::RoF2:
default:
new_message = Message.substr(1, std::string::npos);
break;
}
c->SendChannelMessageByNumber(new_message);
}
else if (Message[0] == '[')
{
@ -116,3 +140,108 @@ void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
}
}
}
void Client45ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink) {
if (clientSayLink.find('\x12') == std::string::npos) {
serverSayLink = clientSayLink;
return;
}
auto segments = SplitString(clientSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 45) {
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 32 36 37 (Source)
// 6.2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXXXXX (45)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^ ^^^^^
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.push_back(segments[segment_iter][36]);
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(37));
serverSayLink.push_back('\x12');
}
else {
serverSayLink.append(segments[segment_iter]);
}
}
}
void Client50ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink) {
if (clientSayLink.find('\x12') == std::string::npos) {
serverSayLink = clientSayLink;
return;
}
auto segments = SplitString(clientSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 50) {
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 32 36 37 42 (Source)
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverSayLink.append(segments[segment_iter]);
}
}
}
void Client55ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink) {
if (clientSayLink.find('\x12') == std::string::npos) {
serverSayLink = clientSayLink;
return;
}
auto segments = SplitString(clientSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 55) {
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 36 37 41 42 47 (Source)
// RoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (55)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 41));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(41));
serverSayLink.push_back('\x12');
}
else {
serverSayLink.append(segments[segment_iter]);
}
}
}

View File

@ -0,0 +1,8 @@
{
"server": {
"world": {
"shortname": "setme",
"longname": "I Forgot To Edit My Config"
}
}
}

View File

@ -0,0 +1,54 @@
{
"server": {
"zones": {
"defaultstatus": "20",
"ports": {
"low": "7000",
"high": "7100"
}
},
"database": {
"password": "eq",
"db": "eq",
"host": "127.0.0.1",
"port": "3306",
"username": "eq"
},
"world": {
"shortname": "setme",
"longname": "I Forgot To Edit My Config",
"loginserver": {
"password": "",
"host": "login.eqemulator.net",
"port": "5998",
"account": ""
},
"tcp": {
"port": "9000",
"telnet": "disable",
"ip": "127.0.0.1"
},
"key": "some long random string",
"http": {
"mimefile": "mime.types",
"port": "9080",
"enabled": "false"
}
},
"mailserver": {
"host": "channels.eqemulator.net",
"port": "7778"
},
"chatserver": {
"host": "channels.eqemulator.net",
"port": "7778"
},
"qsdatabase": {
"host": "127.0.0.1",
"port": "3306",
"username": "eq",
"password": "eq",
"db": "eq"
}
}
}

View File

@ -0,0 +1,355 @@
//Parses perl scripts
package main
import (
"bufio"
"fmt"
"log"
"os"
"regexp"
"strings"
"github.com/pkg/errors"
)
func main() {
path := "../../../zone/embparser_api.cpp"
err := readFile(path)
if err != nil {
log.Panicf("Failed to read file: %s", err.Error())
}
}
type API struct {
Function string
Arguments []*Argument
}
type Argument struct {
Name string
Type string
API *API
}
func readFile(path string) (err error) {
inFile, err := os.Open(path)
if err != nil {
err = errors.Wrap(err, "Failed to open file")
}
defer inFile.Close()
scanner := bufio.NewScanner(inFile)
scanner.Split(bufio.ScanLines)
arguments := map[string][]*Argument{}
functions := []*API{}
reg, err := regexp.Compile(`\]+|\[+|\?+|[...]+`)
if err != nil {
err = errors.Wrap(err, "Failed to compile regex")
return
}
regType, err := regexp.Compile(`(unsigned long|long|int32|bool|uint[0-9]+|int|auto|float|unsigned int|char[ \*]).+([. a-zA-Z]+=)`)
if err != nil {
err = errors.Wrap(err, "Failed to compile type regex")
return
}
lastArguments := []*Argument{}
lastAPI := &API{}
lineNum := 0
for scanner.Scan() {
lineNum++
key := ""
line := scanner.Text()
if len(line) < 1 {
continue
}
if len(lastArguments) > 0 { //existing args to parse
for i, argument := range lastArguments {
key = fmt.Sprintf("ST(%d)", i)
if strings.Contains(line, key) {
//We found a definition argument line
if argument.Type != "" {
continue
}
match := regType.FindStringSubmatch(line)
if len(match) < 2 {
continue
}
//key = `int`
//function = line[strings.Index(line, key)+len(key):]
newType := ""
switch v := strings.TrimSpace(match[1]); v {
case "int":
newType = "int"
case "int32":
newType = "int"
case "float":
newType = "float"
case "unsigned int":
newType = "uint"
case "uint32":
newType = "uint"
case "uint8":
newType = "uint"
case "uint":
newType = "uint"
case "bool":
newType = "bool"
case "uint16":
newType = "uint"
case "long":
newType = "long"
case "unsigned long":
newType = "unsigned long"
case "char":
newType = "string"
case "auto":
//Auto is tricky
if strings.Contains(line, "glm::vec4") {
newType = "float"
}
default:
log.Printf(`Unknown type: "%s" on line %d`, v, lineNum)
}
//log.Println("Found arg type", newType, "on index", i, argument.Name)
lastArguments[i].Type = newType
}
}
}
function := ""
argLine := ""
args := []string{}
//Find line
key = `Perl_croak(aTHX_ "Usage:`
if strings.Contains(line, key) {
function = line[strings.Index(line, key)+len(key):]
}
for _, argument := range lastArguments {
arguments[argument.Name] = append(arguments[argument.Name], argument)
}
lastArguments = []*Argument{}
//Trim off the endings
key = `");`
if strings.Contains(function, key) {
function = function[0:strings.Index(function, key)]
}
//Strip out the arguments
key = `(`
if strings.Contains(function, key) {
argLine = function[strings.Index(function, key)+len(key):]
function = function[0:strings.Index(function, key)]
key = `)`
if strings.Contains(argLine, key) {
argLine = argLine[:strings.Index(argLine, key)]
}
key = `=`
if strings.Contains(argLine, key) {
argLine = argLine[:strings.Index(argLine, key)]
}
argLine = reg.ReplaceAllString(argLine, "")
}
key = `,`
argLine = strings.TrimSpace(argLine)
if strings.Contains(argLine, key) {
args = strings.Split(argLine, key)
}
if len(function) < 1 {
continue
}
newArgs := []string{}
for j, _ := range args {
args[j] = strings.TrimSpace(args[j])
if len(args[j]) == 0 {
continue
}
newArgs = append(newArgs, args[j])
}
lastAPI = &API{
Function: function,
}
for _, arg := range newArgs {
argType, _ := knownTypes[arg]
argument := &Argument{
Name: arg,
Type: argType,
API: lastAPI,
}
lastArguments = append(lastArguments, argument)
}
lastAPI.Arguments = lastArguments
functions = append(functions, lastAPI)
}
foundCount := 0
failCount := 0
for key, val := range arguments {
isMissing := false
line := ""
line = fmt.Sprintf("%s used by %d functions:", key, len(val))
for _, fnc := range val {
line += fmt.Sprintf("%s(%s %s), ", fnc.API.Function, fnc.Type, key)
if fnc.Type == "" {
isMissing = true
}
}
if isMissing {
fmt.Println(line)
failCount++
} else {
foundCount++
}
}
log.Println(foundCount, "functions properly identified,", failCount, "have errors")
line := ""
for _, api := range functions {
line += fmt.Sprintf("void %s(", strings.TrimSpace(api.Function))
for _, argument := range api.Arguments {
line += fmt.Sprintf("%s %s, ", argument.Type, argument.Name)
}
if len(api.Arguments) > 0 {
line = line[0 : len(line)-2]
}
line += ")\n"
}
fmt.Println(line)
return
}
var knownTypes = map[string]string{
"activity_id": "uint",
"alt_mode": "bool",
"anim_num": "int",
"best_z": "float",
"buttons": "int",
"channel_id": "int",
"char_id": "int",
"charges": "int",
"class_id": "int",
"client_name": "string",
"color": "int",
"color_id": "int",
"condition_id": "int",
"copper": "int",
"count": "int",
"debug_level": "int",
"decay_time": "int",
"dest_heading": "float",
"dest_x": "float",
"dest_y": "float",
"dest_z": "float",
"distance": "int",
"door_id": "int",
"doorid": "uint",
"duration": "int",
"effect_id": "int",
"elite_material_id": "int",
"enforce_level_requirement": "bool",
"explore_id": "uint",
"faction_value": "int",
"fade_in": "int",
"fade_out": "int",
"fadeout": "uint",
"firstname": "string",
"from": "string",
"gender_id": "int",
"gold": "int",
"grid_id": "int",
"guild_rank_id": "int",
"heading": "float",
"hero_forge_model_id": "int",
"ignore_quest_update": "bool",
"instance_id": "int",
"int_unused": "int",
"int_value": "int",
"is_enabled": "bool",
"is_strict": "bool",
"item_id": "int",
"key": "string",
"language_id": "int",
"lastname": "string",
"leader_name": "string",
"level": "int",
"link_name": "string",
"macro_id": "int",
"max_level": "int",
"max_x": "float",
"max_y": "float",
"max_z": "float",
"message": "string",
"milliseconds": "int",
"min_level": "int",
"min_x": "float",
"min_y": "float",
"min_z": "float",
"name": "string",
"new_hour": "int",
"new_min": "int",
"node1": "int",
"node2": "int",
"npc_id": "int",
"npc_type_id": "int",
"object_type": "int",
"options": "int",
"platinum": "int",
"popup_id": "int",
"priority": "int",
"quantity": "int",
"race_id": "int",
"remove_item": "bool",
"requested_id": "int",
"reset_base": "bool",
"saveguard": "bool",
"seconds": "int",
"send_to_world": "bool",
"signal_id": "int",
"silent": "bool",
"silver": "int",
"size": "int",
"stat_id": "int",
"str_value": "string",
"subject": "string",
"target_enum": "string",
"target_id": "int",
"task": "int",
"task_id": "uint",
"task_id1": "int",
"task_id10": "int",
"task_id2": "int",
"task_set": "int",
"taskid": "int",
"taskid1": "int",
"taskid2": "int",
"taskid3": "int",
"taskid4": "int",
"teleport": "int",
"temp": "int",
"texture_id": "int",
"theme_id": "int",
"update_world": "int",
"updated_time_till_repop": "uint",
"version": "int",
"wait_ms": "int",
"window_title": "string",
"x": "float",
"y": "float",
"z": "float",
"zone_id": "int",
"zone_short": "string",
`task_id%i`: "int",
}

