mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
UCS support decided to not rewrite it for now. Maybe later now that it's easier to work with
This commit is contained in:
parent
bf563e9c6a
commit
08e72bbbdd
11
ucs/ucs.cpp
11
ucs/ucs.cpp
@ -54,9 +54,6 @@ volatile bool RunLoops = true;
|
||||
void CatchSignal(int sig_num) {
|
||||
|
||||
RunLoops = false;
|
||||
|
||||
if(worldserver)
|
||||
worldserver->Disconnect();
|
||||
}
|
||||
|
||||
std::string GetMailPrefix() {
|
||||
@ -143,8 +140,6 @@ int main() {
|
||||
|
||||
worldserver = new WorldServer;
|
||||
|
||||
worldserver->Connect();
|
||||
|
||||
while(RunLoops) {
|
||||
|
||||
Timer::SetCurrentTime();
|
||||
@ -154,12 +149,6 @@ int main() {
|
||||
if(ChannelListProcessTimer.Check())
|
||||
ChannelList->Process();
|
||||
|
||||
if (InterserverTimer.Check()) {
|
||||
if (worldserver->TryReconnect() && (!worldserver->Connected()))
|
||||
worldserver->AsyncConnect();
|
||||
}
|
||||
worldserver->Process();
|
||||
|
||||
EQ::EventLoop::Get().Process();
|
||||
|
||||
Sleep(1);
|
||||
|
||||
@ -17,6 +17,15 @@
|
||||
*/
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/servertalk.h"
|
||||
#include "../common/misc_functions.h"
|
||||
#include "../common/packet_functions.h"
|
||||
#include "../common/md5.h"
|
||||
#include "worldserver.h"
|
||||
#include "clientlist.h"
|
||||
#include "ucsconfig.h"
|
||||
#include "database.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
@ -25,14 +34,6 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "../common/servertalk.h"
|
||||
#include "worldserver.h"
|
||||
#include "clientlist.h"
|
||||
#include "ucsconfig.h"
|
||||
#include "database.h"
|
||||
#include "../common/packet_functions.h"
|
||||
#include "../common/md5.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
extern Clientlist *g_Clientlist;
|
||||
extern const ucsconfig *Config;
|
||||
@ -41,94 +42,78 @@ extern Database database;
|
||||
void ProcessMailTo(Client *c, std::string from, std::string subject, std::string message);
|
||||
|
||||
WorldServer::WorldServer()
|
||||
: WorldConnection(EmuTCPConnection::packetModeUCS, Config->SharedKey.c_str())
|
||||
{
|
||||
pTryReconnect = true;
|
||||
m_connection.reset(new EQ::Net::ServertalkClient(Config->WorldIP, Config->WorldTCPPort, false, "UCS", Config->SharedKey));
|
||||
m_connection->OnMessage(std::bind(&WorldServer::ProcessMessage, this, std::placeholders::_1, std::placeholders::_2));
|
||||
}
|
||||
|
||||
WorldServer::~WorldServer()
|
||||
{
|
||||
}
|
||||
|
||||
void WorldServer::OnConnected()
|
||||
void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Connected to World.");
|
||||
WorldConnection::OnConnected();
|
||||
}
|
||||
ServerPacket tpack(opcode, p);
|
||||
ServerPacket *pack = &tpack;
|
||||
|
||||
void WorldServer::Process()
|
||||
{
|
||||
WorldConnection::Process();
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Received Opcode: %4X", opcode);
|
||||
|
||||
if (!Connected())
|
||||
return;
|
||||
|
||||
ServerPacket *pack = nullptr;
|
||||
|
||||
while((pack = tcpc.PopPacket()))
|
||||
switch(opcode)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Received Opcode: %4X", pack->opcode);
|
||||
|
||||
switch(pack->opcode)
|
||||
case 0: {
|
||||
break;
|
||||
}
|
||||
case ServerOP_KeepAlive:
|
||||
{
|
||||
case 0: {
|
||||
break;
|
||||
}
|
||||
