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920 Commits
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| 7a2be102aa |
+188
-20
@@ -33,9 +33,11 @@ IF(MSVC)
|
||||
IF(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
|
||||
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
|
||||
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
|
||||
ENDIF(CMAKE_CL_64)
|
||||
|
||||
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
|
||||
@@ -73,17 +75,36 @@ IF(MSVC)
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
ENDIF(EQEMU_DISABLE_SAFESEH)
|
||||
|
||||
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." TRUE)
|
||||
IF(EQEMU_BUILD_MSVC_MP)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ENDIF(EQEMU_BUILD_MSVC_MP)
|
||||
|
||||
#We want to compile /MT not /MD so we change that
|
||||
FOREACH(flag_var CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
IF(${flag_var} MATCHES "/MD")
|
||||
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
|
||||
ENDIF(${flag_var} MATCHES "/MD")
|
||||
ENDFOREACH(flag_var)
|
||||
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
ELSE(MSVC)
|
||||
#Normally set by perl but we don't use the perl flags anymore so we set it.
|
||||
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
||||
ENDIF(MSVC)
|
||||
|
||||
#FreeBSD support
|
||||
IF(UNIX)
|
||||
IF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
|
||||
ADD_DEFINITIONS(-DFREEBSD)
|
||||
SET(FREEBSD TRUE)
|
||||
ENDIF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
|
||||
IF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
|
||||
ADD_DEFINITIONS(-DDARWIN)
|
||||
SET(DARWIN TRUE)
|
||||
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
|
||||
ENDIF(UNIX)
|
||||
|
||||
#use stdint.h types if they exist for this platform (we have to guess otherwise)
|
||||
CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H)
|
||||
IF(HAVE_STDINT_H)
|
||||
@@ -101,8 +122,106 @@ SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
|
||||
10 - More errors than you ever wanted to see"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_STATUS 2 CACHE STRING "EQEmu logging level for [Status]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_NORMAL 3 CACHE STRING "EQEmu logging level for [Normal]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_ERROR 2 CACHE STRING "EQEmu logging level for [Error]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_QUEST 2 CACHE STRING "EQEmu logging level for [Quest]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_COMMANDS 1 CACHE STRING "EQEmu logging level for [Commands]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
|
||||
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
|
||||
|
||||
SET(EQEMU_STREAM_SEND_RATE 1048576 CACHE STRING "Advanced: Base amount of data stream can send before throttle.")
|
||||
SET(EQEMU_STREAM_DECAY_RATE 78642 CACHE STRING "Advanced: Base amount of data stream recovers per tic.")
|
||||
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL 3.0 CACHE STRING "Advanced: Multiplier on retransmit timeout.")
|
||||
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX 5000 CACHE STRING "Advanced: Max in ms for retransmit timeout timer.")
|
||||
SET(EQEMU_STREAM_AVERAGE_DELTA_MAX 2500 CACHE STRING "Advanced: The maximum average delta in ms allowed.")
|
||||
SET(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS TRUE CACHE BOOL "Advanced: Whether or not acked packets can be retransmitted")
|
||||
MARK_AS_ADVANCED(EQEMU_STREAM_SEND_RATE EQEMU_STREAM_DECAY_RATE EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX EQEMU_STREAM_AVERAGE_DELTA_MAX EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
|
||||
#NPC Types Cache Behavior
|
||||
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
|
||||
|
||||
#Bots are a compile time option so on/off
|
||||
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
|
||||
|
||||
#Disable entire _mlog system (excludes trade/command logs)
|
||||
OPTION(EQEMU_DISABLE_LOGSYS "Disable Logging INI System" ON)
|
||||
|
||||
#Enable GM Command log system
|
||||
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
|
||||
|
||||
IF(EQEMU_COMMANDS_LOGGING)
|
||||
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
|
||||
ENDIF(EQEMU_COMMANDS_LOGGING)
|
||||
|
||||
IF(EQEMU_DISABLE_LOGSYS)
|
||||
ADD_DEFINITIONS(-DDISABLE_LOGSYS)
|
||||
ENDIF(EQEMU_DISABLE_LOGSYS)
|
||||
|
||||
IF(EQEMU_ENABLE_BOTS)
|
||||
ADD_DEFINITIONS(-DBOTS)
|
||||
ENDIF(EQEMU_ENABLE_BOTS)
|
||||
@@ -112,38 +231,84 @@ OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
|
||||
OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
|
||||
OPTION(EQEMU_BUILD_AZONE "Build azone utility." OFF)
|
||||
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
|
||||
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
|
||||
OPTION(EQEMU_BUILD_LUA "Build Lua parser." OFF)
|
||||
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Inport/Export Data Programs." ON)
|
||||
|
||||
IF(UNIX)
|
||||
#Whether to build cleanipc or not (probably a good idea if you build server)
|
||||
OPTION(EQEMU_BUILD_CLEANIPC "Build cleanipc." ON)
|
||||
|
||||
#Use C++11 stuff, support for this is still it infancy
|
||||
OPTION(EQEMU_CPP_ELEVEN "Enable C++11 extentions in g++" OFF)
|
||||
IF(EQEMU_CPP_ELEVEN)
|
||||
#C++11 stuff
|
||||
IF(NOT MSVC)
|
||||
ADD_DEFINITIONS(-std=c++0x)
|
||||
ENDIF(EQEMU_CPP_ELEVEN)
|
||||
ENDIF(UNIX)
|
||||
ENDIF(NOT MSVC)
|
||||
|
||||
#Various definitions
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
|
||||
|
||||
ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
|
||||
ADD_DEFINITIONS(-DSHAREMEM)
|
||||
ADD_DEFINITIONS(-DINVERSEXY)
|
||||
ADD_DEFINITIONS(-DFIELD_ITEMS)
|
||||
ADD_DEFINITIONS(-DMAP_DIR="./Maps")
|
||||
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
|
||||
ADD_DEFINITIONS(-DRATEBASE=${EQEMU_STREAM_SEND_RATE})
|
||||
ADD_DEFINITIONS(-DDECAYBASE=${EQEMU_STREAM_DECAY_RATE})
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MULT=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL})
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MAX=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX})
|
||||
ADD_DEFINITIONS(-DAVERAGE_DELTA_MAX=${EQEMU_STREAM_AVERAGE_DELTA_MAX})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_DEBUG=${EQEMU_LOG_LEVEL_DEBUG})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
|
||||
|
||||
IF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=true)
|
||||
ELSE(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=false)
|
||||
ENDIF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
|
||||
#Find everything we need
|
||||
FIND_PACKAGE(ZLIB REQUIRED)
|
||||
FIND_PACKAGE(MySQL REQUIRED)
|
||||
FIND_PACKAGE(PerlLibs REQUIRED)
|
||||
INCLUDE_DIRECTORIES("${ZLIB_INCLUDE_DIRS}" "${PERL_INCLUDE_PATH}" "${MySQL_INCLUDE_DIR}")
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
FIND_PACKAGE(PerlLibs REQUIRED)
|
||||
INCLUDE_DIRECTORIES("${PERL_INCLUDE_PATH}")
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
FIND_PACKAGE(EQLua51 REQUIRED)
|
||||
SET(Boost_USE_STATIC_LIBS OFF)
|
||||
SET(Boost_USE_MULTITHREADED ON)
|
||||
SET(Boost_USE_STATIC_RUNTIME OFF)
|
||||
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
|
||||
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
INCLUDE_DIRECTORIES("${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}" "luabind")
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
|
||||
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
INCLUDE_DIRECTORIES("${ZLIB_INCLUDE_DIRS}" "${MySQL_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/common/glm/glm")
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_SUBDIRECTORY(luabind)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
|
||||
ADD_SUBDIRECTORY(common)
|
||||
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
|
||||
IF(EQEMU_BUILD_SERVER)
|
||||
ADD_SUBDIRECTORY(EMuShareMem)
|
||||
ADD_SUBDIRECTORY(shared_memory)
|
||||
ADD_SUBDIRECTORY(world)
|
||||
ADD_SUBDIRECTORY(zone)
|
||||
ADD_SUBDIRECTORY(ucs)
|
||||
@@ -154,11 +319,14 @@ IF(EQEMU_BUILD_LOGIN)
|
||||
ADD_SUBDIRECTORY(loginserver)
|
||||
ENDIF(EQEMU_BUILD_LOGIN)
|
||||
|
||||
IF(EQEMU_BUILD_AZONE OR EQEMU_BUILD_CLEANIPC)
|
||||
IF(EQEMU_BUILD_AZONE)
|
||||
ADD_SUBDIRECTORY(utils)
|
||||
ENDIF(EQEMU_BUILD_AZONE OR EQEMU_BUILD_CLEANIPC)
|
||||
ENDIF(EQEMU_BUILD_AZONE)
|
||||
|
||||
IF(EQEMU_BUILD_TESTS)
|
||||
# Testing framework not quite ready for prime time.
|
||||
# ADD_SUBDIRECTORY(tests)
|
||||
ADD_SUBDIRECTORY(tests)
|
||||
ENDIF(EQEMU_BUILD_TESTS)
|
||||
|
||||
IF(EQEMU_BUILD_CLIENT_FILES)
|
||||
ADD_SUBDIRECTORY(client_files)
|
||||
ENDIF(EQEMU_BUILD_CLIENT_FILES)
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
SET(sharedmem_src
|
||||
DLLMain.cpp
|
||||
Doors.cpp
|
||||
Items.cpp
|
||||
Loot.cpp
|
||||
MMF.cpp
|
||||
MMFMutex.cpp
|
||||
NPCFactionLists.cpp
|
||||
Opcodes.cpp
|
||||
SkillCaps.cpp
|
||||
Spells.cpp
|
||||
)
|
||||
|
||||
SET(sharedmem_headers
|
||||
Doors.h
|
||||
Items.h
|
||||
Loot.h
|
||||
MMF.h
|
||||
MMFMutex.h
|
||||
NPCFactionLists.h
|
||||
Opcodes.h
|
||||
SkillCaps.h
|
||||
Spells.h
|
||||
)
|
||||
|
||||
SET(EQEMU_MAX_ITEMS 300000 CACHE STRING "Maxium number of items to load into memory. Make sure this is bigger than the total number of items in the server database")
|
||||
SET(EQEMU_MAX_DOORS 30000 CACHE STRING "Maxium number of doors to load into memory. Make sure this is bigger than the total number of doors in the server database")
|
||||
SET(EQEMU_MAX_FACTIONLIST_IDS 50000 CACHE STRING "Maxium number of FactionList IDs to load into memory. Make sure this is bigger than the total number of FactionList IDs in the server database")
|
||||
|
||||
ADD_DEFINITIONS(-DMMF_EQMAX_ITEMS=${EQEMU_MAX_ITEMS})
|
||||
ADD_DEFINITIONS(-DMMF_MAX_Door_ID=${EQEMU_MAX_DOORS})
|
||||
ADD_DEFINITIONS(-DMMF_MAX_NPCFactionList_ID=${EQEMU_MAX_FACTIONLIST_IDS})
|
||||
|
||||
ADD_LIBRARY(EMuShareMem SHARED ${sharedmem_src} ${sharedmem_headers})
|
||||
TARGET_LINK_LIBRARIES(EMuShareMem Common)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(EMuShareMem "dl")
|
||||
TARGET_LINK_LIBRARIES(EMuShareMem "m")
|
||||
TARGET_LINK_LIBRARIES(EMuShareMem "rt")
|
||||
TARGET_LINK_LIBRARIES(EMuShareMem "pthread")
|
||||
ENDIF(UNIX)
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ../Bin)
|
||||
@@ -1,37 +0,0 @@
|
||||
/*
|
||||
EMuShareMem.dll
|
||||
by Quagmire
|
||||
Released under GPL
|
||||
|
||||
This DLL's purpose it to hold a single shared copy of items, npctypes, spells, and other
|
||||
stuff that's normally cached in memory, thus allowing all processes on the server to share
|
||||
one copy of the data, greatly reducing the amount of RAM used.
|
||||
*/
|
||||
#ifdef _WINDOWS
|
||||
|
||||
#include <windows.h>
|
||||
void CloseMemShare();
|
||||
|
||||
BOOL WINAPI DllMain(
|
||||
HINSTANCE hinstDLL, // handle to DLL module
|
||||
DWORD fdwReason, // reason for calling function
|
||||
LPVOID lpReserved ) // reserved
|
||||
{
|
||||
// Perform actions based on the reason for calling.
|
||||
switch( fdwReason )
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH: {
|
||||
break;
|
||||
}
|
||||
case DLL_THREAD_DETACH: {
|
||||
break;
|
||||
}
|
||||
case DLL_PROCESS_DETACH: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return TRUE; // Successful DLL_PROCESS_ATTACH.
|
||||
}
|
||||
|
||||
#endif //WIN32
|
||||
@@ -1,136 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "Doors.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF DoorsMMF;
|
||||
const MMFDoors_Struct* MMFDoorsData = 0;
|
||||
MMFDoors_Struct* MMFDoorsData_Writable = 0;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
extern "C" __declspec(dllexport) const Door* GetDoor(uint32 id) {
|
||||
return pGetDoor(id);
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) bool AddDoor(uint32 id, const Door* door) {
|
||||
return pAddDoor(id, door);
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) bool DLLLoadDoors(CALLBACK_DBLoadDoors cbDBLoadDoors, uint32 iDoorstructSize, int32* iDoorsCount, uint32* iMaxDoorID) {
|
||||
return pDLLLoadDoors(cbDBLoadDoors, iDoorstructSize, iDoorsCount, iMaxDoorID);
|
||||
};
|
||||
#else
|
||||
extern "C" const Door* GetDoor(uint32 id) {
|
||||
return pGetDoor(id);
|
||||
};
|
||||
|
||||
extern "C" bool AddDoor(uint32 id, const Door* door) {
|
||||
return pAddDoor(id, door);
|
||||
};
|
||||
|
||||
extern "C" bool DLLLoadDoors(CALLBACK_DBLoadDoors cbDBLoadDoors, uint32 iDoorstructSize, int32* iDoorsCount, uint32* iMaxDoorID) {
|
||||
return pDLLLoadDoors(cbDBLoadDoors, iDoorstructSize, iDoorsCount, iMaxDoorID);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
bool pAddDoor(uint32 id, const Door* door) {
|
||||
if (!MMFDoorsData_Writable)
|
||||
return false;
|
||||
if (id > MMF_MAX_Door_ID || MMFDoorsData_Writable->NextFreeIndex >= MMFDoorsData_Writable->DoorCount)
|
||||
return false;
|
||||
if (MMFDoorsData_Writable->DoorIndex[id] != 0xFFFFFFFF)
|
||||
return false;
|
||||
|
||||
MMFDoorsData_Writable->DoorIndex[id] = MMFDoorsData_Writable->NextFreeIndex++;
|
||||
memcpy(&MMFDoorsData_Writable->Doors[MMFDoorsData_Writable->DoorIndex[id]], door, sizeof(Door));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pDLLLoadDoors(CALLBACK_DBLoadDoors cbDBLoadDoors, uint32 iDoorstructSize, int32* iDoorsCount, uint32* iMaxDoorID) {
|
||||
if (iDoorstructSize != sizeof(Door)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadDoors: iDoorstructSize != sizeof(Door)" << endl;
|
||||
cout << "Door struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (*iMaxDoorID > MMF_MAX_Door_ID) {
|
||||
cout << "Error: EMuShareMem: pDLLLoadDoors: iMaxDoorID > MMF_MAX_Door_ID" << endl;
|
||||
cout << "You need to increase the define in Doors.h." << endl;
|
||||
return false;
|
||||
}
|
||||
uint32 tmpMemSize = sizeof(MMFDoors_Struct) + 256 + (sizeof(Door) * (*iDoorsCount));
|
||||
if (DoorsMMF.Open("EQEMuDoors", tmpMemSize)) {
|
||||
if (DoorsMMF.CanWrite()) {
|
||||
MMFDoorsData_Writable = (MMFDoors_Struct*) DoorsMMF.GetWriteableHandle();
|
||||
if (!MMFDoorsData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadDoors: !MMFDoorsData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(MMFDoorsData_Writable, 0, tmpMemSize);
|
||||
for(int i=0; i<MMF_MAX_Door_ID; i++)
|
||||
MMFDoorsData_Writable->DoorIndex[i] = 0xFFFFFFFF;
|
||||
MMFDoorsData_Writable->MaxDoorID = *iMaxDoorID;
|
||||
MMFDoorsData_Writable->DoorCount = *iDoorsCount;
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cbDBLoadDoors(*iDoorsCount, *iMaxDoorID)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadDoors: !cbDBLoadDoors" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFDoorsData_Writable = 0;
|
||||
DoorsMMF.SetLoaded();
|
||||
MMFDoorsData = (const MMFDoors_Struct*) DoorsMMF.GetHandle();
|
||||
if (!MMFDoorsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadDoors: !MMFDoorsData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (!DoorsMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!DoorsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(10);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!DoorsMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadDoors: !DoorsMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFDoorsData = (const MMFDoors_Struct*) DoorsMMF.GetHandle();
|
||||
if (!MMFDoorsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadDoors: !MMFDoorsData (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
*iMaxDoorID = MMFDoorsData->MaxDoorID;
|
||||
*iDoorsCount = MMFDoorsData->DoorCount;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading Doors: Doors.cpp: pDLLLoadDoors: ret == 0" << endl;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
const Door* pGetDoor(uint32 id) {
|
||||
if (MMFDoorsData == 0 || (!DoorsMMF.IsLoaded()) || id > MMF_MAX_Door_ID || MMFDoorsData->DoorIndex[id] == 0xFFFFFFFF)
|
||||
return 0;
|
||||
return &MMFDoorsData->Doors[MMFDoorsData->DoorIndex[id]];
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../zone/zonedump.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
// MMF_MAX_Door_ID: Make sure this is bigger than the highest Door ID#
|
||||
#ifndef MMF_MAX_Door_ID
|
||||
#define MMF_MAX_Door_ID 30000
|
||||
#endif
|
||||
// MMF_MAX_Door_MEM: Maxium number of Doors to load into memory. Make sure this is bigger
|
||||
// than the total number of Doors in the server's database!
|
||||
|
||||
struct MMFDoors_Struct {
|
||||
uint32 MaxDoorID;
|
||||
uint32 NextFreeIndex;
|
||||
uint32 DoorCount;
|
||||
uint32 DoorIndex[MMF_MAX_Door_ID+1];
|
||||
Door Doors[0];
|
||||
};
|
||||
|
||||
bool pDLLLoadDoors(CALLBACK_DBLoadDoors cbDBLoadDoors, uint32 iDoorstructSize, int32* iDoorsCount, uint32* iMaxDoorID);
|
||||
bool pAddDoor(uint32 id, const Door* door);
|
||||
const Door* pGetDoor(uint32 id);
|
||||
@@ -1,152 +0,0 @@
|
||||
/*
|
||||
Note: Do NOT change this to load items on an as-needed basis. Since this memory is
|
||||
accessed from multiple threads, you'd need mutex's all over the place if it was
|
||||
ever to be modified/updated/added to. The overhead of the mutexes would be alot more
|
||||
in the long run than the delay in loading.
|
||||
|
||||
-Quagmire
|
||||
*/
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <winsock2.h>
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "Items.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF ItemsMMF;
|
||||
const MMFItems_Struct* MMFItemsData = 0;
|
||||
MMFItems_Struct* MMFItemsData_Writable = 0;
|
||||
|
||||
DLLFUNC bool AddItem(uint32 id, const Item_Struct* item) {
|
||||
if (!MMFItemsData_Writable) {
|
||||
return false;
|
||||
}
|
||||
if (id > MMF_EQMAX_ITEMS || MMFItemsData_Writable->NextFreeIndex >= MMFItemsData_Writable->ItemCount) {
|
||||
return false;
|
||||
}
|
||||
if (MMFItemsData_Writable->ItemIndex[id] != 0xFFFF) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 nextid = MMFItemsData_Writable->NextFreeIndex++;
|
||||
MMFItemsData_Writable->ItemIndex[id] = nextid;
|
||||
memcpy(&MMFItemsData_Writable->Items[nextid], item, sizeof(Item_Struct));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DLLFUNC bool DLLLoadItems(CALLBACK_DBLoadItems cbDBLoadItems, uint32 iItemStructSize, int32* iItemCount, uint32* iMaxItemID) {
|
||||
if (iItemStructSize != sizeof(Item_Struct)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: iItemStructSize != sizeof(Item_Struct)" << endl;
|
||||
cout << "Item_Struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (*iMaxItemID > MMF_EQMAX_ITEMS) {
|
||||
cout << "Error: EMuShareMem: pDLLLoadItems: iMaxItemID > MMF_EQMAX_ITEMS" << endl;
|
||||
cout << "You need to increase the define in Items.h." << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFItemsData_Writable = 0;
|
||||
//Allocate the shared memory for the item structures
|
||||
uint32 tmpMemSize = sizeof(MMFItems_Struct) + 256 + (sizeof(Item_Struct) * (*iItemCount));
|
||||
//cout << tmpMemSize << endl;
|
||||
if (ItemsMMF.Open("EQEMuItems", tmpMemSize)) {
|
||||
if (ItemsMMF.CanWrite()) {
|
||||
MMFItemsData_Writable = (MMFItems_Struct*) ItemsMMF.GetWriteableHandle();
|
||||
if (!MMFItemsData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: !MMFItemsData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(MMFItemsData_Writable, 0, tmpMemSize);
|
||||
for(int i=0; i<MMF_EQMAX_ITEMS; i++)
|
||||
MMFItemsData_Writable->ItemIndex[i] = 0xFFFF;
|
||||
MMFItemsData_Writable->MaxItemID = *iMaxItemID;
|
||||
MMFItemsData_Writable->ItemCount = *iItemCount;
|
||||
//the writable handle has been created, do the load below after we have the
|
||||
//serialization handle as well.
|
||||
} else {
|
||||
if (!ItemsMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!ItemsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(10);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!ItemsMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: !ItemsMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFItemsData = (const MMFItems_Struct*) ItemsMMF.GetHandle();
|
||||
if (!MMFItemsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: !MMFItemsData (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
*iMaxItemID = MMFItemsData->MaxItemID;
|
||||
*iItemCount = MMFItemsData->ItemCount;
|
||||
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
cout << "Error Loading Items: Items.cpp: pDLLLoadItems: Open() == false" << endl;
|
||||
return false;
|
||||
}
|
||||
/*
|
||||
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cbDBLoadItems(*iItemCount, *iMaxItemID)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: !cbDBLoadItems" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cbDBLoadItems(*iItemCount, *iMaxItemID)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: !cbDBLoadItems" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//Now, Disable the write handle and get the read handle.
|
||||
//do this for both item struct and serialization data
|
||||
|
||||
MMFItemsData_Writable = 0;
|
||||
ItemsMMF.SetLoaded();
|
||||
MMFItemsData = (const MMFItems_Struct*) ItemsMMF.GetHandle();
|
||||
if (!MMFItemsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadItems: !MMFItemsData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
DLLFUNC const Item_Struct* GetItem(uint32 id) {
|
||||
if (MMFItemsData == 0 || (!ItemsMMF.IsLoaded()) || id > MMF_EQMAX_ITEMS || MMFItemsData->ItemIndex[id] == 0xFFFF)
|
||||
return 0;
|
||||
return &MMFItemsData->Items[MMFItemsData->ItemIndex[id]];
|
||||
}
|
||||
|
||||
DLLFUNC const Item_Struct* IterateItems(uint32* NextIndex) {
|
||||
if (MMFItemsData == 0 || (!ItemsMMF.IsLoaded()) || (*NextIndex) > MMF_EQMAX_ITEMS)
|
||||
return 0;
|
||||
do {
|
||||
if (MMFItemsData->ItemIndex[*NextIndex] != 0xFFFF)
|
||||
return &MMFItemsData->Items[MMFItemsData->ItemIndex[(*NextIndex)++]];
|
||||
} while (++(*NextIndex) < MMF_EQMAX_ITEMS);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
// MMF_EQMAX_ITEMS: Make sure this is bigger than the highest item ID#
|
||||
#ifndef MMF_EQMAX_ITEMS
|
||||
#define MMF_EQMAX_ITEMS 300000
|
||||
#endif
|
||||
// MMF_MEMMAX_ITEMS: Maxium number of items to load into memory. Make sure this is bigger
|
||||
// than the total number of items in the server's database!
|
||||
|
||||
struct MMFItems_Struct {
|
||||
uint32 MaxItemID;
|
||||
uint32 NextFreeIndex;
|
||||
uint32 ItemCount;
|
||||
uint32 ItemIndex[MMF_EQMAX_ITEMS+1];
|
||||
Item_Struct Items[0];
|
||||
};
|
||||
|
||||
//#define MMF_MAX_ITEMS_MEMSIZE sizeof(MMFItems_Struct) + 256
|
||||
|
||||
|
||||
|
||||
@@ -1,214 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "Loot.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF LootMMF;
|
||||
const MMFLoot_Struct* MMFLootData = 0;
|
||||
MMFLoot_Struct* MMFLootData_Writable = 0;
|
||||
uint32* LootTable;
|
||||
uint32* LootDrop;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define exportfunc extern "C" __declspec(dllexport)
|
||||
#else
|
||||
#define exportfunc extern "C"
|
||||
#endif
|
||||
|
||||
exportfunc const LootTable_Struct* GetLootTable(uint32 id) {
|
||||
return pGetLootTable(id);
|
||||
};
|
||||
exportfunc const LootDrop_Struct* GetLootDrop(uint32 id) {
|
||||
return pGetLootDrop(id);
|
||||
};
|
||||
|
||||
exportfunc bool AddLootTable(uint32 id, const LootTable_Struct* lts) {
|
||||
return pAddLootTable(id, lts);
|
||||
};
|
||||
exportfunc bool AddLootDrop(uint32 id, const LootDrop_Struct* lds) {
|
||||
return pAddLootDrop(id, lds);
|
||||
};
|
||||
|
||||
exportfunc bool DLLLoadLoot(CALLBACK_DBLoadLoot cbDBLoadLoot,
|
||||
uint32 iLootTableStructsize, uint32 iLootTableCount, uint32 iMaxLootTable,
|
||||
uint32 iLootTableEntryStructsize, uint32 iLootTableEntryCount,
|
||||
uint32 iLootDropStructsize, uint32 iLootDropCount, uint32 iMaxLootDrop,
|
||||
uint32 iLootDropEntryStructsize, uint32 iLootDropEntryCount
|
||||
) {
|
||||
return pDLLLoadLoot(cbDBLoadLoot,
|
||||
iLootTableStructsize, iLootTableCount, iMaxLootTable,
|
||||
iLootTableEntryStructsize, iLootTableEntryCount,
|
||||
iLootDropStructsize, iLootDropCount, iMaxLootDrop,
|
||||
iLootDropEntryStructsize, iLootDropEntryCount);
|
||||
};
|
||||
|
||||
|
||||
bool pAddLootTable(uint32 id, const LootTable_Struct* lts) {
|
||||
if (!MMFLootData_Writable)
|
||||
return false;
|
||||
if (id > MMFLootData_Writable->MaxLootTableID)
|
||||
return false;
|
||||
if (!LootTable || LootTable[id] != 0)
|
||||
return false;
|
||||
|
||||
uint32 tmp = sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * lts->NumEntries);
|
||||
if (MMFLootData_Writable->dataindex + tmp >= MMFLootData_Writable->datamax)
|
||||
return false;
|
||||
LootTable[id] = MMFLootData_Writable->dataindex;
|
||||
memcpy(&MMFLootData_Writable->data[MMFLootData_Writable->dataindex], lts, tmp);
|
||||
MMFLootData_Writable->dataindex += tmp;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pAddLootDrop(uint32 id, const LootDrop_Struct* lds) {
|
||||
if (!MMFLootData_Writable)
|
||||
return false;
|
||||
if (id > MMFLootData_Writable->MaxLootDropID)
|
||||
return false;
|
||||
if (!LootDrop || LootDrop[id] != 0)
|
||||
return false;
|
||||
|
||||
uint32 tmp = sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * lds->NumEntries);
|
||||
if (MMFLootData_Writable->dataindex + tmp >= MMFLootData_Writable->datamax)
|
||||
return false;
|
||||
LootDrop[id] = MMFLootData_Writable->dataindex;
|
||||
memcpy(&MMFLootData_Writable->data[MMFLootData_Writable->dataindex], lds, tmp);
|
||||
MMFLootData_Writable->dataindex += tmp;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pDLLLoadLoot(CALLBACK_DBLoadLoot cbDBLoadLoot,
|
||||
uint32 iLootTableStructsize, uint32 iLootTableCount, uint32 iMaxLootTable,
|
||||
uint32 iLootTableEntryStructsize, uint32 iLootTableEntryCount,
|
||||
uint32 iLootDropStructsize, uint32 iLootDropCount, uint32 iMaxLootDrop,
|
||||
uint32 iLootDropEntryStructsize, uint32 iLootDropEntryCount
|
||||
) {
|
||||
#if 0
|
||||
cout << "iLootTableCount: " << iLootTableCount << endl;
|
||||
cout << "iMaxLootTable: " << iMaxLootTable << endl;
|
||||
cout << "iLootTableEntryCount: " << iLootTableEntryCount << endl;
|
||||
cout << "iLootDropCount: " << iLootDropCount << endl;
|
||||
cout << "iMaxLootDrop: " << iMaxLootDrop << endl;
|
||||
cout << "iLootDropEntryCount: " << iLootDropEntryCount << endl;
|
||||
#endif
|
||||
if (iLootTableStructsize != sizeof(LootTable_Struct)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: iLootTableStructsize != sizeof(LootTable_Struct)" << endl;
|
||||
cout << "Item_Struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (iLootTableEntryStructsize != sizeof(LootTableEntries_Struct)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: iLootTableEntryStructsize != sizeof(LootTableEntries_Struct)" << endl;
|
||||
cout << "Item_Struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (iLootDropStructsize != sizeof(LootDrop_Struct)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: iLootDropStructsize != sizeof(LootDrop_Struct)" << endl;
|
||||
cout << "Item_Struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (iLootDropEntryStructsize != sizeof(LootDropEntries_Struct)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: iLootDropEntryStructsize != sizeof(LootDropEntries_Struct)" << endl;
|
||||
cout << "Item_Struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 tmpMemSize = sizeof(MMFLoot_Struct) + 256
|
||||
+ (sizeof(uint32) * (iMaxLootTable+1))
|
||||
+ (sizeof(LootTable_Struct) * iLootTableCount) + (sizeof(LootTableEntries_Struct) * iLootTableEntryCount)
|
||||
+ (sizeof(uint32) * (iMaxLootDrop+1))
|
||||
+ (sizeof(LootDrop_Struct) * iLootDropCount) + (sizeof(LootDropEntries_Struct) * iLootDropEntryCount)
|
||||
;
|
||||
if (LootMMF.Open("EQEMuLoot", tmpMemSize)) {
|
||||
if (LootMMF.CanWrite()) {
|
||||
MMFLootData_Writable = (MMFLoot_Struct*) LootMMF.GetWriteableHandle();
|
||||
if (!MMFLootData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: !MMFLootData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(MMFLootData_Writable, 0, tmpMemSize);
|
||||
MMFLootData_Writable->LootTableCount = iLootTableCount;
|
||||
MMFLootData_Writable->MaxLootTableID = iMaxLootTable;
|
||||
MMFLootData_Writable->LootDropCount = iLootDropCount;
|
||||
MMFLootData_Writable->MaxLootDropID = iMaxLootDrop;
|
||||
MMFLootData_Writable->datamax = tmpMemSize - sizeof(MMFLoot_Struct);
|
||||
|
||||
MMFLootData_Writable->dataindex = 0;
|
||||
MMFLootData_Writable->LootTableOffset = MMFLootData_Writable->dataindex;
|
||||
MMFLootData_Writable->dataindex += (sizeof(uint32) * (iMaxLootTable+1));
|
||||
MMFLootData_Writable->LootDropOffset = MMFLootData_Writable->dataindex;
|
||||
MMFLootData_Writable->dataindex += (sizeof(uint32) * (iMaxLootDrop+1));
|
||||
|
||||
LootTable = (uint32*) &MMFLootData_Writable->data[MMFLootData_Writable->LootTableOffset];
|
||||
LootDrop = (uint32*) &MMFLootData_Writable->data[MMFLootData_Writable->LootDropOffset];
|
||||
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cbDBLoadLoot()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: !cbDBLoadLoot" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFLootData_Writable = 0;
|
||||
LootMMF.SetLoaded();
|
||||
}
|
||||
else {
|
||||
if (!LootMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!LootMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(10);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!LootMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: !LootMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading Loot: Loot.cpp: pDLLLoadLoot: Open() == false" << endl;
|
||||
return false;
|
||||
}
|
||||
MMFLootData = (const MMFLoot_Struct*) LootMMF.GetHandle();
|
||||
if (!MMFLootData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: !MMFLootData" << endl;
|
||||
MMFLootData = 0;
|
||||
return false;
|
||||
}
|
||||
if (MMFLootData->LootTableCount != iLootTableCount
|
||||
|| MMFLootData->MaxLootTableID != iMaxLootTable
|
||||
|| MMFLootData->LootDropCount != iLootDropCount
|
||||
|| MMFLootData->MaxLootDropID != iMaxLootDrop) {
|
||||
cout << "Error: EMuShareMem: DLLLoadLoot: Count/Max mismatch" << endl;
|
||||
MMFLootData = 0;
|
||||
return false;
|
||||
}
|
||||
LootTable = (uint32*) &MMFLootData->data[MMFLootData->LootTableOffset];
|
||||
LootDrop = (uint32*) &MMFLootData->data[MMFLootData->LootDropOffset];
|
||||
return true;
|
||||
};
|
||||
|
||||
const LootTable_Struct* pGetLootTable(uint32 id) {
|
||||
if (MMFLootData == 0 || !LootMMF.IsLoaded())
|
||||
return 0;
|
||||
if (id > MMFLootData->MaxLootTableID || LootTable[id] == 0)
|
||||
return 0;
|
||||
return (LootTable_Struct*) &MMFLootData->data[LootTable[id]];
|
||||
}
|
||||
|
||||
const LootDrop_Struct* pGetLootDrop(uint32 id) {
|
||||
if (MMFLootData == 0 || !LootMMF.IsLoaded())
|
||||
return 0;
|
||||
if (id > MMFLootData->MaxLootDropID || LootDrop[id] == 0)
|
||||
return 0;
|
||||
return (LootDrop_Struct*) &MMFLootData->data[LootDrop[id]];
|
||||
}
|
||||
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
#pragma pack(1)
|
||||
struct MMFLoot_Struct {
|
||||
bool Loaded;
|
||||
uint32 MaxLootTableID;
|
||||
uint32 LootTableCount;
|
||||
uint32 LootTableOffset;
|
||||
uint32 MaxLootDropID;
|
||||
uint32 LootDropCount;
|
||||
uint32 LootDropOffset;
|
||||
uint32 datamax;
|
||||
uint32 dataindex;
|
||||
uint8 data[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
bool pDLLLoadLoot(CALLBACK_DBLoadLoot cbDBLoadLoot,
|
||||
uint32 iLootTableStructsize, uint32 iLootTableCount, uint32 iMaxLootTable,
|
||||
uint32 iLootTableEntryStructsize, uint32 iLootTableEntryCount,
|
||||
uint32 iLootDropStructsize, uint32 iLootDropCount, uint32 iMaxLootDrop,
|
||||
uint32 iLootDropEntryStructsize, uint32 iLootDropEntryCount
|
||||
);
|
||||
bool pAddLootTable(uint32 id, const LootTable_Struct* lts);
|
||||
bool pAddLootDrop(uint32, const LootDrop_Struct* lds);
|
||||
const LootTable_Struct* pGetLootTable(uint32 id);
|
||||
const LootDrop_Struct* pGetLootDrop(uint32 id);
|
||||
@@ -1,353 +0,0 @@
|
||||
// start mingw
|
||||
#ifdef __MINGW32__
|
||||
#define __try
|
||||
#define __finally
|
||||
#endif
|
||||
// end mingw
|
||||
|
||||
#include "MMF.h"
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <errno.h>
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#define vsnprintf _vsnprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#else
|
||||
#include "MMFMutex.h"
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
MMF::MMF() {
|
||||
SharedMemory = 0;
|
||||
pCanWrite = false;
|
||||
#ifdef _WINDOWS
|
||||
hMapObject = NULL;
|
||||
lpvMem = 0;
|
||||
#else
|
||||
lpvMem = 0;
|
||||
pMMFMutex = 0;
|
||||
m_alloc = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
MMF::~MMF() {
|
||||
Close();
|
||||
}
|
||||
|
||||
bool MMF::Open(const char* iName, uint32 iSize) {
|
||||
if (iSize < 1) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: iSize < 1" << endl;
|
||||
return false;
|
||||
}
|
||||
if (strlen(iName) < 2) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: strlen(iName) < 2" << endl;
|
||||
return false;
|
||||
}
|
||||
char MMFname[200];
|
||||
memset(MMFname, 0, sizeof(MMFname));
|
||||
snprintf(MMFname, sizeof(MMFname), "memfilemap_%s", iName);
|
||||
uint32 tmpSize = sizeof(MMF_Struct) + iSize;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
char MMFMutexName[200];
|
||||
memset(MMFMutexName, 0, sizeof(MMFMutexName));
|
||||
snprintf(MMFMutexName, sizeof(MMFMutexName), "MutexToProtectOpenMMF_%s", iName);
|
||||
|
||||
HANDLE hMutex;
|
||||
hMutex = CreateMutex(
|
||||
NULL, // no security attributes
|
||||
FALSE, // initially not owned
|
||||
MMFMutexName); // name of mutex
|
||||
|
||||
if (hMutex == NULL) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: hMutex == Null" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
DWORD dwWaitResult;
|
||||
// Request ownership of mutex.
|
||||
dwWaitResult = WaitForSingleObject(
|
||||
hMutex, // handle to mutex
|
||||
2000L); // two-second time-out interval
|
||||
|
||||
if (dwWaitResult != WAIT_OBJECT_0) {
|
||||
// Mutex not aquired, crap out
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: dwWaitResult != WAIT_OBJECT_0" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Finally, ready to rock.
|
||||
bool fInit = false;
|
||||
__try {
|
||||
hMapObject = CreateFileMapping(
|
||||
INVALID_HANDLE_VALUE, // use paging file
|
||||
NULL, // default security attributes
|
||||
PAGE_READWRITE, // read/write access
|
||||
0, // size: high 32-bits
|
||||
tmpSize, // size: low 32-bits
|
||||
MMFname); // name of map object
|
||||
if (hMapObject == NULL) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: hMapObject == Null" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
// The first process to attach initializes memory.
|
||||
|
||||
fInit = (bool) (GetLastError() != ERROR_ALREADY_EXISTS);
|
||||
|
||||
// Get a pointer to the file-mapped shared memory.
|
||||
|
||||
lpvMem = MapViewOfFile(
|
||||
hMapObject, // object to map view of
|
||||
FILE_MAP_WRITE, // read/write access
|
||||
0, // high offset: map from
|
||||
0, // low offset: beginning
|
||||
0); // default: map entire file
|
||||
if (lpvMem == NULL) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: lpvMem == Null" << endl;
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
// Initialize memory if this is the first process.
|
||||
if (fInit) {
|
||||
memset(lpvMem, 0, sizeof(MMF_Struct));
|
||||
pCanWrite = true;
|
||||
SharedMemory->Loaded = false;
|
||||
SharedMemory->datasize = iSize;
|
||||
}
|
||||
else {
|
||||
pCanWrite = false;
|
||||
if (SharedMemory->datasize != iSize) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: SharedMemory->datasize != iSize" << endl;
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} // end of try block
|
||||
|
||||
__finally {
|
||||
// Clean up the Mutex stuff
|
||||
if (!ReleaseMutex(hMutex)) {
|
||||
cout << "Error Loading MMF: " << __FILE__ << ":" << __LINE__ << " OpenMMF: !ReleaseMutex(hMutex)" << endl;
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
CloseHandle(hMutex);
|
||||
|
||||
return true;
|
||||
#else //else, NOT WINDOWS
|
||||
int load_share;
|
||||
//int max_share = 7;
|
||||
key_t share_key;
|
||||
switch (MMFname[16]) {
|
||||
case 'I': load_share = 0; break;
|
||||
case 'N': load_share = 1; break;
|
||||
case 'D': load_share = 2; break;
|
||||
case 'S': load_share = 3; break;
|
||||
case 'F': load_share = 4; break;
|
||||
case 'L': load_share = 5; break;
|
||||
case 'M': load_share = 6; break;
|
||||
case 'O': load_share = 7; break;
|
||||
case 'Z': load_share = 8; break;
|
||||
case 'K': load_share = 9; break;
|
||||
#ifdef CATCH_CRASH
|
||||
default:
|
||||
cerr<<"Failed to load shared memory segment="<<MMFname<<" ("<<MMFname[16]<<")"<<endl;
|
||||
// malloc some memory here or something fancy
|
||||
return false; // and make this return true
|
||||
break;
|
||||
#else
|
||||
default: cerr<<"FATAL="<<(char)MMFname[16]<<endl; return false; break;
|
||||
#endif
|
||||
}
|
||||
switch (load_share) {
|
||||
// Item
|
||||
case 0: share_key = ftok(".", 'I'); break;
|
||||
// Npctype
|
||||
case 1: share_key = ftok(".", 'N'); break;
|
||||
// Door
|
||||
case 2: share_key = ftok(".", 'D'); break;
|
||||
// Spell
|
||||
case 3: share_key = ftok(".", 'S'); break;
|
||||
// Faction
|
||||
case 4: share_key = ftok(".", 'F'); break;
|
||||
// Loot
|
||||
case 5: share_key = ftok(".", 'L'); break;
|
||||
// ??
|
||||
case 6: share_key = ftok(".", 'M'); break;
|
||||
// Opcodes
|
||||
case 7: share_key = ftok(".", 'O'); break;
|
||||
// Item Serialization
|
||||
case 8: share_key = ftok(".", 'Z'); break;
|
||||
// Skills
|
||||
case 9: share_key = ftok(".", 'K'); break;
|
||||
// ERROR Fatal
|
||||
default: cerr<<"Opps!"<<endl; share_key = 0xFF; break;
|
||||
}
|
||||
pMMFMutex = new MMFMutex(share_key);
|
||||
if (!pMMFMutex){
|
||||
assert(false);
|
||||
}
|
||||
//if (!tmpSize) {
|
||||
int share_id = shmget(share_key, tmpSize, IPC_CREAT|IPC_EXCL|SHM_R|SHM_W);
|
||||
if ( share_id <= 0) {
|
||||
share_id = shmget(share_key, tmpSize, IPC_CREAT|IPC_NOWAIT);
|
||||
if (share_id <= 0) {
|
||||
shmid_ds mem_size;
|
||||
share_id = shmget(share_key, 1, IPC_CREAT|IPC_NOWAIT|SHM_R|SHM_W);
|
||||
if(share_id == -1) {
|
||||
cerr << "failed to get 0-length shared mem: " << strerror(errno) << endl;
|
||||
}
|
||||
if ((lpvMem = shmat(share_id, NULL,SHM_RDONLY)) == (void *)-1) {
|
||||
cerr << "shmat failed! " << strerror(errno) << endl;
|
||||
}
|
||||
if( (shmctl(share_id, IPC_STAT, &mem_size)) == 0){
|
||||
if (mem_size.shm_segsz != int(tmpSize)){ //comparison between signed and unsigned integer expressions
|
||||
cout<<"[Warning] requested shared memory of size:"<<tmpSize<<" but that Key is already in use with size:"<< mem_size.shm_segsz<<endl;
|
||||
shmid_ds mem_users;
|
||||
if( (shmctl(share_id, IPC_STAT, &mem_users)) == 0 && mem_users.shm_nattch == 1){
|
||||
cout<<"[Warning] Attempting resize"<<endl;
|
||||
shmctl(share_id, IPC_RMID, 0);
|
||||
shmdt(lpvMem);
|
||||
if ((share_id = shmget(share_key, tmpSize, IPC_CREAT|IPC_EXCL|SHM_R|SHM_W)) <= 0) {
|
||||
// Failed proceed on malloc
|
||||
cerr<<"[Error] Failed to resize" << strerror(errno) <<endl;
|
||||
}
|
||||
else{
|
||||
cerr<<"[Error] Resize successful." << endl;
|
||||
// Success
|
||||
lpvMem = shmat(share_id, NULL, SHM_R|SHM_W);
|
||||
memset(lpvMem, 0, sizeof(MMF_Struct));
|
||||
pCanWrite = true;
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
SharedMemory->Loaded = false;
|
||||
SharedMemory->datasize = iSize;
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else{
|
||||
cout<<"[Warning] Resize not possible"<<endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Can not attatch to shared memory we'll malloc it here
|
||||
if ((lpvMem == 0 || lpvMem == (void *)-1) && (lpvMem = malloc(tmpSize))) {
|
||||
cout<<"[Warning] Could not attach to shared memory proceeding on isolated memory (share_id <= 0)"<<endl;
|
||||
// Success!
|
||||
m_alloc = true;
|
||||
memset(lpvMem, 0, sizeof(MMF_Struct));
|
||||
pCanWrite = true;
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
SharedMemory->datasize = iSize;
|
||||
SharedMemory->Loaded = false;
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
return true;
|
||||
} else if (!lpvMem){
|
||||
//LogFile->write(EQEMuLog::Error, "Could not connect to shared memory and allocation of isolated memory failed.");
|
||||
cout<<"Could not connect to shared memory and allocation of isolated memory failed."<<endl;
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
exit(1);
|
||||
}
|
||||
pCanWrite = false;
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
if (SharedMemory->datasize != iSize) {
|
||||
cerr<<"SharedMemory->datasize("<<SharedMemory->datasize<<") != iSize("<<iSize<<"), We can rebuild him faster better STRONGER!"<<endl;
|
||||
cerr<<"Or not.. restart all servers on this machine"<<endl;
|
||||
shmctl(share_id, IPC_RMID, 0);
|
||||
pMMFMutex->Release(this);
|
||||
exit(1);
|
||||
}
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
return true;
|
||||
}
|
||||
shmid_ds mem_users;
|
||||
if ((shmctl(share_id, IPC_STAT, &mem_users)) != 0) {
|
||||
if ((lpvMem = malloc(tmpSize))) {
|
||||
// Success!
|
||||
cout<<"[Warning] Could not attach to shared memory proceeding on isolated memory"<<endl;
|
||||
m_alloc = true;
|
||||
memset(lpvMem, 0, sizeof(MMF_Struct));
|
||||
pCanWrite = true;
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
SharedMemory->datasize = iSize;
|
||||
SharedMemory->Loaded = false;
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
return true;
|
||||
} else {
|
||||
//LogFile->write(EQEMuLog::Error, "Could not connect to shared memory and allocation of isolated memory failed.");
|
||||
cout<<"Could not connect to shared memory and allocation of isolated memory failed."<<endl;
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
lpvMem = shmat(share_id, NULL,SHM_RDONLY);
|
||||
pCanWrite = false;
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
//cerr << "lpvMem=" << (int)lpvMem << endl;
|
||||
if (lpvMem==(void *)-1 || SharedMemory->datasize != iSize) {
|
||||
cerr<<"SharedMemory->datasize("<<SharedMemory->datasize<<") != iSize("<<iSize<<"), or "<<((void *)lpvMem)<<"==-1, We can rebuild him faster better STRONGER!"<<endl;
|
||||
cerr<<"Or not.. restart all servers on this machine"<<endl;
|
||||
shmctl(share_id, IPC_RMID, 0);
|
||||
pMMFMutex->Release(this);
|
||||
exit(1);
|
||||
}
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
return true;
|
||||
}
|
||||
lpvMem = shmat(share_id, NULL, SHM_R|SHM_W);
|
||||
memset(lpvMem, 0, sizeof(MMF_Struct));
|
||||
pCanWrite = true;
|
||||
SharedMemory = (MMF_Struct*) lpvMem;
|
||||
SharedMemory->Loaded = false;
|
||||
SharedMemory->datasize = iSize;
|
||||
//}
|
||||
pMMFMutex->Release(this);
|
||||
delete pMMFMutex;
|
||||
return true;
|
||||
|
||||
#endif //end NOT WINDOWS
|
||||
}
|
||||
|
||||
void MMF::Close() {
|
||||
SharedMemory = 0;
|
||||
pCanWrite = false;
|
||||
#ifdef _WINDOWS
|
||||
if (lpvMem) {
|
||||
// Unmap shared memory from the process's address space.
|
||||
UnmapViewOfFile(lpvMem);
|
||||
lpvMem = 0;
|
||||
}
|
||||
if (hMapObject) {
|
||||
// Close the process's handle to the file-mapping object.
|
||||
CloseHandle(hMapObject);
|
||||
hMapObject = NULL;
|
||||
}
|
||||
#else
|
||||
if (lpvMem) {
|
||||
if (m_alloc == true)
|
||||
free(lpvMem);
|
||||
else
|
||||
if (shmdt(lpvMem) == -1)
|
||||
//LogFile->write(EQEMuLog::Error, "Warning something odd happened freeing shared memory");
|
||||
cout<<"Warning something odd happened freeing shared memory"<<endl;
|
||||
lpvMem = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
#ifndef MMF_H
|
||||
#define MMF_H
|
||||
#include "../common/types.h"
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
//#include "MMFMutex.h"
|
||||
class MMFMutex;
|
||||
#endif
|
||||
|
||||
class MMF {
|
||||
public:
|
||||
struct MMF_Struct {
|
||||
bool Loaded;
|
||||
uint32 datasize;
|
||||
uint8 data[0];
|
||||
};
|
||||
|
||||
MMF();
|
||||
virtual ~MMF();
|
||||
|
||||
bool Open(const char* iName, uint32 iSize);
|
||||
void Close();
|
||||
const void* GetHandle() { if (IsLoaded()) { return SharedMemory->data; } return 0; }
|
||||
void* GetWriteableHandle() { if (!IsLoaded() && CanWrite()) { return SharedMemory->data; } return 0; }
|
||||
|
||||
inline bool IsOpen() { return (bool) (SharedMemory != 0); }
|
||||
inline bool IsLoaded() { if (SharedMemory) { return SharedMemory->Loaded; } return false; }
|
||||
bool SetLoaded() { if (SharedMemory && CanWrite()) { SharedMemory->Loaded = true; return true; } return false; }
|
||||
inline bool CanWrite() { if (SharedMemory) { return pCanWrite; } return false; }
|
||||
|
||||
#ifndef WIN32
|
||||
bool m_alloc;
|
||||
#endif
|
||||
private:
|
||||
bool pCanWrite;
|
||||
MMF_Struct* SharedMemory;
|
||||
#ifdef _WINDOWS
|
||||
HANDLE hMapObject;
|
||||
LPVOID lpvMem;
|
||||
#else
|
||||
void* lpvMem;
|
||||
MMFMutex* pMMFMutex;
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
@@ -1,126 +0,0 @@
|
||||
#include "MMFMutex.h"
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
MMFMutex::MMFMutex( int key )
|
||||
{
|
||||
m_key = key;
|
||||
|
||||
if( m_key == 0 )
|
||||
{
|
||||
// initialize POSIX semaphore
|
||||
sem_init( &m_semaphore, 0, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// currently, this thread does not own the semaphore
|
||||
m_owner = 0;
|
||||
m_recursive_count = 0;
|
||||
|
||||
// try to get an existing semaphore. the access permissions are "full access for everyone"
|
||||
m_id = semget(m_key, 1, 0x1b6);
|
||||
if( m_id == -1 )
|
||||
{
|
||||
// it doesn't exist yet, try to create a new one
|
||||
m_id = semget(m_key, 1, IPC_CREAT | 0x1b6);
|
||||
if( m_id != -1 )
|
||||
{
|
||||
// initialize it to 1
|
||||
semun data;
|
||||
data.val = 1;
|
||||
semctl(m_id, 0, SETVAL, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MMFMutex::~MMFMutex()
|
||||
{
|
||||
if( m_key == 0 )
|
||||
{
|
||||
sem_destroy(&m_semaphore);
|
||||
}
|
||||
else
|
||||
{
|
||||
semctl(m_id, 0, IPC_RMID, 0);
|
||||
}
|
||||
}
|
||||
|
||||
bool MMFMutex::Lock( uint32 dwTimeout )
|
||||
{
|
||||
if( m_owner == pthread_self() )
|
||||
{
|
||||
m_recursive_count++;
|
||||
return true;
|
||||
}
|
||||
bool bUseTimeout = (dwTimeout != 0);
|
||||
while(true) {
|
||||
bool bGotSemaphore = false;
|
||||
if( m_key == 0 )
|
||||
{
|
||||
bGotSemaphore = (sem_trywait(&m_semaphore) == 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct sembuf operations[1];
|
||||
operations[0].sem_num = 0;
|
||||
operations[0].sem_op = -1;
|
||||
operations[0].sem_flg = SEM_UNDO|IPC_NOWAIT;
|
||||
bGotSemaphore = (semop(m_id, operations, 1) >= 0);
|
||||
}
|
||||
if( bGotSemaphore )
|
||||
{
|
||||
m_owner = pthread_self();
|
||||
m_recursive_count = 1;
|
||||
return true;
|
||||
}
|
||||
sleep(1);
|
||||
if( bUseTimeout )
|
||||
{
|
||||
if( dwTimeout > 1000 )
|
||||
dwTimeout -= 1000;
|
||||
else
|
||||
dwTimeout = 0;
|
||||
|
||||
if( dwTimeout == 0 )
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
void MMFMutex::Release(const MMF* pMMF)
|
||||
{
|
||||
if( m_owner != pthread_self() && pMMF->m_alloc != true )
|
||||
{
|
||||
//We're supposed to explode here with an assert
|
||||
//assert(false);
|
||||
}
|
||||
else if ( pMMF->m_alloc == true ){
|
||||
// Just do it nothing is useing but us
|
||||
return;
|
||||
}
|
||||
else if( m_recursive_count > 1 )
|
||||
{
|
||||
m_recursive_count--;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( m_key == 0 )
|
||||
{
|
||||
sem_post(&m_semaphore);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
struct sembuf operations[1];
|
||||
operations[0].sem_num = 0;
|
||||
operations[0].sem_op = 1;
|
||||
operations[0].sem_flg = SEM_UNDO;
|
||||
semop(m_id, operations, 1);
|
||||
}
|
||||
m_recursive_count = 0;
|
||||
m_owner = 0;
|
||||
}
|
||||
}
|
||||
#endif //!WIN32
|
||||
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
#ifndef MMFMUTEX_H
|
||||
#define MMFMUTEX_H
|
||||
#ifndef WIN32
|
||||
#include <sys/types.h> // moved before sys/shm.h for freeBSD
|
||||
#include <sys/shm.h>
|
||||
#include <sys/ipc.h>
|
||||
#include <sys/sem.h>
|
||||
#include <semaphore.h>
|
||||
#include <pthread.h>
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include "../common/types.h"
|
||||
|
||||
#include "MMF.h"
|
||||
|
||||
// the manuals say you have to define this struct your self.
