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[Cleanup] Use Repositories for Titles (#4608)
* [Cleanup] Use Repositories for Titles * Update titles.h * Further use repositories * Revert "Further use repositories" This reverts commit 80d5f750f0157657af05497eeade8b45e15dc12a. * Push * Update titles.cpp * Push * Merge branch 'cleanup/titles_repositories' of https://github.com/EQEmu/Server into cleanup/titles_repositories * Final push
This commit is contained in:
parent
1a48add20e
commit
537b585791
@ -13489,10 +13489,11 @@ void Client::Handle_OP_RequestDuel(const EQApplicationPacket *app)
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void Client::Handle_OP_RequestTitles(const EQApplicationPacket *app)
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{
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EQApplicationPacket *outapp = title_manager.MakeTitlesPacket(this);
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auto outapp = title_manager.MakeTitlesPacket(this);
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if (outapp != nullptr)
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if (outapp) {
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FastQueuePacket(&outapp);
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}
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}
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void Client::Handle_OP_RespawnWindow(const EQApplicationPacket *app)
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450
zone/titles.cpp
450
zone/titles.cpp
@ -1,28 +1,9 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/eq_packet_structs.h"
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#include "../common/strings.h"
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#include "../common/misc_functions.h"
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#include "../common/repositories/player_titlesets_repository.h"
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#include "client.h"
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#include "entity.h"
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#include "mob.h"
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#include "titles.h"
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@ -37,209 +18,228 @@ bool TitleManager::LoadTitles()
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{
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titles.clear();
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std::string query = "SELECT `id`, `skill_id`, `min_skill_value`, `max_skill_value`, "
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"`min_aa_points`, `max_aa_points`, `class`, `gender`, `char_id`, "
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"`status`, `item_id`, `prefix`, `suffix`, `title_set` FROM titles";
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auto results = database.QueryDatabase(query);
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if (!results.Success() || !results.RowCount()) {
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const auto& l = TitlesRepository::All(database);
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if (l.empty()) {
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return false;
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}
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for (auto row : results) {
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TitleEntry title;
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title.title_id = Strings::ToInt(row[0]);
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title.skill_id = (EQ::skills::SkillType) Strings::ToInt(row[1]);
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title.min_skill_value = Strings::ToInt(row[2]);
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title.max_skill_value = Strings::ToInt(row[3]);
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title.min_aa_points = Strings::ToInt(row[4]);
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title.max_aa_points = Strings::ToInt(row[5]);
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title.class_id = Strings::ToInt(row[6]);
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title.gender_id = Strings::ToInt(row[7]);
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title.character_id = Strings::ToInt(row[8]);
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title.status = Strings::ToInt(row[9]);
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title.item_id = Strings::ToInt(row[10]);
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title.prefix = row[11];
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title.suffix = row[12];
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title.titleset = Strings::ToInt(row[13]);
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titles.push_back(title);
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for (const auto& e : l) {
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titles.push_back(e);
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}
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LogInfo("Loaded [{}] titles", Strings::Commify(std::to_string(results.RowCount())));
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LogInfo("Loaded [{}] Title{}", Strings::Commify(l.size()), l.size() != 1 ? "s" : "");
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return true;
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}
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EQApplicationPacket *TitleManager::MakeTitlesPacket(Client *client)
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EQApplicationPacket* TitleManager::MakeTitlesPacket(Client* c)
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{
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std::vector<TitleEntry> available_titles;
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uint32 length = 4;
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for (const auto& title : titles) {
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if (!IsClientEligibleForTitle(client, title)) {
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const auto& eligible_titles = GetEligibleTitles(c);
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uint32 total_length = 4;
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for (const auto& e : eligible_titles) {
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total_length += e.prefix.length() + e.suffix.length() + 6;
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}
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auto outapp = new EQApplicationPacket(OP_SendTitleList, total_length);
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char* buffer = (char*) outapp->pBuffer;
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VARSTRUCT_ENCODE_TYPE(uint32, buffer, eligible_titles.size());
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for (const auto& t : eligible_titles) {
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VARSTRUCT_ENCODE_TYPE(uint32, buffer, t.id);
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VARSTRUCT_ENCODE_STRING(buffer, t.prefix.c_str());
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VARSTRUCT_ENCODE_STRING(buffer, t.suffix.c_str());
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}