View File

@ -165,6 +165,7 @@ OP_GMNameChange=0x3077 # Was 0x4434
OP_GMLastName=0x4dd7 # Was 0x3077
# Misc Opcodes
OP_QueryUCSServerStatus=0x6964
OP_InspectRequest=0x23f1
OP_InspectAnswer=0x5794
OP_InspectMessageUpdate=0x3064
@ -248,6 +249,7 @@ OP_AutoAttack=0x0d14
OP_AutoAttack2=0x3912
OP_Consume=0x4692
OP_MoveItem=0x62a2
OP_MoveMultipleItems=0x55ef
OP_DeleteItem=0x3eb5
OP_DeleteCharge=0x2d5b
OP_ItemPacket=0x5e0e
@ -341,6 +343,7 @@ OP_MobUpdate=0x6b5a
OP_NPCMoveUpdate=0x5bd9
OP_CameraEffect=0x5712
OP_SpellEffect=0x72b6
OP_AddNimbusEffect=0x2954
OP_RemoveNimbusEffect=0x3ba7
OP_AltCurrency=0x8fcb
OP_AltCurrencyMerchantRequest=0x7e3e

View File

@ -164,6 +164,7 @@ OP_GMNameChange=0x035f
OP_GMLastName=0x46ce
# Misc Opcodes
OP_QueryUCSServerStatus=0x398f
OP_InspectRequest=0x57bc
OP_InspectAnswer=0x71ac
OP_InspectMessageUpdate=0x4d25
@ -247,6 +248,7 @@ OP_AutoAttack=0x109d
OP_AutoAttack2=0x3526
OP_Consume=0x4b70
OP_MoveItem=0x32ee
OP_MoveMultipleItems=0x5623
OP_DeleteItem=0x18ad
OP_DeleteCharge=0x01b8
OP_ItemPacket=0x368e
@ -340,6 +342,7 @@ OP_MobUpdate=0x2c84
OP_NPCMoveUpdate=0x5892
OP_CameraEffect=0x127f
OP_SpellEffect=0x5936
OP_AddNimbusEffect=0xc693
OP_RemoveNimbusEffect=0x7b1e
OP_AltCurrency=0x6b6d
OP_AltCurrencyMerchantRequest=0x5409

View File

@ -165,6 +165,7 @@ OP_GMKill=0x6685 # C
OP_GMNameChange=0x565d # C
OP_GMLastName=0x3563 # C
OP_QueryUCSServerStatus=0x4036
OP_InspectAnswer=0x4938 # C
OP_Action2=0x7e4d # C OP_Damage?
OP_BeginCast=0x0d5a # C
@ -241,6 +242,7 @@ OP_AutoAttack=0x3d86 # C
OP_AutoAttack2=0x4ca1 # C
OP_Consume=0x7ce4 # C
OP_MoveItem=0x7f56 # C
OP_MoveMultipleItems=0x4572
OP_DeleteItem=0x36f8 # C
OP_DeleteCharge=0x1df9 # C
OP_ItemPacket=0x34f8 # C
@ -345,6 +347,7 @@ OP_AltCurrencySell=0x7a21
OP_AltCurrencySellSelection=0x26d9
OP_AltCurrencyReclaim=0x712c
OP_ShroudProgress=0x0296
OP_AddNimbusEffect=0x6840
OP_RemoveNimbusEffect=0x5272 # C
OP_Untargetable=0x5ea1 # 0x301d on UF?
OP_IncreaseStats=0x71eb

View File

@ -237,6 +237,7 @@ OP_AutoAttack=0x3427 #Trevius 01/20/09
OP_AutoAttack2=0x6017 #Trevius 01/20/09
OP_Consume=0x729a #Trevius 02/08/09
OP_MoveItem=0x14B3 #Trevius 02/08/09
OP_MoveMultipleItems=0x2d3e
OP_DeleteItem=0x7DD4 #Xinu 03/08/09 0x41EE 0x018E 0x070C
OP_DeleteCharge=0x32e2 #Trevius 03/23/09
OP_ItemPacket=0x78Cd #Trevius 02/08/09
@ -329,6 +330,7 @@ OP_AltCurrencyPurchase=0x3994
OP_AltCurrencySell=0x2ac3
OP_AltCurrencySellSelection=0x7d00
OP_AltCurrencyReclaim=0x1996
OP_AddNimbusEffect=0x45e2
OP_RemoveNimbusEffect=0x5872 # C
OP_InspectMessageUpdate=0x67e9 # C
OP_OpenInventory=0x66c8

View File

@ -198,6 +198,7 @@ OP_Split=0x4848 # ShowEQ 10/27/05
OP_Surname=0x4668 # ShowEQ 10/27/05
OP_ClearSurname=0x6cdb
OP_MoveItem=0x420f # ShowEQ 10/27/05
OP_MoveMultipleItems=0x463b
OP_FaceChange=0x0f8e # ShowEQ 10/27/05
OP_ItemPacket=0x3397 # ShowEQ 10/27/05
OP_ItemLinkResponse=0x667c # ShowEQ 10/27/05

View File

@ -168,6 +168,7 @@ OP_GMKill=0x799c # C
OP_GMNameChange=0x0f48 # C
OP_GMLastName=0x7bfb # C
OP_QueryUCSServerStatus=0x4481
OP_InspectAnswer=0x0c2b # C
OP_BeginCast=0x0d5a # C
OP_ColoredText=0x71bf # C
@ -251,6 +252,7 @@ OP_AutoAttack=0x1df9 # C
OP_AutoAttack2=0x517b # C
OP_Consume=0x24c5 # V
OP_MoveItem=0x2641 # C
OP_MoveMultipleItems=0x40e8
OP_DeleteItem=0x66e0 # C
OP_DeleteCharge=0x4ca1 # C
OP_ItemPacket=0x7b6e # C
@ -346,6 +348,7 @@ OP_MobUpdate=0x4656 # Same as OP_SpawnPositionUpdate
OP_NPCMoveUpdate=0x0f3e #
OP_CameraEffect=0x6b0e # V
OP_SpellEffect=0x57a3 # V
OP_AddNimbusEffect=0x6361
OP_RemoveNimbusEffect=0x2c77 # C
OP_AltCurrency=0x659e
OP_AltCurrencyMerchantRequest=0x214C

