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[Feature] Evolving Item Support for RoF2 (#4496)
* basic evolving items framework created * Implement evolving tab in the inventory window * Implement experience and number of kills * Move zone evolving map to a evolvingitemsmanager class * rework gm commands * rework GetInventory * wip * wip loot testing * Fix Duplicate Message * reworked evolving item looting, swapping, etc * reworked const functions for evolving methods * Functioning Player Trade of evolving items test item_id is 89550 * First pass of Final Result link working * First pass of item upgrading when reaching 100% * Add strings and logic for displaying the evolving item xp transfer window in Corathus * Prototype of xp transfer window sending items * WIP for evolve xp transfer * WIP for evolve xp transfer. First tests passed * XP Transfer Cleanup * XP Transfer Cleanup * Add Rule for evolving items equip timer/ default is 30 secs * Add logging and player events Add logging and player events * Formatting * Database updates * Updates for linux build * Perl/Cleanup * Command cleanup * Lua * Added a crash condition check if final item id is blank or not found. * Review Changes Updates to resolve review comments and a rebase. * migrate to content_db for items_evolving_details migrate to content_db for items_evolving_details * Simplify, don't hit database unless evolving * Update 2025_01_19_items_evolving_details.sql * Update client.cpp * Update manifest with items_evolving_details * character_id vs char_id * Remove _Struct from structs * Remove license header in evolving.cpp * Move evolving constants from eq_constants.h to evolving.h since it is more specific * Update database_schema.h * General cleanup * Be more specific with `evolving_items` vs `evolving` --------- Co-authored-by: Kinglykrab <kinglykrab@gmail.com> Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
parent
d47bf687d0
commit
f21cc170df
@ -36,12 +36,14 @@
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#include "../../common/file.h"
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#include "../../common/events/player_event_logs.h"
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#include "../../common/skill_caps.h"
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#include "../../common/evolving_items.h"
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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ZoneStore zone_store;
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PathManager path;
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PlayerEventLogs player_event_logs;
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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ZoneStore zone_store;
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PathManager path;
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PlayerEventLogs player_event_logs;
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EvolvingItemsManager evolving_items_manager;
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void ExportSpells(SharedDatabase *db);
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void ExportSkillCaps(SharedDatabase *db);
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@ -30,12 +30,14 @@
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#include "../../common/repositories/base_data_repository.h"
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#include "../../common/file.h"
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#include "../../common/events/player_event_logs.h"
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#include "../../common/evolving_items.h"
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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ZoneStore zone_store;
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PathManager path;
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PlayerEventLogs player_event_logs;
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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ZoneStore zone_store;
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PathManager path;
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PlayerEventLogs player_event_logs;
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EvolvingItemsManager evolving_items_manager;
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void ImportSpells(SharedDatabase *db);
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void ImportSkillCaps(SharedDatabase *db);
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@ -39,6 +39,7 @@ SET(common_sources
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event_sub.cpp
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events/player_event_logs.cpp
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events/player_event_discord_formatter.cpp
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evolving_items.cpp
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expedition_lockout_timer.cpp
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extprofile.cpp
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discord/discord_manager.cpp
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@ -172,6 +173,7 @@ SET(repositories
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repositories/base/base_character_currency_repository.h
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repositories/base/base_character_data_repository.h
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repositories/base/base_character_disciplines_repository.h
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repositories/base/base_character_evolving_items_repository.h
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repositories/base/base_character_expedition_lockouts_repository.h
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repositories/base/base_character_exp_modifiers_repository.h
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repositories/base/base_character_inspect_messages_repository.h
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@ -240,6 +242,7 @@ SET(repositories
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repositories/base/base_inventory_snapshots_repository.h
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repositories/base/base_ip_exemptions_repository.h
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repositories/base/base_items_repository.h
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repositories/base/base_items_evolving_details_repository.h
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repositories/base/base_ldon_trap_entries_repository.h
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repositories/base/base_ldon_trap_templates_repository.h
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repositories/base/base_level_exp_mods_repository.h
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@ -355,6 +358,7 @@ SET(repositories
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repositories/character_currency_repository.h
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repositories/character_data_repository.h
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repositories/character_disciplines_repository.h
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repositories/character_evolving_items_repository.h
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repositories/character_expedition_lockouts_repository.h
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repositories/character_exp_modifiers_repository.h
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repositories/character_inspect_messages_repository.h
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@ -423,6 +427,7 @@ SET(repositories
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repositories/inventory_snapshots_repository.h
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repositories/ip_exemptions_repository.h
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repositories/items_repository.h
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repositories/items_evolving_details_repository.h
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repositories/ldon_trap_entries_repository.h
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repositories/ldon_trap_templates_repository.h
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repositories/level_exp_mods_repository.h
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@ -555,6 +560,7 @@ SET(common_headers
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events/player_event_discord_formatter.h
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events/player_events.h
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event_sub.h
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evolving_items.h
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expedition_lockout_timer.h
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extprofile.h
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faction.h
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@ -5803,6 +5803,490 @@ ALTER TABLE `npc_types` MODIFY COLUMN `walkspeed` float NOT NULL DEFAULT 0;
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.sql = R"(
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ALTER TABLE `zone`
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ADD COLUMN `shard_at_player_count` int(11) NULL DEFAULT 0 AFTER `seconds_before_idle`;
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)",
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.content_schema_update = true
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},
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ManifestEntry{
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.version = 9289,
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.description = "2025_01_19_evolving_items__character_evolving_items",
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.check = "SHOW TABLES LIKE 'character_evolving_items'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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CREATE TABLE `character_evolving_items` (
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`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
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`character_id` INT(10) UNSIGNED NULL DEFAULT '0',
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`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
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`activated` TINYINT(1) UNSIGNED NULL DEFAULT '0',
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`equipped` TINYINT(3) UNSIGNED NULL DEFAULT '0',
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`current_amount` BIGINT(20) NULL DEFAULT '0',
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`progression` DOUBLE(22,0) NULL DEFAULT '0',
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`final_item_id` INT(10) UNSIGNED NULL DEFAULT '0',
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`deleted_at` DATETIME NULL DEFAULT NULL,
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PRIMARY KEY (`id`) USING BTREE
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)
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COLLATE='latin1_swedish_ci'
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ENGINE=InnoDB
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AUTO_INCREMENT=1
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;
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)"
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},
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ManifestEntry{
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.version = 9290,
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.description = "2025_01_19_evolving_items__items_evolving_details",
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.check = "SHOW TABLES LIKE 'items_evolving_details'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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CREATE TABLE `items_evolving_details` (
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`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
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`item_evo_id` int(10) unsigned DEFAULT 0 COMMENT 'items.evoid',
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`item_evolve_level` int(10) unsigned DEFAULT 0 COMMENT 'items.evolvinglevel',
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`item_id` int(10) unsigned DEFAULT 0 COMMENT 'items.id',
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`type` int(10) unsigned DEFAULT 0,
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`sub_type` int(10) unsigned DEFAULT 0,
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`required_amount` bigint(20) DEFAULT NULL,
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PRIMARY KEY (`id`) USING BTREE
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=latin1;
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INSERT INTO `items_evolving_details` VALUES
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(1,1000,1,86900,99,1,0),
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(2,1000,2,86901,99,1,0),
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(3,1000,3,86902,99,1,0),
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(4,1000,4,86903,99,1,0),
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(5,1000,5,86904,99,1,0),
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(6,1001,1,86910,99,1,0),
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(7,1001,2,86911,99,1,0),
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(8,1001,3,86912,99,1,0),
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(9,1001,4,86913,99,1,0),
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(10,1001,5,86914,99,1,0),
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(11,1001,6,86915,99,1,0),
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(12,1001,7,86916,99,1,0),
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(13,1002,1,86920,99,1,0),
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(14,1002,2,86921,99,1,0),
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(15,1002,3,86922,99,1,0),
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(16,1002,4,86923,99,1,0),
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(17,1002,5,86924,99,1,0),
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(18,1002,6,86925,99,1,0),
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(19,1002,7,86926,99,1,0),
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(20,1003,1,86930,99,1,0),
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(21,1003,2,86931,99,1,0),
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(22,1003,3,86932,99,1,0),
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(23,1003,4,86933,99,1,0),
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||||
(24,1003,5,86934,99,1,0),
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(25,1003,6,86935,99,1,0),
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(26,1004,1,86940,99,1,0),
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(27,1004,2,86941,99,1,0),
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(28,1004,3,86942,99,1,0),
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(29,1004,4,86943,99,1,0),
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(30,1004,5,86944,99,1,0),
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(31,1004,6,86945,99,1,0),
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||||
(32,1005,1,86950,99,1,0),
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||||
(33,1005,2,86951,99,1,0),
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(34,1005,3,86952,99,1,0),
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||||
(35,1005,4,86953,99,1,0),
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||||
(36,1005,5,86954,99,1,0),
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||||
(37,1005,6,86955,99,1,0),
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||||
(38,1005,7,86956,99,1,0),
|
||||
(39,1006,1,86960,99,1,0),
|
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(40,1006,2,86961,99,1,0),
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(41,1006,3,86962,99,1,0),
|
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(42,1006,4,86963,99,1,0),
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(43,1006,5,86964,99,1,0),
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||||
(44,1006,6,86965,99,1,0),
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||||
(45,1006,7,86966,99,1,0),
|
||||
(46,1007,1,86970,99,1,0),
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||||
(47,1007,2,86971,99,1,0),
|
||||
(48,1007,3,86972,99,1,0),
|
||||
(49,1007,4,86973,99,1,0),
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(50,1007,5,86974,99,1,0),
|
||||
(51,1007,6,86975,99,1,0),
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(52,1007,7,86976,99,1,0),
|
||||
(53,1008,1,86980,99,1,0),
|
||||
(54,1008,2,86981,99,1,0),
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(55,1008,3,86982,99,1,0),
|
||||
(56,1008,4,86983,99,1,0),
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(57,1008,5,86984,99,1,0),
|
||||
(58,1009,1,86990,99,1,0),
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(59,1009,2,86991,99,1,0),
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||||
(60,1009,3,86992,99,1,0),
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(61,1009,4,86993,99,1,0),
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||||
(62,1009,5,86994,99,1,0),
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||||
(63,1009,6,86995,99,1,0),
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(64,1009,7,86996,99,1,0),
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||||
(65,1009,8,86997,99,1,0),
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(66,1009,9,86998,99,1,0),
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(67,1009,10,86999,99,1,0),
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||||
(68,1010,1,90001,99,1,0),
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(69,1010,2,90002,99,1,0),
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(70,1010,3,90003,99,1,0),
|
||||
(71,1010,6,90006,99,1,0),
|
||||
(72,1010,7,90007,99,1,0),
|
||||
(73,1010,8,90008,99,1,0),
|
||||
(74,1010,10,90010,99,1,0),
|
||||
(75,1050,1,89270,99,1,0),
|
||||
(76,1050,2,89271,99,1,0),
|
||||
(77,1050,3,89272,99,1,0),
|
||||
(78,1050,4,89273,99,1,0),
|
||||
(79,1050,5,89274,99,1,0),
|
||||
(80,1050,6,89275,99,1,0),
|
||||
(81,1051,1,89280,99,1,0),
|
||||
(82,1051,2,89281,99,1,0),
|
||||
(83,1051,3,89282,99,1,0),
|
||||
(84,1051,4,89283,99,1,0),
|
||||
(85,1051,5,89284,99,1,0),
|
||||
(86,1052,1,89290,99,1,0),
|
||||
(87,1052,2,89291,99,1,0),
|
||||
(88,1052,3,89292,99,1,0),
|
||||
(89,1052,4,89293,99,1,0),
|
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(90,1052,5,89294,99,1,0),
|
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(91,1052,6,89295,99,1,0),
|
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(92,1052,7,89296,99,1,0),
|
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(93,1053,1,89300,99,1,0),
|
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(94,1053,2,89301,99,1,0),
|
||||
(95,1053,3,89302,99,1,0),
|
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(96,1053,4,89303,99,1,0),
|
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(97,1053,5,89304,99,1,0),
|
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(98,1053,6,89305,99,1,0),
|
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(99,1053,7,89306,99,1,0),
|
||||
