[Bug Fix] Fix ScaleNPC() in Perl (#4196)

# Notes
- We were not passing `override_special_abilities` in the right parameter slot.
- Default `always_scale` to `true` when using the Perl/Lua method.
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Alex King authored and GitHub committed 2024-03-22 23:36:30 -05:00
1 parent 16cb7364e8
commit 4bf60a6522
2 files changed
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+1 -1
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@@ -758,7 +758,7 @@ void Lua_NPC::SetLDoNTrapDetected(bool is_detected) {
void Lua_NPC::ScaleNPC(uint8 npc_level)
{
Lua_Safe_Call_Void();
self->ScaleNPC(npc_level);
self->ScaleNPC(npc_level, true);
}
void Lua_NPC::ScaleNPC(uint8 npc_level, bool override_special_abilities)
+2 -2
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@@ -758,12 +758,12 @@ void Perl_NPC_SetLDoNTrapDetected(NPC* self, bool is_detected)
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level)
{
return self->ScaleNPC(npc_level);
self->ScaleNPC(npc_level, true);
}
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool override_special_abilities)
{
return self->ScaleNPC(npc_level, override_special_abilities);
self->ScaleNPC(npc_level, true, override_special_abilities);
}
bool Perl_NPC_IsUnderwaterOnly(NPC* self) // @categories Script Utility