[Bug Fix] Fix Targeted AOE Max Targets Rule (#4488)

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Alex King 2024-10-02 21:25:35 -04:00 committed by GitHub
parent 7e51e629f9
commit 3359839a9b
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GPG Key ID: B5690EEEBB952194
2 changed files with 3 additions and 3 deletions

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@ -475,7 +475,6 @@ RULE_BOOL(Spells, OldRainTargets, false, "Use old incorrectly implemented maximu
RULE_REAL(Spells, CallOfTheHeroAggroClearDist, 250.0, "Distance at which CoTH will wipe aggro. To disable and always enable aggro wipe on any distance of CoTH, set to 0.")
RULE_BOOL(Spells, NPCSpellPush, false, "Enable spell push on NPCs")
RULE_BOOL(Spells, July242002PetResists, true, "Enable Pets using PCs resist change from July 24 2002")
RULE_INT(Spells, AOEMaxTargets, 0, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
RULE_BOOL(Spells, CazicTouchTargetsPetOwner, true, "If True, causes Cazic Touch to swap targets from pet to pet owner if a pet is tanking.")
RULE_BOOL(Spells, PreventFactionWarOnCharmBreak, false, "Enable spell interupts and dot removal on charm break to prevent faction wars.")
RULE_BOOL(Spells, AllowDoubleInvis, true, "Allows you to cast invisibility spells on a player that is already invisible, live like behavior.")
@ -515,6 +514,7 @@ RULE_BOOL(Spells, UseClassicSpellFocus, false, "Enabling will tell the server to
RULE_BOOL(Spells, ManaTapsOnAnyClass, false, "Enabling this will allow you to cast mana taps on any class, this will bypass ManaTapsRequireNPCMana rule.")
RULE_INT(Spells, HealAmountMessageFilterThreshold, 100, "Lifetaps below this threshold will not have a message sent to the client (Heal will still process) 0 to Disable.")
RULE_BOOL(Spells, SnareOverridesSpeedBonuses, false, "Enabling will allow snares to override any speed bonuses the entity may have. Default: False")
RULE_INT(Spells, TargetedAOEMaxTargets, 4, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)

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@ -1096,7 +1096,7 @@ void EntityList::AESpell(
max_targets = nullptr;
}
int max_targets_allowed = RuleI(Range, AOEMaxTargets); // unlimited
int max_targets_allowed = 4;
if (max_targets) { // rains pass this in since they need to preserve the count through waves
max_targets_allowed = *max_targets;
} else if (spells[spell_id].aoe_max_targets) {
@ -1108,7 +1108,7 @@ void EntityList::AESpell(
!IsEffectInSpell(spell_id, SE_Lull) &&
!IsEffectInSpell(spell_id, SE_Mez)
) {
max_targets_allowed = 4;
max_targets_allowed = RuleI(Spells, TargetedAOEMaxTargets);
}
int target_hit_counter = 0;