case ServerOP_UCSMessage:
|
||||
{
|
||||
char *Buffer = (char *)pack->pBuffer;
|
||||
|
||||
auto From = new char[strlen(Buffer) + 1];
|
||||
|
||||
VARSTRUCT_DECODE_STRING(From, Buffer);
|
||||
|
||||
std::string Message = Buffer;
|
||||
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Player: %s, Sent Message: %s", From, Message.c_str());
|
||||
|
||||
Client *c = g_Clientlist->FindCharacter(From);
|
||||
|
||||
safe_delete_array(From);
|
||||
|
||||
if(Message.length() < 2)
|
||||
break;
|
||||
}
|
||||
case ServerOP_KeepAlive:
|
||||
|
||||
if(!c)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Client not found.");
|
||||
break;
|
||||
}
|
||||
case ServerOP_UCSMessage:
|
||||
|
||||
if(Message[0] == ';')
|
||||
{
|
||||
char *Buffer = (char *)pack->pBuffer;
|
||||
|
||||
auto From = new char[strlen(Buffer) + 1];
|
||||
|
||||
VARSTRUCT_DECODE_STRING(From, Buffer);
|
||||
|
||||
std::string Message = Buffer;
|
||||
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Player: %s, Sent Message: %s", From, Message.c_str());
|
||||
|
||||
Client *c = g_Clientlist->FindCharacter(From);
|
||||
|
||||
safe_delete_array(From);
|
||||
|
||||
if(Message.length() < 2)
|
||||
break;
|
||||
|
||||
if(!c)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Client not found.");
|
||||
break;
|
||||
}
|
||||
|
||||
if(Message[0] == ';')
|
||||
{
|
||||
c->SendChannelMessageByNumber(Message.substr(1, std::string::npos));
|
||||
}
|
||||
else if(Message[0] == '[')
|
||||
{
|
||||
g_Clientlist->ProcessOPMailCommand(c, Message.substr(1, std::string::npos));
|
||||
}
|
||||
|
||||
break;
|
||||
c->SendChannelMessageByNumber(Message.substr(1, std::string::npos));
|
||||
}
|
||||
|
||||
case ServerOP_UCSMailMessage:
|
||||
else if(Message[0] == '[')
|
||||
{
|
||||
ServerMailMessageHeader_Struct *mail = (ServerMailMessageHeader_Struct*)pack->pBuffer;
|
||||
database.SendMail(std::string("SOE.EQ.") + Config->ShortName + std::string(".") + std::string(mail->to),
|
||||
std::string(mail->from),
|
||||
mail->subject,
|
||||
mail->message,
|
||||
std::string());
|
||||
break;
|
||||
g_Clientlist->ProcessOPMailCommand(c, Message.substr(1, std::string::npos));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ServerOP_UCSMailMessage:
|
||||
{
|
||||
ServerMailMessageHeader_Struct *mail = (ServerMailMessageHeader_Struct*)pack->pBuffer;
|
||||
database.SendMail(std::string("SOE.EQ.") + Config->ShortName + std::string(".") + std::string(mail->to),
|
||||
std::string(mail->from),
|
||||
mail->subject,
|
||||
mail->message,
|
||||
std::string());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
safe_delete(pack);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@ -18,18 +18,20 @@
|
||||
#ifndef WORLDSERVER_H
|
||||
#define WORLDSERVER_H
|
||||
|
||||
#include "../common/worldconn.h"
|
||||
#include "../net/servertalk_client_connection.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include <memory>
|
||||
|
||||
class WorldServer : public WorldConnection
|
||||
class WorldServer
|
||||
{
|
||||
public:
|
||||
WorldServer();
|
||||
virtual ~WorldServer();
|
||||
virtual void Process();
|
||||
~WorldServer();
|
||||
void ProcessMessage(uint16 opcode, EQ::Net::Packet &);
|
||||
|
||||
private:
|
||||
virtual void OnConnected();
|
||||
|
||||
std::unique_ptr<EQ::Net::ServertalkClient> m_connection;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