(100,1053,8,89307,99,1,0),
|
||||
(101,1053,9,89308,99,1,0),
|
||||
(102,1054,1,89310,99,1,0),
|
||||
(103,1054,2,89311,99,1,0),
|
||||
(104,1054,3,89312,99,1,0),
|
||||
(105,1054,4,89313,99,1,0),
|
||||
(106,1054,5,89314,99,1,0),
|
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(107,1054,6,89315,99,1,0),
|
||||
(108,1055,1,89320,99,1,0),
|
||||
(109,1055,2,89321,99,1,0),
|
||||
(110,1055,3,89322,99,1,0),
|
||||
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|
||||
(112,1055,5,89324,99,1,0),
|
||||
(113,1055,6,89325,99,1,0),
|
||||
(114,1055,7,89326,99,1,0),
|
||||
(115,1056,1,89330,99,1,0),
|
||||
(116,1056,2,89331,99,1,0),
|
||||
(117,1056,3,89332,99,1,0),
|
||||
(118,1056,4,89333,99,1,0),
|
||||
(119,1056,5,89334,99,1,0),
|
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(120,1057,1,89340,99,1,0),
|
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(121,1057,2,89341,99,1,0),
|
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(122,1057,3,89342,99,1,0),
|
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|
||||
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|
||||
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|
||||
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|
||||
(127,1057,8,89347,99,1,0),
|
||||
(128,1058,1,89350,99,1,0),
|
||||
(129,1058,2,89351,99,1,0),
|
||||
(130,1058,3,89352,99,1,0),
|
||||
(131,1058,4,89353,99,1,0),
|
||||
(132,1058,5,89354,99,1,0),
|
||||
(133,1058,6,89355,99,1,0),
|
||||
(134,1058,7,89356,99,1,0),
|
||||
(135,1059,1,89360,99,1,0),
|
||||
(136,1059,2,89361,99,1,0),
|
||||
(137,1059,3,89362,99,1,0),
|
||||
(138,1060,1,89490,99,1,0),
|
||||
(139,1060,2,89491,99,1,0),
|
||||
(140,1060,3,89492,99,1,0),
|
||||
(141,1061,1,89500,99,1,0),
|
||||
(142,1061,2,89501,99,1,0),
|
||||
(143,1061,3,89502,99,1,0),
|
||||
(144,1062,1,89510,99,1,0),
|
||||
(145,1062,2,89511,99,1,0),
|
||||
(146,1062,3,89512,99,1,0),
|
||||
(147,1063,1,89520,99,1,0),
|
||||
(148,1063,2,89521,99,1,0),
|
||||
(149,1063,3,89522,99,1,0),
|
||||
(150,1064,1,89530,99,1,0),
|
||||
(151,1064,2,89531,99,1,0),
|
||||
(152,1064,3,89532,99,1,0),
|
||||
(153,1065,1,89540,99,1,0),
|
||||
(154,1065,2,89541,99,1,0),
|
||||
(155,1065,3,89542,99,1,0),
|
||||
(156,1066,1,89550,3,274,500),
|
||||
(157,1066,2,89551,3,274,1000),
|
||||
(158,1066,3,89552,3,274,2000),
|
||||
(159,1067,1,89560,99,1,0),
|
||||
(160,1067,2,89561,99,1,0),
|
||||
(161,1067,3,89562,99,1,0),
|
||||
(162,1069,1,85571,99,1,0),
|
||||
(163,1069,2,85572,99,1,0),
|
||||
(164,1069,3,85573,99,1,0),
|
||||
(165,1200,1,95001,99,1,0),
|
||||
(166,1200,2,95002,99,1,0),
|
||||
(167,1200,3,95003,99,1,0),
|
||||
(168,1200,4,95004,99,1,0),
|
||||
(169,1200,5,95005,99,1,0),
|
||||
(170,1200,6,95006,99,1,0),
|
||||
(171,1200,7,95007,99,1,0),
|
||||
(172,1201,1,95008,99,1,0),
|
||||
(173,1201,2,95009,99,1,0),
|
||||
(174,1201,3,95010,99,1,0),
|
||||
(175,1201,4,95011,99,1,0),
|
||||
(176,1201,5,95012,99,1,0),
|
||||
(177,1201,6,95013,99,1,0),
|
||||
(178,1201,7,95014,99,1,0),
|
||||
(179,1202,1,95015,99,1,0),
|
||||
(180,1202,2,95016,99,1,0),
|
||||
(181,1202,3,95017,99,1,0),
|
||||
(182,1202,4,95018,99,1,0),
|
||||
(183,1202,5,95019,99,1,0),
|
||||
(184,1202,6,95020,99,1,0),
|
||||
(185,1202,7,95021,99,1,0),
|
||||
(186,1203,1,95022,99,1,0),
|
||||
(187,1203,2,95023,99,1,0),
|
||||
(188,1203,3,95024,99,1,0),
|
||||
(189,1203,4,95025,99,1,0),
|
||||
(190,1203,5,95026,99,1,0),
|
||||
(191,1203,6,95027,99,1,0),
|
||||
(192,1203,7,95028,99,1,0),
|
||||
(193,1204,1,95029,99,1,0),
|
||||
(194,1204,2,95030,99,1,0),
|
||||
(195,1204,3,95031,99,1,0),
|
||||
(196,1204,4,95032,99,1,0),
|
||||
(197,1204,5,95033,99,1,0),
|
||||
(198,1204,6,95034,99,1,0),
|
||||
(199,1204,7,95035,99,1,0),
|
||||
(200,1205,1,95036,99,1,0),
|
||||
(201,1205,2,95037,99,1,0),
|
||||
(202,1205,3,95038,99,1,0),
|
||||
(203,1205,4,95039,99,1,0),
|
||||
(204,1205,5,95040,99,1,0),
|
||||
(205,1205,6,95041,99,1,0),
|
||||
(206,1205,7,95042,99,1,0),
|
||||
(207,1206,1,95043,99,1,0),
|
||||
(208,1206,2,95044,99,1,0),
|
||||
(209,1206,3,95045,99,1,0),
|
||||
(210,1206,4,95046,99,1,0),
|
||||
(211,1206,5,95047,99,1,0),
|
||||
(212,1206,6,95048,99,1,0),
|
||||
(213,1206,7,95049,99,1,0),
|
||||
(214,1207,1,95050,99,1,0),
|
||||
(215,1207,2,95051,99,1,0),
|
||||
(216,1207,3,95052,99,1,0),
|
||||
(217,1207,4,95053,99,1,0),
|
||||
(218,1207,5,95054,99,1,0),
|
||||
(219,1207,6,95055,99,1,0),
|
||||
(220,1207,7,95056,99,1,0),
|
||||
(221,1208,1,95057,99,1,0),
|
||||
(222,1208,2,95058,99,1,0),
|
||||
(223,1208,3,95059,99,1,0),
|
||||
(224,1208,4,95060,99,1,0),
|
||||
(225,1208,5,95061,99,1,0),
|
||||
(226,1208,6,95062,99,1,0),
|
||||
(227,1208,7,95063,99,1,0),
|
||||
(228,1209,1,95064,99,1,0),
|
||||
(229,1209,2,95065,99,1,0),
|
||||
(230,1209,3,95066,99,1,0),
|
||||
(231,1209,4,95067,99,1,0),
|
||||
(232,1209,5,95068,99,1,0),
|
||||
(233,1209,6,95069,99,1,0),
|
||||
(234,1209,7,95070,99,1,0),
|
||||
(235,1210,1,95071,99,1,0),
|
||||
(236,1210,2,95072,99,1,0),
|
||||
(237,1210,3,95073,99,1,0),
|
||||
(238,1210,4,95074,99,1,0),
|
||||
(239,1210,5,95075,99,1,0),
|
||||
(240,1210,6,95076,99,1,0),
|
||||
(241,1210,7,95077,99,1,0),
|
||||
(242,1211,1,85612,1,1,100000),
|
||||
(243,1211,2,85613,1,1,200000),
|
||||
(244,1211,3,85614,1,1,300000),
|
||||
(245,1214,1,80035,99,1,0),
|
||||
(246,1301,1,102700,99,1,0),
|
||||
(247,1301,4,102703,99,1,0),
|
||||
(248,1302,1,102704,99,1,0),
|
||||
(249,1302,2,102705,99,1,0),
|
||||
(250,1303,1,102706,99,1,0),
|
||||
(251,1303,2,102707,99,1,0),
|
||||
(252,1303,3,102708,99,1,0),
|
||||
(253,1304,1,102709,99,1,0),
|
||||
(254,1304,5,102713,99,1,0),
|
||||
(255,1305,1,102714,99,1,0),
|
||||
(256,1306,1,102716,99,1,0),
|
||||
(257,1306,5,102720,99,1,0),
|
||||
(258,1307,1,102721,99,1,0),
|
||||
(259,1307,3,102723,99,1,0),
|
||||
(260,1308,1,102724,99,1,0),
|
||||
(261,1309,1,102727,99,1,0),
|
||||
(262,1309,2,102728,99,1,0),
|
||||
(263,1310,1,102729,99,1,0),
|
||||
(264,1310,3,102731,99,1,0),
|
||||
(265,1311,1,102732,99,1,0),
|
||||
(266,1311,4,102735,99,1,0),
|
||||
(267,1312,1,102736,99,1,0),
|
||||
(268,1312,3,102738,99,1,0),
|
||||
(269,1313,1,102739,99,1,0),
|
||||
(270,1314,1,102743,99,1,0),
|
||||
(271,1314,2,102744,99,1,0),
|
||||
(272,1314,3,102745,99,1,0),
|
||||
(273,1315,1,102746,99,1,0),
|
||||
(274,1315,2,102747,99,1,0),
|
||||
(275,1316,1,102748,99,1,0),
|
||||
(276,1316,5,102752,99,1,0),
|
||||
(277,1317,1,102753,99,1,0),
|
||||
(278,1318,1,102756,99,1,0),
|
||||
(279,1319,1,102759,99,1,0),
|
||||
(280,1319,3,102761,99,1,0),
|
||||
(281,1320,1,102762,99,1,0),
|
||||
(282,1321,1,102765,99,1,0),
|
||||
(283,1321,2,102766,99,1,0),
|
||||
(284,1321,3,102767,99,1,0),
|
||||
(285,1322,1,102768,99,1,0),
|
||||
(286,1322,2,102769,99,1,0),
|
||||
(287,1322,3,102770,99,1,0),
|
||||
(288,1323,1,102771,99,1,0),
|
||||
(289,1324,1,102774,99,1,0),
|
||||
(290,1400,1,102800,99,1,0),
|
||||
(291,1401,1,102807,99,1,0),
|
||||
(292,1401,7,102813,99,1,0),
|
||||
(293,1402,1,102814,99,1,0),
|
||||
(294,1402,7,102820,99,1,0),
|
||||
(295,1403,1,102821,99,1,0),
|
||||
(296,1404,1,102828,99,1,0),
|
||||
(297,1405,1,102835,99,1,0),
|
||||
(298,1406,1,102842,99,1,0),
|
||||
(299,1408,1,109310,99,1,0),
|
||||
(300,1408,5,109314,99,1,0),
|
||||
(301,1409,1,109315,99,1,0),
|
||||
(302,1409,5,109319,99,1,0),
|
||||
(303,1410,1,109320,99,1,0),
|
||||
(304,1410,5,109324,99,1,0),
|
||||
(305,1411,1,109325,99,1,0),
|
||||
(306,1411,5,109329,99,1,0),
|
||||
(307,1412,1,109330,99,1,0),
|
||||
(308,1412,5,109334,99,1,0),
|
||||
(309,1413,1,109335,99,1,0),
|
||||
(310,1413,5,109339,99,1,0),
|
||||
(311,1414,1,109340,99,1,0),
|
||||
(312,1414,5,109344,99,1,0),
|
||||
(313,1415,1,109345,99,1,0),
|
||||
(314,1415,5,109349,99,1,0),
|
||||
(315,1416,1,109350,99,1,0),
|
||||
(316,1416,2,109351,99,1,0),
|
||||
(317,1416,5,109354,99,1,0),
|
||||
(318,1417,1,109355,99,1,0),
|
||||
(319,1417,5,109359,99,1,0),
|
||||
(320,1418,1,109360,99,1,0),
|
||||
(321,1418,5,109364,99,1,0),
|
||||
(322,1419,1,109365,99,1,0),
|
||||
(323,1419,3,109367,99,1,0),
|
||||
(324,1419,5,109369,99,1,0),
|
||||
(325,1420,1,109370,99,1,0),
|
||||
(326,1420,5,109374,99,1,0),
|
||||
(327,1421,1,109375,99,1,0),
|
||||
(328,1421,5,109379,99,1,0),
|
||||
(329,1422,1,109380,99,1,0),
|
||||
(330,1422,5,109384,99,1,0),
|
||||
(331,1423,1,109385,99,1,0),
|
||||
(332,1423,2,109386,99,1,0),
|
||||
(333,1423,5,109389,99,1,0),
|
||||
(334,1436,1,120378,99,1,0),
|
||||
(335,1436,2,120379,99,1,0),
|
||||
(336,1436,3,120380,99,1,0),
|
||||
(337,1436,4,120381,99,1,0),
|
||||
(338,1436,5,120382,99,1,0),
|
||||
(339,1436,6,120383,99,1,0),
|
||||
(340,1436,7,120384,99,1,0),
|
||||
(341,1436,8,120385,99,1,0),
|
||||
(342,1436,9,120386,99,1,0),
|
||||
(343,1436,10,120387,99,1,0),
|
||||
(344,1436,11,120388,99,1,0),
|
||||
(345,1436,12,120389,99,1,0),
|
||||
(346,1436,13,120390,99,1,0),
|
||||
(347,1436,14,120391,99,1,0),
|
||||
(348,1436,15,120392,99,1,0),
|
||||
(349,1436,16,120393,99,1,0),
|
||||
(350,1436,17,120394,99,1,0),
|
||||
(351,1436,18,120395,99,1,0),
|
||||
(352,1436,19,120396,99,1,0),
|
||||
(353,1436,20,120397,99,1,0),
|
||||
(354,1440,1,56992,99,1,0),
|
||||
(355,1440,2,56993,99,1,0),
|
||||
(356,1440,3,56994,99,1,0),
|
||||
(357,1440,4,56995,99,1,0),
|
||||
(358,1440,5,56996,99,1,0),
|
||||
(359,1441,1,132787,99,1,0),
|
||||
(360,1441,2,132788,99,1,0),
|
||||
(361,1441,3,132789,99,1,0),
|
||||
(362,1441,4,132790,99,1,0),
|
||||
(363,1441,5,132791,99,1,0),
|
||||
(364,1441,6,132792,99,1,0),
|
||||
(365,1441,7,132793,99,1,0),
|
||||
(366,1441,8,132794,99,1,0),
|
||||
(367,1441,9,132795,99,1,0),
|
||||
(368,1441,10,132796,99,1,0),
|
||||
(369,1441,11,132797,99,1,0),
|
||||
(370,1441,13,132799,99,1,0),
|
||||
(371,1441,14,132800,99,1,0),
|
||||
(372,1441,15,132801,99,1,0),
|
||||
(373,1441,16,132802,99,1,0),
|
||||
(374,1441,17,132803,99,1,0),
|
||||
(375,1441,18,132804,99,1,0),
|
||||
(376,1441,19,132805,99,1,0),
|
||||
(377,1441,20,132806,99,1,0),
|
||||
(378,1442,1,133137,99,1,0),
|
||||
(379,1442,2,133138,99,1,0),
|
||||
(380,1442,3,133139,99,1,0),
|
||||
(381,1442,4,133140,99,1,0),
|
||||
(382,1442,10,133146,99,1,0),
|
||||
(383,1442,11,133147,99,1,0),
|
||||
(384,1442,12,133148,99,1,0),
|
||||
(385,1442,13,133149,99,1,0),
|
||||
(386,1442,14,133150,99,1,0),
|
||||
(387,1442,15,133151,99,1,0),
|
||||
(388,1442,16,133152,99,1,0),
|
||||
(389,1442,17,133153,99,1,0),
|
||||
(390,1442,18,133154,99,1,0),
|
||||
(391,1442,19,133155,99,1,0),
|
||||
(392,1442,20,133156,99,1,0),
|
||||
(393,1443,1,133406,99,1,0),
|
||||
(394,1443,2,133407,99,1,0),
|
||||
(395,1443,3,133408,99,1,0),
|
||||
(396,1443,4,133409,99,1,0),
|
||||
(397,1443,5,133410,99,1,0),
|
||||
(398,1443,6,133411,99,1,0),
|
||||
(399,1443,7,133412,99,1,0),
|
||||
(400,1443,8,133413,99,1,0),
|
||||
(401,1443,9,133414,99,1,0),
|
||||
(402,1443,10,133415,99,1,0),
|
||||
(403,1443,11,133416,99,1,0),
|
||||
(404,1443,12,133417,99,1,0),
|
||||
(405,1443,13,133418,99,1,0),
|
||||
(406,1443,14,133419,99,1,0),
|
||||
(407,1443,15,133420,99,1,0),
|
||||
(408,1443,16,133421,99,1,0),
|
||||
(409,1443,17,133422,99,1,0),
|
||||
(410,1443,18,133423,99,1,0),
|
||||
(411,1443,19,133424,99,1,0),
|
||||
(412,1443,20,133425,99,1,0),
|
||||
(413,1444,1,94938,99,1,0),
|
||||
(414,1444,2,94939,99,1,0),
|
||||
(415,1444,3,94940,99,1,0),
|
||||
(416,1444,4,94941,99,1,0),
|
||||
(417,1444,5,94942,99,1,0),
|
||||
(418,1444,6,94943,99,1,0),
|
||||
(419,1444,7,94944,99,1,0),
|
||||
(420,1444,8,94945,99,1,0),
|
||||
(421,1444,9,94946,99,1,0),
|
||||
(422,1444,10,94947,99,1,0),
|
||||
(423,1444,11,94948,99,1,0),
|
||||
(424,1444,12,94949,99,1,0),
|
||||
(425,1444,13,94950,99,1,0),
|
||||
(426,1444,14,94951,99,1,0),
|
||||
(427,1444,15,94952,99,1,0),
|
||||
(428,1444,16,94953,99,1,0),
|
||||
(429,1444,17,94954,99,1,0),
|
||||
(430,1444,18,94955,99,1,0),
|
||||
(431,1444,19,94956,99,1,0),
|
||||
(432,1444,20,94957,99,1,0),
|
||||
(433,1445,1,98858,99,1,0),
|
||||
(434,1445,2,98859,99,1,0),
|
||||
(435,1445,3,98860,99,1,0),
|
||||
(436,1445,4,98861,99,1,0),
|
||||
(437,1445,5,98862,99,1,0);
|
||||
|
||||
)",
|
||||
.content_schema_update = true
|
||||
}
|
||||
|
||||
@ -51,6 +51,7 @@ namespace DatabaseSchema {
|
||||
{"character_enabledtasks", "charid"},
|
||||
{"character_expedition_lockouts", "character_id"},
|
||||
{"character_exp_modifiers", "character_id"},
|
||||
{"character_evolving_items", "character_id"},
|
||||
{"character_inspect_messages", "id"},
|
||||
{"character_instance_safereturns", "character_id"},
|
||||
{"character_item_recast", "id"},
|
||||
@ -124,6 +125,7 @@ namespace DatabaseSchema {
|
||||
"character_enabledtasks",
|
||||
"character_expedition_lockouts",
|
||||
"character_exp_modifiers",
|
||||
"character_evolving_items",
|
||||
"character_inspect_messages",
|
||||
"character_instance_safereturns",
|
||||
"character_item_recast",
|
||||
@ -212,6 +214,7 @@ namespace DatabaseSchema {
|
||||
"ground_spawns",
|
||||
"horses",
|
||||
"items",
|
||||
"items_evolving_details",
|
||||
"ldon_trap_entries",
|
||||
"ldon_trap_templates",
|
||||
"lootdrop",
|
||||
|
||||
@ -162,6 +162,7 @@ N(OP_EnduranceUpdate),
|
||||
N(OP_EnterChat),
|
||||
N(OP_EnterWorld),
|
||||
N(OP_EnvDamage),
|
||||
N(OP_EvolveItem),
|
||||
N(OP_ExpansionInfo),
|
||||
N(OP_ExpUpdate),
|
||||
N(OP_FaceChange),
|
||||
|
||||
@ -1114,4 +1114,5 @@ enum ExpSource
|
||||
namespace DoorType {
|
||||
constexpr uint32 BuyerStall = 155;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
@ -6460,6 +6460,70 @@ struct PickZone_Struct {
|
||||
int32 selection_id;
|
||||
};
|
||||
|
||||
struct EvolveItemToggle {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 unique_id;
|
||||
uint32 percentage;
|
||||
uint32 activated;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowReceive {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 item1_unique_id;
|
||||
uint64 item2_unique_id;
|
||||
};
|
||||
|
||||
struct EvolveItemMessaging {
|
||||
uint32 action;
|
||||
char serialized_data[];
|
||||
};
|
||||
|
||||
struct EvolveXPWindowSend {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint64 item1_unique_id;
|
||||
/*012*/ uint64 item2_unique_id;
|
||||
/*020*/ uint32 compatibility;
|
||||
/*024*/ uint32 max_transfer_level;
|
||||
/*028*/ uint8 item1_present;
|
||||
/*029*/ uint8 item2_present;
|
||||
/*030*/ std::string serialize_item_1;
|
||||
/*034*/ std::string serialize_item_2;
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &archive)
|
||||
{
|
||||
archive(
|
||||
CEREAL_NVP(action),
|
||||
CEREAL_NVP(item1_unique_id),
|
||||
CEREAL_NVP(item2_unique_id),
|
||||
CEREAL_NVP(compatibility),
|
||||
CEREAL_NVP(max_transfer_level),
|
||||
CEREAL_NVP(item1_present),
|
||||
CEREAL_NVP(item2_present),
|
||||
CEREAL_NVP(serialize_item_1),
|
||||
CEREAL_NVP(serialize_item_2)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct EvolveTransfer {
|
||||
uint32 item_from_id;
|
||||
uint32 item_from_current_amount;
|
||||
uint32 item_to_id;
|
||||
uint32 item_to_current_amount;
|
||||
uint32 compatibility;
|
||||
uint32 max_transfer_level;
|
||||
};
|
||||
|
||||
struct EvolveGetNextItem {
|
||||
uint32 new_item_id;
|
||||
uint64 new_current_amount;
|
||||
uint64 from_current_amount;
|
||||
uint32 max_transfer_level;
|
||||
};
|
||||
|
||||
// Restore structure packing to default
|
||||
#pragma pack()
|
||||
|
||||
|
||||
@ -142,6 +142,7 @@ namespace Logs {
|
||||
EqTime,
|
||||
Corpses,
|
||||
XTargets,
|
||||
EvolveItem,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@ -242,7 +243,8 @@ namespace Logs {
|
||||
"Zoning",
|
||||
"EqTime",
|
||||
"Corpses",
|
||||
"XTargets"
|
||||
"XTargets",
|
||||
"EvolveItem"
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@ -131,6 +131,16 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEvolveItem(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::EvolveItem))\
|
||||
OutF(LogSys, Logs::General, Logs::EvolveItem, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEvolveItemDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EvolveItem))\
|
||||
OutF(LogSys, Logs::Detail, Logs::EvolveItem, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogGuilds(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::Guilds))\
|
||||
OutF(LogSys, Logs::General, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
|
||||
@ -707,6 +707,7 @@ void PlayerEventLogs::SetSettingsDefaults()
|
||||
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::EVOLVE_ITEM].event_enabled = 1;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
|
||||
@ -62,6 +62,7 @@ namespace PlayerEvent {
|
||||
PARCEL_RETRIEVE,
|
||||
PARCEL_DELETE,
|
||||
BARTER_TRANSACTION,
|
||||
EVOLVE_ITEM,
|
||||
MAX // dont remove
|
||||
};
|
||||
|
||||
@ -124,7 +125,8 @@ namespace PlayerEvent {
|
||||
"Parcel Item Sent",
|
||||
"Parcel Item Retrieved",
|
||||
"Parcel Prune Routine",
|
||||
"Barter Transaction"
|
||||
"Barter Transaction",
|
||||
"Evolve Item Update"
|
||||
};
|
||||
|
||||
// Generic struct used by all events
|
||||
@ -1115,6 +1117,29 @@ namespace PlayerEvent {
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct EvolveItem {
|
||||
std::string status;
|
||||
uint32 item_id;
|
||||
uint64 unique_id;
|
||||
std::string item_name;
|
||||
uint32 level;
|
||||
double progression;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(status),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(unique_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(level),
|
||||
CEREAL_NVP(progression)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
303
common/evolving_items.cpp
Normal file
303
common/evolving_items.cpp
Normal file
@ -0,0 +1,303 @@
|
||||
#include "evolving_items.h"
|
||||
#include "item_instance.h"
|
||||
#include "events/player_event_logs.h"
|
||||
#include "repositories/character_evolving_items_repository.h"
|
||||
|
||||
EvolvingItemsManager::EvolvingItemsManager()
|
||||
{
|
||||
m_db = nullptr;
|
||||
m_content_db = nullptr;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::LoadEvolvingItems() const
|
||||
{
|
||||
auto const &results = ItemsEvolvingDetailsRepository::All(*m_content_db);
|
||||
|
||||
if (results.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::ranges::transform(
|
||||
results.begin(),
|
||||
results.end(),
|
||||
std::inserter(
|
||||
evolving_items_manager.GetEvolvingItemsCache(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().end()
|
||||
),
|
||||
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
|
||||
return std::make_pair(x.item_id, x);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::SetDatabase(Database *db)
|
||||
{
|
||||
m_db = db;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_db = db;
|
||||
}
|
||||
|
||||
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
|
||||
{
|
||||
if (!evolving_items_manager.GetEvolvingItemsCache().contains(item_id)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount > 0
|
||||
? static_cast<double>(current_amount)
|
||||
/ static_cast<double>(evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount) * 100
|
||||
: 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
|
||||
{
|
||||
inst.SetEvolveEquipped(false);
|
||||
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
|
||||
inst.SetEvolveEquipped(true);
|
||||
}
|
||||
|
||||
if (!inst.IsEvolving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!inst.GetEvolveUniqueID()) {
|
||||
auto e = CharacterEvolvingItemsRepository::NewEntity();
|
||||
|
||||
e.character_id = char_id;
|
||||
e.item_id = inst.GetID();
|
||||
e.equipped = inst.GetEvolveEquipped();
|
||||
e.final_item_id = evolving_items_manager.GetFinalItemID(inst);
|
||||
|
||||
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
|
||||
e.id = r.id;
|
||||
|
||||
