[Quest API] Add GetHateTopBot(), GetHateTopClient(), and GetHateTopNPC() to Perl/Lua (#3793)

# Perl
- Add `$mob->GetHateTopBot()`.
- Add `$mob->GetHateTopClient()`.
- Add `$mob->GetHateTopNPC()`.

# Lua
- Add `mob:GetHateTopBot()`.
- Add `mob:GetHateTopClient()`.
- Add `mob:GetHateTopNPC()`.
This commit is contained in:
Alex King 2023-12-22 03:41:32 -05:00 committed by GitHub
parent 028ebc3a0c
commit e06c7d7735
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 161 additions and 95 deletions

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@ -2902,12 +2902,12 @@ void Bot::AcquireBotTarget(Group* bot_group, Raid* raid, Client* leash_owner, fl
}
} else {
// This will keep bots on target for now..but, future updates will allow for rooting/stunning
if (auto escaping = hate_list.GetEscapingEntOnHateList(leash_owner, leash_distance)) {
if (auto escaping = hate_list.GetEscapingMobOnHateList(leash_owner, leash_distance)) {
SetTarget(escaping);
}
if (!GetTarget()) {
auto most_hate = hate_list.GetEntWithMostHateOnList(this, nullptr, true);
auto most_hate = hate_list.GetMobWithMostHateOnList(this, nullptr, true);
if (most_hate) {
SetTarget(most_hate);
}

