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862 Commits
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| 33adb9bcc1 | |||
| 2e8bf82861 |
@@ -0,0 +1,6 @@
|
||||
!Makefile
|
||||
base/*.sql
|
||||
base/*.zip
|
||||
base/db/
|
||||
base/maps/
|
||||
!base/expansion/Makefile
|
||||
@@ -0,0 +1,9 @@
|
||||
# This is a "dev" image for running eqemu in development, also for dev containers
|
||||
ARG USERNAME=user-name-goes-here
|
||||
ARG USER_UID=1000
|
||||
ARG USER_GID=$USER_UID
|
||||
|
||||
FROM --platform=linux/arm64 mcr.microsoft.com/devcontainers/base:debian
|
||||
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
|
||||
|
||||
USER $USERNAME
|
||||
@@ -0,0 +1,9 @@
|
||||
# This is a "dev" image for running eqemu in development, also for dev containers
|
||||
ARG USERNAME=user-name-goes-here
|
||||
ARG USER_UID=1000
|
||||
ARG USER_GID=$USER_UID
|
||||
|
||||
FROM mcr.microsoft.com/devcontainers/base:debian
|
||||
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
|
||||
|
||||
USER $USERNAME
|
||||
@@ -0,0 +1,284 @@
|
||||
NAME := eqemu-server
|
||||
.ONESHELL:
|
||||
|
||||
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
|
||||
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
|
||||
|
||||
.PHONY: build
|
||||
build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
|
||||
|
||||
.PHONY: cmake
|
||||
cmake:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "working directory: $$PWD"
|
||||
mkdir -p build$$BUILD_SUFFIX
|
||||
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
|
||||
-DEQEMU_BUILD_TESTS=ON \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
|
||||
|
||||
clean:
|
||||
ifneq (,$(findstring .devcontainer,$$PWD))
|
||||
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
|
||||
endif
|
||||
rm -rf build
|
||||
|
||||
docker-cmake:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "working directory: $$PWD"
|
||||
git submodule update --init --recursive
|
||||
docker run ${DOCKER_ARGS} make cmake
|
||||
|
||||
docker-build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
docker run ${DOCKER_ARGS} make build
|
||||
|
||||
# Build image if it doesn't exist
|
||||
docker-image-build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
|
||||
@echo "Docker image not found. Building..."
|
||||
docker build -f Dockerfile.debian.dev -t ${NAME} .
|
||||
endif
|
||||
|
||||
docker-arm-cmake: docker-arm-image-build
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
git submodule update --init --recursive
|
||||
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
|
||||
|
||||
docker-arm-build: docker-arm-image-build
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
|
||||
|
||||
docker-arm-image-build:
|
||||
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
|
||||
@echo "Docker image not found. Building..."
|
||||
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
|
||||
endif
|
||||
|
||||
docker-clean: clean
|
||||
|
||||
.PHONY: prep
|
||||
prep:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "Preparing build/bin for usage..."
|
||||
mkdir -p build/bin/assets/patches
|
||||
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
|
||||
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
|
||||
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
|
||||
mkdir -p build/bin/assets
|
||||
cp -R -u -p utils/patches build/bin/assets/
|
||||
-unlink build/bin/lua_modules
|
||||
cd build/bin && ln -s quests/lua_modules lua_modules
|
||||
-unlink build/bin/mods
|
||||
cd build/bin && ln -s quests/mods mods
|
||||
-unlink build/bin/maps
|
||||
cd build/bin && ln -s ../../base/maps maps
|
||||
mkdir -p build/bin/logs
|
||||
mkdir -p build/bin/shared
|
||||
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
|
||||
|
||||
maps:
|
||||
@echo "Downloading maps..."
|
||||
@mkdir -p base/maps
|
||||
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
|
||||
@cd base/maps && unzip -o master.zip
|
||||
@cd base/maps && mv eqemu-maps-master/* .
|
||||
@cd base/maps && rm -rf eqemu-maps-master
|
||||
@echo "Maps downloaded."
|
||||
|
||||
quests:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
|
||||
|
||||
# Runs tests
|
||||
.PHONY: test
|
||||
test:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./tests
|
||||
|
||||
# Runs login binary
|
||||
.PHONY: login
|
||||
login:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./loginserver
|
||||
|
||||
# Runs shared_memory binary
|
||||
.PHONY: shared
|
||||
shared:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./shared_memory
|
||||
|
||||
# Runs zone binary
|
||||
.PHONY: zone
|
||||
zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/zone/zone*.log
|
||||
cd build/bin && ./zone
|
||||
|
||||
# Runs world binary
|
||||
.PHONY: world
|
||||
world:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/world*.log
|
||||
cd build/bin && ./world
|
||||
|
||||
# Runs ucs binary
|
||||
.PHONY: ucs
|
||||
ucs:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/ucs*.log
|
||||
cd build/bin && ./ucs
|
||||
|
||||
# Runs queryserv binary
|
||||
.PHONY: queryserv
|
||||
queryserv:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/query_server*.log
|
||||
cd build/bin && ./queryserv
|
||||
|
||||
valgrind-%:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
|
||||
|
||||
# Start mariaDB standalone
|
||||
.PHONY: mariadb
|
||||
mariadb:
|
||||
@sudo service mariadb start
|
||||
|
||||
.PHONY: inject-mariadb
|
||||
inject-mariadb:
|
||||
-sudo service mariadb start
|
||||
-mkdir -p base/db/
|
||||
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
|
||||
-sudo mariadb -e 'CREATE DATABASE peq;'
|
||||
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
|
||||
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
|
||||
ifeq (,$(wildcard base/db/db.sql.zip))
|
||||
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
|
||||
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
|
||||
-cd base/db && unzip db.sql.zip
|
||||
endif
|
||||
@echo "Sourcing db may take a while, please wait..."
|
||||
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
|
||||
@echo "MariaDB is now injected."
|
||||
|
||||
.PHONY: gm-%
|
||||
gm-%:
|
||||
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
|
||||
@echo "Account $* is now a GM. /camp to have it go into effect."
|
||||
|
||||
depends:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
|
||||
exit
|
||||
endif
|
||||
sudo apt install graphviz pip time
|
||||
pip3 install graphviz
|
||||
mkdir -p build/depends
|
||||
@if [ ! -f "build/depends/dependency_graph.py" ]; then \
|
||||
wget https://raw.githubusercontent.com/pvigier/dependency-graph/master/dependency_graph.py -O build/depends/dependency_graph.py; \
|
||||
fi
|
||||
@echo "Generating dependency graphs (This may take a while)..."
|
||||
@echo "Login..."
|
||||
time python3 build/depends/dependency_graph.py -f png login build/depends/login.dot
|
||||
@echo "World..."
|
||||
time python3 build/depends/dependency_graph.py -f png world build/depends/world.dot
|
||||
@echo "Zone..."
|
||||
time python3 build/depends/dependency_graph.py -f png zone build/depends/zone.dot
|
||||
@echo "Common..."
|
||||
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
|
||||
|
||||
backup:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@mkdir -p build/bin/backup
|
||||
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
|
||||
|
||||
cpu-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && mkdir -p tmp
|
||||
cd build/bin && CPUPROFILE=prof.out ./zone
|
||||
|
||||
pprof-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
|
||||
pprof-web-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --web zone prof.out
|
||||
pprof-gv-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --gv zone prof.out > prof.gv
|
||||
heap-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && mkdir -p tmp
|
||||
cd build/bin && HEAPPROFILE=prof.out ./zone
|
||||
@@ -0,0 +1,73 @@
|
||||
{
|
||||
"server": {
|
||||
"zones": {
|
||||
"defaultstatus": "0",
|
||||
"ports": {
|
||||
"low": "7000",
|
||||
"high": "7400"
|
||||
}
|
||||
},
|
||||
"qsdatabase": {
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"username": "peq",
|
||||
"password": "peqpass",
|
||||
"db": "peq"
|
||||
},
|
||||
"chatserver": {
|
||||
"port": "7778",
|
||||
"host": ""
|
||||
},
|
||||
"mailserver": {
|
||||
"host": "",
|
||||
"port": "7778"
|
||||
},
|
||||
"webinterface": {
|
||||
"port": "9081"
|
||||
},
|
||||
"world": {
|
||||
"longname": "New Devbox",
|
||||
"address": "192.168.1.100",
|
||||
"localaddress": "192.168.1.100",
|
||||
"loginserver1": {
|
||||
"account": "",
|
||||
"password": "",
|
||||
"legacy": 0,
|
||||
"host": "login.projecteq.net",
|
||||
"port": "5998"
|
||||
},
|
||||
"tcp": {
|
||||
"ip": "127.0.0.1",
|
||||
"port": "9001"
|
||||
},
|
||||
"telnet": {
|
||||
"ip": "0.0.0.0",
|
||||
"port": "9000",
|
||||
"enabled": "true"
|
||||
},
|
||||
"key": "random-generate-here",
|
||||
"http": {
|
||||
"port": "9080",
|
||||
"enabled": "true",
|
||||
"mimefile": "mime.types"
|
||||
},
|
||||
"shortname": "dev"
|
||||
},
|
||||
"database": {
|
||||
"db": "peq",
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"username": "peq",
|
||||
"password": "peqpass"
|
||||
},
|
||||
"files": {
|
||||
"opcodes": "assets/patches/opcodes.conf",
|
||||
"mail_opcodes": "assets/patches/mail_opcodes.conf"
|
||||
},
|
||||
"directories": {
|
||||
"patches": "assets/patches/",
|
||||
"opcodes": "assets/patches/",
|
||||
"plugins": "quests/plugins/"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"database": {
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"db": "peq",
|
||||
"user": "peq",
|
||||
"password": "peqpass"
|
||||
},
|
||||
"account": {
|
||||
"auto_create_accounts": true
|
||||
},
|
||||
"worldservers": {
|
||||
"unregistered_allowed": true,
|
||||
"reject_duplicate_servers": false
|
||||
},
|
||||
"web_api": {
|
||||
"enabled": true,
|
||||
"port": 6000
|
||||
},
|
||||
"security": {
|
||||
"mode": 14,
|
||||
"allow_password_login": true,
|
||||
"allow_token_login": true
|
||||
},
|
||||
"logging": {
|
||||
"trace": false,
|
||||
"world_trace": false,
|
||||
"dump_packets_in": false,
|
||||
"dump_packets_out": false
|
||||
},
|
||||
"client_configuration": {
|
||||
"titanium_port": 5998,
|
||||
"titanium_opcodes": "assets/patches/login_opcodes.conf",
|
||||
"sod_port": 5999,
|
||||
"sod_opcodes": "assets/patches/login_opcodes_sod.conf"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
|
||||
// README at: https://github.com/devcontainers/templates/tree/main/src/ubuntu
|
||||
{
|
||||
"name": "eqemu",
|
||||
"build": {
|
||||
"dockerfile": "Dockerfile.debian.dev"
|
||||
},
|
||||
"appPort": [
|
||||
"5998:5998/udp",
|
||||
"7000:7000/udp",
|
||||
"7001:7001/udp",
|
||||
"7002:7002/udp",
|
||||
"7003:7003/udp",
|
||||
"7004:7004/udp",
|
||||
"7005:7005/udp",
|
||||
"9000:9000/udp",
|
||||
"9001:9001/udp"
|
||||
],
|
||||
"forwardPorts": [
|
||||
3306
|
||||
],
|
||||
"remoteEnv": {
|
||||
"LOCALWSF": "${localWorkspaceFolder}",
|
||||
"CONTAINERWSF": "${containerWorkspaceFolder}"
|
||||
},
|
||||
"containerUser": "vscode",
|
||||
// add ptrace
|
||||
"runArgs": [
|
||||
"--cap-add=SYS_PTRACE",
|
||||
"--security-opt",
|
||||
"seccomp=unconfined"
|
||||
],
|
||||
"customizations": {
|
||||
"vscode": {
|
||||
"extensions": [
|
||||
"ms-vscode.cpptools-extension-pack",
|
||||
"vilicvane.sensitive-replace",
|
||||
"maattdd.gitless",
|
||||
"bibhasdn.unique-lines",
|
||||
"GitHub.copilot",
|
||||
"xackery.make-magic",
|
||||
"Gruntfuggly.todo-tree",
|
||||
"ms-vscode.cmake-tools"
|
||||
]
|
||||
}
|
||||
},
|
||||
"workspaceFolder": "/src",
|
||||
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
|
||||
}
|
||||
+1
-1
@@ -15,7 +15,7 @@ volumes:
|
||||
|
||||
steps:
|
||||
- name: Build Linux X64
|
||||
image: akkadius/eqemu-server:v13
|
||||
image: akkadius/eqemu-server:v14
|
||||
environment:
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
|
||||
+1
-3
@@ -61,9 +61,6 @@ bin/
|
||||
compile_flags.txt
|
||||
.cache/
|
||||
|
||||
# vscode generated settings
|
||||
.vscode/
|
||||
|
||||
# Build pipeline
|
||||
!utils/scripts/build/
|
||||
!utils/scripts/build/should-release/should-release
|
||||
@@ -71,3 +68,4 @@ compile_flags.txt
|
||||
|
||||
# CMake Files
|
||||
cmake-build-relwithdebinfo/*
|
||||
skill-caps.diff
|
||||
|
||||
Vendored
+23
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${default}",
|
||||
"${workspaceFolder}/submodules/fmt/include",
|
||||
"${workspaceFolder}/submodules/cereal/include",
|
||||
"${workspaceFolder}/submodules/glm",
|
||||
"${workspaceFolder}/submodules/libuv/include"
|
||||
],
|
||||
"defines": [
|
||||
"LUA_EQEMU=1"
|
||||
],
|
||||
"compilerPath": "/usr/bin/gcc",
|
||||
"cStandard": "c17",
|
||||
"cppStandard": "gnu++17",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"configurationProvider": "ms-vscode.cmake-tools"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
Vendored
+173
@@ -0,0 +1,173 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "(gdb) attach",
|
||||
"type": "cppdbg",
|
||||
"request": "attach",
|
||||
"program": "${workspaceFolder}/build/bin/world",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) shared_memory",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/shared_memory",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) world",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/world",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) zone",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/zone",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"args": [
|
||||
"",
|
||||
],
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) zone neriakb",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/zone",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"args": [
|
||||
"neriakb",
|
||||
],
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) login",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/loginserver",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) ucs",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/ucs",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) queryserv",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/queryserv",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+136
@@ -0,0 +1,136 @@
|
||||
{
|
||||
"editor.detectIndentation": false,
|
||||
"editor.insertSpaces": false,
|
||||
"editor.tabSize": 4,
|
||||
"editor.autoIndent": "full",
|
||||
"editor.trimAutoWhitespace": true,
|
||||
"files.trimTrailingWhitespace": true,
|
||||
//"editor.formatOnSave": true,
|
||||
"search.exclude": {
|
||||
"dependencies": false,
|
||||
},
|
||||
"C_Cpp.default.includePath": [
|
||||
"/usr/include/x86_64-linux-gnu",
|
||||
"/usr/include/lua5.2",
|
||||
"/usr/include/mariadb",
|
||||
"${workspaceFolder}/dependencies/curl_x64/include",
|
||||
"${workspaceFolder}/dependencies/fmt/include",
|
||||
"${workspaceFolder}/dependencies/glm",
|
||||
"${workspaceFolder}/dependencies/libuv/include",
|
||||
"${workspaceFolder}/dependencies/sol2",
|
||||
"${workspaceFolder}/dependencies/zlibng"
|
||||
],
|
||||
"telemetry.enableTelemetry": false,
|
||||
"cmake.buildDirectory": "${workspaceFolder}/build",
|
||||
"cmake.configureArgs": [
|
||||
"-DEQEMU_BUILD_LOGIN=ON",
|
||||
"-DEQEMU_BUILD_TESTS=ON",
|
||||
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
|
||||
"-DEQEMU_ADD_PROFILER=ON",
|
||||
"Ninja"
|
||||
],
|
||||
"cmake.skipConfigureIfCachePresent": true,
|
||||
"cmake.configureOnOpen": false,
|
||||
"files.associations": {
|
||||
"*.ipp": "cpp",
|
||||
"functional": "cpp",
|
||||
"string": "cpp",
|
||||
"iostream": "cpp",
|
||||
"map": "cpp",
|
||||
"fstream": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"cstring": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"csignal": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"any": "cpp",
|
||||
"array": "cpp",
|
||||
"atomic": "cpp",
|
||||
"strstream": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"compare": "cpp",
|
||||
"complex": "cpp",
|
||||
"concepts": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"coroutine": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"list": "cpp",
|
||||
"set": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"numeric": "cpp",
|
||||
"optional": "cpp",
|
||||
"random": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"source_location": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"future": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"numbers": "cpp",
|
||||
"ostream": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"thread": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"valarray": "cpp",
|
||||
"variant": "cpp",
|
||||
"csetjmp": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ranges": "cpp",
|
||||
"span": "cpp"
|
||||
},
|
||||
"cmake.statusbar.advanced": {
|
||||
"kit": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"debug": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"buildTarget": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"launch": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"ctest": {
|
||||
"visibility": "icon",
|
||||
}
|
||||
}
|
||||
}
|
||||
+1947
-13
File diff suppressed because it is too large
Load Diff
@@ -17,6 +17,7 @@ SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
|
||||
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
|
||||
|
||||
IF (EQEMU_BUILD_STATIC)
|
||||
SET(BUILD_SHARED_LIBS OFF)
|
||||
@@ -30,6 +31,16 @@ IF (EQEMU_BUILD_STATIC)
|
||||
ENDIF ()
|
||||
ENDIF (EQEMU_BUILD_STATIC)
|
||||
|
||||
|
||||
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
|
||||
IF(EQEMU_ADD_PROFILER)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
|
||||
ENDIF(EQEMU_ADD_PROFILER)
|
||||
|
||||
IF(USE_MAP_MMFS)
|
||||
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
|
||||
ENDIF (USE_MAP_MMFS)
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
|
||||
+54
-154
@@ -29,11 +29,21 @@
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
#include "../../common/repositories/base_data_repository.h"
|
||||
#include "../../common/repositories/db_str_repository.h"
|
||||
#include "../../common/repositories/skill_caps_repository.h"
|
||||
#include "../../common/repositories/spells_new_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
#include "../../common/skill_caps.h"
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
@@ -94,25 +104,22 @@ int main(int argc, char **argv)
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
std::string arg_1;
|
||||
std::string export_type;
|
||||
|
||||
if (argv[1]) {
|
||||
arg_1 = argv[1];
|
||||
export_type = argv[1];
|
||||
}
|
||||
|
||||
if (arg_1 == "spells") {
|
||||
if (Strings::EqualFold(export_type, "spells")) {
|
||||
ExportSpells(&content_db);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "skills") {
|
||||
} else if (Strings::EqualFold(export_type, "skills")) {
|
||||
ExportSkillCaps(&content_db);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "basedata") {
|
||||
} else if (Strings::EqualFold(export_type, "basedata") || Strings::EqualFold(export_type, "base_data")) {
|
||||
ExportBaseData(&content_db);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "dbstring") {
|
||||
} else if (Strings::EqualFold(export_type, "dbstr") || Strings::EqualFold(export_type, "dbstring")) {
|
||||
ExportDBStrings(&database);
|
||||
return 0;
|
||||
}
|
||||
@@ -127,186 +134,79 @@ int main(int argc, char **argv)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase *db)
|
||||
void ExportSpells(SharedDatabase* db)
|
||||
{
|
||||
LogInfo("Exporting Spells");
|
||||
|
||||
std::string file = fmt::format("{}/export/spells_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string query = "SELECT * FROM spells_new ORDER BY id";
|
||||
auto results = db->QueryDatabase(query);
|
||||
const auto& lines = SpellsNewRepository::GetSpellFileLines(*db);
|
||||
|
||||
if (results.Success()) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string line;
|
||||
unsigned int fields = results.ColumnCount();
|
||||
for (unsigned int i = 0; i < fields; ++i) {
|
||||
if (i != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
if (row[i] != nullptr) {
|
||||
line += row[i];
|
||||
}
|
||||
}
|
||||
file << file_string;
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
}
|
||||
else {
|
||||
}
|
||||
file.close();
|
||||
|
||||
fclose(f);
|
||||
LogInfo("Exported [{}] Spell{}", lines.size(), lines.size() != 1 ? "s" : "");
|
||||
}
|
||||
|
||||
bool SkillUsable(SharedDatabase *db, int skill_id, int class_id)
|
||||
void ExportSkillCaps(SharedDatabase* db)
|
||||
{
|
||||
|
||||
bool res = false;
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT max(cap) FROM skill_caps WHERE class=%d AND skillID=%d",
|
||||
class_id, skill_id
|
||||
);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
if (row[0] && Strings::ToInt(row[0]) > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level)
|
||||
{
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT cap FROM skill_caps WHERE class=%d AND skillID=%d AND level=%d",
|
||||
class_id, skill_id, level
|
||||
);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Skill Caps");
|
||||
|
||||
std::string file = fmt::format("{}/export/SkillCaps.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int cl = 1; cl <= 16; ++cl) {
|
||||
for (int skill = 0; skill <= 77; ++skill) {
|
||||
if (SkillUsable(db, skill, cl)) {
|
||||
int previous_cap = 0;
|
||||
for (int level = 1; level <= 100; ++level) {
|
||||
int cap = GetSkill(db, skill, cl, level);
|
||||
if (cap < previous_cap) {
|
||||
cap = previous_cap;
|
||||
}
|
||||
const auto& lines = SkillCapsRepository::GetSkillCapFileLines(*db);
|
||||
|
||||
fprintf(f, "%d^%d^%d^%d^0\n", cl, skill, level, cap);
|
||||
previous_cap = cap;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
fclose(f);
|
||||
file << file_string;
|
||||
|
||||
file.close();
|
||||
|
||||
LogInfo("Exported [{}] Skill Cap{}", lines.size(), lines.size() != 1 ? "s" : "");
|
||||
}
|
||||
|
||||
void ExportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Base Data");
|
||||
|
||||
std::string file = fmt::format("{}/export/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string query = "SELECT * FROM base_data ORDER BY level, class";
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (results.Success()) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string line;
|
||||
unsigned int fields = results.ColumnCount();
|
||||
for (unsigned int rowIndex = 0; rowIndex < fields; ++rowIndex) {
|
||||
if (rowIndex != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
const auto& lines = BaseDataRepository::GetBaseDataFileLines(*db);
|
||||
|
||||
if (row[rowIndex] != nullptr) {
|
||||
line += row[rowIndex];
|
||||
}
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
}
|
||||
file << file_string;
|
||||
|
||||
fclose(f);
|
||||
file.close();
|
||||
|
||||
LogInfo("Exported [{}] Base Data Entr{}", lines.size(), lines.size() != 1 ? "ies" : "y");
|
||||
}
|
||||
|
||||
void ExportDBStrings(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting DB Strings");
|
||||
|
||||
std::string file = fmt::format("{}/export/dbstr_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(f, "Major^Minor^String(New)\n");
|
||||
const std::string query = "SELECT * FROM db_str ORDER BY id, type";
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (results.Success()) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string line;
|
||||
unsigned int fields = results.ColumnCount();
|
||||
for (unsigned int rowIndex = 0; rowIndex < fields; ++rowIndex) {
|
||||
if (rowIndex != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
const auto& lines = DbStrRepository::GetDBStrFileLines(*db);
|
||||
|
||||
if (row[rowIndex] != nullptr) {
|
||||
line += row[rowIndex];
|
||||
}
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
}
|
||||
file << file_string;
|
||||
|
||||
fclose(f);
|
||||
file.close();
|
||||
|
||||
LogInfo("Exported [{}] Database String{}", lines.size(), lines.size() != 1 ? "s" : "");
|
||||
}
|
||||
|
||||
|
||||
@@ -27,11 +27,17 @@
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
#include "../../common/repositories/base_data_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
@@ -255,50 +261,45 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
void ImportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
std::string file = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
return;
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
|
||||
const auto& file_contents = File::GetContents(file_name);
|
||||
if (!file_contents.error.empty()) {
|
||||
LogError("{}", file_contents.error);
|
||||
}
|
||||
|
||||
std::string delete_sql = "DELETE FROM base_data";
|
||||
db->QueryDatabase(delete_sql);
|
||||
db->QueryDatabase("DELETE FROM base_data");
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = Strings::Split(buffer, '^');
|
||||
std::vector<BaseDataRepository::BaseData> v;
|
||||
|
||||
if(split.size() < 10) {
|
||||
auto e = BaseDataRepository::NewEntity();
|
||||
|
||||
for (const auto& line: Strings::Split(file_contents.contents, "\n")) {
|
||||
const auto& line_data = Strings::Split(line, '^');
|
||||
|
||||
if (line_data.size() < 10) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string sql;
|
||||
int level, class_id;
|
||||
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
|
||||
e.level = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[0]));
|
||||
e.class_ = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[1]));
|
||||
e.hp = Strings::ToFloat(line_data[2]);
|
||||
e.mana = Strings::ToFloat(line_data[3]);
|
||||
e.end = Strings::ToFloat(line_data[4]);
|
||||
e.hp_regen = Strings::ToFloat(line_data[5]);
|
||||
e.end_regen = Strings::ToFloat(line_data[6]);
|
||||
e.hp_fac = Strings::ToFloat(line_data[7]);
|
||||
e.mana_fac = Strings::ToFloat(line_data[8]);
|
||||
e.end_fac = Strings::ToFloat(line_data[9]);
|
||||
|
||||
level = Strings::ToInt(split[0].c_str());
|
||||
class_id = Strings::ToInt(split[1].c_str());
|
||||
hp = Strings::ToFloat(split[2].c_str());
|
||||
mana = Strings::ToFloat(split[3].c_str());
|
||||
end = Strings::ToFloat(split[4].c_str());
|
||||
unk1 = Strings::ToFloat(split[5].c_str());
|
||||
unk2 = Strings::ToFloat(split[6].c_str());
|
||||
hp_fac = Strings::ToFloat(split[7].c_str());
|
||||
mana_fac = Strings::ToFloat(split[8].c_str());
|
||||
end_fac = Strings::ToFloat(split[9].c_str());
|
||||
|
||||
sql = StringFormat("INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
|
||||
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
|
||||
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
|
||||
|
||||
db->QueryDatabase(sql);
|
||||
v.emplace_back(e);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
BaseDataRepository::InsertMany(*db, v);
|
||||
}
|
||||
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
|
||||
+69
-22
@@ -2,6 +2,8 @@ CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
|
||||
|
||||
SET(common_sources
|
||||
base_packet.cpp
|
||||
bazaar.cpp
|
||||
bodytypes.cpp
|
||||
classes.cpp
|
||||
cli/eqemu_command_handler.cpp
|
||||
compression.cpp
|
||||
@@ -13,7 +15,6 @@ SET(common_sources
|
||||
crc32.cpp
|
||||
database/database_dump_service.cpp
|
||||
database.cpp
|
||||
database_conversions.cpp
|
||||
database_instances.cpp
|
||||
database/database_update_manifest.cpp
|
||||
database/database_update_manifest_bots.cpp
|
||||
@@ -21,6 +22,7 @@ SET(common_sources
|
||||
dbcore.cpp
|
||||
deity.cpp
|
||||
dynamic_zone_base.cpp
|
||||
dynamic_zone_lockout.cpp
|
||||
emu_constants.cpp
|
||||
emu_limits.cpp
|
||||
emu_opcodes.cpp
|
||||
@@ -38,7 +40,7 @@ SET(common_sources
|
||||
event_sub.cpp
|
||||
events/player_event_logs.cpp
|
||||
events/player_event_discord_formatter.cpp
|
||||
expedition_lockout_timer.cpp
|
||||
evolving_items.cpp
|
||||
extprofile.cpp
|
||||
discord/discord_manager.cpp
|
||||
faction.cpp
|
||||
@@ -61,6 +63,7 @@ SET(common_sources
|
||||
mutex.cpp
|
||||
mysql_request_result.cpp
|
||||
mysql_request_row.cpp
|
||||
mysql_stmt.cpp
|
||||
opcode_map.cpp
|
||||
opcodemgr.cpp
|
||||
packet_dump.cpp
|
||||
@@ -84,7 +87,9 @@ SET(common_sources
|
||||
shared_tasks.cpp
|
||||
shareddb.cpp
|
||||
skills.cpp
|
||||
skill_caps.cpp
|
||||
spdat.cpp
|
||||
spdat_bot.cpp
|
||||
strings.cpp
|
||||
struct_strategy.cpp
|
||||
textures.cpp
|
||||
@@ -94,6 +99,7 @@ SET(common_sources
|
||||
json/json.hpp
|
||||
json/jsoncpp.cpp
|
||||
zone_store.cpp
|
||||
memory/ksm.hpp
|
||||
net/console_server.cpp
|
||||
net/console_server_connection.cpp
|
||||
net/crc32.cpp
|
||||
@@ -156,6 +162,7 @@ SET(repositories
|
||||
repositories/base/base_bugs_repository.h
|
||||
repositories/base/base_bug_reports_repository.h
|
||||
repositories/base/base_buyer_repository.h
|
||||
repositories/base/base_buyer_trade_items_repository.h
|
||||
repositories/base/base_character_activities_repository.h
|
||||
repositories/base/base_character_alternate_abilities_repository.h
|
||||
repositories/base/base_character_alt_currency_repository.h
|
||||
@@ -168,6 +175,7 @@ SET(repositories
|
||||
repositories/base/base_character_currency_repository.h
|
||||
repositories/base/base_character_data_repository.h
|
||||
repositories/base/base_character_disciplines_repository.h
|
||||
repositories/base/base_character_evolving_items_repository.h
|
||||
repositories/base/base_character_expedition_lockouts_repository.h
|
||||
repositories/base/base_character_exp_modifiers_repository.h
|
||||
repositories/base/base_character_inspect_messages_repository.h
|
||||
@@ -177,6 +185,8 @@ SET(repositories
|
||||
repositories/base/base_character_leadership_abilities_repository.h
|
||||
repositories/base/base_character_material_repository.h
|
||||
repositories/base/base_character_memmed_spells_repository.h
|
||||
repositories/base/base_character_parcels_repository.h
|
||||
repositories/base/base_character_parcels_containers_repository.h
|
||||
repositories/base/base_character_peqzone_flags_repository.h
|
||||
repositories/base/base_character_pet_buffs_repository.h
|
||||
repositories/base/base_character_pet_info_repository.h
|
||||
@@ -203,10 +213,9 @@ SET(repositories
|
||||
repositories/base/base_discovered_items_repository.h
|
||||
repositories/base/base_doors_repository.h
|
||||
repositories/base/base_dynamic_zones_repository.h
|
||||
repositories/base/base_dynamic_zone_lockouts_repository.h
|
||||
repositories/base/base_dynamic_zone_members_repository.h
|
||||
repositories/base/base_dynamic_zone_templates_repository.h
|
||||
repositories/base/base_expeditions_repository.h
|
||||
repositories/base/base_expedition_lockouts_repository.h
|
||||
repositories/base/base_faction_association_repository.h
|
||||
repositories/base/base_faction_base_data_repository.h
|
||||
repositories/base/base_faction_list_repository.h
|
||||
@@ -223,6 +232,9 @@ SET(repositories
|
||||
repositories/base/base_group_leaders_repository.h
|
||||
repositories/base/base_guilds_repository.h
|
||||
repositories/base/base_guild_ranks_repository.h
|
||||
repositories/base/base_guild_permissions_repository.h
|
||||
repositories/base/base_guild_members_repository.h
|
||||
repositories/base/base_guild_bank_repository.h
|
||||
repositories/base/base_guild_relations_repository.h
|
||||
repositories/base/base_horses_repository.h
|
||||
repositories/base/base_instance_list_repository.h
|
||||
@@ -231,7 +243,7 @@ SET(repositories
|
||||
repositories/base/base_inventory_snapshots_repository.h
|
||||
repositories/base/base_ip_exemptions_repository.h
|
||||
repositories/base/base_items_repository.h
|
||||
repositories/base/base_item_tick_repository.h
|
||||
repositories/base/base_items_evolving_details_repository.h
|
||||
repositories/base/base_ldon_trap_entries_repository.h
|
||||
repositories/base/base_ldon_trap_templates_repository.h
|
||||
repositories/base/base_level_exp_mods_repository.h
|
||||
@@ -269,8 +281,20 @@ SET(repositories
|
||||
repositories/base/base_pets_equipmentset_repository.h
|
||||
repositories/base/base_pets_equipmentset_entries_repository.h
|
||||
repositories/base/base_player_titlesets_repository.h
|
||||
repositories/base/base_player_event_aa_purchase_repository.h
|
||||
repositories/base/base_player_event_killed_npc_repository.h
|
||||
repositories/base/base_player_event_killed_named_npc_repository.h
|
||||
repositories/base/base_player_event_killed_raid_npc_repository.h
|
||||
repositories/base/base_player_event_log_settings_repository.h
|
||||
repositories/base/base_player_event_logs_repository.h
|
||||
repositories/base/base_player_event_loot_items_repository.h
|
||||
repositories/base/base_player_event_merchant_purchase_repository.h
|
||||
repositories/base/base_player_event_merchant_sell_repository.h
|
||||
repositories/base/base_player_event_npc_handin_repository.h
|
||||
repositories/base/base_player_event_npc_handin_entries_repository.h
|
||||
repositories/base/base_player_event_speech_repository.h
|
||||
repositories/base/base_player_event_trade_repository.h
|
||||
repositories/base/base_player_event_trade_entries_repository.h
|
||||
repositories/base/base_quest_globals_repository.h
|
||||
repositories/base/base_raid_details_repository.h
|
||||
repositories/base/base_raid_members_repository.h
|
||||
@@ -333,7 +357,8 @@ SET(repositories
|
||||
repositories/books_repository.h
|
||||
repositories/bugs_repository.h
|
||||
repositories/bug_reports_repository.h
|
||||
repositories/buyer_repository.h
|
||||
repositories/buyer_buy_lines_repository.h
|
||||
repositories/buyer_trade_items_repository.h
|
||||
repositories/character_activities_repository.h
|
||||
repositories/character_alternate_abilities_repository.h
|
||||
repositories/character_alt_currency_repository.h
|
||||
@@ -346,6 +371,7 @@ SET(repositories
|
||||
repositories/character_currency_repository.h
|
||||
repositories/character_data_repository.h
|
||||
repositories/character_disciplines_repository.h
|
||||
repositories/character_evolving_items_repository.h
|
||||
repositories/character_expedition_lockouts_repository.h
|
||||
repositories/character_exp_modifiers_repository.h
|
||||
repositories/character_inspect_messages_repository.h
|
||||
@@ -355,6 +381,8 @@ SET(repositories
|
||||
repositories/character_leadership_abilities_repository.h
|
||||
repositories/character_material_repository.h
|
||||
repositories/character_memmed_spells_repository.h
|
||||
repositories/character_parcels_repository.h
|
||||
repositories/character_parcels_containers_repository.h
|
||||
repositories/character_peqzone_flags_repository.h
|
||||
repositories/character_pet_buffs_repository.h
|
||||
repositories/character_pet_info_repository.h
|
||||
@@ -381,10 +409,9 @@ SET(repositories
|
||||
repositories/discovered_items_repository.h
|
||||
repositories/doors_repository.h
|
||||
repositories/dynamic_zones_repository.h
|
||||
repositories/dynamic_zone_lockouts_repository.h
|
||||
repositories/dynamic_zone_members_repository.h
|
||||
repositories/dynamic_zone_templates_repository.h
|
||||
repositories/expeditions_repository.h
|
||||
repositories/expedition_lockouts_repository.h
|
||||
repositories/faction_association_repository.h
|
||||
repositories/faction_base_data_repository.h
|
||||
repositories/faction_list_repository.h
|
||||
@@ -401,6 +428,9 @@ SET(repositories
|
||||
repositories/group_leaders_repository.h
|
||||
repositories/guilds_repository.h
|
||||
repositories/guild_ranks_repository.h
|
||||
repositories/guild_permissions_repository.h
|
||||
repositories/guild_members_repository.h
|
||||
repositories/guild_bank_repository.h
|
||||
repositories/guild_relations_repository.h
|
||||
repositories/horses_repository.h
|
||||
repositories/instance_list_repository.h
|
||||
@@ -409,7 +439,7 @@ SET(repositories
|
||||
repositories/inventory_snapshots_repository.h
|
||||
repositories/ip_exemptions_repository.h
|
||||
repositories/items_repository.h
|
||||
repositories/item_tick_repository.h
|
||||
repositories/items_evolving_details_repository.h
|
||||
repositories/ldon_trap_entries_repository.h
|
||||
repositories/ldon_trap_templates_repository.h
|
||||
repositories/level_exp_mods_repository.h
|
||||
@@ -447,8 +477,20 @@ SET(repositories
|
||||
repositories/pets_equipmentset_repository.h
|
||||
repositories/pets_equipmentset_entries_repository.h
|
||||
repositories/player_titlesets_repository.h
|
||||
repositories/player_event_aa_purchase_repository.h
|
||||
repositories/player_event_killed_npc_repository.h
|
||||
repositories/player_event_killed_named_npc_repository.h
|
||||
repositories/player_event_killed_raid_npc_repository.h
|
||||
repositories/player_event_log_settings_repository.h
|
||||
repositories/player_event_logs_repository.h
|
||||
repositories/player_event_loot_items_repository.h
|
||||
repositories/player_event_merchant_purchase_repository.h
|
||||
repositories/player_event_merchant_sell_repository.h
|
||||
repositories/player_event_npc_handin_repository.h
|
||||
repositories/player_event_npc_handin_entries_repository.h
|
||||
repositories/player_event_speech_repository.h
|
||||
repositories/player_event_trade_repository.h
|
||||
repositories/player_event_trade_entries_repository.h
|
||||
repositories/quest_globals_repository.h
|
||||
repositories/raid_details_repository.h
|
||||
repositories/raid_members_repository.h
|
||||
@@ -489,12 +531,12 @@ SET(repositories
|
||||
repositories/zone_repository.h
|
||||
repositories/zone_points_repository.h
|
||||
|
||||
)
|
||||
)
|
||||
|
||||
SET(common_headers
|
||||
additive_lagged_fibonacci_engine.h
|
||||
bazaar.h
|
||||
base_packet.h
|
||||
base_data.h
|
||||
bodytypes.h
|
||||
classes.h
|
||||
compression.h
|
||||
@@ -517,6 +559,7 @@ SET(common_headers
|
||||
discord/discord.h
|
||||
discord/discord_manager.h
|
||||
dynamic_zone_base.h
|
||||
dynamic_zone_lockout.h
|
||||
emu_constants.h
|
||||
emu_limits.h
|
||||
emu_opcodes.h
|
||||
@@ -541,9 +584,8 @@ SET(common_headers
|
||||
events/player_event_logs.h
|
||||
events/player_event_discord_formatter.h
|
||||
events/player_events.h
|
||||
errmsg.h
|
||||
event_sub.h
|
||||
expedition_lockout_timer.h
|
||||
evolving_items.h
|
||||
extprofile.h
|
||||
faction.h
|
||||
file.h
|
||||
@@ -563,10 +605,9 @@ SET(common_headers
|
||||
item_fieldlist.h
|
||||
item_instance.h
|
||||
json_config.h
|
||||
languages.h
|
||||
light_source.h
|
||||
linked_list.h
|
||||
loottable.h
|
||||
loot.h
|
||||
mail_oplist.h
|
||||
md5.h
|
||||
memory_buffer.h
|
||||
@@ -576,6 +617,7 @@ SET(common_headers
|
||||
mutex.h
|
||||
mysql_request_result.h
|
||||
mysql_request_row.h
|
||||
mysql_stmt.h
|
||||
op_codes.h
|
||||
opcode_dispatch.h
|
||||
opcodemgr.h
|
||||
@@ -592,7 +634,7 @@ SET(common_headers
|
||||
ptimer.h
|
||||
queue.h
|
||||
races.h
|
||||
raid.h
|
||||
raid.h
|
||||
random.h
|
||||
rdtsc.h
|
||||
rulesys.h
|
||||
@@ -603,9 +645,11 @@ SET(common_headers
|
||||
server_event_scheduler.h
|
||||
serverinfo.h
|
||||
servertalk.h
|
||||
server_reload_types.h
|
||||
shared_tasks.h
|
||||
shareddb.h
|
||||
skills.h
|
||||
skill_caps.h
|
||||
spdat.h
|
||||
strings.h
|
||||
struct_strategy.h
|
||||
@@ -681,13 +725,13 @@ SOURCE_GROUP(Event FILES
|
||||
event/event_loop.h
|
||||
event/timer.h
|
||||
event/task.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Json FILES
|
||||
json/json.h
|
||||
json/jsoncpp.cpp
|
||||
json/json-forwards.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Net FILES
|
||||
net/console_server.cpp
|
||||
@@ -724,7 +768,7 @@ SOURCE_GROUP(Net FILES
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.cpp
|
||||
net/websocket_server_connection.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Patches FILES
|
||||
patches/patches.h
|
||||
@@ -768,12 +812,12 @@ SOURCE_GROUP(Patches FILES
|
||||
patches/titanium_limits.cpp
|
||||
patches/uf.cpp
|
||||
patches/uf_limits.cpp
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(StackWalker FILES
|
||||
StackWalker/StackWalker.h
|
||||
StackWalker/StackWalker.cpp
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Util FILES
|
||||
util/memory_stream.h
|
||||
@@ -781,7 +825,7 @@ SOURCE_GROUP(Util FILES
|
||||
util/directory.h
|
||||
util/uuid.cpp
|
||||
util/uuid.h
|
||||
)
|
||||
)
|
||||
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
|
||||
|
||||
@@ -792,5 +836,8 @@ IF (UNIX)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF (UNIX)
|
||||
|
||||
IF (WIN32 AND EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||
ENDIF ()
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __EQEMU_COMMON_BASE_DATA_H
|
||||
#define __EQEMU_COMMON_BASE_DATA_H
|
||||
|
||||
struct BaseDataStruct
|
||||
{
|
||||
double base_hp;
|
||||
double base_mana;
|
||||
double base_end;
|
||||
double hp_regen;
|
||||
double end_regen;
|
||||
double hp_factor;
|
||||
double mana_factor;
|
||||
double endurance_factor;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,333 @@
|
||||
#include "bazaar.h"
|
||||
|
||||
#include "../../common/item_instance.h"
|
||||
#include "repositories/trader_repository.h"
|
||||
#include <memory>
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
Bazaar::GetSearchResults(
|
||||
Database &db,
|
||||
Database &content_db,
|
||||
BazaarSearchCriteria_Struct search,
|
||||
uint32 char_zone_id,
|
||||
int32 char_zone_instance_id
|
||||
)
|
||||
{
|
||||
LogTrading(
|
||||
"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
|
||||
"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
|
||||
"search_scope [{}] char_zone_id [{}], char_zone_instance_id [{}]",
|
||||
search.item_name,
|
||||
search.min_cost,
|
||||
search.max_cost,
|
||||
search.min_level,
|
||||
search.max_level,
|
||||
search.max_results,
|
||||
search.prestige,
|
||||
search.augment,
|
||||
search.trader_entity_id,
|
||||
search.trader_id,
|
||||
search.search_scope,
|
||||
char_zone_id,
|
||||
char_zone_instance_id
|
||||
);
|
||||
|
||||
static std::map<uint8, uint32> item_slot_searches_new = {
|
||||
{EQ::invslot::slotCharm, 1},
|
||||
{EQ::invslot::slotEar1, 2},
|
||||
{EQ::invslot::slotHead, 4},
|
||||
{EQ::invslot::slotFace, 8},
|
||||
{EQ::invslot::slotEar2, 16},
|
||||
{EQ::invslot::slotNeck, 32},
|
||||
{EQ::invslot::slotShoulders, 64},
|
||||
{EQ::invslot::slotArms, 128},
|
||||
{EQ::invslot::slotBack, 256},
|
||||
{EQ::invslot::slotWrist1, 512},
|
||||
{EQ::invslot::slotWrist2, 1024},
|
||||
{EQ::invslot::slotRange, 2048},
|
||||
{EQ::invslot::slotHands, 4096},
|
||||
{EQ::invslot::slotPrimary, 8192},
|
||||
{EQ::invslot::slotSecondary, 16384},
|
||||
{EQ::invslot::slotFinger1, 32768},
|
||||
{EQ::invslot::slotFinger2, 65536},
|
||||
{EQ::invslot::slotChest, 131072},
|
||||
{EQ::invslot::slotLegs, 262144},
|
||||
{EQ::invslot::slotFeet, 524288},
|
||||
{EQ::invslot::slotWaist, 1048576},
|
||||
{EQ::invslot::slotPowerSource, 2097152},
|
||||
{EQ::invslot::slotAmmo, 4194304},
|
||||
};
|
||||
|
||||
struct ItemSearchType {
|
||||
EQ::item::ItemType type;
|
||||
std::string condition;
|
||||
};
|
||||
|
||||
std::vector<ItemSearchType> item_search_types_new = {
|
||||
{EQ::item::ItemType::ItemTypeBook, " AND (items.itemclass = 2 or items.itemclass = 31)"},
|
||||
{EQ::item::ItemType::ItemTypeContainer, " AND (items.itemclass = 1 or items.itemclass = 67)"},
|
||||
{EQ::item::ItemType::ItemTypeAllEffects, " AND (items.scrolleffect > 0 && items.scrolleffect < 65000)"},
|
||||
{EQ::item::ItemType::ItemTypeUnknown9, " AND items.worneffect = 998"},
|
||||
{EQ::item::ItemType::ItemTypeUnknown10, " AND (items.worneffect >= 1298 && items.worneffect <= 1307)"},
|
||||
{EQ::item::ItemType::ItemTypeFocusEffect, " AND items.focuseffect > 0"},
|
||||
{EQ::item::ItemType::ItemTypeArmor, " AND items.itemtype = 10"},
|
||||
{EQ::item::ItemType::ItemType1HBlunt, " AND items.itemtype = 3"},
|
||||
{EQ::item::ItemType::ItemType1HPiercing, " AND items.itemtype = 2"},
|
||||
{EQ::item::ItemType::ItemType1HSlash, " AND items.itemtype = 0"},
|
||||
{EQ::item::ItemType::ItemType2HBlunt, " AND items.itemtype = 4"},
|
||||
{EQ::item::ItemType::ItemType2HSlash, " AND items.itemtype = 1"},
|
||||
{EQ::item::ItemType::ItemTypeBow, " AND items.itemtype = 5"},
|
||||
{EQ::item::ItemType::ItemTypeShield, " AND items.itemtype = 8"},
|
||||
{EQ::item::ItemType::ItemTypeMisc, " AND items.itemtype = 11"},
|
||||
{EQ::item::ItemType::ItemTypeFood, " AND items.itemtype = 14"},
|
||||
{EQ::item::ItemType::ItemTypeDrink, " AND items.itemtype = 15"},
|
||||
{EQ::item::ItemType::ItemTypeLight, " AND items.itemtype = 16"},
|
||||
{EQ::item::ItemType::ItemTypeCombinable, " AND items.itemtype = 17"},
|
||||
{EQ::item::ItemType::ItemTypeBandage, " AND items.itemtype = 18"},
|
||||
{EQ::item::ItemType::ItemTypeSmallThrowing, " AND (items.itemtype = 19 OR items.itemtype = 7)"},
|
||||
{EQ::item::ItemType::ItemTypeSpell, " AND items.itemtype = 20"},
|
||||
{EQ::item::ItemType::ItemTypePotion, " AND items.itemtype = 21"},
|
||||
{EQ::item::ItemType::ItemTypeBrassInstrument, " AND items.itemtype = 25"},
|
||||
{EQ::item::ItemType::ItemTypeWindInstrument, " AND items.itemtype = 23"},
|
||||
{EQ::item::ItemType::ItemTypeStringedInstrument, " AND items.itemtype = 24"},
|
||||
{EQ::item::ItemType::ItemTypePercussionInstrument, " AND items.itemtype = 26"},
|
||||
{EQ::item::ItemType::ItemTypeArrow, " AND items.itemtype = 27"},
|
||||
{EQ::item::ItemType::ItemTypeJewelry, " AND items.itemtype = 29"},
|
||||
{EQ::item::ItemType::ItemTypeNote, " AND items.itemtype = 32"},
|
||||
{EQ::item::ItemType::ItemTypeKey, " AND items.itemtype = 33"},
|
||||
{EQ::item::ItemType::ItemType2HPiercing, " AND items.itemtype = 35"},
|
||||
{EQ::item::ItemType::ItemTypeAlcohol, " AND items.itemtype = 38"},
|
||||
{EQ::item::ItemType::ItemTypeMartial, " AND items.itemtype = 45"},
|
||||
{EQ::item::ItemType::ItemTypeAugmentation, " AND items.itemtype = 54"},
|
||||
{EQ::item::ItemType::ItemTypeAlternateAbility, " AND items.itemtype = 57"},
|
||||
{EQ::item::ItemType::ItemTypeCount, " AND items.itemtype = 65"},
|
||||
{EQ::item::ItemType::ItemTypeCollectible, " AND items.itemtype = 66"}
|
||||
};
|
||||
|
||||
// item stat searches
|
||||
struct ItemStatSearch {
|
||||
std::string query_string;
|
||||
EQ::skills::SkillType skill_type;
|
||||
};
|
||||
|
||||
std::map<uint32, ItemStatSearch> item_stat_searches_new = {
|
||||
{STAT_AC, {" items.ac" , static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_AGI, {" items.aagi", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_CHA, {" items.acha", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DEX, {" items.adex", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_INT, {" items.aint", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_STA, {" items.asta", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_STR, {" items.astr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_WIS, {" items.awis", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_COLD, {" items.cr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DISEASE, {" items.dr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_FIRE, {" items.fr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_MAGIC, {" items.mr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_POISON, {" items.pr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HP, {" items.hp", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_MANA, {" items.mana", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_ENDURANCE, {" items.endur", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_ATTACK, {" items.attack", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HP_REGEN, {" items.regen", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_MANA_REGEN, {" items.manaregen", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HASTE, {" items.haste", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DAMAGE_SHIELD, {" items.damageshield", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DS_MITIGATION, {" items.dsmitigation", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEAL_AMOUNT, {" items.healamt", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_SPELL_DAMAGE, {" items.spelldmg", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_CLAIRVOYANCE, {" items.clairvoyance", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_AGILITY, {" items.heroic_agi", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_CHARISMA, {" items.heroic_cha", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_DEXTERITY, {" items.heroic_dex", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_INTELLIGENCE, {" items.heroic_int", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_STAMINA, {" items.heroic_sta", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_STRENGTH, {" items.heroic_str", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_WISDOM, {" items.heroic_wis", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_BASH, {" items.skillmodvalue", EQ::skills::SkillBash} },
|
||||
{STAT_BACKSTAB, {" items.backstabdmg", EQ::skills::SkillBackstab} },
|
||||
{STAT_DRAGON_PUNCH, {" items.skillmodvalue", EQ::skills::SkillDragonPunch} },
|
||||
{STAT_EAGLE_STRIKE, {" items.skillmodvalue", EQ::skills::SkillEagleStrike} },
|
||||
{STAT_FLYING_KICK, {" items.skillmodvalue", EQ::skills::SkillFlyingKick} },
|
||||
{STAT_KICK, {" items.skillmodvalue", EQ::skills::SkillKick} },
|
||||
{STAT_ROUND_KICK, {" items.skillmodvalue", EQ::skills::SkillRoundKick} },
|
||||
{STAT_TIGER_CLAW, {" items.skillmodvalue", EQ::skills::SkillTigerClaw} },
|
||||
{STAT_FRENZY, {" items.skillmodvalue", EQ::skills::SkillFrenzy} },
|
||||
};
|
||||
|
||||
bool convert = false;
|
||||
std::string search_criteria_trader("TRUE");
|
||||
std::string field_criteria_items("FALSE");
|
||||
std::string where_criteria_items(" TRUE ");
|
||||
|
||||
if (search.search_scope == NonRoFBazaarSearchScope) {
|
||||
search_criteria_trader.append(
|
||||
fmt::format(
|
||||
" AND trader.char_entity_id = {} AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
|
||||
search.trader_entity_id,
|
||||
Zones::BAZAAR,
|
||||
char_zone_instance_id
|
||||
)
|
||||
);
|
||||
}
|
||||
else if (search.search_scope == Local_Scope) {
|
||||
search_criteria_trader.append(fmt::format(
|
||||
" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
|
||||
char_zone_id,
|
||||
char_zone_instance_id)
|
||||
);
|
||||
}
|
||||
else if (search.trader_id > 0) {
|
||||
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
|
||||
if (search.trader_id >= TraderRepository::TRADER_CONVERT_ID) {
|
||||
convert = true;
|
||||
search_criteria_trader.append(fmt::format(
|
||||
" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
|
||||
Zones::BAZAAR,
|
||||
search.trader_id - TraderRepository::TRADER_CONVERT_ID)
|
||||
);
|
||||
}
|
||||
else {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
}
|
||||
}
|
||||
else {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
}
|
||||
}
|
||||
|
||||
if (search.min_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost * 1000));
|
||||
}
|
||||
if (search.max_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
|
||||
}
|
||||
|
||||
if (search.slot != std::numeric_limits<uint32>::max()) {
|
||||
if (item_slot_searches_new.contains(search.slot)) {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND items.slots & {0} = {0}", item_slot_searches_new[search.slot]));
|
||||
}
|
||||
}
|
||||
|
||||
if (search.type != std::numeric_limits<uint32>::max()) {
|
||||
for (auto const &[type, condition]: item_search_types_new) {
|
||||
if (type == search.type) {
|
||||
where_criteria_items.append(condition);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (search.race != std::numeric_limits<uint32>::max()) {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND items.races & {0} = {0}", GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race))));
|
||||
}
|
||||
|
||||
if (search._class != std::numeric_limits<uint32>::max()) {
|
||||
where_criteria_items.append(fmt::format(" AND items.classes & {0} = {0}", GetPlayerClassBit(search._class)));
|
||||
}
|
||||
|
||||
if (search.item_stat != std::numeric_limits<uint32>::max()) {
|
||||
if (item_stat_searches_new.contains(search.item_stat)) {
|
||||
field_criteria_items = fmt::format("{}", item_stat_searches_new[search.item_stat].query_string);
|
||||
if (item_stat_searches_new[search.item_stat].skill_type) {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND items.skillmodtype = {} ", item_stat_searches_new[search.item_stat].skill_type));
|
||||
}
|
||||
else {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND {} > 0 ", item_stat_searches_new[search.item_stat].query_string));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (search.augment) {
|
||||
where_criteria_items.append(fmt::format(
|
||||
" AND (items.augslot1type = {0} OR "
|
||||
"items.augslot2type = {0} OR "
|
||||
"items.augslot3type = {0} OR "
|
||||
"items.augslot4type = {0} OR "
|
||||
"items.augslot5type = {0} OR "
|
||||
"items.augslot6type = {0})",
|
||||
search.augment)
|
||||
);
|
||||
}
|
||||
|
||||
if (search.min_level != 1) {
|
||||
where_criteria_items.append(fmt::format(" AND items.reclevel >= {}", search.min_level));
|
||||
}
|
||||
|
||||
if (search.max_level != 100) {
|
||||
where_criteria_items.append(fmt::format(" AND items.reclevel <= {}", search.max_level));
|
||||
}
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
|
||||
std::vector<std::string> trader_items_ids{};
|
||||
|
||||
auto const trader_results = TraderRepository::GetBazaarTraderDetails(db, search_criteria_trader);
|
||||
if (trader_results.empty()) {
|
||||
LogTradingDetail("Bazaar - No traders found in bazaar search.");
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
for (auto const &i: trader_results) {
|
||||
trader_items_ids.push_back(std::to_string(i.trader.item_id));
|
||||
}
|
||||
|
||||
auto const item_results = ItemsRepository::GetItemsForBazaarSearch(
|
||||
content_db,
|
||||
trader_items_ids,
|
||||
std::string(search.item_name),
|
||||
field_criteria_items,
|
||||
where_criteria_items
|
||||
);
|
||||
|
||||
if (item_results.empty()) {
|
||||
LogTradingDetail("Bazaar - No items found in bazaar search.");
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
all_entries.reserve(trader_results.size());
|
||||
|
||||
for (auto const& t:trader_results) {
|
||||
if (!item_results.contains(t.trader.item_id)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
BazaarSearchResultsFromDB_Struct r{};
|
||||
r.count = 1;
|
||||
r.trader_id = t.trader.char_id;
|
||||
r.serial_number = t.trader.item_sn;
|
||||
r.cost = t.trader.item_cost;
|
||||
r.slot_id = t.trader.slot_id;
|
||||
r.charges = t.trader.item_charges;
|
||||
r.stackable = item_results.at(t.trader.item_id).stackable;
|
||||
r.icon_id = item_results.at(t.trader.item_id).icon;
|
||||
r.trader_zone_id = t.trader.char_zone_id;
|
||||
r.trader_zone_instance_id = t.trader.char_zone_instance_id;
|
||||
r.trader_entity_id = t.trader.char_entity_id;
|
||||
r.serial_number_RoF = fmt::format("{:016}\0", t.trader.item_sn);
|
||||
r.item_name = fmt::format("{:.63}\0", item_results.at(t.trader.item_id).name);
|
||||
r.trader_name = fmt::format("{:.63}\0", t.trader_name);
|
||||
r.item_stat = item_results.at(t.trader.item_id).stats;
|
||||
|
||||
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
|
||||
if (convert ||
|
||||
char_zone_id != Zones::BAZAAR ||
|
||||
(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
|
||||
) {
|
||||
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
|
||||
}
|
||||
}
|
||||
|
||||
all_entries.push_back(r);
|
||||
}
|
||||
|
||||
if (all_entries.size() > search.max_results) {
|
||||
all_entries.resize(search.max_results);
|
||||
}
|
||||
|
||||
LogTrading("Returning [{}] items from search results", all_entries.size());
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
#ifndef EQEMU_BAZAAR_H
|
||||
#define EQEMU_BAZAAR_H
|
||||
|
||||
#include <vector>
|
||||
#include "shareddb.h"
|
||||
#include "../../common/item_instance.h"
|
||||
|
||||
class Bazaar {
|
||||
public:
|
||||
static std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
GetSearchResults(Database &content_db, Database &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id, int char_zone_instance_id);
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_BAZAAR_H
|
||||
@@ -0,0 +1,12 @@
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/bodytypes.h"
|
||||
|
||||
std::string BodyType::GetName(uint8 body_type_id)
|
||||
{
|
||||
return IsValid(body_type_id) ? body_type_names[body_type_id] : "UNKNOWN BODY TYPE";
|
||||
}
|
||||
|
||||
bool BodyType::IsValid(uint8 body_type_id)
|
||||
{
|
||||
return body_type_names.find(body_type_id) != body_type_names.end();
|
||||
}
|
||||
+91
-45
@@ -18,50 +18,96 @@
|
||||
#ifndef BODYTYPES_H
|
||||
#define BODYTYPES_H
|
||||
|
||||
typedef enum {
|
||||
BT_Humanoid = 1,
|
||||
BT_Lycanthrope = 2,
|
||||
BT_Undead = 3,
|
||||
BT_Giant = 4,
|
||||
BT_Construct = 5,
|
||||
BT_Extraplanar = 6,
|
||||
BT_Magical = 7, //this name might be a bit off,
|
||||
BT_SummonedUndead = 8,
|
||||
BT_RaidGiant = 9, //Velious era Raid Giant
|
||||
BT_RaidColdain = 10, //Velious era Raid Coldain
|
||||
BT_NoTarget = 11, //no name, can't target this bodytype
|
||||
BT_Vampire = 12,
|
||||
BT_Atenha_Ra = 13,
|
||||
BT_Greater_Akheva = 14,
|
||||
BT_Khati_Sha = 15,
|
||||
BT_Seru = 16,
|
||||
BT_Grieg_Veneficus = 17,
|
||||
BT_Draz_Nurakk = 18,
|
||||
BT_Zek = 19, //"creatures from the Plane of War."
