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[Improvement] Filtered Messages Extension (#4435)
* [Improvment] Filtered Messages Extension Added: ItemSpeech 25 Strikethrough 26 Stuns 27 BardSongsOnPets 28 I wired up Strikethrough and Stuns as they already had message entries. ItemSpeech and BardSongsOnPets do not appear to be currently used in the source. Note: There are still 5 unknown Filters in RoF2 that need to be investigated: Achievments Fellowships Mercenary Messages PVP Messages Spam * Spelling Error * Missed some stun calls
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@ -758,10 +758,10 @@ typedef enum {
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FilterFocusEffects = 22, //0=show, 1=hide
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FilterPetSpells = 23, //0=show, 1=hide
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FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
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FilterUnknown25 = 25,
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FilterUnknown26 = 26,
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FilterUnknown27 = 27,
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FilterUnknown28 = 28,
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FilterItemSpeech = 25, //0=show, 1=hide // RoF2 Confirmed
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FilterStrikethrough = 26, //0=show, 1=hide // RoF2 Confirmed
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FilterStuns = 27, //0=show, 1=hide // RoF2 Confirmed
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FilterBardSongsOnPets = 28, //0=show, 1=hide // RoF2 Confirmed
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_FilterCount
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} eqFilterType;
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@ -725,6 +725,7 @@ RULE_INT(Range, SpellParticles, 135, "The packet range in which spell particles
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RULE_INT(Range, DamageMessages, 50, "The packet range in which damage messages are sent (non-crit)")
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RULE_INT(Range, SpellMessages, 75, "The packet range in which spell damage messages are sent")
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RULE_INT(Range, SongMessages, 75, "The packet range in which song messages are sent")
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RULE_INT(Range, StunMessages, 75, "The packet range in which stun messages are sent")
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RULE_INT(Range, ClientPositionUpdates, 300, "Distance in which the own changed position is communicated to other clients")
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RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit messages are sent")
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RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
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@ -1478,8 +1478,10 @@ int64 Mob::DoDamageCaps(int64 base_damage)
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//SYNC WITH: tune.cpp, mob.h TuneDoAttack
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void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, bool FromRiposte)
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{
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if (!other)
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if (!other) {
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return;
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}
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LogCombat("[{}]::DoAttack vs [{}] base [{}] min [{}] offense [{}] tohit [{}] skill [{}]", GetName(),
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other->GetName(), hit.base_damage, hit.min_damage, hit.offense, hit.tohit, hit.skill);
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@ -1491,14 +1493,22 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
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if (!FromRiposte && other->AvoidDamage(this, hit)) {
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if (int strike_through = itembonuses.StrikeThrough + spellbonuses.StrikeThrough + aabonuses.StrikeThrough;
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strike_through && zone->random.Roll(strike_through)) {
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MessageString(Chat::StrikeThrough,
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STRIKETHROUGH_STRING); // You strike through your opponents defenses!
