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[Bug Fix] Fix Bot Creation Issue (#4235)
# Notes - Creating bots was failing because were checking for `false` on `Database::CheckUsedName()` in `BotDatabase::QueryNameAvailability`. - `Database::CheckUsedName()` is now `Database::IsNameUsed()` and checks for both bots and character name usages. - We were checking for `false` which was always happening when there were no entries for the supplied name, meaning we were never allowed to create a bot.
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@ -74,6 +74,7 @@
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#include "repositories/zone_repository.h"
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#include "zone_store.h"
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#include "repositories/merchantlist_temp_repository.h"
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#include "repositories/bot_data_repository.h"
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extern Client client;
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@ -915,15 +916,31 @@ bool Database::UpdateName(const std::string& old_name, const std::string& new_na
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return CharacterDataRepository::UpdateOne(*this, e);
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}
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bool Database::CheckUsedName(const std::string& name)
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bool Database::IsNameUsed(const std::string& name)
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{
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return !CharacterDataRepository::GetWhere(
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if (RuleB(Bots, Enabled)) {
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const auto& bot_data = BotDataRepository::GetWhere(
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*this,
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fmt::format(
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"`name` = '{}'",
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Strings::Escape(name)
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)
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);
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if (!bot_data.empty()) {
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return true;
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}
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}
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const auto& character_data = CharacterDataRepository::GetWhere(
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*this,
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fmt::format(
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"`name` = '{}'",
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Strings::Escape(name)
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)
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).empty();
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);
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return !character_data.empty();
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}
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uint32 Database::GetServerType()
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@ -115,7 +115,7 @@ public:
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bool CheckBannedIPs(const std::string& login_ip); //Check incoming connection against banned IP table.
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bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
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bool CheckNameFilter(const std::string& name, bool surname = false);
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bool CheckUsedName(const std::string& name);
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bool IsNameUsed(const std::string& name);
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uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
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uint32 GetAccountIDByChar(uint32 character_id);
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@ -184,35 +184,11 @@ bool BotDatabase::QueryNameAvailablity(const std::string& bot_name, bool& availa
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if (
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bot_name.empty() ||
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bot_name.size() > 60 ||
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!database.CheckUsedName(bot_name)
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database.IsNameUsed(bot_name)
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) {
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return false;
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}
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const auto& bot_data = BotDataRepository::GetWhere(
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database,
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fmt::format(
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"`name` LIKE '{}' LIMIT 1",
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bot_name
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)
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);
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if (!bot_data.empty()) {
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return false;
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}
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const auto& character_data = CharacterDataRepository::GetWhere(
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database,
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fmt::format(
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"`name` LIKE '{}' LIMIT 1",
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bot_name
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)
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);
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if (!character_data.empty()) {
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return false;
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}
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available_flag = true;
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return true;
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@ -2228,8 +2228,8 @@ void Client::ChangeLastName(std::string last_name) {
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bool Client::ChangeFirstName(const char* in_firstname, const char* gmname)
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{
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// check duplicate name
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bool usedname = database.CheckUsedName((const char*) in_firstname);
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if (!usedname) {
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bool used_name = database.IsNameUsed((const char*) in_firstname);
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if (used_name) {
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return false;
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}
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@ -6875,7 +6875,7 @@ void Client::Handle_OP_GMNameChange(const EQApplicationPacket *app)
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Client *c = entity_list.GetClientByName(gmn->oldname);
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LogInfo("GM([{}]) changeing players name. Old:[{}] New:[{}]", GetName(), gmn->oldname, gmn->newname);
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const bool used_name = database.CheckUsedName(gmn->newname);
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const bool used_name = database.IsNameUsed(gmn->newname);
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if (!c) {
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Message(Chat::Red, fmt::format("{} not found for name change. Operation failed!", gmn->oldname).c_str());
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return;
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@ -6886,7 +6886,7 @@ void Client::Handle_OP_GMNameChange(const EQApplicationPacket *app)
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return;
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}
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if (!used_name) {
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if (used_name) {
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Message(Chat::Red, fmt::format("{} is already in use. Operation failed!", gmn->newname).c_str());
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return;
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}
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@ -4203,7 +4203,7 @@ const char* Merc::GetRandomName(){
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//name must begin with an upper-case letter.
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valid = false;
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}
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else if (database.CheckUsedName(rndname)) {
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else if (!database.IsNameUsed(rndname)) {
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valid = true;
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}
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else {
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