inst.SetEvolveUniqueID(e.id);
|
||||
inst.SetEvolveCharID(e.character_id);
|
||||
inst.SetEvolveItemID(e.item_id);
|
||||
inst.SetEvolveFinalItemID(e.final_item_id);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterEvolvingItemsRepository::SetEquipped(*m_db, inst.GetEvolveUniqueID(), inst.GetEvolveEquipped());
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
const auto start_iterator = std::ranges::find_if(
|
||||
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID();
|
||||
}
|
||||
);
|
||||
|
||||
if (start_iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto final_id = std::ranges::max_element(
|
||||
start_iterator,
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
|
||||
) {
|
||||
return a.second.item_evo_id == b.second.item_evo_id &&
|
||||
a.second.item_evolve_level < b.second.item_evolve_level;
|
||||
}
|
||||
);
|
||||
|
||||
return final_id->first;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
int8 const current_level = inst.GetEvolveLvl();
|
||||
|
||||
const auto iterator = std::ranges::find_if(
|
||||
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
|
||||
a.second.item_evolve_level == current_level + 1;
|
||||
}
|
||||
);
|
||||
|
||||
if (iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return iterator->first;
|
||||
}
|
||||
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails EvolvingItemsManager::GetEvolveItemDetails(const uint64 unique_id)
|
||||
{
|
||||
if (GetEvolvingItemsCache().contains(unique_id)) {
|
||||
return GetEvolvingItemsCache().at(unique_id);
|
||||
}
|
||||
|
||||
return ItemsEvolvingDetailsRepository::NewEntity();
|
||||
}
|
||||
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> EvolvingItemsManager::GetEvolveIDItems(
|
||||
const uint32 evolve_id
|
||||
)
|
||||
{
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> e{};
|
||||
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_evo_id == evolve_id) {
|
||||
e.push_back(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::ranges::sort(
|
||||
e.begin(),
|
||||
e.end(),
|
||||
[&](
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &a,
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &b
|
||||
) {
|
||||
return a.item_evolve_level < b.item_evolve_level;
|
||||
}
|
||||
);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64 xp = inst.GetEvolveCurrentAmount();
|
||||
auto evolve_id_item_cache = GetEvolveIDItems(inst.GetEvolveLoreID());
|
||||
auto current_level = inst.GetEvolveLvl();
|
||||
|
||||
for (auto const &i: evolve_id_item_cache) {
|
||||
if (i.item_evolve_level < current_level) {
|
||||
xp += i.required_amount;
|
||||
}
|
||||
}
|
||||
|
||||
return xp;
|
||||
}
|
||||
|
||||
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
|
||||
{
|
||||
EvolveGetNextItem ets{};
|
||||
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
|
||||
uint32 max_transfer_level = 0;
|
||||
int64 xp = in_xp;
|
||||
|
||||
for (auto const &e: evolve_items) {
|
||||
if (e.item_evolve_level < inst_in.GetEvolveLvl()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int64 have = 0;
|
||||
if (e.item_evolve_level == inst_in.GetEvolveLvl()) {
|
||||
have = inst_in.GetEvolveCurrentAmount();
|
||||
}
|
||||
|
||||
const auto required = e.required_amount;
|
||||
const int64 need = required - have;
|
||||
const int64 balance = xp - need;
|
||||
|
||||
if (balance <= 0) {
|
||||
ets.new_current_amount = have + xp;
|
||||
ets.new_item_id = e.item_id;
|
||||
ets.from_current_amount = 0;
|
||||
ets.max_transfer_level = max_transfer_level;
|
||||
return ets;
|
||||
}
|
||||
|
||||
xp = balance;
|
||||
max_transfer_level += 1;
|
||||
|
||||
ets.new_current_amount = required;
|
||||
ets.new_item_id = e.item_id;
|
||||
ets.from_current_amount = balance - required;
|
||||
ets.max_transfer_level = max_transfer_level;
|
||||
}
|
||||
|
||||
return ets;
|
||||
}
|
||||
|
||||
EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
|
||||
const EQ::ItemInstance &inst_from,
|
||||
const EQ::ItemInstance &inst_to
|
||||
)
|
||||
{
|
||||
EvolveTransfer ets{};
|
||||
|
||||
auto evolving_details_inst_from = evolving_items_manager.GetEvolveItemDetails(inst_from.GetID());
|
||||
auto evolving_details_inst_to = evolving_items_manager.GetEvolveItemDetails(inst_to.GetID());
|
||||
|
||||
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
if (evolving_details_inst_from.type == evolving_details_inst_to.type) {
|
||||
uint32 compatibility = 0;
|
||||
uint64 xp = 0;
|
||||
if (evolving_details_inst_from.sub_type == evolving_details_inst_to.sub_type) {
|
||||
compatibility = 100;
|
||||
}
|
||||
else {
|
||||
compatibility = 30;
|
||||
}
|
||||
|
||||
xp = evolving_items_manager.GetTotalEarnedXP(inst_from) * compatibility / 100;
|
||||
auto results = evolving_items_manager.GetNextItemByXP(inst_to, xp);
|
||||
|
||||
ets.item_from_id = evolving_items_manager.GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
|
||||
ets.item_from_current_amount = results.from_current_amount;
|
||||
ets.item_to_id = results.new_item_id;
|
||||
ets.item_to_current_amount = results.new_current_amount;
|
||||
ets.compatibility = compatibility;
|
||||
ets.max_transfer_level = results.max_transfer_level;
|
||||
}
|
||||
|
||||
return ets;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFirstItemInLoreGroup(const uint32 lore_id)
|
||||
{
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_evo_id == lore_id && value.item_evolve_level == 1) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_id)
|
||||
{
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_id == item_id) {
|
||||
for (auto const &[key2, value2]: GetEvolvingItemsCache()) {
|
||||
if (value2.item_evo_id == value.item_evo_id && value2.item_evolve_level == 1) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
|
||||
{
|
||||
e.item_id = inst.GetID();
|
||||
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
|
||||
e.level = inst.GetEvolveLvl();
|
||||
e.progression = inst.GetEvolveProgression();
|
||||
e.unique_id = inst.GetEvolveUniqueID();
|
||||
}
|
||||
67
common/evolving_items.h
Normal file
67
common/evolving_items.h
Normal file
@ -0,0 +1,67 @@
|
||||
#ifndef EVOLVING_H
|
||||
#define EVOLVING_H
|
||||
|
||||
#include "shareddb.h"
|
||||
#include "events/player_events.h"
|
||||
#include "repositories/items_evolving_details_repository.h"
|
||||
|
||||
namespace EQ {
|
||||
class ItemInstance;
|
||||
}
|
||||
|
||||
namespace EvolvingItems {
|
||||
namespace Actions {
|
||||
constexpr int8 UPDATE_ITEMS = 0;
|
||||
constexpr int8 TRANSFER_WINDOW_OPEN = 1;
|
||||
constexpr int8 TRANSFER_WINDOW_DETAILS = 2;
|
||||
constexpr int8 TRANSFER_XP = 3;
|
||||
constexpr int8 FINAL_RESULT = 4;
|
||||
}
|
||||
|
||||
namespace Types {
|
||||
constexpr int8 AMOUNT_OF_EXP = 1;
|
||||
constexpr int8 NUMBER_OF_KILLS = 2;
|
||||
constexpr int8 SPECIFIC_MOB_RACE = 3;
|
||||
constexpr int8 SPECIFIC_ZONE_ID = 4;
|
||||
}
|
||||
|
||||
namespace SubTypes {
|
||||
constexpr int8 ALL_EXP = 0;
|
||||
constexpr int8 SOLO_EXP = 1;
|
||||
constexpr int8 GROUP_EXP = 2;
|
||||
constexpr int8 RAID_EXP = 3;
|
||||
}
|
||||
}
|
||||
|
||||
class EvolvingItemsManager
|
||||
{
|
||||
public:
|
||||
EvolvingItemsManager();
|
||||
void SetDatabase(Database *db);
|
||||
void SetContentDatabase(Database *db);
|
||||
|
||||
void LoadEvolvingItems() const;
|
||||
void DoLootChecks(uint32 char_id, uint16 slot_id, const EQ::ItemInstance &inst) const;
|
||||
uint32 GetFinalItemID(const EQ::ItemInstance &inst) const;
|
||||
uint32 GetNextEvolveItemID(const EQ::ItemInstance &inst) const;
|
||||
uint32 GetFirstItemInLoreGroup(uint32 lore_id);
|
||||
uint32 GetFirstItemInLoreGroupByItemID(uint32 item_id);
|
||||
uint64 GetTotalEarnedXP(const EQ::ItemInstance &inst);
|
||||
static double CalculateProgression(uint64 current_amount, uint32 item_id);
|
||||
static void LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e);
|
||||
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
|
||||
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
|
||||
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return evolving_items_cache; }
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
|
||||
|
||||
private:
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> evolving_items_cache;
|
||||
Database * m_db;
|
||||
Database * m_content_db;
|
||||
};
|
||||
|
||||
extern EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
#endif //EVOLVING_H
|
||||
@ -344,6 +344,8 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
fail_state = swapNotAllowed;
|
||||
return false;
|
||||
}
|
||||
|
||||
source_item_instance->SetEvolveEquipped(false);
|
||||
if ((destination_slot >= invslot::EQUIPMENT_BEGIN && destination_slot <= invslot::EQUIPMENT_END)) {
|
||||
auto source_item = source_item_instance->GetItem();
|
||||
if (!source_item) {
|
||||
@ -362,6 +364,9 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
fail_state = swapLevel;
|
||||
return false;
|
||||
}
|
||||
if (source_item_instance->IsEvolving() > 0) {
|
||||
source_item_instance->SetEvolveEquipped(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -370,6 +375,8 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
fail_state = swapNotAllowed;
|
||||
return false;
|
||||
}
|
||||
|
||||
destination_item_instance->SetEvolveEquipped(false);
|
||||
if ((source_slot >= invslot::EQUIPMENT_BEGIN && source_slot <= invslot::EQUIPMENT_END)) {
|
||||
auto destination_item = destination_item_instance->GetItem();
|
||||
if (!destination_item) {
|
||||
@ -388,6 +395,9 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
fail_state = swapLevel;
|
||||
return false;
|
||||
}
|
||||
if (destination_item_instance->IsEvolving()) {
|
||||
destination_item_instance->SetEvolveEquipped(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1402,6 +1412,8 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
||||
int16 result = INVALID_INDEX;
|
||||
int16 parentSlot = INVALID_INDEX;
|
||||
|
||||
inst->SetEvolveEquipped(false);
|
||||
|
||||
if (slot_id == invslot::slotCursor) {
|
||||
// Replace current item on cursor, if exists
|
||||
m_cursor.pop(); // no memory delete, clients of this function know what they are doing
|
||||
@ -1410,6 +1422,9 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
||||
}
|
||||
else if (slot_id >= invslot::EQUIPMENT_BEGIN && slot_id <= invslot::EQUIPMENT_END) {
|
||||
if ((((uint64)1 << slot_id) & m_lookup->PossessionsBitmask) != 0) {
|
||||
if (inst->IsEvolving()) {
|
||||
inst->SetEvolveEquipped(true);
|
||||
}
|
||||
m_worn[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
@ -1808,3 +1823,182 @@ int16 EQ::InventoryProfile::FindFirstFreeSlotThatFitsItem(const EQ::ItemData *it
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//This function has the same flaw as noted above
|
||||
// Helper functions for evolving items
|
||||
int16 EQ::InventoryProfile::HasEvolvingItem(uint64 evolve_unique_id, uint8 quantity, uint8 where)
|
||||
{
|
||||
int16 slot_id = INVALID_INDEX;
|
||||
|
||||
// Altered by Father Nitwit to support a specification of
|
||||
// where to search, with a default value to maintain compatibility
|
||||
|
||||
// Check each inventory bucket
|
||||
if (where & invWhereWorn) {
|
||||
slot_id = _HasEvolvingItem(m_worn, evolve_unique_id, quantity);
|
||||
if (slot_id != INVALID_INDEX) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
if (where & invWherePersonal) {
|
||||
slot_id = _HasEvolvingItem(m_inv, evolve_unique_id, quantity);
|
||||
if (slot_id != INVALID_INDEX) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
if (where & invWhereBank) {
|
||||
slot_id = _HasEvolvingItem(m_bank, evolve_unique_id, quantity);
|
||||
if (slot_id != INVALID_INDEX) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
if (where & invWhereSharedBank) {
|
||||
slot_id = _HasEvolvingItem(m_shbank, evolve_unique_id, quantity);
|
||||
if (slot_id != INVALID_INDEX) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
if (where & invWhereTrading) {
|
||||
slot_id = _HasEvolvingItem(m_trade, evolve_unique_id, quantity);
|
||||
if (slot_id != INVALID_INDEX) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
// Behavioral change - Limbo is no longer checked due to improper handling of return value
|
||||
if (where & invWhereCursor) {
|
||||
// Check cursor queue
|
||||
slot_id = _HasEvolvingItem(m_cursor, evolve_unique_id, quantity);
|
||||
if (slot_id != INVALID_INDEX) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
return slot_id;
|
||||
}
|
||||
|
||||
// Internal Method: Checks an inventory bucket for a particular evolving item unique id
|
||||
int16 EQ::InventoryProfile::_HasEvolvingItem(
|
||||
std::map<int16, ItemInstance *> &bucket, uint64 evolve_unique_id, uint8 quantity)
|
||||
{
|
||||
uint32 quantity_found = 0;
|
||||
|
||||
for (auto const &[key, value]: bucket) {
|
||||
if (!value) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (key <= EQ::invslot::POSSESSIONS_END && key >= EQ::invslot::POSSESSIONS_BEGIN) {
|
||||
if (((uint64) 1 << key & m_lookup->PossessionsBitmask) == 0) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (key <= EQ::invslot::BANK_END && key >= EQ::invslot::BANK_BEGIN) {
|
||||
if (key - EQ::invslot::BANK_BEGIN >= m_lookup->InventoryTypeSize.Bank) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (value->GetEvolveUniqueID() == evolve_unique_id) {
|
||||
quantity_found += value->GetCharges() <= 0 ? 1 : value->GetCharges();
|
||||
if (quantity_found >= quantity) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (value->GetAugmentEvolveUniqueID(index) == evolve_unique_id && quantity <= 1) {
|
||||
return invslot::SLOT_AUGMENT_GENERIC_RETURN;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value->IsClassBag()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (auto const &[bag_key, bag_value]: *value->GetContents()) {
|
||||
if (!bag_value) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (bag_value->GetEvolveUniqueID() == evolve_unique_id) {
|
||||
quantity_found += bag_value->GetCharges() <= 0 ? 1 : bag_value->GetCharges();
|
||||
if (quantity_found >= quantity) {
|
||||
return CalcSlotId(key, bag_key);
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (bag_value->GetAugmentEvolveUniqueID(index) == evolve_unique_id && quantity <= 1) {
|
||||
return invslot::SLOT_AUGMENT_GENERIC_RETURN;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
// Internal Method: Checks an inventory queue type bucket for a particular item
|
||||
int16 EQ::InventoryProfile::_HasEvolvingItem(ItemInstQueue &iqueue, uint64 evolve_unique_id, uint8 quantity)
|
||||
{
|
||||
// The downfall of this (these) queue procedure is that callers presume that when an item is
|
||||
// found, it is presented as being available on the cursor. In cases of a parity check, this
|
||||
// is sufficient. However, in cases where referential criteria is considered, this can lead
|
||||
// to unintended results. Funtionality should be observed when referencing the return value
|
||||
// of this query
|
||||
|
||||
uint32 quantity_found = 0;
|
||||
|
||||
for (auto const &inst: iqueue) {
|
||||
if (!inst) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (inst->GetEvolveUniqueID() == evolve_unique_id) {
|
||||
quantity_found += inst->GetCharges() <= 0 ? 1 : inst->GetCharges();
|
||||
if (quantity_found >= quantity) {
|
||||
return invslot::slotCursor;
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (inst->GetAugmentEvolveUniqueID(index) == evolve_unique_id && quantity <= 1) {
|
||||
return invslot::SLOT_AUGMENT_GENERIC_RETURN;
|
||||
}
|
||||
}
|
||||
|
||||
if (!inst->IsClassBag()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (auto const &[bag_key, bag_value]: *inst->GetContents()) {
|
||||
if (!bag_value) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (bag_value->GetEvolveUniqueID() == evolve_unique_id) {
|
||||
quantity_found += bag_value->GetCharges() <= 0 ? 1 : bag_value->GetCharges();
|
||||
if (quantity_found >= quantity) {
|
||||
return CalcSlotId(invslot::slotCursor, bag_key);
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (bag_value->GetAugmentEvolveUniqueID(index) == evolve_unique_id && quantity <= 1) {
|
||||
return invslot::SLOT_AUGMENT_GENERIC_RETURN;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We only check the visible cursor due to lack of queue processing ability (client allows duplicate in limbo)
|
||||
break;
|
||||
}
|
||||
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
@ -57,6 +57,8 @@ public:
|
||||
|
||||
inline std::list<EQ::ItemInstance*>::const_iterator cbegin() { return m_list.cbegin(); }
|
||||
inline std::list<EQ::ItemInstance*>::const_iterator cend() { return m_list.cend(); }
|
||||
inline std::list<EQ::ItemInstance*>::iterator begin() { return m_list.begin(); }
|
||||
inline std::list<EQ::ItemInstance*>::iterator end() { return m_list.end(); }
|
||||
|
||||
inline int size() { return static_cast<int>(m_list.size()); } // TODO: change to size_t
|
||||
inline bool empty() { return m_list.empty(); }
|
||||
@ -211,6 +213,11 @@ namespace EQ
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
|
||||
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
|
||||
|
||||
std::map<int16, ItemInstance*>& GetWorn() { return m_worn; }
|
||||
std::map<int16, ItemInstance*>& GetPersonal() { return m_inv; }
|
||||
int16 HasEvolvingItem(uint64 evolve_unique_id, uint8 quantity, uint8 where);
|
||||
|
||||
protected:
|
||||
///////////////////////////////
|
||||
// Protected Methods
|
||||
@ -233,6 +240,8 @@ namespace EQ
|
||||
int16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
|
||||
int16 _HasItemByLoreGroup(std::map<int16, ItemInstance*>& bucket, uint32 loregroup);
|
||||
int16 _HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup);
|
||||
int16 _HasEvolvingItem(std::map<int16, ItemInstance*>& bucket, uint64 evolve_unique_id, uint8 quantity);
|
||||
int16 _HasEvolvingItem(ItemInstQueue& iqueue, uint64 evolve_unique_id, uint8 quantity);
|
||||
|
||||
|
||||
// Player inventory
|
||||
|
||||
@ -25,6 +25,7 @@
|
||||
#include "rulesys.h"
|
||||
#include "shareddb.h"
|
||||
#include "strings.h"
|
||||
#include "evolving_items.h"
|
||||
|
||||
//#include "../common/light_source.h"
|
||||
|
||||
@ -76,6 +77,10 @@ EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
||||
m_color = m_item->Color;
|
||||
}
|
||||
|
||||
if (IsEvolving()) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
@ -95,6 +100,10 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges
|
||||
m_color = 0;
|
||||
}
|
||||
|
||||
if (IsEvolving()) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
@ -146,7 +155,6 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
|
||||
m_exp = copy.m_exp;
|
||||
m_evolveLvl = copy.m_evolveLvl;
|
||||
m_activated = copy.m_activated;
|
||||
|
||||
if (copy.m_scaledItem) {
|
||||
m_scaledItem = new ItemData(*copy.m_scaledItem);
|
||||
@ -154,12 +162,7 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
m_scaledItem = nullptr;
|
||||
}
|
||||
|
||||
if (copy.m_evolveInfo) {
|
||||
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
|
||||
} else {
|
||||
m_evolveInfo = nullptr;
|
||||
}
|
||||
|
||||
m_evolving_details = copy.m_evolving_details;
|
||||
m_scaling = copy.m_scaling;
|
||||
m_ornamenticon = copy.m_ornamenticon;
|
||||
m_ornamentidfile = copy.m_ornamentidfile;
|
||||
@ -174,7 +177,6 @@ EQ::ItemInstance::~ItemInstance()
|
||||
Clear();
|
||||
safe_delete(m_item);
|
||||
safe_delete(m_scaledItem);
|
||||
safe_delete(m_evolveInfo);
|
||||
}
|
||||
|
||||
// Query item type
|
||||
@ -1030,29 +1032,6 @@ void EQ::ItemInstance::ScaleItem() {
|
||||
m_scaledItem->CharmFileID = 0; // this stops the client from trying to scale the item itself.
