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[Bug Fix] Fix range_percent (#4197)
# Notes - This was uninitialized and was getting bogus values.
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@ -826,7 +826,8 @@ struct ExtraAttackOptions {
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armor_pen_percent(0.0f), armor_pen_flat(0),
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crit_percent(1.0f), crit_flat(0.0f),
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hate_percent(1.0f), hate_flat(0), hit_chance(0),
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melee_damage_bonus_flat(0), skilldmgtaken_bonus_flat(0)
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melee_damage_bonus_flat(0), skilldmgtaken_bonus_flat(0),
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range_percent(0)
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{ }
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float damage_percent;
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