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[Quest API] Add GetHateTopBot(), GetHateTopClient(), and GetHateTopNPC() to Perl/Lua (#3793)
# Perl - Add `$mob->GetHateTopBot()`. - Add `$mob->GetHateTopClient()`. - Add `$mob->GetHateTopNPC()`. # Lua - Add `mob:GetHateTopBot()`. - Add `mob:GetHateTopClient()`. - Add `mob:GetHateTopNPC()`.
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parent
028ebc3a0c
commit
e06c7d7735
@ -2902,12 +2902,12 @@ void Bot::AcquireBotTarget(Group* bot_group, Raid* raid, Client* leash_owner, fl
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}
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} else {
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// This will keep bots on target for now..but, future updates will allow for rooting/stunning
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if (auto escaping = hate_list.GetEscapingEntOnHateList(leash_owner, leash_distance)) {
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if (auto escaping = hate_list.GetEscapingMobOnHateList(leash_owner, leash_distance)) {
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SetTarget(escaping);
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}
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if (!GetTarget()) {
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auto most_hate = hate_list.GetEntWithMostHateOnList(this, nullptr, true);
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auto most_hate = hate_list.GetMobWithMostHateOnList(this, nullptr, true);
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if (most_hate) {
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SetTarget(most_hate);
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}
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@ -344,191 +344,215 @@ int HateList::GetHateRatio(Mob *top, Mob *other)
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// skip is used to ignore a certain mob on the list
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// Currently used for getting 2nd on list for aggro meter
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Mob *HateList::GetEntWithMostHateOnList(Mob *center, Mob *skip, bool skip_mezzed)
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Mob *HateList::GetMobWithMostHateOnList(
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Mob *center,
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Mob *skip,
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bool skip_mezzed,
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EntityFilterType filter_type
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)
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{
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// hack fix for zone shutdown crashes on some servers
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if (!zone->IsLoaded())
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if (!zone->IsLoaded()) { // hack fix for zone shutdown crashes on some servers
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return nullptr;
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}
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Mob* top_hate = nullptr;
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int64 hate = -1;
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Mob *top_hate = nullptr;
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int64 hate = -1;
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if (center == nullptr)
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if (!center) {
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return nullptr;
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}
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if (RuleB(Aggro, SmartAggroList)){
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Mob* top_client_type_in_range = nullptr;
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if (RuleB(Aggro, SmartAggroList)) {
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Mob *top_client_type_in_range = nullptr;
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int64 hate_client_type_in_range = -1;
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int skipped_count = 0;
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int skipped_count = 0;
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auto iterator = list.begin();
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while (iterator != list.end())
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{
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struct_HateList *cur = (*iterator);
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int16 aggro_mod = 0;
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while (iterator != list.end()) {
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struct_HateList *cur = (*iterator);
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int16 aggro_mod = 0;
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if (!cur){
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if (!cur) {
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++iterator;
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continue;
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}
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if (!cur->entity_on_hatelist){
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Mob *m = cur->entity_on_hatelist;
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if (!m) {
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++iterator;
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continue;
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}
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if (cur->entity_on_hatelist == skip) {
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if (m == skip) {
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++iterator;
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continue;
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}
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if (skip_mezzed && cur->entity_on_hatelist->IsMezzed()) {
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if (skip_mezzed && m->IsMezzed()) {
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++iterator;
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continue;
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}
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if (cur->entity_on_hatelist->Sanctuary()) {
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if (hate == -1)
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{
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top_hate = cur->entity_on_hatelist;
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hate = 1;
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if (
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(filter_type == EntityFilterType::Bots && !m->IsBot()) ||
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(filter_type == EntityFilterType::Clients && !m->IsClient()) ||