@ -437,6 +437,20 @@ int main(int argc, char** argv) {
|
||||
QSLink.RemoveConnection(connection);
|
||||
});
|
||||
|
||||
server_connection->OnConnectionIdentified("UCS", [](std::shared_ptr<EQ::Net::ServertalkServerConnection> connection) {
|
||||
Log.OutF(Logs::General, Logs::World_Server, "New UCS Server connection from {2} at {0}:{1}",
|
||||
connection->Handle()->RemoteIP(), connection->Handle()->RemotePort(), connection->GetUUID());
|
||||
|
||||
UCSLink.SetConnection(connection);
|
||||
});
|
||||
|
||||
server_connection->OnConnectionRemoved("UCS", [](std::shared_ptr<EQ::Net::ServertalkServerConnection> connection) {
|
||||
Log.OutF(Logs::General, Logs::World_Server, "UCS Query Server connection from {0}",
|
||||
connection->GetUUID());
|
||||
|
||||
UCSLink.SetConnection(nullptr);
|
||||
});
|
||||
|
||||
EQ::Net::EQStreamManagerOptions opts(9000, false, false);
|
||||
EQ::Net::EQStreamManager eqsm(opts);
|
||||
|
||||
@ -451,7 +465,6 @@ int main(int argc, char** argv) {
|
||||
InterserverTimer.Trigger();
|
||||
uint8 ReconnectCounter = 100;
|
||||
std::shared_ptr<EQStreamInterface> eqs;
|
||||
EmuTCPConnection* tcpc;
|
||||
EQStreamInterface *eqsi;
|
||||
|
||||
eqsm.OnNewConnection([&stream_identifier](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
@ -510,7 +523,6 @@ int main(int argc, char** argv) {
|
||||
|
||||
zoneserver_list.Process();
|
||||
launcher_list.Process();
|
||||
UCSLink.Process();
|
||||
LFPGroupList.Process();
|
||||
adventure_manager.Process();
|
||||
|
||||
|
||||
107
world/ucs.cpp
107
world/ucs.cpp
@ -11,109 +11,58 @@
|
||||
UCSConnection::UCSConnection()
|
||||
{
|
||||
Stream = 0;
|
||||
authenticated = false;
|
||||
}
|
||||
|
||||
void UCSConnection::SetConnection(EmuTCPConnection *inStream)
|
||||
void UCSConnection::SetConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> inStream)
|
||||
{
|
||||
if(Stream)
|
||||
if(Stream && Stream->Handle())
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Incoming UCS Connection while we were already connected to a UCS.");
|
||||
Stream->Disconnect();
|
||||
Stream->Handle()->Disconnect();
|
||||
}
|
||||
|
||||
Stream = inStream;
|
||||
|
||||
authenticated = false;
|
||||
Stream->OnMessage(std::bind(&UCSConnection::ProcessPacket, this, std::placeholders::_1, std::placeholders::_2));
|
||||
}
|
||||
|
||||
bool UCSConnection::Process()
|
||||
void UCSConnection::ProcessPacket(uint16 opcode, EQ::Net::Packet &p)
|
||||
{
|
||||
if (!Stream || !Stream->Connected())
|
||||
return false;
|
||||
if (!Stream)
|
||||
return;
|
||||
|
||||
ServerPacket *pack = 0;
|
||||
ServerPacket tpack(opcode, p);
|
||||
ServerPacket *pack = &tpack;
|
||||
|
||||
while((pack = Stream->PopPacket()))
|
||||
switch(opcode)
|
||||
{
|
||||
if (!authenticated)
|
||||
case 0:
|
||||
break;
|
||||
|
||||
case ServerOP_KeepAlive:
|
||||
{
|
||||
if (WorldConfig::get()->SharedKey.length() > 0)
|
||||
{
|
||||
if (pack->opcode == ServerOP_ZAAuth && pack->size == 16)
|
||||
{
|
||||
uint8 tmppass[16];
|
||||
|
||||
MD5::Generate((const uchar*) WorldConfig::get()->SharedKey.c_str(), WorldConfig::get()->SharedKey.length(), tmppass);
|
||||
|
||||
if (memcmp(pack->pBuffer, tmppass, 16) == 0)
|
||||
authenticated = true;
|
||||
else
|
||||
{
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "UCS authorization failed.");
