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[Bug Fix] Fix ScaleNPC() in Perl (#4196)
# Notes - We were not passing `override_special_abilities` in the right parameter slot. - Default `always_scale` to `true` when using the Perl/Lua method.
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@ -758,7 +758,7 @@ void Lua_NPC::SetLDoNTrapDetected(bool is_detected) {
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void Lua_NPC::ScaleNPC(uint8 npc_level)
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{
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Lua_Safe_Call_Void();
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self->ScaleNPC(npc_level);
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self->ScaleNPC(npc_level, true);
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}
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void Lua_NPC::ScaleNPC(uint8 npc_level, bool override_special_abilities)
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@ -758,12 +758,12 @@ void Perl_NPC_SetLDoNTrapDetected(NPC* self, bool is_detected)
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void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level)
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{
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return self->ScaleNPC(npc_level);
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self->ScaleNPC(npc_level, true);
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}
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void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool override_special_abilities)
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{
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return self->ScaleNPC(npc_level, override_special_abilities);
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self->ScaleNPC(npc_level, true, override_special_abilities);
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}
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bool Perl_NPC_IsUnderwaterOnly(NPC* self) // @categories Script Utility
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