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return outapp;
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}
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std::string TitleManager::GetPrefix(int title_set)
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{
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if (!title_set) {
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return "";
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}
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auto e = std::find_if(
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titles.begin(),
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titles.end(),
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[title_set](const auto& t) {
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return t.title_set == title_set;
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}
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);
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return e != titles.end() ? e->prefix : "";
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}
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std::string TitleManager::GetSuffix(int title_set)
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{
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if (!title_set) {
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return "";
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}
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auto e = std::find_if(
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titles.begin(),
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titles.end(),
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[title_set](const auto& t) {
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return t.title_set == title_set;
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}
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);
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return e != titles.end() ? e->suffix : "";
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}
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bool TitleManager::HasTitle(Client* c, uint32 title_id)
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{
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if (!c || !title_id) {
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return false;
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}
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const auto& eligible_titles = GetEligibleTitles(c);
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return std::any_of(
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eligible_titles.begin(),
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eligible_titles.end(),
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[title_id](const auto& t) {
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return t.id == title_id;
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}
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);
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}
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std::vector<TitlesRepository::Titles> TitleManager::GetEligibleTitles(Client* c)
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{
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std::vector<TitlesRepository::Titles> eligible_titles = {};
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if (!c) {
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return eligible_titles;
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}
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const auto& player_title_sets = PlayerTitlesetsRepository::GetWhere(
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database,
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fmt::format(
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"`char_id` = {}",
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c->CharacterID()
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)
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);
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for (auto t : titles) {
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if (t.char_id >= 0 && c->CharacterID() != static_cast<uint32>(t.char_id)) {
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continue;
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}
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available_titles.push_back(title);
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length += title.prefix.length() + title.suffix.length() + 6;
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}
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auto outapp = new EQApplicationPacket(OP_SendTitleList, length);
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char *buffer = (char *)outapp->pBuffer;
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VARSTRUCT_ENCODE_TYPE(uint32, buffer, available_titles.size());
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for (const auto& available_title : available_titles) {
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VARSTRUCT_ENCODE_TYPE(uint32, buffer, available_title.title_id);
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VARSTRUCT_ENCODE_STRING(buffer, available_title.prefix.c_str());
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VARSTRUCT_ENCODE_STRING(buffer, available_title.suffix.c_str());
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}
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return(outapp);
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}
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std::string TitleManager::GetPrefix(int title_id)
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{
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if (!title_id) {
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return "";
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}
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for (const auto& title : titles) {
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if (title.title_id == title_id) {
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return title.prefix;
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}
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}
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return "";
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}
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std::string TitleManager::GetSuffix(int title_id)
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{
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if (!title_id) {
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return "";
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}
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for (const auto& title : titles) {
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if (title.title_id == title_id) {
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return title.suffix;
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}
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}
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return "";
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}
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bool TitleManager::HasTitle(Client* client, uint32 title_id)