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::EvolveOnAllKills() const {
|
||||
return (m_evolveInfo && m_evolveInfo->AllKills);
|
||||
}
|
||||
|
||||
int8 EQ::ItemInstance::GetMaxEvolveLvl() const {
|
||||
if (m_evolveInfo)
|
||||
return m_evolveInfo->MaxLvl;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetKillsNeeded(uint8 currentlevel) {
|
||||
uint32 kills = -1; // default to -1 (max uint32 value) because this value is usually divided by, so we don't want to ever return zero.
|
||||
if (m_evolveInfo)
|
||||
if (currentlevel != m_evolveInfo->MaxLvl)
|
||||
kills = m_evolveInfo->LvlKills[currentlevel - 1];
|
||||
|
||||
if (kills == 0)
|
||||
kills = -1;
|
||||
|
||||
return kills;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) {
|
||||
Timer t(time);
|
||||
t.Start(time, false);
|
||||
@ -1951,28 +1930,54 @@ void EQ::ItemInstance::ClearGUIDMap()
|
||||
{
|
||||
guids.clear();
|
||||
}
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
EvolveInfo::EvolveInfo() {
|
||||
// nothing here yet
|
||||
|
||||
bool EQ::ItemInstance::TransferOwnership(Database &db, const uint32 to_char_id) const
|
||||
{
|
||||
if (!to_char_id || !IsEvolving()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SetEvolveCharID(to_char_id);
|
||||
CharacterEvolvingItemsRepository::UpdateCharID(db, GetEvolveUniqueID(), to_char_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
EvolveInfo::EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10) {
|
||||
FirstItem = first;
|
||||
MaxLvl = max;
|
||||
AllKills = allkills;
|
||||
LvlKills[0] = L2;
|
||||
LvlKills[1] = L3;
|
||||
LvlKills[2] = L4;
|
||||
LvlKills[3] = L5;
|
||||
LvlKills[4] = L6;
|
||||
LvlKills[5] = L7;
|
||||
LvlKills[6] = L8;
|
||||
LvlKills[7] = L9;
|
||||
LvlKills[8] = L10;
|
||||
uint32 EQ::ItemInstance::GetAugmentEvolveUniqueID(uint8 augment_index) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto item = GetItem(augment_index);
|
||||
if (item) {
|
||||
return item->GetEvolveUniqueID();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
EvolveInfo::~EvolveInfo() {
|
||||
|
||||
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) const{
|
||||
Timer t(time);
|
||||
t.Start(time, false);
|
||||
m_timers[name] = t;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetEvolveEquipped(const bool in) const
|
||||
{
|
||||
if (!IsEvolving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_evolving_details.equipped = in;
|
||||
if (in && !GetTimers().contains("evolve")) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
return;
|
||||
}
|
||||
|
||||
if (in) {
|
||||
GetTimers().at("evolve").SetTimer(RuleI(EvolvingItems, DelayUponEquipping));
|
||||
return;
|
||||
}
|
||||
|
||||
GetTimers().at("evolve").Disable();
|
||||
}
|
||||
|
||||
@ -23,6 +23,7 @@
|
||||
|
||||
#ifndef COMMON_ITEM_INSTANCE_H
|
||||
#define COMMON_ITEM_INSTANCE_H
|
||||
#include "evolving_items.h"
|
||||
|
||||
|
||||
class ItemParse; // Parses item packets
|
||||
@ -34,6 +35,7 @@ class EvolveInfo; // Stores information about an evolving item family
|
||||
#include "../common/bodytypes.h"
|
||||
#include "../common/deity.h"
|
||||
#include "../common/memory_buffer.h"
|
||||
#include "../common/repositories/character_evolving_items_repository.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
@ -205,13 +207,9 @@ namespace EQ
|
||||
bool IsDroppable(bool recurse = true) const;
|
||||
|
||||
bool IsScaling() const { return m_scaling; }
|
||||
bool IsEvolving() const { return (m_evolveLvl >= 1); }
|
||||
uint32 GetExp() const { return m_exp; }
|
||||
void SetExp(uint32 exp) { m_exp = exp; }
|
||||
void AddExp(uint32 exp) { m_exp += exp; }
|
||||
bool IsActivated() { return m_activated; }
|
||||
void SetActivated(bool activated) { m_activated = activated; }
|
||||
int8 GetEvolveLvl() const { return m_evolveLvl; }
|
||||
void SetScaling(bool v) { m_scaling = v; }
|
||||
uint32 GetOrnamentationIcon() const { return m_ornamenticon; }
|
||||
void SetOrnamentIcon(uint32 ornament_icon) { m_ornamenticon = ornament_icon; }
|
||||
@ -226,9 +224,6 @@ namespace EQ
|
||||
|
||||
void Initialize(SharedDatabase *db = nullptr);
|
||||
void ScaleItem();
|
||||
bool EvolveOnAllKills() const;
|
||||
int8 GetMaxEvolveLvl() const;
|
||||
uint32 GetKillsNeeded(uint8 currentlevel);
|
||||
|
||||
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id = slot_id; s.inst = (const void*)this; std::string ser; ser.assign((char*)&s, sizeof(InternalSerializedItem_Struct)); return ser; }
|
||||
void Serialize(OutBuffer& ob, int16 slot_id) const { InternalSerializedItem_Struct isi; isi.slot_id = slot_id; isi.inst = (const void*)this; ob.write((const char*)&isi, sizeof(isi)); }
|
||||
@ -236,8 +231,9 @@ namespace EQ
|
||||
inline int32 GetSerialNumber() const { return m_SerialNumber; }
|
||||
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
|
||||
|
||||
std::map<std::string, ::Timer>& GetTimers() { return m_timers; }
|
||||
std::map<std::string, ::Timer>& GetTimers() const { return m_timers; }
|
||||
void SetTimer(std::string name, uint32 time);
|
||||
void SetTimer(std::string name, uint32 time) const;
|
||||
void StopTimer(std::string name);
|
||||
void ClearTimers();
|
||||
|
||||
@ -312,6 +308,34 @@ namespace EQ
|
||||
static void AddGUIDToMap(uint64 existing_serial_number);
|
||||
static void ClearGUIDMap();
|
||||
|
||||
// evolving items stuff
|
||||
CharacterEvolvingItemsRepository::CharacterEvolvingItems &GetEvolvingDetails() const { return m_evolving_details; }
|
||||
|
||||
int8 GetEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingLevel; } return false; }
|
||||
bool IsEvolving() const { if (GetItem()) { return GetItem()->EvolvingItem; } return false; }
|
||||
int8 GetMaxEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingMax; } return false; }
|
||||
bool GetEvolveActivated() const { return m_evolving_details.activated ? true : false; }
|
||||
bool GetEvolveEquipped() const { return m_evolving_details.equipped ? true : false; }
|
||||
double GetEvolveProgression() const { return m_evolving_details.progression; }
|
||||
uint64 GetEvolveUniqueID() const { return m_evolving_details.id; }
|
||||
uint32 GetEvolveCharID() const { return m_evolving_details.character_id; }
|
||||
uint32 GetEvolveItemID() const { return m_evolving_details.item_id; }
|
||||
uint32 GetEvolveLoreID() const { if (GetItem()) { return GetItem()->EvolvingID; } return false; }
|
||||
uint64 GetEvolveCurrentAmount() const { return m_evolving_details.current_amount; }
|
||||
uint32 GetEvolveFinalItemID() const { return m_evolving_details.final_item_id; }
|
||||
uint32 GetAugmentEvolveUniqueID(uint8 augment_index) const;
|
||||
void SetEvolveEquipped(const bool in) const;
|
||||
void SetEvolveActivated(const bool in) const { m_evolving_details.activated = in; }
|
||||
void SetEvolveProgression(const double in) const { m_evolving_details.progression = in; }
|
||||
void SetEvolveUniqueID(const uint64 in) const { m_evolving_details.id = in; }
|
||||
void SetEvolveCharID(const uint32 in) const { m_evolving_details.character_id = in; }
|
||||
void SetEvolveItemID(const uint32 in) const { m_evolving_details.item_id = in; }
|
||||
void SetEvolveCurrentAmount(const uint64 in) const { m_evolving_details.current_amount = in; }
|
||||
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
|
||||
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
|
||||
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
|
||||
void CalculateEvolveProgression() const { m_evolving_details.progression = evolving_items_manager.CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
// Protected Members
|
||||
@ -323,48 +347,32 @@ namespace EQ
|
||||
|
||||
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
||||
|
||||
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
|
||||
const ItemData* m_item {nullptr}; // Ptr to item data
|
||||
int16 m_charges {0}; // # of charges for chargeable items
|
||||
uint32 m_price {0}; // Bazaar /trader price
|
||||
uint32 m_color {0};
|
||||
uint32 m_merchantslot {0};
|
||||
int16 m_currentslot {0};
|
||||
bool m_attuned {false};
|
||||
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp {0};
|
||||
int8 m_evolveLvl {0};
|
||||
bool m_activated {false};
|
||||
ItemData* m_scaledItem {nullptr};
|
||||
::EvolveInfo* m_evolveInfo {nullptr};
|
||||
bool m_scaling {false};
|
||||
uint32 m_ornamenticon {0};
|
||||
uint32 m_ornamentidfile {0};
|
||||
uint32 m_new_id_file {0};
|
||||
uint32 m_ornament_hero_model {0};
|
||||
uint32 m_recast_timestamp {0};
|
||||
int m_task_delivered_count {0};
|
||||
ItemInstTypes m_use_type{ItemInstNormal};// Usage type for item
|
||||
const ItemData * m_item{nullptr}; // Ptr to item data
|
||||
int16 m_charges{0}; // # of charges for chargeable items
|
||||
uint32 m_price{0}; // Bazaar /trader price
|
||||
uint32 m_color{0};
|
||||
uint32 m_merchantslot{0};
|
||||
int16 m_currentslot{0};
|
||||
bool m_attuned{false};
|
||||
int32 m_merchantcount{1};//number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber{0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp{0};
|
||||
int8 m_evolveLvl{0};
|
||||
ItemData * m_scaledItem{nullptr};
|
||||
bool m_scaling{false};
|
||||
uint32 m_ornamenticon{0};
|
||||
uint32 m_ornamentidfile{0};
|
||||
uint32 m_new_id_file{0};
|
||||
uint32 m_ornament_hero_model{0};
|
||||
uint32 m_recast_timestamp{0};
|
||||
int m_task_delivered_count{0};
|
||||
mutable CharacterEvolvingItemsRepository::CharacterEvolvingItems m_evolving_details{};
|
||||
|
||||
// Items inside of this item (augs or contents) {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
std::map<std::string, ::Timer> m_timers {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
mutable std::map<std::string, ::Timer> m_timers {};
|
||||
};
|
||||
}
|
||||
|
||||
class EvolveInfo {
|
||||
public:
|
||||
friend class EQ::ItemInstance;
|
||||
//temporary
|
||||
uint16 LvlKills[9];
|
||||
uint32 FirstItem;
|
||||
uint8 MaxLvl;
|
||||
bool AllKills;
|
||||
|
||||
EvolveInfo();
|
||||
EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10);
|
||||
~EvolveInfo();
|
||||
};
|
||||
|
||||
#endif /*COMMON_ITEM_INSTANCE_H*/
|
||||
|
||||
@ -1350,6 +1350,58 @@ namespace RoF2
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_EvolveItem)
|
||||
{
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
auto action = *reinterpret_cast<uint32 *>(in->pBuffer);
|
||||
|
||||
switch (action) {
|
||||
case EvolvingItems::Actions::TRANSFER_WINDOW_DETAILS: {
|
||||
auto emu = reinterpret_cast<EvolveItemMessaging *>(in->pBuffer);
|
||||
|
||||
EvolveXPWindowSend e{};
|
||||
EQ::Util::MemoryStreamReader ss(emu->serialized_data, in->size - sizeof(emu->action));
|
||||
cereal::BinaryInputArchive ar(ss);
|
||||
ar(e);
|
||||
|
||||
auto item_1 = static_cast<const EQ::ItemInstance *>(reinterpret_cast<EQ::InternalSerializedItem_Struct
|
||||
*>(e.serialize_item_1.data())->inst);
|
||||
auto item_2 = static_cast<const EQ::ItemInstance *>(reinterpret_cast<EQ::InternalSerializedItem_Struct
|
||||
*>(e.serialize_item_2.data())->inst);
|
||||
|
||||
EQ::OutBuffer ob;
|
||||
|
||||
SerializeItem(ob, item_1, 0, 0, ItemPacketMerchant);
|
||||
SerializeItem(ob, item_2, 0, 0, ItemPacketMerchant);
|
||||
|
||||
auto out = std::make_unique<EQApplicationPacket>(
|
||||
OP_EvolveItem,
|
||||
sizeof(EvolveXPWindowSendDetails_Struct) + ob.size()
|
||||
);
|
||||
auto data = reinterpret_cast<EvolveXPWindowSendDetails_Struct *>(out->pBuffer);
|
||||
|
||||
data->action = e.action;
|
||||
data->compatibility = e.compatibility;
|
||||
data->max_transfer_level = e.max_transfer_level;
|
||||
data->item1_unique_id = e.item1_unique_id;
|
||||
data->item2_unique_id = e.item2_unique_id;
|
||||
data->item1_present = e.item1_present;
|
||||
data->item2_present = e.item2_present;
|
||||
|
||||
memcpy(data->serialize_data, ob.str().data(), ob.size());
|
||||
dest->QueuePacket(out.get());
|
||||
safe_delete(in);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
dest->FastQueuePacket(&in);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ENCODE(OP_ExpansionInfo)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpansionInfo_Struct);
|
||||
@ -6405,6 +6457,11 @@ namespace RoF2
|
||||
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
|
||||
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
|
||||
hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
|
||||
if (item->EvolvingItem) {
|
||||
hdr.instance_id = inst->GetEvolveUniqueID() & 0xFFFFFFFF; //lower dword
|
||||
hdr.parcel_item_id = inst->GetEvolveUniqueID() >> 32; //upper dword
|
||||
}
|
||||
|
||||
hdr.last_cast_time = inst->GetRecastTimestamp();
|
||||
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254)
|
||||
? 0xFFFFFFFF
|
||||
@ -6418,18 +6475,15 @@ namespace RoF2
|
||||
ob.write((const char*)&hdr, sizeof(RoF2::structs::ItemSerializationHeader));
|
||||
|
||||
if (item->EvolvingItem > 0) {
|
||||
RoF2::structs::EvolvingItem evotop;
|
||||
RoF2::structs::EvolvingItem_Struct evotop;
|
||||
|
||||
evotop.unknown001 = 0;
|
||||
evotop.unknown002 = 0;
|
||||
evotop.unknown003 = 0;
|
||||
evotop.unknown004 = 0;
|
||||
evotop.evoLevel = item->EvolvingLevel;
|
||||
evotop.progress = 0;
|
||||
evotop.Activated = 1;
|
||||
evotop.evomaxlevel = item->EvolvingMax;
|
||||
evotop.final_item_id = inst->GetEvolveFinalItemID();
|
||||
evotop.evolve_level = item->EvolvingLevel;
|
||||
evotop.progress = inst->GetEvolveProgression();
|
||||
evotop.activated = inst->GetEvolveActivated();
|
||||
evotop.evolve_max_level = item->EvolvingMax;
|
||||
|
||||
ob.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem));
|
||||
ob.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem_Struct));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@ -70,6 +70,7 @@ E(OP_DzMemberListName)
|
||||
E(OP_DzMemberListStatus)
|
||||
E(OP_DzSetLeaderName)
|
||||
E(OP_Emote)
|
||||
E(OP_EvolveItem)
|
||||
E(OP_ExpansionInfo)
|
||||
E(OP_FormattedMessage)
|
||||
E(OP_GMLastName)
|
||||
|
||||
@ -4746,16 +4746,13 @@ struct ItemSerializationHeader
|
||||
uint8 isEvolving;
|
||||
};
|
||||
|
||||
struct EvolvingItem {
|
||||
uint8 unknown001;
|
||||
uint8 unknown002;
|
||||
uint8 unknown003;
|
||||
uint8 unknown004;
|
||||
int32 evoLevel;
|
||||
struct EvolvingItem_Struct {
|
||||
uint32 final_item_id;
|
||||
int32 evolve_level;
|
||||
double progress;
|
||||
uint8 Activated;
|
||||
int32 evomaxlevel;
|
||||
uint8 unknown005[4];
|
||||
uint8 activated;
|
||||
int32 evolve_max_level;
|
||||
uint8 unknown005[4];
|
||||
};
|
||||
|
||||
struct ItemSerializationHeaderFinish
|
||||
@ -5428,6 +5425,32 @@ struct Parcel_Struct
|
||||
};
|
||||
}; /*structs*/
|
||||
|
||||
struct EvolveItemToggle_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 unique_id;
|
||||
uint32 percentage;
|
||||
uint32 activated;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowReceive_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 item1_unique_id;
|
||||
uint64 item2_unique_id;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowSendDetails_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint64 item1_unique_id;
|
||||
/*012*/ uint64 item2_unique_id;
|
||||
/*020*/ uint32 compatibility;
|
||||
/*024*/ uint32 max_transfer_level;
|
||||
/*028*/ uint8 item1_present;
|
||||
/*029*/ uint8 item2_present;
|
||||
/*030*/ char serialize_data[];
|
||||
};
|
||||
|
||||
}; /*RoF2*/
|
||||
|
||||
#endif /*COMMON_ROF2_STRUCTS_H*/
|
||||
|
||||
@ -0,0 +1,475 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_BASE_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BaseCharacterEvolvingItemsRepository {
|
||||
public:
|
||||
struct CharacterEvolvingItems {
|
||||
uint64_t id;
|
||||
uint32_t character_id;
|
||||
uint32_t item_id;
|
||||
uint8_t activated;
|
||||
uint8_t equipped;
|
||||
int64_t current_amount;
|
||||
double progression;
|
||||
uint32_t final_item_id;
|
||||
time_t deleted_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"character_id",
|
||||
"item_id",
|
||||
"activated",
|
||||
"equipped",
|
||||
"current_amount",
|
||||
"progression",
|
||||
"final_item_id",
|
||||
"deleted_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"character_id",
|
||||
"item_id",
|
||||
"activated",
|
||||
"equipped",
|
||||
"current_amount",
|
||||
"progression",
|
||||
"final_item_id",
|
||||
"UNIX_TIMESTAMP(deleted_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("character_evolving_items");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static CharacterEvolvingItems NewEntity()
|
||||
{
|
||||
CharacterEvolvingItems e{};
|
||||
|
||||
e.id = 0;
|
||||
e.character_id = 0;
|
||||
e.item_id = 0;
|
||||
e.activated = 0;
|
||||
e.equipped = 0;
|
||||
e.current_amount = 0;
|
||||
e.progression = 0;
|
||||
e.final_item_id = 0;
|
||||
e.deleted_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static CharacterEvolvingItems GetCharacterEvolvingItems(
|
||||
const std::vector<CharacterEvolvingItems> &character_evolving_itemss,
|
||||
int character_evolving_items_id
|
||||
)
|
||||
{
|
||||
for (auto &character_evolving_items : character_evolving_itemss) {
|
||||
if (character_evolving_items.id == character_evolving_items_id) {
|
||||
return character_evolving_items;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static CharacterEvolvingItems FindOne(
|
||||
Database& db,
|
||||
int character_evolving_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
character_evolving_items_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
CharacterEvolvingItems e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.character_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.activated = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.equipped = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.current_amount = row[5] ? strtoll(row[5], nullptr, 10) : 0;
|
||||
e.progression = row[6] ? strtod(row[6], nullptr) : 0;
|
||||
e.final_item_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[8] ? row[8] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int character_evolving_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
character_evolving_items_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const CharacterEvolvingItems &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.character_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.activated));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.equipped));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.current_amount));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.progression));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.final_item_id));
|
||||
v.push_back(columns[8] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static CharacterEvolvingItems InsertOne(
|
||||
Database& db,
|
||||
CharacterEvolvingItems e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.activated));
|
||||
v.push_back(std::to_string(e.equipped));
|
||||
v.push_back(std::to_string(e.current_amount));
|
||||
v.push_back(std::to_string(e.progression));
|
||||
v.push_back(std::to_string(e.final_item_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<CharacterEvolvingItems> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.activated));
|
||||
v.push_back(std::to_string(e.equipped));
|
||||
v.push_back(std::to_string(e.current_amount));
|
||||
v.push_back(std::to_string(e.progression));
|
||||
v.push_back(std::to_string(e.final_item_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<CharacterEvolvingItems> All(Database& db)
|
||||
{
|
||||
std::vector<CharacterEvolvingItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterEvolvingItems e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.character_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.activated = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.equipped = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.current_amount = row[5] ? strtoll(row[5], nullptr, 10) : 0;
|
||||
e.progression = row[6] ? strtod(row[6], nullptr) : 0;
|
||||
e.final_item_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[8] ? row[8] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<CharacterEvolvingItems> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<CharacterEvolvingItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterEvolvingItems e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.character_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.activated = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.equipped = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.current_amount = row[5] ? strtoll(row[5], nullptr, 10) : 0;
|
||||
e.progression = row[6] ? strtod(row[6], nullptr) : 0;
|
||||
e.final_item_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[8] ? row[8] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const CharacterEvolvingItems &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.activated));
|
||||
v.push_back(std::to_string(e.equipped));
|
||||
v.push_back(std::to_string(e.current_amount));
|
||||
v.push_back(std::to_string(e.progression));
|
||||
v.push_back(std::to_string(e.final_item_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<CharacterEvolvingItems> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.activated));
|
||||
v.push_back(std::to_string(e.equipped));
|
||||
v.push_back(std::to_string(e.current_amount));
|
||||
v.push_back(std::to_string(e.progression));
|
||||
v.push_back(std::to_string(e.final_item_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
|
||||
@ -0,0 +1,451 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
|
||||
#define EQEMU_BASE_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BaseItemsEvolvingDetailsRepository {
|
||||
public:
|
||||
struct ItemsEvolvingDetails {
|
||||
uint32_t id;
|
||||
uint32_t item_evo_id;
|
||||
uint32_t item_evolve_level;
|
||||
uint32_t item_id;
|
||||
uint32_t type;
|
||||
uint32_t sub_type;
|
||||
int64_t required_amount;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"item_evo_id",
|
||||
"item_evolve_level",
|
||||
"item_id",
|
||||
"type",
|
||||
"sub_type",
|
||||
"required_amount",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"item_evo_id",
|
||||
"item_evolve_level",
|
||||
"item_id",
|
||||
"type",
|
||||
"sub_type",
|
||||
"required_amount",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("items_evolving_details");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static ItemsEvolvingDetails NewEntity()
|
||||
{
|
||||
ItemsEvolvingDetails e{};
|
||||
|
||||
e.id = 0;
|
||||
e.item_evo_id = 0;
|
||||
e.item_evolve_level = 0;
|
||||
e.item_id = 0;
|
||||
e.type = 0;
|
||||
e.sub_type = 0;
|
||||
e.required_amount = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static ItemsEvolvingDetails GetItemsEvolvingDetails(
|
||||
const std::vector<ItemsEvolvingDetails> &items_evolving_detailss,
|
||||
int items_evolving_details_id
|
||||
)
|
||||
{
|
||||
for (auto &items_evolving_details : items_evolving_detailss) {
|
||||
if (items_evolving_details.id == items_evolving_details_id) {
|
||||
return items_evolving_details;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static ItemsEvolvingDetails FindOne(
|
||||
Database& db,
|
||||
int items_evolving_details_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
items_evolving_details_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
ItemsEvolvingDetails e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.item_evo_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int items_evolving_details_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
items_evolving_details_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const ItemsEvolvingDetails &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.item_evo_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.item_evolve_level));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.sub_type));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.required_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static ItemsEvolvingDetails InsertOne(
|
||||
Database& db,
|
||||
ItemsEvolvingDetails e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_evo_id));
|
||||
v.push_back(std::to_string(e.item_evolve_level));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.sub_type));
|
||||
v.push_back(std::to_string(e.required_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<ItemsEvolvingDetails> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_evo_id));
|
||||
v.push_back(std::to_string(e.item_evolve_level));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.sub_type));
|
||||
v.push_back(std::to_string(e.required_amount));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<ItemsEvolvingDetails> All(Database& db)
|
||||
{
|
||||
std::vector<ItemsEvolvingDetails> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
ItemsEvolvingDetails e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.item_evo_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<ItemsEvolvingDetails> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<ItemsEvolvingDetails> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
ItemsEvolvingDetails e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.item_evo_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const ItemsEvolvingDetails &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_evo_id));
|
||||
v.push_back(std::to_string(e.item_evolve_level));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.sub_type));
|
||||
v.push_back(std::to_string(e.required_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<ItemsEvolvingDetails> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_evo_id));
|
||||
v.push_back(std::to_string(e.item_evolve_level));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.sub_type));
|
||||
v.push_back(std::to_string(e.required_amount));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
|
||||
66
common/repositories/character_evolving_items_repository.h
Normal file
66
common/repositories/character_evolving_items_repository.h
Normal file
@ -0,0 +1,66 @@
|
||||
#ifndef EQEMU_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_character_evolving_items_repository.h"
|
||||
|
||||
#include <boost/tuple/tuple_comparison.hpp>
|
||||
|
||||
class CharacterEvolvingItemsRepository: public BaseCharacterEvolvingItemsRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
|
||||
static CharacterEvolvingItems SetCurrentAmountAndProgression(Database& db, const uint64 id, const uint64 amount, const double progression)
|
||||
{
|
||||
auto e = FindOne(db, id);
|
||||
if (e.id == 0) {
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
e.current_amount = amount;
|
||||
e.progression = progression;
|
||||
e.deleted_at = 0;
|
||||
UpdateOne(db, e);
|
||||
return e;
|
||||
}
|
||||
|
||||
static CharacterEvolvingItems SetEquipped(Database& db, const uint64 id, const bool equipped)
|
||||
{
|
||||
auto e = FindOne(db, id);
|
||||
if (e.id == 0) {
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
e.equipped = equipped;
|
||||
e.deleted_at = 0;
|
||||
UpdateOne(db, e);
|
||||
return e;
|
||||
}
|
||||
|
||||
static CharacterEvolvingItems SoftDelete(Database& db, const uint64 id)
|
||||
{
|
||||
auto e = FindOne(db, id);
|
||||
if (e.id == 0) {
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
e.deleted_at = time(nullptr);
|
||||
UpdateOne(db, e);
|
||||
return e;
|
||||
}
|
||||
|
||||
static bool UpdateCharID(Database &db, const uint64 id, const uint32 to_char_id)
|
||||
{
|
||||
auto e = FindOne(db, id);
|
||||
if (e.id == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
e.character_id = to_char_id;
|
||||
e.deleted_at = 0;
|
||||
return UpdateOne(db, e);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
|
||||
14
common/repositories/items_evolving_details_repository.h
Normal file
14
common/repositories/items_evolving_details_repository.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef EQEMU_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
|
||||
#define EQEMU_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_items_evolving_details_repository.h"
|
||||
|
||||
class ItemsEvolvingDetailsRepository: public BaseItemsEvolvingDetailsRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
|
||||
@ -1038,6 +1038,13 @@ RULE_INT(Parcel, ParcelMaxItems, 50, "The maximum number of parcels a player is
|
||||
RULE_INT(Parcel, ParcelPruneDelay, 30, "The number of days after which a parcel is deleted. Items are lost!")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(EvolvingItems)
|
||||
RULE_REAL(EvolvingItems, PercentOfSoloExperience, 0.1, "Percentage of solo experience allocated to evolving items that require experience.")