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(filter_type == EntityFilterType::NPCs && !m->IsNPC())
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) {
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++iterator;
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continue;
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}
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if (m->Sanctuary()) {
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if (hate == -1) {
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top_hate = m;
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hate = 1;
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}
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++iterator;
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continue;
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}
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if (cur->entity_on_hatelist->DivineAura() || cur->entity_on_hatelist->IsMezzed() || cur->entity_on_hatelist->IsFeared()){
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if (hate == -1)
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{
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top_hate = cur->entity_on_hatelist;
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hate = 0;
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if (m->DivineAura() || m->IsMezzed() || m->IsFeared()) {
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if (hate == -1) {
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top_hate = m;
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hate = 0;
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}
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++iterator;
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continue;
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}
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int64 current_hate = cur->stored_hate_amount;
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if (cur->entity_on_hatelist->IsClient() || cur->entity_on_hatelist->IsBot()){
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if (cur->entity_on_hatelist->IsClient() && cur->entity_on_hatelist->CastToClient()->IsSitting()){
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if (m->IsOfClientBot()) {
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if (m->IsClient() && m->CastToClient()->IsSitting()) {
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aggro_mod += RuleI(Aggro, SittingAggroMod);
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}
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if (center){
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if (center->GetTarget() == cur->entity_on_hatelist)
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if (center) {
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if (center->GetTarget() == m) {
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aggro_mod += RuleI(Aggro, CurrentTargetAggroMod);
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if (RuleI(Aggro, MeleeRangeAggroMod) != 0)
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{
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if (center->CombatRange(cur->entity_on_hatelist)){
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}
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if (RuleI(Aggro, MeleeRangeAggroMod) != 0) {
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if (center->CombatRange(m)) {
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aggro_mod += RuleI(Aggro, MeleeRangeAggroMod);
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if (current_hate > hate_client_type_in_range || cur->is_entity_frenzy){
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if (current_hate > hate_client_type_in_range || cur->is_entity_frenzy) {
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hate_client_type_in_range = current_hate;
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top_client_type_in_range = cur->entity_on_hatelist;
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top_client_type_in_range = m;
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}
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}
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}
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}
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}
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else{
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if (center){
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if (center->GetTarget() == cur->entity_on_hatelist)
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} else {
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if (center) {
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if (center->GetTarget() == m) {
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aggro_mod += RuleI(Aggro, CurrentTargetAggroMod);
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if (RuleI(Aggro, MeleeRangeAggroMod) != 0)
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{
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if (center->CombatRange(cur->entity_on_hatelist)){
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}
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if (RuleI(Aggro, MeleeRangeAggroMod) != 0) {
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if (center->CombatRange(m)) {
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aggro_mod += RuleI(Aggro, MeleeRangeAggroMod);
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}
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}
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}
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}
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if (cur->entity_on_hatelist->GetMaxHP() != 0 && ((cur->entity_on_hatelist->GetHP() * 100 / cur->entity_on_hatelist->GetMaxHP()) < 20)){
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if (m->GetMaxHP() != 0 && ((m->GetHP() * 100 / m->GetMaxHP()) < 20)) {
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aggro_mod += RuleI(Aggro, CriticallyWoundedAggroMod);
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}
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if (aggro_mod){
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if (aggro_mod) {
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current_hate += (current_hate * aggro_mod / 100);
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}
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if (current_hate > hate || cur->is_entity_frenzy){
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hate = current_hate;
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top_hate = cur->entity_on_hatelist;
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if (current_hate > hate || cur->is_entity_frenzy) {
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hate = current_hate;
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top_hate = m;
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}
