[Quest API] Add Buff Fade Methods to Perl/Lua (#4501)

* [Quest API] Add Buff Fade Methods to Perl/Lua

* BuffFadeSongs()
This commit is contained in:
Alex King 2024-10-09 03:12:33 -04:00 committed by GitHub
parent a5a568d548
commit a7c3b41afc
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GPG Key ID: B5690EEEBB952194
5 changed files with 88 additions and 0 deletions

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@ -3446,6 +3446,36 @@ void Lua_Mob::MassGroupBuff(Lua_Mob center, uint16 spell_id, bool affect_caster)
entity_list.MassGroupBuff(self, center, spell_id, affect_caster);
}
void Lua_Mob::BuffFadeBeneficial()
{
Lua_Safe_Call_Void();
self->BuffFadeBeneficial();
}
void Lua_Mob::BuffFadeDetrimental()
{
Lua_Safe_Call_Void();
self->BuffFadeDetrimental();
}
void Lua_Mob::BuffFadeDetrimentalByCaster(Lua_Mob caster)
{
Lua_Safe_Call_Void();
self->BuffFadeDetrimentalByCaster(caster);
}
void Lua_Mob::BuffFadeNonPersistDeath()
{
Lua_Safe_Call_Void();
self->BuffFadeNonPersistDeath();
}
void Lua_Mob::BuffFadeSongs()
{
Lua_Safe_Call_Void();
self->BuffFadeSongs();
}
luabind::scope lua_register_mob() {
return luabind::class_<Lua_Mob, Lua_Entity>("Mob")
.def(luabind::constructor<>())
@ -3483,11 +3513,16 @@ luabind::scope lua_register_mob() {
.def("BuffCount", (uint32(Lua_Mob::*)(bool))&Lua_Mob::BuffCount)
.def("BuffCount", (uint32(Lua_Mob::*)(bool,bool))&Lua_Mob::BuffCount)
.def("BuffFadeAll", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeAll)
.def("BuffFadeBeneficial", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeBeneficial)
.def("BuffFadeByEffect", (void(Lua_Mob::*)(int))&Lua_Mob::BuffFadeByEffect)
.def("BuffFadeByEffect", (void(Lua_Mob::*)(int,int))&Lua_Mob::BuffFadeByEffect)
.def("BuffFadeBySlot", (void(Lua_Mob::*)(int))&Lua_Mob::BuffFadeBySlot)
.def("BuffFadeBySlot", (void(Lua_Mob::*)(int,bool))&Lua_Mob::BuffFadeBySlot)
.def("BuffFadeBySpellID", (void(Lua_Mob::*)(int))&Lua_Mob::BuffFadeBySpellID)
.def("BuffFadeDetrimental", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeDetrimental)
.def("BuffFadeDetrimentalByCaster", (void(Lua_Mob::*)(Lua_Mob))&Lua_Mob::BuffFadeDetrimentalByCaster)
.def("BuffFadeNonPersistDeath", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeNonPersistDeath)
.def("BuffFadeSongs", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeSongs)
.def("CalculateDistance", (float(Lua_Mob::*)(double,double,double))&Lua_Mob::CalculateDistance)
.def("CalculateDistance", (float(Lua_Mob::*)(Lua_Mob))&Lua_Mob::CalculateDistance)
.def("CalculateHeadingToTarget", (double(Lua_Mob::*)(double,double))&Lua_Mob::CalculateHeadingToTarget)

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@ -605,6 +605,11 @@ public:
void AreaSpell(Lua_Mob center, uint16 spell_id, bool affect_caster, int16 resist_adjust, int max_targets);
void MassGroupBuff(Lua_Mob center, uint16 spell_id);
void MassGroupBuff(Lua_Mob center, uint16 spell_id, bool affect_caster);
void BuffFadeBeneficial();
void BuffFadeDetrimental();
void BuffFadeDetrimentalByCaster(Lua_Mob caster);
void BuffFadeNonPersistDeath();
void BuffFadeSongs();
};
#endif