|
||||
RULE_REAL(EvolvingItems, PercentOfGroupExperience, 0.1, "Percentage of group experience allocated to evolving items that require experience.")
|
||||
RULE_REAL(EvolvingItems, PercentOfRaidExperience, 0.1, "Percentage of solo experience allocated to evolving items that require experience.")
|
||||
RULE_INT(EvolvingItems, DelayUponEquipping, 30000, "Delay in ms before an evolving item will earn rewards after equipping. Default is 30000ms or 30s.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
#undef RULE_CATEGORY
|
||||
#undef RULE_INT
|
||||
#undef RULE_REAL
|
||||
|
||||
@ -37,11 +37,13 @@
|
||||
#include "strings.h"
|
||||
#include "eqemu_config.h"
|
||||
#include "data_verification.h"
|
||||
#include "evolving_items.h"
|
||||
#include "repositories/criteria/content_filter_criteria.h"
|
||||
#include "repositories/account_repository.h"
|
||||
#include "repositories/faction_association_repository.h"
|
||||
#include "repositories/starting_items_repository.h"
|
||||
#include "path_manager.h"
|
||||
#include "../zone/client.h"
|
||||
#include "repositories/loottable_repository.h"
|
||||
#include "repositories/character_item_recast_repository.h"
|
||||
#include "repositories/character_corpses_repository.h"
|
||||
@ -645,15 +647,23 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Overloaded: Retrieve character inventory based on character id (zone entry)
|
||||
bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
//bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
bool SharedDatabase::GetInventory(Client *c)
|
||||
{
|
||||
if (!char_id || !inv)
|
||||
if (!c) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 char_id = c->CharacterID();
|
||||
EQ::InventoryProfile &inv = c->GetInv();
|
||||
|
||||
// Retrieve character inventory
|
||||
auto results = InventoryRepository::GetWhere(*this, fmt::format("`charid` = '{}' ORDER BY `slotid`;", char_id));
|
||||
auto results = InventoryRepository::GetWhere(*this, fmt::format("`charid` = '{}' ORDER BY `slotid`", char_id));
|
||||
auto e_results = CharacterEvolvingItemsRepository::GetWhere(
|
||||
*this, fmt::format("`char_id` = '{}' AND `deleted_at` IS NULL", char_id)
|
||||
);
|
||||
|
||||
if (results.empty()) {
|
||||
LogError("Error loading inventory for char_id {} from the database.", char_id);
|
||||
return false;
|
||||
@ -667,8 +677,8 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
|
||||
const auto timestamps = GetItemRecastTimestamps(char_id);
|
||||
auto cv_conflict = false;
|
||||
const auto pmask = inv->GetLookup()->PossessionsBitmask;
|
||||
const auto bank_size = inv->GetLookup()->InventoryTypeSize.Bank;
|
||||
const auto pmask = inv.GetLookup()->PossessionsBitmask;
|
||||
const auto bank_size = inv.GetLookup()->InventoryTypeSize.Bank;
|
||||
|
||||
std::vector<InventoryRepository::Inventory> queue{};
|
||||
for (auto &row: results) {
|
||||
@ -785,9 +795,55 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
}
|
||||
}
|
||||
|
||||
if (item->EvolvingItem) {
|
||||
if (slot_id >= EQ::invslot::EQUIPMENT_BEGIN && slot_id <= EQ::invslot::EQUIPMENT_END) {
|
||||
inst->SetEvolveEquipped(true);
|
||||
}
|
||||
|
||||
auto t = std::ranges::find_if(
|
||||
e_results.cbegin(),
|
||||
e_results.cend(),
|
||||
[&](const CharacterEvolvingItemsRepository::CharacterEvolvingItems &x) {
|
||||
return x.item_id == item_id;
|
||||
}
|
||||
);
|
||||
|
||||
if (t == std::end(e_results)) {
|
||||
auto e = CharacterEvolvingItemsRepository::NewEntity();
|
||||
|
||||
e.character_id = char_id;
|
||||
e.item_id = item_id;
|
||||
e.equipped = inst->GetEvolveEquipped();
|
||||
e.final_item_id = evolving_items_manager.GetFinalItemID(*inst);
|
||||
|
||||
auto r = CharacterEvolvingItemsRepository::InsertOne(*this, e);
|
||||
e.id = r.id;
|
||||
e_results.push_back(e);
|
||||
|
||||
inst->SetEvolveUniqueID(e.id);
|
||||
inst->SetEvolveCharID(e.character_id);
|
||||
inst->SetEvolveItemID(e.item_id);
|
||||
inst->SetEvolveActivated(e.activated);
|
||||
inst->SetEvolveEquipped(e.equipped);
|
||||
inst->SetEvolveCurrentAmount(e.current_amount);
|
||||
inst->CalculateEvolveProgression();
|
||||
inst->SetEvolveFinalItemID(e.final_item_id);
|
||||
}
|
||||
else {
|
||||
inst->SetEvolveUniqueID(t->id);
|
||||
inst->SetEvolveCharID(t->character_id);
|
||||
inst->SetEvolveItemID(t->item_id);
|
||||
inst->SetEvolveActivated(t->activated);
|
||||
inst->SetEvolveEquipped(t->equipped);
|
||||
inst->SetEvolveCurrentAmount(t->current_amount);
|
||||
inst->CalculateEvolveProgression();
|
||||
inst->SetEvolveFinalItemID(t->final_item_id);
|
||||
}
|
||||
}
|
||||
|
||||
int16 put_slot_id;
|
||||
if (slot_id >= 8000 && slot_id <= 8999) {
|
||||
put_slot_id = inv->PushCursor(*inst);
|
||||
put_slot_id = inv.PushCursor(*inst);
|
||||
}
|
||||
else if (slot_id >= 3111 && slot_id <= 3179) {
|
||||
// Admins: please report any occurrences of this error
|
||||
@ -797,10 +853,10 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
item_id,
|
||||
slot_id
|
||||
);
|
||||
put_slot_id = inv->PushCursor(*inst);
|
||||
put_slot_id = inv.PushCursor(*inst);
|
||||
}
|
||||
else {
|
||||
put_slot_id = inv->PutItem(slot_id, *inst);
|
||||
put_slot_id = inv.PutItem(slot_id, *inst);
|
||||
}
|
||||
|
||||
row.guid = inst->GetSerialNumber();
|
||||
@ -825,8 +881,8 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
"ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
|
||||
char_name,
|
||||
char_id,
|
||||
EQ::versions::MobVersionName(inv->InventoryVersion()),
|
||||
(inv->GMInventory() ? "true" : "false")
|
||||
EQ::versions::MobVersionName(inv.InventoryVersion()),
|
||||
(inv.GMInventory() ? "true" : "false")
|
||||
);
|
||||
}
|
||||
|
||||
@ -837,7 +893,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
EQ::ItemInstance::ClearGUIDMap();
|
||||
|
||||
// Retrieve shared inventory
|
||||
return GetSharedBank(char_id, inv, true);
|
||||
return GetSharedBank(char_id, &inv, true);
|
||||
}
|
||||
|
||||
// Overloaded: Retrieve character inventory based on account_id and character name (char select)
|
||||
|
||||
@ -28,6 +28,8 @@
|
||||
#include "fixed_memory_variable_hash_set.h"
|
||||
#include "say_link.h"
|
||||
#include "repositories/command_subsettings_repository.h"
|
||||
#include "repositories/items_evolving_details_repository.h"
|
||||
#include "../common/repositories/character_evolving_items_repository.h"
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
@ -103,7 +105,7 @@ public:
|
||||
bool GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is_charid);
|
||||
int32 GetSharedPlatinum(uint32 account_id);
|
||||
bool SetSharedPlatinum(uint32 account_id, int32 amount_to_add);
|
||||
bool GetInventory(uint32 char_id, EQ::InventoryProfile *inv);
|
||||
bool GetInventory(Client* c);
|
||||
bool GetInventory(uint32 account_id, char *name, EQ::InventoryProfile *inv); // deprecated
|
||||
std::map<uint32, uint32> GetItemRecastTimestamps(uint32 char_id);
|
||||
uint32 GetItemRecastTimestamp(uint32 char_id, uint32 recast_type);
|
||||
|
||||
@ -42,7 +42,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9288
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9290
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
|
||||
|
||||
#endif
|
||||
|
||||
@ -33,12 +33,14 @@
|
||||
#include "../common/zone_store.h"
|
||||
#include "../common/path_manager.h"
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "../common/evolving_items.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <direct.h>
|
||||
|
||||
@ -731,3 +731,6 @@ OP_RemoveTrap=0x71da
|
||||
|
||||
OP_PickZoneWindow=0x72d8
|
||||
OP_PickZone=0xaaba
|
||||
|
||||
#evolve item related
|
||||
OP_EvolveItem=0x7cfb
|
||||
|
||||
@ -46,6 +46,7 @@
|
||||
#include "client.h"
|
||||
#include "worlddb.h"
|
||||
#include "wguild_mgr.h"
|
||||
#include "../common/evolving_items.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <process.h>
|
||||
@ -111,6 +112,7 @@ WorldContentService content_service;
|
||||
WebInterfaceList web_interface;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
void CatchSignal(int sig_num);
|
||||
|
||||
|
||||
@ -17,6 +17,7 @@ SET(zone_sources
|
||||
botspellsai.cpp
|
||||
cheat_manager.cpp
|
||||
client.cpp
|
||||
client_evolving_items.cpp
|
||||
client_bot.cpp
|
||||
client_mods.cpp
|
||||
client_packet.cpp
|
||||
|
||||
@ -2815,7 +2815,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
|
||||
if (con_level != ConsiderColor::Gray) {
|
||||
if (!GetOwner() || (GetOwner() && !GetOwner()->IsClient())) {
|
||||
give_exp_client->AddEXP(ExpSource::Kill, final_exp, con_level);
|
||||
give_exp_client->AddEXP(ExpSource::Kill, final_exp, con_level, false, this);
|
||||
|
||||
if (
|
||||
killer_mob &&
|
||||
|
||||
@ -13113,7 +13113,8 @@ void Client::SetAAEXPPercentage(uint8 percentage)
|
||||
|
||||
if (before_percentage > 0 && percentage == 0) {
|
||||
MessageString(Chat::White, AA_OFF);
|
||||
} else if (before_percentage == 0 && percentage > 0) {
|
||||
}
|
||||
else if (before_percentage == 0 && percentage > 0) {
|
||||
MessageString(Chat::White, AA_ON);
|
||||
}
|
||||
|
||||
|
||||
@ -72,6 +72,7 @@ namespace EQ
|
||||
#include "../common/repositories/trader_repository.h"
|
||||
#include "../common/guild_base.h"
|
||||
#include "../common/repositories/buyer_buy_lines_repository.h"
|
||||
#include "../common/repositories/character_evolving_items_repository.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
// since windows defines these within windef.h (which windows.h include)
|
||||
@ -710,13 +711,13 @@ public:
|
||||
void SendCrystalCounts();
|
||||
|
||||
uint64 GetExperienceForKill(Mob *against);
|
||||
void AddEXP(ExpSource exp_source, uint64 in_add_exp, uint8 conlevel = 0xFF, bool resexp = false);
|
||||
void AddEXP(ExpSource exp_source, uint64 in_add_exp, uint8 conlevel = 0xFF, bool resexp = false, NPC* npc = nullptr);
|
||||
uint64 CalcEXP(uint8 conlevel = 0xFF, bool ignore_mods = false);
|
||||
void CalculateNormalizedAAExp(uint64 &add_aaxp, uint8 conlevel, bool resexp);
|
||||
void CalculateStandardAAExp(uint64 &add_aaxp, uint8 conlevel, bool resexp);
|
||||
void CalculateLeadershipExp(uint64 &add_exp, uint8 conlevel);
|
||||
void CalculateExp(uint64 in_add_exp, uint64 &add_exp, uint64 &add_aaxp, uint8 conlevel, bool resexp);
|
||||
void SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool resexp = false);
|
||||
void SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool resexp = false, NPC* npc = nullptr);
|
||||
void AddLevelBasedExp(ExpSource exp_source, uint8 exp_percentage, uint8 max_level = 0, bool ignore_mods = false);
|
||||
void SetLeadershipEXP(uint64 group_exp, uint64 raid_exp);
|
||||
void AddLeadershipEXP(uint64 group_exp, uint64 raid_exp);
|
||||
@ -1816,6 +1817,18 @@ public:
|
||||
void RecordKilledNPCEvent(NPC *n);
|
||||
|
||||
uint32 GetEXPForLevel(uint16 check_level);
|
||||
|
||||
// Evolving Item Info
|
||||
void ProcessEvolvingItem(const uint64 exp, const Mob* mob);
|
||||
void SendEvolvingPacket(int8 action, const CharacterEvolvingItemsRepository::CharacterEvolvingItems &item);
|
||||
void DoEvolveItemToggle(const EQApplicationPacket* app);
|
||||
void DoEvolveItemDisplayFinalResult(const EQApplicationPacket* app);
|
||||
bool DoEvolveCheckProgression(const EQ::ItemInstance &inst);
|
||||
void SendEvolveXPWindowDetails(const EQApplicationPacket* app);
|
||||
void DoEvolveTransferXP(const EQApplicationPacket* app);
|
||||
void SendEvolveXPTransferWindow();
|
||||
void SendEvolveTransferResults(const EQ::ItemInstance &inst_from, const EQ::ItemInstance &inst_to, const EQ::ItemInstance &inst_from_new, const EQ::ItemInstance &inst_to_new, const uint32 compatibility, const uint32 max_transfer_level);
|
||||
|
||||
protected:
|
||||
friend class Mob;
|
||||
void CalcEdibleBonuses(StatBonuses* newbon);
|
||||
@ -1975,6 +1988,8 @@ private:
|
||||
|
||||
uint16 m_door_tool_entity_id;
|
||||
uint16 m_object_tool_entity_id;
|
||||
|
||||
|
||||
public:
|
||||
uint16 GetDoorToolEntityId() const;
|
||||
void SetDoorToolEntityId(uint16 door_tool_entity_id);
|
||||
|
||||
451
zone/client_evolving_items.cpp
Normal file
451
zone/client_evolving_items.cpp
Normal file
@ -0,0 +1,451 @@
|
||||
#include "../common/evolving_items.h"
|
||||
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "../common/global_define.h"
|
||||
|
||||
#include "client.h"
|
||||
#include "string_ids.h"
|
||||
#include "worldserver.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
|
||||
void Client::DoEvolveItemToggle(const EQApplicationPacket *app)
|
||||
{
|
||||
const auto in = reinterpret_cast<EvolveItemToggle *>(app->pBuffer);
|
||||
auto item = CharacterEvolvingItemsRepository::FindOne(database, in->unique_id);
|
||||
|
||||
LogEvolveItemDetail(
|
||||
"Character ID <green>[{}] requested to set evolve item with unique id <yellow>[{}] to status <yellow>[{}]",
|
||||
CharacterID(),
|
||||
in->unique_id,
|
||||
in->activated
|
||||
);
|
||||
|
||||
if (!item.id) {
|
||||
LogEvolveItemDetail(
|
||||
"Character ID <green>[{}] toggle evolve item unique id <yellow>[{}] failed", CharacterID(), in->unique_id);
|
||||
return;
|
||||
}
|
||||
|
||||
item.activated = in->activated;
|
||||
const auto inst = GetInv().GetItem(GetInv().HasItem(item.item_id));
|
||||
inst->SetEvolveActivated(item.activated ? true : false);
|
||||
|
||||
CharacterEvolvingItemsRepository::ReplaceOne(database, item);
|
||||
|
||||
SendEvolvingPacket(EvolvingItems::Actions::UPDATE_ITEMS, item);
|
||||
}
|
||||
|
||||
void Client::SendEvolvingPacket(const int8 action, const CharacterEvolvingItemsRepository::CharacterEvolvingItems &item)
|
||||
{
|
||||
auto out = std::make_unique<EQApplicationPacket>(OP_EvolveItem, sizeof(EvolveItemToggle));
|
||||
const auto data = reinterpret_cast<EvolveItemToggle *>(out->pBuffer);
|
||||
|
||||
LogEvolveItemDetail(
|
||||
"Character ID <green>[{}] requested info for evolving item with unique id <yellow>[{}] status <yellow>[{}] "
|
||||
"percentage <yellow>[{}]",
|
||||
CharacterID(),
|
||||
item.id,
|
||||
item.activated,
|
||||
item.progression
|
||||
);
|
||||
|
||||
data->action = action;
|
||||
data->unique_id = item.id;
|
||||
data->percentage = item.progression;
|
||||
data->activated = item.activated;
|
||||
|
||||
QueuePacket(out.get());
|
||||
|
||||
LogEvolveItem(
|
||||
"Sent evolve item with unique id <yellow>[{}] status <yellow>[{}] percentage <yellow>[{}] to Character ID "
|
||||
"<green>[{}]",
|
||||
data->unique_id,
|
||||
data->activated,
|
||||
data->percentage,
|
||||
CharacterID()
|
||||
);
|
||||
}
|
||||
|
||||
void Client::ProcessEvolvingItem(const uint64 exp, const Mob *mob)
|
||||
{
|
||||
std::vector<const EQ::ItemInstance *> queue{};
|
||||
|
||||
for (auto &[key, inst]: GetInv().GetWorn()) {
|
||||
LogEvolveItemDetail(
|
||||
"CharacterID <green>[{}] found equipped item ID <yellow>[{}]", CharacterID(), inst->GetID());
|
||||
if (!inst->IsEvolving() || !inst->GetEvolveActivated()) {
|
||||
LogEvolveItemDetail(
|
||||
"CharacterID <green>[{}], item ID <yellow>[{}] not an evolving item.", CharacterID(), inst->GetID());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (inst->GetTimers().contains("evolve") && !inst->GetTimers().at("evolve").Check()) {