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++iterator;
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}
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if (top_client_type_in_range != nullptr && top_hate != nullptr) {
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bool isTopClientType = top_hate->IsClient();
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if (!isTopClientType) {
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if (top_client_type_in_range && top_hate) {
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bool is_top_client_type = top_hate->IsClient();
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if (!is_top_client_type) {
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if (top_hate->IsBot()) {
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isTopClientType = true;
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is_top_client_type = true;
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top_client_type_in_range = top_hate;
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}
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}
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if (!isTopClientType) {
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if (!is_top_client_type) {
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if (top_hate->IsMerc()) {
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isTopClientType = true;
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is_top_client_type = true;
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top_client_type_in_range = top_hate;
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}
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}
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if (!isTopClientType) {
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if (top_hate->GetSpecialAbility(ALLOW_TO_TANK)){
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isTopClientType = true;
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if (!is_top_client_type) {
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if (top_hate->GetSpecialAbility(ALLOW_TO_TANK)) {
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is_top_client_type = true;
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top_client_type_in_range = top_hate;
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}
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}
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if (!isTopClientType)
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if (!is_top_client_type) {
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return top_client_type_in_range ? top_client_type_in_range : nullptr;
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}
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return top_hate ? top_hate : nullptr;
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}
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else {
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if (top_hate == nullptr && skipped_count > 0) {
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} else {
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if (!top_hate && skipped_count > 0) {
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return center->GetTarget() ? center->GetTarget() : nullptr;
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}
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return top_hate ? top_hate : nullptr;
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}
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}
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else{
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auto iterator = list.begin();
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int skipped_count = 0;
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while (iterator != list.end())
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{
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} else {
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auto iterator = list.begin();
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int skipped_count = 0;
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while (iterator != list.end()) {
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struct_HateList *cur = (*iterator);
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if (cur) {
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if (cur->entity_on_hatelist == skip) {
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Mob *m = cur->entity_on_hatelist;
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if (!m) {
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++iterator;
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continue;
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}
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if (skip_mezzed && cur->entity_on_hatelist->IsMezzed()) {
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if (m == skip) {
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++iterator;
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continue;
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}
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if (cur->entity_on_hatelist != nullptr && ((cur->stored_hate_amount > hate) || cur->is_entity_frenzy))
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{
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top_hate = cur->entity_on_hatelist;
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hate = cur->stored_hate_amount;
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if (skip_mezzed && m->IsMezzed()) {
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++iterator;
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continue;
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}
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if ((cur->stored_hate_amount > hate) || cur->is_entity_frenzy) {
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top_hate = m;
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hate = cur->stored_hate_amount;
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}
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}
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++iterator;
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}
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if (top_hate == nullptr && skipped_count > 0) {
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if (!top_hate && skipped_count > 0) {
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return center->GetTarget() ? center->GetTarget() : nullptr;
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}
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return top_hate ? top_hate : nullptr;
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}
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return nullptr;
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}
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Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