|
||||
auto pack = new ServerPacket(ServerOP_ZAAuthFailed);
|
||||
SendPacket(pack);
|
||||
delete pack;
|
||||
Disconnect();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "UCS authorization failed.");
|
||||
auto pack = new ServerPacket(ServerOP_ZAAuthFailed);
|
||||
SendPacket(pack);
|
||||
delete pack;
|
||||
Disconnect();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server,"**WARNING** You have not configured a world shared key in your config file. You should add a <key>STRING</key> element to your <world> element to prevent unauthroized zone access.");
|
||||
authenticated = true;
|
||||
}
|
||||
delete pack;
|
||||
continue;
|
||||
// ignore this
|
||||
break;
|
||||
}
|
||||
switch(pack->opcode)
|
||||
case ServerOP_ZAAuth:
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
|
||||
case ServerOP_KeepAlive:
|
||||
{
|
||||
// ignore this
|
||||
break;
|
||||
}
|
||||
case ServerOP_ZAAuth:
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Got authentication from UCS when they are already authenticated.");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Unknown ServerOPcode from UCS 0x%04x, size %d", pack->opcode, pack->size);
|
||||
DumpPacket(pack->pBuffer, pack->size);
|
||||
break;
|
||||
}
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Got authentication from UCS when they are already authenticated.");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "Unknown ServerOPcode from UCS 0x%04x, size %d", opcode, pack->size);
|
||||
DumpPacket(pack->pBuffer, pack->size);
|
||||
break;
|
||||
}
|
||||
|
||||
delete pack;
|
||||
}
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool UCSConnection::SendPacket(ServerPacket* pack)
|
||||
void UCSConnection::SendPacket(ServerPacket* pack)
|
||||
{
|
||||
if(!Stream)
|
||||
return false;
|
||||
return;
|
||||
|
||||
return Stream->SendPacket(pack);
|
||||
Stream->SendPacket(pack);
|
||||
}
|
||||
|
||||
void UCSConnection::SendMessage(const char *From, const char *Message)
|
||||
|
||||
16
world/ucs.h
16
world/ucs.h
@ -2,22 +2,22 @@
|
||||
#define UCS_H
|
||||
|
||||
#include "../common/types.h"
|
||||
#include "../common/emu_tcp_connection.h"
|
||||
#include "../common/net/servertalk_server_connection.h"
|
||||
#include "../common/servertalk.h"
|
||||
#include <memory>
|
||||
|
||||
class UCSConnection
|
||||
{
|
||||
public:
|
||||
UCSConnection();
|
||||
void SetConnection(EmuTCPConnection *inStream);
|
||||
bool Process();
|
||||
bool SendPacket(ServerPacket* pack);
|
||||
void Disconnect() { if(Stream) Stream->Disconnect(); }
|
||||
void SetConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
|
||||
void ProcessPacket(uint16 opcode, EQ::Net::Packet &p);
|
||||
void SendPacket(ServerPacket* pack);
|
||||
void Disconnect() { if(Stream && Stream->Handle()) Stream->Handle()->Disconnect(); }
|
||||
void SendMessage(const char *From, const char *Message);
|
||||
private:
|
||||
inline uint32 GetIP() const { return Stream ? Stream->GetrIP() : 0; }
|
||||
EmuTCPConnection *Stream;
|
||||
bool authenticated;
|
||||
inline std::string GetIP() const { return (Stream && Stream->Handle()) ? Stream->Handle()->RemoteIP() : 0; }
|
||||
std::shared_ptr<EQ::Net::ServertalkServerConnection> Stream;
|
||||
};
|
||||
|
||||
#endif /*UCS_H_*/
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user