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@ -344,191 +344,215 @@ int HateList::GetHateRatio(Mob *top, Mob *other)
// skip is used to ignore a certain mob on the list
// Currently used for getting 2nd on list for aggro meter
Mob *HateList::GetEntWithMostHateOnList(Mob *center, Mob *skip, bool skip_mezzed)
Mob *HateList::GetMobWithMostHateOnList(
Mob *center,
Mob *skip,
bool skip_mezzed,
EntityFilterType filter_type
)
{
// hack fix for zone shutdown crashes on some servers
if (!zone->IsLoaded())
if (!zone->IsLoaded()) { // hack fix for zone shutdown crashes on some servers
return nullptr;
}
Mob* top_hate = nullptr;
int64 hate = -1;
Mob *top_hate = nullptr;
int64 hate = -1;
if (center == nullptr)
if (!center) {
return nullptr;
}
if (RuleB(Aggro, SmartAggroList)){
Mob* top_client_type_in_range = nullptr;
if (RuleB(Aggro, SmartAggroList)) {
Mob *top_client_type_in_range = nullptr;
int64 hate_client_type_in_range = -1;
int skipped_count = 0;
int skipped_count = 0;
auto iterator = list.begin();
while (iterator != list.end())
{
struct_HateList *cur = (*iterator);
int16 aggro_mod = 0;
while (iterator != list.end()) {
struct_HateList *cur = (*iterator);
int16 aggro_mod = 0;
if (!cur){
if (!cur) {
++iterator;
continue;
}
if (!cur->entity_on_hatelist){
Mob *m = cur->entity_on_hatelist;
if (!m) {
++iterator;
continue;
}
if (cur->entity_on_hatelist == skip) {
if (m == skip) {
++iterator;
continue;
}
if (skip_mezzed && cur->entity_on_hatelist->IsMezzed()) {
if (skip_mezzed && m->IsMezzed()) {
++iterator;
continue;
}
if (cur->entity_on_hatelist->Sanctuary()) {
if (hate == -1)
{
top_hate = cur->entity_on_hatelist;
hate = 1;
if (
(filter_type == EntityFilterType::Bots && !m->IsBot()) ||
(filter_type == EntityFilterType::Clients && !m->IsClient()) ||
(filter_type == EntityFilterType::NPCs && !m->IsNPC())
) {
++iterator;
continue;
}
if (m->Sanctuary()) {
if (hate == -1) {
top_hate = m;
hate = 1;
}
++iterator;
continue;
}
if (cur->entity_on_hatelist->DivineAura() || cur->entity_on_hatelist->IsMezzed() || cur->entity_on_hatelist->IsFeared()){
if (hate == -1)
{
top_hate = cur->entity_on_hatelist;
hate = 0;
if (m->DivineAura() || m->IsMezzed() || m->IsFeared()) {
if (hate == -1) {
top_hate = m;
hate = 0;
}
++iterator;
continue;
}
int64 current_hate = cur->stored_hate_amount;
if (cur->entity_on_hatelist->IsClient() || cur->entity_on_hatelist->IsBot()){
if (cur->entity_on_hatelist->IsClient() && cur->entity_on_hatelist->CastToClient()->IsSitting()){
if (m->IsOfClientBot()) {
if (m->IsClient() && m->CastToClient()->IsSitting()) {
aggro_mod += RuleI(Aggro, SittingAggroMod);
}
if (center){
if (center->GetTarget() == cur->entity_on_hatelist)
if (center) {
if (center->GetTarget() == m) {
aggro_mod += RuleI(Aggro, CurrentTargetAggroMod);
if (RuleI(Aggro, MeleeRangeAggroMod) != 0)
{
if (center->CombatRange(cur->entity_on_hatelist)){
}
if (RuleI(Aggro, MeleeRangeAggroMod) != 0) {
if (center->CombatRange(m)) {
aggro_mod += RuleI(Aggro, MeleeRangeAggroMod);
if (current_hate > hate_client_type_in_range || cur->is_entity_frenzy){
if (current_hate > hate_client_type_in_range || cur->is_entity_frenzy) {
hate_client_type_in_range = current_hate;
top_client_type_in_range = cur->entity_on_hatelist;
top_client_type_in_range = m;
}
}
}
}
}
else{
if (center){
if (center->GetTarget() == cur->entity_on_hatelist)
} else {
if (center) {
if (center->GetTarget() == m) {
aggro_mod += RuleI(Aggro, CurrentTargetAggroMod);
if (RuleI(Aggro, MeleeRangeAggroMod) != 0)
{
if (center->CombatRange(cur->entity_on_hatelist)){
}
if (RuleI(Aggro, MeleeRangeAggroMod) != 0) {
if (center->CombatRange(m)) {
aggro_mod += RuleI(Aggro, MeleeRangeAggroMod);
}
}
}
}
if (cur->entity_on_hatelist->GetMaxHP() != 0 && ((cur->entity_on_hatelist->GetHP() * 100 / cur->entity_on_hatelist->GetMaxHP()) < 20)){
if (m->GetMaxHP() != 0 && ((m->GetHP() * 100 / m->GetMaxHP()) < 20)) {