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{
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if (!client || !title_id) {
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return false;
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}
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for (const auto& title : titles) {
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if (title.title_id == title_id) {
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return IsClientEligibleForTitle(client, title);
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}
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}
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return false;
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}
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bool TitleManager::IsClientEligibleForTitle(Client *client, TitleEntry title)
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{
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if (!client) {
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return false;
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}
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if (title.character_id >= 0 && client->CharacterID() != static_cast<uint32>(title.character_id)) {
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return false;
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}
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if (title.status >= 0 && client->Admin() < title.status) {
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return false;
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}
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if (title.gender_id >= Gender::Male && client->GetBaseGender() != title.gender_id) {
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return false;
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}
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if (title.class_id >= Class::None && client->GetBaseClass() != title.class_id) {
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return false;
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}
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if (title.min_aa_points >= 0 && client->GetSpentAA() < title.min_aa_points) {
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return false;
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}
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if (title.max_aa_points >= 0 && client->GetSpentAA() > title.max_aa_points) {
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return false;
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}
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if (title.skill_id >= 0) {
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auto skill_id = static_cast<EQ::skills::SkillType>(title.skill_id);
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if (title.min_skill_value >= 0 && client->GetRawSkill(skill_id) < static_cast<uint32>(title.min_skill_value)) {
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return false;
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if (t.status >= 0 && c->Admin() < t.status) {
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continue;
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}
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if (title.max_skill_value >= 0 && client->GetRawSkill(skill_id) > static_cast<uint32>(title.max_skill_value)) {
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return false;
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if (t.gender >= Gender::Male && c->GetBaseGender() != t.gender) {
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continue;
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}
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if (t.class_ >= Class::None && c->GetBaseClass() != t.class_) {
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continue;
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}
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if (t.min_aa_points >= 0 && c->GetSpentAA() < t.min_aa_points) {
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continue;
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}
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if (t.max_aa_points >= 0 && c->GetSpentAA() > t.max_aa_points) {
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continue;
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}
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if (t.skill_id >= 0) {
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auto skill_id = static_cast<EQ::skills::SkillType>(t.skill_id);
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if (
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t.min_skill_value >= 0 &&
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c->GetRawSkill(skill_id) < static_cast<uint32>(t.min_skill_value)
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) {
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continue;
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}
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if (
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t.max_skill_value >= 0 &&
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c->GetRawSkill(skill_id) > static_cast<uint32>(t.max_skill_value)
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) {
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continue;
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}
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}
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if (t.item_id >= 1 && c->GetInv().HasItem(t.item_id) == INVALID_INDEX) {
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continue;
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}
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if (
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t.title_set > 0 &&
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!std::any_of(
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player_title_sets.begin(),
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player_title_sets.end(),
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[t](const auto& e) {
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return e.title_set == t.title_set;
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}
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)
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) {
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continue;
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}
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eligible_titles.emplace_back(t);
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}
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if (title.item_id >= 1 && client->GetInv().HasItem(title.item_id) == INVALID_INDEX) {
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return false;
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}
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if (title.titleset > 0 && !client->CheckTitle(title.titleset)) {
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return false;
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}