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Mob *HateList::GetMobWithMostHateOnList(bool skip_mezzed){
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Mob* top = nullptr;
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int64 hate = -1;
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@ -539,7 +563,7 @@ Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
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if (cur) {
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LogHateDetail(
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"Looping GetEntWithMostHateOnList1 [{}] cur [{}] hate [{}] calc [{}]",
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"Looping GetMobWithMostHateOnList1 [{}] cur [{}] hate [{}] calc [{}]",
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cur->entity_on_hatelist->GetMobDescription(),
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cur->stored_hate_amount,
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hate,
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@ -549,7 +573,7 @@ Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
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if (cur->entity_on_hatelist != nullptr && (cur->stored_hate_amount > hate))
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{
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LogHateDetail(
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"Looping GetEntWithMostHateOnList2 [{}]",
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"Looping GetMobWithMostHateOnList2 [{}]",
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cur->entity_on_hatelist->GetMobDescription()
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);
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@ -565,7 +589,7 @@ Mob *HateList::GetEntWithMostHateOnList(bool skip_mezzed){
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}
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Mob *HateList::GetRandomEntOnHateList(bool skip_mezzed)
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Mob *HateList::GetRandomMobOnHateList(bool skip_mezzed)
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{
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int count = list.size();
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if (count <= 0) //If we don't have any entries it'll crash getting a random 0, -1 position.
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@ -611,7 +635,7 @@ Mob *HateList::GetRandomEntOnHateList(bool skip_mezzed)
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return nullptr;
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}
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Mob *HateList::GetEscapingEntOnHateList(Mob *center, float range, bool first) {
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Mob *HateList::GetEscapingMobOnHateList(Mob *center, float range, bool first) {
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// function is still in design stage
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if (!center)
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@ -43,10 +43,10 @@ public:
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Mob *GetClosestEntOnHateList(Mob *hater, bool skip_mezzed = false, EntityFilterType entity_type = EntityFilterType::All);
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Mob *GetDamageTopOnHateList(Mob *hater); // didn't add 'skip_mezzed' due to calls being in ::Death()
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Mob *GetEntWithMostHateOnList(Mob *center, Mob *skip = nullptr, bool skip_mezzed = false);
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Mob *GetRandomEntOnHateList(bool skip_mezzed = false);
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Mob *GetEntWithMostHateOnList(bool skip_mezzed = false);
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Mob *GetEscapingEntOnHateList(Mob *center, float range = 0.0f, bool first = false);
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Mob *GetMobWithMostHateOnList(Mob *center, Mob *skip = nullptr, bool skip_mezzed = false, EntityFilterType entity_type = EntityFilterType::All);
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Mob *GetRandomMobOnHateList(bool skip_mezzed = false);
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Mob *GetMobWithMostHateOnList(bool skip_mezzed = false);
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Mob *GetEscapingMobOnHateList(Mob *center, float range = 0.0f, bool first = false);
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Bot* GetRandomBotOnHateList(bool skip_mezzed = false);
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Client *GetRandomClientOnHateList(bool skip_mezzed = false);
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@ -1015,6 +1015,21 @@ Lua_Mob Lua_Mob::GetHateTop() {
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return Lua_Mob(self->GetHateTop());
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}
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Lua_Bot Lua_Mob::GetHateTopBot() {
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Lua_Safe_Call_Class(Lua_Bot);
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return Lua_Bot(self->GetHateTopBot());
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}
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Lua_Client Lua_Mob::GetHateTopClient() {
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Lua_Safe_Call_Class(Lua_Client);
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return Lua_Client(self->GetHateTopClient());
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}
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Lua_NPC Lua_Mob::GetHateTopNPC() {
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Lua_Safe_Call_Class(Lua_NPC);
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return Lua_NPC(self->GetHateTopNPC());
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}
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Lua_Mob Lua_Mob::GetHateDamageTop(Lua_Mob other) {
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Lua_Safe_Call_Class(Lua_Mob);
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return Lua_Mob(self->GetHateDamageTop(other));
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@ -3456,6 +3471,9 @@ luabind::scope lua_register_mob() {
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.def("GetHateRandomClient", (Lua_Client(Lua_Mob::*)(void))&Lua_Mob::GetHateRandomClient)
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.def("GetHateRandomNPC", (Lua_NPC(Lua_Mob::*)(void))&Lua_Mob::GetHateRandomNPC)
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.def("GetHateTop", (Lua_Mob(Lua_Mob::*)(void))&Lua_Mob::GetHateTop)
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.def("GetHateTopBot", (Lua_Bot(Lua_Mob::*)(void))&Lua_Mob::GetHateTopBot)
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.def("GetHateTopClient", (Lua_Client(Lua_Mob::*)(void))&Lua_Mob::GetHateTopClient)