View File

@ -0,0 +1,252 @@
#!/usr/bin/perl
############################################################
#::: Script: db_dumper.pl
#::: Purpose: Utility to easily manage database backups and compress.
#::: Export Individual DB Tables...
#::: Export specific databases...
#::: Built for both Windows and Linux
#::: Windows uses WinRar or 7-Zip for compression
#::: Linux uses tar for compression
#::: Author: Akkadius
############################################################
$localdrive = "C:"; #::: Where Windows and all Install Programs are...
$linesep = "---------------------------------------";
use POSIX qw(strftime);
my $date = strftime "%m_%d_%Y", localtime;
print "\nTodays Date: " . $date . "\n";
use Config;
print "Operating System is: $Config{osname}\n";
if($Config{osname}=~/linux/i){ $OS = "Linux"; }
if($Config{osname}=~/Win|MS/i){ $OS = "Windows"; }
if(!$ARGV[0]){
print "\nERROR! Need arguments\n";
print "#::: Help :::#\n";
print "######################################################\n";
print "Arguments\n";
print " loc=\"C:\\File Location\" - File path location to backup...\n";
print " database=\"dbname\" - Manually specify databasename, default is database in eqemu_config.xml\n";
print " tables=\"table1,table2,table3\" - Manually specify tables, default is to dump all tables from database\n";
print " compress - Compress Database with 7-ZIP, will fallback to WinRAR depending on what is installed (Must be installed to default program dir)...\n";
print " nolock - Does not lock tables, meant for backuping while the server is running..\n";
print " backup_name=\"name\" - Sets database backup prefix name\n";
print ' Example: perl DB_Dumper.pl Loc="E:\Backups"' . "\n";
print "######################################################\n";
exit;
}
sub read_eqemu_config_json {
use JSON;
my $json = new JSON();
my $content;
open(my $fh, '<', "eqemu_config.json") or die "Unable to open config: eqemu_config.json - This must be in your EQEmu Server Folder\n"; {
local $/;
$content = <$fh>;
}
close($fh);
$config = $json->decode($content);
$db = $config->{"server"}{"database"}{"db"};
$host = $config->{"server"}{"database"}{"host"};
$user = $config->{"server"}{"database"}{"username"};
$pass = $config->{"server"}{"database"}{"password"};
$long_name = $config->{"server"}{"world"}{"longname"};
}
read_eqemu_config_json();
$Debug = 0;
print "[db_dumper.pl] Arguments\n" if $Debug;
$n = 0;
while($ARGV[$n]){
print $n . ': ' . $ARGV[$n] . "\n" if $Debug;
if($ARGV[$n]=~/nolock/i){
$no_lock = 1;
}
if($ARGV[$n]=~/compress/i){
print "[db_dumper.pl] Compression SET\n";
$Compress = 1;
}
if($ARGV[$n]=~/database=/i){
@DB_NAME = split('=', $ARGV[$n]);
print "[db_dumper.pl] Database is " . $DB_NAME[1] . "\n";
$db = $DB_NAME[1];
}
if($ARGV[$n]=~/backup_name=/i){
@data = split('=', $ARGV[$n]);
print "[db_dumper.pl] Backup Name is " . $data[1] . "\n";
$backup_name = $data[1];
}
if($ARGV[$n]=~/loc=/i){
@backup_location = split('=', $ARGV[$n]);
print "[db_dumper.pl] Backup Directory: " . $backup_location[1] . "\n";
}
if($ARGV[$n]=~/tables=/i){
@Tables = split('=', $ARGV[$n]); @TList = split(',', $Tables[1]);
foreach my $tables (@TList){
$t_tables .= $tables . " ";
$t_tables_l .= $tables . "_";
$t_tables_p .= $tables . "\n";
}
print "[db_dumper.pl] Backing up tables: \n############################\n" . $t_tables_p . "############################\n";
}
$n++;
}
#::: Check for Backup Directory existence, if doesn't exist then create...
if (-d $backup_location[1]) {
print "[db_dumper.pl] Directory currently exists... Adding files to it...\n";
}
elsif($backup_location[1] ne ""){
print "[db_dumper.pl] Directory does NOT exist! Creating...\n";
mkdir($backup_location[1]) or die 'Failed to create folder, maybe created the folder manually at "' . $backup_location[1]. '" ?';
}
else{
print "[db_dumper.pl] No save location specified... Saving to folder script is running in...\n";
}
if($backup_location[1] ne ""){
if($OS eq "Windows"){ $file_app = "\\"; }
if($OS eq "Linux"){ $file_app = "/"; }
}
else {
$file_app = "";
}
if($t_tables ne ""){
$tables_f_l = substr($t_tables_l, 0, 20) . '-';
if($backup_name){
$target_file = $backup_name . '_' . $date . '';
}
else {
$target_file = '' . $tables_f_l . '_' . $date . '';
}
print "[db_dumper.pl] Performing table based backup...\n";
#::: Backup Database...
print "[db_dumper.pl] Backing up Database " . $db . "... \n";
if($no_lock == 1){
$added_parameters .= " --skip-lock-tables ";
}
$cmd = 'mysqldump -u' . $user . ' --host ' . $host . ' ' . $added_parameters . ' --max_allowed_packet=512M --password="' . $pass . '" ' . $db . ' ' . $t_tables . ' > "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql"';
printcmd($cmd);
system($cmd);
}
else{ #::: Entire DB Backup
if($backup_name){
$target_file = $backup_name . '_' . $db . '_' . $date . '';
}
else {
$target_file = '' . $db . '_' . $date . '';
}
#::: Backup Database...
print "[db_dumper.pl] Backing up Database " . $db . "... \n";
if($no_lock == 1){
$added_parameters .= " --skip-lock-tables ";
}
$cmd = 'mysqldump -u' . $user . ' --host ' . $host . ' ' . $added_parameters . ' --max_allowed_packet=512M --password="' . $pass . '" ' . $db . ' > "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql"';
printcmd($cmd);
system($cmd);
}
#::: Get File Size
$fileloc = '' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql';
$filesize = -s $fileloc;
if($filesize < 1000){ print "[db_dumper.pl] " . 'Error occurred... exiting...' . "\n"; exit; }
print "[db_dumper.pl] Backup DONE... DB Backup File Size '" . $filesize . "' (" . get_filesize_str($fileloc) . ")\n";
#::: WinRar Get, check compression flag
if($Compress == 1){
if($OS eq "Windows"){
if(-d $localdrive . "\\Program Files\\7-Zip"){
print "[db_dumper.pl] ::: You have 7-Zip installed as 64 Bit...\n";
$S_ZIP = $localdrive . "\\Program Files\\7-Zip";
}
elsif(-d $localdrive . "\\Program Files (x86)\\7-Zip"){
print "[db_dumper.pl] ::: You have 7-Zip installed as 32 Bit...\n";
$S_ZIP = $localdrive . "\\Program Files (x86)\\7-Zip";
}
elsif(-d $localdrive . "\\Program Files (x86)\\WinRAR"){
print "[db_dumper.pl] ::: You have WinRAR installed as 32 Bit...\n";
$WinRar = $localdrive . "\\Program Files (x86)\\WinRAR";
}
elsif(-d $localdrive . "\\Program Files\\WinRAR"){
print "[db_dumper.pl] ::: You have WinRAR installed as 64 Bit...\n";
$WinRar = $localdrive . "\\Program Files\\WinRAR";
}
else{
print "[db_dumper.pl] No WinRAR installed... Will not compress...\n";
}
if($S_ZIP ne ""){
print "[db_dumper.pl] Compressing Database with 7-ZIP... \n";
$cmd = '"' . $S_ZIP . '\\7z" a -t7z -m0=lzma -mx=9 "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.7z" "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql" ';
printcmd($cmd);
system($cmd);
print "[db_dumper.pl] \nDeleting RAW .sql Dump... \n";
$cmd = 'del "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql" ';
printcmd($cmd);
system($cmd);
$final_file = $target_file . ".7z";
}
elsif($WinRar ne ""){
print "[db_dumper.pl] Compressing Database with WinRAR... \n";
$cmd = '"' . $WinRar . '\\rar" a "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.rar" "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql" ';
printcmd($cmd);
system($cmd);
print "[db_dumper.pl] \nDeleting RAW .sql Dump... \n";
$cmd = 'del "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql" ';
printcmd($cmd);
system($cmd);
$final_file = $target_file . ".rar";
}
}
if($OS eq "Linux"){
print "[db_dumper.pl] Compressing Database with Tarball... \n";
$cmd = 'tar -zcvf "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.tar.gz" "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql" ';
printcmd($cmd);
system($cmd);
print "[db_dumper.pl] \nDeleting RAW .sql Dump... \n";
$cmd = 'rm "' . $backup_location[1] . '' . $file_app . '' . $target_file . '.sql" ';
printcmd($cmd);
system($cmd);
$final_file = $target_file . ".tar.gz";
}
}
else {
$final_file = $target_file . ".sql";
}
#::: Get Final File Location for display
if($backup_location[1] ne ""){ $final_loc = $backup_location[1] . '' . $file_app . ""; }
else{
if($OS eq "Windows"){
$final_loc = `echo %cd%`;
}
elsif($OS eq "Linux"){
$final_loc = `pwd`;
}
}
print "[db_dumper.pl] Final file located: " . $final_loc . "" . $final_file . "\n";
sub printcmd{
print "[db_dumper.pl] Command [" . $_[0] . "]\n";
}
sub get_filesize_str{
my $file = shift();
my $size = (stat($file))[7] || die "stat($file): $!\n";
if ($size > 1099511627776) { return sprintf("%.2f TiB", $size / 1099511627776); }
elsif ($size > 1073741824) { return sprintf("%.2f GiB", $size / 1073741824); }
elsif ($size > 1048576) { return sprintf("%.2f MiB", $size / 1048576); }
elsif ($size > 1024) { return sprintf("%.2f KiB", $size / 1024); }
else { return "$size byte" . ($size == 1 ? "" : "s"); }
}

