[Bug Fix] AllowRaidTargetBlind logic backwards (#4400)

This commit is contained in:
Fryguy 2024-07-01 08:15:36 -04:00 committed by GitHub
parent 7918fed81c
commit e63f34638b
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -3360,7 +3360,7 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
break;
case SE_Blind:
if (RuleB(Combat, AllowRaidTargetBlind) && IsRaidTarget()) { // do not blind raid targets
if (!RuleB(Combat, AllowRaidTargetBlind) && IsRaidTarget()) { // do not blind raid targets
break;
}