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FilteredMessageString(
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this, /* Sender */
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Chat::StrikeThrough, /* Type: 339 */
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FilterStrikethrough, /* FilterType: 12 */
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STRIKETHROUGH_STRING /* You strike through your opponent's defenses! */
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);
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hit.damage_done = 1; // set to one, we will check this to continue
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}
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if (hit.damage_done == DMG_RIPOSTED) {
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DoRiposte(other);
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return;
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}
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LogCombat("Avoided/strikethrough damage with code [{}]", hit.damage_done);
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}
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@ -1510,9 +1520,19 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
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int stun_resist2 = other->spellbonuses.FrontalStunResist + other->itembonuses.FrontalStunResist + other->aabonuses.FrontalStunResist;
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int stun_resist = other->spellbonuses.StunResist + other->itembonuses.StunResist + other->aabonuses.StunResist;
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if (zone->random.Roll(stun_resist2)) {
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other->MessageString(Chat::Stun, AVOID_STUNNING_BLOW);
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other->FilteredMessageString(
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this,
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Chat::Stun,
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FilterStuns,
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AVOID_STUNNING_BLOW
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);
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} else if (zone->random.Roll(stun_resist)) {
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other->MessageString(Chat::Stun, SHAKE_OFF_STUN);
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other->FilteredMessageString(
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this,
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Chat::Stun,
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FilterStuns,
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SHAKE_OFF_STUN
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);
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} else {
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other->Stun(3000); // yuck -- 3 seconds
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}
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@ -4506,32 +4526,59 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
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Stun(RuleI(Combat, StunDuration));
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if (RuleB(Combat, ClientStunMessage) && attacker->IsClient()) {
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if (attacker) {
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entity_list.MessageClose(this, true, 500, Chat::Emote, "%s is stunned after being bashed by %s.", GetCleanName(), attacker->GetCleanName());
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}
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else {
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entity_list.MessageClose(this, true, 500, Chat::Emote, "%s is stunned by a bash to the head.", GetCleanName());
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entity_list.FilteredMessageClose(
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this,
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true,
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RuleI(Range, StunMessages),
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Chat::Stun,
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FilterStuns,
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"%s is stunned after being bashed by %s.",
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GetCleanName(),
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attacker->GetCleanName()
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);
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} else {
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entity_list.FilteredMessageClose(
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this,
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true,
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RuleI(Range, StunMessages),
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Chat::Stun,
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FilterStuns,
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"%s is stunned by a bash to the head.",
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GetCleanName()
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);
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}
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}
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}
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else {
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} else {
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// stun resist passed!
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if (IsClient())
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MessageString(Chat::Stun, SHAKE_OFF_STUN);
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if (IsClient()) {
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FilteredMessageString(
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this,
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Chat::Stun,
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FilterStuns,
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SHAKE_OFF_STUN
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);
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}
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}
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} else {
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// stun resist 2 passed!
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if (IsClient()) {
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FilteredMessageString(
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this,
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Chat::Stun,
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FilterStuns,
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AVOID_STUNNING_BLOW
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);
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}
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}
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else {
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// stun resist 2 passed!
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if (IsClient())
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MessageString(Chat::Stun, AVOID_STUNNING_BLOW);
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}
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}
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else {
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} else {
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// main stun failed -- extra interrupt roll
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if (IsCasting() &&
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!EQ::ValueWithin(casting_spell_id, 859, 1023)) // these spells are excluded
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// 90% chance >< -- stun immune won't reach this branch though :(
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if (zone->random.Int(0, 9) > 1)
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// these spells are excluded
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// 90% chance >< -- stun immune won't reach this branch though :(
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if (IsCasting() && !EQ::ValueWithin(casting_spell_id, 859, 1023)) {
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if (zone->random.Int(0, 9) > 1) {
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InterruptSpell();
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}
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}
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}
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}
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@ -3403,6 +3403,11 @@ void Client::ServerFilter(SetServerFilter_Struct* filter){
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} else { // these clients don't have a 'self only' filter
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Filter1(FilterHealOverTime);
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}
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Filter1(FilterItemSpeech);
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Filter1(FilterStrikethrough);
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Filter1(FilterStuns);
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Filter1(FilterBardSongsOnPets);
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}
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// this version is for messages with no parameters
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@ -12700,4 +12705,4 @@ bool Client::TakeMoneyFromPPWithOverFlow(uint64 copper, bool update_client)
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SaveCurrency();
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RecalcWeight();
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return true;
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}
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}
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@ -7256,10 +7256,10 @@ luabind::scope lua_register_filters() {
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luabind::value("FocusEffects", FilterFocusEffects),
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luabind::value("PetSpells", FilterPetSpells),
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luabind::value("HealOverTime", FilterHealOverTime),
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luabind::value("Unknown25", FilterUnknown25),
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luabind::value("Unknown26", FilterUnknown26),
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luabind::value("Unknown27", FilterUnknown27),
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luabind::value("Unknown28", FilterUnknown28)
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luabind::value("ItemSpeech", FilterItemSpeech),
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luabind::value("Strikethrough", FilterStrikethrough),
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luabind::value("Stuns", FilterStuns),
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luabind::value("BardSongsOnPets", FilterBardSongsOnPets)
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)];
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}
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