View File

@ -48,10 +48,18 @@ if(-e "eqemu_server_skip_update.txt"){
}
#::: Check for script self update
check_xml_to_json_conversion() if $ARGV[0] eq "convert_xml";
do_self_update_check_routine() if !$skip_self_update_check;
get_windows_wget();
get_perl_version();
read_eqemu_config_xml();
if(-e "eqemu_config.json") {
read_eqemu_config_json();
}
else {
#::: This will need to stay for servers who simply haven't updated yet
# This script can still update without the server bins being updated
read_eqemu_config_xml();
}
get_mysql_path();
#::: Remove old eqemu_update.pl
@ -265,7 +273,7 @@ sub new_server {
analytics_insertion("new_server::install", $database_name);
if($OS eq "Linux"){
build_linux_source();
build_linux_source("login");
}
do_installer_routines();
@ -281,6 +289,10 @@ sub new_server {
show_install_summary_info();
if($OS eq "Linux") {
unlink('/home/eqemu/install_variables.txt');
}
rmtree('updates_staged');
return;
@ -291,6 +303,61 @@ sub new_server {
}
}
sub check_xml_to_json_conversion {
if(-e "eqemu_config.xml" && !-e "eqemu_config.json") {
if($OS eq "Windows"){
get_remote_file("https://raw.githubusercontent.com/EQEmu/Server/master/utils/xmltojson/xmltojson-windows-x86.exe", "xmltojson.exe");
print "Converting eqemu_config.xml to eqemu_config.json\n";
print `xmltojson eqemu_config.xml`;
}
if($OS eq "Linux"){
get_remote_file("https://raw.githubusercontent.com/EQEmu/Server/master/utils/xmltojson/xmltojson-linux-x86", "xmltojson");
print "Converting eqemu_config.xml to eqemu_config.json\n";
print `chmod 755 xmltojson`;
print `./xmltojson eqemu_config.xml`;
}
#::: Prettify and alpha order the config
use JSON;
my $json = new JSON();
my $content;
open(my $fh, '<', "eqemu_config.json") or die "cannot open file $filename"; {
local $/;
$content = <$fh>;
}
close($fh);
$result = $json->decode($content);
$json->canonical(1);
print $json->pretty->indent_length(5)->utf8->encode($result),"\n";
open(my $fh, '>', 'eqemu_config.json');
print $fh $json->pretty->indent_length(5)->utf8->encode($result);
close $fh;
mkdir('backups');
copy_file("eqemu_config.xml", "backups/eqemu_config.xml");
unlink('eqemu_config.xml');
unlink('db_dumper.pl');
print "[Server Maintenance] eqemu_config.xml is now DEPRECATED \n";
print "[Server Maintenance] eqemu_config.json is now the new Server config format \n";
print " A backup of this old config is located in the backups folder of your server directory\n";
print " --- \n";
print " You may have some plugins and/or applications that still require reference of this config file\n";
print " Please update these plugins/applications to use the new configuration format if needed\n";
print " --- \n";
print " Thanks for your understanding\n";
print " The EQEmulator Team\n\n";
exit;
}
}
sub build_linux_source {
$build_options = $_[0];
@ -330,10 +397,10 @@ sub build_linux_source {
print "Generating CMake build files...\n";
if($os_flavor eq "fedora_core"){
print `cmake $cmake_options -DEQEMU_BUILD_LUA=ON -DLUA_INCLUDE_DIR=/usr/include/lua-5.1/ -G "Unix Makefiles" ..`;
print `cmake $cmake_options -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DLUA_INCLUDE_DIR=/usr/include/lua-5.1/ -G "Unix Makefiles" ..`;
}
else {
print `cmake $cmake_options -DEQEMU_BUILD_LUA=ON -G "Unix Makefiles" ..`;
print `cmake $cmake_options -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -G "Unix Makefiles" ..`;
}
print "Building EQEmu Server code. This will take a while.";
@ -352,6 +419,7 @@ sub build_linux_source {
print `ln -s -f $source_dir/Server/build/bin/ucs .`;
print `ln -s -f $source_dir/Server/build/bin/world .`;
print `ln -s -f $source_dir/Server/build/bin/zone .`;
print `ln -s -f $source_dir/Server/build/bin/loginserver .`;
}
sub do_installer_routines {
@ -362,8 +430,8 @@ sub do_installer_routines {
mkdir('updates_staged');
mkdir('shared');
do_install_config_xml();
read_eqemu_config_xml();
do_install_config_json();
read_eqemu_config_json();
get_installation_variables();
$db_name = "peq";
@ -579,7 +647,12 @@ sub do_self_update_check_routine {
sub get_installation_variables{
#::: Fetch installation variables before building the config
if($OS eq "Linux"){
open (INSTALL_VARS, "../install_variables.txt");
if(-e "../install_variables.txt") {
open (INSTALL_VARS, "../install_variables.txt");
}
elsif(-e "install_variables.txt") {
open (INSTALL_VARS, "./install_variables.txt");
}
}
if($OS eq "Windows"){
open (INSTALL_VARS, "install_variables.txt");
@ -593,73 +666,51 @@ sub get_installation_variables{
close (INSTALL_VARS);
}
sub do_install_config_xml {
sub do_install_config_json {
get_installation_variables();
#::: Fetch XML template
get_remote_file($install_repository_request_url . "eqemu_config.xml", "eqemu_config_template.xml");
#::: Fetch json template
get_remote_file($install_repository_request_url . "eqemu_config.json", "eqemu_config_template.json");
#::: Open new config file
open (NEW_CONFIG, '>', 'eqemu_config.xml');
use JSON;
my $json = new JSON();
my $content;
open(my $fh, '<', "eqemu_config_template.json") or die "cannot open file $filename"; {
local $/;
$content = <$fh>;
}
close($fh);
$config = $json->decode($content);
$in_database_tag = 0;
$long_name = "Akkas " . $OS . " PEQ Installer (" . generate_random_password(5) . ')';
$config->{"server"}{"world"}{"longname"} = $long_name;
$config->{"server"}{"world"}{"key"} = generate_random_password(30);
#::: Iterate through template and replace variables...
open (FILE_TEMPLATE, "eqemu_config_template.xml");
while (<FILE_TEMPLATE>){
chomp;
$o = $_;
#::: Find replace variables
if($o=~/\<\!--/i){
next;
}
if($o=~/database/i && $o=~/\<\//i){
$in_database_tag = 0;
}
if($o=~/database/i){
$in_database_tag = 1;
}
if($o=~/key/i){
my($replace_key) = $o =~ />(\w+)</;
$new_key = generate_random_password(30);
$o =~ s/$replace_key/$new_key/g;
}
if($o=~/\<longname\>/i){
my($replace_name) = $o =~ /<longname>(.*)<\/longname>/;
$append = '(' . generate_random_password(5) . ')';
$o =~ s/$replace_name/Akkas $OS PEQ Installer $append/g;
}
if($o=~/\<username\>/i && $in_database_tag){
my($replace_username) = $o =~ />(\w+)</;
$o =~ s/$replace_username/$installation_variables{"mysql_eqemu_user"}/g;
}
if($o=~/\<password\>/i && $in_database_tag){
my($replace_password) = $o =~ />(\w+)</;
$o =~ s/$replace_password/$installation_variables{"mysql_eqemu_password"}/g;
}
if($o=~/\<db\>/i){
my($replace_db_name) = $o =~ />(\w+)</;
#::: There is really no reason why this shouldn't be set
if($installation_variables{"mysql_eqemu_db_name"}){
$db_name = $installation_variables{"mysql_eqemu_db_name"};
}
else {
$db_name = "peq";
}
$o =~ s/$replace_db_name/$db_name/g;
}
print NEW_CONFIG $o . "\n";
if($installation_variables{"mysql_eqemu_db_name"}){
$db_name = $installation_variables{"mysql_eqemu_db_name"};
}
else {
$db_name = "peq";
}
close(FILE_TEMPLATE);
close(NEW_CONFIG);
unlink("eqemu_config_template.xml");
$config->{"server"}{"database"}{"username"} = $installation_variables{"mysql_eqemu_user"};
$config->{"server"}{"database"}{"password"} = $installation_variables{"mysql_eqemu_password"};
$config->{"server"}{"database"}{"db"} = $db_name;
$config->{"server"}{"qsdatabase"}{"username"} = $installation_variables{"mysql_eqemu_user"};
$config->{"server"}{"qsdatabase"}{"password"} = $installation_variables{"mysql_eqemu_password"};
$config->{"server"}{"qsdatabase"}{"db"} = $db_name;
$json->canonical(1);
$json->indent_length(5);
open(my $fh, '>', 'eqemu_config.json');
print $fh $json->pretty->indent_length(5)->utf8->encode($config);
close $fh;
unlink("eqemu_config_template.json");
}
sub fetch_utility_scripts {
@ -725,6 +776,13 @@ sub show_menu_prompt {
print "Enter a command #> ";
$last_menu = trim($input);
}
elsif($input eq "conversions"){
print "\n>>> Conversions Menu\n\n";
print " [quest_heading_convert] Converts old heading format in quest scripts to new (live format)\n";
print " \n> main - go back to main menu\n";
print "Enter a command #> ";
$last_menu = trim($input);
}
elsif($input eq "assets"){
print "\n>>> Server Assets Menu\n\n";
print " [maps] Download latest maps\n";
@ -733,7 +791,7 @@ sub show_menu_prompt {
print " [plugins] Download latest plugins\n";
print " [lua_modules] Download latest lua_modules\n";
print " [utility_scripts] Download utility scripts to run and operate the EQEmu Server\n";
if($OS eq "Windows"){
if($OS eq "Windows") {
print ">>> Windows\n";
print " [windows_server_download] Updates server via latest 'stable' code\n";
print " [windows_server_latest] Updates server via latest commit 'unstable'\n";
@ -766,6 +824,8 @@ sub show_menu_prompt {
elsif($input eq "setup_loginserver"){ do_windows_login_server_setup(); $dc = 1; }
elsif($input eq "new_server"){ new_server(); $dc = 1; }
elsif($input eq "setup_bots"){ setup_bots(); $dc = 1; }
elsif($input eq "linux_login_server_setup"){ do_linux_login_server_setup(); $dc = 1; }
elsif($input eq "quest_heading_convert"){ quest_heading_convert(); $dc = 1; }
elsif($input eq "exit"){
exit;
}
@ -816,6 +876,7 @@ sub print_main_menu {
print " [assets] Manage server assets \n";
print " [new_server] New folder EQEmu/PEQ install - Assumes MySQL/Perl installed \n";
print " [setup_bots] Enables bots on server - builds code and database requirements \n";
print " [conversions] Routines used for conversion of scripts/data \n";
print "\n";
print " exit \n";
print "\n";
@ -858,13 +919,13 @@ sub check_for_database_dump_script{
return;
}
#::: Check for script changes :: db_dumper.pl
get_remote_file($eqemu_repository_request_url . "utils/scripts/db_dumper.pl", "updates_staged/db_dumper.pl", 0, 1, 1);
#::: Check for script changes :: database_dumper.pl
get_remote_file($eqemu_repository_request_url . "utils/scripts/database_dumper.pl", "updates_staged/database_dumper.pl", 0, 1, 1);
if(-e "updates_staged/db_dumper.pl") {
if(-e "updates_staged/database_dumper.pl") {
my $remote_script_size = -s "updates_staged/db_dumper.pl";
my $local_script_size = -s "db_dumper.pl";
my $remote_script_size = -s "updates_staged/database_dumper.pl";
my $local_script_size = -s "database_dumper.pl";
if($remote_script_size != $local_script_size){
print "[Update] Script has been updated, updating...\n";
@ -876,14 +937,14 @@ sub check_for_database_dump_script{
$start_dir
);
for my $file (@files) {
if($file=~/db_dumper/i){
if($file=~/database_dumper/i){
$destination_file = $file;
$destination_file =~s/updates_staged\///g;
print "[Install] Installing :: " . $destination_file . "\n";
unlink($destination_file);
copy_file($file, $destination_file);
if($OS eq "Linux"){
system("chmod 755 db_dumper.pl");
system("chmod 755 database_dumper.pl");
}
}
}
@ -893,7 +954,7 @@ sub check_for_database_dump_script{
print "[Update] No script update necessary...\n";
}
unlink("updates_staged/db_dumper.pl");
unlink("updates_staged/database_dumper.pl");
}
return;
@ -903,7 +964,7 @@ sub check_for_database_dump_script{
sub database_dump {
check_for_database_dump_script();
print "[Database] Performing database backup....\n";
print `perl db_dumper.pl database="$db" loc="backups"`;
print `perl database_dumper.pl database="$db" loc="backups"`;
}
sub database_dump_player_tables {
@ -921,7 +982,7 @@ sub database_dump_player_tables {
}
$tables = substr($tables, 0, -1);
print `perl db_dumper.pl database="$db" loc="backups" tables="$tables" backup_name="player_tables_export" nolock`;
print `perl database_dumper.pl database="$db" loc="backups" tables="$tables" backup_name="player_tables_export" nolock`;
print "[Database] Press any key to continue...\n";
@ -932,7 +993,7 @@ sub database_dump_player_tables {
sub database_dump_compress {
check_for_database_dump_script();
print "[Database] Performing database backup....\n";
print `perl db_dumper.pl database="$db" loc="backups" compress`;
print `perl database_dumper.pl database="$db" loc="backups" compress`;
}
sub script_exit{
@ -1008,7 +1069,7 @@ sub get_remote_file{
}
#::: wget -O db_update/db_update_manifest.txt https://raw.githubusercontent.com/EQEmu/Server/master/utils/sql/db_update_manifest.txt
$wget = `wget -N --no-check-certificate --quiet -O $destination_file $request_url`;
$wget = `wget -N --cache=no --no-check-certificate --quiet -O $destination_file $request_url`;
print "[Download] Saved: (" . $destination_file . ") from " . $request_url . "\n" if !$silent_download;
if($wget=~/unable to resolve/i){
print "Error, no connection or failed request...\n\n";
@ -1072,6 +1133,26 @@ sub read_eqemu_config_xml {
close(CONFIG);
}
sub read_eqemu_config_json {
use JSON;
my $json = new JSON();
my $content;
open(my $fh, '<', "eqemu_config.json") or die "cannot open file $filename"; {
local $/;
$content = <$fh>;
}
close($fh);
$config = $json->decode($content);
$db = $config->{"server"}{"database"}{"db"};
$host = $config->{"server"}{"database"}{"host"};
$user = $config->{"server"}{"database"}{"username"};
$pass = $config->{"server"}{"database"}{"password"};
}
#::: Fetch Latest PEQ AA's
sub aa_fetch{
if(!$db){
@ -1277,6 +1358,8 @@ sub do_windows_login_server_setup {
sub do_linux_login_server_setup {
build_linux_source();
for my $file (@files) {
$destination_file = $file;
$destination_file =~s/updates_staged\/login_server\///g;
@ -1297,6 +1380,8 @@ sub do_linux_login_server_setup {
get_remote_file($install_repository_request_url . "linux/login.ini", "login_template.ini");
get_remote_file($install_repository_request_url . "linux/login_opcodes.conf", "login_opcodes.conf");
get_remote_file($install_repository_request_url . "linux/login_opcodes_sod.conf", "login_opcodes_sod.conf");
get_remote_file($install_repository_request_url . "linux/server_start_with_login.sh", "server_start_with_login.sh");
system("chmod 755 *.sh");
get_installation_variables();
my $db_name = $installation_variables{"mysql_eqemu_db_name"};
@ -2181,3 +2266,134 @@ sub generate_random_password {
return $randpassword;
}
sub quest_heading_convert {
if(trim(get_mysql_result("SELECT value FROM variables WHERE varname = 'new_heading_conversion'")) eq "true") {
print "Conversion script has already ran... doing this again would skew proper heading values in function calls...\n";
exit;
}
%matches = (
0 => ["quest::spawn2", 6],
1 => ["eq.spawn2", 6],
2 => ["eq.unique_spawn", 6],
3 => ["quest::unique_spawn", 6],
4 => ["GMMove", 3],
5 => ["MovePCInstance", 5],
6 => ["MovePC", 4],
7 => ["moveto", 3],
);
$total_matches = 0;
use Scalar::Util qw(looks_like_number);
my @files;
my $start_dir = "quests/.";
find(
sub { push @files, $File::Find::name unless -d; },
$start_dir
);
for my $file (@files) {
#::: Skip non script files
if($file!~/lua|pl/i){ next; }
if($file=~/lua|pl/i){
$print_buffer = "";
$changes_made = 0;
#::: Open and read line by line
open (FILE, $file);
while (<FILE>) {
chomp;
$line = $_;
#::: Loop through matches
foreach my $key (sort(keys %matches)) {
$argument_position = $matches{$key}[1];
$match = $matches{$key}[0];
if($line=~/$match/i) {
$line_temp = $line;
$line_temp =~s/$match\(//g;
$line_temp =~s/\(.*?\)//gs;
$line_temp =~s/\);.*//;
$line_temp =~s/\).*//;
$line_temp =~s/\):.*//;
$line_temp =~s/\);//g;
@line_data = split(",", $line_temp);
# use Data::Dumper;
# print Dumper(\@line_data);
$heading_value = $line_data[$argument_position];
$heading_value_clean = trim($heading_value);
$heading_value_raw = $line_data[$argument_position];
$heading_value_before = $line_data[$argument_position - 1];
if (looks_like_number($heading_value) && $heading_value != 0 && ($heading_value * 2) <= 512) {
$heading_value_new = $heading_value * 2;
$heading_value=~s/$heading_value_clean/$heading_value_new/g;
$heading_value_search = quotemeta($heading_value_before . "," . $heading_value_raw);
$heading_value_replace = $heading_value_before . "," . $heading_value;
print $file . "\n";
print $line . "\n";
$line=~s/$heading_value_search/$heading_value_replace/g;
print $line . "\n";
print "\n";
$changes_made = 1;
}
elsif ($heading_value == 0){} #::: Do nothing
elsif ($heading_value=~/GetHeading|heading|\$h/i){} #::: Do nothing
else {
if ($file=~/\.pl/i) {
if($line_temp=~/#/i) {
$line .= " - needs_heading_validation";
}
else {
$line .= " # needs_heading_validation";
}
}
elsif ($file=~/\.lua/i) {
if($line_temp=~/--/i) {
$line .= " - needs_heading_validation";
}
else {
$line .= " -- needs_heading_validation";
}
}
$changes_made = 1;
print $line . "\n";
}
$total_matches++;
}
}
$print_buffer .= $line . "\n";
}
close (FILE);
if($changes_made == 1) {
#::: Write changes
open (NEW_FILE, '>', $file);
print NEW_FILE $print_buffer;
close NEW_FILE;
}
}
}
#::: Mark conversion as ran
print get_mysql_result("INSERT INTO `variables` (varname, value, information, ts) VALUES ('new_heading_conversion', 'true', 'Script ran against quests folder to convert new heading values', NOW())");
print "Total matches: " . $total_matches . "\n";
}