|
||||
BT_Luggald = 20,
|
||||
BT_Animal = 21,
|
||||
BT_Insect = 22,
|
||||
BT_Monster = 23,
|
||||
BT_Summoned = 24, //Elemental?
|
||||
BT_Plant = 25,
|
||||
BT_Dragon = 26,
|
||||
BT_Summoned2 = 27,
|
||||
BT_Summoned3 = 28,
|
||||
BT_Dragon2 = 29, //database data indicates this is a dragon type (kunark and DoN?)
|
||||
BT_VeliousDragon = 30, //might not be a tight set
|
||||
BT_Familiar = 31,
|
||||
BT_Dragon3 = 32,
|
||||
BT_Boxes = 33,
|
||||
BT_Muramite = 34, //tribal dudes
|
||||
// ...
|
||||
BT_NoTarget2 = 60,
|
||||
// ...
|
||||
BT_SwarmPet = 63, //Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general.
|
||||
BT_MonsterSummon = 64,
|
||||
// 65, trap or effect related?
|
||||
BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted
|
||||
BT_Special = 67
|
||||
} bodyType;
|
||||
/* bodytypes above 64 make the mob not show up */
|
||||
#include "types.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
// body types above 64 make the mob invisible
|
||||
namespace BodyType {
|
||||
constexpr uint8 Humanoid = 1;
|
||||
constexpr uint8 Lycanthrope = 2;
|
||||
constexpr uint8 Undead = 3;
|
||||
constexpr uint8 Giant = 4;
|
||||
constexpr uint8 Construct = 5;
|
||||
constexpr uint8 Extraplanar = 6;
|
||||
constexpr uint8 Magical = 7; // this name might be a bit off,
|
||||
constexpr uint8 SummonedUndead = 8;
|
||||
constexpr uint8 RaidGiant = 9; // Velious era Raid Giant
|
||||
constexpr uint8 RaidColdain = 10; // Velious era Raid Coldain
|
||||
constexpr uint8 NoTarget = 11; // no name, can't target this bodytype
|
||||
constexpr uint8 Vampire = 12;
|
||||
constexpr uint8 AtenHaRa = 13;
|
||||
constexpr uint8 GreaterAkheva = 14;
|
||||
constexpr uint8 KhatiSha = 15;
|
||||
constexpr uint8 Seru = 16;
|
||||
constexpr uint8 GriegVeneficus = 17;
|
||||
constexpr uint8 DrazNurakk = 18;
|
||||
constexpr uint8 Zek = 19; //"creatures from the Plane of War."
|
||||
constexpr uint8 Luggald = 20;
|
||||
constexpr uint8 Animal = 21;
|
||||
constexpr uint8 Insect = 22;
|
||||
constexpr uint8 Monster = 23;
|
||||
constexpr uint8 Summoned = 24; // Elemental?
|
||||
constexpr uint8 Plant = 25;
|
||||
constexpr uint8 Dragon = 26;
|
||||
constexpr uint8 Summoned2 = 27;
|
||||
constexpr uint8 Summoned3 = 28;
|
||||
constexpr uint8 Dragon2 = 29; // database data indicates this is a dragon type (Kunark and DoN?)
|
||||
constexpr uint8 VeliousDragon = 30; // might not be a tight set
|
||||
constexpr uint8 Familiar = 31;
|
||||
constexpr uint8 Dragon3 = 32;
|
||||
constexpr uint8 Boxes = 33;
|
||||
constexpr uint8 Muramite = 34; // tribal dudes
|
||||
constexpr uint8 NoTarget2 = 60;
|
||||
constexpr uint8 SwarmPet = 63; // Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general.
|
||||
constexpr uint8 MonsterSummon = 64;
|
||||
constexpr uint8 InvisibleMan = 66; // no name, seen on 'InvisMan', can be /targeted
|
||||
constexpr uint8 Special = 67;
|
||||
|
||||
std::string GetName(uint8 body_type_id);
|
||||
bool IsValid(uint8 body_type_id);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> body_type_names = {
|
||||
{ BodyType::Humanoid, "Humanoid" },
|
||||
{ BodyType::Lycanthrope, "Lycanthrope" },
|
||||
{ BodyType::Undead, "Undead" },
|
||||
{ BodyType::Giant, "Giant" },
|
||||
{ BodyType::Construct, "Construct" },
|
||||
{ BodyType::Extraplanar, "Extraplanar" },
|
||||
{ BodyType::Magical, "Magical" },
|
||||
{ BodyType::SummonedUndead, "Summoned Undead" },
|
||||
{ BodyType::RaidGiant, "Raid Giant" },
|
||||
{ BodyType::RaidColdain, "Raid Coldain" },
|
||||
{ BodyType::NoTarget, "Untargetable" },
|
||||
{ BodyType::Vampire, "Vampire" },
|
||||
{ BodyType::AtenHaRa, "Aten Ha Ra" },
|
||||
{ BodyType::GreaterAkheva, "Greater Akheva" },
|
||||
{ BodyType::KhatiSha, "Khati Sha" },
|
||||
{ BodyType::Seru, "Seru" },
|
||||
{ BodyType::GriegVeneficus, "Grieg Veneficus" },
|
||||
{ BodyType::DrazNurakk, "Draz Nurakk" },
|
||||
{ BodyType::Zek, "Zek" },
|
||||
{ BodyType::Luggald, "Luggald" },
|
||||
{ BodyType::Animal, "Animal" },
|
||||
{ BodyType::Insect, "Insect" },
|
||||
{ BodyType::Monster, "Monster" },
|
||||
{ BodyType::Summoned, "Summoned" },
|
||||
{ BodyType::Plant, "Plant" },
|
||||
{ BodyType::Dragon, "Dragon" },
|
||||
{ BodyType::Summoned2, "Summoned 2" },
|
||||
{ BodyType::Summoned3, "Summoned 3" },
|
||||
{ BodyType::Dragon2, "Dragon 2" },
|
||||
{ BodyType::VeliousDragon, "Velious Dragon" },
|
||||
{ BodyType::Familiar, "Familiar" },
|
||||
{ BodyType::Dragon3, "Dragon 3" },
|
||||
{ BodyType::Boxes, "Boxes" },
|
||||
{ BodyType::Muramite, "Muramite" },
|
||||
{ BodyType::NoTarget2, "Untargetable 2" },
|
||||
{ BodyType::SwarmPet, "Swarm Pet" },
|
||||
{ BodyType::MonsterSummon, "Monster Summon" },
|
||||
{ BodyType::InvisibleMan, "Invisible Man" },
|
||||
{ BodyType::Special, "Special" },
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -131,6 +131,8 @@ static std::map<uint8, std::string> class_names = {
|
||||
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
|
||||
#define ARMOR_TYPE_COUNT 5
|
||||
|
||||
#define BOT_CLASS_BASE_ID_PREFIX 3000
|
||||
|
||||
|
||||
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
||||
|
||||
|
||||
@@ -1,29 +1,12 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "world_content_service.h"
|
||||
|
||||
#include <utility>
|
||||
#include <glm/vec3.hpp>
|
||||
#include "../database.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
#include "../zone_store.h"
|
||||
|
||||
|
||||
WorldContentService::WorldContentService()
|
||||
@@ -120,7 +103,7 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
/**
|
||||
* @param content_flags
|
||||
*/
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags> &content_flags)
|
||||
{
|
||||
WorldContentService::content_flags = content_flags;
|
||||
}
|
||||
@@ -168,14 +151,14 @@ bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
|
||||
}
|
||||
|
||||
// if we don't have any enabled flag in enabled flags, we fail
|
||||
for (const auto& flag: Strings::Split(f.content_flags)) {
|
||||
for (const auto &flag: Strings::Split(f.content_flags)) {
|
||||
if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// if we don't have any disabled flag in disabled flags, we fail
|
||||
for (const auto& flag: Strings::Split(f.content_flags_disabled)) {
|
||||
for (const auto &flag: Strings::Split(f.content_flags_disabled)) {
|
||||
if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
@@ -196,11 +179,13 @@ void WorldContentService::ReloadContentFlags()
|
||||
LogInfo(
|
||||
"Loaded content flag [{}] [{}]",
|
||||
f.flag_name,
|
||||
(f.enabled ? "Enabled" : "Disabled")
|
||||
(f.enabled ? "enabled" : "disabled")
|
||||
);
|
||||
}
|
||||
|
||||
SetContentFlags(set_content_flags);
|
||||
LoadStaticGlobalZoneInstances();
|
||||
zone_store.LoadZones(*m_content_database);
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetDatabase() const
|
||||
@@ -215,6 +200,18 @@ WorldContentService *WorldContentService::SetDatabase(Database *database)
|
||||
return this;
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetContentDatabase() const
|
||||
{
|
||||
return m_content_database;
|
||||
}
|
||||
|
||||
WorldContentService *WorldContentService::SetContentDatabase(Database *database)
|
||||
{
|
||||
WorldContentService::m_content_database = database;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
|
||||
{
|
||||
auto flags = ContentFlagsRepository::GetWhere(
|
||||
@@ -239,3 +236,114 @@ void WorldContentService::SetContentFlag(const std::string &content_flag_name, b
|
||||
|
||||
ReloadContentFlags();
|
||||
}
|
||||
|
||||
void WorldContentService::HandleZoneRoutingMiddleware(ZoneChange_Struct *zc)
|
||||
{
|
||||
auto r = FindZone(zc->zoneID, zc->instanceID);
|
||||
if (r.zone_id == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
zc->instanceID = r.instance.id;
|
||||
}
|
||||
|
||||
// LoadStaticGlobalZoneInstances loads all static global zone instances
|
||||
// these are zones that are never set to expire and are global
|
||||
// these are used commonly in v1/v2/v3 versions of the same zone for expansion routing
|
||||
WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
|
||||
{
|
||||
m_zone_static_instances = InstanceListRepository::GetWhere(
|
||||
*GetDatabase(),
|
||||
fmt::format("never_expires = 1 AND is_global = 1")
|
||||
);
|
||||
|
||||
LogInfo("Loaded [{}] zone_instances", m_zone_static_instances.size());
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// FindZone handles content and context aware zone routing (middleware)
|
||||
//
|
||||
// this is a middleware function that is meant to be used in the zone change process
|
||||
// this hooks all core zone changes within the server and routes the player to the correct zone
|
||||
// returning a zone_id of non-zero means the middleware will route the player
|
||||
// returning a zone_id of 0 means the middleware will not route the player
|
||||
// this is useful for handling multiple versions of the same zone
|
||||
//
|
||||
// implementation >
|
||||
// the zoning and process spawning logic already is handled by two keys "zone_id" and "instance_id"
|
||||
// we leverage static, never expires instances to handle this and client still sees it as a normal zone
|
||||
//
|
||||
// content awareness >
|
||||
// simply use the zone_id, server content settings and the middleware will handle the rest
|
||||
// you don't have to think about instances in any data tables (use instance_id 0)
|
||||
// you don't have to keep track of instance ids in scripts (use instance_id 0)
|
||||
// the versions of zones are represented by two zone entries that have potentially different min/max expansion and/or different content flags
|
||||
// we decide to route the client to the correct version of the zone based on the current server side expansion
|
||||
//
|
||||
// example >
|
||||
// we want to route players to the correct version of lavastorm based on the current server side expansion (DoesZonePassContentFiltering)
|
||||
// lavastorm (pre-don) version 0 (classic)
|
||||
// zone table entry for version = 0, min_expansion = 0, max_expansion = 8
|
||||
// instance_list table entry for lavastorm has version = 0, is_global = 1, never_expires = 1
|
||||
// lavastorm (don) version 1
|
||||
// zone table entry for version = 1, min_expansion = 9, max_expansion = 99
|
||||
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
|
||||
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
|
||||
{
|
||||
for (const auto &z: zone_store.GetZones()) {
|
||||
for (auto &i: m_zone_static_instances) {
|
||||
if (
|
||||
z.zoneidnumber == zone_id &&
|
||||
DoesZonePassContentFiltering(z) &&
|
||||
i.zone == zone_id &&
|
||||
i.version == z.version) {
|
||||
|
||||
if (instance_id > 0 && i.id != instance_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"Routed player to public static instance [{}] of zone [{}] ({}) version [{}] long_name [{}] notes [{}]",
|
||||
i.id,
|
||||
z.short_name,
|
||||
z.zoneidnumber,
|
||||
z.version,
|
||||
z.long_name,
|
||||
i.notes
|
||||
);
|
||||
|
||||
return WorldContentService::FindZoneResult{
|
||||
.zone_id = static_cast<uint32>(z.zoneidnumber),
|
||||
.instance = i,
|
||||
.zone = z
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return WorldContentService::FindZoneResult{.zone_id = 0};
|
||||
}
|
||||
|
||||
bool WorldContentService::IsInPublicStaticInstance(uint32 instance_id)
|
||||
{
|
||||
for (auto &i: m_zone_static_instances) {
|
||||
if (i.id == instance_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool WorldContentService::DoesZonePassContentFiltering(const ZoneRepository::Zone &z)
|
||||
{
|
||||
auto f = ContentFlags{
|
||||
.min_expansion = z.min_expansion,
|
||||
.max_expansion = z.max_expansion,
|
||||
.content_flags = z.content_flags,
|
||||
.content_flags_disabled = z.content_flags_disabled
|
||||
};
|
||||
|
||||
return DoesPassContentFiltering(f);
|
||||
}
|
||||
|
||||
@@ -1,33 +1,21 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
#define EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
#include "../repositories/zone_repository.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
|
||||
class Database;
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
namespace Expansion {
|
||||
static const int EXPANSION_ALL = -1;
|
||||
static const int EXPANSION_FILTER_MAX = 99;
|
||||
@@ -172,18 +160,38 @@ public:
|
||||
WorldContentService * SetExpansionContext();
|
||||
|
||||
bool DoesPassContentFiltering(const ContentFlags& f);
|
||||
bool DoesZonePassContentFiltering(const ZoneRepository::Zone& z);
|
||||
|
||||
WorldContentService * SetDatabase(Database *database);
|
||||
Database *GetDatabase() const;
|
||||
|
||||
WorldContentService * SetContentDatabase(Database *database);
|
||||
Database *GetContentDatabase() const;
|
||||
|
||||
void SetContentFlag(const std::string &content_flag_name, bool enabled);
|
||||
|
||||
void HandleZoneRoutingMiddleware(ZoneChange_Struct *zc);
|
||||
|
||||
struct FindZoneResult {
|
||||
uint32 zone_id = 0;
|
||||
InstanceListRepository::InstanceList instance;
|
||||
ZoneRepository::Zone zone;
|
||||
};
|
||||
|
||||
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
|
||||
bool IsInPublicStaticInstance(uint32 instance_id);
|
||||
|
||||
private:
|
||||
int current_expansion{};
|
||||
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
|
||||
|
||||
// reference to database
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
|
||||
// holds a record of the zone table from the database
|
||||
WorldContentService *LoadStaticGlobalZoneInstances();
|
||||
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
|
||||
};
|
||||
|
||||
extern WorldContentService content_service;
|
||||
|
||||
+4
-2
@@ -15,7 +15,7 @@
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
#if WINDOWS
|
||||
#ifdef _WINDOWS
|
||||
#define popen _popen
|
||||
#endif
|
||||
|
||||
@@ -23,7 +23,7 @@ void SendCrashReport(const std::string &crash_report)
|
||||
{
|
||||
// can configure multiple endpoints if need be
|
||||
std::vector<std::string> endpoints = {
|
||||
"http://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
"https://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
|
||||
};
|
||||
|
||||
@@ -294,6 +294,8 @@ void print_trace()
|
||||
SendCrashReport(crash_report);
|
||||
}
|
||||
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
+1375
-1621
File diff suppressed because it is too large
Load Diff
+153
-143
@@ -18,8 +18,8 @@
|
||||
#ifndef EQEMU_DATABASE_H
|
||||
#define EQEMU_DATABASE_H
|
||||
|
||||
#define AUTHENTICATION_TIMEOUT 60
|
||||
#define INVALID_ID 0xFFFFFFFF
|
||||
#define AUTHENTICATION_TIMEOUT 60
|
||||
#define INVALID_ID 0xFFFFFFFF
|
||||
|
||||
#include "global_define.h"
|
||||
#include "eqemu_logsys.h"
|
||||
@@ -38,8 +38,7 @@
|
||||
class MySQLRequestResult;
|
||||
class Client;
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace EQ {
|
||||
class InventoryProfile;
|
||||
}
|
||||
|
||||
@@ -52,10 +51,11 @@ struct npcDecayTimes_Struct {
|
||||
|
||||
struct VarCache_Struct {
|
||||
std::map<std::string, std::string> m_cache;
|
||||
uint32 last_update;
|
||||
uint32 last_update;
|
||||
VarCache_Struct() : last_update(0) { }
|
||||
void Add(const std::string &key, const std::string &value) { m_cache[key] = value; }
|
||||
const std::string *Get(const std::string &key) {
|
||||
void Add(const std::string& key, const std::string& value) { m_cache[key] = value; }
|
||||
const std::string* Get(const std::string& key)
|
||||
{
|
||||
auto it = m_cache.find(key);
|
||||
return (it != m_cache.end() ? &it->second : nullptr);
|
||||
}
|
||||
@@ -76,37 +76,33 @@ class PTimerList;
|
||||
|
||||
#define SQL(...) #__VA_ARGS__
|
||||
|
||||
class LogSettings;
|
||||
class Database : public DBcore {
|
||||
public:
|
||||
Database();
|
||||
Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
|
||||
bool Connect(const char* host, const char* user, const char* passwd, const char* database, uint32 port, std::string connection_label = "default");
|
||||
Database(
|
||||
const std::string& host,
|
||||
const std::string& user,
|
||||
const std::string& password,
|
||||
const std::string& database,
|
||||
uint32 port
|
||||
);
|
||||
bool Connect(
|
||||
const std::string& host,
|
||||
const std::string& user,
|
||||
const std::string& password,
|
||||
const std::string& database,
|
||||
uint32 port,
|
||||
std::string connection_label = "default"
|
||||
);
|
||||
~Database();
|
||||
|
||||
/* Character Creation */
|
||||
|
||||
bool CreateCharacter(
|
||||
uint32 account_id,
|
||||
char *name,
|
||||
uint16 gender,
|
||||
uint16 race,
|
||||
uint16 class_,
|
||||
uint8 str,
|
||||
uint8 sta,
|
||||
uint8 cha,
|
||||
uint8 dex,
|
||||
uint8 int_,
|
||||
uint8 agi,
|
||||
uint8 wis,
|
||||
uint8 face
|
||||
);
|
||||
bool DeleteCharacter(char *character_name);
|
||||
bool MoveCharacterToZone(const char *charname, uint32 zone_id);
|
||||
bool DeleteCharacter(const std::string& name);
|
||||
bool MoveCharacterToZone(const std::string& name, uint32 zone_id);
|
||||
bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
|
||||
bool ReserveName(uint32 account_id, char *name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp);
|
||||
bool UpdateName(const char *oldname, const char *newname);
|
||||
bool ReserveName(uint32 account_id, const std::string& name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
|
||||
bool UpdateName(const std::string& old_name, const std::string& new_name);
|
||||
bool CopyCharacter(
|
||||
const std::string& source_character_name,
|
||||
const std::string& destination_character_name,
|
||||
@@ -114,165 +110,179 @@ public:
|
||||
);
|
||||
|
||||
/* General Information Queries */
|
||||
bool AddBannedIP(const std::string& banned_ip, const std::string& notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(const std::string& name);
|
||||
bool CheckBannedIPs(const std::string& login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(const std::string& name, bool surname = false);
|
||||
bool IsNameUsed(const std::string& name);
|
||||
|
||||
bool AddBannedIP(std::string banned_ip, std::string notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(std::string name);
|
||||
bool CheckBannedIPs(std::string login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(std::string login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(std::string name, bool surname = false);
|
||||
bool CheckUsedName(std::string name);
|
||||
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
|
||||
uint32 GetAccountIDByChar(uint32 character_id);
|
||||
uint32 GetAccountIDByName(const std::string& account_name, const std::string& loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const std::string& name);
|
||||
uint32 GetGuildIDByCharID(uint32 character_id);
|
||||
uint32 GetGroupIDByCharID(uint32 character_id);
|
||||
uint32 GetRaidIDByCharID(uint32 character_id);
|
||||
|
||||
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
|
||||
uint32 GetAccountIDByChar(uint32 char_id);
|
||||
uint32 GetAccountIDByName(std::string account_name, std::string loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const char *name);
|
||||
uint32 GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id);
|
||||
uint32 GetGuildIDByCharID(uint32 char_id);
|
||||
uint32 GetGroupIDByCharID(uint32 char_id);
|
||||
uint32 GetRaidIDByCharID(uint32 char_id);
|
||||
|
||||
void GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID = 0);
|
||||
void GetCharName(uint32 char_id, char* name);
|
||||
std::string GetCharNameByID(uint32 char_id);
|
||||
std::string GetNPCNameByID(uint32 npc_id);
|
||||
std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, std::string login_ip);
|
||||
const std::string GetAccountName(uint32 account_id, uint32* lsaccount_id = 0);
|
||||
const std::string GetCharName(uint32 character_id);
|
||||
const std::string GetCharNameByID(uint32 character_id);
|
||||
const std::string GetNPCNameByID(uint32 npc_id);
|
||||
const std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, const std::string& login_ip);
|
||||
|
||||
/* Instancing */
|
||||
|
||||
bool AddClientToInstance(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceByCharID(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceExists(uint16 instance_id);
|
||||
bool CheckInstanceExpired(uint16 instance_id);
|
||||
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
|
||||
bool GetUnusedInstanceID(uint16 &instance_id);
|
||||
bool GetUnusedInstanceID(uint16& instance_id);
|
||||
bool IsGlobalInstance(uint16 instance_id);
|
||||
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
|
||||
bool RemoveClientsFromInstance(uint16 instance_id);
|
||||
bool VerifyInstanceAlive(uint16 instance_id, uint32 character_id);
|
||||
bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
|
||||
|
||||
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
|
||||
uint16 GetInstanceID(uint32 zone, uint32 character_id, int16 version);
|
||||
std::vector<uint16> GetInstanceIDs(uint32 zone_id, uint32 character_id);
|
||||
uint8_t GetInstanceVersion(uint16 instance_id);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool& is_perma);
|
||||
uint32 GetInstanceZoneID(uint16 instance_id);
|
||||
|
||||
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
|
||||
void AssignGroupToInstance(uint32 group_id, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 raid_id, uint32 instance_id);
|
||||
void DeleteInstance(uint16 instance_id);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 charid, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 charid, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32>& character_ids);
|
||||
void PurgeExpiredInstances();
|
||||
void SetInstanceDuration(uint16 instance_id, uint32 new_duration);
|
||||
void CleanupInstanceCorpses();
|
||||
|
||||
/* Adventure related. */
|
||||
|
||||
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win = false, bool remove = false);
|
||||
bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
|
||||
void UpdateAdventureStatsEntry(uint32 character_id, uint8 theme_id, bool is_win = false, bool is_remove = false);
|
||||
bool GetAdventureStats(uint32 character_id, AdventureStats_Struct* as);
|
||||
|
||||
/* Account Related */
|
||||
const std::string GetLiveChar(uint32 account_id);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 account_id, const std::string& password);
|
||||
bool UpdateLiveChar(const std::string& name, uint32 account_id);
|
||||
int16 GetAccountStatus(uint32 account_id);
|
||||
void SetAccountCRCField(uint32 account_id, const std::string& field_name, uint64 checksum);
|
||||
uint32 CheckLogin(const std::string& name, const std::string& password, const std::string& loginserver, int16* status = 0);
|
||||
uint32 CreateAccount(
|
||||
const std::string& name,
|
||||
const std::string& password,
|
||||
int16 status,
|
||||
const std::string& loginserver,
|
||||
uint32 lsaccount_id
|
||||
);
|
||||
uint32 GetAccountIDFromLSID(
|
||||
const std::string& in_loginserver_id,
|
||||
uint32 in_loginserver_account_id,
|
||||
char* in_account_name = 0,
|
||||
int16* in_status = 0
|
||||
);
|
||||
|
||||
bool DeleteAccount(const char *name, const char* loginserver);
|
||||
bool GetLiveChar(uint32 account_id, char* cname);
|
||||
bool SetAccountStatus(const char* name, int16 status);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 accid, const char* password);
|
||||
bool UpdateLiveChar(char* charname, uint32 account_id);
|
||||
uint8 GetAgreementFlag(uint32 account_id);
|
||||
void SetAgreementFlag(uint32 account_id);
|
||||
|
||||
int16 CheckStatus(uint32 account_id);
|
||||
int GetIPExemption(const std::string& account_ip);
|
||||
void SetIPExemption(const std::string& account_ip, int exemption_amount);
|
||||
|
||||
void SetAccountCRCField(uint32 account_id, std::string field_name, uint64 checksum);
|
||||
|
||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||
uint8 GetAgreementFlag(uint32 account_id);
|
||||
|
||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||
void SetAgreementFlag(uint32 account_id);
|
||||
|
||||
int GetIPExemption(std::string account_ip);
|
||||
void SetIPExemption(std::string account_ip, int exemption_amount);
|
||||
|
||||
int GetInstanceID(uint32 char_id, uint32 zone_id);
|
||||
int GetInstanceID(uint32 character_id, uint32 zone_id);
|
||||
|
||||
|
||||
/* Groups */
|
||||
|
||||
std::string GetGroupLeaderForLogin(std::string character_name);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
|
||||
uint32 GetGroupID(const char* name);
|
||||
|
||||
void ClearGroup(uint32 gid = 0);
|
||||
void ClearGroupLeader(uint32 gid = 0);
|
||||
void SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ismerc = false);
|
||||
void SetGroupLeaderName(uint32 gid, const char* name);
|
||||
std::string GetGroupLeaderForLogin(const std::string& character_name);
|
||||
char* GetGroupLeadershipInfo(
|
||||
uint32 group_id,
|
||||
char* leaderbuf,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
char* mentoree = nullptr,
|
||||
int* mentor_percent = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr
|
||||
);
|
||||
std::string GetGroupLeaderName(uint32 group_id);
|
||||
uint32 GetGroupID(const std::string& name);
|
||||
void ClearGroup(uint32 group_id = 0);
|
||||
void ClearGroupLeader(uint32 group_id = 0);
|
||||
void SetGroupLeaderName(uint32 group_id, const std::string& name);
|
||||
|
||||
/* Raids */
|
||||
const std::string GetRaidLeaderName(uint32 raid_id);
|
||||
uint32 GetRaidID(const std::string& name);
|
||||
void ClearRaid(uint32 raid_id = 0);
|
||||
void ClearRaidDetails(uint32 raid_id = 0);
|
||||
void ClearRaidLeader(uint32 group_id = std::numeric_limits<uint32>::max(), uint32 raid_id = 0);
|
||||
void GetGroupLeadershipInfo(
|
||||
uint32 group_id,
|
||||
uint32 raid_id,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
char* mentoree = nullptr,
|
||||
int* mentor_percent = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr
|
||||
);
|
||||
void GetRaidLeadershipInfo(
|
||||
uint32 raid_id,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
RaidLeadershipAA_Struct* RLAA = nullptr
|
||||
);
|
||||
void SetRaidGroupLeaderInfo(uint32 group_id, uint32 raid_id);
|
||||
|
||||
const char *GetRaidLeaderName(uint32 rid);
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
void ClearGuildOnlineStatus();
|
||||
void ClearTraderDetails();
|
||||
void ClearBuyerDetails();
|
||||
|
||||
uint32 GetRaidID(const char* name);
|
||||
|
||||
void ClearRaid(uint32 rid = 0);
|
||||
void ClearRaidDetails(uint32 rid = 0);
|
||||
void ClearRaidLeader(uint32 gid = 0xFFFFFFFF, uint32 rid = 0);
|
||||
void GetGroupLeadershipInfo(uint32 gid, uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
void GetRaidLeadershipInfo(uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, RaidLeadershipAA_Struct* RLAA = nullptr);
|
||||
void SetRaidGroupLeaderInfo(uint32 gid, uint32 rid);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
|
||||
/* Database Conversions 'database_conversions.cpp' */
|
||||
|
||||
bool CheckDatabaseConversions();
|
||||
bool CheckDatabaseConvertCorpseDeblob();
|
||||
bool CheckDatabaseConvertPPDeblob();
|
||||
|
||||
/* Database Variables */
|
||||
bool GetVariable(const std::string& name, std::string& value);
|
||||
bool SetVariable(const std::string& name, const std::string& value);
|
||||
bool LoadVariables();
|
||||
|
||||
bool GetVariable(std::string varname, std::string &varvalue);
|
||||
bool SetVariable(const std::string& varname, const std::string &varvalue);
|
||||
bool LoadVariables();
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint32 GetServerType();
|
||||
void AddReport(const std::string& who, const std::string& against, const std::string& lines);
|
||||
struct TimeOfDay_Struct LoadTime(time_t& realtime);
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 character_id);
|
||||
void SetFirstLogon(uint32 character_id, uint8 first_logon);
|
||||
void SetLFG(uint32 character_id, bool is_lfg);
|
||||
void SetLFP(uint32 character_id, bool is_lfp);
|
||||
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
|
||||
|
||||
/* General Queries */
|
||||
int64 CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
|
||||
bool LoadPTimers(uint32 charid, PTimerList &into);
|
||||
void SourceDatabaseTableFromUrl(const std::string& table_name, const std::string& url);
|
||||
void SourceSqlFromUrl(const std::string& url);
|
||||
void PurgeCharacterParcels();
|
||||
void Encode(std::string &in);
|
||||
void Decode(std::string &in);
|
||||
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
|
||||
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
|
||||
uint8 GetServerType();
|
||||
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
|
||||
|
||||
void AddReport(std::string who, std::string against, std::string lines);
|
||||
struct TimeOfDay_Struct LoadTime(time_t &realtime);
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 charid);
|
||||
void SetFirstLogon(uint32 CharID, uint8 firstlogon);
|
||||
void SetLFG(uint32 CharID, bool LFG);
|
||||
void SetLFP(uint32 CharID, bool LFP);
|
||||
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
|
||||
|
||||
int CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
||||
void SourceSqlFromUrl(std::string url);
|
||||
uint64_t GetNextTableId(const std::string& table_name);
|
||||
|
||||
private:
|
||||
|
||||
Mutex Mvarcache;
|
||||
Mutex Mvarcache;
|
||||
VarCache_Struct varcache;
|
||||
|
||||
/* Groups, utility methods. */
|
||||
void ClearAllGroupLeaders();
|
||||
void ClearAllGroups();
|
||||
void ClearAllGroupLeaders();
|
||||
void ClearAllGroups();
|
||||
|
||||
/* Raid, utility methods. */
|
||||
void ClearAllRaids();
|
||||
|
||||
@@ -136,11 +136,6 @@ std::string DatabaseDumpService::GetLoginTableList()
|
||||
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetQueryServTables()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetSystemTablesList()
|
||||
{
|
||||
auto system_tables = DatabaseSchema::GetServerTables();
|
||||
@@ -272,11 +267,6 @@ void DatabaseDumpService::DatabaseDump()
|
||||
tables_to_dump += GetLoginTableList() + " ";
|
||||
dump_descriptor += "-login";
|
||||
}
|
||||
|
||||
if (IsDumpQueryServerTables()) {
|
||||
tables_to_dump += GetQueryServTables();
|
||||
dump_descriptor += "-queryserv";
|
||||
}
|
||||
}
|
||||
|
||||
if (IsDumpStaticInstanceData()) {
|
||||
@@ -401,7 +391,6 @@ void DatabaseDumpService::DatabaseDump()
|
||||
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
|
||||
// LogDebug("[{}] dump-path", GetSetDumpPath());
|
||||
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
|
||||
// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
|
||||
// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
|
||||
@@ -511,16 +500,6 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
|
||||
return dump_file_name;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpQueryServerTables() const
|
||||
{
|
||||
return dump_query_server_tables;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpOutputToConsole() const
|
||||
{
|
||||
return dump_output_to_console;
|
||||
@@ -575,7 +554,12 @@ void DatabaseDumpService::RemoveSqlBackup()
|
||||
{
|
||||
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||
if (File::Exists(file)) {
|
||||
std::filesystem::remove(file);
|
||||
try {
|
||||
std::filesystem::remove(file);
|
||||
}
|
||||
catch (std::exception &e) {
|
||||
LogError("std::filesystem::remove err [{}]", e.what());
|
||||
}
|
||||
}
|
||||
|
||||
RemoveCredentialsFile();
|
||||
|
||||
@@ -45,8 +45,6 @@ public:
|
||||
void SetDumpPath(const std::string &dump_path);
|
||||
const std::string &GetDumpFileName() const;
|
||||
void SetDumpFileName(const std::string &dump_file_name);
|
||||
bool IsDumpQueryServerTables() const;
|
||||
void SetDumpQueryServerTables(bool dump_query_server_tables);
|
||||
bool IsDumpOutputToConsole() const;
|
||||
void SetDumpOutputToConsole(bool dump_output_to_console);
|
||||
bool IsDumpDropTableSyntaxOnly() const;
|
||||
@@ -96,7 +94,6 @@ private:
|
||||
bool HasCompressionBinary();
|
||||
std::string GetDumpFileNameWithPath();
|
||||
std::string GetSetDumpPath();
|
||||
std::string GetQueryServTables();
|
||||
void RemoveSqlBackup();
|
||||
void BuildCredentialsFile();
|
||||
void RemoveCredentialsFile();
|
||||
|
||||
@@ -76,9 +76,9 @@ void DatabaseUpdate::CheckDbUpdates()
|
||||
}
|
||||
}
|
||||
|
||||
std::string DatabaseUpdate::GetQueryResult(std::string query)
|
||||
std::string DatabaseUpdate::GetQueryResult(const ManifestEntry& e)
|
||||
{
|
||||
auto results = m_database->QueryDatabase(query);
|
||||
auto results = (e.content_schema_update ? m_content_database : m_database)->QueryDatabase(e.check);
|
||||
|
||||
std::vector<std::string> result_lines = {};
|
||||
|
||||
@@ -121,6 +121,16 @@ bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_resu
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if we are running in a terminal
|
||||
bool is_atty()
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
return ::_isatty(_fileno(stdin));
|
||||
#else
|
||||
return isatty(fileno(stdin));
|
||||
#endif
|
||||
}
|
||||
|
||||
// return true if we ran updates
|
||||
bool DatabaseUpdate::UpdateManifest(
|
||||
std::vector<ManifestEntry> entries,
|
||||
@@ -132,11 +142,12 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
if (version_low != version_high) {
|
||||
|
||||
LogSys.DisableMySQLErrorLogs();
|
||||
bool force_interactive = false;
|
||||
for (int version = version_low + 1; version <= version_high; ++version) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == version) {
|
||||
bool has_migration = true;
|
||||
std::string r = GetQueryResult(e.check);
|
||||
std::string r = GetQueryResult(e);
|
||||
if (ShouldRunMigration(e, r)) {
|
||||
has_migration = false;
|
||||
missing_migrations.emplace_back(e.version);
|
||||
@@ -153,13 +164,20 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
prefix,
|
||||
e.description
|
||||
);
|
||||
|
||||
if (!has_migration && e.force_interactive) {
|
||||
force_interactive = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
LogSys.EnableMySQLErrorLogs();
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
if (!missing_migrations.empty()) {
|
||||
if (!missing_migrations.empty() && m_skip_backup) {
|
||||
LogInfo("Skipping database backup");
|
||||
}
|
||||
else if (!missing_migrations.empty()) {
|
||||
LogInfo("Automatically backing up database before applying updates");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
auto s = DatabaseDumpService();
|
||||
@@ -174,12 +192,48 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
}
|
||||
|
||||
if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
LogInfo("Some migrations require user input. Running interactively");
|
||||
LogInfo("This is usually due to a major change that could cause data loss");
|
||||
LogInfo("Your server is automatically backed up before these updates are applied");
|
||||
LogInfo("but you should also make sure you take a backup prior to running this update");
|
||||
LogInfo("Would you like to run this update? [y/n] (Timeout 60s)");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) != "y") {
|
||||
LogInfo("Exiting due to user input");
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto &m: missing_migrations) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == m) {
|
||||
bool errored_migration = false;
|
||||
|
||||
auto r = m_database->QueryDatabaseMulti(e.sql);
|
||||
auto r = (e.content_schema_update ? m_content_database : m_database)->QueryDatabaseMulti(e.sql);
|
||||
|
||||
// ignore empty query result "errors"
|
||||
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
|
||||
@@ -187,31 +241,38 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
errored_migration = true;
|
||||
|
||||
LogInfo("Required database update failed. This could be a problem");
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
// if terminal attached then prompt for skip
|
||||
if (is_atty()) {
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
} else {
|
||||
errored_migration = true;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
}
|
||||
@@ -247,6 +308,20 @@ DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
|
||||
return this;
|
||||
}
|
||||
|
||||
DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_database = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
DatabaseUpdate *DatabaseUpdate::SetSkipBackup(bool skip)
|
||||
{
|
||||
m_skip_backup = skip;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
{
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
@@ -10,6 +10,8 @@ struct ManifestEntry {
|
||||
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
|
||||
bool force_interactive; // if true, this migration will always be run interactively
|
||||
};
|
||||
|
||||
struct DatabaseVersion {
|
||||
@@ -22,16 +24,21 @@ public:
|
||||
DatabaseVersion GetDatabaseVersions();
|
||||
DatabaseVersion GetBinaryDatabaseVersions();
|
||||
void CheckDbUpdates();
|
||||
std::string GetQueryResult(std::string query);
|
||||
std::string GetQueryResult(const ManifestEntry& e);
|
||||
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
|
||||
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
|
||||
|
||||
DatabaseUpdate *SetDatabase(Database *db);
|
||||
DatabaseUpdate *SetContentDatabase(Database *db);
|
||||
DatabaseUpdate *SetSkipBackup(bool skip);
|
||||
bool HasPendingUpdates();
|
||||
private:
|
||||
bool m_skip_backup = false;
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||
void InjectBotsVersionColumn();
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_DATABASE_UPDATE_H
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,39 +0,0 @@
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/strings.h"
|
||||
|
||||
#include "database.h"
|
||||
#include "database/database_update.h"
|
||||
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#else
|
||||
|
||||
#include "unix.h"
|
||||
#include <netinet/in.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#endif
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
DatabaseUpdate database_update;
|
||||
|
||||
bool Database::CheckDatabaseConversions()
|
||||
{
|
||||
auto *r = RuleManager::Instance();
|
||||
r->LoadRules(this, "default", false);
|
||||
if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
|
||||
LogInfo("Bot tables found but rule not enabled, enabling");
|
||||
r->SetRule("Bots:Enabled", "true", this, true, true);
|
||||
}
|
||||
|
||||
database_update.SetDatabase(this)->CheckDbUpdates();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -30,7 +30,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/repositories/respawn_times_repository.h"
|
||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||
#include "repositories/spawn2_disabled_repository.h"
|
||||
|
||||
#include "repositories/data_buckets_repository.h"
|
||||
|
||||
#include "database.h"
|
||||
|
||||
@@ -114,7 +114,9 @@ bool Database::CheckInstanceExpired(uint16 instance_id)
|
||||
timeval tv{};
|
||||
gettimeofday(&tv, nullptr);
|
||||
|
||||
return (i.start_time + i.duration) <= tv.tv_sec;
|
||||
// Use uint64_t for the addition to prevent overflow
|
||||
uint64_t expiration_time = static_cast<uint64_t>(i.start_time) + static_cast<uint64_t>(i.duration);
|
||||
return expiration_time <= tv.tv_sec;
|
||||
}
|
||||
|
||||
bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration)
|
||||
@@ -421,20 +423,25 @@ void Database::AssignGroupToInstance(uint32 group_id, uint32 instance_id)
|
||||
auto zone_id = GetInstanceZoneID(instance_id);
|
||||
auto version = GetInstanceVersion(instance_id);
|
||||
|
||||
auto l = GroupIdRepository::GetWhere(
|
||||
const auto& l = GroupIdRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"groupid = {}",
|
||||
"`group_id` = {}",
|
||||
group_id
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (!GetInstanceID(zone_id, e.charid, version)) {
|
||||
AddClientToInstance(instance_id, e.charid);
|
||||
if (!e.character_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!GetInstanceID(zone_id, e.character_id, version)) {
|
||||
AddClientToInstance(instance_id, e.character_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -464,16 +471,15 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
|
||||
|
||||
void Database::DeleteInstance(uint16 instance_id)
|
||||
{
|
||||
// I'm not sure why this isn't in here but we should add it in a later change and make sure it's tested
|
||||
// InstanceListRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
|
||||
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
}
|
||||
|
||||
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
|
||||
@@ -504,7 +510,7 @@ void Database::FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 ch
|
||||
return;
|
||||
}
|
||||
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id));
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id).c_str());
|
||||
auto raid_leader_instance_id = GetInstanceID(zone_id, raid_leader_id, version);
|
||||
|
||||
if (!raid_leader_instance_id) {
|
||||
@@ -570,3 +576,23 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
InstanceListRepository::UpdateOne(*this, i);
|
||||
}
|
||||
|
||||
void Database::CleanupInstanceCorpses() {
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
"never_expires = 0"
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> instance_ids;
|
||||
for (const auto& e : l) {
|
||||
instance_ids.emplace_back(std::to_string(e.id));
|
||||
}
|
||||
|
||||
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
|
||||
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
}
|
||||
|
||||
+31
-31
@@ -36,7 +36,6 @@ namespace DatabaseSchema {
|
||||
{
|
||||
return {
|
||||
{"adventure_stats", "player_id"},
|
||||
{"buyer", "charid"},
|
||||
{"char_recipe_list", "char_id"},
|
||||
{"character_activities", "charid"},
|
||||
{"character_alt_currency", "char_id"},
|
||||
@@ -52,6 +51,7 @@ namespace DatabaseSchema {
|
||||
{"character_enabledtasks", "charid"},
|
||||
{"character_expedition_lockouts", "character_id"},
|
||||
{"character_exp_modifiers", "character_id"},
|
||||
{"character_evolving_items", "character_id"},
|
||||
{"character_inspect_messages", "id"},
|
||||
{"character_instance_safereturns", "character_id"},
|
||||
{"character_item_recast", "id"},
|
||||
@@ -59,9 +59,12 @@ namespace DatabaseSchema {
|
||||
{"character_leadership_abilities", "id"},
|
||||
{"character_material", "id"},
|
||||
{"character_memmed_spells", "id"},
|
||||
{"character_parcels", "char_id"},
|
||||
{"character_parcels_containers", "id"},
|
||||
{"character_pet_buffs", "char_id"},
|
||||
{"character_pet_info", "char_id"},
|
||||
{"character_pet_inventory", "char_id"},
|
||||
{"character_pet_name", "character_id"},
|
||||
{"character_peqzone_flags", "id"},
|
||||
{"character_potionbelt", "id"},
|
||||
{"character_skills", "id"},
|
||||
@@ -71,7 +74,7 @@ namespace DatabaseSchema {
|
||||
{"character_tasks", "charid"},
|
||||
{"character_tribute", "character_id"},
|
||||
{"completed_tasks", "charid"},
|
||||
{"data_buckets", "id"},
|
||||
{"data_buckets", "character_id"},
|
||||
{"faction_values", "char_id"},
|
||||
{"friends", "charid"},
|
||||
{"guild_members", "char_id"},
|
||||
@@ -105,6 +108,8 @@ namespace DatabaseSchema {
|
||||
"adventure_details",
|
||||
"adventure_stats",
|
||||
"buyer",
|
||||
"buyer_buy_lines",
|
||||
"buyer_trade_items",
|
||||
"char_recipe_list",
|
||||
"character_activities",
|
||||
"character_alt_currency",
|
||||
@@ -121,6 +126,7 @@ namespace DatabaseSchema {
|
||||
"character_enabledtasks",
|
||||
"character_expedition_lockouts",
|
||||
"character_exp_modifiers",
|
||||
"character_evolving_items",
|
||||
"character_inspect_messages",
|
||||
"character_instance_safereturns",
|
||||
"character_item_recast",
|
||||
@@ -128,6 +134,8 @@ namespace DatabaseSchema {
|
||||
"character_leadership_abilities",
|
||||
"character_material",
|
||||
"character_memmed_spells",
|
||||
"character_parcels",
|
||||
"character_parcels_containers",
|
||||
"character_pet_buffs",
|
||||
"character_pet_info",
|
||||
"character_pet_inventory",
|
||||
@@ -146,8 +154,10 @@ namespace DatabaseSchema {
|
||||
"friends",
|
||||
"guild_bank",
|
||||
"guild_members",
|
||||
"guild_permissions",
|
||||
"guild_ranks",
|
||||
"guild_relations",
|
||||
"guild_tributes",
|
||||
"guilds",
|
||||
"instance_list_player",
|
||||
"inventory",
|
||||
@@ -205,6 +215,7 @@ namespace DatabaseSchema {
|
||||
"ground_spawns",
|
||||
"horses",
|
||||
"items",
|
||||
"items_evolving_details",
|
||||
"ldon_trap_entries",
|
||||
"ldon_trap_templates",
|
||||
"lootdrop",
|
||||
@@ -280,32 +291,6 @@ namespace DatabaseSchema {
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets QueryServer tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetQueryServerTables()
|
||||
{
|
||||
return {
|
||||
"qs_merchant_transaction_record",
|
||||
"qs_merchant_transaction_record_entries",
|
||||
"qs_player_aa_rate_hourly",
|
||||
"qs_player_delete_record",
|
||||
"qs_player_delete_record_entries",
|
||||
"qs_player_events",
|
||||
"qs_player_handin_record",
|
||||
"qs_player_handin_record_entries",
|
||||
"qs_player_move_record",
|
||||
"qs_player_move_record_entries",
|
||||
"qs_player_npc_kill_record",
|
||||
"qs_player_npc_kill_record_entries",
|
||||
"qs_player_speech",
|
||||
"qs_player_trade_record",
|
||||
"qs_player_trade_record_entries",
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets state tables
|
||||
* Tables that keep track of server state
|
||||
@@ -319,20 +304,21 @@ namespace DatabaseSchema {
|
||||
"banned_ips",
|
||||
"bug_reports",
|
||||
"bugs",
|
||||
"buyer",
|
||||
"buyer_buy_lines",
|
||||
"buyer_trade_items",
|
||||
"completed_shared_task_activity_state",
|
||||
"completed_shared_task_members",
|
||||
"completed_shared_tasks",
|
||||
"discord_webhooks",
|
||||
"dynamic_zone_lockouts",
|
||||
"dynamic_zone_members",
|
||||
"dynamic_zones",
|
||||
"expedition_lockouts",
|
||||
"expeditions",
|
||||
"gm_ips",
|
||||
"group_id",
|
||||
"group_leaders",
|
||||
"instance_list",
|
||||
"ip_exemptions",
|
||||
"item_tick",
|
||||
"lfguild",
|
||||
"merc_buffs",
|
||||
"merchantlist_temp",
|
||||
@@ -346,8 +332,20 @@ namespace DatabaseSchema {
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"spawn2_disabled",
|
||||
"player_event_aa_purchase",
|
||||
"player_event_killed_npc",
|
||||
"player_event_killed_named_npc",
|
||||
"player_event_killed_raid_npc",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"player_event_loot_items",
|
||||
"player_event_merchant_purchase",
|
||||
"player_event_merchant_sell",
|
||||
"player_event_npc_handin",
|
||||
"player_event_npc_handin_entries",
|
||||
"player_event_speech",
|
||||
"player_event_trade",
|
||||
"player_event_trade_entries",
|
||||
"shared_task_activity_state",
|
||||
"shared_task_dynamic_zones",
|
||||
"shared_task_members",
|
||||
@@ -393,6 +391,7 @@ namespace DatabaseSchema {
|
||||
static std::vector<std::string> GetBotTables()
|
||||
{
|
||||
return {
|
||||
"bot_blocked_buffs",
|
||||
"bot_buffs",
|
||||
"bot_command_settings",
|
||||
"bot_create_combinations",
|
||||
@@ -406,6 +405,7 @@ namespace DatabaseSchema {
|
||||
"bot_pet_buffs",
|
||||
"bot_pet_inventories",
|
||||
"bot_pets",
|
||||
"bot_settings",
|
||||
"bot_spell_casting_chances",
|
||||
"bot_spell_settings",
|
||||
"bot_spells_entries",
|
||||
|
||||
+7
-2
@@ -7,8 +7,8 @@
|
||||
#include "timer.h"
|
||||
|
||||
#include "dbcore.h"
|
||||
#include "mysql_stmt.h"
|
||||
|
||||
#include <errmsg.h>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <mysqld_error.h>
|
||||
@@ -138,7 +138,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
* Error logging
|
||||
*/
|
||||
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
|
||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
LogMySQLError("MySQL Error ({}) [{}] Query [{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
}
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
|
||||
@@ -437,3 +437,8 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
mysql::PreparedStmt DBcore::Prepare(std::string query)
|
||||
{
|
||||
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
|
||||
}
|
||||
|
||||
@@ -14,6 +14,11 @@
|
||||
#include <string.h>
|
||||
#include <mutex>
|
||||
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_SERVER_LOST 2013
|
||||
|
||||
namespace mysql { class PreparedStmt; }
|
||||
|
||||
class DBcore {
|
||||
public:
|
||||
enum eStatus {
|
||||
@@ -45,6 +50,11 @@ public:
|
||||
}
|
||||
void SetMutex(Mutex *mutex);
|
||||
|
||||
// only safe on connections shared with other threads if results buffered
|
||||
// unsafe to use off main thread due to internal server logging
|
||||
// throws std::runtime_error on failure