|
||||
LogEvolveItemDetail(
|
||||
"CharacterID <green>[{}], item ID <yellow>[{}] timer not yet expired. <red>[{}] secs remaining.",
|
||||
CharacterID(),
|
||||
inst->GetID(),
|
||||
inst->GetTimers().at("evolve").GetRemainingTime() / 1000);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto const type = evolving_items_manager.GetEvolvingItemsCache().at(inst->GetID()).type;
|
||||
auto const sub_type = evolving_items_manager.GetEvolvingItemsCache().at(inst->GetID()).sub_type;
|
||||
|
||||
LogEvolveItemDetail(
|
||||
"CharacterID <green>[{}] item id <green>[{}] type {} sub_type {} is Evolving. Continue processing...",
|
||||
CharacterID(),
|
||||
inst->GetID(),
|
||||
type,
|
||||
sub_type);
|
||||
|
||||
switch (type) {
|
||||
case EvolvingItems::Types::AMOUNT_OF_EXP: {
|
||||
LogEvolveItemDetail("Type <green>[{}] Processing sub_type", type);
|
||||
if (sub_type == EvolvingItems::SubTypes::ALL_EXP ||
|
||||
(sub_type == EvolvingItems::SubTypes::GROUP_EXP && IsGrouped())) {
|
||||
LogEvolveItemDetail("Sub_Type <green>[{}] Processing Item", sub_type);
|
||||
inst->SetEvolveAddToCurrentAmount(exp * RuleR(EvolvingItems, PercentOfGroupExperience) / 100);
|
||||
}
|
||||
else if (
|
||||
sub_type == EvolvingItems::SubTypes::ALL_EXP ||
|
||||
(sub_type == EvolvingItems::SubTypes::RAID_EXP && IsRaidGrouped())) {
|
||||
LogEvolveItemDetail("Sub_Type <green>[{}] Processing Item", sub_type);
|
||||
inst->SetEvolveAddToCurrentAmount(exp * RuleR(EvolvingItems, PercentOfRaidExperience) / 100);
|
||||
}
|
||||
else if (
|
||||
sub_type == EvolvingItems::SubTypes::ALL_EXP || sub_type == EvolvingItems::SubTypes::SOLO_EXP) {
|
||||
LogEvolveItemDetail("Sub_Type <green>[{}] Processing Item", sub_type);
|
||||
inst->SetEvolveAddToCurrentAmount(exp * RuleR(EvolvingItems, PercentOfSoloExperience) / 100);
|
||||
}
|
||||
|
||||
inst->CalculateEvolveProgression();
|
||||
|
||||
auto e = CharacterEvolvingItemsRepository::SetCurrentAmountAndProgression(
|
||||
database, inst->GetEvolveUniqueID(), inst->GetEvolveCurrentAmount(), inst->GetEvolveProgression());
|
||||
if (!e.id) {
|
||||
break;
|
||||
}
|
||||
|
||||
SendEvolvingPacket(EvolvingItems::Actions::UPDATE_ITEMS, e);
|
||||
|
||||
LogEvolveItem(
|
||||
"Processing Complete for item id <green>[{1}] Type 1 Amount of EXP - SubType <yellow>[{0}] - "
|
||||
"Assigned <yellow>[{2}] of exp to <green>[{1}]",
|
||||
sub_type,
|
||||
inst->GetID(),
|
||||
exp * 0.001
|
||||
);
|
||||
|
||||
if (inst->GetEvolveProgression() >= 100) {
|
||||
queue.push_back(inst);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case EvolvingItems::Types::SPECIFIC_MOB_RACE: {
|
||||
LogEvolveItemDetail("Type <green>[{}] Processing sub type", type);
|
||||
if (mob && mob->GetRace() == sub_type) {
|
||||
LogEvolveItemDetail("Sub_Type <green>[{}] Processing Item", sub_type);
|
||||
inst->SetEvolveAddToCurrentAmount(1);
|
||||
inst->CalculateEvolveProgression();
|
||||
|
||||
auto e = CharacterEvolvingItemsRepository::SetCurrentAmountAndProgression(
|
||||
database,
|
||||
inst->GetEvolveUniqueID(),
|
||||
inst->GetEvolveCurrentAmount(),
|
||||
inst->GetEvolveProgression());
|
||||
if (!e.id) {
|
||||
break;
|
||||
}
|
||||
|
||||
SendEvolvingPacket(EvolvingItems::Actions::UPDATE_ITEMS, e);
|
||||
|
||||
LogEvolveItem(
|
||||
"Processing Complete for item id <green>[{1}] Type 3 Specific Mob Race - SubType <yellow>[{0}] "
|
||||
"- Increased count by 1 for <green>[{1}]",
|
||||
sub_type,
|
||||
inst->GetID()
|
||||
);
|
||||
}
|
||||
|
||||
if (inst->GetEvolveProgression() >= 100) {
|
||||
queue.push_back(inst);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case EvolvingItems::Types::SPECIFIC_ZONE_ID: {
|
||||
LogEvolveItemDetail("Type <green>[{}] Processing sub type", type);
|
||||
if (mob && mob->GetZoneID() == sub_type) {
|
||||
LogEvolveItemDetail("Sub_Type <green>[{}] Processing Item", sub_type);
|
||||
inst->SetEvolveAddToCurrentAmount(1);
|
||||
inst->CalculateEvolveProgression();
|
||||
|
||||
auto e = CharacterEvolvingItemsRepository::SetCurrentAmountAndProgression(
|
||||
database,
|
||||
inst->GetEvolveUniqueID(),
|
||||
inst->GetEvolveCurrentAmount(),
|
||||
inst->GetEvolveProgression());
|
||||
if (!e.id) {
|
||||
break;
|
||||
}
|
||||
|
||||
SendEvolvingPacket(EvolvingItems::Actions::UPDATE_ITEMS, e);
|
||||
|
||||
LogEvolveItem(
|
||||
"Processing Complete for item id <green>[{1}] Type 4 Specific Zone ID - SubType <yellow>[{0}] "
|
||||
"- Increased count by 1 for <green>[{1}]",
|
||||
sub_type,
|
||||
inst->GetID()
|
||||
);
|
||||
}
|
||||
|
||||
if (inst->GetEvolveProgression() >= 100) {
|
||||
queue.push_back(inst);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!queue.empty()) {
|
||||
for (auto const &i: queue) {
|
||||
DoEvolveCheckProgression(*i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Client::DoEvolveItemDisplayFinalResult(const EQApplicationPacket *app)
|
||||
{
|
||||
const auto in = reinterpret_cast<EvolveItemToggle *>(app->pBuffer);
|
||||
|
||||
const uint32 item_id = static_cast<uint32>(in->unique_id & 0xFFFFFFFF);
|
||||
if (item_id == 0) {
|
||||
LogEvolveItem("Error - Item ID of final evolve item is blank.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> const inst(database.CreateItem(item_id));
|
||||
|
||||
LogEvolveItemDetail(
|
||||
"Character ID <green>[{}] requested to view final evolve item id <yellow>[{}] for evolve item id <yellow>[{}]",
|
||||
CharacterID(),
|
||||
item_id,
|
||||
evolving_items_manager.GetFirstItemInLoreGroupByItemID(item_id));
|
||||
|
||||
inst->SetEvolveProgression(100);
|
||||
|
||||
if (inst) {
|
||||
LogEvolveItemDetail(
|
||||
"Sending final result for item id <yellow>[{}] to Character ID <green>[{}]", item_id, CharacterID());
|
||||
SendItemPacket(0, inst.get(), ItemPacketViewLink);
|
||||
}
|
||||
}
|
||||
|
||||
bool Client::DoEvolveCheckProgression(const EQ::ItemInstance &inst)
|
||||
{
|
||||
if (inst.GetEvolveProgression() < 100 || inst.GetEvolveLvl() == inst.GetMaxEvolveLvl()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto new_item_id = evolving_items_manager.GetNextEvolveItemID(inst);
|
||||
if (!new_item_id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> const new_inst(database.CreateItem(new_item_id));
|
||||
|
||||
PlayerEvent::EvolveItem e{};
|
||||
|
||||
RemoveItemBySerialNumber(inst.GetSerialNumber());
|
||||
evolving_items_manager.LoadPlayerEvent(inst, e);
|
||||
e.status = "Evolved Item due to obtaining progression - Old Evolve Item removed from inventory.";
|
||||
RecordPlayerEventLog(PlayerEvent::EVOLVE_ITEM, e);
|
||||
|
||||
PushItemOnCursor(*new_inst, true);
|
||||
evolving_items_manager.LoadPlayerEvent(*new_inst, e);
|
||||
e.status = "Evolved Item due to obtaining progression - New Evolve Item placed in inventory.";
|
||||
RecordPlayerEventLog(PlayerEvent::EVOLVE_ITEM, e);
|
||||
|
||||
MessageString(Chat::Yellow, EVOLVE_ITEM_EVOLVED, inst.GetItem()->Name);
|
||||
|
||||
LogEvolveItem(
|
||||
"Evolved item id <red>[{}] into item id <green>[{}] for Character ID <green>[{}]",
|
||||
inst.GetID(),
|
||||
new_inst->GetID(),
|
||||
CharacterID());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Client::SendEvolveXPTransferWindow()
|
||||
{
|
||||
auto out = std::make_unique<EQApplicationPacket>(OP_EvolveItem, sizeof(EvolveItemToggle));
|
||||
const auto data = reinterpret_cast<EvolveItemToggle *>(out->pBuffer);
|
||||
|
||||
data->action = 1;
|
||||
|
||||
QueuePacket(out.get());
|
||||
}
|
||||
|
||||
void Client::SendEvolveXPWindowDetails(const EQApplicationPacket *app)
|
||||
{
|
||||
const auto in = reinterpret_cast<EvolveXPWindowReceive *>(app->pBuffer);
|
||||
|
||||
const auto item_1_slot =
|
||||
GetInv().HasEvolvingItem(in->item1_unique_id, 1, invWherePersonal | invWhereWorn | invWhereCursor);
|
||||
const auto item_2_slot =
|
||||
GetInv().HasEvolvingItem(in->item2_unique_id, 1, invWherePersonal | invWhereWorn | invWhereCursor);
|
||||
|
||||
if (item_1_slot == INVALID_INDEX || item_2_slot == INVALID_INDEX) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto inst_from = GetInv().GetItem(item_1_slot);
|
||||
const auto inst_to = GetInv().GetItem(item_2_slot);
|
||||
|
||||
if (!inst_from || !inst_to) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto results = evolving_items_manager.DetermineTransferResults(*inst_from, *inst_to);
|
||||
|
||||
if (!results.item_from_id || !results.item_to_id) {
|
||||
SendEvolveTransferResults(*inst_from, *inst_to, *inst_from, *inst_to, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> const inst_from_new(database.CreateItem(results.item_from_id));
|
||||
std::unique_ptr<EQ::ItemInstance> const inst_to_new(database.CreateItem(results.item_to_id));
|
||||
if (!inst_from_new || !inst_to_new) {
|
||||
SendEvolveTransferResults(*inst_from, *inst_to, *inst_from, *inst_to, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
inst_from_new->SetEvolveCurrentAmount(results.item_from_current_amount);
|
||||
inst_from_new->CalculateEvolveProgression();
|
||||
inst_to_new->SetEvolveCurrentAmount(results.item_to_current_amount);
|
||||
inst_to_new->CalculateEvolveProgression();
|
||||
|
||||
SendEvolveTransferResults(
|
||||
*inst_from, *inst_to, *inst_from_new, *inst_to_new, results.compatibility, results.max_transfer_level);
|
||||
}
|
||||
|
||||
void Client::DoEvolveTransferXP(const EQApplicationPacket *app)
|
||||
{
|
||||
const auto in = reinterpret_cast<EvolveXPWindowReceive *>(app->pBuffer);
|
||||
|
||||
const auto item_1_slot =
|
||||
GetInv().HasEvolvingItem(in->item1_unique_id, 1, invWherePersonal | invWhereWorn | invWhereCursor);
|
||||
const auto item_2_slot =
|
||||
GetInv().HasEvolvingItem(in->item2_unique_id, 1, invWherePersonal | invWhereWorn | invWhereCursor);
|
||||
|
||||
if (item_1_slot == INVALID_INDEX || item_2_slot == INVALID_INDEX) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto inst_from = GetInv().GetItem(item_1_slot);
|
||||
const auto inst_to = GetInv().GetItem(item_2_slot);
|
||||
|
||||
if (!inst_from || !inst_to) {
|
||||
Message(Chat::Red, "Transfer Failed. Incompatible Items.");
|
||||
LogEvolveItem("Transfer Failed for Character ID <green>[{}]", CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
const auto results = evolving_items_manager.DetermineTransferResults(*inst_from, *inst_to);
|
||||
|
||||
if (!results.item_from_id || !results.item_to_id) {
|
||||
Message(Chat::Red, "Transfer Failed. Incompatible Items.");
|
||||
LogEvolveItem("Transfer Failed for Character ID <green>[{}]", CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<const EQ::ItemInstance> const inst_from_new(database.CreateItem(results.item_from_id));
|
||||
std::unique_ptr<const EQ::ItemInstance> const inst_to_new(database.CreateItem(results.item_to_id));
|
||||
|
||||
if (!inst_from_new || !inst_to_new) {
|
||||
Message(Chat::Red, "Transfer Failed. Incompatible Items.");
|
||||
LogEvolveItem("Transfer Failed for Character ID <green>[{}]", CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
inst_from_new->SetEvolveCurrentAmount(results.item_from_current_amount);
|
||||
inst_from_new->CalculateEvolveProgression();
|
||||
inst_to_new->SetEvolveCurrentAmount(results.item_to_current_amount);
|
||||
inst_to_new->CalculateEvolveProgression();
|
||||
|
||||
PlayerEvent::EvolveItem e{};
|
||||
|
||||
RemoveItemBySerialNumber(inst_from->GetSerialNumber());
|
||||
evolving_items_manager.LoadPlayerEvent(*inst_from, e);
|
||||
e.status = "Transfer XP - Original FROM Evolve Item removed from inventory.";
|
||||
RecordPlayerEventLog(PlayerEvent::EVOLVE_ITEM, e);
|
||||
|
||||
PushItemOnCursor(*inst_from_new, true);
|
||||
evolving_items_manager.LoadPlayerEvent(*inst_from_new, e);
|
||||
e.status = "Transfer XP - Updated FROM item placed in inventory.";
|
||||
RecordPlayerEventLog(PlayerEvent::EVOLVE_ITEM, e);
|
||||
|
||||
RemoveItemBySerialNumber(inst_to->GetSerialNumber());
|
||||
evolving_items_manager.LoadPlayerEvent(*inst_to, e);
|
||||
e.status = "Transfer XP - Original TO Evolve Item removed from inventory.";
|
||||
RecordPlayerEventLog(PlayerEvent::EVOLVE_ITEM, e);
|
||||
|
||||
PushItemOnCursor(*inst_to_new, true);
|
||||
evolving_items_manager.LoadPlayerEvent(*inst_to_new, e);
|
||||
e.status = "Transfer XP - Updated TO Evolve item placed in inventory.";
|
||||
RecordPlayerEventLog(PlayerEvent::EVOLVE_ITEM, e);
|
||||
|
||||
LogEvolveItem(
|
||||
"Evolve Transfer XP resulted in evolved item id <red>[{}] into item id <green>[{}] for Character ID "
|
||||
"<green>[{}]",
|
||||
inst_to->GetID(),
|
||||
inst_to_new->GetID(),
|
||||
CharacterID()
|
||||
);
|
||||
}
|
||||
|
||||
void Client::SendEvolveTransferResults(
|
||||
const EQ::ItemInstance &inst_from,
|
||||
const EQ::ItemInstance &inst_to,
|
||||
const EQ::ItemInstance &inst_from_new,
|
||||
const EQ::ItemInstance &inst_to_new,
|
||||
const uint32 compatibility,
|
||||
const uint32 max_transfer_level)
|
||||
{
|
||||
std::stringstream ss;
|
||||
cereal::BinaryOutputArchive ar(ss);
|
||||
|
||||
EvolveXPWindowSend e{};
|
||||
e.action = EvolvingItems::Actions::TRANSFER_WINDOW_DETAILS;
|
||||
e.compatibility = compatibility;
|
||||
e.item1_unique_id = inst_from.GetEvolveUniqueID();
|
||||
e.item2_unique_id = inst_to.GetEvolveUniqueID();
|
||||
e.max_transfer_level = max_transfer_level;
|
||||
e.item1_present = 1;
|
||||
e.item2_present = 1;
|
||||
e.serialize_item_1 = inst_from_new.Serialize(0);
|
||||
e.serialize_item_2 = inst_to_new.Serialize(0);
|
||||
|
||||
{
|
||||
ar(e);
|
||||
}
|
||||
|
||||
uint32 packet_size = sizeof(EvolveItemMessaging) + ss.str().length();
|
||||
|
||||
std::unique_ptr<EQApplicationPacket> out(new EQApplicationPacket(OP_EvolveItem, packet_size));
|
||||
const auto data = reinterpret_cast<EvolveItemMessaging *>(out->pBuffer);
|
||||
|
||||
data->action = EvolvingItems::Actions::TRANSFER_WINDOW_DETAILS;
|
||||
memcpy(data->serialized_data, ss.str().data(), ss.str().length());
|
||||
|
||||
QueuePacket(out.get());
|
||||
|
||||
ss.str("");
|
||||
ss.clear();
|
||||
}
|
||||
@ -80,7 +80,6 @@ extern PetitionList petition_list;
|
||||
extern EntityList entity_list;
|
||||
typedef void (Client::*ClientPacketProc)(const EQApplicationPacket *app);
|
||||
|
||||
|
||||
//Use a map for connecting opcodes since it dosent get used a lot and is sparse
|
||||
std::map<uint32, ClientPacketProc> ConnectingOpcodes;
|
||||
//Use a static array for connected, for speed
|
||||
@ -208,6 +207,7 @@ void MapOpcodes()
|
||||
ConnectedOpcodes[OP_Emote] = &Client::Handle_OP_Emote;
|
||||
ConnectedOpcodes[OP_EndLootRequest] = &Client::Handle_OP_EndLootRequest;
|
||||
ConnectedOpcodes[OP_EnvDamage] = &Client::Handle_OP_EnvDamage;
|
||||
ConnectedOpcodes[OP_EvolveItem] = &Client::Handle_OP_EvolveItem;
|
||||
ConnectedOpcodes[OP_FaceChange] = &Client::Handle_OP_FaceChange;
|
||||
ConnectedOpcodes[OP_FeignDeath] = &Client::Handle_OP_FeignDeath;
|
||||
ConnectedOpcodes[OP_FindPersonRequest] = &Client::Handle_OP_FindPersonRequest;
|
||||
@ -1309,7 +1309,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
// set to full support in case they're a gm with items in disabled expansion slots...but, have their gm flag off...