View File

@ -119,18 +119,15 @@ if [[ "$OS" == "Debian" ]]; then
apt-get $apt_options install zlibc
apt-get $apt_options install libsodium-dev
apt-get $apt_options install libsodium18
apt-get $apt_options install libjson-perl
# If libsodium18 isn't installed (Debian), let's download both that and the dev package and install them.
if dpkg-query -s "libsodium18" 1>/dev/null 2>&1; then
echo "Sodium library already installed."
else
wget http://ftp.us.debian.org/debian/pool/main/libs/libsodium/libsodium-dev_1.0.11-1~bpo8+1_amd64.deb -O /home/eqemu/libsodium-dev.deb
wget http://ftp.us.debian.org/debian/pool/main/libs/libsodium/libsodium18_1.0.11-1~bpo8+1_amd64.deb -O /home/eqemu/libsodium18.deb
dpkg -i /home/eqemu/libsodium*.deb
# Cleanup after ourselves
rm -f /home/eqemu/libsodium-dev.deb
rm -f /home/eqemu/libsodium18.deb
fi
# Install libsodium
wget http://ftp.us.debian.org/debian/pool/main/libs/libsodium/libsodium-dev_1.0.11-1~bpo8+1_amd64.deb -O /home/eqemu/libsodium-dev.deb
wget http://ftp.us.debian.org/debian/pool/main/libs/libsodium/libsodium18_1.0.11-1~bpo8+1_amd64.deb -O /home/eqemu/libsodium18.deb
dpkg -i /home/eqemu/libsodium*.deb
# Cleanup after ourselves
rm -f /home/eqemu/libsodium-dev.deb
rm -f /home/eqemu/libsodium18.deb
#::: Install FTP for remote FTP access
echo "proftpd-basic shared/proftpd/inetd_or_standalone select standalone" | debconf-set-selections
@ -159,7 +156,7 @@ EOF
# Install prereqs
yum -y install https://dl.fedoraproject.org/pub/epel/epel-release-latest-7.noarch.rpm
yum -y install deltarpm
yum -y install open-vm-tools vim cmake boost-* zlib-devel mariadb-server mariadb-client mariadb-devel mariadb-libs mariadb-compat perl-* lua* dos2unix php-mysql proftpd
yum -y install open-vm-tools vim cmake boost-* zlib-devel mariadb-server mariadb-client mariadb-devel mariadb-libs mariadb-compat perl-* lua* dos2unix php-mysql proftpd libuuid-devel
yum -y groupinstall "Development Tools" "Basic Web Server" "Compatibility Libraries"
elif [[ "$OS" == "fedora_core" ]]; then

View File

@ -368,6 +368,14 @@
9112|2017_06_24_rule_values_expand.sql|SHOW COLUMNS FROM rule_values WHERE Field = 'rule_value' and Type = 'varchar(30)'|empty|
9113|2017_07_19_show_name.sql|SHOW COLUMNS FROM `npc_types` LIKE 'show_name'|empty|
9114|2017_07_22_aura.sql|SHOW TABLES LIKE 'auras'|empty|
9115|2017_10_28_traps.sql|SHOW COLUMNS FROM `traps` LIKE 'triggered_number'|empty|
9116|2017_12_16_GroundSpawn_Respawn_Timer.sql|SHOW COLUMNS FROM `ground_spawns` WHERE Field = 'respawn_timer' AND Type = 'int(11) unsigned'|empty|
9117|2018_02_01_NPC_Spells_Min_Max_HP.sql|SHOW COLUMNS FROM `npc_spells_entries` LIKE 'min_hp'|empty|
9118|2018_02_04_Charm_Stats.sql|SHOW COLUMNS FROM `npc_types` LIKE 'charm_ac'|empty|
9119|2018_02_10_GlobalLoot.sql|SHOW TABLES LIKE 'global_loot'|empty|
9120|2018_02_13_Heading.sql|SELECT value FROM variables WHERE varname = 'fixed_heading'|empty|
9121|2018_02_18_bug_reports.sql|SHOW TABLES LIKE 'bug_reports'|empty|
9122|2018_03_07_ucs_command.sql|SELECT * FROM `command_settings` WHERE `command` LIKE 'ucs'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not

View File

@ -16,6 +16,7 @@
9015|2017_02_26_bots_spell_casting_chances_update.sql|SHOW COLUMNS FROM `bot_spell_casting_chances` LIKE 'value'|not_empty|
9016|2017_02_26_bots_spell_casting_chances_update.sql|SHOW TABLES LIKE 'bot_spell_casting_chances'|empty|
9017|2017_03_26_bots_spells_id_fix_for_saved_shadowknight_bots.sql|SELECT * FROM `bot_data` WHERE `class` = '5' AND `spells_id` = '3004'|not_empty|
9018|2018_02_02_Bot_Spells_Min_Max_HP.sql|SHOW COLUMNS FROM `bot_spells_entries` LIKE 'min_hp'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,2 @@
ALTER TABLE `bot_spells_entries` ADD `min_hp` SMALLINT(5) DEFAULT '0';
ALTER TABLE `bot_spells_entries` ADD `max_hp` SMALLINT(5) DEFAULT '0';