|
||||
mysql::PreparedStmt Prepare(std::string query);
|
||||
|
||||
protected:
|
||||
bool Open(
|
||||
const char *iHost,
|
||||
|
||||
+6
-70
@@ -19,81 +19,17 @@
|
||||
|
||||
#include "deity.h"
|
||||
|
||||
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
|
||||
uint32 Deity::GetBitmask(uint32 deity_id)
|
||||
{
|
||||
switch (deity_type) {
|
||||
case DeityBertoxxulous:
|
||||
return bit_DeityBertoxxulous;
|
||||
case DeityBrellSirilis:
|
||||
return bit_DeityBrellSirilis;
|
||||
case DeityCazicThule:
|
||||
return bit_DeityCazicThule;
|
||||
case DeityErollisiMarr:
|
||||
return bit_DeityErollisiMarr;
|
||||
case DeityBristlebane:
|
||||
return bit_DeityBristlebane;
|
||||
case DeityInnoruuk:
|
||||
return bit_DeityInnoruuk;
|
||||
case DeityKarana:
|
||||
return bit_DeityKarana;
|
||||
case DeityMithanielMarr:
|
||||
return bit_DeityMithanielMarr;
|
||||
case DeityPrexus:
|
||||
return bit_DeityPrexus;
|
||||
case DeityQuellious:
|
||||
return bit_DeityQuellious;
|
||||
case DeityRallosZek:
|
||||
return bit_DeityRallosZek;
|
||||
case DeityRodcetNife:
|
||||
return bit_DeityRodcetNife;
|
||||
case DeitySolusekRo:
|
||||
return bit_DeitySolusekRo;
|
||||
case DeityTheTribunal:
|
||||
return bit_DeityTheTribunal;
|
||||
case DeityTunare:
|
||||
return bit_DeityTunare;
|
||||
case DeityVeeshan:
|
||||
return bit_DeityVeeshan;
|
||||
case DeityAgnostic_LB:
|
||||
case DeityAgnostic:
|
||||
return bit_DeityAgnostic;
|
||||
default:
|
||||
return bit_DeityAll;
|
||||
}
|
||||
return IsValid(deity_id) ? deity_bitmasks[deity_id] : Deity::Bitmask::All;
|
||||
}
|
||||
|
||||
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
|
||||
std::string Deity::GetName(uint32 deity_id)
|
||||
{
|
||||
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
|
||||
{ DeityAgnostic, "Agnostic" },
|
||||
{ DeityAgnostic_LB, "Agnostic" },
|
||||
{ DeityBertoxxulous, "Bertoxxulous" },
|
||||
{ DeityBrellSirilis, "Brell Serilis" },
|
||||
{ DeityBristlebane, "Bristlebane" },
|
||||
{ DeityCazicThule, "Cazic-Thule" },
|
||||
{ DeityErollisiMarr, "Erollisi Marr" },
|
||||
{ DeityInnoruuk, "Innoruuk" },
|
||||
{ DeityKarana, "Karana" },
|
||||
{ DeityMithanielMarr, "Mithaniel Marr" },
|
||||
{ DeityPrexus, "Prexus" },
|
||||
{ DeityQuellious, "Quellious" },
|
||||
{ DeityRallosZek, "Rallos Zek" },
|
||||
{ DeityRodcetNife, "Rodcet Nife" },
|
||||
{ DeitySolusekRo, "Solusek Ro" },
|
||||
{ DeityTheTribunal, "The Tribunal" },
|
||||
{ DeityTunare, "Tunare" },
|
||||
{ DeityVeeshan, "Veeshan" }
|
||||
};
|
||||
|
||||
return deity_map;
|
||||
return IsValid(deity_id) ? deity_names[deity_id] : "UNKNOWN DEITY";
|
||||
}
|
||||
|
||||
std::string EQ::deity::GetDeityName(DeityType deity_type)
|
||||
bool Deity::IsValid(uint32 deity_id)
|
||||
{
|
||||
|
||||
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
|
||||
return EQ::deity::GetDeityMap().find(deity_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return deity_names.find(deity_id) != deity_names.end();
|
||||
}
|
||||
|
||||
+85
-50
@@ -23,60 +23,95 @@
|
||||
#include "types.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <limits>
|
||||
|
||||
namespace Deity {
|
||||
constexpr uint32 Unknown = 0;
|
||||
constexpr uint32 Agnostic1 = 140;
|
||||
constexpr uint32 Bertoxxulous = 201;
|
||||
constexpr uint32 BrellSirilis = 202;
|
||||
constexpr uint32 CazicThule = 203;
|
||||
constexpr uint32 ErollisiMarr = 204;
|
||||
constexpr uint32 Bristlebane = 205;
|
||||
constexpr uint32 Innoruuk = 206;
|
||||
constexpr uint32 Karana = 207;
|
||||
constexpr uint32 MithanielMarr = 208;
|
||||
constexpr uint32 Prexus = 209;
|
||||
constexpr uint32 Quellious = 210;
|
||||
constexpr uint32 RallosZek = 211;
|
||||
constexpr uint32 RodcetNife = 212;
|
||||
constexpr uint32 SolusekRo = 213;
|
||||
constexpr uint32 TheTribunal = 214;
|
||||
constexpr uint32 Tunare = 215;
|
||||
constexpr uint32 Veeshan = 216;
|
||||
constexpr uint32 Agnostic2 = 396;
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace deity {
|
||||
enum DeityType {
|
||||
DeityUnknown = 0,
|
||||
DeityAgnostic_LB = 140,
|
||||
DeityBertoxxulous = 201,
|
||||
DeityBrellSirilis,
|
||||
DeityCazicThule,
|
||||
DeityErollisiMarr,
|
||||
DeityBristlebane,
|
||||
DeityInnoruuk,
|
||||
DeityKarana,
|
||||
DeityMithanielMarr,
|
||||
DeityPrexus,
|
||||
DeityQuellious,
|
||||
DeityRallosZek,
|
||||
DeityRodcetNife,
|
||||
DeitySolusekRo,
|
||||
DeityTheTribunal,
|
||||
DeityTunare,
|
||||
DeityVeeshan,
|
||||
DeityAgnostic = 396
|
||||
};
|
||||
namespace Bitmask {
|
||||
constexpr uint32 Agnostic = 1;
|
||||
constexpr uint32 Bertoxxulous = 2;
|
||||
constexpr uint32 BrellSirilis = 4;
|
||||
constexpr uint32 CazicThule = 8;
|
||||
constexpr uint32 ErollisiMarr = 16;
|
||||
constexpr uint32 Bristlebane = 32;
|
||||
constexpr uint32 Innoruuk = 64;
|
||||
constexpr uint32 Karana = 128;
|
||||
constexpr uint32 MithanielMarr = 256;
|
||||
constexpr uint32 Prexus = 512;
|
||||
constexpr uint32 Quellious = 1024;
|
||||
constexpr uint32 RallosZek = 2048;
|
||||
constexpr uint32 RodcetNife = 4096;
|
||||
constexpr uint32 SolusekRo = 8192;
|
||||
constexpr uint32 TheTribunal = 16384;
|
||||
constexpr uint32 Tunare = 32768;
|
||||
constexpr uint32 Veeshan = 65536;
|
||||
constexpr uint32 All = std::numeric_limits<uint32>::max();
|
||||
}
|
||||
|
||||
enum DeityTypeBit : uint32 {
|
||||
bit_DeityAgnostic = 0x00000001,
|
||||
bit_DeityBertoxxulous = 0x00000002,
|
||||
bit_DeityBrellSirilis = 0x00000004,
|
||||
bit_DeityCazicThule = 0x00000008,
|
||||
bit_DeityErollisiMarr = 0x00000010,
|
||||
bit_DeityBristlebane = 0x00000020,
|
||||
bit_DeityInnoruuk = 0x00000040,
|
||||
bit_DeityKarana = 0x00000080,
|
||||
bit_DeityMithanielMarr = 0x00000100,
|
||||
bit_DeityPrexus = 0x00000200,
|
||||
bit_DeityQuellious = 0x00000400,
|
||||
bit_DeityRallosZek = 0x00000800,
|
||||
bit_DeityRodcetNife = 0x00001000,
|
||||
bit_DeitySolusekRo = 0x00002000,
|
||||
bit_DeityTheTribunal = 0x00004000,
|
||||
bit_DeityTunare = 0x00008000,
|
||||
bit_DeityVeeshan = 0x00010000,
|
||||
bit_DeityAll = UINT32_MAX
|
||||
};
|
||||
uint32 GetBitmask(uint32 deity_id);
|
||||
std::string GetName(uint32 deity_id);
|
||||
bool IsValid(uint32 deity_id);
|
||||
}
|
||||
|
||||
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
|
||||
extern std::string GetDeityName(DeityType deity_type);
|
||||
extern const std::map<DeityType, std::string>& GetDeityMap();
|
||||
static std::map<uint32, std::string> deity_names = {
|
||||
{ Deity::Agnostic1, "Agnostic" },
|
||||
{ Deity::Agnostic2, "Agnostic" },
|
||||
{ Deity::Bertoxxulous, "Bertoxxulous" },
|
||||
{ Deity::BrellSirilis, "Brell Serilis" },
|
||||
{ Deity::Bristlebane, "Bristlebane" },
|
||||
{ Deity::CazicThule, "Cazic-Thule" },
|
||||
{ Deity::ErollisiMarr, "Erollisi Marr" },
|
||||
{ Deity::Innoruuk, "Innoruuk" },
|
||||
{ Deity::Karana, "Karana" },
|
||||
{ Deity::MithanielMarr, "Mithaniel Marr" },
|
||||
{ Deity::Prexus, "Prexus" },
|
||||
{ Deity::Quellious, "Quellious" },
|
||||
{ Deity::RallosZek, "Rallos Zek" },
|
||||
{ Deity::RodcetNife, "Rodcet Nife" },
|
||||
{ Deity::SolusekRo, "Solusek Ro" },
|
||||
{ Deity::TheTribunal, "The Tribunal" },
|
||||
{ Deity::Tunare, "Tunare" },
|
||||
{ Deity::Veeshan, "Veeshan" }
|
||||
};
|
||||
|
||||
} /*deity*/
|
||||
|
||||
} /*EQEmu*/
|
||||
static std::map<uint32, uint32> deity_bitmasks = {
|
||||
{ Deity::Agnostic1, Deity::Bitmask::Agnostic },
|
||||
{ Deity::Agnostic2, Deity::Bitmask::Agnostic },
|
||||
{ Deity::Bertoxxulous, Deity::Bitmask::Bertoxxulous },
|
||||
{ Deity::BrellSirilis, Deity::Bitmask::BrellSirilis },
|
||||
{ Deity::CazicThule, Deity::Bitmask::CazicThule },
|
||||
{ Deity::ErollisiMarr, Deity::Bitmask::ErollisiMarr },
|
||||
{ Deity::Bristlebane, Deity::Bitmask::Bristlebane },
|
||||
{ Deity::Innoruuk, Deity::Bitmask::Innoruuk },
|
||||
{ Deity::Karana, Deity::Bitmask::Karana },
|
||||
{ Deity::MithanielMarr, Deity::Bitmask::MithanielMarr },
|
||||
{ Deity::Prexus, Deity::Bitmask::Prexus },
|
||||
{ Deity::Quellious, Deity::Bitmask::Quellious },
|
||||
{ Deity::RallosZek, Deity::Bitmask::RallosZek },
|
||||
{ Deity::RodcetNife, Deity::Bitmask::RodcetNife },
|
||||
{ Deity::SolusekRo, Deity::Bitmask::SolusekRo },
|
||||
{ Deity::TheTribunal, Deity::Bitmask::TheTribunal },
|
||||
{ Deity::Tunare, Deity::Bitmask::Tunare },
|
||||
{ Deity::Veeshan, Deity::Bitmask::Veeshan }
|
||||
};
|
||||
|
||||
#endif /* COMMON_DEITY_H */
|
||||
|
||||
+293
-64
@@ -1,11 +1,13 @@
|
||||
#include "dynamic_zone_base.h"
|
||||
#include "database.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "repositories/instance_list_repository.h"
|
||||
#include "repositories/instance_list_player_repository.h"
|
||||
#include "rulesys.h"
|
||||
#include "servertalk.h"
|
||||
#include "util/uuid.h"
|
||||
#include "repositories/character_expedition_lockouts_repository.h"
|
||||
#include "repositories/dynamic_zone_lockouts_repository.h"
|
||||
#include "repositories/instance_list_repository.h"
|
||||
#include "repositories/instance_list_player_repository.h"
|
||||
|
||||
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
|
||||
{
|
||||
@@ -93,13 +95,15 @@ void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneIn
|
||||
m_zonein.y = dz_entry.zone_in_y;
|
||||
m_zonein.z = dz_entry.zone_in_z;
|
||||
m_zonein.heading = dz_entry.zone_in_heading;
|
||||
m_has_zonein = (dz_entry.has_zone_in != 0);
|
||||
m_has_zonein = dz_entry.has_zone_in != 0;
|
||||
m_is_locked = dz_entry.is_locked;
|
||||
m_add_replay = dz_entry.add_replay;
|
||||
// instance_list portion
|
||||
m_zone_id = dz_entry.zone;
|
||||
m_zone_version = dz_entry.version;
|
||||
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
|
||||
m_duration = std::chrono::seconds(dz_entry.duration);
|
||||
m_never_expires = (dz_entry.never_expires != 0);
|
||||
m_never_expires = dz_entry.never_expires != 0;
|
||||
m_expire_time = m_start_time + m_duration;
|
||||
}
|
||||
|
||||
@@ -119,37 +123,40 @@ void DynamicZoneBase::AddMemberFromRepositoryResult(
|
||||
uint32_t DynamicZoneBase::SaveToDatabase()
|
||||
{
|
||||
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
|
||||
|
||||
if (m_instance_id != 0)
|
||||
if (m_instance_id == 0)
|
||||
{
|
||||
auto insert_dz = DynamicZonesRepository::NewEntity();
|
||||
insert_dz.uuid = m_uuid;
|
||||
insert_dz.name = m_name;
|
||||
insert_dz.leader_id = m_leader.id;
|
||||
insert_dz.min_players = m_min_players;
|
||||
insert_dz.max_players = m_max_players;
|
||||
insert_dz.instance_id = m_instance_id,
|
||||
insert_dz.type = static_cast<int>(m_type);
|
||||
insert_dz.dz_switch_id = m_dz_switch_id;
|
||||
insert_dz.compass_zone_id = m_compass.zone_id;
|
||||
insert_dz.compass_x = m_compass.x;
|
||||
insert_dz.compass_y = m_compass.y;
|
||||
insert_dz.compass_z = m_compass.z;
|
||||
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
|
||||
insert_dz.safe_return_x = m_safereturn.x;
|
||||
insert_dz.safe_return_y = m_safereturn.y;
|
||||
insert_dz.safe_return_z = m_safereturn.z;
|
||||
insert_dz.safe_return_heading = m_safereturn.heading;
|
||||
insert_dz.zone_in_x = m_zonein.x;
|
||||
insert_dz.zone_in_y = m_zonein.y;
|
||||
insert_dz.zone_in_z = m_zonein.z;
|
||||
insert_dz.zone_in_heading = m_zonein.heading;
|
||||
insert_dz.has_zone_in = m_has_zonein;
|
||||
|
||||
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
|
||||
return inserted_dz.id;
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
||||
auto dz = DynamicZonesRepository::NewEntity();
|
||||
dz.uuid = m_uuid;
|
||||
dz.name = m_name;
|
||||
dz.leader_id = m_leader.id;
|
||||
dz.min_players = m_min_players;
|
||||
dz.max_players = m_max_players;
|
||||
dz.instance_id = static_cast<int32_t>(m_instance_id),
|
||||
dz.type = static_cast<uint8_t>(m_type);
|
||||
dz.dz_switch_id = m_dz_switch_id;
|
||||
dz.compass_zone_id = m_compass.zone_id;
|
||||
dz.compass_x = m_compass.x;
|
||||
dz.compass_y = m_compass.y;
|
||||
dz.compass_z = m_compass.z;
|
||||
dz.safe_return_zone_id = m_safereturn.zone_id;
|
||||
dz.safe_return_x = m_safereturn.x;
|
||||
dz.safe_return_y = m_safereturn.y;
|
||||
dz.safe_return_z = m_safereturn.z;
|
||||
dz.safe_return_heading = m_safereturn.heading;
|
||||
dz.zone_in_x = m_zonein.x;
|
||||
dz.zone_in_y = m_zonein.y;
|
||||
dz.zone_in_z = m_zonein.z;
|
||||
dz.zone_in_heading = m_zonein.heading;
|
||||
dz.has_zone_in = static_cast<uint8_t>(m_has_zonein);
|
||||
dz.is_locked = static_cast<int8_t>(m_is_locked);
|
||||
dz.add_replay = static_cast<int8_t>(m_add_replay);
|
||||
|
||||
dz = DynamicZonesRepository::InsertOne(GetDatabase(), std::move(dz));
|
||||
|
||||
return dz.id;
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::AddMember(const DynamicZoneMember& add_member)
|
||||
@@ -196,10 +203,9 @@ bool DynamicZoneBase::RemoveMember(const DynamicZoneMember& remove_member)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::SwapMember(
|
||||
const DynamicZoneMember& add_member, const std::string& remove_char_name)
|
||||
bool DynamicZoneBase::SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name)
|
||||
{
|
||||
auto remove_member = GetMemberData(remove_char_name);
|
||||
auto remove_member = GetMemberData(remove_name);
|
||||
if (!add_member.IsValid() || !remove_member.IsValid())
|
||||
{
|
||||
return false;
|
||||
@@ -230,9 +236,18 @@ void DynamicZoneBase::RemoveAllMembers()
|
||||
|
||||
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
|
||||
{
|
||||
if (members.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
|
||||
|
||||
m_members = members;
|
||||
if (m_members.size() > m_max_players)
|
||||
{
|
||||
m_members.resize(m_max_players);
|
||||
}
|
||||
|
||||
// the lower level instance_list_players needs to be kept updated as well
|
||||
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
|
||||
@@ -242,12 +257,12 @@ void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
|
||||
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
|
||||
member_entry.dynamic_zone_id = m_id;
|
||||
member_entry.character_id = member.id;
|
||||
insert_members.emplace_back(member_entry);
|
||||
insert_members.push_back(member_entry);
|
||||
|
||||
InstanceListPlayerRepository::InstanceListPlayer player_entry;
|
||||
player_entry.id = static_cast<int>(m_instance_id);
|
||||
player_entry.charid = static_cast<int>(member.id);
|
||||
insert_players.emplace_back(player_entry);
|
||||
InstanceListPlayerRepository::InstanceListPlayer player_entry{};
|
||||
player_entry.id = m_instance_id;
|
||||
player_entry.charid = member.id;
|
||||
insert_players.push_back(player_entry);
|
||||
}
|
||||
|
||||
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
|
||||
@@ -339,6 +354,44 @@ void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SetLocked(bool lock, bool update_db, DzLockMsg lock_msg, uint32_t color)
|
||||
{
|
||||
m_is_locked = lock;
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
DynamicZonesRepository::UpdateLocked(GetDatabase(), m_id, lock);
|
||||
|
||||
ServerPacket pack(ServerOP_DzLock, sizeof(ServerDzLock_Struct));
|
||||
auto buf = reinterpret_cast<ServerDzLock_Struct*>(pack.pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->lock = m_is_locked;
|
||||
buf->lock_msg = static_cast<uint8_t>(lock_msg);
|
||||
buf->color = color;
|
||||
SendServerPacket(&pack);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SetReplayOnJoin(bool enabled, bool update_db)
|
||||
{
|
||||
m_add_replay = enabled;
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
DynamicZonesRepository::UpdateReplayOnJoin(GetDatabase(), m_id, enabled);
|
||||
|
||||
ServerPacket pack(ServerOP_DzReplayOnJoin, sizeof(ServerDzBool_Struct));
|
||||
auto buf = reinterpret_cast<ServerDzBool_Struct*>(pack.pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->enabled = enabled;
|
||||
SendServerPacket(&pack);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t DynamicZoneBase::GetSecondsRemaining() const
|
||||
{
|
||||
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
|
||||
@@ -478,13 +531,13 @@ void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
|
||||
), m_members.end());
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasMember(uint32_t character_id)
|
||||
bool DynamicZoneBase::HasMember(uint32_t character_id) const
|
||||
{
|
||||
return std::any_of(m_members.begin(), m_members.end(),
|
||||
[&](const DynamicZoneMember& member) { return member.id == character_id; });
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasMember(const std::string& character_name)
|
||||
bool DynamicZoneBase::HasMember(const std::string& character_name) const
|
||||
{
|
||||
return std::any_of(m_members.begin(), m_members.end(),
|
||||
[&](const DynamicZoneMember& member) {
|
||||
@@ -590,35 +643,34 @@ std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
|
||||
}
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerPacket(uint16_t zone_id, uint16_t instance_id)
|
||||
{
|
||||
EQ::Net::DynamicPacket dyn_pack;
|
||||
dyn_pack.PutSerialize(0, *this);
|
||||
std::ostringstream ss = GetSerialized();
|
||||
std::string_view sv = ss.view();
|
||||
|
||||
LogDynamicZonesDetail("Serialized server dz size [{}]", dyn_pack.Length());
|
||||
return dyn_pack;
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzCreatePacket(
|
||||
uint16_t origin_zone_id, uint16_t origin_instance_id)
|
||||
{
|
||||
EQ::Net::DynamicPacket dyn_pack = GetSerializedDzPacket();
|
||||
|
||||
auto pack_size = sizeof(ServerDzCreateSerialized_Struct) + dyn_pack.Length();
|
||||
auto pack_size = sizeof(ServerDzCreate_Struct) + sv.size();
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCreated, static_cast<uint32_t>(pack_size));
|
||||
auto buf = reinterpret_cast<ServerDzCreateSerialized_Struct*>(pack->pBuffer);
|
||||
buf->origin_zone_id = origin_zone_id;
|
||||
buf->origin_instance_id = origin_instance_id;
|
||||
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
|
||||
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
|
||||
auto buf = reinterpret_cast<ServerDzCreate_Struct*>(pack->pBuffer);
|
||||
buf->origin_zone_id = zone_id;
|
||||
buf->origin_instance_id = instance_id;
|
||||
buf->dz_id = GetID();
|
||||
buf->cereal_size = static_cast<uint32_t>(sv.size());
|
||||
memcpy(buf->cereal_data, sv.data(), sv.size());
|
||||
|
||||
return pack;
|
||||
}
|
||||
|
||||
void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size)
|
||||
std::ostringstream DynamicZoneBase::GetSerialized()
|
||||
{
|
||||
LogDynamicZonesDetail("Deserializing server dz size [{}]", cereal_size);
|
||||
EQ::Util::MemoryStreamReader ss(cereal_data, cereal_size);
|
||||
std::ostringstream ss;
|
||||
cereal::BinaryOutputArchive archive(ss);
|
||||
archive(*this);
|
||||
return ss;
|
||||
}
|
||||
|
||||
void DynamicZoneBase::Unserialize(std::span<char> buf)
|
||||
{
|
||||
EQ::Util::MemoryStreamReader ss(buf.data(), buf.size());
|
||||
cereal::BinaryInputArchive archive(ss);
|
||||
archive(*this);
|
||||
}
|
||||
@@ -647,3 +699,180 @@ void DynamicZoneBase::LoadTemplate(const DynamicZoneTemplatesRepository::Dynamic
|
||||
m_zonein.z = dz_template.zone_in_z;
|
||||
m_zonein.heading = dz_template.zone_in_h;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> DynamicZoneBase::GetMemberIds()
|
||||
{
|
||||
std::vector<uint32_t> ids;
|
||||
ids.reserve(m_members.size());
|
||||
for (const auto& member : m_members)
|
||||
{
|
||||
ids.push_back(member.id);
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasLockout(const std::string& event)
|
||||
{
|
||||
return std::ranges::any_of(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasReplayLockout()
|
||||
{
|
||||
return HasLockout(DzLockout::ReplayTimer);
|
||||
}
|
||||
|
||||
void DynamicZoneBase::AddLockout(const std::string& event, uint32_t seconds)
|
||||
{
|
||||
auto lockout = DzLockout::Create(m_name, event, seconds, m_uuid);
|
||||
AddLockout(lockout);
|
||||
}
|
||||
|
||||
void DynamicZoneBase::AddLockout(const DzLockout& lockout, bool members_only)
|
||||
{
|
||||
if (!members_only)
|
||||
{
|
||||
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { lockout });
|
||||
}
|
||||
|
||||
CharacterExpeditionLockoutsRepository::InsertLockout(GetDatabase(), GetMemberIds(), lockout);
|
||||
|
||||
HandleLockoutUpdate(lockout, false, members_only);
|
||||
SendServerPacket(CreateLockoutPacket(lockout, false, members_only).get());
|
||||
}
|
||||
|
||||
void DynamicZoneBase::AddLockoutDuration(const std::string& event, int seconds, bool members_only)
|
||||
{
|
||||
auto lockout = DzLockout::Create(m_name, event, std::max(0, seconds), m_uuid);
|
||||
|
||||
// lockout has unsigned duration, pass original seconds to support reducing existing timers
|
||||
int secs = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
CharacterExpeditionLockoutsRepository::AddLockoutDuration(GetDatabase(), GetMemberIds(), lockout, secs);
|
||||
|
||||
HandleLockoutDuration(lockout, seconds, members_only, true);
|
||||
SendServerPacket(CreateLockoutDurationPacket(lockout, seconds, members_only).get());
|
||||
}
|
||||
|
||||
void DynamicZoneBase::UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only)
|
||||
{
|
||||
// some live expeditions update existing lockout timers during progression
|
||||
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
|
||||
if (it != m_lockouts.end())
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
DzLockout lockout(m_uuid, m_name, event, it->GetStartTime() + seconds, seconds);
|
||||
AddLockout(lockout, members_only);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::RemoveLockout(const std::string& event)
|
||||
{
|
||||
DynamicZoneLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
|
||||
"dynamic_zone_id = {} AND event_name = '{}'", GetID(), Strings::Escape(event)));
|
||||
|
||||
CharacterExpeditionLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
|
||||
"character_id IN ({}) AND expedition_name = '{}' AND event_name = '{}'",
|
||||
fmt::join(GetMemberIds(), ","), Strings::Escape(m_name), Strings::Escape(event)));
|
||||
|
||||
DzLockout lockout{m_uuid, m_name, event, 0, 0};
|
||||
HandleLockoutUpdate(lockout, true, false);
|
||||
SendServerPacket(CreateLockoutPacket(lockout, true).get());
|
||||
}
|
||||
|
||||
void DynamicZoneBase::HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only)
|
||||
{
|
||||
if (!members_only)
|
||||
{
|
||||
std::erase_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
|
||||
if (!remove)
|
||||
{
|
||||
m_lockouts.push_back(lockout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db)
|
||||
{
|
||||
if (!members_only)
|
||||
{
|
||||
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
|
||||
if (it != m_lockouts.end())
|
||||
{
|
||||
it->AddLockoutTime(seconds);
|
||||
}
|
||||
else
|
||||
{
|
||||
it = m_lockouts.insert(m_lockouts.end(), lockout);
|
||||
}
|
||||
|
||||
if (insert_db)
|
||||
{
|
||||
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { *it });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only) const
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockout, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->expire_time = lockout.GetExpireTime();
|
||||
buf->duration = lockout.GetDuration();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->remove = remove;
|
||||
buf->members_only = members_only;
|
||||
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
|
||||
return pack;
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only) const
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockoutDuration, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->expire_time = lockout.GetExpireTime();
|
||||
buf->duration = lockout.GetDuration();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->members_only = members_only;
|
||||
buf->seconds = seconds;
|
||||
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
|
||||
return pack;
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts)
|
||||
{
|
||||
// adds missing event lockouts to client for this expedition and updates
|
||||
// client timers that are both shorter and from another expedition
|
||||
bool modified = false;
|
||||
|
||||
for (const auto& lockout : m_lockouts)
|
||||
{
|
||||
if (lockout.IsReplay() || lockout.IsExpired() || lockout.UUID() != m_uuid)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
auto it = std::find_if(lockouts.begin(), lockouts.end(), [&](const DzLockout& l) { return l.IsSame(lockout); });
|
||||
if (it == lockouts.end())
|
||||
{
|
||||
modified = true;
|
||||
lockouts.push_back(lockout); // insert missing
|
||||
}
|
||||
else if (it->GetSecondsRemaining() < lockout.GetSecondsRemaining() && it->UUID() != m_uuid)
|
||||
{
|
||||
// only update lockout timer not uuid so loot event apis still work
|
||||
modified = true;
|
||||
it->SetDuration(lockout.GetDuration());
|
||||
it->SetExpireTime(lockout.GetExpireTime());
|
||||
}
|
||||
}
|
||||
|
||||
if (modified)
|
||||
{
|
||||
CharacterExpeditionLockoutsRepository::InsertLockouts(GetDatabase(), char_id, lockouts);
|
||||
}
|
||||
}
|
||||
|
||||
+68
-14
@@ -1,8 +1,8 @@
|
||||
#ifndef COMMON_DYNAMIC_ZONE_BASE_H
|
||||
#define COMMON_DYNAMIC_ZONE_BASE_H
|
||||
|
||||
#include "dynamic_zone_lockout.h"
|
||||
#include "eq_constants.h"
|
||||
#include "net/packet.h"
|
||||
#include "repositories/dynamic_zones_repository.h"
|
||||
#include "repositories/dynamic_zone_members_repository.h"
|
||||
#include "repositories/dynamic_zone_templates_repository.h"
|
||||
@@ -10,12 +10,40 @@
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class Database;
|
||||
class ServerPacket;
|
||||
|
||||
// message string 8312 added in September 08 2020 Test patch (used by both dz and shared tasks)
|
||||
inline constexpr char DzNotAllAdded[] = "Not all players in your {0} were added to the {1}. The {1} can take a maximum of {2} players, and your {0} has {3}.";
|
||||
|
||||
enum class DzLockMsg : uint8_t
|
||||
{
|
||||
None = 0, Close, Begin
|
||||
};
|
||||
|
||||
enum class DynamicZoneType
|
||||
{
|
||||
None = 0,
|
||||
Expedition,
|
||||
Tutorial,
|
||||
Task,
|
||||
Mission, // Shared Task
|
||||
Quest
|
||||
};
|
||||
|
||||
enum class DynamicZoneMemberStatus
|
||||
{
|
||||
Unknown = 0,
|
||||
Online,
|
||||
Offline,
|
||||
InDynamicZone,
|
||||
LinkDead
|
||||
};
|
||||
|
||||
struct DynamicZoneMember
|
||||
{
|
||||
uint32_t id = 0;
|
||||
@@ -93,6 +121,7 @@ public:
|
||||
const std::string& GetName() const { return m_name; }
|
||||
const std::string& GetUUID() const { return m_uuid; }
|
||||
const DynamicZoneMember& GetLeader() const { return m_leader; }
|
||||
const std::vector<DzLockout>& GetLockouts() const { return m_lockouts; }
|
||||
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
|
||||
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
|
||||
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
|
||||
@@ -104,31 +133,34 @@ public:
|
||||
uint32_t GetDatabaseMemberCount();
|
||||
DynamicZoneMember GetMemberData(uint32_t character_id);
|
||||
DynamicZoneMember GetMemberData(const std::string& character_name);
|
||||
EQ::Net::DynamicPacket GetSerializedDzPacket();
|
||||
std::vector<uint32_t> GetMemberIds();
|
||||
std::ostringstream GetSerialized();
|
||||
bool HasDatabaseMember(uint32_t character_id);
|
||||
bool HasMember(uint32_t character_id);
|
||||
bool HasMember(const std::string& character_name);
|
||||
bool HasMember(uint32_t character_id) const;
|
||||
bool HasMember(const std::string& character_name) const;
|
||||
bool HasMembers() const { return !m_members.empty(); }
|
||||
bool HasZoneInLocation() const { return m_has_zonein; }
|
||||
bool IsExpedition() const { return m_type == DynamicZoneType::Expedition; }
|
||||
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
|
||||
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
|
||||
bool IsLocked() const { return m_is_locked; }
|
||||
bool IsValid() const { return m_instance_id != 0; }
|
||||
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
|
||||
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
|
||||
void LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template);
|
||||
void RemoveAllMembers();
|
||||
bool RemoveMember(uint32_t character_id);
|
||||
bool RemoveMember(const std::string& character_name);
|
||||
bool RemoveMember(const DynamicZoneMember& remove_member);
|
||||
void SaveMembers(const std::vector<DynamicZoneMember>& members);
|
||||
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
|
||||
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
|
||||
void SetLeader(const DynamicZoneMember& leader, bool update_db = false);
|
||||
void SetLocked(bool lock, bool update_db = false, DzLockMsg lock_msg = DzLockMsg::None, uint32_t color = Chat::Yellow);
|
||||
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
|
||||
void SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
|
||||
void SetName(const std::string& name) { m_name = name; }
|
||||
void SetReplayOnJoin(bool enabled, bool update_db = false);
|
||||
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetSwitchID(int dz_switch_id, bool update_db = false);
|
||||
@@ -136,34 +168,48 @@ public:
|
||||
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
|
||||
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
|
||||
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_char_name);
|
||||
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name);
|
||||
|
||||
void AddLockout(const std::string& event, uint32_t seconds);
|
||||
void AddLockoutDuration(const std::string& event, int seconds, bool members_only = true);
|
||||
bool HasLockout(const std::string& event);
|
||||
bool HasReplayLockout();
|
||||
void RemoveLockout(const std::string& event);
|
||||
void SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts);
|
||||
void UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only = true);
|
||||
|
||||
protected:
|
||||
virtual uint16_t GetCurrentInstanceID() { return 0; }
|
||||
virtual uint16_t GetCurrentZoneID() { return 0; }
|
||||
virtual uint16_t GetCurrentInstanceID() const { return 0; }
|
||||
virtual uint16_t GetCurrentZoneID() const { return 0; }
|
||||
virtual Database& GetDatabase() = 0;
|
||||
virtual void HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db);
|
||||
virtual void HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only);
|
||||
virtual void ProcessCompassChange(const DynamicZoneLocation& location) { m_compass = location; }
|
||||
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
|
||||
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
|
||||
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
|
||||
virtual bool ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
virtual void ProcessRemoveAllMembers() { m_members.clear(); }
|
||||
virtual void ProcessSetSwitchID(int dz_switch_id) { m_dz_switch_id = dz_switch_id; }
|
||||
virtual bool SendServerPacket(ServerPacket* packet) = 0;
|
||||
|
||||
void AddLockout(const DzLockout& lockout, bool members_only = false);
|
||||
void AddInternalMember(const DynamicZoneMember& member);
|
||||
uint32_t Create();
|
||||
uint32_t CreateInstance();
|
||||
void LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry);
|
||||
void RemoveInternalMember(uint32_t character_id);
|
||||
void SaveMembers(const std::vector<DynamicZoneMember>& members);
|
||||
uint32_t SaveToDatabase();
|
||||
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
|
||||
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
|
||||
std::unique_ptr<ServerPacket> CreateServerPacket(uint16_t zone_id, uint16_t instance_id);
|
||||
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
|
||||
std::unique_ptr<ServerPacket> CreateServerDzSwitchIDPacket();
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
|
||||
std::unique_ptr<ServerPacket> CreateServerRemoveAllMembersPacket();
|
||||
std::unique_ptr<ServerPacket> CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only = false) const;
|
||||
std::unique_ptr<ServerPacket> CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only = false) const;
|
||||
|
||||
uint32_t m_id = 0;
|
||||
uint32_t m_zone_id = 0;
|
||||
@@ -175,6 +221,8 @@ protected:
|
||||
bool m_never_expires = false;
|
||||
bool m_has_zonein = false;
|
||||
bool m_has_member_statuses = false;
|
||||
bool m_is_locked = false;
|
||||
bool m_add_replay = true;
|
||||
std::string m_name;
|
||||
std::string m_uuid;
|
||||
DynamicZoneMember m_leader;
|
||||
@@ -182,12 +230,15 @@ protected:
|
||||
DynamicZoneLocation m_compass;
|
||||
DynamicZoneLocation m_safereturn;
|
||||
DynamicZoneLocation m_zonein;
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::seconds m_duration = {};
|
||||
std::chrono::time_point<std::chrono::system_clock> m_start_time;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
std::vector<DynamicZoneMember> m_members;
|
||||
std::vector<DzLockout> m_lockouts;
|
||||
|
||||
public:
|
||||
void Unserialize(std::span<char> buf);
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive& archive)
|
||||
{
|
||||
@@ -202,6 +253,8 @@ public:
|
||||
m_never_expires,
|
||||
m_has_zonein,
|
||||
m_has_member_statuses,
|
||||
m_is_locked,
|
||||
m_add_replay,
|
||||
m_name,
|
||||
m_uuid,
|
||||
m_leader,
|
||||
@@ -212,7 +265,8 @@ public:
|
||||
m_duration,
|
||||
m_start_time,
|
||||
m_expire_time,
|
||||
m_members
|
||||
m_members,
|
||||
m_lockouts
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -0,0 +1,92 @@
|
||||
#include "dynamic_zone_lockout.h"
|
||||
#include "strings.h"
|
||||
#include "rulesys.h"
|
||||
#include "util/uuid.h"
|
||||
#include <fmt/format.h>
|
||||
#include <cereal/types/chrono.hpp>
|
||||
|
||||
DzLockout::DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration)
|
||||
: m_uuid(std::move(uuid))
|
||||
, m_name(std::move(expedition))
|
||||
, m_event(std::move(event))
|
||||
, m_expire_time(std::chrono::system_clock::from_time_t(expire_time))
|
||||
, m_duration(duration)
|
||||
{
|
||||
m_is_replay = m_event == ReplayTimer;
|
||||
}
|
||||
|
||||
DzLockout::DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout)
|
||||
: m_uuid(std::move(lockout.from_expedition_uuid))
|
||||
, m_name(name)
|
||||
, m_event(std::move(lockout.event_name))
|
||||
, m_expire_time(std::chrono::system_clock::from_time_t(lockout.expire_time))
|
||||
, m_duration(lockout.duration)
|
||||
{
|
||||
m_is_replay = m_event == ReplayTimer;
|
||||
}
|
||||
|
||||
DzLockout DzLockout::Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid)
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
if (uuid.empty())
|
||||
{
|
||||
uuid = EQ::Util::UUID::Generate().ToString();
|
||||
}
|
||||
|
||||
DzLockout lockout{uuid, expedition, event, 0, seconds};
|
||||
lockout.Reset(); // sets expire time
|
||||
return lockout;
|
||||
}
|
||||
|
||||
uint32_t DzLockout::GetSecondsRemaining() const
|
||||
{
|
||||
auto now = std::chrono::system_clock::now();
|
||||
if (m_expire_time > now)
|
||||
{
|
||||
auto remaining = m_expire_time - now;
|
||||
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
DzLockout::TimeStrings DzLockout::GetTimeRemainingStrs() const
|
||||
{
|
||||
auto seconds = GetSecondsRemaining();
|
||||
return DzLockout::TimeStrings{
|
||||
fmt::format_int(seconds / 86400).str(), // days
|
||||
fmt::format_int(seconds / 3600 % 24).str(), // hours
|
||||
fmt::format_int(seconds / 60 % 60).str(), // minutes
|
||||
fmt::format_int(seconds % 60).str() // seconds
|
||||
};
|
||||
}
|
||||
|
||||
bool DzLockout::IsSame(const DzLockout& other) const
|
||||
{
|
||||
return other.IsSame(m_name, m_event);
|
||||
}
|
||||
|
||||
bool DzLockout::IsSame(const std::string& expedition, const std::string& event) const
|
||||
{
|
||||
return m_name == expedition && m_event == event;
|
||||
}
|
||||
|
||||
void DzLockout::AddLockoutTime(int seconds)
|
||||
{
|
||||
seconds = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
|
||||
|
||||
auto start_time = m_expire_time - m_duration;
|
||||
m_duration = std::chrono::seconds(new_duration);
|
||||
m_expire_time = start_time + m_duration;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void DzLockout::serialize(T& archive)
|
||||
{
|
||||
archive(m_is_replay, m_uuid, m_name, m_event, m_duration, m_expire_time);
|
||||
}
|
||||
|
||||
template void DzLockout::serialize(cereal::BinaryOutputArchive&);
|
||||
template void DzLockout::serialize(cereal::BinaryInputArchive&);
|
||||
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
#include "repositories/base/base_dynamic_zone_lockouts_repository.h"
|
||||
|
||||
class DzLockout
|
||||
{
|
||||
public:
|
||||
DzLockout() = default;
|
||||
DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration);
|
||||
DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout);
|
||||
|
||||
static constexpr char ReplayTimer[] = "Replay Timer";
|
||||
|
||||
static DzLockout Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid = {});
|
||||
|
||||
struct TimeStrings
|
||||
{
|
||||
std::string days;
|
||||
std::string hours;
|
||||
std::string mins;
|
||||
std::string secs;
|
||||
};
|
||||
|
||||
void AddLockoutTime(int seconds);
|
||||
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
|
||||
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
|
||||
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
|
||||
uint32_t GetSecondsRemaining() const;
|
||||
TimeStrings GetTimeRemainingStrs() const;
|
||||
const std::string& DzName() const { return m_name; }
|
||||
const std::string& Event() const { return m_event; }
|
||||
const std::string& UUID() const { return m_uuid; }
|
||||
bool IsEvent(std::string_view event) const { return m_event == event; }
|
||||
bool IsExpired() const { return GetSecondsRemaining() == 0; }
|
||||
bool IsReplay() const { return m_is_replay; }
|
||||
bool IsSame(const DzLockout& other) const;
|
||||
bool IsSame(const std::string& expedition, const std::string& event) const;
|
||||
bool IsUUID(const std::string& uuid) const { return uuid == m_uuid; }
|
||||
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
|
||||
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
|
||||
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
|
||||
void SetUUID(const std::string& uuid) { m_uuid = uuid; }
|
||||
|
||||
template <typename T>
|
||||
void serialize(T& archive);
|
||||
|
||||
private:
|
||||
bool m_is_replay = false;
|
||||
std::string m_uuid; // dz received in
|
||||
std::string m_name;
|
||||
std::string m_event;
|
||||
std::chrono::seconds m_duration = {};
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
};
|
||||
+202
-331
@@ -22,7 +22,6 @@
|
||||
#include "data_verification.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
#include "languages.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
@@ -60,173 +59,87 @@ int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
return local_array[inv_type];
|
||||
}
|
||||
|
||||
const char* EQ::bug::CategoryIDToCategoryName(CategoryID category_id) {
|
||||
switch (category_id) {
|
||||
case catVideo:
|
||||
return "Video";
|
||||
case catAudio:
|
||||
return "Audio";
|
||||
case catPathing:
|
||||
return "Pathing";
|
||||
case catQuest:
|
||||
return "Quest";
|
||||
case catTradeskills:
|
||||
return "Tradeskills";
|
||||
case catSpellStacking:
|
||||
return "Spell stacking";
|
||||
case catDoorsPortals:
|
||||
return "Doors/Portals";
|
||||
case catItems:
|
||||
return "Items";
|
||||
case catNPC:
|
||||
return "NPC";
|
||||
case catDialogs:
|
||||
return "Dialogs";
|
||||
case catLoNTCG:
|
||||
return "LoN - TCG";
|
||||
case catMercenaries:
|
||||
return "Mercenaries";
|
||||
case catOther:
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
|
||||
EQ::bug::CategoryID EQ::bug::CategoryNameToCategoryID(const char* category_name) {
|
||||
if (!category_name)
|
||||
return catOther;
|
||||
|
||||
if (!strcmp(category_name, "Video"))
|
||||
return catVideo;
|
||||
if (!strcmp(category_name, "Audio"))
|
||||
return catAudio;
|
||||
if (!strcmp(category_name, "Pathing"))
|
||||
return catPathing;
|
||||
if (!strcmp(category_name, "Quest"))
|
||||
return catQuest;
|
||||
if (!strcmp(category_name, "Tradeskills"))
|
||||
return catTradeskills;
|
||||
if (!strcmp(category_name, "Spell stacking"))
|
||||
return catSpellStacking;
|
||||
if (!strcmp(category_name, "Doors/Portals"))
|
||||
return catDoorsPortals;
|
||||
if (!strcmp(category_name, "Items"))
|
||||
return catItems;
|
||||
if (!strcmp(category_name, "NPC"))
|
||||
return catNPC;
|
||||
if (!strcmp(category_name, "Dialogs"))
|
||||
return catDialogs;
|
||||
if (!strcmp(category_name, "LoN - TCG"))
|
||||
return catLoNTCG;
|
||||
if (!strcmp(category_name, "Mercenaries"))
|
||||
return catMercenaries;
|
||||
|
||||
return catOther;
|
||||
}
|
||||
|
||||
const char *EQ::constants::GetStanceName(StanceType stance_type) {
|
||||
switch (stance_type) {
|
||||
case stanceUnknown:
|
||||
return "Unknown";
|
||||
case stancePassive:
|
||||
return "Passive";
|
||||
case stanceBalanced:
|
||||
return "Balanced";
|
||||
case stanceEfficient:
|
||||
return "Efficient";
|
||||
case stanceReactive:
|
||||
return "Reactive";
|
||||
case stanceAggressive:
|
||||
return "Aggressive";
|
||||
case stanceAssist:
|
||||
return "Assist";
|
||||
case stanceBurn:
|
||||
return "Burn";
|
||||
case stanceEfficient2:
|
||||
return "Efficient2";
|
||||
case stanceBurnAE:
|
||||
return "BurnAE";
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
}
|
||||
|
||||
int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
|
||||
if (EQ::ValueWithin(stance_type, EQ::constants::stancePassive, EQ::constants::stanceBurnAE)) {
|
||||
return (stance_type - EQ::constants::stancePassive);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetLanguageMap()
|
||||
uint32 Bug::GetID(const std::string& category_name)
|
||||
{
|
||||
static const std::map<int, std::string> language_map = {
|
||||
{ LANG_COMMON_TONGUE, "Common Tongue" },
|
||||
{ LANG_BARBARIAN, "Barbarian" },
|
||||
{ LANG_ERUDIAN, "Erudian" },
|
||||
{ LANG_ELVISH, "Elvish" },
|
||||
{ LANG_DARK_ELVISH, "Dark Elvish" },
|
||||
{ LANG_DWARVISH, "Dwarvish" },
|
||||
{ LANG_TROLL, "Troll" },
|
||||
{ LANG_OGRE, "Ogre" },
|
||||
{ LANG_GNOMISH, "Gnomish" },
|
||||
{ LANG_HALFLING, "Halfling" },
|
||||
{ LANG_THIEVES_CANT, "Thieves Cant" },
|
||||
{ LANG_OLD_ERUDIAN, "Old Erudian" },
|
||||
{ LANG_ELDER_ELVISH, "Elder Elvish" },
|
||||
{ LANG_FROGLOK, "Froglok" },
|
||||
{ LANG_GOBLIN, "Goblin" },
|
||||
{ LANG_GNOLL, "Gnoll" },
|
||||
{ LANG_COMBINE_TONGUE, "Combine Tongue" },
|
||||
{ LANG_ELDER_TEIRDAL, "Elder Teirdal" },
|
||||
{ LANG_LIZARDMAN, "Lizardman" },
|
||||
{ LANG_ORCISH, "Orcish" },
|
||||
{ LANG_FAERIE, "Faerie" },
|
||||
{ LANG_DRAGON, "Dragon" },
|
||||
{ LANG_ELDER_DRAGON, "Elder Dragon" },
|
||||
{ LANG_DARK_SPEECH, "Dark Speech" },
|
||||
{ LANG_VAH_SHIR, "Vah Shir" },
|
||||
{ LANG_ALARAN, "Alaran" },
|
||||
{ LANG_HADAL, "Hadal" },
|
||||
{ LANG_UNKNOWN, "Unknown" }
|
||||
for (const auto& e : bug_category_names) {
|
||||
if (e.second == category_name) {
|
||||
return e.first;
|
||||
}
|
||||
}
|
||||
|
||||
return Bug::Category::Other;
|
||||
}
|
||||
|
||||
std::string Bug::GetName(uint32 category_id)
|
||||
{
|
||||
return IsValid(category_id) ? bug_category_names[category_id] : "UNKNOWN BUG CATEGORY";
|
||||
}
|
||||
|
||||
bool Bug::IsValid(uint32 category_id)
|
||||
{
|
||||
return bug_category_names.find(category_id) != bug_category_names.end();
|
||||
}
|
||||
|
||||
std::string Stance::GetName(uint8 stance_id)
|
||||
{
|
||||
return IsValid(stance_id) ? stance_names[stance_id] : "UNKNOWN STANCE";
|
||||
}
|
||||
|
||||
bool Stance::IsValid(uint8 stance_id)
|
||||
{
|
||||
return stance_names.find(stance_id) != stance_names.end();
|
||||
}
|
||||
|
||||
uint8 Stance::GetIndex(uint8 stance_id)
|
||||
{
|
||||
return IsValid(stance_id) ? (stance_id - Stance::Passive) : 0;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetLanguageMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> language_map = {
|
||||
{ Language::CommonTongue, "Common Tongue" },
|
||||
{ Language::Barbarian, "Barbarian" },
|
||||
{ Language::Erudian, "Erudian" },
|
||||
{ Language::Elvish, "Elvish" },
|
||||
{ Language::DarkElvish, "Dark Elvish" },
|
||||
{ Language::Dwarvish, "Dwarvish" },
|
||||
{ Language::Troll, "Troll" },
|
||||
{ Language::Ogre, "Ogre" },
|
||||
{ Language::Gnomish, "Gnomish" },
|
||||
{ Language::Halfling, "Halfling" },
|
||||
{ Language::ThievesCant, "Thieves Cant" },
|
||||
{ Language::OldErudian, "Old Erudian" },
|
||||
{ Language::ElderElvish, "Elder Elvish" },
|
||||
{ Language::Froglok, "Froglok" },
|
||||
{ Language::Goblin, "Goblin" },
|
||||
{ Language::Gnoll, "Gnoll" },
|
||||
{ Language::CombineTongue, "Combine Tongue" },
|
||||
{ Language::ElderTeirDal, "Elder Teir'Dal" },
|
||||
{ Language::Lizardman, "Lizardman" },
|
||||
{ Language::Orcish, "Orcish" },
|
||||
{ Language::Faerie, "Faerie" },
|
||||
{ Language::Dragon, "Dragon" },
|
||||
{ Language::ElderDragon, "Elder Dragon" },
|
||||
{ Language::DarkSpeech, "Dark Speech" },
|
||||
{ Language::VahShir, "Vah Shir" },
|
||||
{ Language::Alaran, "Alaran" },
|
||||
{ Language::Hadal, "Hadal" },
|
||||
{ Language::Unknown27, "Unknown" }
|
||||
};
|
||||
|
||||
return language_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLanguageName(int language_id)
|
||||
std::string EQ::constants::GetLanguageName(uint8 language_id)
|
||||
{
|
||||
if (!EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||
if (!EQ::ValueWithin(language_id, Language::CommonTongue, Language::Unknown27)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> ldon_theme_map = {
|
||||
{ LDoNThemes::Unused, "Unused" },
|
||||
{ LDoNThemes::GUK, "Deepest Guk" },
|
||||
{ LDoNThemes::MIR, "Miragul's Menagerie" },
|
||||
{ LDoNThemes::MMC, "Mistmoore Catacombs" },
|
||||
{ LDoNThemes::RUJ, "Rujarkian Hills" },
|
||||
{ LDoNThemes::TAK, "Takish-Hiz" },
|
||||
};
|
||||
|
||||
return ldon_theme_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
|
||||
{
|
||||
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
||||
}
|
||||
|
||||
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
||||
{
|
||||
static const std::map<int8, std::string> flymode_map = {
|
||||
@@ -250,102 +163,6 @@ std::string EQ::constants::GetFlyModeName(int8 flymode_id)
|
||||
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
||||
}
|
||||
|
||||
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
|
||||
{
|
||||
static const std::map<bodyType, std::string> bodytype_map = {
|
||||
{ BT_Humanoid, "Humanoid" },
|
||||
{ BT_Lycanthrope, "Lycanthrope" },
|
||||
{ BT_Undead, "Undead" },
|
||||
{ BT_Giant, "Giant" },
|
||||
{ BT_Construct, "Construct" },
|
||||
{ BT_Extraplanar, "Extraplanar" },
|
||||
{ BT_Magical, "Magical" },
|
||||
{ BT_SummonedUndead, "Summoned Undead" },
|
||||
{ BT_RaidGiant, "Raid Giant" },
|
||||
{ BT_RaidColdain, "Raid Coldain" },
|
||||
{ BT_NoTarget, "Untargetable" },
|
||||
{ BT_Vampire, "Vampire" },
|
||||
{ BT_Atenha_Ra, "Aten Ha Ra" },
|
||||
{ BT_Greater_Akheva, "Greater Akheva" },
|
||||
{ BT_Khati_Sha, "Khati Sha" },
|
||||
{ BT_Seru, "Seru" },
|
||||
{ BT_Grieg_Veneficus, "Grieg Veneficus" },
|
||||
{ BT_Draz_Nurakk, "Draz Nurakk" },
|
||||
{ BT_Zek, "Zek" },
|
||||
{ BT_Luggald, "Luggald" },
|
||||
{ BT_Animal, "Animal" },
|
||||
{ BT_Insect, "Insect" },
|
||||
{ BT_Monster, "Monster" },
|
||||
{ BT_Summoned, "Summoned" },
|
||||
{ BT_Plant, "Plant" },
|
||||
{ BT_Dragon, "Dragon" },
|
||||
{ BT_Summoned2, "Summoned 2" },
|
||||
{ BT_Summoned3, "Summoned 3" },
|
||||
{ BT_Dragon2, "Dragon 2" },
|
||||
{ BT_VeliousDragon, "Velious Dragon" },
|
||||
{ BT_Familiar, "Familiar" },
|
||||
{ BT_Dragon3, "Dragon 3" },
|
||||
{ BT_Boxes, "Boxes" },
|
||||
{ BT_Muramite, "Muramite" },
|
||||
{ BT_NoTarget2, "Untargetable 2" },
|
||||
{ BT_SwarmPet, "Swarm Pet" },
|
||||
{ BT_MonsterSummon, "Monster Summon" },
|
||||
{ BT_InvisMan, "Invisible Man" },
|
||||
{ BT_Special, "Special" },
|
||||
};
|
||||
|
||||
return bodytype_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetBodyTypeName(bodyType bodytype_id)
|
||||
{
|
||||
if (EQ::constants::GetBodyTypeMap().find(bodytype_id) != EQ::constants::GetBodyTypeMap().end()) {
|
||||
return EQ::constants::GetBodyTypeMap().find(bodytype_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetAccountStatusMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> account_status_map = {
|
||||
{ AccountStatus::Player, "Player" },
|
||||
{ AccountStatus::Steward, "Steward" },
|
||||
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
|
||||
{ AccountStatus::Guide, "Guide" },
|
||||
{ AccountStatus::QuestTroupe, "Quest Troupe" },
|
||||
{ AccountStatus::SeniorGuide, "Senior Guide" },
|
||||
{ AccountStatus::GMTester, "GM Tester" },
|
||||
{ AccountStatus::EQSupport, "EQ Support" },
|
||||