aggro_mod += RuleI(Aggro, CriticallyWoundedAggroMod);
}
if (aggro_mod){
if (aggro_mod) {
current_hate += (current_hate * aggro_mod / 100);
}
if (current_hate > hate || cur->is_entity_frenzy){
hate = current_hate;
top_hate = cur->entity_on_hatelist;
if (current_hate > hate || cur->is_entity_frenzy) {
hate = current_hate;
top_hate = m;
}
++iterator;
}
if (top_client_type_in_range != nullptr && top_hate != nullptr) {
bool isTopClientType = top_hate->IsClient();
if (!isTopClientType) {
if (top_client_type_in_range && top_hate) {
bool is_top_client_type = top_hate->IsClient();
if (!is_top_client_type) {
if (top_hate->IsBot()) {
isTopClientType = true;
is_top_client_type = true;
top_client_type_in_range = top_hate;
}
}
if (!isTopClientType) {
if (!is_top_client_type) {
if (top_hate->IsMerc()) {
isTopClientType = true;
is_top_client_type = true;
top_client_type_in_range = top_hate;
}
}
if (!isTopClientType) {
if (top_hate->GetSpecialAbility(ALLOW_TO_TANK)){
isTopClientType = true;
if (!is_top_client_type) {
if (top_hate->GetSpecialAbility(ALLOW_TO_TANK)) {
is_top_client_type = true;
top_client_type_in_range = top_hate;
}
}
if (!isTopClientType)
if (!is_top_client_type) {
return top_client_type_in_range ? top_client_type_in_range : nullptr;
}
return top_hate ? top_hate : nullptr;
}
else {
if (top_hate == nullptr && skipped_count > 0) {
} else {
if (!top_hate && skipped_count > 0) {
return center->GetTarget() ? center->GetTarget() : nullptr;
}
return top_hate ? top_hate : nullptr;
}
}
else{
auto iterator = list.begin();
int skipped_count = 0;
while (iterator != list.end())
{
} else {
auto iterator = list.begin();
int skipped_count = 0;
while (iterator != list.end()) {
struct_HateList *cur = (*iterator);
if (cur) {
if (cur->entity_on_hatelist == skip) {
Mob *m = cur->entity_on_hatelist;
if (!m) {
++iterator;
continue;
}
if (skip_mezzed && cur->entity_on_hatelist->IsMezzed()) {
if (m == skip) {
++iterator;
continue;
}
if (cur->entity_on_hatelist != nullptr && ((cur->stored_hate_amount > hate) || cur->is_entity_frenzy))
{
top_hate = cur->entity_on_hatelist;
hate = cur->stored_hate_amount;
if (skip_mezzed && m->IsMezzed()) {
++iterator;
continue;
}
if ((cur->stored_hate_amount > hate) || cur->is_entity_frenzy) {
top_hate = m;
hate = cur->stored_hate_amount;
}
}
++iterator;
}
if (top_hate == nullptr && skipped_count > 0) {
if (!top_hate && skipped_count > 0) {
return center->GetTarget() ? center->GetTarget() : nullptr;
}
return top_hate ? top_hate : nullptr;
}
return nullptr;
}
Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
Mob *HateList::GetMobWithMostHateOnList(bool skip_mezzed){
Mob* top = nullptr;
int64 hate = -1;
@ -539,7 +563,7 @@ Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
if (cur) {
LogHateDetail(
"Looping GetEntWithMostHateOnList1 [{}] cur [{}] hate [{}] calc [{}]",
"Looping GetMobWithMostHateOnList1 [{}] cur [{}] hate [{}] calc [{}]",
cur->entity_on_hatelist->GetMobDescription(),
cur->stored_hate_amount,
hate,
@ -549,7 +573,7 @@ Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
if (cur->entity_on_hatelist != nullptr && (cur->stored_hate_amount > hate))
{
LogHateDetail(
"Looping GetEntWithMostHateOnList2 [{}]",
"Looping GetMobWithMostHateOnList2 [{}]",
cur->entity_on_hatelist->GetMobDescription()
);
@ -565,7 +589,7 @@ Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
}
Mob *HateList::GetRandomEntOnHateList(bool skip_mezzed)
Mob *HateList::GetRandomMobOnHateList(bool skip_mezzed)
{
int count = list.size();
if (count <= 0) //If we don't have any entries it'll crash getting a random 0, -1 position.
@ -611,7 +635,7 @@ Mob *HateList::GetRandomEntOnHateList(bool skip_mezzed)
return nullptr;
}
Mob *HateList::GetEscapingEntOnHateList(Mob *center, float range, bool first) {
Mob *HateList::GetEscapingMobOnHateList(Mob *center, float range, bool first) {
// function is still in design stage
if (!center)