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@ -447,6 +447,7 @@ public:
void BuffFadeBySlot(int slot, bool iRecalcBonuses = true);
void BuffFadeDetrimentalByCaster(Mob *caster);
void BuffFadeBySitModifier();
void BuffFadeSongs();
void BuffDetachCaster(Mob *caster);
bool IsAffectedByBuffByGlobalGroup(GlobalGroup group);
void BuffModifyDurationBySpellID(uint16 spell_id, int32 newDuration);

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@ -3543,6 +3543,31 @@ void Perl_Mob_MassGroupBuff(Mob* self, Mob* center, uint16 spell_id, bool affect
entity_list.MassGroupBuff(self, center, spell_id, affect_caster);
}
void Perl_Mob_BuffFadeBeneficial(Mob* self)
{
self->BuffFadeBeneficial();
}
void Perl_Mob_BuffFadeDetrimental(Mob* self)
{
self->BuffFadeDetrimental();
}
void Perl_Mob_BuffFadeDetrimentalByCaster(Mob* self, Mob* caster)
{
self->BuffFadeDetrimentalByCaster(caster);
}
void Perl_Mob_BuffFadeNonPersistDeath(Mob* self)
{
self->BuffFadeNonPersistDeath();
}
void Perl_Mob_BuffFadeSongs(Mob* self)
{
self->BuffFadeSongs();
}
void perl_register_mob()
{
perl::interpreter perl(PERL_GET_THX);
@ -3578,11 +3603,16 @@ void perl_register_mob()
package.add("BuffCount", (uint32(*)(Mob*, bool))&Perl_Mob_BuffCount);
package.add("BuffCount", (uint32(*)(Mob*, bool, bool))&Perl_Mob_BuffCount);
package.add("BuffFadeAll", &Perl_Mob_BuffFadeAll);
package.add("BuffFadeBeneficial", &Perl_Mob_BuffFadeBeneficial);
package.add("BuffFadeByEffect", (void(*)(Mob*, int))&Perl_Mob_BuffFadeByEffect);
package.add("BuffFadeByEffect", (void(*)(Mob*, int, int))&Perl_Mob_BuffFadeByEffect);
package.add("BuffFadeBySlot", (void(*)(Mob*, int))&Perl_Mob_BuffFadeBySlot);
package.add("BuffFadeBySlot", (void(*)(Mob*, int, bool))&Perl_Mob_BuffFadeBySlot);
package.add("BuffFadeBySpellID", &Perl_Mob_BuffFadeBySpellID);
package.add("BuffFadeDetrimental", &Perl_Mob_BuffFadeDetrimental);
package.add("BuffFadeDetrimentalByCaster", &Perl_Mob_BuffFadeDetrimentalByCaster);
package.add("BuffFadeNonPersistDeath", &Perl_Mob_BuffFadeNonPersistDeath);
package.add("BuffFadeSongs", &Perl_Mob_BuffFadeSongs);
package.add("CalculateDistance", (float(*)(Mob*, float, float, float))&Perl_Mob_CalculateDistance);
package.add("CalculateDistance", (float(*)(Mob*, Mob*))&Perl_Mob_CalculateDistance);
package.add("CalculateHeadingToTarget", &Perl_Mob_CalculateHeadingToTarget);

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@ -4984,6 +4984,23 @@ void Mob::BuffFadeByEffect(int effect_id, int slot_to_skip)
}
}
void Mob::BuffFadeSongs() {
bool recalc_bonus = false;
int buff_count = GetMaxTotalSlots();
for (int buff_slot = 0; buff_slot < buff_count; buff_slot++) {
const uint16 current_spell_id = buffs[buff_slot].spellid;
if (IsBardSong(current_spell_id)) {
BuffFadeBySlot(buff_slot, false);
recalc_bonus = true;
}
}
if (recalc_bonus) {
CalcBonuses();
}
}
bool Mob::IsAffectedByBuffByGlobalGroup(GlobalGroup group)
{
int buff_count = GetMaxTotalSlots();