|
||||
// item loss will occur when they use the 'empty' slots, if this is not done
|
||||
m_inv.SetGMInventory(true);
|
||||
loaditems = database.GetInventory(cid, &m_inv); /* Load Character Inventory */
|
||||
loaditems = database.GetInventory(this); /* Load Character Inventory */
|
||||
database.LoadCharacterBandolier(cid, &m_pp); /* Load Character Bandolier */
|
||||
database.LoadCharacterBindPoint(cid, &m_pp); /* Load Character Bind */
|
||||
database.LoadCharacterMaterialColor(cid, &m_pp); /* Load Character Material */
|
||||
@ -10748,7 +10748,12 @@ void Client::Handle_OP_MoveItem(const EQApplicationPacket *app)
|
||||
InterrogateInventory(this, true, false, true, error);
|
||||
}
|
||||
|
||||
return;
|
||||
for (int slot : {mi->to_slot, mi->from_slot}) {
|
||||
auto item = GetInv().GetItem(slot);
|
||||
if (item && item->IsEvolving()) {
|
||||
CharacterEvolvingItemsRepository::UpdateOne(database, item->GetEvolvingDetails());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Client::Handle_OP_MoveMultipleItems(const EQApplicationPacket *app)
|
||||
@ -17165,3 +17170,37 @@ void Client::Handle_OP_ShopRetrieveParcel(const EQApplicationPacket *app)
|
||||
auto parcel_in = (ParcelRetrieve_Struct *)app->pBuffer;
|
||||
DoParcelRetrieve(*parcel_in);
|
||||
}
|
||||
|
||||
void Client::Handle_OP_EvolveItem(const EQApplicationPacket *app)
|
||||
{
|
||||
if (app->size != sizeof(EvolveItemToggle)) {
|
||||
LogError(
|
||||
"Received Handle_OP_EvolveItem packet. Expected size {}, received size {}.",
|
||||
sizeof(EvolveItemToggle),
|
||||
app->size
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
auto in = reinterpret_cast<EvolveItemToggle *>(app->pBuffer);
|
||||
|
||||
switch (in->action) {
|
||||
case EvolvingItems::Actions::UPDATE_ITEMS: {
|
||||
DoEvolveItemToggle(app);
|
||||
break;
|
||||
}
|
||||
case EvolvingItems::Actions::FINAL_RESULT: {
|
||||
DoEvolveItemDisplayFinalResult(app);
|
||||
break;
|
||||
}
|
||||
case EvolvingItems::Actions::TRANSFER_XP: {
|
||||
DoEvolveTransferXP(app);
|
||||
break;
|
||||
}
|
||||
case EvolvingItems::Actions::TRANSFER_WINDOW_DETAILS: {
|
||||
SendEvolveXPWindowDetails(app);
|
||||
}
|
||||
default: {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -114,6 +114,7 @@
|
||||
void Handle_OP_Emote(const EQApplicationPacket *app);
|
||||
void Handle_OP_EndLootRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_EnvDamage(const EQApplicationPacket *app);
|
||||
void Handle_OP_EvolveItem(const EQApplicationPacket *app);
|
||||
void Handle_OP_FaceChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_FeignDeath(const EQApplicationPacket *app);
|
||||
void Handle_OP_FindPersonRequest(const EQApplicationPacket *app);
|
||||
|
||||
@ -126,6 +126,7 @@ int command_init(void)
|
||||
command_add("enablerecipe", "[Recipe ID] - Enables a Recipe", AccountStatus::QuestTroupe, command_enablerecipe) ||
|
||||
command_add("entityvariable", "[clear|delete|set|view] - Modify entity variables for yourself or your target", AccountStatus::GMAdmin, command_entityvariable) ||
|
||||
command_add("exptoggle", "[Toggle] - Toggle your or your target's experience gain.", AccountStatus::QuestTroupe, command_exptoggle) ||
|
||||
command_add("evolve", "Evolving Item manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_evolvingitems) ||
|
||||
command_add("faction", "[Find (criteria | all ) | Review (criteria | all) | Reset (id)] - Resets Player's Faction", AccountStatus::QuestTroupe, command_faction) ||
|
||||
command_add("factionassociation", "[factionid] [amount] - triggers a faction hits via association", AccountStatus::GMLeadAdmin, command_faction_association) ||
|
||||
command_add("feature", "Change your or your target's feature's temporarily", AccountStatus::QuestTroupe, command_feature) ||
|
||||
@ -826,6 +827,7 @@ void command_bot(Client *c, const Seperator *sep)
|
||||
#include "gm_commands/entityvariable.cpp"
|
||||
#include "gm_commands/exptoggle.cpp"
|
||||
#include "gm_commands/faction.cpp"
|
||||
#include "gm_commands/evolving_items.cpp"
|
||||
#include "gm_commands/feature.cpp"
|
||||
#include "gm_commands/find.cpp"
|
||||
#include "gm_commands/fish.cpp"
|
||||
|
||||
@ -38,6 +38,7 @@ void SendShowInventorySubCommands(Client *c);
|
||||
void SendFixMobSubCommands(Client *c);
|
||||
void SendDataBucketsSubCommands(Client *c);
|
||||
void SendParcelsSubCommands(Client *c);
|
||||
void SendEvolvingItemsSubCommands(Client *c);
|
||||
|
||||
// Commands
|
||||
void command_acceptrules(Client *c, const Seperator *sep);
|
||||
@ -80,6 +81,7 @@ void command_emptyinventory(Client *c, const Seperator *sep);
|
||||
void command_enablerecipe(Client *c, const Seperator *sep);
|
||||
void command_entityvariable(Client *c, const Seperator *sep);
|
||||
void command_exptoggle(Client *c, const Seperator *sep);
|
||||
void command_evolvingitems(Client *c, const Seperator *sep);
|
||||
void command_faction(Client *c, const Seperator *sep);
|
||||
void command_faction_association(Client *c, const Seperator *sep);
|
||||
void command_feature(Client *c, const Seperator *sep);
|
||||
|
||||
@ -30,6 +30,7 @@
|
||||
#include "string_ids.h"
|
||||
#include "worldserver.h"
|
||||
#include "zonedb.h"
|
||||
#include "../common/evolving_items.h"
|
||||
#include "../common/repositories/criteria/content_filter_criteria.h"
|
||||
|
||||
#include <string.h>
|
||||
@ -610,6 +611,10 @@ void Doors::HandleClick(Client *sender, uint8 trigger)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (GetOpenType() == 40 && GetZone(GetDoorZone(),0)) {
|
||||
sender->SendEvolveXPTransferWindow();
|
||||
}
|
||||
}
|
||||
|
||||
void Doors::Open(Mob *sender, bool alt_mode)
|
||||
|
||||
@ -77,6 +77,8 @@ public:
|
||||
|
||||
bool IsDoorBlacklisted();
|
||||
|
||||
const char* GetDoorZone() const { return m_zone_name; }
|
||||
|
||||
private:
|
||||
bool GetIsDoorBlacklisted();
|
||||
|
||||
|
||||
11
zone/exp.cpp
11
zone/exp.cpp
@ -497,7 +497,7 @@ void Client::CalculateExp(uint64 in_add_exp, uint64 &add_exp, uint64 &add_aaxp,
|
||||
add_exp = GetEXP() + add_exp;
|
||||
}
|
||||
|
||||
void Client::AddEXP(ExpSource exp_source, uint64 in_add_exp, uint8 conlevel, bool resexp) {
|
||||
void Client::AddEXP(ExpSource exp_source, uint64 in_add_exp, uint8 conlevel, bool resexp, NPC* npc) {
|
||||
if (!IsEXPEnabled()) {
|
||||
return;
|
||||
}
|
||||
@ -574,10 +574,10 @@ void Client::AddEXP(ExpSource exp_source, uint64 in_add_exp, uint8 conlevel, boo
|
||||
}
|
||||
|
||||
// Now update our character's normal and AA xp
|
||||
SetEXP(exp_source, exp, aaexp, resexp);
|
||||
SetEXP(exp_source, exp, aaexp, resexp, npc);
|
||||
}
|
||||
|
||||
void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool isrezzexp) {
|
||||
void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool isrezzexp, NPC* npc) {
|
||||
uint64 current_exp = GetEXP();
|
||||
uint64 current_aa_exp = GetAAXP();
|
||||
uint64 total_current_exp = current_exp + current_aa_exp;
|
||||
@ -677,6 +677,7 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
}
|
||||
}
|
||||
}
|
||||
ProcessEvolvingItem(exp_gained, npc);
|
||||
} else if(total_add_exp < total_current_exp) { //only loss message if you lose exp, no message if you gained/lost nothing.
|
||||
uint64 exp_lost = current_exp - set_exp;
|
||||
float exp_percent = (float)((float)exp_lost / (float)(GetEXPForLevel(GetLevel() + 1) - GetEXPForLevel(GetLevel())))*(float)100;
|
||||
@ -1205,7 +1206,7 @@ void Group::SplitExp(ExpSource exp_source, const uint64 exp, Mob* other) {
|
||||
if (diff >= max_diff) {
|
||||
const uint64 tmp = (m->GetLevel() + 3) * (m->GetLevel() + 3) * 75 * 35 / 10;
|
||||
const uint64 tmp2 = group_experience / member_count;
|
||||
m->CastToClient()->AddEXP(exp_source, tmp < tmp2 ? tmp : tmp2, consider_level);
|
||||
m->CastToClient()->AddEXP(exp_source, tmp < tmp2 ? tmp : tmp2, consider_level, false, other->CastToNPC());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1256,7 +1257,7 @@ void Raid::SplitExp(ExpSource exp_source, const uint64 exp, Mob* other) {
|
||||
if (diff >= max_diff) {
|
||||
const uint64 tmp = (m.member->GetLevel() + 3) * (m.member->GetLevel() + 3) * 75 * 35 / 10;
|
||||
const uint64 tmp2 = (raid_experience / member_modifier) + 1;
|
||||
m.member->AddEXP(exp_source, tmp < tmp2 ? tmp : tmp2, consider_level);
|
||||
m.member->AddEXP(exp_source, tmp < tmp2 ? tmp : tmp2, consider_level, false, other->CastToNPC());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
301
zone/gm_commands/evolving_items.cpp
Normal file
301
zone/gm_commands/evolving_items.cpp
Normal file
@ -0,0 +1,301 @@
|
||||
#include "../client.h"
|
||||
#include "../command.h"
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
void command_evolvingitems(Client *c, const Seperator *sep)
|
||||
{
|
||||
const uint16 arguments = sep->argnum;
|
||||
if (!arguments) {
|
||||
SendEvolvingItemsSubCommands(c);
|
||||
return;
|
||||
}
|
||||
|
||||
Client* t = c;
|
||||
if (c->GetTarget() && c->GetTarget()->IsClient()) {
|
||||
t = c->GetTarget()->CastToClient();
|
||||
}
|
||||
|
||||
const bool is_item = !strcasecmp(sep->arg[1], "item");
|
||||
const bool is_target = !strcasecmp(sep->arg[1], "target");
|
||||
|
||||
if (!is_item && !is_target) {
|
||||
SendEvolvingItemsSubCommands(c);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_target) {
|
||||
if (arguments > 1) {
|
||||
c->Message(Chat::White, "Usage: #evolve target");
|
||||
} else {
|
||||
c->Message(Chat::Red, "Worn Items");
|
||||
for (auto const &[key, value]: t->GetInv().GetWorn()) {
|
||||
if (!value->IsEvolving()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto item = evolving_items_manager.GetEvolvingItemsCache().at(value->GetID());
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Evolving Items | {:0d}",
|
||||
value->GetID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Unique ID | {:0d}",
|
||||
value->GetEvolveUniqueID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Final Item ID | {:0d}",
|
||||
value->GetEvolveFinalItemID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Activated | {}",
|
||||
value->GetEvolveActivated() ? "Yes" : "No"
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Equipped | {}",
|
||||
value->GetEvolveEquipped() ? "Yes" : "No"
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Current Amount | {:0d}",
|
||||
value->GetEvolveCurrentAmount()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Required Amount | {:0d}",
|
||||
item.required_amount
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Progression (%) | {:.2f}",
|
||||
value->GetEvolveProgression()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Type | {}",
|
||||
item.type
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Subtype | {}",
|
||||
item.sub_type
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Timer | {}",
|
||||
value->GetTimers().at("evolve").Enabled()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Timer Remaining | {}",
|
||||
value->GetTimers().at("evolve").GetRemainingTime()
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
c->Message(Chat::Red, "Personal Items");
|
||||
for (auto const &[key, value]: t->GetInv().GetPersonal()) {
|
||||
if (!value->IsEvolving()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto item = evolving_items_manager.GetEvolvingItemsCache().at(value->GetID());
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Evolving Items | {:0d}",
|
||||
value->GetID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Unique ID | {:0d}",
|
||||
value->GetEvolveUniqueID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Final Item ID | {:0d}",
|
||||
value->GetEvolveFinalItemID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Activated | {}",
|
||||
value->GetEvolveActivated() ? "Yes" : "No"
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Equipped | {}",
|
||||
value->GetEvolveEquipped() ? "Yes" : "No"
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Current Amount | {:0d}",
|
||||
value->GetEvolveCurrentAmount()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Required Amount | {:0d}",
|
||||
item.required_amount
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Progression (%) | {:.2f}",
|
||||
value->GetEvolveProgression()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Type | {}",
|
||||
item.type
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Subtype | {}",
|
||||
item.sub_type
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Timer | {}",
|
||||
value->GetTimers().at("evolve").Enabled()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Timer Remaining | {}",
|
||||
value->GetTimers().at("evolve").GetRemainingTime()
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
}
|
||||
} else if (is_item) {
|
||||
if (arguments > 2) {
|
||||
c->Message(Chat::White, "Usage: #evolve item item_id");
|
||||
} else if (sep->IsNumber(2)) {
|
||||
auto item_id = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
auto item = c->GetInv().GetItem(c->GetInv().HasItem(item_id));
|
||||
if (item) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Evolving Items | {:0d}",
|
||||
item->GetID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Slot | {:0d}",
|
||||
c->GetInv().HasItem(item_id)
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Activated | {}",
|
||||
item->GetEvolveActivated() ? "Yes" : "No"
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Equipped | {}",
|
||||
item->GetEvolveEquipped() ? "Yes" : "No"
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Unique ID | {:0d}",
|
||||
item->GetEvolveUniqueID()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Progression (%) | {:.2f}",
|
||||
item->GetEvolveProgression()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Timer | {}",
|
||||
item->GetTimers().at("evolve").Enabled()
|
||||
).c_str()
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Timer Remaining | {}",
|
||||
item->GetTimers().at("evolve").GetRemainingTime()
|
||||
).c_str()
|
||||
);
|
||||
} else {
|
||||
c->Message(
|
||||
Chat::Red,
|
||||
fmt::format(
|
||||
"Item {} could not be found in your inventory.",
|
||||
item_id
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
} else {
|
||||
SendEvolvingItemsSubCommands(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SendEvolvingItemsSubCommands(Client *c)
|
||||
{
|
||||
c->Message(Chat::White, "#evolve item item_id (Shows evolve values within the iteminstance)");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"#evolve target (Shows evolve values within the target's cache - Must have a player target selected.)"
|
||||
);
|
||||
}
|
||||
@ -25,6 +25,7 @@
|
||||
#include "zonedb.h"
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "bot.h"
|
||||
#include "../common/evolving_items.h"
|
||||
#include "../common/repositories/character_corpse_items_repository.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
@ -1091,7 +1092,11 @@ void Client::DeleteItemInInventory(int16 slot_id, int16 quantity, bool client_up
|
||||
}
|
||||
// end QS code
|
||||
|
||||
bool isDeleted = m_inv.DeleteItem(slot_id, quantity);
|
||||
uint64 evolve_id = m_inv[slot_id]->GetEvolveUniqueID();
|
||||
bool isDeleted = m_inv.DeleteItem(slot_id, quantity);
|
||||
if (isDeleted && evolve_id && (slot_id > EQ::invslot::TRADE_END || slot_id < EQ::invslot::TRADE_BEGIN)) {
|
||||
CharacterEvolvingItemsRepository::SoftDelete(database, evolve_id);
|
||||
}
|
||||
|
||||
const EQ::ItemInstance* inst = nullptr;
|
||||
if (slot_id == EQ::invslot::slotCursor) {
|
||||
@ -1143,6 +1148,8 @@ void Client::DeleteItemInInventory(int16 slot_id, int16 quantity, bool client_up
|
||||
bool Client::PushItemOnCursor(const EQ::ItemInstance& inst, bool client_update)
|
||||
{
|
||||
LogInventory("Putting item [{}] ([{}]) on the cursor", inst.GetItem()->Name, inst.GetItem()->ID);
|
||||
|
||||
evolving_items_manager.DoLootChecks(CharacterID(), EQ::invslot::slotCursor, inst);
|
||||
m_inv.PushCursor(inst);
|
||||
|
||||
if (client_update) {
|
||||
@ -1163,9 +1170,9 @@ bool Client::PutItemInInventory(int16 slot_id, const EQ::ItemInstance& inst, boo
|
||||
if (slot_id == EQ::invslot::slotCursor) { // don't trust macros before conditional statements...
|
||||
return PushItemOnCursor(inst, client_update);
|
||||
}
|
||||
else {
|
||||
m_inv.PutItem(slot_id, inst);
|
||||
}
|
||||
|
||||
evolving_items_manager.DoLootChecks(CharacterID(), slot_id, inst);
|
||||
m_inv.PutItem(slot_id, inst);
|
||||
|
||||
if (client_update)
|
||||
{
|
||||
@ -1173,15 +1180,16 @@ bool Client::PutItemInInventory(int16 slot_id, const EQ::ItemInstance& inst, boo
|
||||
//SendWearChange(EQ::InventoryProfile::CalcMaterialFromSlot(slot_id));
|
||||
}
|
||||
|
||||
CalcBonuses();
|
||||
|
||||
if (slot_id == EQ::invslot::slotCursor) {
|
||||
auto s = m_inv.cursor_cbegin(), e = m_inv.cursor_cend();
|
||||
return database.SaveCursor(CharacterID(), s, e);
|
||||
}
|
||||
else {
|
||||
return database.SaveInventory(CharacterID(), &inst, slot_id);
|
||||
}
|
||||
|
||||
CalcBonuses();
|
||||
return database.SaveInventory(CharacterID(), &inst, slot_id);
|
||||
|
||||
//CalcBonuses(); // this never fires??
|
||||
// a lot of wasted checks and calls coded above...