{ AccountStatus::GMStaff, "GM Staff" },
|
||||
{ AccountStatus::GMAdmin, "GM Admin" },
|
||||
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
|
||||
{ AccountStatus::QuestMaster, "Quest Master" },
|
||||
{ AccountStatus::GMAreas, "GM Areas" },
|
||||
{ AccountStatus::GMCoder, "GM Coder" },
|
||||
{ AccountStatus::GMMgmt, "GM Mgmt" },
|
||||
{ AccountStatus::GMImpossible, "GM Impossible" },
|
||||
{ AccountStatus::Max, "GM Max" }
|
||||
};
|
||||
|
||||
return account_status_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetAccountStatusName(uint8 account_status)
|
||||
{
|
||||
for (
|
||||
auto status_level = EQ::constants::GetAccountStatusMap().rbegin();
|
||||
status_level != EQ::constants::GetAccountStatusMap().rend();
|
||||
++status_level
|
||||
) {
|
||||
if (account_status >= status_level->first) {
|
||||
return status_level->second;
|
||||
}
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> consider_level_map = {
|
||||
@@ -436,85 +253,6 @@ std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
|
||||
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
||||
{
|
||||
static const std::map<int, std::string> object_type_map = {
|
||||
{ ObjectTypes::SmallBag, "Small Bag" },
|
||||
{ ObjectTypes::LargeBag, "Large Bag" },
|
||||
{ ObjectTypes::Quiver, "Quiver" },
|
||||
{ ObjectTypes::BeltPouch, "Belt Pouch" },
|
||||
{ ObjectTypes::WristPouch, "Wrist Pouch" },
|
||||
{ ObjectTypes::Backpack, "Backpack" },
|
||||
{ ObjectTypes::SmallChest, "Small Chest" },
|
||||
{ ObjectTypes::LargeChest, "Large Chest" },
|
||||
{ ObjectTypes::Bandolier, "Bandolier" },
|
||||
{ ObjectTypes::Medicine, "Medicine" },
|
||||
{ ObjectTypes::Tinkering, "Tinkering" },
|
||||
{ ObjectTypes::Lexicon, "Lexicon" },
|
||||
{ ObjectTypes::PoisonMaking, "Mortar and Pestle" },
|
||||
{ ObjectTypes::Quest, "Quest" },
|
||||
{ ObjectTypes::MixingBowl, "Mixing Bowl" },
|
||||
{ ObjectTypes::Baking, "Baking" },
|
||||
{ ObjectTypes::Tailoring, "Tailoring" },
|
||||
{ ObjectTypes::Blacksmithing, "Blacksmithing" },
|
||||
{ ObjectTypes::Fletching, "Fletching" },
|
||||
{ ObjectTypes::Brewing, "Brewing" },
|
||||
{ ObjectTypes::JewelryMaking, "Jewelry Making" },
|
||||
{ ObjectTypes::Pottery, "Pottery" },
|
||||
{ ObjectTypes::Kiln, "Kiln" },
|
||||
{ ObjectTypes::KeyMaker, "Key Maker" },
|
||||
{ ObjectTypes::ResearchWIZ, "Lexicon" },
|
||||
{ ObjectTypes::ResearchMAG, "Lexicon" },
|
||||
{ ObjectTypes::ResearchNEC, "Lexicon" },
|
||||
{ ObjectTypes::ResearchENC, "Lexicon" },
|
||||
{ ObjectTypes::Unknown, "Unknown" },
|
||||
{ ObjectTypes::ResearchPractice, "Lexicon" },
|
||||
{ ObjectTypes::Alchemy, "Alchemy" },
|
||||
{ ObjectTypes::HighElfForge, "High Elf Forge" },
|
||||
{ ObjectTypes::DarkElfForge, "Dark Elf Forge" },
|
||||
{ ObjectTypes::OgreForge, "Ogre Forge" },
|
||||
{ ObjectTypes::DwarfForge, "Dwarf Forge" },
|
||||
{ ObjectTypes::GnomeForge, "Gnome Forge" },
|
||||
{ ObjectTypes::BarbarianForge, "Barbarian Forge" },
|
||||
{ ObjectTypes::IksarForge, "Iksar Forge" },
|
||||
{ ObjectTypes::HumanForgeOne, "Human Forge" },
|
||||
{ ObjectTypes::HumanForgeTwo, "Human Forge" },
|
||||
{ ObjectTypes::HalflingTailoringOne, "Halfling Tailoring" },
|
||||
{ ObjectTypes::HalflingTailoringTwo, "Halfling Tailoring" },
|
||||
{ ObjectTypes::EruditeTailoring, "Erudite Tailoring" },
|
||||
{ ObjectTypes::WoodElfTailoring, "Wood Elf Tailoring" },
|
||||
{ ObjectTypes::WoodElfFletching, "Wood Elf Fletching" },
|
||||
{ ObjectTypes::IksarPottery, "Iksar Pottery" },
|
||||
{ ObjectTypes::Fishing, "Fishing" },
|
||||
{ ObjectTypes::TrollForge, "Troll Forge" },
|
||||
{ ObjectTypes::WoodElfForge, "Wood Elf Forge" },
|
||||
{ ObjectTypes::HalflingForge, "Halfling Forge" },
|
||||
{ ObjectTypes::EruditeForge, "Erudite Forge" },
|
||||
{ ObjectTypes::Merchant, "Merchant" },
|
||||
{ ObjectTypes::FroglokForge, "Froglok Forge" },
|
||||
{ ObjectTypes::Augmenter, "Augmenter" },
|
||||
{ ObjectTypes::Churn, "Churn" },
|
||||
{ ObjectTypes::TransformationMold, "Transformation Mold" },
|
||||
{ ObjectTypes::DetransformationMold, "Detransformation Mold" },
|
||||
{ ObjectTypes::Unattuner, "Unattuner" },
|
||||
{ ObjectTypes::TradeskillBag, "Tradeskill Bag" },
|
||||
{ ObjectTypes::CollectibleBag, "Collectible Bag" },
|
||||
{ ObjectTypes::NoDeposit, "No Deposit" }
|
||||
};
|
||||
|
||||
return object_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetObjectTypeName(int object_type)
|
||||
{
|
||||
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||
return std::string();
|
||||
|
||||
}
|
||||
|
||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> weather_type_map = {
|
||||
@@ -564,6 +302,7 @@ std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> emote_type_map = {
|
||||
{ EmoteTypes::Say, "Say" },
|
||||
{ EmoteTypes::Emote, "Emote" },
|
||||
{ EmoteTypes::Shout, "Shout" },
|
||||
{ EmoteTypes::Proximity, "Proximity" }
|
||||
@@ -574,9 +313,141 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
|
||||
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
||||
{
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Say, EmoteTypes::Proximity)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetAppearanceTypeMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> appearance_type_map = {
|
||||
{ AppearanceType::Die, "Die" },
|
||||
{ AppearanceType::WhoLevel, "Who Level" },
|
||||
{ AppearanceType::MaxHealth, "Max Health" },
|
||||
{ AppearanceType::Invisibility, "Invisibility" },
|
||||
{ AppearanceType::PVP, "PVP" },
|
||||
{ AppearanceType::Light, "Light" },
|
||||
{ AppearanceType::Animation, "Animation" },
|
||||
{ AppearanceType::Sneak, "Sneak" },
|
||||
{ AppearanceType::SpawnID, "Spawn ID" },
|
||||
{ AppearanceType::Health, "Health" },
|
||||
{ AppearanceType::Linkdead, "Linkdead" },
|
||||
{ AppearanceType::FlyMode, "Fly Mode" },
|
||||
{ AppearanceType::GM, "GM" },
|
||||
{ AppearanceType::Anonymous, "Anonymous" },
|
||||
{ AppearanceType::GuildID, "Guild ID" },
|
||||
{ AppearanceType::GuildRank, "Guild Rank" },
|
||||
{ AppearanceType::AFK, "AFK" },
|
||||
{ AppearanceType::Pet, "Pet" },
|
||||
{ AppearanceType::Summoned, "Summoned" },
|
||||
{ AppearanceType::Split, "Split" },
|
||||
{ AppearanceType::Size, "Size" },
|
||||
{ AppearanceType::SetType, "Set Type" },
|
||||
{ AppearanceType::NPCName, "NPCName" },
|
||||
{ AppearanceType::AARank, "AARank" },
|
||||
{ AppearanceType::CancelSneakHide, "Cancel Sneak Hide" },
|
||||
{ AppearanceType::AreaHealthRegen, "Area Health Regeneration" },
|
||||
{ AppearanceType::AreaManaRegen, "Area Mana Regeneration" },
|
||||
{ AppearanceType::AreaEnduranceRegen, "Area Endurance Regeneration" },
|
||||
{ AppearanceType::FreezeBeneficialBuffs, "Freeze Beneficial Buffs" },
|
||||
{ AppearanceType::NPCTintIndex, "NPC Tint Index" },
|
||||
{ AppearanceType::GroupAutoConsent, "Group Auto Consent" },
|
||||
{ AppearanceType::RaidAutoConsent, "Raid Auto Consent" },
|
||||
{ AppearanceType::GuildAutoConsent, "Guild Auto Consent" },
|
||||
{ AppearanceType::ShowHelm, "Show Helm" },
|
||||
{ AppearanceType::DamageState, "Damage State" },
|
||||
{ AppearanceType::EQPlayers, "EQ Players" },
|
||||
{ AppearanceType::FindBits, "Find Bits" },
|
||||
{ AppearanceType::TextureType, "Texture Type" },
|
||||
{ AppearanceType::FacePick, "Face Pick" },
|
||||
{ AppearanceType::AntiCheat, "Anti Cheat" },
|
||||
{ AppearanceType::GuildShow, "Guild Show" },
|
||||
{ AppearanceType::OfflineMode, "Offline Mode" }
|
||||
};
|
||||
|
||||
return appearance_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetAppearanceTypeName(uint32 appearance_type)
|
||||
{
|
||||
const auto& a = EQ::constants::GetAppearanceTypeMap().find(appearance_type);
|
||||
if (a != EQ::constants::GetAppearanceTypeMap().end()) {
|
||||
return a->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
std::string SpecialAbility::GetName(int ability_id)
|
||||
{
|
||||
return IsValid(ability_id) ? special_ability_names[ability_id] : "UNKNOWN SPECIAL ABILITY";
|
||||
}
|
||||
|
||||
bool SpecialAbility::IsValid(int ability_id)
|
||||
{
|
||||
return special_ability_names.find(ability_id) != special_ability_names.end();
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetConsiderColorMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> consider_color_map = {
|
||||
{ ConsiderColor::Green, "Green" },
|
||||
{ ConsiderColor::DarkBlue, "Dark Blue" },
|
||||
{ ConsiderColor::Gray, "Gray" },
|
||||
{ ConsiderColor::White, "White" },
|
||||
{ ConsiderColor::Red, "Red" },
|
||||
{ ConsiderColor::Yellow, "Yellow" },
|
||||
{ ConsiderColor::LightBlue, "Light Blue" },
|
||||
{ ConsiderColor::WhiteTitanium, "White" },
|
||||
};
|
||||
|
||||
return consider_color_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetConsiderColorName(uint32 consider_color)
|
||||
{
|
||||
const auto& c = EQ::constants::GetConsiderColorMap().find(consider_color);
|
||||
return c != EQ::constants::GetConsiderColorMap().end() ? c->second : std::string();
|
||||
}
|
||||
|
||||
std::string AccountStatus::GetName(uint8 account_status)
|
||||
{
|
||||
for (
|
||||
auto e = account_status_names.rbegin();
|
||||
e != account_status_names.rend();
|
||||
++e
|
||||
) {
|
||||
if (account_status >= e->first) {
|
||||
return e->second;
|
||||
}
|
||||
}
|
||||
|
||||
return "UNKNOWN ACCOUNT STATUS";
|
||||
}
|
||||
|
||||
std::string ComparisonType::GetName(uint8 type)
|
||||
{
|
||||
return IsValid(type) ? comparison_types[type] : "UNKNOWN COMPARISON TYPE";
|
||||
}
|
||||
|
||||
bool ComparisonType::IsValid(uint8 type)
|
||||
{
|
||||
return comparison_types.find(type) != comparison_types.end();
|
||||
}
|
||||
|
||||
uint32 LDoNTheme::GetBitmask(uint32 theme_id)
|
||||
{
|
||||
return IsValid(theme_id) ? ldon_theme_names[theme_id].second : LDoNTheme::UnusedBit;
|
||||
}
|
||||
|
||||
std::string LDoNTheme::GetName(uint32 theme_id)
|
||||
{
|
||||
return IsValid(theme_id) ? ldon_theme_names[theme_id].first : "UNKNOWN LDON THEME";
|
||||
}
|
||||
|
||||
bool LDoNTheme::IsValid(uint32 theme_id)
|
||||
{
|
||||
return ldon_theme_names.find(theme_id) != ldon_theme_names.end();
|
||||
}
|
||||
|
||||
+369
-195
@@ -26,6 +26,76 @@
|
||||
|
||||
#include <string.h>
|
||||
|
||||
namespace AccountStatus {
|
||||
constexpr uint8 Player = 0;
|
||||
constexpr uint8 Steward = 10;
|
||||
constexpr uint8 ApprenticeGuide = 20;
|
||||
constexpr uint8 Guide = 50;
|
||||
constexpr uint8 QuestTroupe = 80;
|
||||
constexpr uint8 SeniorGuide = 81;
|
||||
constexpr uint8 GMTester = 85;
|
||||
constexpr uint8 EQSupport = 90;
|
||||
constexpr uint8 GMStaff = 95;
|
||||
constexpr uint8 GMAdmin = 100;
|
||||
constexpr uint8 GMLeadAdmin = 150;
|
||||
constexpr uint8 QuestMaster = 160;
|
||||
constexpr uint8 GMAreas = 170;
|
||||
constexpr uint8 GMCoder = 180;
|
||||
constexpr uint8 GMMgmt = 200;
|
||||
constexpr uint8 GMImpossible = 250;
|
||||
constexpr uint8 Max = 255;
|
||||
|
||||
std::string GetName(uint8 account_status);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> account_status_names = {
|
||||
{ AccountStatus::Player, "Player" },
|
||||
{ AccountStatus::Steward, "Steward" },
|
||||
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
|
||||
{ AccountStatus::Guide, "Guide" },
|
||||
{ AccountStatus::QuestTroupe, "Quest Troupe" },
|
||||
{ AccountStatus::SeniorGuide, "Senior Guide" },
|
||||
{ AccountStatus::GMTester, "GM Tester" },
|
||||
{ AccountStatus::EQSupport, "EQ Support" },
|
||||
{ AccountStatus::GMStaff, "GM Staff" },
|
||||
{ AccountStatus::GMAdmin, "GM Admin" },
|
||||
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
|
||||
{ AccountStatus::QuestMaster, "Quest Master" },
|
||||
{ AccountStatus::GMAreas, "GM Areas" },
|
||||
{ AccountStatus::GMCoder, "GM Coder" },
|
||||
{ AccountStatus::GMMgmt, "GM Mgmt" },
|
||||
{ AccountStatus::GMImpossible, "GM Impossible" },
|
||||
{ AccountStatus::Max, "GM Max" }
|
||||
};
|
||||
|
||||
namespace ComparisonType {
|
||||
constexpr uint8 Equal = 0;
|
||||
constexpr uint8 NotEqual = 1;
|
||||
constexpr uint8 GreaterOrEqual = 2;
|
||||
constexpr uint8 LesserOrEqual = 3;
|
||||
constexpr uint8 Greater = 4;
|
||||
constexpr uint8 Lesser = 5;
|
||||
constexpr uint8 Any = 6;
|
||||
constexpr uint8 NotAny = 7;
|
||||
constexpr uint8 Between = 8;
|
||||
constexpr uint8 NotBetween = 9;
|
||||
|
||||
std::string GetName(uint8 type);
|
||||
bool IsValid(uint8 type);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> comparison_types = {
|
||||
{ ComparisonType::Equal, "Equal" },
|
||||
{ ComparisonType::NotEqual, "Not Equal" },
|
||||
{ ComparisonType::GreaterOrEqual, "Greater or Equal" },
|
||||
{ ComparisonType::LesserOrEqual, "Lesser or Equal" },
|
||||
{ ComparisonType::Greater, "Greater" },
|
||||
{ ComparisonType::Lesser, "Lesser" },
|
||||
{ ComparisonType::Any, "Any" },
|
||||
{ ComparisonType::NotAny, "Not Any" },
|
||||
{ ComparisonType::Between, "Between" },
|
||||
{ ComparisonType::NotBetween, "Not Between" },
|
||||
};
|
||||
|
||||
// local definitions are the result of using hybrid-client or server-only values and methods
|
||||
namespace EQ
|
||||
@@ -60,9 +130,11 @@ namespace EQ
|
||||
using RoF2::invtype::MAIL_SIZE;
|
||||
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::KRONO_SIZE;
|
||||
using RoF2::invtype::GUILD_BANK_MAIN_SIZE;
|
||||
using RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE;
|
||||
using RoF2::invtype::OTHER_SIZE;
|
||||
|
||||
using Titanium::invtype::TRADE_NPC_SIZE;
|
||||
using RoF2::invtype::TRADE_NPC_SIZE;
|
||||
|
||||
using RoF2::invtype::TYPE_INVALID;
|
||||
using RoF2::invtype::TYPE_BEGIN;
|
||||
@@ -89,7 +161,7 @@ namespace EQ
|
||||
using RoF2::invslot::SLOT_INVALID;
|
||||
using RoF2::invslot::SLOT_BEGIN;
|
||||
|
||||
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
using RoF2::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
|
||||
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
|
||||
|
||||
@@ -109,28 +181,28 @@ namespace EQ
|
||||
using RoF2::invslot::BONUS_STAT_END;
|
||||
using RoF2::invslot::BONUS_SKILL_END;
|
||||
|
||||
using Titanium::invslot::BANK_BEGIN;
|
||||
using SoF::invslot::BANK_END;
|
||||
using RoF2::invslot::BANK_BEGIN;
|
||||
using RoF2::invslot::BANK_END;
|
||||
|
||||
using Titanium::invslot::SHARED_BANK_BEGIN;
|
||||
using Titanium::invslot::SHARED_BANK_END;
|
||||
using RoF2::invslot::SHARED_BANK_BEGIN;
|
||||
using RoF2::invslot::SHARED_BANK_END;
|
||||
|
||||
using Titanium::invslot::TRADE_BEGIN;
|
||||
using Titanium::invslot::TRADE_END;
|
||||
using RoF2::invslot::TRADE_BEGIN;
|
||||
using RoF2::invslot::TRADE_END;
|
||||
|
||||
using Titanium::invslot::TRADE_NPC_END;
|
||||
using RoF2::invslot::TRADE_NPC_END;
|
||||
|
||||
using Titanium::invslot::WORLD_BEGIN;
|
||||
using Titanium::invslot::WORLD_END;
|
||||
using RoF2::invslot::WORLD_BEGIN;
|
||||
using RoF2::invslot::WORLD_END;
|
||||
|
||||
using Titanium::invslot::TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::TRIBUTE_END;
|
||||
using RoF2::invslot::TRIBUTE_BEGIN;
|
||||
using RoF2::invslot::TRIBUTE_END;
|
||||
|
||||
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::GUILD_TRIBUTE_END;
|
||||
using RoF2::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using RoF2::invslot::GUILD_TRIBUTE_END;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BITMASK;
|
||||
using RoF2::invslot::GENERAL_BITMASK;
|
||||
@@ -144,38 +216,40 @@ namespace EQ
|
||||
} // namespace invslot
|
||||
|
||||
namespace invbag {
|
||||
using Titanium::invbag::SLOT_INVALID;
|
||||
using Titanium::invbag::SLOT_BEGIN;
|
||||
using Titanium::invbag::SLOT_END;
|
||||
using Titanium::invbag::SLOT_COUNT;
|
||||
using RoF2::invbag::SLOT_INVALID;
|
||||
using RoF2::invbag::SLOT_BEGIN;
|
||||
using RoF2::invbag::SLOT_END;
|
||||
using RoF2::invbag::SLOT_COUNT;
|
||||
|
||||
using Titanium::invbag::GENERAL_BAGS_BEGIN;
|
||||
using RoF2::invslot::WORLD_END;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = WORLD_END + 1;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
const int16 CURSOR_BAG_BEGIN = GENERAL_BAGS_END + 1;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::BANK_BAGS_BEGIN;
|
||||
const int16 BANK_BAGS_BEGIN = CURSOR_BAG_END + 1;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = BANK_BAGS_END + 1;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::TRADE_BAGS_BEGIN;
|
||||
const int16 TRADE_BAGS_BEGIN = SHARED_BANK_BAGS_END + 1;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::GetInvBagIndexName;
|
||||
using RoF2::invbag::GetInvBagIndexName;
|
||||
|
||||
} // namespace invbag
|
||||
|
||||
@@ -204,19 +278,6 @@ namespace EQ
|
||||
const size_t SAY_LINK_CLOSER_SIZE = 1;
|
||||
const size_t SAY_LINK_MAXIMUM_SIZE = (SAY_LINK_OPENER_SIZE + SAY_LINK_BODY_SIZE + SAY_LINK_TEXT_SIZE + SAY_LINK_CLOSER_SIZE);
|
||||
|
||||
enum StanceType : int {
|
||||
stanceUnknown = 0,
|
||||
stancePassive,
|
||||
stanceBalanced,
|
||||
stanceEfficient,
|
||||
stanceReactive,
|
||||
stanceAggressive,
|
||||
stanceAssist,
|
||||
stanceBurn,
|
||||
stanceEfficient2,
|
||||
stanceBurnAE
|
||||
};
|
||||
|
||||
enum BotSpellIDs : int {
|
||||
Warrior = 3001,
|
||||
Cleric,
|
||||
@@ -267,70 +328,6 @@ namespace EQ
|
||||
Looting
|
||||
};
|
||||
|
||||
enum ObjectTypes : int {
|
||||
SmallBag,
|
||||
LargeBag,
|
||||
Quiver,
|
||||
BeltPouch,
|
||||
WristPouch,
|
||||
Backpack,
|
||||
SmallChest,
|
||||
LargeChest,
|
||||
Bandolier,
|
||||
Medicine,
|
||||
Tinkering,
|
||||
Lexicon,
|
||||
PoisonMaking,
|
||||
Quest,
|
||||
MixingBowl,
|
||||
Baking,
|
||||
Tailoring,
|
||||
Blacksmithing,
|
||||
Fletching,
|
||||
Brewing,
|
||||
JewelryMaking,
|
||||
Pottery,
|
||||
Kiln,
|
||||
KeyMaker,
|
||||
ResearchWIZ,
|
||||
ResearchMAG,
|
||||
ResearchNEC,
|
||||
ResearchENC,
|
||||
Unknown,
|
||||
ResearchPractice,
|
||||
Alchemy,
|
||||
HighElfForge,
|
||||
DarkElfForge,
|
||||
OgreForge,
|
||||
DwarfForge,
|
||||
GnomeForge,
|
||||
BarbarianForge,
|
||||
IksarForge,
|
||||
HumanForgeOne,
|
||||
HumanForgeTwo,
|
||||
HalflingTailoringOne,
|
||||
HalflingTailoringTwo,
|
||||
EruditeTailoring,
|
||||
WoodElfTailoring,
|
||||
WoodElfFletching,
|
||||
IksarPottery,
|
||||
Fishing,
|
||||
TrollForge,
|
||||
WoodElfForge,
|
||||
HalflingForge,
|
||||
EruditeForge,
|
||||
Merchant,
|
||||
FroglokForge,
|
||||
Augmenter,
|
||||
Churn,
|
||||
TransformationMold,
|
||||
DetransformationMold,
|
||||
Unattuner,
|
||||
TradeskillBag,
|
||||
CollectibleBag,
|
||||
NoDeposit
|
||||
};
|
||||
|
||||
enum WeatherTypes : uint8 {
|
||||
None,
|
||||
Raining,
|
||||
@@ -350,29 +347,18 @@ namespace EQ
|
||||
};
|
||||
|
||||
enum EmoteTypes : uint8 {
|
||||
Say,
|
||||
Emote,
|
||||
Shout,
|
||||
Proximity
|
||||
};
|
||||
|
||||
const char *GetStanceName(StanceType stance_type);
|
||||
int ConvertStanceTypeToIndex(StanceType stance_type);
|
||||
|
||||
extern const std::map<int, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(int language_id);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
|
||||
std::string GetLDoNThemeName(uint32 theme_id);
|
||||
extern const std::map<uint8, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(uint8 language_id);
|
||||
|
||||
extern const std::map<int8, std::string>& GetFlyModeMap();
|
||||
std::string GetFlyModeName(int8 flymode_id);
|
||||
|
||||
extern const std::map<bodyType, std::string>& GetBodyTypeMap();
|
||||
std::string GetBodyTypeName(bodyType bodytype_id);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetAccountStatusMap();
|
||||
std::string GetAccountStatusName(uint8 account_status);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetConsiderLevelMap();
|
||||
std::string GetConsiderLevelName(uint8 consider_level);
|
||||
|
||||
@@ -385,9 +371,6 @@ namespace EQ
|
||||
extern const std::map<uint8, std::string>& GetSpawnAnimationMap();
|
||||
std::string GetSpawnAnimationName(uint8 animation_id);
|
||||
|
||||
extern const std::map<int, std::string>& GetObjectTypeMap();
|
||||
std::string GetObjectTypeName(int object_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetWeatherTypeMap();
|
||||
std::string GetWeatherTypeName(uint8 weather_type);
|
||||
|
||||
@@ -397,9 +380,11 @@ namespace EQ
|
||||
extern const std::map<uint8, std::string>& GetEmoteTypeMap();
|
||||
std::string GetEmoteTypeName(uint8 emote_type);
|
||||
|
||||
const int STANCE_TYPE_FIRST = stancePassive;
|
||||
const int STANCE_TYPE_LAST = stanceBurnAE;
|
||||
const int STANCE_TYPE_COUNT = stanceBurnAE;
|
||||
extern const std::map<uint32, std::string>& GetAppearanceTypeMap();
|
||||
std::string GetAppearanceTypeName(uint32 animation_type);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetConsiderColorMap();
|
||||
std::string GetConsiderColorName(uint32 consider_color);
|
||||
|
||||
} /*constants*/
|
||||
|
||||
@@ -454,37 +439,6 @@ namespace EQ
|
||||
|
||||
} // namespace spells
|
||||
|
||||
namespace bug {
|
||||
enum CategoryID : uint32 {
|
||||
catOther = 0,
|
||||
catVideo,
|
||||
catAudio,
|
||||
catPathing,
|
||||
catQuest,
|
||||
catTradeskills,
|
||||
catSpellStacking,
|
||||
catDoorsPortals,
|
||||
catItems,
|
||||
catNPC,
|
||||
catDialogs,
|
||||
catLoNTCG,
|
||||
catMercenaries
|
||||
};
|
||||
|
||||
enum OptionalInfoFlag : uint32 {
|
||||
infoNoOptionalInfo = 0x0,
|
||||
infoCanDuplicate = 0x1,
|
||||
infoCrashBug = 0x2,
|
||||
infoTargetInfo = 0x4,
|
||||
infoCharacterFlags = 0x8,
|
||||
infoUnknownValue = 0xFFFFFFF0
|
||||
};
|
||||
|
||||
const char* CategoryIDToCategoryName(CategoryID category_id);
|
||||
CategoryID CategoryNameToCategoryID(const char* category_name);
|
||||
|
||||
} // namespace bug
|
||||
|
||||
enum WaypointStatus : int {
|
||||
RoamBoxPauseInProgress = -3,
|
||||
QuestControlNoGrid = -2,
|
||||
@@ -498,7 +452,7 @@ namespace EQ
|
||||
Raid,
|
||||
Guild
|
||||
};
|
||||
}; // namespace consent
|
||||
};
|
||||
} /*EQEmu*/
|
||||
|
||||
enum ServerLockType : int {
|
||||
@@ -507,26 +461,6 @@ enum ServerLockType : int {
|
||||
Unlock
|
||||
};
|
||||
|
||||
enum AccountStatus : uint8 {
|
||||
Player = 0,
|
||||
Steward = 10,
|
||||
ApprenticeGuide = 20,
|
||||
Guide = 50,
|
||||
QuestTroupe = 80,
|
||||
SeniorGuide = 81,
|
||||
GMTester = 85,
|
||||
EQSupport = 90,
|
||||
GMStaff = 95,
|
||||
GMAdmin = 100,
|
||||
GMLeadAdmin = 150,
|
||||
QuestMaster = 160,
|
||||
GMAreas = 170,
|
||||
GMCoder = 180,
|
||||
GMMgmt = 200,
|
||||
GMImpossible = 250,
|
||||
Max = 255
|
||||
};
|
||||
|
||||
enum Invisibility : uint8 {
|
||||
Visible,
|
||||
Invisible,
|
||||
@@ -552,6 +486,17 @@ enum ConsiderLevel : uint8 {
|
||||
Scowls
|
||||
};
|
||||
|
||||
namespace ConsiderColor {
|
||||
constexpr uint32 Green = 2;
|
||||
constexpr uint32 DarkBlue = 4;
|
||||
constexpr uint32 Gray = 6;
|
||||
constexpr uint32 White = 10;
|
||||
constexpr uint32 Red = 13;
|
||||
constexpr uint32 Yellow = 15;
|
||||
constexpr uint32 LightBlue = 18;
|
||||
constexpr uint32 WhiteTitanium = 20;
|
||||
};
|
||||
|
||||
enum TargetDescriptionType : uint8 {
|
||||
LCSelf,
|
||||
UCSelf,
|
||||
@@ -567,19 +512,6 @@ enum ReloadWorld : uint8 {
|
||||
ForceRepop
|
||||
};
|
||||
|
||||
enum BucketComparison : uint8 {
|
||||
BucketEqualTo = 0,
|
||||
BucketNotEqualTo,
|
||||
BucketGreaterThanOrEqualTo,
|
||||
BucketLesserThanOrEqualTo,
|
||||
BucketGreaterThan,
|
||||
BucketLesserThan,
|
||||
BucketIsAny,
|
||||
BucketIsNotAny,
|
||||
BucketIsBetween,
|
||||
BucketIsNotBetween
|
||||
};
|
||||
|
||||
enum class EntityFilterType {
|
||||
All,
|
||||
Bots,
|
||||
@@ -593,6 +525,131 @@ enum class ApplySpellType {
|
||||
Raid
|
||||
};
|
||||
|
||||
namespace SpecialAbility {
|
||||
constexpr int Summon = 1;
|
||||
constexpr int Enrage = 2;
|
||||
constexpr int Rampage = 3;
|
||||
constexpr int AreaRampage = 4;
|
||||
constexpr int Flurry = 5;
|
||||
constexpr int TripleAttack = 6;
|
||||
constexpr int QuadrupleAttack = 7;
|
||||
constexpr int DualWield = 8;
|
||||
constexpr int BaneAttack = 9;
|
||||
constexpr int MagicalAttack = 10;
|
||||
constexpr int RangedAttack = 11;
|
||||
constexpr int SlowImmunity = 12;
|
||||
constexpr int MesmerizeImmunity = 13;
|
||||
constexpr int CharmImmunity = 14;
|
||||
constexpr int StunImmunity = 15;
|
||||
constexpr int SnareImmunity = 16;
|
||||
constexpr int FearImmunity = 17;
|
||||
constexpr int DispellImmunity = 18;
|
||||
constexpr int MeleeImmunity = 19;
|
||||
constexpr int MagicImmunity = 20;
|
||||
constexpr int FleeingImmunity = 21;
|
||||
constexpr int MeleeImmunityExceptBane = 22;
|
||||
constexpr int MeleeImmunityExceptMagical = 23;
|
||||
constexpr int AggroImmunity = 24;
|
||||
constexpr int BeingAggroImmunity = 25;
|
||||
constexpr int CastingFromRangeImmunity = 26;
|
||||
constexpr int FeignDeathImmunity = 27;
|
||||
constexpr int TauntImmunity = 28;
|
||||
constexpr int TunnelVision = 29;
|
||||
constexpr int NoBuffHealFriends = 30;
|
||||
constexpr int PacifyImmunity = 31;
|
||||
constexpr int Leash = 32;
|
||||
constexpr int Tether = 33;
|
||||
constexpr int DestructibleObject = 34;
|
||||
constexpr int HarmFromClientImmunity = 35;
|
||||
constexpr int AlwaysFlee = 36;
|
||||
constexpr int FleePercent = 37;
|
||||
constexpr int AllowBeneficial = 38;
|
||||
constexpr int DisableMelee = 39;
|
||||
constexpr int NPCChaseDistance = 40;
|
||||
constexpr int AllowedToTank = 41;
|
||||
constexpr int IgnoreRootAggroRules = 42;
|
||||
constexpr int CastingResistDifficulty = 43;
|
||||
constexpr int CounterAvoidDamage = 44;
|
||||
constexpr int ProximityAggro = 45;
|
||||
constexpr int RangedAttackImmunity = 46;
|
||||
constexpr int ClientDamageImmunity = 47;
|
||||
constexpr int NPCDamageImmunity = 48;
|
||||
constexpr int ClientAggroImmunity = 49;
|
||||
constexpr int NPCAggroImmunity = 50;
|
||||
constexpr int ModifyAvoidDamage = 51;
|
||||
constexpr int MemoryFadeImmunity = 52;
|
||||
constexpr int OpenImmunity = 53;
|
||||
constexpr int AssassinateImmunity = 54;
|
||||
constexpr int HeadshotImmunity = 55;
|
||||
constexpr int BotAggroImmunity = 56;
|
||||
constexpr int BotDamageImmunity = 57;
|
||||
constexpr int Max = 58;
|
||||
|
||||
constexpr int MaxParameters = 9;
|
||||
|
||||
std::string GetName(int ability_id);
|
||||
bool IsValid(int ability_id);
|
||||
}
|
||||
|
||||
static std::map<int, std::string> special_ability_names = {
|
||||
{ SpecialAbility::Summon, "Summon" },
|
||||
{ SpecialAbility::Enrage, "Enrage" },
|
||||
{ SpecialAbility::Rampage, "Rampage" },
|
||||
{ SpecialAbility::AreaRampage, "Area Rampage" },
|
||||
{ SpecialAbility::Flurry, "Flurry" },
|
||||
{ SpecialAbility::TripleAttack, "Triple Attack" },
|
||||
{ SpecialAbility::QuadrupleAttack, "Quadruple Attack" },
|
||||
{ SpecialAbility::DualWield, "Dual Wield" },
|
||||
{ SpecialAbility::BaneAttack, "Bane Attack" },
|
||||
{ SpecialAbility::MagicalAttack, "Magical Attack" },
|
||||
{ SpecialAbility::RangedAttack, "Ranged Attack" },
|
||||
{ SpecialAbility::SlowImmunity, "Immune to Slow" },
|
||||
{ SpecialAbility::MesmerizeImmunity, "Immune to Mesmerize" },
|
||||
{ SpecialAbility::CharmImmunity, "Immune to Charm" },
|
||||
{ SpecialAbility::StunImmunity, "Immune to Stun" },
|
||||
{ SpecialAbility::SnareImmunity, "Immune to Snare" },
|
||||
{ SpecialAbility::FearImmunity, "Immune to Fear" },
|
||||
{ SpecialAbility::DispellImmunity, "Immune to Dispell" },
|
||||
{ SpecialAbility::MeleeImmunity, "Immune to Melee" },
|
||||
{ SpecialAbility::MagicImmunity, "Immune to Magic" },
|
||||
{ SpecialAbility::FleeingImmunity, "Immune to Fleeing" },
|
||||
{ SpecialAbility::MeleeImmunityExceptBane, "Immune to Melee except Bane" },
|
||||
{ SpecialAbility::MeleeImmunityExceptMagical, "Immune to Non-Magical Melee" },
|
||||
{ SpecialAbility::AggroImmunity, "Immune to Aggro" },
|
||||
{ SpecialAbility::BeingAggroImmunity, "Immune to Being Aggro" },
|
||||
{ SpecialAbility::CastingFromRangeImmunity, "Immune to Ranged Spells" },
|
||||
{ SpecialAbility::FeignDeathImmunity, "Immune to Feign Death" },
|
||||
{ SpecialAbility::TauntImmunity, "Immune to Taunt" },
|
||||
{ SpecialAbility::TunnelVision, "Tunnel Vision" },
|
||||
{ SpecialAbility::NoBuffHealFriends, "Does Not Heal or Buff Allies" },
|
||||
{ SpecialAbility::PacifyImmunity, "Immune to Pacify" },
|
||||
{ SpecialAbility::Leash, "Leashed" },
|
||||
{ SpecialAbility::Tether, "Tethered" },
|
||||
{ SpecialAbility::DestructibleObject, "Destructible Object" },
|
||||
{ SpecialAbility::HarmFromClientImmunity, "Immune to Harm from Client" },
|
||||
{ SpecialAbility::AlwaysFlee, "Always Flees" },
|
||||
{ SpecialAbility::FleePercent, "Flee Percentage" },
|
||||
{ SpecialAbility::AllowBeneficial, "Allows Beneficial Spells" },
|
||||
{ SpecialAbility::DisableMelee, "Melee is Disabled" },
|
||||
{ SpecialAbility::NPCChaseDistance, "Chase Distance" },
|
||||
{ SpecialAbility::AllowedToTank, "Allowed to Tank" },
|
||||
{ SpecialAbility::IgnoreRootAggroRules, "Ignores Root Aggro" },
|
||||
{ SpecialAbility::CastingResistDifficulty, "Casting Resist Difficulty" },
|
||||
{ SpecialAbility::CounterAvoidDamage, "Counter Damage Avoidance" },
|
||||
{ SpecialAbility::ProximityAggro, "Proximity Aggro" },
|
||||
{ SpecialAbility::RangedAttackImmunity, "Immune to Ranged Attacks" },
|
||||
{ SpecialAbility::ClientDamageImmunity, "Immune to Client Damage" },
|
||||
{ SpecialAbility::NPCDamageImmunity, "Immune to NPC Damage" },
|
||||
{ SpecialAbility::ClientAggroImmunity, "Immune to Client Aggro" },
|
||||
{ SpecialAbility::NPCAggroImmunity, "Immune to NPC Aggro" },
|
||||
{ SpecialAbility::ModifyAvoidDamage, "Modify Damage Avoidance" },
|
||||
{ SpecialAbility::MemoryFadeImmunity, "Immune to Memory Fades" },
|
||||
{ SpecialAbility::OpenImmunity, "Immune to Open" },
|
||||
{ SpecialAbility::AssassinateImmunity, "Immune to Assassinate" },
|
||||
{ SpecialAbility::HeadshotImmunity, "Immune to Headshot" },
|
||||
{ SpecialAbility::BotAggroImmunity, "Immune to Bot Aggro" },
|
||||
{ SpecialAbility::BotDamageImmunity, "Immune to Bot Damage" },
|
||||
};
|
||||
|
||||
namespace HeroicBonusBucket
|
||||
{
|
||||
@@ -618,4 +675,121 @@ namespace HeroicBonusBucket
|
||||
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
|
||||
}
|
||||
|
||||
namespace Bug {
|
||||
namespace Category {
|
||||
constexpr uint32 Other = 0;
|
||||
constexpr uint32 Video = 1;
|
||||
constexpr uint32 Audio = 2;
|
||||
constexpr uint32 Pathing = 3;
|
||||
constexpr uint32 Quest = 4;
|
||||
constexpr uint32 Tradeskills = 5;
|
||||
constexpr uint32 SpellStacking = 6;
|
||||
constexpr uint32 DoorsPortals = 7;
|
||||
constexpr uint32 Items = 8;
|
||||
constexpr uint32 NPC = 9;
|
||||
constexpr uint32 Dialogs = 10;
|
||||
constexpr uint32 LoNTCG = 11;
|
||||
constexpr uint32 Mercenaries = 12;
|
||||
}
|
||||
|
||||
namespace InformationFlag {
|
||||
constexpr uint32 None = 0;
|
||||
constexpr uint32 Repeatable = 1;
|
||||
constexpr uint32 Crash = 2;
|
||||
constexpr uint32 TargetInfo = 4;
|
||||
constexpr uint32 CharacterFlags = 8;
|
||||
constexpr uint32 Unknown = 4294967280;
|
||||
}
|
||||
|
||||
uint32 GetID(const std::string& category_name);
|
||||
std::string GetName(uint32 category_id);
|
||||
bool IsValid(uint32 category_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::string> bug_category_names = {
|
||||
{ Bug::Category::Other, "Other" },
|
||||
{ Bug::Category::Video, "Video" },
|
||||
{ Bug::Category::Audio, "Audio" },
|
||||
{ Bug::Category::Pathing, "Pathing" },
|
||||
{ Bug::Category::Quest, "Quest" },
|
||||
{ Bug::Category::Tradeskills, "Tradeskills" },
|
||||
{ Bug::Category::SpellStacking, "Spell Stacking" },
|
||||
{ Bug::Category::DoorsPortals, "Doors and Portals" },
|
||||
{ Bug::Category::Items, "Items" },
|
||||
{ Bug::Category::NPC, "NPC" },
|
||||
{ Bug::Category::Dialogs, "Dialogs" },
|
||||
{ Bug::Category::LoNTCG, "LoN - TCG" },
|
||||
{ Bug::Category::Mercenaries, "Mercenaries" }
|
||||
};
|
||||
|
||||
namespace Stance {
|
||||
constexpr uint32 Unknown = 0;
|
||||
constexpr uint32 Passive = 1;
|
||||
constexpr uint32 Balanced = 2;
|
||||
constexpr uint32 Efficient = 3;
|
||||
constexpr uint32 Reactive = 4;
|
||||
constexpr uint32 Aggressive = 5;
|
||||
constexpr uint32 Assist = 6;
|
||||
constexpr uint32 Burn = 7;
|
||||
constexpr uint32 Efficient2 = 8;
|
||||
constexpr uint32 AEBurn = 9;
|
||||
|
||||
std::string GetName(uint8 stance_id);
|
||||
uint8 GetIndex(uint8 stance_id);
|
||||
bool IsValid(uint8 stance_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::string> stance_names = {
|
||||
{ Stance::Unknown, "Unknown" },
|
||||
{ Stance::Passive, "Passive" },
|
||||
{ Stance::Balanced, "Balanced" },
|
||||
{ Stance::Efficient, "Efficient" },
|
||||
{ Stance::Reactive, "Reactive" },
|
||||
{ Stance::Aggressive, "Aggressive" },
|
||||
{ Stance::Assist, "Assist" },
|
||||
{ Stance::Burn, "Burn" },
|
||||
{ Stance::Efficient2, "Efficient" },
|
||||
{ Stance::AEBurn, "AE Burn" }
|
||||
};
|
||||
|
||||
namespace LDoNTheme {
|
||||
constexpr uint32 Unused = 0;
|
||||
constexpr uint32 GUK = 1;
|
||||
constexpr uint32 MIR = 2;
|
||||
constexpr uint32 MMC = 3;
|
||||
constexpr uint32 RUJ = 4;
|
||||
constexpr uint32 TAK = 5;
|
||||
|
||||
constexpr uint32 UnusedBit = 0;
|
||||
constexpr uint32 GUKBit = 1;
|
||||
constexpr uint32 MIRBit = 2;
|
||||
constexpr uint32 MMCBit = 4;
|
||||
constexpr uint32 RUJBit = 8;
|
||||
constexpr uint32 TAKBit = 16;
|
||||
|
||||
uint32 GetBitmask(uint32 theme_id);
|
||||
std::string GetName(uint32 theme_id);
|
||||
bool IsValid(uint32 theme_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::pair<std::string, uint32>> ldon_theme_names = {
|
||||
{ LDoNTheme::Unused, { "Unused", LDoNTheme::UnusedBit }, },
|
||||
{ LDoNTheme::GUK, { "Deepest Guk", LDoNTheme::GUKBit }, },
|
||||
{ LDoNTheme::MIR, { "Miragul's Menagerie", LDoNTheme::MIRBit }, },
|
||||
{ LDoNTheme::MMC, { "Mistmoore Catacombs", LDoNTheme::MMCBit }, },
|
||||
{ LDoNTheme::RUJ, { "Rujarkian Hills", LDoNTheme::RUJBit }, },
|
||||
{ LDoNTheme::TAK, { "Takish-Hiz", LDoNTheme::TAKBit }, },
|
||||
};
|
||||
|
||||
namespace PCNPCOnlyFlagType {
|
||||
constexpr int PC = 1;
|
||||
constexpr int NPC = 2;
|
||||
}
|
||||
|
||||
namespace BookType {
|
||||
constexpr uint8 Scroll = 0;
|
||||
constexpr uint8 Book = 1;
|
||||
constexpr uint8 ItemInfo = 2;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
@@ -45,6 +45,7 @@ typedef enum { //EQEmu internal opcodes list
|
||||
_maxEmuOpcode
|
||||
} EmuOpcode;
|
||||
|
||||
constexpr int format_as(EmuOpcode opcode) { return static_cast<int>(opcode); }
|
||||
extern const char *OpcodeNames[_maxEmuOpcode+1];
|
||||
|
||||
#endif
|
||||
|
||||
+38
-2
@@ -35,7 +35,7 @@ N(OP_AltCurrencyMerchantRequest),
|
||||
N(OP_AltCurrencyPurchase),
|
||||
N(OP_AltCurrencyReclaim),
|
||||
N(OP_AltCurrencySell),
|
||||
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
|
||||
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
|
||||
N(OP_Animation),
|
||||
N(OP_AnnoyingZoneUnknown),
|
||||
N(OP_ApplyPoison),
|
||||
@@ -67,6 +67,7 @@ N(OP_Buff),
|
||||
N(OP_BuffCreate),
|
||||
N(OP_BuffRemoveRequest),
|
||||
N(OP_Bug),
|
||||
N(OP_BuyerItems),
|
||||
N(OP_CameraEffect),
|
||||
N(OP_Camp),
|
||||
N(OP_CancelSneakHide),
|
||||
@@ -76,6 +77,7 @@ N(OP_CashReward),
|
||||
N(OP_CastSpell),
|
||||
N(OP_ChangeSize),
|
||||
N(OP_ChannelMessage),
|
||||
N(OP_ChangePetName),
|
||||
N(OP_CharacterCreate),
|
||||
N(OP_CharacterCreateRequest),
|
||||
N(OP_CharInventory),
|
||||
@@ -161,6 +163,7 @@ N(OP_EnduranceUpdate),
|
||||
N(OP_EnterChat),
|
||||
N(OP_EnterWorld),
|
||||
N(OP_EnvDamage),
|
||||
N(OP_EvolveItem),
|
||||
N(OP_ExpansionInfo),
|
||||
N(OP_ExpUpdate),
|
||||
N(OP_FaceChange),
|
||||
@@ -228,6 +231,7 @@ N(OP_GuildBank),
|
||||
N(OP_GuildBankItemList),
|
||||
N(OP_GuildCreate),
|
||||
N(OP_GuildDelete),
|
||||
N(OP_GuildDeleteGuild),
|
||||
N(OP_GuildDemote),
|
||||
N(OP_GuildInvite),
|
||||
N(OP_GuildInviteAccept),
|
||||
@@ -239,15 +243,33 @@ N(OP_GuildManageStatus),
|
||||
N(OP_GuildMemberLevelUpdate),
|
||||
N(OP_GuildMemberList),
|
||||
N(OP_GuildMemberUpdate),
|
||||
N(OP_GuildMemberLevel),
|
||||
N(OP_GuildMemberRankAltBanker),
|
||||
N(OP_GuildMemberPublicNote),
|
||||
N(OP_GuildMemberAdd),
|
||||
N(OP_GuildMemberRename),
|
||||
N(OP_GuildMemberDelete),
|
||||
N(OP_GuildMemberDetails),
|
||||
N(OP_GuildRenameGuild),
|
||||
N(OP_GuildMOTD),
|
||||
N(OP_GuildPeace),
|
||||
N(OP_GuildPromote),
|
||||
N(OP_GuildPublicNote),
|
||||
N(OP_GuildRemove),
|
||||
N(OP_GuildSelectTribute),
|
||||
N(OP_GuildModifyBenefits),
|
||||
N(OP_GuildTributeToggleReq),
|
||||
N(OP_GuildTributeToggleReply),
|
||||
N(OP_GuildOptInOut),
|
||||
N(OP_GuildSaveActiveTributes),
|
||||
N(OP_GuildSendActiveTributes),
|
||||
N(OP_GuildTributeFavorAndTimer),
|
||||
N(OP_GuildsList),
|
||||
N(OP_GuildStatus),
|
||||
N(OP_GuildTributeInfo),
|
||||
N(OP_GuildUpdateURLAndChannel),
|
||||
N(OP_GuildUpdate),
|
||||
N(OP_GuildTributeDonateItem),
|
||||
N(OP_GuildTributeDonatePlat),
|
||||
N(OP_GuildWar),
|
||||
N(OP_Heartbeat),
|
||||
N(OP_Hide),
|
||||
@@ -263,12 +285,15 @@ N(OP_InspectMessageUpdate),
|
||||
N(OP_InspectRequest),
|
||||
N(OP_InstillDoubt),
|
||||
N(OP_InterruptCast),
|
||||
N(OP_InvokeChangePetName),
|
||||
N(OP_InvokeChangePetNameImmediate),
|
||||
N(OP_ItemLinkClick),
|
||||
N(OP_ItemLinkResponse),
|
||||
N(OP_ItemLinkText),
|
||||
N(OP_ItemName),
|
||||
N(OP_ItemPacket),
|
||||
N(OP_ItemPreview),
|
||||
N(OP_ItemPreviewRequest),
|
||||
N(OP_ItemRecastDelay),
|
||||
N(OP_ItemVerifyReply),
|
||||
N(OP_ItemVerifyRequest),
|
||||
@@ -380,6 +405,8 @@ N(OP_PetitionSearchText),
|
||||
N(OP_PetitionUnCheckout),
|
||||
N(OP_PetitionUpdate),
|
||||
N(OP_PickPocket),
|
||||
N(OP_PickZone),
|
||||
N(OP_PickZoneWindow),
|
||||
N(OP_PlayerProfile),
|
||||
N(OP_PlayerStateAdd),
|
||||
N(OP_PlayerStateRemove),
|
||||
@@ -425,6 +452,7 @@ N(OP_ReqClientSpawn),
|
||||
N(OP_ReqNewZone),
|
||||
N(OP_RequestClientZoneChange),
|
||||
N(OP_RequestDuel),
|
||||
N(OP_RequestGuildTributes),
|
||||
N(OP_RequestKnowledgeBase),
|
||||
N(OP_RequestTitles),
|
||||
N(OP_RespawnWindow),
|
||||
@@ -490,6 +518,11 @@ N(OP_ShopEndConfirm),
|
||||
N(OP_ShopItem),
|
||||
N(OP_ShopPlayerBuy),
|
||||
N(OP_ShopPlayerSell),
|
||||
N(OP_ShopSendParcel),
|
||||
N(OP_ShopDeleteParcel),
|
||||
N(OP_ShopRespondParcel),
|
||||
N(OP_ShopRetrieveParcel),
|
||||
N(OP_ShopParcelIcon),
|
||||
N(OP_ShopRequest),
|
||||
N(OP_SimpleMessage),
|
||||
N(OP_SkillUpdate),
|
||||
@@ -508,6 +541,7 @@ N(OP_Stamina),
|
||||
N(OP_Stun),
|
||||
N(OP_Surname),
|
||||
N(OP_SwapSpell),
|
||||
N(OP_SystemFingerprint),
|
||||
N(OP_TargetBuffs),
|
||||
N(OP_TargetCommand),
|
||||
N(OP_TargetHoTT),
|
||||
@@ -532,6 +566,7 @@ N(OP_TradeBusy),
|
||||
N(OP_TradeCoins),
|
||||
N(OP_TradeMoneyUpdate),
|
||||
N(OP_Trader),
|
||||
N(OP_TraderBulkSend),
|
||||
N(OP_TraderBuy),
|
||||
N(OP_TraderDelItem),
|
||||
N(OP_TradeRequest),
|
||||
@@ -539,6 +574,7 @@ N(OP_TradeRequestAck),
|
||||
N(OP_TraderItemUpdate),
|
||||
N(OP_TraderShop),
|
||||
N(OP_TradeSkillCombine),
|
||||
N(OP_TradeSkillRecipeInspect),
|
||||
N(OP_Translocate),
|
||||
N(OP_TributeInfo),
|
||||
N(OP_TributeItem),
|
||||
|
||||
+177
-156
@@ -23,61 +23,59 @@
|
||||
#include "skills.h"
|
||||
#include "types.h"
|
||||
|
||||
namespace AppearanceType {
|
||||
constexpr uint32 Die = 0; // Causes the client to keel over and zone to bind point (default action)
|
||||
constexpr uint32 WhoLevel = 1; // Level that shows up on /who
|
||||
constexpr uint32 MaxHealth = 2;
|
||||
constexpr uint32 Invisibility = 3; // 0 = Visible, 1 = Invisible
|
||||
constexpr uint32 PVP = 4; // 0 = Non-PVP, 1 = PVP
|
||||
constexpr uint32 Light = 5; // Light type emitted by player (lightstone, shiny shield)
|
||||
constexpr uint32 Animation = 14; // 100 = Standing, 102 = Freeze, 105 = Looting, 110 = Sitting, 111 = Crouching, 115 = Lying
|
||||
constexpr uint32 Sneak = 15; // 0 = Normal, 1 = Sneaking
|
||||
constexpr uint32 SpawnID = 16; // Server -> Client, sets player spawn ID
|
||||
constexpr uint32 Health = 17; // Client->Server, my HP has changed (like regen tic)
|
||||
constexpr uint32 Linkdead = 18; // 0 = Normal, 1 = Linkdead
|
||||
constexpr uint32 FlyMode = 19; // 0 = Off, 1 = Flying, 2 = Levitating, 3 = Water, 4 = Floating, 5 = Levitating while Running
|
||||
constexpr uint32 GM = 20; // 0 = Non-GM, 1 = GM
|
||||
constexpr uint32 Anonymous = 21; // 0 = Non-Anonymous, 1 = Anonymous, 2 = Roleplaying
|
||||
constexpr uint32 GuildID = 22;
|
||||
constexpr uint32 GuildRank = 23;
|
||||
constexpr uint32 AFK = 24; // 0 = Non-AFK, 1 = AFK
|
||||
constexpr uint32 Pet = 25; // Parameter is Entity ID of owner, or 0 for when charm breaks
|
||||
constexpr uint32 Summoned = 27;
|
||||
constexpr uint32 Split = 28; // 0 = No Split, 1 = Auto Split
|
||||
constexpr uint32 Size = 29; // Spawn's Size
|
||||
constexpr uint32 SetType = 30; // 0 = PC, 1 = NPC, 2 = Corpse
|
||||
constexpr uint32 NPCName = 31; // Change PC name color to NPC name color
|
||||
constexpr uint32 AARank = 32; // AA Rank Title ID, title in /who?
|
||||
constexpr uint32 CancelSneakHide = 33; // Turns off Hide and Sneak
|
||||
constexpr uint32 AreaHealthRegen = 35; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 AreaManaRegen = 36; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 AreaEnduranceRegen = 37; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 FreezeBeneficialBuffs = 38; // Freezes beneficial buff timers for PCs
|
||||
constexpr uint32 NPCTintIndex = 39;
|
||||
constexpr uint32 GroupAutoConsent = 40; // Auto Consent Group
|
||||
constexpr uint32 RaidAutoConsent = 41; // Auto Consent Raid
|
||||
constexpr uint32 GuildAutoConsent = 42; // Auto Consent Guild
|
||||
constexpr uint32 ShowHelm = 43; // 0 = Hide, 1 = Show
|
||||
constexpr uint32 DamageState = 44; // The damage state of a destructible object (0 through 10) plays sound IDs, most only have 2 or 4 states though
|
||||
constexpr uint32 EQPlayers = 45; // EQ Players Update
|
||||
constexpr uint32 FindBits = 46; // Set Find Bits?
|
||||
constexpr uint32 TextureType = 48; // Texture Type?
|
||||
constexpr uint32 FacePick = 49; // Turns off face pick window?
|
||||
constexpr uint32 AntiCheat = 51; // Sent by the client randomly telling the server how long since last action has occurred
|
||||
constexpr uint32 GuildShow = 52;
|
||||
constexpr uint32 OfflineMode = 53; // Offline Mode
|
||||
}
|
||||
|
||||
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
|
||||
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
|
||||
#define AT_WhoLevel 1 // the level that shows up on /who
|
||||
#define AT_HPMax 2 // idk
|
||||
#define AT_Invis 3 // 0 = visible, 1 = invisible
|
||||
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
|
||||
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
|
||||
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
|
||||
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
|
||||
#define AT_SpawnID 16 // server to client, sets player spawn id
|
||||
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
|
||||
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
|
||||
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
|
||||
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
|
||||
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
|
||||
#define AT_GuildID 22
|
||||
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
|
||||
#define AT_AFK 24 // 0 = normal, 1 = afk
|
||||
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
|
||||
#define AT_Summoned 27 // Unsure
|
||||
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
|
||||
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
|
||||
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
|
||||
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
|
||||
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
|
||||
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
|
||||
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
|
||||
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
|
||||
#define AT_NpcTintIndex 39 // not 100% sure
|
||||
#define AT_GroupConsent 40 // auto consent group
|
||||
#define AT_RaidConsent 41 // auto consent raid
|
||||
#define AT_GuildConsent 42 // auto consent guild
|
||||
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
|
||||
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
|
||||
#define AT_EQPlayers 45 // /eqplayersupdate
|
||||
#define AT_FindBits 46 // set FindBits, whatever those are!
|
||||
#define AT_TextureType 48 // TextureType
|
||||
#define AT_FacePick 49 // Turns off face pick window? maybe ...
|
||||
#define AT_AntiCheat 51 // sent by the client randomly telling the server how long since last action has occured
|
||||
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
|
||||
#define AT_Offline 53 // Offline mode
|
||||
|
||||
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
|
||||
|
||||
// animations for AT_Anim
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_STAND 0x64
|
||||
#define ANIM_SIT 0x6e
|
||||
#define ANIM_CROUCH 0x6f
|
||||
#define ANIM_DEATH 0x73
|
||||
#define ANIM_LOOT 0x69
|
||||
namespace Animation {
|
||||
constexpr uint32 Standing = 100;
|
||||
constexpr uint32 Freeze = 102;
|
||||
constexpr uint32 Looting = 105;
|
||||
constexpr uint32 Sitting = 110;
|
||||
constexpr uint32 Crouching = 111;
|
||||
constexpr uint32 Lying = 115;
|
||||
}
|
||||
|
||||
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
|
||||
|
||||
@@ -686,6 +684,53 @@ namespace Zones {
|
||||
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
|
||||
}
|
||||
|
||||
namespace Language {
|
||||
constexpr uint8 CommonTongue = 0;
|
||||
constexpr uint8 Barbarian = 1;
|
||||
constexpr uint8 Erudian = 2;
|
||||
constexpr uint8 Elvish = 3;
|
||||
constexpr uint8 DarkElvish = 4;
|
||||
constexpr uint8 Dwarvish = 5;
|
||||
constexpr uint8 Troll = 6;
|
||||
constexpr uint8 Ogre = 7;
|
||||
constexpr uint8 Gnomish = 8;
|
||||
constexpr uint8 Halfling = 9;
|
||||
constexpr uint8 ThievesCant = 10;
|
||||
constexpr uint8 OldErudian = 11;
|
||||
constexpr uint8 ElderElvish = 12;
|
||||
constexpr uint8 Froglok = 13;
|
||||
constexpr uint8 Goblin = 14;
|
||||
constexpr uint8 Gnoll = 15;
|
||||
constexpr uint8 CombineTongue = 16;
|
||||
constexpr uint8 ElderTeirDal = 17;
|
||||
constexpr uint8 Lizardman = 18;
|
||||
constexpr uint8 Orcish = 19;
|
||||
constexpr uint8 Faerie = 20;
|
||||
constexpr uint8 Dragon = 21;
|
||||
constexpr uint8 ElderDragon = 22;
|
||||
constexpr uint8 DarkSpeech = 23;
|
||||
constexpr uint8 VahShir = 24;
|
||||
constexpr uint8 Alaran = 25;
|
||||
constexpr uint8 Hadal = 26;
|
||||
constexpr uint8 Unknown27 = 27;
|
||||
|
||||
constexpr uint8 MaxValue = 100;
|
||||
}
|
||||
namespace PetInfoType {
|
||||
constexpr int Current = 0;
|
||||
constexpr int Suspended = 1;
|
||||
}
|
||||
|
||||
namespace BuffEffectType {
|
||||
constexpr uint8 None = 0;
|
||||
constexpr uint8 Buff = 2;
|
||||
constexpr uint8 InverseBuff = 4;
|
||||
}
|
||||
|
||||
namespace AlternateCurrencyMode {
|
||||
constexpr uint32 Update = 7;
|
||||
constexpr uint32 Populate = 8;
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
FilterNone = 0,
|
||||
@@ -713,10 +758,10 @@ typedef enum {
|
||||
FilterFocusEffects = 22, //0=show, 1=hide
|
||||
FilterPetSpells = 23, //0=show, 1=hide
|
||||
FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
|
||||
FilterUnknown25 = 25,
|
||||
FilterUnknown26 = 26,
|
||||
FilterUnknown27 = 27,
|
||||
FilterUnknown28 = 28,
|
||||
FilterItemSpeech = 25, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterStrikethrough = 26, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterStuns = 27, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterBardSongsOnPets = 28, //0=show, 1=hide // RoF2 Confirmed
|
||||
_FilterCount
|
||||
} eqFilterType;
|
||||
|
||||
@@ -727,67 +772,47 @@ typedef enum {
|
||||
FilterShowSelfOnly
|
||||
} eqFilterMode;
|
||||
|
||||
#define STAT_STR 0
|
||||
#define STAT_STA 1
|
||||
#define STAT_AGI 2
|
||||
#define STAT_DEX 3
|
||||
#define STAT_INT 4
|
||||
#define STAT_WIS 5
|
||||
#define STAT_CHA 6
|
||||
#define STAT_MAGIC 7
|
||||
#define STAT_COLD 8
|
||||
#define STAT_FIRE 9
|
||||
#define STAT_POISON 10
|
||||
#define STAT_DISEASE 11
|
||||
#define STAT_MANA 12
|
||||
#define STAT_HP 13
|
||||
#define STAT_AC 14
|
||||
#define STAT_ENDURANCE 15
|
||||
#define STAT_ATTACK 16
|
||||
#define STAT_HP_REGEN 17
|
||||
#define STAT_MANA_REGEN 18
|
||||
#define STAT_HASTE 19
|
||||
#define STAT_DAMAGE_SHIELD 20
|
||||
|
||||
/*
|
||||
** Recast timer types. Used as an off set to charProfileStruct timers.
|
||||
**
|
||||
** (Another orphaned enumeration...)
|
||||
*/
|
||||
enum RecastTimerTypes
|
||||
{
|
||||
RecTimer_0 = 0,
|
||||
RecTimer_1,
|
||||
RecTimer_WeaponHealClick, // 2
|
||||
RecTimer_MuramiteBaneNukeClick, // 3
|
||||
RecTimer_4,
|
||||
RecTimer_DispellClick, // 5 (also click heal orbs?)
