[Bug Fix] Fix ScaleNPC() in Perl (#4196)

# Notes
- We were not passing `override_special_abilities` in the right parameter slot.
- Default `always_scale` to `true` when using the Perl/Lua method.
This commit is contained in:
Alex King 2024-03-23 00:36:30 -04:00 committed by GitHub
parent 16cb7364e8
commit 4bf60a6522
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2 changed files with 3 additions and 3 deletions

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@ -758,7 +758,7 @@ void Lua_NPC::SetLDoNTrapDetected(bool is_detected) {
void Lua_NPC::ScaleNPC(uint8 npc_level)
{
Lua_Safe_Call_Void();
self->ScaleNPC(npc_level);
self->ScaleNPC(npc_level, true);
}
void Lua_NPC::ScaleNPC(uint8 npc_level, bool override_special_abilities)

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@ -758,12 +758,12 @@ void Perl_NPC_SetLDoNTrapDetected(NPC* self, bool is_detected)
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level)
{
return self->ScaleNPC(npc_level);
self->ScaleNPC(npc_level, true);
}
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool override_special_abilities)
{
return self->ScaleNPC(npc_level, override_special_abilities);
self->ScaleNPC(npc_level, true, override_special_abilities);
}
bool Perl_NPC_IsUnderwaterOnly(NPC* self) // @categories Script Utility