|
||||
}
|
||||
|
||||
@ -1191,6 +1199,8 @@ void Client::PutLootInInventory(int16 slot_id, const EQ::ItemInstance &inst, Loo
|
||||
|
||||
bool cursor_empty = m_inv.CursorEmpty();
|
||||
|
||||
evolving_items_manager.DoLootChecks(CharacterID(), slot_id, inst);
|
||||
|
||||
if (slot_id == EQ::invslot::slotCursor) {
|
||||
m_inv.PushCursor(inst);
|
||||
auto s = m_inv.cursor_cbegin(), e = m_inv.cursor_cend();
|
||||
|
||||
@ -255,11 +255,6 @@ int8 Lua_ItemInst::GetMaxEvolveLvl() {
|
||||
return self->GetMaxEvolveLvl();
|
||||
}
|
||||
|
||||
uint32 Lua_ItemInst::GetKillsNeeded(uint8 current_level) {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetKillsNeeded(current_level);
|
||||
}
|
||||
|
||||
Lua_ItemInst Lua_ItemInst::Clone() {
|
||||
Lua_Safe_Call_Class(Lua_ItemInst);
|
||||
return Lua_ItemInst(self->Clone(), true);
|
||||
@ -348,6 +343,96 @@ std::string Lua_ItemInst::GetItemLink()
|
||||
return linker.GenerateLink();
|
||||
}
|
||||
|
||||
void Lua_ItemInst::AddEvolveAmount(uint64 amount)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetEvolveAddToCurrentAmount(amount);
|
||||
}
|
||||
|
||||
uint32 Lua_ItemInst::GetAugmentEvolveUniqueID(uint8 slot_id)
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetAugmentEvolveUniqueID(slot_id);
|
||||
}
|
||||
|
||||
bool Lua_ItemInst::GetEvolveActivated()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->GetEvolveActivated();
|
||||
}
|
||||
|
||||
uint64 Lua_ItemInst::GetEvolveAmount()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveCurrentAmount();
|
||||
}
|
||||
|
||||
uint32 Lua_ItemInst::GetEvolveCharacterID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveCharID();
|
||||
}
|
||||
|
||||
bool Lua_ItemInst::GetEvolveEquipped()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->GetEvolveEquipped();
|
||||
}
|
||||
|
||||
uint32 Lua_ItemInst::GetEvolveFinalItemID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveFinalItemID();
|
||||
}
|
||||
|
||||
uint32 Lua_ItemInst::GetEvolveItemID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveItemID();
|
||||
}
|
||||
|
||||
int8 Lua_ItemInst::GetEvolveLevel()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveLvl();
|
||||
}
|
||||
|
||||
uint32 Lua_ItemInst::GetEvolveLoreID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveLoreID();
|
||||
}
|
||||
|
||||
float Lua_ItemInst::GetEvolveProgression()
|
||||
{
|
||||
Lua_Safe_Call_Real();
|
||||
return self->GetEvolveProgression();
|
||||
}
|
||||
|
||||
uint64 Lua_ItemInst::GetEvolveUniqueID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetEvolveUniqueID();
|
||||
}
|
||||
|
||||
bool Lua_ItemInst::IsEvolving()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsEvolving();
|
||||
}
|
||||
|
||||
void Lua_ItemInst::SetEvolveAmount(uint64 amount)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetEvolveCurrentAmount(amount);
|
||||
}
|
||||
|
||||
void Lua_ItemInst::SetEvolveProgression(float amount)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetEvolveProgression(amount);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_iteminst() {
|
||||
return luabind::class_<Lua_ItemInst>("ItemInst")
|
||||
.def(luabind::constructor<>())
|
||||
@ -356,12 +441,14 @@ luabind::scope lua_register_iteminst() {
|
||||
.property("null", &Lua_ItemInst::Null)
|
||||
.property("valid", &Lua_ItemInst::Valid)
|
||||
.def("AddExp", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::AddExp)
|
||||
.def("AddEvolveAmount", (void(Lua_ItemInst::*)(uint64))&Lua_ItemInst::AddEvolveAmount)
|
||||
.def("ClearTimers", (void(Lua_ItemInst::*)(void))&Lua_ItemInst::ClearTimers)
|
||||
.def("Clone", (Lua_ItemInst(Lua_ItemInst::*)(void))&Lua_ItemInst::Clone)
|
||||
.def("ContainsAugmentByID", (bool(Lua_ItemInst::*)(uint32))&Lua_ItemInst::ContainsAugmentByID)
|
||||
.def("CountAugmentByID", (int(Lua_ItemInst::*)(uint32))&Lua_ItemInst::CountAugmentByID)
|
||||
.def("DeleteCustomData", (void(Lua_ItemInst::*)(const std::string &))&Lua_ItemInst::DeleteCustomData)
|
||||
.def("GetAugment", (Lua_ItemInst(Lua_ItemInst::*)(int))&Lua_ItemInst::GetAugment)
|
||||
.def("GetAugmentEvolveUniqueID", (uint32(Lua_ItemInst::*)(uint8))&Lua_ItemInst::GetAugmentEvolveUniqueID)
|
||||
.def("GetAugmentIDs", (luabind::object(Lua_ItemInst::*)(lua_State*))&Lua_ItemInst::GetAugmentIDs)
|
||||
.def("GetAugmentItemID", (uint32(Lua_ItemInst::*)(int))&Lua_ItemInst::GetAugmentItemID)
|
||||
.def("GetAugmentType", (int(Lua_ItemInst::*)(void))&Lua_ItemInst::GetAugmentType)
|
||||
@ -370,13 +457,22 @@ luabind::scope lua_register_iteminst() {
|
||||
.def("GetCustomData", (std::string(Lua_ItemInst::*)(const std::string &))&Lua_ItemInst::GetCustomData)
|
||||
.def("GetCustomDataString", (std::string(Lua_ItemInst::*)(void))&Lua_ItemInst::GetCustomDataString)
|
||||
.def("GetExp", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetExp)
|
||||
.def("GetEvolveActivated", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveActivated)
|
||||
.def("GetEvolveAmount", (uint64(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveAmount)
|
||||
.def("GetEvolveCharacterID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveCharacterID)
|
||||
.def("GetEvolveEquipped", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveEquipped)
|
||||
.def("GetEvolveFinalItemID", (uint64(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveFinalItemID)
|
||||
.def("GetEvolveItemID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveItemID)
|
||||
.def("GetEvolveLevel", (int8(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveLevel)
|
||||
.def("GetEvolveLoreID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveLoreID)
|
||||
.def("GetEvolveProgression", (float(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveProgression)
|
||||
.def("GetEvolveUniqueID", (uint64(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveUniqueID)
|
||||
.def("GetID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetID)
|
||||
.def("GetItem", (Lua_Item(Lua_ItemInst::*)(void))&Lua_ItemInst::GetItem)
|
||||
.def("GetItem", (Lua_ItemInst(Lua_ItemInst::*)(uint8))&Lua_ItemInst::GetItem)
|
||||
.def("GetItemID", (uint32(Lua_ItemInst::*)(int))&Lua_ItemInst::GetItemID)
|
||||
.def("GetItemLink", (std::string(Lua_ItemInst::*)(void))&Lua_ItemInst::GetItemLink)
|
||||
.def("GetItemScriptID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetItemScriptID)
|
||||
.def("GetKillsNeeded", (uint32(Lua_ItemInst::*)(int))&Lua_ItemInst::GetKillsNeeded)
|
||||
.def("GetMaxEvolveLvl", (int(Lua_ItemInst::*)(void))&Lua_ItemInst::GetMaxEvolveLvl)
|
||||
.def("GetName", (std::string(Lua_ItemInst::*)(void))&Lua_ItemInst::GetName)
|
||||
.def("GetPrice", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetPrice)
|
||||
@ -389,6 +485,7 @@ luabind::scope lua_register_iteminst() {
|
||||
.def("IsAugmented", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsAugmented)
|
||||
.def("IsEquipable", (bool(Lua_ItemInst::*)(int16))&Lua_ItemInst::IsEquipable)
|
||||
.def("IsEquipable", (bool(Lua_ItemInst::*)(uint16,uint16))&Lua_ItemInst::IsEquipable)
|
||||
.def("IsEvolving", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsEvolving)
|
||||
.def("IsExpendable", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsExpendable)
|
||||
.def("IsInstNoDrop", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsInstNoDrop)
|
||||
.def("IsStackable", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsStackable)
|
||||
@ -404,6 +501,8 @@ luabind::scope lua_register_iteminst() {
|
||||
.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,float))&Lua_ItemInst::SetCustomData)
|
||||
.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,int))&Lua_ItemInst::SetCustomData)
|
||||
.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,const std::string&))&Lua_ItemInst::SetCustomData)
|
||||
.def("SetEvolveAmount", (void(Lua_ItemInst::*)(uint64))&Lua_ItemInst::SetEvolveAmount)
|
||||
.def("SetEvolveProgression", (void(Lua_ItemInst::*)(float))&Lua_ItemInst::SetEvolveProgression)
|
||||
.def("SetExp", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::SetExp)
|
||||
.def("SetInstNoDrop", (void(Lua_ItemInst::*)(bool))&Lua_ItemInst::SetInstNoDrop)
|
||||
.def("SetPrice", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::SetPrice)
|
||||
|
||||
@ -77,7 +77,6 @@ public:
|
||||
void SetExp(uint32 exp);
|
||||
void AddExp(uint32 exp);
|
||||
int8 GetMaxEvolveLvl();
|
||||
uint32 GetKillsNeeded(uint8 current_level);
|
||||
Lua_ItemInst Clone();
|
||||
void SetTimer(std::string name, uint32 time);
|
||||
void StopTimer(std::string name);
|
||||
@ -91,6 +90,21 @@ public:
|
||||
void ItemSay(const char* text, uint8 language_id);
|
||||
luabind::object GetAugmentIDs(lua_State* L);
|
||||
std::string GetItemLink();
|
||||
void AddEvolveAmount(uint64 amount);
|
||||
uint32 GetAugmentEvolveUniqueID(uint8 slot_id);
|
||||
bool GetEvolveActivated();
|
||||
uint64 GetEvolveAmount();
|
||||
uint32 GetEvolveCharacterID();
|
||||
bool GetEvolveEquipped();
|
||||
uint32 GetEvolveFinalItemID();
|
||||
uint32 GetEvolveItemID();
|
||||
int8 GetEvolveLevel();
|
||||
uint32 GetEvolveLoreID();
|
||||
float GetEvolveProgression();
|
||||
uint64 GetEvolveUniqueID();
|
||||
bool IsEvolving();
|
||||
void SetEvolveAmount(uint64 amount);
|
||||
void SetEvolveProgression(float amount);
|
||||
|
||||
private:
|
||||
bool cloned_;
|
||||
|
||||
@ -52,6 +52,7 @@
|
||||
#include "task_manager.h"
|
||||
#include "quest_parser_collection.h"
|
||||
#include "embparser.h"
|
||||
#include "../common/evolving_items.h"
|
||||
#include "lua_parser.h"
|
||||
#include "questmgr.h"
|
||||
#include "npc_scale_manager.h"
|
||||
@ -110,6 +111,7 @@ PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
DatabaseUpdate database_update;
|
||||
SkillCaps skill_caps;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
const SPDat_Spell_Struct* spells;
|
||||
int32 SPDAT_RECORDS = -1;
|
||||
@ -387,6 +389,11 @@ int main(int argc, char **argv)
|
||||
title_manager.LoadTitles();
|
||||
content_db.LoadTributes();
|
||||
|
||||
// Load evolving item data
|
||||
evolving_items_manager.SetDatabase(&database);
|
||||
evolving_items_manager.SetContentDatabase(&content_db);
|
||||
evolving_items_manager.LoadEvolvingItems();
|
||||
|
||||
database.GetDecayTimes(npcCorpseDecayTimes);
|
||||
|
||||
if (!EQ::ProfanityManager::LoadProfanityList(&database)) {
|
||||
|
||||
@ -152,11 +152,6 @@ uint32 Perl_QuestItem_GetItemScriptID(EQ::ItemInstance* self)
|
||||
return self->GetItemScriptID();
|
||||
}
|
||||
|
||||
uint32 Perl_QuestItem_GetKillsNeeded(EQ::ItemInstance* self, uint8 current_level)
|
||||
{
|
||||
return self->GetKillsNeeded(current_level);
|
||||
}
|
||||
|
||||
int8 Perl_QuestItem_GetMaxEvolveLevel(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetMaxEvolveLvl();
|
||||
@ -297,12 +292,88 @@ std::string Perl_QuestItem_GetItemLink(EQ::ItemInstance* self)
|
||||
return linker.GenerateLink();
|
||||
}
|
||||
|
||||
void Perl_QuestItem_AddEvolveAmount(EQ::ItemInstance* self, uint64 amount)
|
||||
{
|
||||
self->SetEvolveAddToCurrentAmount(amount);
|
||||
}
|
||||
|
||||
uint32 Perl_QuestItem_GetAugmentEvolveUniqueID(EQ::ItemInstance* self, uint8 slot_id)
|
||||
{
|
||||
return self->GetAugmentEvolveUniqueID(slot_id);
|
||||
}
|
||||
|
||||
bool Perl_QuestItem_GetEvolveActivated(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveActivated();
|
||||
}
|
||||
|
||||
uint64 Perl_QuestItem_GetEvolveAmount(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveCurrentAmount();
|
||||
}
|
||||
|
||||
uint32 Perl_QuestItem_GetEvolveCharacterID(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveCharID();
|
||||
}
|
||||
|
||||
bool Perl_QuestItem_GetEvolveEquipped(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveEquipped();
|
||||
}
|
||||
|
||||
uint32 Perl_QuestItem_GetEvolveItemID(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveItemID();
|
||||
}
|
||||
|
||||
uint32 Perl_QuestItem_GetEvolveFinalItemID(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveFinalItemID();
|
||||
}
|
||||
|
||||
int8 Perl_QuestItem_GetEvolveLevel(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveLvl();
|
||||
}
|
||||
|
||||
uint32 Perl_QuestItem_GetEvolveLoreID(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveLoreID();
|
||||
}
|
||||
|
||||
double Perl_QuestItem_GetEvolveProgression(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveProgression();
|
||||
}
|
||||
|
||||
uint64 Perl_QuestItem_GetEvolveUniqueID(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->GetEvolveUniqueID();
|
||||
}
|
||||
|
||||
bool Perl_QuestItem_IsEvolving(EQ::ItemInstance* self)
|
||||
{
|
||||
return self->IsEvolving();
|
||||
}
|
||||
|
||||
void Perl_QuestItem_SetEvolveProgression(EQ::ItemInstance* self, float amount)
|
||||
{
|
||||
self->SetEvolveProgression(amount);
|
||||
}
|
||||
|
||||
void Perl_QuestItem_SetEvolveAmount(EQ::ItemInstance* self, uint64 amount)
|
||||
{
|
||||
self->SetEvolveCurrentAmount(amount);
|
||||
}
|
||||
|
||||
|
||||
void perl_register_questitem()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
|
||||
auto package = perl.new_class<EQ::ItemInstance>("QuestItem");
|
||||
package.add("AddEvolveAmount", &Perl_QuestItem_AddEvolveAmount);
|
||||
package.add("AddEXP", &Perl_QuestItem_AddEXP);
|
||||
package.add("ClearTimers", &Perl_QuestItem_ClearTimers);
|
||||
package.add("Clone", &Perl_QuestItem_Clone);
|
||||
@ -310,6 +381,7 @@ void perl_register_questitem()
|
||||
package.add("CountAugmentByID", &Perl_QuestItem_CountAugmentByID);
|
||||
package.add("DeleteCustomData", &Perl_QuestItem_DeleteCustomData);
|
||||
package.add("GetAugment", &Perl_QuestItem_GetAugment);
|
||||
package.add("GetAugmentEvolveUniqueID", &Perl_QuestItem_GetAugmentEvolveUniqueID);
|
||||
package.add("GetAugmentIDs", &Perl_QuestItem_GetAugmentIDs);
|
||||
package.add("GetAugmentItemID", &Perl_QuestItem_GetAugmentItemID);
|
||||
package.add("GetAugmentType", &Perl_QuestItem_GetAugmentType);
|
||||
@ -317,6 +389,16 @@ void perl_register_questitem()
|
||||
package.add("GetColor", &Perl_QuestItem_GetColor);
|
||||
package.add("GetCustomData", &Perl_QuestItem_GetCustomData);
|
||||
package.add("GetCustomDataString", &Perl_QuestItem_GetCustomDataString);
|
||||
package.add("GetEvolveActivated", &Perl_QuestItem_GetEvolveActivated);
|
||||
package.add("GetEvolveAmount", &Perl_QuestItem_GetEvolveAmount);
|
||||
package.add("GetEvolveCharacterID", &Perl_QuestItem_GetEvolveCharacterID);
|
||||
package.add("GetEvolveEquipped", &Perl_QuestItem_GetEvolveEquipped);
|
||||
package.add("GetEvolveFinalItemID", &Perl_QuestItem_GetEvolveFinalItemID);
|
||||
package.add("GetEvolveItemID", &Perl_QuestItem_GetEvolveItemID);
|
||||
package.add("GetEvolveLevel", &Perl_QuestItem_GetEvolveLevel);
|
||||
package.add("GetEvolveLoreID", &Perl_QuestItem_GetEvolveLoreID);
|
||||
package.add("GetEvolveProgression", &Perl_QuestItem_GetEvolveProgression);
|
||||
package.add("GetEvolveUniqueID", &Perl_QuestItem_GetEvolveUniqueID);
|
||||
package.add("GetEXP", &Perl_QuestItem_GetEXP);
|
||||
package.add("GetID", &Perl_QuestItem_GetID);
|
||||
package.add("GetItem", (EQ::ItemData*(*)(EQ::ItemInstance*))&Perl_QuestItem_GetItem);
|
||||
@ -324,7 +406,6 @@ void perl_register_questitem()
|
||||
package.add("GetItemID", &Perl_QuestItem_GetItemID);
|
||||
package.add("GetItemLink", &Perl_QuestItem_GetItemLink);
|
||||
package.add("GetItemScriptID", &Perl_QuestItem_GetItemScriptID);
|
||||
package.add("GetKillsNeeded", &Perl_QuestItem_GetKillsNeeded);
|
||||
package.add("GetMaxEvolveLevel", &Perl_QuestItem_GetMaxEvolveLevel);
|
||||
package.add("GetName", &Perl_QuestItem_GetName);
|
||||
package.add("GetPrice", &Perl_QuestItem_GetPrice);
|
||||
@ -337,6 +418,7 @@ void perl_register_questitem()
|
||||
package.add("IsAugmented", &Perl_QuestItem_IsAugmented);
|
||||
package.add("IsEquipable", (bool(*)(EQ::ItemInstance*, int16))&Perl_QuestItem_IsEquipable);
|
||||
package.add("IsEquipable", (bool(*)(EQ::ItemInstance*, uint16, uint16))&Perl_QuestItem_IsEquipable);
|
||||
package.add("IsEvolving", &Perl_QuestItem_IsEvolving);
|
||||
package.add("IsExpendable", &Perl_QuestItem_IsExpendable);
|
||||
package.add("IsInstanceNoDrop", &Perl_QuestItem_IsInstanceNoDrop);
|
||||
package.add("IsStackable", &Perl_QuestItem_IsStackable);
|
||||
@ -352,6 +434,8 @@ void perl_register_questitem()
|
||||
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, float))&Perl_QuestItem_SetCustomData);
|
||||
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, int))&Perl_QuestItem_SetCustomData);
|
||||
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, std::string))&Perl_QuestItem_SetCustomData);
|
||||
package.add("SetEvolveAmount", &Perl_QuestItem_SetEvolveAmount);
|
||||
package.add("SetEvolveProgression", &Perl_QuestItem_SetEvolveProgression);
|
||||
package.add("SetEXP", &Perl_QuestItem_SetEXP);
|
||||
package.add("SetInstanceNoDrop", &Perl_QuestItem_SetInstanceNoDrop);
|
||||
package.add("SetPrice", &Perl_QuestItem_SetPrice);
|
||||
|
||||
@ -419,6 +419,11 @@
|
||||
#define GUILD_BANK_FULL 6098 // There is no more room in the Guild Bank.
|
||||
#define GUILD_BANK_TRANSFERRED 6100 // '%1' transferred to Guild Bank from Deposits.
|
||||
#define GUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
|
||||
#define EVOLVE_ITEM_EVOLVED 6145 //Your %1 has evolved!
|
||||
#define EVOLVE_DETAILS 6146 //Evolving: Level %1/%2 %3%% %4
|
||||
#define EVOLVE_LEVEL_LIMIT 6147 //Your %1 can not evolve until you reach level %2.
|
||||
#define EVOLVE_XP_TXFR_CONFIRM 6148 //Are you sure you want to transfer experience between these two items?
|
||||
#define EVOLVE_XP_TXFRD 6149 //Your item's experience has been transferred!
|
||||
#define TRADESKILL_COMBINE_LORE 6199 // Combine would result in a LORE item (%1) you already possess.
|
||||
#define TRANSFORM_FAILED 6326 //This mold cannot be applied to your %1.
|
||||
#define TRANSFORM_COMPLETE 6327 //You have successfully transformed your %1.
|
||||
|
||||
@ -371,6 +371,7 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
|
||||
|
||||
if (free_slot != INVALID_INDEX) {
|
||||
if (other->PutItemInInventory(free_slot, *inst, true)) {
|
||||
inst->TransferOwnership(database, other->CharacterID());
|
||||
LogTrading("Container [{}] ([{}]) successfully transferred, deleting from trade slot", inst->GetItem()->Name, inst->GetItem()->ID);
|
||||
if (qs_log) {
|
||||
auto detail = new PlayerLogTradeItemsEntry_Struct;
|
||||
@ -482,6 +483,7 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
|
||||
if (other->PutItemInInventory(partial_slot, *partial_inst, true)) {
|
||||
LogTrading("Partial stack [{}] ([{}]) successfully transferred, deleting [{}] charges from trade slot",
|
||||
inst->GetItem()->Name, inst->GetItem()->ID, (old_charges - inst->GetCharges()));
|
||||
inst->TransferOwnership(database, other->CharacterID());
|
||||
if (qs_log) {
|
||||
auto detail = new PlayerLogTradeItemsEntry_Struct;
|
||||
|
||||
@ -589,6 +591,7 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
|
||||
|
||||
if (free_slot != INVALID_INDEX) {
|
||||
if (other->PutItemInInventory(free_slot, *inst, true)) {
|
||||
inst->TransferOwnership(database, other->CharacterID());
|
||||
LogTrading("Item [{}] ([{}]) successfully transferred, deleting from trade slot", inst->GetItem()->Name, inst->GetItem()->ID);
|
||||
if (qs_log) {
|
||||
auto detail = new PlayerLogTradeItemsEntry_Struct;
|
||||
|
||||
@ -52,7 +52,7 @@
|
||||
#include "../common/repositories/zone_repository.h"
|
||||
|
||||
#include "../common/repositories/trader_repository.h"
|
||||
|
||||
#include "../common/repositories/character_evolving_items_repository.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <iostream>
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user