|
||||
RecTimer_Epic, // 6
|
||||
RecTimer_OoWBPClick, // 7
|
||||
RecTimer_VishQuestClassItem, // 8
|
||||
RecTimer_HealPotion, // 9
|
||||
RecTimer_10,
|
||||
RecTimer_11,
|
||||
RecTimer_12,
|
||||
RecTimer_13,
|
||||
RecTimer_14,
|
||||
RecTimer_15,
|
||||
RecTimer_16,
|
||||
RecTimer_17,
|
||||
RecTimer_18,
|
||||
RecTimer_ModRod, // 19
|
||||
_RecTimerCount
|
||||
};
|
||||
|
||||
enum GroupUpdateAction
|
||||
{
|
||||
GUA_Joined = 0,
|
||||
GUA_Left = 1,
|
||||
GUA_LastLeft = 6,
|
||||
GUA_FullGroupInfo = 7,
|
||||
GUA_MakeLeader = 8,
|
||||
GUA_Started = 9
|
||||
};
|
||||
#define STAT_STR 0
|
||||
#define STAT_STA 1
|
||||
#define STAT_AGI 2
|
||||
#define STAT_DEX 3
|
||||
#define STAT_INT 4
|
||||
#define STAT_WIS 5
|
||||
#define STAT_CHA 6
|
||||
#define STAT_MAGIC 7
|
||||
#define STAT_COLD 8
|
||||
#define STAT_FIRE 9
|
||||
#define STAT_POISON 10
|
||||
#define STAT_DISEASE 11
|
||||
#define STAT_MANA 12
|
||||
#define STAT_HP 13
|
||||
#define STAT_AC 14
|
||||
#define STAT_ENDURANCE 15
|
||||
#define STAT_ATTACK 16
|
||||
#define STAT_HP_REGEN 17
|
||||
#define STAT_MANA_REGEN 18
|
||||
#define STAT_HASTE 19
|
||||
#define STAT_DAMAGE_SHIELD 20
|
||||
#define STAT_DS_MITIGATION 22
|
||||
#define STAT_HEAL_AMOUNT 23
|
||||
#define STAT_SPELL_DAMAGE 24
|
||||
#define STAT_CLAIRVOYANCE 25
|
||||
#define STAT_HEROIC_AGILITY 26
|
||||
#define STAT_HEROIC_CHARISMA 27
|
||||
#define STAT_HEROIC_DEXTERITY 28
|
||||
#define STAT_HEROIC_INTELLIGENCE 29
|
||||
#define STAT_HEROIC_STAMINA 30
|
||||
#define STAT_HEROIC_STRENGTH 31
|
||||
#define STAT_HEROIC_WISDOM 32
|
||||
#define STAT_BASH 33
|
||||
#define STAT_BACKSTAB 34
|
||||
#define STAT_DRAGON_PUNCH 35
|
||||
#define STAT_EAGLE_STRIKE 36
|
||||
#define STAT_FLYING_KICK 37
|
||||
#define STAT_KICK 38
|
||||
#define STAT_ROUND_KICK 39
|
||||
#define STAT_TIGER_CLAW 40
|
||||
#define STAT_FRENZY 41
|
||||
|
||||
static const uint8 DamageTypeSomething = 0x1C; //0x1c is something...
|
||||
static const uint8 DamageTypeFalling = 0xFC;
|
||||
@@ -949,43 +974,6 @@ namespace ZoneBlockedSpellTypes {
|
||||
const uint8 Region = 2;
|
||||
};
|
||||
|
||||
enum class DynamicZoneType
|
||||
{
|
||||
None = 0,
|
||||
Expedition,
|
||||
Tutorial,
|
||||
Task,
|
||||
Mission, // Shared Task
|
||||
Quest
|
||||
};
|
||||
|
||||
enum class DynamicZoneMemberStatus : uint8_t
|
||||
{
|
||||
Unknown = 0,
|
||||
Online,
|
||||
Offline,
|
||||
InDynamicZone,
|
||||
LinkDead
|
||||
};
|
||||
|
||||
enum LDoNThemes {
|
||||
Unused = 0,
|
||||
GUK,
|
||||
MIR,
|
||||
MMC,
|
||||
RUJ,
|
||||
TAK
|
||||
};
|
||||
|
||||
enum LDoNThemeBits {
|
||||
UnusedBit = 0,
|
||||
GUKBit = 1,
|
||||
MIRBit = 2,
|
||||
MMCBit = 4,
|
||||
RUJBit = 8,
|
||||
TAKBit = 16
|
||||
};
|
||||
|
||||
enum StartZoneIndex {
|
||||
Odus = 0,
|
||||
Qeynos,
|
||||
@@ -1075,4 +1063,37 @@ enum MoneySubtypes
|
||||
SharedBank // Platinum Only
|
||||
};
|
||||
|
||||
namespace RaidLootType {
|
||||
constexpr uint32 LeaderOnly = 1;
|
||||
constexpr uint32 LeaderAndGroupLeadersOnly = 2;
|
||||
constexpr uint32 LeaderSelected = 3;
|
||||
constexpr uint32 EntireRaid = 4;
|
||||
}
|
||||
|
||||
namespace LeadershipAbilitySlot {
|
||||
constexpr uint16 HealthOfTargetsTarget = 14;
|
||||
}
|
||||
|
||||
enum ExpSource
|
||||
{
|
||||
Quest,
|
||||
GM,
|
||||
Kill,
|
||||
Death,
|
||||
Resurrection,
|
||||
LDoNChest,
|
||||
Task,
|
||||
Sacrifice
|
||||
};
|
||||
|
||||
#define PARCEL_SEND_ITEMS 0
|
||||
#define PARCEL_SEND_MONEY 1
|
||||
#define PARCEL_MONEY_ITEM_ID 99990 // item id of money
|
||||
#define PARCEL_LIMIT 5
|
||||
#define PARCEL_BEGIN_SLOT 1
|
||||
|
||||
namespace DoorType {
|
||||
constexpr uint32 BuyerStall = 155;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+36
-28
@@ -47,6 +47,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
ClientUnknown::constants::EXPANSION_BIT,
|
||||
ClientUnknown::constants::EXPANSIONS_MASK,
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL
|
||||
),
|
||||
/*[ClientVersion::Client62] =*/
|
||||
@@ -55,6 +56,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
Client62::constants::EXPANSION_BIT,
|
||||
Client62::constants::EXPANSIONS_MASK,
|
||||
Client62::INULL,
|
||||
Client62::INULL,
|
||||
Client62::INULL
|
||||
),
|
||||
/*[ClientVersion::Titanium] =*/
|
||||
@@ -63,7 +65,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
Titanium::constants::EXPANSION_BIT,
|
||||
Titanium::constants::EXPANSIONS_MASK,
|
||||
Titanium::constants::CHARACTER_CREATION_LIMIT,
|
||||
Titanium::constants::SAY_LINK_BODY_SIZE
|
||||
Titanium::constants::SAY_LINK_BODY_SIZE,
|
||||
Titanium::INULL
|
||||
),
|
||||
/*[ClientVersion::SoF] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -71,7 +74,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
SoF::constants::EXPANSION_BIT,
|
||||
SoF::constants::EXPANSIONS_MASK,
|
||||
SoF::constants::CHARACTER_CREATION_LIMIT,
|
||||
SoF::constants::SAY_LINK_BODY_SIZE
|
||||
SoF::constants::SAY_LINK_BODY_SIZE,
|
||||
SoF::INULL
|
||||
),
|
||||
/*[ClientVersion::SoD] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -79,7 +83,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
SoD::constants::EXPANSION_BIT,
|
||||
SoD::constants::EXPANSIONS_MASK,
|
||||
SoD::constants::CHARACTER_CREATION_LIMIT,
|
||||
SoD::constants::SAY_LINK_BODY_SIZE
|
||||
SoD::constants::SAY_LINK_BODY_SIZE,
|
||||
SoD::INULL
|
||||
),
|
||||
/*[ClientVersion::UF] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -87,7 +92,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
UF::constants::EXPANSION_BIT,
|
||||
UF::constants::EXPANSIONS_MASK,
|
||||
UF::constants::CHARACTER_CREATION_LIMIT,
|
||||
UF::constants::SAY_LINK_BODY_SIZE
|
||||
UF::constants::SAY_LINK_BODY_SIZE,
|
||||
UF::INULL
|
||||
),
|
||||
/*[ClientVersion::RoF] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -95,7 +101,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
RoF::constants::EXPANSION_BIT,
|
||||
RoF::constants::EXPANSIONS_MASK,
|
||||
RoF::constants::CHARACTER_CREATION_LIMIT,
|
||||
RoF::constants::SAY_LINK_BODY_SIZE
|
||||
RoF::constants::SAY_LINK_BODY_SIZE,
|
||||
RoF::INULL
|
||||
),
|
||||
/*[ClientVersion::RoF2] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -103,7 +110,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
RoF2::constants::EXPANSION_BIT,
|
||||
RoF2::constants::EXPANSIONS_MASK,
|
||||
RoF2::constants::CHARACTER_CREATION_LIMIT,
|
||||
RoF2::constants::SAY_LINK_BODY_SIZE
|
||||
RoF2::constants::SAY_LINK_BODY_SIZE,
|
||||
RoF2::constants::MAX_BAZAAR_TRADERS
|
||||
)
|
||||
};
|
||||
|
||||
@@ -165,7 +173,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL
|
||||
),
|
||||
|
||||
ClientUnknown::INULL,
|
||||
@@ -192,7 +200,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL
|
||||
Client62::INULL, Client62::INULL, Client62::INULL
|
||||
),
|
||||
|
||||
Client62::INULL,
|
||||
@@ -219,7 +227,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::invtype::ALT_STORAGE_SIZE, Titanium::invtype::ARCHIVED_SIZE,
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::invtype::OTHER_SIZE
|
||||
Titanium::INULL, Titanium::INULL, Titanium::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
Titanium::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -246,7 +254,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::invtype::ALT_STORAGE_SIZE, SoF::invtype::ARCHIVED_SIZE,
|
||||
SoF::INULL, SoF::INULL, SoF::INULL,
|
||||
SoF::invtype::OTHER_SIZE
|
||||
SoF::INULL, SoF::INULL, SoF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
SoF::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -273,7 +281,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::invtype::ALT_STORAGE_SIZE, SoD::invtype::ARCHIVED_SIZE,
|
||||
SoD::INULL, SoD::INULL, SoD::INULL,
|
||||
SoD::invtype::OTHER_SIZE
|
||||
SoD::INULL, SoD::INULL, SoD::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
SoD::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -300,7 +308,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::invtype::ALT_STORAGE_SIZE, UF::invtype::ARCHIVED_SIZE,
|
||||
UF::INULL, UF::INULL, UF::INULL,
|
||||
UF::invtype::OTHER_SIZE
|
||||
UF::INULL, UF::INULL, UF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
UF::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -327,7 +335,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::invtype::ALT_STORAGE_SIZE, RoF::invtype::ARCHIVED_SIZE,
|
||||
RoF::invtype::MAIL_SIZE, RoF::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF::INULL,
|
||||
RoF::invtype::OTHER_SIZE
|
||||
RoF::INULL,RoF::INULL,RoF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
RoF::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -354,7 +362,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::invtype::ALT_STORAGE_SIZE, RoF2::invtype::ARCHIVED_SIZE,
|
||||
RoF2::invtype::MAIL_SIZE, RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF2::invtype::KRONO_SIZE,
|
||||
RoF2::invtype::OTHER_SIZE
|
||||
RoF2::invtype::GUILD_BANK_MAIN_SIZE,RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE, RoF2::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
RoF2::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -381,7 +389,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
|
||||
EntityLimits::NPC::INULL
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,EntityLimits::NPC::INULL
|
||||
),
|
||||
|
||||
EntityLimits::NPC::INULL,
|
||||
@@ -408,7 +416,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
|
||||
EntityLimits::NPCMerchant::INULL
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL
|
||||
),
|
||||
|
||||
EntityLimits::NPCMerchant::INULL,
|
||||
@@ -435,7 +443,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
|
||||
EntityLimits::Merc::INULL
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL
|
||||
),
|
||||
|
||||
EntityLimits::Merc::INULL,
|
||||
@@ -462,7 +470,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
|
||||
EntityLimits::Bot::INULL
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL
|
||||
),
|
||||
|
||||
EntityLimits::Bot::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -489,7 +497,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
|
||||
EntityLimits::ClientPet::INULL
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::ClientPet::INULL,
|
||||
@@ -516,7 +524,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
|
||||
EntityLimits::NPCPet::INULL
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::NPCPet::INULL,
|
||||
@@ -543,7 +551,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
|
||||
EntityLimits::MercPet::INULL
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::MercPet::INULL,
|
||||
@@ -570,7 +578,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
|
||||
EntityLimits::BotPet::INULL
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::BotPet::INULL,
|
||||
@@ -597,7 +605,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::INULL
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL
|
||||
),
|
||||
|
||||
Titanium::INULL,
|
||||
@@ -624,7 +632,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::INULL, SoF::INULL,
|
||||
SoF::INULL, SoF::INULL, SoF::INULL,
|
||||
SoF::INULL
|
||||
SoF::INULL, SoF::INULL, SoF::INULL
|
||||
),
|
||||
|
||||
SoF::INULL,
|
||||
@@ -651,7 +659,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::INULL, SoD::INULL,
|
||||
SoD::INULL, SoD::INULL, SoD::INULL,
|
||||
SoD::INULL
|
||||
SoD::INULL, SoD::INULL, SoD::INULL
|
||||
),
|
||||
|
||||
SoD::INULL,
|
||||
@@ -678,7 +686,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::INULL, UF::INULL,
|
||||
UF::INULL, UF::INULL, UF::INULL,
|
||||
UF::INULL
|
||||
UF::INULL, UF::INULL, UF::INULL
|
||||
),
|
||||
|
||||
UF::INULL,
|
||||
@@ -705,7 +713,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::INULL, RoF::INULL,
|
||||
RoF::INULL, RoF::INULL, RoF::INULL,
|
||||
RoF::INULL
|
||||
RoF::INULL, RoF::INULL, RoF::INULL
|
||||
),
|
||||
|
||||
RoF::INULL,
|
||||
@@ -732,7 +740,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::INULL, RoF2::INULL,
|
||||
RoF2::INULL, RoF2::INULL, RoF2::INULL,
|
||||
RoF2::INULL
|
||||
RoF2::INULL, RoF2::INULL, RoF2::INULL
|
||||
),
|
||||
|
||||
RoF2::INULL,
|
||||
|
||||
+8
-5
@@ -42,6 +42,7 @@ namespace EQ
|
||||
uint32 ExpansionsMask;
|
||||
int16 CharacterCreationLimit;
|
||||
size_t SayLinkBodySize;
|
||||
uint32 BazaarTraderLimit;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
@@ -49,13 +50,15 @@ namespace EQ
|
||||
uint32 ExpansionBit,
|
||||
uint32 ExpansionsMask,
|
||||
int16 CharacterCreationLimit,
|
||||
size_t SayLinkBodySize
|
||||
size_t SayLinkBodySize,
|
||||
uint32 BazaarTraderLimit
|
||||
) :
|
||||
Expansion(Expansion),
|
||||
ExpansionBit(ExpansionBit),
|
||||
ExpansionsMask(ExpansionsMask),
|
||||
CharacterCreationLimit(CharacterCreationLimit),
|
||||
SayLinkBodySize(SayLinkBodySize)
|
||||
SayLinkBodySize(SayLinkBodySize),
|
||||
BazaarTraderLimit(BazaarTraderLimit)
|
||||
{ }
|
||||
};
|
||||
|
||||
@@ -84,7 +87,7 @@ namespace EQ
|
||||
int16 ViewMODPC, ViewMODBank, ViewMODSharedBank;
|
||||
int16 ViewMODLimbo, AltStorage, Archived;
|
||||
int16 Mail, GuildTrophyTribute, Krono;
|
||||
int16 Other;
|
||||
int16 GuildBankMain,GuildBankDeposit, Other;
|
||||
|
||||
InventoryTypeSize_Struct(
|
||||
int16 Possessions, int16 Bank, int16 SharedBank,
|
||||
@@ -95,7 +98,7 @@ namespace EQ
|
||||
int16 ViewMODPC, int16 ViewMODBank, int16 ViewMODSharedBank,
|
||||
int16 ViewMODLimbo, int16 AltStorage, int16 Archived,
|
||||
int16 Mail, int16 GuildTrophyTribute, int16 Krono,
|
||||
int16 Other
|
||||
int16 GuildBankMain,int16 GuildBankDeposit, int16 Other
|
||||
) :
|
||||
Possessions(Possessions), Bank(Bank), SharedBank(SharedBank),
|
||||
Trade(Trade), World(World), Limbo(Limbo),
|
||||
@@ -105,7 +108,7 @@ namespace EQ
|
||||
ViewMODPC(ViewMODPC), ViewMODBank(ViewMODBank), ViewMODSharedBank(ViewMODSharedBank),
|
||||
ViewMODLimbo(ViewMODLimbo), AltStorage(AltStorage), Archived(Archived),
|
||||
Mail(Mail), GuildTrophyTribute(GuildTrophyTribute), Krono(Krono),
|
||||
Other(Other)
|
||||
GuildBankMain(GuildBankMain), GuildBankDeposit(GuildBankDeposit), Other(Other)
|
||||
{ }
|
||||
};
|
||||
|
||||
|
||||
+1181
-282
File diff suppressed because it is too large
Load Diff
+114
-16
@@ -20,9 +20,12 @@
|
||||
#include "eqemu_config.h"
|
||||
#include "misc_functions.h"
|
||||
#include "strings.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "json/json.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <filesystem>
|
||||
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
|
||||
EQEmuConfig *EQEmuConfig::_config = nullptr;
|
||||
@@ -91,7 +94,7 @@ void EQEmuConfig::parse_config()
|
||||
auto_database_updates = true;
|
||||
}
|
||||
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("ip", "127.0.0.1").asString();
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
@@ -111,13 +114,12 @@ void EQEmuConfig::parse_config()
|
||||
DisableConfigChecks = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString());
|
||||
|
||||
|
||||
CheckUcsConfigConversion();
|
||||
|
||||
m_ucs_host = _root["server"]["ucs"].get("host", "eqchat.eqemulator.net").asString();
|
||||
m_ucs_port = Strings::ToUnsignedInt(_root["server"]["ucs"].get("port", "7778").asString());
|
||||
|
||||
/**
|
||||
* Database
|
||||
@@ -145,6 +147,8 @@ void EQEmuConfig::parse_config()
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
QSHost = _root["server"]["queryserver"].get("host", "localhost").asString();
|
||||
QSPort = Strings::ToUnsignedInt(_root["server"]["queryserver"].get("port", "9500").asString());
|
||||
|
||||
/**
|
||||
* Zones
|
||||
@@ -169,6 +173,7 @@ void EQEmuConfig::parse_config()
|
||||
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
|
||||
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
|
||||
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
|
||||
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
@@ -246,16 +251,16 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
return (WorldHTTPEnabled ? "true" : "false");
|
||||
}
|
||||
if (var_name == "ChatHost") {
|
||||
return (ChatHost);
|
||||
return (m_ucs_host);
|
||||
}
|
||||
if (var_name == "ChatPort") {
|
||||
return (itoa(ChatPort));
|
||||
return (itoa(m_ucs_port));
|
||||
}
|
||||
if (var_name == "MailHost") {
|
||||
return (MailHost);
|
||||
return (m_ucs_host);
|
||||
}
|
||||
if (var_name == "MailPort") {
|
||||
return (itoa(MailPort));
|
||||
return (itoa(m_ucs_port));
|
||||
}
|
||||
if (var_name == "DatabaseHost") {
|
||||
return (DatabaseHost);
|
||||
@@ -362,10 +367,8 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
|
||||
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
|
||||
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
|
||||
std::cout << "ChatHost = " << ChatHost << std::endl;
|
||||
std::cout << "ChatPort = " << ChatPort << std::endl;
|
||||
std::cout << "MailHost = " << MailHost << std::endl;
|
||||
std::cout << "MailPort = " << MailPort << std::endl;
|
||||
std::cout << "UCSHost = " << m_ucs_host << std::endl;
|
||||
std::cout << "UCSPort = " << m_ucs_port << std::endl;
|
||||
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
|
||||
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
|
||||
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
|
||||
@@ -392,3 +395,98 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
|
||||
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
|
||||
}
|
||||
|
||||
const std::string &EQEmuConfig::GetUCSHost() const
|
||||
{
|
||||
return m_ucs_host;
|
||||
}
|
||||
|
||||
uint16 EQEmuConfig::GetUCSPort() const
|
||||
{
|
||||
return m_ucs_port;
|
||||
}
|
||||
|
||||
void EQEmuConfig::CheckUcsConfigConversion()
|
||||
{
|
||||
std::string chat_host = _root["server"]["chatserver"].get("host", "").asString();
|
||||
uint32 chat_port = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "0").asString());
|
||||
std::string mail_host = _root["server"]["mailserver"].get("host", "").asString();
|
||||
uint32 mail_port = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "0").asString());
|
||||
std::string ucs_host = _root["server"]["ucs"].get("host", "").asString();
|
||||
|
||||
// automatic ucs legacy configuration migration
|
||||
// if old configuration values are set, let's backup the existing configuration
|
||||
// and migrate to to use the new fields and write the new config
|
||||
if ((!chat_host.empty() || !mail_host.empty()) && ucs_host.empty()) {
|
||||
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
|
||||
|
||||
std::string config_file_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.json"
|
||||
}.string();
|
||||
|
||||
std::string config_file_bak_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
}.string();
|
||||
|
||||
// copy eqemu_config.json to eqemu_config.json.bak
|
||||
std::ifstream src(config_file_path, std::ios::binary);
|
||||
std::ofstream dst(config_file_bak_path, std::ios::binary);
|
||||
dst << src.rdbuf();
|
||||
src.close();
|
||||
|
||||
LogInfo("Old configuration backed up to [{}]", config_file_bak_path);
|
||||
|
||||
// read eqemu_config.json, transplant new fields and write to eqemu_config.json
|
||||
Json::Value root;
|
||||
Json::Reader reader;
|
||||
std::ifstream file(config_file_path);
|
||||
if (!reader.parse(file, root)) {
|
||||
LogError("Failed to parse configuration file");
|
||||
return;
|
||||
}
|
||||
file.close();
|
||||
|
||||
// get old fields
|
||||
std::string host = !chat_host.empty() ? chat_host : mail_host;
|
||||
if (host.empty()) {
|
||||
host = "eqchat.eqemulator.net";
|
||||
}
|
||||
std::string port = chat_port > 0 ? std::to_string(chat_port) : std::to_string(mail_port);
|
||||
if (port.empty()) {
|
||||
port = "7778";
|
||||
}
|
||||
|
||||
// set new fields
|
||||
root["server"]["ucs"]["host"] = host;
|
||||
root["server"]["ucs"]["port"] = port;
|
||||
|
||||
// unset old fields
|
||||
root["server"].removeMember("chatserver");
|
||||
root["server"].removeMember("mailserver");
|
||||
|
||||
// get Json::Value raw string
|
||||
std::string config = root.toStyledString();
|
||||
|
||||
// format using more modern json library
|
||||
nlohmann::json data = nlohmann::json::parse(config);
|
||||
|
||||
// write to file
|
||||
std::ofstream o(config_file_path);
|
||||
o << std::setw(1) << data << std::endl;
|
||||
o.close();
|
||||
|
||||
// write new config
|
||||
LogInfo("New configuration written to [{}]", config_file_path);
|
||||
LogInfo("Migration complete, please review the new configuration file");
|
||||
|
||||
// reload config internally
|
||||
try {
|
||||
std::ifstream fconfig(config_file_path, std::ifstream::binary);
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception &) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+12
-10
@@ -62,14 +62,6 @@ class EQEmuConfig
|
||||
std::string SharedKey;
|
||||
bool DisableConfigChecks;
|
||||
|
||||
// From <chatserver/>
|
||||
std::string ChatHost;
|
||||
uint16 ChatPort;
|
||||
|
||||
// From <mailserver/>
|
||||
std::string MailHost;
|
||||
uint16 MailPort;
|
||||
|
||||
// From <database/>
|
||||
std::string DatabaseHost;
|
||||
std::string DatabaseUsername;
|
||||
@@ -89,7 +81,9 @@ class EQEmuConfig
|
||||
std::string QSDatabaseUsername;
|
||||
std::string QSDatabasePassword;
|
||||
std::string QSDatabaseDB;
|
||||
uint16 QSDatabasePort;
|
||||
uint16 QSDatabasePort;
|
||||
std::string QSHost;
|
||||
int QSPort;
|
||||
|
||||
// From <files/>
|
||||
std::string SpellsFile;
|
||||
@@ -103,6 +97,7 @@ class EQEmuConfig
|
||||
std::string PluginDir;
|
||||
std::string LuaModuleDir;
|
||||
std::string PatchDir;
|
||||
std::string OpcodeDir;
|
||||
std::string SharedMemDir;
|
||||
std::string LogDir;
|
||||
|
||||
@@ -122,12 +117,18 @@ class EQEmuConfig
|
||||
|
||||
bool auto_database_updates;
|
||||
|
||||
const std::string &GetUCSHost() const;
|
||||
uint16 GetUCSPort() const;
|
||||
|
||||
// uint16 DynamicCount;
|
||||
|
||||
// map<string,uint16> StaticZones;
|
||||
|
||||
protected:
|
||||
|
||||
std::string m_ucs_host;
|
||||
uint16 m_ucs_port;
|
||||
|
||||
static EQEmuConfig *_config;
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
@@ -138,9 +139,9 @@ class EQEmuConfig
|
||||
{
|
||||
|
||||
}
|
||||
virtual ~EQEmuConfig() {}
|
||||
|
||||
public:
|
||||
virtual ~EQEmuConfig() {}
|
||||
|
||||
// Produce a const singleton
|
||||
static const EQEmuConfig *get()
|
||||
@@ -186,6 +187,7 @@ class EQEmuConfig
|
||||
}
|
||||
|
||||
void Dump() const;
|
||||
void CheckUcsConfigConversion();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+25
-7
@@ -25,6 +25,8 @@
|
||||
#include "repositories/discord_webhooks_repository.h"
|
||||
#include "repositories/logsys_categories_repository.h"
|
||||
#include "termcolor/rang.hpp"
|
||||
#include "path_manager.h"
|
||||
#include "file.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
@@ -85,6 +87,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
@@ -102,6 +105,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NpcHandin].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NpcHandin].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
@@ -532,6 +537,11 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
{
|
||||
EQEmuLogSys::CloseFileLogs();
|
||||
|
||||
if (!File::Exists(path.GetLogPath())) {
|
||||
LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
|
||||
File::Makedir(path.GetLogPath());
|
||||
}
|
||||
|
||||
/**
|
||||
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
|
||||
*/
|
||||
@@ -591,6 +601,8 @@ void EQEmuLogSys::SilenceConsoleLogging()
|
||||
log_settings[log_index].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::MySQLError);
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::Error);
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
}
|
||||
|
||||
@@ -651,6 +663,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
}
|
||||
|
||||
// Auto inject categories that don't exist in the database...
|
||||
|
||||
std::vector<LogsysCategoriesRepository::LogsysCategories> db_categories_to_add{};
|
||||
|
||||
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
|
||||
|
||||
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
|
||||
@@ -665,11 +680,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
}
|
||||
|
||||
if (is_missing_in_database && !is_deprecated_category) {
|
||||
LogInfo(
|
||||
"Automatically adding new log category [{}] ({})",
|
||||
Logs::LogCategoryName[i],
|
||||
i
|
||||
);
|
||||
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
|
||||
|
||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||
new_category.log_category_id = i;
|
||||
@@ -678,11 +689,16 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
new_category.log_to_file = log_settings[i].log_to_file;
|
||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||
|
||||
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
|
||||
db_categories_to_add.emplace_back(new_category);
|
||||
}
|
||||
}
|
||||
|
||||
if (!db_categories_to_add.empty()) {
|
||||
LogsysCategoriesRepository::ReplaceMany(*m_database, db_categories_to_add);
|
||||
LoadLogDatabaseSettings();
|
||||
return this;
|
||||
}
|
||||
|
||||
LogInfo("Loaded [{}] log categories", categories.size());
|
||||
|
||||
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
|
||||
@@ -697,6 +713,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -140,6 +140,15 @@ namespace Logs {
|
||||
DataBuckets,
|
||||
Zoning,
|
||||
EqTime,
|
||||
Corpses,
|
||||
XTargets,
|
||||
EvolveItem,
|
||||
PositionUpdate,
|
||||
KSM,
|
||||
BotSettings,
|
||||
BotSpellChecks,
|
||||
BotSpellTypeChecks,
|
||||
NpcHandin,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -239,6 +248,15 @@ namespace Logs {
|
||||
"DataBuckets",
|
||||
"Zoning",
|
||||
"EqTime",
|
||||
"Corpses",
|
||||
"XTargets",
|
||||
"EvolveItem",
|
||||
"PositionUpdate",
|
||||
"KSM", // Kernel Samepage Merging
|
||||
"Bot Settings",
|
||||
"Bot Spell Checks",
|
||||
"Bot Spell Type Checks",
|
||||
"NpcHandin"
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -131,6 +131,16 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEvolveItem(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::EvolveItem))\
|
||||
OutF(LogSys, Logs::General, Logs::EvolveItem, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEvolveItemDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EvolveItem))\
|
||||
OutF(LogSys, Logs::Detail, Logs::EvolveItem, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogGuilds(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::Guilds))\
|
||||
OutF(LogSys, Logs::General, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
@@ -824,6 +834,86 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCorpses(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::Corpses))\
|
||||
OutF(LogSys, Logs::General, Logs::Corpses, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCorpsesDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Corpses))\
|
||||
OutF(LogSys, Logs::Detail, Logs::Corpses, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogXTargets(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::XTargets))\
|
||||
OutF(LogSys, Logs::General, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogXTargetsDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::XTargets))\
|
||||
OutF(LogSys, Logs::Detail, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogPositionUpdate(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::PositionUpdate))\
|
||||
OutF(LogSys, Logs::General, Logs::PositionUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogPositionUpdateDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::PositionUpdate))\
|
||||
OutF(LogSys, Logs::Detail, Logs::PositionUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__); \
|
||||
} while (0)
|
||||
|
||||
#define LogKSM(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::KSM))\
|
||||
OutF(LogSys, Logs::General, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogKSMDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::KSM))\
|
||||
OutF(LogSys, Logs::Detail, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSettings(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSettings))\
|
||||
OutF(LogSys, Logs::General, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSettingsDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSettings))\
|
||||
OutF(LogSys, Logs::Detail, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellChecks(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellChecks))\
|
||||
OutF(LogSys, Logs::General, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellChecksDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellChecks))\
|
||||
OutF(LogSys, Logs::Detail, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellTypeChecks(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellTypeChecks))\
|
||||
OutF(LogSys, Logs::General, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellTypeChecksDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellTypeChecks))\
|
||||
OutF(LogSys, Logs::Detail, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNpcHandin(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::NpcHandin))\
|
||||
OutF(LogSys, Logs::General, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNpcHandinDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::NpcHandin))\
|
||||
OutF(LogSys, Logs::Detail, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
|
||||
@@ -1,59 +0,0 @@
|
||||
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
|
||||
MA 02111-1307, USA */
|
||||
|
||||
/* Error messages for mysql clients */
|
||||
/* error messages for the demon is in share/language/errmsg.sys */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
void init_client_errs(void);
|
||||
extern const char *client_errors[]; /* Error messages */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#define CR_MIN_ERROR 2000 /* For easier client code */
|
||||
#define CR_MAX_ERROR 2999
|
||||
#if defined(OS2) && defined( MYSQL_SERVER)
|
||||
#define CER(X) client_errors[(X)-CR_MIN_ERROR]
|
||||
#else
|
||||
#define ER(X) client_errors[(X)-CR_MIN_ERROR]
|
||||
#endif
|
||||
#define CLIENT_ERRMAP 2 /* Errormap used by my_error() */
|
||||
|
||||
#define CR_UNKNOWN_ERROR 2000
|
||||
#define CR_SOCKET_CREATE_ERROR 2001
|
||||
#define CR_CONNECTION_ERROR 2002
|
||||
#define CR_CONN_HOST_ERROR 2003
|
||||
#define CR_IPSOCK_ERROR 2004
|
||||
#define CR_UNKNOWN_HOST 2005
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_VERSION_ERROR 2007
|
||||
#define CR_OUT_OF_MEMORY 2008
|
||||
#define CR_WRONG_HOST_INFO 2009
|
||||
#define CR_LOCALHOST_CONNECTION 2010
|
||||
#define CR_TCP_CONNECTION 2011
|
||||
#define CR_SERVER_HANDSHAKE_ERR 2012
|
||||
#define CR_SERVER_LOST 2013
|
||||
#define CR_COMMANDS_OUT_OF_SYNC 2014
|
||||
#define CR_NAMEDPIPE_CONNECTION 2015
|
||||
#define CR_NAMEDPIPEWAIT_ERROR 2016
|
||||
#define CR_NAMEDPIPEOPEN_ERROR 2017
|
||||
#define CR_NAMEDPIPESETSTATE_ERROR 2018
|
||||
#define CR_CANT_READ_CHARSET 2019
|
||||
#define CR_NET_PACKET_TOO_LARGE 2020
|
||||
@@ -714,6 +714,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
h.charges > 1 ? fmt::format(" Charges: {}", h.charges) : "",
|
||||
h.attuned ? " (Attuned)" : ""
|
||||
);
|
||||
|
||||
for (int i = 0; i < h.augment_ids.size(); i++) {
|
||||
if (!Strings::EqualFold(h.augment_names[i], "None")) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
handin_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
slot_id,
|
||||
h.augment_names[i],
|
||||
h.augment_ids[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -727,6 +739,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
r.charges > 1 ? fmt::format(" Charges: {}", r.charges) : "",
|
||||
r.attuned ? " (Attuned)" : ""
|
||||
);
|
||||
|
||||
for (int i = 0; i < r.augment_ids.size(); i++) {
|
||||
if (!Strings::EqualFold(r.augment_names[i], "None")) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
return_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
slot_id,
|
||||
r.augment_names[i],
|
||||
r.augment_ids[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -789,50 +813,36 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
);
|
||||
}
|
||||
|
||||
std::string npc_info = fmt::format(
|
||||
"{} ({})\n",
|
||||
e.npc_name,
|
||||
e.npc_id
|
||||
);
|
||||
|
||||
npc_info += fmt::format(
|
||||
"Is Quest Handin: {}",
|
||||
e.is_quest_handin ? "Yes" : "No"
|
||||
);
|
||||
|
||||
std::vector<DiscordField> f = {};
|
||||
|
||||
|
||||
BuildDiscordField(&f, "NPC", npc_info);
|
||||
|
||||
if (!handin_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Items", handin_items_info);
|
||||
}
|
||||
|
||||
if (!handin_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Money", handin_money_info);
|
||||
}
|
||||
|
||||
if (!return_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Items", return_items_info);
|
||||
}
|
||||
|
||||
if (!return_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Money", return_money_info);
|
||||
}
|
||||
|
||||
std::vector<DiscordEmbed> embeds = {};
|
||||
@@ -1071,51 +1081,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
|
||||
if (!e.character_1_give_items.empty()) {
|
||||
for (const auto &i: e.character_1_give_items) {
|
||||
std::string augment_info;
|
||||
if (i.aug_1_item_id > 0) {
|
||||
if (i.augment_1_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 1: {} ({})",
|
||||
i.aug_1_item_name,
|
||||
i.aug_1_item_id
|
||||
i.augment_1_name,
|
||||
i.augment_1_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_2_item_id > 0) {
|
||||
if (i.augment_2_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 2: {} ({})",
|
||||
i.aug_2_item_name,
|
||||
i.aug_2_item_id
|
||||
i.augment_2_name,
|
||||
i.augment_2_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_3_item_id > 0) {
|
||||
if (i.augment_3_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 3: {} ({})",
|
||||
i.aug_3_item_name,
|
||||
i.aug_3_item_id
|
||||
i.augment_3_name,
|
||||
i.augment_3_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_4_item_id > 0) {
|
||||
if (i.augment_4_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 4: {} ({})\n",
|
||||
i.aug_4_item_name,
|
||||
i.aug_4_item_id
|
||||
i.augment_4_name,
|
||||
i.augment_4_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_5_item_id > 0) {
|
||||
if (i.augment_5_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 5: {} ({})\n",
|
||||
i.aug_5_item_name,
|
||||
i.aug_5_item_id
|
||||
i.augment_5_name,
|
||||
i.augment_5_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_6_item_id > 0) {
|
||||
if (i.augment_6_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 6: {} ({})",
|
||||
i.aug_6_item_name,
|
||||
i.aug_6_item_id
|
||||
i.augment_6_name,
|
||||
i.augment_6_id
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1136,51 +1146,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
|
||||
if (!e.character_2_give_items.empty()) {
|
||||
for (const auto &i: e.character_2_give_items) {
|
||||
std::string augment_info;
|
||||
if (i.aug_1_item_id > 0) {
|
||||
if (i.augment_1_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 1: {} ({})",
|
||||
i.aug_1_item_name,
|
||||
i.aug_1_item_id
|
||||
i.augment_1_name,
|
||||
i.augment_1_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_2_item_id > 0) {
|
||||
if (i.augment_2_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 2: {} ({})",
|
||||
i.aug_2_item_name,
|
||||
i.aug_2_item_id
|
||||
i.augment_2_name,
|
||||
i.augment_2_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_3_item_id > 0) {
|
||||
if (i.augment_3_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 3: {} ({})",
|
||||
i.aug_3_item_name,
|
||||
i.aug_3_item_id
|
||||
i.augment_3_name,
|
||||
i.augment_3_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_4_item_id > 0) {
|
||||
if (i.augment_4_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 4: {} ({})\n",
|
||||
i.aug_4_item_name,
|
||||
i.aug_4_item_id
|
||||
i.augment_4_name,
|
||||
i.augment_4_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_5_item_id > 0) {
|
||||
if (i.augment_5_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 5: {} ({})\n",
|
||||
i.aug_5_item_name,
|
||||
i.aug_5_item_id
|
||||
i.augment_5_name,
|
||||
i.augment_5_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_6_item_id > 0) {
|
||||
if (i.augment_6_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 6: {} ({})",
|
||||
i.aug_6_item_name,
|
||||
i.aug_6_item_id
|
||||
i.augment_6_name,
|
||||
i.augment_6_id
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,21 @@
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include "player_event_logs.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
|
||||
#include "../platform.h"
|
||||
#include "../rulesys.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include "../repositories/player_event_loot_items_repository.h"
|
||||
#include "../repositories/player_event_merchant_sell_repository.h"
|
||||
#include "../repositories/player_event_merchant_purchase_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_entries_repository.h"
|
||||
|
||||
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
|
||||
|
||||
// general initialization routine
|
||||
void PlayerEventLogs::Init()
|
||||
{
|
||||
|
||||
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
|
||||
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
|
||||
|
||||
@@ -21,6 +28,7 @@ void PlayerEventLogs::Init()
|
||||
m_settings[i].event_enabled = 1;
|
||||
m_settings[i].retention_days = 0;
|
||||
m_settings[i].discord_webhook_id = 0;
|
||||
m_settings[i].etl_enabled = false;
|
||||
}
|
||||
|
||||
SetSettingsDefaults();
|
||||
@@ -37,6 +45,8 @@ void PlayerEventLogs::Init()
|
||||
db.emplace_back(e.id);
|
||||
}
|
||||
|
||||
std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings_to_insert{};
|
||||
|
||||
// insert entries that don't exist in database
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
|
||||
@@ -56,26 +66,28 @@ void PlayerEventLogs::Init()
|
||||
|
||||
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
|
||||
if (is_missing_in_database && is_implemented && !is_deprecated) {
|
||||
LogInfo(
|
||||
"[New] PlayerEvent [{}] ({})",
|
||||
PlayerEvent::EventName[i],
|
||||
i
|
||||
);
|
||||
LogInfo("[New] PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
|
||||
|
||||
auto c = PlayerEventLogSettingsRepository::NewEntity();
|
||||
c.id = i;
|
||||
c.event_name = PlayerEvent::EventName[i];
|
||||
c.event_enabled = m_settings[i].event_enabled;
|
||||
c.retention_days = m_settings[i].retention_days;
|
||||
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
|
||||
c.etl_enabled = false;
|
||||
settings_to_insert.emplace_back(c);
|
||||
}
|
||||
}
|
||||
|
||||
if (!settings_to_insert.empty()) {
|
||||
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
|
||||
}
|
||||
|
||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||
|
||||
// on initial boot process truncation
|
||||
if (processing_in_world || processing_in_qs) {
|
||||
LoadEtlIds();
|
||||
ProcessRetentionTruncation();
|
||||
}
|
||||
}
|
||||
@@ -119,23 +131,319 @@ void PlayerEventLogs::ProcessBatchQueue()
|
||||
return;
|
||||
}
|
||||
|
||||
static std::map<uint32, uint32> counter{};
|
||||
counter.clear();
|
||||
for (auto const &e: m_record_batch_queue) {
|
||||
counter[e.event_type_id]++;
|
||||
}
|
||||
|
||||
BenchTimer benchmark;
|
||||
|
||||
EtlQueues etl_queues{};
|
||||
for (const auto &[type, count]: counter) {
|
||||
if (count > 0) {
|
||||
switch (type) {
|
||||
case PlayerEvent::TRADE:
|
||||
etl_queues.trade.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::SPEECH:
|
||||
etl_queues.speech.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::LOOT_ITEM:
|
||||
etl_queues.loot_items.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_NPC:
|
||||
etl_queues.killed_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::NPC_HANDIN:
|
||||
etl_queues.npc_handin.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::AA_PURCHASE:
|
||||
etl_queues.aa_purchase.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::MERCHANT_SELL:
|
||||
etl_queues.merchant_sell.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_RAID_NPC:
|
||||
etl_queues.killed_raid_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_NAMED_NPC:
|
||||
etl_queues.killed_named_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::MERCHANT_PURCHASE:
|
||||
etl_queues.merchant_purchase.reserve(count);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to deserialize event data
|
||||
auto Deserialize = [](const std::string &data, auto &out) {
|
||||
std::stringstream ss(data);
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
out.serialize(ar);
|
||||
};
|
||||
|
||||
// Helper to assign ETL table ID
|
||||
auto AssignEtlId = [&](
|
||||
PlayerEventLogsRepository::PlayerEventLogs &r,
|
||||
PlayerEvent::EventType type
|
||||
) {
|
||||
if (m_etl_settings.contains(type)) {
|
||||
r.etl_table_id = m_etl_settings.at(type).next_id++;
|
||||
}
|
||||
};
|
||||
|
||||
// Define event processors
|
||||
std::unordered_map<PlayerEvent::EventType, std::function<void(PlayerEventLogsRepository::PlayerEventLogs &)>> event_processors = {
|
||||
{
|
||||
PlayerEvent::EventType::LOOT_ITEM, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::LootItemEvent in{};
|
||||
PlayerEventLootItemsRepository::PlayerEventLootItems out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.charges = in.charges;
|
||||
out.corpse_name = in.corpse_name;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.augment_1_id = in.augment_1_id;
|
||||
out.augment_2_id = in.augment_2_id;
|
||||
out.augment_3_id = in.augment_3_id;
|
||||
out.augment_4_id = in.augment_4_id;
|
||||
out.augment_5_id = in.augment_5_id;
|
||||
out.augment_6_id = in.augment_6_id;
|
||||
out.npc_id = in.npc_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::LOOT_ITEM);
|
||||
etl_queues.loot_items.push_back(out);
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::EventType::MERCHANT_SELL, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::MerchantSellEvent in{};
|
||||
PlayerEventMerchantSellRepository::PlayerEventMerchantSell out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.merchant_name = in.merchant_name;
|
||||
out.merchant_type = in.merchant_type;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.charges = in.charges;
|
||||
out.cost = in.cost;
|
||||
out.alternate_currency_id = in.alternate_currency_id;
|
||||
out.player_money_balance = in.player_money_balance;
|
||||
out.player_currency_balance = in.player_currency_balance;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_SELL);
|
||||
etl_queues.merchant_sell.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::MERCHANT_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::MerchantPurchaseEvent in{};
|
||||
PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.merchant_name = in.merchant_name;
|
||||
out.merchant_type = in.merchant_type;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.charges = in.charges;
|
||||
out.cost = in.cost;
|
||||
out.alternate_currency_id = in.alternate_currency_id;
|
||||
out.player_money_balance = in.player_money_balance;
|
||||
out.player_currency_balance = in.player_currency_balance;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_PURCHASE);
|
||||
etl_queues.merchant_purchase.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::NPC_HANDIN, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::HandinEvent in{};
|
||||
PlayerEventNpcHandinRepository::PlayerEventNpcHandin out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.npc_name = in.npc_name;
|
||||
out.handin_copper = in.handin_money.copper;
|
||||
out.handin_silver = in.handin_money.silver;
|
||||
out.handin_gold = in.handin_money.gold;
|
||||
out.handin_platinum = in.handin_money.platinum;
|
||||
out.return_copper = in.return_money.copper;
|
||||
out.return_silver = in.return_money.silver;
|
||||
out.return_gold = in.return_money.gold;
|
||||
out.return_platinum = in.return_money.platinum;
|
||||
out.is_quest_handin = in.is_quest_handin;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::NPC_HANDIN);
|
||||
etl_queues.npc_handin.push_back(out);
|
||||
|
||||
for (const auto &i: in.handin_items) {
|
||||
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
|
||||
entry.player_event_npc_handin_id = r.etl_table_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.type = 1;
|
||||
etl_queues.npc_handin_entries.push_back(entry);
|
||||
}
|
||||
for (const auto &i: in.return_items) {
|
||||
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
|
||||
entry.player_event_npc_handin_id = r.etl_table_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.type = 2;
|
||||
etl_queues.npc_handin_entries.push_back(entry);
|
||||
}
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::TRADE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::TradeEvent in{};
|
||||
PlayerEventTradeRepository::PlayerEventTrade out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.char1_id = in.character_1_id;
|
||||
out.char2_id = in.character_2_id;
|
||||
out.char1_copper = in.character_1_give_money.copper;
|
||||
out.char1_silver = in.character_1_give_money.silver;
|
||||
out.char1_gold = in.character_1_give_money.gold;
|
||||
out.char1_platinum = in.character_1_give_money.platinum;
|
||||
out.char2_copper = in.character_2_give_money.copper;
|
||||
out.char2_silver = in.character_2_give_money.silver;
|
||||
out.char2_gold = in.character_2_give_money.gold;
|
||||
out.char2_platinum = in.character_2_give_money.platinum;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::TRADE);
|
||||
etl_queues.trade.push_back(out);
|
||||
|
||||
for (const auto &i: in.character_1_give_items) {
|
||||
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
|
||||
entry.player_event_trade_id = r.etl_table_id;
|
||||
entry.char_id = in.character_1_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.slot = i.slot;
|
||||
etl_queues.trade_entries.push_back(entry);
|
||||
}
|
||||
for (const auto &i: in.character_2_give_items) {
|
||||
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
|
||||
entry.player_event_trade_id = r.etl_table_id;
|
||||
entry.char_id = in.character_2_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.slot = i.slot;
|
||||
etl_queues.trade_entries.push_back(entry);
|
||||
}
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::SPEECH, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::PlayerSpeech in{};
|
||||
PlayerEventSpeechRepository::PlayerEventSpeech out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.from_char_id = in.from;
|
||||
out.to_char_id = in.to;
|
||||
out.type = in.type;
|
||||
out.min_status = in.min_status;
|
||||
out.message = in.message;
|
||||
out.guild_id = in.guild_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::SPEECH);
|
||||
etl_queues.speech.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::KILLED_NPC, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::KilledNPCEvent in{};
|
||||
PlayerEventKilledNpcRepository::PlayerEventKilledNpc out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.npc_name = in.npc_name;
|
||||
out.combat_time_seconds = in.combat_time_seconds;
|
||||
out.total_damage_per_second_taken = in.total_damage_per_second_taken;
|
||||
out.total_heal_per_second_taken = in.total_heal_per_second_taken;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::KILLED_NPC);
|
||||
etl_queues.killed_npc.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::AA_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::AAPurchasedEvent in{};
|
||||
PlayerEventAaPurchaseRepository::PlayerEventAaPurchase out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.aa_ability_id = in.aa_id;
|
||||
out.cost = in.aa_cost;
|
||||
out.previous_id = in.aa_previous_id;
|
||||
out.next_id = in.aa_next_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::AA_PURCHASE);
|
||||
etl_queues.aa_purchase.push_back(out);
|
||||
}},
|
||||
};
|
||||
|
||||
// Process the batch queue
|
||||
for (auto &r: m_record_batch_queue) {
|
||||
if (m_settings[r.event_type_id].etl_enabled) {
|
||||
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
|
||||
if (it != event_processors.end()) {
|
||||
it->second(r); // Call the appropriate lambda
|
||||
r.event_data = "{}"; // Clear event data
|
||||
}
|
||||
else {
|
||||
LogPlayerEventsDetail("Non-Implemented ETL routing [{}]", r.event_type_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to flush and clear queues
|
||||
auto flush_queue = [&](auto insert_many, auto &queue) {
|
||||
if (!queue.empty()) {
|
||||
insert_many(*m_database, queue);
|
||||
queue.clear();
|
||||
}
|
||||
};
|
||||
|
||||
// flush many
|
||||
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
|
||||
LogPlayerEventsDetail(
|
||||
|
||||
// flush etl queues
|
||||
flush_queue(PlayerEventLootItemsRepository::InsertMany, etl_queues.loot_items);
|
||||
flush_queue(PlayerEventMerchantSellRepository::InsertMany, etl_queues.merchant_sell);
|
||||
flush_queue(PlayerEventMerchantPurchaseRepository::InsertMany, etl_queues.merchant_purchase);
|
||||
flush_queue(PlayerEventNpcHandinRepository::InsertMany, etl_queues.npc_handin);
|
||||
flush_queue(PlayerEventNpcHandinEntriesRepository::InsertMany, etl_queues.npc_handin_entries);
|
||||
flush_queue(PlayerEventTradeRepository::InsertMany, etl_queues.trade);
|
||||
flush_queue(PlayerEventTradeEntriesRepository::InsertMany, etl_queues.trade_entries);
|
||||
flush_queue(PlayerEventSpeechRepository::InsertMany, etl_queues.speech);
|
||||
flush_queue(PlayerEventKilledNpcRepository::InsertMany, etl_queues.killed_npc);
|
||||
flush_queue(PlayerEventKilledNamedNpcRepository::InsertMany, etl_queues.killed_named_npc);
|
||||
flush_queue(PlayerEventKilledRaidNpcRepository::InsertMany, etl_queues.killed_raid_npc);
|
||||
flush_queue(PlayerEventAaPurchaseRepository::InsertMany, etl_queues.aa_purchase);
|
||||
|
||||
LogPlayerEvents(
|
||||
"Processing batch player event log queue of [{}] took [{}]",
|
||||
m_record_batch_queue.size(),
|
||||
benchmark.elapsed()
|
||||
);
|
||||
|
||||
// empty
|
||||
m_record_batch_queue = {};
|
||||
m_record_batch_queue.clear();
|
||||
m_batch_queue_lock.unlock();
|
||||
}
|
||||
|
||||
// adds a player event to the queue
|
||||
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
void PlayerEventLogs::AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
{
|
||||
m_batch_queue_lock.lock();
|
||||
m_record_batch_queue.emplace_back(log);
|
||||
@@ -586,7 +894,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogInfo(
|
||||
LogPlayerEventsDetail(
|
||||
"Player event [{}] ({}) Discord formatter not implemented",
|
||||
e.player_event_log.event_type_name,
|
||||
e.player_event_log.event_type_id
|
||||
@@ -600,7 +908,8 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
|
||||
void PlayerEventLogs::Process()
|
||||
{
|
||||
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
if (m_process_batch_events_timer.Check() ||
|
||||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
ProcessBatchQueue();
|
||||
}
|
||||
|
||||
@@ -611,35 +920,125 @@ void PlayerEventLogs::Process()
|
||||
|
||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
{
|
||||
LogInfo("Running truncation");
|
||||
LogPlayerEventsDetail("Running truncation");