|
||||
#if !defined FREEBSD || defined __NetBSD__ // for BSDs
|
||||
union semun
|
||||
{
|
||||
int val;
|
||||
struct semid_ds* buf;
|
||||
unsigned short int *array;
|
||||
struct seminfo *__buf;
|
||||
};
|
||||
#endif // for freeBSD
|
||||
|
||||
class MMFMutex
|
||||
{
|
||||
public:
|
||||
MMFMutex(int iIndex);
|
||||
virtual ~MMFMutex();
|
||||
bool Lock( uint32 dwTimeout = 0 );
|
||||
void Release(const MMF*);
|
||||
|
||||
protected:
|
||||
int m_id;
|
||||
key_t m_key;
|
||||
pthread_t m_owner;
|
||||
sem_t m_semaphore;
|
||||
int m_recursive_count;
|
||||
};
|
||||
#endif //!WIN32
|
||||
#endif
|
||||
@@ -1,178 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "NPCFactionLists.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF NPCFactionListsMMF;
|
||||
const MMFNPCFactionLists_Struct* MMFNPCFactionListsData = 0;
|
||||
MMFNPCFactionLists_Struct* MMFNPCFactionListsData_Writable = 0;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
extern "C" __declspec(dllexport) const NPCFactionList* GetNPCFactionList(uint32 id) {
|
||||
return pGetNPCFactionList(id);
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) bool AddNPCFactionList(uint32 id, const NPCFactionList* nfl) {
|
||||
return pAddNPCFactionList(id, nfl);
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) bool DLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListsCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions) {
|
||||
return pDLLLoadNPCFactionLists(cbDBLoadNPCFactionLists, iNPCFactionListStructSize, iNPCFactionListsCount, iMaxNPCFactionListID, iMaxNPCFactions);
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) bool SetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp) {
|
||||
return pSetNPCFaction(id, factionid, factionvalue, factionnpcvalue, factiontemp);
|
||||
}
|
||||
#else
|
||||
extern "C" const NPCFactionList* GetNPCFactionList(uint32 id) {
|
||||
return pGetNPCFactionList(id);
|
||||
};
|
||||
|
||||
extern "C" bool AddNPCFactionList(uint32 id, const NPCFactionList* nfl) {
|
||||
return pAddNPCFactionList(id, nfl);
|
||||
};
|
||||
|
||||
extern "C" bool DLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListsCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions) {
|
||||
return pDLLLoadNPCFactionLists(cbDBLoadNPCFactionLists, iNPCFactionListStructSize, iNPCFactionListsCount, iMaxNPCFactionListID, iMaxNPCFactions);
|
||||
};
|
||||
|
||||
extern "C" bool SetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp) {
|
||||
return pSetNPCFaction(id, factionid, factionvalue, factionnpcvalue, factiontemp);
|
||||
}
|
||||
#endif
|
||||
|
||||
bool pAddNPCFactionList(uint32 id, const NPCFactionList* nfl) {
|
||||
if (!MMFNPCFactionListsData_Writable){
|
||||
if (EQDEBUG>=1) cout<<"[Debug] !MMFNPCFactionListsData_Writable"<<endl;
|
||||
return false;
|
||||
}
|
||||
if (id > MMF_MAX_NPCFactionList_ID || MMFNPCFactionListsData_Writable->NextFreeIndex >= MMFNPCFactionListsData_Writable->NPCFactionListCount){
|
||||
if (EQDEBUG>=1) cout<<"[Debug] id > MMF_MAX_NPCFactionList_ID || MMFNPCFactionListsData_Writable->NextFreeIndex >= MMFNPCFactionListsData_Writable->NPCFactionListCount"<<endl;
|
||||
return false;
|
||||
}
|
||||
if (MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] != 0xFFFFFFFF){
|
||||
if (EQDEBUG>=1) cout<<"[Debug] MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] != 0xFFFFFFFF"<<endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] = MMFNPCFactionListsData_Writable->NextFreeIndex++;
|
||||
memcpy(&MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]], nfl, sizeof(NPCFactionList));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pSetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp) {
|
||||
if (!MMFNPCFactionListsData_Writable) {
|
||||
if(EQDEBUG>=1) cout<<"[Debug] !MMFNPCFactionListsData_Writable"<<endl;
|
||||
return false;
|
||||
}
|
||||
if (id > MMF_MAX_NPCFactionList_ID) {
|
||||
if(EQDEBUG>=1) cout<<"[Debug] id > MMF_MAX_NPCFactionList_ID"<<endl;
|
||||
return false;
|
||||
}
|
||||
if (MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] == 0xFFFFFFFF) {
|
||||
if(EQDEBUG>=1) cout<<"[Debug] MMFNPCFactionListsData_Writable->NPCFactionListIndex[id="<<id<<"] == 0xFFFFFFFF"<<endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i=0; i<MAX_NPC_FACTIONS; i++) {
|
||||
MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factionid[i] = factionid[i];
|
||||
MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factionvalue[i] = factionvalue[i];
|
||||
MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factionnpcvalue[i] = factionnpcvalue[i];
|
||||
MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factiontemp[i] = factiontemp[i];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pDLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListsCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions) {
|
||||
if (iNPCFactionListStructSize != sizeof(NPCFactionList)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: iNPCFactionListStructSize != sizeof(NPCFactionList)" << endl;
|
||||
cout << "NPCFactionList struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (iMaxNPCFactions != MAX_NPC_FACTIONS) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: iMaxNPCFactions != MAX_NPC_FACTIONS" << endl;
|
||||
cout << "NPCFactionList struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (*iMaxNPCFactionListID > MMF_MAX_NPCFactionList_ID) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: iMaxNPCFactions > MMF_MAX_NPCFactionList_ID" << endl;
|
||||
cout << "You need to increase the define in NPCFactionList.h." << endl;
|
||||
return false;
|
||||
}
|
||||
uint32 tmpMemSize = sizeof(MMFNPCFactionLists_Struct) + 256 + (sizeof(NPCFactionList) * (*iNPCFactionListsCount));
|
||||
if (NPCFactionListsMMF.Open("EQEMuFactionLists", tmpMemSize)) {
|
||||
// MMFNPCFactionListsData = (const MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetHandle();
|
||||
if (NPCFactionListsMMF.CanWrite()) {
|
||||
MMFNPCFactionListsData_Writable = (MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetWriteableHandle();
|
||||
if (!MMFNPCFactionListsData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !MMFNPCFactionListsData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(MMFNPCFactionListsData_Writable, 0, tmpMemSize);
|
||||
for(int i=0; i<MMF_MAX_NPCFactionList_ID; i++)
|
||||
MMFNPCFactionListsData_Writable->NPCFactionListIndex[i] = 0xFFFFFFFF;
|
||||
MMFNPCFactionListsData_Writable->MaxNPCFactionListID = *iMaxNPCFactionListID;
|
||||
MMFNPCFactionListsData_Writable->NPCFactionListCount = *iNPCFactionListsCount;
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cbDBLoadNPCFactionLists(MMFNPCFactionListsData_Writable->NPCFactionListCount, MMFNPCFactionListsData_Writable->MaxNPCFactionListID)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !cbDBLoadNPCFactionLists" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFNPCFactionListsData_Writable = 0;
|
||||
NPCFactionListsMMF.SetLoaded();
|
||||
MMFNPCFactionListsData = (const MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetHandle();
|
||||
if (!MMFNPCFactionListsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !MMFNPCFactionListsData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (!NPCFactionListsMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!NPCFactionListsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(100);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!NPCFactionListsMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !NPCFactionListsMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFNPCFactionListsData = (const MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetHandle();
|
||||
if (!MMFNPCFactionListsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !MMFNPCFactionListsData (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
*iMaxNPCFactionListID = MMFNPCFactionListsData->MaxNPCFactionListID;
|
||||
*iNPCFactionListsCount = MMFNPCFactionListsData->NPCFactionListCount;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading NPCFactionLists: NPCFactionLists.cpp: pDLLLoadNPCFactionLists: Open() == false" << endl;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
const NPCFactionList* pGetNPCFactionList(uint32 id) {
|
||||
if (MMFNPCFactionListsData == 0 || (!NPCFactionListsMMF.IsLoaded()) || id > MMF_MAX_NPCFactionList_ID || MMFNPCFactionListsData->NPCFactionListIndex[id] == 0xFFFFFFFF)
|
||||
return 0;
|
||||
return &MMFNPCFactionListsData->NPCFactionLists[MMFNPCFactionListsData->NPCFactionListIndex[id]];
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../zone/features.h"
|
||||
#include "../zone/faction.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
// MMF_MAX_NPCFactionList_ID: Make sure this is bigger than the highest NPCFactionList ID#
|
||||
#ifndef MMF_MAX_NPCFactionList_ID
|
||||
#define MMF_MAX_NPCFactionList_ID 50000
|
||||
#endif
|
||||
|
||||
struct MMFNPCFactionLists_Struct {
|
||||
uint32 MaxNPCFactionListID;
|
||||
uint32 NextFreeIndex;
|
||||
uint32 NPCFactionListCount;
|
||||
uint32 NPCFactionListIndex[MMF_MAX_NPCFactionList_ID+1];
|
||||
NPCFactionList NPCFactionLists[0];
|
||||
};
|
||||
|
||||
bool pDLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions);
|
||||
bool pAddNPCFactionList(uint32 id, const NPCFactionList* nfl);
|
||||
bool pSetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp);
|
||||
const NPCFactionList* pGetNPCFactionList(uint32 id);
|
||||
@@ -1,137 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "NPCTypes.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF NPCTypesMMF;
|
||||
const MMFNPCTypes_Struct* MMFNPCTypesData = 0;
|
||||
MMFNPCTypes_Struct* MMFNPCTypesData_Writable = 0;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
extern "C" __declspec(dllexport) const NPCType* GetNPCType(uint32 id) {
|
||||
return pGetNPCType(id);
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) bool AddNPCType(uint32 id, const NPCType* npctype) {
|
||||
return pAddNPCType(id, npctype);
|
||||
};
|
||||
|
||||
/*extern "C" __declspec(dllexport) bool DLLLoadNPCTypes(CALLBACK_DBLoadNPCTypes cbDBLoadNPCTypes, uint32 iNPCTypeStructSize, int32* iNPCTypesCount, uint32* iMaxNPCTypeID) {
|
||||
return pDLLLoadNPCTypes(cbDBLoadNPCTypes, iNPCTypeStructSize, iNPCTypesCount, iMaxNPCTypeID);
|
||||
};*/
|
||||
|
||||
#else
|
||||
extern "C" const NPCType* GetNPCType(uint32 id) {
|
||||
return pGetNPCType(id);
|
||||
};
|
||||
|
||||
extern "C" bool AddNPCType(uint32 id, const NPCType* npctype) {
|
||||
return pAddNPCType(id, npctype);
|
||||
};
|
||||
|
||||
extern "C" bool DLLLoadNPCTypes(CALLBACK_DBLoadNPCTypes cbDBLoadNPCTypes, uint32 iNPCTypeStructSize, int32* iNPCTypesCount, uint32* iMaxNPCTypeID) {
|
||||
return pDLLLoadNPCTypes(cbDBLoadNPCTypes, iNPCTypeStructSize, iNPCTypesCount, iMaxNPCTypeID);
|
||||
};
|
||||
#endif
|
||||
|
||||
bool pAddNPCType(uint32 id, const NPCType* npctype) {
|
||||
if (!MMFNPCTypesData_Writable)
|
||||
return false;
|
||||
if (id > MMF_MAX_NPCTYPE_ID || MMFNPCTypesData_Writable->NextFreeIndex >= MMFNPCTypesData_Writable->NPCTypeCount)
|
||||
return false;
|
||||
if (MMFNPCTypesData_Writable->NPCTypeIndex[id] != 0xFFFFFFFF)
|
||||
return false;
|
||||
|
||||
MMFNPCTypesData_Writable->NPCTypeIndex[id] = MMFNPCTypesData_Writable->NextFreeIndex++;
|
||||
memcpy(&MMFNPCTypesData_Writable->NPCTypes[MMFNPCTypesData_Writable->NPCTypeIndex[id]], npctype, sizeof(NPCType));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*bool pDLLLoadNPCTypes(CALLBACK_DBLoadNPCTypes cbDBLoadNPCTypes, uint32 iNPCTypeStructSize, int32* iNPCTypesCount, uint32* iMaxNPCTypeID) {
|
||||
if (iNPCTypeStructSize != sizeof(NPCType)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCTypes: iNPCTypeStructSize != sizeof(NPCType)" << endl;
|
||||
cout << "NPCType struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
if (*iMaxNPCTypeID > MMF_MAX_NPCTYPE_ID) {
|
||||
cout << "Error: EMuShareMem: pDLLLoadNPCTypes: iMaxNPCTypeID > MMF_MAX_NPCTYPE_ID" << endl;
|
||||
cout << "You need to increase the define in NPCTypes.h." << endl;
|
||||
return false;
|
||||
}
|
||||
uint32 tmpMemSize = sizeof(MMFNPCTypes_Struct) + 256 + (sizeof(NPCType) * (*iNPCTypesCount));
|
||||
if (NPCTypesMMF.Open("EQEMuNPCTypes", tmpMemSize)) {
|
||||
// MMFNPCTypesData = (const MMFNPCTypes_Struct*) NPCTypesMMF.GetHandle();
|
||||
if (NPCTypesMMF.CanWrite()) {
|
||||
MMFNPCTypesData_Writable = (MMFNPCTypes_Struct*) NPCTypesMMF.GetWriteableHandle();
|
||||
if (!MMFNPCTypesData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCTypes: !MMFNPCTypesData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(MMFNPCTypesData_Writable, 0, tmpMemSize);
|
||||
for(int i=0; i<MMF_MAX_NPCTYPE_ID; i++)
|
||||
MMFNPCTypesData_Writable->NPCTypeIndex[i] = 0xFFFFFFFF;
|
||||
MMFNPCTypesData_Writable->MaxNPCTypeID = *iMaxNPCTypeID;
|
||||
MMFNPCTypesData_Writable->NPCTypeCount = *iNPCTypesCount;
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cbDBLoadNPCTypes(MMFNPCTypesData_Writable->NPCTypeCount, MMFNPCTypesData_Writable->MaxNPCTypeID)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCTypes: !cbDBLoadNPCTypes" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFNPCTypesData_Writable = 0;
|
||||
NPCTypesMMF.SetLoaded();
|
||||
MMFNPCTypesData = (const MMFNPCTypes_Struct*) NPCTypesMMF.GetHandle();
|
||||
if (!MMFNPCTypesData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCTypes: !MMFNPCTypesData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (!NPCTypesMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!NPCTypesMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(100);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!NPCTypesMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCTypes: !NPCTypesMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFNPCTypesData = (const MMFNPCTypes_Struct*) NPCTypesMMF.GetHandle();
|
||||
if (!MMFNPCTypesData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadNPCTypes: !MMFNPCTypesData (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
*iMaxNPCTypeID = MMFNPCTypesData->MaxNPCTypeID;
|
||||
*iNPCTypesCount = MMFNPCTypesData->NPCTypeCount;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading NPCTypes: NPCTypes.cpp: pDLLLoadNPCTypes: Open() == false" << endl;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
};*/
|
||||
|
||||
const NPCType* pGetNPCType(uint32 id) {
|
||||
if (MMFNPCTypesData == 0 || (!NPCTypesMMF.IsLoaded()) || id > MMF_MAX_NPCTYPE_ID || MMFNPCTypesData->NPCTypeIndex[id] == 0xFFFFFFFF)
|
||||
return 0;
|
||||
return &MMFNPCTypesData->NPCTypes[MMFNPCTypesData->NPCTypeIndex[id]];
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../zone/zonedump.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
// MMF_MAX_NPCTYPE_ID: Make sure this is bigger than the highest NPCType ID#
|
||||
#define MMF_MAX_NPCTYPE_ID 400000
|
||||
|
||||
struct MMFNPCTypes_Struct {
|
||||
uint32 MaxNPCTypeID;
|
||||
uint32 NextFreeIndex;
|
||||
uint32 NPCTypeCount;
|
||||
uint32 NPCTypeIndex[MMF_MAX_NPCTYPE_ID+1];
|
||||
NPCType NPCTypes[0];
|
||||
};
|
||||
|
||||
//bool pDLLLoadNPCTypes(CALLBACK_DBLoadNPCTypes cbDBLoadNPCTypes, uint32 iNPCTypeStructSize, int32* iNPCTypesCount, uint32* iMaxNPCTypeID);
|
||||
bool pAddNPCType(uint32 id, const NPCType* npctype);
|
||||
const NPCType* pGetNPCType(uint32 id);
|
||||
@@ -1,140 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "Opcodes.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF OpcodesMMF;
|
||||
const MMFOpcodes_Struct* MMFOpcodesData = 0;
|
||||
MMFOpcodes_Struct* MMFOpcodesData_Writable = 0;
|
||||
const uint16 *MMFOpcodesData_emu_to_eq = NULL;
|
||||
uint16 *MMFOpcodesData_emu_to_eq_write = NULL;
|
||||
|
||||
//we choose to store all opcodes as 16 bits, so if they are a different
|
||||
//size in emu, they are gunna get casted to 16 bits... prolly will never
|
||||
//be a problem, but I figured it was noteworthy
|
||||
|
||||
|
||||
DLLFUNC uint16 GetEQOpcode(uint16 emu_op) {
|
||||
if (MMFOpcodesData == 0 || (!OpcodesMMF.IsLoaded()) || emu_op >= MMFOpcodesData->EmuOpcodeCount )
|
||||
return 0;
|
||||
return MMFOpcodesData_emu_to_eq[emu_op];
|
||||
}
|
||||
|
||||
DLLFUNC uint16 GetEmuOpcode(uint16 eq_op) {
|
||||
if (MMFOpcodesData == 0 || (!OpcodesMMF.IsLoaded()) || eq_op >= MMFOpcodesData->EQOpcodeCount )
|
||||
return 0;
|
||||
return MMFOpcodesData->eq_to_emu[eq_op];
|
||||
}
|
||||
|
||||
DLLFUNC bool SetOpcodePair(uint16 emu_op, uint16 eq_op) {
|
||||
if (!MMFOpcodesData_Writable || !MMFOpcodesData_emu_to_eq_write)
|
||||
return false;
|
||||
if (emu_op >= MMFOpcodesData_Writable->EmuOpcodeCount || eq_op >= MMFOpcodesData_Writable->EQOpcodeCount)
|
||||
return false;
|
||||
|
||||
MMFOpcodesData_emu_to_eq_write[emu_op] = eq_op;
|
||||
MMFOpcodesData_Writable->eq_to_emu[eq_op] = emu_op;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DLLFUNC void ClearEQOpcodes() {
|
||||
if (!MMFOpcodesData_Writable)
|
||||
return;
|
||||
|
||||
memset(MMFOpcodesData_Writable->eq_to_emu, 0, sizeof(uint16)*MMFOpcodesData->EQOpcodeCount);
|
||||
|
||||
}
|
||||
|
||||
DLLFUNC bool DLLLoadOpcodes(CALLBACK_DBLoadOpcodes cb, uint32 opsize, uint32 eq_count, uint32 emu_count, const char *filename) {
|
||||
if(opsize != sizeof(uint16)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadOpcodes: opsize != sizeof(uint16)" << endl;
|
||||
cout << "Opcode size has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
uint32 tmpMemSize = sizeof(MMFOpcodes_Struct) + opsize * (eq_count+emu_count);
|
||||
if (OpcodesMMF.Open("EQEMuOpcodes", tmpMemSize)) {
|
||||
if (OpcodesMMF.CanWrite()) {
|
||||
MMFOpcodesData_Writable = (MMFOpcodes_Struct*) OpcodesMMF.GetWriteableHandle();
|
||||
if (!MMFOpcodesData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadOpcodes: !MMFOpcodesData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
//emu_to_eq is right after eq_to_emu
|
||||
MMFOpcodesData_emu_to_eq = MMFOpcodesData_Writable->eq_to_emu + eq_count;
|
||||
MMFOpcodesData_emu_to_eq_write = MMFOpcodesData_Writable->eq_to_emu + eq_count;
|
||||
|
||||
//we need to memset the eq opcodes
|
||||
memset(MMFOpcodesData_Writable->eq_to_emu, 0, sizeof(uint16)*eq_count);
|
||||
|
||||
MMFOpcodesData_Writable->EQOpcodeCount = eq_count;
|
||||
MMFOpcodesData_Writable->EmuOpcodeCount = emu_count;
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cb(filename)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadOpcodes: !cbDBLoadOpcodes" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
//we dont disable the write handle here, so we can reload them
|
||||
//MMFOpcodesData_Writable = 0;
|
||||
|
||||
OpcodesMMF.SetLoaded();
|
||||
MMFOpcodesData = (const MMFOpcodes_Struct*) OpcodesMMF.GetHandle();
|
||||
if (!MMFOpcodesData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadOpcodes: !MMFOpcodesData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
if (!OpcodesMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!OpcodesMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(10);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!OpcodesMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadOpcodes: !OpcodesMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFOpcodesData = (const MMFOpcodes_Struct*) OpcodesMMF.GetHandle();
|
||||
if (!MMFOpcodesData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadOpcodes: !MMFOpcodesData (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
//emu_to_eq is right after eq_to_emu
|
||||
MMFOpcodesData_emu_to_eq = MMFOpcodesData->eq_to_emu + MMFOpcodesData->EQOpcodeCount;
|
||||
|
||||
//cheat a little so we can retain writeable handles for reloading
|
||||
MMFOpcodesData_Writable = const_cast<MMFOpcodes_Struct*>(MMFOpcodesData);
|
||||
MMFOpcodesData_emu_to_eq_write = MMFOpcodesData_Writable->eq_to_emu + eq_count;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading Opcodes: Opcodes.cpp: pDLLLoadOpcodes: ret == 0, size = " << tmpMemSize << endl;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
struct MMFOpcodes_Struct {
|
||||
uint32 EQOpcodeCount;
|
||||
uint32 EmuOpcodeCount;
|
||||
uint16 eq_to_emu[0];
|
||||
//uint16 emu_to_eq[0]; //logical, not really here... EQOpcodeCount indexes in
|
||||
};
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "SkillCaps.h"
|
||||
#include "../common/timer.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF SkillCapsMMF;
|
||||
const MMFSkillCaps_Struct* MMFSkillCapsData = 0;
|
||||
MMFSkillCaps_Struct* MMFSkillCapsData_Writable = 0;
|
||||
|
||||
|
||||
DLLFUNC uint16 GetSkillCap(uint8 Class_, uint8 Skill, uint8 Level) {
|
||||
if (MMFSkillCapsData == 0 || (!SkillCapsMMF.IsLoaded()))
|
||||
return 0;
|
||||
if (Class_ >= MMFSkillCapsData->ClassCount || Skill >= MMFSkillCapsData->SkillCount || Level >= MMFSkillCapsData->LevelCount)
|
||||
return(0);
|
||||
|
||||
uint32 index =
|
||||
(((Class_ * MMFSkillCapsData->SkillCount) + Skill) * MMFSkillCapsData->LevelCount)
|
||||
+ Level;
|
||||
|
||||
return MMFSkillCapsData->caps[index];
|
||||
}
|
||||
|
||||
DLLFUNC bool SetSkillCap(uint8 Class_, uint8 Skill, uint8 Level, uint16 cap) {
|
||||
if (!MMFSkillCapsData_Writable)
|
||||
return false;
|
||||
if (Class_ >= MMFSkillCapsData_Writable->ClassCount || Skill >= MMFSkillCapsData_Writable->SkillCount || Level >= MMFSkillCapsData_Writable->LevelCount)
|
||||
return false;
|
||||
|
||||
uint32 index =
|
||||
(((Class_ * MMFSkillCapsData_Writable->SkillCount) + Skill) * MMFSkillCapsData_Writable->LevelCount)
|
||||
+ Level;
|
||||
|
||||
MMFSkillCapsData_Writable->caps[index] = cap;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DLLFUNC uint8 GetTrainLevel(uint8 Class_, uint8 Skill, uint8 Level){
|
||||
if (MMFSkillCapsData == 0 || (!SkillCapsMMF.IsLoaded()))
|
||||
return 0;
|
||||
if (Class_ >= MMFSkillCapsData->ClassCount || Skill >= MMFSkillCapsData->SkillCount || Level >= MMFSkillCapsData->LevelCount)
|
||||
return(0);
|
||||
|
||||
uint32 index = (((Class_ * MMFSkillCapsData->SkillCount) + Skill) * MMFSkillCapsData->LevelCount);
|
||||
|
||||
for(int x = 0; x < Level; x++){
|
||||
if(MMFSkillCapsData->caps[index + x]){
|
||||
return (x);
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
DLLFUNC void ClearSkillCaps() {
|
||||
if (!MMFSkillCapsData_Writable)
|
||||
return;
|
||||
|
||||
memset(MMFSkillCapsData_Writable->caps, 0,
|
||||
sizeof(uint16)*(MMFSkillCapsData->ClassCount*MMFSkillCapsData->SkillCount*MMFSkillCapsData->LevelCount));
|
||||
|
||||
}
|
||||
|
||||
DLLFUNC bool LoadSkillCaps(CALLBACK_DBLoadSkillCaps cb, uint32 opsize, uint8 ClassCount, uint8 SkillCount, uint8 LevelCount) {
|
||||
if(opsize != sizeof(uint16)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSkillCaps: opsize != sizeof(uint16)" << endl;
|
||||
cout << "SkillCap size has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
uint32 tmpMemSize = sizeof(MMFSkillCaps_Struct) + opsize * (ClassCount*SkillCount*LevelCount);
|
||||
if (SkillCapsMMF.Open("EQEMuKSkillCaps", tmpMemSize)) {
|
||||
if (SkillCapsMMF.CanWrite()) {
|
||||
MMFSkillCapsData_Writable = (MMFSkillCaps_Struct*) SkillCapsMMF.GetWriteableHandle();
|
||||
if (!MMFSkillCapsData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !MMFSkillCapsData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
//we need to memset the eq SkillCaps
|
||||
memset(MMFSkillCapsData_Writable->caps, 0, sizeof(uint16)*(ClassCount*SkillCount*LevelCount));
|
||||
|
||||
MMFSkillCapsData_Writable->ClassCount = ClassCount;
|
||||
MMFSkillCapsData_Writable->SkillCount = SkillCount;
|
||||
MMFSkillCapsData_Writable->LevelCount = LevelCount;
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (!cb()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !cbDBLoadSkillCaps" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
MMFSkillCapsData_Writable = 0;
|
||||
|
||||
SkillCapsMMF.SetLoaded();
|
||||
MMFSkillCapsData = (const MMFSkillCaps_Struct*) SkillCapsMMF.GetHandle();
|
||||
if (!MMFSkillCapsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !MMFSkillCapsData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
if (!SkillCapsMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!SkillCapsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(10);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!SkillCapsMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !SkillCapsMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFSkillCapsData = (const MMFSkillCaps_Struct*) SkillCapsMMF.GetHandle();
|
||||
if (!MMFSkillCapsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !MMFSkillCapsData (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading SkillCaps: SkillCaps.cpp: pDLLLoadSkillCaps: ret == 0, size = " << tmpMemSize << endl;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
struct MMFSkillCaps_Struct {
|
||||
uint8 ClassCount;
|
||||
uint8 SkillCount;
|
||||
uint8 LevelCount;
|
||||
uint16 caps[0];
|
||||
};
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
#include "../common/debug.h"
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
|
||||
#include <memory.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "Spells.h"
|
||||
#include "../common/timer.h"
|
||||
//#include "../zone/masterentity.h"
|
||||
#include "MMF.h"
|
||||
|
||||
MMF SpellsMMF;
|
||||
const MMFSpells_Struct* MMFSpellsData = 0;
|
||||
MMFSpells_Struct* MMFSpellsData_Writable = 0;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
extern "C" __declspec(dllexport) bool DLLLoadSPDat(const CALLBACK_FileLoadSPDat cbFileLoadSPDat, const void** oSpellsPointer, int32* oSPDAT_RECORDS, uint32 iSPDat_Struct_Size) {
|
||||
return pDLLLoadSPDat(cbFileLoadSPDat, oSpellsPointer, oSPDAT_RECORDS, iSPDat_Struct_Size);
|
||||
};
|
||||
#else
|
||||
extern "C" bool DLLLoadSPDat(const CALLBACK_FileLoadSPDat cbFileLoadSPDat, const void** oSpellsPointer, int32* oSPDAT_RECORDS, uint32 iSPDat_Struct_Size) {
|
||||
return pDLLLoadSPDat(cbFileLoadSPDat, oSpellsPointer, oSPDAT_RECORDS, iSPDat_Struct_Size);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
bool pDLLLoadSPDat(const CALLBACK_FileLoadSPDat cbFileLoadSPDat, const void** oSpellsPointer, int32* oSPDAT_RECORDS, uint32 iSPDat_Struct_Size) {
|
||||
if (iSPDat_Struct_Size != sizeof(SPDat_Spell_Struct)) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSPDat: iSPDat_Struct_Size != sizeof(SPDat_Spell_Struct)" << endl;
|
||||
cout << "SPDat_Spell_Struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 tmpMemSize = sizeof(MMFSpells_Struct) + 256 + (sizeof(SPDat_Spell_Struct) * (*oSPDAT_RECORDS));
|
||||
if (SpellsMMF.Open("EQEMuSpells", tmpMemSize)) {
|
||||
if (SpellsMMF.CanWrite()) {
|
||||
MMFSpellsData_Writable = (MMFSpells_Struct*) SpellsMMF.GetWriteableHandle();
|
||||
if (!MMFSpellsData_Writable) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSPDat: !MMFSpellsData_Writable" << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(MMFSpellsData_Writable, 0, tmpMemSize);
|
||||
MMFSpellsData_Writable->SPDAT_RECORDS = *oSPDAT_RECORDS;
|
||||
// use a callback so the DB functions are done in the main exe
|
||||
// this way the DLL doesnt have to open a connection to mysql
|
||||
if (MMFSpellsData_Writable->SPDAT_RECORDS > 0) {
|
||||
cbFileLoadSPDat(&MMFSpellsData_Writable->spells[0], MMFSpellsData_Writable->SPDAT_RECORDS-1);
|
||||
*oSpellsPointer = &MMFSpellsData_Writable->spells[0];
|
||||
}
|
||||
else
|
||||
*oSpellsPointer = 0;
|
||||
|
||||
MMFSpellsData_Writable = 0;
|
||||
SpellsMMF.SetLoaded();
|
||||
MMFSpellsData = (const MMFSpells_Struct*) SpellsMMF.GetHandle();
|
||||
if (!MMFSpellsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSPDat: !MMFSpellsData (CanWrite=true)" << endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (!SpellsMMF.IsLoaded()) {
|
||||
Timer::SetCurrentTime();
|
||||
uint32 starttime = Timer::GetCurrentTime();
|
||||
while ((!SpellsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
|
||||
Sleep(100);
|
||||
Timer::SetCurrentTime();
|
||||
}
|
||||
if (!SpellsMMF.IsLoaded()) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSPDat: !SpellsMMF.IsLoaded() (timeout)" << endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
MMFSpellsData = (const MMFSpells_Struct*) SpellsMMF.GetHandle();
|
||||
if (!MMFSpellsData) {
|
||||
cout << "Error: EMuShareMem: DLLLoadSPDat: !SpellsMMF (CanWrite=false)" << endl;
|
||||
return false;
|
||||
}
|
||||
*oSPDAT_RECORDS = MMFSpellsData->SPDAT_RECORDS;
|
||||
if (MMFSpellsData->SPDAT_RECORDS > 0)
|
||||
*oSpellsPointer = &MMFSpellsData->spells[0];
|
||||
else
|
||||
*oSpellsPointer = 0;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cout << "Error Loading SPDat: Spells.cpp: pDLLLoadSPDat: Open() == false" << endl;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
#ifndef MEMSHARE_SPELLS_H
|
||||
#define MEMSHARE_SPELLS_H
|
||||
|
||||
#include "../common/types.h"
|
||||
#include "../zone/spdat.h"
|
||||
#include "../common/EMuShareMem.h"
|
||||
|
||||
struct MMFSpells_Struct {
|
||||
uint32 SPDAT_RECORDS; // maxspellid + 1, size of array
|
||||
SPDat_Spell_Struct spells[0];
|
||||
};
|
||||
|
||||
bool pDLLLoadSPDat(const CALLBACK_FileLoadSPDat cbFileLoadSPDat, const void** oSpellsPointer, int32* oSPDAT_RECORDS, uint32 iSPDat_Struct_Size);
|
||||
|
||||
#endif
|
||||
|
||||
+3
-1
@@ -1,4 +1,4 @@
|
||||
The server code and utilities are released under GPL.
|
||||
The server code and utilities are released under GPLv3.
|
||||
|
||||
We also include some small libraries for convienence that may be under different licensing:
|
||||
|
||||
@@ -8,3 +8,5 @@ StackWalker - New BSD License
|
||||
ZLib - ZLib License
|
||||
MySQL - GPL
|
||||
Perl - GPL / ActiveState (under the assumption that this is a free project).
|
||||
CPPUnit - GLP
|
||||
StringUtilities - Apache
|
||||
@@ -1,2 +1,5 @@
|
||||
EQEmu - Custom Game Implementation for EverQuest
|
||||
|
||||
Dependencies can be obtained at http://eqemu.github.io
|
||||
|
||||
More Information: https://github.com/EQEmu/Server/wiki
|
||||
|
||||
+850
@@ -1,5 +1,855 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 06/13/2014 ==
|
||||
Kayen: For table 'npc_spell_effects_entries' setting se_max for damage shield effects (59) will now determine the DS Type (ie burning)
|
||||
Setting se_max to 1 for SkillDamageTaken effects (127) will allow for stackable mitigation/weakness same as quest function ModSkillDmgTaken.
|
||||
Kayen: Implemented SE_AlterNPCLevel (not currently used on live). Will +/- to NPC level. When fade will revert back to original level.
|
||||
Kayen: Implemented 'special_abilities' 38 ALLOW_BENEFICIAL (Allows an NPC to recieve player buffs/heals)
|
||||
Kayen: Implemented 'special_abilities' 39 DISABLE_MELEE (Prevents NPC from auto attacking, will still aggro)
|
||||
Note: These two special abilities were previously implemented and still remain as quest functions. (SetDisableMelee() and SetAllowBeneficial())
|
||||
|
||||
== 06/8/2014 ==
|
||||
KLS: Changed lua API: eq.get_globals(client, npc) has been removed. Use eq.get_globals(npc, client) instead.
|
||||
There's a bug with something in gcc 4.6.3 (maybe other versions) on x86 that this is attempting to combat.
|
||||
|
||||
== 05/17/2014 ==
|
||||
Secrets: Identified the opcode/struct for guild ranks in Rain of Fear+ clients.
|
||||
Secrets: Implemented a work-around for Rain of Fear clients to have all guild permissions until proper database support is added for newer ranks.
|
||||
|
||||
== 05/14/2014 ==
|
||||
Kayen: Rooted NPC's will no longer target players with Divine Aura effect if they are the closest target and other targets exist on the hate list.
|
||||
|
||||
== 05/12/2014 ==
|
||||
Uleat: Re-arranged functions in Item.cpp to somewhat match the order they are declared in Item.h. Should make finding their location a little easier when using declarations as a guide. (This will facilitate readability of an upcoming change...)
|
||||
|
||||
== 05/07/2014 ==
|
||||
Kayen: AA/Item/Spells that allow pets to critical and flurry will now work on the owners swarm pets consistent with live.
|
||||
|
||||
== 05/05/2014 ==
|
||||
Uleat: Oops! Wrong state check (conn_state != client_state)
|
||||
Uleat: Test fix to eliminate seemingly random crashes when an AE spell is being used. (Possible access to uninstantiated pointers during client connection process when someone casts a beneficial AE spell within range of a connecting client.)
|
||||
|
||||
== 04/29/2014 ==
|
||||
KLS: Implemented new map code based on some of Derision's earlier work. Old maps still work with this system and don't need to be regenerated. We're still working on a new azone solution for better/more efficient maps.
|
||||
|
||||
== 04/27/2014 ==
|
||||
Kayen: Implemented new table 'npc_spells_effects' and 'npc_spells_effects_entires'.
|
||||
Implemented new field in 'npc_spell_effects_id' in npc_types.
|
||||
|
||||
|
||||
These are used to directly apply spell effect bonuses to NPC's without requirings spells/buffs.
|
||||
Example: Allow an npc to spawn with an innate 50 pt damage shield and a 5% chance to critical hit.
|
||||
Please see the wiki page: http://wiki.eqemulator.org/p?npc_spell_effects_entries for details.
|
||||
*NPC's can now do critical heals / damage spells if bonus is applied from table.
|
||||
|
||||
Required SQL: utils/sql/git/required/2014_04_27_AISpellEffects.sql
|
||||
Note: 30 examples of spell effects have been included by default in this sql. Edited/removed as needed.
|
||||
|
||||
|
||||
== 04/25/2014 ==
|
||||
cavedude: Corrected a crash in spawn_conditions caused by NPCs on a one way path.
|
||||
cavedude: Added strict column to spawn_events which will prevent an event from enabling if it's mid-cycle.
|
||||
cavedude: Prevented disabled or strict spawn_events from enabling when the zone first boots.
|
||||
cavedude: Fixed the quest function toggle_spawn_event under Perl.
|
||||
|
||||
If you're using the quest function toggle_spawn_event (worked on Lua only) it has changed syntax to:
|
||||
toggle_spawn_event(int event_id, bool enable, bool strict, bool reset_base)
|
||||
|
||||
Required SQL: utils/sql/git/required/2014_04_25_spawn_events.sql
|
||||
|
||||
== 04/23/2014 ==
|
||||
Kayen: Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.
|
||||
Kayen: SE_LimitInstant will now also work when set to include instant spells.
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql
|
||||
Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
|
||||
|
||||
== 04/21/2014 ==
|
||||
Secrets: Crash fix for more hatelist crashes.
|
||||
Secrets: Hate list fixes, again.
|
||||
Secrets: Revert of hatelist changes.
|
||||
|
||||
== 04/20/2014 ==
|
||||
Secrets: Changed the functionality of EQDEBUG cmake flag. It now suppresses logs, but shows crashes in any scenario when set to 1. It will also now show crashes even if the log system is disabled.
|
||||
KLS: Change to how quest signals work, signals with no delay will now be added to the signal queue. This addresses an odd timing issue where NPCs are in a state of life/death flux when a signal from event_death goes off.
|
||||
KLS: Added cmake flags to define how logging behavior works for each different log type.
|
||||
Secrets: Crash fix for Hatelist crash observed
|
||||
|
||||
== 04/18/2014 ==
|
||||
Akkadius: Added #command error message suppression for those who don't want to see 'Command is not recognized' constantly
|
||||
- You need to have rule 'Chat:SuppressCommandErrors' set to true, this is set to false by default
|
||||
- Required SQL: 2014_04_18_Suppress_Command_Error.sql
|
||||
|
||||
== 04/15/2014 ==
|
||||
Akkadius: Exported $client->SendMarqueeMessage(type, priority, fade_in, fade_out, duration, msg) - Will be available for simple plugin use
|
||||
Akkadius: Exported $client->ExpeditionMessage(THIS, ExpdID, Message) - In use with custom expedition mod that will be released soon
|
||||
|
||||
== 04/12/2014 ==
|
||||
Kayen: Fixed an with the slow mitigation code that would cause it to spam the message. Optimized the way the variable is handled for slow mitigation.
|
||||
|
||||
Required SQL: utils/sql/git/required/2014_04_12_SlowMitigation.sql
|
||||
Note: This changes the variable type in the sql table from FLOAT to INT and updates your database.
|
||||
(When setting slow mitigation 50 = 50%, 100 = 100% ect. You can also set > 100 which will cause slow to become haste now with appropriate in game msg given)
|
||||
|
||||
== 04/10/2014 ==
|
||||
Kayen: Added 'no_target_hotkey' field to npc_types table. This will prevent the NPC from being targeted with F8 (Warning: Will also turn it's name YELLOW)
|
||||
Kayen: Added a rule to make all (Player cast) Swarm Pets not targetable with F8 (nearest NPC) by default (Warning: Will also turn pets names YELLOW). This is semi-hack but it works.
|
||||
Kayen: Player cast swarm pets can now be healed and buffed consistent with live.
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_04_10_SwarmPetNotTargetableWithHotKey.sql
|
||||
Required SQL: utils/sql/git/required/2014_04_10_No_Target_With_Hotkey.sql
|
||||
Note: For the required new npc_types field you DO NOT need to set values for swarm pets if you enable the above rule.
|
||||
|
||||
== 04/09/2014 ==
|
||||
Kayen: Implemented ability to use the actual live spell projectile graphics that are defined in the modern spell file.
|
||||
*This is disabled by default. Recommend enabling if your server uses an UF+ spell file AND most of your players use UF+ clients.
|
||||
Kayen: Expanded the PERL ProjectileAnim(mob, item_id, [IsArrow?, speed, angle, tilt, arc, IDFile]) so you can now just set the weapon model graphic IT####
|
||||
Example: ProjectileAnim($npc, 0, 0, 1, 0, 0, 0, "IT10747") This will shoot an SK 2.0 sword.
|
||||
Kayen: Updated wizard innate critical damage modifier to be from 20-70% of base damage (based on live parses)
|
||||
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_04_09_SpellProjectileRule.sql
|
||||
Note: This sql also contains a query to check if your spell file is compatible.
|
||||
|
||||
== 04/06/2014 ==
|
||||
Uleat: Changed Mob::CanThisClassDualWield() behavior. This should let non-monk/beastlord dual-wielding classes attack with either fist as long as the other hand is occupied.
|
||||
Notes:
|
||||
See this thread for more information and to provide feedback: http://www.eqemulator.org/forums/showthread.php?p=229328#post229328
|
||||
|
||||
== 04/05/2014 ==
|
||||
Akkadius: Fix for the Fix for the Fix: Rule Combat:OneProcPerWeapon was created so that you can revert to the original proc functionality
|
||||
for custom servers that have balanced their content around having more than 1 aug proc on weapons. By having this rule set to 'false' you revert this functionality.
|
||||
This rule is set to 'true' by default as the original functionality from Live was intended to be
|
||||
Akkadius: (Performance Adjustment) Removed AsyncLoadVariables from InterserverTimer.Check() in both zone and world. By watching the MySQL general.log file on mass zone idle activity, you can
|
||||
see that the query 'SELECT varname, value, unix_timestamp() FROM variables where unix_timestamp(ts) >= timestamp' is called every 10 seconds. This function is loading
|
||||
variables that are initially loaded on World and Zone bootup. When running a large amount of zone servers, the amount of MySQL chatter that is produced is enormous and
|
||||
unnecessary. For example, if I ran 400 zone servers, I would see 3,456,000 unnecessary queries from all idle or active zone processes in a 24 hour interval.
|
||||
Secrets: Added a rule to enable multiple procs from the same weapon's other slots if a proc is deemed to trigger, Defaults to true.
|
||||
If Combat:OneProcPerWeapon is not enabled, we reset the try for that weapon regardless of if we procced or not.
|
||||
This is for some servers that may want to have as many procs triggering from weapons as possible in a single round.
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_04_05_ProcRules.sql
|
||||
|
||||
== 04/04/2014 ==
|
||||
Kayen: Implemented 'Physical Resists' (Resist Type 9) to be consistent with live based on extensive parsing.
|
||||
SQL will add new field to npc_types 'PhR' and fill in database with values consistent with observations.
|
||||
|
||||
Required SQL: utils/sql/git/optional/2014_04_04_PhysicalResists.sql
|
||||
|
||||
== 04/03/2014 ==
|
||||
Kayen: Implemented live like spell projectiles (ie. Mage Bolts).
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_04_03_SpellProjectileRules.sql
|
||||
Note: The rules in this SQL are for setting the item id for the graphic used by the projectile on different clients.
|
||||
|
||||
== 04/01/2014 ==
|
||||
demonstar55: Implemented ability for a merchant to open and close shop.
|
||||
Lua quest functions: e.self:MerchantOpenShop() and e.self:MerchantCloseShop()
|
||||
GM Commands: #merchant_open_shop (short: #open_shop) and #merchant_close_shop (short: #close_shop)
|
||||
default to status 100, just in case you need to force the merchants status
|
||||
Trevius: Fixed potential endless quest loop with EVENT_COMBAT and WipeHateList().
|
||||
|
||||
== 03/31/2014 ==
|
||||
Uleat: Fix for unconscious skillups.
|
||||
Uleat: Fix for crash issue with nullptr reference in recent Client::SummonItem() work.
|
||||
Uleat: Added rule for GM Status check code in Client::SummonItem().
|
||||
Note: Rule default is set to 250..but, implementation is on hold until load item code handles the database 'minstatus' field.
|
||||
Uleat: Added RuleB(Bots, BotLevelsWithOwner). Bots will auto-update as their owner levels/de-levels. Appearance packets are sent to show the 'leveling effect' as well as updating client entities.
|
||||
Trevius: Prevented an endless loop crash related to EVENT_TASK_STAGE_COMPLETE.
|
||||
|
||||
Optional Bot SQL: utils/sql/git/bot/optional/2014_03_31_BotLevelsWithOwnerRule.sql
|
||||
Note: This sql is required to activate the optional behavior.
|
||||
|
||||
== 03/27/2014 ==
|
||||
Kayen: SE_Gate will now use have a fail chance as defined by its base value in the spell data.
|
||||
Kayen: SE_Succor will now have a baseline fail chance of (2%). Rule added to adjust this as needed.
|
||||
Kayen: SE_FeignDeath will now have a fail chance as defined by its base value in the spell data.
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_03_27_SuccorFailRule.sql
|
||||
|
||||
== 03/22/2014 ==
|
||||
Uleat: Moved the existing 'load_bots' and 'drop_bots' sqls into the emu git repository for the time being. Look to the
|
||||
/utils/sql/git/bots/ folder to find them. The 'load_bots' sql has been updated to include the below fix, as well as
|
||||
collecting the multiple files into one. This should allow HeidiSQL to now run it properly. (You will still need to
|
||||
search for the optional scripts for the time being.)
|
||||
Uleat: Fixed bot guild script failure. For existing bot databases only, use this sql file to update the affected table and view.
|
||||
|
||||
Required Bot SQL: 2014_03_22_BotGuildMember_ScriptFailureFix.sql
|
||||
|
||||
== 03/19/2014 ==
|
||||
Kayen: Further refinements to root, charm, mez and fear behaviors - See commit message for full details
|
||||
|
||||
New rule for 'Fear' break chance, and updates to default settings of various rules.
|
||||
Optional SQL: utils/sql/git/optional/2014_03_19_RulesUpdates.sql
|
||||
|
||||
|
||||
== 03/18/2014 ==
|
||||
Uleat: Fixed the name/account discrepancy in the Client::SummonItem() code as well as the origin of the mistake (thanks K_K!)
|
||||
Uleat: Condensed and rearranged certain snippets of code in SummonItem(). Added a 'augslotvisible' check to validation check.
|
||||
Note: If you are experiencing issues with SummonItem, please enable 'INVENTORY_ERROR' logging if it not active on your server.
|
||||
|
||||
== 03/17/2014 ==
|
||||
Uleat: Updated Client::SummonItem() to check for valid item combinations when augmentations are passed.
|
||||
Uleat: Changed the return type of Client::SummonItem() from void to bool. Calling methods and APIs have not been update as yet.
|
||||
Uleat: Fixed the RoF Item structure to properly pass the 'augrestrict' variable. RoF clients now show restrictions in the Item Information window.
|
||||
|
||||
Optional SQL: 2014/03/17_EnforceAugmentRules.sql
|
||||
Note: This adds the rules Inventory:EnforceAugmentRestriction, Inventory:EnforceAugmentUsability and Inventory:EnforceAugmentWear.
|
||||
If you run into script/recipe issues, running this sql file will set the default enforcement rules to false.
|
||||
If you still run into issues, you may want to check that your scripts are not trying to augment non-common items.
|
||||
Please post any failures as bugs and be sure to include the base item ID, as well as any augment IDs that you are using.
|
||||
|
||||
== 03/12/2014 ==
|
||||
Kayen: Melee/Magic runes are now calculated as bonuses. Resolved issues with runes not working and not fading properly.
|
||||
|
||||
== 03/08/2014 ==
|
||||
Kayen: Revision to lull/harmony/pacification code to be consistent with live based on extensive personal parsing.
|
||||
*Lulls on initial cast do not check regular resists (MR ect) but only apply a flat ~7.5 % resist chance + level modifier
|
||||
*If Lull is resisted, a second resistance check is made this time using regular resists and a charisma modifier (same as charm)
|
||||
which if 'resisted' will cause the caster to gain aggro.
|
||||
|
||||
== 03/05/2014 ==
|
||||
demonstar55: Corrected rogue's evade to be single target
|
||||
sorvani: fixed crash issue 119
|
||||
|
||||
== 03/04/2014 ==
|
||||
Sorvani: Created RemoveFromInstance and RemoveAllFromInstance to remove a single player or all players in an instance.
|
||||
Sorvani: Exported to Lua as eq.remove_from_instance(instance_id) and eq.remove_all_from_instance(instance_id).
|
||||
Kayen: Revision to root code to be consistent with live based on extensive personal parsing.
|
||||
*ROOT has a 40% chance to do a resist check to break each buff tick.
|
||||
*If multiple roots on target. Root in first slot will always and only be check to break from nukes.
|
||||
*If multiple roots on target and broken by spell. Roots are removed ONE at a time in order of buff slot.
|
||||
*Roots on beneficial spells can not be broken by spell damage.
