mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 14:41:28 +00:00
[Cleanup] Fix Server Rules Documentation Generation (#4125)
# Notes - These spaces prevented the docs server rules generator from parsing these rules.
This commit is contained in:
parent
d5e024cc02
commit
2da6190950
@ -48,10 +48,10 @@ RULE_BOOL(Character, DeathKeepLevel, false, "Players can not drop below 0% exper
|
||||
RULE_BOOL(Character, UseDeathExpLossMult, false, "Setting to control whether DeathExpLossMultiplier or the code default is used: (Level x Level / 18.0) x 12000")
|
||||
RULE_BOOL(Character, UseOldRaceRezEffects, false, "Older clients had ID 757 for races with high starting STR, but it doesn't seem used anymore")
|
||||
RULE_INT(Character, CorpseDecayTime, 604800000, "Time after which the corpse decays (milliseconds) DEFAULT: 604800000 (7 Days)")
|
||||
RULE_INT( Character, EmptyCorpseDecayTime, 10800000, "Time after which an empty corpse decays (milliseconds) DEFAULT: 10800000 (3 Hours)")
|
||||
RULE_INT(Character, EmptyCorpseDecayTime, 10800000, "Time after which an empty corpse decays (milliseconds) DEFAULT: 10800000 (3 Hours)")
|
||||
RULE_INT(Character, CorpseResTime, 10800000, "Time after which the corpse can no longer be resurrected (milliseconds) DEFAULT: 10800000 (3 Hours)")
|
||||
RULE_INT( Character, DuelCorpseResTime, 600000, "Time before cant res corpse after a duel (milliseconds) DEFAULT: 600000 (10 Minutes)")
|
||||
RULE_INT( Character, CorpseOwnerOnlineTime, 30000, "How often corpse will check if its owner is online DEFAULT: 30000 (30 Seconds)")
|
||||
RULE_INT(Character, DuelCorpseResTime, 600000, "Time before cant res corpse after a duel (milliseconds) DEFAULT: 600000 (10 Minutes)")
|
||||
RULE_INT(Character, CorpseOwnerOnlineTime, 30000, "How often corpse will check if its owner is online DEFAULT: 30000 (30 Seconds)")
|
||||
RULE_BOOL(Character, LeaveCorpses, true, "Setting whether you leave a corpse behind")
|
||||
RULE_BOOL(Character, LeaveNakedCorpses, false, "Setting whether you leave a corpse without items")
|
||||
RULE_INT(Character, MaxDraggedCorpses, 2, "Maximum number of corpses you can drag at once")
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user