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return true;
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return eligible_titles;
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}
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bool TitleManager::IsNewAATitleAvailable(int aa_points, int class_id)
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{
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for (const auto& title : titles) {
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if (
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(title.class_id == -1 || title.class_id == class_id) &&
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title.min_aa_points == aa_points
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) {
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return true;
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return std::any_of(
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titles.begin(),
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titles.end(),
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[class_id, aa_points](const auto& t) {
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return (
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(t.class_ == -1 || t.class_ == class_id) &&
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t.min_aa_points == aa_points
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);
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}
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}
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return false;
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);
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}
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bool TitleManager::IsNewTradeSkillTitleAvailable(int skill_id, int skill_value)
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{
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for (const auto& title : titles) {
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if (title.skill_id == skill_id && title.min_skill_value == skill_value) {
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return true;
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return std::any_of(
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titles.begin(),
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titles.end(),
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[skill_id, skill_value](const auto& t) {
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return t.skill_id == skill_id && t.min_skill_value == skill_value;
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}
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}
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return false;
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);
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}
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void TitleManager::CreateNewPlayerTitle(Client *client, std::string title)
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void TitleManager::CreateNewPlayerTitle(Client* c, std::string title)
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{
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if (!client || title.empty()) {
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if (!c || title.empty()) {
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return;
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}
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client->SetAATitle(title);
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c->SetAATitle(title);
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auto query = fmt::format(
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"SELECT `id` FROM titles WHERE `prefix` = '{}' AND char_id = {}",
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Strings::Escape(title),
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client->CharacterID()
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const auto& l = TitlesRepository::GetWhere(
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database,
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fmt::format(
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"`char_id` = {} AND `prefix` = '{}'",
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c->CharacterID(),
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Strings::Escape(title)
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)
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);
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auto results = database.QueryDatabase(query);
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if (results.Success() && results.RowCount()){
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if (!l.empty()) {
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return;
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}
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query = fmt::format(
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"INSERT INTO titles (`char_id`, `prefix`) VALUES ({}, '{}')",
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client->CharacterID(),
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Strings::Escape(title)
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);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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auto e = TitlesRepository::NewEntity();
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e.char_id = c->CharacterID();
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e.prefix = title;
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if (!TitlesRepository::InsertOne(database, e).id) {
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return;
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}
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@ -248,31 +248,33 @@ void TitleManager::CreateNewPlayerTitle(Client *client, std::string title)
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safe_delete(pack);
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}
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void TitleManager::CreateNewPlayerSuffix(Client *client, std::string suffix)
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void TitleManager::CreateNewPlayerSuffix(Client* c, std::string suffix)
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{
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if (!client || suffix.empty()) {
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if (!c || suffix.empty()) {
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return;
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}
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client->SetTitleSuffix(suffix);
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c->SetTitleSuffix(suffix);
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auto query = fmt::format(
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"SELECT `id` FROM titles WHERE `suffix` = '{}' AND char_id = {}",
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Strings::Escape(suffix),
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client->CharacterID()
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const auto& l = TitlesRepository::GetWhere(
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database,