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_03_04_RootRule.sql
|
||||
|
||||
== 03/03/2014 ==
|
||||
demonstar55: Implemented deadly strikes and gave rogues higher innate throwing crit chance
|
||||
|
||||
New rules: Combat:RogueCritThrowingChance, Combat:RogueDeadlyStrikeChance, Combat:RogueDeadlyStrikeMod
|
||||
Defaults should give fairly close to live results
|
||||
|
||||
== 03/02/2014 ==
|
||||
Kayen: Revision to charm code to be consistent with live based on extensive personal parsing.
|
||||
*Charisma ONLY effects the initial resist check when charm is cast with 10 CHA = -1 Resist mod up to 200 CHA
|
||||
*Charisma DOES NOT extend charm durations.
|
||||
|
||||
Optional SQL: utils/sql/git/optional/2014_03_02_CharmRules.sql
|
||||
|
||||
demonstar55: Melee Crits, HoTs, DoTs messages should now be filtered correctly on all clients.
|
||||
Clients that also support seeing others DoTs will now see them if they don't filter them
|
||||
note: some newer clients have a 'mine only' option for HoTs but it functions the same as show
|
||||
|
||||
== 02/27/2014 ==
|
||||
cavedude: Exported TrainDisc to Lua.
|
||||
|
||||
== 02/26/2014 ==
|
||||
Kayen: Implemented SE_FrenziedDevestation - increase critical spell chacnce and 2x mana cost for DD spells
|
||||
Kayen: Fixed SE_SpellProcChance - Now works on spell dervived procs
|
||||
cavedude: Added two new NPC special_abilities. ALWAYS_FLEE, which forces the NPC to always flee ignoring FleeIfNotAlone and FLEE_PERCENT which allows you to change the HP an individual NPC will flee at. If no value is set, the rule is used as normal.
|
||||
cavedude: Fixed an issue where rectangular roamboxes could cause an NPC to get stuck on a single coord.
|
||||
cavedude: Added a new roambox column, mindelay allowing you to have more control over the roambox delay.
|
||||
Uleat: Fix for 'sqrt' failure on vs2010 clients
|
||||
image: Added idle zone timer to save CPU cycles.
|
||||
|
||||
Required SQL: utils/sql/git/required/2014_02_26_roambox_update.sql
|
||||
|
||||
== 02/24/2014 ==
|
||||
cavedude: Better flee runspeed calculation. Added rule Combat:FleeMultiplier to alter this behavior.
|
||||
Sorvani: Updated GetUnusedInstanceID to not recycle instance ID's unless it has reached max (65535)
|
||||
|
||||
== 02/23/2014 ==
|
||||
Secrets: Exported the client object SendTargetCommand to Perl.
|
||||
cavedude: Merchants will now keep better track of charges.
|
||||
|
||||
== 02/20/2014 ==
|
||||
Kayen: Implemented SE_MitigateDotDamage - dot spell mitigation rune with max value
|
||||
Kayen: Implemented SE_DistanceRemoval - removed from target when target moves X amount of distance away from where initially hit.
|
||||
|
||||
Required SQL: utils/sql/git/2014_02_20_buff_updates.sql
|
||||
|
||||
== 02/18/2014 ==
|
||||
Kayen: Implemented SE_TriggerOnReqCaster - triggers a spell which a certain criteria are met (below X amount of hp,mana,end, number of pets on hatelist)
|
||||
Kayen: Implemented SE_ImprovedTaunt - Locks Aggro On Caster and Decrease other Players Aggro by X% on NPC targets below level Y
|
||||
Kayen: Fixed an error where SE_ChangeAggro was adding its bonus x 2 for spell generated aggro. (this applies also to spell casting subtlety AA reduction)
|
||||
|
||||
== 02/14/2014 ==
|
||||
Kayen: Fixes for buffs not fading under certain conditions in revised numhits system, and other fixes.
|
||||
Kayen: Implemented support for spell_new field CastRestrictions (limits what type of targets spells can effect).
|
||||
*A detailed list describing what the values used in this field do can be found in Mob::PassCastRestriction*
|
||||
Kayen: Implemented support for spell_new field not_reflectable, no_partial_resists.
|
||||
|
||||
Required SQL: utils/sql/git/2014_02_13_spells_new_updates.sql
|
||||
Names many unknown fields in the table.
|
||||
|
||||
== 02/13/2014 ==
|
||||
Sorvani: Renamed the instance_lockout and instance_lockout_player tables to instance_list and instance_list_player. Cleaned up the Database::GetUnusedInstanceID logic.
|
||||
|
||||
Required SQL: utils/sql/git/2014_02_13_Rename_instance_lockout_tables.sql
|
||||
|
||||
== 02/10/2014 ==
|
||||
demonstar55 (Secrets): Re-wrote the entity list to be a std::map. This should be used for direct entityID lookups and is noticably faster performance-wise. Also should result in less nil pointers potentially.
|
||||
Secrets: Fixed a crash issue that could occur on #repop related to quest timers.
|
||||
Kayen: Divine Arbiration and other similar spell effects will now utilize a spell range check.
|
||||
Kayen: Revised how heal amount is calculated to properly incorporate all current focus effects/bonuses.
|
||||
Kayen: Various updates/fixes/clean-ups to focus effect related code. Focus effect limits should now all work properly.
|
||||
|
||||
== 02/09/2014 ==
|
||||
Sorvani: Added new spawn condition onchange action: DoRepopIfReady. Choosing this will not repop mobs when the spawn condition is enabled if they have an existing respawn timer. Additionally, this condition will not even attempt repop when the condition is is changed to disabled. Will be in use on PEQ for: Cragbeast Queen in Natimbi.
|
||||
Secrets: Fixed a weird crash issue with deletion of pointers if task loading fails.
|
||||
|
||||
== 02/2/2014 ==
|
||||
Kayen: Revised how spell/dot damage is calculated to properly incorporate all current focus effects/bonuses.
|
||||
|
||||
Required SQL: utils/sql/git/2014_02_02_SpellCriticalsAA.sql
|
||||
|
||||
== 01/27/2014 ==
|
||||
Kayen: Implemented SE_CriticalMend (chance to critical monk mend)
|
||||
Kayen: Implemented SE_IncreaseChanceMemwipe (increases the chance to wipe hate with memory blurr)
|
||||
Kayen: Implemented SE_FcStunTimeMod (modify stun duration from casted spells)
|
||||
Kayen: Implemented SE_StunBashChance (increase chance to stun from bash)
|
||||
|
||||
Required SQL: utils/sql/git/2014_01_27_CritcalMendAA.sql
|
||||
|
||||
== 01/26/2014 ==
|
||||
Kayen: Revised 'dispel' type spell effects (ie cancel magic) to be consistent with live
|
||||
|
||||
== 01/23/2014 ==
|
||||
Kayen: Implemented SE_FfLimitUseType (focus limit to numhits type)
|
||||
|
||||
== 01/20/2014 ==
|
||||
cavedude: Live-Like weather system (Thanks to robregen for figuring it out!)
|
||||
demonstar55: Implemented not_extendable spell flag
|
||||
demonstar55: Moved Spell Casting Reinforcement to DB
|
||||
demonstar55: Moved Mez Mastery to DB
|
||||
Kayen: Complete revision of the numhits systems to utilize 'numhits type' field in spell file.
|
||||
|
||||
== 01/18/2014 ==
|
||||
sorvani: Implemented for Lua eq.get_characters_in_instance(uint16 instance_id), return a Lua HashTable
|
||||
demonstar55: NPCs will now cast their charms.
|
||||
|
||||
== 01/13/2014 ==
|
||||
Kayen: Numerous minor fixes to spell effects.
|
||||
Kayen: Changed SE_ArcheryDoubleAttack -> SE_DoubleRangedAttack (now works with throwing ect)
|
||||
Kayen: Changed SE_IncreaseHitDmgTaken -> SE_TriggerMeleeThreshold (now only works on melee)
|
||||
Kayen: Changed SE_MitigateMeleeDamageSP -> SE_MeleeThresholdGuard
|
||||
Kayen: Implemented SE_SpellThresholdGuard (Partial Spell Rune that only is lowered if spell hits are over X amount of damage)
|
||||
Kayen: Implemented SE_TriggerSpellThreshold (implemented Trigger effect on X amount of spell damage taken)
|
||||
Kayen: Changed SE_ReduceHealing -> SE_FcHealAmtIncoming (focus limited Add/Remove amount of healing on target by X amount)
|
||||
Kayen: Change SE_CriticalHealChance2 -> SE_CriticalHealDecay
|
||||
Kayen: Change SE_CriticalHealOverTime2 -> SE_CriticalRegenDecay
|
||||
Kayen: Implemented SE_CriticalDotDecay
|
||||
Note: 'Decay' effects means the chance to critical decays based on the level of the spell using the effect (like focus decay)
|
||||
Kayen: Implemented SE_FfLimitUseMin (focus limit to require a min amount of numhits value)
|
||||
Kayen: Implemented SE_FcLimitUse (focus to increases numhits count by percent)
|
||||
Kayen: Implemented SE_LimitRace (Limits to spells cast by a certain race)
|
||||
Kayen: Implemented SE_FcMute (silences casting of spells that contain specific spell effects) ie silence only heals
|
||||
|
||||
== 01/09/2014 ==
|
||||
demonstar55: Add pet size preservation like live (zone, camp, etc)
|
||||
|
||||
== 01/07/2014 ==
|
||||
demonstar55: Moved pet can attack check to before it tries to attack, which is more live like.
|
||||
|
||||
== 01/03/2014 ==
|
||||
demonstar55: Crash prevention for emote.
|
||||
|
||||
== 01/02/2014 ==
|
||||
demonstar55: Stuns from beneficial spells (Harvest) ignore immunity
|
||||
|
||||
== 12/26/2013 ==
|
||||
demonstar55: Added classes_required to merchantlist (same bitmask as items)
|
||||
|
||||
== 12/24/2013 ==
|
||||
Secrets (Akkadius): Perl $client->SilentMessage("Message"); addition, this is a pre-req for a Perl plugin I've shared with EQEmu. This function essentially mimics a player speaking with an NPC - which is used in popup window responses
|
||||
Secrets: Added functionality to Perl for $client->PlayMP3("name of file").
|
||||
Usage varies, but typically you can place an MP3/WAV/XMI in the EQDir//sounds, pfs, s3d, or root client folder and it will play through this Perl function. Example, $client->PlayMP3("combattheme1.mp3") or $client->PlayMP3("TUTBTrade1.mp3")
|
||||
All clients except Secrets of Faydwer and 6.2 have their opcodes identified for this function. The struct + supported params is the same throughout versions.
|
||||
Use $client->PlayMP3 with an invalid sound file to stop playback or simply wait for it to end.
|
||||
KLS: Added functionality to Lua for Client:PlayMP3(filename)
|
||||
KLS: Added functionality to Lua for Client:SendMarqueeMessage(type, priority/opacity, fade_in_time_ms, fade_out_time_ms, duration_ms, msg)
|
||||
|
||||
== 12/16/2013 ==
|
||||
Kayen: Implemented SE_ArcheryDoubleAttack (Chance to do an extra archery attack)
|
||||
Kayen: Implemented SE_ShieldEquipDmgMod (Increase damage in primary hand if shield equiped)
|
||||
Kayen: Implemented SE_ShieldEquipHateMod (Increase hate generated if shield equiped)
|
||||
Kayen: Implemented SE_TriggerOnAmountValue (Trigger spell if HP/Mana/End bellow X value or num pet on target)
|
||||
|
||||
== 12/16/2013 ==
|
||||
Kayen: Fix to SE_BlockNextSpellFocus to make it functional again.
|
||||
|
||||
== 12/15/2013 ==
|
||||
demonstar55: Moved the blocked buff check down so we get spell effects like on live
|
||||
Kayen: Implemented SE_ReduceHealing (Reduces amount of healing on target by X amount)
|
||||
Kayen: Implemented SE_CastonFocusEffect (Triggers spell as part of a focus, when that focus effect is used)
|
||||
Kayen: Implemented SE_IncreaseHitDmgTaken (Effect is triggered when X amount of damage is taken)
|
||||
Kayen: More fixes for various spell triggers/procs to now properly use their resist modifier.
|
||||
|
||||
== 12/14/2013 ==
|
||||
demonstar55: Blocked buffs shouldn't fail, they should just not be applied.
|
||||
JJ: Changed enable/disable recipe to confirm change made.
|
||||
|
||||
== 12/13/2013 ==
|
||||
Kayen: Implemented additional functionality for SE_CurrentHP utilizing base2 values. (ie limit to body type)
|
||||
Kayen: Implemented SE_MitigateMeleeDamageSP (Partial Melee Rune that only is lowered if melee hits are over X amount of damage)
|
||||
Kayen: Implemented SE_SpellOnAmtDmgTaken (Effect is triggered when X amount of damage is taken)
|
||||
Kayen: Fix for various spell triggers/procs to now properly use their resist modifier.
|
||||
Kayen: Fix to mob->ModSkillDmgTaken(skill_num, value), setting value to -1 will now properly effect all skills.
|
||||
|
||||
== 12/11/2013 ==
|
||||
demonstar55: Fixed issue with crippling blow from berserker frenzy not actually doing anything
|
||||
demonstar55: Fix haste caps
|
||||
|
||||
== 12/04/2013 ==
|
||||
demonstar55: Fixed SpellType_Charm case in AICastSpell
|
||||
|
||||
== 12/03/2013 ==
|
||||
demonstar55: Added #showspellslist to view a mobs spell list
|
||||
demonstar55: Fix procing off of unattackable things
|
||||
|
||||
== 12/02/2013 ==
|
||||
JJ: Bandaid fix to CopyCharacter function.
|
||||
|
||||
== 11/29/2013 ==
|
||||
demonstar55: Stacking issues should be resolved now, probably could be optimized more, but went from 3 loops that do stuff to 3 where only 2 really does stuff and one breaks early in most cases, so slightly better
|
||||
|
||||
== 11/23/2013 ==
|
||||
Secrets: Fixed an issue related to a zone crash where the count of the abilities in an AA was 0, leading to a size 0 buffer issue.
|
||||
|
||||
== 11/19/2013 ==
|
||||
Secrets: Fixed an issue with two zone crashes reported on PEQ related to the buff restrictions code and AAs.
|
||||
demonstar55: Partially make use of dot_stacking_exempt (case when it's 1 is implemented, -1 case isn't)
|
||||
|
||||
== 11/18/2013 ==
|
||||
demonstar55: Added assistradius to npc_types, defaults to aggroradius if set to 0 (old behaviour)
|
||||
|
||||
== 11/17/2013 ==
|
||||
Sorvani: fixed leash and tether special abilities to use the specified range correctly.
|
||||
demonstar55: Rewrote the Mob::_GetMovementSpeed fix an issue that arose from the change on 11/11
|
||||
- Added the rule Character:BaseRunSpeedCap (default 158) so people can customize what their runspeed cap is. Hardcapped to 225 so stuff doesn't get too crazy.
|
||||
|
||||
== 11/16/2013 ==
|
||||
Leere: Fixed the drinking message for auto-consume, it will again correctly show up for forced consumption instead.
|
||||
demonstar55: Added Mob::DoCastingChecks() which will check for various fail conditions while the casting bar is up. This is called after Mob::DoCastSpell() starts the casting and before it returns.
|
||||
|
||||
== 11/15/2013 ==
|
||||
demonstar55: Fixed Mob::CalcFocusEffect()'s SE_LimitEffect
|
||||
Leere: Fixed a stacking issue for SE_StackingCommand_Block
|
||||
|
||||
== 11/13/2013 ==
|
||||
demonstar55: Implemented bard song effect cap. You can set the base cap with the rule Character:BaseInstrumentSoftCap, defaults to 36 or "3.6" as it is sometimes referred to.
|
||||
demonstar55: Fix Echo of Taelosia and Ayonae's Tutelage to increase the mod cap instead of further improving the instrument mod
|
||||
demonstar55: Implemented Singing/Instrument Mastery as an AA bonus.
|
||||
|
||||
== 11/11/2013 ==
|
||||
demonstar55: Changed the way walk speed is calculated to allow mobs to have their walk speed equal a 100% movement reduction
|
||||
|
||||
== 11/09/2013 ==
|
||||
Leere: Fixed Bard mana regen, they now only are affected by items and AA.
|
||||
|
||||
== 11/07/2013 ==
|
||||
KLS: Added a system to use the BaseData system in the client.
|
||||
KLS: Added an optional utility to import spells, skill caps and base data (will import from ./import and export to ./export).
|
||||
|
||||
Be sure to source the SQL and run shared_memory.
|
||||
|
||||
== 11/06/2013 ==
|
||||
JJ: (Kingly_Krab) Fix for #npcedit qglobal command.
|
||||
|
||||
== 11/01/2013 ==
|
||||
JJ: Added in-game commands to enable/disable tradeskill recipes
|
||||
-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
|
||||
-Perl: quest::enablerecipe(recipe_id), quest::disablerecipe(recipe_id)
|
||||
-Lua: eq.enable_recipe(recipe_id), eq.disable_recipe(recipe_id)
|
||||
|
||||
== 10/31/2013 ==
|
||||
Leere: Add the ability to disable a tradeskill recipe
|
||||
|
||||
== 10/28/2013 ==
|
||||
Uleat: Client patch prep work for extending usable skill range (no apparent issues with Ti through RoF[12-10-2012] testing - i.e., clients showed proper skills and they didn't crash)
|
||||
Uleat: This final patch aligns the existing server PlayerProfile_Struct with the previous changes. The pp_struct, as well as the character 'pp' blob, remains unchanged in size and alignment. The only difference is that the first trailing 100 bytes of the unknown array have been re-assigned to the skills array, and the unknown array decreased by the same amount.
|
||||
Notes:
|
||||
- The existing configuration will allow the use of any new skills up to 99
|
||||
- Due to this new segment of the blob having never been written to properly, we may have erratic data there that needs to be cleared before use
|
||||
- None of the new skills are coded to use these 'new' skill slots
|
||||
- A per-client method will still need to be observed when coding for the new skill uses
|
||||
|
||||
== 10/27/2013 ==
|
||||
Uleat: Attempted fix for high level (12) debug compile failures
|
||||
Notes:
|
||||
- Explicit Windows vs. Linux code was not changed due to my inability to compile Linux code
|
||||
- Only CMake accessible flags were corrected if adding the 'std' namespace did not correct the issue
|
||||
- the tag [CODEBUG] was added to failed code identifed by the above note
|
||||
- If you are having compile issues after this patch is committed, look to the changes here first
|
||||
Uleat: Changed riposte fail check to proper failure criteria - (x == a && x == b, where a != b) never passes, so skills a and b can riposte (discovery find, no known reported occurences)
|
||||
Uleat: Enforced naming standard on my recent changes (Sorry for any inconviencies)
|
||||
Uleat: Moved DeityTypes enumeration from eq_constants.h to deity.h (expanded utility of accessors, but are yet to be implemented)
|
||||
Uleat: Changed ItemUseType to ItemInstTypes to better reflect the definition (also to free-up the namespace)
|
||||
Uleat: Changed ItemClass to ItemClassTypes
|
||||
Uleat: Converted MATERIAL defines to MaterialUseSlots enumeration - use of scripted 'Bracer' and 'Max' are deprecated
|
||||
Uleat: Changed ItemTypes to ItemUseTypes - retained the 'ItemType' prefix to avoid too much confusion. Also adopted the '1H Piercing' model found in later clients
|
||||
Uleat: Converted SkillType typedef enumeration to SkillUseTypes enumeration - Some prep work for adding the newer skills
|
||||
Uleat: Prepped the client patch files for larger skill buffer size (not active)
|
||||
|
||||
== 10/24/2013 ==
|
||||
demonstar55: Fix some memory leaks in Mob::SpellOnTarget
|
||||
|
||||
== 10/21/2013 ==
|
||||
demonstar55: Changed GetMinLevel return 0 for more cases that EQ uses for some reason ...
|
||||
demonstar55: Added buff level restrictions, set the Spells:BuffLevelRestrictions to false to have the old behavior.
|
||||
|
||||
== 10/18/2013 ==
|
||||
Uleat: Expanded the 'Bag Type' enumeration to include all known values. Also, set in place additional 'Bag Type' to 'Skill Type' conversions. Some of these will need to be verified before activation.
|
||||
Uleat: Cleaned up some unused enumerations to show a move towards standardization. More to come...
|
||||
|
||||
== 10/12/2013 ==
|
||||
demonstar55: Allow Titanium and lower clients to enter Tutorial zone from character select
|
||||
Bad_Captain: Fixed merc crash issue by updating special_abilities & vwMercNpcTypes (Sorvani).
|
||||
Bad_Captain: Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off.
|
||||
|
||||
== 10/11/2013 ==
|
||||
JJ: (demonstar55) Allow use of Go Home button when Tutorial still selected in RoF.
|
||||
|
||||
== 10/10/2013 ==
|
||||
Secrets: Fixed zone shutdown (or #reloadqst) reinitalization of Perl. This should allow for Perl 5.14 and later to work on Windows under the new quest system.
|
||||
demonstar55: Beneficial single target buffs shouldn't have their mana/timers set if they fail to cast after the Mob::SpellOnTarget call in Mob::SpellFinished
|
||||
JJ: Revert change to EnterWorldPacket introduced on 22 April 2013 to fix inability to enter Tutorial or Go Home from character select screen.
|
||||
|
||||
== 10/09/2013 ==
|
||||
demonstar55: Fixed some more instances of the AA timer being eaten
|
||||
|
||||
== 10/08/2013 ==
|
||||
demonstar55: Added IsBuffSpell(spell_id) that will return true if the spell has a duration, so would end up in effects/song/discs etc windows on the client
|
||||
demonstar55: Replaced instances of using CalcBuffDuration to determine if a spell was a buff with IsBuffSpell
|
||||
demonstar55: Removed Mob::HasBuffIcon since it was doing what IsBuffSpell does in a more convoluted way with a rather misleading name
|
||||
demonstar55: Fixed issues that arose from the 10/03/2013 change
|
||||
|
||||
== 10/05/2013 ==
|
||||
Sorvani: fixed issue with stackable items being created with 0 charges cause by fix to SummonItems
|
||||
|
||||
== 10/03/2013 ==
|
||||
demonstar55: Fix when the random +1 tick is added to nerf extension focus effects to where they should be
|
||||
|
||||
== 09/30/2013 ==
|
||||
Sorvani: Changed SummonItem to only summon an item with max charges when said default value is present and not on zero charges
|
||||
demonstar55: Fixed issue with #showstats showing your level for a bunch of values
|
||||
|
||||
== 09/13/2013 ==
|
||||
demonstar55: Add support for /pet hold on and /pet hold off (UF and RoF)
|
||||
|
||||
== 08/29/2013 ==
|
||||
KLS: Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
|
||||
KLS: Fix for reported issue on forums with skills that could potentially be trained before a player achieved the level to train.
|
||||
|
||||
== 08/20/2013 ==
|
||||
Uleat: Fix for bot pet spell buff corruption (existing db issues will correct themselves through pet death attrition)
|
||||
|
||||
== 07/18/2013 ==
|
||||
KLS: Fix for crash in special_abilities code due to existing use of some dangerous code we didn't catch before.
|
||||
|
||||
== 07/15/2013 ==
|
||||
Sorvani: fix for lua_general.cpp funtion get_spawn_condition
|
||||
Uleat: added non-extensioned wildcard filter to \\...\dependencies\.gitignore to fix tortoisegit inclusion errors (fixes commit and display overlay issues.)
|
||||
|
||||
== 07/13/2013 ==
|
||||
KLS: Added packet class and helper functions to Lua.
|
||||
KLS: Added quest event: event_unhandled_opcode
|
||||
|
||||
== 07/11/2013 ==
|
||||
KLS: Added a few lua functions.
|
||||
KLS: Redid the npcspecialatk system with a new system that is more flexible but a little more complicated (this will break any 3rd party tools that deal with them).
|
||||
|
||||
Instead of a string such as "ERS" to denote "Enrage Rampage Summon" abilities are indexed by their ability number, level and params separated by '^'.
|
||||
It is stored in the following format: ability,level[,param0,param1,param2,param3,param4,param5,param6,param7] Params will be read until there are 8 total or a '^' is reached.
|
||||
Eg: 'ERS' -> '2,1^3,1^1,1
|
||||
|
||||
Levels allow us to dictate how abilities behave that may be different even though they're the same ability.
|
||||
Params allow us to further refine behaviors on a case by case basis. Passing 0 as a param will use the default value.
|
||||
|
||||
NOTE: Be sure to source 2013_07_11_NPC_Special_Abilities.sql. Also due to the large impact this has on a database it is very HIGHLY SUGGESTED to BACKUP YOUR DATABASE FIRST.
|
||||
|
||||
The following are the special abilities currently in the game as well as their levels and parameters currently in use:
|
||||
|
||||
SPECATK_SUMMON = 1
|
||||
Level 1: Summon target to NPC
|
||||
Level 2: Summon NPC to target
|
||||
Param0: Cooldown in ms (default: 6000)
|
||||
Param1: HP ratio required to summon (default: 97)
|
||||
|
||||
SPECATK_ENRAGE = 2
|
||||
Param0: HP ratio required to enrage (default: rule NPC:StartEnrageValue)
|
||||
Param1: Enrage duration in ms (default: 10000)
|
||||
Param2: Enrage cooldown in ms (default: 360000)
|
||||
|
||||
SPECATK_RAMPAGE = 3
|
||||
Param0: Proc chance (default: 20)
|
||||
Param1: Rampage target count (default: rule Combat:MaxRampageTargets)
|
||||
Param2: Percent of a normal attack damage to deal (default: 100)
|
||||
Param3: Flat damage bonus to add to the rampage attack (default: 0)
|
||||
Param4: Ignore % armor for this attack (default 0)
|
||||
Param5: Ignore flat armor for this attack (default 0)
|
||||
Param6: Percent of npc's natual crit that can go toward this rampage (default: 100)
|
||||
Param7: Flat crit bonus on top of npc's natual crit that can go toward this attack (default 0)
|
||||
|
||||
SPECATK_AREA_RAMPAGE = 4
|
||||
Param0: Proc chance (default: 20)
|
||||
Param1: Rampage target count (default: 1)
|
||||
Param2: Percent of a normal attack damage to deal (default: 100)
|
||||
Param3: Flat damage bonus to add to the rampage attack (default: 0)
|
||||
Param4: Ignore % armor for this attack (default 0)
|
||||
Param5: Ignore flat armor for this attack (default 0)
|
||||
Param6: Percent of npc's natual crit that can go toward this rampage (default: 100)
|
||||
Param7: Flat crit bonus on top of npc's natual crit that can go toward this attack (default 0)
|
||||
|
||||
SPECATK_FLURRY = 5
|
||||
Param0: Proc chance (default: rule Combat:NPCFlurryChance)
|
||||
Param1: Flurry attack count (default: rule Combat:MaxFlurryHits)
|
||||
Param2: Percent of a normal attack damage to deal (default: 100)
|
||||
Param3: Flat damage bonus to add to the flurry attack (default: 0)
|
||||
Param4: Ignore % armor for this attack (default 0)
|
||||
Param5: Ignore flat armor for this attack (default 0)
|
||||
Param6: Percent of npc's natual crit that can go toward this attack (default: 100)
|
||||
Param7: Flat crit bonus on top of npc's natual crit that can go toward this attack (default 0)
|
||||
|
||||
Ex: Normal Flurry with 25% proc rate and 100% crit chance that ignores 500 armor.
|
||||
5,1,25,0,0,0,0,500,0,100
|
||||
|
||||
SPECATK_TRIPLE = 6
|
||||
SPECATK_QUAD = 7
|
||||
SPECATK_INNATE_DW = 8
|
||||
SPECATK_BANE = 9
|
||||
SPECATK_MAGICAL = 10
|
||||
SPECATK_RANGED_ATK = 11
|
||||
UNSLOWABLE = 12
|
||||
UNMEZABLE = 13
|
||||
UNCHARMABLE = 14
|
||||
UNSTUNABLE = 15
|
||||
UNSNAREABLE = 16
|
||||
UNFEARABLE = 17
|
||||
UNDISPELLABLE = 18
|
||||
IMMUNE_MELEE = 19
|
||||
IMMUNE_MAGIC = 20
|
||||
IMMUNE_FLEEING = 21
|
||||
IMMUNE_MELEE_EXCEPT_BANE = 22
|
||||
IMMUNE_MELEE_NONMAGICAL = 23
|
||||
IMMUNE_AGGRO = 24
|
||||
IMMUNE_AGGRO_ON = 25
|
||||
IMMUNE_CASTING_FROM_RANGE = 26
|
||||
IMMUNE_FEIGN_DEATH = 27
|
||||
IMMUNE_TAUNT = 28
|
||||
|
||||
NPC_TUNNELVISION = 29
|
||||
Param0: Aggro modifier on non-tanks (default: rule Aggro:TunnelVisionAggroMod)
|
||||
|
||||
NPC_NO_BUFFHEAL_FRIENDS = 30
|
||||
IMMUNE_PACIFY = 31
|
||||
|
||||
LEASH = 32
|
||||
Param0: Range (default: aggro range * aggro range)
|
||||
|
||||
TETHER = 33
|
||||
Param0: Range (default: aggro range * aggro range)
|
||||
|
||||
DESTRUCTIBLE_OBJECT = 34
|
||||
NO_HARM_FROM_CLIENT = 35
|
||||
|
||||
The following Lua API functions were added to deal with the new system:
|
||||
Integer GetSpecialAbility(Integer ability);
|
||||
Integer GetSpecialAbilityParam(Integer ability, Integer param);
|
||||
Void SetSpecialAbility(Integer ability, Integer level);
|
||||
Void SetSpecialAbilityParam(Integer ability, Integer param, Integer value);
|
||||
Void ClearSpecialAbilities();
|
||||
Void ProcessSpecialAbilities(String str);
|
||||
|
||||
The old API functions that worked with letters still exist for backwards compatibility reasons but wont be updated further.
|
||||
|
||||
== 07/08/2013 ==
|
||||
Secrets: Cleanup of some log functions that did not have an 'off' function.**
|
||||
Secrets: Unknown opcode messages only show on EQDEBUG* >= 5 or higher now. (including the dumped packet)
|
||||
|
||||
*NOTE: We recommend for debugging and feature development that you keep EQDEBUG to 5 or higher. For production environments, we recommend 1 to help with CPU performance on windows machines and disk I/O on all platforms.
|
||||
**Affected filters:
|
||||
NET__ERROR
|
||||
NET__DEBUG
|
||||
|
||||
== 07/05/2013 ==
|
||||
KLS: Added some lua functions
|
||||
KLS: Fixed some lua functions
|
||||
KLS: Perl now will (like lua) keep track of the values you return from EVENT_*. This allows perl to use the extra behavior in things like EVENT_DEATH. Now generally the perl system is now considered deprecated (in favor of lua in the long term) I felt this was too big a change to pass up adding when I got it working.
|
||||
|
||||
== 07/02/2013 ==
|
||||
KLS: Exported eq.follow(entity_id, [distance]) and eq.stop_follow() to lua.
|
||||
|
||||
== 07/01/2013 ==
|
||||
demonstar55: Fix Monster Summoning related to giants/cyclops
|
||||
demonstar55: Prevent Monster Summoning from summoning a portal in bothunder
|
||||
KLS: Merge of lua branch to master
|
||||
See: http://www.eqemulator.org/forums/showthread.php?t=37008 for more detailed information on what is added.
|
||||
Upgrade notes:
|
||||
-'templates' quest folder needs to be renamed 'global'
|
||||
-'items' quest folder needs to be moved into the 'global' folder
|
||||
-'spells' quest folder needs to be moved into the 'global' folder
|
||||
-EVENT_PROXIMITY_SAY needs to be enabled via quest before it will work, calling quest::enable_proximity_say() in EVENT_SPAWN will suffice.
|
||||
-quest::handleturnin, quest::completehandin, quest::resethandin, and quest::clearhandin have been removed. Take a look at https://code.google.com/p/projecteqquests/source/browse/trunk/quests/plugins/check_handin.pl plugin::mq_process_items, plugin::check_mq_handin, plugin::clear_mq_handin for MQ viable replacements.
|
||||
-Some spell quests that overwrote the effects from the spell they were cast on no longer function properly on perl, it's suggested you make the spells empty or rewrite the broken quests in lua and return a non-zero value.
|
||||
-Some item quests have changed in a subtle way, though it's unlikely any quests are impacted and the thread has more information if you found any of your quests broke. As far as I know for example: PEQ didn't have to update any of its nearly 70 item quests.
|
||||
-Cazic Touch (982) no longer shouts the name of the thing it is targeting without a script.
|
||||
-EVENT_DEATH now triggers before the death is complete. For the old functionality you may use EVENT_DEATH_COMPLETE. It might be a good idea to replace all EVENT_DEATH with EVENT_DEATH_COMPLETE in existing spells.
|
||||
|
||||
We sought to minimize changes required but it's still a bit disruptive so take a few minutes when upgrading to make sure everything is correct. Most notably quest::clearhandin was used in some popular plugins to avoid a dupe involved with its code and now that it's gone those will not function if fixes are not applied.
|
||||
|
||||
== 06/16/2013 ==
|
||||
Secrets: Fixed an issue with RoF items and Req/Rec level above 100 appearing yellow. Recommended to enable the #iteminfo command for items that have a req/rec above 100 to display proper information regarding the info.
|
||||
|
||||
== 06/15/2013 ==
|
||||
KLS: (image) Potentially could bypass some spell checks by passing a specially crafted spell slot. This has been addressed.
|
||||
|
||||
== 06/12/2013 ==
|
||||
KLS: Merge Hateborne's hp cap stuff
|
||||
KLS: We haven't updated changelog in a while but there's been:
|
||||
-Some string stuff
|
||||
-A lot of fixes to things like caps.
|
||||
-More work on custom mod stuff (including examples)
|
||||
-Fix for login not bailing out if it cant connect to a db
|
||||
-Quite a few warning changes.
|
||||
|
||||
== 05/09/2013 ==
|
||||
Uleat: (Updated: 06/12/2013) Fixed a few observed bot issues and an beneficial AE casting bug:
|
||||
Added missing Bot primary weapon proc call (secondary and ranged already exist)
|
||||
Added Bard Bot instrumentation bonuses
|
||||
Added checks to avoid AE Buff casting on enemy mobs
|
||||
Fixed a few typos in 'Vah Shir'-related code
|
||||
(Please post any discrepancies as bugs)
|
||||
|
||||
== 05/05/2013 ==
|
||||
Tabasco: Added EVENT_ITEM_TICK for interactive item quest scripts. (See https://github.com/josheb/quests_dc/blob/master/items/12204.pl)
|
||||
Added simple account flags. Would this work better as an additional qglobal category?
|
||||
Added SendMessage to EQW, useful for using CURL to broadcast to the server.
|
||||
Added WorldShutDown to EQW for timed world shutdowns, also updated console worldshutdown command to optionally use timed behavior.
|
||||
Added numerous modding hooks and mod_functions.cpp for easy custom formulas or future lua integration.
|
||||
Added various rules for monk AC bonus weight, archery bonuses, kick/bash stuns and mob stun levels.
|
||||
required SQL: 2013_05_05_Account_Flags.sql
|
||||
required SQL: 2013_05_05_Item_Tick.sql
|
||||
|
||||
== 04/28/2013 ==
|
||||
PiB: Implement CRC16 using CRC32.
|
||||
|
||||
== 04/27/2013 ==
|
||||
PiB: Verify OP_Ack size & fix crash in BasePacket::build_raw_header_dump due to uninitialised timestamp.
|
||||
Derision: Verify minimum size of OP_Packet, OP_Fragment and OP_OutOfOrderAck.
|
||||
|
||||
== 04/24/2013 ==
|
||||
Bad_Captain: Fixed a couple of merc stat issues.
|
||||
Bad_Captain: Removed unneeded bot pet AI.
|
||||
Bad_Captain: Fixed a few bot aggro issues. (Uleat)
|
||||
|
||||
== 04/20/2013 ==
|
||||
JJ: Fixed rare case where heals from buffs could go negative.
|
||||
|
||||
== 04/12/2013 ==
|
||||
Derision: Moved entity_list.Clear() prior to destruction of Perl objects in zone shutdown as I was seeing a segfault due to attempts to call EVENT_HATE_LIST as mobs were being destroyed.
|
||||
|
||||
== 04/09/2013 ==
|
||||
demonstar55: Realized I was an idiot, changed salvage script to be better
|
||||
optional SQL: 2013_04_09_SalvageCleanOld.sql - run if ran old script
|
||||
|
||||
== 04/08/2013 ==
|
||||
demonstar55: Implemented Salvage AA
|
||||
required SQL: 2013_04_08_Salvage.sql
|
||||
script: generate_salvage.py - will generate the entries for some exceptions for salvage returns.
|
||||
|
||||
== 04/04/2013 ==
|
||||
demonstar55: Implemented SE_ForageAdditionalItems as a bonus
|
||||
required SQL: 2013_04_04_NaturesBounty.sql
|
||||
|
||||
== 04/03/2013 ==
|
||||
demonstar55: Overloaded Mob::Say_StringID with the option to provide a message type
|
||||
demonstar55: Switched rest of the Pet Messages to MT_PetResponse (Leader commands intentionally left the old way)
|
||||
|
||||
== 04/2/2013 ==
|
||||
Bad_Captain: Fixed Merc lack of use of heal over time spells (causing excessive healing).
|
||||
Bad_Captain: Fixed pet mitigation/AC issues.
|
||||
|
||||
== 04/01/2013 ==
|
||||
demonstar55: AA reuse timers now start when you hit the button and are reset upon failure
|
||||
demonstar55: Instant Cast bard AAs can now be used while singing a song
|
||||
|
||||
== 03/30/2013 ==
|
||||
demonstar55: Fixed most of the pet talking, all use StringIDs now. Pet now informs you when it taunts.
|
||||
|
||||
== 03/23/2013 ==
|
||||
demonstar55: Fix issues with escape not always working and fixed SE_FadingMemories to have the message since the message isn't part of the spell data.
|
||||
Escape now uses just the spell and not the AA Actoin
|
||||
Fading Memories now only uses the AA Action to eat mana
|
||||
|
||||
== 03/21/2013 ==
|
||||
Bad_Captain: Fixed merc buffing bugs.
|
||||
Bad_Captain: Added checks before dismissing merc to prevent possible bugged mercs.
|
||||
Bad_Captain: Merged in Secret's merc memory leak fixes.
|
||||
|
||||
== 03/20/2013 ==
|
||||
demonstar55: Fixed stacking issues with SE_Limit* (ex. Unholy Aura Discipline and Aura of Reverence)
|
||||
|
||||
== 03/18/2013 ==
|
||||
Bad_Captain: Fixed zone crash due to merc focus effects & tribute.
|
||||
Bad_Captain: Fixed merc aggro issues when client in melee range & spell recast timers.
|
||||
Bad_Captain: Added melee DPS spells/disciplines & support.
|
||||
|
||||
== 03/17/2013 ==
|
||||
Secrets: Fixed that pesky merc memleak.
|
||||
Secrets: Bit of code cleanup regarding mercs.
|
||||
|
||||
== 03/15/2013 ==
|
||||
Derision: RoF: Added ENCODE for Resurrect_struct (Accepting a rez should now work).
|
||||
Derision: Fixed a couple of memory leaks in Rez code.
|
||||
|
||||
== 03/14/2013 ==
|
||||
JJ: (NatedogEZ) Fix for hate list random never selecting last member of hate list.
|
||||
Bad_Captain: Fixed Merc spell recast timers.
|
||||
Bad_Captain: Changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues).
|
||||
Bad_Captain: Initial Caster DPS Merc spell casting AI, including initial Merc stance implementation.
|
||||
Bad_Captain: Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed).
|
||||
|
||||
OPTIONAL SQL: 2013_03_14_Merc_Spells.sql
|
||||
|
||||
== 03/09/2013 ==
|
||||
Zaela_S: Stop mobs aggroing on dead players when using RespawnFromHover.
|
||||
Derision: Removed _log message from zone/CatchSignal on Linux as it can deadlock on shutdown if another signal is received while the _log call is being processed.
|
||||
Derision: Added some error logging into ZoneDatabase::NPCSpawnDB for #npcspawn create.
|
||||
|
||||
== 03/07/2013 ==
|
||||
af4t: Melee tomes with names beginning "Skill:" (e.g. RNG Warder's Wrath, etc) can be memorized now, by hand-in-to-guildmaster or right-click-from-inventory.
|
||||
|
||||
== 03/02/2013 ==
|
||||
af4t: Stop NPCs aggroing each other with buffs/beneficial spells.
|
||||
|
||||
== 03/2/2013 ==
|
||||
Bad_Captain: Fixed Merc depop bug.
|
||||
Bad_Captain: Added merc rest regen.
|
||||
Bad_Captain: Fixed merc group spell casting bug where mercs would continue to try to cast group buffs on pets of caster who didn't have Pet Affinity AA.
|
||||
|
||||
|
||||
== 03/1/2013 ==
|
||||
Bad_Captain: Fixed Merc duplicate save bug.
|
||||
Bad_Captain: Focus items, spell_scale and heal_scale now work implemented and new merc equipment (with focus items).
|
||||
Bad_Captain: Added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback.
|
||||
Bad_Captain: Added rules for charging of merc purchase and upkeep costs.
|
||||
|
||||
REQUIRED SQL: 2013_03_1_Merc_Rules_and_Equipment.sql
|
||||
|
||||
== 02/27/2013 ==
|
||||
KLS: Changed how shared memory works:
|
||||
Instead of System V/windows pagefile shared memory we now have shared memory that's backed by the filesystem.
|
||||
What that means is basically instead of EMuSharedMem(shared library) we now have shared_memory(executable), shared memory will be persistent between runs until you delete or reload it using the shared_memory executable.
|
||||
|
||||
STEPS FOR PEOPLE WHO CAN'T BE BOTHERED TO FIGURE IT OUT:
|
||||
1) Create a directory in the place you run world/zone named shared and make sure files can write there.
|
||||
2) Run the shared_memory executable from the same place you run world/zone (it's basically doing the loading we would do on startup so will take a moment).
|
||||
3) Run world/zone/whatever
|
||||
|
||||
== 02/25/2013 ==
|
||||
af4t: Add Touch of the Wicked AA redux to SK Improved Harm Touch and Leech Touch.
|
||||
|
||||
== 02/22/2013 ==
|
||||
demonstar55: Mobs will now be removed from XTargets when they get back to their way point, should be last instance of XTarget mobs not clearing when they are not aggroed anymore
|
||||
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
add_subdirectory(import)
|
||||
add_subdirectory(export)
|
||||
@@ -0,0 +1,36 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
SET(export_sources
|
||||
main.cpp
|
||||
)
|
||||
|
||||
SET(export_headers
|
||||
)
|
||||
|
||||
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
|
||||
|
||||
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
|
||||
TARGET_LINK_LIBRARIES(export_client_files Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(export_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
|
||||
TARGET_LINK_LIBRARIES(export_client_files "Ws2_32.lib")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(MINGW)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "WS2_32")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "${CMAKE_DL_LIBS}")
|
||||
TARGET_LINK_LIBRARIES(export_client_files "z")
|
||||
TARGET_LINK_LIBRARIES(export_client_files "m")
|
||||
IF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "rt")
|
||||
ENDIF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "pthread")
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
|
||||
@@ -0,0 +1,203 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "../../common/debug.h"
|
||||
#include "../../common/shareddb.h"
|
||||
#include "../../common/EQEmuConfig.h"
|
||||
#include "../../common/platform.h"
|
||||
#include "../../common/crash.h"
|
||||
#include "../../common/rulesys.h"
|
||||
#include "../../common/StringUtil.h"
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
void ExportBaseData(SharedDatabase *db);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
RegisterExecutablePlatform(ExePlatformClientExport);
|
||||
set_exception_handler();
|
||||
|
||||
LogFile->write(EQEMuLog::Status, "Client Files Export Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
const EQEmuConfig *config = EQEmuConfig::get();
|
||||
if(!load_log_settings(config->LogSettingsFile.c_str())) {
|
||||
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
|
||||
}
|
||||
|
||||
SharedDatabase database;
|
||||
LogFile->write(EQEMuLog::Status, "Connecting to database...");
|
||||
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
|
||||
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
|
||||
"database connection");
|
||||
return 1;
|
||||
}
|
||||
|
||||
ExportSpells(&database);
|
||||
ExportSkillCaps(&database);
|
||||
ExportBaseData(&database);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase *db) {
|
||||
LogFile->write(EQEMuLog::Status, "Exporting Spells...");
|
||||
|
||||
FILE *f = fopen("export/spells_us.txt", "w");
|
||||
if(!f) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = "SELECT * FROM spells_new ORDER BY id";
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
if(db->RunQuery(query, strlen(query), errbuf, &result)) {
|
||||
while(row = mysql_fetch_row(result)) {
|
||||
std::string line;
|
||||
unsigned int fields = mysql_num_fields(result);
|
||||
for(unsigned int i = 0; i < fields; ++i) {
|
||||
if(i != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
|
||||
line += row[i];
|
||||
}
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error in ExportSpells query '%s' %s", query, errbuf);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
bool SkillUsable(SharedDatabase *db, int skill_id, int class_id) {
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = nullptr;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
bool res = false;
|
||||
if(db->RunQuery(query, MakeAnyLenString(&query, "SELECT max(cap) FROM skill_caps WHERE class=%d AND skillID=%d",
|
||||
class_id, skill_id), errbuf, &result)) {
|
||||
if(row = mysql_fetch_row(result)) {
|
||||
if(row[0] && atoi(row[0]) > 0) {
|
||||
res = true;
|
||||
}
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error in skill_usable query '%s' %s", query, errbuf);
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
return res;
|
||||
}
|
||||
|
||||
int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = nullptr;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
int res = 0;
|
||||
if(db->RunQuery(query, MakeAnyLenString(&query, "SELECT cap FROM skill_caps WHERE class=%d AND skillID=%d AND level=%d",
|
||||
class_id, skill_id, level), errbuf, &result)) {
|
||||
if(row = mysql_fetch_row(result)) {
|
||||
res = atoi(row[0]);
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error in get_skill query '%s' %s", query, errbuf);
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
return res;
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase *db) {
|
||||
LogFile->write(EQEMuLog::Status, "Exporting Skill Caps...");
|
||||
|
||||
FILE *f = fopen("export/SkillCaps.txt", "w");
|
||||
if(!f) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
for(int cl = 1; cl <= 16; ++cl) {
|
||||
for(int skill = 0; skill <= 77; ++skill) {
|
||||
if(SkillUsable(db, skill, cl)) {
|
||||
int previous_cap = 0;
|
||||
for(int level = 1; level <= 100; ++level) {
|
||||
int cap = GetSkill(db, skill, cl, level);
|
||||
if(cap < previous_cap) {
|
||||
cap = previous_cap;
|
||||
}
|
||||
|
||||
fprintf(f, "%d^%d^%d^%d^0\n", cl, skill, level, cap);
|
||||
previous_cap = cap;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ExportBaseData(SharedDatabase *db) {
|
||||
LogFile->write(EQEMuLog::Status, "Exporting Base Data...");
|
||||
|
||||
FILE *f = fopen("export/BaseData.txt", "w");
|
||||
if(!f) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = "SELECT * FROM base_data ORDER BY level, class";
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
if(db->RunQuery(query, strlen(query), errbuf, &result)) {
|
||||
while(row = mysql_fetch_row(result)) {
|
||||
std::string line;
|
||||
unsigned int fields = mysql_num_fields(result);
|
||||
for(unsigned int i = 0; i < fields; ++i) {
|
||||
if(i != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
|
||||
line += row[i];
|
||||
}
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error in ExportBaseData query '%s' %s", query, errbuf);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
SET(import_sources
|
||||
main.cpp
|
||||
)
|
||||
|
||||
SET(import_headers
|
||||
)
|
||||
|
||||
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
|
||||
|
||||
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
|
||||
TARGET_LINK_LIBRARIES(import_client_files Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(import_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
|
||||
TARGET_LINK_LIBRARIES(import_client_files "Ws2_32.lib")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(MINGW)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "WS2_32")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "${CMAKE_DL_LIBS}")
|
||||
TARGET_LINK_LIBRARIES(import_client_files "z")
|
||||
TARGET_LINK_LIBRARIES(import_client_files "m")
|
||||
IF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "rt")
|
||||
ENDIF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "pthread")
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
|
||||
@@ -0,0 +1,237 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "../../common/debug.h"
|
||||
#include "../../common/shareddb.h"
|
||||
#include "../../common/EQEmuConfig.h"
|
||||
#include "../../common/platform.h"
|
||||
#include "../../common/crash.h"
|
||||
#include "../../common/rulesys.h"
|
||||
#include "../../common/StringUtil.h"
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
void ImportBaseData(SharedDatabase *db);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
RegisterExecutablePlatform(ExePlatformClientImport);
|
||||
set_exception_handler();
|
||||
|
||||
LogFile->write(EQEMuLog::Status, "Client Files Import Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
const EQEmuConfig *config = EQEmuConfig::get();
|
||||
if(!load_log_settings(config->LogSettingsFile.c_str())) {
|
||||
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
|
||||
}
|
||||
|
||||
SharedDatabase database;
|
||||
LogFile->write(EQEMuLog::Status, "Connecting to database...");
|
||||
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
|
||||
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
|
||||
"database connection");
|
||||
return 1;
|
||||
}
|
||||
|
||||
ImportSpells(&database);
|
||||
ImportSkillCaps(&database);
|
||||
ImportBaseData(&database);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GetSpellColumns(SharedDatabase *db) {
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = "DESCRIBE spells_new";
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
int res = 0;
|
||||
if(db->RunQuery(query, (uint32)strlen(query), errbuf, &result)) {
|
||||
while(row = mysql_fetch_row(result)) {
|
||||
++res;
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error in GetSpellColumns query '%s' %s", query, errbuf);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void ImportSpells(SharedDatabase *db) {
|
||||
LogFile->write(EQEMuLog::Status, "Importing Spells...");
|
||||
FILE *f = fopen("import/spells_us.txt", "r");
|
||||
if(!f) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to open import/spells_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string delete_sql = "DELETE FROM spells_new";
|
||||
db->RunQuery(delete_sql.c_str(), (uint32)delete_sql.length());
|
||||
|
||||
int columns = GetSpellColumns(db);
|
||||
int spells_imported = 0;
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
for(int i = 0; i < 2048; ++i) {
|
||||
if(buffer[i] == '\n') {
|
||||
buffer[i] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::string escaped = ::EscapeString(buffer);
|
||||
auto split = SplitString(escaped, '^');
|
||||
int line_columns = (int)split.size();
|
||||
std::string sql;
|
||||
|
||||
if(line_columns >= columns) {
|
||||
sql = "INSERT INTO spells_new VALUES(";
|
||||
for(int i = 0; i < columns; ++i) {
|
||||
if(i != 0) {
|
||||
sql += ", '";
|
||||
} else {
|
||||
sql += "'";
|
||||
}
|
||||
|
||||
sql += split[i];
|
||||
sql += "'";
|
||||
}
|
||||
|
||||
sql += ");";
|
||||
} else {
|
||||
int i = 0;
|
||||
sql = "INSERT INTO spells_new VALUES(";
|
||||
for(; i < line_columns; ++i) {
|
||||
if(i != 0) {
|
||||
sql += ", '";
|
||||
} else {
|
||||
sql += "'";
|
||||
}
|
||||
|
||||
sql += split[i];
|
||||
sql += "'";
|
||||
}
|
||||
|
||||
for(; i < columns; ++i) {
|
||||
sql += ", '0'";
|
||||
}
|
||||
|
||||
sql += ");";
|
||||
}
|
||||
|
||||
db->RunQuery(sql.c_str(), (uint32)sql.length());
|
||||
|
||||
spells_imported++;
|
||||
if(spells_imported % 1000 == 0) {
|
||||
LogFile->write(EQEMuLog::Status, "%d spells imported.", spells_imported);
|
||||
}
|
||||
}
|
||||
|
||||
if(spells_imported % 1000 != 0) {
|
||||
LogFile->write(EQEMuLog::Status, "%d spells imported.", spells_imported);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportSkillCaps(SharedDatabase *db) {
|
||||
LogFile->write(EQEMuLog::Status, "Importing Skill Caps...");
|
||||
|
||||
FILE *f = fopen("import/SkillCaps.txt", "r");
|
||||
if(!f) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string delete_sql = "DELETE FROM skill_caps";
|
||||
db->RunQuery(delete_sql.c_str(), (uint32)delete_sql.length());
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = SplitString(buffer, '^');
|
||||
|
||||
if(split.size() < 4) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string sql;
|
||||
int class_id, skill_id, level, cap;
|
||||
class_id = atoi(split[0].c_str());
|
||||
skill_id = atoi(split[1].c_str());
|
||||
level = atoi(split[2].c_str());
|
||||
cap = atoi(split[3].c_str());
|
||||
|
||||
StringFormat(sql, "INSERT INTO skill_caps(class, skillID, level, cap) VALUES(%d, %d, %d, %d)",
|
||||
class_id, skill_id, level, cap);
|
||||
|
||||
db->RunQuery(sql.c_str(), (uint32)sql.length());
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
LogFile->write(EQEMuLog::Status, "Importing Base Data...");
|
||||
|
||||
FILE *f = fopen("import/BaseData.txt", "r");
|
||||
if(!f) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to open import/BaseData.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string delete_sql = "DELETE FROM base_data";
|
||||
db->RunQuery(delete_sql.c_str(), (uint32)delete_sql.length());
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = SplitString(buffer, '^');
|
||||
|
||||
if(split.size() < 10) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string sql;
|
||||
int level, class_id;
|
||||
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
|
||||
|
||||
level = atoi(split[0].c_str());
|
||||
class_id = atoi(split[1].c_str());
|
||||
hp = atof(split[2].c_str());
|
||||
mana = atof(split[3].c_str());
|
||||
end = atof(split[4].c_str());
|
||||
unk1 = atof(split[5].c_str());
|
||||
unk2 = atof(split[6].c_str());
|
||||
hp_fac = atof(split[7].c_str());
|
||||
mana_fac = atof(split[8].c_str());
|
||||
end_fac = atof(split[9].c_str());
|
||||
|
||||
StringFormat(sql, "INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
|
||||
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
|
||||
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
|
||||
|
||||
db->RunQuery(sql.c_str(), (uint32)sql.length());
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
@@ -0,0 +1,124 @@
|
||||
#CMake - Cross Platform Makefile Generator
|
||||
#Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
|
||||
#All rights reserved.