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.def("GetHateTopNPC", (Lua_NPC(Lua_Mob::*)(void))&Lua_Mob::GetHateTopNPC)
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.def("GetHeading", &Lua_Mob::GetHeading)
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.def("GetHelmTexture", &Lua_Mob::GetHelmTexture)
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.def("GetHerosForgeModel", (int32(Lua_Mob::*)(uint8))&Lua_Mob::GetHerosForgeModel)
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@ -225,6 +225,9 @@ public:
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Lua_HateList GetHateListByDistance();
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Lua_HateList GetHateListByDistance(uint32 distance);
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Lua_Mob GetHateTop();
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Lua_Bot GetHateTopBot();
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Lua_Client GetHateTopClient();
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Lua_NPC GetHateTopNPC();
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Lua_Mob GetHateDamageTop(Lua_Mob other);
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Lua_Mob GetHateRandom();
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Lua_Bot GetHateRandomBot();
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@ -4883,7 +4883,7 @@ bool Mob::RemoveFromHateList(Mob* mob)
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}
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if(GetTarget() == mob)
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{
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SetTarget(hate_list.GetEntWithMostHateOnList(this));
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SetTarget(hate_list.GetMobWithMostHateOnList(this));
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}
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return bFound;
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11
zone/mob.h
11
zone/mob.h
@ -748,14 +748,17 @@ public:
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int64 GetHateAmount(Mob* tmob, bool is_dam = false) { return hate_list.GetEntHateAmount(tmob,is_dam);}
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int64 GetDamageAmount(Mob* tmob) { return hate_list.GetEntHateAmount(tmob, true);}
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int GetHateRatio(Mob *first, Mob *with) { return hate_list.GetHateRatio(first, with); }
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Mob* GetHateTop() { return hate_list.GetEntWithMostHateOnList(this);}
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Mob* GetSecondaryHate(Mob *skip) { return hate_list.GetEntWithMostHateOnList(this, skip); }
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Mob* GetHateTop() { return hate_list.GetMobWithMostHateOnList(this);}
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||||
Bot* GetHateTopBot() { return hate_list.GetMobWithMostHateOnList(this, nullptr, false, EntityFilterType::Bots)->CastToBot();}
|
||||
Client* GetHateTopClient() { return hate_list.GetMobWithMostHateOnList(this, nullptr, false, EntityFilterType::Clients)->CastToClient();}
|
||||
NPC* GetHateTopNPC() { return hate_list.GetMobWithMostHateOnList(this, nullptr, false, EntityFilterType::NPCs)->CastToNPC();}
|
||||
Mob* GetSecondaryHate(Mob *skip) { return hate_list.GetMobWithMostHateOnList(this, skip); }
|
||||
Mob* GetHateDamageTop(Mob* other) { return hate_list.GetDamageTopOnHateList(other);}
|
||||
Mob* GetHateRandom() { return hate_list.GetRandomEntOnHateList();}
|
||||
Mob* GetHateRandom() { return hate_list.GetRandomMobOnHateList();}
|
||||
Client* GetHateRandomClient() { return hate_list.GetRandomClientOnHateList(); }
|
||||
NPC* GetHateRandomNPC() { return hate_list.GetRandomNPCOnHateList(); }
|
||||
Bot* GetHateRandomBot() { return hate_list.GetRandomBotOnHateList(); }
|
||||
Mob* GetHateMost() { return hate_list.GetEntWithMostHateOnList();}
|
||||
Mob* GetHateMost() { return hate_list.GetMobWithMostHateOnList();}
|
||||
Mob* GetHateClosest(bool skip_mezzed = false) { return hate_list.GetClosestEntOnHateList(this, skip_mezzed); }
|
||||
Bot* GetHateClosestBot(bool skip_mezzed = false) { return hate_list.GetClosestEntOnHateList(this, skip_mezzed, EntityFilterType::Bots)->CastToBot(); }
|
||||
Client* GetHateClosestClient(bool skip_mezzed = false) { return hate_list.GetClosestEntOnHateList(this, skip_mezzed, EntityFilterType::Clients)->CastToClient(); }
|
||||
|
||||
@ -769,7 +769,7 @@ void Client::AI_Process()
|
||||
{
|
||||
if(AI_target_check_timer->Check())
|
||||
{
|
||||
SetTarget(hate_list.GetEntWithMostHateOnList(this));
|
||||
SetTarget(hate_list.GetMobWithMostHateOnList(this));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1073,12 +1073,12 @@ void Mob::AI_Process() {
|
||||
|
||||
if (IsFocused()) {
|
||||
if (!target) {
|
||||
SetTarget(hate_list.GetEntWithMostHateOnList(this));
|
||||
SetTarget(hate_list.GetMobWithMostHateOnList(this));
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!ImprovedTaunt())
|
||||
SetTarget(hate_list.GetEntWithMostHateOnList(this));
|
||||
SetTarget(hate_list.GetMobWithMostHateOnList(this));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1058,7 +1058,7 @@ bool NPC::Process()
|
||||
NPCAssistCap() < RuleI(Combat, NPCAssistCap)) {
|
||||
// Some cases like flash of light used for aggro haven't set target
|
||||
if (!GetTarget()) {
|
||||
SetTarget(hate_list.GetEntWithMostHateOnList(this));
|
||||
SetTarget(hate_list.GetMobWithMostHateOnList(this));
|
||||
}
|
||||
AIYellForHelp(this, GetTarget());
|
||||
if (NPCAssistCap() > 0 && !assist_cap_timer.Enabled())
|
||||
|
||||
@ -1344,6 +1344,21 @@ Mob* Perl_Mob_GetHateTop(Mob* self) // @categories Hate and Aggro
|
||||
return self->GetHateTop();
|
||||
}
|
||||
|
||||
Bot* Perl_Mob_GetHateTopBot(Mob* self) // @categories Hate and Aggro
|
||||
{
|
||||
return self->GetHateTopBot();
|
||||
}
|
||||
|
||||
Client* Perl_Mob_GetHateTopClient(Mob* self) // @categories Hate and Aggro
|
||||
{
|
||||
return self->GetHateTopClient();
|
||||
}
|
||||
|
||||
NPC* Perl_Mob_GetHateTopNPC(Mob* self) // @categories Hate and Aggro
|
||||
{
|
||||
return self->GetHateTopNPC();
|
||||
}
|
||||
|
||||
Mob* Perl_Mob_GetHateDamageTop(Mob* self, Mob* other) // @categories Hate and Aggro
|
||||
{
|
||||
return self->GetHateDamageTop(other);
|
||||
@ -3581,6 +3596,9 @@ void perl_register_mob()
|
||||
package.add("GetHateRandomClient", &Perl_Mob_GetHateRandomClient);
|
||||
package.add("GetHateRandomNPC", &Perl_Mob_GetHateRandomNPC);
|
||||
package.add("GetHateTop", &Perl_Mob_GetHateTop);
|
||||
package.add("GetHateTopBot", &Perl_Mob_GetHateTopBot);
|
||||
package.add("GetHateTopClient", &Perl_Mob_GetHateTopClient);
|
||||
package.add("GetHateTopNPC", &Perl_Mob_GetHateTopNPC);
|
||||
package.add("GetHeading", &Perl_Mob_GetHeading);
|
||||
package.add("GetHelmTexture", &Perl_Mob_GetHelmTexture);
|
||||
package.add("GetHerosForgeModel", &Perl_Mob_GetHerosForgeModel);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user