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fmt::format(
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"`char_id` = {} AND `suffix` = '{}'",
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c->CharacterID(),
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Strings::Escape(suffix)
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)
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);
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auto results = database.QueryDatabase(query);
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if (results.Success() && results.RowCount()) {
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if (!l.empty()) {
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return;
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}
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query = fmt::format(
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"INSERT INTO titles (`char_id`, `suffix`) VALUES ({}, '{}')",
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client->CharacterID(),
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Strings::Escape(suffix)
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);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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auto e = TitlesRepository::NewEntity();
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e.char_id = c->CharacterID();
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e.suffix = suffix;
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if (!TitlesRepository::InsertOne(database, e).id) {
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return;
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}
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@ -284,10 +286,13 @@ void TitleManager::CreateNewPlayerSuffix(Client *client, std::string suffix)
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void Client::SetAATitle(std::string title)
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{
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strn0cpy(m_pp.title, title.c_str(), sizeof(m_pp.title));
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auto outapp = new EQApplicationPacket(OP_SetTitleReply, sizeof(SetTitleReply_Struct));
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auto strs = (SetTitleReply_Struct *) outapp->pBuffer;
|
||||
auto strs = (SetTitleReply_Struct*) outapp->pBuffer;
|
||||
|
||||
strn0cpy(strs->title, title.c_str(), sizeof(strs->title));
|
||||
strs->entity_id = GetID();
|
||||
|
||||
entity_list.QueueClients(this, outapp, false);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
@ -295,11 +300,14 @@ void Client::SetAATitle(std::string title)
|
||||
void Client::SetTitleSuffix(std::string suffix)
|
||||
{
|
||||
strn0cpy(m_pp.suffix, suffix.c_str(), sizeof(m_pp.suffix));
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_SetTitleReply, sizeof(SetTitleReply_Struct));
|
||||
auto strs = (SetTitleReply_Struct *) outapp->pBuffer;
|
||||
auto strs = (SetTitleReply_Struct*) outapp->pBuffer;
|
||||
|
||||
strs->is_suffix = 1;
|
||||
strn0cpy(strs->title, suffix.c_str(), sizeof(strs->title));
|
||||
strs->entity_id = GetID();
|
||||
|
||||
entity_list.QueueClients(this, outapp, false);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
@ -310,13 +318,12 @@ void Client::EnableTitle(int title_set)
|
||||
return;
|
||||
}
|
||||
|
||||
std::string query = fmt::format(
|
||||
"INSERT INTO player_titlesets (char_id, title_set) VALUES ({}, {})",
|
||||
CharacterID(),
|
||||
title_set
|
||||
);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
auto e = PlayerTitlesetsRepository::NewEntity();
|
||||
|
||||
e.char_id = CharacterID();
|
||||
e.title_set = title_set;
|
||||
|
||||
if (!PlayerTitlesetsRepository::InsertOne(database, e).id) {
|
||||
LogError("Error in EnableTitle query for titleset [{}] and charid [{}]", title_set, CharacterID());
|
||||
}
|
||||
|
||||
@ -324,17 +331,14 @@ void Client::EnableTitle(int title_set)
|
||||
|
||||
bool Client::CheckTitle(int title_set)
|
||||
{
|
||||
std::string query = fmt::format(
|
||||
"SELECT `id` FROM player_titlesets WHERE `title_set` = {} AND `char_id` = {} LIMIT 1",
|
||||
title_set,
|
||||
CharacterID()
|
||||
);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return !PlayerTitlesetsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`char_id` = {} AND `title_set` = {}",
|
||||
CharacterID(),
|
||||
title_set
|
||||
)
|
||||
).empty();
|
||||
}
|
||||
|
||||
void Client::RemoveTitle(int title_set)
|
||||
@ -343,13 +347,13 @@ void Client::RemoveTitle(int title_set)
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& title : title_manager.GetTitles()) {
|
||||
if (title.titleset == title_set) {
|
||||
if (std::string(m_pp.title) == title.prefix) {
|
||||
for (const auto& t : title_manager.GetTitles()) {
|
||||
if (t.title_set == title_set) {
|
||||
if (std::string(m_pp.title) == t.prefix) {
|
||||
SetAATitle("");
|
||||
}
|
||||
|
||||
if (std::string(m_pp.suffix) == title.suffix) {
|
||||
if (std::string(m_pp.suffix) == t.suffix) {
|
||||
SetTitleSuffix("");
|
||||
}
|
||||
|
||||
|
||||
@ -1,46 +1,12 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef TITLES_H
|
||||
#define TITLES_H
|
||||
|
||||
#include <vector>
|
||||
#include "../common/repositories/titles_repository.h"
|
||||
|
||||
class Client;
|
||||
class EQApplicationPacket;
|
||||
|
||||
struct TitleEntry
|
||||
{
|
||||
int title_id;
|
||||
int skill_id;
|
||||
int min_skill_value;
|
||||
int max_skill_value;
|
||||
int min_aa_points;
|
||||
int max_aa_points;
|
||||
int class_id;
|
||||
int gender_id;
|
||||
int character_id;
|
||||
int status;
|
||||
int item_id;
|
||||
std::string prefix;
|
||||
std::string suffix;
|
||||
int titleset;
|
||||
};
|
||||
|
||||
class TitleManager
|
||||
{
|
||||
public:
|
||||
@ -48,19 +14,19 @@ public:
|
||||
|
||||
bool LoadTitles();
|
||||
|
||||
EQApplicationPacket *MakeTitlesPacket(Client *client);
|
||||
std::string GetPrefix(int title_id);
|
||||
std::string GetSuffix(int title_id);
|
||||
bool IsClientEligibleForTitle(Client *client, TitleEntry title);
|
||||
EQApplicationPacket* MakeTitlesPacket(Client* c);
|
||||
std::string GetPrefix(int title_set);
|
||||
std::string GetSuffix(int title_set);
|
||||
std::vector<TitlesRepository::Titles> GetEligibleTitles(Client* c);
|
||||
bool IsNewAATitleAvailable(int aa_points, int class_id);
|
||||
bool IsNewTradeSkillTitleAvailable(int skill_id, int skill_value);
|
||||
void CreateNewPlayerTitle(Client *client, std::string title);
|
||||
void CreateNewPlayerSuffix(Client *client, std::string suffix);
|
||||
bool HasTitle(Client* client, uint32 title_id);
|
||||
inline const std::vector<TitleEntry>& GetTitles() { return titles; }
|
||||
bool IsNewTradeSkillTitleAvailable(int t, int skill_value);
|
||||
void CreateNewPlayerTitle(Client* c, std::string title);
|
||||
void CreateNewPlayerSuffix(Client* c, std::string suffix);
|
||||
bool HasTitle(Client* c, uint32 title_id);
|
||||
inline const std::vector<TitlesRepository::Titles>& GetTitles() { return titles; }
|
||||
|
||||
protected:
|
||||
std::vector<TitleEntry> titles;
|
||||
std::vector<TitlesRepository::Titles> titles;
|
||||
};
|
||||
|
||||
extern TitleManager title_manager;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user