|
||||
#
|
||||
#Redistribution and use in source and binary forms, with or without
|
||||
#modification, are permitted provided that the following conditions
|
||||
#are met:
|
||||
#
|
||||
#* Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
#* Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
#* Neither the names of Kitware, Inc., the Insight Software Consortium,
|
||||
# nor the names of their contributors may be used to endorse or promote
|
||||
# products derived from this software without specific prior written
|
||||
# permission.
|
||||
#
|
||||
#THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
#"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
#LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
#A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
#HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
#SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
#LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
#DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
#THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
#(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
#OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# This module defines
|
||||
# LUA51_FOUND, if false, do not try to link to Lua
|
||||
# LUA_LIBRARIES
|
||||
# LUA_INCLUDE_DIR, where to find lua.h
|
||||
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
|
||||
IF(LUA_ROOT)
|
||||
FIND_PATH(LUA_INCLUDE_DIR
|
||||
NAMES lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
${LUA_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include src
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
${LUA_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES lib bin
|
||||
)
|
||||
ELSE(LUA_ROOT)
|
||||
FIND_PATH(LUA_INCLUDE_DIR
|
||||
NAMES lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES lib bin
|
||||
)
|
||||
ENDIF(LUA_ROOT)
|
||||
|
||||
IF(LUA_LIBRARY)
|
||||
# include the math library for Unix
|
||||
IF(UNIX AND NOT APPLE)
|
||||
FIND_LIBRARY(LUA_MATH_LIBRARY m)
|
||||
SET(LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
ELSE()
|
||||
SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
|
||||
FILE(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
|
||||
UNSET(lua_version_str)
|
||||
ENDIF()
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
|
||||
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
|
||||
VERSION_VAR LUA_VERSION_STRING)
|
||||
|
||||
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
|
||||
|
||||
|
||||
@@ -82,4 +82,3 @@ MARK_AS_ADVANCED(
|
||||
MySQL_LIBRARY_RELEASE
|
||||
MySQL_INCLUDE_DIR
|
||||
)
|
||||
|
||||
+5
-25
@@ -24,10 +24,11 @@
|
||||
|
||||
BasePacket::BasePacket(const unsigned char *buf, uint32 len)
|
||||
{
|
||||
this->pBuffer=NULL;
|
||||
this->pBuffer=nullptr;
|
||||
this->size=0;
|
||||
this->_wpos = 0;
|
||||
this->_rpos = 0;
|
||||
this->timestamp.tv_sec = 0;
|
||||
if (len>0) {
|
||||
this->size=len;
|
||||
pBuffer= new unsigned char[len];
|
||||
@@ -43,7 +44,7 @@ BasePacket::~BasePacket()
|
||||
{
|
||||
if (pBuffer)
|
||||
delete[] pBuffer;
|
||||
pBuffer=NULL;
|
||||
pBuffer=nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +56,7 @@ void BasePacket::build_raw_header_dump(char *buffer, uint16 seq) const
|
||||
buffer += sprintf(buffer, "%s.%06lu ",temp,timestamp.tv_usec);
|
||||
}
|
||||
if (src_ip) {
|
||||
string sIP,dIP;;
|
||||
std::string sIP,dIP;;
|
||||
sIP=long2ip(src_ip);
|
||||
dIP=long2ip(dst_ip);
|
||||
buffer += sprintf(buffer, "[%s:%d->%s:%d]\n",sIP.c_str(),src_port,dIP.c_str(),dst_port);
|
||||
@@ -79,7 +80,7 @@ void BasePacket::build_header_dump(char *buffer) const
|
||||
void BasePacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
|
||||
{
|
||||
if (src_ip) {
|
||||
string sIP,dIP;;
|
||||
std::string sIP,dIP;;
|
||||
sIP=long2ip(src_ip);
|
||||
dIP=long2ip(dst_ip);
|
||||
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
|
||||
@@ -123,24 +124,3 @@ void DumpPacketBin(const BasePacket* app) {
|
||||
DumpPacketBin(app->pBuffer, app->size);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+1
-3
@@ -79,7 +79,7 @@ public:
|
||||
|
||||
protected:
|
||||
virtual ~BasePacket();
|
||||
BasePacket() { pBuffer=NULL; size=0; _wpos = 0; _rpos = 0; }
|
||||
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
|
||||
BasePacket(const unsigned char *buf, const uint32 len);
|
||||
};
|
||||
|
||||
@@ -89,5 +89,3 @@ extern void DumpPacketBin(const BasePacket* app);
|
||||
|
||||
#endif /*BASEPACKET_H_*/
|
||||
|
||||
|
||||
|
||||
|
||||
+18
-10
@@ -10,14 +10,13 @@ SET(common_sources
|
||||
database.cpp
|
||||
dbasync.cpp
|
||||
dbcore.cpp
|
||||
DBMemLeak.cpp
|
||||
debug.cpp
|
||||
emu_opcodes.cpp
|
||||
EMuShareMem.cpp
|
||||
EmuTCPConnection.cpp
|
||||
EmuTCPServer.cpp
|
||||
EQDB.cpp
|
||||
EQDBRes.cpp
|
||||
eqemu_exception.cpp
|
||||
EQEmuConfig.cpp
|
||||
EQEMuError.cpp
|
||||
EQPacket.cpp
|
||||
@@ -27,12 +26,15 @@ SET(common_sources
|
||||
EQStreamProxy.cpp
|
||||
eqtime.cpp
|
||||
extprofile.cpp
|
||||
faction.cpp
|
||||
guild_base.cpp
|
||||
guilds.cpp
|
||||
ipc_mutex.cpp
|
||||
Item.cpp
|
||||
logsys.cpp
|
||||
logsys_eqemu.cpp
|
||||
md5.cpp
|
||||
memory_mapped_file.cpp
|
||||
misc.cpp
|
||||
MiscFunctions.cpp
|
||||
moremath.cpp
|
||||
@@ -51,7 +53,8 @@ SET(common_sources
|
||||
rulesys.cpp
|
||||
serverinfo.cpp
|
||||
shareddb.cpp
|
||||
SharedLibrary.cpp
|
||||
spdat.cpp
|
||||
StringUtil.cpp
|
||||
StructStrategy.cpp
|
||||
TCPConnection.cpp
|
||||
TCPServer.cpp
|
||||
@@ -88,10 +91,10 @@ SET(common_sources
|
||||
|
||||
SET(common_headers
|
||||
BasePacket.h
|
||||
base_data.h
|
||||
bodytypes.h
|
||||
breakdowns.h
|
||||
classes.h
|
||||
common_profile.h
|
||||
Condition.h
|
||||
crash.h
|
||||
CRC16.h
|
||||
@@ -99,19 +102,17 @@ SET(common_headers
|
||||
database.h
|
||||
dbasync.h
|
||||
dbcore.h
|
||||
DBMemLeak.h
|
||||
debug.h
|
||||
deity.h
|
||||
emu_opcodes.h
|
||||
emu_oplist.h
|
||||
EMuShareMem.h
|
||||
EmuTCPConnection.h
|
||||
EmuTCPServer.h
|
||||
eq_constants.h
|
||||
eq_opcodes.h
|
||||
eq_packet_structs.h
|
||||
EQDB.h
|
||||
EQDBRes.h
|
||||
eqemu_exception.h
|
||||
EQEmuConfig.h
|
||||
EQEmuConfig_elements.h
|
||||
EQEMuError.h
|
||||
@@ -126,8 +127,13 @@ SET(common_headers
|
||||
eqtime.h
|
||||
errmsg.h
|
||||
extprofile.h
|
||||
faction.h
|
||||
features.h
|
||||
fixed_memory_hash_set.h
|
||||
fixed_memory_variable_hash_set.h
|
||||
guild_base.h
|
||||
guilds.h
|
||||
ipc_mutex.h
|
||||
Item.h
|
||||
item_fieldlist.h
|
||||
item_struct.h
|
||||
@@ -135,8 +141,10 @@ SET(common_headers
|
||||
linked_list.h
|
||||
logsys.h
|
||||
logtypes.h
|
||||
loottable.h
|
||||
mail_oplist.h
|
||||
md5.h
|
||||
memory_mapped_file.h
|
||||
misc.h
|
||||
MiscFunctions.h
|
||||
moremath.h
|
||||
@@ -159,8 +167,9 @@ SET(common_headers
|
||||
serverinfo.h
|
||||
servertalk.h
|
||||
shareddb.h
|
||||
SharedLibrary.h
|
||||
skills.h
|
||||
spdat.h
|
||||
StringUtil.h
|
||||
StructStrategy.h
|
||||
TCPBasicServer.h
|
||||
TCPConnection.h
|
||||
@@ -304,10 +313,9 @@ INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
|
||||
|
||||
ADD_LIBRARY(Common ${common_sources} ${common_headers})
|
||||
|
||||
|
||||
IF(UNIX)
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/SoD.cpp" "patches/SoF.cpp" "patches/RoF.cpp" "patches/Underfoot.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ../Bin)
|
||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
|
||||
|
||||
+11
-342
@@ -1,346 +1,15 @@
|
||||
#include <stdio.h>
|
||||
#include "crc32.h"
|
||||
|
||||
unsigned long IntArray[]={
|
||||
0x00000000,
|
||||
0x77073096,
|
||||
0xEE0E612C,
|
||||
0x990951BA,
|
||||
0x076DC419,
|
||||
0x706AF48F,
|
||||
0xE963A535,
|
||||
0x9E6495A3,
|
||||
0x0EDB8832,
|
||||
0x79DCB8A4,
|
||||
0xE0D5E91E,
|
||||
0x97D2D988,
|
||||
0x09B64C2B,
|
||||
0x7EB17CBD,
|
||||
0xE7B82D07,
|
||||
0x90BF1D91,
|
||||
0x1DB71064,
|
||||
0x6AB020F2,
|
||||
0xF3B97148,
|
||||
0x84BE41DE,
|
||||
0x1ADAD47D,
|
||||
0x6DDDE4EB,
|
||||
0xF4D4B551,
|
||||
0x83D385C7,
|
||||
0x136C9856,
|
||||
0x646BA8C0,
|
||||
0xFD62F97A,
|
||||
0x8A65C9EC,
|
||||
0x14015C4F,
|
||||
0x63066CD9,
|
||||
0xFA0F3D63,
|
||||
0x8D080DF5,
|
||||
0x3B6E20C8,
|
||||
0x4C69105E,
|
||||
0xD56041E4,
|
||||
0xA2677172,
|
||||
0x3C03E4D1,
|
||||
0x4B04D447,
|
||||
0xD20D85FD,
|
||||
0xA50AB56B,
|
||||
0x35B5A8FA,
|
||||
0x42B2986C,
|
||||
0xDBBBC9D6,
|
||||
0xACBCF940,
|
||||
0x32D86CE3,
|
||||
0x45DF5C75,
|
||||
0xDCD60DCF,
|
||||
0xABD13D59,
|
||||
0x26D930AC,
|
||||
0x51DE003A,
|
||||
0xC8D75180,
|
||||
0xBFD06116,
|
||||
0x21B4F4B5,
|
||||
0x56B3C423,
|
||||
0xCFBA9599,
|
||||
0xB8BDA50F,
|
||||
0x2802B89E,
|
||||
0x5F058808,
|
||||
0xC60CD9B2,
|
||||
0xB10BE924,
|
||||
0x2F6F7C87,
|
||||
0x58684C11,
|
||||
0xC1611DAB,
|
||||
0xB6662D3D,
|
||||
0x76DC4190,
|
||||
0x01DB7106,
|
||||
0x98D220BC,
|
||||
0xEFD5102A,
|
||||
0x71B18589,
|
||||
0x06B6B51F,
|
||||
0x9FBFE4A5,
|
||||
0xE8B8D433,
|
||||
0x7807C9A2,
|
||||
0x0F00F934,
|
||||
0x9609A88E,
|
||||
0xE10E9818,
|
||||
0x7F6A0DBB,
|
||||
0x086D3D2D,
|
||||
0x91646C97,
|
||||
0xE6635C01,
|
||||
0x6B6B51F4,
|
||||
0x1C6C6162,
|
||||
0x856530D8,
|
||||
0xF262004E,
|
||||
0x6C0695ED,
|
||||
0x1B01A57B,
|
||||
0x8208F4C1,
|
||||
0xF50FC457,
|
||||
0x65B0D9C6,
|
||||
0x12B7E950,
|
||||
0x8BBEB8EA,
|
||||
0xFCB9887C,
|
||||
0x62DD1DDF,
|
||||
0x15DA2D49,
|
||||
0x8CD37CF3,
|
||||
0xFBD44C65,
|
||||
0x4DB26158,
|
||||
0x3AB551CE,
|
||||
0xA3BC0074,
|
||||
0xD4BB30E2,
|
||||
0x4ADFA541,
|
||||
0x3DD895D7,
|
||||
0xA4D1C46D,
|
||||
0xD3D6F4FB,
|
||||
0x4369E96A,
|
||||
0x346ED9FC,
|
||||
0xAD678846,
|
||||
0xDA60B8D0,
|
||||
0x44042D73,
|
||||
0x33031DE5,
|
||||
0xAA0A4C5F,
|
||||
0xDD0D7CC9,
|
||||
0x5005713C,
|
||||
0x270241AA,
|
||||
0xBE0B1010,
|
||||
0xC90C2086,
|
||||
0x5768B525,
|
||||
0x206F85B3,
|
||||
0xB966D409,
|
||||
0xCE61E49F,
|
||||
0x5EDEF90E,
|
||||
0x29D9C998,
|
||||
0xB0D09822,
|
||||
0xC7D7A8B4,
|
||||
0x59B33D17,
|
||||
0x2EB40D81,
|
||||
0xB7BD5C3B,
|
||||
0xC0BA6CAD,
|
||||
0xEDB88320,
|
||||
0x9ABFB3B6,
|
||||
0x03B6E20C,
|
||||
0x74B1D29A,
|
||||
0xEAD54739,
|
||||
0x9DD277AF,
|
||||
0x04DB2615,
|
||||
0x73DC1683,
|
||||
0xE3630B12,
|
||||
0x94643B84,
|
||||
0x0D6D6A3E,
|
||||
0x7A6A5AA8,
|
||||
0xE40ECF0B,
|
||||
0x9309FF9D,
|
||||
0x0A00AE27,
|
||||
0x7D079EB1,
|
||||
0xF00F9344,
|
||||
0x8708A3D2,
|
||||
0x1E01F268,
|
||||
0x6906C2FE,
|
||||
0xF762575D,
|
||||
0x806567CB,
|
||||
0x196C3671,
|
||||
0x6E6B06E7,
|
||||
0xFED41B76,
|
||||
0x89D32BE0,
|
||||
0x10DA7A5A,
|
||||
0x67DD4ACC,
|
||||
0xF9B9DF6F,
|
||||
0x8EBEEFF9,
|
||||
0x17B7BE43,
|
||||
0x60B08ED5,
|
||||
0xD6D6A3E8,
|
||||
0xA1D1937E,
|
||||
0x38D8C2C4,
|
||||
0x4FDFF252,
|
||||
0xD1BB67F1,
|
||||
0xA6BC5767,
|
||||
0x3FB506DD,
|
||||
0x48B2364B,
|
||||
0xD80D2BDA,
|
||||
0xAF0A1B4C,
|
||||
0x36034AF6,
|
||||
0x41047A60,
|
||||
0xDF60EFC3,
|
||||
0xA867DF55,
|
||||
0x316E8EEF,
|
||||
0x4669BE79,
|
||||
0xCB61B38C,
|
||||
0xBC66831A,
|
||||
0x256FD2A0,
|
||||
0x5268E236,
|
||||
0xCC0C7795,
|
||||
0xBB0B4703,
|
||||
0x220216B9,
|
||||
0x5505262F,
|
||||
0xC5BA3BBE,
|
||||
0xB2BD0B28,
|
||||
0x2BB45A92,
|
||||
0x5CB36A04,
|
||||
0xC2D7FFA7,
|
||||
0xB5D0CF31,
|
||||
0x2CD99E8B,
|
||||
0x5BDEAE1D,
|
||||
0x9B64C2B0,
|
||||
0xEC63F226,
|
||||
0x756AA39C,
|
||||
0x026D930A,
|
||||
0x9C0906A9,
|
||||
0xEB0E363F,
|
||||
0x72076785,
|
||||
0x05005713,
|
||||
0x95BF4A82,
|
||||
0xE2B87A14,
|
||||
0x7BB12BAE,
|
||||
0x0CB61B38,
|
||||
0x92D28E9B,
|
||||
0xE5D5BE0D,
|
||||
0x7CDCEFB7,
|
||||
0x0BDBDF21,
|
||||
0x86D3D2D4,
|
||||
0xF1D4E242,
|
||||
0x68DDB3F8,
|
||||
0x1FDA836E,
|
||||
0x81BE16CD,
|
||||
0xF6B9265B,
|
||||
0x6FB077E1,
|
||||
0x18B74777,
|
||||
0x88085AE6,
|
||||
0xFF0F6A70,
|
||||
0x66063BCA,
|
||||
0x11010B5C,
|
||||
0x8F659EFF,
|
||||
0xF862AE69,
|
||||
0x616BFFD3,
|
||||
0x166CCF45,
|
||||
0xA00AE278,
|
||||
0xD70DD2EE,
|
||||
0x4E048354,
|
||||
0x3903B3C2,
|
||||
0xA7672661,
|
||||
0xD06016F7,
|
||||
0x4969474D,
|
||||
0x3E6E77DB,
|
||||
0xAED16A4A,
|
||||
0xD9D65ADC,
|
||||
0x40DF0B66,
|
||||
0x37D83BF0,
|
||||
0xA9BCAE53,
|
||||
0xDEBB9EC5,
|
||||
0x47B2CF7F,
|
||||
0x30B5FFE9,
|
||||
0xBDBDF21C,
|
||||
0xCABAC28A,
|
||||
0x53B39330,
|
||||
0x24B4A3A6,
|
||||
0xBAD03605,
|
||||
0xCDD70693,
|
||||
0x54DE5729,
|
||||
0x23D967BF,
|
||||
0xB3667A2E,
|
||||
0xC4614AB8,
|
||||
0x5D681B02,
|
||||
0x2A6F2B94,
|
||||
0xB40BBE37,
|
||||
0xC30C8EA1,
|
||||
0x5A05DF1B,
|
||||
0x2D02EF8D,
|
||||
};
|
||||
|
||||
unsigned long CRC16(const unsigned char *buf, int size, int key)
|
||||
uint16 CRC16(const unsigned char *buf, int size, int key)
|
||||
{
|
||||
|
||||
//printf("CRC16() key=%d\n",key);
|
||||
/*
|
||||
sub_0_10020760 proc near ; CODE XREF: sub_0_10008620+AEp
|
||||
; sub_0_10022A90+14Fp ...
|
||||
|
||||
arg_0 = dword ptr 4
|
||||
arg_4 = dword ptr 8
|
||||
arg_8 = dword ptr 0Ch
|
||||
*/
|
||||
|
||||
//int *pecx = buf;
|
||||
unsigned long ecx = key; //mov ecx, [esp+arg_8]
|
||||
unsigned long eax = ecx; //mov eax, ecx
|
||||
unsigned long edi;
|
||||
/* int ecx = key; //mov ecx, [esp+arg_8]
|
||||
int eax = ecx; //mov eax, ecx
|
||||
int edi;
|
||||
*/
|
||||
eax = ~ eax; //not eax
|
||||
eax&=0xFF; //and eax, 0FFh
|
||||
eax=IntArray[eax]; //mov eax, dword_0_10115D38[eax*4] IntArray
|
||||
eax ^= 0x00FFFFFF; //xor eax, 0FFFFFFh
|
||||
int edx = ecx; //mov edx, ecx
|
||||
edx = edx >> 8; //sar edx, 8
|
||||
edx = edx ^ eax; //xor edx, eax
|
||||
eax = eax >> 8; //sar eax, 8
|
||||
edx &= 0xFF; //and edx, 0FFh
|
||||
eax &= 0x00FFFFFF; //and eax, 0FFFFFFh
|
||||
//push esi
|
||||
eax ^= IntArray[edx]; //xor eax, dword_0_10115D38[edx*4]
|
||||
edx = ecx; //mov edx, ecx
|
||||
edx = edx >> 0x10; //sar edx, 10h
|
||||
edx ^= eax; //xor edx, eax
|
||||
eax = eax >> 8; //sar eax, 8
|
||||
edx &= 0xFF; //and edx, 0FFh
|
||||
int esi = IntArray[edx]; //mov esi, dword_0_10115D38[edx*4]
|
||||
edx = size; //mov edx, [esp+4+arg_4]
|
||||
eax &= 0x00FFFFFF; //and eax, 0FFFFFFh
|
||||
eax ^= esi; //xor eax, esi
|
||||
ecx = ecx >> 0x18; //sar ecx, 18h
|
||||
ecx ^= eax; //xor ecx, eax
|
||||
ecx &= 0xFF; //and ecx, 0FFh
|
||||
esi = IntArray[ecx]; //mov esi, dword_0_10115D38[ecx*4]
|
||||
/*ecx = (int) buf; not used */ //mov ecx, [esp+4+arg_0]
|
||||
eax = eax >> 8; //sar eax, 8
|
||||
eax &= 0x00FFFFFF; //and eax, 0FFFFFFh
|
||||
eax ^= esi; //xor eax, esi
|
||||
/* int* esi = ecx+edx //??*///lea esi, [ecx+edx]
|
||||
for(int x = 0; x < size; x++)
|
||||
{ //eax is the crc, ecx is the current part of the buffer
|
||||
int edx = 0; //xor edx, edx
|
||||
edx = buf[x] & 0x00FF; //mov dl, [ecx]
|
||||
|
||||
/*if(pos > size) //cmp ecx, esi
|
||||
return ~eax; //jnb short loc_0_10020803
|
||||
*/
|
||||
//push edi
|
||||
|
||||
//loc_0_100207E0: ; CODE XREF: sub_0_10020760+A0j
|
||||
//LOOP
|
||||
edx ^= eax; //xor edx, eax
|
||||
eax = eax >> 8; //sar eax, 8
|
||||
edx &= 0xFF; //and edx, 0FFh
|
||||
edi = IntArray[edx]; //mov edi, dword_0_10115D38[edx*4]
|
||||
eax &= 0x00FFFFFF; //and eax, 0FFFFFFh
|
||||
eax ^= edi; //xor eax, edi
|
||||
//inc ecx
|
||||
//cmp ecx, esi
|
||||
// jb short loc_0_100207E0
|
||||
//pop edi
|
||||
}
|
||||
|
||||
return ~eax;
|
||||
// This is computed as the lowest 16 bits of an Ethernet CRC32 checksum
|
||||
// where the key is prepended to the data in little endian order.
|
||||
uint8 keyBuf[] = {(uint8)((key >> 0) & 0xff),
|
||||
(uint8)((key >> 8) & 0xff),
|
||||
(uint8)((key >> 16) & 0xff),
|
||||
(uint8)((key >> 24) & 0xff)};
|
||||
uint32 crc = CRC32::Update(keyBuf, sizeof(uint32));
|
||||
crc = CRC32::Update(buf, size, crc);
|
||||
return CRC32::Finish(crc) & 0xffff;
|
||||
}
|
||||
|
||||
/*loc_0_10020803: ; CODE XREF: sub_0_10020760+7Dj
|
||||
not eax
|
||||
pop esi
|
||||
retn
|
||||
sub_0_10020760 endp
|
||||
|
||||
*/
|
||||
|
||||
+2
-1
@@ -1,6 +1,7 @@
|
||||
#ifndef _CRC16_H
|
||||
#define _CRC16_H
|
||||
#include "types.h"
|
||||
|
||||
unsigned long CRC16(const unsigned char *buf, int size, int key);
|
||||
uint16 CRC16(const unsigned char *buf, int size, int key);
|
||||
|
||||
#endif
|
||||
|
||||
+54
-59
@@ -20,54 +20,46 @@
|
||||
#include "Condition.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#include <sys/time.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
|
||||
|
||||
Condition::Condition()
|
||||
{
|
||||
m_events[SignalEvent] = CreateEvent (NULL, // security
|
||||
Condition::Condition()
|
||||
{
|
||||
m_events[SignalEvent] = CreateEvent (nullptr, // security
|
||||
FALSE, // is auto-reset event?
|
||||
FALSE, // is signaled initially?
|
||||
NULL); // name
|
||||
m_events[BroadcastEvent] = CreateEvent (NULL, // security
|
||||
nullptr); // name
|
||||
m_events[BroadcastEvent] = CreateEvent (nullptr, // security
|
||||
TRUE, // is auto-reset event?
|
||||
FALSE, // is signaled initially?
|
||||
NULL); // name
|
||||
nullptr); // name
|
||||
m_waiters = 0;
|
||||
InitializeCriticalSection(&CSMutex);
|
||||
}
|
||||
}
|
||||
|
||||
Condition::~Condition()
|
||||
{
|
||||
Condition::~Condition()
|
||||
{
|
||||
DeleteCriticalSection(&CSMutex);
|
||||
CloseHandle(m_events[SignalEvent]);
|
||||
CloseHandle(m_events[BroadcastEvent]);
|
||||
}
|
||||
}
|
||||
|
||||
void Condition::Signal()
|
||||
{
|
||||
void Condition::Signal()
|
||||
{
|
||||
EnterCriticalSection(&CSMutex);
|
||||
if(m_waiters > 0)
|
||||
SetEvent(m_events[SignalEvent]);
|
||||
LeaveCriticalSection(&CSMutex);
|
||||
}
|
||||
}
|
||||
|
||||
void Condition::SignalAll()
|
||||
{
|
||||
void Condition::SignalAll()
|
||||
{
|
||||
EnterCriticalSection(&CSMutex);
|
||||
if(m_waiters > 0)
|
||||
SetEvent(m_events[BroadcastEvent]);
|
||||
LeaveCriticalSection(&CSMutex);
|
||||
}
|
||||
}
|
||||
|
||||
void Condition::Wait()
|
||||
{
|
||||
void Condition::Wait()
|
||||
{
|
||||
EnterCriticalSection(&CSMutex);
|
||||
|
||||
m_waiters++;
|
||||
@@ -85,51 +77,53 @@ void Condition::Wait()
|
||||
ResetEvent(m_events[BroadcastEvent]);
|
||||
|
||||
LeaveCriticalSection(&CSMutex);
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#include <sys/time.h>
|
||||
#include <errno.h>
|
||||
|
||||
#else //!WIN32
|
||||
Condition::Condition()
|
||||
{
|
||||
pthread_cond_init(&cond,nullptr);
|
||||
pthread_mutex_init(&mutex,nullptr);
|
||||
}
|
||||
|
||||
Condition::Condition()
|
||||
{
|
||||
pthread_cond_init(&cond,NULL);
|
||||
pthread_mutex_init(&mutex,NULL);
|
||||
}
|
||||
|
||||
void Condition::Signal()
|
||||
{
|
||||
void Condition::Signal()
|
||||
{
|
||||
pthread_mutex_lock(&mutex);
|
||||
pthread_cond_signal(&cond);
|
||||
pthread_mutex_unlock(&mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void Condition::SignalAll()
|
||||
{
|
||||
void Condition::SignalAll()
|
||||
{
|
||||
pthread_mutex_lock(&mutex);
|
||||
pthread_cond_broadcast(&cond);
|
||||
pthread_mutex_unlock(&mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void Condition::Wait()
|
||||
{
|
||||
void Condition::Wait()
|
||||
{
|
||||
pthread_mutex_lock(&mutex);
|
||||
pthread_cond_wait(&cond,&mutex);
|
||||
pthread_mutex_unlock(&mutex);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
I commented this specifically because I think it might be very
|
||||
difficult to write a windows counterpart to it, so I would like
|
||||
to discourage its use until we can confirm that it can be reasonably
|
||||
implemented on windows.
|
||||
/*
|
||||
I commented this specifically because I think it might be very
|
||||
difficult to write a windows counterpart to it, so I would like
|
||||
to discourage its use until we can confirm that it can be reasonably
|
||||
implemented on windows.
|
||||
|
||||
bool Condition::TimedWait(unsigned long usec)
|
||||
{
|
||||
struct timeval now;
|
||||
struct timespec timeout;
|
||||
int retcode=0;
|
||||
bool Condition::TimedWait(unsigned long usec)
|
||||
{
|
||||
struct timeval now;
|
||||
struct timespec timeout;
|
||||
int retcode=0;
|
||||
pthread_mutex_lock(&mutex);
|
||||
gettimeofday(&now,NULL);
|
||||
gettimeofday(&now,nullptr);
|
||||
now.tv_usec+=usec;
|
||||
timeout.tv_sec = now.tv_sec + (now.tv_usec/1000000);
|
||||
timeout.tv_nsec = (now.tv_usec%1000000) *1000;
|
||||
@@ -139,15 +133,16 @@ int retcode=0;
|
||||
pthread_mutex_unlock(&mutex);
|
||||
|
||||
return retcode!=ETIMEDOUT;
|
||||
}
|
||||
*/
|
||||
}
|
||||
*/
|
||||
|
||||
Condition::~Condition()
|
||||
{
|
||||
Condition::~Condition()
|
||||
{
|
||||
pthread_mutex_lock(&mutex);
|
||||
pthread_cond_destroy(&cond);
|
||||
pthread_mutex_unlock(&mutex);
|
||||
pthread_mutex_destroy(&mutex);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
#ifdef _EQDEBUG
|
||||
#include "../common/debug.h"
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "../common/Mutex.h"
|
||||
#include "DBMemLeak.h"
|
||||
|
||||
#include <crtdbg.h>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#endif
|
||||
|
||||
DBMemLeak dbmemleak;
|
||||
LinkedList<DBMemLeakStruct*>* list = 0;
|
||||
Mutex MDBMemLeak;
|
||||
|
||||
DBMemLeak::DBMemLeak() {
|
||||
list = new LinkedList<DBMemLeakStruct*>;
|
||||
}
|
||||
|
||||
DBMemLeak::~DBMemLeak() {
|
||||
LinkedListIterator<DBMemLeakStruct*> iterator(*list);
|
||||
iterator.Reset();
|
||||
while (iterator.MoreElements()) {
|
||||
char tmp[200];
|
||||
snprintf(tmp, sizeof(tmp) - 3, "DB Mem Leak: Block=%6d, Query=%s", iterator.GetData()->memblock, iterator.GetData()->query);
|
||||
snprintf(tmp, sizeof(tmp), "%s\n", tmp);
|
||||
OutputDebugString(tmp);
|
||||
iterator.Advance();
|
||||
}
|
||||
safe_delete(list);
|
||||
}
|
||||
|
||||
void DBMemLeak::Alloc(const void* result, const char* query) {
|
||||
LockMutex lock(&MDBMemLeak);
|
||||
long requestNumber;
|
||||
uint8* tmp2 = new uint8;
|
||||
_CrtIsMemoryBlock( tmp2, 1, &requestNumber, 0, 0 );
|
||||
safe_delete(tmp2);
|
||||
DBMemLeakStruct* tmp = (DBMemLeakStruct*) new uchar[sizeof(DBMemLeakStruct) + strlen(query) + 1];
|
||||
tmp->result = result;
|
||||
tmp->memblock = requestNumber;
|
||||
strcpy(tmp->query, query);
|
||||
list->Append(tmp);
|
||||
}
|
||||
|
||||
void DBMemLeak::Free(const void* result) {
|
||||
LockMutex lock(&MDBMemLeak);
|
||||
LinkedListIterator<DBMemLeakStruct*> iterator(*list);
|
||||
iterator.Reset();
|
||||
while (iterator.MoreElements()) {
|
||||
if (result == iterator.GetData()->result)
|
||||
iterator.RemoveCurrent();
|
||||
else
|
||||
iterator.Advance();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,25 +0,0 @@
|
||||
#ifdef _EQDEBUG
|
||||
#ifndef DBMemLeak_H
|
||||
#define DBMemLeak_H
|
||||
#include "../common/types.h"
|
||||
#include "../common/linked_list.h"
|
||||
|
||||
#define mysql_free_result(r) { DBMemLeak::Free(r); mysql_free_result(r); }
|
||||
|
||||
struct DBMemLeakStruct {
|
||||
const void* result;
|
||||
uint32 memblock;
|
||||
char query[0];
|
||||
};
|
||||
|
||||
class DBMemLeak {
|
||||
public:
|
||||
DBMemLeak();
|
||||
~DBMemLeak();
|
||||
|
||||
static void Alloc(const void* result, const char* query);
|
||||
static void Free(const void* result);
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -1,300 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "../common/debug.h"
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "../common/types.h"
|
||||
#include "EMuShareMem.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#if (_MSC_VER < 1500)
|
||||
#define vsnprintf _vsnprintf
|
||||
#endif
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
|
||||
#define EmuLibName "EMuShareMem"
|
||||
#else
|
||||
#define EmuLibName "libEMuShareMem.so"
|
||||
#endif
|
||||
|
||||
LoadEMuShareMemDLL EMuShareMemDLL;
|
||||
|
||||
#ifndef WIN32
|
||||
uint32 LoadEMuShareMemDLL::refCount = 0;
|
||||
#endif
|
||||
|
||||
LoadEMuShareMemDLL::LoadEMuShareMemDLL() {
|
||||
ClearFunc();
|
||||
#ifndef WIN32
|
||||
refCountU();
|
||||
#endif
|
||||
}
|
||||
|
||||
LoadEMuShareMemDLL::~LoadEMuShareMemDLL() {
|
||||
#ifndef WIN32
|
||||
if (refCountD() <= 0) {
|
||||
#endif
|
||||
Unload();
|
||||
#ifndef WIN32
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool LoadEMuShareMemDLL::Load() {
|
||||
if(loaded)
|
||||
return(true);
|
||||
|
||||
if(!SharedLibrary::Load(EmuLibName))
|
||||
return(false);
|
||||
|
||||
if (Loaded()) {
|
||||
Items.GetItem = (DLLFUNC_GetItem) GetSym("GetItem");
|
||||
Items.IterateItems = (DLLFUNC_IterateItems) GetSym("IterateItems");
|
||||
Items.cbAddItem = (DLLFUNC_AddItem) GetSym("AddItem");
|
||||
Items.DLLLoadItems = (DLLFUNC_DLLLoadItems) GetSym("DLLLoadItems");
|
||||
Doors.GetDoor = (DLLFUNC_GetDoor) GetSym("GetDoor");
|
||||
Doors.cbAddDoor = (DLLFUNC_AddDoor) GetSym("AddDoor");
|
||||
Doors.DLLLoadDoors = (DLLFUNC_DLLLoadDoors) GetSym("DLLLoadDoors");
|
||||
Spells.DLLLoadSPDat = (DLLFUNC_DLLLoadSPDat) GetSym("DLLLoadSPDat");
|
||||
NPCFactionList.DLLLoadNPCFactionLists = (DLLFUNC_DLLLoadNPCFactionLists) GetSym("DLLLoadNPCFactionLists");
|
||||
NPCFactionList.GetNPCFactionList = (DLLFUNC_GetNPCFactionList) GetSym("GetNPCFactionList");
|
||||
NPCFactionList.cbAddNPCFactionList = (DLLFUNC_AddNPCFactionList) GetSym("AddNPCFactionList");
|
||||
NPCFactionList.cbSetFaction = (DLLFUNC_SetFaction) GetSym("SetNPCFaction");
|
||||
Loot.DLLLoadLoot = (DLLFUNC_DLLLoadLoot) GetSym("DLLLoadLoot");
|
||||
Loot.cbAddLootTable = (DLLFUNC_AddLootTable) GetSym("AddLootTable");
|
||||
Loot.cbAddLootDrop = (DLLFUNC_AddLootDrop) GetSym("AddLootDrop");
|
||||
Loot.GetLootTable = (DLLFUNC_GetLootTable) GetSym("GetLootTable");
|
||||
Loot.GetLootDrop = (DLLFUNC_GetLootDrop) GetSym("GetLootDrop");
|
||||
Opcodes.GetEQOpcode = (DLLFUNC_GetEQOpcode) GetSym("GetEQOpcode");
|
||||
Opcodes.GetEmuOpcode = (DLLFUNC_GetEmuOpcode) GetSym("GetEmuOpcode");
|
||||
Opcodes.SetOpcodePair = (DLLFUNC_SetOpcodePair) GetSym("SetOpcodePair");
|
||||
Opcodes.DLLLoadOpcodes = (DLLFUNC_DLLLoadOpcodes) GetSym("DLLLoadOpcodes");
|
||||
Opcodes.ClearEQOpcodes = (DLLFUNC_ClearEQOpcodes) GetSym("ClearEQOpcodes");
|
||||
SkillCaps.LoadSkillCaps = (DLLFUNC_DLLLoadSkillCaps) GetSym("LoadSkillCaps");
|
||||
SkillCaps.GetSkillCap = (DLLFUNC_GetSkillCap) GetSym("GetSkillCap");
|
||||
SkillCaps.SetSkillCap = (DLLFUNC_SetSkillCap) GetSym("SetSkillCap");
|
||||
SkillCaps.ClearSkillCaps = (DLLFUNC_ClearSkillCaps) GetSym("ClearSkillCaps");
|
||||
SkillCaps.GetTrainLevel = (DLLFUNC_GetTrainLevel) GetSym("GetTrainLevel");
|
||||
if(Items.GetItem == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Items.GetItem");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Items.IterateItems == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Items.IterateItems");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Items.cbAddItem == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Items.cbAddItem");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Items.DLLLoadItems == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Items.DLLLoadItems");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Doors.GetDoor == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Doors.GetDoor");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Doors.cbAddDoor == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Doors.cbAddDoor");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Doors.DLLLoadDoors == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Doors.DLLLoadDoors");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Spells.DLLLoadSPDat == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Spells.DLLLoadSPDat");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(NPCFactionList.DLLLoadNPCFactionLists == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach NPCFactionList.DLLLoadNPCFactionLists");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(NPCFactionList.GetNPCFactionList == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach NPCFactionList.GetNPCFactionList");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(NPCFactionList.cbAddNPCFactionList == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach NPCFactionList.cbAddNPCFactionList");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(NPCFactionList.cbSetFaction == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach NPCFactionList.cbSetFaction");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Loot.DLLLoadLoot == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Loot.DLLLoadLoot");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Loot.cbAddLootTable == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Loot.cbAddLootTable");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Loot.cbAddLootDrop == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Loot.cbAddLootDrop");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Loot.GetLootTable == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Loot.GetLootTable");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Loot.GetLootDrop == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Loot.GetLootDrop");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Opcodes.GetEQOpcode == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Opcodes.GetEQOpcode");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Opcodes.GetEmuOpcode == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Opcodes.GetEmuOpcode");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Opcodes.SetOpcodePair == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Opcodes.SetOpcodePair");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Opcodes.DLLLoadOpcodes == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Opcodes.DLLLoadOpcodes");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(Opcodes.ClearEQOpcodes == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach Opcodes.ClearEQOpcodes");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(SkillCaps.LoadSkillCaps == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach SkillCaps.LoadSkillCaps");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(SkillCaps.GetSkillCap == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach SkillCaps.GetSkillCap");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(SkillCaps.SetSkillCap == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach SkillCaps.SetSkillCap");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(SkillCaps.ClearSkillCaps == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach SkillCaps.ClearSkillCaps");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(SkillCaps.GetTrainLevel == NULL) {
|
||||
Unload();
|
||||
LogFile->write(EQEMuLog::Error, "LoadEMuShareMemDLL::Load() failed to attach SkillCaps.GetTrainLevel");
|
||||
return(false);
|
||||
}
|
||||
|
||||
LogFile->write(EQEMuLog::Status, "%s loaded", EmuLibName);
|
||||
loaded = true;
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
LogFile->write(EQEMuLog::Error, "%s was not loaded, but did not report an error.", EmuLibName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void LoadEMuShareMemDLL::Unload() {
|
||||
ClearFunc();
|
||||
SharedLibrary::Unload();
|
||||
}
|
||||
|
||||
void LoadEMuShareMemDLL::ClearFunc() {
|
||||
Items.GetItem = 0;
|
||||
Items.IterateItems = 0;
|
||||
Items.cbAddItem = 0;
|
||||
Items.DLLLoadItems = 0;
|
||||
Doors.GetDoor = 0;
|
||||
Doors.cbAddDoor = 0;
|
||||
Doors.DLLLoadDoors = 0;
|
||||
NPCFactionList.DLLLoadNPCFactionLists = 0;
|
||||
NPCFactionList.GetNPCFactionList = 0;
|
||||
NPCFactionList.cbAddNPCFactionList = 0;
|
||||
NPCFactionList.cbSetFaction = 0;
|
||||
Loot.DLLLoadLoot = 0;
|
||||
Loot.cbAddLootTable = 0;
|
||||
Loot.cbAddLootDrop = 0;
|
||||
Loot.GetLootTable = 0;
|
||||
Loot.GetLootDrop = 0;
|
||||
Opcodes.GetEQOpcode = NULL;
|
||||
Opcodes.GetEmuOpcode = NULL;
|
||||
Opcodes.SetOpcodePair = NULL;
|
||||
Opcodes.DLLLoadOpcodes = NULL;
|
||||
Opcodes.ClearEQOpcodes = NULL;
|
||||
SkillCaps.LoadSkillCaps = NULL;
|
||||
SkillCaps.GetSkillCap = NULL;
|
||||
SkillCaps.SetSkillCap = NULL;
|
||||
SkillCaps.ClearSkillCaps = NULL;
|
||||
SkillCaps.GetTrainLevel = NULL;
|
||||
loaded = false;
|
||||
}
|
||||
@@ -1,187 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef EMuShareMem_H
|
||||
#define EMuShareMem_H
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../zone/zonedump.h"
|
||||
#include "../zone/loottable.h"
|
||||
#include "SharedLibrary.h"
|
||||
|
||||
////////////
|
||||
// Items //
|
||||
///////////
|
||||
typedef bool(*CALLBACK_DBLoadItems)(int32, uint32);
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadItems)(const CALLBACK_DBLoadItems, uint32, int32*, uint32*);
|
||||
typedef const Item_Struct*(*DLLFUNC_GetItem)(uint32);
|
||||
typedef const Item_Struct*(*DLLFUNC_IterateItems)(uint32*);
|
||||
typedef bool(*DLLFUNC_AddItem)(uint32, const Item_Struct*);
|
||||
|
||||
struct ItemsDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadItems DLLLoadItems;
|
||||
DLLFUNC_GetItem GetItem;
|
||||
DLLFUNC_IterateItems IterateItems;
|
||||
DLLFUNC_AddItem cbAddItem;
|
||||
};
|
||||
/*
|
||||
typedef bool(*CALLBACK_DBLoadNPCTypes)(int32, uint32);
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadNPCTypes)(const CALLBACK_DBLoadNPCTypes, uint32, int32*, uint32*);
|
||||
typedef const NPCType*(*DLLFUNC_GetNPCType)(uint32);
|
||||
typedef bool(*DLLFUNC_AddNPCType)(uint32, const NPCType*);
|
||||
struct NPCTypesDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadNPCTypes DLLLoadNPCTypes;
|
||||
DLLFUNC_GetNPCType GetNPCType;
|
||||
DLLFUNC_AddNPCType cbAddNPCType;
|
||||
};
|
||||
*/
|
||||
|
||||
|
||||
////////////
|
||||
// Doors ///
|
||||
////////////
|
||||
typedef bool(*CALLBACK_DBLoadDoors)(int32, uint32);
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadDoors)(const CALLBACK_DBLoadDoors, uint32, int32*, uint32*);
|
||||
typedef const Door*(*DLLFUNC_GetDoor)(uint32);
|
||||
typedef bool(*DLLFUNC_AddDoor)(uint32, const Door*);
|
||||
struct DoorsDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadDoors DLLLoadDoors;
|
||||
DLLFUNC_GetDoor GetDoor;
|
||||
DLLFUNC_AddDoor cbAddDoor;
|
||||
};
|
||||
|
||||
////////////
|
||||
// Spells //
|
||||
////////////
|
||||
typedef bool(*CALLBACK_FileLoadSPDat)(void*, int32);
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadSPDat)(const CALLBACK_FileLoadSPDat, const void**, int32*, uint32);
|
||||
struct SpellsDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadSPDat DLLLoadSPDat;
|
||||
};
|
||||
|
||||
//////////////
|
||||
// Factions //
|
||||
//////////////
|
||||
|
||||
typedef bool(*CALLBACK_DBLoadNPCFactionLists)(int32, uint32);
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadNPCFactionLists)(const CALLBACK_DBLoadNPCFactionLists, uint32, int32*, uint32*, uint8);
|
||||
typedef const NPCFactionList*(*DLLFUNC_GetNPCFactionList)(uint32);
|
||||
typedef bool(*DLLFUNC_AddNPCFactionList)(uint32, const NPCFactionList*);
|
||||
typedef bool(*DLLFUNC_SetFaction)(uint32, uint32*, int32*, int8*, uint8*);
|
||||
struct NPCFactionListDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadNPCFactionLists DLLLoadNPCFactionLists;
|
||||
DLLFUNC_GetNPCFactionList GetNPCFactionList;
|
||||
DLLFUNC_AddNPCFactionList cbAddNPCFactionList;
|
||||
DLLFUNC_SetFaction cbSetFaction;
|
||||
};
|
||||
|
||||
////////////
|
||||
// Loot //
|
||||
///////////
|
||||
|
||||
typedef bool(*CALLBACK_DBLoadLoot)();
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadLoot)(const CALLBACK_DBLoadLoot, uint32, uint32, uint32, uint32, uint32, uint32, uint32, uint32, uint32, uint32);
|
||||
typedef bool(*DLLFUNC_AddLootTable)(uint32, const LootTable_Struct*);
|
||||
typedef bool(*DLLFUNC_AddLootDrop)(uint32, const LootDrop_Struct*);
|
||||
typedef const LootTable_Struct*(*DLLFUNC_GetLootTable)(uint32);
|
||||
typedef const LootDrop_Struct*(*DLLFUNC_GetLootDrop)(uint32);
|
||||
struct LootDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadLoot DLLLoadLoot;
|
||||
DLLFUNC_AddLootTable cbAddLootTable;
|
||||
DLLFUNC_AddLootDrop cbAddLootDrop;
|
||||
DLLFUNC_GetLootTable GetLootTable;
|
||||
DLLFUNC_GetLootDrop GetLootDrop;
|
||||
};
|
||||
|
||||
/////////////
|
||||
// Opcodes //
|
||||
/////////////
|
||||
|
||||
typedef bool(*CALLBACK_DBLoadOpcodes)(const char *filename);
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadOpcodes)(const CALLBACK_DBLoadOpcodes, uint32 opsize, uint32 eq_count, uint32 emu_count, const char *filename);
|
||||
typedef uint16 (*DLLFUNC_GetEQOpcode)(uint16 emu_op);
|
||||
typedef uint16 (*DLLFUNC_GetEmuOpcode)(uint16 eq_op);
|
||||
typedef void (*DLLFUNC_ClearEQOpcodes)();
|
||||
typedef bool(*DLLFUNC_SetOpcodePair)(uint16 emu_op, uint16 eq_op);
|
||||
struct OpcodeDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadOpcodes DLLLoadOpcodes;
|
||||
DLLFUNC_GetEQOpcode GetEQOpcode;
|
||||
DLLFUNC_GetEmuOpcode GetEmuOpcode;
|
||||
DLLFUNC_SetOpcodePair SetOpcodePair;
|
||||
DLLFUNC_ClearEQOpcodes ClearEQOpcodes;
|
||||
};
|
||||
|
||||
////////////////
|
||||
// Skill Caps //
|
||||
////////////////
|
||||
|
||||
typedef bool(*CALLBACK_DBLoadSkillCaps)();
|
||||
|
||||
typedef bool(*DLLFUNC_DLLLoadSkillCaps)(const CALLBACK_DBLoadSkillCaps, uint32 opsize, uint8 ClassCount, uint8 SkillCount, uint8 LevelCount);
|
||||
typedef uint16 (*DLLFUNC_GetSkillCap)(uint8 Class_, uint8 Skill, uint8 Level);
|
||||
typedef void (*DLLFUNC_ClearSkillCaps)();
|
||||
typedef bool(*DLLFUNC_SetSkillCap)(uint8 Class_, uint8 Skill, uint8 Level, uint16 cap);
|
||||
typedef uint8 (*DLLFUNC_GetTrainLevel)(uint8 Class_, uint8 Skill, uint8 Level);
|
||||
struct SkillCapDLLFunc_Struct {
|
||||
DLLFUNC_DLLLoadSkillCaps LoadSkillCaps;
|
||||
DLLFUNC_GetSkillCap GetSkillCap;
|
||||
DLLFUNC_SetSkillCap SetSkillCap;
|
||||
DLLFUNC_ClearSkillCaps ClearSkillCaps;
|
||||
DLLFUNC_GetTrainLevel GetTrainLevel;
|
||||
};
|
||||
|
||||
|
||||
class LoadEMuShareMemDLL : public SharedLibrary {
|
||||
public:
|
||||
LoadEMuShareMemDLL();
|
||||
~LoadEMuShareMemDLL();
|
||||
|
||||
bool Load();
|
||||
void Unload();
|
||||
|
||||
ItemsDLLFunc_Struct Items;
|
||||
//NPCTypesDLLFunc_Struct NPCTypes;
|
||||
DoorsDLLFunc_Struct Doors;
|
||||
SpellsDLLFunc_Struct Spells;
|
||||
NPCFactionListDLLFunc_Struct NPCFactionList;
|
||||
LootDLLFunc_Struct Loot;
|
||||
OpcodeDLLFunc_Struct Opcodes;
|
||||
SkillCapDLLFunc_Struct SkillCaps;
|
||||
private:
|
||||
void ClearFunc();
|
||||
|
||||
bool loaded;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#else
|
||||
static uint32 refCount;
|
||||
static uint32 refCountU() { return ++refCount; };
|
||||
static uint32 refCountD() { return --refCount; };
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
+2
-5
@@ -53,11 +53,11 @@ EQDBRes * EQDB::query(Const_char *q) {
|
||||
return new EQDBRes(r);
|
||||
} else {
|
||||
//no result, give them back a 'true but empty' result set
|
||||
return(new EQDBRes(NULL));
|
||||
return(new EQDBRes(nullptr));
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//NOT THREAD SAFE!
|
||||
@@ -73,6 +73,3 @@ Const_char *EQDB::escape_string(Const_char *from) {
|
||||
return(m_escapeBuffer.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -46,7 +46,7 @@ public:
|
||||
//END PERL EXPORT
|
||||
|
||||
private:
|
||||
string m_escapeBuffer;
|
||||
std::string m_escapeBuffer;
|
||||
static EQDB s_EQDB;
|
||||
MYSQL *mysql_ref;
|
||||
};
|
||||
|
||||
+8
-7
@@ -19,9 +19,9 @@
|
||||
#include "EQDBRes.h"
|
||||
#include <mysql.h>
|
||||
|
||||
vector<string> EQDBRes::fetch_row_array() {
|
||||
vector<string> array;
|
||||
if(res == NULL)
|
||||
std::vector<std::string> EQDBRes::fetch_row_array() {
|
||||
std::vector<std::string> array;
|
||||
if(res == nullptr)
|
||||
return(array);
|
||||
|
||||
int count=mysql_num_fields(res);
|
||||
@@ -32,16 +32,16 @@ vector<string> EQDBRes::fetch_row_array() {
|
||||
return array;
|
||||
}
|
||||
|
||||
map<string,string> EQDBRes::fetch_row_hash() {
|
||||
map<string,string> rowhash;
|
||||
if(res == NULL)
|
||||
std::map<std::string,std::string> EQDBRes::fetch_row_hash() {
|
||||
std::map<std::string,std::string> rowhash;
|
||||
if(res == nullptr)
|
||||
return(rowhash);
|
||||
|
||||
MYSQL_FIELD *fields;
|
||||
MYSQL_ROW row;
|
||||
unsigned long num_fields,i;
|
||||
|
||||
if (res && (num_fields=mysql_num_fields(res)) && (row = mysql_fetch_row(res))!=NULL && (fields = mysql_fetch_fields(res))!=NULL) {
|
||||
if (res && (num_fields=mysql_num_fields(res)) && (row = mysql_fetch_row(res))!=nullptr && (fields = mysql_fetch_fields(res))!=nullptr) {
|
||||
for(i=0;i<num_fields;i++) {
|
||||
rowhash[fields[i].name]=(row[i] ? row[i] : "");
|
||||
}
|
||||
@@ -49,3 +49,4 @@ map<string,string> EQDBRes::fetch_row_hash() {
|
||||
|
||||
return rowhash;
|
||||
}
|
||||
|
||||
|
||||
+3
-3
@@ -35,9 +35,9 @@ public:
|
||||
unsigned long num_rows() { return (res) ? mysql_num_rows(res) : 0; }
|
||||
unsigned long num_fields() { return (res) ? mysql_num_fields(res) : 0; }
|
||||
void DESTROY() { }
|
||||
void finish() { if (res) mysql_free_result(res); res=NULL; };
|
||||
vector<string> fetch_row_array();
|
||||
map<string,string> fetch_row_hash();
|
||||
void finish() { if (res) mysql_free_result(res); res=nullptr; };
|
||||
std::vector<std::string> fetch_row_array();
|
||||
std::map<std::string,std::string> fetch_row_hash();
|
||||
unsigned long * fetch_lengths() { return (res) ? mysql_fetch_lengths(res) : 0; }
|
||||
//END PERL EXPORT
|
||||
|
||||
|
||||
+47
-71
@@ -21,8 +21,8 @@
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
string EQEmuConfig::ConfigFile = "eqemu_config.xml";
|
||||
EQEmuConfig *EQEmuConfig::_config = NULL;
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
|
||||
EQEmuConfig *EQEmuConfig::_config = nullptr;
|
||||
|
||||
void EQEmuConfig::do_world(TiXmlElement *ele) {
|
||||
const char *text;
|
||||
@@ -100,12 +100,12 @@ void EQEmuConfig::do_world(TiXmlElement *ele) {
|
||||
|
||||
// Check for locked
|
||||
sub_ele = ele->FirstChildElement("locked");
|
||||
if (sub_ele != NULL)
|
||||
if (sub_ele != nullptr)
|
||||
Locked=true;
|
||||
|
||||
// Get the <tcp> element
|
||||
sub_ele = ele->FirstChildElement("tcp");
|
||||
if(sub_ele != NULL) {
|
||||
if(sub_ele != nullptr) {
|
||||
|
||||
text = sub_ele->Attribute("ip");
|
||||
if (text)
|
||||
@@ -123,7 +123,7 @@ void EQEmuConfig::do_world(TiXmlElement *ele) {
|
||||
|
||||
// Get the <http> element
|
||||
sub_ele = ele->FirstChildElement("http");
|
||||
if(sub_ele != NULL) {
|
||||
if(sub_ele != nullptr) {
|
||||
|
||||
// text = sub_ele->Attribute("ip");
|
||||
// if (text)
|
||||
@@ -228,7 +228,7 @@ void EQEmuConfig::do_zones(TiXmlElement *ele) {
|
||||
|
||||
// Get the <ports> element
|
||||
sub_ele = ele->FirstChildElement("ports");
|
||||
if(sub_ele != NULL) {
|
||||
if(sub_ele != nullptr) {
|
||||
|
||||
text = sub_ele->Attribute("low");
|
||||
if (text)
|
||||
@@ -296,7 +296,7 @@ void EQEmuConfig::do_launcher(TiXmlElement *ele) {
|
||||
|
||||
// Get the <timers> element
|
||||
sub_ele = ele->FirstChildElement("timers");
|
||||
if(sub_ele != NULL) {
|
||||
if(sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("restart");
|
||||
if (text)
|
||||
RestartWait = atoi(text);
|
||||
@@ -315,7 +315,7 @@ void EQEmuConfig::do_launcher(TiXmlElement *ele) {
|
||||
}
|
||||
}
|
||||
|
||||
string EQEmuConfig::GetByName(const string &var_name) const {
|
||||
std::string EQEmuConfig::GetByName(const std::string &var_name) const {
|
||||
if(var_name == "ShortName")
|
||||
return(ShortName);
|
||||
if(var_name == "LongName")
|
||||
@@ -405,68 +405,44 @@ string EQEmuConfig::GetByName(const string &var_name) const {
|
||||
|
||||
void EQEmuConfig::Dump() const
|
||||
{
|
||||
cout << "ShortName = " << ShortName << endl;
|
||||
cout << "LongName = " << LongName << endl;
|
||||
cout << "WorldAddress = " << WorldAddress << endl;
|
||||
cout << "LoginHost = " << LoginHost << endl;
|
||||
cout << "LoginAccount = " << LoginAccount << endl;
|
||||
cout << "LoginPassword = " << LoginPassword << endl;
|
||||
cout << "LoginPort = " << LoginPort << endl;
|
||||
cout << "Locked = " << Locked << endl;
|
||||
cout << "WorldTCPPort = " << WorldTCPPort << endl;
|
||||
cout << "WorldIP = " << WorldIP << endl;
|
||||
cout << "TelnetEnabled = " << TelnetEnabled << endl;
|
||||
cout << "WorldHTTPPort = " << WorldHTTPPort << endl;
|
||||
cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << endl;
|
||||
cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << endl;
|
||||
cout << "ChatHost = " << ChatHost << endl;
|
||||
cout << "ChatPort = " << ChatPort << endl;
|
||||
cout << "MailHost = " << MailHost << endl;
|
||||
cout << "MailPort = " << MailPort << endl;
|
||||
cout << "DatabaseHost = " << DatabaseHost << endl;
|
||||
cout << "DatabaseUsername = " << DatabaseUsername << endl;
|
||||
cout << "DatabasePassword = " << DatabasePassword << endl;
|
||||
cout << "DatabaseDB = " << DatabaseDB << endl;
|
||||
cout << "DatabasePort = " << DatabasePort << endl;
|
||||
cout << "QSDatabaseHost = " << QSDatabaseHost << endl;
|
||||
cout << "QSDatabaseUsername = " << QSDatabaseUsername << endl;
|
||||
cout << "QSDatabasePassword = " << QSDatabasePassword << endl;
|
||||
cout << "QSDatabaseDB = " << QSDatabaseDB << endl;
|
||||
cout << "QSDatabasePort = " << QSDatabasePort << endl;
|
||||
cout << "SpellsFile = " << SpellsFile << endl;
|
||||
cout << "OpCodesFile = " << OpCodesFile << endl;
|
||||
cout << "EQTimeFile = " << EQTimeFile << endl;
|
||||
cout << "LogSettingsFile = " << LogSettingsFile << endl;
|
||||
cout << "MapDir = " << MapDir << endl;
|
||||
cout << "QuestDir = " << QuestDir << endl;
|
||||
cout << "PluginDir = " << PluginDir << endl;
|
||||
cout << "ZonePortLow = " << ZonePortLow << endl;
|
||||
cout << "ZonePortHigh = " << ZonePortHigh << endl;
|
||||
cout << "DefaultStatus = " << (int)DefaultStatus << endl;
|
||||
// cout << "DynamicCount = " << DynamicCount << endl;
|
||||
std::cout << "ShortName = " << ShortName << std::endl;
|
||||
std::cout << "LongName = " << LongName << std::endl;
|
||||
std::cout << "WorldAddress = " << WorldAddress << std::endl;
|
||||
std::cout << "LoginHost = " << LoginHost << std::endl;
|
||||
std::cout << "LoginAccount = " << LoginAccount << std::endl;
|
||||
std::cout << "LoginPassword = " << LoginPassword << std::endl;
|
||||
std::cout << "LoginPort = " << LoginPort << std::endl;
|
||||
std::cout << "Locked = " << Locked << std::endl;
|
||||
std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl;
|
||||
std::cout << "WorldIP = " << WorldIP << std::endl;
|
||||
std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl;
|
||||
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
|
||||
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
|
||||
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
|
||||
std::cout << "ChatHost = " << ChatHost << std::endl;
|
||||
std::cout << "ChatPort = " << ChatPort << std::endl;
|
||||
std::cout << "MailHost = " << MailHost << std::endl;
|
||||
std::cout << "MailPort = " << MailPort << std::endl;
|
||||
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
|
||||
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
|
||||
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
|
||||
std::cout << "DatabaseDB = " << DatabaseDB << std::endl;
|
||||
std::cout << "DatabasePort = " << DatabasePort << std::endl;
|
||||
std::cout << "QSDatabaseHost = " << QSDatabaseHost << std::endl;
|
||||
std::cout << "QSDatabaseUsername = " << QSDatabaseUsername << std::endl;
|
||||
std::cout << "QSDatabasePassword = " << QSDatabasePassword << std::endl;
|
||||
std::cout << "QSDatabaseDB = " << QSDatabaseDB << std::endl;
|
||||
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
|
||||
std::cout << "SpellsFile = " << SpellsFile << std::endl;
|
||||
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
|
||||
std::cout << "EQTimeFile = " << EQTimeFile << std::endl;
|
||||
std::cout << "LogSettingsFile = " << LogSettingsFile << std::endl;
|
||||
std::cout << "MapDir = " << MapDir << std::endl;
|
||||
std::cout << "QuestDir = " << QuestDir << std::endl;
|
||||
std::cout << "PluginDir = " << PluginDir << std::endl;
|
||||
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
|
||||
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
|
||||
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
|
||||
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+38
-38
@@ -22,74 +22,74 @@
|
||||
#include "linked_list.h"
|
||||
|
||||
struct LoginConfig {
|
||||
string LoginHost;
|
||||
string LoginAccount;
|
||||
string LoginPassword;
|
||||
std::string LoginHost;
|
||||
std::string LoginAccount;
|
||||
std::string LoginPassword;
|
||||
uint16 LoginPort;
|
||||
};
|
||||
|
||||
class EQEmuConfig : public XMLParser {
|
||||
public:
|
||||
virtual string GetByName(const string &var_name) const;
|
||||
virtual std::string GetByName(const std::string &var_name) const;
|
||||
|
||||
// From <world/>
|
||||
string ShortName;
|
||||
string LongName;
|
||||
string WorldAddress;
|
||||
string LocalAddress;
|
||||
string LoginHost;
|
||||
string LoginAccount;
|
||||
string LoginPassword;
|
||||
std::string ShortName;
|
||||
std::string LongName;
|
||||
std::string WorldAddress;
|
||||
std::string LocalAddress;
|
||||
std::string LoginHost;
|
||||
std::string LoginAccount;
|
||||
std::string LoginPassword;
|
||||
uint16 LoginPort;
|
||||
uint32 LoginCount;
|
||||
LinkedList<LoginConfig*> loginlist;
|
||||
bool Locked;
|
||||
uint16 WorldTCPPort;
|
||||
string WorldIP;
|
||||
std::string WorldIP;
|
||||
bool TelnetEnabled;
|
||||
int32 MaxClients;
|
||||
bool WorldHTTPEnabled;
|
||||
uint16 WorldHTTPPort;
|
||||
string WorldHTTPMimeFile;
|
||||
string SharedKey;
|
||||
std::string WorldHTTPMimeFile;
|
||||
std::string SharedKey;
|
||||
|
||||
// From <chatserver/>
|
||||
string ChatHost;
|
||||
std::string ChatHost;
|
||||
uint16 ChatPort;
|
||||
|
||||
// From <mailserver/>
|
||||
string MailHost;
|
||||
std::string MailHost;
|
||||
uint16 MailPort;
|
||||
|
||||
// From <database/>
|
||||
string DatabaseHost;
|
||||
string DatabaseUsername;
|
||||
string DatabasePassword;
|
||||
string DatabaseDB;
|
||||
std::string DatabaseHost;
|
||||
std::string DatabaseUsername;
|
||||
std::string DatabasePassword;
|
||||
std::string DatabaseDB;
|
||||
uint16 DatabasePort;
|
||||
|
||||
// From <qsdatabase> // QueryServ
|
||||
string QSDatabaseHost;
|
||||
string QSDatabaseUsername;
|
||||
string QSDatabasePassword;
|
||||
string QSDatabaseDB;
|
||||
std::string QSDatabaseHost;
|
||||
std::string QSDatabaseUsername;
|
||||
std::string QSDatabasePassword;
|
||||
std::string QSDatabaseDB;
|
||||
uint16 QSDatabasePort;
|
||||
|
||||
// From <files/>
|
||||
string SpellsFile;
|
||||
string OpCodesFile;
|
||||
string EQTimeFile;
|
||||
string LogSettingsFile;
|
||||
std::string SpellsFile;
|
||||
std::string OpCodesFile;
|
||||
std::string EQTimeFile;
|
||||
std::string LogSettingsFile;
|
||||
|
||||
// From <directories/>
|
||||
string MapDir;
|
||||
string QuestDir;
|
||||
string PluginDir;
|
||||
std::string MapDir;
|
||||
std::string QuestDir;
|
||||
std::string PluginDir;
|
||||
|
||||
// From <launcher/>
|
||||
string LogPrefix;
|
||||
string LogSuffix;
|
||||
string ZoneExe;
|
||||
std::string LogPrefix;
|
||||
std::string LogSuffix;
|
||||
std::string ZoneExe;
|
||||
uint32 RestartWait;
|
||||
uint32 TerminateWait;
|
||||
uint32 InitialBootWait;
|
||||
@@ -108,7 +108,7 @@ protected:
|
||||
|
||||
static EQEmuConfig *_config;
|
||||
|
||||
static string ConfigFile;
|
||||
static std::string ConfigFile;
|
||||
|
||||
#define ELEMENT(name) \
|
||||
void do_##name(TiXmlElement *ele);
|
||||
@@ -204,17 +204,17 @@ public:
|
||||
|
||||
// Produce a const singleton
|
||||
static const EQEmuConfig *get() {
|
||||
if (_config == NULL)
|
||||
if (_config == nullptr)
|
||||
LoadConfig();
|
||||
return(_config);
|
||||
}
|
||||
|
||||
// Allow the use to set the conf file to be used.