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@ -43,10 +43,10 @@ public:
Mob *GetClosestEntOnHateList(Mob *hater, bool skip_mezzed = false, EntityFilterType entity_type = EntityFilterType::All);
Mob *GetDamageTopOnHateList(Mob *hater); // didn't add 'skip_mezzed' due to calls being in ::Death()
Mob *GetEntWithMostHateOnList(Mob *center, Mob *skip = nullptr, bool skip_mezzed = false);
Mob *GetRandomEntOnHateList(bool skip_mezzed = false);
Mob *GetEntWithMostHateOnList(bool skip_mezzed = false);
Mob *GetEscapingEntOnHateList(Mob *center, float range = 0.0f, bool first = false);
Mob *GetMobWithMostHateOnList(Mob *center, Mob *skip = nullptr, bool skip_mezzed = false, EntityFilterType entity_type = EntityFilterType::All);
Mob *GetRandomMobOnHateList(bool skip_mezzed = false);
Mob *GetMobWithMostHateOnList(bool skip_mezzed = false);
Mob *GetEscapingMobOnHateList(Mob *center, float range = 0.0f, bool first = false);
Bot* GetRandomBotOnHateList(bool skip_mezzed = false);
Client *GetRandomClientOnHateList(bool skip_mezzed = false);

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@ -1015,6 +1015,21 @@ Lua_Mob Lua_Mob::GetHateTop() {
return Lua_Mob(self->GetHateTop());
}
Lua_Bot Lua_Mob::GetHateTopBot() {
Lua_Safe_Call_Class(Lua_Bot);
return Lua_Bot(self->GetHateTopBot());
}
Lua_Client Lua_Mob::GetHateTopClient() {
Lua_Safe_Call_Class(Lua_Client);
return Lua_Client(self->GetHateTopClient());
}
Lua_NPC Lua_Mob::GetHateTopNPC() {
Lua_Safe_Call_Class(Lua_NPC);
return Lua_NPC(self->GetHateTopNPC());
}
Lua_Mob Lua_Mob::GetHateDamageTop(Lua_Mob other) {
Lua_Safe_Call_Class(Lua_Mob);
return Lua_Mob(self->GetHateDamageTop(other));
@ -3456,6 +3471,9 @@ luabind::scope lua_register_mob() {
.def("GetHateRandomClient", (Lua_Client(Lua_Mob::*)(void))&Lua_Mob::GetHateRandomClient)
.def("GetHateRandomNPC", (Lua_NPC(Lua_Mob::*)(void))&Lua_Mob::GetHateRandomNPC)
.def("GetHateTop", (Lua_Mob(Lua_Mob::*)(void))&Lua_Mob::GetHateTop)
.def("GetHateTopBot", (Lua_Bot(Lua_Mob::*)(void))&Lua_Mob::GetHateTopBot)
.def("GetHateTopClient", (Lua_Client(Lua_Mob::*)(void))&Lua_Mob::GetHateTopClient)
.def("GetHateTopNPC", (Lua_NPC(Lua_Mob::*)(void))&Lua_Mob::GetHateTopNPC)
.def("GetHeading", &Lua_Mob::GetHeading)
.def("GetHelmTexture", &Lua_Mob::GetHelmTexture)
.def("GetHerosForgeModel", (int32(Lua_Mob::*)(uint8))&Lua_Mob::GetHerosForgeModel)

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@ -225,6 +225,9 @@ public:
Lua_HateList GetHateListByDistance();
Lua_HateList GetHateListByDistance(uint32 distance);
Lua_Mob GetHateTop();
Lua_Bot GetHateTopBot();
Lua_Client GetHateTopClient();
Lua_NPC GetHateTopNPC();
Lua_Mob GetHateDamageTop(Lua_Mob other);
Lua_Mob GetHateRandom();
Lua_Bot GetHateRandomBot();

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@ -4883,7 +4883,7 @@ bool Mob::RemoveFromHateList(Mob* mob)
}
if(GetTarget() == mob)
{
SetTarget(hate_list.GetEntWithMostHateOnList(this));
SetTarget(hate_list.GetMobWithMostHateOnList(this));
}
return bFound;