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
// Map of repository-specific deletion functions
|
||||
std::unordered_map<PlayerEvent::EventType, std::function<uint32(const std::string &)>> repository_deleters = {
|
||||
{
|
||||
PlayerEvent::LOOT_ITEM, [&](const std::string &condition) {
|
||||
return PlayerEventLootItemsRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::MERCHANT_SELL, [&](const std::string &condition) {
|
||||
return PlayerEventMerchantSellRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::MERCHANT_PURCHASE, [&](const std::string &condition) {
|
||||
return PlayerEventMerchantPurchaseRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::NPC_HANDIN, [&](const std::string &condition) {
|
||||
uint32 deleted_count = PlayerEventNpcHandinRepository::DeleteWhere(*m_database, condition);
|
||||
deleted_count += PlayerEventNpcHandinEntriesRepository::DeleteWhere(*m_database, condition);
|
||||
return deleted_count;
|
||||
}},
|
||||
{
|
||||
PlayerEvent::TRADE, [&](const std::string &condition) {
|
||||
uint32 deleted_count = PlayerEventTradeRepository::DeleteWhere(*m_database, condition);
|
||||
deleted_count += PlayerEventTradeEntriesRepository::DeleteWhere(*m_database, condition);
|
||||
return deleted_count;
|
||||
}},
|
||||
{
|
||||
PlayerEvent::SPEECH, [&](const std::string &condition) {
|
||||
return PlayerEventSpeechRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_NAMED_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledNamedNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_RAID_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledRaidNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::AA_PURCHASE, [&](const std::string &condition) {
|
||||
return PlayerEventAaPurchaseRepository::DeleteWhere(*m_database, condition);
|
||||
}}
|
||||
};
|
||||
|
||||
// Group event types by retention interval
|
||||
std::unordered_map<int, std::vector<int>> retention_groups;
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
if (m_settings[i].retention_days > 0) {
|
||||
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
)
|
||||
);
|
||||
retention_groups[m_settings[i].retention_days].push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
|
||||
deleted_count,
|
||||
PlayerEvent::EventName[i],
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
);
|
||||
for (const auto &[retention_days, event_types]: retention_groups) {
|
||||
std::string condition = fmt::format(
|
||||
"created_at < (NOW() - INTERVAL {} DAY)",
|
||||
retention_days
|
||||
);
|
||||
|
||||
// Handle ETL deletions for each event type in the group
|
||||
uint32 total_deleted_count = 0;
|
||||
for (int event_type_id: event_types) {
|
||||
if (m_settings[event_type_id].etl_enabled) {
|
||||
auto it = repository_deleters.find(static_cast<PlayerEvent::EventType>(m_settings[event_type_id].id));
|
||||
if (it != repository_deleters.end()) {
|
||||
total_deleted_count += it->second(condition);
|
||||
}
|
||||
else {
|
||||
LogError("Non-Implemented ETL Event Type [{}]", static_cast<uint32>(m_settings[event_type_id].id));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (total_deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] ETL events older than [{}] days",
|
||||
total_deleted_count,
|
||||
retention_days
|
||||
);
|
||||
}
|
||||
|
||||
// Batch deletion for player_event_logs
|
||||
std::string event_type_ids = fmt::format(
|
||||
"({})",
|
||||
fmt::join(event_types, ", ")
|
||||
);
|
||||
|
||||
uint32 deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id IN {} AND {}",
|
||||
event_type_ids,
|
||||
condition
|
||||
)
|
||||
);
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of types [{}] older than [{}] days",
|
||||
deleted_count,
|
||||
event_type_ids,
|
||||
retention_days
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerEventLogs::ReloadSettings()
|
||||
{
|
||||
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
|
||||
if (e.id >= PlayerEvent::MAX || e.id < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
m_settings[e.id] = e;
|
||||
}
|
||||
}
|
||||
@@ -648,55 +1047,197 @@ const int32_t RETENTION_DAYS_DEFAULT = 7;
|
||||
|
||||
void PlayerEventLogs::SetSettingsDefaults()
|
||||
{
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::EVOLVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPEECH].event_enabled = 0;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerEventLogs::LoadEtlIds()
|
||||
{
|
||||
auto e = [&](auto p) -> bool {
|
||||
for (PlayerEventLogSettingsRepository::PlayerEventLogSettings const &c: m_settings) {
|
||||
if (c.id == p) {
|
||||
return c.etl_enabled ? true : false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
m_etl_settings.clear();
|
||||
m_etl_settings = {
|
||||
{
|
||||
PlayerEvent::LOOT_ITEM,
|
||||
{
|
||||
.enabled = e(PlayerEvent::LOOT_ITEM),
|
||||
.table_name = "player_event_loot_items",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventLootItemsRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::MERCHANT_SELL,
|
||||
{
|
||||
.enabled = e(PlayerEvent::MERCHANT_SELL),
|
||||
.table_name = "player_event_merchant_sell",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantSellRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::MERCHANT_PURCHASE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::MERCHANT_PURCHASE),
|
||||
.table_name = "player_event_merchant_purchase",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantPurchaseRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::NPC_HANDIN,
|
||||
{
|
||||
.enabled = e(PlayerEvent::NPC_HANDIN),
|
||||
.table_name = "player_event_npc_handin",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventNpcHandinRepository::TableName()))
|
||||
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::TRADE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::TRADE),
|
||||
.table_name = "player_event_trade",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventTradeRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::SPEECH,
|
||||
{
|
||||
.enabled = e(PlayerEvent::SPEECH),
|
||||
.table_name = "player_event_speech",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventSpeechRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_NPC),
|
||||
.table_name = "player_event_killed_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_NAMED_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_NAMED_NPC),
|
||||
.table_name = "player_event_killed_named_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNamedNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_RAID_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_RAID_NPC),
|
||||
.table_name = "player_event_killed_raid_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledRaidNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::AA_PURCHASE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::AA_PURCHASE),
|
||||
.table_name = "player_event_aa_purchase",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventAaPurchaseRepository::TableName()))
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
for (auto &e: m_etl_settings) {
|
||||
LogPlayerEventsDetail(
|
||||
"ETL Settings [{}] Enabled [{}] Table [{}] NextId [{}]",
|
||||
PlayerEvent::EventName[e.first],
|
||||
e.second.enabled,
|
||||
e.second.table_name,
|
||||
e.second.next_id
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
bool PlayerEventLogs::LoadDatabaseConnection()
|
||||
{
|
||||
const auto c = EQEmuConfig::get();
|
||||
|
||||
LogInfo(
|
||||
"Connecting to MySQL for PlayerEvents [{}]@[{}]:[{}]",
|
||||
c->DatabaseUsername.c_str(),
|
||||
c->DatabaseHost.c_str(),
|
||||
c->DatabasePort
|
||||
);
|
||||
|
||||
if (!player_event_database.Connect(
|
||||
c->DatabaseHost.c_str(),
|
||||
c->DatabaseUsername.c_str(),
|
||||
c->DatabasePassword.c_str(),
|
||||
c->DatabaseDB.c_str(),
|
||||
c->DatabasePort
|
||||
)) {
|
||||
LogError("Cannot continue without a database connection for player events.");
|
||||
return false;
|
||||
}
|
||||
|
||||
SetDatabase(&player_event_database);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,19 +1,38 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
|
||||
#define EQEMU_PLAYER_EVENT_LOGS_H
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "player_events.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../timer.h"
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <mutex>
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../timer.h"
|
||||
#include "../eqemu_config.h"
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../repositories/player_event_loot_items_repository.h"
|
||||
#include "../repositories/player_event_merchant_purchase_repository.h"
|
||||
#include "../repositories/player_event_merchant_sell_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_entries_repository.h"
|
||||
#include "../repositories/player_event_trade_repository.h"
|
||||
#include "../repositories/player_event_trade_entries_repository.h"
|
||||
#include "../repositories/player_event_speech_repository.h"
|
||||
#include "../repositories/player_event_killed_npc_repository.h"
|
||||
#include "../repositories/player_event_killed_named_npc_repository.h"
|
||||
#include "../repositories/player_event_killed_raid_npc_repository.h"
|
||||
#include "../repositories/player_event_aa_purchase_repository.h"
|
||||
|
||||
|
||||
|
||||
class PlayerEventLogs {
|
||||
public:
|
||||
Database player_event_database{};
|
||||
|
||||
void Init();
|
||||
bool LoadDatabaseConnection();
|
||||
void ReloadSettings();
|
||||
void LoadEtlIds();
|
||||
PlayerEventLogs *SetDatabase(Database *db);
|
||||
bool ValidateDatabaseConnection();
|
||||
bool IsEventEnabled(PlayerEvent::EventType event);
|
||||
@@ -21,7 +40,7 @@ public:
|
||||
void Process();
|
||||
|
||||
// batch queue
|
||||
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
void AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
|
||||
// main event record generic function
|
||||
// can ingest any struct event types
|
||||
@@ -59,7 +78,29 @@ public:
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
|
||||
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
struct EtlQueues {
|
||||
std::vector<PlayerEventLootItemsRepository::PlayerEventLootItems> loot_items;
|
||||
std::vector<PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase> merchant_purchase;
|
||||
std::vector<PlayerEventMerchantSellRepository::PlayerEventMerchantSell> merchant_sell;
|
||||
std::vector<PlayerEventNpcHandinRepository::PlayerEventNpcHandin> npc_handin;
|
||||
std::vector<PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries> npc_handin_entries;
|
||||
std::vector<PlayerEventTradeRepository::PlayerEventTrade> trade;
|
||||
std::vector<PlayerEventTradeEntriesRepository::PlayerEventTradeEntries> trade_entries;
|
||||
std::vector<PlayerEventSpeechRepository::PlayerEventSpeech> speech;
|
||||
std::vector<PlayerEventKilledNpcRepository::PlayerEventKilledNpc> killed_npc;
|
||||
std::vector<PlayerEventKilledNamedNpcRepository::PlayerEventKilledNamedNpc> killed_named_npc;
|
||||
std::vector<PlayerEventKilledRaidNpcRepository::PlayerEventKilledRaidNpc> killed_raid_npc;
|
||||
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
|
||||
};
|
||||
|
||||
private:
|
||||
struct EtlSettings {
|
||||
bool enabled;
|
||||
std::string table_name;
|
||||
int64 next_id;
|
||||
};
|
||||
|
||||
Database *m_database; // reference to database
|
||||
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
|
||||
|
||||
@@ -69,6 +110,8 @@ private:
|
||||
static std::unique_ptr<ServerPacket>
|
||||
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
|
||||
|
||||
// timers
|
||||
Timer m_process_batch_events_timer; // events processing timer
|
||||
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
|
||||
@@ -78,6 +121,9 @@ private:
|
||||
void ProcessBatchQueue();
|
||||
void ProcessRetentionTruncation();
|
||||
void SetSettingsDefaults();
|
||||
|
||||
public:
|
||||
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
|
||||
};
|
||||
|
||||
extern PlayerEventLogs player_event_logs;
|
||||
|
||||
+474
-75
@@ -4,6 +4,7 @@
|
||||
#include <string>
|
||||
#include <cereal/cereal.hpp>
|
||||
#include "../types.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
|
||||
namespace PlayerEvent {
|
||||
@@ -56,6 +57,17 @@ namespace PlayerEvent {
|
||||
KILLED_NAMED_NPC,
|
||||
KILLED_RAID_NPC,
|
||||
ITEM_CREATION,
|
||||
GUILD_TRIBUTE_DONATE_ITEM,
|
||||
GUILD_TRIBUTE_DONATE_PLAT,
|
||||
PARCEL_SEND,
|
||||
PARCEL_RETRIEVE,
|
||||
PARCEL_DELETE,
|
||||
BARTER_TRANSACTION,
|
||||
SPEECH,
|
||||
EVOLVE_ITEM,
|
||||
GUILD_BANK_DEPOSIT,
|
||||
GUILD_BANK_WITHDRAWAL,
|
||||
GUILD_BANK_MOVE_TO_BANK_AREA,
|
||||
MAX // dont remove
|
||||
};
|
||||
|
||||
@@ -64,7 +76,7 @@ namespace PlayerEvent {
|
||||
// If event is unimplemented just tag (Unimplemented) in the name
|
||||
// Events don't get saved to the database if unimplemented or deprecated
|
||||
// Events tagged as deprecated will get automatically removed
|
||||
static const char *EventName[PlayerEvent::MAX] = {
|
||||
static const char *EventName[EventType::MAX] = {
|
||||
"None",
|
||||
"GM Command",
|
||||
"Zoning",
|
||||
@@ -112,7 +124,19 @@ namespace PlayerEvent {
|
||||
"Killed NPC",
|
||||
"Killed Named NPC",
|
||||
"Killed Raid NPC",
|
||||
"Item Creation"
|
||||
"Item Creation",
|
||||
"Guild Tribute Donate Item",
|
||||
"Guild Tribute Donate Platinum",
|
||||
"Parcel Item Sent",
|
||||
"Parcel Item Retrieved",
|
||||
"Parcel Prune Routine",
|
||||
"Barter Transaction",
|
||||
"Player Speech",
|
||||
"Evolve Item Update"
|
||||
"Barter Transaction",
|
||||
"Guild Bank Item Deposit",
|
||||
"Guild Bank Item Withdrawal",
|
||||
"Guild Bank Move From Deposit Area to Bank Area"
|
||||
};
|
||||
|
||||
// Generic struct used by all events
|
||||
@@ -192,12 +216,12 @@ namespace PlayerEvent {
|
||||
std::string item_name;
|
||||
uint16 to_slot;
|
||||
int16 charges;
|
||||
uint32 aug1;
|
||||
uint32 aug2;
|
||||
uint32 aug3;
|
||||
uint32 aug4;
|
||||
uint32 aug5;
|
||||
uint32 aug6;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
@@ -209,56 +233,57 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(to_slot),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(aug1),
|
||||
CEREAL_NVP(aug2),
|
||||
CEREAL_NVP(aug3),
|
||||
CEREAL_NVP(aug4),
|
||||
CEREAL_NVP(aug5),
|
||||
CEREAL_NVP(aug6),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// used in Trade event
|
||||
struct TradeItem {
|
||||
int64 item_id;
|
||||
std::string item_name;
|
||||
int32 slot;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(slot)
|
||||
);
|
||||
}
|
||||
};
|
||||
// struct TradeItem {
|
||||
// int64 item_id;
|
||||
// std::string item_name;
|
||||
// int32 slot;
|
||||
//
|
||||
// // cereal
|
||||
// template<class Archive>
|
||||
// void serialize(Archive &ar)
|
||||
// {
|
||||
// ar(
|
||||
// CEREAL_NVP(item_id),
|
||||
// CEREAL_NVP(item_name),
|
||||
// CEREAL_NVP(slot)
|
||||
// );
|
||||
// }
|
||||
// };
|
||||
|
||||
// used in Trade event
|
||||
class TradeItemEntry {
|
||||
public:
|
||||
uint16 slot;
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
std::string augment_1_name;
|
||||
uint32 augment_2_id;
|
||||
std::string augment_2_name;
|
||||
uint32 augment_3_id;
|
||||
std::string augment_3_name;
|
||||
uint32 augment_4_id;
|
||||
std::string augment_4_name;
|
||||
uint32 augment_5_id;
|
||||
std::string augment_5_name;
|
||||
uint32 augment_6_id;
|
||||
std::string augment_6_name;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
uint32 aug_1_item_id;
|
||||
std::string aug_1_item_name;
|
||||
uint32 aug_2_item_id;
|
||||
std::string aug_2_item_name;
|
||||
uint32 aug_3_item_id;
|
||||
std::string aug_3_item_name;
|
||||
uint32 aug_4_item_id;
|
||||
std::string aug_4_item_name;
|
||||
uint32 aug_5_item_id;
|
||||
std::string aug_5_item_name;
|
||||
uint32 aug_6_item_id;
|
||||
std::string aug_6_item_name;
|
||||
bool in_bag;
|
||||
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
@@ -266,12 +291,20 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(slot),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_1_name),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_2_name),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_1_name),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_4_name),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_5_name),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(augment_6_name),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(aug_1_item_id),
|
||||
CEREAL_NVP(aug_2_item_id),
|
||||
CEREAL_NVP(aug_3_item_id),
|
||||
CEREAL_NVP(aug_4_item_id),
|
||||
CEREAL_NVP(aug_5_item_id),
|
||||
CEREAL_NVP(in_bag)
|
||||
);
|
||||
}
|
||||
@@ -385,9 +418,9 @@ namespace PlayerEvent {
|
||||
|
||||
struct AAPurchasedEvent {
|
||||
uint32 aa_id;
|
||||
int32 aa_cost;
|
||||
int32 aa_previous_id;
|
||||
int32 aa_next_id;
|
||||
int32 aa_cost;
|
||||
int32 aa_previous_id;
|
||||
int32 aa_next_id;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -404,6 +437,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct ForageSuccessEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
@@ -412,6 +451,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
@@ -419,6 +464,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct FishSuccessEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
@@ -427,6 +478,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
@@ -436,6 +493,13 @@ namespace PlayerEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
bool attuned;
|
||||
std::string reason;
|
||||
|
||||
// cereal
|
||||
@@ -445,8 +509,15 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(reason),
|
||||
CEREAL_NVP(charges)
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(attuned),
|
||||
CEREAL_NVP(reason)
|
||||
);
|
||||
}
|
||||
};
|
||||
@@ -489,6 +560,12 @@ namespace PlayerEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 npc_id;
|
||||
std::string corpse_name;
|
||||
|
||||
@@ -500,6 +577,12 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(corpse_name)
|
||||
);
|
||||
@@ -712,6 +795,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct DroppedItemEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
int16 slot_id;
|
||||
uint32 charges;
|
||||
@@ -722,6 +811,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(slot_id),
|
||||
CEREAL_NVP(charges)
|
||||
@@ -777,12 +872,19 @@ namespace PlayerEvent {
|
||||
|
||||
struct TraderPurchaseEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
uint32 trader_id;
|
||||
std::string trader_name;
|
||||
uint32 price;
|
||||
uint32 charges;
|
||||
uint32 total_cost;
|
||||
uint32 quantity;
|
||||
int32 charges;
|
||||
uint64 total_cost;
|
||||
uint64 player_money_balance;
|
||||
|
||||
|
||||
@@ -792,10 +894,17 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(trader_id),
|
||||
CEREAL_NVP(trader_name),
|
||||
CEREAL_NVP(price),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(total_cost),
|
||||
CEREAL_NVP(player_money_balance)
|
||||
@@ -805,12 +914,19 @@ namespace PlayerEvent {
|
||||
|
||||
struct TraderSellEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
uint32 buyer_id;
|
||||
std::string buyer_name;
|
||||
uint32 price;
|
||||
uint32 charges;
|
||||
uint32 total_cost;
|
||||
uint32 quantity;
|
||||
int32 charges;
|
||||
uint64 total_cost;
|
||||
uint64 player_money_balance;
|
||||
|
||||
|
||||
@@ -820,10 +936,17 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(buyer_id),
|
||||
CEREAL_NVP(buyer_name),
|
||||
CEREAL_NVP(price),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(total_cost),
|
||||
CEREAL_NVP(player_money_balance)
|
||||
@@ -848,10 +971,12 @@ namespace PlayerEvent {
|
||||
|
||||
class HandinEntry {
|
||||
public:
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
std::vector<uint32> augment_ids;
|
||||
std::vector<std::string> augment_names;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -860,6 +985,8 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(augment_ids),
|
||||
CEREAL_NVP(augment_names),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
@@ -893,6 +1020,7 @@ namespace PlayerEvent {
|
||||
HandinMoney handin_money;
|
||||
std::vector<HandinEntry> return_items;
|
||||
HandinMoney return_money;
|
||||
bool is_quest_handin;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -904,7 +1032,8 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(handin_items),
|
||||
CEREAL_NVP(handin_money),
|
||||
CEREAL_NVP(return_items),
|
||||
CEREAL_NVP(return_money)
|
||||
CEREAL_NVP(return_money),
|
||||
CEREAL_NVP(is_quest_handin)
|
||||
);
|
||||
}
|
||||
};
|
||||
@@ -942,30 +1071,300 @@ namespace PlayerEvent {
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItem {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
int16 charges;
|
||||
bool attuned;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonatePlat {
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(plat),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelRetrieve {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
uint32 sent_date;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelSend {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
int32 charges;
|
||||
std::string from_player_name;
|
||||
std::string to_player_name;
|
||||
uint32 sent_date;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(to_player_name),
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelDelete {
|
||||
uint32 char_id;
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
uint32 sent_date;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(char_id),
|
||||
CEREAL_NVP(from_name),
|
||||
CEREAL_NVP(note),
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct BarterTransaction {
|
||||
std::string status;
|
||||
uint32 item_id;
|
||||
uint32 item_quantity;
|
||||
std::string item_name;
|
||||
std::vector<BuyerLineTradeItems_Struct> trade_items;
|
||||
std::string buyer_name;
|
||||
std::string seller_name;
|
||||
uint64 total_cost;
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(status),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_quantity),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(trade_items),
|
||||
CEREAL_NVP(buyer_name),
|
||||
CEREAL_NVP(seller_name),
|
||||
CEREAL_NVP(total_cost)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct EvolveItem {
|
||||
std::string status;
|
||||
uint32 item_id;
|
||||
uint64 unique_id;
|
||||
std::string item_name;
|
||||
uint32 level;
|
||||
double progression;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(status),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(unique_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(level),
|
||||
CEREAL_NVP(progression)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct PlayerSpeech {
|
||||
std::string to;
|
||||
std::string from;
|
||||
uint32 guild_id;
|
||||
int16 min_status;
|
||||
uint32 type;
|
||||
std::string message;
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(to),
|
||||
CEREAL_NVP(from),
|
||||
CEREAL_NVP(guild_id),
|
||||
CEREAL_NVP(min_status),
|
||||
CEREAL_NVP(type),
|
||||
CEREAL_NVP(message)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildBankTransaction {
|
||||
uint32 char_id;
|
||||
uint32 guild_id;
|
||||
uint32 item_id;
|
||||
uint32 aug_slot_one;
|
||||
uint32 aug_slot_two;
|
||||
uint32 aug_slot_three;
|
||||
uint32 aug_slot_four;
|
||||
uint32 aug_slot_five;
|
||||
uint32 aug_slot_six;
|
||||
uint32 quantity;
|
||||
uint32 permission;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(char_id),
|
||||
CEREAL_NVP(guild_id),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(aug_slot_one),
|
||||
CEREAL_NVP(aug_slot_two),
|
||||
CEREAL_NVP(aug_slot_three),
|
||||
CEREAL_NVP(aug_slot_four),
|
||||
CEREAL_NVP(aug_slot_five),
|
||||
CEREAL_NVP(aug_slot_six),
|
||||
CEREAL_NVP(quantity)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
#define RecordPlayerEventLog(event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
if (RuleB(Logging, PlayerEventsQSProcess)) {\
|
||||
QServ->SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
} \
|
||||
else { \
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
if (RuleB(Logging, PlayerEventsQSProcess)) {\
|
||||
QServ->SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
else {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
@@ -0,0 +1,303 @@
|
||||
#include "evolving_items.h"
|
||||
#include "item_instance.h"
|
||||
#include "events/player_event_logs.h"
|
||||
#include "repositories/character_evolving_items_repository.h"
|
||||
|
||||
EvolvingItemsManager::EvolvingItemsManager()
|
||||
{
|
||||
m_db = nullptr;
|
||||
m_content_db = nullptr;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::LoadEvolvingItems() const
|
||||
{
|
||||
auto const &results = ItemsEvolvingDetailsRepository::All(*m_content_db);
|
||||
|
||||
if (results.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::ranges::transform(
|
||||
results.begin(),
|
||||
results.end(),
|
||||
std::inserter(
|
||||
evolving_items_manager.GetEvolvingItemsCache(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().end()
|
||||
),
|
||||
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
|
||||
return std::make_pair(x.item_id, x);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::SetDatabase(Database *db)
|
||||
{
|
||||
m_db = db;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_db = db;
|
||||
}
|
||||
|
||||
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
|
||||
{
|
||||
if (!evolving_items_manager.GetEvolvingItemsCache().contains(item_id)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount > 0
|
||||
? static_cast<double>(current_amount)
|
||||
/ static_cast<double>(evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount) * 100
|
||||
: 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
|
||||
{
|
||||
inst.SetEvolveEquipped(false);
|
||||
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
|
||||
inst.SetEvolveEquipped(true);
|
||||
}
|
||||
|
||||
if (!inst.IsEvolving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!inst.GetEvolveUniqueID()) {
|
||||
auto e = CharacterEvolvingItemsRepository::NewEntity();
|
||||
|
||||
e.character_id = char_id;
|
||||
e.item_id = inst.GetID();
|
||||
e.equipped = inst.GetEvolveEquipped();
|
||||
e.final_item_id = evolving_items_manager.GetFinalItemID(inst);
|
||||
|
||||
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
|
||||
e.id = r.id;
|
||||
|
||||
inst.SetEvolveUniqueID(e.id);
|
||||
inst.SetEvolveCharID(e.character_id);
|
||||
inst.SetEvolveItemID(e.item_id);
|
||||
inst.SetEvolveFinalItemID(e.final_item_id);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterEvolvingItemsRepository::SetEquipped(*m_db, inst.GetEvolveUniqueID(), inst.GetEvolveEquipped());
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
const auto start_iterator = std::ranges::find_if(
|
||||
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID();
|
||||
}
|
||||
);
|
||||
|
||||
if (start_iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto final_id = std::ranges::max_element(
|
||||
start_iterator,
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
|
||||
) {
|
||||
return a.second.item_evo_id == b.second.item_evo_id &&
|
||||
a.second.item_evolve_level < b.second.item_evolve_level;
|
||||
}
|
||||
);
|
||||
|
||||
return final_id->first;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
int8 const current_level = inst.GetEvolveLvl();
|
||||
|
||||
const auto iterator = std::ranges::find_if(
|
||||
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
|
||||
a.second.item_evolve_level == current_level + 1;
|
||||
}
|
||||
);
|
||||
|
||||
if (iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return iterator->first;
|
||||
}
|
||||
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails EvolvingItemsManager::GetEvolveItemDetails(const uint64 unique_id)
|
||||
{
|
||||
if (GetEvolvingItemsCache().contains(unique_id)) {
|
||||
return GetEvolvingItemsCache().at(unique_id);
|
||||
}
|
||||
|
||||
return ItemsEvolvingDetailsRepository::NewEntity();
|
||||
}
|
||||
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> EvolvingItemsManager::GetEvolveIDItems(
|
||||
const uint32 evolve_id
|
||||
)
|
||||
{
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> e{};
|
||||
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_evo_id == evolve_id) {
|
||||
e.push_back(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::ranges::sort(
|
||||
e.begin(),
|
||||
e.end(),
|
||||
[&](
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &a,
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &b
|
||||
) {
|
||||
return a.item_evolve_level < b.item_evolve_level;
|
||||
}
|
||||
);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64 xp = inst.GetEvolveCurrentAmount();
|
||||
auto evolve_id_item_cache = GetEvolveIDItems(inst.GetEvolveLoreID());
|
||||
auto current_level = inst.GetEvolveLvl();
|
||||
|
||||
for (auto const &i: evolve_id_item_cache) {
|
||||
if (i.item_evolve_level < current_level) {
|
||||
xp += i.required_amount;
|
||||
}
|
||||
}
|
||||
|
||||
return xp;
|
||||
}
|
||||
|
||||
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
|
||||
{
|
||||
EvolveGetNextItem ets{};
|
||||
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
|
||||
uint32 max_transfer_level = 0;
|
||||
int64 xp = in_xp;
|
||||
|
||||
for (auto const &e: evolve_items) {
|
||||
if (e.item_evolve_level < inst_in.GetEvolveLvl()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int64 have = 0;
|
||||
if (e.item_evolve_level == inst_in.GetEvolveLvl()) {
|
||||
have = inst_in.GetEvolveCurrentAmount();
|
||||
}
|
||||
|
||||
const auto required = e.required_amount;
|
||||
const int64 need = required - have;
|
||||
const int64 balance = xp - need;
|
||||
|
||||
if (balance <= 0) {
|
||||
ets.new_current_amount = have + xp;
|
||||
ets.new_item_id = e.item_id;
|
||||
ets.from_current_amount = 0;
|
||||
ets.max_transfer_level = max_transfer_level;
|
||||
return ets;
|
||||
}
|
||||
|
||||
xp = balance;
|
||||
max_transfer_level += 1;
|
||||
|
||||
ets.new_current_amount = required;
|
||||
ets.new_item_id = e.item_id;
|
||||
ets.from_current_amount = balance - required;
|
||||
ets.max_transfer_level = max_transfer_level;
|
||||
}
|
||||
|
||||
return ets;
|
||||
}
|
||||
|
||||
EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
|
||||
const EQ::ItemInstance &inst_from,
|
||||
const EQ::ItemInstance &inst_to
|
||||
)
|
||||
{
|
||||
EvolveTransfer ets{};
|
||||
|
||||
auto evolving_details_inst_from = evolving_items_manager.GetEvolveItemDetails(inst_from.GetID());
|
||||
auto evolving_details_inst_to = evolving_items_manager.GetEvolveItemDetails(inst_to.GetID());
|
||||
|
||||
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
if (evolving_details_inst_from.type == evolving_details_inst_to.type) {
|
||||
uint32 compatibility = 0;
|
||||
uint64 xp = 0;
|
||||
if (evolving_details_inst_from.sub_type == evolving_details_inst_to.sub_type) {
|
||||
compatibility = 100;
|
||||
}
|
||||
else {
|
||||
compatibility = 30;
|
||||
}
|
||||
|
||||
xp = evolving_items_manager.GetTotalEarnedXP(inst_from) * compatibility / 100;
|
||||
auto results = evolving_items_manager.GetNextItemByXP(inst_to, xp);
|
||||
|
||||
ets.item_from_id = evolving_items_manager.GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
|
||||
ets.item_from_current_amount = results.from_current_amount;
|
||||
ets.item_to_id = results.new_item_id;
|
||||
ets.item_to_current_amount = results.new_current_amount;
|
||||
ets.compatibility = compatibility;
|
||||
ets.max_transfer_level = results.max_transfer_level;
|
||||
}
|
||||
|
||||
return ets;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFirstItemInLoreGroup(const uint32 lore_id)
|
||||
{
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_evo_id == lore_id && value.item_evolve_level == 1) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_id)
|
||||
{
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_id == item_id) {
|
||||
for (auto const &[key2, value2]: GetEvolvingItemsCache()) {
|
||||
if (value2.item_evo_id == value.item_evo_id && value2.item_evolve_level == 1) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
|
||||
{
|
||||
e.item_id = inst.GetID();
|
||||
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
|
||||
e.level = inst.GetEvolveLvl();
|
||||
e.progression = inst.GetEvolveProgression();
|
||||
e.unique_id = inst.GetEvolveUniqueID();
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
#ifndef EVOLVING_H
|
||||
#define EVOLVING_H
|
||||
|
||||
#include "shareddb.h"
|
||||
#include "events/player_events.h"
|
||||
#include "repositories/items_evolving_details_repository.h"
|
||||
|
||||
namespace EQ {
|
||||
class ItemInstance;
|
||||
}
|
||||
|
||||
namespace EvolvingItems {
|
||||
namespace Actions {
|
||||
constexpr int8 UPDATE_ITEMS = 0;
|
||||
constexpr int8 TRANSFER_WINDOW_OPEN = 1;
|
||||
constexpr int8 TRANSFER_WINDOW_DETAILS = 2;
|
||||
constexpr int8 TRANSFER_XP = 3;
|
||||
constexpr int8 FINAL_RESULT = 4;
|
||||
}
|
||||
|
||||
namespace Types {
|
||||
constexpr int8 AMOUNT_OF_EXP = 1;
|
||||
constexpr int8 NUMBER_OF_KILLS = 2;
|
||||
constexpr int8 SPECIFIC_MOB_RACE = 3;
|
||||
constexpr int8 SPECIFIC_ZONE_ID = 4;
|
||||
}
|
||||
|
||||
namespace SubTypes {
|
||||
constexpr int8 ALL_EXP = 0;
|
||||
constexpr int8 SOLO_EXP = 1;
|
||||
constexpr int8 GROUP_EXP = 2;
|
||||
constexpr int8 RAID_EXP = 3;
|
||||
}
|
||||
}
|
||||
|
||||
class EvolvingItemsManager
|
||||
{
|
||||
public:
|
||||
EvolvingItemsManager();
|
||||
void SetDatabase(Database *db);
|
||||
void SetContentDatabase(Database *db);
|
||||
|
||||
void LoadEvolvingItems() const;
|
||||
void DoLootChecks(uint32 char_id, uint16 slot_id, const EQ::ItemInstance &inst) const;
|
||||
uint32 GetFinalItemID(const EQ::ItemInstance &inst) const;
|
||||
uint32 GetNextEvolveItemID(const EQ::ItemInstance &inst) const;
|
||||
uint32 GetFirstItemInLoreGroup(uint32 lore_id);
|
||||
uint32 GetFirstItemInLoreGroupByItemID(uint32 item_id);
|
||||
uint64 GetTotalEarnedXP(const EQ::ItemInstance &inst);
|
||||
static double CalculateProgression(uint64 current_amount, uint32 item_id);
|
||||
static void LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e);
|
||||
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
|
||||
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
|
||||
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return evolving_items_cache; }
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
|
||||
|
||||
private:
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> evolving_items_cache;
|
||||
Database * m_db;
|
||||
Database * m_content_db;
|
||||
};
|
||||
|
||||
extern EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
#endif //EVOLVING_H
|
||||
@@ -1,101 +0,0 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "expedition_lockout_timer.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/util/uuid.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
|
||||
|
||||
ExpeditionLockoutTimer::ExpeditionLockoutTimer(
|
||||
std::string expedition_uuid, std::string expedition_name,
|
||||
std::string event_name, uint64_t expire_time, uint32_t duration
|
||||
) :
|
||||
m_expedition_uuid{std::move(expedition_uuid)},
|
||||
m_expedition_name{std::move(expedition_name)},
|
||||
m_event_name{std::move(event_name)},
|
||||
m_expire_time(std::chrono::system_clock::from_time_t(expire_time)),
|
||||
m_duration(duration)
|
||||
{
|
||||
if (m_event_name == DZ_REPLAY_TIMER_NAME)
|
||||
{
|
||||
m_is_replay_timer = true;
|
||||
}
|
||||
}
|
||||
|
||||
ExpeditionLockoutTimer ExpeditionLockoutTimer::CreateLockout(
|
||||
const std::string& expedition_name, const std::string& event_name, uint32_t seconds, std::string uuid)
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
if (uuid.empty())
|
||||
{
|
||||
uuid = EQ::Util::UUID::Generate().ToString();
|
||||
}
|
||||
|
||||
ExpeditionLockoutTimer lockout{uuid, expedition_name, event_name, 0, seconds};
|
||||
lockout.Reset(); // sets expire time
|
||||
return lockout;
|
||||
}
|
||||
|
||||
uint32_t ExpeditionLockoutTimer::GetSecondsRemaining() const
|
||||
{
|
||||
auto now = std::chrono::system_clock::now();
|
||||
if (m_expire_time > now)
|
||||
{
|
||||
auto remaining = m_expire_time - now;
|
||||
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
ExpeditionLockoutTimer::DaysHoursMinutes ExpeditionLockoutTimer::GetDaysHoursMinutesRemaining() const
|
||||
{
|
||||
auto seconds = GetSecondsRemaining();
|
||||
return ExpeditionLockoutTimer::DaysHoursMinutes{
|
||||
fmt::format_int(seconds / 86400).str(), // days
|
||||
fmt::format_int((seconds / 3600) % 24).str(), // hours
|
||||
fmt::format_int((seconds / 60) % 60).str() // minutes
|
||||
};
|
||||
}
|
||||
|
||||
bool ExpeditionLockoutTimer::IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const
|
||||
{
|
||||
return compare_lockout.IsSameLockout(GetExpeditionName(), GetEventName());
|
||||
}
|
||||
|
||||
bool ExpeditionLockoutTimer::IsSameLockout(
|
||||
const std::string& expedition_name, const std::string& event_name) const
|
||||
{
|
||||
return GetExpeditionName() == expedition_name && GetEventName() == event_name;
|
||||
}
|
||||
|
||||
void ExpeditionLockoutTimer::AddLockoutTime(int seconds)
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
|
||||
|
||||
auto start_time = m_expire_time - m_duration;
|
||||
m_duration = std::chrono::seconds(new_duration);
|
||||
m_expire_time = start_time + m_duration;
|
||||
}
|
||||
@@ -1,76 +0,0 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EXPEDITION_LOCKOUT_TIMER_H
|
||||
#define EXPEDITION_LOCKOUT_TIMER_H
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
|
||||
extern const char* const DZ_REPLAY_TIMER_NAME;
|
||||
|
||||
class ExpeditionLockoutTimer
|
||||
{
|
||||
public:
|
||||
ExpeditionLockoutTimer() = default;
|
||||
ExpeditionLockoutTimer(
|
||||
std::string expedition_uuid, std::string expedition_name,
|
||||
std::string event_name, uint64_t expire_time, uint32_t duration);
|
||||
|
||||
static ExpeditionLockoutTimer CreateLockout(
|
||||
const std::string& expedition_name, const std::string& event_name,
|
||||
uint32_t seconds, std::string uuid = {});
|
||||
|
||||
struct DaysHoursMinutes
|
||||
{
|
||||
std::string days;
|
||||
std::string hours;
|
||||
std::string mins;
|
||||
};
|
||||
|
||||
void AddLockoutTime(int seconds);
|
||||
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
|
||||
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
|
||||
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
|
||||
uint32_t GetSecondsRemaining() const;
|
||||
DaysHoursMinutes GetDaysHoursMinutesRemaining() const;
|
||||
const std::string& GetExpeditionName() const { return m_expedition_name; }
|
||||
const std::string& GetExpeditionUUID() const { return m_expedition_uuid; }
|
||||
const std::string& GetEventName() const { return m_event_name; }
|
||||
bool IsExpired() const { return GetSecondsRemaining() == 0; }
|
||||
bool IsFromExpedition(const std::string& uuid) const { return uuid == m_expedition_uuid; }
|
||||
bool IsReplayTimer() const { return m_is_replay_timer; }
|
||||
bool IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const;
|
||||
bool IsSameLockout(const std::string& expedition_name, const std::string& event_name) const;
|
||||
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
|
||||
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
|
||||
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
|
||||
void SetUUID(const std::string& uuid) { m_expedition_uuid = uuid; }
|
||||
|
||||
private:
|
||||
bool m_is_replay_timer = false;
|
||||
std::string m_expedition_uuid; // expedition received in
|
||||
std::string m_expedition_name;
|
||||
std::string m_event_name;
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
};
|
||||
|
||||
#endif
|
||||
+2
-2
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
|
||||
// TODO: add more values
|
||||
switch (r1) {
|
||||
case DARK_ELF:
|
||||
if (r2 == RACE_NERIAK_CITIZEN_77) {
|
||||
if (r2 == Race::NeriakCitizen) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case BARBARIAN:
|
||||
if (r2 == RACE_HALAS_CITIZEN_90) {
|
||||
if (r2 == Race::HalasCitizen) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
+8
-27
@@ -24,17 +24,15 @@
|
||||
#include <string>
|
||||
|
||||
enum FACTION_VALUE {
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
FACTION_APPREHENSIVELY = 6,
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
};
|
||||
|
||||
struct NPCFactionList {
|
||||
@@ -75,23 +73,6 @@ struct NPCFaction
|
||||
uint8 temp;
|
||||
};
|
||||
|
||||
// Faction Associations give a much more live like faction system
|
||||
// Basically the primary faction and magnitude of a faction hit will generate the rest of them
|
||||
|
||||
// Largest faction I could find quickly was Lord Inquisitor Seru with 9 total hits (8 associations) so 8 + 2 for max for now
|
||||
#define MAX_FACTION_ASSOC 10
|
||||
|
||||
// this is the ID of a faction association and it's multiplier
|
||||
struct FactionAssociationHit {
|
||||
int id;
|
||||
float multiplier;
|
||||
};
|
||||
|
||||
struct FactionAssociations {
|
||||
// maybe there should be more data here, fine for now
|
||||
FactionAssociationHit hits[MAX_FACTION_ASSOC];
|
||||
};
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE faction_value);
|
||||
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value);
|
||||
#endif
|
||||
|
||||
@@ -35,11 +35,6 @@ Core Zone features
|
||||
|
||||
*/
|
||||
|
||||
|
||||
//Uncomment this to cause a zone to basically idle
|
||||
//when there are no players in it, mobs stop wandering, etc..
|
||||
#define IDLE_WHEN_EMPTY
|
||||
|
||||
#ifdef EMBPERL
|
||||
//Enable the new XS based perl parser
|
||||
#define EMBPERL_XS
|
||||
|
||||
+8
-8
@@ -38,21 +38,21 @@
|
||||
#include <fmt/format.h>
|
||||
#include <filesystem>
|
||||
#include <iostream>
|
||||
#include <sys/stat.h>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
|
||||
bool File::Exists(const std::string &name)
|
||||
{
|
||||
return fs::exists(fs::path{name});
|
||||
struct stat sb{};
|
||||
if (stat(name.c_str(), &sb) == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void File::Makedir(const std::string &directory_name)
|
||||
{
|
||||
try {
|
||||
|
||||
+1008
-821
File diff suppressed because it is too large
Load Diff
+135
-82
@@ -5,6 +5,42 @@
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "timer.h"
|
||||
#include "../common/repositories/guild_members_repository.h"
|
||||
#include "../common/repositories/guilds_repository.h"
|
||||
|
||||
struct DefaultPermissionStruct {
|
||||
GuildAction id;
|
||||
uint32 value;
|
||||
};
|
||||
|
||||
struct DefaultRankNamesStruct {
|
||||
uint32 id;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
struct GuildTributeStruct {
|
||||
Timer timer;
|
||||
uint32 id_1;
|
||||
uint32 id_2;
|
||||
uint32 id_1_tier;
|
||||
uint32 id_2_tier;
|
||||
uint32 favor;
|
||||
uint32 time_remaining;
|
||||
uint32 enabled;
|
||||
bool send_timer;
|
||||
};
|
||||
|
||||
class TributeData {
|
||||
public:
|
||||
//this level data stored in regular byte order and must be flipped before sending
|
||||
TributeLevel_Struct tiers[MAX_TRIBUTE_TIERS];
|
||||
uint8 tier_count;
|
||||
uint32 unknown;
|
||||
std::string name;
|
||||
std::string description;
|
||||
bool is_guild; //is a guild tribute item
|
||||
};
|
||||
|
||||
class Database;
|
||||
|
||||
@@ -12,22 +48,23 @@ class CharGuildInfo
|
||||
{
|
||||
public:
|
||||
//fields from `characer_`
|
||||
uint32 char_id;
|
||||
uint32 char_id;
|
||||
std::string char_name;
|
||||
uint8 class_;
|
||||
uint16 level;
|
||||
uint32 time_last_on;
|
||||
uint32 zone_id;
|
||||
uint8 class_;
|
||||
uint16 level;
|
||||
uint32 time_last_on;
|
||||
uint32 zone_id;
|
||||
|
||||
//fields from `guild_members`
|
||||
uint32 guild_id;
|
||||
uint8 rank;
|
||||
bool tribute_enable;
|
||||
uint32 total_tribute;
|
||||
uint32 last_tribute; //timestamp
|
||||
bool banker;
|
||||
bool alt;
|
||||
uint32 guild_id;
|
||||
uint8 rank;
|
||||
bool tribute_enable;
|
||||
uint32 total_tribute;
|
||||
uint32 last_tribute; //timestamp
|
||||
bool banker;
|
||||
bool alt;
|
||||
std::string public_note;
|
||||
bool online;
|
||||
};
|
||||
|
||||
//this object holds guild functionality shared between world and zone.
|
||||
@@ -38,21 +75,31 @@ class BaseGuildManager
|
||||
virtual ~BaseGuildManager();
|
||||
|
||||
//this must be called before doing anything else with this object
|
||||
void SetDatabase(Database *db)
|
||||
BaseGuildManager * SetDatabase(Database *db)
|
||||
{
|
||||
m_db = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
BaseGuildManager * SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_db = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool LoadGuilds();
|
||||
bool RefreshGuild(uint32 guild_id);
|
||||
virtual bool RefreshGuild(uint32 guild_id);
|
||||
|
||||
//guild edit actions.
|
||||
uint32 CreateGuild(const char* name, uint32 leader_char_id);
|
||||
uint32 CreateGuild(std::string name, uint32 leader_char_id);
|
||||
bool StoreGuildDB(uint32 guild_id);
|
||||
bool DeleteGuild(uint32 guild_id);
|
||||
bool RenameGuild(uint32 guild_id, const char* name);
|
||||
bool SetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
|
||||
bool SetGuildURL(uint32 GuildID, const char* URL);
|
||||
bool SetGuildChannel(uint32 GuildID, const char* Channel);
|
||||
bool RenameGuild(uint32 guild_id, std::string name);
|
||||
bool SetGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
|
||||
bool SetGuildURL(uint32 guild_id, std::string URL);
|
||||
bool SetGuildChannel(uint32 guild_id, std::string Channel);
|
||||
|
||||
//character edit actions
|
||||
bool SetGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
@@ -62,9 +109,16 @@ class BaseGuildManager
|
||||
bool ForceRankUpdate(uint32 charid);
|
||||
bool GetAltFlag(uint32 CharID);
|
||||
bool SetAltFlag(uint32 charid, bool is_alt);
|
||||
bool GetBankerFlag(uint32 CharID);
|
||||
bool GetBankerFlag(uint32 CharID, bool compat_mode = false);
|
||||
bool GetGuildBankerStatus(uint32 guild_id, uint32 guild_rank);
|
||||
bool SetTributeFlag(uint32 charid, bool enabled);
|
||||
bool SetPublicNote(uint32 charid, const char *note);
|
||||
bool SetPublicNote(uint32 charid, std::string public_note);
|
||||
uint32 UpdateDbGuildFavor(uint32 guild_id, uint32 enabled);
|
||||
bool UpdateDbGuildTributeEnabled(uint32 guild_id, uint32 enabled);
|
||||
bool UpdateDbMemberTributeEnabled(uint32 guild_id, uint32 char_id, uint32 enabled);
|
||||
bool UpdateDbTributeTimeRemaining(uint32 guild_id, uint32 enabled);
|
||||
uint32 UpdateDbMemberFavor(uint32 guild_id, uint32 char_id, uint32 favor);
|
||||
bool UpdateDbMemberOnline(uint32 char_id, bool status);
|
||||
|
||||
//queries
|
||||
bool GetCharInfo(const char *char_name, CharGuildInfo &into);
|
||||
@@ -74,29 +128,24 @@ class BaseGuildManager
|
||||
bool GetGuildMOTD(uint32 guild_id, char *motd_buffer, char *setter_buffer) const;
|
||||
bool GetGuildURL(uint32 GuildID, char *URLBuffer) const;
|
||||
bool GetGuildChannel(uint32 GuildID, char *ChannelBuffer) const;
|
||||
const char *GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char *GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string &into) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
|
||||
// uint32 Getguild_id(uint32 eqid);
|
||||
uint32 FindGuildByLeader(uint32 leader) const;
|
||||
// void GetGuildMembers(uint32 guild_id,GuildMember_Struct* gms);
|
||||
uint32 NumberInGuild(uint32 guild_id);
|
||||
// bool GetGuildRanks(uint32 guildeqid, GuildRanks_Struct* gr);
|
||||
// bool EditGuild(uint32 guild_id, uint8 ranknum, GuildRankLevel_Struct* grl);
|
||||
|
||||
uint8 *MakeGuildList(const char *head_name, uint32 &length) const; //make a guild list packet, returns ownership of the buffer.
|
||||
|
||||
static const char *const GuildActionNames[_MaxGuildAction];
|
||||
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string& into) const;
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
|
||||
bool UpdateDbBankerFlag(uint32 charid, bool is_banker);
|
||||
GuildsListMessaging_Struct MakeGuildList();
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
uint32 FindGuildByLeader(uint32 leader) const;
|
||||
uint32 NumberInGuild(uint32 guild_id);
|
||||
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
|
||||
const char* GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char* GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
std::vector<GuildMembersRepository::GuildMembers> GetGuildMembers(uint32 guild_id);
|
||||
|
||||
protected:
|
||||
//the methods which must be defined by base classes.
|
||||
@@ -105,58 +154,62 @@ class BaseGuildManager
|
||||
virtual void SendRankUpdate(uint32 CharID) = 0;
|
||||
virtual void SendGuildDelete(uint32 guild_id) = 0;
|
||||
|
||||
uint32 DBCreateGuild(const char* name, uint32 leader_char_id);
|
||||
bool DBDeleteGuild(uint32 guild_id);
|
||||
bool DBRenameGuild(uint32 guild_id, const char* name);
|
||||
bool DBSetGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
bool DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
|
||||
bool DBSetGuildURL(uint32 GuildID, const char* URL);
|
||||
bool DBSetGuildChannel(uint32 GuildID, const char* Channel);
|
||||
bool DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank);
|
||||
bool DBSetGuildRank(uint32 charid, uint8 rank);
|
||||
bool DBSetBankerFlag(uint32 charid, bool is_banker);
|
||||
bool DBSetAltFlag(uint32 charid, bool is_alt);
|
||||
bool DBSetTributeFlag(uint32 charid, bool enabled);
|
||||
bool DBSetPublicNote(uint32 charid, const char *note);
|
||||
uint32 UpdateDbCreateGuild(std::string name, uint32 leader_char_id);
|
||||
bool UpdateDbDeleteGuild(uint32 guild_id, bool local_delete = true, bool db_delete = true);
|
||||
bool UpdateDbRenameGuild(uint32 guild_id, std::string name);
|
||||
bool UpdateDbGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
bool UpdateDbGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
|
||||
bool UpdateDbGuildURL(uint32 GuildID, std::string URL);
|
||||
bool UpdateDbGuildChannel(uint32 GuildID, std::string Channel);
|
||||
bool UpdateDbGuild(uint32 charid, uint32 guild_id, uint8 rank);
|
||||
bool UpdateDbGuildRank(uint32 charid, uint8 rank);
|
||||
bool UpdateDbAltFlag(uint32 charid, bool is_alt);
|
||||
bool UpdateDbTributeFlag(uint32 charid, bool enabled);
|
||||
bool UpdateDbPublicNote(uint32 charid, std::string public_note);
|
||||
bool QueryWithLogging(std::string query, const char *errmsg);
|
||||
// void DBSetPublicNote(uint32 guild_id,char* charname, char* note);
|
||||
|
||||
bool LocalDeleteGuild(uint32 guild_id);
|
||||
|
||||
class RankInfo
|
||||
struct RankInfo
|
||||
{
|
||||
public:
|
||||
RankInfo();
|
||||
std::string name;
|
||||
bool permissions[_MaxGuildAction];
|
||||
RankInfo();
|
||||
std::string rank_name;
|
||||
};
|
||||
class GuildInfo
|
||||
struct Functions
|
||||
{
|
||||
public:
|
||||
GuildInfo();
|
||||
std::string name;
|
||||
std::string motd;
|
||||
std::string motd_setter;
|
||||
std::string url;
|
||||
std::string channel;
|
||||
|
||||
uint32 leader_char_id;
|
||||
uint8 minstatus;
|
||||
//tribute is not in here on purpose, since it is only valid in world!