|
||||
static void SetConfigFile(string file) { EQEmuConfig::ConfigFile = file; }
|
||||
static void SetConfigFile(std::string file) { EQEmuConfig::ConfigFile = file; }
|
||||
|
||||
// Load the config
|
||||
static bool LoadConfig() {
|
||||
if (_config != NULL)
|
||||
if (_config != nullptr)
|
||||
delete _config;
|
||||
_config=new EQEmuConfig;
|
||||
|
||||
|
||||
+8
-17
@@ -46,8 +46,6 @@
|
||||
#include "../common/crc32.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define EQN_DEBUG 0
|
||||
#define EQN_DEBUG_Error 0
|
||||
#define EQN_DEBUG_Packet 0
|
||||
@@ -230,26 +228,19 @@ void EQStreamServer::Process() {
|
||||
}
|
||||
}
|
||||
|
||||
map <string, EQStream*>::iterator connection;
|
||||
for (connection = connection_list.begin( ); connection != connection_list.end( );)
|
||||
{
|
||||
if(!connection->second)
|
||||
{
|
||||
map <string, EQStream*>::iterator tmp=connection;
|
||||
connection++;
|
||||
connection_list.erase(tmp);
|
||||
std::map <std::string, EQStream*>::iterator connection;
|
||||
for (connection = connection_list.begin(); connection != connection_list.end();) {
|
||||
if (!connection->second) {
|
||||
connection = connection_list.erase(connection);
|
||||
continue;
|
||||
}
|
||||
EQStream* eqs_data = connection->second;
|
||||
if (eqs_data->IsFree() && (!eqs_data->CheckNetActive())) {
|
||||
map <string, EQStream*>::iterator tmp=connection;
|
||||
connection++;
|
||||
safe_delete(eqs_data);
|
||||
connection_list.erase(tmp);
|
||||
}
|
||||
else if(!eqs_data->RunLoop) {
|
||||
connection = connection_list.erase(connection);
|
||||
} else if (!eqs_data->RunLoop) {
|
||||
eqs_data->Process(sock);
|
||||
connection++;
|
||||
++connection;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -277,7 +268,7 @@ void EQStreamServer::RecvData(uchar* data, uint32 size, uint32 irIP, uint16 irPo
|
||||
sprintf(temp,"%lu:%u",(unsigned long)irIP,irPort);
|
||||
cout << "Data from " << temp << endl;
|
||||
EQStream* tmp = NULL;
|
||||
map <string, EQStream*>::iterator connection;
|
||||
std::map <std::string, EQStream*>::iterator connection;
|
||||
if ((connection=connection_list.find(temp))!=connection_list.end())
|
||||
tmp=connection->second;
|
||||
if(tmp != NULL && tmp->GetrPort() == irPort)
|
||||
|
||||
+2
-3
@@ -30,7 +30,6 @@
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include <queue>
|
||||
using namespace std;
|
||||
|
||||
#include "../common/types.h"
|
||||
#include "../common/timer.h"
|
||||
@@ -114,8 +113,8 @@ private:
|
||||
Mutex MNewQueue;
|
||||
Mutex MOpen;
|
||||
|
||||
map<string,EQStream*> connection_list;
|
||||
queue<EQStream *> NewQueue;
|
||||
std::map<std::string,EQStream*> connection_list;
|
||||
std::queue<EQStream *> NewQueue;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+9
-11
@@ -32,8 +32,6 @@
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
using namespace std;
|
||||
|
||||
EQPacket::EQPacket(EmuOpcode op, const unsigned char *buf, uint32 len)
|
||||
: BasePacket(buf, len),
|
||||
emu_opcode(op)
|
||||
@@ -61,7 +59,7 @@ void EQPacket::build_header_dump(char *buffer) const {
|
||||
void EQPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
|
||||
{
|
||||
if (src_ip) {
|
||||
string sIP,dIP;;
|
||||
std::string sIP,dIP;;
|
||||
sIP=long2ip(src_ip);
|
||||
dIP=long2ip(dst_ip);
|
||||
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
|
||||
@@ -95,7 +93,7 @@ void EQProtocolPacket::build_header_dump(char *buffer) const
|
||||
void EQProtocolPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
|
||||
{
|
||||
if (src_ip) {
|
||||
string sIP,dIP;;
|
||||
std::string sIP,dIP;;
|
||||
sIP=long2ip(src_ip);
|
||||
dIP=long2ip(dst_ip);
|
||||
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
|
||||
@@ -137,7 +135,7 @@ void EQApplicationPacket::build_header_dump(char *buffer) const
|
||||
void EQApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
|
||||
{
|
||||
if (src_ip) {
|
||||
string sIP,dIP;;
|
||||
std::string sIP,dIP;;
|
||||
sIP=long2ip(src_ip);
|
||||
dIP=long2ip(dst_ip);
|
||||
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
|
||||
@@ -183,7 +181,7 @@ void EQRawApplicationPacket::build_header_dump(char *buffer) const
|
||||
void EQRawApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
|
||||
{
|
||||
if (src_ip) {
|
||||
string sIP,dIP;;
|
||||
std::string sIP,dIP;;
|
||||
sIP=long2ip(src_ip);
|
||||
dIP=long2ip(dst_ip);
|
||||
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
|
||||
@@ -248,7 +246,7 @@ uint32 offset;
|
||||
memcpy(pBuffer,buf+offset,len-offset);
|
||||
size=len-offset;
|
||||
} else {
|
||||
pBuffer=NULL;
|
||||
pBuffer=nullptr;
|
||||
size=0;
|
||||
}
|
||||
OpMgr=&RawOpcodeManager;
|
||||
@@ -294,7 +292,7 @@ get running again... but might be a good thing some day.
|
||||
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
|
||||
{
|
||||
uint32 newsize=0, offset=0;
|
||||
unsigned char *tmpbuffer=NULL;
|
||||
unsigned char *tmpbuffer=nullptr;
|
||||
|
||||
if (opcode!=OP_AppCombined) {
|
||||
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
|
||||
@@ -345,7 +343,7 @@ bool valid=false;
|
||||
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
|
||||
#ifdef EQN_DEBUG
|
||||
if (packet_crc && comp_crc != packet_crc) {
|
||||
cout << "CRC mismatch: comp=" << hex << comp_crc << ", packet=" << packet_crc << dec << endl;
|
||||
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
|
||||
}
|
||||
#endif
|
||||
valid = (!packet_crc || comp_crc == packet_crc);
|
||||
@@ -502,8 +500,8 @@ EQRawApplicationPacket::EQRawApplicationPacket(const unsigned char *buf, const u
|
||||
|
||||
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo) {
|
||||
if (iShowInfo) {
|
||||
cout << "Dumping Applayer: 0x" << hex << setfill('0') << setw(4) << app->GetOpcode() << dec;
|
||||
cout << " size:" << app->size << endl;
|
||||
std::cout << "Dumping Applayer: 0x" << std::hex << std::setfill('0') << std::setw(4) << app->GetOpcode() << std::dec;
|
||||
std::cout << " size:" << app->size << std::endl;
|
||||
}
|
||||
DumpPacketHex(app->pBuffer, app->size);
|
||||
// DumpPacketAscii(app->pBuffer, app->size);
|
||||
|
||||
+4
-6
@@ -30,8 +30,6 @@
|
||||
#include "emu_opcodes.h"
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
class EQStream;
|
||||
class EQStreamPair;
|
||||
|
||||
@@ -58,7 +56,7 @@ protected:
|
||||
|
||||
EQPacket(EmuOpcode opcode, const unsigned char *buf, const uint32 len);
|
||||
// EQPacket(const EQPacket &p) { }
|
||||
EQPacket() { emu_opcode=OP_Unknown; pBuffer=NULL; size=0; }
|
||||
EQPacket() { emu_opcode=OP_Unknown; pBuffer=nullptr; size=0; }
|
||||
|
||||
};
|
||||
|
||||
@@ -102,11 +100,11 @@ class EQApplicationPacket : public EQPacket {
|
||||
// friend class EQProtocolPacket;
|
||||
friend class EQStream;
|
||||
public:
|
||||
EQApplicationPacket() : EQPacket(OP_Unknown,NULL,0)
|
||||
EQApplicationPacket() : EQPacket(OP_Unknown,nullptr,0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op) : EQPacket(op,NULL,0)
|
||||
EQApplicationPacket(const EmuOpcode op) : EQPacket(op,nullptr,0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(op,NULL,len)
|
||||
EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(op,nullptr,len)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op,buf,len)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
|
||||
+212
-162
@@ -15,16 +15,26 @@
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "debug.h"
|
||||
#include "EQPacket.h"
|
||||
#include "EQStream.h"
|
||||
#include "misc.h"
|
||||
#include "Mutex.h"
|
||||
#include "op_codes.h"
|
||||
#include "CRC16.h"
|
||||
#include "platform.h"
|
||||
|
||||
#include <string>
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <time.h>
|
||||
#include <sys/types.h>
|
||||
#include <algorithm>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <time.h>
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/time.h>
|
||||
@@ -33,20 +43,6 @@
|
||||
#include <fcntl.h>
|
||||
#include <arpa/inet.h>
|
||||
#endif
|
||||
#include "EQPacket.h"
|
||||
#include "EQStream.h"
|
||||
//#include "EQStreamFactory.h"
|
||||
#include "misc.h"
|
||||
#include "Mutex.h"
|
||||
#include "op_codes.h"
|
||||
#include "CRC16.h"
|
||||
|
||||
#if defined(ZONE) || defined(WORLD)
|
||||
#define RETRANSMITS
|
||||
#endif
|
||||
#ifdef RETRANSMITS
|
||||
#include "rulesys.h"
|
||||
#endif
|
||||
|
||||
//for logsys
|
||||
#define _L "%s:%d: "
|
||||
@@ -65,7 +61,7 @@ void EQStream::init() {
|
||||
LastAckSent=-1;
|
||||
MaxSends=5;
|
||||
LastPacket=0;
|
||||
oversize_buffer=NULL;
|
||||
oversize_buffer=nullptr;
|
||||
oversize_length=0;
|
||||
oversize_offset=0;
|
||||
RateThreshold=RATEBASE/250;
|
||||
@@ -73,22 +69,25 @@ void EQStream::init() {
|
||||
BytesWritten=0;
|
||||
SequencedBase = 0;
|
||||
NextSequencedSend = 0;
|
||||
#ifdef RETRANSMITS
|
||||
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
retransmittimer = Timer::GetCurrentTime();
|
||||
retransmittimeout = 500 * RuleR(EQStream, RetransmitTimeoutMult); //use 500ms as base before we have connection stats
|
||||
#endif
|
||||
OpMgr = NULL;
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
retransmittimeout = 500 * RETRANSMIT_TIMEOUT_MULT;
|
||||
}
|
||||
|
||||
OpMgr = nullptr;
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
_log(NET__ERROR, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
}
|
||||
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
_log(NET__ERROR, _L "init Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
|
||||
{
|
||||
EQRawApplicationPacket *ap=NULL;
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
_log(NET__APP_CREATE, _L "Creating new application packet, length %d" __L, p->size);
|
||||
_raw(NET__APP_CREATE_HEX, 0xFFFF, p);
|
||||
ap = p->MakeAppPacket();
|
||||
@@ -97,7 +96,7 @@ EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
|
||||
|
||||
EQRawApplicationPacket *EQStream::MakeApplicationPacket(const unsigned char *buf, uint32 len)
|
||||
{
|
||||
EQRawApplicationPacket *ap=NULL;
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
_log(NET__APP_CREATE, _L "Creating new application packet, length %d" __L, len);
|
||||
_hex(NET__APP_CREATE_HEX, buf, len);
|
||||
ap = new EQRawApplicationPacket(buf, len);
|
||||
@@ -116,8 +115,8 @@ EQProtocolPacket *EQStream::MakeProtocolPacket(const unsigned char *buf, uint32
|
||||
|
||||
void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
{
|
||||
uint32 processed=0,subpacket_length=0;
|
||||
if (p == NULL)
|
||||
uint32 processed=0, subpacket_length=0;
|
||||
if (p == nullptr)
|
||||
return;
|
||||
// Raw Application packet
|
||||
if (p->opcode > 0xff) {
|
||||
@@ -153,7 +152,7 @@ uint32 processed=0,subpacket_length=0;
|
||||
case OP_AppCombined: {
|
||||
processed=0;
|
||||
while(processed<p->size) {
|
||||
EQRawApplicationPacket *ap=NULL;
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) {
|
||||
_log(NET__NET_CREATE, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length);
|
||||
@@ -173,6 +172,11 @@ uint32 processed=0,subpacket_length=0;
|
||||
break;
|
||||
|
||||
case OP_Packet: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
_log(NET__ERROR, _L "Received OP_Packet that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
SeqOrder check=CompareSequence(NextInSeq,seq);
|
||||
if (check == SeqFuture) {
|
||||
@@ -218,6 +222,11 @@ uint32 processed=0,subpacket_length=0;
|
||||
break;
|
||||
|
||||
case OP_Fragment: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
_log(NET__ERROR, _L "Received OP_Fragment that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
SeqOrder check=CompareSequence(NextInSeq,seq);
|
||||
if (check == SeqFuture) {
|
||||
@@ -263,7 +272,7 @@ uint32 processed=0,subpacket_length=0;
|
||||
}
|
||||
}
|
||||
delete[] oversize_buffer;
|
||||
oversize_buffer=NULL;
|
||||
oversize_buffer=nullptr;
|
||||
oversize_offset=0;
|
||||
}
|
||||
} else {
|
||||
@@ -284,12 +293,18 @@ uint32 processed=0,subpacket_length=0;
|
||||
}
|
||||
break;
|
||||
case OP_Ack: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
_log(NET__ERROR, _L "Received OP_Ack that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
#ifndef COLLECTOR
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
AckPackets(seq);
|
||||
#ifdef RETRANSMITS
|
||||
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
retransmittimer = Timer::GetCurrentTime();
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
@@ -311,7 +326,7 @@ uint32 processed=0,subpacket_length=0;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
//cout << "Got OP_SessionRequest" << endl;
|
||||
//std::cout << "Got OP_SessionRequest" << std::endl;
|
||||
init();
|
||||
OutboundQueueClear();
|
||||
SessionRequest *Request=(SessionRequest *)p->pBuffer;
|
||||
@@ -383,48 +398,60 @@ uint32 processed=0,subpacket_length=0;
|
||||
}
|
||||
break;
|
||||
case OP_OutOfOrderAck: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
_log(NET__ERROR, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
#ifndef COLLECTOR
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
MOutboundQueue.lock();
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
_log(NET__ERROR, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
}
|
||||
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
_log(NET__ERROR, _L "Pre-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
|
||||
}
|
||||
}
|
||||
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
|
||||
if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) {
|
||||
_log(NET__NET_TRACE, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
|
||||
seq, SequencedBase, SequencedBase+NextSequencedSend);
|
||||
#ifdef RETRANSMITS
|
||||
if (!RuleB(EQStream, RetransmitAckedPackets)) {
|
||||
#endif
|
||||
|
||||
bool retransmit_acked_packets = false;
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
retransmit_acked_packets = RETRANSMIT_ACKED_PACKETS;
|
||||
}
|
||||
|
||||
if(!retransmit_acked_packets) {
|
||||
uint16 sqsize = SequencedQueue.size();
|
||||
uint16 index = seq - SequencedBase;
|
||||
_log(NET__NET_TRACE, _L " OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
|
||||
_log(NET__NET_TRACE, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
|
||||
if (index < sqsize) {
|
||||
deque<EQProtocolPacket *>::iterator sitr;
|
||||
std::deque<EQProtocolPacket *>::iterator sitr;
|
||||
sitr = SequencedQueue.begin();
|
||||
sitr += index;
|
||||
(*sitr)->acked = true;
|
||||
}
|
||||
#ifdef RETRANSMITS
|
||||
}
|
||||
if (RuleR(EQStream, RetransmitTimeoutMult)) { // only choose new behavior if multiplier is set
|
||||
|
||||
if(RETRANSMIT_TIMEOUT_MULT) {
|
||||
retransmittimer = Timer::GetCurrentTime();
|
||||
}
|
||||
#endif
|
||||
|
||||
NextSequencedSend = 0;
|
||||
} else {
|
||||
_log(NET__NET_TRACE, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
|
||||
}
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
_log(NET__ERROR, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
}
|
||||
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
_log(NET__ERROR, _L "Post-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
|
||||
}
|
||||
}
|
||||
MOutboundQueue.unlock();
|
||||
#endif
|
||||
}
|
||||
@@ -446,19 +473,21 @@ if(NextSequencedSend > SequencedQueue.size()) {
|
||||
Stats->packets_sent=x;
|
||||
NonSequencedPush(new EQProtocolPacket(OP_SessionStatResponse,p->pBuffer,p->size));
|
||||
AdjustRates(ntohl(Stats->average_delta));
|
||||
#ifdef RETRANSMITS
|
||||
if (RuleR(EQStream, RetransmitTimeoutMult) && ntohl(Stats->average_delta)) {
|
||||
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
if(RETRANSMIT_TIMEOUT_MULT && ntohl(Stats->average_delta)) {
|
||||
//recalculate retransmittimeout using the larger of the last rtt or average rtt, which is multiplied by the rule value
|
||||
if((ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta)) > (ntohl(Stats->average_delta) * 2)) {
|
||||
retransmittimeout = (ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta)) * RuleR(EQStream, RetransmitTimeoutMult);
|
||||
retransmittimeout = (ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta))
|
||||
* RETRANSMIT_TIMEOUT_MULT;
|
||||
} else {
|
||||
retransmittimeout = ntohl(Stats->average_delta) * 2 * RuleR(EQStream, RetransmitTimeoutMult);
|
||||
retransmittimeout = ntohl(Stats->average_delta) * 2 * RETRANSMIT_TIMEOUT_MULT;
|
||||
}
|
||||
if(retransmittimeout > RuleI(EQStream, RetransmitTimeoutMax))
|
||||
retransmittimeout = RuleI(EQStream, RetransmitTimeoutMax);
|
||||
if(retransmittimeout > RETRANSMIT_TIMEOUT_MAX)
|
||||
retransmittimeout = RETRANSMIT_TIMEOUT_MAX;
|
||||
_log(NET__NET_TRACE, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
@@ -480,24 +509,24 @@ if(NextSequencedSend > SequencedQueue.size()) {
|
||||
|
||||
void EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
|
||||
{
|
||||
if(p == NULL)
|
||||
if(p == nullptr)
|
||||
return;
|
||||
|
||||
EQApplicationPacket *newp = p->Copy();
|
||||
|
||||
if (newp != NULL)
|
||||
if (newp != nullptr)
|
||||
FastQueuePacket(&newp, ack_req);
|
||||
}
|
||||
|
||||
void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
|
||||
{
|
||||
EQApplicationPacket *pack=*p;
|
||||
*p = NULL; //clear caller's pointer.. effectively takes ownership
|
||||
*p = nullptr; //clear caller's pointer.. effectively takes ownership
|
||||
|
||||
if(pack == NULL)
|
||||
if(pack == nullptr)
|
||||
return;
|
||||
|
||||
if(OpMgr == NULL || *OpMgr == NULL) {
|
||||
if(OpMgr == nullptr || *OpMgr == nullptr) {
|
||||
_log(NET__DEBUG, _L "Packet enqueued into a stream with no opcode manager, dropping." __L);
|
||||
delete pack;
|
||||
return;
|
||||
@@ -505,16 +534,6 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
|
||||
|
||||
uint16 opcode = (*OpMgr)->EmuToEQ(pack->emu_opcode);
|
||||
|
||||
//make sure this packet is compatible with this stream
|
||||
/* if(StreamType == UnknownStream || StreamType == ChatOrMailStream) {
|
||||
_log(NET__DEBUG, _L "Stream type undetermined (%s), packet ignored" __L, StreamTypeString(StreamType));
|
||||
return;
|
||||
}
|
||||
if(pack->GetPacketType() != StreamType) {
|
||||
_log(NET__ERROR, _L "Trying to queue a packet of type %s into a stream of type %s, dropping it." __L, StreamTypeString(pack->GetPacketType()), StreamTypeString(StreamType));
|
||||
return;
|
||||
}*/
|
||||
|
||||
_log(NET__APP_TRACE, "Queueing %sacked packet with opcode 0x%x (%s) and length %d", ack_req?"":"non-", opcode, OpcodeManager::EmuToName(pack->emu_opcode), pack->size);
|
||||
|
||||
if (!ack_req) {
|
||||
@@ -527,8 +546,8 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
|
||||
|
||||
void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
{
|
||||
uint32 chunksize,used;
|
||||
uint32 length;
|
||||
uint32 chunksize,used;
|
||||
uint32 length;
|
||||
|
||||
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
|
||||
if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
|
||||
@@ -537,7 +556,7 @@ uint32 length;
|
||||
unsigned char *tmpbuff=new unsigned char[p->size+3];
|
||||
length=p->serialize(opcode, tmpbuff);
|
||||
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_Fragment,NULL,MaxLen-4);
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_Fragment,nullptr,MaxLen-4);
|
||||
*(uint32 *)(out->pBuffer+2)=htonl(p->Size());
|
||||
used=MaxLen-10;
|
||||
memcpy(out->pBuffer+6,tmpbuff,used);
|
||||
@@ -546,8 +565,8 @@ uint32 length;
|
||||
|
||||
|
||||
while (used<length) {
|
||||
out=new EQProtocolPacket(OP_Fragment,NULL,MaxLen-4);
|
||||
chunksize=min(length-used,MaxLen-6);
|
||||
out=new EQProtocolPacket(OP_Fragment,nullptr,MaxLen-4);
|
||||
chunksize=std::min(length-used,MaxLen-6);
|
||||
memcpy(out->pBuffer+2,tmpbuff+used,chunksize);
|
||||
out->size=chunksize+2;
|
||||
SequencedPush(out);
|
||||
@@ -626,16 +645,16 @@ uint16 Seq=htons(seq);
|
||||
|
||||
void EQStream::Write(int eq_fd)
|
||||
{
|
||||
queue<EQProtocolPacket *> ReadyToSend;
|
||||
bool SeqEmpty=false,NonSeqEmpty=false;
|
||||
deque<EQProtocolPacket *>::iterator sitr;
|
||||
std::queue<EQProtocolPacket *> ReadyToSend;
|
||||
bool SeqEmpty=false, NonSeqEmpty=false;
|
||||
std::deque<EQProtocolPacket *>::iterator sitr;
|
||||
|
||||
// Check our rate to make sure we can send more
|
||||
MRate.lock();
|
||||
int32 threshold=RateThreshold;
|
||||
MRate.unlock();
|
||||
if (BytesWritten > threshold) {
|
||||
//cout << "Over threshold: " << BytesWritten << " > " << threshold << endl;
|
||||
//std::cout << "Over threshold: " << BytesWritten << " > " << threshold << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -649,16 +668,18 @@ deque<EQProtocolPacket *>::iterator sitr;
|
||||
MOutboundQueue.lock();
|
||||
|
||||
// Place to hold the base packet t combine into
|
||||
EQProtocolPacket *p=NULL;
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
#ifdef RETRANSMITS
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
// if we have a timeout defined and we have not received an ack recently enough, retransmit from beginning of queue
|
||||
if (RuleR(EQStream, RetransmitTimeoutMult) && !SequencedQueue.empty() && NextSequencedSend && (GetState()==ESTABLISHED) && ((retransmittimer+retransmittimeout) < Timer::GetCurrentTime())) {
|
||||
_log(NET__NET_TRACE, _L "Timeout since last ack received, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L, SequencedBase, SequencedBase+NextSequencedSend);
|
||||
if (RETRANSMIT_TIMEOUT_MULT && !SequencedQueue.empty() && NextSequencedSend &&
|
||||
(GetState()==ESTABLISHED) && ((retransmittimer+retransmittimeout) < Timer::GetCurrentTime())) {
|
||||
_log(NET__NET_TRACE, _L "Timeout since last ack received, starting retransmit at the start of our unacked "
|
||||
"buffer (seq %d, was %d)." __L, SequencedBase, SequencedBase+NextSequencedSend);
|
||||
NextSequencedSend = 0;
|
||||
retransmittimer = Timer::GetCurrentTime(); // don't want to endlessly retransmit the first packet
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Find the next sequenced packet to send from the "queue"
|
||||
sitr = SequencedQueue.begin();
|
||||
@@ -682,7 +703,7 @@ deque<EQProtocolPacket *>::iterator sitr;
|
||||
_log(NET__NET_COMBINE, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=NULL;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
@@ -701,39 +722,32 @@ deque<EQProtocolPacket *>::iterator sitr;
|
||||
}
|
||||
|
||||
if (sitr!=SequencedQueue.end()) {
|
||||
//_log(NET__NET_COMBINE, _L "Send Seq with %d seq packets starting at seq %d, next send %d, and %d non-seq packets." __L,
|
||||
// SequencedQueue.size(), SequencedBase, NextSequencedSend, NonSequencedQueue.size());
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
_log(NET__ERROR, _L "Pre-Send Seq NSS=%d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, NextSequencedSend, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
}
|
||||
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
_log(NET__ERROR, _L "Pre-Send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
|
||||
}
|
||||
}
|
||||
uint16 seq_send = SequencedBase + NextSequencedSend; //just for logging...
|
||||
if(SequencedQueue.empty()) {
|
||||
_log(NET__ERROR, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
|
||||
SeqEmpty=true;
|
||||
continue;
|
||||
}
|
||||
/*if(CompareSequence(NextOutSeq, seq_send) == SeqFuture) {
|
||||
_log(NET__ERROR, _L "Tried to write a packet beyond the end of the queue! (%d is past next out %d)" __L, seq_send, NextOutSeq);
|
||||
sitr=SequencedQueue.end();
|
||||
continue;
|
||||
}*/
|
||||
#ifdef RETRANSMITS
|
||||
if (!RuleB(EQStream, RetransmitAckedPackets) && (*sitr)->acked) {
|
||||
|
||||
if(SequencedQueue.empty()) {
|
||||
_log(NET__ERROR, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
|
||||
SeqEmpty=true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
if (!RETRANSMIT_ACKED_PACKETS && (*sitr)->acked) {
|
||||
_log(NET__NET_TRACE, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
|
||||
sitr++;
|
||||
NextSequencedSend++;
|
||||
} else if (!p) {
|
||||
#else
|
||||
if (!p) {
|
||||
#endif
|
||||
// If we don't have a packet to try to combine into, use this one as the base
|
||||
// Copy it first as it will still live until it is acked
|
||||
p=(*sitr)->Copy();
|
||||
_log(NET__NET_COMBINE, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
sitr++;
|
||||
++sitr;
|
||||
NextSequencedSend++;
|
||||
} else if (!p->combine(*sitr)) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
@@ -741,7 +755,7 @@ continue;
|
||||
_log(NET__NET_COMBINE, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=NULL;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
@@ -751,15 +765,44 @@ continue;
|
||||
} else {
|
||||
// Combine worked
|
||||
_log(NET__NET_COMBINE, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
sitr++;
|
||||
++sitr;
|
||||
NextSequencedSend++;
|
||||
}
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
} else {
|
||||
if (!p) {
|
||||
// If we don't have a packet to try to combine into, use this one as the base
|
||||
// Copy it first as it will still live until it is acked
|
||||
p=(*sitr)->Copy();
|
||||
_log(NET__NET_COMBINE, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
++sitr;
|
||||
NextSequencedSend++;
|
||||
} else if (!p->combine(*sitr)) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
_log(NET__NET_COMBINE, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
_log(NET__RATES, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked
|
||||
_log(NET__NET_COMBINE, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
++sitr;
|
||||
NextSequencedSend++;
|
||||
}
|
||||
}
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
_log(NET__ERROR, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
}
|
||||
if(NextSequencedSend > SequencedQueue.size()) {
|
||||
_log(NET__ERROR, _L "Post send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// No more sequenced packets
|
||||
SeqEmpty=true;
|
||||
@@ -805,15 +848,15 @@ sockaddr_in address;
|
||||
address.sin_port=remote_port;
|
||||
#ifdef NOWAY
|
||||
uint32 ip=address.sin_addr.s_addr;
|
||||
cout << "Sending to: "
|
||||
std::cout << "Sending to: "
|
||||
<< (int)*(unsigned char *)&ip
|
||||
<< "." << (int)*((unsigned char *)&ip+1)
|
||||
<< "." << (int)*((unsigned char *)&ip+2)
|
||||
<< "." << (int)*((unsigned char *)&ip+3)
|
||||
<< "," << (int)ntohs(address.sin_port) << "(" << p->size << ")" << endl;
|
||||
<< "," << (int)ntohs(address.sin_port) << "(" << p->size << ")" << std::endl;
|
||||
|
||||
p->DumpRaw();
|
||||
cout << "-------------" << endl;
|
||||
std::cout << "-------------" << std::endl;
|
||||
#endif
|
||||
length=p->serialize(buffer);
|
||||
if (p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
|
||||
@@ -844,7 +887,7 @@ EQProtocolPacket *EQStream::Read(int eq_fd, sockaddr_in *from)
|
||||
{
|
||||
int socklen;
|
||||
int length=0;
|
||||
EQProtocolPacket *p=NULL;
|
||||
EQProtocolPacket *p=nullptr;
|
||||
char temp[15];
|
||||
|
||||
socklen=sizeof(sockaddr);
|
||||
@@ -864,7 +907,7 @@ char temp[15];
|
||||
*((unsigned char *)&ip+2),
|
||||
*((unsigned char *)&ip+3),
|
||||
ntohs(from->sin_port));
|
||||
//cout << timestamp() << "Data from: " << temp << " OpCode 0x" << hex << setw(2) << setfill('0') << (int)p->opcode << dec << endl;
|
||||
//std::cout << timestamp() << "Data from: " << temp << " OpCode 0x" << std::hex << std::setw(2) << std::setfill('0') << (int)p->opcode << std::dec << std::endl;
|
||||
//dump_message(p->pBuffer,p->size,timestamp());
|
||||
|
||||
}
|
||||
@@ -873,7 +916,7 @@ char temp[15];
|
||||
|
||||
void EQStream::SendSessionResponse()
|
||||
{
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_SessionResponse,NULL,sizeof(SessionResponse));
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_SessionResponse,nullptr,sizeof(SessionResponse));
|
||||
SessionResponse *Response=(SessionResponse *)out->pBuffer;
|
||||
Response->Session=htonl(Session);
|
||||
Response->MaxLength=htonl(MaxLen);
|
||||
@@ -895,10 +938,10 @@ EQProtocolPacket *out=new EQProtocolPacket(OP_SessionResponse,NULL,sizeof(Sessio
|
||||
|
||||
void EQStream::SendSessionRequest()
|
||||
{
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_SessionRequest,NULL,sizeof(SessionRequest));
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_SessionRequest,nullptr,sizeof(SessionRequest));
|
||||
SessionRequest *Request=(SessionRequest *)out->pBuffer;
|
||||
memset(Request,0,sizeof(SessionRequest));
|
||||
Request->Session=htonl(time(NULL));
|
||||
Request->Session=htonl(time(nullptr));
|
||||
Request->MaxLength=htonl(512);
|
||||
|
||||
_log(NET__NET_TRACE, _L "Sending OP_SessionRequest: session %lu, maxlen=%d" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
|
||||
@@ -911,7 +954,7 @@ void EQStream::_SendDisconnect()
|
||||
if(GetState() == CLOSED)
|
||||
return;
|
||||
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_SessionDisconnect,NULL,sizeof(uint32));
|
||||
EQProtocolPacket *out=new EQProtocolPacket(OP_SessionDisconnect,nullptr,sizeof(uint32));
|
||||
*(uint32 *)out->pBuffer=htonl(Session);
|
||||
NonSequencedPush(out);
|
||||
|
||||
@@ -927,11 +970,11 @@ void EQStream::InboundQueuePush(EQRawApplicationPacket *p)
|
||||
|
||||
EQApplicationPacket *EQStream::PopPacket()
|
||||
{
|
||||
EQRawApplicationPacket *p=NULL;
|
||||
EQRawApplicationPacket *p=nullptr;
|
||||
|
||||
MInboundQueue.lock();
|
||||
if (InboundQueue.size()) {
|
||||
vector<EQRawApplicationPacket *>::iterator itr=InboundQueue.begin();
|
||||
std::vector<EQRawApplicationPacket *>::iterator itr=InboundQueue.begin();
|
||||
p=*itr;
|
||||
InboundQueue.erase(itr);
|
||||
}
|
||||
@@ -939,11 +982,11 @@ EQRawApplicationPacket *p=NULL;
|
||||
|
||||
//resolve the opcode if we can.
|
||||
if(p) {
|
||||
if(OpMgr != NULL && *OpMgr != NULL) {
|
||||
if(OpMgr != nullptr && *OpMgr != nullptr) {
|
||||
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
|
||||
#if EQDEBUG >= 4
|
||||
if(emu_op == OP_Unknown) {
|
||||
LogFile->write(EQEMuLog::Debug, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
|
||||
_log(NET__ERROR, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
|
||||
}
|
||||
#endif
|
||||
p->SetOpcode(emu_op);
|
||||
@@ -955,11 +998,11 @@ EQRawApplicationPacket *p=NULL;
|
||||
|
||||
EQRawApplicationPacket *EQStream::PopRawPacket()
|
||||
{
|
||||
EQRawApplicationPacket *p=NULL;
|
||||
EQRawApplicationPacket *p=nullptr;
|
||||
|
||||
MInboundQueue.lock();
|
||||
if (InboundQueue.size()) {
|
||||
vector<EQRawApplicationPacket *>::iterator itr=InboundQueue.begin();
|
||||
std::vector<EQRawApplicationPacket *>::iterator itr=InboundQueue.begin();
|
||||
p=*itr;
|
||||
InboundQueue.erase(itr);
|
||||
}
|
||||
@@ -967,7 +1010,7 @@ EQRawApplicationPacket *p=NULL;
|
||||
|
||||
//resolve the opcode if we can.
|
||||
if(p) {
|
||||
if(OpMgr != NULL && *OpMgr != NULL) {
|
||||
if(OpMgr != nullptr && *OpMgr != nullptr) {
|
||||
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
|
||||
#if EQDEBUG >= 4
|
||||
if(emu_op == OP_Unknown) {
|
||||
@@ -983,11 +1026,11 @@ EQRawApplicationPacket *p=NULL;
|
||||
|
||||
EQRawApplicationPacket *EQStream::PeekPacket()
|
||||
{
|
||||
EQRawApplicationPacket *p=NULL;
|
||||
EQRawApplicationPacket *p=nullptr;
|
||||
|
||||
MInboundQueue.lock();
|
||||
if (InboundQueue.size()) {
|
||||
vector<EQRawApplicationPacket *>::iterator itr=InboundQueue.begin();
|
||||
std::vector<EQRawApplicationPacket *>::iterator itr=InboundQueue.begin();
|
||||
p=*itr;
|
||||
}
|
||||
MInboundQueue.unlock();
|
||||
@@ -997,14 +1040,14 @@ EQRawApplicationPacket *p=NULL;
|
||||
|
||||
void EQStream::InboundQueueClear()
|
||||
{
|
||||
EQApplicationPacket *p=NULL;
|
||||
EQApplicationPacket *p=nullptr;
|
||||
|
||||
_log(NET__APP_TRACE, _L "Clearing inbound queue" __L);
|
||||
|
||||
MInboundQueue.lock();
|
||||
if (!InboundQueue.empty()) {
|
||||
vector<EQRawApplicationPacket *>::iterator itr;
|
||||
for(itr=InboundQueue.begin();itr!=InboundQueue.end();itr++) {
|
||||
std::vector<EQRawApplicationPacket *>::iterator itr;
|
||||
for(itr=InboundQueue.begin();itr!=InboundQueue.end();++itr) {
|
||||
p=*itr;
|
||||
delete p;
|
||||
}
|
||||
@@ -1040,7 +1083,7 @@ bool flag;
|
||||
|
||||
void EQStream::OutboundQueueClear()
|
||||
{
|
||||
EQProtocolPacket *p=NULL;
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
_log(NET__APP_TRACE, _L "Clearing outbound queue" __L);
|
||||
|
||||
@@ -1050,8 +1093,8 @@ EQProtocolPacket *p=NULL;
|
||||
NonSequencedQueue.pop();
|
||||
}
|
||||
if(!SequencedQueue.empty()) {
|
||||
deque<EQProtocolPacket *>::iterator itr;
|
||||
for(itr=SequencedQueue.begin();itr!=SequencedQueue.end();itr++) {
|
||||
std::deque<EQProtocolPacket *>::iterator itr;
|
||||
for(itr=SequencedQueue.begin();itr!=SequencedQueue.end();++itr) {
|
||||
p=*itr;
|
||||
delete p;
|
||||
}
|
||||
@@ -1070,13 +1113,13 @@ if(NextSequencedSend > SequencedQueue.size()) {
|
||||
|
||||
void EQStream::PacketQueueClear()
|
||||
{
|
||||
EQProtocolPacket *p=NULL;
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
_log(NET__APP_TRACE, _L "Clearing future packet queue" __L);
|
||||
|
||||
if(!PacketQueue.empty()) {
|
||||
map<unsigned short,EQProtocolPacket *>::iterator itr;
|
||||
for(itr=PacketQueue.begin();itr!=PacketQueue.end();itr++) {
|
||||
std::map<unsigned short,EQProtocolPacket *>::iterator itr;
|
||||
for(itr=PacketQueue.begin();itr!=PacketQueue.end();++itr) {
|
||||
p=itr->second;
|
||||
delete p;
|
||||
}
|
||||
@@ -1129,7 +1172,7 @@ long EQStream::GetLastAckSent()
|
||||
|
||||
void EQStream::AckPackets(uint16 seq)
|
||||
{
|
||||
deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
|
||||
MOutboundQueue.lock();
|
||||
//do a bit of sanity checking.
|
||||
@@ -1203,8 +1246,8 @@ void EQStream::ProcessQueue()
|
||||
return;
|
||||
}
|
||||
|
||||
EQProtocolPacket *qp=NULL;
|
||||
while((qp=RemoveQueue(NextInSeq))!=NULL) {
|
||||
EQProtocolPacket *qp=nullptr;
|
||||
while((qp=RemoveQueue(NextInSeq))!=nullptr) {
|
||||
_log(NET__DEBUG, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq);
|
||||
ProcessPacket(qp);
|
||||
delete qp;
|
||||
@@ -1214,8 +1257,8 @@ void EQStream::ProcessQueue()
|
||||
|
||||
EQProtocolPacket *EQStream::RemoveQueue(uint16 seq)
|
||||
{
|
||||
map<unsigned short,EQProtocolPacket *>::iterator itr;
|
||||
EQProtocolPacket *qp=NULL;
|
||||
std::map<unsigned short,EQProtocolPacket *>::iterator itr;
|
||||
EQProtocolPacket *qp=nullptr;
|
||||
if ((itr=PacketQueue.find(seq))!=PacketQueue.end()) {
|
||||
qp=itr->second;
|
||||
PacketQueue.erase(itr);
|
||||
@@ -1336,6 +1379,9 @@ void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
|
||||
_log(NET__DEBUG, _L "Timeout expired in established state. Closing connection." __L);
|
||||
_SendDisconnect();
|
||||
SetState(DISCONNECTING);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1354,20 +1400,27 @@ void EQStream::Decay()
|
||||
|
||||
void EQStream::AdjustRates(uint32 average_delta)
|
||||
{
|
||||
#ifdef RETRANSMITS
|
||||
if (average_delta && (average_delta <= RuleI(EQStream, AverageDeltaMax))) {
|
||||
#else
|
||||
if (average_delta) {
|
||||
#endif
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
if (average_delta && (average_delta <= AVERAGE_DELTA_MAX)) {
|
||||
MRate.lock();
|
||||
RateThreshold=RATEBASE/average_delta;
|
||||
DecayRate=DECAYBASE/average_delta;
|
||||
_log(NET__RATES, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L, RateThreshold, DecayRate, average_delta);
|
||||
_log(NET__RATES, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
RateThreshold, DecayRate, average_delta);
|
||||
MRate.unlock();
|
||||
#ifdef RETRANSMITS
|
||||
} else {
|
||||
_log(NET__RATES, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L, average_delta, RuleI(EQStream, AverageDeltaMax));
|
||||
#endif
|
||||
_log(NET__RATES, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
|
||||
average_delta, AVERAGE_DELTA_MAX);
|
||||
}
|
||||
} else {
|
||||
if (average_delta) {
|
||||
MRate.lock();
|
||||
RateThreshold=RATEBASE/average_delta;
|
||||
DecayRate=DECAYBASE/average_delta;
|
||||
_log(NET__RATES, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
RateThreshold, DecayRate, average_delta);
|
||||
MRate.unlock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1388,7 +1441,7 @@ void EQStream::Close() {
|
||||
//this could be expanded to check more than the fitst opcode if
|
||||
//we needed more complex matching
|
||||
EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
|
||||
EQRawApplicationPacket *p = NULL;
|
||||
EQRawApplicationPacket *p = nullptr;
|
||||
MatchState res = MatchNotReady;
|
||||
|
||||
MInboundQueue.lock();
|
||||
@@ -1399,10 +1452,10 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
|
||||
if(InboundQueue.size() > 1) {
|
||||
p = InboundQueue[1];
|
||||
} else {
|
||||
p = NULL;
|
||||
p = nullptr;
|
||||
}
|
||||
}
|
||||
if(p == NULL) {
|
||||
if(p == nullptr) {
|
||||
//first opcode is ignored, and nothing else remains... keep waiting
|
||||
} else if(p->opcode == sig->first_eq_opcode) {
|
||||
//opcode matches, check length..
|
||||
@@ -1428,6 +1481,3 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
|
||||
return(res);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+28
-19
@@ -18,13 +18,32 @@
|
||||
#include "../common/Condition.h"
|
||||
#include "../common/timer.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define FLAG_COMPRESSED 0x01
|
||||
#define FLAG_ENCODED 0x04
|
||||
|
||||
#define RATEBASE 1048576 // 1 MB
|
||||
#define DECAYBASE 78642 // RATEBASE/10
|
||||
#ifndef RATEBASE
|
||||
#define RATEBASE 1048576
|
||||
#endif
|
||||
|
||||
#ifndef DECAYBASE
|
||||
#define DECAYBASE 78642
|
||||
#endif
|
||||
|
||||
#ifndef RETRANSMIT_TIMEOUT_MULT
|
||||
#define RETRANSMIT_TIMEOUT_MULT 3.0
|
||||
#endif
|
||||
|
||||
#ifndef RETRANSMIT_TIMEOUT_MAX
|
||||
#define RETRANSMIT_TIMEOUT_MAX 5000
|
||||
#endif
|
||||
|
||||
#ifndef AVERAGE_DELTA_MAX
|
||||
#define AVERAGE_DELTA_MAX 2500
|
||||
#endif
|
||||
|
||||
#ifndef RETRANSMIT_ACKED_PACKETS
|
||||
#define RETRANSMIT_ACKED_PACKETS true
|
||||
#endif
|
||||
|
||||
#pragma pack(1)
|
||||
struct SessionRequest {
|
||||
@@ -59,9 +78,6 @@ struct SessionStats {
|
||||
#pragma pack()
|
||||
|
||||
class OpcodeManager;
|
||||
//extern OpcodeManager *EQNetworkOpcodeManager;
|
||||
|
||||
//class EQStreamFactory;
|
||||
class EQStreamPair;
|
||||
class EQRawApplicationPacket;
|
||||
|
||||
@@ -113,8 +129,8 @@ class EQStream : public EQStreamInterface {
|
||||
Mutex MAcks;
|
||||
|
||||
// Packets waiting to be sent (all protected by MOutboundQueue)
|
||||
queue<EQProtocolPacket *> NonSequencedQueue;
|
||||
deque<EQProtocolPacket *> SequencedQueue;
|
||||
std::queue<EQProtocolPacket *> NonSequencedQueue;
|
||||
std::deque<EQProtocolPacket *> SequencedQueue;
|
||||
uint16 NextOutSeq;
|
||||
uint16 SequencedBase; //the sequence number of SequencedQueue[0]
|
||||
long NextSequencedSend; //index into SequencedQueue
|
||||
@@ -124,8 +140,8 @@ class EQStream : public EQStreamInterface {
|
||||
unsigned char _tempBuffer[2048];
|
||||
|
||||
// Packets waiting to be processed
|
||||
vector<EQRawApplicationPacket *> InboundQueue;
|
||||
map<unsigned short,EQProtocolPacket *> PacketQueue; //not mutex protected, only accessed by caller of Process()
|
||||
std::vector<EQRawApplicationPacket *> InboundQueue;
|
||||
std::map<unsigned short,EQProtocolPacket *> PacketQueue; //not mutex protected, only accessed by caller of Process()
|
||||
Mutex MInboundQueue;
|
||||
|
||||
static uint16 MaxWindowSize;
|
||||
@@ -139,8 +155,6 @@ class EQStream : public EQStreamInterface {
|
||||
|
||||
OpcodeManager **OpMgr;
|
||||
|
||||
// EQStreamFactory *const Factory;
|
||||
|
||||
EQRawApplicationPacket *MakeApplicationPacket(EQProtocolPacket *p);
|
||||
EQRawApplicationPacket *MakeApplicationPacket(const unsigned char *buf, uint32 len);
|
||||
EQProtocolPacket *MakeProtocolPacket(const unsigned char *buf, uint32 len);
|
||||
@@ -164,8 +178,6 @@ class EQStream : public EQStreamInterface {
|
||||
void SetSession(uint32 s) { Session=s; }
|
||||
|
||||
void ProcessPacket(EQProtocolPacket *p);
|
||||
// virtual void DispatchPacket(EQApplicationPacket *p) { p->DumpRaw(); }
|
||||
|
||||
|
||||
bool Stale(uint32 now, uint32 timeout=30) { return (LastPacket && (now-LastPacket) > timeout); }
|
||||
|
||||
@@ -187,7 +199,6 @@ class EQStream : public EQStreamInterface {
|
||||
EQStream() { init(); remote_ip = 0; remote_port = 0; State=UNESTABLISHED; StreamType=UnknownStream; compressed=true; encoded=false; app_opcode_size=2; bytes_sent=0; bytes_recv=0; create_time=Timer::GetTimeSeconds(); }
|
||||
EQStream(sockaddr_in addr) { init(); remote_ip=addr.sin_addr.s_addr; remote_port=addr.sin_port; State=UNESTABLISHED; StreamType=UnknownStream; compressed=true; encoded=false; app_opcode_size=2; bytes_sent=0; bytes_recv=0; create_time=Timer::GetTimeSeconds(); }
|
||||
virtual ~EQStream() { RemoveData(); SetState(CLOSED); }
|
||||
// inline void SetFactory(EQStreamFactory *f) { Factory=f; }
|
||||
void SetMaxLen(uint32 length) { MaxLen=length; }
|
||||
|
||||
//interface used by application (EQStreamInterface)
|
||||
@@ -216,10 +227,8 @@ class EQStream : public EQStreamInterface {
|
||||
|
||||
inline EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
|
||||
|
||||
// static EQProtocolPacket *Read(int eq_fd, sockaddr_in *from);
|
||||
static SeqOrder CompareSequence(uint16 expected_seq , uint16 seq);
|
||||
|
||||
// void Close() { SendDisconnect(); }
|
||||
bool CheckActive() { return GetState()==ESTABLISHED; }
|
||||
bool CheckClosed() { return GetState()==CLOSED; }
|
||||
void SetOpcodeSize(uint8 s) { app_opcode_size = s; }
|
||||
@@ -277,5 +286,5 @@ class EQStream : public EQStreamInterface {
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
+31
-52
@@ -19,8 +19,6 @@
|
||||
#include "EQStream.h"
|
||||
#include "logsys.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
ThreadReturnType EQStreamFactoryReaderLoop(void *eqfs)
|
||||
{
|
||||
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
|
||||
@@ -35,7 +33,7 @@ EQStreamFactory *fs=(EQStreamFactory *)eqfs;
|
||||
_log(COMMON__THREADS, "Ending EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
ThreadReturnType EQStreamFactoryWriterLoop(void *eqfs)
|
||||
@@ -52,7 +50,7 @@ ThreadReturnType EQStreamFactoryWriterLoop(void *eqfs)
|
||||
_log(COMMON__THREADS, "Ending EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
EQStreamFactory::EQStreamFactory(EQStreamType type, int port, uint32 timeout)
|
||||
@@ -106,22 +104,22 @@ struct sockaddr_in address;
|
||||
fcntl(sock, F_SETFL, O_NONBLOCK);
|
||||
#endif
|
||||
//moved these because on windows the output was delayed and causing the console window to look bad
|
||||
//cout << "Starting factory Reader" << endl;
|
||||
//cout << "Starting factory Writer" << endl;
|
||||
//std::cout << "Starting factory Reader" << std::endl;
|
||||
//std::cout << "Starting factory Writer" << std::endl;
|
||||
#ifdef _WINDOWS
|
||||
_beginthread(EQStreamFactoryReaderLoop,0, this);
|
||||
_beginthread(EQStreamFactoryWriterLoop,0, this);
|
||||
#else
|
||||
pthread_create(&t1,NULL,EQStreamFactoryReaderLoop,this);
|
||||
pthread_create(&t2,NULL,EQStreamFactoryWriterLoop,this);
|
||||
pthread_create(&t1,nullptr,EQStreamFactoryReaderLoop,this);
|
||||
pthread_create(&t2,nullptr,EQStreamFactoryWriterLoop,this);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
EQStream *EQStreamFactory::Pop()
|
||||
{
|
||||
EQStream *s=NULL;
|
||||
//cout << "Pop():Locking MNewStreams" << endl;
|
||||
EQStream *s=nullptr;
|
||||
//std::cout << "Pop():Locking MNewStreams" << std::endl;
|
||||
MNewStreams.lock();
|
||||
if (NewStreams.size()) {
|
||||
s=NewStreams.front();
|
||||
@@ -129,24 +127,24 @@ EQStream *s=NULL;
|
||||
s->PutInUse();
|
||||
}
|
||||
MNewStreams.unlock();
|
||||
//cout << "Pop(): Unlocking MNewStreams" << endl;
|
||||
//std::cout << "Pop(): Unlocking MNewStreams" << std::endl;
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
void EQStreamFactory::Push(EQStream *s)
|
||||
{
|
||||
//cout << "Push():Locking MNewStreams" << endl;
|
||||
//std::cout << "Push():Locking MNewStreams" << std::endl;
|
||||
MNewStreams.lock();
|
||||
NewStreams.push(s);
|
||||
MNewStreams.unlock();
|
||||
//cout << "Push(): Unlocking MNewStreams" << endl;
|
||||
//std::cout << "Push(): Unlocking MNewStreams" << std::endl;
|
||||
}
|
||||
|
||||
void EQStreamFactory::ReaderLoop()
|
||||
{
|
||||
fd_set readset;
|
||||
map<string,EQStream *>::iterator stream_itr;
|
||||
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
|
||||
int num;
|
||||
int length;
|
||||
unsigned char buffer[2048];
|
||||
@@ -167,7 +165,7 @@ timeval sleep_time;
|
||||
|
||||
sleep_time.tv_sec=30;
|
||||
sleep_time.tv_usec=0;
|
||||
if ((num=select(sock+1,&readset,NULL,NULL,&sleep_time))<0) {
|
||||
if ((num=select(sock+1,&readset,nullptr,nullptr,&sleep_time))<0) {
|
||||
// What do we wanna do?
|
||||
continue;
|
||||
} else if (num==0)
|
||||
@@ -185,14 +183,13 @@ timeval sleep_time;
|
||||
{
|
||||
// What do we wanna do?
|
||||
} else {
|
||||
char temp[25];
|
||||
sprintf(temp,"%u.%d",ntohl(from.sin_addr.s_addr),ntohs(from.sin_port));
|
||||
MStreams.lock();
|
||||
if ((stream_itr=Streams.find(temp))==Streams.end()) {
|
||||
stream_itr=Streams.find(std::make_pair(from.sin_addr.s_addr, from.sin_port));
|
||||
if (stream_itr == Streams.end()) {
|
||||
if (buffer[1]==OP_SessionRequest) {
|
||||
EQStream *s = new EQStream(from);
|
||||
s->SetStreamType(StreamType);
|
||||
Streams[temp]=s;
|
||||
Streams[std::make_pair(from.sin_addr.s_addr, from.sin_port)]=s;
|
||||
WriterWork.Signal();
|
||||
Push(s);
|
||||
s->AddBytesRecv(length);
|
||||
@@ -204,7 +201,7 @@ timeval sleep_time;
|
||||
EQStream *curstream = stream_itr->second;
|
||||
//dont bother processing incoming packets for closed connections
|
||||
if(curstream->CheckClosed())
|
||||
curstream = NULL;
|
||||
curstream = nullptr;
|
||||
else
|
||||
curstream->PutInUse();
|
||||
MStreams.unlock(); //the in use flag prevents the stream from being deleted while we are using it.
|
||||
@@ -227,7 +224,7 @@ void EQStreamFactory::CheckTimeout()
|
||||
MStreams.lock();
|
||||
|
||||
unsigned long now=Timer::GetCurrentTime();
|
||||
map<string,EQStream *>::iterator stream_itr;
|
||||
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
|
||||
|
||||
for(stream_itr=Streams.begin();stream_itr!=Streams.end();) {
|
||||
EQStream *s = stream_itr->second;
|
||||
@@ -242,9 +239,9 @@ void EQStreamFactory::CheckTimeout()
|
||||
//give it a little time for everybody to finish with it
|
||||
} else {
|
||||
//everybody is done, we can delete it now
|
||||
//cout << "Removing connection" << endl;
|
||||
map<string,EQStream *>::iterator temp=stream_itr;
|
||||
stream_itr++;
|
||||
//std::cout << "Removing connection" << std::endl;
|
||||
std::map<std::pair<uint32, uint16>,EQStream *>::iterator temp=stream_itr;
|
||||
++stream_itr;
|
||||
//let whoever has the stream outside delete it
|
||||
delete temp->second;
|
||||
Streams.erase(temp);
|
||||
@@ -252,17 +249,17 @@ void EQStreamFactory::CheckTimeout()
|
||||
}
|
||||
}
|
||||
|
||||
stream_itr++;
|
||||
++stream_itr;
|
||||
}
|
||||
MStreams.unlock();
|
||||
}
|
||||
|
||||
void EQStreamFactory::WriterLoop()
|
||||
{
|
||||
map<string,EQStream *>::iterator stream_itr;
|
||||
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
|
||||
bool havework=true;
|
||||
vector<EQStream *> wants_write;
|
||||
vector<EQStream *>::iterator cur,end;
|
||||
std::vector<EQStream *> wants_write;
|
||||
std::vector<EQStream *>::iterator cur,end;
|
||||
bool decay=false;
|
||||
uint32 stream_count;
|
||||
|
||||
@@ -287,14 +284,14 @@ Timer DecayTimer(20);
|
||||
//copy streams into a seperate list so we dont have to keep
|
||||
//MStreams locked while we are writting
|
||||
MStreams.lock();
|
||||
for(stream_itr=Streams.begin();stream_itr!=Streams.end();stream_itr++) {
|
||||
for(stream_itr=Streams.begin();stream_itr!=Streams.end();++stream_itr) {
|
||||
// If it's time to decay the bytes sent, then let's do it before we try to write
|
||||
if (decay)
|
||||
stream_itr->second->Decay();
|
||||
|
||||
//bullshit checking, to see if this is really happening, GDB seems to think so...
|
||||
if(stream_itr->second == NULL) {
|
||||
fprintf(stderr, "ERROR: NULL Stream encountered in EQStreamFactory::WriterLoop for: %s", stream_itr->first.c_str());
|
||||
if(stream_itr->second == nullptr) {
|
||||
fprintf(stderr, "ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i", stream_itr->first.first, stream_itr->first.second);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -309,39 +306,21 @@ Timer DecayTimer(20);
|
||||
//do the actual writes
|
||||
cur = wants_write.begin();
|
||||
end = wants_write.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
(*cur)->Write(sock);
|
||||
(*cur)->ReleaseFromUse();
|
||||
}
|
||||
|
||||
|
||||
Sleep(10);
|
||||
|
||||
MStreams.lock();
|
||||
stream_count=Streams.size();
|
||||
MStreams.unlock();
|
||||
if (!stream_count) {
|
||||
//cout << "No streams, waiting on condition" << endl;
|
||||
//std::cout << "No streams, waiting on condition" << std::endl;
|
||||
WriterWork.Wait();
|
||||
//cout << "Awake from condition, must have a stream now" << endl;
|
||||
//std::cout << "Awake from condition, must have a stream now" << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -24,10 +24,10 @@ class EQStreamFactory : private Timeoutable {
|
||||
|
||||
EQStreamType StreamType;
|
||||
|
||||
queue<EQStream *> NewStreams;
|
||||
std::queue<EQStream *> NewStreams;
|
||||
Mutex MNewStreams;
|
||||
|
||||
map<string,EQStream *> Streams;
|
||||
std::map<std::pair<uint32, uint16>,EQStream *> Streams;
|
||||
Mutex MStreams;
|
||||
|
||||
virtual void CheckTimeout();
|
||||
|
||||
+11
-47
@@ -1,28 +1,25 @@
|
||||
|
||||
#include "debug.h"
|
||||
#include "EQStreamIdent.h"
|
||||
#include "EQStreamProxy.h"
|
||||
#include "logsys.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
EQStreamIdentifier::~EQStreamIdentifier() {
|
||||
while(!m_identified.empty()) {
|
||||
m_identified.front()->ReleaseFromUse();
|
||||
m_identified.pop();
|
||||
}
|
||||
vector<Record *>::iterator cur, end;
|
||||
std::vector<Record *>::iterator cur, end;
|
||||
cur = m_streams.begin();
|
||||
end = m_streams.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
Record *r = *cur;
|
||||
r->stream->ReleaseFromUse();
|
||||
delete r;
|
||||
}
|
||||
vector<Patch *>::iterator curp, endp;
|
||||
std::vector<Patch *>::iterator curp, endp;
|
||||
curp = m_patches.begin();
|
||||
endp = m_patches.end();
|
||||
for(; curp != endp; curp++) {
|
||||
for(; curp != endp; ++curp) {
|
||||
delete *curp;
|
||||
}
|
||||
}
|
||||
@@ -37,8 +34,8 @@ void EQStreamIdentifier::RegisterPatch(const EQStream::Signature &sig, const cha
|
||||
}
|
||||
|
||||
void EQStreamIdentifier::Process() {
|
||||
vector<Record *>::iterator cur;
|
||||
vector<Patch *>::iterator curp, endp;
|
||||
std::vector<Record *>::iterator cur;
|
||||
std::vector<Patch *>::iterator curp, endp;
|
||||
|
||||
//foreach pending stream.
|
||||
cur = m_streams.begin();
|
||||
@@ -59,6 +56,7 @@ void EQStreamIdentifier::Process() {
|
||||
//if stream hasn't finished initializing then continue;
|
||||
if(r->stream->GetState() == UNESTABLISHED)
|
||||
{
|
||||
++cur;
|
||||
continue;
|
||||
}
|
||||
if(r->stream->GetState() != ESTABLISHED) {
|
||||
@@ -96,7 +94,7 @@ void EQStreamIdentifier::Process() {
|
||||
//foreach possbile patch...
|
||||
curp = m_patches.begin();
|
||||
endp = m_patches.end();
|
||||
for(; !found_one && curp != endp; curp++) {
|
||||
for(; !found_one && curp != endp; ++curp) {
|
||||
Patch *p = *curp;
|
||||
|
||||
//ask the stream to see if it matches the supplied signature
|
||||
@@ -139,19 +137,19 @@ void EQStreamIdentifier::Process() {
|
||||
delete r;
|
||||
cur = m_streams.erase(cur);
|
||||
} else {
|
||||
cur++;
|
||||
++cur;
|
||||
}
|
||||
} //end foreach stream
|
||||
}
|
||||
|
||||
void EQStreamIdentifier::AddStream(EQStream *&eqs) {
|
||||
m_streams.push_back(new Record(eqs));
|
||||
eqs = NULL;
|
||||
eqs = nullptr;
|
||||
}
|
||||
|
||||
EQStreamInterface *EQStreamIdentifier::PopIdentified() {
|
||||
if(m_identified.empty())
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
EQStreamInterface *res = m_identified.front();
|
||||
m_identified.pop();
|
||||
return(res);
|
||||
@@ -163,37 +161,3 @@ EQStreamIdentifier::Record::Record(EQStream *s)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ This did not turn out nearly as nice as I hoped.