View File

@ -0,0 +1,3 @@
UPDATE `rule_values` SET `rule_value` = '32' WHERE `rule_name` = 'Character:FoodLossPerUpdate';
UPDATE `rule_values` SET `rule_value` = '30' WHERE `rule_name` = 'Character:ItemHealthRegenCap';

View File

@ -0,0 +1,451 @@
DELETE FROM lootdrop_entries WHERE item_id IN (50005, 50006, 50007, 50008, 50009, 50010, 50011, 50012, 50013, 50014, 50015, 50016, 50017, 50018, 50019, 50020, 50021, 50022, 50023, 50024, 50025, 50026, 50027, 50028, 50029, 50030, 50031, 50032, 50500, 50501, 50502, 50503, 50504, 50505, 50506, 50507, 50508, 50509, 50510, 50511, 50512, 50513, 50514, 50515, 50516, 50517, 50518);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Crude-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Crude-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50005, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50006, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50007, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50008, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50009, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50010, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50011, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50012, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50013, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50014, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50015, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50016, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50017, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50018, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50019, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50020, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50021, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50022, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50023, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50024, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50025, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50026, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50027, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50028, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50029, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50030, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50031, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50032, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50500, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50501, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50502, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50503, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50504, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50505, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50506, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50507, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50508, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50509, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50510, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50511, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50512, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50513, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50514, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50515, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50516, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50517, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50518, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Crude-Defiant', loottable_id=@loottable_id, max_level=15;
DELETE FROM lootdrop_entries WHERE item_id IN (50033, 50034, 50035, 50036, 50037, 50038, 50039, 50040, 50041, 50042, 50043, 50044, 50045, 50046, 50047, 50048, 50049, 50050, 50051, 50052, 50053, 50054, 50055, 50056, 50057, 50058, 50059, 50060, 50519, 50520, 50521, 50522, 50523, 50524, 50525, 50526, 50527, 50528, 50529, 50530, 50531, 50532, 50533, 50534, 50535);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Simple-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Simple-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50033, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50034, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50035, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50036, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50037, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50038, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50039, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50040, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50041, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50042, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50043, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50044, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50045, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50046, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50047, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50048, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50049, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50050, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50051, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50052, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50053, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50054, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50055, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50056, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50057, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50058, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50059, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50060, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50519, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50520, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50521, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50522, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50523, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50524, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50525, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50526, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50527, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50528, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50529, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50530, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50531, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50532, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50533, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50534, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50535, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Simple-Defiant', loottable_id=@loottable_id, min_level=14, max_level=25;
DELETE FROM lootdrop_entries WHERE item_id IN (50061, 50062, 50063, 50064, 50065, 50066, 50067, 50068, 50069, 50070, 50071, 50072, 50073, 50074, 50075, 50076, 50077, 50078, 50079, 50080, 50081, 50082, 50083, 50084, 50085, 50086, 50087, 50088, 50536, 50537, 50540, 50541, 50542, 50543, 50544, 50545, 50546, 50547, 50548, 50549, 50550, 50551, 50552, 50553);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Rough-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Rough-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50061, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50062, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50063, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50064, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50065, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50066, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50067, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50068, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50069, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50070, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50071, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50072, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50073, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50074, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50075, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50076, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50077, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50078, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50079, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50080, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50081, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50082, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50083, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50084, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50085, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50086, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50087, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50088, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50536, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50537, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50540, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50541, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50542, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50543, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50544, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50545, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50546, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50547, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50548, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50549, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50550, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50551, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50552, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50553, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Rough-Defiant', loottable_id=@loottable_id, min_level=24, max_level=36;
DELETE FROM lootdrop_entries WHERE item_id IN (50089, 50090, 50091, 50092, 50093, 50094, 50095, 50096, 50097, 50098, 50099, 50100, 50101, 50102, 50103, 50104, 50105, 50106, 50107, 50108, 50109, 50110, 50111, 50112, 50113, 50114, 50115, 50116, 50554, 50555, 50556, 50557, 50558, 50559, 50560, 50561, 50562, 50563, 50564, 50565, 50566, 50567, 50568, 50569);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Ornate-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Ornate-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50089, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50090, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50091, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50092, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50093, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50094, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50095, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50096, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50097, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50098, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50099, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50100, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50101, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50102, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50103, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50104, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50105, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50106, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50107, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50108, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50109, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50110, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50111, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50112, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50113, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50114, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50115, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50116, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50554, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50555, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50556, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50557, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50558, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50559, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50560, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50561, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50562, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50563, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50564, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50565, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50566, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50567, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50568, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50569, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Ornate-Defiant', loottable_id=@loottable_id, min_level=35, max_level=47;
DELETE FROM lootdrop_entries WHERE item_id IN (50117, 50118, 50119, 50120, 50121, 50122, 50123, 50124, 50125, 50126, 50127, 50128, 50129, 50130, 50131, 50132, 50133, 50134, 50135, 50136, 50137, 50138, 50139, 50140, 50141, 50142, 50143, 50144, 50570, 50571, 50572, 50573, 50574, 50575, 50576, 50577, 50578, 50579, 50580, 50581, 50582, 50583, 50584, 50585);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Flawed-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Flawed-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50117, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50118, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50119, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50120, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50121, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50122, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50123, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50124, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50125, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50126, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50127, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50128, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50129, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50130, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50131, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50132, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50133, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50134, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50135, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50136, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50137, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50138, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50139, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50140, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50141, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50142, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50143, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50144, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50570, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50571, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50572, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50573, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50574, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50575, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50576, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50577, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50578, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50579, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50580, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50581, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50582, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50583, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50584, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50585, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Flawed-Defiant', loottable_id=@loottable_id, enabled=0, min_level=44, max_level=55;
DELETE FROM lootdrop_entries WHERE item_id IN (50145, 50146, 50147, 50148, 50149, 50150, 50151, 50152, 50153, 50154, 50155, 50156, 50157, 50158, 50159, 50160, 50161, 50162, 50163, 50164, 50165, 50166, 50167, 50168, 50169, 50170, 50171, 50172, 50173, 50174, 50175, 50176, 50177, 50178, 50586, 50587, 50588, 50589, 50590, 50591, 50592, 50593, 50594, 50595, 50596, 50597, 50598, 50599, 50600, 50601);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Intricate-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Intricate-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50145, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50146, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50147, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50148, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50149, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50150, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50151, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50152, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50153, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50154, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50155, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50156, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50157, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50158, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50159, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50160, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50161, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50162, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50163, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50164, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50165, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50166, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50167, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50168, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50169, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50170, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50171, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50172, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50173, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50174, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50175, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50176, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50177, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50178, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50586, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50587, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50588, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50589, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50590, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50591, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50592, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50593, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50594, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50595, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50596, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50597, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50598, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50599, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50600, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50601, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Intricate-Defiant', loottable_id=@loottable_id, enabled=0, min_level=54, max_level=65;
DELETE FROM lootdrop_entries WHERE item_id IN (50179, 50180, 50181, 50182, 50183, 50184, 50185, 50186, 50187, 50188, 50189, 50190, 50191, 50192, 50193, 50194, 50195, 50196, 50197, 50198, 50199, 50200, 50201, 50202, 50203, 50204, 50205, 50206, 50207, 50208, 50209, 50210, 50211, 50212, 50602, 50603, 50604, 50605, 50606, 50607, 50608, 50609, 50610, 50611, 50612, 50613, 50614, 50615, 50616);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Elaborate-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Elaborate-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50179, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50180, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50181, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50182, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50183, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50184, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50185, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50186, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50187, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50188, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50189, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50190, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50191, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50192, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50193, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50194, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50195, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50196, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50197, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50198, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50199, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50200, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50201, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50202, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50203, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50204, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50205, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50206, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50207, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50208, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50209, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50210, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50211, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50212, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50602, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50603, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50604, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50605, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50606, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50607, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50608, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50609, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50610, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50611, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50612, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50613, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50614, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50615, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50616, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Elaborate-Defiant', loottable_id=@loottable_id, enabled=0, min_level=64, max_level=75;
DELETE FROM lootdrop_entries WHERE item_id IN (50213, 50214, 50215, 50216, 50217, 50218, 50219, 50220, 50221, 50222, 50223, 50224, 50225, 50226, 50227, 50228, 50229, 50230, 50231, 50232, 50233, 50234, 50235, 50236, 50237, 50238, 50239, 50240, 50241, 50242, 50243, 50244, 50245, 50246, 50617, 50618, 50619, 50620, 50621, 50622, 50623, 50624, 50625, 50626, 50627, 50628, 50629, 50630, 50631);
SELECT @loottable_id := MAX(id) + 1 FROM loottable;
INSERT INTO loottable SET id=@loottable_id, name="GLB-Elegant-Defiant", mincash="0", maxcash="0", avgcoin="0";
SELECT @lootdrop_id := MAX(id) + 1 FROM lootdrop;
INSERT INTO lootdrop SET id=@lootdrop_id, name="GLB-Elegant-Defiant-Drop";
INSERT INTO loottable_entries SET loottable_id=@loottable_id, lootdrop_id=@lootdrop_id, droplimit='0', mindrop='1', multiplier='1', probability='2';
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50213, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50214, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50215, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50216, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50217, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50218, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50219, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50220, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50221, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50222, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50223, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50224, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50225, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50226, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50227, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50228, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50229, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50230, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50231, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50232, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50233, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50234, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50235, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50236, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50237, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50238, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50239, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50240, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50241, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50242, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50243, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50244, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50245, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50246, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50617, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50618, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50619, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50620, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50621, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50622, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50623, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50624, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50625, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50626, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50627, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50628, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50629, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50630, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO lootdrop_entries SET lootdrop_id=@lootdrop_id, item_id=50631, equip_item=1, item_charges=1, multiplier=1, chance=1;
INSERT INTO global_loot SET description='GLB-Elegant-Defiant', loottable_id=@loottable_id, enabled=0, min_level=74, max_level=86;