|
||||
RankInfo ranks[GUILD_MAX_RANK + 1];
|
||||
uint32 id;
|
||||
uint32 perm_id;
|
||||
uint32 guild_id;
|
||||
uint32 perm_value;
|
||||
};
|
||||
public:
|
||||
class GuildInfo {
|
||||
public:
|
||||
GuildInfo();
|
||||
std::string name;
|
||||
std::string motd;
|
||||
std::string motd_setter;
|
||||
std::string url;
|
||||
std::string channel;
|
||||
uint32 leader;
|
||||
uint8 minstatus;
|
||||
std::string rank_names[GUILD_MAX_RANK + 1];
|
||||
Functions functions[GUILD_MAX_FUNCTIONS + 1];
|
||||
GuildTributeStruct tribute;
|
||||
};
|
||||
virtual BaseGuildManager::GuildInfo* GetGuildByGuildID(uint32 guild_id);
|
||||
uint32 GetGuildTributeTimeRemaining(uint32 guild_id);
|
||||
|
||||
protected:
|
||||
std::map<uint32, GuildInfo *> m_guilds; //we own the pointers in this map
|
||||
void ClearGuilds(); //clears internal structure
|
||||
|
||||
Database *m_db; //we do not own this
|
||||
Database *m_db;
|
||||
Database *m_content_db;
|
||||
|
||||
bool _StoreGuildDB(uint32 guild_id);
|
||||
GuildInfo *_CreateGuild(uint32 guild_id, const char *guild_name, uint32 account_id, uint8 minstatus, const char *guild_motd, const char *motd_setter, const char *Channel, const char *URL);
|
||||
uint32 _GetFreeGuildID();
|
||||
GuildInfo* _CreateGuild(uint32 guild_id, std::string guild_name, uint32 leader_char_id, uint8 minstatus, std::string guild_motd, std::string motd_setter, std::string Channel, std::string URL, uint32 favour);
|
||||
GuildsRepository::Guilds CreateGuildRepoFromGuildInfo(uint32 guild_id, BaseGuildManager::GuildInfo& in);
|
||||
};
|
||||
|
||||
|
||||
#endif /*GUILD_BASE_H_*/
|
||||
|
||||
|
||||
|
||||
+56
-16
@@ -16,31 +16,71 @@
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef GUILD_H
|
||||
#define GUILD_H
|
||||
#ifndef GUILDS_H
|
||||
#define GUILDS_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define GUILD_NONE 0xFFFFFFFF // user has no guild
|
||||
|
||||
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
|
||||
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
|
||||
#define GUILD_MAX_FUNCTIONS 30
|
||||
#define GUILD_TRIBUTES_MODIFY 1
|
||||
#define GUILD_TRIBUTES_SAVE 0
|
||||
#define GUILD_TRIBUTES_OFF 0
|
||||
#define GUILD_TRIBUTES_ON 1
|
||||
#define GUILD_INVITE_DECLINE 9
|
||||
|
||||
//defines for standard ranks
|
||||
#define GUILD_MEMBER 0
|
||||
#define GUILD_OFFICER 1
|
||||
#define GUILD_LEADER 2
|
||||
#define GUILD_RANK_NONE (GUILD_MAX_RANK+1)
|
||||
#define GUILD_MEMBER_TI 0
|
||||
#define GUILD_OFFICER_TI 1
|
||||
#define GUILD_LEADER_TI 2
|
||||
#define GUILD_RANK_NONE_TI (GUILD_MAX_RANK + 1)
|
||||
|
||||
//defines for standard ranks base on RoF2 definitions
|
||||
#define GUILD_RANK_NONE 0
|
||||
#define GUILD_LEADER 1
|
||||
#define GUILD_SENIOR_OFFICER 2
|
||||
#define GUILD_OFFICER 3
|
||||
#define GUILD_SENIOR_MEMBER 4
|
||||
#define GUILD_MEMBER 5
|
||||
#define GUILD_JUNIOR_MEMBER 6
|
||||
#define GUILD_INITIATE 7
|
||||
#define GUILD_RECRUIT 8
|
||||
|
||||
typedef enum {
|
||||
GUILD_HEAR = 0,
|
||||
GUILD_SPEAK = 1,
|
||||
GUILD_INVITE = 2,
|
||||
GUILD_REMOVE = 3,
|
||||
GUILD_PROMOTE = 4,
|
||||
GUILD_DEMOTE = 5,
|
||||
GUILD_MOTD = 6,
|
||||
GUILD_WARPEACE = 7,
|
||||
_MaxGuildAction
|
||||
GUILD_ACTION_BANNER_CHANGE = 1,
|
||||
GUILD_ACTION_BANNER_PLANT = 2,
|
||||
GUILD_ACTION_BANNER_REMOVE = 3,
|
||||
GUILD_ACTION_DISPLAY_GUILD_NAME = 4,
|
||||
GUILD_ACTION_RANKS_CHANGE_PERMISSIONS = 5,
|
||||
GUILD_ACTION_RANKS_CHANGE_RANK_NAMES = 6,
|
||||
GUILD_ACTION_MEMBERS_INVITE = 7,
|
||||
GUILD_ACTION_MEMBERS_PROMOTE = 8,
|
||||
GUILD_ACTION_MEMBERS_DEMOTE = 9,
|
||||
GUILD_ACTION_MEMBERS_REMOVE = 10,
|
||||
GUILD_ACTION_EDIT_RECRUITING_SETTINGS = 11,
|
||||
GUILD_ACTION_EDIT_PUBLIC_NOTES = 12,
|
||||
GUILD_ACTION_BANK_DEPOSIT_ITEMS = 13,
|
||||
GUILD_ACTION_BANK_WITHDRAW_ITEMS = 14,
|
||||
GUILD_ACTION_BANK_VIEW_ITEMS = 15,
|
||||
GUILD_ACTION_BANK_PROMOTE_ITEMS = 16,
|
||||
GUILD_ACTION_BANK_CHANGE_ITEM_PERMISSIONS = 17,
|
||||
GUILD_ACTION_CHANGE_THE_MOTD = 18,
|
||||
GUILD_ACTION_GUILD_CHAT_SEE = 19,
|
||||
GUILD_ACTION_GUILD_CHAT_SPEAK_IN = 20,
|
||||
GUILD_ACTION_SEND_THE_WHOLE_GUILD_E_MAIL = 21,
|
||||
GUILD_ACTION_TRIBUTE_CHANGE_FOR_OTHERS = 22,
|
||||
GUILD_ACTION_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 23,
|
||||
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_FOR_OTHERS = 24,
|
||||
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 25,
|
||||
GUILD_ACTION_MEMBERS_CHANGE_ALT_FLAG_FOR_OTHER = 26,
|
||||
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_BUY = 27,
|
||||
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_SELL = 28,
|
||||
GUILD_ACTION_REAL_ESTATE_MODIFY_TROPHIES = 29,
|
||||
GUILD_ACTION_MEMBERS_DEMOTE_SELF = 30,
|
||||
} GuildAction;
|
||||
|
||||
constexpr int format_as(GuildAction action) { return static_cast<int>(action); }
|
||||
|
||||
#endif
|
||||
|
||||
+833
-484
File diff suppressed because it is too large
Load Diff
+16
-11
@@ -57,6 +57,8 @@ public:
|
||||
|
||||
inline std::list<EQ::ItemInstance*>::const_iterator cbegin() { return m_list.cbegin(); }
|
||||
inline std::list<EQ::ItemInstance*>::const_iterator cend() { return m_list.cend(); }
|
||||
inline std::list<EQ::ItemInstance*>::iterator begin() { return m_list.begin(); }
|
||||
inline std::list<EQ::ItemInstance*>::iterator end() { return m_list.end(); }
|
||||
|
||||
inline int size() { return static_cast<int>(m_list.size()); } // TODO: change to size_t
|
||||
inline bool empty() { return m_list.empty(); }
|
||||
@@ -132,7 +134,7 @@ namespace EQ
|
||||
|
||||
// Swap items in inventory
|
||||
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint32 deity_id = Deity::Unknown, uint8 level = 0);
|
||||
|
||||
// Remove item from inventory
|
||||
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
||||
@@ -147,13 +149,13 @@ namespace EQ
|
||||
bool HasItemEquippedByID(uint32 item_id);
|
||||
|
||||
// Check how many of a specific item the player has equipped by Item ID
|
||||
int CountItemEquippedByID(uint32 item_id);
|
||||
uint32 CountItemEquippedByID(uint32 item_id);
|
||||
|
||||
// Check if player has a specific augment equipped by Item ID
|
||||
bool HasAugmentEquippedByID(uint32 item_id);
|
||||
|
||||
// Check how many of a specific augment the player has equipped by Item ID
|
||||
int CountAugmentEquippedByID(uint32 item_id);
|
||||
uint32 CountAugmentEquippedByID(uint32 item_id);
|
||||
|
||||
// Get a list of augments from a specific slot ID
|
||||
std::vector<uint32> GetAugmentIDsBySlotID(int16 slot_id);
|
||||
@@ -176,6 +178,8 @@ namespace EQ
|
||||
// Locate an available inventory slot
|
||||
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
|
||||
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
|
||||
int16 FindFirstFreeSlotThatFitsItem(const EQ::ItemData *inst);
|
||||
int16 FindFirstFreeSlotThatFitsItemWithStacking(ItemInstance *inst) const;
|
||||
|
||||
// Calculate slot_id for an item within a bag
|
||||
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
|
||||
@@ -197,26 +201,25 @@ namespace EQ
|
||||
|
||||
uint8 FindBrightestLightType();
|
||||
|
||||
void dumpEntireInventory();
|
||||
void dumpWornItems();
|
||||
void dumpInventory();
|
||||
void dumpBankItems();
|
||||
void dumpSharedBankItems();
|
||||
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
|
||||
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
|
||||
|
||||
std::map<int16, ItemInstance*>& GetWorn() { return m_worn; }
|
||||
std::map<int16, ItemInstance*>& GetPersonal() { return m_inv; }
|
||||
int16 HasEvolvingItem(uint64 evolve_unique_id, uint8 quantity, uint8 where);
|
||||
|
||||
inline int16 PushItem(int16 slot_id, ItemInstance* inst) { return _PutItem(slot_id, inst); }
|
||||
|
||||
protected:
|
||||
///////////////////////////////
|
||||
// Protected Methods
|
||||
///////////////////////////////
|
||||
|
||||
int GetSlotByItemInstCollection(const std::map<int16, ItemInstance*> &collection, ItemInstance *inst);
|
||||
void dumpItemCollection(const std::map<int16, ItemInstance*> &collection);
|
||||
void dumpBagContents(ItemInstance *inst, std::map<int16, ItemInstance*>::const_iterator *it);
|
||||
|
||||
// Retrieves item within an inventory bucket
|
||||
ItemInstance* _GetItem(const std::map<int16, ItemInstance*>& bucket, int16 slot_id) const;
|
||||
@@ -231,6 +234,8 @@ namespace EQ
|
||||
int16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
|
||||
int16 _HasItemByLoreGroup(std::map<int16, ItemInstance*>& bucket, uint32 loregroup);
|
||||
int16 _HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup);
|
||||
int16 _HasEvolvingItem(std::map<int16, ItemInstance*>& bucket, uint64 evolve_unique_id, uint8 quantity);
|
||||
int16 _HasEvolvingItem(ItemInstQueue& iqueue, uint64 evolve_unique_id, uint8 quantity);
|
||||
|
||||
|
||||
// Player inventory
|
||||
|
||||
+55
-21
@@ -81,45 +81,79 @@ bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets local address - pings google to inspect what interface was used locally
|
||||
* @return
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
#else
|
||||
#include <sys/socket.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netinet/in.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
|
||||
std::string IpUtil::GetLocalIPAddress()
|
||||
{
|
||||
char my_ip_address[16];
|
||||
unsigned int my_port;
|
||||
#ifdef _WIN32
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
char my_ip_address[INET_ADDRSTRLEN];
|
||||
struct sockaddr_in server_address{};
|
||||
struct sockaddr_in my_address{};
|
||||
int sockfd;
|
||||
int sockfd;
|
||||
|
||||
// Connect to server
|
||||
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
|
||||
// Create a UDP socket
|
||||
#ifdef _WIN32
|
||||
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (sockfd == INVALID_SOCKET) {
|
||||
WSACleanup();
|
||||
return "";
|
||||
}
|
||||
#else
|
||||
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (sockfd < 0) {
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
// Set server_addr
|
||||
// Set server_addr (dummy address)
|
||||
memset(&server_address, 0, sizeof(server_address));
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("172.217.160.99");
|
||||
server_address.sin_port = htons(80);
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("8.8.8.8"); // Google DNS
|
||||
server_address.sin_port = htons(53); // DNS port
|
||||
|
||||
// Connect to server
|
||||
if (connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)) < 0) {
|
||||
close(sockfd);
|
||||
return "";
|
||||
}
|
||||
// Perform a dummy connection to the server (UDP)
|
||||
connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address));
|
||||
|
||||
// Get my ip address and port
|
||||
// Get my IP address
|
||||
memset(&my_address, 0, sizeof(my_address));
|
||||
socklen_t len = sizeof(my_address);
|
||||
getsockname(sockfd, (struct sockaddr *) &my_address, &len);
|
||||
inet_ntop(AF_INET, &my_address.sin_addr, my_ip_address, sizeof(my_ip_address));
|
||||
my_port = ntohs(my_address.sin_port);
|
||||
|
||||
return fmt::format("{}", my_ip_address);
|
||||
#ifdef _WIN32
|
||||
closesocket(sockfd);
|
||||
WSACleanup();
|
||||
#else
|
||||
close(sockfd);
|
||||
#endif
|
||||
|
||||
LogInfo("Local IP Address [{}]", my_ip_address);
|
||||
|
||||
return std::string(my_ip_address);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets public address
|
||||
* Uses various websites as options to return raw public IP back to the client
|
||||
|
||||
@@ -220,6 +220,34 @@ bool EQ::ItemData::IsType1HWeapon() const
|
||||
return ((ItemType == item::ItemType1HBlunt) || (ItemType == item::ItemType1HSlash) || (ItemType == item::ItemType1HPiercing) || (ItemType == item::ItemTypeMartial));
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsPetUsable() const
|
||||
{
|
||||
if (ItemClass == item::ItemClassBag) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// if it's a misc item and has slots, it's wearable
|
||||
// this item type is conflated with many other item types
|
||||
if (ItemClass == item::ItemTypeMisc && Slots != 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (ItemType) {
|
||||
case item::ItemType1HBlunt:
|
||||
case item::ItemType1HSlash:
|
||||
case item::ItemType1HPiercing:
|
||||
case item::ItemType2HBlunt:
|
||||
case item::ItemType2HSlash:
|
||||
case item::ItemTypeMartial:
|
||||
case item::ItemTypeShield:
|
||||
case item::ItemTypeArmor:
|
||||
case item::ItemTypeJewelry:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsType2HWeapon() const
|
||||
{
|
||||
return ((ItemType == item::ItemType2HBlunt) || (ItemType == item::ItemType2HSlash) || (ItemType == item::ItemType2HPiercing));
|
||||
|
||||
+70
-66
@@ -58,72 +58,75 @@ namespace EQ
|
||||
};
|
||||
|
||||
enum ItemType : uint8 {
|
||||
/*9138*/ ItemType1HSlash = 0,
|
||||
/*9141*/ ItemType2HSlash,
|
||||
/*9140*/ ItemType1HPiercing,
|
||||
/*9139*/ ItemType1HBlunt,
|
||||
/*9142*/ ItemType2HBlunt,
|
||||
/*5504*/ ItemTypeBow, // 5
|
||||
/*----*/ ItemTypeUnknown1,
|
||||
/*----*/ ItemTypeLargeThrowing,
|
||||
/*5505*/ ItemTypeShield,
|
||||
/*5506*/ ItemTypeScroll,
|
||||
/*5507*/ ItemTypeArmor, // 10
|
||||
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
|
||||
/*7564*/ ItemTypeLockPick,
|
||||
/*----*/ ItemTypeUnknown2,
|
||||
/*5509*/ ItemTypeFood,
|
||||
/*5510*/ ItemTypeDrink, // 15
|
||||
/*5511*/ ItemTypeLight,
|
||||
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
|
||||
/*5513*/ ItemTypeBandage,
|
||||
/*----*/ ItemTypeSmallThrowing,
|
||||
/*----*/ ItemTypeSpell, // 20 // spells and tomes
|
||||
/*5514*/ ItemTypePotion,
|
||||
/*----*/ ItemTypeUnknown3,
|
||||
/*0406*/ ItemTypeWindInstrument,
|
||||
/*0407*/ ItemTypeStringedInstrument,
|
||||
/*0408*/ ItemTypeBrassInstrument, // 25
|
||||
/*0405*/ ItemTypePercussionInstrument,
|
||||
/*5515*/ ItemTypeArrow,
|
||||
/*----*/ ItemTypeUnknown4,
|
||||
/*5521*/ ItemTypeJewelry,
|
||||
/*----*/ ItemTypeSkull, // 30
|
||||
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
|
||||
/*5517*/ ItemTypeNote,
|
||||
/*5518*/ ItemTypeKey,
|
||||
/*----*/ ItemTypeCoin,
|
||||
/*5520*/ ItemType2HPiercing, // 35
|
||||
/*----*/ ItemTypeFishingPole,
|
||||
/*----*/ ItemTypeFishingBait,
|
||||
/*5519*/ ItemTypeAlcohol,
|
||||
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
|
||||
/*----*/ ItemTypeCompass, // 40
|
||||
/*----*/ ItemTypeUnknown5,
|
||||
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
|
||||
/*----*/ ItemTypeUnknown6,
|
||||
/*----*/ ItemTypeUnknown7,
|
||||
/*5522*/ ItemTypeMartial, // 45
|
||||
/*----*/ ItemTypeUnknown8,
|
||||
/*----*/ ItemTypeUnknown9,
|
||||
/*----*/ ItemTypeUnknown10,
|
||||
/*----*/ ItemTypeUnknown11,
|
||||
/*----*/ ItemTypeSinging, // 50
|
||||
/*5750*/ ItemTypeAllInstrumentTypes,
|
||||
/*5776*/ ItemTypeCharm,
|
||||
/*----*/ ItemTypeDye,
|
||||
/*----*/ ItemTypeAugmentation,
|
||||
/*----*/ ItemTypeAugmentationSolvent, // 55
|
||||
/*----*/ ItemTypeAugmentationDistiller,
|
||||
/*----*/ ItemTypeUnknown12,
|
||||
/*----*/ ItemTypeFellowshipKit,
|
||||
/*----*/ ItemTypeUnknown13,
|
||||
/*----*/ ItemTypeRecipe, // 60
|
||||
/*----*/ ItemTypeAdvancedRecipe,
|
||||
/*----*/ ItemTypeJournal, // only one(1) database entry
|
||||
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
|
||||
/*5881*/ ItemTypePerfectedAugmentationDistiller,
|
||||
/*----*/ ItemTypeCount
|
||||
/*9138*/ ItemType1HSlash = 0,
|
||||
/*9141*/ ItemType2HSlash,
|
||||
/*9140*/ ItemType1HPiercing,
|
||||
/*9139*/ ItemType1HBlunt,
|
||||
/*9142*/ ItemType2HBlunt,
|
||||
/*5504*/ ItemTypeBow, // 5
|
||||
/*----*/ ItemTypeUnknown1,
|
||||
/*----*/ ItemTypeLargeThrowing,
|
||||
/*5505*/ ItemTypeShield,
|
||||
/*5506*/ ItemTypeScroll,
|
||||
/*5507*/ ItemTypeArmor, // 10
|
||||
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
|
||||
/*7564*/ ItemTypeLockPick,
|
||||
/*----*/ ItemTypeUnknown2,
|
||||
/*5509*/ ItemTypeFood,
|
||||
/*5510*/ ItemTypeDrink, // 15
|
||||
/*5511*/ ItemTypeLight,
|
||||
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
|
||||
/*5513*/ ItemTypeBandage,
|
||||
/*----*/ ItemTypeSmallThrowing,
|
||||
/*----*/ ItemTypeSpell, // 20 // spells and tomes
|
||||
/*5514*/ ItemTypePotion,
|
||||
/*----*/ ItemTypeUnknown3,
|
||||
/*0406*/ ItemTypeWindInstrument,
|
||||
/*0407*/ ItemTypeStringedInstrument,
|
||||
/*0408*/ ItemTypeBrassInstrument, // 25
|
||||
/*0405*/ ItemTypePercussionInstrument,
|
||||
/*5515*/ ItemTypeArrow,
|
||||
/*----*/ ItemTypeUnknown4,
|
||||
/*5521*/ ItemTypeJewelry,
|
||||
/*----*/ ItemTypeSkull, // 30
|
||||
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
|
||||
/*5517*/ ItemTypeNote,
|
||||
/*5518*/ ItemTypeKey,
|
||||
/*----*/ ItemTypeCoin,
|
||||
/*5520*/ ItemType2HPiercing, // 35
|
||||
/*----*/ ItemTypeFishingPole,
|
||||
/*----*/ ItemTypeFishingBait,
|
||||
/*5519*/ ItemTypeAlcohol,
|
||||
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
|
||||
/*----*/ ItemTypeCompass, // 40
|
||||
/*----*/ ItemTypeUnknown5,
|
||||
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
|
||||
/*----*/ ItemTypeUnknown6,
|
||||
/*----*/ ItemTypeUnknown7,
|
||||
/*5522*/ ItemTypeMartial, // 45
|
||||
/*----*/ ItemTypeAllEffects,
|
||||
/*----*/ ItemTypeUnknown9,
|
||||
/*----*/ ItemTypeUnknown10,
|
||||
/*----*/ ItemTypeFocusEffect,
|
||||
/*----*/ ItemTypeSinging, // 50
|
||||
/*5750*/ ItemTypeAllInstrumentTypes,
|
||||
/*5776*/ ItemTypeCharm,
|
||||
/*----*/ ItemTypeDye,
|
||||
/*----*/ ItemTypeAugmentation,
|
||||
/*----*/ ItemTypeAugmentationSolvent, // 55
|
||||
/*----*/ ItemTypeAugmentationDistiller,
|
||||
/*----*/ ItemTypeAlternateAbility,
|
||||
/*----*/ ItemTypeFellowshipKit,
|
||||
/*----*/ ItemTypeUnknown13,
|
||||
/*----*/ ItemTypeRecipe, // 60
|
||||
/*----*/ ItemTypeAdvancedRecipe,
|
||||
/*----*/ ItemTypeJournal, // only one(1) database entry
|
||||
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
|
||||
/*5881*/ ItemTypePerfectedAugmentationDistiller,
|
||||
/*----*/ ItemTypeCount,
|
||||
/*----*/ ItemTypeCollectible,
|
||||
/*----*/ ItemTypeContainer,
|
||||
/*----*/ ItemTypeAll = 0xFF
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
@@ -547,6 +550,7 @@ namespace EQ
|
||||
bool IsType1HWeapon() const;
|
||||
bool IsType2HWeapon() const;
|
||||
bool IsTypeShield() const;
|
||||
bool IsPetUsable() const;
|
||||
bool IsQuestItem() const;
|
||||
|
||||
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
|
||||
|
||||
+264
-87
@@ -25,6 +25,7 @@
|
||||
#include "rulesys.h"
|
||||
#include "shareddb.h"
|
||||
#include "strings.h"
|
||||
#include "evolving_items.h"
|
||||
|
||||
//#include "../common/light_source.h"
|
||||
|
||||
@@ -32,10 +33,11 @@
|
||||
|
||||
//#include <iostream>
|
||||
|
||||
int32 NextItemInstSerialNumber = 1;
|
||||
|
||||
static inline int32 GetNextItemInstSerialNumber() {
|
||||
int32 next_item_serial_number = 1;
|
||||
std::unordered_set<uint64> guids{};
|
||||
|
||||
static inline int32 GetNextItemInstSerialNumber()
|
||||
{
|
||||
// The Bazaar relies on each item a client has up for Trade having a unique
|
||||
// identifier. This 'SerialNumber' is sent in Serialized item packets and
|
||||
// is used in Bazaar packets to identify the item a player is buying or inspecting.
|
||||
@@ -46,12 +48,18 @@ static inline int32 GetNextItemInstSerialNumber() {
|
||||
// NextItemInstSerialNumber is the next one to hand out.
|
||||
//
|
||||
// It is very unlikely to reach 2,147,483,647. Maybe we should call abort(), rather than wrapping back to 1.
|
||||
if(NextItemInstSerialNumber >= INT_MAX)
|
||||
NextItemInstSerialNumber = 1;
|
||||
else
|
||||
NextItemInstSerialNumber++;
|
||||
if (next_item_serial_number >= INT32_MAX) {
|
||||
next_item_serial_number = 1;
|
||||
}
|
||||
else {
|
||||
next_item_serial_number++;
|
||||
}
|
||||
|
||||
return NextItemInstSerialNumber;
|
||||
while (guids.contains(next_item_serial_number)) {
|
||||
next_item_serial_number++;
|
||||
}
|
||||
|
||||
return next_item_serial_number;
|
||||
}
|
||||
|
||||
//
|
||||
@@ -69,6 +77,10 @@ EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
||||
m_color = m_item->Color;
|
||||
}
|
||||
|
||||
if (IsEvolving()) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
@@ -88,6 +100,10 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges
|
||||
m_color = 0;
|
||||
}
|
||||
|
||||
if (IsEvolving()) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
@@ -139,7 +155,6 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
|
||||
m_exp = copy.m_exp;
|
||||
m_evolveLvl = copy.m_evolveLvl;
|
||||
m_activated = copy.m_activated;
|
||||
|
||||
if (copy.m_scaledItem) {
|
||||
m_scaledItem = new ItemData(*copy.m_scaledItem);
|
||||
@@ -147,12 +162,7 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
m_scaledItem = nullptr;
|
||||
}
|
||||
|
||||
if (copy.m_evolveInfo) {
|
||||
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
|
||||
} else {
|
||||
m_evolveInfo = nullptr;
|
||||
}
|
||||
|
||||
m_evolving_details = copy.m_evolving_details;
|
||||
m_scaling = copy.m_scaling;
|
||||
m_ornamenticon = copy.m_ornamenticon;
|
||||
m_ornamentidfile = copy.m_ornamentidfile;
|
||||
@@ -167,7 +177,6 @@ EQ::ItemInstance::~ItemInstance()
|
||||
Clear();
|
||||
safe_delete(m_item);
|
||||
safe_delete(m_scaledItem);
|
||||
safe_delete(m_evolveInfo);
|
||||
}
|
||||
|
||||
// Query item type
|
||||
@@ -303,47 +312,34 @@ int8 EQ::ItemInstance::AvailableAugmentSlot(int32 augment_type) const
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
auto i = invaug::SOCKET_BEGIN;
|
||||
for (; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetItem(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[i] &&
|
||||
((1 << (m_item->AugSlotType[i] - 1)) & augment_type)
|
||||
)
|
||||
) {
|
||||
break;
|
||||
for (int16 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; ++slot_id) {
|
||||
if (IsAugmentSlotAvailable(augment_type, slot_id)) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
return (i <= invaug::SOCKET_END) ? i : INVALID_INDEX;
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
if (!m_item || !m_item->IsClassCommon() || GetItem(slot)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
return (
|
||||
(
|
||||
!GetItem(slot) &&
|
||||
m_item->AugSlotVisible[slot]
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[slot] &&
|
||||
((1 << (m_item->AugSlotType[slot] - 1)) & augment_type)
|
||||
)
|
||||
) &&
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[slot] &&
|
||||
((1 << (m_item->AugSlotType[slot] - 1)) & augment_type)
|
||||
RuleB(Items, AugmentItemAllowInvisibleAugments) ||
|
||||
m_item->AugSlotVisible[slot]
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
// Retrieve item inside container
|
||||
@@ -1036,29 +1032,6 @@ void EQ::ItemInstance::ScaleItem() {
|
||||
m_scaledItem->CharmFileID = 0; // this stops the client from trying to scale the item itself.
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::EvolveOnAllKills() const {
|
||||
return (m_evolveInfo && m_evolveInfo->AllKills);
|
||||
}
|
||||
|
||||
int8 EQ::ItemInstance::GetMaxEvolveLvl() const {
|
||||
if (m_evolveInfo)
|
||||
return m_evolveInfo->MaxLvl;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetKillsNeeded(uint8 currentlevel) {
|
||||
uint32 kills = -1; // default to -1 (max uint32 value) because this value is usually divided by, so we don't want to ever return zero.
|
||||
if (m_evolveInfo)
|
||||
if (currentlevel != m_evolveInfo->MaxLvl)
|
||||
kills = m_evolveInfo->LvlKills[currentlevel - 1];
|
||||
|
||||
if (kills == 0)
|
||||
kills = -1;
|
||||
|
||||
return kills;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) {
|
||||
Timer t(time);
|
||||
t.Start(time, false);
|
||||
@@ -1273,7 +1246,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
{
|
||||
int race = RACE_DOUG_0;
|
||||
int race = Race::Doug;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
race = item->BaneDmgRace;
|
||||
@@ -1292,7 +1265,7 @@ int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
return race;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments) const
|
||||
int EQ::ItemInstance::GetItemBaneDamageBody(uint8 against, bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
const auto item = GetItem();
|
||||
@@ -1791,28 +1764,232 @@ int EQ::ItemInstance::RemoveTaskDeliveredItems()
|
||||
return count;
|
||||
}
|
||||
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
EvolveInfo::EvolveInfo() {
|
||||
// nothing here yet
|
||||
uint32 EQ::ItemInstance::GetItemGuildFavor() const
|
||||
{
|
||||
uint32 total = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
return total = item->GuildFavor;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
EvolveInfo::EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10) {
|
||||
FirstItem = first;
|
||||
MaxLvl = max;
|
||||
AllKills = allkills;
|
||||
LvlKills[0] = L2;
|
||||
LvlKills[1] = L3;
|
||||
LvlKills[2] = L4;
|
||||
LvlKills[3] = L5;
|
||||
LvlKills[4] = L6;
|
||||
LvlKills[5] = L7;
|
||||
LvlKills[6] = L8;
|
||||
LvlKills[7] = L9;
|
||||
LvlKills[8] = L10;
|
||||
std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
|
||||
{
|
||||
std::vector<uint32> augments;
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
augments.push_back(GetAugment(slot_id) ? GetAugmentItemID(slot_id) : 0);
|
||||
}
|
||||
|
||||
return augments;
|
||||
}
|
||||
|
||||
EvolveInfo::~EvolveInfo() {
|
||||
std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
|
||||
{
|
||||
std::vector<std::string> augment_names;
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
const auto augment = GetAugment(slot_id);
|
||||
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
|
||||
}
|
||||
|
||||
return augment_names;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->Regen;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemRegen();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemManaRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->ManaRegen;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemManaRegen();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemDamageShield(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->DamageShield;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemDamageShield();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemDSMitigation(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->DSMitigation;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemDSMitigation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemHealAmt(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->HealAmt;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemHealAmt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemSpellDamage(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->SpellDmg;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemSpellDamage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemClairvoyance(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->Clairvoyance;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemClairvoyance();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemSkillsStat(EQ::skills::SkillType skill, bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->ExtraDmgSkill == skill ? item->ExtraDmgAmt : 0;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemSkillsStat(skill);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::AddGUIDToMap(uint64 existing_serial_number)
|
||||
{
|
||||
guids.emplace(existing_serial_number);
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::ClearGUIDMap()
|
||||
{
|
||||
guids.clear();
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::TransferOwnership(Database &db, const uint32 to_char_id) const
|
||||
{
|
||||
if (!to_char_id || !IsEvolving()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SetEvolveCharID(to_char_id);
|
||||
CharacterEvolvingItemsRepository::UpdateCharID(db, GetEvolveUniqueID(), to_char_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetAugmentEvolveUniqueID(uint8 augment_index) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto item = GetItem(augment_index);
|
||||
if (item) {
|
||||
return item->GetEvolveUniqueID();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) const{
|
||||
Timer t(time);
|
||||
t.Start(time, false);
|
||||
m_timers[name] = t;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetEvolveEquipped(const bool in) const
|
||||
{
|
||||
if (!IsEvolving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_evolving_details.equipped = in;
|
||||
if (in && !GetTimers().contains("evolve")) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
return;
|
||||
}
|
||||
|
||||
if (in) {
|
||||
GetTimers().at("evolve").SetTimer(RuleI(EvolvingItems, DelayUponEquipping));
|
||||
return;
|
||||
}
|
||||
|
||||
GetTimers().at("evolve").Disable();
|
||||
}
|
||||
|
||||
+70
-49
@@ -23,6 +23,7 @@
|
||||
|
||||
#ifndef COMMON_ITEM_INSTANCE_H
|
||||
#define COMMON_ITEM_INSTANCE_H
|
||||
#include "evolving_items.h"
|
||||
|
||||
|
||||
class ItemParse; // Parses item packets
|
||||
@@ -34,6 +35,7 @@ class EvolveInfo; // Stores information about an evolving item family
|
||||
#include "../common/bodytypes.h"
|
||||
#include "../common/deity.h"
|
||||
#include "../common/memory_buffer.h"
|
||||
#include "../common/repositories/character_evolving_items_repository.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
@@ -205,13 +207,9 @@ namespace EQ
|
||||
bool IsDroppable(bool recurse = true) const;
|
||||
|
||||
bool IsScaling() const { return m_scaling; }
|
||||
bool IsEvolving() const { return (m_evolveLvl >= 1); }
|
||||
uint32 GetExp() const { return m_exp; }
|
||||
void SetExp(uint32 exp) { m_exp = exp; }
|
||||
void AddExp(uint32 exp) { m_exp += exp; }
|
||||
bool IsActivated() { return m_activated; }
|
||||
void SetActivated(bool activated) { m_activated = activated; }
|
||||
int8 GetEvolveLvl() const { return m_evolveLvl; }
|
||||
void SetScaling(bool v) { m_scaling = v; }
|
||||
uint32 GetOrnamentationIcon() const { return m_ornamenticon; }
|
||||
void SetOrnamentIcon(uint32 ornament_icon) { m_ornamenticon = ornament_icon; }
|
||||
@@ -226,9 +224,6 @@ namespace EQ
|
||||
|
||||
void Initialize(SharedDatabase *db = nullptr);
|
||||
void ScaleItem();
|
||||
bool EvolveOnAllKills() const;
|
||||
int8 GetMaxEvolveLvl() const;
|
||||
uint32 GetKillsNeeded(uint8 currentlevel);
|
||||
|
||||
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id = slot_id; s.inst = (const void*)this; std::string ser; ser.assign((char*)&s, sizeof(InternalSerializedItem_Struct)); return ser; }
|
||||
void Serialize(OutBuffer& ob, int16 slot_id) const { InternalSerializedItem_Struct isi; isi.slot_id = slot_id; isi.inst = (const void*)this; ob.write((const char*)&isi, sizeof(isi)); }
|
||||
@@ -236,8 +231,9 @@ namespace EQ
|
||||
inline int32 GetSerialNumber() const { return m_SerialNumber; }
|
||||
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
|
||||
|
||||
std::map<std::string, ::Timer>& GetTimers() { return m_timers; }
|
||||
std::map<std::string, ::Timer>& GetTimers() const { return m_timers; }
|
||||
void SetTimer(std::string name, uint32 time);
|
||||
void SetTimer(std::string name, uint32 time) const;
|
||||
void StopTimer(std::string name);
|
||||
void ClearTimers();
|
||||
|
||||
@@ -265,11 +261,12 @@ namespace EQ
|
||||
// these two are just quick checks
|
||||
int GetItemBaneDamageBody(bool augments = false) const;
|
||||
int GetItemBaneDamageRace(bool augments = false) const;
|
||||
int GetItemBaneDamageBody(bodyType against, bool augments = false) const;
|
||||
int GetItemBaneDamageBody(uint8 against, bool augments = false) const;
|
||||
int GetItemBaneDamageRace(uint16 against, bool augments = false) const;
|
||||
int GetItemMagical(bool augments = false) const;
|
||||
int GetItemHP(bool augments = false) const;
|
||||
int GetItemMana(bool augments = false) const;
|
||||
int GetItemManaRegen(bool augments = false) const;
|
||||
int GetItemEndur(bool augments = false) const;
|
||||
int GetItemAttack(bool augments = false) const;
|
||||
int GetItemStr(bool augments = false) const;
|
||||
@@ -299,6 +296,46 @@ namespace EQ
|
||||
int GetItemHeroicDR(bool augments = false) const;
|
||||
int GetItemHeroicCorrup(bool augments = false) const;
|
||||
int GetItemHaste(bool augments = false) const;
|
||||
int GetItemRegen(bool augments = false) const;
|
||||
int GetItemDamageShield(bool augments = false) const;
|
||||
int GetItemDSMitigation(bool augments = false) const;
|
||||
int GetItemHealAmt(bool augments = false) const;
|
||||
int GetItemSpellDamage(bool augments = false) const;
|
||||
int GetItemClairvoyance(bool augments = false) const;
|
||||
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
|
||||
uint32 GetItemGuildFavor() const;
|
||||
std::vector<uint32> GetAugmentIDs() const;
|
||||
std::vector<std::string> GetAugmentNames() const;
|
||||
static void AddGUIDToMap(uint64 existing_serial_number);
|
||||
static void ClearGUIDMap();
|
||||
|
||||
// evolving items stuff
|
||||
CharacterEvolvingItemsRepository::CharacterEvolvingItems &GetEvolvingDetails() const { return m_evolving_details; }
|
||||
|
||||
int8 GetEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingLevel; } return false; }
|
||||
bool IsEvolving() const { if (GetItem()) { return GetItem()->EvolvingItem; } return false; }
|
||||
int8 GetMaxEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingMax; } return false; }
|
||||
bool GetEvolveActivated() const { return m_evolving_details.activated ? true : false; }
|
||||
bool GetEvolveEquipped() const { return m_evolving_details.equipped ? true : false; }
|
||||
double GetEvolveProgression() const { return m_evolving_details.progression; }
|
||||
uint64 GetEvolveUniqueID() const { return m_evolving_details.id; }
|
||||
uint32 GetEvolveCharID() const { return m_evolving_details.character_id; }
|
||||
uint32 GetEvolveItemID() const { return m_evolving_details.item_id; }
|
||||
uint32 GetEvolveLoreID() const { if (GetItem()) { return GetItem()->EvolvingID; } return false; }
|
||||
uint64 GetEvolveCurrentAmount() const { return m_evolving_details.current_amount; }
|
||||
uint32 GetEvolveFinalItemID() const { return m_evolving_details.final_item_id; }
|
||||
uint32 GetAugmentEvolveUniqueID(uint8 augment_index) const;
|
||||
void SetEvolveEquipped(const bool in) const;
|
||||
void SetEvolveActivated(const bool in) const { m_evolving_details.activated = in; }
|
||||
void SetEvolveProgression(const double in) const { m_evolving_details.progression = in; }
|
||||
void SetEvolveUniqueID(const uint64 in) const { m_evolving_details.id = in; }
|
||||
void SetEvolveCharID(const uint32 in) const { m_evolving_details.character_id = in; }
|
||||
void SetEvolveItemID(const uint32 in) const { m_evolving_details.item_id = in; }
|
||||
void SetEvolveCurrentAmount(const uint64 in) const { m_evolving_details.current_amount = in; }
|
||||
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
|
||||
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
|
||||
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
|
||||
void CalculateEvolveProgression() const { m_evolving_details.progression = evolving_items_manager.CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
@@ -311,48 +348,32 @@ namespace EQ
|
||||
|
||||
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
||||
|
||||
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
|
||||
const ItemData* m_item {nullptr}; // Ptr to item data
|
||||
int16 m_charges {0}; // # of charges for chargeable items
|
||||
uint32 m_price {0}; // Bazaar /trader price
|
||||
uint32 m_color {0};
|
||||
uint32 m_merchantslot {0};
|
||||
int16 m_currentslot {0};
|
||||
bool m_attuned {false};
|
||||
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp {0};
|
||||
int8 m_evolveLvl {0};
|
||||
bool m_activated {false};
|
||||
ItemData* m_scaledItem {nullptr};
|
||||
::EvolveInfo* m_evolveInfo {nullptr};
|
||||
bool m_scaling {false};
|
||||
uint32 m_ornamenticon {0};
|
||||
uint32 m_ornamentidfile {0};
|
||||
uint32 m_new_id_file {0};
|
||||
uint32 m_ornament_hero_model {0};
|
||||
uint32 m_recast_timestamp {0};
|
||||
int m_task_delivered_count {0};
|
||||
ItemInstTypes m_use_type{ItemInstNormal};// Usage type for item
|
||||
const ItemData * m_item{nullptr}; // Ptr to item data
|
||||
int16 m_charges{0}; // # of charges for chargeable items
|
||||
uint32 m_price{0}; // Bazaar /trader price
|
||||
uint32 m_color{0};
|
||||
uint32 m_merchantslot{0};
|
||||
int16 m_currentslot{0};
|
||||
bool m_attuned{false};
|
||||
int32 m_merchantcount{1};//number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber{0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp{0};
|
||||
int8 m_evolveLvl{0};
|
||||
ItemData * m_scaledItem{nullptr};
|
||||
bool m_scaling{false};
|
||||
uint32 m_ornamenticon{0};
|
||||
uint32 m_ornamentidfile{0};
|
||||
uint32 m_new_id_file{0};
|
||||
uint32 m_ornament_hero_model{0};
|
||||
uint32 m_recast_timestamp{0};
|
||||
int m_task_delivered_count{0};
|
||||
mutable CharacterEvolvingItemsRepository::CharacterEvolvingItems m_evolving_details{};
|
||||
|
||||
// Items inside of this item (augs or contents) {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
std::map<std::string, ::Timer> m_timers {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
mutable std::map<std::string, ::Timer> m_timers {};
|
||||
};
|
||||
}
|
||||
|
||||
class EvolveInfo {
|
||||
public:
|
||||
friend class EQ::ItemInstance;
|
||||
//temporary
|
||||
uint16 LvlKills[9];
|
||||
uint32 FirstItem;
|
||||
uint8 MaxLvl;
|
||||
bool AllKills;
|
||||
|
||||
EvolveInfo();
|
||||
EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10);
|
||||
~EvolveInfo();
|
||||
};
|
||||
|
||||
#endif /*COMMON_ITEM_INSTANCE_H*/
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemulator.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef LANGUAGES_H
|
||||
#define LANGUAGES_H
|
||||
#include "../common/types.h"
|
||||
|
||||
#define LANG_COMMON_TONGUE 0
|
||||
#define LANG_BARBARIAN 1
|
||||
#define LANG_ERUDIAN 2
|
||||
#define LANG_ELVISH 3
|
||||
#define LANG_DARK_ELVISH 4
|
||||
#define LANG_DWARVISH 5
|
||||
#define LANG_TROLL 6
|
||||
#define LANG_OGRE 7
|
||||
#define LANG_GNOMISH 8
|
||||
#define LANG_HALFLING 9
|
||||
#define LANG_THIEVES_CANT 10
|
||||
#define LANG_OLD_ERUDIAN 11
|
||||
#define LANG_ELDER_ELVISH 12
|
||||
#define LANG_FROGLOK 13
|
||||
#define LANG_GOBLIN 14
|
||||
#define LANG_GNOLL 15
|
||||
#define LANG_COMBINE_TONGUE 16
|
||||
#define LANG_ELDER_TEIRDAL 17
|
||||
#define LANG_LIZARDMAN 18
|
||||
#define LANG_ORCISH 19
|
||||
#define LANG_FAERIE 20
|
||||
#define LANG_DRAGON 21
|
||||
#define LANG_ELDER_DRAGON 22
|
||||
#define LANG_DARK_SPEECH 23
|
||||
#define LANG_VAH_SHIR 24
|
||||
#define LANG_ALARAN 25
|
||||
#define LANG_HADAL 26
|
||||
#define LANG_UNKNOWN 27
|
||||
|
||||
#define MAX_LANGUAGE_SKILL 100
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#ifndef CODE_LOOT_H
|
||||
#define CODE_LOOT_H
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include "../common/types.h"
|
||||
|
||||
struct LootItem {
|
||||
uint32 item_id;
|
||||
int16 equip_slot;
|
||||
uint16 charges;
|
||||
uint16 lootslot;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
uint32 aug_6;
|
||||
bool attuned;
|
||||
std::string custom_data;
|
||||
uint32 ornamenticon{};
|
||||
uint32 ornamentidfile{};
|
||||
uint32 ornament_hero_model{};
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
};
|
||||
|
||||
typedef std::list<LootItem*> LootItems;
|
||||
|
||||
|
||||
#endif //CODE_LOOT_H
|
||||
@@ -1,68 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _EQEMU_LOOTTABLE_H
|
||||
#define _EQEMU_LOOTTABLE_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#pragma pack(1)
|
||||
struct LootTableEntries_Struct {
|
||||
uint32 lootdrop_id;
|
||||
uint8 droplimit;
|
||||
uint8 mindrop;
|
||||
uint8 multiplier;
|
||||
float probability;
|
||||
};
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
char content_flags[100];
|
||||
char content_flags_disabled[100];
|
||||
};
|
||||
|
||||
struct LootTable_Struct {
|
||||
uint32 mincash;
|
||||
uint32 maxcash;
|
||||
uint32 avgcoin;
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
LootTableEntries_Struct Entries[0];
|
||||
};
|
||||
|
||||
struct LootDropEntries_Struct {
|
||||
uint32 item_id;
|
||||
int8 item_charges;
|
||||
uint8 equip_item;
|
||||
float chance;
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
uint8 multiplier;
|
||||
};
|
||||
|
||||
struct LootDrop_Struct {
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
LootDropEntries_Struct Entries[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,220 @@
|
||||
#ifndef EQEMU_KSM_HPP
|
||||
#define EQEMU_KSM_HPP
|
||||
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <cstring>
|
||||
#ifdef _WIN32
|
||||
#include <malloc.h> // For _aligned_malloc, _aligned_free
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/mman.h> // For madvise
|
||||
#include <unistd.h> // For sysconf, sbrk
|
||||
#endif
|
||||
|
||||
|
||||
// Page-aligned allocator for std::vector
|
||||
template <typename T>
|
||||
class PageAlignedAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
|
||||
PageAlignedAllocator() noexcept = default;
|
||||
template <typename U>
|
||||
PageAlignedAllocator(const PageAlignedAllocator<U>&) noexcept {}
|
||||
|
||||
T* allocate(std::size_t n) {
|
||||
void* ptr = nullptr;
|
||||
size_t size = n * sizeof(T);
|
||||
|
||||
#ifdef _WIN32
|
||||
// Simply allocate memory without alignment
|
||||
ptr = malloc(size);
|
||||
if (!ptr) throw std::bad_alloc();
|
||||
#else
|
||||
size_t alignment = getPageSize(); // Get the system's page size
|
||||
if (posix_memalign(&ptr, alignment, size) != 0) {
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
#endif
|
||||
return static_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
void deallocate(T* p, std::size_t) noexcept {
|
||||
free(p);
|
||||
}
|
||||
|
||||
private:
|
||||
size_t getPageSize() const
|
||||
{
|
||||
#ifdef _WIN32
|
||||
SYSTEM_INFO sysInfo;
|
||||
GetSystemInfo(&sysInfo);
|
||||
return sysInfo.dwPageSize; // Page size in bytes
|
||||
#else
|
||||
return static_cast<size_t>(sysconf(_SC_PAGESIZE));
|
||||
#endif
|
||||
};
|
||||
};
|
||||
|
||||
template <typename T, typename U>
|
||||
bool operator==(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
bool operator!=(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Kernel Samepage Merging (KSM) functionality
|
||||
namespace KSM {
|
||||
|
||||
#ifdef _WIN32
|
||||
// Windows-specific placeholder functions (no-op)
|
||||
inline void CheckPageAlignment(void* ptr) {
|
||||
}
|
||||
|
||||
inline void* AllocatePageAligned(size_t size) {
|
||||
return memset(malloc(size), 0, size);
|
||||
}
|
||||
|
||||
inline void MarkMemoryForKSM(void* start, size_t size) {
|
||||
}
|
||||
|
||||
inline void AlignHeapToPageBoundary() {
|
||||
}
|
||||
|
||||
inline void* MarkHeapStart() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
inline size_t MeasureHeapUsage(void* start) {
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
// Linux-specific functionality
|
||||
inline void CheckPageAlignment(void* ptr) {
|
||||
size_t page_size = sysconf(_SC_PAGESIZE);
|
||||
if (reinterpret_cast<uintptr_t>(ptr) % page_size == 0) {
|
||||
LogKSMDetail("Memory is page-aligned [{}]", ptr);
|
||||
} else {
|
||||
LogKSMDetail("Memory is NOT page-aligned [{}]", ptr);
|
||||
}
|
||||
}
|
||||
|
||||
inline void* AllocatePageAligned(size_t size) {
|
||||
size_t page_size = sysconf(_SC_PAGESIZE);
|
||||
void* aligned_ptr = nullptr;
|
||||
if (posix_memalign(&aligned_ptr, page_size, size) != 0) {
|
||||
LogKSM("Failed to allocate page-aligned memory on Linux. page_size [{}] size [{}] bytes", page_size, size);
|
||||
}
|
||||
std::memset(aligned_ptr, 0, size);
|
||||
return aligned_ptr;
|
||||
}
|
||||
|
||||
inline void MarkMemoryForKSM(void* start, size_t size) {
|
||||
if (madvise(start, size, MADV_MERGEABLE) == 0) {
|
||||
LogKSM("Marked memory for KSM | start [{}] size [{}] bytes", start, size);
|
||||
} else {
|
||||
perror("madvise failed");
|
||||
}
|
||||
}
|
||||
|
||||
inline void AlignHeapToPageBoundary() {
|
||||
size_t page_size = sysconf(_SC_PAGESIZE);
|
||||
if (page_size == 0) {
|
||||
LogKSM("Failed to retrieve page size SC_PAGESIZE [{}]", page_size);
|
||||
return;
|
||||
}
|
||||
|
||||
void* current_break = sbrk(0);
|
||||
if (current_break == (void*)-1) {
|
||||
LogKSM("Failed to retrieve the current program break");
|
||||
return;
|
||||
}
|
||||
|
||||
uintptr_t current_address = reinterpret_cast<uintptr_t>(current_break);
|
||||
size_t misalignment = current_address % page_size;
|
||||
|
||||
if (misalignment != 0) {
|
||||
size_t adjustment = page_size - misalignment;
|
||||
if (sbrk(adjustment) == (void*)-1) {
|
||||
LogKSM("Failed to align heap to page boundary. adjustment [{}] bytes", adjustment);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogKSMDetail("Heap aligned to next page boundary. Current break [{}]", sbrk(0));
|
||||
}
|
||||
|
||||
inline void* MarkHeapStart() {
|
||||
void* current_pos = sbrk(0);
|
||||
AlignHeapToPageBoundary();
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
inline size_t MeasureHeapUsage(void* start) {
|
||||
void* current_break = sbrk(0);
|
||||
return static_cast<char*>(current_break) - static_cast<char*>(start);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
inline size_t getPageSize()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
SYSTEM_INFO sysInfo;
|
||||
GetSystemInfo(&sysInfo);
|
||||
return sysInfo.dwPageSize; // Page size in bytes
|
||||
#else
|
||||
return static_cast<size_t>(sysconf(_SC_PAGESIZE)); // POSIX page size
|
||||
#endif
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
inline void PageAlignVectorAligned(std::vector<T, PageAlignedAllocator<T>>& vec) {
|
||||
if (vec.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t page_size = getPageSize();
|
||||
void* start = vec.data();
|
||||
size_t size = vec.size() * sizeof(T);
|
||||
|
||||
// Check if the memory is page-aligned
|
||||
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
|
||||
// Allocate a new aligned vector
|
||||
std::vector<T, PageAlignedAllocator<T>> aligned_vec(vec.get_allocator());
|
||||
aligned_vec.reserve(vec.capacity()); // Match capacity to avoid reallocation during copy
|
||||
|
||||
// Copy elements from the original vector
|
||||
aligned_vec.insert(aligned_vec.end(), vec.begin(), vec.end());
|
||||
|
||||
// Swap the aligned vector with the original vector
|
||||
vec.swap(aligned_vec);
|
||||
|
||||
// Clear the temporary aligned vector to free its memory
|
||||
aligned_vec.clear();
|
||||
|
||||
// Verify the new alignment
|
||||
start = vec.data();
|
||||
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
|
||||
throw std::runtime_error("Failed to align vector memory to page boundaries.");
|
||||
}
|
||||
|
||||
LogKSMDetail("Vector reallocated to ensure page alignment. start [{}] size [{}] bytes", start, size);
|
||||
} else {
|
||||
LogKSMDetail("Vector is already page-aligned. start [{}] size [{}] bytes", start, size);
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
// Mark memory for KSM (only on non-Windows systems)
|
||||
MarkMemoryForKSM(start, size);
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // EQEMU_KSM_HPP
|
||||
@@ -0,0 +1,600 @@
|
||||
#include "mysql_stmt.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "mutex.h"
|
||||
#include "timer.h"
|
||||
#include <charconv>
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
void PreparedStmt::StmtDeleter::operator()(MYSQL_STMT* stmt) noexcept
|
||||
{
|
||||
// The connection must be locked when closing the stmt to avoid mysql errors
|
||||
// in case another thread tries to use it during the close. If the mutex is
|
||||
// changed to one that throws then exceptions need to be caught here.