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
||||
class EQStreamInfo {
|
||||
public:
|
||||
@@ -99,11 +98,11 @@ inline bool operator==(const EQStreamInfo &l, const EQStreamInfo &r) {
|
||||
return(l.src_ip == r.src_ip && l.src_port == r.src_port && l.dst_ip == r.dst_ip && l.dst_port == r.dst_port);
|
||||
}
|
||||
|
||||
//Forces the pointer T thing so we can return NULL
|
||||
//Forces the pointer T thing so we can return nullptr
|
||||
template <class T>
|
||||
class EQStreamLocator {
|
||||
protected:
|
||||
typedef typename map<const EQStreamInfo, T *>::iterator iterator;
|
||||
typedef typename std::map<const EQStreamInfo, T *>::iterator iterator;
|
||||
public:
|
||||
|
||||
void Clear() {
|
||||
@@ -139,7 +138,7 @@ public:
|
||||
iterator cur, end;
|
||||
cur = streams.begin();
|
||||
end = streams.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
if(cur->second == it) {
|
||||
streams.erase(cur);
|
||||
//lazy recursive delete for now, since we have to redo
|
||||
@@ -157,7 +156,7 @@ public:
|
||||
//may not be a constant time operation in theory, and update our
|
||||
//stored copy only on insert or delete
|
||||
if(res == streams.end())
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
return(res->second);
|
||||
}
|
||||
|
||||
@@ -167,9 +166,7 @@ public:
|
||||
// inline iterator end() const { return(streams.end()); }
|
||||
|
||||
protected:
|
||||
map<const EQStreamInfo, T *> streams;
|
||||
std::map<const EQStreamInfo, T *> streams;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
@@ -10,7 +10,7 @@ EQStreamProxy::EQStreamProxy(EQStream *&stream, const StructStrategy *structs, O
|
||||
m_structs(structs),
|
||||
m_opcodes(opcodes)
|
||||
{
|
||||
stream = NULL; //take the stream.
|
||||
stream = nullptr; //take the stream.
|
||||
m_stream->SetOpcodeManager(m_opcodes);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ const EQClientVersion EQStreamProxy::ClientVersion() const
|
||||
}
|
||||
|
||||
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
if(p == NULL)
|
||||
if(p == nullptr)
|
||||
return;
|
||||
|
||||
EQApplicationPacket *newp = p->Copy();
|
||||
@@ -36,15 +36,15 @@ void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
}
|
||||
|
||||
void EQStreamProxy::FastQueuePacket(EQApplicationPacket **p, bool ack_req) {
|
||||
if(p == NULL || *p == NULL)
|
||||
if(p == nullptr || *p == nullptr)
|
||||
return;
|
||||
m_structs->Encode(p, m_stream, ack_req);
|
||||
}
|
||||
|
||||
EQApplicationPacket *EQStreamProxy::PopPacket() {
|
||||
EQApplicationPacket *pack = m_stream->PopPacket();
|
||||
if(pack == NULL)
|
||||
return(NULL);
|
||||
if(pack == nullptr)
|
||||
return(nullptr);
|
||||
|
||||
//pass this packet through the struct strategy.
|
||||
m_structs->Decode(pack);
|
||||
|
||||
@@ -42,14 +42,5 @@ protected:
|
||||
OpcodeManager **const m_opcodes; //we do not own this object.
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /*EQSTREAMPROXY_H_*/
|
||||
|
||||
|
||||
|
||||
+30
-67
@@ -17,40 +17,18 @@
|
||||
*/
|
||||
|
||||
/*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
* There are really two or three different objects shoe-hored into this
|
||||
* connection object. Sombody really needs to factor out the relay link
|
||||
* crap into its own subclass of this object, it will clean things up
|
||||
* tremendously.
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
There are really two or three different objects shoe-hored into this
|
||||
connection object. Sombody really needs to factor out the relay link
|
||||
crap into its own subclass of this object, it will clean things up
|
||||
tremendously.
|
||||
*/
|
||||
|
||||
#include "../common/debug.h"
|
||||
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <iomanip>
|
||||
using namespace std;
|
||||
|
||||
#include "EmuTCPConnection.h"
|
||||
#include "EmuTCPServer.h"
|
||||
@@ -76,7 +54,7 @@ EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET in_s
|
||||
timeout_timer(SERVER_TIMEOUT * 2)
|
||||
{
|
||||
id = 0;
|
||||
Server = NULL;
|
||||
Server = nullptr;
|
||||
pOldFormat = iOldFormat;
|
||||
#ifdef MINILOGIN
|
||||
TCPMode = modePacket;
|
||||
@@ -113,7 +91,7 @@ EmuTCPConnection::EmuTCPConnection(bool iOldFormat, EmuTCPServer* iRelayServer,
|
||||
TCPMode = iMode;
|
||||
PacketMode = packetModeZone;
|
||||
#if TCPN_DEBUG_Memory >= 7
|
||||
cout << "Constructor #1 on outgoing TCP# " << GetID() << endl;
|
||||
std::cout << "Constructor #1 on outgoing TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -128,14 +106,12 @@ EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConne
|
||||
RelayServer = true;
|
||||
RelayCount = 0;
|
||||
RemoteID = iRemoteID;
|
||||
if (!RemoteID)
|
||||
ThrowError("Error: TCPConnection: RemoteID == 0 on RelayLink constructor");
|
||||
pOldFormat = false;
|
||||
ConnectionType = Incomming;
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeZone;
|
||||
#if TCPN_DEBUG_Memory >= 7
|
||||
cout << "Constructor #3 on outgoing TCP# " << GetID() << endl;
|
||||
std::cout << "Constructor #3 on outgoing TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -143,7 +119,6 @@ EmuTCPConnection::~EmuTCPConnection() {
|
||||
//the queues free their content right now I believe.
|
||||
}
|
||||
|
||||
|
||||
EmuTCPNetPacket_Struct* EmuTCPConnection::MakePacket(ServerPacket* pack, uint32 iDestination) {
|
||||
int32 size = sizeof(EmuTCPNetPacket_Struct) + pack->size;
|
||||
if (pack->compressed) {
|
||||
@@ -196,7 +171,7 @@ bool EmuTCPConnection::SendPacket(ServerPacket* pack, uint32 iDestination) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Logging outgoing TCP OldPacket. OPCode: 0x" << hex << setw(4) << setfill('0') << pack->opcode << dec << ", size: " << setw(5) << setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << endl;
|
||||
std::cout << ": Logging outgoing TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
@@ -223,7 +198,7 @@ bool EmuTCPConnection::SendPacket(ServerPacket* pack, uint32 iDestination) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Logging outgoing TCP packet. OPCode: 0x" << hex << setw(4) << setfill('0') << pack->opcode << dec << ", size: " << setw(5) << setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << endl;
|
||||
std::cout << ": Logging outgoing TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
@@ -262,10 +237,10 @@ bool EmuTCPConnection::SendPacket(EmuTCPNetPacket_Struct* tnps) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Logging outgoing TCP NetPacket. OPCode: 0x" << hex << setw(4) << setfill('0') << tnps->opcode << dec << ", size: " << setw(5) << setfill(' ') << tnps->size << " " << inet_ntoa(in) << ":" << GetrPort();
|
||||
std::cout << ": Logging outgoing TCP NetPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << tnps->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << tnps->size << " " << inet_ntoa(in) << ":" << GetrPort();
|
||||
if (pOldFormat)
|
||||
cout << " (OldFormat)";
|
||||
cout << endl;
|
||||
std::cout << " (OldFormat)";
|
||||
std::cout << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (tnps->size >= 32)
|
||||
DumpPacket((uchar*) tnps, 32);
|
||||
@@ -284,7 +259,7 @@ bool EmuTCPConnection::SendPacket(EmuTCPNetPacket_Struct* tnps) {
|
||||
ServerPacket* EmuTCPConnection::PopPacket() {
|
||||
ServerPacket* ret;
|
||||
if (!MOutQueueLock.trylock())
|
||||
return NULL;
|
||||
return nullptr;
|
||||
ret = OutQueue.pop();
|
||||
MOutQueueLock.unlock();
|
||||
return ret;
|
||||
@@ -307,7 +282,7 @@ bool EmuTCPConnection::LineOutQueuePush(char* line) {
|
||||
#if defined(GOTFRAGS) && 0
|
||||
if (strcmp(line, "**CRASHME**") == 0) {
|
||||
int i = 0;
|
||||
cout << (5 / i) << endl;
|
||||
std::cout << (5 / i) << std::endl;
|
||||
}
|
||||
#endif
|
||||
if(line[0] == '*') {
|
||||
@@ -475,15 +450,14 @@ void EmuTCPConnection::ClearBuffers() {
|
||||
timeout_timer.Start();
|
||||
}
|
||||
|
||||
|
||||
void EmuTCPConnection::SendNetErrorPacket(const char* reason) {
|
||||
#if TCPC_DEBUG >= 1
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
cout "NetError: '";
|
||||
std::cout "NetError: '";
|
||||
if (reason)
|
||||
cout << reason;
|
||||
cout << "': " << inet_ntoa(in) << ":" << GetPort() << endl;
|
||||
std::cout << reason;
|
||||
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
|
||||
#endif
|
||||
ServerPacket* pack = new ServerPacket(0);
|
||||
pack->size = 1;
|
||||
@@ -546,7 +520,7 @@ bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
|
||||
size = tnps->size;
|
||||
if (size >= MaxTCPReceiveBuffferSize) {
|
||||
#if TCPN_DEBUG_Memory >= 1
|
||||
cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << endl;
|
||||
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
|
||||
DumpPacket(&recvbuf[base], 16);
|
||||
#endif
|
||||
if (errbuf)
|
||||
@@ -586,13 +560,13 @@ bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
|
||||
if (pack->opcode == 0) {
|
||||
if (pack->size) {
|
||||
#if TCPN_DEBUG >= 2
|
||||
cout << "Received TCP Network layer packet" << endl;
|
||||
std::cout << "Received TCP Network layer packet" << std::endl;
|
||||
#endif
|
||||
ProcessNetworkLayerPacket(pack);
|
||||
}
|
||||
#if TCPN_DEBUG >= 5
|
||||
else {
|
||||
cout << "Received TCP keepalive packet. (opcode=0)" << endl;
|
||||
std::cout << "Received TCP keepalive packet. (opcode=0)" << std::endl;
|
||||
}
|
||||
#endif
|
||||
// keepalive, no need to process
|
||||
@@ -604,7 +578,7 @@ bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Logging incoming TCP packet. OPCode: 0x" << hex << setw(4) << setfill('0') << pack->opcode << dec << ", size: " << setw(5) << setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << endl;
|
||||
std::cout << ": Logging incoming TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
@@ -620,7 +594,7 @@ bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
|
||||
EmuTCPConnection* con = Server->FindConnection(pack->destination);
|
||||
if (!con) {
|
||||
#if TCPN_DEBUG >= 1
|
||||
cout << "Error relaying packet: con = 0" << endl;
|
||||
std::cout << "Error relaying packet: con = 0" << std::endl;
|
||||
#endif
|
||||
safe_delete(pack);
|
||||
}
|
||||
@@ -659,7 +633,7 @@ bool EmuTCPConnection::ProcessReceivedDataAsOldPackets(char* errbuf) {
|
||||
memcpy(&size, &buffer[2], 2);
|
||||
if (size >= MaxTCPReceiveBuffferSize) {
|
||||
#if TCPN_DEBUG_Memory >= 1
|
||||
cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << endl;
|
||||
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
|
||||
#endif
|
||||
if (errbuf)
|
||||
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
|
||||
@@ -689,7 +663,7 @@ bool EmuTCPConnection::ProcessReceivedDataAsOldPackets(char* errbuf) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Logging incoming TCP OldPacket. OPCode: 0x" << hex << setw(4) << setfill('0') << pack->opcode << dec << ", size: " << setw(5) << setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << endl;
|
||||
std::cout << ": Logging incoming TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
@@ -750,7 +724,7 @@ void EmuTCPConnection::ProcessNetworkLayerPacket(ServerPacket* pack) {
|
||||
#if TCPC_DEBUG >= 3
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
cout << "Switching to RelayServer mode: " << inet_ntoa(in) << ":" << GetPort() << endl;
|
||||
std::cout << "Switching to RelayServer mode: " << inet_ntoa(in) << ":" << GetPort() << std::endl;
|
||||
#endif
|
||||
RelayServer = true;
|
||||
break;
|
||||
@@ -798,10 +772,10 @@ void EmuTCPConnection::ProcessNetworkLayerPacket(ServerPacket* pack) {
|
||||
#if TCPC_DEBUG >= 1
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
cout "Received NetError: '";
|
||||
std::cout "Received NetError: '";
|
||||
if (pack->size > 1)
|
||||
cout << (char*) data;
|
||||
cout << "': " << inet_ntoa(in) << ":" << GetPort() << endl;
|
||||
std::cout << (char*) data;
|
||||
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -820,7 +794,7 @@ bool EmuTCPConnection::SendData(bool &sent_something, char* errbuf) {
|
||||
SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
#if TCPN_DEBUG >= 5
|
||||
cout << "Sending TCP keepalive packet. (timeout=" << timeout_timer.GetRemainingTime() << " remaining)" << endl;
|
||||
std::cout << "Sending TCP keepalive packet. (timeout=" << timeout_timer.GetRemainingTime() << " remaining)" << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -844,14 +818,3 @@ bool EmuTCPConnection::RecvData(char* errbuf) {
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+3
-18
@@ -1,7 +1,3 @@
|
||||
|
||||
|
||||
|
||||
|
||||
#include "debug.h"
|
||||
#include "EmuTCPServer.h"
|
||||
#include "EmuTCPConnection.h"
|
||||
@@ -42,7 +38,7 @@ void EmuTCPServer::SendPacket(EmuTCPNetPacket_Struct** tnps) {
|
||||
MInQueue.lock();
|
||||
m_InQueue.push(*tnps);
|
||||
MInQueue.unlock();
|
||||
tnps = NULL;
|
||||
tnps = nullptr;
|
||||
}
|
||||
|
||||
void EmuTCPServer::CheckInQueue() {
|
||||
@@ -61,7 +57,7 @@ void EmuTCPServer::CheckInQueue() {
|
||||
}
|
||||
|
||||
EmuTCPNetPacket_Struct* EmuTCPServer::InQueuePop() {
|
||||
EmuTCPNetPacket_Struct* ret = NULL;
|
||||
EmuTCPNetPacket_Struct* ret = nullptr;
|
||||
MInQueue.lock();
|
||||
if(!m_InQueue.empty()) {
|
||||
ret = m_InQueue.front();
|
||||
@@ -80,17 +76,6 @@ EmuTCPConnection *EmuTCPServer::FindConnection(uint32 iID) {
|
||||
if ((*cur)->GetID() == iID)
|
||||
return *cur;
|
||||
}
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
EmuTCPConnection *FindConnection(uint32 iID);
|
||||
|
||||
//exposed for some crap we pull. Do not call from outside this object.
|
||||
TCPServer<EmuTCPConnection>::AddConnection;
|
||||
using TCPServer<EmuTCPConnection>::AddConnection;
|
||||
|
||||
protected:
|
||||
virtual void Process();
|
||||
|
||||
+1499
-1463
File diff suppressed because it is too large
Load Diff
+90
-96
@@ -27,26 +27,27 @@ class ItemInst; // Item belonging to a client (contains info on item, dye, au
|
||||
class ItemInstQueue; // Queue of ItemInst objects (i.e., cursor)
|
||||
class Inventory; // Character inventory
|
||||
class ItemParse; // Parses item packets
|
||||
class EvoItemInst; // Extended item inst, for use with scaling/evolving items
|
||||
class EvolveInfo; // Stores information about an evolving item family
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <list>
|
||||
using namespace std;
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../common/eq_constants.h"
|
||||
#include "../common/item_struct.h"
|
||||
#include "../common/timer.h"
|
||||
|
||||
// Helper typedefs
|
||||
typedef list<ItemInst*>::const_iterator iter_queue;
|
||||
typedef map<int16, ItemInst*>::const_iterator iter_inst;
|
||||
typedef map<uint8, ItemInst*>::const_iterator iter_contents;
|
||||
typedef std::list<ItemInst*>::const_iterator iter_queue;
|
||||
typedef std::map<int16, ItemInst*>::const_iterator iter_inst;
|
||||
typedef std::map<uint8, ItemInst*>::const_iterator iter_contents;
|
||||
|
||||
namespace ItemField {
|
||||
enum {
|
||||
source=0,
|
||||
namespace ItemField
|
||||
{
|
||||
enum
|
||||
{
|
||||
source = 0,
|
||||
#define F(x) x,
|
||||
#include "item_fieldlist.h"
|
||||
#undef F
|
||||
@@ -70,10 +71,10 @@ namespace ItemField {
|
||||
#define MAX_ITEMS_PER_BAG 10
|
||||
|
||||
// Specifies usage type for item inside ItemInst
|
||||
enum ItemUseType
|
||||
enum ItemInstTypes
|
||||
{
|
||||
ItemUseNormal,
|
||||
ItemUseWorldContainer
|
||||
ItemInstNormal = 0,
|
||||
ItemInstWorldContainer
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
@@ -120,7 +121,7 @@ protected:
|
||||
// Protected Members
|
||||
/////////////////////////
|
||||
|
||||
list<ItemInst*> m_list;
|
||||
std::list<ItemInst*> m_list;
|
||||
|
||||
};
|
||||
|
||||
@@ -135,7 +136,10 @@ public:
|
||||
// Public Methods
|
||||
///////////////////////////////
|
||||
|
||||
virtual ~Inventory();
|
||||
~Inventory();
|
||||
|
||||
static void CleanDirty();
|
||||
static void MarkDirty(ItemInst *inst);
|
||||
|
||||
// Retrieve a writeable item at specified slot
|
||||
ItemInst* GetItem(int16 slot_id) const;
|
||||
@@ -166,13 +170,13 @@ public:
|
||||
// Remove item from inventory (and take control of memory)
|
||||
ItemInst* PopItem(int16 slot_id);
|
||||
|
||||
// Check whether item exists in inventory
|
||||
// where argument specifies OR'd list of invWhere constants to look
|
||||
int16 HasItem(uint32 item_id, uint8 quantity=0, uint8 where=0xFF);
|
||||
|
||||
// Check whether there is space for the specified number of the specified item.
|
||||
bool HasSpaceForItem(const Item_Struct *ItemToTry, int16 Quantity);
|
||||
|
||||
// Check whether item exists in inventory
|
||||
// where argument specifies OR'd list of invWhere constants to look
|
||||
int16 HasItem(uint32 item_id, uint8 quantity = 0, uint8 where = 0xFF);
|
||||
|
||||
// Check whether item exists in inventory
|
||||
// where argument specifies OR'd list of invWhere constants to look
|
||||
int16 HasItemByUse(uint8 use, uint8 quantity=0, uint8 where=0xFF);
|
||||
@@ -196,7 +200,13 @@ public:
|
||||
// Test whether a given slot can support a container item
|
||||
static bool SupportsContainers(int16 slot_id);
|
||||
|
||||
int GetSlotByItemInst(ItemInst *inst);
|
||||
|
||||
void dumpEntireInventory();
|
||||
void dumpWornItems();
|
||||
void dumpInventory();
|
||||
void dumpBankItems();
|
||||
void dumpSharedBankItems();
|
||||
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, std::string value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, int value);
|
||||
@@ -208,27 +218,31 @@ protected:
|
||||
// Protected Methods
|
||||
///////////////////////////////
|
||||
|
||||
int GetSlotByItemInstCollection(const std::map<int16, ItemInst*> &collection, ItemInst *inst);
|
||||
void dumpItemCollection(const std::map<int16, ItemInst*> &collection);
|
||||
void dumpBagContents(ItemInst *inst, iter_inst *it);
|
||||
|
||||
// Retrieves item within an inventory bucket
|
||||
ItemInst* _GetItem(const map<int16, ItemInst*>& bucket, int16 slot_id) const;
|
||||
ItemInst* _GetItem(const std::map<int16, ItemInst*>& bucket, int16 slot_id) const;
|
||||
|
||||
// Private "put" item into bucket, without regard for what is currently in bucket
|
||||
int16 _PutItem(int16 slot_id, ItemInst* inst);
|
||||
|
||||
// Checks an inventory bucket for a particular item
|
||||
int16 _HasItem(map<int16, ItemInst*>& bucket, uint32 item_id, uint8 quantity);
|
||||
int16 _HasItem(std::map<int16, ItemInst*>& bucket, uint32 item_id, uint8 quantity);
|
||||
int16 _HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity);
|
||||
int16 _HasItemByUse(map<int16, ItemInst*>& bucket, uint8 use, uint8 quantity);
|
||||
int16 _HasItemByUse(std::map<int16, ItemInst*>& bucket, uint8 use, uint8 quantity);
|
||||
int16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
|
||||
int16 _HasItemByLoreGroup(map<int16, ItemInst*>& bucket, uint32 loregroup);
|
||||
int16 _HasItemByLoreGroup(std::map<int16, ItemInst*>& bucket, uint32 loregroup);
|
||||
int16 _HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup);
|
||||
|
||||
|
||||
// Player inventory
|
||||
map<int16, ItemInst*> m_worn; // Items worn by character
|
||||
map<int16, ItemInst*> m_inv; // Items in character personal inventory
|
||||
map<int16, ItemInst*> m_bank; // Items in character bank
|
||||
map<int16, ItemInst*> m_shbank; // Items in character shared bank
|
||||
map<int16, ItemInst*> m_trade; // Items in a trade session
|
||||
std::map<int16, ItemInst*> m_worn; // Items worn by character
|
||||
std::map<int16, ItemInst*> m_inv; // Items in character personal inventory
|
||||
std::map<int16, ItemInst*> m_bank; // Items in character bank
|
||||
std::map<int16, ItemInst*> m_shbank; // Items in character shared bank
|
||||
std::map<int16, ItemInst*> m_trade; // Items in a trade session
|
||||
ItemInstQueue m_cursor; // Items on cursor: FIFO
|
||||
};
|
||||
|
||||
@@ -247,33 +261,26 @@ public:
|
||||
/////////////////////////
|
||||
|
||||
// Constructors/Destructor
|
||||
ItemInst(const Item_Struct* item = NULL, int16 charges = 0);
|
||||
ItemInst(const Item_Struct* item = nullptr, int16 charges = 0);
|
||||
|
||||
ItemInst(SharedDatabase *db, uint32 item_id, int16 charges = 0);
|
||||
|
||||
ItemInst(ItemUseType use_type) {
|
||||
m_use_type = use_type;
|
||||
m_item = NULL;
|
||||
m_charges = 0;
|
||||
m_price = 0;
|
||||
m_instnodrop = false;
|
||||
m_merchantslot = 0;
|
||||
m_color = 0;
|
||||
}
|
||||
ItemInst(ItemInstTypes use_type);
|
||||
|
||||
ItemInst(const ItemInst& copy);
|
||||
|
||||
virtual ~ItemInst();
|
||||
~ItemInst();
|
||||
|
||||
// Query item type
|
||||
virtual bool IsType(ItemClass item_class) const;
|
||||
bool IsType(ItemClassTypes item_class) const;
|
||||
|
||||
// Can item be stacked?
|
||||
virtual bool IsStackable() const;
|
||||
bool IsStackable() const;
|
||||
bool IsCharged() const;
|
||||
|
||||
// Can item be equipped by/at?
|
||||
virtual bool IsEquipable(uint16 race, uint16 class_) const;
|
||||
virtual bool IsEquipable(int16 slot_id) const;
|
||||
bool IsEquipable(uint16 race, uint16 class_) const;
|
||||
bool IsEquipable(int16 slot_id) const;
|
||||
|
||||
//
|
||||
// Augements
|
||||
@@ -289,10 +296,10 @@ public:
|
||||
// Contents
|
||||
//
|
||||
ItemInst* GetItem(uint8 slot) const;
|
||||
virtual uint32 GetItemID(uint8 slot) const;
|
||||
uint32 GetItemID(uint8 slot) const;
|
||||
inline const ItemInst* operator[](uint8 slot) const { return GetItem(slot); }
|
||||
void PutItem(uint8 slot, const ItemInst& inst);
|
||||
void PutItem(SharedDatabase *db, uint8 slot, uint32 item_id);
|
||||
void PutItem(SharedDatabase *db, uint8 slot, uint32 item_id) { return; } // not defined anywhere...
|
||||
void DeleteItem(uint8 slot);
|
||||
ItemInst* PopItem(uint8 index);
|
||||
void Clear();
|
||||
@@ -300,13 +307,13 @@ public:
|
||||
uint8 FirstOpenSlot() const;
|
||||
uint8 GetTotalItemCount() const;
|
||||
bool IsNoneEmptyContainer();
|
||||
map<uint8, ItemInst*>* GetContents() { return &m_contents; }
|
||||
std::map<uint8, ItemInst*>* GetContents() { return &m_contents; }
|
||||
|
||||
//
|
||||
// Augments
|
||||
//
|
||||
ItemInst* GetAugment(uint8 slot) const;
|
||||
virtual uint32 GetAugmentItemID(uint8 slot) const;
|
||||
uint32 GetAugmentItemID(uint8 slot) const;
|
||||
void PutAugment(uint8 slot, const ItemInst& inst);
|
||||
void PutAugment(SharedDatabase *db, uint8 slot, uint32 item_id);
|
||||
void DeleteAugment(uint8 slot);
|
||||
@@ -314,14 +321,14 @@ public:
|
||||
bool IsAugmented();
|
||||
|
||||
// Has attack/delay?
|
||||
virtual bool IsWeapon() const;
|
||||
virtual bool IsAmmo() const;
|
||||
bool IsWeapon() const;
|
||||
bool IsAmmo() const;
|
||||
|
||||
// Accessors
|
||||
const uint32 GetID() const { return m_item->ID; }
|
||||
const uint32 GetItemScriptID() const { return m_item->ScriptFileID; }
|
||||
virtual const Item_Struct* GetItem() const { return m_item; }
|
||||
void SetItem(const Item_Struct* item) { m_item = item; }
|
||||
const Item_Struct* GetItem() const;
|
||||
const Item_Struct* GetUnscaledItem() const;
|
||||
|
||||
int16 GetCharges() const { return m_charges; }
|
||||
void SetCharges(int16 charges) { m_charges = charges; }
|
||||
@@ -341,40 +348,55 @@ public:
|
||||
int16 GetCurrentSlot() const { return m_currentslot; }
|
||||
void SetCurrentSlot(int16 curr_slot) { m_currentslot = curr_slot; }
|
||||
|
||||
|
||||
|
||||
|
||||
// Is this item already attuned?
|
||||
bool IsInstNoDrop() const { return m_instnodrop; }
|
||||
void SetInstNoDrop(bool flag) { m_instnodrop=flag; }
|
||||
|
||||
std::string GetCustomDataString() const;
|
||||
std::string GetCustomData(std::string identifier);
|
||||
void SetCustomData(std::string identifier, std::string value);
|
||||
void SetCustomData(std::string identifier, int value);
|
||||
void SetCustomData(std::string identifier, float value);
|
||||
void SetCustomData(std::string identifier, bool value);
|
||||
std::string GetCustomData(std::string identifier);
|
||||
void DeleteCustomData(std::string identifier);
|
||||
|
||||
// Allows treatment of this object as though it were a pointer to m_item
|
||||
operator bool() const { return (m_item != NULL); }
|
||||
operator bool() const { return (m_item != nullptr); }
|
||||
|
||||
// Compare inner Item_Struct of two ItemInst objects
|
||||
bool operator==(const ItemInst& right) const { return (this->m_item == right.m_item); }
|
||||
bool operator!=(const ItemInst& right) const { return (this->m_item != right.m_item); }
|
||||
|
||||
// Clone current item
|
||||
virtual ItemInst* Clone() const;
|
||||
ItemInst* Clone() const;
|
||||
|
||||
bool IsSlotAllowed(int16 slot_id) const;
|
||||
|
||||
virtual bool IsScaling() const { return false; }
|
||||
virtual bool IsEvolving() const { return false; }
|
||||
bool IsScaling() const { return m_scaling; }
|
||||
bool IsEvolving() const { return (m_evolveLvl >= 1); }
|
||||
uint32 GetExp() const { return m_exp; }
|
||||
void SetExp(uint32 exp) { m_exp = exp; }
|
||||
void AddExp(uint32 exp) { m_exp += exp; }
|
||||
bool IsActivated() { return m_activated; }
|
||||
void SetActivated(bool activated) { m_activated = activated; }
|
||||
int8 GetEvolveLvl() const { return m_evolveLvl; }
|
||||
void SetScaling(bool v) { m_scaling = v; }
|
||||
|
||||
string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id=slot_id; s.inst=(const void *)this; string ser; ser.assign((char *)&s,sizeof(InternalSerializedItem_Struct)); return ser; }
|
||||
void Initialize(SharedDatabase *db = nullptr);
|
||||
void ScaleItem();
|
||||
bool EvolveOnAllKills() const;
|
||||
int8 GetMaxEvolveLvl() const;
|
||||
uint32 GetKillsNeeded(uint8 currentlevel);
|
||||
|
||||
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id=slot_id; s.inst=(const void *)this; std::string ser; ser.assign((char *)&s,sizeof(InternalSerializedItem_Struct)); return ser; }
|
||||
inline int32 GetSerialNumber() const { return m_SerialNumber; }
|
||||
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
|
||||
|
||||
std::map<std::string, Timer>& GetTimers() { return m_timers; }
|
||||
void SetTimer(std::string name, uint32 time);
|
||||
void StopTimer(std::string name);
|
||||
void ClearTimers();
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
// Protected Members
|
||||
@@ -387,7 +409,7 @@ protected:
|
||||
|
||||
void _PutItem(uint8 index, ItemInst* inst) { m_contents[index] = inst; }
|
||||
|
||||
ItemUseType m_use_type; // Usage type for item
|
||||
ItemInstTypes m_use_type; // Usage type for item
|
||||
const Item_Struct* m_item; // Ptr to item data
|
||||
int16 m_charges; // # of charges for chargeable items
|
||||
uint32 m_price; // Bazaar /trader price
|
||||
@@ -397,51 +419,23 @@ protected:
|
||||
bool m_instnodrop;
|
||||
int32 m_merchantcount; //number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
//
|
||||
// Items inside of this item (augs or contents);
|
||||
map<uint8, ItemInst*> m_contents; // Zero-based index: min=0, max=9
|
||||
map<std::string, std::string> m_custom_data;
|
||||
};
|
||||
|
||||
class EvoItemInst: public ItemInst {
|
||||
public:
|
||||
// constructor and destructor
|
||||
EvoItemInst(const EvoItemInst& copy);
|
||||
EvoItemInst(const ItemInst& copy);
|
||||
EvoItemInst(const Item_Struct* item = NULL, int16 charges = 0);
|
||||
~EvoItemInst();
|
||||
|
||||
// accessors... a lot of these are for evolving items (not complete yet)
|
||||
bool IsScaling() const { return (m_evolveLvl == -1); }
|
||||
bool IsEvolving() const { return (m_evolveLvl >= 1); }
|
||||
uint32 GetExp() const { return m_exp; }
|
||||
void SetExp(uint32 exp) { m_exp = exp; }
|
||||
void AddExp(uint32 exp) { m_exp += exp; }
|
||||
bool IsActivated() { return m_activated; }
|
||||
void SetActivated(bool activated) { m_activated = activated; }
|
||||
int8 GetEvolveLvl() const { return m_evolveLvl; }
|
||||
|
||||
EvoItemInst* Clone() const;
|
||||
const Item_Struct* GetItem() const;
|
||||
const Item_Struct* GetUnscaledItem() const;
|
||||
void Initialize(SharedDatabase *db = NULL);
|
||||
void ScaleItem();
|
||||
bool EvolveOnAllKills() const;
|
||||
int8 GetMaxEvolveLvl() const;
|
||||
uint32 GetKillsNeeded(uint8 currentlevel);
|
||||
|
||||
|
||||
private:
|
||||
uint32 m_exp;
|
||||
int8 m_evolveLvl;
|
||||
bool m_activated;
|
||||
Item_Struct* m_scaledItem;
|
||||
const EvolveInfo* m_evolveInfo;
|
||||
EvolveInfo* m_evolveInfo;
|
||||
bool m_scaling;
|
||||
|
||||
//
|
||||
// Items inside of this item (augs or contents);
|
||||
std::map<uint8, ItemInst*> m_contents; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data;
|
||||
std::map<std::string, Timer> m_timers;
|
||||
};
|
||||
|
||||
class EvolveInfo {
|
||||
public:
|
||||
friend class EvoItemInst;
|
||||
friend class ItemInst;
|
||||
//temporary
|
||||
uint16 LvlKills[9];
|
||||
uint32 FirstItem;
|
||||
|
||||
+2
-3
@@ -644,8 +644,7 @@ uint8 MaxSkillTable(uint16 skillid, uint16 race, uint16 eqclass, uint16 level) {
|
||||
case MONK: case MONKGM:{
|
||||
// 1 252 252
|
||||
r_value = level*7; // This can't be right can it?
|
||||
break
|
||||
;
|
||||
break;
|
||||
}
|
||||
case WARRIOR: case WARRIORGM:
|
||||
case ROGUE: case ROGUEGM: {
|
||||
@@ -1894,7 +1893,7 @@ uint8 MaxSkillTable(uint16 skillid, uint16 race, uint16 eqclass, uint16 level) {
|
||||
break;
|
||||
}
|
||||
} // end switch (skillid)
|
||||
// NO skill may go over 252
|
||||
// NO skill may go over 252
|
||||
if (r_value > 252)
|
||||
r_value = 252;
|
||||
return r_value;
|
||||
|
||||
+9
-270
@@ -32,15 +32,10 @@
|
||||
#include "../common/timer.h"
|
||||
#include "../common/seperator.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
|
||||
#define snprintf _snprintf
|
||||
#if (_MSC_VER < 1500)
|
||||
#define vsnprintf _vsnprintf
|
||||
#endif
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#else
|
||||
@@ -52,17 +47,13 @@ using namespace std;
|
||||
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
#endif
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#include <netdb.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifndef va_copy
|
||||
#define va_copy(d,s) ((d) = (s))
|
||||
#endif
|
||||
|
||||
static bool WELLRNG_init = false;
|
||||
static int state_i = 0;
|
||||
static unsigned int STATE[R];
|
||||
@@ -86,207 +77,12 @@ void CoutTimestamp(bool ms) {
|
||||
struct timeval read_time;
|
||||
gettimeofday(&read_time,0);
|
||||
|
||||
cout << (gmt_t->tm_year + 1900) << "/" << setw(2) << setfill('0') << (gmt_t->tm_mon + 1) << "/" << setw(2) << setfill('0') << gmt_t->tm_mday << " " << setw(2) << setfill('0') << gmt_t->tm_hour << ":" << setw(2) << setfill('0') << gmt_t->tm_min << ":" << setw(2) << setfill('0') << gmt_t->tm_sec;
|
||||
std::cout << (gmt_t->tm_year + 1900) << "/" << std::setw(2) << std::setfill('0') << (gmt_t->tm_mon + 1) << "/" << std::setw(2) << std::setfill('0') << gmt_t->tm_mday << " " << std::setw(2) << std::setfill('0') << gmt_t->tm_hour << ":" << std::setw(2) << std::setfill('0') << gmt_t->tm_min << ":" << std::setw(2) << std::setfill('0') << gmt_t->tm_sec;
|
||||
if (ms)
|
||||
cout << "." << setw(3) << setfill('0') << (read_time.tv_usec / 1000);
|
||||
cout << " GMT";
|
||||
std::cout << "." << std::setw(3) << std::setfill('0') << (read_time.tv_usec / 1000);
|
||||
std::cout << " GMT";
|
||||
}
|
||||
|
||||
// normal strncpy doesnt put a null term on copied strings, this one does
|
||||
// ref: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcecrt/htm/_wcecrt_strncpy_wcsncpy.asp
|
||||
char* strn0cpy(char* dest, const char* source, uint32 size) {
|
||||
if (!dest)
|
||||
return 0;
|
||||
if (size == 0 || source == 0) {
|
||||
dest[0] = 0;
|
||||
return dest;
|
||||
}
|
||||
strncpy(dest, source, size);
|
||||
dest[size - 1] = 0;
|
||||
return dest;
|
||||
}
|
||||
|
||||
// String N w/null Copy Truncated?
|
||||
// return value =true if entire string(source) fit, false if it was truncated
|
||||
bool strn0cpyt(char* dest, const char* source, uint32 size) {
|
||||
if (!dest)
|
||||
return 0;
|
||||
if (size == 0 || source == 0) {
|
||||
dest[0] = 0;
|
||||
return false;
|
||||
}
|
||||
strncpy(dest, source, size);
|
||||
dest[size - 1] = 0;
|
||||
return (bool) (source[strlen(dest)] == 0);
|
||||
}
|
||||
|
||||
const char *MakeUpperString(const char *source) {
|
||||
static char str[128];
|
||||
if (!source)
|
||||
return NULL;
|
||||
MakeUpperString(source, str);
|
||||
return str;
|
||||
}
|
||||
|
||||
void MakeUpperString(const char *source, char *target) {
|
||||
if (!source || !target) {
|
||||
*target=0;
|
||||
return;
|
||||
}
|
||||
while (*source)
|
||||
{
|
||||
*target = toupper(*source);
|
||||
target++;source++;
|
||||
}
|
||||
*target = 0;
|
||||
}
|
||||
|
||||
const char *MakeLowerString(const char *source) {
|
||||
static char str[128];
|
||||
if (!source)
|
||||
return NULL;
|
||||
MakeLowerString(source, str);
|
||||
return str;
|
||||
}
|
||||
|
||||
void MakeLowerString(const char *source, char *target) {
|
||||
if (!source || !target) {
|
||||
*target=0;
|
||||
return;
|
||||
}
|
||||
while (*source)
|
||||
{
|
||||
*target = tolower(*source);
|
||||
target++;source++;
|
||||
}
|
||||
*target = 0;
|
||||
}
|
||||
|
||||
int MakeAnyLenString(char** ret, const char* format, ...) {
|
||||
int buf_len = 128;
|
||||
int chars = -1;
|
||||
va_list argptr, tmpargptr;
|
||||
va_start(argptr, format);
|
||||
while (chars == -1 || chars >= buf_len) {
|
||||
safe_delete_array(*ret);
|
||||
if (chars == -1)
|
||||
buf_len *= 2;
|
||||
else
|
||||
buf_len = chars + 1;
|
||||
*ret = new char[buf_len];
|
||||
va_copy(tmpargptr, argptr);
|
||||
chars = vsnprintf(*ret, buf_len, format, tmpargptr);
|
||||
}
|
||||
va_end(argptr);
|
||||
return chars;
|
||||
}
|
||||
|
||||
uint32 AppendAnyLenString(char** ret, uint32* bufsize, uint32* strlen, const char* format, ...) {
|
||||
if (*bufsize == 0)
|
||||
*bufsize = 256;
|
||||
if (*ret == 0)
|
||||
*strlen = 0;
|
||||
int chars = -1;
|
||||
char* oldret = 0;
|
||||
va_list argptr, tmpargptr;
|
||||
va_start(argptr, format);
|
||||
while (chars == -1 || chars >= (int32)(*bufsize-*strlen)) {
|
||||
if (chars == -1)
|
||||
*bufsize += 256;
|
||||
else
|
||||
*bufsize += chars + 25;
|
||||
oldret = *ret;
|
||||
*ret = new char[*bufsize];
|
||||
if (oldret) {
|
||||
if (*strlen)
|
||||
memcpy(*ret, oldret, *strlen);
|
||||
safe_delete_array(oldret);
|
||||
}
|
||||
va_copy(tmpargptr, argptr);
|
||||
chars = vsnprintf(&(*ret)[*strlen], (*bufsize-*strlen), format, tmpargptr);
|
||||
}
|
||||
va_end(argptr);
|
||||
*strlen += chars;
|
||||
return *strlen;
|
||||
}
|
||||
|
||||
uint32 hextoi(char* num) {
|
||||
int len = strlen(num);
|
||||
if (len < 3)
|
||||
return 0;
|
||||
|
||||
if (num[0] != '0' || (num[1] != 'x' && num[1] != 'X'))
|
||||
return 0;
|
||||
|
||||
uint32 ret = 0;
|
||||
int mul = 1;
|
||||
for (int i=len-1; i>=2; i--) {
|
||||
if (num[i] >= 'A' && num[i] <= 'F')
|
||||
ret += ((num[i] - 'A') + 10) * mul;
|
||||
else if (num[i] >= 'a' && num[i] <= 'f')
|
||||
ret += ((num[i] - 'a') + 10) * mul;
|
||||
else if (num[i] >= '0' && num[i] <= '9')
|
||||
ret += (num[i] - '0') * mul;
|
||||
else
|
||||
return 0;
|
||||
mul *= 16;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint64 hextoi64(char* num) {
|
||||
int len = strlen(num);
|
||||
if (len < 3)
|
||||
return 0;
|
||||
|
||||
if (num[0] != '0' || (num[1] != 'x' && num[1] != 'X'))
|
||||
return 0;
|
||||
|
||||
uint64 ret = 0;
|
||||
int mul = 1;
|
||||
for (int i=len-1; i>=2; i--) {
|
||||
if (num[i] >= 'A' && num[i] <= 'F')
|
||||
ret += ((num[i] - 'A') + 10) * mul;
|
||||
else if (num[i] >= 'a' && num[i] <= 'f')
|
||||
ret += ((num[i] - 'a') + 10) * mul;
|
||||
else if (num[i] >= '0' && num[i] <= '9')
|
||||
ret += (num[i] - '0') * mul;
|
||||
else
|
||||
return 0;
|
||||
mul *= 16;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool atobool(char* iBool) {
|
||||
if (!strcasecmp(iBool, "true"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "false"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "yes"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "no"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "on"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "off"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "enable"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "disable"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "enabled"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "disabled"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "y"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "n"))
|
||||
return false;
|
||||
if (atoi(iBool))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
int32 filesize(FILE* fp) {
|
||||
#ifdef _WINDOWS
|
||||
@@ -316,12 +112,12 @@ uint32 ResolveIP(const char* hostname, char* errbuf) {
|
||||
}
|
||||
struct sockaddr_in server_sin;
|
||||
#ifdef _WINDOWS
|
||||
PHOSTENT phostent = NULL;
|
||||
PHOSTENT phostent = nullptr;
|
||||
#else
|
||||
struct hostent *phostent = NULL;
|
||||
struct hostent *phostent = nullptr;
|
||||
#endif
|
||||
server_sin.sin_family = AF_INET;
|
||||
if ((phostent = gethostbyname(hostname)) == NULL) {
|
||||
if ((phostent = gethostbyname(hostname)) == nullptr) {
|
||||
#ifdef _WINDOWS
|
||||
if (errbuf)
|
||||
snprintf(errbuf, ERRBUF_SIZE, "Unable to get the host name. Error: %i", WSAGetLastError());
|
||||
@@ -389,14 +185,13 @@ const char * itoa(int num, char* a,int b) {
|
||||
*/
|
||||
int MakeRandomInt(int low, int high)
|
||||
{
|
||||
_CP(MakeRandomInt);
|
||||
if(low >= high)
|
||||
return(low);
|
||||
|
||||
//return (rand()%(high-low+1) + (low));
|
||||
if(!WELLRNG_init) {
|
||||
WELLRNG_init = true;
|
||||
oneseed( rnd_hash( time(NULL), clock() ) );
|
||||
oneseed( rnd_hash( time(nullptr), clock() ) );
|
||||
WELLRNG19937 = case_1;
|
||||
}
|
||||
unsigned int randomnum = ((WELLRNG19937)());
|
||||
@@ -407,14 +202,13 @@ int MakeRandomInt(int low, int high)
|
||||
|
||||
double MakeRandomFloat(double low, double high)
|
||||
{
|
||||
_CP(MakeRandomFloat);
|
||||
if(low >= high)
|
||||
return(low);
|
||||
|
||||
//return (rand() / (double)RAND_MAX * (high - low) + low);
|
||||
if(!WELLRNG_init) {
|
||||
WELLRNG_init = true;
|
||||
oneseed( rnd_hash( time(NULL), clock() ) );
|
||||
oneseed( rnd_hash( time(nullptr), clock() ) );
|
||||
WELLRNG19937 = case_1;
|
||||
}
|
||||
return ((WELLRNG19937)() / (double)0xffffffffUL * (high - low) + low);
|
||||
@@ -549,40 +343,6 @@ static unsigned int case_6 (void){
|
||||
|
||||
// end WELL RNG code
|
||||
|
||||
// solar: removes the crap and turns the underscores into spaces.
|
||||
char *CleanMobName(const char *in, char *out)
|
||||
{
|
||||
unsigned i, j;
|
||||
|
||||
for(i = j = 0; i < strlen(in); i++)
|
||||
{
|
||||
// convert _ to space.. any other conversions like this? I *think* this
|
||||
// is the only non alpha char that's not stripped but converted.