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@ -0,0 +1,4 @@
alter table `traps` add column `triggered_number` tinyint(4) not null default 0;
alter table `traps` add column `group` tinyint(4) not null default 0;
alter table `traps` add column `despawn_when_triggered` tinyint(4) not null default 0;
alter table `traps` add column `undetectable` tinyint(4) not null default 0;

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@ -0,0 +1,2 @@
ALTER TABLE `ground_spawns` MODIFY `respawn_timer` int(11) unsigned NOT NULL default 300;
UPDATE `ground_spawns` SET `respawn_timer` = `respawn_timer` / 1000;

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@ -0,0 +1,2 @@
ALTER TABLE `npc_spells_entries` ADD `min_hp` SMALLINT(5) DEFAULT '0';
ALTER TABLE `npc_spells_entries` ADD `max_hp` SMALLINT(5) DEFAULT '0';

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@ -0,0 +1,7 @@
ALTER TABLE `npc_types` ADD `charm_ac` SMALLINT(5) DEFAULT '0';
ALTER TABLE `npc_types` ADD `charm_min_dmg` INT(10) DEFAULT '0';
ALTER TABLE `npc_types` ADD `charm_max_dmg` INT(10) DEFAULT '0';
ALTER TABLE `npc_types` ADD `charm_attack_delay` TINYINT(3) DEFAULT '0';
ALTER TABLE `npc_types` ADD `charm_accuracy_rating` MEDIUMINT(9) DEFAULT '0';
ALTER TABLE `npc_types` ADD `charm_avoidance_rating` MEDIUMINT(9) DEFAULT '0';
ALTER TABLE `npc_types` ADD `charm_atk` MEDIUMINT(9) DEFAULT '0';

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@ -0,0 +1,19 @@
ALTER TABLE `npc_types` ADD `skip_global_loot` TINYINT DEFAULT '0';
ALTER TABLE `npc_types` ADD `rare_spawn` TINYINT DEFAULT '0';
CREATE TABLE global_loot (
id INT NOT NULL AUTO_INCREMENT,
description varchar(255),
loottable_id INT NOT NULL,
enabled TINYINT NOT NULL DEFAULT 1,
min_level INT NOT NULL DEFAULT 0,
max_level INT NOT NULL DEFAULT 0,
rare TINYINT NULL,
raid TINYINT NULL,
race MEDIUMTEXT NULL,
class MEDIUMTEXT NULL,
bodytype MEDIUMTEXT NULL,
zone MEDIUMTEXT NULL,
PRIMARY KEY (id)
);

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@ -0,0 +1,3 @@
UPDATE spawn2 SET heading = heading * 8.0 / 4.0;
UPDATE grid_entries SET heading = heading * 8.0 / 4.0 WHERE heading <> -1;
INSERT INTO variables (varname, value, information) VALUES ('fixed_heading', 1, 'manifest heading fix hack'); -- hack

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@ -0,0 +1,44 @@
CREATE TABLE `bug_reports` (
`id` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`zone` VARCHAR(32) NOT NULL DEFAULT 'Unknown',
`client_version_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`client_version_name` VARCHAR(24) NOT NULL DEFAULT 'Unknown',
`account_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`character_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`character_name` VARCHAR(64) NOT NULL DEFAULT 'Unknown',
`reporter_spoof` TINYINT(1) NOT NULL DEFAULT '1',
`category_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`category_name` VARCHAR(64) NOT NULL DEFAULT 'Other',
`reporter_name` VARCHAR(64) NOT NULL DEFAULT 'Unknown',
`ui_path` VARCHAR(128) NOT NULL DEFAULT 'Unknown',
`pos_x` FLOAT NOT NULL DEFAULT '0',
`pos_y` FLOAT NOT NULL DEFAULT '0',
`pos_z` FLOAT NOT NULL DEFAULT '0',
`heading` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`time_played` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`target_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`target_name` VARCHAR(64) NOT NULL DEFAULT 'Unknown',
`optional_info_mask` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`_can_duplicate` TINYINT(1) NOT NULL DEFAULT '0',
`_crash_bug` TINYINT(1) NOT NULL DEFAULT '0',
`_target_info` TINYINT(1) NOT NULL DEFAULT '0',
`_character_flags` TINYINT(1) NOT NULL DEFAULT '0',
`_unknown_value` TINYINT(1) NOT NULL DEFAULT '0',
`bug_report` VARCHAR(1024) NOT NULL DEFAULT '',
`system_info` VARCHAR(1024) NOT NULL DEFAULT '',
`report_datetime` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
`bug_status` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`last_review` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
`last_reviewer` VARCHAR(64) NOT NULL DEFAULT 'None',
`reviewer_notes` VARCHAR(1024) NOT NULL DEFAULT '',
PRIMARY KEY (`id`),
UNIQUE INDEX `id` (`id`)
)
COLLATE='utf8_general_ci'
ENGINE=InnoDB
;
INSERT INTO `rule_values` (`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES
(1, 'Bugs:ReportingSystemActive', 'true', 'Activates bug reporting'),
(1, 'Bugs:UseOldReportingMethod', 'true', 'Forces the use of the old bug reporting system'),
(1, 'Bugs:DumpTargetEntity', 'false', 'Dumps the target entity, if one is provided');

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@ -0,0 +1 @@
INSERT INTO `command_settings` VALUES ('ucs', '0', '');

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@ -17,7 +17,6 @@ character_bind
character_corpses
character_corpse_items
character_languages
character_lookup
character_skills
character_spells
character_memmed_spells
@ -89,4 +88,4 @@ spell_globals
timers
trader
trader_audit
zone_flags
zone_flags

2
utils/xmltojson/.gitignore vendored Normal file
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@ -0,0 +1,2 @@
eqemu_config.xml
eqemu_config.json

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@ -0,0 +1 @@
Converts the old eqemu_config.xml to eqemu_config.json

21
utils/xmltojson/build.bat Normal file
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@ -0,0 +1,21 @@
@echo off
setlocal
set name="xmltojson"
echo Building Linux
set GOOS=linux
set GOARCH=amd64
go build -o %name%-linux-x64 main.go
set GOARCH=386
go build -o %name%-linux-x86 main.go
echo Building Windows
set GOOS=windows
set GOARCH=amd64
go build -o %name%-windows-x64.exe main.go
set GOARCH=386
go build -o %name%-windows-x86.exe main.go
echo Building OSX
REM set GOOS=darwin
REM set GOARCH=amd64
REM go build -o %name%-osx-x64 main.go
endlocal

11
utils/xmltojson/build.sh Normal file
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@ -0,0 +1,11 @@
#!/bin/bash
set -e
export NAME="xmltojson"
echo Building Linux
GOOS=linux GOARCH=amd64 go build -o $NAME-linux-x64 main.go
GOOS=linux GOARCH=386 go build -o $NAME-linux-x86 main.go
echo Building Windows
GOOS=windows GOARCH=amd64 go build -o $NAME-windows-x64.exe main.go
GOOS=windows GOARCH=386 go build -o $NAME-windows-x86.exe main.go
#echo Building OSX
#GOOS=darwin GOARCH=amd64 go build -o $NAME-osx-x64 main.go

85
utils/xmltojson/main.go Normal file
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@ -0,0 +1,85 @@
package main
import (
"bytes"
"encoding/json"
"fmt"
"io/ioutil"
"os"
"strings"
xj "github.com/basgys/goxml2json"
)
func main() {
var err error
var data []byte
var sData string
buf := &bytes.Buffer{}
var buf2 bytes.Buffer
if data, err = ioutil.ReadFile("eqemu_config.xml"); err != nil {
fmt.Println("Failed to open eqemu_config.xml:", err.Error())
os.Exit(1)
}
//detect malformed xml in eqemuconfig
sData = strings.Replace(string(data), "<?xml version=\"1.0\">", "<?xml version=\"1.0\"?>", 1)
r := strings.NewReader(sData)
dec := xj.NewDecoder(r)
root := &xj.Node{}
if err = dec.DecodeWithCustomPrefixes(root, "", ""); err != nil {
fmt.Println("Failed to decode eqemu_config.xml:", err.Error())
os.Exit(1)
}
if root.Children["server"] == nil || len(root.Children["server"]) < 1 {
fmt.Println("Server element not found")
os.Exit(1)
}
server := root.Children["server"][0]
//locked: "true" is only way to trigger locked
if server.Children["world"] != nil && len(server.Children["world"]) > 0 {
world := server.Children["world"][0]
if world.Children["locked"] != nil && len(world.Children["locked"]) > 0 {
fmt.Println("Locked!")
world.Children["locked"][0].Data = "true"
}
}
elements := []string{
"chatserver",
"directories",
"files",
"launcher",
"mailserver",
"webinterface",
"world",
"zones",
}
for _, ele := range elements {
if server.Children[ele] != nil && len(server.Children[ele]) > 0 && len(server.Children[ele][0].Children) == 0 {
delete(server.Children, ele)
}
}
enc := xj.NewEncoder(buf)
err = enc.EncodeWithCustomPrefixes(root, "", "")
if err != nil {
fmt.Println("Failed to encode eqemu_config.xml:", err.Error())
os.Exit(1)
}
//prettyprint
if err = json.Indent(&buf2, buf.Bytes(), "", "\t"); err != nil {
fmt.Println("Failed to encode json:", err.Error())
os.Exit(1)
}
if err = ioutil.WriteFile("eqemu_config.json", buf2.Bytes(), 0744); err != nil {
fmt.Println("Failed to write eqemu_config.json:", err.Error())
os.Exit(1)
}
}

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@ -380,7 +380,7 @@ void Adventure::MoveCorpsesToGraveyard()
std::list<uint32> dbid_list;
std::list<uint32> charid_list;
std::string query = StringFormat("SELECT id, charid FROM character_corpses WHERE instanceid=%d", GetInstanceID());
std::string query = StringFormat("SELECT id, charid FROM character_corpses WHERE instance_id=%d", GetInstanceID());
auto results = database.QueryDatabase(query);
if(!results.Success())
@ -395,8 +395,8 @@ void Adventure::MoveCorpsesToGraveyard()
float z = GetTemplate()->graveyard_z;
query = StringFormat("UPDATE character_corpses "
"SET zoneid = %d, instanceid = 0, "
"x = %f, y = %f, z = %f WHERE instanceid = %d",
"SET zone_id = %d, instance_id = 0, "
"x = %f, y = %f, z = %f WHERE instance_id = %d",
GetTemplate()->graveyard_zone_id,
x, y, z, GetInstanceID());
database.QueryDatabase(query);