|
||||
LockMutex lock(mutex);
|
||||
mysql_stmt_close(stmt);
|
||||
}
|
||||
|
||||
PreparedStmt::PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts)
|
||||
: m_stmt(mysql_stmt_init(&mysql), { mutex }), m_query(std::move(query)), m_mutex(mutex), m_options(opts)
|
||||
{
|
||||
LockMutex lock(m_mutex);
|
||||
if (mysql_stmt_prepare(m_stmt.get(), m_query.c_str(), static_cast<unsigned long>(m_query.size())) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Prepare error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_params.resize(mysql_stmt_param_count(m_stmt.get()));
|
||||
m_inputs.resize(m_params.size());
|
||||
}
|
||||
|
||||
void PreparedStmt::ThrowError(const std::string& error)
|
||||
{
|
||||
LogMySQLError("{}", error);
|
||||
throw std::runtime_error(error);
|
||||
}
|
||||
|
||||
std::string PreparedStmt::GetStmtError()
|
||||
{
|
||||
auto err = mysql_stmt_errno(m_stmt.get());
|
||||
auto str = mysql_stmt_error(m_stmt.get());
|
||||
return fmt::format("({}) [{}] for query [{}]", err, str, m_query);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void PreparedStmt::BindInput(size_t index, T value)
|
||||
{
|
||||
if (index >= m_inputs.size())
|
||||
{
|
||||
ThrowError(fmt::format("Cannot bind input, index {} out of range", index));
|
||||
}
|
||||
|
||||
impl::Bind& arg = m_inputs[index];
|
||||
arg.is_null = std::is_same_v<T, std::nullptr_t>;
|
||||
|
||||
MYSQL_BIND& bind = m_params[index];
|
||||
bind.is_unsigned = std::is_unsigned_v<T>;
|
||||
bind.is_null = &arg.is_null;
|
||||
bind.length = &arg.length;
|
||||
|
||||
auto old_type = bind.buffer_type;
|
||||
|
||||
if constexpr (std::is_arithmetic_v<T>)
|
||||
{
|
||||
if (arg.buffer.size() < sizeof(T))
|
||||
{
|
||||
arg.buffer.resize(std::max(sizeof(T), sizeof(int64_t)));
|
||||
bind.buffer = arg.buffer.data();
|
||||
m_need_bind = true;
|
||||
}
|
||||
memcpy(arg.buffer.data(), &value, sizeof(T));
|
||||
}
|
||||
|
||||
if constexpr (std::is_same_v<T, int8_t> || std::is_same_v<T, uint8_t> || std::is_same_v<T, bool>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_TINY;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int16_t> || std::is_same_v<T, uint16_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_SHORT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int32_t> || std::is_same_v<T, uint32_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONGLONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_FLOAT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_DOUBLE;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, std::string_view>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_STRING;
|
||||
if (arg.buffer.empty() || arg.buffer.size() < value.size())
|
||||
{
|
||||
arg.buffer.resize(static_cast<size_t>((value.size() + 1) * 1.5));
|
||||
bind.buffer = arg.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(arg.buffer.size());
|
||||
m_need_bind = true;
|
||||
}
|
||||
std::copy(value.begin(), value.end(), arg.buffer.begin());
|
||||
arg.length = static_cast<unsigned long>(value.size());
|
||||
}
|
||||
else if constexpr (!std::is_same_v<T, std::nullptr_t>)
|
||||
{
|
||||
static_assert(false_v<T>, "Cannot bind unsupported type");
|
||||
}
|
||||
|
||||
if (old_type != bind.buffer_type)
|
||||
{
|
||||
m_need_bind = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const char* str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const std::string& str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute()
|
||||
{
|
||||
CheckArgs(0);
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute(const std::vector<param_t>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
std::visit([&](const auto& arg) { BindInput(i, arg); }, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
StmtResult PreparedStmt::Execute(const std::vector<T>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
BindInput(i, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
void PreparedStmt::CheckArgs(size_t argc)
|
||||
{
|
||||
if (argc != m_params.size())
|
||||
{
|
||||
ThrowError(fmt::format("Bad arg count (got {}, expected {}) for [{}]", argc, m_params.size(), m_query));
|
||||
}
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::DoExecute()
|
||||
{
|
||||
BenchTimer timer;
|
||||
LockMutex lock(m_mutex);
|
||||
|
||||
if (m_need_bind && mysql_stmt_bind_param(m_stmt.get(), m_params.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind param error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_need_bind = false;
|
||||
|
||||
if (mysql_stmt_execute(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Execute error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
my_bool attr = m_options.use_max_length;
|
||||
mysql_stmt_attr_set(m_stmt.get(), STMT_ATTR_UPDATE_MAX_LENGTH, &attr);
|
||||
|
||||
if (m_options.buffer_results && mysql_stmt_store_result(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Store result error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
// Result buffers are bound on first execute and re-used if needed
|
||||
if (m_results.empty())
|
||||
{
|
||||
BindResults();
|
||||
}
|
||||
|
||||
StmtResult res(m_stmt.get(), m_results.size());
|
||||
|
||||
if (m_results.empty())
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) affected) ({:.6f}s)", m_query, res.RowsAffected(), timer.elapsed());
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) returned) ({:.6f}s)", m_query, res.RowCount(), timer.elapsed());
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void PreparedStmt::BindResults()
|
||||
{
|
||||
MYSQL_RES* res = mysql_stmt_result_metadata(m_stmt.get());
|
||||
if (!res)
|
||||
{
|
||||
return; // did not produce a result set
|
||||
}
|
||||
|
||||
MYSQL_FIELD* fields = mysql_fetch_fields(res);
|
||||
m_columns.resize(mysql_num_fields(res));
|
||||
m_results.resize(m_columns.size());
|
||||
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
|
||||
col.index = i;
|
||||
col.name = fields[i].name;
|
||||
col.buffer_type = fields[i].type;
|
||||
col.is_unsigned = (fields[i].flags & UNSIGNED_FLAG) != 0;
|
||||
col.buffer.resize(GetResultBufferSize(fields[i]));
|
||||
|
||||
bind.buffer_type = col.buffer_type;
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
bind.is_unsigned = col.is_unsigned;
|
||||
bind.is_null = &col.is_null;
|
||||
bind.length = &col.length;
|
||||
bind.error = &col.error;
|
||||
}
|
||||
|
||||
mysql_free_result(res);
|
||||
|
||||
if (!m_results.empty() && mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
int PreparedStmt::GetResultBufferSize(const MYSQL_FIELD& field) const
|
||||
{
|
||||
switch (field.type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return sizeof(int8_t);
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return sizeof(int16_t);
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return sizeof(int32_t);
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return sizeof(int64_t);
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return sizeof(float);
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return sizeof(double);
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return sizeof(MYSQL_TIME);
|
||||
default: // if max_length is unavailable for strings buffers are resized on fetch
|
||||
return field.max_length + 1; // ensure valid buffer created
|
||||
}
|
||||
}
|
||||
|
||||
StmtRow PreparedStmt::Fetch()
|
||||
{
|
||||
StmtRow row;
|
||||
if (!m_columns.empty())
|
||||
{
|
||||
int rc = mysql_stmt_fetch(m_stmt.get());
|
||||
if (rc == 1)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
if (rc != MYSQL_NO_DATA)
|
||||
{
|
||||
if (rc == MYSQL_DATA_TRUNCATED)
|
||||
{
|
||||
FetchTruncated();
|
||||
}
|
||||
row = StmtRow(m_columns);
|
||||
}
|
||||
}
|
||||
return row;
|
||||
}
|
||||
|
||||
void PreparedStmt::FetchTruncated()
|
||||
{
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
if (col.error)
|
||||
{
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
col.buffer.resize(static_cast<size_t>(col.length * 1.5));
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
|
||||
mysql_stmt_fetch_column(m_stmt.get(), &bind, i, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch rebind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
StmtResult::StmtResult(MYSQL_STMT* stmt, size_t columns)
|
||||
{
|
||||
m_num_cols = static_cast<int>(columns);
|
||||
m_num_rows = mysql_stmt_num_rows(stmt); // requires buffered results
|
||||
m_affected = mysql_stmt_affected_rows(stmt);
|
||||
m_insert_id = mysql_stmt_insert_id(stmt);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(size_t index) const
|
||||
{
|
||||
return index < m_columns.size() ? &m_columns[index] : nullptr;
|
||||
}
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(std::string_view name) const
|
||||
{
|
||||
auto it = std::ranges::find_if(m_columns,
|
||||
[name](const StmtColumn& col) { return col.Name() == name; });
|
||||
|
||||
return it != m_columns.end() ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](size_t index) const
|
||||
{
|
||||
return GetStr(index);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](std::string_view name) const
|
||||
{
|
||||
return GetStr(name);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static time_t MakeTime(const MYSQL_TIME& mt)
|
||||
{
|
||||
// buffer mt given in mysql session time zone (assumes local)
|
||||
std::tm tm{};
|
||||
tm.tm_year = mt.year - 1900;
|
||||
tm.tm_mon = mt.month - 1;
|
||||
tm.tm_mday = mt.day;
|
||||
tm.tm_hour = mt.hour;
|
||||
tm.tm_min = mt.minute;
|
||||
tm.tm_sec = mt.second;
|
||||
tm.tm_isdst = -1;
|
||||
return std::mktime(&tm);
|
||||
}
|
||||
|
||||
static int MakeSeconds(const MYSQL_TIME& mt)
|
||||
{
|
||||
return (mt.neg ? -1 : 1) * static_cast<int>(mt.hour * 3600 + mt.minute * 60 + mt.second);
|
||||
}
|
||||
|
||||
static uint64_t MakeBits(std::span<const uint8_t> data)
|
||||
{
|
||||
// byte stream for bits is in big endian
|
||||
uint64_t bits = 0;
|
||||
for (size_t i = 0; i < data.size() && i < sizeof(uint64_t); ++i)
|
||||
{
|
||||
bits |= static_cast<uint64_t>(data[data.size() - i - 1] & 0xff) << (i * 8);
|
||||
}
|
||||
return bits;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
concept has_from_chars = requires (const char* first, const char* last, T value)
|
||||
{
|
||||
std::from_chars(first, last, value);
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
static T FromString(std::string_view sv)
|
||||
{
|
||||
if constexpr (std::is_same_v<T, bool>)
|
||||
{
|
||||
// return false for empty (zero-length) strings
|
||||
return !sv.empty();
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float> && !has_from_chars<T>)
|
||||
{
|
||||
return std::strtof(std::string(sv).c_str(), nullptr);
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double> && !has_from_chars<T>)
|
||||
{
|
||||
return std::strtod(std::string(sv).c_str(), nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
// non numbers return a zero initialized T (could return nullopt instead)
|
||||
T value = {};
|
||||
std::from_chars(sv.data(), sv.data() + sv.size(), value);
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
static std::string FormatTime(enum_field_types type, const MYSQL_TIME& mt)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case MYSQL_TYPE_TIME: // hhh:mm:ss '-838:59:59' to '838:59:59'
|
||||
return fmt::format("{}{:02d}:{:02d}:{:02d}", mt.neg ? "-" : "", mt.hour, mt.minute, mt.second);
|
||||
case MYSQL_TYPE_DATE: // YYYY-MM-DD '1000-01-01' to '9999-12-31'
|
||||
return fmt::format("{}-{:02d}-{:02d}", mt.year, mt.month, mt.day);
|
||||
case MYSQL_TYPE_DATETIME: // YYYY-MM-DD hh:mm:ss '1000-01-01 00:00:00' to '9999-12-31 23:59:59'
|
||||
case MYSQL_TYPE_TIMESTAMP: // YYYY-MM-DD hh:mm:ss '1970-01-01 00:00:01' UTC to '2038-01-19 03:14:07' UTC
|
||||
return fmt::format("{}-{:02d}-{:02d} {:02d}:{:02d}:{:02d}", mt.year, mt.month, mt.day, mt.hour, mt.minute, mt.second);
|
||||
default:
|
||||
return std::string();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string_view> StmtColumn::GetStrView() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string_view>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtColumn::GetStr() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint8_t>()).c_str() : fmt::format_int(BitCast<int8_t>()).c_str();
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint16_t>()).c_str() : fmt::format_int(BitCast<int16_t>()).c_str();
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint32_t>()).c_str() : fmt::format_int(BitCast<int32_t>()).c_str();
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint64_t>()).c_str() : fmt::format_int(BitCast<int64_t>()).c_str();
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return fmt::format("{}", BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return fmt::format("{}", BitCast<double>());
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return FormatTime(m_col.buffer_type, BitCast<MYSQL_TIME>());
|
||||
case MYSQL_TYPE_BIT:
|
||||
return fmt::format_int(*Get<uint64_t>()).c_str();
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtColumn::Get() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint8_t>()) : static_cast<T>(BitCast<int8_t>());
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint16_t>()) : static_cast<T>(BitCast<int16_t>());
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint32_t>()) : static_cast<T>(BitCast<int32_t>());
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint64_t>()) : static_cast<T>(BitCast<int64_t>());
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return static_cast<T>(BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return static_cast<T>(BitCast<double>());
|
||||
case MYSQL_TYPE_TIME: // return as total seconds
|
||||
return static_cast<T>(MakeSeconds(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP: // return as epoch timestamp
|
||||
return static_cast<T>(MakeTime(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_BIT:
|
||||
return static_cast<T>(MakeBits({ m_col.buffer.data(), m_col.length }));
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return FromString<T>({ reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length });
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// explicit template instantiations for supported types
|
||||
template void PreparedStmt::BindInput(size_t, std::string_view);
|
||||
template void PreparedStmt::BindInput(size_t, std::nullptr_t);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string_view>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<const char*>&);
|
||||
|
||||
#define INSTANTIATE(T) \
|
||||
template void PreparedStmt::BindInput(size_t, T); \
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<T>&); \
|
||||
template std::optional<T> StmtRow::Get(size_t) const; \
|
||||
template std::optional<T> StmtRow::Get(std::string_view) const; \
|
||||
template std::optional<T> StmtColumn::Get() const;
|
||||
|
||||
INSTANTIATE(bool);
|
||||
INSTANTIATE(int8_t);
|
||||
INSTANTIATE(uint8_t);
|
||||
INSTANTIATE(int16_t);
|
||||
INSTANTIATE(uint16_t);
|
||||
INSTANTIATE(int32_t);
|
||||
INSTANTIATE(uint32_t);
|
||||
INSTANTIATE(int64_t);
|
||||
INSTANTIATE(uint64_t);
|
||||
INSTANTIATE(float);
|
||||
INSTANTIATE(double);
|
||||
|
||||
} // namespace mysql
|
||||
@@ -0,0 +1,221 @@
|
||||
#pragma once
|
||||
|
||||
#include "mysql.h"
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
class Mutex;
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
// support MySQL 8.0.1+ API which removed the my_bool type
|
||||
#if !defined(MARIADB_VERSION_ID) && MYSQL_VERSION_ID >= 80001
|
||||
using my_bool = bool;
|
||||
#endif
|
||||
|
||||
template <typename>
|
||||
inline constexpr bool false_v = false;
|
||||
|
||||
namespace impl
|
||||
{
|
||||
|
||||
struct Bind
|
||||
{
|
||||
std::vector<uint8_t> buffer;
|
||||
unsigned long length = 0;
|
||||
my_bool is_null = false;
|
||||
my_bool error = false;
|
||||
};
|
||||
|
||||
struct BindColumn : Bind
|
||||
{
|
||||
int index = 0;
|
||||
std::string name;
|
||||
bool is_unsigned = false;
|
||||
enum_field_types buffer_type = {};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct StmtOptions
|
||||
{
|
||||
// Enable buffering (storing) entire result set after executing a statement
|
||||
bool buffer_results = true;
|
||||
|
||||
// Enable MySQL to update max_length of fields in execute result set (requires buffering)
|
||||
bool use_max_length = true;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Holds ownership of bound column value buffer
|
||||
class StmtColumn
|
||||
{
|
||||
public:
|
||||
int Index() const { return m_col.index; }
|
||||
bool IsNull() const { return m_col.is_null; }
|
||||
bool IsUnsigned() const { return m_col.is_unsigned; }
|
||||
enum_field_types Type() const { return m_col.buffer_type; }
|
||||
const std::string& Name() const { return m_col.name; }
|
||||
|
||||
// Get view of column value buffer
|
||||
std::span<const uint8_t> GetBuf() const { return { m_col.buffer.data(), m_col.length }; }
|
||||
|
||||
// Get view of column string value. Returns nullopt if value is NULL or not a string
|
||||
std::optional<std::string_view> GetStrView() const;
|
||||
|
||||
// Get column value as string. Returns nullopt if value is NULL or field type unsupported
|
||||
std::optional<std::string> GetStr() const;
|
||||
|
||||
// Get column value as numeric T. Returns nullopt if value NULL or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get() const;
|
||||
|
||||
private:
|
||||
// uses memcpy for type punning buffer data to avoid UB with strict aliasing
|
||||
template <typename T>
|
||||
T BitCast() const
|
||||
{
|
||||
T val;
|
||||
assert(sizeof(T) == m_col.length);
|
||||
memcpy(&val, m_col.buffer.data(), sizeof(T));
|
||||
return val;
|
||||
}
|
||||
|
||||
friend class PreparedStmt; // access to allocate and bind buffers
|
||||
friend class StmtResult; // access to resize truncated buffers
|
||||
impl::BindColumn m_col;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Provides a non-owning view of PreparedStmt column value buffers
|
||||
// Evaluates false if it does not contain a valid row
|
||||
class StmtRow
|
||||
{
|
||||
public:
|
||||
StmtRow() = default;
|
||||
StmtRow(std::span<const StmtColumn> columns) : m_columns(columns) {};
|
||||
|
||||
explicit operator bool() const noexcept { return !m_columns.empty(); }
|
||||
|
||||
int ColumnCount() const { return static_cast<int>(m_columns.size()); }
|
||||
const StmtColumn* GetColumn(size_t index) const;
|
||||
const StmtColumn* GetColumn(std::string_view name) const;
|
||||
|
||||
// Get specified column value as string
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
std::optional<std::string> operator[](size_t index) const;
|
||||
std::optional<std::string> operator[](std::string_view name) const;
|
||||
std::optional<std::string> GetStr(size_t index) const;
|
||||
std::optional<std::string> GetStr(std::string_view name) const;
|
||||
|
||||
// Get specified column value as numeric T
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(size_t index) const;
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(std::string_view name) const;
|
||||
|
||||
auto begin() const { return m_columns.begin(); }
|
||||
auto end() const { return m_columns.end(); }
|
||||
|
||||
private:
|
||||
std::span<const StmtColumn> m_columns;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Result meta data for an executed prepared statement
|
||||
class StmtResult
|
||||
{
|
||||
public:
|
||||
StmtResult() = default;
|
||||
StmtResult(MYSQL_STMT* stmt, size_t columns);
|
||||
|
||||
int ColumnCount() const { return m_num_cols; }
|
||||
uint64_t RowCount() const { return m_num_rows; }
|
||||
uint64_t RowsAffected() const { return m_affected; }
|
||||
uint64_t LastInsertID() const { return m_insert_id; }
|
||||
|
||||
private:
|
||||
int m_num_cols = 0;
|
||||
uint64_t m_num_rows = 0;
|
||||
uint64_t m_affected = 0;
|
||||
uint64_t m_insert_id = 0;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class PreparedStmt
|
||||
{
|
||||
public:
|
||||
// Supported argument types for execute
|
||||
using param_t = std::variant<int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t,
|
||||
int64_t, uint64_t, float, double, bool, std::string_view, std::nullptr_t>;
|
||||
|
||||
PreparedStmt() = delete;
|
||||
PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts = {});
|
||||
|
||||
const std::string& GetQuery() const { return m_query; }
|
||||
StmtOptions GetOptions() const { return m_options; }
|
||||
void SetOptions(StmtOptions options) { m_options = options; }
|
||||
void FreeResult() { mysql_stmt_free_result(m_stmt.get()); }
|
||||
|
||||
// Execute the prepared statement with specified arguments
|
||||
// Throws exception on error
|
||||
template <typename T>
|
||||
StmtResult Execute(const std::vector<T>& args);
|
||||
StmtResult Execute(const std::vector<param_t>& args);
|
||||
StmtResult Execute();
|
||||
|
||||
// Fetch the next row into column buffers (overwrites previous row values)
|
||||
// Return value evaluates false if no more rows to fetch
|
||||
// Throws exception on error
|
||||
StmtRow Fetch();
|
||||
|
||||
private:
|
||||
void CheckArgs(size_t argc);
|
||||
StmtResult DoExecute();
|
||||
void BindResults();
|
||||
void FetchTruncated();
|
||||
int GetResultBufferSize(const MYSQL_FIELD& field) const;
|
||||
void ThrowError(const std::string& error);
|
||||
std::string GetStmtError();
|
||||
|
||||
// bind an input value to a query parameter by index
|
||||
template <typename T>
|
||||
void BindInput(size_t index, T value);
|
||||
void BindInput(size_t index, const char* str);
|
||||
void BindInput(size_t index, const std::string& str);
|
||||
|
||||
struct StmtDeleter
|
||||
{
|
||||
Mutex* mutex = nullptr;
|
||||
void operator()(MYSQL_STMT* stmt) noexcept;
|
||||
};
|
||||
|
||||
private:
|
||||
std::unique_ptr<MYSQL_STMT, StmtDeleter> m_stmt;
|
||||
std::vector<MYSQL_BIND> m_params; // input binds
|
||||
std::vector<MYSQL_BIND> m_results; // result binds
|
||||
std::vector<impl::Bind> m_inputs; // execute buffers (addresses bound)
|
||||
std::vector<StmtColumn> m_columns; // fetch buffers (addresses bound)
|
||||
std::string m_query;
|
||||
StmtOptions m_options = {};
|
||||
bool m_need_bind = true;
|
||||
Mutex* m_mutex = nullptr; // connection mutex
|
||||
};
|
||||
|
||||
} // namespace mysql
|
||||
@@ -1091,70 +1091,109 @@ void EQ::Net::DaybreakConnection::ProcessResend()
|
||||
}
|
||||
}
|
||||
|
||||
// observed client receive window is 300 packets, 140KB
|
||||
constexpr size_t MAX_CLIENT_RECV_PACKETS_PER_WINDOW = 300;
|
||||
constexpr size_t MAX_CLIENT_RECV_BYTES_PER_WINDOW = 140 * 1024;
|
||||
|
||||
void EQ::Net::DaybreakConnection::ProcessResend(int stream)
|
||||
{
|
||||
if (m_status == DbProtocolStatus::StatusDisconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto resends = 0;
|
||||
auto now = Clock::now();
|
||||
auto s = &m_streams[stream];
|
||||
for (auto &entry : s->sent_packets) {
|
||||
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.last_sent);
|
||||
if (entry.second.times_resent == 0) {
|
||||
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
|
||||
auto &p = entry.second.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
|
||||
m_stats.resent_fragments++;
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
m_stats.resent_packets++;
|
||||
if (m_streams[stream].sent_packets.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
InternalBufferedSend(p);
|
||||
entry.second.last_sent = now;
|
||||
entry.second.times_resent++;
|
||||
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
|
||||
resends++;
|
||||
m_resend_packets_sent = 0;
|
||||
m_resend_bytes_sent = 0;
|
||||
|
||||
auto now = Clock::now(); // Current time
|
||||
auto s = &m_streams[stream];
|
||||
|
||||
// Get a reference resend delay (assume first packet represents the typical case)
|
||||
if (!s->sent_packets.empty()) {
|
||||
// Check if the first packet has timed out
|
||||
auto &first_packet = s->sent_packets.begin()->second;
|
||||
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - first_packet.first_sent).count();
|
||||
|
||||
// make sure that the first_packet in the list first_sent time is within the resend_delay and now
|
||||
// if it is not, then we need to resend all packets in the list
|
||||
if (time_since_first_sent <= first_packet.resend_delay && !m_acked_since_last_resend) {
|
||||
LogNetcodeDetail(
|
||||
"Not resending packets for stream [{}] time since first sent [{}] resend delay [{}] m_acked_since_last_resend [{}]",
|
||||
stream,
|
||||
time_since_first_sent,
|
||||
first_packet.resend_delay,
|
||||
m_acked_since_last_resend
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (time_since_first_sent >= m_owner->m_options.resend_timeout) {
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Netcode)) {
|
||||
size_t total_size = 0;
|
||||
for (auto &e: s->sent_packets) {
|
||||
total_size += e.second.packet.Length();
|
||||
}
|
||||
|
||||
LogNetcodeDetail(
|
||||
"Resending packets for stream [{}] packet count [{}] total packet size [{}] m_acked_since_last_resend [{}]",
|
||||
stream,
|
||||
s->sent_packets.size(),
|
||||
total_size,
|
||||
m_acked_since_last_resend
|
||||
);
|
||||
}
|
||||
|
||||
for (auto &e: s->sent_packets) {
|
||||
if (m_resend_packets_sent >= MAX_CLIENT_RECV_PACKETS_PER_WINDOW ||
|
||||
m_resend_bytes_sent >= MAX_CLIENT_RECV_BYTES_PER_WINDOW) {
|
||||
LogNetcodeDetail(
|
||||
"Stopping resend because we hit thresholds m_resend_packets_sent [{}] max [{}] m_resend_bytes_sent [{}] max [{}]",
|
||||
m_resend_packets_sent,
|
||||
MAX_CLIENT_RECV_PACKETS_PER_WINDOW,
|
||||
m_resend_bytes_sent,
|
||||
MAX_CLIENT_RECV_BYTES_PER_WINDOW
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
auto &sp = e.second;
|
||||
auto &p = sp.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
|
||||
m_stats.resent_fragments++;
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.first_sent);
|
||||
if (time_since_first_sent.count() >= m_owner->m_options.resend_timeout) {
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
|
||||
auto &p = entry.second.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
|
||||
m_stats.resent_fragments++;
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
m_stats.resent_packets++;
|
||||
|
||||
InternalBufferedSend(p);
|
||||
entry.second.last_sent = now;
|
||||
entry.second.times_resent++;
|
||||
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
|
||||
resends++;
|
||||
}
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
m_stats.resent_packets++;
|
||||
|
||||
// Resend the packet
|
||||
InternalBufferedSend(p);
|
||||
|
||||
m_resend_packets_sent++;
|
||||
m_resend_bytes_sent += p.Length();
|
||||
sp.last_sent = now;
|
||||
sp.times_resent++;
|
||||
sp.resend_delay = EQ::Clamp(
|
||||
sp.resend_delay * 2,
|
||||
m_owner->m_options.resend_delay_min,
|
||||
m_owner->m_options.resend_delay_max
|
||||
);
|
||||
}
|
||||
|
||||
m_acked_since_last_resend = false;
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
|
||||
@@ -1175,6 +1214,7 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
|
||||
m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
|
||||
|
||||
iter = s->sent_packets.erase(iter);
|
||||
m_acked_since_last_resend = true;
|
||||
}
|
||||
else {
|
||||
++iter;
|
||||
|
||||
@@ -181,6 +181,11 @@ namespace EQ
|
||||
Timestamp m_close_time;
|
||||
double m_outgoing_budget;
|
||||
|
||||
// resend tracking
|
||||
size_t m_resend_packets_sent = 0;
|
||||
size_t m_resend_bytes_sent = 0;
|
||||
bool m_acked_since_last_resend = false;
|
||||
|
||||
struct DaybreakSentPacket
|
||||
{
|
||||
DynamicPacket packet;
|
||||
|
||||
@@ -23,6 +23,9 @@ namespace EQ
|
||||
bool Connected() const { return m_connecting != true; }
|
||||
|
||||
std::shared_ptr<EQ::Net::TCPConnection> Handle() { return m_connection; }
|
||||
|
||||
const std::unique_ptr<EQ::Timer> &GetTimer() const { return m_timer; }
|
||||
|
||||
private:
|
||||
void Connect();
|
||||
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
|
||||
|
||||
@@ -123,7 +123,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
{
|
||||
size_t current = 0;
|
||||
size_t total = m_buffer.size();
|
||||
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
|
||||
constexpr size_t ls_info_size = sizeof(LoginserverNewWorldRequest);
|
||||
|
||||
while (current < total) {
|
||||
auto left = total - current;
|
||||
@@ -138,7 +138,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
//this creates a small edge case where the exact size of a
|
||||
//packet from the modern protocol can't be "43061256"
|
||||
//so in send we pad it one byte if that's the case
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(LoginserverNewWorldRequest)) {
|
||||
m_legacy_mode = true;
|
||||
m_identifier = "World";
|
||||
m_parent->ConnectionIdentified(this);
|
||||
|
||||
@@ -80,6 +80,8 @@ void EQ::Net::TCPConnection::Start() {
|
||||
}
|
||||
}
|
||||
else if (nread == UV_EOF) {
|
||||
connection->Disconnect();
|
||||
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
|
||||
@@ -197,6 +197,7 @@ IN(OP_RecipeDetails, uint32);
|
||||
//there is also a complicated OP_RecipeDetails reply struct OUT
|
||||
IN(OP_RecipeAutoCombine, RecipeAutoCombine_Struct);
|
||||
IN(OP_TradeSkillCombine, NewCombine_Struct);
|
||||
IN(OP_TradeSkillRecipeInspect, TradeSkillRecipeInspect_Struct);
|
||||
IN(OP_ItemName, ItemNamePacket_Struct);
|
||||
IN(OP_AugmentItem, AugmentItem_Struct);
|
||||
IN(OP_ClickDoor, ClickDoor_Struct);
|
||||
@@ -250,6 +251,7 @@ IN(OP_TraderBuy, TraderBuy_Struct);
|
||||
IN(OP_Trader, Trader_ShowItems_Struct);
|
||||
IN(OP_GMFind, GMSummon_Struct);
|
||||
IN(OP_PickPocket, PickPocket_Struct);
|
||||
IN(OP_PickZone, PickZone_Struct);
|
||||
IN(OP_Bind_Wound, BindWound_Struct);
|
||||
INr(OP_TrackTarget);
|
||||
INr(OP_Track);
|
||||
|
||||
+83
-101
@@ -202,7 +202,7 @@ namespace RoF
|
||||
unsigned char *emu_buffer = in->pBuffer;
|
||||
uint32 opcode = *((uint32*)emu_buffer);
|
||||
|
||||
if (opcode == 8) {
|
||||
if (opcode == AlternateCurrencyMode::Populate) {
|
||||
AltCurrencyPopulate_Struct *populate = (AltCurrencyPopulate_Struct*)emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(
|
||||
@@ -1213,22 +1213,22 @@ namespace RoF
|
||||
case 1: { // GuildBankItemUpdate
|
||||
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
|
||||
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
|
||||
eq->Action = 0;
|
||||
OUT(Unknown004);
|
||||
eq->Unknown08 = 0;
|
||||
OUT(SlotID);
|
||||
OUT(Area);
|
||||
OUT(Unknown012);
|
||||
OUT(ItemID);
|
||||
OUT(Icon);
|
||||
OUT(Quantity);
|
||||
OUT(Permissions);
|
||||
OUT(AllowMerge);
|
||||
OUT(Useable);
|
||||
OUT_str(ItemName);
|
||||
OUT_str(Donator);
|
||||
OUT_str(WhoFor);
|
||||
OUT(Unknown226);
|
||||
eq->action = 0;
|
||||
OUT(unknown004);
|
||||
eq->unknown008 = 0;
|
||||
OUT(slot_id);
|
||||
OUT(area);
|
||||
OUT(display);
|
||||
OUT(item_id);
|
||||
OUT(icon_id);
|
||||
OUT(quantity);
|
||||
OUT(permissions);
|
||||
OUT(allow_merge);
|
||||
OUT(is_useable);
|
||||
OUT_str(item_name);
|
||||
OUT_str(donator);
|
||||
OUT_str(who_for);
|
||||
OUT(unknown226);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -1308,13 +1308,13 @@ namespace RoF
|
||||
PutFieldN(class_);
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu_e->rank) {
|
||||
case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
||||
case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
||||
case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
||||
default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
||||
}
|
||||
|
||||
//switch (emu_e->rank) {
|
||||
//case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
||||
//case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
||||
//case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
||||
//default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
||||
//}
|
||||
PutFieldN(rank);
|
||||
PutFieldN(time_last_on);
|
||||
PutFieldN(tribute_enable);
|
||||
e->unknown01 = 0;
|
||||
@@ -2621,7 +2621,7 @@ namespace RoF
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
safe_delete(inapp);
|
||||
@@ -3051,19 +3051,12 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
|
||||
SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
|
||||
|
||||
eq->GuildID = emu->Unknown00;
|
||||
eq->guild_id = emu->Unknown00;
|
||||
eq->rank = emu->rank;
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu->Rank) {
|
||||
case 0: { eq->Rank = 5; break; } // GUILD_MEMBER 0
|
||||
case 1: { eq->Rank = 3; break; } // GUILD_OFFICER 1
|
||||
case 2: { eq->Rank = 1; break; } // GUILD_LEADER 2
|
||||
default: { eq->Rank = emu->Rank; break; }
|
||||
}
|
||||
|
||||
memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
|
||||
OUT(Banker);
|
||||
eq->Unknown76 = 1;
|
||||
memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
|
||||
OUT(banker);
|
||||
eq->unknown76 = 1;
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -3096,21 +3089,6 @@ namespace RoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
|
||||
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
||||
|
||||
OUT(npcid);
|
||||
OUT(playerid);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
|
||||
eq->unknown02 = 2592000;
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SkillUpdate)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
|
||||
@@ -3165,7 +3143,7 @@ namespace RoF
|
||||
|
||||
SpawnAppearance_Struct *sas = (SpawnAppearance_Struct *)emu_buffer;
|
||||
|
||||
if (sas->type != AT_Size)
|
||||
if (sas->type != AppearanceType::Size)
|
||||
{
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
return;
|
||||
@@ -3516,14 +3494,13 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(ClickTrader_Struct);
|
||||
SETUP_DIRECT_ENCODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
||||
|
||||
eq->Code = emu->Code;
|
||||
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
||||
for (uint32 i = 0; i < 200; i++)
|
||||
eq->Code = emu->action;
|
||||
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
|
||||
{
|
||||
strncpy(eq->items[i].SerialNumber, "0000000000000000", sizeof(eq->items[i].SerialNumber));
|
||||
eq->items[i].Unknown18 = 0;
|
||||
if (i < 80) {
|
||||
eq->ItemCost[i] = emu->ItemCost[i];
|
||||
eq->ItemCost[i] = emu->item_cost[i];
|
||||
}
|
||||
else {
|
||||
eq->ItemCost[i] = 0;
|
||||
@@ -3537,9 +3514,9 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
|
||||
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
||||
|
||||
eq->Code = emu->Code;
|
||||
eq->Code = emu->action;
|
||||
strncpy(eq->SerialNumber, "0000000000000000", sizeof(eq->SerialNumber));
|
||||
eq->TraderID = emu->TraderID;
|
||||
eq->TraderID = emu->entity_id;
|
||||
eq->Stacksize = 0;
|
||||
eq->Price = 0;
|
||||
|
||||
@@ -3565,13 +3542,13 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -3868,8 +3845,8 @@ namespace RoF
|
||||
}
|
||||
|
||||
float SpawnSize = emu->size;
|
||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
||||
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||
)
|
||||
{
|
||||
PacketSize += 60;
|
||||
@@ -3973,10 +3950,22 @@ namespace RoF
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu->guildrank) {
|
||||
case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
|
||||
case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
|
||||
case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
|
||||
default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
|
||||
case 0: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5);
|
||||
break;
|
||||
} // GUILD_MEMBER 0
|
||||
case 1: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3);
|
||||
break;
|
||||
} // GUILD_OFFICER 1
|
||||
case 2: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1);
|
||||
break;
|
||||
} // GUILD_LEADER 2
|
||||
default: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
|
||||
break;
|
||||
} //
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4002,8 +3991,8 @@ namespace RoF
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
)
|
||||
{
|
||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||
@@ -5042,19 +5031,6 @@ namespace RoF
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
|
||||
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
||||
|
||||
IN(npcid);
|
||||
IN(playerid);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Trader)
|
||||
{
|
||||
uint32 psize = __packet->size;
|
||||
@@ -5064,12 +5040,11 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
||||
MEMSET_IN(ClickTrader_Struct);
|
||||
|
||||
emu->Code = eq->Code;
|
||||
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
||||
for (uint32 i = 0; i < 80; i++)
|
||||
emu->action = eq->Code;
|
||||
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
|
||||
{
|
||||
emu->SerialNumber[i] = 0; // eq->SerialNumber[i];
|
||||
emu->ItemCost[i] = eq->ItemCost[i];
|
||||
emu->serial_number[i] = 0; // eq->SerialNumber[i];
|
||||
emu->item_cost[i] = eq->ItemCost[i];
|
||||
}
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@@ -5080,8 +5055,8 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
||||
MEMSET_IN(Trader_ShowItems_Struct);
|
||||
|
||||
emu->Code = eq->Code;
|
||||
emu->TraderID = eq->TraderID;
|
||||
emu->action = eq->Code;
|
||||
emu->entity_id = eq->TraderID;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@@ -5103,12 +5078,12 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@@ -5213,7 +5188,14 @@ namespace RoF
|
||||
|
||||
//sprintf(hdr.unknown000, "06e0002Y1W00");
|
||||
|
||||
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
|
||||
strn0cpy(
|
||||
hdr.unknown000,
|
||||
fmt::format(
|
||||
"{:016}\0",
|
||||
packet_type == ItemPacketInvalid ? 0 : inst->GetSerialNumber()
|
||||
).c_str(),
|
||||
sizeof(hdr.unknown000)
|
||||
);
|
||||
|
||||
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 1000) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
|
||||
hdr.unknown004 = 0;
|
||||
|
||||
+1407
-429
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -37,7 +37,7 @@ namespace RoF2
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
@@ -77,38 +77,40 @@ namespace RoF2
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 200;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 500;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 GUILD_BANK_MAIN_SIZE = 200;
|
||||
const int16 GUILD_BANK_DEPOSIT_SIZE = 40;
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
@@ -158,36 +160,58 @@ namespace RoF2
|
||||
slotCursor
|
||||
};
|
||||
|
||||
constexpr int16 format_as(InventorySlots slot) { return static_cast<int16>(slot); }
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000200000000;
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000200000000;
|
||||
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
|
||||
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
@@ -198,10 +222,21 @@ namespace RoF2
|
||||
namespace invbag {
|
||||
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9; //254;
|
||||
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
|
||||
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_COUNT = 200;
|
||||
const int16 SLOT_END = SLOT_COUNT - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2031;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
@@ -211,9 +246,9 @@ namespace RoF2
|
||||
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
@@ -270,6 +305,8 @@ namespace RoF2
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 56;
|
||||
const uint32 MAX_GUILD_ID = 50000;
|
||||
const uint32 MAX_BAZAAR_TRADERS = 600;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
@@ -289,7 +326,7 @@ namespace RoF2
|
||||
|
||||
namespace spells {
|
||||
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
|
||||
enum class CastingSlot : uint32 {
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
@@ -312,7 +349,7 @@ namespace RoF2
|
||||
const int SPELL_ID_MAX = 45000;
|
||||
const int SPELLBOOK_SIZE = 720;
|
||||
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
|
||||
|
||||
|
||||
const int LONG_BUFFS = 42;
|
||||
const int SHORT_BUFFS = 20;
|
||||
const int DISC_BUFFS = 1;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -43,10 +43,12 @@ E(OP_ApplyPoison)
|
||||
E(OP_AugmentInfo)
|
||||
E(OP_Barter)
|
||||
E(OP_BazaarSearch)
|
||||
E(OP_BecomeTrader)
|
||||
E(OP_BeginCast)
|
||||
E(OP_BlockedBuffs)
|
||||
E(OP_Buff)
|
||||
E(OP_BuffCreate)
|
||||
E(OP_BuyerItems)
|
||||
E(OP_CancelTrade)
|
||||
E(OP_CastSpell)
|
||||
E(OP_ChannelMessage)
|
||||
@@ -68,6 +70,7 @@ E(OP_DzMemberListName)
|
||||
E(OP_DzMemberListStatus)
|
||||
E(OP_DzSetLeaderName)
|
||||
E(OP_Emote)
|
||||
E(OP_EvolveItem)
|
||||
E(OP_ExpansionInfo)
|
||||
E(OP_FormattedMessage)
|
||||
E(OP_GMLastName)
|
||||
@@ -82,12 +85,14 @@ E(OP_GuildBank)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildMemberUpdate)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_HPUpdate)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectBuffs)
|
||||
E(OP_InspectRequest)
|
||||
E(OP_ItemLinkResponse)
|
||||
E(OP_ItemPacket)
|
||||
E(OP_ItemPreviewRequest)
|
||||
E(OP_ItemVerifyReply)
|
||||
E(OP_LeadershipExpUpdate)
|
||||
E(OP_LogServer)
|
||||
@@ -115,7 +120,6 @@ E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SkillUpdate)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
@@ -148,11 +152,13 @@ D(OP_Animation)
|
||||
D(OP_ApplyPoison)
|
||||
D(OP_AugmentInfo)
|
||||
D(OP_AugmentItem)
|
||||
D(OP_Barter)
|
||||
D(OP_BazaarSearch)
|
||||
D(OP_BlockedBuffs)
|
||||
D(OP_BookButton)
|
||||
D(OP_Buff)
|
||||
D(OP_BuffRemoveRequest)
|
||||
D(OP_BuyerItems)
|
||||
D(OP_CastSpell)
|
||||
D(OP_ChannelMessage)
|
||||
D(OP_CharacterCreate)
|
||||
@@ -182,6 +188,7 @@ D(OP_GuildBank)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_GuildRemove)
|
||||
D(OP_GuildStatus)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_ItemVerifyRequest)
|
||||
@@ -198,7 +205,7 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_ShopSendParcel)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
|
||||
+415
-199
@@ -354,15 +354,15 @@ struct Spawn_Struct_Bitfields
|
||||
/*29*/ unsigned showname:1;
|
||||
/*30*/ unsigned idleanimationsoff:1; // what we called statue?
|
||||
/*31*/ unsigned untargetable:1; // bClickThrough
|
||||
/* do these later
|
||||
32 unsigned buyer:1;
|
||||
33 unsigned offline:1;
|
||||
34 unsigned interactiveobject:1;
|
||||
35 unsigned flung:1; // hmm this vfunc appears to do stuff with leve and flung variables
|
||||
36 unsigned title:1;
|
||||
37 unsigned suffix:1;
|
||||
38 unsigned padding1:1;
|
||||
39 unsigned padding2:1;
|
||||
// byte 5
|
||||
/*32 unsigned buyer:1;
|
||||
/*33 unsigned offline:1;
|
||||
/*34 unsigned interactiveobject:1;
|
||||
/*35 unsigned flung:1; // hmm this vfunc appears to do stuff with leve and flung variables
|
||||
/*36 unsigned title:1;
|
||||
/*37 unsigned suffix:1;
|
||||
/*38 unsigned padding1:1;
|
||||
/*39 unsigned padding2:1;
|
||||
40 unsinged padding3:1;
|
||||
*/
|
||||
/*
|
||||
@@ -1965,41 +1965,39 @@ struct GuildBankWithdrawItem_Struct
|
||||
|
||||
struct GuildBankItemUpdate_Struct
|
||||
{
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown016, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
|
||||
{
|
||||
Action = inAction;
|
||||
Unknown004 = inUnknown004;
|
||||
SlotID = inSlotID;
|
||||
Area = inArea;
|
||||
Unknown012 = inUnknown012;
|
||||
ItemID = inItemID;
|
||||
Icon = inIcon;
|
||||
Quantity = inQuantity;
|
||||
Permissions = inPermissions;
|
||||
AllowMerge = inAllowMerge;
|
||||
Useable = inUseable;
|
||||
ItemName[0] = '\0';
|
||||
Donator[0] = '\0';
|
||||
WhoFor[0] = '\0';
|
||||
action = inAction;
|
||||
slot_id = inSlotID;
|
||||
area = inArea;
|
||||
display = inUnknown016;
|
||||
item_id = inItemID;
|
||||
icon_id = inIcon;
|
||||
quantity = inQuantity;
|
||||
permissions = inPermissions;
|
||||
allow_merge = inAllowMerge;
|
||||
is_useable = inUseable;
|
||||
item_name[0] = '\0';
|
||||
donator[0] = '\0';
|
||||
who_for[0] = '\0';
|
||||
};
|
||||
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/ uint16 SlotID;
|
||||
/*014*/ uint16 Area;
|
||||
/*016*/ uint32 Unknown012;
|
||||
/*020*/ uint32 ItemID;
|
||||
/*024*/ uint32 Icon;
|
||||
/*028*/ uint32 Quantity;
|
||||
/*032*/ uint32 Permissions;
|
||||
/*036*/ uint8 AllowMerge;
|
||||
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char ItemName[64];
|
||||
/*102*/ char Donator[64];
|
||||
/*166*/ char WhoFor[64];
|
||||
/*230*/ uint16 Unknown226;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 not_used004; //disassemble of client did not use this
|
||||
/*008*/ uint32 not_used008; //disassemble of client did not use this
|
||||
/*012*/ uint16 slot_id;
|
||||
/*014*/ uint16 area;
|
||||
/*016*/ uint32 display;
|
||||
/*020*/ uint32 item_id;
|
||||
/*024*/ uint32 icon_id;
|
||||
/*028*/ uint32 quantity;
|
||||
/*032*/ uint32 permissions;
|
||||
/*036*/ uint8 allow_merge;
|
||||
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char item_name[64];
|
||||
/*102*/ char donator[64];
|
||||
/*166*/ char who_for[64];
|
||||
};
|
||||
|
||||
struct GuildBankClear_Struct
|
||||
@@ -2011,6 +2009,31 @@ struct GuildBankClear_Struct
|
||||
/*16*/ uint32 MainAreaCount;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 type;
|
||||
/*004*/ uint16 slot;
|
||||
/*006*/ uint16 sub_index;
|
||||
/*008*/ uint16 aug_index;
|
||||
/*010*/ uint16 unknown10;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 tribute_master_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 guild_id;
|
||||
/*028*/ uint32 unknown28;
|
||||
/*032*/ uint32 unknown32;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 type;
|
||||
/*004*/ uint16 slot;
|
||||
/*006*/ uint16 sub_index;
|
||||
/*008*/ uint16 aug_index;
|
||||
/*010*/ uint16 unknown10;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 unknown20;
|
||||
/*020*/ uint32 favor;
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -2222,15 +2245,17 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -3079,28 +3104,164 @@ struct EnvDamage2_Struct {
|
||||
};
|
||||
|
||||
//Bazaar Stuff
|
||||
enum RoF2BazaarTraderBuyerActions {
|
||||
Zero = 0,
|
||||
BeginTraderMode = 1,
|
||||
EndTraderMode = 2,
|
||||
PriceUpdate = 3,
|
||||
EndTransaction = 4,
|
||||
BazaarSearch = 7,
|
||||
WelcomeMessage = 9,
|
||||
BuyTraderItem = 10,
|
||||
ListTraderItems = 11,
|
||||
BazaarInspect = 18,
|
||||
ClickTrader = 28,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20,
|
||||
FirstOpenSearch = 26
|
||||
};
|
||||
|
||||
enum RoF2BuyerActions {
|
||||
BuyerSearchResults = 0x00,
|
||||
BuyerBuyLine = 0x06,
|
||||
BuyerModifyBuyLine = 0x07,
|
||||
BuyerRemoveItem = 0x08,
|
||||
BuyerSellItem = 0x09,
|
||||
BuyerBuyItem = 0x0a,
|
||||
BuyerInspectBegin = 0x0b,
|
||||
BuyerInspectEnd = 0x0c,
|
||||
BuyerAppearance = 0x0d,
|
||||
BuyerSendBuyLine = 0x0e,
|
||||
BuyerItemInspect = 0x0f,
|
||||
BuyerBrowsingBuyLine = 0x10,
|
||||
BarterWelcomeMessage = 0x11,
|
||||
BuyerWelcomeMessage = 0x13,
|
||||
BuyerGreeting = 0x14,
|
||||
BuyerInventoryFull = 0x16
|
||||
};
|
||||
|
||||
struct BarterItemSearchLinkRequest_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 seller_id;
|
||||
uint32 buyer_id;
|
||||
uint32 unknown_016;
|
||||
uint32 slot_id; // 0xffffffff main buy line 0x0 trade_item_1, 0x1 trade_item_2
|
||||
uint32 item_id;
|
||||
uint32 unknown_028;
|
||||
};
|
||||
|
||||
struct BuyerWelcomeMessageUpdate_Struct {
|
||||
uint32 action;
|
||||
char unknown_004[64];
|
||||
uint32 unknown_068;
|
||||
char welcome_message[256];
|
||||
};
|
||||
|
||||
struct Buyer_SetAppearance_Struct {
|
||||
uint32 action;
|
||||
uint32 entity_id;
|
||||
char unknown[64];
|
||||
uint32 enabled;
|
||||
};
|
||||
|
||||
struct BuyerRemoveItem_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown004;
|
||||
uint32 slot_id;
|
||||
uint32 toggle;
|
||||
};
|
||||
|
||||
struct BuyerLineSellItem_Struct {
|
||||
uint32 action;
|
||||
uint32 purchase_method; // 0 direct merchant, 1 via /barter window
|
||||
uint32 unknown008;
|
||||
uint32 buyer_entity_id;
|
||||
uint32 seller_entity_id;
|
||||
char unknown[15];
|
||||
uint32 slot;
|
||||
uint8 enabled;
|
||||
uint32 item_id;
|
||||
char item_name[64];
|
||||
uint32 item_icon;
|
||||
uint32 item_quantity;
|
||||
uint8 item_toggle;
|
||||
uint32 item_cost;
|
||||
uint32 no_trade_items;
|
||||
BuyerLineTradeItems_Struct trade_items[10];
|
||||
char unknown2[13];
|
||||
uint32 seller_quantity;
|
||||
};
|
||||
|
||||
struct BuyerLineItemsSearch_Struct {
|
||||
uint32 slot;
|
||||
uint8 enabled;
|
||||
uint32 item_id;
|
||||
char item_name[64];
|
||||
uint32 item_icon;
|
||||
uint32 item_quantity;
|
||||
uint8 item_toggle;
|
||||
uint32 item_cost;
|
||||
uint32 buyer_id;
|
||||
BuyerLineTradeItems_Struct trade_items[MAX_BUYER_COMPENSATION_ITEMS];
|
||||
};
|
||||
|
||||
struct BuyerLineSearch_Struct {
|
||||
uint32 action;
|
||||
uint32 no_items;
|
||||
std::vector<BuyerLineItemsSearch_Struct> buy_line;
|
||||
};
|
||||
|
||||
struct BuyerStart_Struct {
|
||||
uint32 action;
|
||||
uint16 no_buyer_lines;
|
||||
uint32 slot;
|
||||
uint8 enabled;
|
||||
uint32 item_id;
|
||||
char item_name[1]; // vary length
|
||||
uint32 item_icon;
|
||||
uint32 item_quantity;
|
||||
uint8 toggle;
|
||||
uint32 item_cost;
|
||||
uint32 no_trade_items;
|
||||
BuyerLineTradeItems_Struct trade_items[1]; // size is actually no_trade_items. If 0, then this is not in packet
|
||||
char unknown[13];
|
||||
};
|
||||
|
||||
struct BuyerItemSearchResultEntry_Struct {
|
||||
char item_name[64];
|
||||
uint32 item_id;
|
||||
uint32 item_icon;
|
||||
uint32 unknown_072;
|
||||
};
|
||||
|
||||
struct BuyerItemSearchResults_Struct {
|
||||
uint32 action;
|
||||
uint32 result_count;
|
||||
BuyerItemSearchResultEntry_Struct results[];
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_CustomerBrowsing = 13,
|
||||
BazaarInspectItem = 18,
|
||||
BazaarSearchDone2 = 19,
|
||||
BazaarInspectItem = 18,
|
||||
BazaarSearchDone2 = 19,
|
||||
BazaarTrader_StartTraderMode2 = 22
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_UpdatePrice = 1,
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
};
|
||||
|
||||
struct BazaarWindowStart_Struct {
|
||||
@@ -3109,34 +3270,51 @@ struct BazaarWindowStart_Struct {
|
||||
uint16 Unknown002;
|
||||
};
|
||||
|
||||
struct BazaarDeliveryCost_Struct {
|
||||
uint32 action;
|
||||
uint32 voucher_delivery_cost;
|
||||
float parcel_deliver_cost; //percentage of item cost
|
||||
uint32 unknown_010;
|
||||
};
|
||||
|
||||
struct BazaarWelcome_Struct {
|
||||
uint32 Code;
|
||||
uint32 EntityID;
|
||||
uint32 Traders;
|
||||
uint32 Items;
|
||||
uint32 Traders2;
|
||||
uint32 Items2;
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 num_of_traders;
|
||||
uint32 num_of_items;
|
||||
};
|
||||
|
||||
struct BazaarSearch_Struct {
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 TraderID;
|
||||
uint32 Class_;
|
||||
uint32 Race;
|
||||
uint32 ItemStat;
|
||||
uint32 Slot;
|
||||
uint32 Type;
|
||||
char Name[64];
|
||||
uint32 MinPrice;
|
||||
uint32 MaxPrice;
|
||||
uint32 Minlevel;
|
||||
uint32 MaxLlevel;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint8 search_scope;//1 all traders 0 local traders
|
||||
/*005*/ uint8 unknown_005{0};
|
||||
/*006*/ uint16 unknown_006{0};
|
||||
/*008*/ uint32 unknown_008{0};
|
||||
/*012*/ uint32 unknown_012{0};
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ uint32 _class;
|
||||
/*024*/ uint32 race;
|
||||
/*028*/ uint32 item_stat;
|
||||
/*032*/ uint32 slot;
|
||||
/*036*/ uint32 type;
|
||||
/*040*/ char item_name[64];
|
||||
/*104*/ uint32 min_cost;
|
||||
/*108*/ uint32 max_cost;
|
||||
/*112*/ uint32 min_level;
|
||||
/*116*/ uint32 max_level;
|
||||
/*120*/ uint32 max_results;
|
||||
/*124*/ uint32 prestige;
|
||||
/*128*/ uint32 augment;
|
||||
};
|
||||
struct BazaarInspect_Struct{
|
||||
uint32 ItemID;
|
||||
uint32 Unknown004;
|
||||
char Name[64];
|
||||
|
||||
struct BazaarInspect_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 trader_id;
|
||||
char serial_number[17];
|
||||
char unknown_029[3];
|
||||
uint32 item_id;
|
||||
uint32 unknown_036;
|
||||
};
|
||||
|
||||
struct NewBazaarInspect_Struct {
|
||||
@@ -3157,18 +3335,23 @@ struct BazaarReturnDone_Struct{
|
||||
uint32 Unknown016;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct {
|
||||
/*000*/ BazaarWindowStart_Struct Beginning;
|
||||
/*004*/ uint32 SellerID;
|
||||
/*008*/ char SellerName[64];
|
||||
/*072*/ uint32 NumItems;
|
||||
/*076*/ uint32 ItemID;
|
||||
/*080*/ uint32 SerialNumber;
|
||||
/*084*/ uint32 Unknown084;
|
||||
/*088*/ char ItemName[64];
|
||||
/*152*/ uint32 Cost;
|
||||
/*156*/ uint32 ItemStat;
|
||||
/*160*/
|
||||
struct BazaarSearchDetails_Struct { //24+name+17
|
||||
/*014*/ uint32 trader_id;
|
||||
/*018*/ char serial_num[17];
|
||||
/*022*/ uint32 cost;
|
||||
/*026*/ uint32 quanity;
|
||||
/*030*/ uint32 id;
|
||||
/*034*/ uint32 icon;
|
||||
/*038*/ char name[1];
|
||||
/*039*/ uint32 stat;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct { //14
|
||||
/*000*/ uint32 unknown000;
|
||||
/*004*/ uint16 zone_id;
|
||||
/*006*/ uint32 entity_id;
|
||||
/*010*/ uint32 num_items;
|
||||
/*014*/ BazaarSearchDetails_Struct items[];
|
||||
};
|
||||
|
||||
struct ServerSideFilters_Struct {
|
||||
@@ -3371,21 +3554,26 @@ struct WhoAllPlayerPart4 {
|
||||
};
|
||||
|
||||
struct TraderItemSerial_Struct {
|
||||
char SerialNumber[17];
|
||||
uint8 Unknown18;
|
||||
char serial_number[17];
|
||||
uint8 unknown_018;
|
||||
|
||||
void operator=(uint32 a) {
|
||||
auto _tmp = fmt::format("{:016}", a);
|
||||
strn0cpy(this->serial_number, _tmp.c_str(), sizeof(this->serial_number));
|
||||
}
|
||||
};
|
||||
|
||||
struct Trader_Struct {
|
||||
/*0000*/ uint32 Code;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 ItemCost[200];
|
||||
struct BeginTrader_Struct {
|
||||
/*0000*/ uint32 action;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 item_cost[200];
|
||||
/*4404*/
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
/*0000*/ uint32 Code;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 ItemCost[200];
|
||||
/*0000*/ uint32 action;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 item_cost[200];
|
||||
/*4404*/
|
||||
};
|
||||
|
||||
@@ -3394,67 +3582,55 @@ struct GetItems_Struct {
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 id;
|
||||
uint32 code;
|
||||
uint32 entity_id;
|
||||
uint32 action;
|
||||
};
|
||||
|
||||
struct BazaarWindowRemoveTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 trader_id;
|
||||
};
|
||||
|
||||
struct TraderPriceUpdate_Struct {
|
||||
uint32 action;
|
||||
char serial_number[17];
|
||||
char unknown_021[3];
|
||||
uint32 unknown_024;
|
||||
uint32 new_price;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint16 TraderID;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct_WIP {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ char SerialNumber[17];
|
||||
/*021*/ uint8 Unknown21;
|
||||
/*022*/ uint16 TraderID;
|
||||
/*026*/ uint32 Stacksize;
|
||||
/*030*/ uint32 Price;
|
||||
/*032*/
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 entity_id;
|
||||
/*008*/ uint32 unknown_008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct TraderStatus_Struct {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint32 Uknown04;
|
||||
/*008*/ uint32 Uknown08;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 sub_action;
|
||||
/*008*/ uint32 uknown_008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown008;
|
||||
/*012*/ uint32 Unknown012;
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char BuyerName[64];
|
||||
/*084*/ char SellerName[64];
|
||||
/*148*/ char Unknown148[32];
|
||||
/*180*/ char ItemName[64];
|
||||
/*244*/ char SerialNumber[16];
|
||||
/*260*/ uint32 Unknown076;
|
||||
/*264*/ uint32 ItemID;
|
||||
/*268*/ uint32 Price;
|
||||
/*272*/ uint32 AlreadySold;
|
||||
/*276*/ uint32 Unknown276;
|
||||
/*280*/ uint32 Quantity;
|
||||
/*284*/
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct_OLD {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*104*/
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 method;
|
||||
/*008*/ uint32 sub_action;
|
||||
/*012*/ uint32 unknown_012;
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char buyer_name[64];
|
||||
/*084*/ char seller_name[64];
|
||||
/*148*/ char unknown_148[32];
|
||||
/*180*/ char item_name[64];
|
||||
/*244*/ char serial_number[17];
|
||||
/*261*/ char unknown_261[3];
|
||||
/*264*/ uint32 item_id;
|
||||
/*268*/ uint32 price;
|
||||
/*272*/ uint32 already_sold;
|
||||
/*276*/ uint32 unknown_276;
|
||||
/*280*/ uint32 quantity;
|
||||
/*284*/
|
||||
};
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
@@ -3475,15 +3651,15 @@ struct MoneyUpdate_Struct{
|
||||
struct TraderDelItem_Struct{
|
||||
/*000*/ uint32 Unknown000;
|
||||
/*004*/ uint32 TraderID;
|
||||
/*008*/ char SerialNumber[16];
|
||||
/*008*/ char SerialNumber[17];
|
||||
/*024*/ uint32 Unknown012;
|
||||
/*028*/
|
||||
};
|
||||
|
||||
struct TraderClick_Struct{
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint32 TraderID;
|
||||
/*008*/ uint32 Approval;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 trader_id;
|
||||
/*008*/ uint32 unknown_008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
@@ -3600,11 +3776,11 @@ struct GuildMakeLeader {
|
||||
// Update a guild members rank and banker status
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 GuildID; // Was Unknown00
|
||||
/*04*/ uint32 Rank;
|
||||
/*08*/ char MemberName[64];
|
||||
/*72*/ uint32 Banker;
|
||||
/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
|
||||
/*00*/ uint32 guild_id; // Was Unknown00
|
||||
/*04*/ uint32 rank;
|
||||
/*08*/ char member_name[64];
|
||||
/*72*/ uint32 banker;
|
||||
/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
|
||||
/*80*/
|
||||
};
|
||||
|
||||
@@ -3619,7 +3795,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3631,8 +3807,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3722,15 +3898,15 @@ struct TributeItem_Struct
|
||||
|
||||
struct TributePoint_Struct {
|
||||
int32 tribute_points;
|
||||
uint32 unknown04;
|
||||
uint32 unknown04;
|
||||
int32 career_tribute_points;
|
||||
uint32 unknown12;
|
||||
uint32 unknown12;
|
||||
};
|
||||
|
||||
struct TributeMoney_Struct {
|
||||
uint32 platinum;
|
||||
uint32 tribute_master_id;
|
||||
int32 tribute_points;
|
||||
int32 tribute_points;
|
||||
};
|
||||
|
||||
|
||||
@@ -3757,6 +3933,11 @@ struct NewCombine_Struct
|
||||
/*24*/
|
||||
};
|
||||
|
||||
struct TradeSkillRecipeInspect_Struct {
|
||||
uint32 recipe_id;
|
||||
uint32 padding[17];
|
||||
};
|
||||
|
||||
|
||||
//client requesting favorite recipies
|
||||
struct TradeskillFavorites_Struct {
|
||||
@@ -4547,37 +4728,34 @@ struct RoF2SlotStruct
|
||||
|
||||
struct ItemSerializationHeader
|
||||
{
|
||||
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
|
||||
/*017*/ uint32 stacksize;
|
||||
/*021*/ uint32 unknown004;
|
||||
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
|
||||
/*026*/ uint16 main_slot;
|
||||
/*028*/ uint16 sub_slot;
|
||||
/*030*/ uint16 aug_slot; // 0xffff
|
||||
/*032*/ uint32 price;
|
||||
/*036*/ uint32 merchant_slot; //1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; //0
|
||||
/*044*/ uint32 instance_id; //unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 unknown028; //0
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; //Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
/*064*/ uint32 unknown044; // 0
|
||||
/*068*/ uint32 unknown048; // 0
|
||||
/*072*/ uint32 unknown052; // 0
|
||||
uint8 isEvolving;
|
||||
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
|
||||
/*017*/ uint32 stacksize;
|
||||
/*021*/ uint32 unknown004;
|
||||
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
|
||||
/*026*/ uint16 main_slot;
|
||||
/*028*/ uint16 sub_slot;
|
||||
/*030*/ uint16 aug_slot; // 0xffff
|
||||
/*032*/ uint32 price;
|
||||
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; // 0
|
||||
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
/*064*/ uint32 unknown044; // 0
|
||||
/*068*/ uint32 unknown048; // 0
|
||||
/*072*/ uint32 unknown052; // 0
|
||||
uint8 isEvolving;
|
||||
};
|
||||
|
||||
struct EvolvingItem {
|
||||
uint8 unknown001;
|
||||
uint8 unknown002;
|
||||
uint8 unknown003;
|
||||
uint8 unknown004;
|
||||
int32 evoLevel;
|
||||
struct EvolvingItem_Struct {
|
||||
uint32 final_item_id;
|
||||
int32 evolve_level;
|
||||
double progress;
|
||||
uint8 Activated;
|
||||
int32 evomaxlevel;
|
||||
uint8 unknown005[4];
|
||||
uint8 activated;
|
||||
int32 evolve_max_level;
|
||||
uint8 unknown005[4];
|
||||
};
|
||||
|
||||
struct ItemSerializationHeaderFinish
|
||||
@@ -5236,8 +5414,46 @@ struct Checksum_Struct {
|
||||
uint8_t data[2048];
|
||||
};
|
||||
|
||||
struct Parcel_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id;
|
||||
/*004*/ TypelessInventorySlot_Struct inventory_slot;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 money_flag;
|
||||
/*020*/ char send_to[64];
|
||||
/*084*/ char note[128];
|
||||
/*212*/ uint32 unknown_212;
|
||||
/*216*/ uint32 unknown_216;
|
||||
/*220*/ uint32 unknown_220;
|
||||
};
|
||||
}; /*structs*/
|
||||
|
||||
struct EvolveItemToggle_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 unique_id;
|
||||
uint32 percentage;
|
||||
uint32 activated;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowReceive_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 item1_unique_id;
|
||||
uint64 item2_unique_id;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowSendDetails_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint64 item1_unique_id;
|
||||
/*012*/ uint64 item2_unique_id;
|
||||
/*020*/ uint32 compatibility;
|
||||
/*024*/ uint32 max_transfer_level;
|
||||
/*028*/ uint8 item1_present;
|
||||
/*029*/ uint8 item2_present;
|
||||
/*030*/ char serialize_data[];
|
||||
};
|
||||
|
||||
}; /*RoF2*/
|
||||
|
||||
#endif /*COMMON_ROF2_STRUCTS_H*/
|
||||
|
||||
@@ -101,7 +101,6 @@ E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SkillUpdate)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
@@ -183,7 +182,6 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
|
||||
@@ -1946,38 +1946,38 @@ struct GuildBankItemUpdate_Struct
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
|
||||
{
|
||||
Action = inAction;
|
||||
Unknown004 = inUnknown004;
|
||||
SlotID = inSlotID;
|
||||
Area = inArea;
|
||||
Unknown012 = inUnknown012;
|
||||
ItemID = inItemID;
|
||||
Icon = inIcon;
|
||||
Quantity = inQuantity;
|
||||
Permissions = inPermissions;
|
||||
AllowMerge = inAllowMerge;
|
||||
Useable = inUseable;
|
||||
ItemName[0] = '\0';
|
||||
Donator[0] = '\0';
|
||||
WhoFor[0] = '\0';
|
||||
action = inAction;
|
||||
unknown004 = inUnknown004;
|
||||
slot_id = inSlotID;
|
||||
area = inArea;
|
||||
display = inUnknown012;
|
||||
item_id = inItemID;
|
||||
icon_id = inIcon;
|
||||
quantity = inQuantity;
|
||||
permissions = inPermissions;
|
||||
allow_merge = inAllowMerge;
|
||||
is_useable = inUseable;
|
||||
item_name[0] = '\0';
|
||||
donator[0] = '\0';
|
||||
who_for[0] = '\0';
|
||||
};
|
||||
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/ uint16 SlotID;
|
||||
/*014*/ uint16 Area;
|
||||
/*016*/ uint32 Unknown012;
|
||||
/*020*/ uint32 ItemID;
|
||||
/*024*/ uint32 Icon;
|
||||
/*028*/ uint32 Quantity;
|
||||
/*032*/ uint32 Permissions;
|
||||
/*036*/ uint8 AllowMerge;
|
||||
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char ItemName[64];
|
||||
/*102*/ char Donator[64];
|
||||
/*166*/ char WhoFor[64];
|
||||
/*230*/ uint16 Unknown226;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown004;
|
||||
/*008*/ uint32 unknown008;
|
||||
/*012*/ uint16 slot_id;
|
||||
/*014*/ uint16 area;
|
||||
/*016*/ uint32 display;
|
||||
/*020*/ uint32 item_id;
|
||||
/*024*/ uint32 icon_id;
|
||||
/*028*/ uint32 quantity;
|
||||
/*032*/ uint32 permissions;
|
||||
/*036*/ uint8 allow_merge;
|
||||
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char item_name[64];
|
||||
/*102*/ char donator[64];
|
||||
/*166*/ char who_for[64];
|
||||
/*230*/ uint16 unknown226;
|
||||
};
|
||||
|
||||
struct GuildBankClear_Struct
|
||||
@@ -2200,15 +2200,17 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -3374,17 +3376,17 @@ struct TraderStatus_Struct {
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 price;
|
||||
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char item_name[64];
|
||||
/*084*/ uint32 unknown_076;
|
||||
/*088*/ uint32 item_id;
|
||||
/*092*/ uint32 already_sold;
|
||||
/*096*/ uint32 quantity;
|
||||
/*100*/ uint32 unknown_092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
@@ -3537,11 +3539,11 @@ struct GuildMakeLeader {
|
||||
// Update a guild members rank and banker status
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 GuildID; // Was Unknown00
|
||||
/*04*/ uint32 Rank;
|
||||
/*08*/ char MemberName[64];
|
||||
/*72*/ uint32 Banker;
|
||||
/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
|
||||
/*00*/ uint32 guild_id; // Was Unknown00
|
||||
/*04*/ uint32 rank;
|
||||
/*08*/ char member_name[64];
|
||||
/*72*/ uint32 banker;
|
||||
/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
|
||||
/*80*/
|
||||
};
|
||||
|
||||
@@ -3556,7 +3558,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3568,8 +3570,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user