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[Bug Fix] spawn_conditions map was being emptied by mistake (#4033)
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@ -915,8 +915,6 @@ bool SpawnConditionManager::LoadSpawnConditions(const std::string& zone_short_na
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spawn_conditions.clear();
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for (const auto& e : condition_values) {
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auto i = spawn_conditions.find(e.id);
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if (i != spawn_conditions.end()) {
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