[Cleanup] Remove unused PlotPosition methods from mob.cpp/mob.h (#3820)

# Notes
- These are unused.
This commit is contained in:
Alex King 2023-12-30 23:07:02 -05:00 committed by GitHub
parent a771882cff
commit 87e63e1e36
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2 changed files with 0 additions and 24 deletions

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@ -4692,27 +4692,6 @@ bool Mob::PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, fl
return Result;
}
bool Mob::PlotPositionOnArcInFrontOfTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float distance, float min_deg, float max_deg)
{
return false;
}
bool Mob::PlotPositionOnArcBehindTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float distance)
{
return false;
}
bool Mob::PlotPositionBehindMeFacingTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float min_dist, float max_dist)
{
return false;
}
bool Mob::HateSummon() {
// check if mob has ability to summon
// 97% is the offical % that summoning starts on live, not 94

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@ -838,9 +838,6 @@ public:
void ShowStats(Client* client);
void ShowBuffs(Client* c);
bool PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, float &z_dest, bool lookForAftArc = true);
bool PlotPositionOnArcInFrontOfTarget(Mob *target, float &x_dest, float &y_dest, float &z_dest, float distance, float min_deg = 5.0f, float max_deg = 150.0f);
bool PlotPositionOnArcBehindTarget(Mob *target, float &x_dest, float &y_dest, float &z_dest, float distance);
bool PlotPositionBehindMeFacingTarget(Mob *target, float &x_dest, float &y_dest, float &z_dest, float min_dist = 1.0f, float max_dist = 5.0f);
virtual int GetKillExpMod() const { return 100; }
// aura functions