|
||||
if(in[i] == '_')
|
||||
{
|
||||
out[j++] = ' ';
|
||||
}
|
||||
else
|
||||
{
|
||||
if(isalpha(in[i]) || (in[i] == '`')) // numbers, #, or any other crap just gets skipped
|
||||
out[j++] = in[i];
|
||||
}
|
||||
}
|
||||
out[j] = 0; // terimnate the string before returning it
|
||||
return out;
|
||||
}
|
||||
|
||||
const char *ConvertArray(int input, char *returnchar)
|
||||
{
|
||||
sprintf(returnchar, "%i" ,input);
|
||||
return returnchar;
|
||||
}
|
||||
|
||||
const char *ConvertArrayF(float input, char *returnchar)
|
||||
{
|
||||
sprintf(returnchar, "%0.2f", input);
|
||||
return returnchar;
|
||||
}
|
||||
|
||||
float EQ13toFloat(int d)
|
||||
{
|
||||
@@ -627,24 +387,3 @@ float EQHtoFloat(int d)
|
||||
{
|
||||
return(360.0f - float((d * 360) >> 11));
|
||||
}
|
||||
|
||||
void RemoveApostrophes(std::string &s)
|
||||
{
|
||||
for(unsigned int i = 0; i < s.length(); ++i)
|
||||
if(s[i] == '\'')
|
||||
s[i] = '_';
|
||||
}
|
||||
|
||||
char *RemoveApostrophes(const char *s)
|
||||
{
|
||||
char *NewString = new char[strlen(s) + 1];
|
||||
|
||||
strcpy(NewString, s);
|
||||
|
||||
for(unsigned int i = 0 ; i < strlen(NewString); ++i)
|
||||
if(NewString[i] == '\'')
|
||||
NewString[i] = '_';
|
||||
|
||||
return NewString;
|
||||
}
|
||||
|
||||
|
||||
+5
-32
@@ -34,7 +34,7 @@
|
||||
//
|
||||
#define VARSTRUCT_DECODE_TYPE(Type, Buffer) *(Type *)Buffer; Buffer += sizeof(Type);
|
||||
#define VARSTRUCT_DECODE_STRING(String, Buffer) strcpy(String, Buffer); Buffer += strlen(String)+1;
|
||||
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, String); Buffer += strlen(String) + 1; }
|
||||
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, "%s", String); Buffer += strlen(String) + 1; }
|
||||
#define VARSTRUCT_ENCODE_INTSTRING(Buffer, Number) { sprintf(Buffer, "%i", Number); Buffer += strlen(Buffer) + 1; }
|
||||
#define VARSTRUCT_ENCODE_TYPE(Type, Buffer, Value) { *(Type *)Buffer = Value; Buffer += sizeof(Type); }
|
||||
#define VARSTRUCT_SKIP_TYPE(Type, Buffer) Buffer += sizeof(Type);
|
||||
@@ -42,7 +42,7 @@
|
||||
#define VERIFY_PACKET_LENGTH(OPCode, Packet, StructName) \
|
||||
if(Packet->size != sizeof(StructName)) \
|
||||
{ \
|
||||
LogFile->write(EQEMuLog::Debug, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
|
||||
_log(NET__ERROR, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
|
||||
DumpPacket(Packet); \
|
||||
return; \
|
||||
}
|
||||
@@ -86,39 +86,14 @@
|
||||
|
||||
#define BITMASK 0x41180000
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// MakeUpperString
|
||||
// i : source - allocated null-terminated string
|
||||
// return: pointer to static buffer with the target string
|
||||
const char *MakeUpperString(const char *source);
|
||||
const char *MakeLowerString(const char *source);
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// MakeUpperString
|
||||
// i : source - allocated null-terminated string
|
||||
// io: target - allocated buffer, at least of size strlen(source)+1
|
||||
void MakeUpperString(const char *source, char *target);
|
||||
void MakeLowerString(const char *source, char *target);
|
||||
|
||||
|
||||
int MakeAnyLenString(char** ret, const char* format, ...);
|
||||
uint32 AppendAnyLenString(char** ret, uint32* bufsize, uint32* strlen, const char* format, ...);
|
||||
uint32 hextoi(char* num);
|
||||
uint64 hextoi64(char* num);
|
||||
bool atobool(char* iBool);
|
||||
int32 filesize(FILE* fp);
|
||||
uint32 ResolveIP(const char* hostname, char* errbuf = 0);
|
||||
bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf = 0);
|
||||
void CoutTimestamp(bool ms = true);
|
||||
char* strn0cpy(char* dest, const char* source, uint32 size);
|
||||
// return value =true if entire string(source) fit, false if it was truncated
|
||||
bool strn0cpyt(char* dest, const char* source, uint32 size);
|
||||
int MakeRandomInt(int low, int high);
|
||||
double MakeRandomFloat(double low, double high);
|
||||
char *CleanMobName(const char *in, char *out);
|
||||
const char *ConvertArray(int input, char *returnchar);
|
||||
const char *ConvertArrayF(float input, char *returnchar);
|
||||
float EQ13toFloat(int d);
|
||||
float NewEQ13toFloat(int d);
|
||||
float EQ19toFloat(int d);
|
||||
@@ -127,8 +102,6 @@ int FloatToEQ13(float d);
|
||||
int NewFloatToEQ13(float d);
|
||||
int FloatToEQ19(float d);
|
||||
int FloatToEQH(float d);
|
||||
void RemoveApostrophes(std::string &s);
|
||||
char *RemoveApostrophes(const char *s);
|
||||
|
||||
|
||||
|
||||
@@ -149,7 +122,7 @@ public:
|
||||
AutoDelete(T** iVar, T* iSetTo = 0) {
|
||||
init(iVar, iSetTo);
|
||||
}
|
||||
AutoDelete() { pVar = NULL; }
|
||||
AutoDelete() { pVar = nullptr; }
|
||||
void init(T** iVar, T* iSetTo = 0)
|
||||
{
|
||||
pVar = iVar;
|
||||
@@ -157,11 +130,11 @@ public:
|
||||
*pVar = iSetTo;
|
||||
}
|
||||
~AutoDelete() {
|
||||
if(pVar != NULL)
|
||||
if(pVar != nullptr)
|
||||
safe_delete(*pVar);
|
||||
}
|
||||
void ReallyClearIt() {
|
||||
pVar = NULL;
|
||||
pVar = nullptr;
|
||||
}
|
||||
private:
|
||||
T** pVar;
|
||||
|
||||
+8
-32
@@ -19,7 +19,6 @@
|
||||
#include "../common/Mutex.h"
|
||||
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
|
||||
#define DEBUG_MUTEX_CLASS 0
|
||||
#if DEBUG_MUTEX_CLASS >= 1
|
||||
@@ -43,7 +42,7 @@ bool IsTryLockSupported() {
|
||||
osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
|
||||
if (! GetVersionEx ( (OSVERSIONINFO *) &osvi) ) {
|
||||
#if DEBUG_MUTEX_CLASS >= 1
|
||||
cout << "Mutex::trylock() NOT supported" << endl;
|
||||
std::cout << "Mutex::trylock() NOT supported" << std::endl;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
@@ -52,13 +51,13 @@ bool IsTryLockSupported() {
|
||||
// Tests for Windows NT product family.
|
||||
if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT && osvi.dwMajorVersion >= 4) {
|
||||
#if DEBUG_MUTEX_CLASS >= 1
|
||||
cout << "Mutex::trylock() SUPPORTED" << endl;
|
||||
std::cout << "Mutex::trylock() SUPPORTED" << std::endl;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
#if DEBUG_MUTEX_CLASS >= 1
|
||||
cout << "Mutex::trylock() NOT supported" << endl;
|
||||
std::cout << "Mutex::trylock() NOT supported" << std::endl;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
@@ -66,15 +65,16 @@ bool IsTryLockSupported() {
|
||||
#endif
|
||||
|
||||
Mutex::Mutex() {
|
||||
|
||||
#if DEBUG_MUTEX_CLASS >= 7
|
||||
cout << "Constructing Mutex" << endl;
|
||||
std::cout << "Constructing Mutex" << std::endl;
|
||||
#endif
|
||||
#ifdef _WINDOWS
|
||||
InitializeCriticalSection(&CSMutex);
|
||||
#else
|
||||
pthread_mutexattr_t attr;
|
||||
pthread_mutexattr_init(&attr);
|
||||
#if defined(__CYGWIN__) || defined(__APPLE__)
|
||||
#if defined(__CYGWIN__) || defined(__APPLE__) || defined(FREEBSD)
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
|
||||
#else
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
|
||||
@@ -85,24 +85,16 @@ Mutex::Mutex() {
|
||||
}
|
||||
|
||||
Mutex::~Mutex() {
|
||||
#if DEBUG_MUTEX_CLASS >= 7
|
||||
cout << "Deconstructing Mutex" << endl;
|
||||
#endif
|
||||
#ifdef _WINDOWS
|
||||
DeleteCriticalSection(&CSMutex);
|
||||
#else
|
||||
// pthread_mutex_destroy(&CSMutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::lock() {
|
||||
_CP(Mutex_lock);
|
||||
#if DEBUG_MUTEX_CLASS >= 9
|
||||
cout << "Locking Mutex" << endl;
|
||||
#endif
|
||||
#if DEBUG_MUTEX_CLASS >= 5
|
||||
if (!trylock()) {
|
||||
cout << "Locking Mutex: Having to wait" << endl;
|
||||
std::cout << "Locking Mutex: Having to wait" << std::endl;
|
||||
#ifdef _WINDOWS
|
||||
EnterCriticalSection(&CSMutex);
|
||||
#else
|
||||
@@ -119,9 +111,6 @@ void Mutex::lock() {
|
||||
}
|
||||
|
||||
bool Mutex::trylock() {
|
||||
#if DEBUG_MUTEX_CLASS >= 9
|
||||
cout << "TryLocking Mutex" << endl;
|
||||
#endif
|
||||
#ifdef _WINDOWS
|
||||
#if(_WIN32_WINNT >= 0x0400)
|
||||
if (TrylockSupported)
|
||||
@@ -140,9 +129,6 @@ bool Mutex::trylock() {
|
||||
}
|
||||
|
||||
void Mutex::unlock() {
|
||||
#if DEBUG_MUTEX_CLASS >= 9
|
||||
cout << "Unlocking Mutex" << endl;
|
||||
#endif
|
||||
#ifdef _WINDOWS
|
||||
LeaveCriticalSection(&CSMutex);
|
||||
#else
|
||||
@@ -187,7 +173,7 @@ MRMutex::MRMutex() {
|
||||
MRMutex::~MRMutex() {
|
||||
#ifdef _EQDEBUG
|
||||
if (wl || rl) {
|
||||
cout << "MRMutex::~MRMutex: poor cleanup detected: rl=" << rl << ", wl=" << wl << endl;
|
||||
std::cout << "MRMutex::~MRMutex: poor cleanup detected: rl=" << rl << ", wl=" << wl << std::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -214,11 +200,6 @@ bool MRMutex::TryReadLock() {
|
||||
void MRMutex::UnReadLock() {
|
||||
MCounters.lock();
|
||||
rl--;
|
||||
#ifdef _EQDEBUG
|
||||
if (rl < 0) {
|
||||
ThrowError("rl < 0 in MRMutex::UnReadLock()");
|
||||
}
|
||||
#endif
|
||||
MCounters.unlock();
|
||||
}
|
||||
|
||||
@@ -261,11 +242,6 @@ bool MRMutex::TryWriteLock() {
|
||||
void MRMutex::UnWriteLock() {
|
||||
MCounters.lock();
|
||||
wl--;
|
||||
#ifdef _EQDEBUG
|
||||
if (wl < 0) {
|
||||
ThrowError("wl < 0 in MRMutex::UnWriteLock()");
|
||||
}
|
||||
#endif
|
||||
MCounters.unlock();
|
||||
}
|
||||
|
||||
|
||||
+32
-45
@@ -15,25 +15,27 @@
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "debug.h"
|
||||
#include "ProcLauncher.h"
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/wait.h>
|
||||
#include <signal.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/wait.h>
|
||||
#include <signal.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
ProcLauncher ProcLauncher::s_launcher;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
@@ -51,10 +53,9 @@ ProcLauncher::ProcLauncher()
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void ProcLauncher::Process() {
|
||||
#ifdef _WINDOWS
|
||||
map<ProcRef, Spec *>::iterator cur, end, tmp;
|
||||
std::map<ProcRef, Spec *>::iterator cur, end, tmp;
|
||||
cur = m_running.begin();
|
||||
end = m_running.end();
|
||||
while(cur != end) {
|
||||
@@ -91,7 +92,7 @@ void ProcLauncher::Process() {
|
||||
break;
|
||||
} else {
|
||||
//one died...
|
||||
map<ProcRef, Spec *>::iterator ref;
|
||||
std::map<ProcRef, Spec *>::iterator ref;
|
||||
ref = m_running.find(died);
|
||||
if(ref == m_running.end()) {
|
||||
//unable to find this process in our list...
|
||||
@@ -107,7 +108,7 @@ void ProcLauncher::Process() {
|
||||
|
||||
void ProcLauncher::ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it) {
|
||||
|
||||
if(it->second->handler != NULL)
|
||||
if(it->second->handler != nullptr)
|
||||
it->second->handler->OnTerminate(it->first, it->second);
|
||||
|
||||
#ifdef _WINDOWS
|
||||
@@ -121,7 +122,7 @@ void ProcLauncher::ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it) {
|
||||
ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
//consume the pointer
|
||||
Spec *it = to_launch;
|
||||
to_launch = NULL;
|
||||
to_launch = nullptr;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
STARTUPINFO siStartInfo;
|
||||
@@ -138,7 +139,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
siStartInfo.dwFlags = 0;
|
||||
|
||||
//handle output redirection.
|
||||
HANDLE logOut = NULL;
|
||||
HANDLE logOut = nullptr;
|
||||
BOOL inherit_handles = FALSE;
|
||||
if(it->logFile.length() > 0) {
|
||||
inherit_handles = TRUE;
|
||||
@@ -146,7 +147,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
SECURITY_ATTRIBUTES saAttr;
|
||||
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
|
||||
saAttr.bInheritHandle = TRUE; //we want this handle to be inherited by the child.
|
||||
saAttr.lpSecurityDescriptor = NULL;
|
||||
saAttr.lpSecurityDescriptor = nullptr;
|
||||
logOut = CreateFile(
|
||||
it->logFile.c_str(), //lpFileName
|
||||
FILE_WRITE_DATA, //dwDesiredAccess
|
||||
@@ -154,12 +155,12 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
&saAttr, //lpSecurityAttributes
|
||||
CREATE_ALWAYS, //dwCreationDisposition
|
||||
FILE_FLAG_NO_BUFFERING, //dwFlagsAndAttributes
|
||||
NULL ); //hTemplateFile
|
||||
nullptr ); //hTemplateFile
|
||||
|
||||
//configure the startup info to redirect output appropriately.
|
||||
siStartInfo.hStdError = logOut;
|
||||
siStartInfo.hStdOutput = logOut;
|
||||
siStartInfo.hStdInput = NULL;
|
||||
siStartInfo.hStdInput = nullptr;
|
||||
siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
|
||||
}
|
||||
|
||||
@@ -168,8 +169,8 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
// Create the child process.
|
||||
|
||||
//glue together all the nice command line arguments
|
||||
string args(it->program);
|
||||
vector<string>::iterator cur, end;
|
||||
std::string args(it->program);
|
||||
std::vector<std::string>::iterator cur, end;
|
||||
cur = it->args.begin();
|
||||
end = it->args.end();
|
||||
for(; cur != end; cur++) {
|
||||
@@ -179,12 +180,12 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
|
||||
bFuncRetn = CreateProcess(it->program.c_str(),
|
||||
const_cast<char *>(args.c_str()), // command line
|
||||
NULL, // process security attributes
|
||||
NULL, // primary thread security attributes
|
||||
nullptr, // process security attributes
|
||||
nullptr, // primary thread security attributes
|
||||
inherit_handles, // handles are not inherited
|
||||
0, // creation flags (CREATE_NEW_PROCESS_GROUP maybe)
|
||||
NULL, // use parent's environment
|
||||
NULL, // use parent's current directory
|
||||
nullptr, // use parent's environment
|
||||
nullptr, // use parent's current directory
|
||||
&siStartInfo, // STARTUPINFO pointer
|
||||
&it->proc_info); // receives PROCESS_INFORMATION
|
||||
|
||||
@@ -197,7 +198,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
|
||||
//keep process handle open to get exit code
|
||||
CloseHandle(it->proc_info.hThread); //we dont need their thread handle
|
||||
if(logOut != NULL)
|
||||
if(logOut != nullptr)
|
||||
CloseHandle(logOut); //we dont want their output handle either.
|
||||
|
||||
ProcRef res = it->proc_info.dwProcessId;
|
||||
@@ -216,7 +217,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
for(r = 1; r <= it->args.size(); r++) {
|
||||
argv[r] = const_cast<char *>(it->args[r-1].c_str());
|
||||
}
|
||||
argv[r] = NULL;
|
||||
argv[r] = nullptr;
|
||||
|
||||
ProcRef res = fork(); //cant use vfork since we are opening the log file.
|
||||
if(res == -1) {
|
||||
@@ -334,7 +335,7 @@ void ProcLauncher::HandleSigChild(int signum) {
|
||||
|
||||
|
||||
ProcLauncher::Spec::Spec() {
|
||||
handler = NULL;
|
||||
handler = nullptr;
|
||||
}
|
||||
|
||||
ProcLauncher::Spec::Spec(const Spec &other) {
|
||||
@@ -352,17 +353,3 @@ ProcLauncher::Spec &ProcLauncher::Spec::operator=(const Spec &other) {
|
||||
return(*this);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+4
-35
@@ -65,25 +65,18 @@ public:
|
||||
virtual void OnTerminate(const ProcRef &ref, const Spec *spec) = 0;
|
||||
};
|
||||
|
||||
/*
|
||||
* The main launch method, call to start a new background process.
|
||||
*/
|
||||
/* The main launch method, call to start a new background process. */
|
||||
ProcRef Launch(Spec *&to_launch); //takes ownership of the pointer
|
||||
|
||||
/*
|
||||
* The terminate method
|
||||
*/
|
||||
/* The terminate method */
|
||||
bool Terminate(const ProcRef &proc, bool graceful = true);
|
||||
void TerminateAll(bool final = true);
|
||||
|
||||
/*
|
||||
* The main processing method. Call regularly to check for terminated
|
||||
* background processes.
|
||||
*/
|
||||
/* The main processing method. Call regularly to check for terminated background processes. */
|
||||
void Process();
|
||||
|
||||
protected:
|
||||
// std::vector<Spec *> m_specs;
|
||||
//std::vector<Spec *> m_specs;
|
||||
std::map<ProcRef, Spec *> m_running; //we own the pointers in this map
|
||||
|
||||
void ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it);
|
||||
@@ -96,29 +89,5 @@ private:
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /*PROCLAUNCHER_H_*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "SharedLibrary.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#if (_MSC_VER < 1500)
|
||||
#define vsnprintf _vsnprintf
|
||||
#endif
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
|
||||
#define EmuLibName "EMuShareMem"
|
||||
#else
|
||||
#define EmuLibName "libEMuShareMem.so"
|
||||
|
||||
#include "../common/unix.h"
|
||||
#include <dlfcn.h>
|
||||
#define GetProcAddress(a,b) dlsym(a,b)
|
||||
#define LoadLibrary(a) dlopen(a, RTLD_NOW)
|
||||
#define FreeLibrary(a) dlclose(a)
|
||||
#define GetLastError() dlerror()
|
||||
#endif
|
||||
|
||||
SharedLibrary::SharedLibrary() {
|
||||
hDLL = NULL;
|
||||
}
|
||||
|
||||
SharedLibrary::~SharedLibrary() {
|
||||
Unload();
|
||||
}
|
||||
|
||||
bool SharedLibrary::Load(const char *name)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
SetLastError(0);
|
||||
#endif
|
||||
|
||||
hDLL = LoadLibrary(name);
|
||||
|
||||
if(!hDLL) {
|
||||
const char *load_error = GetError();
|
||||
fprintf(stderr, "[Error] Load Shared Library '%s' failed. Error=%s\n", name, load_error?load_error:"Null Return, no error");
|
||||
return false;
|
||||
}
|
||||
#ifdef _WINDOWS
|
||||
else { SetLastError(0); } // Clear the win9x error
|
||||
#endif
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
void SharedLibrary::Unload() {
|
||||
if (hDLL != NULL) {
|
||||
FreeLibrary(hDLL);
|
||||
#ifndef WIN32
|
||||
const char* error;
|
||||
if ((error = GetError()) != NULL)
|
||||
fprintf(stderr, "FreeLibrary() error = %s", error);
|
||||
#endif
|
||||
hDLL = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void *SharedLibrary::GetSym(const char *name) {
|
||||
if (!Loaded())
|
||||
return(NULL);
|
||||
|
||||
void *r = GetProcAddress(hDLL, name);
|
||||
|
||||
if(GetError() != NULL)
|
||||
r = NULL;
|
||||
|
||||
return(r);
|
||||
}
|
||||
|
||||
bool SharedLibrary::GetSym(const char *name, void **sym)
|
||||
{
|
||||
bool result=false;
|
||||
if (Loaded()) {
|
||||
*sym = GetProcAddress(hDLL, name);
|
||||
result= (GetError() == NULL);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
const char *SharedLibrary::GetError()
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
//not thread safe, dont care.
|
||||
static char ErrBuf[128];
|
||||
unsigned long err = GetLastError();
|
||||
if(err == 0)
|
||||
return(NULL);
|
||||
sprintf(ErrBuf, "Error #%lu", (unsigned long)err);
|
||||
return(ErrBuf);
|
||||
#else
|
||||
return GetLastError();
|
||||
#endif
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef _SHAREDLIBRARY_H
|
||||
#define _SHAREDLIBRARY_H
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
class SharedLibrary {
|
||||
public:
|
||||
SharedLibrary();
|
||||
virtual ~SharedLibrary();
|
||||
|
||||
//two call styles for GetSym, one returns bool, other NULL for fail
|
||||
bool GetSym(const char *name, void **sym);
|
||||
void *GetSym(const char *name);
|
||||
|
||||
const char *GetError();
|
||||
|
||||
virtual bool Load(const char *file);
|
||||
virtual void Unload();
|
||||
|
||||
inline bool Loaded() { return (hDLL != 0); }
|
||||
|
||||
protected:
|
||||
#ifdef _WINDOWS
|
||||
HINSTANCE hDLL;
|
||||
#else
|
||||
void* hDLL;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -43,7 +43,7 @@ namespace SOCKETS_NAMESPACE {
|
||||
|
||||
|
||||
File::File()
|
||||
:m_fil(NULL)
|
||||
:m_fil(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -85,7 +85,7 @@ size_t File::fwrite(const char *ptr, size_t size, size_t nmemb)
|
||||
|
||||
char *File::fgets(char *s, int size)
|
||||
{
|
||||
return m_fil ? ::fgets(s, size, m_fil) : NULL;
|
||||
return m_fil ? ::fgets(s, size, m_fil) : nullptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -93,14 +93,14 @@ bool HttpdCookies::getvalue(const std::string& name,std::string& buffer) //char
|
||||
|
||||
void HttpdCookies::replacevalue(const std::string& name,const std::string& value)
|
||||
{
|
||||
COOKIE *c = NULL;
|
||||
COOKIE *c = nullptr;
|
||||
|
||||
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
|
||||
{
|
||||
c = *it;
|
||||
if (!strcasecmp(c -> name.c_str(),name.c_str()))
|
||||
break;
|
||||
c = NULL;
|
||||
c = nullptr;
|
||||
}
|
||||
|
||||
if (c)
|
||||
@@ -126,14 +126,14 @@ void HttpdCookies::replacevalue(const std::string& name,int i)
|
||||
|
||||
size_t HttpdCookies::getlength(const std::string& name)
|
||||
{
|
||||
COOKIE *c = NULL;
|
||||
COOKIE *c = nullptr;
|
||||
|
||||
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
|
||||
{
|
||||
c = *it;
|
||||
if (!strcasecmp(c -> name.c_str(),name.c_str()))
|
||||
break;
|
||||
c = NULL;
|
||||
c = nullptr;
|
||||
}
|
||||
return c ? c -> value.size() : 0;
|
||||
}
|
||||
@@ -223,7 +223,7 @@ void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const
|
||||
|
||||
const std::string& HttpdCookies::expiredatetime()
|
||||
{
|
||||
time_t t = time(NULL);
|
||||
time_t t = time(nullptr);
|
||||
struct tm * tp = gmtime(&t);
|
||||
const char *days[7] = {"Sunday", "Monday",
|
||||
"Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"};
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace SOCKETS_NAMESPACE {
|
||||
|
||||
HttpdForm::HttpdForm(IFile *infil) : raw(false)
|
||||
{
|
||||
CGI *cgi = NULL;
|
||||
CGI *cgi = nullptr;
|
||||
char *c_t = getenv("CONTENT_TYPE");
|
||||
char *c_l = getenv("CONTENT_LENGTH");
|
||||
size_t extra = 2;
|
||||
@@ -59,7 +59,7 @@ HttpdForm::HttpdForm(IFile *infil) : raw(false)
|
||||
if (c_t && !strncmp(c_t, "multipart/form-data",19))
|
||||
{
|
||||
Parse pa(c_t,";=");
|
||||
char *tempcmp = NULL;
|
||||
char *tempcmp = nullptr;
|
||||
size_t tc = 0;
|
||||
size_t l = 0;
|
||||
std::string str = pa.getword();
|
||||
@@ -80,7 +80,7 @@ HttpdForm::HttpdForm(IFile *infil) : raw(false)
|
||||
std::string content_type;
|
||||
std::string current_name;
|
||||
std::string current_filename;
|
||||
char slask[200];
|
||||
char slask[2000];
|
||||
infil -> fgets(slask, 200);
|
||||
while (!infil -> eof())
|
||||
{
|
||||
@@ -209,7 +209,7 @@ HttpdForm::HttpdForm(IFile *infil) : raw(false)
|
||||
#else
|
||||
sprintf(fn,"/tmp/%s",current_filename.c_str());
|
||||
#endif
|
||||
if ((fil = fopen(fn, "wb")) != NULL)
|
||||
if ((fil = fopen(fn, "wb")) != nullptr)
|
||||
{
|
||||
infil -> fread(&c,1,1);
|
||||
while (!infil -> eof())
|
||||
@@ -353,7 +353,7 @@ HttpdForm::HttpdForm(IFile *infil) : raw(false)
|
||||
|
||||
HttpdForm::HttpdForm(const std::string& buffer,size_t l) : raw(false)
|
||||
{
|
||||
CGI *cgi = NULL;
|
||||
CGI *cgi = nullptr;
|
||||
char slask[8888];
|
||||
char name[200];
|
||||
int i = 0;
|
||||
@@ -424,7 +424,7 @@ HttpdForm::HttpdForm(const std::string& buffer,size_t l) : raw(false)
|
||||
|
||||
HttpdForm::~HttpdForm()
|
||||
{
|
||||
CGI *cgi = NULL; //,*tmp;
|
||||
CGI *cgi = nullptr; //,*tmp;
|
||||
|
||||
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
|
||||
{
|
||||
@@ -525,7 +525,7 @@ bool HttpdForm::getnext(std::string& n,std::string& v) //char *n,size_t len,char
|
||||
|
||||
int HttpdForm::getvalue(const std::string& n,std::string& v) //char *v,size_t len)
|
||||
{
|
||||
CGI *cgi = NULL;
|
||||
CGI *cgi = nullptr;
|
||||
int r = 0;
|
||||
|
||||
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
|
||||
@@ -533,7 +533,7 @@ int HttpdForm::getvalue(const std::string& n,std::string& v) //char *v,size_t le
|
||||
cgi = *it;
|
||||
if (cgi -> name == n)
|
||||
break;
|
||||
cgi = NULL;
|
||||
cgi = nullptr;
|
||||
}
|
||||
if (cgi)
|
||||
{
|
||||
@@ -572,7 +572,7 @@ std::string HttpdForm::getvalue(const std::string& n)
|
||||
|
||||
size_t HttpdForm::getlength(const std::string& n)
|
||||
{
|
||||
CGI *cgi = NULL;
|
||||
CGI *cgi = nullptr;
|
||||
size_t l;
|
||||
|
||||
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
|
||||
@@ -580,7 +580,7 @@ size_t HttpdForm::getlength(const std::string& n)
|
||||
cgi = *it;
|
||||
if (cgi -> name == n)
|
||||
break;
|
||||
cgi = NULL;
|
||||
cgi = nullptr;
|
||||
}
|
||||
l = cgi ? cgi -> value.size() : 0;
|
||||
if (cgi && !raw)
|
||||
|
||||
@@ -64,11 +64,11 @@ std::string HttpdSocket::m_start = "";
|
||||
HttpdSocket::HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
|
||||
: HTTPSocket(ID,in_socket,irIP,irPort)
|
||||
,m_content_length(0)
|
||||
,m_file(NULL)
|
||||
,m_file(nullptr)
|
||||
,m_received(0)
|
||||
,m_request_id(++m_request_count)
|
||||
,m_cookies(NULL)
|
||||
,m_form(NULL)
|
||||
,m_cookies(nullptr)
|
||||
,m_form(nullptr)
|
||||
{
|
||||
m_http_date = datetime2httpdate(GetDate());
|
||||
if (!m_start.size())
|
||||
@@ -289,7 +289,7 @@ std::string HttpdSocket::datetime2httpdate(const std::string& dt)
|
||||
|
||||
std::string HttpdSocket::GetDate()
|
||||
{
|
||||
time_t t = time(NULL);
|
||||
time_t t = time(nullptr);
|
||||
struct tm* tp = localtime(&t);
|
||||
char slask[40];
|
||||
if (tp)
|
||||
@@ -315,16 +315,16 @@ void HttpdSocket::Reset()
|
||||
if (m_file)
|
||||
{
|
||||
delete m_file;
|
||||
m_file = NULL;
|
||||
m_file = nullptr;
|
||||
}
|
||||
m_received = 0;
|
||||
m_request_id = ++m_request_count;
|
||||
if (m_cookies)
|
||||
delete m_cookies;
|
||||
m_cookies = NULL;
|
||||
m_cookies = nullptr;
|
||||
if (m_form)
|
||||
delete m_form;
|
||||
m_form = NULL;
|
||||
m_form = nullptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -66,8 +66,8 @@ MemFile::MemFile(const std::string& path)
|
||||
:m_path(path)
|
||||
,m_temporary(false)
|
||||
,m_base(m_files[path])
|
||||
,m_current_read(NULL)
|
||||
,m_current_write(NULL)
|
||||
,m_current_read(nullptr)
|
||||
,m_current_write(nullptr)
|
||||
,m_read_ptr(0)
|
||||
,m_write_ptr(0)
|
||||
{
|
||||
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
/** File block structure.
|
||||
\ingroup file */
|
||||
struct block_t {
|
||||
block_t() : next(NULL) {}
|
||||
block_t() : next(nullptr) {}
|
||||
struct block_t *next;
|
||||
char data[BLOCKSIZE];
|
||||
};
|
||||
|
||||
@@ -37,7 +37,7 @@ Mime::Mime(const std::string& filename) {
|
||||
|
||||
bool Mime::LoadMimeFile(const std::string& filename) {
|
||||
FILE *fil;
|
||||
if ((fil = fopen(filename.c_str(),"rt")) != NULL) {
|
||||
if ((fil = fopen(filename.c_str(),"rt")) != nullptr) {
|
||||
char * slask = new char[1000];
|
||||
fgets(slask,1000,fil);
|
||||
while (!feof(fil))
|
||||
|
||||
@@ -104,7 +104,7 @@ typedef struct _tagSTACKFRAME64 {
|
||||
ADDRESS64 AddrFrame; // frame pointer
|
||||
ADDRESS64 AddrStack; // stack pointer
|
||||
ADDRESS64 AddrBStore; // backing store pointer
|
||||
PVOID FuncTableEntry; // pointer to pdata/fpo or NULL
|
||||
PVOID FuncTableEntry; // pointer to pdata/fpo or nullptr
|
||||
DWORD64 Params[4]; // possible arguments to the function
|
||||
BOOL Far; // WOW far call
|
||||
BOOL Virtual; // is this a virtual frame?
|
||||
@@ -187,44 +187,44 @@ public:
|
||||
StackWalkerInternal(StackWalker *parent, HANDLE hProcess)
|
||||
{
|
||||
m_parent = parent;
|
||||
m_hDbhHelp = NULL;
|
||||
pSC = NULL;
|
||||
m_hDbhHelp = nullptr;
|
||||
pSC = nullptr;
|
||||
m_hProcess = hProcess;
|
||||
m_szSymPath = NULL;
|
||||
pSFTA = NULL;
|
||||
pSGLFA = NULL;
|
||||
pSGMB = NULL;
|
||||
pSGMI = NULL;
|
||||
pSGO = NULL;
|
||||
pSGSFA = NULL;
|
||||
pSI = NULL;
|
||||
pSLM = NULL;
|
||||
pSSO = NULL;
|
||||
pSW = NULL;
|
||||
pUDSN = NULL;
|
||||
pSGSP = NULL;
|
||||
m_szSymPath = nullptr;
|
||||
pSFTA = nullptr;
|
||||
pSGLFA = nullptr;
|
||||
pSGMB = nullptr;
|
||||
pSGMI = nullptr;
|
||||
pSGO = nullptr;
|
||||
pSGSFA = nullptr;
|
||||
pSI = nullptr;
|
||||
pSLM = nullptr;
|
||||
pSSO = nullptr;
|
||||
pSW = nullptr;
|
||||
pUDSN = nullptr;
|
||||
pSGSP = nullptr;
|
||||
}
|
||||
~StackWalkerInternal()
|
||||
{
|
||||
if (pSC != NULL)
|
||||
if (pSC != nullptr)
|
||||
pSC(m_hProcess); // SymCleanup
|
||||
if (m_hDbhHelp != NULL)
|
||||
if (m_hDbhHelp != nullptr)
|
||||
FreeLibrary(m_hDbhHelp);
|
||||
m_hDbhHelp = NULL;
|
||||
m_parent = NULL;
|
||||
if(m_szSymPath != NULL)
|
||||
m_hDbhHelp = nullptr;
|
||||
m_parent = nullptr;
|
||||
if(m_szSymPath != nullptr)
|
||||
free(m_szSymPath);
|
||||
m_szSymPath = NULL;
|
||||
m_szSymPath = nullptr;
|
||||
}
|
||||
BOOL Init(LPCSTR szSymPath)
|
||||
{
|
||||
if (m_parent == NULL)
|
||||
if (m_parent == nullptr)
|
||||
return FALSE;
|
||||
// Dynamically load the Entry-Points for dbghelp.dll:
|
||||
// First try to load the newsest one from
|
||||
TCHAR szTemp[4096];
|
||||
// But before wqe do this, we first check if the ".local" file exists
|
||||
if (GetModuleFileName(NULL, szTemp, 4096) > 0)
|
||||
if (GetModuleFileName(nullptr, szTemp, 4096) > 0)
|
||||
{
|
||||
_tcscat_s(szTemp, _T(".local"));
|
||||
if (GetFileAttributes(szTemp) == INVALID_FILE_ATTRIBUTES)
|
||||
@@ -240,7 +240,7 @@ public:
|
||||
}
|
||||
}
|
||||
// Still not found? Then try to load the 64-Bit version:
|
||||
if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
|
||||
if ( (m_hDbhHelp == nullptr) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) )
|
||||
{
|
||||
_tcscat_s(szTemp, _T("\\Debugging Tools for Windows 64-Bit\\dbghelp.dll"));
|
||||
if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES)
|
||||
@@ -250,9 +250,9 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
if (m_hDbhHelp == NULL) // if not already loaded, try to load a default-one
|
||||
if (m_hDbhHelp == nullptr) // if not already loaded, try to load a default-one
|
||||
m_hDbhHelp = LoadLibrary( _T("dbghelp.dll") );
|
||||
if (m_hDbhHelp == NULL)
|
||||
if (m_hDbhHelp == nullptr)
|
||||
return FALSE;
|
||||
pSI = (tSI) GetProcAddress(m_hDbhHelp, "SymInitialize" );
|
||||
pSC = (tSC) GetProcAddress(m_hDbhHelp, "SymCleanup" );
|
||||
@@ -271,18 +271,18 @@ public:
|
||||
pSLM = (tSLM) GetProcAddress(m_hDbhHelp, "SymLoadModule64" );
|
||||
pSGSP =(tSGSP) GetProcAddress(m_hDbhHelp, "SymGetSearchPath" );
|
||||
|
||||
if ( pSC == NULL || pSFTA == NULL || pSGMB == NULL || pSGMI == NULL ||
|
||||
pSGO == NULL || pSGSFA == NULL || pSI == NULL || pSSO == NULL ||
|
||||
pSW == NULL || pUDSN == NULL || pSLM == NULL )
|
||||
if ( pSC == nullptr || pSFTA == nullptr || pSGMB == nullptr || pSGMI == nullptr ||
|
||||
pSGO == nullptr || pSGSFA == nullptr || pSI == nullptr || pSSO == nullptr ||
|
||||
pSW == nullptr || pUDSN == nullptr || pSLM == nullptr )
|
||||
{
|
||||
FreeLibrary(m_hDbhHelp);
|
||||
m_hDbhHelp = NULL;
|
||||
pSC = NULL;
|
||||
m_hDbhHelp = nullptr;
|
||||
pSC = nullptr;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// SymInitialize
|
||||
if (szSymPath != NULL)
|
||||
if (szSymPath != nullptr)
|
||||
m_szSymPath = _strdup(szSymPath);
|
||||
if (this->pSI(m_hProcess, m_szSymPath, FALSE) == FALSE)
|
||||
this->m_parent->OnDbgHelpErr("SymInitialize", GetLastError(), 0);
|
||||
@@ -295,7 +295,7 @@ public:
|
||||
symOptions = this->pSSO(symOptions);
|
||||
|
||||
char buf[StackWalker::STACKWALK_MAX_NAMELEN] = {0};
|
||||
if (this->pSGSP != NULL)
|
||||
if (this->pSGSP != nullptr)
|
||||
{
|
||||
if (this->pSGSP(m_hProcess, buf, StackWalker::STACKWALK_MAX_NAMELEN) == FALSE)
|
||||
this->m_parent->OnDbgHelpErr("SymGetSearchPath", GetLastError(), 0);
|
||||
@@ -458,10 +458,10 @@ private:
|
||||
|
||||
// try both dlls...
|
||||
const TCHAR *dllname[] = { _T("kernel32.dll"), _T("tlhelp32.dll") };
|
||||
HINSTANCE hToolhelp = NULL;
|
||||
tCT32S pCT32S = NULL;
|
||||
tM32F pM32F = NULL;
|
||||
tM32N pM32N = NULL;
|
||||
HINSTANCE hToolhelp = nullptr;
|
||||
tCT32S pCT32S = nullptr;
|
||||
tM32F pM32F = nullptr;
|
||||
tM32N pM32N = nullptr;
|
||||
|
||||
HANDLE hSnap;
|
||||
MODULEENTRY32 me;
|
||||
@@ -472,18 +472,18 @@ private:
|
||||
for (i = 0; i<(sizeof(dllname) / sizeof(dllname[0])); i++ )
|
||||
{
|
||||
hToolhelp = LoadLibrary( dllname[i] );
|
||||
if (hToolhelp == NULL)
|
||||
if (hToolhelp == nullptr)
|
||||
continue;
|
||||
pCT32S = (tCT32S) GetProcAddress(hToolhelp, "CreateToolhelp32Snapshot");
|
||||
pM32F = (tM32F) GetProcAddress(hToolhelp, "Module32First");
|
||||
pM32N = (tM32N) GetProcAddress(hToolhelp, "Module32Next");
|
||||
if ( (pCT32S != NULL) && (pM32F != NULL) && (pM32N != NULL) )
|
||||
if ( (pCT32S != nullptr) && (pM32F != nullptr) && (pM32N != nullptr) )
|
||||
break; // found the functions!
|
||||
FreeLibrary(hToolhelp);
|
||||
hToolhelp = NULL;
|
||||
hToolhelp = nullptr;
|
||||
}
|
||||
|
||||
if (hToolhelp == NULL)
|
||||
if (hToolhelp == nullptr)
|
||||
return FALSE;
|
||||
|
||||
hSnap = pCT32S( TH32CS_SNAPMODULE, pid );
|
||||
@@ -534,20 +534,20 @@ private:
|
||||
DWORD cbNeeded;
|
||||
MODULEINFO mi;
|
||||
HMODULE *hMods = 0;
|
||||
char *tt = NULL;
|
||||
char *tt2 = NULL;
|
||||
char *tt = nullptr;
|
||||
char *tt2 = nullptr;
|
||||
const SIZE_T TTBUFLEN = 8096;
|
||||
int cnt = 0;
|
||||
|
||||
hPsapi = LoadLibrary( _T("psapi.dll") );
|
||||
if (hPsapi == NULL)
|
||||
if (hPsapi == nullptr)
|
||||
return FALSE;
|
||||
|
||||
pEPM = (tEPM) GetProcAddress( hPsapi, "EnumProcessModules" );
|
||||
pGMFNE = (tGMFNE) GetProcAddress( hPsapi, "GetModuleFileNameExA" );
|
||||
pGMBN = (tGMFNE) GetProcAddress( hPsapi, "GetModuleBaseNameA" );
|
||||
pGMI = (tGMI) GetProcAddress( hPsapi, "GetModuleInformation" );
|
||||
if ( (pEPM == NULL) || (pGMFNE == NULL) || (pGMBN == NULL) || (pGMI == NULL) )
|
||||
if ( (pEPM == nullptr) || (pGMFNE == nullptr) || (pGMBN == nullptr) || (pGMI == nullptr) )
|
||||
{
|
||||
// we couldn?t find all functions
|
||||
FreeLibrary(hPsapi);
|
||||
@@ -557,7 +557,7 @@ private:
|
||||
hMods = (HMODULE*) malloc(sizeof(HMODULE) * (TTBUFLEN / sizeof HMODULE));
|
||||
tt = (char*) malloc(sizeof(char) * TTBUFLEN);
|
||||
tt2 = (char*) malloc(sizeof(char) * TTBUFLEN);
|
||||
if ( (hMods == NULL) || (tt == NULL) || (tt2 == NULL) )
|
||||
if ( (hMods == nullptr) || (tt == nullptr) || (tt2 == nullptr) )
|
||||
goto cleanup;
|
||||
|
||||
if ( ! pEPM( hProcess, hMods, TTBUFLEN, &cbNeeded ) )
|
||||
@@ -590,10 +590,10 @@ private:
|
||||
}
|
||||
|
||||
cleanup:
|
||||
if (hPsapi != NULL) FreeLibrary(hPsapi);
|
||||
if (tt2 != NULL) free(tt2);
|
||||
if (tt != NULL) free(tt);
|
||||
if (hMods != NULL) free(hMods);
|
||||
if (hPsapi != nullptr) FreeLibrary(hPsapi);
|
||||
if (tt2 != nullptr) free(tt2);
|
||||
if (tt != nullptr) free(tt);
|
||||
if (hMods != nullptr) free(hMods);
|
||||
|
||||
return cnt != 0;
|
||||
} // GetModuleListPSAPI
|
||||
@@ -603,7 +603,7 @@ private:
|
||||
CHAR *szImg = _strdup(img);
|
||||
CHAR *szMod = _strdup(mod);
|
||||
DWORD result = ERROR_SUCCESS;
|
||||
if ( (szImg == NULL) || (szMod == NULL) )
|
||||
if ( (szImg == nullptr) || (szMod == nullptr) )
|
||||
result = ERROR_NOT_ENOUGH_MEMORY;
|
||||
else
|
||||
{
|
||||
@@ -611,25 +611,25 @@ private:
|
||||
result = GetLastError();
|
||||
}
|
||||
ULONGLONG fileVersion = 0;
|
||||
if ( (m_parent != NULL) && (szImg != NULL) )
|
||||
if ( (m_parent != nullptr) && (szImg != nullptr) )
|
||||
{
|
||||
// try to retrive the file-version:
|
||||
if ( (this->m_parent->m_options & StackWalker::RetrieveFileVersion) != 0)
|
||||
{
|
||||
VS_FIXEDFILEINFO *fInfo = NULL;
|
||||
VS_FIXEDFILEINFO *fInfo = nullptr;
|
||||
DWORD dwHandle;
|
||||
DWORD dwSize = GetFileVersionInfoSizeA(szImg, &dwHandle);
|
||||
if (dwSize > 0)
|
||||
{
|
||||
LPVOID vData = malloc(dwSize);
|
||||
if (vData != NULL)
|
||||
if (vData != nullptr)
|
||||
{
|
||||
if (GetFileVersionInfoA(szImg, dwHandle, dwSize, vData) != 0)
|
||||
{
|
||||
UINT len;
|
||||
TCHAR szSubBlock[] = _T("\\");
|
||||
if (VerQueryValue(vData, szSubBlock, (LPVOID*) &fInfo, &len) == 0)
|
||||
fInfo = NULL;
|
||||
fInfo = nullptr;
|
||||
else
|
||||
{
|
||||
fileVersion = ((ULONGLONG)fInfo->dwFileVersionLS) + ((ULONGLONG)fInfo->dwFileVersionMS << 32);
|
||||
@@ -678,8 +678,8 @@ private:
|
||||
}
|
||||
this->m_parent->OnLoadModule(img, mod, baseAddr, size, result, szSymType, Module.LoadedImageName, fileVersion);
|
||||
}
|
||||
if (szImg != NULL) free(szImg);
|
||||
if (szMod != NULL) free(szMod);
|
||||
if (szImg != nullptr) free(szImg);
|
||||
if (szMod != nullptr) free(szMod);
|
||||
return result;
|
||||
}
|
||||
public:
|
||||
@@ -695,7 +695,7 @@ public:
|
||||
|
||||
BOOL GetModuleInfo(HANDLE hProcess, DWORD64 baseAddr, IMAGEHLP_MODULE64_V2 *pModuleInfo)
|
||||
{
|
||||
if(this->pSGMI == NULL)
|
||||
if(this->pSGMI == nullptr)
|
||||
{
|
||||
SetLastError(ERROR_DLL_INIT_FAILED);
|
||||
return FALSE;
|
||||
@@ -703,7 +703,7 @@ public:
|
||||
// First try to use the larger ModuleInfo-Structure
|
||||
// memset(pModuleInfo, 0, sizeof(IMAGEHLP_MODULE64_V3));
|
||||
// pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V3);
|
||||
// if (this->pSGMI_V3 != NULL)
|
||||
// if (this->pSGMI_V3 != nullptr)
|
||||
// {
|
||||
// if (this->pSGMI_V3(hProcess, baseAddr, pModuleInfo) != FALSE)
|
||||
// return TRUE;
|
||||
@@ -714,7 +714,7 @@ public:
|
||||
// could not retrive the bigger structure, try with the smaller one (as defined in VC7.1)...
|
||||
pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2);
|
||||
void *pData = malloc(4096); // reserve enough memory, so the bug in v6.3.5.1 does not lead to memory-overwrites...
|
||||
if (pData == NULL)
|
||||
if (pData == nullptr)
|
||||
{
|
||||
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
||||
return FALSE;
|
||||
@@ -742,7 +742,7 @@ StackWalker::StackWalker(DWORD dwProcessId, HANDLE hProcess)
|
||||
this->m_hProcess = hProcess;
|
||||
this->m_sw = new StackWalkerInternal(this, this->m_hProcess);
|
||||
this->m_dwProcessId = dwProcessId;
|
||||
this->m_szSymPath = NULL;
|
||||
this->m_szSymPath = nullptr;
|
||||
}
|
||||
StackWalker::StackWalker(int options, LPCSTR szSymPath, DWORD dwProcessId, HANDLE hProcess)
|
||||
{
|
||||
@@ -751,28 +751,28 @@ StackWalker::StackWalker(int options, LPCSTR szSymPath, DWORD dwProcessId, HANDL
|
||||
this->m_hProcess = hProcess;
|
||||
this->m_sw = new StackWalkerInternal(this, this->m_hProcess);
|
||||
this->m_dwProcessId = dwProcessId;
|
||||
if (szSymPath != NULL)
|
||||
if (szSymPath != nullptr)
|
||||
{
|
||||
this->m_szSymPath = _strdup(szSymPath);
|
||||
this->m_options |= SymBuildPath;
|
||||
}
|
||||
else
|
||||
this->m_szSymPath = NULL;
|
||||
this->m_szSymPath = nullptr;
|
||||
}
|
||||
|
||||
StackWalker::~StackWalker()
|
||||
{
|
||||
if (m_szSymPath != NULL)
|
||||
if (m_szSymPath != nullptr)
|
||||
free(m_szSymPath);
|
||||
m_szSymPath = NULL;
|
||||
if (this->m_sw != NULL)
|
||||
m_szSymPath = nullptr;
|
||||
if (this->m_sw != nullptr)
|
||||
delete this->m_sw;
|
||||
this->m_sw = NULL;
|
||||
this->m_sw = nullptr;
|
||||
}
|
||||
|
||||
BOOL StackWalker::LoadModules()
|
||||
{
|
||||
if (this->m_sw == NULL)
|
||||
if (this->m_sw == nullptr)
|
||||
{
|
||||
SetLastError(ERROR_DLL_INIT_FAILED);
|
||||
return FALSE;
|
||||
@@ -781,19 +781,19 @@ BOOL StackWalker::LoadModules()
|
||||
return TRUE;
|
||||
|
||||
// Build the sym-path:
|
||||
char *szSymPath = NULL;
|
||||
char *szSymPath = nullptr;
|
||||
if ( (this->m_options & SymBuildPath) != 0)
|
||||
{
|
||||
const size_t nSymPathLen = 4096;
|
||||
szSymPath = (char*) malloc(nSymPathLen);
|
||||
if (szSymPath == NULL)
|
||||
if (szSymPath == nullptr)
|
||||
{
|
||||
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
||||
return FALSE;
|
||||
}
|
||||
szSymPath[0] = 0;
|
||||
// Now first add the (optional) provided sympath:
|
||||
if (this->m_szSymPath != NULL)
|
||||
if (this->m_szSymPath != nullptr)
|
||||
{
|
||||
strcat_s(szSymPath, nSymPathLen, this->m_szSymPath);
|
||||
strcat_s(szSymPath, nSymPathLen, ";");
|
||||
@@ -812,7 +812,7 @@ BOOL StackWalker::LoadModules()
|
||||
}
|
||||
|
||||
// Now add the path for the main-module:
|
||||
if (GetModuleFileNameA(NULL, szTemp, nTempLen) > 0)
|
||||
if (GetModuleFileNameA(nullptr, szTemp, nTempLen) > 0)
|
||||
{
|
||||
szTemp[nTempLen-1] = 0;
|
||||
for (char *p = (szTemp+strlen(szTemp)-1); p >= szTemp; --p)
|
||||
@@ -870,7 +870,7 @@ BOOL StackWalker::LoadModules()
|
||||
|
||||
// First Init the whole stuff...
|
||||
BOOL bRet = this->m_sw->Init(szSymPath);
|
||||
if (szSymPath != NULL) free(szSymPath); szSymPath = NULL;
|
||||
if (szSymPath != nullptr) free(szSymPath); szSymPath = nullptr;
|
||||
if (bRet == FALSE)
|
||||
{
|
||||
this->OnDbgHelpErr("Error while initializing dbghelp.dll", 0, 0);
|
||||
@@ -889,14 +889,14 @@ BOOL StackWalker::LoadModules()
|
||||
// This has to be done due to a problem with the "hProcess"-parameter in x64...
|
||||
// Because this class is in no case multi-threading-enabled (because of the limitations
|
||||
// of dbghelp.dll) it is "safe" to use a static-variable
|
||||
static StackWalker::PReadProcessMemoryRoutine s_readMemoryFunction = NULL;
|
||||
static LPVOID s_readMemoryFunction_UserData = NULL;
|
||||
static StackWalker::PReadProcessMemoryRoutine s_readMemoryFunction = nullptr;
|
||||
static LPVOID s_readMemoryFunction_UserData = nullptr;
|
||||
|
||||
BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadProcessMemoryRoutine readMemoryFunction, LPVOID pUserData)
|
||||
{
|
||||
CONTEXT c;;
|
||||
CallstackEntry csEntry;
|
||||
IMAGEHLP_SYMBOL64 *pSym = NULL;
|
||||
IMAGEHLP_SYMBOL64 *pSym = nullptr;
|
||||
StackWalkerInternal::IMAGEHLP_MODULE64_V2 Module;
|
||||
IMAGEHLP_LINE64 Line;
|
||||
int frameNum;
|
||||
@@ -904,7 +904,7 @@ BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadPro
|
||||
if (m_modulesLoaded == FALSE)
|
||||
this->LoadModules(); // ignore the result...
|
||||
|
||||
if (this->m_sw->m_hDbhHelp == NULL)
|
||||
if (this->m_sw->m_hDbhHelp == nullptr)
|
||||
{
|
||||
SetLastError(ERROR_DLL_INIT_FAILED);
|
||||
return FALSE;
|
||||
@@ -913,7 +913,7 @@ BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadPro
|
||||
s_readMemoryFunction = readMemoryFunction;
|
||||
s_readMemoryFunction_UserData = pUserData;
|
||||
|
||||
if (context == NULL)
|
||||
if (context == nullptr)
|
||||
{
|
||||
// If no context is provided, capture the context
|
||||
if (hThread == GetCurrentThread())
|
||||
@@ -989,7 +989,7 @@ BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadPro
|
||||
// assume that either you are done, or that the stack is so hosed that the next
|
||||
// deeper frame could not be found.
|
||||
// CONTEXT need not to be suplied if imageTyp is IMAGE_FILE_MACHINE_I386!
|
||||
if ( ! this->m_sw->pSW(imageType, this->m_hProcess, hThread, &s, &c, myReadProcMem, this->m_sw->pSFTA, this->m_sw->pSGMB, NULL) )
|
||||
if ( ! this->m_sw->pSW(imageType, this->m_hProcess, hThread, &s, &c, myReadProcMem, this->m_sw->pSFTA, this->m_sw->pSGMB, nullptr) )
|
||||
{
|
||||
this->OnDbgHelpErr("StackWalk64", GetLastError(), s.AddrPC.Offset);
|
||||
break;
|
||||
@@ -1028,7 +1028,7 @@ BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadPro
|
||||
}
|
||||
|
||||
// show line number info, NT5.0-method (SymGetLineFromAddr64())
|
||||
if (this->m_sw->pSGLFA != NULL )
|
||||
if (this->m_sw->pSGLFA != nullptr )
|
||||
{ // yes, we have SymGetLineFromAddr64()
|
||||
if (this->m_sw->pSGLFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromLine), &Line) != FALSE)
|
||||
{
|
||||
@@ -1078,7 +1078,7 @@ BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadPro
|
||||
break;
|
||||
default:
|
||||
//_snprintf( ty, sizeof ty, "symtype=%ld", (long) Module.SymType );
|
||||
csEntry.symTypeString = NULL;
|
||||
csEntry.symTypeString = nullptr;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1109,7 +1109,7 @@ BOOL StackWalker::ShowCallstack(HANDLE hThread, const CONTEXT *context, PReadPro
|
||||
cleanup:
|
||||
if (pSym) free( pSym );
|
||||
|
||||
if (context == NULL)
|
||||
if (context == nullptr)
|
||||
ResumeThread(hThread);
|
||||
|
||||
return TRUE;
|
||||
@@ -1123,7 +1123,7 @@ BOOL __stdcall StackWalker::myReadProcMem(
|
||||
LPDWORD lpNumberOfBytesRead
|
||||
)
|
||||
{
|
||||
if (s_readMemoryFunction == NULL)
|
||||
if (s_readMemoryFunction == nullptr)
|
||||
{
|
||||
SIZE_T st;
|
||||
BOOL bRet = ReadProcessMemory(hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, &st);
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
|
||||
StackWalker(
|
||||
int options = OptionsAll, // 'int' is by design, to combine the enum-flags
|
||||
LPCSTR szSymPath = NULL,
|
||||
LPCSTR szSymPath = nullptr,
|
||||
DWORD dwProcessId = GetCurrentProcessId(),
|
||||
HANDLE hProcess = GetCurrentProcess()
|
||||
);
|
||||
@@ -86,9 +86,9 @@ public:
|
||||
|
||||
BOOL ShowCallstack(
|
||||
HANDLE hThread = GetCurrentThread(),
|
||||
const CONTEXT *context = NULL,
|
||||
PReadProcessMemoryRoutine readMemoryFunction = NULL,
|
||||
LPVOID pUserData = NULL // optional to identify some data in the 'readMemoryFunction'-callback
|
||||
const CONTEXT *context = nullptr,
|
||||
PReadProcessMemoryRoutine readMemoryFunction = nullptr,
|
||||
LPVOID pUserData = nullptr // optional to identify some data in the 'readMemoryFunction'-callback
|
||||
);
|
||||
|
||||
#if _MSC_VER >= 1300
|
||||
@@ -157,11 +157,11 @@ protected:
|
||||
#define GET_CURRENT_CONTEXT(c, contextFlags) \
|
||||
do { \
|
||||
memset(&c, 0, sizeof(CONTEXT)); \
|
||||
EXCEPTION_POINTERS *pExp = NULL; \
|
||||
EXCEPTION_POINTERS *pExp = nullptr; \
|
||||
__try { \
|
||||
throw 0; \
|
||||
} __except( ( (pExp = GetExceptionInformation()) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER)) {} \
|
||||
if (pExp != NULL) \
|
||||
if (pExp != nullptr) \
|
||||
memcpy(&c, pExp->ContextRecord, sizeof(CONTEXT)); \
|
||||
c.ContextFlags = contextFlags; \
|
||||
} while(0);
|
||||
|
||||
@@ -0,0 +1,386 @@
|
||||
/*
|
||||
* Copyright 2013 Facebook, Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include <cstring> // for strncpy
|
||||
#include <stdexcept>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
|
||||
#else
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#ifndef va_copy
|
||||
#define va_copy(d,s) ((d) = (s))
|
||||
#endif
|
||||
|
||||
// original source:
|
||||
// https://github.com/facebook/folly/blob/master/folly/String.cpp
|
||||
//
|
||||
void vStringFormat(std::string& output, const char* format, va_list args)
|
||||
{
|
||||
va_list tmpargs;
|
||||
|
||||
va_copy(tmpargs,args);
|
||||
int characters_used = vsnprintf(nullptr, 0, format, tmpargs);
|
||||
va_end(tmpargs);
|
||||
|
||||
if (characters_used < 0) {
|
||||
// Looks like we have an invalid format string.