View File

@ -84,6 +84,7 @@ extern ClientList client_list;
extern EQEmu::Random emu_random;
extern uint32 numclients;
extern volatile bool RunLoops;
extern volatile bool UCSServerAvailable_;
Client::Client(EQStreamInterface* ieqs)
: autobootup_timeout(RuleI(World, ZoneAutobootTimeoutMS)),
@ -890,53 +891,84 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
}
QueuePacket(outapp);
safe_delete(outapp);
// set mailkey - used for duration of character session
int MailKey = emu_random.Int(1, INT_MAX);
database.SetMailKey(charid, GetIP(), MailKey);
if (UCSServerAvailable_) {
const WorldConfig *Config = WorldConfig::get();
std::string buffer;
char ConnectionType;
EQEmu::versions::UCSVersion ConnectionType = EQEmu::versions::ucsUnknown;
if (m_ClientVersionBit & EQEmu::versions::bit_UFAndLater)
ConnectionType = 'U';
else if (m_ClientVersionBit & EQEmu::versions::bit_SoFAndLater)
ConnectionType = 'S';
else
ConnectionType = 'C';
// chat server packet
switch (GetClientVersion()) {
case EQEmu::versions::ClientVersion::Titanium:
ConnectionType = EQEmu::versions::ucsTitaniumChat;
break;
case EQEmu::versions::ClientVersion::SoF:
ConnectionType = EQEmu::versions::ucsSoFCombined;
break;
case EQEmu::versions::ClientVersion::SoD:
ConnectionType = EQEmu::versions::ucsSoDCombined;
break;
case EQEmu::versions::ClientVersion::UF:
ConnectionType = EQEmu::versions::ucsUFCombined;
break;
case EQEmu::versions::ClientVersion::RoF:
ConnectionType = EQEmu::versions::ucsRoFCombined;
break;
case EQEmu::versions::ClientVersion::RoF2:
ConnectionType = EQEmu::versions::ucsRoF2Combined;
break;
default:
ConnectionType = EQEmu::versions::ucsUnknown;
break;
}
auto outapp2 = new EQApplicationPacket(OP_SetChatServer);
char buffer[112];
buffer = StringFormat("%s,%i,%s.%s,%c%08X",
Config->ChatHost.c_str(),
Config->ChatPort,
Config->ShortName.c_str(),
GetCharName(),
ConnectionType,
MailKey
);
const WorldConfig *Config = WorldConfig::get();
outapp = new EQApplicationPacket(OP_SetChatServer, (buffer.length() + 1));
memcpy(outapp->pBuffer, buffer.c_str(), buffer.length());
outapp->pBuffer[buffer.length()] = '\0';
sprintf(buffer,"%s,%i,%s.%s,%c%08X",
Config->ChatHost.c_str(),
Config->ChatPort,
Config->ShortName.c_str(),
this->GetCharName(), ConnectionType, MailKey
);
outapp2->size=strlen(buffer)+1;
outapp2->pBuffer = new uchar[outapp2->size];
memcpy(outapp2->pBuffer,buffer,outapp2->size);
QueuePacket(outapp2);
safe_delete(outapp2);
QueuePacket(outapp);
safe_delete(outapp);
outapp2 = new EQApplicationPacket(OP_SetChatServer2);
// mail server packet
switch (GetClientVersion()) {
case EQEmu::versions::ClientVersion::Titanium:
ConnectionType = EQEmu::versions::ucsTitaniumMail;
break;
default:
// retain value from previous switch
break;
}
if (m_ClientVersionBit & EQEmu::versions::bit_TitaniumAndEarlier)
ConnectionType = 'M';
buffer = StringFormat("%s,%i,%s.%s,%c%08X",
Config->MailHost.c_str(),
Config->MailPort,
Config->ShortName.c_str(),
GetCharName(),
ConnectionType,
MailKey
);
sprintf(buffer,"%s,%i,%s.%s,%c%08X",
Config->MailHost.c_str(),
Config->MailPort,
Config->ShortName.c_str(),
this->GetCharName(), ConnectionType, MailKey
);
outapp2->size=strlen(buffer)+1;
outapp2->pBuffer = new uchar[outapp2->size];
memcpy(outapp2->pBuffer,buffer,outapp2->size);
QueuePacket(outapp2);
safe_delete(outapp2);
outapp = new EQApplicationPacket(OP_SetChatServer2, (buffer.length() + 1));
memcpy(outapp->pBuffer, buffer.c_str(), buffer.length());
outapp->pBuffer[buffer.length()] = '\0';
QueuePacket(outapp);
safe_delete(outapp);
}
EnterWorld();

View File

@ -68,6 +68,7 @@ public:
inline const char* GetLSKey() { if (cle) { return cle->GetLSKey(); } return "NOKEY"; }
inline uint32 GetCharID() { return charid; }
inline const char* GetCharName() { return char_name; }
inline EQEmu::versions::ClientVersion GetClientVersion() { return m_ClientVersion; }
inline ClientListEntry* GetCLE() { return cle; }
inline void SetCLE(ClientListEntry* iCLE) { cle = iCLE; }
private:

View File

@ -104,6 +104,7 @@ EQEmuLogSys LogSys;
WebInterfaceList web_interface;
void CatchSignal(int sig_num);
void CheckForServerScript(bool force_download = false);
inline void UpdateWindowTitle(std::string new_title) {
#ifdef _WINDOWS
@ -116,6 +117,17 @@ int main(int argc, char** argv) {
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
/* If eqemu_config.json does not exist - create it from conversion... */
if (!std::ifstream("eqemu_config.json")) {
CheckForServerScript(true);
/* Run EQEmu Server script (Checks for database updates) */
system("perl eqemu_server.pl convert_xml");
}
else {
/* Download EQEmu Server Maintenance Script if doesn't exist */
CheckForServerScript();
}
/* Database Version Check */
uint32 Database_Version = CURRENT_BINARY_DATABASE_VERSION;
uint32 Bots_Database_Version = CURRENT_BINARY_BOTS_DATABASE_VERSION;
@ -173,7 +185,7 @@ int main(int argc, char** argv) {
}
}
Log(Logs::General, Logs::World_Server, "Connecting to MySQL...");
Log(Logs::General, Logs::World_Server, "Connecting to MySQL %s@%s:%i...", Config->DatabaseUsername.c_str(), Config->DatabaseHost.c_str(), Config->DatabasePort);
if (!database.Connect(
Config->DatabaseHost.c_str(),
Config->DatabaseUsername.c_str(),
@ -450,6 +462,8 @@ int main(int argc, char** argv) {
connection->Handle()->RemoteIP(), connection->Handle()->RemotePort(), connection->GetUUID());
UCSLink.SetConnection(connection);
zoneserver_list.UpdateUCSServerAvailable();
});
server_connection->OnConnectionRemoved("UCS", [](std::shared_ptr<EQ::Net::ServertalkServerConnection> connection) {
@ -457,6 +471,8 @@ int main(int argc, char** argv) {
connection->GetUUID());
UCSLink.SetConnection(nullptr);
zoneserver_list.UpdateUCSServerAvailable(false);
});
server_connection->OnConnectionIdentified("WebInterface", [](std::shared_ptr<EQ::Net::ServertalkServerConnection> connection) {
@ -572,4 +588,33 @@ int main(int argc, char** argv) {
void CatchSignal(int sig_num) {
Log(Logs::General, Logs::World_Server, "Caught signal %d", sig_num);
RunLoops = false;
}
void UpdateWindowTitle(char* iNewTitle) {
#ifdef _WINDOWS
char tmp[500];
if (iNewTitle) {
snprintf(tmp, sizeof(tmp), "World: %s", iNewTitle);
}
else {
snprintf(tmp, sizeof(tmp), "World");
}
SetConsoleTitle(tmp);
#endif
}
void CheckForServerScript(bool force_download) {
/* Fetch EQEmu Server script */
if (!std::ifstream("eqemu_server.pl") || force_download) {
if(force_download)
std::remove("eqemu_server.pl"); /* Delete local before fetch */
std::cout << "Pulling down EQEmu Server Maintenance Script (eqemu_server.pl)..." << std::endl;
#ifdef _WIN32
system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl'); if ($response->is_success){ open(FILE, '> eqemu_server.pl'); print FILE $response->decoded_content; close(FILE); }\"");
#else
system("wget -N --no-check-certificate --quiet -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
#endif
}
}

View File

@ -52,7 +52,7 @@ public:
_world_config=new WorldConfig;
_config=_world_config;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
return _config->parseFile();
}
// Accessors for the static private object

View File

@ -516,23 +516,6 @@ void WorldDatabase::GetLauncherList(std::vector<std::string> &rl) {
}
void WorldDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
{
char MailKeyString[17];
if(RuleB(Chat, EnableMailKeyIPVerification) == true)
sprintf(MailKeyString, "%08X%08X", IPAddress, MailKey);
else
sprintf(MailKeyString, "%08X", MailKey);
std::string query = StringFormat("UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
MailKeyString, CharID);
auto results = QueryDatabase(query);
if (!results.Success())
Log(Logs::General, Logs::Error, "WorldDatabase::SetMailKey(%i, %s) : %s", CharID, MailKeyString, results.ErrorMessage().c_str());
}
bool WorldDatabase::GetCharacterLevel(const char *name, int &level)
{
std::string query = StringFormat("SELECT level FROM character_data WHERE name = '%s'", name);

View File

@ -34,7 +34,6 @@ public:
int MoveCharacterToBind(int CharID, uint8 bindnum = 0);
void GetLauncherList(std::vector<std::string> &result);
void SetMailKey(int CharID, int IPAddress, int MailKey);
bool GetCharacterLevel(const char *name, int &level);
bool LoadCharacterCreateAllocations();

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