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@ -748,14 +748,17 @@ public:
int64 GetHateAmount(Mob* tmob, bool is_dam = false) { return hate_list.GetEntHateAmount(tmob,is_dam);}
int64 GetDamageAmount(Mob* tmob) { return hate_list.GetEntHateAmount(tmob, true);}
int GetHateRatio(Mob *first, Mob *with) { return hate_list.GetHateRatio(first, with); }
Mob* GetHateTop() { return hate_list.GetEntWithMostHateOnList(this);}
Mob* GetSecondaryHate(Mob *skip) { return hate_list.GetEntWithMostHateOnList(this, skip); }
Mob* GetHateTop() { return hate_list.GetMobWithMostHateOnList(this);}
Bot* GetHateTopBot() { return hate_list.GetMobWithMostHateOnList(this, nullptr, false, EntityFilterType::Bots)->CastToBot();}
Client* GetHateTopClient() { return hate_list.GetMobWithMostHateOnList(this, nullptr, false, EntityFilterType::Clients)->CastToClient();}
NPC* GetHateTopNPC() { return hate_list.GetMobWithMostHateOnList(this, nullptr, false, EntityFilterType::NPCs)->CastToNPC();}
Mob* GetSecondaryHate(Mob *skip) { return hate_list.GetMobWithMostHateOnList(this, skip); }
Mob* GetHateDamageTop(Mob* other) { return hate_list.GetDamageTopOnHateList(other);}
Mob* GetHateRandom() { return hate_list.GetRandomEntOnHateList();}
Mob* GetHateRandom() { return hate_list.GetRandomMobOnHateList();}
Client* GetHateRandomClient() { return hate_list.GetRandomClientOnHateList(); }
NPC* GetHateRandomNPC() { return hate_list.GetRandomNPCOnHateList(); }
Bot* GetHateRandomBot() { return hate_list.GetRandomBotOnHateList(); }
Mob* GetHateMost() { return hate_list.GetEntWithMostHateOnList();}
Mob* GetHateMost() { return hate_list.GetMobWithMostHateOnList();}
Mob* GetHateClosest(bool skip_mezzed = false) { return hate_list.GetClosestEntOnHateList(this, skip_mezzed); }
Bot* GetHateClosestBot(bool skip_mezzed = false) { return hate_list.GetClosestEntOnHateList(this, skip_mezzed, EntityFilterType::Bots)->CastToBot(); }
Client* GetHateClosestClient(bool skip_mezzed = false) { return hate_list.GetClosestEntOnHateList(this, skip_mezzed, EntityFilterType::Clients)->CastToClient(); }

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@ -769,7 +769,7 @@ void Client::AI_Process()
{
if(AI_target_check_timer->Check())
{
SetTarget(hate_list.GetEntWithMostHateOnList(this));
SetTarget(hate_list.GetMobWithMostHateOnList(this));
}
}
@ -1073,12 +1073,12 @@ void Mob::AI_Process() {
if (IsFocused()) {
if (!target) {
SetTarget(hate_list.GetEntWithMostHateOnList(this));
SetTarget(hate_list.GetMobWithMostHateOnList(this));
}
}
else {
if (!ImprovedTaunt())
SetTarget(hate_list.GetEntWithMostHateOnList(this));
SetTarget(hate_list.GetMobWithMostHateOnList(this));
}
}

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@ -1058,7 +1058,7 @@ bool NPC::Process()
NPCAssistCap() < RuleI(Combat, NPCAssistCap)) {
// Some cases like flash of light used for aggro haven't set target
if (!GetTarget()) {
SetTarget(hate_list.GetEntWithMostHateOnList(this));
SetTarget(hate_list.GetMobWithMostHateOnList(this));
}
AIYellForHelp(this, GetTarget());
if (NPCAssistCap() > 0 && !assist_cap_timer.Enabled())

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@ -1344,6 +1344,21 @@ Mob* Perl_Mob_GetHateTop(Mob* self) // @categories Hate and Aggro
return self->GetHateTop();
}
Bot* Perl_Mob_GetHateTopBot(Mob* self) // @categories Hate and Aggro
{
return self->GetHateTopBot();
}
Client* Perl_Mob_GetHateTopClient(Mob* self) // @categories Hate and Aggro
{
return self->GetHateTopClient();
}
NPC* Perl_Mob_GetHateTopNPC(Mob* self) // @categories Hate and Aggro
{
return self->GetHateTopNPC();
}
Mob* Perl_Mob_GetHateDamageTop(Mob* self, Mob* other) // @categories Hate and Aggro
{
return self->GetHateDamageTop(other);
@ -3581,6 +3596,9 @@ void perl_register_mob()
package.add("GetHateRandomClient", &Perl_Mob_GetHateRandomClient);
package.add("GetHateRandomNPC", &Perl_Mob_GetHateRandomNPC);
package.add("GetHateTop", &Perl_Mob_GetHateTop);
package.add("GetHateTopBot", &Perl_Mob_GetHateTopBot);
package.add("GetHateTopClient", &Perl_Mob_GetHateTopClient);
package.add("GetHateTopNPC", &Perl_Mob_GetHateTopNPC);
package.add("GetHeading", &Perl_Mob_GetHeading);
package.add("GetHelmTexture", &Perl_Mob_GetHelmTexture);
package.add("GetHerosForgeModel", &Perl_Mob_GetHerosForgeModel);