|
||||
// error out.
|
||||
std::string errorMessage("Invalid format string; snprintf returned negative with format string: ");
|
||||
errorMessage.append(format);
|
||||
|
||||
throw std::runtime_error(errorMessage);
|
||||
}
|
||||
else if ((unsigned int)characters_used > output.capacity()) {
|
||||
output.resize(characters_used+1);
|
||||
va_copy(tmpargs,args);
|
||||
characters_used = vsnprintf(&output[0], output.capacity(), format, tmpargs);
|
||||
va_end(tmpargs);
|
||||
|
||||
if (characters_used < 0) {
|
||||
// We shouldn't have a format error by this point, but I can't imagine what error we
|
||||
// could have by this point. Still, error out and report it.
|
||||
std::string errorMessage("Invalid format string or unknown vsnprintf error; vsnprintf returned negative with format string: ");
|
||||
errorMessage.append(format);
|
||||
|
||||
throw std::runtime_error(errorMessage);
|
||||
}
|
||||
}
|
||||
else {
|
||||
output.resize(characters_used + 1);
|
||||
|
||||
va_copy(tmpargs,args);
|
||||
characters_used = vsnprintf(&output[0], output.capacity(), format, tmpargs);
|
||||
va_end(tmpargs);
|
||||
|
||||
if (characters_used < 0) {
|
||||
// We shouldn't have a format error by this point, but I can't imagine what error we
|
||||
// could have by this point. still error out and report it.
|
||||
std::string errorMessage("Invalid format string or unknown vsnprintf error; vsnprintf returned negative with format string: ");
|
||||
errorMessage.append(format);
|
||||
|
||||
throw std::runtime_error(errorMessage);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void StringFormat(std::string& output, const char* format, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
vStringFormat(output,format,args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
// normal strncpy doesnt put a null term on copied strings, this one does
|
||||
// ref: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcecrt/htm/_wcecrt_strncpy_wcsncpy.asp
|
||||
char* strn0cpy(char* dest, const char* source, uint32 size) {
|
||||
if (!dest)
|
||||
return 0;
|
||||
if (size == 0 || source == 0) {
|
||||
dest[0] = 0;
|
||||
return dest;
|
||||
}
|
||||
strncpy(dest, source, size);
|
||||
dest[size - 1] = 0;
|
||||
return dest;
|
||||
}
|
||||
|
||||
// String N w/null Copy Truncated?
|
||||
// return value =true if entire string(source) fit, false if it was truncated
|
||||
bool strn0cpyt(char* dest, const char* source, uint32 size) {
|
||||
if (!dest)
|
||||
return 0;
|
||||
if (size == 0 || source == 0) {
|
||||
dest[0] = 0;
|
||||
return false;
|
||||
}
|
||||
strncpy(dest, source, size);
|
||||
dest[size - 1] = 0;
|
||||
return (bool) (source[strlen(dest)] == 0);
|
||||
}
|
||||
|
||||
const char *MakeLowerString(const char *source) {
|
||||
static char str[128];
|
||||
if (!source)
|
||||
return nullptr;
|
||||
MakeLowerString(source, str);
|
||||
return str;
|
||||
}
|
||||
|
||||
void MakeLowerString(const char *source, char *target) {
|
||||
if (!source || !target) {
|
||||
*target=0;
|
||||
return;
|
||||
}
|
||||
while (*source)
|
||||
{
|
||||
*target = tolower(*source);
|
||||
target++;source++;
|
||||
}
|
||||
*target = 0;
|
||||
}
|
||||
|
||||
int MakeAnyLenString(char** ret, const char* format, ...) {
|
||||
int buf_len = 128;
|
||||
int chars = -1;
|
||||
va_list argptr, tmpargptr;
|
||||
va_start(argptr, format);
|
||||
while (chars == -1 || chars >= buf_len) {
|
||||
safe_delete_array(*ret);
|
||||
if (chars == -1)
|
||||
buf_len *= 2;
|
||||
else
|
||||
buf_len = chars + 1;
|
||||
*ret = new char[buf_len];
|
||||
va_copy(tmpargptr, argptr);
|
||||
chars = vsnprintf(*ret, buf_len, format, tmpargptr);
|
||||
}
|
||||
va_end(argptr);
|
||||
return chars;
|
||||
}
|
||||
|
||||
uint32 AppendAnyLenString(char** ret, uint32* bufsize, uint32* strlen, const char* format, ...) {
|
||||
if (*bufsize == 0)
|
||||
*bufsize = 256;
|
||||
if (*ret == 0)
|
||||
*strlen = 0;
|
||||
int chars = -1;
|
||||
char* oldret = 0;
|
||||
va_list argptr, tmpargptr;
|
||||
va_start(argptr, format);
|
||||
while (chars == -1 || chars >= (int32)(*bufsize-*strlen)) {
|
||||
if (chars == -1)
|
||||
*bufsize += 256;
|
||||
else
|
||||
*bufsize += chars + 25;
|
||||
oldret = *ret;
|
||||
*ret = new char[*bufsize];
|
||||
if (oldret) {
|
||||
if (*strlen)
|
||||
memcpy(*ret, oldret, *strlen);
|
||||
safe_delete_array(oldret);
|
||||
}
|
||||
va_copy(tmpargptr, argptr);
|
||||
chars = vsnprintf(&(*ret)[*strlen], (*bufsize-*strlen), format, tmpargptr);
|
||||
}
|
||||
va_end(argptr);
|
||||
*strlen += chars;
|
||||
return *strlen;
|
||||
}
|
||||
|
||||
uint32 hextoi(const char* num) {
|
||||
if (num == nullptr)
|
||||
return 0;
|
||||
|
||||
int len = strlen(num);
|
||||
if (len < 3)
|
||||
return 0;
|
||||
|
||||
if (num[0] != '0' || (num[1] != 'x' && num[1] != 'X'))
|
||||
return 0;
|
||||
|
||||
uint32 ret = 0;
|
||||
int mul = 1;
|
||||
for (int i=len-1; i>=2; i--) {
|
||||
if (num[i] >= 'A' && num[i] <= 'F')
|
||||
ret += ((num[i] - 'A') + 10) * mul;
|
||||
else if (num[i] >= 'a' && num[i] <= 'f')
|
||||
ret += ((num[i] - 'a') + 10) * mul;
|
||||
else if (num[i] >= '0' && num[i] <= '9')
|
||||
ret += (num[i] - '0') * mul;
|
||||
else
|
||||
return 0;
|
||||
mul *= 16;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint64 hextoi64(const char* num) {
|
||||
if (num == nullptr)
|
||||
return 0;
|
||||
|
||||
int len = strlen(num);
|
||||
if (len < 3)
|
||||
return 0;
|
||||
|
||||
if (num[0] != '0' || (num[1] != 'x' && num[1] != 'X'))
|
||||
return 0;
|
||||
|
||||
uint64 ret = 0;
|
||||
int mul = 1;
|
||||
for (int i=len-1; i>=2; i--) {
|
||||
if (num[i] >= 'A' && num[i] <= 'F')
|
||||
ret += ((num[i] - 'A') + 10) * mul;
|
||||
else if (num[i] >= 'a' && num[i] <= 'f')
|
||||
ret += ((num[i] - 'a') + 10) * mul;
|
||||
else if (num[i] >= '0' && num[i] <= '9')
|
||||
ret += (num[i] - '0') * mul;
|
||||
else
|
||||
return 0;
|
||||
mul *= 16;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool atobool(const char* iBool) {
|
||||
|
||||
if (iBool == nullptr)
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "true"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "false"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "yes"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "no"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "on"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "off"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "enable"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "disable"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "enabled"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "disabled"))
|
||||
return false;
|
||||
if (!strcasecmp(iBool, "y"))
|
||||
return true;
|
||||
if (!strcasecmp(iBool, "n"))
|
||||
return false;
|
||||
if (atoi(iBool))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// solar: removes the crap and turns the underscores into spaces.
|
||||
char *CleanMobName(const char *in, char *out)
|
||||
{
|
||||
unsigned i, j;
|
||||
|
||||
for(i = j = 0; i < strlen(in); i++)
|
||||
{
|
||||
// convert _ to space.. any other conversions like this? I *think* this
|
||||
// is the only non alpha char that's not stripped but converted.
|
||||
if(in[i] == '_')
|
||||
{
|
||||
out[j++] = ' ';
|
||||
}
|
||||
else
|
||||
{
|
||||
if(isalpha(in[i]) || (in[i] == '`')) // numbers, #, or any other crap just gets skipped
|
||||
out[j++] = in[i];
|
||||
}
|
||||
}
|
||||
out[j] = 0; // terimnate the string before returning it
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
void RemoveApostrophes(std::string &s)
|
||||
{
|
||||
for(unsigned int i = 0; i < s.length(); ++i)
|
||||
if(s[i] == '\'')
|
||||
s[i] = '_';
|
||||
}
|
||||
|
||||
char *RemoveApostrophes(const char *s)
|
||||
{
|
||||
char *NewString = new char[strlen(s) + 1];
|
||||
|
||||
strcpy(NewString, s);
|
||||
|
||||
for(unsigned int i = 0 ; i < strlen(NewString); ++i)
|
||||
if(NewString[i] == '\'')
|
||||
NewString[i] = '_';
|
||||
|
||||
return NewString;
|
||||
}
|
||||
|
||||
const char *ConvertArray(int input, char *returnchar)
|
||||
{
|
||||
sprintf(returnchar, "%i" ,input);
|
||||
return returnchar;
|
||||
}
|
||||
|
||||
const char *ConvertArrayF(float input, char *returnchar)
|
||||
{
|
||||
sprintf(returnchar, "%0.2f", input);
|
||||
return returnchar;
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitString(const std::string &str, char delim) {
|
||||
std::vector<std::string> ret;
|
||||
std::stringstream ss(str);
|
||||
std::string item;
|
||||
|
||||
while(std::getline(ss, item, delim)) {
|
||||
ret.push_back(item);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string EscapeString(const std::string &s) {
|
||||
std::string ret;
|
||||
|
||||
size_t sz = s.length();
|
||||
for(size_t i = 0; i < sz; ++i) {
|
||||
char c = s[i];
|
||||
switch(c) {
|
||||
case '\x00':
|
||||
ret += "\\x00";
|
||||
break;
|
||||
case '\n':
|
||||
ret += "\\n";
|
||||
break;
|
||||
case '\r':
|
||||
ret += "\\r";
|
||||
break;
|
||||
case '\\':
|
||||
ret += "\\\\";
|
||||
break;
|
||||
case '\'':
|
||||
ret += "\\'";
|
||||
break;
|
||||
case '\"':
|
||||
ret += "\\\"";
|
||||
break;
|
||||
case '\x1a':
|
||||
ret += "\\x1a";
|
||||
break;
|
||||
default:
|
||||
ret.push_back(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* Copyright 2013 Facebook, Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef _STRINGUTIL_H_
|
||||
#define _STRINGUTIL_H_
|
||||
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
#include <cstdarg>
|
||||
#include "types.h"
|
||||
|
||||
|
||||
void vStringFormat(std::string& output, const char* format, va_list args);
|
||||
void StringFormat(std::string& output, const char* format, ...);
|
||||
std::string EscapeString(const std::string &s);
|
||||
|
||||
const char *MakeLowerString(const char *source);
|
||||
|
||||
void MakeLowerString(const char *source, char *target);
|
||||
|
||||
int MakeAnyLenString(char** ret, const char* format, ...);
|
||||
uint32 AppendAnyLenString(char** ret, uint32* bufsize, uint32* strlen, const char* format, ...);
|
||||
|
||||
uint32 hextoi(const char* num);
|
||||
uint64 hextoi64(const char* num);
|
||||
bool atobool(const char* iBool);
|
||||
|
||||
char* strn0cpy(char* dest, const char* source, uint32 size);
|
||||
// return value =true if entire string(source) fit, false if it was truncated
|
||||
bool strn0cpyt(char* dest, const char* source, uint32 size);
|
||||
|
||||
char *CleanMobName(const char *in, char *out);
|
||||
|
||||
const char *ConvertArray(int input, char *returnchar);
|
||||
const char *ConvertArrayF(float input, char *returnchar);
|
||||
|
||||
void RemoveApostrophes(std::string &s);
|
||||
char *RemoveApostrophes(const char *s);
|
||||
|
||||
std::vector<std::string> SplitString(const std::string &s, char delim);
|
||||
|
||||
#endif
|
||||
@@ -31,7 +31,7 @@ void StructStrategy::Decode(EQApplicationPacket *p) const {
|
||||
|
||||
void StructStrategy::ErrorEncoder(EQApplicationPacket **in_p, EQStream *dest, bool ack_req) {
|
||||
EQApplicationPacket *p = *in_p;
|
||||
*in_p = NULL;
|
||||
*in_p = nullptr;
|
||||
|
||||
_log(NET__STRUCTS, "Error encoding opcode %s: no encoder provided. Dropping.", OpcodeManager::EmuToName(p->GetOpcode()));
|
||||
|
||||
@@ -57,17 +57,17 @@ void StructStrategy::PassDecoder(EQApplicationPacket *p) {
|
||||
//effectively a singleton, but I decided to do it this way for no apparent reason.
|
||||
namespace StructStrategyFactory {
|
||||
|
||||
static map<EmuOpcode, const StructStrategy *> strategies;
|
||||
static std::map<EmuOpcode, const StructStrategy *> strategies;
|
||||
|
||||
void RegisterPatch(EmuOpcode first_opcode, const StructStrategy *structs) {
|
||||
strategies[first_opcode] = structs;
|
||||
}
|
||||
|
||||
const StructStrategy *FindPatch(EmuOpcode first_opcode) {
|
||||
map<EmuOpcode, const StructStrategy *>::const_iterator res;
|
||||
std::map<EmuOpcode, const StructStrategy *>::const_iterator res;
|
||||
res = strategies.find(first_opcode);
|
||||
if(res == strategies.end())
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
return(res->second);
|
||||
}
|
||||
|
||||
|
||||
+36
-50
@@ -18,11 +18,9 @@
|
||||
#include "../common/debug.h"
|
||||
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <iomanip>
|
||||
using namespace std;
|
||||
|
||||
#include "TCPConnection.h"
|
||||
#include "../common/servertalk.h"
|
||||
@@ -32,6 +30,10 @@ using namespace std;
|
||||
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
|
||||
#define MSG_NOSIGNAL 0
|
||||
#endif
|
||||
#ifdef DARWIN
|
||||
#define MSG_NOSIGNAL SO_NOSIGPIPE // Corysia Taware - Sept. 27, 2013
|
||||
// See http://lists.apple.com/archives/macnetworkprog/2002/Dec/msg00091.html
|
||||
#endif // DARWIN
|
||||
|
||||
#ifdef _WINDOWS
|
||||
InitWinsock winsock;
|
||||
@@ -56,14 +58,14 @@ TCPConnection::TCPConnection()
|
||||
pState = TCPS_Ready;
|
||||
pFree = false;
|
||||
pEcho = false;
|
||||
recvbuf = NULL;
|
||||
sendbuf = NULL;
|
||||
recvbuf = nullptr;
|
||||
sendbuf = nullptr;
|
||||
pRunLoop = false;
|
||||
charAsyncConnect = 0;
|
||||
pAsyncConnect = false;
|
||||
m_previousLineEnd = false;
|
||||
#if TCPN_DEBUG_Memory >= 7
|
||||
cout << "Constructor #2 on outgoing TCP# " << GetID() << endl;
|
||||
std::cout << "Constructor #2 on outgoing TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -78,14 +80,14 @@ TCPConnection::TCPConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 ir
|
||||
pState = TCPS_Connected;
|
||||
pFree = false;
|
||||
pEcho = false;
|
||||
recvbuf = NULL;
|
||||
sendbuf = NULL;
|
||||
recvbuf = nullptr;
|
||||
sendbuf = nullptr;
|
||||
pRunLoop = false;
|
||||
charAsyncConnect = 0;
|
||||
pAsyncConnect = false;
|
||||
m_previousLineEnd = false;
|
||||
#if TCPN_DEBUG_Memory >= 7
|
||||
cout << "Constructor #2 on incoming TCP# " << GetID() << endl;
|
||||
std::cout << "Constructor #2 on incoming TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -99,12 +101,12 @@ TCPConnection::~TCPConnection() {
|
||||
MLoopRunning.lock();
|
||||
MLoopRunning.unlock();
|
||||
#if TCPN_DEBUG_Memory >= 6
|
||||
cout << "Deconstructor on outgoing TCP# " << GetID() << endl;
|
||||
std::cout << "Deconstructor on outgoing TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
#if TCPN_DEBUG_Memory >= 5
|
||||
else {
|
||||
cout << "Deconstructor on incomming TCP# " << GetID() << endl;
|
||||
std::cout << "Deconstructor on incomming TCP# " << GetID() << std::endl;
|
||||
}
|
||||
#endif
|
||||
safe_delete_array(recvbuf);
|
||||
@@ -165,12 +167,6 @@ bool TCPConnection::GetSockName(char *host, uint16 *port)
|
||||
}
|
||||
|
||||
void TCPConnection::Free() {
|
||||
if (ConnectionType == Outgoing) {
|
||||
ThrowError("TCPConnection::Free() called on an Outgoing connection");
|
||||
}
|
||||
#if TCPN_DEBUG_Memory >= 5
|
||||
cout << "Free on TCP# " << GetID() << endl;
|
||||
#endif
|
||||
Disconnect();
|
||||
pFree = true;
|
||||
}
|
||||
@@ -186,7 +182,7 @@ bool TCPConnection::Send(const uchar* data, int32 size) {
|
||||
|
||||
void TCPConnection::ServerSendQueuePushEnd(const uchar* data, int32 size) {
|
||||
MSendQueue.lock();
|
||||
if (sendbuf == NULL) {
|
||||
if (sendbuf == nullptr) {
|
||||
sendbuf = new uchar[size];
|
||||
sendbuf_size = size;
|
||||
sendbuf_used = 0;
|
||||
@@ -362,7 +358,6 @@ void TCPConnection::AsyncConnect(uint32 irIP, uint16 irPort) {
|
||||
if (ConnectionType != Outgoing) {
|
||||
// If this code runs, we got serious problems
|
||||
// Crash and burn.
|
||||
ThrowError("TCPConnection::AsyncConnect() call on a Incomming connection object!");
|
||||
return;
|
||||
}
|
||||
if(!ConnectReady()) {
|
||||
@@ -394,7 +389,7 @@ void TCPConnection::AsyncConnect(uint32 irIP, uint16 irPort) {
|
||||
_beginthread(TCPConnectionLoop, 0, this);
|
||||
#else
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, NULL, TCPConnectionLoop, this);
|
||||
pthread_create(&thread, nullptr, TCPConnectionLoop, this);
|
||||
#endif
|
||||
}
|
||||
return;
|
||||
@@ -423,7 +418,6 @@ bool TCPConnection::ConnectIP(uint32 in_ip, uint16 in_port, char* errbuf) {
|
||||
if (ConnectionType != Outgoing) {
|
||||
// If this code runs, we got serious problems
|
||||
// Crash and burn.
|
||||
ThrowError("TCPConnection::Connect() call on a Incomming connection object!");
|
||||
return false;
|
||||
}
|
||||
MState.lock();
|
||||
@@ -441,13 +435,13 @@ bool TCPConnection::ConnectIP(uint32 in_ip, uint16 in_port, char* errbuf) {
|
||||
_beginthread(TCPConnectionLoop, 0, this);
|
||||
#else
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, NULL, TCPConnectionLoop, this);
|
||||
pthread_create(&thread, nullptr, TCPConnectionLoop, this);
|
||||
#endif
|
||||
}
|
||||
|
||||
connection_socket = INVALID_SOCKET;
|
||||
struct sockaddr_in server_sin;
|
||||
// struct in_addr in;
|
||||
//struct in_addr in;
|
||||
|
||||
if ((connection_socket = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET || connection_socket == 0) {
|
||||
#ifdef _WINDOWS
|
||||
@@ -549,7 +543,7 @@ bool TCPConnection::Process() {
|
||||
if (!RecvData(errbuf)) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
//cout << inet_ntoa(in) << ":" << GetrPort() << ": " << errbuf << endl;
|
||||
//std::cout << inet_ntoa(in) << ":" << GetrPort() << ": " << errbuf << std::endl;
|
||||
return false;
|
||||
}
|
||||
/* we break to do the send */
|
||||
@@ -595,7 +589,7 @@ bool TCPConnection::Process() {
|
||||
if (!SendData(sent_something, errbuf)) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
cout << inet_ntoa(in) << ":" << GetrPort() << ": " << errbuf << endl;
|
||||
std::cout << inet_ntoa(in) << ":" << GetrPort() << ": " << errbuf << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -636,8 +630,8 @@ bool TCPConnection::RecvData(char* errbuf) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Read " << status << " bytes from network. (recvbuf_used = " << recvbuf_used << ") " << inet_ntoa(in) << ":" << GetrPort();
|
||||
cout << endl;
|
||||
std::cout << ": Read " << status << " bytes from network. (recvbuf_used = " << recvbuf_used << ") " << inet_ntoa(in) << ":" << GetrPort();
|
||||
std::cout << std::endl;
|
||||
#if TCPN_LOG_RAW_DATA_IN == 2
|
||||
int32 tmp = status;
|
||||
if (tmp > 32)
|
||||
@@ -691,7 +685,7 @@ bool TCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
return true;
|
||||
#if TCPN_DEBUG_Console >= 4
|
||||
if (recvbuf_used) {
|
||||
cout << "Starting Processing: recvbuf=" << recvbuf_used << endl;
|
||||
std::cout << "Starting Processing: recvbuf=" << recvbuf_used << std::endl;
|
||||
DumpPacket(recvbuf, recvbuf_used);
|
||||
}
|
||||
#endif
|
||||
@@ -723,13 +717,13 @@ bool TCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
}
|
||||
}
|
||||
#if TCPN_DEBUG_Console >= 5
|
||||
cout << "Removed 0x00" << endl;
|
||||
std::cout << "Removed 0x00" << std::endl;
|
||||
if (recvbuf_used) {
|
||||
cout << "recvbuf left: " << recvbuf_used << endl;
|
||||
std::cout << "recvbuf left: " << recvbuf_used << std::endl;
|
||||
DumpPacket(recvbuf, recvbuf_used);
|
||||
}
|
||||
else
|
||||
cout << "recbuf left: None" << endl;
|
||||
std::cout << "recbuf left: None" << std::endl;
|
||||
#endif
|
||||
m_previousLineEnd = false;
|
||||
break;
|
||||
@@ -737,7 +731,7 @@ bool TCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
case 10:
|
||||
case 13: // newline marker
|
||||
{
|
||||
char *line = NULL;
|
||||
char *line = nullptr;
|
||||
if (i==0) { // empty line
|
||||
if(!m_previousLineEnd) {
|
||||
//char right before this was NOT a CR, report the empty line.
|
||||
@@ -756,7 +750,7 @@ bool TCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
memset(line, 0, i+1);
|
||||
memcpy(line, recvbuf, i);
|
||||
#if TCPN_DEBUG_Console >= 3
|
||||
cout << "Line Out: " << endl;
|
||||
std::cout << "Line Out: " << std::endl;
|
||||
DumpPacket((uchar*) line, i);
|
||||
#endif
|
||||
//line[i] = 0;
|
||||
@@ -766,13 +760,13 @@ bool TCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
recvbuf_echo -= i+1;
|
||||
memcpy(recvbuf, &tmpdel[i+1], recvbuf_used);
|
||||
#if TCPN_DEBUG_Console >= 5
|
||||
cout << "i+1=" << i+1 << endl;
|
||||
std::cout << "i+1=" << i+1 << std::endl;
|
||||
if (recvbuf_used) {
|
||||
cout << "recvbuf left: " << recvbuf_used << endl;
|
||||
std::cout << "recvbuf left: " << recvbuf_used << std::endl;
|
||||
DumpPacket(recvbuf, recvbuf_used);
|
||||
}
|
||||
else
|
||||
cout << "recbuf left: None" << endl;
|
||||
std::cout << "recbuf left: None" << std::endl;
|
||||
#endif
|
||||
safe_delete_array(tmpdel);
|
||||
i = -1;
|
||||
@@ -780,7 +774,7 @@ bool TCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
}
|
||||
|
||||
|
||||
if(line != NULL) {
|
||||
if(line != nullptr) {
|
||||
bool finish_proc = false;
|
||||
finish_proc = LineOutQueuePush(line);
|
||||
if(finish_proc)
|
||||
@@ -837,8 +831,8 @@ bool TCPConnection::SendData(bool &sent_something, char* errbuf) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Wrote " << status << " bytes to network. " << inet_ntoa(in) << ":" << GetrPort();
|
||||
cout << endl;
|
||||
std::cout << ": Wrote " << status << " bytes to network. " << inet_ntoa(in) << ":" << GetrPort();
|
||||
std::cout << std::endl;
|
||||
#if TCPN_LOG_RAW_DATA_OUT == 2
|
||||
int32 tmp = status;
|
||||
if (tmp > 32)
|
||||
@@ -854,15 +848,14 @@ bool TCPConnection::SendData(bool &sent_something, char* errbuf) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
cout << ": Pushed " << (size - status) << " bytes back onto the send queue. " << inet_ntoa(in) << ":" << GetrPort();
|
||||
cout << endl;
|
||||
std::cout << ": Pushed " << (size - status) << " bytes back onto the send queue. " << inet_ntoa(in) << ":" << GetrPort();
|
||||
std::cout << std::endl;
|
||||
#endif
|
||||
// If there's network congestion, the number of bytes sent can be less than
|
||||
// what we tried to give it... Push the extra back on the queue for later
|
||||
ServerSendQueuePushFront(&data[status], size - status);
|
||||
}
|
||||
else if (status > (signed)size) {
|
||||
ThrowError("TCPConnection::SendData(): WTF! status > size");
|
||||
return false;
|
||||
}
|
||||
// else if (status == size) {}
|
||||
@@ -905,8 +898,7 @@ ThreadReturnType TCPConnection::TCPConnectionLoop(void* tmp) {
|
||||
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
#endif
|
||||
if (tmp == 0) {
|
||||
ThrowError("TCPConnectionLoop(): tmp = 0!");
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
TCPConnection* tcpc = (TCPConnection*) tmp;
|
||||
#ifndef WIN32
|
||||
@@ -916,7 +908,6 @@ ThreadReturnType TCPConnection::TCPConnectionLoop(void* tmp) {
|
||||
while (tcpc->RunLoop()) {
|
||||
Sleep(LOOP_GRANULARITY);
|
||||
if (!tcpc->ConnectReady()) {
|
||||
_CP(TCPConnectionLoop);
|
||||
if (!tcpc->Process()) {
|
||||
//the processing loop has detecting an error..
|
||||
//we want to drop the link immediately, so we clear buffers too.
|
||||
@@ -926,7 +917,6 @@ ThreadReturnType TCPConnection::TCPConnectionLoop(void* tmp) {
|
||||
Sleep(1);
|
||||
}
|
||||
else if (tcpc->GetAsyncConnect()) {
|
||||
_CP(TCPConnectionLoop);
|
||||
if (tcpc->charAsyncConnect)
|
||||
tcpc->Connect(tcpc->charAsyncConnect, tcpc->GetrPort());
|
||||
else
|
||||
@@ -942,7 +932,7 @@ ThreadReturnType TCPConnection::TCPConnectionLoop(void* tmp) {
|
||||
_log(COMMON__THREADS, "Ending TCPConnectionLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
bool TCPConnection::RunLoop() {
|
||||
@@ -953,7 +943,3 @@ bool TCPConnection::RunLoop() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -24,9 +24,6 @@
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#if (_MSC_VER < 1500)
|
||||
#define vsnprintf _vsnprintf
|
||||
#endif
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
|
||||
@@ -177,5 +174,3 @@ private:
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
+7
-12
@@ -1,5 +1,3 @@
|
||||
|
||||
|
||||
#include "debug.h"
|
||||
#include "TCPServer.h"
|
||||
#include <stdio.h>
|
||||
@@ -18,12 +16,8 @@
|
||||
#define SOCKET_ERROR -1
|
||||
#endif
|
||||
|
||||
|
||||
#define SERVER_LOOP_GRANULARITY 3 //# of ms between checking our socket/queues
|
||||
|
||||
|
||||
|
||||
|
||||
BaseTCPServer::BaseTCPServer(uint16 in_port) {
|
||||
NextID = 1;
|
||||
pPort = in_port;
|
||||
@@ -33,7 +27,7 @@ BaseTCPServer::BaseTCPServer(uint16 in_port) {
|
||||
_beginthread(BaseTCPServer::TCPServerLoop, 0, this);
|
||||
#else
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, NULL, &BaseTCPServer::TCPServerLoop, this);
|
||||
pthread_create(&thread, nullptr, &BaseTCPServer::TCPServerLoop, this);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -67,8 +61,7 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
|
||||
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
#endif
|
||||
if (tmp == 0) {
|
||||
// ThrowError("BaseTCPServerLoop(): tmp = 0!");
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
BaseTCPServer* tcps = (BaseTCPServer*) tmp;
|
||||
|
||||
@@ -78,7 +71,6 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
|
||||
|
||||
tcps->MLoopRunning.lock();
|
||||
while (tcps->RunLoop()) {
|
||||
_CP(BaseTCPServerLoop);
|
||||
Sleep(SERVER_LOOP_GRANULARITY);
|
||||
tcps->Process();
|
||||
}
|
||||
@@ -88,7 +80,7 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
|
||||
_log(COMMON__THREADS, "Ending TCPServerLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
void BaseTCPServer::Process() {
|
||||
@@ -105,8 +97,12 @@ void BaseTCPServer::ListenNewConnections() {
|
||||
from.sin_family = AF_INET;
|
||||
fromlen = sizeof(from);
|
||||
LockMutex lock(&MSock);
|
||||
#ifndef DARWIN // Corysia - On OSX, 0 is a valid fd.
|
||||
if (!sock)
|
||||
return;
|
||||
#else
|
||||
if (sock == -1) return;
|
||||
#endif
|
||||
|
||||
// Check for pending connects
|
||||
#ifdef _WINDOWS
|
||||
@@ -231,4 +227,3 @@ bool BaseTCPServer::IsOpen() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
+4
-4
@@ -65,13 +65,13 @@ public:
|
||||
vitr cur, end;
|
||||
cur = m_list.begin();
|
||||
end = m_list.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
delete *cur;
|
||||
}
|
||||
}
|
||||
|
||||
T * NewQueuePop() {
|
||||
T * ret = NULL;
|
||||
T * ret = nullptr;
|
||||
MNewQueue.lock();
|
||||
if(!m_NewQueue.empty()) {
|
||||
ret = m_NewQueue.front();
|
||||
@@ -91,14 +91,14 @@ protected:
|
||||
T *data = *cur;
|
||||
if (data->IsFree() && (!data->CheckNetActive())) {
|
||||
#if EQN_DEBUG >= 4
|
||||
cout << "TCPConnection Connection deleted." << endl;
|
||||
std::cout << "TCPConnection Connection deleted." << std::endl;
|
||||
#endif
|
||||
delete data;
|
||||
cur = m_list.erase(cur);
|
||||
} else {
|
||||
if (!data->Process())
|
||||
data->Disconnect();
|
||||
cur++;
|
||||
++cur;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ XMLParser::XMLParser() {
|
||||
}
|
||||
|
||||
bool XMLParser::ParseFile(const char *file, const char *root_ele) {
|
||||
map<string,ElementHandler>::iterator handler;
|
||||
std::map<std::string,ElementHandler>::iterator handler;
|
||||
TiXmlDocument doc( file );
|
||||
if(!doc.LoadFile()) {
|
||||
printf("Unable to load '%s': %s\n", file, doc.ErrorDesc());
|
||||
@@ -31,14 +31,14 @@ bool XMLParser::ParseFile(const char *file, const char *root_ele) {
|
||||
}
|
||||
|
||||
TiXmlElement *root = doc.FirstChildElement( root_ele );
|
||||
if(root == NULL) {
|
||||
if(root == nullptr) {
|
||||
printf("Unable to find root '%s' in %s\n",root_ele, file);
|
||||
return(false);
|
||||
}
|
||||
|
||||
ParseOkay=true;
|
||||
|
||||
TiXmlNode *main_element = NULL;
|
||||
TiXmlNode *main_element = nullptr;
|
||||
while( (main_element = root->IterateChildren( main_element )) ) {
|
||||
if(main_element->Type() != TiXmlNode::ELEMENT)
|
||||
continue; //skip crap we dont care about
|
||||
@@ -71,30 +71,30 @@ bool XMLParser::ParseFile(const char *file, const char *root_ele) {
|
||||
|
||||
const char *XMLParser::ParseTextBlock(TiXmlNode *within, const char *name, bool optional) {
|
||||
TiXmlElement * txt = within->FirstChildElement(name);
|
||||
if(txt == NULL) {
|
||||
if(txt == nullptr) {
|
||||
if(!optional) {
|
||||
printf("Unable to find a '%s' element on %s element at line %d\n", name, within->Value(), within->Row());
|
||||
ParseOkay=false;
|
||||
}
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
}
|
||||
TiXmlNode *contents = txt->FirstChild();
|
||||
if(contents == NULL || contents->Type() != TiXmlNode::TEXT) {
|
||||
if(contents == nullptr || contents->Type() != TiXmlNode::TEXT) {
|
||||
if(!optional)
|
||||
printf("Node '%s' was expected to be a text element in %s element at line %d\n", name, txt->Value(), txt->Row());
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
}
|
||||
return(contents->Value());
|
||||
}
|
||||
|
||||
const char *XMLParser::GetText(TiXmlNode *within, bool optional) {
|
||||
TiXmlNode *contents = within->FirstChild();
|
||||
if(contents == NULL || contents->Type() != TiXmlNode::TEXT) {
|
||||
if(contents == nullptr || contents->Type() != TiXmlNode::TEXT) {
|
||||
if(!optional) {
|
||||
printf("Node was expected to be a text element in %s element at line %d\n", within->Value(), within->Row());
|
||||
ParseOkay=false;
|
||||
}
|
||||
return(NULL);
|
||||
return(nullptr);
|
||||
}
|
||||
return(contents->Value());
|
||||
}
|
||||
|
||||
+3
-10
@@ -24,13 +24,10 @@
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
using namespace std;
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* See note in XMLParser::ParseFile() before inheriting this class.
|
||||
*/
|
||||
* See note in XMLParser::ParseFile() before inheriting this class.
|
||||
*/
|
||||
class XMLParser {
|
||||
public:
|
||||
typedef void (XMLParser::*ElementHandler)(TiXmlElement *ele);
|
||||
@@ -45,15 +42,11 @@ protected:
|
||||
const char *ParseTextBlock(TiXmlNode *within, const char *name, bool optional = false);
|
||||
const char *GetText(TiXmlNode *within, bool optional = false);
|
||||
|
||||
map<string,ElementHandler> Handlers;
|
||||
std::map<std::string,ElementHandler> Handlers;
|
||||
|
||||
bool ParseOkay;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __EQEMU_COMMON_BASE_DATA_H
|
||||
#define __EQEMU_COMMON_BASE_DATA_H
|
||||
|
||||
struct BaseDataStruct
|
||||
{
|
||||
double base_hp;
|
||||
double base_mana;
|
||||
double base_end;
|
||||
double unk1;
|
||||
double unk2;
|
||||
double hp_factor;
|
||||
double mana_factor;
|
||||
double endurance_factor;
|
||||
};
|
||||
|
||||
#endif
|
||||
+1
-1
@@ -45,7 +45,7 @@ typedef enum {
|
||||
BT_Dragon = 26,
|
||||
BT_Summoned2 = 27,
|
||||
BT_Summoned3 = 28,
|
||||
// 29
|
||||
//29
|
||||
BT_VeliousDragon = 30, //might not be a tight set
|
||||
// ...
|
||||
BT_Dragon3 = 32,
|
||||
|
||||
@@ -1,103 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef COMMON_PROFILE_H
|
||||
#define COMMON_PROFILE_H
|
||||
|
||||
#ifdef ZONE
|
||||
#include "../zone/features.h"
|
||||
|
||||
#ifndef EQPROFILE
|
||||
#ifdef COMMON_PROFILE
|
||||
#undef COMMON_PROFILE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef COMMON_PROFILE
|
||||
|
||||
#include "../common/profiler.h"
|
||||
|
||||
class CommonProfiler : public GeneralProfiler {
|
||||
public:
|
||||
enum {
|
||||
Database_SaveInventory = 0,
|
||||
Database_StoreCharacter,
|
||||
Database_GetCharacterInfoForLogin,
|
||||
Database_GetCharacterInfoForLogin_result,
|
||||
Database_GetPlayerProfile,
|
||||
Database_GetInventory,
|
||||
Database_GetInventory_name,
|
||||
Database_SetPlayerProfile,
|
||||
Database_DBLoadItems,
|
||||
Database_GetWaypoints,
|
||||
Database_DBLoadNPCFactionLists,
|
||||
|
||||
DBcore_RunQuery,
|
||||
|
||||
DBAsync_ProcessWork,
|
||||
DBAsync_DispatchWork,
|
||||
DBAsyncLoop_loop,
|
||||
|
||||
EQStreamServer_Process,
|
||||
|
||||
EQStream_Process,
|
||||
|
||||
EQStreamServerLoop,
|
||||
EQStreamInLoop,
|
||||
EQStreamOutLoop,
|
||||
TCPServerLoop,
|
||||
TCPConnectionLoop,
|
||||
|
||||
Inventory_GetItem,
|
||||
Inventory_HasItem,
|
||||
|
||||
BaseTCPServerLoop,
|
||||
|
||||
MakeRandomInt,
|
||||
MakeRandomFloat,
|
||||
|
||||
Mutex_lock,
|
||||
Timer_Check,
|
||||
|
||||
WorldConnection_Process,
|
||||
|
||||
MaxCommonProfilerId
|
||||
};
|
||||
|
||||
inline CommonProfiler() : GeneralProfiler(MaxCommonProfilerId) { }
|
||||
|
||||
};
|
||||
|
||||
extern CommonProfiler _cp;
|
||||
|
||||
|
||||
#define _CP(name) _GP(_cp, CommonProfiler, name)
|
||||
|
||||
#else
|
||||
//no zone profiling, dummy functions
|
||||
#define _CP(name) ;
|
||||
|
||||
#endif //COMMON_PROFILE
|
||||
|
||||
#else //else !ZONE
|
||||
|
||||
#define _CP(name) ;
|
||||
|
||||
#endif //!ZONE
|
||||
|
||||
#endif
|
||||
|
||||
+219
-262
File diff suppressed because it is too large
Load Diff
+9
-15
@@ -35,10 +35,9 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
using namespace std;
|
||||
|
||||
//atoi is not uint32 or uint32 safe!!!!
|
||||
#define atoul(str) strtoul(str, NULL, 10)
|
||||
#define atoul(str) strtoul(str, nullptr, 10)
|
||||
|
||||
//class Spawn;
|
||||
class Corpse;
|
||||
@@ -107,10 +106,6 @@ public:
|
||||
bool Connect(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
|
||||
~Database();
|
||||
|
||||
|
||||
// void ExtraOptions();
|
||||
|
||||
|
||||
/*
|
||||
* General Character Related Stuff
|
||||
*/
|
||||
@@ -168,6 +163,7 @@ public:
|
||||
uint16 GetInstanceVersion(uint16 instance_id);
|
||||
uint16 GetInstanceID(const char* zone, uint32 charid, int16 version);
|
||||
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &charid_list);
|
||||
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
|
||||
void FlagInstanceByGroupLeader(uint32 zone, int16 version, uint32 charid, uint32 gid);
|
||||
@@ -208,8 +204,8 @@ public:
|
||||
char* GetGroupLeaderForLogin(const char* name,char* leaderbuf);
|
||||
|
||||
void SetGroupLeaderName(uint32 gid, const char* name);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = NULL, char* assist = NULL, char* puller = NULL, char *marknpc = NULL,
|
||||
GroupLeadershipAA_Struct* GLAA = NULL);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
void ClearGroupLeader(uint32 gid = 0);
|
||||
|
||||
/*
|
||||
@@ -221,7 +217,7 @@ public:
|
||||
const char *GetRaidLeaderName(uint32 rid);
|
||||
|
||||
/*
|
||||
* Database Varaibles
|
||||
* Database Variables
|
||||
*/
|
||||
bool GetVariable(const char* varname, char* varvalue, uint16 varvalue_len);
|
||||
bool SetVariable(const char* varname, const char* varvalue);
|
||||
@@ -240,8 +236,8 @@ public:
|
||||
uint8 GetPEQZone(uint32 zoneID, uint32 version);
|
||||
const char* GetZoneName(uint32 zoneID, bool ErrorUnknown = false);
|
||||
uint8 GetServerType();
|
||||
bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = NULL);
|
||||
bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = NULL) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, flag_needed); }
|
||||
bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
|
||||
bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, flag_needed); }
|
||||
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
|
||||
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
|
||||
bool LoadPTimers(uint32 charid, PTimerList &into);
|
||||
@@ -256,13 +252,11 @@ public:
|
||||
|
||||
protected:
|
||||
void HandleMysqlError(uint32 errnum);
|
||||
//bool RunQuery(const char* query, uint32 querylen, char* errbuf = 0, MYSQL_RES** result = 0, uint32* affected_rows = 0, uint32* errnum = 0, bool retry = true);
|
||||
|
||||
private:
|
||||
void DBInitVars();
|
||||
|
||||
uint32 max_zonename;
|
||||
char** zonename_array;
|
||||
std::map<uint32,std::string> zonename_array;
|
||||
|
||||
Mutex Mvarcache;
|
||||
uint32 varcache_max;
|
||||
@@ -270,5 +264,5 @@ private:
|
||||
uint32 varcache_lastupdate;
|
||||
};
|
||||
|
||||
bool FetchRowMap(MYSQL_RES *result, map<string,string> &rowmap);
|
||||
bool FetchRowMap(MYSQL_RES *result, std::map<std::string,std::string> &rowmap);
|
||||
#endif
|
||||
|
||||
+15
-23
@@ -5,16 +5,15 @@
|
||||
#include <winsock2.h>
|
||||
#endif
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include "dbasync.h"
|
||||
#include "database.h"
|
||||
#include <errmsg.h>
|
||||
#include <mysqld_error.h>
|
||||
#include <limits.h>
|
||||
#include "dbcore.h"
|
||||
#include "common_profile.h"
|
||||
#include <string.h>
|
||||
#include "../common/MiscFunctions.h"
|
||||
//#include "../common/MiscFunctions.h"
|
||||
#include "StringUtil.h"
|
||||
#define ASYNC_LOOP_GRANULARITY 4 //# of ms between checking our work
|
||||
|
||||
bool DBAsyncCB_LoadVariables(DBAsyncWork* iWork) {
|
||||
@@ -24,7 +23,7 @@ bool DBAsyncCB_LoadVariables(DBAsyncWork* iWork) {
|
||||
if (dbaq->GetAnswer(errbuf, &result))
|
||||
iWork->GetDB()->LoadVariables_result(result);
|
||||
else
|
||||
cout << "Error: DBAsyncCB_LoadVariables failed: !GetAnswer: '" << errbuf << "'" << endl;
|
||||
std::cout << "Error: DBAsyncCB_LoadVariables failed: !GetAnswer: '" << errbuf << "'" << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -54,10 +53,8 @@ ThreadReturnType DBAsyncLoop(void* tmp) {
|
||||
//we could check dba->RunLoop() again to see if we
|
||||
//got turned off while we were waiting
|
||||
{
|
||||
_CP(DBAsyncLoop_loop);
|
||||
dba->Process();
|
||||
}
|
||||
// Sleep(ASYNC_LOOP_GRANULARITY);
|
||||
}
|
||||
dba->MLoopRunning.unlock();
|
||||
|
||||
@@ -65,7 +62,7 @@ ThreadReturnType DBAsyncLoop(void* tmp) {
|
||||
_log(COMMON__THREADS, "Ending DBAsyncLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(NULL);
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
DBAsync::DBAsync(DBcore* iDBC)
|
||||
@@ -78,7 +75,7 @@ DBAsync::DBAsync(DBcore* iDBC)
|
||||
_beginthread(DBAsyncLoop, 0, this);
|
||||
#else
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, NULL, DBAsyncLoop, this);
|
||||
pthread_create(&thread, nullptr, DBAsyncLoop, this);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -115,8 +112,8 @@ uint32 DBAsync::AddWork(DBAsyncWork** iWork, uint32 iDelay) {
|
||||
if (iDelay)
|
||||
(*iWork)->pExecuteAfter = Timer::GetCurrentTime() + iDelay;
|
||||
#if DEBUG_MYSQL_QUERIES >= 2
|
||||
cout << "Adding AsyncWork #" << (*iWork)->GetWorkID() << endl;
|
||||
cout << "ExecuteAfter = " << (*iWork)->pExecuteAfter << " (" << Timer::GetCurrentTime() << " + " << iDelay << ")" << endl;
|
||||
std::cout << "Adding AsyncWork #" << (*iWork)->GetWorkID() << std::endl;
|
||||
std::cout << "ExecuteAfter = " << (*iWork)->pExecuteAfter << " (" << Timer::GetCurrentTime() << " + " << iDelay << ")" << std::endl;
|
||||
#endif
|
||||
*iWork = 0;
|
||||
MInList.unlock();
|
||||
@@ -131,7 +128,7 @@ bool DBAsync::CancelWork(uint32 iWorkID) {
|
||||
if (iWorkID == 0)
|
||||
return false;
|
||||
#if DEBUG_MYSQL_QUERIES >= 2
|
||||
cout << "DBAsync::CancelWork: " << iWorkID << endl;
|
||||
std::cout << "DBAsync::CancelWork: " << iWorkID << std::endl;
|
||||
#endif
|
||||
MCurrentWork.lock();
|
||||
if (CurrentWork && CurrentWork->GetWorkID() == iWorkID) {
|
||||
@@ -174,8 +171,8 @@ DBAsyncWork* DBAsync::InListPop() {
|
||||
if (iterator.GetData()->pExecuteAfter <= Timer::GetCurrentTime()) {
|
||||
ret = iterator.GetData();
|
||||
#if DEBUG_MYSQL_QUERIES >= 2
|
||||
cout << "Poping AsyncWork #" << ret->GetWorkID() << endl;
|
||||
cout << ret->pExecuteAfter << " <= " << Timer::GetCurrentTime() << endl;
|
||||
std::cout << "Poping AsyncWork #" << ret->GetWorkID() << std::endl;
|
||||
std::cout << ret->pExecuteAfter << " <= " << Timer::GetCurrentTime() << std::endl;
|
||||
#endif
|
||||
iterator.RemoveCurrent(false);
|
||||
break;
|
||||
@@ -232,7 +229,7 @@ void DBAsync::Process() {
|
||||
tmpStatus = tmpWork->SetStatus(DBAsync::Finished);
|
||||
if (tmpStatus != Executing) {
|
||||
if (tmpStatus != Canceled) {
|
||||
cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::Process #1" << endl;
|
||||
std::cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::Process #1" << std::endl;
|
||||
}
|
||||
MCurrentWork.lock();
|
||||
safe_delete(tmpWork);
|
||||
@@ -246,7 +243,7 @@ void DBAsync::Process() {
|
||||
}
|
||||
else {
|
||||
if (tmpStatus != Canceled) {
|
||||
cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::Process #2" << endl;
|
||||
std::cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::Process #2" << std::endl;
|
||||
}
|
||||
MCurrentWork.lock();
|
||||
safe_delete(CurrentWork);
|
||||
@@ -274,7 +271,7 @@ void DBAsync::CheckTimeout() {
|
||||
|
||||
void DBAsync::CommitWrites() {
|
||||
#if DEBUG_MYSQL_QUERIES >= 2
|
||||
cout << "DBAsync::CommitWrites() called." << endl;
|
||||
std::cout << "DBAsync::CommitWrites() called." << std::endl;
|
||||
#endif
|
||||
DBAsyncWork* tmpWork;
|
||||
while ((tmpWork = InListPopWrite())) {
|
||||
@@ -284,7 +281,7 @@ void DBAsync::CommitWrites() {
|
||||
tmpStatus = tmpWork->SetStatus(DBAsync::Finished);
|
||||
if (tmpStatus != Executing) {
|
||||
if (tmpStatus != Canceled) {
|
||||
cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::CommitWrites #1" << endl;
|
||||
std::cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::CommitWrites #1" << std::endl;
|
||||
}
|
||||
safe_delete(tmpWork);
|
||||
}
|
||||
@@ -294,7 +291,7 @@ void DBAsync::CommitWrites() {
|
||||
}
|
||||
else {
|
||||
if (tmpStatus != Canceled) {
|
||||
cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::CommitWrites #2" << endl;
|
||||
std::cout << "Error: Unexpected DBAsyncWork->Status in DBAsync::CommitWrites #2" << std::endl;
|
||||
}
|
||||
safe_delete(tmpWork);
|
||||
}
|
||||
@@ -302,11 +299,7 @@ void DBAsync::CommitWrites() {
|
||||
}
|
||||
|
||||
void DBAsync::ProcessWork(DBAsyncWork* iWork, bool iSleep) {
|
||||
_CP(DBAsync_ProcessWork);
|
||||
DBAsyncQuery* CurrentQuery;
|
||||
#if DEBUG_MYSQL_QUERIES >= 2
|
||||
cout << "Processing AsyncWork #" << iWork->GetWorkID() << endl;
|
||||
#endif
|
||||
while ((CurrentQuery = iWork->PopQuery())) {
|
||||
CurrentQuery->Process(pDBC);
|
||||
iWork->PushAnswer(CurrentQuery);
|
||||
@@ -316,7 +309,6 @@ void DBAsync::ProcessWork(DBAsyncWork* iWork, bool iSleep) {
|
||||
}
|
||||
|
||||
void DBAsync::DispatchWork(DBAsyncWork* iWork) {
|
||||
_CP(DBAsync_DispatchWork);
|
||||
//if this work has a callback, call it
|
||||
//otherwise, stick the work on the finish queue
|
||||
if (iWork->pCB) {
|
||||
|
||||
+14
-18
@@ -5,7 +5,6 @@
|
||||
#endif
|
||||
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include <errmsg.h>
|
||||
#include <mysqld_error.h>
|
||||
#include <limits.h>
|
||||
@@ -38,6 +37,7 @@ DBcore::DBcore() {
|
||||
pDatabase = 0;
|
||||
pCompress = false;
|
||||
pSSL = false;
|
||||
pStatus = Closed;
|
||||
}
|
||||
|
||||
DBcore::~DBcore() {
|
||||
@@ -59,7 +59,6 @@ void DBcore::ping() {
|
||||
}
|
||||
|
||||
bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RES** result, uint32* affected_rows, uint32* last_insert_id, uint32* errnum, bool retry) {
|
||||
_CP(DBcore_RunQuery);
|
||||
if (errnum)
|
||||
*errnum = 0;
|
||||
if (errbuf)
|
||||
@@ -68,20 +67,16 @@ bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RE
|
||||
LockMutex lock(&MDatabase);
|
||||
if (pStatus != Connected)
|
||||
Open();
|
||||
#if DEBUG_MYSQL_QUERIES >= 1
|
||||
char tmp[120];
|
||||
strn0cpy(tmp, query, sizeof(tmp));
|
||||
cout << "QUERY: " << tmp << endl;
|
||||
#endif
|
||||
|
||||
if (mysql_real_query(&mysql, query, querylen)) {
|
||||
if (mysql_errno(&mysql) == CR_SERVER_GONE_ERROR)
|
||||
pStatus = Error;
|
||||
if (mysql_errno(&mysql) == CR_SERVER_LOST || mysql_errno(&mysql) == CR_SERVER_GONE_ERROR) {
|
||||
if (retry) {
|
||||
cout << "Database Error: Lost connection, attempting to recover...." << endl;
|
||||
std::cout << "Database Error: Lost connection, attempting to recover...." << std::endl;
|
||||
ret = RunQuery(query, querylen, errbuf, result, affected_rows, last_insert_id, errnum, false);
|
||||
if (ret)
|
||||
cout << "Reconnection to database successful." << endl;
|
||||
std::cout << "Reconnection to database successful." << std::endl;
|
||||
}
|
||||
else {
|
||||
pStatus = Error;
|
||||
@@ -89,7 +84,7 @@ bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RE
|
||||
*errnum = mysql_errno(&mysql);
|
||||
if (errbuf)
|
||||
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << endl;
|
||||
std::cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << std::endl;
|
||||
ret = false;
|
||||
}
|
||||
}
|
||||
@@ -99,7 +94,7 @@ bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RE
|
||||
if (errbuf)
|
||||
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
#ifdef _EQDEBUG
|
||||
cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << endl;
|
||||
std::cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << std::endl;
|
||||
#endif
|
||||
ret = false;
|
||||
}
|
||||
@@ -123,7 +118,7 @@ bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RE
|
||||
}
|
||||
else {
|
||||
#ifdef _EQDEBUG
|
||||
cout << "DB Query Error: No Result" << endl;
|
||||
std::cout << "DB Query Error: No Result" << std::endl;
|
||||
#endif
|
||||
if (errnum)
|
||||
*errnum = UINT_MAX;
|
||||
@@ -138,15 +133,15 @@ bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RE
|
||||
}
|
||||
#if DEBUG_MYSQL_QUERIES >= 1
|
||||
if (ret) {
|
||||
cout << "query successful";
|
||||
std::cout << "query successful";
|
||||
if (result && (*result))
|
||||
cout << ", " << (int) mysql_num_rows(*result) << " rows returned";
|
||||
std::cout << ", " << (int) mysql_num_rows(*result) << " rows returned";
|
||||
if (affected_rows)
|
||||
cout << ", " << (*affected_rows) << " rows affected";
|
||||
cout<< endl;
|
||||
std::cout << ", " << (*affected_rows) << " rows affected";
|
||||
std::cout<< std::endl;
|
||||
}
|
||||
else {
|
||||
cout << "QUERY: query FAILED" << endl;
|
||||
std::cout << "QUERY: query FAILED" << std::endl;
|
||||
}
|
||||
#endif
|
||||
return ret;
|
||||
@@ -180,9 +175,10 @@ bool DBcore::Open(uint32* errnum, char* errbuf) {
|
||||
LockMutex lock(&MDatabase);
|
||||
if (GetStatus() == Connected)
|
||||
return true;
|
||||
if (GetStatus() == Error)
|
||||
if (GetStatus() == Error) {
|
||||
mysql_close(&mysql);
|
||||
mysql_init(&mysql); // Initialize structure again
|
||||
}
|
||||
if (!pHost)
|
||||
return false;
|
||||
/*
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
//#include <winsock.h>
|
||||
#endif
|
||||
#include <mysql.h>
|
||||
#include "../common/DBMemLeak.h"
|
||||
#include "../common/types.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/linked_list.h"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user