[Quests] Fix Lua encounter double register (#4369)

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Chris Miles authored and GitHub committed 2024-05-30 20:27:21 -04:00
1 parent 9392f86333
commit 4c614661e7
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@@ -1172,7 +1172,6 @@ bool Zone::Init(bool is_static) {
// make sure that anything that needs to be loaded prior to scripts is loaded before here
// this is to ensure that the scripts have access to the data they need
parse->Init();
parse->ReloadQuests(true);
spawn_conditions.LoadSpawnConditions(short_name, instanceid);